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authorKeith Whitwell <keith@tungstengraphics.com>2003-11-24 15:23:18 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2003-11-24 15:23:18 +0000
commitae0eaf93e092ac8e8b1c98f3e986de96940663fa (patch)
tree56aae7c4b985f657384df5e088227c4dd08130fb /src/mesa/tnl/t_vb_program.c
parent57c9814b9e87924696df4c741861c29d4236d1eb (diff)
Merge vtx-0-2-branch
Diffstat (limited to 'src/mesa/tnl/t_vb_program.c')
-rw-r--r--src/mesa/tnl/t_vb_program.c109
1 files changed, 24 insertions, 85 deletions
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 7fac7ec893..6aa2890247 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -49,8 +49,6 @@
#include "t_context.h"
#include "t_pipeline.h"
-#include "t_imm_api.h"
-#include "t_imm_exec.h"
/**
@@ -81,10 +79,6 @@ struct vp_stage_data {
/** The results of running the vertex program go into these arrays. */
GLvector4f attribs[15];
- /* These point to the attribs[VERT_RESULT_COL0, COL1, BFC0, BFC1] arrays */
- struct gl_client_array color0[2]; /**< diffuse front and back */
- struct gl_client_array color1[2]; /**< specular front and back */
-
GLvector4f ndcCoords; /**< normalized device coords */
GLubyte *clipmask; /**< clip flags */
GLubyte ormask, andmask; /**< for clipping */
@@ -97,7 +91,7 @@ struct vp_stage_data {
/**
* This function executes vertex programs
*/
-static GLboolean run_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
+static GLboolean run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vp_stage_data *store = VP_STAGE_DATA(stage);
@@ -129,28 +123,16 @@ static GLboolean run_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
VB->AttribPtr[2]->data[i][3]);
#endif
- /* load the input attribute registers */
- if (VB->Flag) {
- /* the traditional glBegin/glVertex/glEnd case */
- for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
- if (attr == 0 || (program->InputsRead & (1 << attr))) {
- COPY_4V(ctx->VertexProgram.Inputs[attr],
- VB->AttribPtr[attr]->data[i]);
- }
- }
- }
- else {
- /* the vertex array case */
- for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
- if (program->InputsRead & (1 << attr)) {
- const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data;
- const GLuint stride = VB->AttribPtr[attr]->stride;
- const GLfloat *data = (GLfloat *) (ptr + stride * i);
- COPY_4V(ctx->VertexProgram.Inputs[attr], data);
- /*ASSERT(VB->AttribPtr[attr]->size == 4);*/
- ASSERT(stride == 4 * sizeof(GLfloat) || stride == 0);
- }
- }
+ /* the vertex array case */
+ for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
+ if (program->InputsRead & (1 << attr)) {
+ const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data;
+ const GLuint size = VB->AttribPtr[attr]->size;
+ const GLuint stride = VB->AttribPtr[attr]->stride;
+ const GLfloat *data = (GLfloat *) (ptr + stride * i);
+ ASSIGN_4V(ctx->VertexProgram.Inputs[attr], 0, 0, 0, 1);
+ COPY_SZ_4V(ctx->VertexProgram.Inputs[attr], size, data);
+ }
}
/* execute the program */
@@ -182,10 +164,10 @@ static GLboolean run_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
VB->ClipPtr = &store->attribs[VERT_RESULT_HPOS];
VB->ClipPtr->size = 4;
VB->ClipPtr->count = VB->Count;
- VB->ColorPtr[0] = &store->color0[0];
- VB->ColorPtr[1] = &store->color0[1];
- VB->SecondaryColorPtr[0] = &store->color1[0];
- VB->SecondaryColorPtr[1] = &store->color1[1];
+ VB->ColorPtr[0] = &store->attribs[VERT_RESULT_COL0];
+ VB->ColorPtr[1] = &store->attribs[VERT_RESULT_BFC0];
+ VB->SecondaryColorPtr[0] = &store->attribs[VERT_RESULT_COL1];
+ VB->SecondaryColorPtr[1] = &store->attribs[VERT_RESULT_BFC1];
VB->FogCoordPtr = &store->attribs[VERT_RESULT_FOGC];
VB->PointSizePtr = &store->attribs[VERT_RESULT_PSIZ];
for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
@@ -225,11 +207,6 @@ static GLboolean run_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
VB->ClipOrMask = store->ormask;
VB->ClipMask = store->clipmask;
- /* XXXX what's this?
