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36 files changed, 22741 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/unichrome/Makefile.solo b/src/mesa/drivers/dri/unichrome/Makefile.solo new file mode 100644 index 0000000000..4cab4992d2 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/Makefile.solo @@ -0,0 +1,122 @@ + +# Mesa 3-D graphics library +# Version: 5.0 +# Copyright (C) 1995-2002 Brian Paul + +TOP = ../../../../.. + +default: linux-solo + +SHARED_INCLUDES = $(INCLUDE_DIRS) -I. -I../common -Iserver +MINIGLX_INCLUDES = -I$(TOP)/src/glx/mini + +DEFINES += \ + -D_HAVE_SWRAST=1 \ + -D_HAVE_SWTNL=1 \ + -D_HAVE_SANITY=1 \ + -D_HAVE_CODEGEN=1 \ + -D_HAVE_LIGHTING=1 \ + -D_HAVE_TEXGEN=1 \ + -D_HAVE_USERCLIP=1 \ + -DGLX_DIRECT_RENDERING + +MINIGLX_SOURCES = server/via_dri.c + +DRIVER_SOURCES = \ + via_context.c \ + via_fb.c \ + via_ioctl.c \ + via_render.c \ + via_screen.c \ + via_span.c \ + via_state.c \ + via_tex.c \ + via_texmem.c \ + via_texstate.c \ + via_tris.c \ + via_vb.c \ + xf86drmVIA.c \ + ../common/mm.c \ + ../common/utils.c \ + ../common/texmem.c \ + ../common/vblank.c \ + ../common/xmlconfig.c \ + ../../common/driverfuncs.c + +INCLUDES = $(MINIGLX_INCLUDES) \ + $(SHARED_INCLUDES) + + +C_SOURCES = $(DRIVER_SOURCES) \ + $(MINIGLX_SOURCES) + +MESA_MODULES = $(TOP)/src/mesa/mesa.a + + +ifeq ($(WINDOW_SYSTEM),dri) +WINOBJ=$(MESABUILDDIR)/dri/dri.a +WINLIB= +else +WINOBJ= +WINLIB=-L$(MESA)/src/glx/mini +endif + +ASM_SOURCES = +OBJECTS = $(C_SOURCES:.c=.o) \ + $(ASM_SOURCES:.S=.o) + +### Include directories + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/mesa/main \ + -I$(TOP)/src/mesa/glapi \ + -I$(TOP)/src/mesa/math \ + -I$(TOP)/src/mesa/transform \ + -I$(TOP)/src/mesa/swrast \ + -I$(TOP)/src/mesa/swrast_setup + + +##### RULES ##### + +.c.o: + $(CC) -c $(SHARED_INCLUDES) $(MINIGLX_INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + +.S.o: + $(CC) -c $(SHARED_INCLUDES) $(MINIGLX_INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + + +##### TARGETS ##### + +targets: depend unichrome_dri.so + +unichrome_dri.so: $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile.solo + rm -f $@ && gcc -o $@ -shared $(OBJECTS) $(MESA_MODULES) $(WINOBJ) $(WINLIB) -lc $(GL_LIB_DEPS) + rm -f $(TOP)/lib/unichrome_dri.so && \ + install unichrome_dri.so $(TOP)/lib/unichrome_dri.so + +$(TOP)/lib/unichrome_dri.so: unichrome_dri.so + rm -f $(TOP)/lib/unichrome_dri.so && \ + install unichrome_dri.so $(TOP)/lib/unichrome_dri.so + +# Run 'make -f Makefile.solo dep' to update the dependencies if you change +# what's included by any source file. +depend: $(C_SOURCES) $(ASM_SOURCES) + makedepend -fdepend -Y $(SHARED_INCLUDES) $(MINIGLX_INCLUDES) \ + $(C_SOURCES) $(ASM_SOURCES) >& /dev/null + + +# Emacs tags +tags: + etags `find . -name \*.[ch]` `find ../include` + + +# Remove .o and backup files +clean: + -rm -f *.o */*.o *~ *.o *~ *.so server/*.o + + +include $(TOP)/Make-config + +include depend diff --git a/src/mesa/drivers/dri/unichrome/server/via.h b/src/mesa/drivers/dri/unichrome/server/via.h new file mode 100644 index 0000000000..2cfe6631ef --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/server/via.h @@ -0,0 +1,11 @@ +#ifndef __VIA_H__ +#define __VIA_H__ + +typedef struct VIAInfo +{ + size_t registerSize; + void * registerHandle; + void * data; +} * VIAInfoPtr; + +#endif /* __VIA_H__ */ diff --git a/src/mesa/drivers/dri/unichrome/server/via_dri.c b/src/mesa/drivers/dri/unichrome/server/via_dri.c new file mode 100644 index 0000000000..db661b4056 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/server/via_dri.c @@ -0,0 +1,876 @@ +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_dri.c,v 1.4 2003/09/24 02:43:30 dawes Exp $ */ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#if 0 +#include "xf86.h" +#include "xf86_OSproc.h" +#include "xf86_ansic.h" +#include "xf86Priv.h" + +#include "xf86PciInfo.h" +#include "xf86Pci.h" + +#define _XF86DRI_SERVER_ +#include "GL/glxtokens.h" + +#else + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <errno.h> +#include <unistd.h> + +#include "driver.h" +#include "drm.h" +#endif + +#include "dri_util.h" +#include "sarea.h" + +#include "via_context.h" +#include "via_dri.h" +#include "via_driver.h" +#include "via_common.h" +#include "xf86drm.h" + +static void VIAEnableMMIO(DRIDriverContext * ctx); +static void VIADisableMMIO(DRIDriverContext * ctx); +static void VIADisableExtendedFIFO(DRIDriverContext *ctx); +static void VIAEnableExtendedFIFO(DRIDriverContext *ctx); +static void VIAInitialize2DEngine(DRIDriverContext *ctx); +static void VIAInitialize3DEngine(DRIDriverContext *ctx); + +static int VIADRIScreenInit(DRIDriverContext * ctx); +static void VIADRICloseScreen(DRIDriverContext * ctx); +static int VIADRIFinishScreenInit(DRIDriverContext * ctx); + +/* TODO XXX _SOLO temp macros */ +typedef unsigned char CARD8; +typedef unsigned short CARD16; +#define xf86DrvMsg(a, b, ...) fprintf(stderr, __VA_ARGS__) +#define MMIO_IN8(base, addr) ((*(((volatile CARD8*)base)+(addr)))+0) +#define MMIO_OUT8(base, addr, val) ((*(((volatile CARD8*)base)+(addr)))=((CARD8)val)) +#define MMIO_OUT16(base, addr, val) ((*(volatile CARD16*)(((CARD8*)base)+(addr)))=((CARD16)val)) +#define VGA_MISC_OUT_R 0x3cc +#define