diff options
author | Oliver McFadden <z3ro.geek@gmail.com> | 2007-05-11 19:21:08 +0000 |
---|---|---|
committer | Oliver McFadden <z3ro.geek@gmail.com> | 2007-05-11 19:45:28 +0000 |
commit | 01ec508c7f722f58139fa3fd5d0a052dd5b5476c (patch) | |
tree | 3432f374491927fb5a215124c703d851559e0eb1 /src | |
parent | d4e3b0b2c28d15eee43ebaadd9cd007ccbad91d6 (diff) |
r300: Cleaned up function names in r300_state.c.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 23 |
1 files changed, 12 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index ef91813762..f80ae0ca61 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -78,7 +78,7 @@ static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4]) CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]); rmesa->hw.blend_color.cmd[1] = PACK_COLOR_8888(color[3], color[0], - color[1], color[2]); + color[1], color[2]); } /** @@ -333,7 +333,7 @@ static void r300UpdateCulling(GLcontext * ctx) r300->hw.cul.cmd[R300_CUL_CULL] = val; } -static void update_early_z(GLcontext * ctx) +static void r300SetEarlyZState(GLcontext * ctx) { /* updates register R300_RB3D_EARLY_Z (0x4F14) if depth test is not enabled it should be R300_EARLY_Z_DISABLE @@ -356,7 +356,7 @@ static void update_early_z(GLcontext * ctx) } } -static void update_alpha(GLcontext * ctx) +static void r300SetAlphaState(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); GLubyte refByte; @@ -402,14 +402,15 @@ static void update_alpha(GLcontext * ctx) R300_STATECHANGE(r300, at); r300->hw.at.cmd[R300_AT_ALPHA_TEST] = pp_misc; - update_early_z(ctx); + + r300SetEarlyZState(ctx); } static void r300AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) { (void)func; (void)ref; - update_alpha(ctx); + r300SetAlphaState(ctx); } static int translate_func(int func) @@ -435,7 +436,7 @@ static int translate_func(int func) return 0; } -static void update_depth(GLcontext * ctx) +static void r300SetDepthState(GLcontext * ctx) { r300ContextPtr r300 = R300_CONTEXT(ctx); @@ -460,7 +461,7 @@ static void update_depth(GLcontext * ctx) translate_func(GL_NEVER) << R300_RB3D_ZS1_DEPTH_FUNC_SHIFT; } - update_early_z(ctx); + r300SetEarlyZState(ctx); } /** @@ -503,7 +504,7 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) break; case GL_ALPHA_TEST: - update_alpha(ctx); + r300SetAlphaState(ctx); break; case GL_BLEND: @@ -512,7 +513,7 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state) break; case GL_DEPTH_TEST: - update_depth(ctx); + r300SetDepthState(ctx); break; case GL_STENCIL_TEST: @@ -637,7 +638,7 @@ static void r300FrontFace(GLcontext * ctx, GLenum mode) static void r300DepthFunc(GLcontext * ctx, GLenum func) { (void)func; - update_depth(ctx); + r300SetDepthState(ctx); } /** @@ -648,7 +649,7 @@ static void r300DepthFunc(GLcontext * ctx, GLenum func) static void r300DepthMask(GLcontext * ctx, GLboolean mask) { (void)mask; - update_depth(ctx); + r300SetDepthState(ctx); } /** |