diff options
author | Eric Anholt <eric@anholt.net> | 2009-06-19 15:57:03 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2009-06-19 16:57:06 -0700 |
commit | abfd56c24c821e0dec233348ef01aef5b57f2763 (patch) | |
tree | 68ea522da9df04e1bca9c4d4f5f7b706af857ab0 /src/mesa | |
parent | daacac1c24ce5551e074c07f64e14f5c5057d188 (diff) |
intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.
Fixes oglconform zbfunc.c and pxtrans-cidraw.c, at least.
(cherry picked from commit 405300bb190f516e16b704050abe3389b366ed27)
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_pixel_bitmap.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_pixel_draw.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 69e619ac4a..a2ccae1b7d 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -507,7 +507,7 @@ intel_texture_bitmap(GLcontext * ctx, _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); _mesa_Enable(GL_VERTEX_ARRAY); _mesa_Enable(GL_TEXTURE_COORD_ARRAY); - CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); intel_meta_restore_transform(intel); intel_meta_restore_fragment_program(intel); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 2706ca327f..225c5f48a5 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -191,7 +191,7 @@ intel_texture_drawpixels(GLcontext * ctx, _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); _mesa_Enable(GL_VERTEX_ARRAY); _mesa_Enable(GL_TEXTURE_COORD_ARRAY); - CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); intel_meta_restore_transform(intel); @@ -383,7 +383,7 @@ intel_stencil_drawpixels(GLcontext * ctx, _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords); _mesa_Enable(GL_VERTEX_ARRAY); _mesa_Enable(GL_TEXTURE_COORD_ARRAY); - CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4)); + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); intel_meta_restore_transform(intel); |