VGA_MISC_OUT_W 0x3c2 + +#define VIDEO 0 +#define AGP 1 +#define AGP_PAGE_SIZE 4096 +#define AGP_PAGES 8192 +#define AGP_SIZE (AGP_PAGE_SIZE * AGP_PAGES) +#define AGP_CMDBUF_PAGES 256 +#define AGP_CMDBUF_SIZE (AGP_PAGE_SIZE * AGP_CMDBUF_PAGES) + +static char VIAKernelDriverName[] = "via"; +static char VIAClientDriverName[] = "via"; + +static int VIADRIAgpInit(const DRIDriverContext *ctx, VIAPtr pVia); +static int VIADRIPciInit(DRIDriverContext * ctx, VIAPtr pVia); +static int VIADRIFBInit(DRIDriverContext * ctx, VIAPtr pVia); +static int VIADRIKernelInit(DRIDriverContext * ctx, VIAPtr pVia); +static int VIADRIMapInit(DRIDriverContext * ctx, VIAPtr pVia); + +static int VIADRIAgpInit(const DRIDriverContext *ctx, VIAPtr pVia) +{ + unsigned long agp_phys; + unsigned int agpaddr; + VIADRIPtr pVIADRI; + pVIADRI = pVia->devPrivate; + pVia->agpSize = 0; + + if (drmAgpAcquire(pVia->drmFD) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, "[drm] drmAgpAcquire failed %d\n", errno); + return FALSE; + } + + if (drmAgpEnable(pVia->drmFD, drmAgpGetMode(pVia->drmFD)&~0x0) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, "[drm] drmAgpEnable failed\n"); + return FALSE; + } + + xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] drmAgpEnabled succeeded\n"); + + if (drmAgpAlloc(pVia->drmFD, AGP_SIZE, 0, &agp_phys, &pVia->agpHandle) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] drmAgpAlloc failed\n"); + drmAgpRelease(pVia->drmFD); + return FALSE; + } + + if (drmAgpBind(pVia->drmFD, pVia->agpHandle, 0) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] drmAgpBind failed\n"); + drmAgpFree(pVia->drmFD, pVia->agpHandle); + drmAgpRelease(pVia->drmFD); + + return FALSE; + } + + pVia->agpSize = AGP_SIZE; + pVia->agpAddr = drmAgpBase(pVia->drmFD); + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] agpAddr = 0x%08lx\n",pVia->agpAddr); + + pVIADRI->agp.size = pVia->agpSize; + if (drmAddMap(pVia->drmFD, (drmHandle)0, + pVIADRI->agp.size, DRM_AGP, 0, + &pVIADRI->agp.handle) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] Failed to map public agp area\n"); + pVIADRI->agp.size = 0; + return FALSE; + } + /* Map AGP from kernel to Xserver - Not really needed */ + drmMap(pVia->drmFD, pVIADRI->agp.handle,pVIADRI->agp.size, + (drmAddressPtr)&agpaddr); + +#if 0 + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] agpBase = %p\n", pVia->agpBase); + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] agpAddr = 0x%08lx\n", pVia->agpAddr); +#endif + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] agpSize = 0x%08x\n", pVia->agpSize); + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] agp physical addr = 0x%08lx\n", agp_phys); + + { + drm_via_agp_t agp; + agp.offset = 0; + agp.size = AGP_SIZE; + if (drmCommandWrite(pVia->drmFD, DRM_VIA_AGP_INIT, &agp, + sizeof(drm_via_agp_t)) < 0) + return FALSE; + } + + return TRUE; +} + +static int VIADRIFBInit(DRIDriverContext * ctx, VIAPtr pVia) +{ + int FBSize = pVia->FBFreeEnd-pVia->FBFreeStart; + int FBOffset = pVia->FBFreeStart; + VIADRIPtr pVIADRI = pVia->devPrivate; + pVIADRI->fbOffset = FBOffset; + pVIADRI->fbSize = pVia->videoRambytes; + + { + drm_via_fb_t fb; + fb.offset = FBOffset; + fb.size = FBSize; + + if (drmCommandWrite(pVia->drmFD, DRM_VIA_FB_INIT, &fb, + sizeof(drm_via_fb_t)) < 0) { + xf86DrvMsg(pScreen->myNum, X_ERROR, + "[drm] failed to init frame buffer area\n"); + return FALSE; + } else { + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] FBFreeStart= 0x%08x FBFreeEnd= 0x%08x " + "FBSize= 0x%08x\n", + pVia->FBFreeStart, pVia->FBFreeEnd, FBSize); + return TRUE; + } + } +} + +static int VIADRIPciInit(DRIDriverContext * ctx, VIAPtr pVia) +{ + return TRUE; +} + +static int VIADRIScreenInit(DRIDriverContext * ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + VIADRIPtr pVIADRI; + int err; + +#if 0 + ctx->shared.SAREASize = ((sizeof(XF86DRISAREARec) + 0xfff) & 0x1000); +#else + if (sizeof(XF86DRISAREARec)+sizeof(VIASAREAPriv) > SAREA_MAX) { + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, + "Data does not fit in SAREA\n"); + return FALSE; + } + ctx->shared.SAREASize = SAREA_MAX; +#endif + + ctx->drmFD = drmOpen(VIAKernelDriverName, NULL); + if (ctx->drmFD < 0) { + fprintf(stderr, "[drm] drmOpen failed\n"); + return 0; + } + pVia->drmFD = ctx->drmFD; + + err = drmSetBusid(ctx->drmFD, ctx->pciBusID); + if (err < 0) { + fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n", + ctx->drmFD, ctx->pciBusID, strerror(-err)); + return 0; + } + + err = drmAddMap(ctx->drmFD, 0, ctx->shared.SAREASize, DRM_SHM, + DRM_CONTAINS_LOCK, &ctx->shared.hSAREA); + if (err < 0) { + fprintf(stderr, "[drm] drmAddMap failed\n"); + return 0; + } + fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n", + ctx->shared.SAREASize, ctx->shared.hSAREA); + + if (drmMap(ctx->drmFD, + ctx->shared.hSAREA, + ctx->shared.SAREASize, + (drmAddressPtr)(&ctx->pSAREA)) < 0) + { + fprintf(stderr, "[drm] drmMap failed\n"); + return 0; + } + memset(ctx->pSAREA, 0, ctx->shared.SAREASize); + fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n", + ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize); + + /* Need to AddMap the framebuffer and mmio regions here: + */ + if (drmAddMap(ctx->drmFD, + (drmHandle)ctx->FBStart, + ctx->FBSize, + DRM_FRAME_BUFFER, +#ifndef _EMBEDDED + 0, +#else + DRM_READ_ONLY, +#endif + &ctx->shared.hFrameBuffer) < 0) + { + fprintf(stderr, "[drm] drmAddMap framebuffer failed\n"); + return 0; + } + + fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n", + ctx->shared.hFrameBuffer); + + pVIADRI = (VIADRIPtr) calloc(1, sizeof(VIADRIRec)); + if (!pVIADRI) { + drmClose(ctx->drmFD); + return FALSE; + } + pVia->devPrivate = pVIADRI; + ctx->driverClientMsg = pVIADRI; + ctx->driverClientMsgSize = sizeof(*pVIADRI); + + pVia->IsPCI = !VIADRIAgpInit(ctx, pVia); + + if (pVia->IsPCI) { + VIADRIPciInit(ctx, pVia); + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] use pci.