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authorAlex Deucher <alexdeucher@gmail.com>2009-04-10 17:16:08 -0400
committerAlex Deucher <alexdeucher@gmail.com>2009-04-10 17:16:08 -0400
commit04f335fd16c2a13b9425797acf5c3989cb6def7f (patch)
tree9e92cecb0b2ac512fac1fc4ef911878849eaeb42 /src/mesa/tnl
parentc0419f190c836130932164ac47cfb53de668d423 (diff)
parent5e361c47abf2ee20140628d327eda9b39351d415 (diff)
Merge branch 'radeon-rewrite' of git+ssh://agd5f@git.freedesktop.org/git/mesa/mesa into r6xx-rewrite
Diffstat (limited to 'src/mesa/tnl')
-rw-r--r--src/mesa/tnl/t_rasterpos.c2
-rw-r--r--src/mesa/tnl/t_vb_lighttmp.h6
-rw-r--r--src/mesa/tnl/t_vb_program.c7
3 files changed, 5 insertions, 10 deletions
diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c
index 04fb1d8f8c..f1fdddf0f5 100644
--- a/src/mesa/tnl/t_rasterpos.c
+++ b/src/mesa/tnl/t_rasterpos.c
@@ -167,7 +167,7 @@ shade_rastpos(GLcontext *ctx,
light->QuadraticAttenuation));
if (light->_Flags & LIGHT_SPOT) {
- GLfloat PV_dot_dir = - DOT3(VP, light->_NormDirection);
+ GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection);
if (PV_dot_dir<light->_CosCutoff) {
continue;
diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h
index a78f27761f..124ca3c74f 100644
--- a/src/mesa/tnl/t_vb_lighttmp.h
+++ b/src/mesa/tnl/t_vb_lighttmp.h
@@ -141,7 +141,7 @@ static void TAG(light_rgba_spec)( GLcontext *ctx,
/* spotlight attenuation */
if (light->_Flags & LIGHT_SPOT) {
- GLfloat PV_dot_dir = - DOT3(VP, light->_NormDirection);
+ GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection);
if (PV_dot_dir<light->_CosCutoff) {
continue; /* this light makes no contribution */
@@ -325,7 +325,7 @@ static void TAG(light_rgba)( GLcontext *ctx,
/* spotlight attenuation */
if (light->_Flags & LIGHT_SPOT) {
- GLfloat PV_dot_dir = - DOT3(VP, light->_NormDirection);
+ GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection);
if (PV_dot_dir<light->_CosCutoff) {
continue; /* this light makes no contribution */
@@ -721,7 +721,7 @@ static void TAG(light_ci)( GLcontext *ctx,
/* spotlight attenuation */
if (light->_Flags & LIGHT_SPOT) {
- GLfloat PV_dot_dir = - DOT3(VP, light->_NormDirection);
+ GLfloat PV_dot_dir = - DOT3(VP, light->_NormSpotDirection);
if (PV_dot_dir < light->_CosCutoff) {
continue; /* this light makes no contribution */
}
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index f99401ca6d..1795f62c32 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -176,17 +176,12 @@ static void
vp_fetch_texel(GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda,
GLuint unit, GLfloat color[4])
{
- GLchan rgba[4];
SWcontext *swrast = SWRAST_CONTEXT(ctx);
/* XXX use a float-valued TextureSample routine here!!! */
swrast->TextureSample[unit](ctx, ctx->Texture.Unit[unit]._Current,
1, (const GLfloat (*)[4]) texcoord,
- &lambda, &rgba);
- color[0] = CHAN_TO_FLOAT(rgba[0]);
- color[1] = CHAN_TO_FLOAT(rgba[1]);
- color[2] = CHAN_TO_FLOAT(rgba[2]);
- color[3] = CHAN_TO_FLOAT(rgba[3]);
+ &lambda, (GLfloat (*)[4]) color);
}