- if (VB->ClipPtr == VB->ObjPtr && (VB->importable_data & VERT_BIT_POS))
- VB->importable_data |= VERT_BIT_CLIP;
- */
-
return GL_TRUE;
}
@@ -238,7 +215,7 @@ static GLboolean run_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
* This function validates stuff.
*/
static GLboolean run_validate_program( GLcontext *ctx,
- struct gl_pipeline_stage *stage )
+ struct tnl_pipeline_stage *stage )
{
#if 000
/* XXX do we need any validation for vertex programs? */
@@ -282,27 +259,13 @@ static GLboolean run_validate_program( GLcontext *ctx,
}
-/**
- * Initialize a gl_client_array to point into a GLvector4f color vector.
- */
-static void init_color_array( struct gl_client_array *a, GLvector4f *vec )
-{
- a->Ptr = (GLubyte *) vec->data;
- a->Size = 4;
- a->Type = GL_FLOAT;
- a->Stride = 0;
- a->StrideB = sizeof(GLfloat) * 4;
- a->Enabled = 0;
- a->Flags = 0;
-}
-
/**
* Called the first time stage->run is called. In effect, don't
* allocate data until the first time the stage is run.
*/
static GLboolean run_init_vp( GLcontext *ctx,
- struct gl_pipeline_stage *stage )
+ struct tnl_pipeline_stage *stage )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &(tnl->vb);
@@ -321,12 +284,6 @@ static GLboolean run_init_vp( GLcontext *ctx,
store->attribs[i].size = 4;
}
- /* Make the color0[] and color1[] arrays point into the attribs[] arrays */
- init_color_array( &store->color0[0], &store->attribs[VERT_RESULT_COL0] );
- init_color_array( &store->color0[1], &store->attribs[VERT_RESULT_BFC0] );
- init_color_array( &store->color1[0], &store->attribs[VERT_RESULT_COL1] );
- init_color_array( &store->color1[1], &store->attribs[VERT_RESULT_BFC1] );
-
/* a few other misc allocations */
_mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 );
store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 );
@@ -343,31 +300,15 @@ static GLboolean run_init_vp( GLcontext *ctx,
* Check if vertex program mode is enabled.
* If so, configure the pipeline stage's type, inputs, and outputs.
*/
-static void check_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
+static void check_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
{
stage->active = ctx->VertexProgram.Enabled;
if (stage->active) {
- /* I believe this is right - Keith?
- * Set stage->inputs equal to the bitmask of vertex attributes
+ /* Set stage->inputs equal to the bitmask of vertex attributes
* which the program needs for inputs.
*/
-
stage->inputs = ctx->VertexProgram.Current->InputsRead;
-
-#if 000
- if (stage->privatePtr)
- stage->run = run_validate_program;
- stage->inputs = VERT_BIT_NORMAL|VERT_BIT_MATERIAL;
- if (ctx->Light._NeedVertices)
- stage->inputs |= VERT_BIT_EYE; /* effectively, even when lighting in obj */
- if (ctx->Light.ColorMaterialEnabled)
- stage->inputs |= VERT_BIT_COLOR0;
-
- stage->outputs = VERT_BIT_COLOR0;
- if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
- stage->outputs |= VERT_BIT_COLOR1;
-#endif
}
}
@@ -375,7 +316,7 @@ static void check_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
/**
* Destructor for this pipeline stage.
*/
-static void dtr( struct gl_pipeline_stage *stage )
+static void dtr( struct tnl_pipeline_stage *stage )
{
struct vp_stage_data *store = VP_STAGE_DATA(stage);
@@ -398,16 +339,14 @@ static void dtr( struct gl_pipeline_stage *stage )
/**
* Public description of this pipeline stage.
*/
-const struct gl_pipeline_stage _tnl_vertex_program_stage =
+const struct tnl_pipeline_stage _tnl_vertex_program_stage =
{
"vertex-program",
_NEW_ALL, /*XXX FIX */ /* recheck */
- _NEW_ALL, /*XXX FIX */ /* recalc -- modelview dependency
- * otherwise not captured by inputs
- * (which may be VERT_BIT_POS) */
+ _NEW_ALL, /*XXX FIX */ /* recalc */
GL_FALSE, /* active */
- /*0*/ VERT_BIT_POS, /* inputs XXX OK? */
- VERT_BIT_CLIP | VERT_BIT_COLOR0, /* outputs XXX OK? */
+ 0, /* inputs - calculated on the fly */
+ _TNL_BITS_PROG_ANY, /* outputs -- could calculate */
0, /* changed_inputs */
NULL, /* private_data */
dtr, /* destroy */