\n" ); + } + else + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] use agp.\n" ); + + if (!(VIADRIFBInit(ctx, pVia))) { + VIADRICloseScreen(ctx); + xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "[dri] frame buffer initialize fial .\n" ); + return FALSE; + } + + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] frame buffer initialized.\n" ); + + /* DRIScreenInit doesn't add all the common mappings. Add additional mappings here. */ + if (!VIADRIMapInit(ctx, pVia)) { + VIADRICloseScreen(ctx); + return FALSE; + } + pVIADRI->regs.size = VIA_MMIO_REGSIZE; + pVIADRI->regs.map = 0; + pVIADRI->regs.handle = pVia->registerHandle; + xf86DrvMsg(ctx->myNum, X_INFO, "[drm] mmio Registers = 0x%08lx\n", + pVIADRI->regs.handle); + + if (drmMap(pVia->drmFD, + pVIADRI->regs.handle, + pVIADRI->regs.size, + (drmAddress *)&pVia->MapBase) != 0) + { + VIADRICloseScreen(ctx); + return FALSE; + } + + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] mmio mapped.\n" ); + + return VIADRIFinishScreenInit(ctx); +} + +static void +VIADRICloseScreen(DRIDriverContext * ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + VIADRIPtr pVIADRI=(VIADRIPtr)pVia->devPrivate; + + if (pVia->MapBase) { + xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] Unmapping MMIO registers\n"); + drmUnmap(pVia->MapBase, pVIADRI->regs.size); + } + + if (pVia->agpSize) { + xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] Freeing agp memory\n"); + drmAgpFree(pVia->drmFD, pVia->agpHandle); + xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] Releasing agp module\n"); + drmAgpRelease(pVia->drmFD); + } +} + +static int +VIADRIFinishScreenInit(DRIDriverContext * ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + VIADRIPtr pVIADRI; + int err; + + err = drmCreateContext(ctx->drmFD, &ctx->serverContext); + if (err != 0) { + fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err); + return FALSE; + } + + DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0); + + + if (!VIADRIKernelInit(ctx, pVia)) { + VIADRICloseScreen(ctx); + return FALSE; + } + xf86DrvMsg(pScreen->myNum, X_INFO, "[dri] kernel data initialized.\n"); + + /* set SAREA value */ + { + VIASAREAPriv *saPriv; + + saPriv=(VIASAREAPriv*)(((char*)ctx->pSAREA) + + sizeof(XF86DRISAREARec)); + assert(saPriv); + memset(saPriv, 0, sizeof(*saPriv)); + saPriv->CtxOwner = -1; + } + pVIADRI=(VIADRIPtr)pVia->devPrivate; + pVIADRI->deviceID=pVia->Chipset; + pVIADRI->width=ctx->shared.virtualWidth; + pVIADRI->height=ctx->shared.virtualHeight; + pVIADRI->mem=ctx->shared.fbSize; + pVIADRI->bytesPerPixel= (ctx->bpp+7) / 8; + pVIADRI->sarea_priv_offset = sizeof(XF86DRISAREARec); + /* TODO */ + pVIADRI->scrnX=pVIADRI->width; + pVIADRI->scrnY=pVIADRI->height; + + return TRUE; +} + +/* Initialize the kernel data structures. */ +static int VIADRIKernelInit(DRIDriverContext * ctx, VIAPtr pVia) +{ + drm_via_init_t drmInfo; + memset(&drmInfo, 0, sizeof(drm_via_init_t)); + drmInfo.func = VIA_INIT_MAP; + drmInfo.sarea_priv_offset = sizeof(XF86DRISAREARec); + drmInfo.fb_offset = pVia->FrameBufferBase; + drmInfo.mmio_offset = pVia->registerHandle; + if (pVia->IsPCI) + drmInfo.agpAddr = (CARD32)NULL; + else + drmInfo.agpAddr = (CARD32)pVia->agpAddr; + + if ((drmCommandWrite(pVia->drmFD, DRM_VIA_MAP_INIT,&drmInfo, + sizeof(drm_via_init_t))) < 0) + return FALSE; + + return TRUE; +} +/* Add a map for the MMIO registers */ +static int VIADRIMapInit(DRIDriverContext * ctx, VIAPtr pVia) +{ + int flags = 0; + + if (drmAddMap(pVia->drmFD, pVia->MmioBase, VIA_MMIO_REGSIZE, + DRM_REGISTERS, flags, &pVia->registerHandle) < 0) { + return FALSE; + } + + xf86DrvMsg(pScreen->myNum, X_INFO, + "[drm] register handle = 0x%08lx\n", pVia->registerHandle); + + return TRUE; +} + +const __GLcontextModes __glModes[] = +{ + /* 32 bit, RGBA Depth=24 Stencil=8 */ + {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, + .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE, + .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8, + .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000, + .rgbBits = 32, .indexBits = 0, + .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, + .depthBits = 16, .stencilBits = 8, + .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, + + /* 16 bit, RGB Depth=16 */ + {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE, + .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE, + .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0, + .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0, + .rgbBits = 16, .indexBits = 0, + .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0, + .depthBits = 16, .stencilBits = 0, + .