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authorBrian Paul <brian.paul@tungstengraphics.com>2006-11-23 00:09:00 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-11-23 00:09:00 +0000
commit6ab6518735b6c98b800ed601dfe217248def43ff (patch)
tree4c0e9af831e8f3096daf9e3449c7f6bece12d44b /src
parent0cb0a04eca51dc75441a9744e520070511a7a00b (diff)
clean-up, comments
Diffstat (limited to 'src')
-rw-r--r--src/mesa/shader/slang/slang_compile_operation.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/shader/slang/slang_compile_operation.h b/src/mesa/shader/slang/slang_compile_operation.h
index 65e33dc4a2..f3c45de3c2 100644
--- a/src/mesa/shader/slang/slang_compile_operation.h
+++ b/src/mesa/shader/slang/slang_compile_operation.h
@@ -35,7 +35,7 @@ extern "C" {
* These are the basic intermediate code representations.
* [foo] indicates a sub-tree or reference to another type of node
*/
- typedef enum slang_operation_type_
+typedef enum slang_operation_type_
{
slang_oper_none,
slang_oper_block_no_new_scope, /* "{" sequence "}" */
@@ -105,6 +105,8 @@ extern "C" {
/**
* A slang_operation is basically a compiled instruction (such as assignment,
* a while-loop, a conditional, a multiply, a function call, etc).
+ * NOTE: This structure could have been implemented as a union of simpler
+ * structs which would correspond to the operation types above.
*/
typedef struct slang_operation_
{