diff options
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_reg.h | 45 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_state.c | 204 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_context.c | 31 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_metaops.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_reg.h | 72 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_state.c | 157 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_tex.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_texprog.c | 13 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_texstate.c | 240 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_context.c | 34 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_context.h | 59 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_ioctl.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_screen.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_state.c | 127 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tex.c | 16 |
15 files changed, 436 insertions, 578 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_reg.h b/src/mesa/drivers/dri/i915/i830_reg.h index b931a6b63c..c45b88ca52 100644 --- a/src/mesa/drivers/dri/i915/i830_reg.h +++ b/src/mesa/drivers/dri/i915/i830_reg.h @@ -205,21 +205,6 @@ #define ENABLE_DST_ABLEND_FACTOR (1<<5) #define DST_ABLEND_FACT(x) (x) -#define BLENDFACT_ZERO 0x01 -#define BLENDFACT_ONE 0x02 -#define BLENDFACT_SRC_COLR 0x03 -#define BLENDFACT_INV_SRC_COLR 0x04 -#define BLENDFACT_SRC_ALPHA 0x05 -#define BLENDFACT_INV_SRC_ALPHA 0x06 -#define BLENDFACT_DST_ALPHA 0x07 -#define BLENDFACT_INV_DST_ALPHA 0x08 -#define BLENDFACT_DST_COLR 0x09 -#define BLENDFACT_INV_DST_COLR 0x0a -#define BLENDFACT_SRC_ALPHA_SATURATE 0x0b -#define BLENDFACT_CONST_COLOR 0x0c -#define BLENDFACT_INV_CONST_COLOR 0x0d -#define BLENDFACT_CONST_ALPHA 0x0e -#define BLENDFACT_INV_CONST_ALPHA 0x0f /* _3DSTATE_MAP_BLEND_ARG, p152 */ #define _3DSTATE_MAP_BLEND_ARG_CMD(stage) (CMD_3D|(0x0e<<24)|((stage)<<20)) @@ -363,19 +348,6 @@ #define SRC_BLND_FACT(x) ((x)<<6) #define DST_BLND_FACT(x) (x) -/* Use the blendfact defines for BLND_FACTOR macros */ -#if 0 -#define BLENDFACT_ZERO 0x01 -#define BLENDFACT_ONE 0x02 -#define BLENDFACT_SRC_COLR 0x03 -#define BLENDFACT_INV_SRC_COLR 0x04 -#define BLENDFACT_SRC_ALPHA 0x05 -#define BLENDFACT_INV_SRC_ALPHA 0x06 -#define BLENDFACT_DST_ALPHA 0x07 -#define BLENDFACT_INV_DST_ALPHA 0x08 -#define BLENDFACT_CONST_ALPHA 0x0e -#define BLENDFACT_INV_CONST_ALPHA 0x0f -#endif /* _3DSTATE_MODES_2, p192 */ #define _3DSTATE_MODES_2_CMD (CMD_3D|(0x0f<<24)) @@ -387,14 +359,6 @@ #define ALPHA_REF_VALUE(x) (x) #define ALPHA_TEST_REF_MASK 0x3fff -#define COMPAREFUNC_ALWAYS 0 -#define COMPAREFUNC_NEVER 0x1 -#define COMPAREFUNC_LESS 0x2 -#define COMPAREFUNC_EQUAL 0x3 -#define COMPAREFUNC_LEQUAL 0x4 -#define COMPAREFUNC_GREATER 0x5 -#define COMPAREFUNC_NOTEQUAL 0x6 -#define COMPAREFUNC_GEQUAL 0x7 /* _3DSTATE_MODES_3, p193 */ #define _3DSTATE_MODES_3_CMD (CMD_3D|(0x02<<24)) @@ -495,15 +459,6 @@ #define STENCIL_PASS_DEPTH_FAIL_OP(x) ((x)<<17) #define STENCIL_PASS_DEPTH_PASS_OP(x) ((x)<<14) -#define STENCILOP_KEEP 0 -#define STENCILOP_ZERO 0x1 -#define STENCILOP_REPLACE 0x2 -#define STENCILOP_INCRSAT 0x3 -#define STENCILOP_DECRSAT 0x4 -#define STENCILOP_INCR 0x5 -#define STENCILOP_DECR 0x6 -#define STENCILOP_INVERT 0x7 - #define ENABLE_STENCIL_TEST_FUNC_MASK ((1<<13)|(1<<12)|(1<<11)|(1<<10)|(1<<9)) #define ENABLE_STENCIL_TEST_FUNC (1<<13) /* Uses COMPAREFUNC */ diff --git a/src/mesa/drivers/dri/i915/i830_state.c b/src/mesa/drivers/dri/i915/i830_state.c index a5ebc9e2aa..ec19fe980d 100644 --- a/src/mesa/drivers/dri/i915/i830_state.c +++ b/src/mesa/drivers/dri/i915/i830_state.c @@ -44,7 +44,7 @@ static void i830StencilFunc(GLcontext *ctx, GLenum func, GLint ref, GLuint mask) { i830ContextPtr i830 = I830_CONTEXT(ctx); - int test = 0; + int test = intel_translate_compare_func(func); mask = mask & 0xff; @@ -52,34 +52,6 @@ static void i830StencilFunc(GLcontext *ctx, GLenum func, GLint ref, fprintf(stderr, "%s : func: %s, ref : 0x%x, mask: 0x%x\n", __FUNCTION__, _mesa_lookup_enum_by_nr(func), ref, mask); - switch(func) { - case GL_NEVER: - test = COMPAREFUNC_NEVER; - break; - case GL_LESS: - test = COMPAREFUNC_LESS; - break; - case GL_LEQUAL: - test = COMPAREFUNC_LEQUAL; - break; - case GL_GREATER: - test = COMPAREFUNC_GREATER; - break; - case GL_GEQUAL: - test = COMPAREFUNC_GEQUAL; - break; - case GL_NOTEQUAL: - test = COMPAREFUNC_NOTEQUAL; - break; - case GL_EQUAL: - test = COMPAREFUNC_EQUAL; - break; - case GL_ALWAYS: - test = COMPAREFUNC_ALWAYS; - break; - default: - return; - } I830_STATECHANGE(i830, I830_UPLOAD_CTX); i830->state.Ctx[I830_CTXREG_STATE4] &= ~MODE4_ENABLE_STENCIL_TEST_MASK; @@ -219,42 +191,13 @@ static void i830StencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, static void i830AlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref) { i830ContextPtr i830 = I830_CONTEXT(ctx); - int test = 0; + int test = intel_translate_compare_func(func); GLubyte refByte; GLuint refInt; UNCLAMPED_FLOAT_TO_UBYTE(refByte, ref); refInt = (GLuint)refByte; - switch(func) { - case GL_NEVER: - test = COMPAREFUNC_NEVER; - break; - case GL_LESS: - test = COMPAREFUNC_LESS; - break; - case GL_LEQUAL: - test = COMPAREFUNC_LEQUAL; - break; - case GL_GREATER: - test = COMPAREFUNC_GREATER; - break; - case GL_GEQUAL: - test = COMPAREFUNC_GEQUAL; - break; - case GL_NOTEQUAL: - test = COMPAREFUNC_NOTEQUAL; - break; - case GL_EQUAL: - test = COMPAREFUNC_EQUAL; - break; - case GL_ALWAYS: - test = COMPAREFUNC_ALWAYS; - break; - default: - return; - } - I830_STATECHANGE(i830, I830_UPLOAD_CTX); i830->state.Ctx[I830_CTXREG_STATE2] &= ~ALPHA_TEST_REF_MASK; i830->state.Ctx[I830_CTXREG_STATE2] |= (ENABLE_ALPHA_TEST_FUNC | @@ -314,55 +257,6 @@ static void i830BlendColor(GLcontext *ctx, const GLfloat color[4]) i830->state.Ctx[I830_CTXREG_BLENDCOLOR1] = (a<<24) | (r<<16) | (g<<8) | b; } - -/** - * Calculate the hardware blend factor setting. This same function is used - * for source and destination of both alpha and RGB. - * - * \returns - * The hardware register value for the specified blend factor. This value - * will need to be shifted into the correct position for either source or - * destination factor. - */ -static int translate_blend_factor( GLenum factor ) -{ - switch(factor) { - case GL_ZERO: - return BLENDFACT_ZERO; - case GL_SRC_ALPHA: - return BLENDFACT_SRC_ALPHA; - case GL_ONE: - return BLENDFACT_ONE; - case GL_SRC_COLOR: - return BLENDFACT_SRC_COLR; - case GL_ONE_MINUS_SRC_COLOR: - return BLENDFACT_INV_SRC_COLR; - case GL_DST_COLOR: - return BLENDFACT_DST_COLR; - case GL_ONE_MINUS_DST_COLOR: - return BLENDFACT_INV_DST_COLR; - case GL_ONE_MINUS_SRC_ALPHA: - return BLENDFACT_INV_SRC_ALPHA; - case GL_DST_ALPHA: - return BLENDFACT_DST_ALPHA; - case GL_ONE_MINUS_DST_ALPHA: - return BLENDFACT_INV_DST_ALPHA; - case GL_SRC_ALPHA_SATURATE: - return BLENDFACT_SRC_ALPHA_SATURATE; - case GL_CONSTANT_COLOR: - return BLENDFACT_CONST_COLOR; - case GL_ONE_MINUS_CONSTANT_COLOR: - return BLENDFACT_INV_CONST_COLOR; - case GL_CONSTANT_ALPHA: - return BLENDFACT_CONST_ALPHA; - case GL_ONE_MINUS_CONSTANT_ALPHA: - return BLENDFACT_INV_CONST_ALPHA; - default: - return BLENDFACT_ZERO; - } -} - - /** * Sets both the blend equation (called "function" in i830 docs) and the * blend function (called "factor" in i830 docs). This is done in a single @@ -380,8 +274,8 @@ static void i830_set_blend_state( GLcontext * ctx ) int s1; - funcRGB = SRC_BLND_FACT( translate_blend_factor( ctx->Color.BlendSrcRGB ) ) - | DST_BLND_FACT( translate_blend_factor( ctx->Color.BlendDstRGB ) ); + funcRGB = SRC_BLND_FACT( intel_translate_blend_factor( ctx->Color.BlendSrcRGB ) ) + | DST_BLND_FACT( intel_translate_blend_factor( ctx->Color.BlendDstRGB ) ); switch(ctx->Color.BlendEquationRGB) { case GL_FUNC_ADD: @@ -408,8 +302,8 @@ static void i830_set_blend_state( GLcontext * ctx ) } - funcA = SRC_ABLEND_FACT( translate_blend_factor( ctx->Color.BlendSrcA ) ) - | DST_ABLEND_FACT( translate_blend_factor( ctx->Color.BlendDstA ) ); + funcA = SRC_ABLEND_FACT( intel_translate_blend_factor( ctx->Color.BlendSrcA ) ) + | DST_ABLEND_FACT( intel_translate_blend_factor( ctx->Color.BlendDstA ) ); switch(ctx->Color.BlendEquationA) { case GL_FUNC_ADD: @@ -510,39 +404,11 @@ static void i830BlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, static void i830DepthFunc(GLcontext *ctx, GLenum func) { i830ContextPtr i830 = I830_CONTEXT(ctx); - int test = 0; + int test = intel_translate_compare_func(func); if (INTEL_DEBUG&DEBUG_DRI) fprintf(stderr, "%s\n", __FUNCTION__); - switch(func) { - case GL_NEVER: - test = COMPAREFUNC_NEVER; - break; - case GL_LESS: - test = COMPAREFUNC_LESS; - break; - case GL_LEQUAL: - test = COMPAREFUNC_LEQUAL; - break; - case GL_GREATER: - test = COMPAREFUNC_GREATER; - break; - case GL_GEQUAL: - test = COMPAREFUNC_GEQUAL; - break; - case GL_NOTEQUAL: - test = COMPAREFUNC_NOTEQUAL; - break; - case GL_EQUAL: - test = COMPAREFUNC_EQUAL; - break; - case GL_ALWAYS: - test = COMPAREFUNC_ALWAYS; - break; - default: return; - } - I830_STATECHANGE(i830, I830_UPLOAD_CTX); i830->state.Ctx[I830_CTXREG_STATE3] &= ~DEPTH_TEST_FUNC_MASK; i830->state.Ctx[I830_CTXREG_STATE3] |= (ENABLE_DEPTH_TEST_FUNC | @@ -662,65 +528,11 @@ static void i830Scissor(GLcontext *ctx, GLint x, GLint y, static void i830LogicOp(GLcontext *ctx, GLenum opcode) { i830ContextPtr i830 = I830_CONTEXT(ctx); - int tmp = 0; + int tmp = intel_translate_logic_op( opcode ); if (INTEL_DEBUG&DEBUG_DRI) fprintf(stderr, "%s\n", __FUNCTION__); - /* FIXME: This should be a look-up table, like the r200 driver. */ - switch(opcode) { - case GL_CLEAR: - tmp = LOGICOP_CLEAR; - break; - case GL_AND: - tmp = LOGICOP_AND; - break; - case GL_AND_REVERSE: - tmp = LOGICOP_AND_RVRSE; - break; - case GL_COPY: - tmp = LOGICOP_COPY; - break; - case GL_COPY_INVERTED: - tmp = LOGICOP_COPY_INV; - break; - case GL_AND_INVERTED: - tmp = LOGICOP_AND_INV; - break; - case GL_NOOP: - tmp = LOGICOP_NOOP; - break; - case GL_XOR: - tmp = LOGICOP_XOR; - break; - case GL_OR: - tmp = LOGICOP_OR; - break; - case GL_OR_INVERTED: - tmp = LOGICOP_OR_INV; - break; - case GL_NOR: - tmp = LOGICOP_NOR; - break; - case GL_EQUIV: - tmp = LOGICOP_EQUIV; - break; - case GL_INVERT: - tmp = LOGICOP_INV; - break; - case GL_OR_REVERSE: - tmp = LOGICOP_OR_RVRSE; - break; - case GL_NAND: - tmp = LOGICOP_NAND; - break; - case GL_SET: - tmp = LOGICOP_SET; - break; - default: - return; - } - I830_STATECHANGE(i830, I830_UPLOAD_CTX); i830->state.Ctx[I830_CTXREG_STATE4] &= ~LOGICOP_MASK; i830->state.Ctx[I830_CTXREG_STATE4] |= LOGIC_OP_FUNC(tmp); diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index ff2ac28b8d..591100882f 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -48,6 +48,21 @@ static const char * const card_extensions[] = { "GL_ARB_fragment_program", + "GL_ARB_texture_cube_map", + "GL_EXT_blend_equation_separate", + "GL_ATI_blend_equation_separate", + "GL_ARB_point_parameters", + +/* New + */ + "GL_NV_blend_square", + "GL_EXT_cull_vertex", + "GL_ARB_depth_texture", + "GL_SGIX_depth_texture", /* ARB extn won't work if not enabled */ + "GL_ARB_shadow", + "GL_EXT_shadow_funcs", + "GL_3DFX_texture_compression_FXT1", + NULL }; @@ -84,9 +99,12 @@ static const GLubyte *i915GetString( GLcontext *ctx, GLenum name ) { if (name == GL_EXTENSIONS) return + "GL_3DFX_texture_compression_FXT1 " + "GL_ARB_depth_texture " "GL_ARB_fragment_program " "GL_ARB_multitexture " "GL_ARB_point_parameters " + "GL_ARB_shadow " "GL_ARB_texture_border_clamp " "GL_ARB_texture_compression " "GL_ARB_texture_cube_map " @@ -106,6 +124,7 @@ static const GLubyte *i915GetString( GLcontext *ctx, GLenum name ) "GL_EXT_blend_subtract " "GL_EXT_clip_volume_hint " "GL_EXT_compiled_vertex_array " + "GL_EXT_cull_vertex " "GL_EXT_draw_range_elements " "GL_EXT_fog_coord " "GL_EXT_multi_draw_arrays " @@ -113,16 +132,19 @@ static const GLubyte *i915GetString( GLcontext *ctx, GLenum name ) "GL_EXT_rescale_normal " "GL_EXT_secondary_color " "GL_EXT_separate_specular_color " + "GL_EXT_shadow_funcs " "GL_EXT_stencil_wrap " "GL_EXT_texture3D " "GL_EXT_texture_env_add " "GL_EXT_texture_env_combine " "GL_EXT_texture_filter_anisotropic " "GL_IBM_texture_mirrored_repeat " - "GL_MESA_ycbcr_texture " "GL_MESA_window_pos " + "GL_MESA_ycbcr_texture " + "GL_NV_blend_square " "GL_NV_texgen_reflection " - "GL_SGIS_generate_mipmap"; + "GL_SGIS_generate_mipmap "; + return intelGetString( ctx, name ); } @@ -177,8 +199,9 @@ GLboolean i915CreateContext( const __GLcontextModes *mesaVis, sizeof( struct i915_texture_object ), (destroy_texture_object_t *)intelDestroyTexObj ); - /* FIXME: driCalculateMaxTextureLevels assumes that mipmaps are tightly - * FIXME: packed, but they're not in Intel graphics hardware. + /* FIXME: driCalculateMaxTextureLevels assumes that mipmaps are + * tightly packed, but they're not in Intel graphics + * hardware. */ ctx->Const.MaxTextureUnits = 1; driCalculateMaxTextureLevels( intel->texture_heaps, diff --git a/src/mesa/drivers/dri/i915/i915_metaops.c b/src/mesa/drivers/dri/i915/i915_metaops.c index 809419bd77..3176c727d0 100644 --- a/src/mesa/drivers/dri/i915/i915_metaops.c +++ b/src/mesa/drivers/dri/i915/i915_metaops.c @@ -240,7 +240,7 @@ static void set_no_texture( i915ContextPtr i915 ) i915->meta.emitted &= ~I915_UPLOAD_PROGRAM; } - +#if 0 static void enable_texture_blend_replace( i915ContextPtr i915 ) { static const GLuint prog[] = { @@ -323,7 +323,7 @@ static void set_tex_rect_source( i915ContextPtr i915, i915->meta.emitted &= ~I915_UPLOAD_TEX(0); } - +#endif /* Select between front and back draw buffers. */ @@ -334,6 +334,7 @@ static void set_draw_offset( i915ContextPtr i915, i915->meta.emitted &= ~I915_UPLOAD_BUFFERS; } +#if 0 /* Setup an arbitary draw format, useful for targeting texture or agp * memory. */ @@ -352,6 +353,7 @@ static void set_draw_format( i915ContextPtr i915, /* fprintf(stderr, "%s: DV1: %x\n", */ /* __FUNCTION__, i915->meta.Buffer[I915_DESTREG_DV1]); */ } +#endif static void set_vertex_format( i915ContextPtr i915 ) { diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h index 9436cdeb66..3241b36b66 100644 --- a/src/mesa/drivers/dri/i915/i915_reg.h +++ b/src/mesa/drivers/dri/i915/i915_reg.h @@ -236,23 +236,6 @@ #define IAB_DST_FACTOR_SHIFT 0 #define IAB_DST_FACTOR_MASK (BLENDFACT_MASK<<0) -#define BLENDFACT_ZERO 0x01 -#define BLENDFACT_ONE 0x02 -#define BLENDFACT_SRC_COLR 0x03 -#define BLENDFACT_INV_SRC_COLR 0x04 -#define BLENDFACT_SRC_ALPHA 0x05 -#define BLENDFACT_INV_SRC_ALPHA 0x06 -#define BLENDFACT_DST_ALPHA 0x07 -#define BLENDFACT_INV_DST_ALPHA 0x08 -#define BLENDFACT_DST_COLR 0x09 -#define BLENDFACT_INV_DST_COLR 0x0a -#define BLENDFACT_SRC_ALPHA_SATURATE 0x0b -#define BLENDFACT_CONST_COLOR 0x0c -#define BLENDFACT_INV_CONST_COLOR 0x0d -#define BLENDFACT_CONST_ALPHA 0x0e -#define BLENDFACT_INV_CONST_ALPHA 0x0f -#define BLENDFACT_MASK 0x0f - #define BLENDFUNC_ADD 0x0 #define BLENDFUNC_SUBTRACT 0x1 @@ -393,23 +376,6 @@ S4_VFMT_XYZW_MASK | \ S4_VFMT_FOG_PARAM) -#define COMPAREFUNC_ALWAYS 0 -#define COMPAREFUNC_NEVER 0x1 -#define COMPAREFUNC_LESS 0x2 -#define COMPAREFUNC_EQUAL 0x3 -#define COMPAREFUNC_LEQUAL 0x4 -#define COMPAREFUNC_GREATER 0x5 -#define COMPAREFUNC_NOTEQUAL 0x6 -#define COMPAREFUNC_GEQUAL 0x7 - -#define STENCILOP_KEEP 0 -#define STENCILOP_ZERO 0x1 -#define STENCILOP_REPLACE 0x2 -#define STENCILOP_INCRSAT 0x3 -#define STENCILOP_DECRSAT 0x4 -#define STENCILOP_INCR 0x5 -#define STENCILOP_DECR 0x6 -#define STENCILOP_INVERT 0x7 #define S5_WRITEDISABLE_ALPHA (1<<31) #define S5_WRITEDISABLE_RED (1<<30) @@ -466,23 +432,7 @@ #define _3DSTATE_MODES_4_CMD (CMD_3D|(0x0d<<24)) #define ENABLE_LOGIC_OP_FUNC (1<<23) #define LOGIC_OP_FUNC(x) ((x)<<18) -#define LOGICOP_MASK ((1<<18)|(1<<19)|(1<<20)|(1<<21)) -#define LOGICOP_CLEAR 0 -#define LOGICOP_NOR 0x1 -#define LOGICOP_AND_INV 0x2 -#define LOGICOP_COPY_INV 0x3 -#define LOGICOP_AND_RVRSE 0x4 -#define LOGICOP_INV 0x5 -#define LOGICOP_XOR 0x6 -#define LOGICOP_NAND 0x7 -#define LOGICOP_AND 0x8 -#define LOGICOP_EQUIV 0x9 -#define LOGICOP_NOOP 0xa -#define LOGICOP_OR_INV 0xb -#define LOGICOP_COPY 0xc -#define LOGICOP_OR_RVRSE 0xd -#define LOGICOP_OR 0xe -#define LOGICOP_SET 0xf +#define LOGICOP_MASK (0xf<<18) #define MODE4_ENABLE_STENCIL_TEST_MASK ((1<<17)|(0xff00)) #define ENABLE_STENCIL_TEST_MASK (1<<17) #define STENCIL_TEST_MASK(x) ((x)<<8) @@ -769,6 +719,12 @@ #define MT_32BIT_XLVU8888 (7<<3) #define MT_32BIT_ARGB2101010 (8<<3) #define MT_32BIT_ABGR2101010 (9<<3) +#define MT_32BIT_AWVU2101010 (0xA<<3) +#define MT_32BIT_GR1616 (0xB<<3) +#define MT_32BIT_VU1616 (0xC<<3) +#define MT_32BIT_xI824 (0xD<<3) +#define MT_32BIT_xA824 (0xE<<3) +#define MT_32BIT_xL824 (0xF<<3) #define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */ #define MT_422_YCRCB_NORMAL (1<<3) #define MT_422_YCRCB_SWAPUV (2<<3) @@ -792,6 +748,7 @@ #define MS4_CUBE_FACE_ENA_MASK (0x3f<<15) #define MS4_MAX_LOD_SHIFT 9 #define MS4_MAX_LOD_MASK (0x3f<<9) +#define MS4_MIP_LAYOUT_LEGACY (0<<8) #define MS4_VOLUME_DEPTH_SHIFT 0 #define MS4_VOLUME_DEPTH_MASK (0xff<<0) @@ -826,20 +783,17 @@ #define SS2_LOD_BIAS_SHIFT 5 #define SS2_LOD_BIAS_ONE (0x10<<5) #define SS2_LOD_BIAS_MASK (0x1ff<<5) +/* Shadow requires: + * MT_X8{I,L,A}24 or MT_{I,L,A}16 texture format + * FILTER_4X4_x MIN and MAG filters + */ #define SS2_SHADOW_ENABLE (1<<4) #define SS2_MAX_ANISO_MASK (1<<3) #define SS2_MAX_ANISO_2 (0<<3) #define SS2_MAX_ANISO_4 (1<<3) #define SS2_SHADOW_FUNC_SHIFT 0 #define SS2_SHADOW_FUNC_MASK (0x7<<0) -#define SHADOWOP_ALWAYS 0 -#define SHADOWOP_NEVER 1 -#define SHADOWOP_LESS 2 -#define SHADOWOP_EQUAL 3 -#define SHADOWOP_LEQUAL 4 -#define SHADOWOP_GREATER 5 -#define SHADOWOP_NOTEQUAL 6 -#define SHADOWOP_GEQUAL 7 +/* SS2_SHADOW_FUNC values: see COMPAREFUNC_* */ #define SS3_MIN_LOD_SHIFT 24 #define SS3_MIN_LOD_ONE (0x10<<24) diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index cb9a719c1d..da8e1ed81e 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -42,35 +42,13 @@ #include "i915_context.h" #include "i915_reg.h" -static int translate_compare_func( GLenum func ) -{ - switch(func) { - case GL_NEVER: - return COMPAREFUNC_NEVER; - case GL_LESS: - return COMPAREFUNC_LESS; - case GL_LEQUAL: - return COMPAREFUNC_LEQUAL; - case GL_GREATER: - return COMPAREFUNC_GREATER; - case GL_GEQUAL: - return COMPAREFUNC_GEQUAL; - case GL_NOTEQUAL: - return COMPAREFUNC_NOTEQUAL; - case GL_EQUAL: - return COMPAREFUNC_EQUAL; - case GL_ALWAYS: - default: - return COMPAREFUNC_ALWAYS; - } -} static void i915StencilFunc(GLcontext *ctx, GLenum func, GLint ref, GLuint mask) { i915ContextPtr i915 = I915_CONTEXT(ctx); - int test = translate_compare_func( func ); + int test = intel_translate_compare_func( func ); mask = mask & 0xff; @@ -106,37 +84,14 @@ static void i915StencilMask(GLcontext *ctx, GLuint mask) STENCIL_WRITE_MASK(mask)); } -static int translate_stencil_op( GLenum op ) -{ - switch(op) { - case GL_KEEP: - return STENCILOP_KEEP; - case GL_ZERO: - return STENCILOP_ZERO; - case GL_REPLACE: - return STENCILOP_REPLACE; - case GL_INCR: - return STENCILOP_INCRSAT; - case GL_DECR: - return STENCILOP_DECRSAT; - case GL_INCR_WRAP: - return STENCILOP_INCR; - case GL_DECR_WRAP: - return STENCILOP_DECR; - case GL_INVERT: - return STENCILOP_INVERT; - default: - return 0; - } -} static void i915StencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, GLenum zpass) { i915ContextPtr i915 = I915_CONTEXT(ctx); - int fop = translate_stencil_op(fail); - int dfop = translate_stencil_op(zfail); - int dpop = translate_stencil_op(zpass); + int fop = intel_translate_stencil_op(fail); + int dfop = intel_translate_stencil_op(zfail); + int dpop = intel_translate_stencil_op(zpass); if (INTEL_DEBUG&DEBUG_DRI) @@ -159,7 +114,7 @@ static void i915StencilOp(GLcontext *ctx, GLenum fail, GLenum zfail, static void i915AlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref) { i915ContextPtr i915 = I915_CONTEXT(ctx); - int test = translate_compare_func( func ); + int test = intel_translate_compare_func( func ); GLubyte refByte; UNCLAMPED_FLOAT_TO_UBYTE(refByte, ref); @@ -214,43 +169,6 @@ static void i915BlendColor(GLcontext *ctx, const GLfloat color[4]) i915->state.Ctx[I915_CTXREG_BLENDCOLOR1] = (a<<24) | (r<<16) | (g<<8) | b; } -static int translate_blend_factor( GLenum factor ) -{ - switch(factor) { - case GL_ZERO: - return BLENDFACT_ZERO; - case GL_SRC_ALPHA: - return BLENDFACT_SRC_ALPHA; - case GL_ONE: - return BLENDFACT_ONE; - case GL_SRC_COLOR: - return BLENDFACT_SRC_COLR; - case GL_ONE_MINUS_SRC_COLOR: - return BLENDFACT_INV_SRC_COLR; - case GL_DST_COLOR: - return BLENDFACT_DST_COLR; - case GL_ONE_MINUS_DST_COLOR: - return BLENDFACT_INV_DST_COLR; - case GL_ONE_MINUS_SRC_ALPHA: - return BLENDFACT_INV_SRC_ALPHA; - case GL_DST_ALPHA: - return BLENDFACT_DST_ALPHA; - case GL_ONE_MINUS_DST_ALPHA: - return BLENDFACT_INV_DST_ALPHA; - case GL_SRC_ALPHA_SATURATE: - return BLENDFACT_SRC_ALPHA_SATURATE; - case GL_CONSTANT_COLOR: - return BLENDFACT_CONST_COLOR; - case GL_ONE_MINUS_CONSTANT_COLOR: - return BLENDFACT_INV_CONST_COLOR; - case GL_CONSTANT_ALPHA: - return BLENDFACT_CONST_ALPHA; - case GL_ONE_MINUS_CONSTANT_ALPHA: - return BLENDFACT_INV_CONST_ALPHA; - default: - return BLENDFACT_ZERO; - } -} #define DST_BLND_FACT(f) ((f)<<S6_CBUF_DST_BLEND_FACT_SHIFT) #define SRC_BLND_FACT(f) ((f)<<S6_CBUF_SRC_BLEND_FACT_SHIFT) @@ -300,12 +218,12 @@ static void i915UpdateBlendState( GLcontext *ctx ) srcA = dstA = GL_ONE; } - lis6 |= SRC_BLND_FACT(translate_blend_factor(srcRGB)); - lis6 |= DST_BLND_FACT(translate_blend_factor(dstRGB)); + lis6 |= SRC_BLND_FACT(intel_translate_blend_factor(srcRGB)); + lis6 |= DST_BLND_FACT(intel_translate_blend_factor(dstRGB)); lis6 |= translate_blend_equation( eqRGB ) << S6_CBUF_BLEND_FUNC_SHIFT; - iab |= SRC_ABLND_FACT(translate_blend_factor(srcA)); - iab |= DST_ABLND_FACT(translate_blend_factor(dstA)); + iab |= SRC_ABLND_FACT(intel_translate_blend_factor(srcA)); + iab |= DST_ABLND_FACT(intel_translate_blend_factor(dstA)); iab |= translate_blend_equation( eqA ) << IAB_FUNC_SHIFT; if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) @@ -341,7 +259,7 @@ static void i915BlendEquationSeparate(GLcontext *ctx, GLenum eqRGB, static void i915DepthFunc(GLcontext *ctx, GLenum func) { i915ContextPtr i915 = I915_CONTEXT(ctx); - int test = translate_compare_func( func ); + int test = intel_translate_compare_func( func ); if (INTEL_DEBUG&DEBUG_DRI) fprintf(stderr, "%s\n", __FUNCTION__); @@ -462,64 +380,11 @@ static void i915Scissor(GLcontext *ctx, GLint x, GLint y, static void i915LogicOp(GLcontext *ctx, GLenum opcode) { i915ContextPtr i915 = I915_CONTEXT(ctx); - int tmp = 0; + int tmp = intel_translate_logic_op(opcode); if (INTEL_DEBUG&DEBUG_DRI) fprintf(stderr, "%s\n", __FUNCTION__); - switch(opcode) { - case GL_CLEAR: - tmp = LOGICOP_CLEAR; - break; - case GL_AND: - tmp = LOGICOP_AND; - break; - case GL_AND_REVERSE: - tmp = LOGICOP_AND_RVRSE; - break; - case GL_COPY: - tmp = LOGICOP_COPY; - break; - case GL_COPY_INVERTED: - tmp = LOGICOP_COPY_INV; - break; - case GL_AND_INVERTED: - tmp = LOGICOP_AND_INV; - break; - case GL_NOOP: - tmp = LOGICOP_NOOP; - break; - case GL_XOR: - tmp = LOGICOP_XOR; - break; - case GL_OR: - tmp = LOGICOP_OR; - break; - case GL_OR_INVERTED: - tmp = LOGICOP_OR_INV; - break; - case GL_NOR: - tmp = LOGICOP_NOR; - break; - case GL_EQUIV: - tmp = LOGICOP_EQUIV; - break; - case GL_INVERT: - tmp = LOGICOP_INV; - break; - case GL_OR_REVERSE: - tmp = LOGICOP_OR_RVRSE; - break; - case GL_NAND: - tmp = LOGICOP_NAND; - break; - case GL_SET: - tmp = LOGICOP_SET; - break; - default: - return; - } - I915_STATECHANGE(i915, I915_UPLOAD_CTX); i915->state.Ctx[I915_CTXREG_STATE4] &= ~LOGICOP_MASK; i915->state.Ctx[I915_CTXREG_STATE4] |= LOGIC_OP_FUNC(tmp); diff --git a/src/mesa/drivers/dri/i915/i915_tex.c b/src/mesa/drivers/dri/i915/i915_tex.c index e1ff2af522..4f77833e19 100644 --- a/src/mesa/drivers/dri/i915/i915_tex.c +++ b/src/mesa/drivers/dri/i915/i915_tex.c @@ -85,6 +85,13 @@ static void i915TexParameter( GLcontext *ctx, GLenum target, t->intel.dirty = I915_UPLOAD_TEX_ALL; break; + case GL_TEXTURE_COMPARE_MODE: + t->intel.dirty = I915_UPLOAD_TEX_ALL; + break; + case GL_TEXTURE_COMPARE_FUNC: + t->intel.dirty = I915_UPLOAD_TEX_ALL; + break; + case GL_TEXTURE_BASE_LEVEL: case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: diff --git a/src/mesa/drivers/dri/i915/i915_texprog.c b/src/mesa/drivers/dri/i915/i915_texprog.c index ecf3a38a20..3eaf53d7d5 100644 --- a/src/mesa/drivers/dri/i915/i915_texprog.c +++ b/src/mesa/drivers/dri/i915/i915_texprog.c @@ -74,6 +74,19 @@ static GLuint get_source( struct i915_fragment_program *p, } return p->src_texture; + + /* Crossbar: */ + case GL_TEXTURE0: + case GL_TEXTURE1: + case GL_TEXTURE2: + case GL_TEXTURE3: + case GL_TEXTURE4: + case GL_TEXTURE5: + case GL_TEXTURE6: + case GL_TEXTURE7: { + return UREG_BAD; + } + case GL_CONSTANT: return i915_emit_const4fv( p, p->ctx->Texture.Unit[unit].EnvColor ); case GL_PRIMARY_COLOR: diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 2f94e6743a..6dede76b2e 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -60,102 +60,18 @@ static GLint step_offsets[6][2] = { {0,2}, #define I915_TEX_UNIT_ENABLED(unit) (1<<unit) -static void i915SetTexImages( i915ContextPtr i915, - struct gl_texture_object *tObj ) +static void i915LayoutTextureImages( i915ContextPtr i915, + struct gl_texture_object *tObj ) { - GLuint total_height, pitch, i, textureFormat; - i915TextureObjectPtr t = (i915TextureObjectPtr) tObj->DriverData; const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; + i915TextureObjectPtr t = (i915TextureObjectPtr) tObj->DriverData; GLint firstLevel, lastLevel, numLevels; - GLint ss2 = 0; - - switch( baseImage->TexFormat->MesaFormat ) { - case MESA_FORMAT_L8: - t->intel.texelBytes = 1; - textureFormat = MAPSURF_8BIT | MT_8BIT_L8; - break; - - case MESA_FORMAT_I8: - t->intel.texelBytes = 1; - textureFormat = MAPSURF_8BIT | MT_8BIT_I8; - break; - - case MESA_FORMAT_A8: - t->intel.texelBytes = 1; - textureFormat = MAPSURF_8BIT | MT_8BIT_A8; - break; - - case MESA_FORMAT_AL88: - t->intel.texelBytes = 2; - textureFormat = MAPSURF_16BIT | MT_16BIT_AY88; - break; - - case MESA_FORMAT_RGB565: - t->intel.texelBytes = 2; - textureFormat = MAPSURF_16BIT | MT_16BIT_RGB565; - break; - - case MESA_FORMAT_ARGB1555: - t->intel.texelBytes = 2; - textureFormat = MAPSURF_16BIT | MT_16BIT_ARGB1555; - break; - - case MESA_FORMAT_ARGB4444: - t->intel.texelBytes = 2; - textureFormat = MAPSURF_16BIT | MT_16BIT_ARGB4444; - break; - - case MESA_FORMAT_ARGB8888: - t->intel.texelBytes = 4; - textureFormat = MAPSURF_32BIT | MT_32BIT_ARGB8888; - break; - - case MESA_FORMAT_YCBCR_REV: - t->intel.texelBytes = 2; - textureFormat = (MAPSURF_422 | MT_422_YCRCB_NORMAL); - ss2 |= SS2_COLORSPACE_CONVERSION; - break; - - case MESA_FORMAT_YCBCR: - t->intel.texelBytes = 2; - textureFormat = (MAPSURF_422 | MT_422_YCRCB_SWAPY); - ss2 |= SS2_COLORSPACE_CONVERSION; - break; - - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - t->intel.texelBytes = 2; - textureFormat = (MAPSURF_COMPRESSED | MT_COMPRESS_FXT1); - break; - case MESA_FORMAT_RGBA_DXT1: - case MESA_FORMAT_RGB_DXT1: - /* - * DXTn pitches are Width/4 * blocksize in bytes - * for DXT1: blocksize=8 so Width/4*8 = Width * 2 - * for DXT3/5: blocksize=16 so Width/4*16 = Width * 4 - */ - t->intel.texelBytes = 2; - textureFormat = (MAPSURF_COMPRESSED | MT_COMPRESS_DXT1); - break; - case MESA_FORMAT_RGBA_DXT3: - t->intel.texelBytes = 4; - textureFormat = (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3); - break; - case MESA_FORMAT_RGBA_DXT5: - t->intel.texelBytes = 4; - textureFormat = (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5); - break; - - default: - fprintf(stderr, "%s: bad image format\n", __FUNCTION__); - abort(); - } + GLint i, total_height, pitch; /* Compute which mipmap levels we really want to send to the hardware. */ driCalculateTextureFirstLastLevel( (driTextureObject *) t ); - /* Figure out the amount of memory required to hold all the mipmap * levels. Choose the smallest pitch to accomodate the largest * mipmap: @@ -272,21 +188,135 @@ static void i915SetTexImages( i915ContextPtr i915, t->intel.Pitch = pitch; t->intel.base.totalSize = total_height*pitch; t->intel.max_level = numLevels-1; +} + + + +static void i915SetTexImages( i915ContextPtr i915, + struct gl_texture_object *tObj ) +{ + GLuint textureFormat; + i915TextureObjectPtr t = (i915TextureObjectPtr) tObj->DriverData; + const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; + GLint ss2 = 0; + + switch( baseImage->TexFormat->MesaFormat ) { + case MESA_FORMAT_L8: + t->intel.texelBytes = 1; + textureFormat = MAPSURF_8BIT | MT_8BIT_L8; + break; + + case MESA_FORMAT_I8: + t->intel.texelBytes = 1; + textureFormat = MAPSURF_8BIT | MT_8BIT_I8; + break; + + case MESA_FORMAT_A8: + t->intel.texelBytes = 1; + textureFormat = MAPSURF_8BIT | MT_8BIT_A8; + break; + + case MESA_FORMAT_AL88: + t->intel.texelBytes = 2; + textureFormat = MAPSURF_16BIT | MT_16BIT_AY88; + break; + + case MESA_FORMAT_RGB565: + t->intel.texelBytes = 2; + textureFormat = MAPSURF_16BIT | MT_16BIT_RGB565; + break; + + case MESA_FORMAT_ARGB1555: + t->intel.texelBytes = 2; + textureFormat = MAPSURF_16BIT | MT_16BIT_ARGB1555; + break; + + case MESA_FORMAT_ARGB4444: + t->intel.texelBytes = 2; + textureFormat = MAPSURF_16BIT | MT_16BIT_ARGB4444; + break; + + case MESA_FORMAT_ARGB8888: + t->intel.texelBytes = 4; + textureFormat = MAPSURF_32BIT | MT_32BIT_ARGB8888; + break; + + case MESA_FORMAT_YCBCR_REV: + t->intel.texelBytes = 2; + textureFormat = (MAPSURF_422 | MT_422_YCRCB_NORMAL); + ss2 |= SS2_COLORSPACE_CONVERSION; + break; + + case MESA_FORMAT_YCBCR: + t->intel.texelBytes = 2; + textureFormat = (MAPSURF_422 | MT_422_YCRCB_SWAPY); + ss2 |= SS2_COLORSPACE_CONVERSION; + break; + + case MESA_FORMAT_RGB_FXT1: + case MESA_FORMAT_RGBA_FXT1: + t->intel.texelBytes = 2; + textureFormat = (MAPSURF_COMPRESSED | MT_COMPRESS_FXT1); + break; + + case MESA_FORMAT_DEPTH_COMPONENT16: + t->intel.texelBytes = 2; + textureFormat = (MAPSURF_16BIT | MT_16BIT_L16); + break; + + case MESA_FORMAT_RGBA_DXT1: + case MESA_FORMAT_RGB_DXT1: + /* + * DXTn pitches are Width/4 * blocksize in bytes + * for DXT1: blocksize=8 so Width/4*8 = Width * 2 + * for DXT3/5: blocksize=16 so Width/4*16 = Width * 4 + */ + t->intel.texelBytes = 2; + textureFormat = (MAPSURF_COMPRESSED | MT_COMPRESS_DXT1); + break; + + case MESA_FORMAT_RGBA_DXT3: + t->intel.texelBytes = 4; + textureFormat = (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3); + break; + + case MESA_FORMAT_RGBA_DXT5: + t->intel.texelBytes = 4; + textureFormat = (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5); + break; + +#if 0 + case MESA_FORMAT_DEPTH_COMPONENT_X8Z24: + t->intel.texelBytes = 4; + textureFormat = (MAPSURF_32BIT | MT_32BIT_xL824); + break; +#endif + + default: + fprintf(stderr, "%s: bad image format %x\n", __FUNCTION__, + baseImage->TexFormat->MesaFormat); + abort(); + } + + i915LayoutTextureImages( i915, tObj ); + t->Setup[I915_TEXREG_MS3] = - (((tObj->Image[0][firstLevel]->Height - 1) << MS3_HEIGHT_SHIFT) | - ((tObj->Image[0][firstLevel]->Width - 1) << MS3_WIDTH_SHIFT) | + (((tObj->Image[0][t->intel.base.firstLevel]->Height - 1) << MS3_HEIGHT_SHIFT) | + ((tObj->Image[0][t->intel.base.firstLevel]->Width - 1) << MS3_WIDTH_SHIFT) | textureFormat | MS3_USE_FENCE_REGS); + t->Setup[I915_TEXREG_MS4] = - ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | + ((((t->intel.Pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | (((t->intel.max_level * 4)) << MS4_MAX_LOD_SHIFT) | - ((tObj->Image[0][firstLevel]->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT)); + ((tObj->Image[0][t->intel.base.firstLevel]->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT)); - t->Setup[I915_TEXREG_SS2] &= ~SS2_COLORSPACE_CONVERSION; + t->Setup[I915_TEXREG_SS2] &= ~(SS2_COLORSPACE_CONVERSION); t->Setup[I915_TEXREG_SS2] |= ss2; t->intel.dirty = I915_UPLOAD_TEX_ALL; + } @@ -312,7 +342,7 @@ static GLuint translate_wrap_mode( GLenum wrap ) static void i915ImportTexObjState( struct gl_texture_object *texObj ) { i915TextureObjectPtr t = (i915TextureObjectPtr)texObj->DriverData; - int minFilt = 0, mipFilt = 0, magFilt = 0; + int minFilt = 0, mipFilt = 0, magFilt = 0, shadow = 0; if(INTEL_DEBUG&DEBUG_DRI) fprintf(stderr, "%s\n", __FUNCTION__); @@ -363,12 +393,26 @@ static void i915ImportTexObjState( struct gl_texture_object *texObj ) } } - t->Setup[I915_TEXREG_SS2] &= ~SS2_MIN_FILTER_MASK; - t->Setup[I915_TEXREG_SS2] &= ~SS2_MIP_FILTER_MASK; - t->Setup[I915_TEXREG_SS2] &= ~SS2_MAG_FILTER_MASK; + if (texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB && + texObj->Target != GL_TEXTURE_3D) { + + shadow = SS2_SHADOW_ENABLE; + shadow |= intel_translate_compare_func( texObj->CompareFunc ); + + minFilt = FILTER_4X4_FLAT; + magFilt = FILTER_4X4_FLAT; + } + + + t->Setup[I915_TEXREG_SS2] &= ~(SS2_MIN_FILTER_MASK | + SS2_MIP_FILTER_MASK | + SS2_MAG_FILTER_MASK | + SS2_SHADOW_ENABLE | + SS2_SHADOW_FUNC_MASK); t->Setup[I915_TEXREG_SS2] |= ((minFilt << SS2_MIN_FILTER_SHIFT) | (mipFilt << SS2_MIP_FILTER_SHIFT) | - (magFilt << SS2_MAG_FILTER_SHIFT)); + (magFilt << SS2_MAG_FILTER_SHIFT) | + shadow); { GLuint ss3 = t->Setup[I915_TEXREG_SS3] & ~(SS3_TCX_ADDR_MODE_MASK | diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c index 1ff7b8be7f..ba155d53ec 100644 --- a/src/mesa/drivers/dri/i915/intel_context.c +++ b/src/mesa/drivers/dri/i915/intel_context.c @@ -72,7 +72,7 @@ int prevLockLine; * Mesa's Driver Functions ***************************************/ -#define DRIVER_DATE "20041007" +#define DRIVER_DATE "20041217" const GLubyte *intelGetString( GLcontext *ctx, GLenum name ) { @@ -96,6 +96,8 @@ const GLubyte *intelGetString( GLcontext *ctx, GLenum name ) chipset = "Intel(R) 865G"; break; case PCI_CHIP_I915_G: chipset = "Intel(R) 915G"; break; + case PCI_CHIP_I915_GM: + chipset = "Intel(R) 915GM"; break; default: chipset = "Unknown Intel Chipset"; break; } @@ -123,29 +125,15 @@ static void intelBufferSize(GLframebuffer *buffer, UNLOCK_HARDWARE(intel); } - - -/** - * Extension strings exported by the intel driver. - * - * \note - * It appears that ARB_texture_env_crossbar and NV_blend_square have - * "disappeared" compared to the old i830-specific driver. - * - * \note - * See implementation of \c glGetString in each hw_context.c file: - * This set of extensions is overridden and many are not actually - * exported to the driver. They are however enabled internally as - * Mesa requires this when calculating things like GL version number. - */ static const char * const card_extensions[] = { + "GL_APPLE_client_storage", "GL_ARB_multisample", "GL_ARB_multitexture", "GL_ARB_point_parameters", "GL_ARB_texture_border_clamp", - "GL_ARB_texture_cube_map", "GL_ARB_texture_compression", + "GL_ARB_texture_cube_map", "GL_ARB_texture_env_add", "GL_ARB_texture_env_combine", "GL_ARB_texture_env_dot3", @@ -154,7 +142,6 @@ static const char * const card_extensions[] = "GL_ARB_vertex_buffer_object", "GL_ARB_vertex_program", "GL_ARB_window_pos", - "GL_EXT_abgr", "GL_EXT_bgra", "GL_EXT_blend_color", @@ -167,27 +154,30 @@ static const char * const card_extensions[] = "GL_EXT_secondary_color", "GL_EXT_stencil_wrap", "GL_EXT_texture_edge_clamp", + "GL_EXT_texture_env_add", "GL_EXT_texture_env_combine", "GL_EXT_texture_env_dot3", "GL_EXT_texture_filter_anisotropic", "GL_EXT_texture_lod_bias", - "GL_3DFX_texture_compression_FXT1", - "GL_APPLE_client_storage", + "GL_IBM_texture_mirrored_repeat", + "GL_INGR_blend_func_separate", "GL_MESA_pack_invert", "GL_MESA_ycbcr_texture", + "GL_NV_texture_rectangle", "GL_NV_vertex_program", "GL_NV_vertex_program1_1", "GL_SGIS_generate_mipmap", - + "GL_SGIS_texture_border_clamp", + "GL_SGIS_texture_edge_clamp", NULL }; - extern const struct tnl_pipeline_stage _intel_render_stage; static const struct tnl_pipeline_stage *intel_pipeline[] = { &_tnl_vertex_transform_stage, + &_tnl_vertex_cull_stage, &_tnl_normal_transform_stage, &_tnl_lighting_stage, &_tnl_fog_coordinate_stage, diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h index be941fd300..442c5a759a 100644 --- a/src/mesa/drivers/dri/i915/intel_context.h +++ b/src/mesa/drivers/dri/i915/intel_context.h @@ -411,6 +411,7 @@ extern int INTEL_DEBUG; #define PCI_CHIP_I855_GM 0x3582 #define PCI_CHIP_I865_G 0x2572 #define PCI_CHIP_I915_G 0x2582 +#define PCI_CHIP_I915_GM 0x2592 /* ================================================================ @@ -439,6 +440,64 @@ extern const GLubyte *intelGetString( GLcontext *ctx, GLenum name ); */ extern void intelInitStateFuncs( struct dd_function_table *functions ); +#define COMPAREFUNC_ALWAYS 0 +#define COMPAREFUNC_NEVER 0x1 +#define COMPAREFUNC_LESS 0x2 +#define COMPAREFUNC_EQUAL 0x3 +#define COMPAREFUNC_LEQUAL 0x4 +#define COMPAREFUNC_GREATER 0x5 +#define COMPAREFUNC_NOTEQUAL 0x6 +#define COMPAREFUNC_GEQUAL 0x7 + +#define STENCILOP_KEEP 0 +#define STENCILOP_ZERO 0x1 +#define STENCILOP_REPLACE 0x2 +#define STENCILOP_INCRSAT 0x3 +#define STENCILOP_DECRSAT 0x4 +#define STENCILOP_INCR 0x5 +#define STENCILOP_DECR 0x6 +#define STENCILOP_INVERT 0x7 + +#define LOGICOP_CLEAR 0 +#define LOGICOP_NOR 0x1 +#define LOGICOP_AND_INV 0x2 +#define LOGICOP_COPY_INV 0x3 +#define LOGICOP_AND_RVRSE 0x4 +#define LOGICOP_INV 0x5 +#define LOGICOP_XOR 0x6 +#define LOGICOP_NAND 0x7 +#define LOGICOP_AND 0x8 +#define LOGICOP_EQUIV 0x9 +#define LOGICOP_NOOP 0xa +#define LOGICOP_OR_INV 0xb +#define LOGICOP_COPY 0xc +#define LOGICOP_OR_RVRSE 0xd +#define LOGICOP_OR 0xe +#define LOGICOP_SET 0xf + +#define BLENDFACT_ZERO 0x01 +#define BLENDFACT_ONE 0x02 +#define BLENDFACT_SRC_COLR 0x03 +#define BLENDFACT_INV_SRC_COLR 0x04 +#define BLENDFACT_SRC_ALPHA 0x05 +#define BLENDFACT_INV_SRC_ALPHA 0x06 +#define BLENDFACT_DST_ALPHA 0x07 +#define BLENDFACT_INV_DST_ALPHA 0x08 +#define BLENDFACT_DST_COLR 0x09 +#define BLENDFACT_INV_DST_COLR 0x0a +#define BLENDFACT_SRC_ALPHA_SATURATE 0x0b +#define BLENDFACT_CONST_COLOR 0x0c +#define BLENDFACT_INV_CONST_COLOR 0x0d +#define BLENDFACT_CONST_ALPHA 0x0e +#define BLENDFACT_INV_CONST_ALPHA 0x0f +#define BLENDFACT_MASK 0x0f + + +extern int intel_translate_compare_func( GLenum func ); +extern int intel_translate_stencil_op( GLenum op ); +extern int intel_translate_blend_factor( GLenum factor ); +extern int intel_translate_logic_op( GLenum