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, }, +}; + +static int viaInitContextModes(const DRIDriverContext *ctx, + int *numModes, const __GLcontextModes **modes) +{ + *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *); + *modes = &__glModes[0]; + return 1; +} + +static int viaValidateMode(const DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + + return 1; +} + +static int viaPostValidateMode(const DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + + return 1; +} + +static void VIAEnableMMIO(DRIDriverContext * ctx) +{ + /*vgaHWPtr hwp = VGAHWPTR(ctx);*/ + VIAPtr pVia = VIAPTR(ctx); + unsigned char val; + +#if 0 + if (xf86IsPrimaryPci(pVia->PciInfo)) { + /* If we are primary card, we still use std vga port. If we use + * MMIO, system will hang in vgaHWSave when our card used in + * PLE and KLE (integrated Trident MVP4) + */ + vgaHWSetStdFuncs(hwp); + } + else { + vgaHWSetMmioFuncs(hwp, pVia->MapBase, 0x8000); + } +#endif + + val = VGAIN8(0x3c3); + VGAOUT8(0x3c3, val | 0x01); + val = VGAIN8(VGA_MISC_OUT_R); + VGAOUT8(VGA_MISC_OUT_W, val | 0x01); + + /* Unlock Extended IO Space */ + VGAOUT8(0x3c4, 0x10); + VGAOUT8(0x3c5, 0x01); + + /* Enable MMIO */ + if(!pVia->IsSecondary) { + VGAOUT8(0x3c4, 0x1a); + val = VGAIN8(0x3c5); +#ifdef DEBUG + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "primary val = %x\n", val); +#endif + VGAOUT8(0x3c5, val | 0x68); + } + else { + VGAOUT8(0x3c4, 0x1a); + val = VGAIN8(0x3c5); +#ifdef DEBUG + xf86DrvMsg(pScrn->scrnIndex, X_INFO, "secondary val = %x\n", val); +#endif + VGAOUT8(0x3c5, val | 0x38); + } + + return; +} + +static void VIADisableMMIO(DRIDriverContext * ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + unsigned char val; + + VGAOUT8(0x3c4, 0x1a); + val = VGAIN8(0x3c5); + VGAOUT8(0x3c5, val & 0x97); + + return; +} + +static void VIADisableExtendedFIFO(DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + CARD32 dwTemp; + + dwTemp = (CARD32)VIAGETREG(0x298); + dwTemp |= 0x20000000; + VIASETREG(0x298, dwTemp); + + dwTemp = (CARD32)VIAGETREG(0x230); + dwTemp &= ~0x00200000; + VIASETREG(0x230, dwTemp); + + dwTemp = (CARD32)VIAGETREG(0x298); + dwTemp &= ~0x20000000; + VIASETREG(0x298, dwTemp); +} + +static void VIAEnableExtendedFIFO(DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + CARD32 dwTemp; + CARD8 bTemp; + + dwTemp = (CARD32)VIAGETREG(0x298); + dwTemp |= 0x20000000; + VIASETREG(0x298, dwTemp); + + dwTemp = (CARD32)VIAGETREG(0x230); + dwTemp |= 0x00200000; + VIASETREG(0x230, dwTemp); + + dwTemp = (CARD32)VIAGETREG(0x298); + dwTemp &= ~0x20000000; + VIASETREG(0x298, dwTemp); + + VGAOUT8(0x3C4, 0x17); + bTemp = VGAIN8(0x3C5); + bTemp &= ~0x7F; + bTemp |= 0x2F; + VGAOUT8(0x3C5, bTemp); + + VGAOUT8(0x3C4, 0x16); + bTemp = VGAIN8(0x3C5); + bTemp &= ~0x3F; + bTemp |= 0x17; + VGAOUT8(0x3C5, bTemp); + + VGAOUT8(0x3C4, 0x18); + bTemp = VGAIN8(0x3C5); + bTemp &= ~0x3F; + bTemp |= 0x17; + bTemp |= 0x40; /* force the preq always higher than treq */ + VGAOUT8(0x3C5, bTemp); +} + +static void VIAInitialize2DEngine(DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + CARD32 dwVQStartAddr, dwVQEndAddr; + CARD32 dwVQLen, dwVQStartL, dwVQEndL, dwVQStartEndH; + CARD32 dwGEMode; + + /* init 2D engine regs to reset 2D engine */ + VIASETREG(0x04, 0x0); + VIASETREG(0x08, 0x0); + VIASETREG(0x0c, 0x0); + VIASETREG(0x10, 0x0); + VIASETREG(0x14, 0x0); + VIASETREG(0x18, 0x0); + VIASETREG(0x1c, 0x0); + VIASETREG(0x20, 0x0); + VIASETREG(0x24, 0x0); + VIASETREG(0x28, 0x0); + VIASETREG(0x2c, 0x0); + VIASETREG(0x30, 0x0); + VIASETREG(0x34, 0x0); + VIASETREG(0x38, 0x0); + VIASETREG(0x3c, 0x0); + VIASETREG(0x40, 0x0); + + /* Init AGP and VQ regs */ + VIASETREG(0x43c, 0x00100000); + VIASETREG(0x440, 0x00000000); + VIASETREG(0x440, 0x00333004); + VIASETREG(0x440, 0x60000000); + VIASETREG(0x440, 0x61000000); + VIASETREG(0x440, 0x62000000); + VIASETREG(0x440, 0x63000000); + VIASETREG(0x440, 0x64000000); + VIASETREG(0x440, 0x7D000000); + + VIASETREG(0x43c, 0xfe020000); + VIASETREG(0x440, 0x00000000); + + if (pVia->VQStart != 0) { + /* Enable VQ */ + dwVQStartAddr = pVia->VQStart; + dwVQEndAddr = pVia->VQEnd; + dwVQStartL = 0x50000000 | (dwVQStartAddr & 0xFFFFFF); + dwVQEndL = 0x51000000 | (dwVQEndAddr & 0xFFFFFF); + dwVQStartEndH = 0x52000000 | ((dwVQStartAddr & 0xFF000000) >> 24) | + ((dwVQEndAddr & 0xFF000000) >> 16); + dwVQLen = 0x53000000 | (VIA_VQ_SIZE >> 3); + + VIASETREG(0x43c, 0x00fe0000); + VIASETREG(0x440, 0x080003fe); + VIASETREG(0x440, 0x0a00027c); + VIASETREG(0x440, 0x0b000260); + VIASETREG(0x440, 0x0c000274); + VIASETREG(0x440, 0x0d000264); + VIASETREG(0x440, 0x0e000000); + VIASETREG(0x440, 0x0f000020); + VIASETREG(0x440, 0x1000027e); + VIASETREG(0x440, 0x110002fe); + VIASETREG(0x440, 0x200f0060); + + VIASETREG(0x440, 0x00000006); + VIASETREG(0x440, 0x40008c0f); + VIASETREG(0x440, 0x44000000); + VIASETREG(0x440, 0x45080c04); + VIASETREG(0x440, 0x46800408); + + VIASETREG(0x440, dwVQStartEndH); + VIASETREG(0x440, dwVQStartL); + VIASETREG(0x440, dwVQEndL); + VIASETREG(0x440, dwVQLen); + } + else { + /* Diable VQ */ + VIASETREG(0x43c, 0x00fe0000); + VIASETREG(0x440, 0x00000004); + VIASETREG(0x440, 0x40008c0f); + VIASETREG(0x440, 0x44000000); + VIASETREG(0x440, 0x45080c04); + VIASETREG(0x440, 0x46800408); + } + + dwGEMode = 0; + + switch (ctx->bpp) { + case 16: + dwGEMode |= VIA_GEM_16bpp; + break; + case 32: + dwGEMode |= VIA_GEM_32bpp; + default: + dwGEMode |= VIA_GEM_8bpp; + break; + } + +#if 0 + switch (ctx->shared.virtualWidth) { + case 800: + dwGEMode |= VIA_GEM_800; + break; + case 1024: + dwGEMode |= VIA_GEM_1024; + break; + case 1280: + dwGEMode |= VIA_GEM_1280; + break; + case 1600: + dwGEMode |= VIA_GEM_1600; + break; + case 2048: + dwGEMode |= VIA_GEM_2048; + break; + default: + dwGEMode |= VIA_GEM_640; + break; + } +#endif + + /* Set BPP and Pitch */ + VIASETREG(VIA_REG_GEMODE, dwGEMode); + + /* Set Src and Dst base address and pitch, pitch is qword */ + VIASETREG(VIA_REG_SRCBASE, 0x0); + VIASETREG(VIA_REG_DSTBASE, 0x0); + VIASETREG(VIA_REG_PITCH, VIA_PITCH_ENABLE | + ((ctx->shared.virtualWidth * ctx->bpp >> 3) >> 3) | + (((ctx->shared.virtualWidth * ctx->bpp >> 3) >> 3) << 16)); +} + +static void VIAInitialize3DEngine(DRIDriverContext *ctx) +{ + VIAPtr pVia = VIAPTR(ctx); + int i; + + if (!pVia->sharedData->b3DRegsInitialized) + { + + VIASETREG(0x43C, 0x00010000); + + for (i = 0; i <= 0x7D; i++) + { + VIASETREG(0x440, (CARD32) i << 24); + } + + VIASETREG(0x43C, 0x00020000); + + for (i = 0; i <= 0x94; i++) + { + VIASETREG(0x440, (CARD32) i << 24); + } + + VIASETREG(0x440, 0x82400000); + + VIASETREG(0x43C, 0x01020000); + + + for (i = 0; i <= 0x94; i++) + { + VIASETREG(0x440, (CARD32) i << 24); + } + + VIASETREG(0x440, 0x82400000); + VIASETREG(0x43C, 0xfe020000); + + for (i = 0; i <= 0x03; i++) + { + VIASETREG(0x440, (CARD32) i << 24); + } + + VIASETREG(0x43C, 0x00030000); + + for (i = 0; i <= 0xff; i++) + { + VIASETREG(0x440, 0); + } + VIASETREG(0x43C, 0x00100000); + VIASETREG(0x440, 0x00333004); + VIASETREG(0x440, 0x10000002); + VIASETREG(0x440, 0x60000000); + VIASETREG(0x440, 0x61000000); + VIASETREG(0x440, 0x62000000); + VIASETREG(0x440, 0x63000000); + VIASETREG(0x440, 0x64000000); + + VIASETREG(0x43C, 0x00fe0000); + + if (pVia->ChipRev >= 3 ) + VIASETREG(0x440,0x40008c0f); + else + VIASETREG(0x440,0x4000800f); + + VIASETREG(0x440,0x44000000); + VIASETREG(0x440,0x45080C04); + VIASETREG(0x440,0x46800408); + VIASETREG(0x440,0x50000000); + VIASETREG(0x440,0x51000000); + VIASETREG(0x440,0x52000000); + VIASETREG(0x440,0x53000000); + + pVia->sharedData->b3DRegsInitialized = 1; + xf86DrvMsg(pScrn->scrnIndex, X_INFO, + "3D Engine has been initialized.\n"); + } + + VIASETREG(0x43C,0x00fe0000); + VIASETREG(0x440,0x08000001); + VIASETREG(0x440,0x0A000183); + VIASETREG(0x440,0x0B00019F); + VIASETREG(0x440,0x0C00018B); + VIASETREG(0x440,0x0D00019B); + VIASETREG(0x440,0x0E000000); + VIASETREG(0x440,0x0F000000); + VIASETREG(0x440,0x10000000); + VIASETREG(0x440,0x11000000); + VIASETREG(0x440,0x20000000); +} + +static int viaInitFBDev(DRIDriverContext *ctx) +{ + VIAPtr pVia = calloc(1, sizeof(*pVia)); + + ctx->driverPrivate = (void *)pVia; + + pVia->Chipset = ctx->chipset; + + pVia->videoRambytes = ctx->shared.fbSize; + pVia->MmioBase = ctx->MMIOStart; + pVia->FrameBufferBase = ctx->FBStart & 0xfc000000; + + pVia->FBFreeStart = ctx->shared.virtualWidth * ctx->cpp * + ctx->shared.virtualHeight; + pVia->FBFreeEnd = pVia->videoRambytes; + + pVia->sharedData = (ViaSharedPtr) calloc(1, sizeof(ViaSharedRec)); + + if (!VIADRIScreenInit(ctx)) + return 0; + + VIAEnableMMIO(ctx); + + /* 3D rendering has noise if not enabled. */ + VIAEnableExtendedFIFO(ctx); + + VIAInitialize2DEngine(ctx); + VIAInitialize3DEngine(ctx); + + /* Must disable MMIO or 3D won't work. */ + VIADisableMMIO(ctx); + + return 1; +} + +static void viaHaltFBDev(DRIDriverContext *ctx) +{ + drmUnmap( ctx->pSAREA, ctx->shared.SAREASize ); + drmClose(ctx->drmFD); + + if (ctx->driverPrivate) { + free(ctx->driverPrivate); + ctx->driverPrivate = 0; + } +} + +static int viaEngineShutdown(const DRIDriverContext *ctx) +{ + return 1; +} + +static int viaEngineRestore(const DRIDriverContext *ctx) +{ + return 1; +} + +const struct DRIDriverRec __driDriver = +{ + viaInitContextModes, + viaValidateMode, + viaPostValidateMode, + viaInitFBDev, + viaHaltFBDev, + viaEngineShutdown, + viaEngineRestore, + 0, +}; + diff --git a/src/mesa/drivers/dri/unichrome/server/via_driver.h b/src/mesa/drivers/dri/unichrome/server/via_driver.h new file mode 100644 index 0000000000..f97704c076 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/server/via_driver.h @@ -0,0 +1,574 @@ +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_driver.h,v 1.7 2003/11/06 18:38:11 tsi Exp $ */ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIA_DRIVER_H_ +#define _VIA_DRIVER_H_ 1 + +#if 0 /* DEBUG is use in VIA DRI code as a flag */ +/* #define DEBUG_PRINT */ +#ifdef DEBUG_PRINT +#define DEBUG(x) x +#else +#define DEBUG(x) +#endif +#endif + +#if 0 +#include "vgaHW.h" +#include "xf86.h" +#include "xf86Resources.h" +#include "xf86_ansic.h" +#include "xf86Pci.h" +#include "xf86PciInfo.h" +#include "xf86_OSproc.h" +#include "compiler.h" +#include "xf86Cursor.h" +#include "mipointer.h" +#include "micmap.h" + +#define USE_FB +#ifdef USE_FB +#include "fb.h" +#else +#include "cfb.h" +#include "cfb16.h" +#include "cfb32.h" +#endif + +#include "xf86cmap.h" +#include "vbe.h" +#include "xaa.h" + +#include "via_regs.h" +#include "via_bios.h" +#include "via_gpioi2c.h" +#include "via_priv.h" +#include "ginfo.h" + +#ifdef XF86DRI +#define _XF86DRI_SERVER_ +#include "sarea.h" +#include "dri.h" +#include "GL/glxint.h" +#include "via_dri.h" +#endif +#else +#include "via_priv.h" +#include "via_regs.h" + +#include "sarea.h" +#include "dri.h" +#include "via_dri.h" +#endif + +#define DRIVER_NAME "via" +#define DRIVER_VERSION "4.1.0" +#define VERSION_MAJOR 4 +#define VERSION_MINOR 1 +#define PATCHLEVEL 30 +#define VIA_VERSION ((VERSION_MAJOR<<24) | (VERSION_MINOR<<16) | PATCHLEVEL) + +#define VGAIN8(addr) MMIO_IN8(pVia->MapBase+0x8000, addr) +#define VGAIN16(addr) MMIO_IN16(pVia->MapBase+0x8000, addr) +#define VGAIN(addr) MMIO_IN32(pVia->MapBase+0x8000, addr) + +#define VGAOUT8(addr, val) MMIO_OUT8(pVia->MapBase+0x8000, addr, val) +#define VGAOUT16(addr, val) MMIO_OUT16(pVia->MapBase+0x8000, addr, val) +#define VGAOUT(addr, val) MMIO_OUT32(pVia->MapBase+0x8000, addr, val) + +#define INREG(addr) MMIO_IN32(pVia->MapBase, addr) +#define OUTREG(addr, val) MMIO_OUT32(pVia->MapBase, addr, val) +#define INREG16(addr) MMIO_IN16(pVia->MapBase, addr) +#define OUTREG16(addr, val) MMIO_OUT16(pVia->MapBase, addr, val) + +#define VIA_PIXMAP_CACHE_SIZE (256 * 1024) +#define VIA_CURSOR_SIZE (4 * 1024) +#define VIA_VQ_SIZE (256 * 1024) + +typedef struct { + unsigned int mode, refresh, resMode; + int countWidthByQWord; + int offsetWidthByQWord; + unsigned char SR08, SR0A, SR0F; + + /* extended Sequencer registers */ + unsigned char SR10, SR11, SR12, SR13,SR14,SR15,SR16; + unsigned char SR17, SR18, SR19, SR1A,SR1B,SR1C,SR1D,SR1E; + unsigned char SR1F, SR20, SR21, SR22,SR23,SR24,SR25,SR26; + unsigned char SR27, SR28, SR29, SR2A,SR2B,SR2C,SR2D,SR2E; + unsigned char SR2F, SR30, SR31, SR32,SR33,SR34,SR40,SR41; + unsigned char SR42, SR43, SR44, SR45,SR46,SR47; + + unsigned char Clock; + + /* extended CRTC registers */ + unsigned char CR13, CR30, CR31, CR32, CR33, CR34, CR35, CR36; + unsigned char CR37, CR38, CR39, CR3A, CR40, CR41, CR42, CR43; + unsigned char CR44, CR45, CR46, CR47, CR48, CR49, CR4A; + unsigned char CRTCRegs[68]; + unsigned char TVRegs[0xFF]; +/* unsigned char LCDRegs[0x40];*/ +} VIARegRec, *VIARegPtr; + +/*Definition for CapturePortID*/ +#define PORT0 0 /* Capture Port 0*/ +#define PORT1 1 /* Capture Port 1*/ + +typedef struct __viaVideoControl { + CARD32 PORTID; + CARD32 dwCompose; + CARD32 dwHighQVDO; + CARD32 VideoStatus; + CARD32 dwAction; +#define ACTION_SET_PORTID 0 +#define ACTION_SET_COMPOSE 1 +#define ACTION_SET_HQV 2 +#define ACTION_SET_BOB 4 +#define ACTION_SET_VIDEOSTATUS 8 + Bool Cap0OnScreen1; /* True: Capture0 On Screen1 ; False: Capture0 On Screen0 */ + Bool Cap1OnScreen1; /* True: Capture1 On Screen1 ; False: Capture1 On Screen0 */ + Bool MPEGOnScreen1; /* True: MPEG On Screen1 ; False: MPEG On Screen0 */ +} VIAVideoControlRec, VIAVideoControlPtr; + +/*For Video HW Difference */ +#define VIA_REVISION_CLEC0 0x10 +#define VIA_REVISION_CLEC1 0x11 +#define VIA_REVISION_CLECX 0x10 + +#define VID_HWDIFF_TRUE 0x00000001 +#define VID_HWDIFF_FALSE 0x00000000 + +/* + * Video HW Difference Structure + */ + +typedef struct __VIAHWRec +{ + unsigned long dwThreeHQVBuffer; /* Use Three HQV Buffers*/ + unsigned long dwV3SrcHeightSetting; /* Set Video Source Width and Height*/ + unsigned long dwSupportExtendFIFO; /* Support Extand FIFO*/ + unsigned long dwHQVFetchByteUnit; /* HQV Fetch Count unit is byte*/ + unsigned long dwHQVInitPatch; /* Initialize HQV Engine 2 times*/ + unsigned long dwSupportV3Gamma; /* Support V3 Gamma */ + unsigned long dwUpdFlip; /* Set HQV3D0[15] to flip video*/ + unsigned long dwHQVDisablePatch; /* Change Video Engine Clock setting for HQV disable bug*/ + unsigned long dwSUBFlip; /* Set HQV3D0[15] to flip video for sub-picture blending*/ + unsigned long dwNeedV3Prefetch; /* V3 pre-fetch function for K8*/ + unsigned long dwNeedV4Prefetch; /* V4 pre-fetch function for K8*/ + unsigned long dwUseSystemMemory; /* Use system memory for DXVA compressed data buffers*/ + unsigned long dwExpandVerPatch; /* Patch video HW bug in expand SIM mode or same display path*/ + unsigned long dwExpandVerHorPatch; /* Patch video HW bug in expand SAMM mode or same display path*/ + unsigned long dwV3ExpireNumTune; /* Change V3 expire number setting for V3 bandwidth issue*/ + unsigned long dwV3FIFOThresholdTune; /* Change V3 FIFO, Threshold and Pre-threshold setting for V3 bandwidth issue*/ + unsigned long dwCheckHQVFIFOEmpty; /* HW Flip path, need to check HQV FIFO status */ + unsigned long dwUseMPEGAGP; /* Use MPEG AGP function*/ + unsigned long dwV3FIFOPatch; /* For CLE V3 FIFO Bug (srcWidth <= 8)*/ + unsigned long dwSupportTwoColorKey; /* Support two color key*/ + unsigned long dwCxColorSpace; /* CLE_Cx ColorSpace*/ +} VIAHWRec; + +/*Wait Function Structure and Flag*/ +typedef struct _WaitHWINFO +{ + unsigned char * pjVideo; /* MMIO Address Info*/ + unsigned long dwVideoFlag; /* Video Flag*/ +}WaitHWINFO, * LPWaitHWINFO; + +#if 0 +/* VIA Tuners */ +typedef struct +{ + int decoderType; /* Decoder I2C Type */ +#define SAA7108H 0 +#define SAA7113H 1 +#define SAA7114H 2 + I2CDevPtr I2C; /* Decoder I2C */ + I2CDevPtr FMI2C; /* FM Tuner I2C */ + + /* Not yet used */ + int autoDetect; /* Autodetect mode */ + int tunerMode; /* Fixed mode */ +} ViaTunerRec, *ViaTunerPtr; +#endif + +/* + * New style overlay structure for the SubPicture overlay + */ + +#if 0 +typedef struct +{ + VIAMem Memory; + int visible:1; /* Idea is for the top bits to become a generic class */ + CARD32 width; + CARD32 height; + CARD32 pitch; + CARD32 base[2]; /* Some channels have 3 so 3 for the generic unit */ + struct + { + CARD8 Y; + CARD8 Cb; + CARD8 Cr; + } palette[16]; +} ViaSubPictureRecord; + +typedef struct +{ + VIAMem Memory; + int visible:1; /* Visible */ + CARD32 width; + CARD32 height; + CARD32 pitch; + CARD32 base[3]; + int Channel; + int HQV; /* Own HQV */ +} ViaTVRecord; + +typedef struct +{ + VIAMem Memory; + CARD32 base[3]; + int Busy; +} ViaHQVRecord; +#endif + +/* + * Variables that need to be shared among different screens. + */ +typedef struct { + Bool b3DRegsInitialized; +} ViaSharedRec, *ViaSharedPtr; + + +typedef struct _VIA { + VIARegRec SavedReg; + VIARegRec ModeReg; + //xf86CursorInfoPtr CursorInfoRec; + Bool ModeStructInit; + int Bpp, Bpl, ScissB; + unsigned PlaneMask; + + unsigned long videoRambytes; + int videoRamKbytes; + int FBFreeStart; + int FBFreeEnd; + int CursorStart; + int VQStart; + int VQEnd; + + /* These are physical addresses. */ + unsigned long FrameBufferBase; + unsigned long MmioBase; + + /* These are linear addresses. */ + unsigned char* MapBase; + unsigned char* VidMapBase; + unsigned char* BltBase; + unsigned char* MapBaseDense; + unsigned char* FBBase; + unsigned char* FBStart; + + /* Private memory pool management */ + int SWOVUsed[MEM_BLOCKS]; /* Free map for SWOV pool */ + unsigned long SWOVPool; /* Base of SWOV pool */ + unsigned long SWOVSize; /* Size of SWOV blocks */ + + Bool PrimaryVidMapped; + int dacSpeedBpp; + int minClock, maxClock; + int MCLK, REFCLK, LCDclk; + double refclk_fact; + + /* Here are all the Options */ + Bool VQEnable; + Bool pci_burst; + Bool NoPCIRetry; + Bool hwcursor; + Bool NoAccel; + Bool shadowFB; + Bool NoDDCValue; + int rotate; + + //CloseScreenProcPtr CloseScreen; + //pciVideoPtr PciInfo; + //PCITAG PciTag; + int Chipset; + int ChipId; + int ChipRev; + //vbeInfoPtr pVbe; + int EntityIndex; + + /* Support for shadowFB and rotation */ + unsigned char* ShadowPtr; + int ShadowPitch; + void (*PointerMoved)(int index, int x, int y); + + /* Support for XAA acceleration */ + //XAAInfoRecPtr AccelInfoRec; + //xRectangle Rect; + CARD32 SavedCmd; + CARD32 SavedFgColor; + CARD32 SavedBgColor; + CARD32 SavedPattern0; + CARD32 SavedPattern1; + CARD32 SavedPatternAddr; + + /* Support for Int10 processing */ + //xf86Int10InfoPtr pInt10; + + /* BIOS Info Ptr */ + //VIABIOSInfoPtr pBIOSInfo; + + /* Support for DGA */ + int numDGAModes; + //DGAModePtr DGAModes; + Bool DGAactive; + int DGAViewportStatus; + int DGAOldDisplayWidth; + int DGAOldBitsPerPixel; + int DGAOldDepth; + /* The various wait handlers. */ + int (*myWaitIdle)(struct _VIA*); + + /* I2C & DDC */ + //I2CBusPtr I2C_Port1; + //I2CBusPtr I2C_Port2; + //xf86MonPtr DDC1; + //xf86MonPtr DDC2; + + /* MHS */ + Bool IsSecondary; + Bool HasSecondary; + + /* Capture de-interlace Mode */ + CARD32 Cap0_Deinterlace; + CARD32 Cap1_Deinterlace; + + Bool Cap0_FieldSwap; + +#ifdef XF86DRI + Bool directRenderingEnabled; + DRIInfoPtr pDRIInfo; + int drmFD; + int numVisualConfigs; + __GLXvisualConfig* pVisualConfigs; + VIAConfigPrivPtr pVisualConfigsPriv; + unsigned long agpHandle; + unsigned long registerHandle; + unsigned long agpAddr; + unsigned char *agpBase; + unsigned int agpSize; + Bool IsPCI; + Bool drixinerama; +#else + int drmFD; + unsigned long agpHandle; + unsigned long registerHandle; + unsigned long agpAddr; + unsigned char *agpBase; + unsigned int agpSize; + Bool IsPCI; +#endif + Bool OldDRI; /* True if DRM < 2.0 found */ + + unsigned char ActiveDevice; /* if SAMM, non-equal pBIOSInfo->ActiveDevice */ + unsigned char *CursorImage; + CARD32 CursorFG; + CARD32 CursorBG; + CARD32 CursorMC; + +#if 0 + /* Video */ + swovRec swov; + VIAVideoControlRec Video; + VIAHWRec ViaHW; + unsigned long dwV1, dwV3; + unsigned long OverlaySupported; + unsigned long dwFrameNum; + + pointer VidReg; + unsigned long gdwVidRegCounter; + unsigned long old_dwUseExtendedFIFO; + + /* Overlay TV Tuners */ + ViaTunerPtr Tuner[2]; + I2CDevPtr CXA2104S; + int AudioMode; + int AudioMute; +#endif + + /* SubPicture */ + //ViaSubPictureRecord SubPicture; + //ViaHQVRecord HQV; + //ViaTVRecord TV0, TV1; + + /* TODO: MPEG TV0 TV1 */ + + /* Global 2D state block - needs to slowly die */ + //ViaGraphicRec graphicInfo; + ViaSharedPtr sharedData; + + VIADRIPtr devPrivate; +} VIARec, *VIAPtr; + + +#if 0 +typedef struct +{ + Bool IsDRIEnabled; + + Bool HasSecondary; + Bool BypassSecondary; + /*These two registers are used to make sure the CRTC2 is + retored before CRTC_EXT, otherwise it could lead to blank screen.