opcode ); + /* ================================================================ * intel_ioctl.c: diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.c b/src/mesa/drivers/dri/i915/intel_ioctl.c index b2e72efac1..3662918dd8 100644 --- a/src/mesa/drivers/dri/i915/intel_ioctl.c +++ b/src/mesa/drivers/dri/i915/intel_ioctl.c @@ -108,7 +108,7 @@ void intel_dump_batchbuffer( long offset, fprintf(stderr, "\n\n\nSTART BATCH (%d dwords):\n", count); for (i = 0; i < count/4; i += 4) fprintf(stderr, "\t0x%lx: 0x%08x 0x%08x 0x%08x 0x%08x\n", - offset + i*4, ptr[i], ptr[i+1], ptr[i+2], ptr[i+3]); + (unsigned int)offset + i*4, ptr[i], ptr[i+1], ptr[i+2], ptr[i+3]); fprintf(stderr, "END BATCH\n\n\n"); } diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c index c5f1542f22..8236718477 100644 --- a/src/mesa/drivers/dri/i915/intel_screen.c +++ b/src/mesa/drivers/dri/i915/intel_screen.c @@ -292,6 +292,7 @@ static GLboolean intelCreateContext( const __GLcontextModes *mesaVis, sharedContextPrivate ); case PCI_CHIP_I915_G: + case PCI_CHIP_I915_GM: return i915CreateContext( mesaVis, driContextPriv, sharedContextPrivate ); diff --git a/src/mesa/drivers/dri/i915/intel_state.c b/src/mesa/drivers/dri/i915/intel_state.c index 44ef775465..76bfaec18f 100644 --- a/src/mesa/drivers/dri/i915/intel_state.c +++ b/src/mesa/drivers/dri/i915/intel_state.c @@ -36,6 +36,133 @@ #include "intel_context.h" #include "swrast/swrast.h" +int intel_translate_compare_func( GLenum func ) +{ + switch(func) { + case GL_NEVER: + return COMPAREFUNC_NEVER; + case GL_LESS: + return COMPAREFUNC_LESS; + case GL_LEQUAL: + return COMPAREFUNC_LEQUAL; + case GL_GREATER: + return COMPAREFUNC_GREATER; + case GL_GEQUAL: + return COMPAREFUNC_GEQUAL; + case GL_NOTEQUAL: + return COMPAREFUNC_NOTEQUAL; + case GL_EQUAL: + return COMPAREFUNC_EQUAL; + case GL_ALWAYS: + return COMPAREFUNC_ALWAYS; + } + + fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func); + return COMPAREFUNC_ALWAYS; +} + +int intel_translate_stencil_op( GLenum op ) +{ + switch(op) { + case GL_KEEP: + return STENCILOP_KEEP; + case GL_ZERO: + return STENCILOP_ZERO; + case GL_REPLACE: + return STENCILOP_REPLACE; + case GL_INCR: + return STENCILOP_INCRSAT; + case GL_DECR: + return STENCILOP_DECRSAT; + case GL_INCR_WRAP: + return STENCILOP_INCR; + case GL_DECR_WRAP: + return STENCILOP_DECR; + case GL_INVERT: + return STENCILOP_INVERT; + default: + return STENCILOP_ZERO; + } +} + +int intel_translate_blend_factor( GLenum factor ) +{ + switch(factor) { + case GL_ZERO: + return BLENDFACT_ZERO; + case GL_SRC_ALPHA: + return BLENDFACT_SRC_ALPHA; + case GL_ONE: + return BLENDFACT_ONE; + case GL_SRC_COLOR: + return BLENDFACT_SRC_COLR; + case GL_ONE_MINUS_SRC_COLOR: + return BLENDFACT_INV_SRC_COLR; + case GL_DST_COLOR: + return BLENDFACT_DST_COLR; + case GL_ONE_MINUS_DST_COLOR: + return BLENDFACT_INV_DST_COLR; + case GL_ONE_MINUS_SRC_ALPHA: + return BLENDFACT_INV_SRC_ALPHA; + case GL_DST_ALPHA: + return BLENDFACT_DST_ALPHA; + case GL_ONE_MINUS_DST_ALPHA: + return BLENDFACT_INV_DST_ALPHA; + case GL_SRC_ALPHA_SATURATE: + return BLENDFACT_SRC_ALPHA_SATURATE; + case GL_CONSTANT_COLOR: + return BLENDFACT_CONST_COLOR; + case GL_ONE_MINUS_CONSTANT_COLOR: + return BLENDFACT_INV_CONST_COLOR; + case GL_CONSTANT_ALPHA: + return BLENDFACT_CONST_ALPHA; + case GL_ONE_MINUS_CONSTANT_ALPHA: + return BLENDFACT_INV_CONST_ALPHA; + } + + fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, factor); + return BLENDFACT_ZERO; +} + +int intel_translate_logic_op( GLenum opcode ) +{ + switch(opcode) { + case GL_CLEAR: + return LOGICOP_CLEAR; + case GL_AND: + return LOGICOP_AND; + case GL_AND_REVERSE: + return LOGICOP_AND_RVRSE; + case GL_COPY: + return LOGICOP_COPY; + case GL_COPY_INVERTED: + return LOGICOP_COPY_INV; + case GL_AND_INVERTED: + return LOGICOP_AND_INV; + case GL_NOOP: + return LOGICOP_NOOP; + case GL_XOR: + return LOGICOP_XOR; + case GL_OR: + return LOGICOP_OR; + case GL_OR_INVERTED: + return LOGICOP_OR_INV; + case GL_NOR: + return LOGICOP_NOR; + case GL_EQUIV: + return LOGICOP_EQUIV; + case GL_INVERT: + return LOGICOP_INV; + case GL_OR_REVERSE: + return LOGICOP_OR_RVRSE; + case GL_NAND: + return LOGICOP_NAND; + case GL_SET: + return LOGICOP_SET; + default: + return LOGICOP_SET; + } +} static void intelDrawBuffer(GLcontext *ctx, GLenum mode ) { diff --git a/src/mesa/drivers/dri/i915/intel_tex.c b/src/mesa/drivers/dri/i915/intel_tex.c index b6b8188275..5fc904e601 100644 --- a/src/mesa/drivers/dri/i915/intel_tex.c +++ b/src/mesa/drivers/dri/i915/intel_tex.c @@ -28,6 +28,7 @@ #include "glheader.h" #include "mtypes.h" #include "imports.h" +#include "macros.h" #include "simple_list.h" #include "enums.h" #include "image.h" @@ -509,10 +510,7 @@ intelChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: -/* if (1 || intel->intelScreen->deviceID == PCI_CHIP_I915_G) */ - return &_mesa_texformat_a8; -/* else */ -/* return &_mesa_texformat_al88; */ + return &_mesa_texformat_a8; case 1: case GL_LUMINANCE: @@ -570,8 +568,16 @@ intelChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: return &_mesa_texformat_rgba_dxt5; + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT16: + case GL_DEPTH_COMPONENT24: + case GL_DEPTH_COMPONENT32: + return &_mesa_texformat_depth_component16; + default: - fprintf(stderr, "unexpected texture format in %s\n", __FUNCTION__); + fprintf(stderr, "unexpected texture format %s in %s\n", + _mesa_lookup_enum_by_nr(internalFormat), + __FUNCTION__); return NULL; } |