*/ + Bool IsSecondaryRestored; + Bool RestorePrimary; + + ScrnInfoPtr pSecondaryScrn; + ScrnInfoPtr pPrimaryScrn; +}VIAEntRec, *VIAEntPtr; +#endif + + +/* Shortcuts. These depend on a local symbol "pVia". */ + +#define WaitIdle() pVia->myWaitIdle(pVia) +#define VIAPTR(p) ((VIAPtr)((p)->driverPrivate)) + + +#if 0 +/* Prototypes. */ +void VIAAdjustFrame(int scrnIndex, int y, int x, int flags); +Bool VIASwitchMode(int scrnIndex, DisplayModePtr mode, int flags); + +/* In HwDiff.c */ +void VIAvfInitHWDiff(VIAPtr pVia ); + +/* In via_cursor.c. */ +Bool VIAHWCursorInit(ScreenPtr pScreen); +void VIAShowCursor(ScrnInfoPtr); +void VIAHideCursor(ScrnInfoPtr); + + +/* In via_accel.c. */ +Bool VIAInitAccel(ScreenPtr); +void VIAInitialize2DEngine(ScrnInfoPtr); +void VIAAccelSync(ScrnInfoPtr); +void VIAInitLinear(ScreenPtr pScreen); + + +/* In via_shadow.c */ +void VIAPointerMoved(int index, int x, int y); +void VIARefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox); +void VIARefreshArea8(ScrnInfoPtr pScrn, int num, BoxPtr pbox); +void VIARefreshArea16(ScrnInfoPtr pScrn, int num, BoxPtr pbox); +void VIARefreshArea24(ScrnInfoPtr pScrn, int num, BoxPtr pbox); +void VIARefreshArea32(ScrnInfoPtr pScrn, int num, BoxPtr pbox); + + +/* In via_bios.c */ +void VIAEnableLCD(VIABIOSInfoPtr pBIOSInfo); +void VIADisableLCD(VIABIOSInfoPtr pBIOSInfo); + +/* In via_dga.c */ +Bool VIADGAInit(ScreenPtr); + +/* In via_i2c.c */ +Bool VIAI2CInit(ScrnInfoPtr pScrn); + +/* In via_gpioi2c.c */ +Bool VIAGPIOI2C_Write(VIABIOSInfoPtr pBIOSInfo, int SubAddress, CARD8 Data); +Bool VIAGPIOI2C_Read(VIABIOSInfoPtr pBIOSInfo, int SubAddress, CARD8 *Buffer, int BufferLen); +Bool VIAGPIOI2C_ReadByte(VIABIOSInfoPtr pBIOSInfo, int SubAddress, CARD8 *Buffer); +Bool VIAGPIOI2C_Initial(VIABIOSInfoPtr pBIOSInfo, CARD8 SlaveDevice); + +/*In via_video.c*/ +void viaInitVideo(ScreenPtr pScreen); +void viaExitVideo(ScrnInfoPtr pScrn); +void viaResetVideo(ScrnInfoPtr pScrn); +void viaSaveVideo(ScrnInfoPtr pScrn); +void viaRestoreVideo(ScrnInfoPtr pScrn); + +/*In via_utility.c */ +void VIAXVUtilityProc(ScrnInfoPtr pScrn, unsigned char* buf); +Bool VIAUTGetInfo(VIABIOSInfoPtr pBIOSInfo); +Bool VIALoadUserSetting(VIABIOSInfoPtr pBIOSInfo); +Bool VIALoadGammaSetting(VIABIOSInfoPtr pBIOSInfo); +Bool VIARestoreUserSetting(VIABIOSInfoPtr pBIOSInfo); +void VIAUTRemoveRestartFlag(VIABIOSInfoPtr pBIOSInfo); + +/* in via_overlay.c */ +unsigned long viaOverlayHQVCalcZoomHeight (VIAPtr pVia, unsigned long srcHeight,unsigned long dstHeight, + unsigned long * lpzoomCtl, unsigned long * lpminiCtl, unsigned long * lpHQVfilterCtl, unsigned long * lpHQVminiCtl,unsigned long * lpHQVzoomflag); +unsigned long viaOverlayGetSrcStartAddress (VIAPtr pVia, unsigned long dwVideoFlag,RECTL rSrc,RECTL rDest, unsigned long dwSrcPitch,LPDDPIXELFORMAT lpDPF,unsigned long * lpHQVoffset ); +void viaOverlayGetDisplayCount(VIAPtr pVIa, unsigned long dwVideoFlag,LPDDPIXELFORMAT lpDPF,unsigned long dwSrcWidth,unsigned long * lpDisplayCountW); +unsigned long viaOverlayHQVCalcZoomWidth(VIAPtr pVia, unsigned long dwVideoFlag, unsigned long srcWidth , unsigned long dstWidth, + unsigned long * lpzoomCtl, unsigned long * lpminiCtl, unsigned long * lpHQVfilterCtl, unsigned long * lpHQVminiCtl,unsigned long * lpHQVzoomflag); +void viaOverlayGetV1Format(VIAPtr pVia, unsigned long dwVideoFlag,LPDDPIXELFORMAT lpDPF, unsigned long * lpdwVidCtl,unsigned long * lpdwHQVCtl ); +void viaOverlayGetV3Format(VIAPtr pVia, unsigned long dwVideoFlag,LPDDPIXELFORMAT lpDPF, unsigned long * lpdwVidCtl,unsigned long * lpdwHQVCtl ); + +/* In via_memory.c */ +void VIAFreeLinear(VIAMemPtr); +unsigned long VIAAllocLinear(VIAMemPtr, ScrnInfoPtr, unsigned long); +void VIAInitPool(VIAPtr, unsigned long, unsigned long); + +/* In via_tuner.c */ +void ViaTunerStandard(ViaTunerPtr, int); +void ViaTunerBrightness(ViaTunerPtr, int); +void ViaTunerContrast(ViaTunerPtr, int); +void ViaTunerHue(ViaTunerPtr, int); +void ViaTunerLuminance(ViaTunerPtr, int); +void ViaTunerSaturation(ViaTunerPtr, int); +void ViaTunerInput(ViaTunerPtr, int); +#define MODE_TV 0 +#define MODE_SVIDEO 1 +#define MODE_COMPOSITE 2 + +void ViaTunerChannel(ViaTunerPtr, int, int); +void ViaAudioSelect(VIAPtr pVia, int tuner); +void ViaAudioInit(VIAPtr pVia); +void ViaAudioMode(VIAPtr pVia, int mode); +void ViaAudioMute(VIAPtr pVia, int mute); +void ViaTunerProbe(ScrnInfoPtr pScrn); +void ViaTunerDestroy(ScrnInfoPtr pScrn); + +/* In via_lib.c */ +int VIACLECXChipset(VIAPtr pVia); +void VIASetColorspace(VIAPtr pVia, int check_secondary); +void VIAYUVFillBlack(VIAPtr pVia, int offset, int pixels); + +/* In via_subp.c */ +unsigned long VIACreateSubPictureSurface(ScrnInfoPtr pScrn, CARD32 width, CARD32 height); +void VIADestroySubPictureSurface(ScrnInfoPtr pScrn); +void VIASubPicturePalette(ScrnInfoPtr pScrn); +void VIASubPictureStart(ScrnInfoPtr pScrn, int frame); +void VIASubPictureStop(ScrnInfoPtr pScrn); + +/* In via_tv0.c */ +unsigned long VIACreateTV0Surface(ScrnInfoPtr pScrn, CARD32 width, CARD32 height); +void VIADestroyTV0Surface(ScrnInfoPtr pScrn); +#endif + +#endif /* _VIA_DRIVER_H_ */ diff --git a/src/mesa/drivers/dri/unichrome/server/via_priv.h b/src/mesa/drivers/dri/unichrome/server/via_priv.h new file mode 100644 index 0000000000..c5a8bb9517 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/server/via_priv.h @@ -0,0 +1,70 @@ +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_priv.h,v 1.3 2003/08/27 15:16:12 tsi Exp $ */ + +#ifndef _VIA_PRIV_H_ +#define _VIA_PRIV_H_ 1 + +//#include "ddmpeg.h" +#include "via_common.h" + +#define MEM_BLOCKS 4 + +typedef struct { + unsigned long base; /* Offset into fb */ + int pool; /* Pool we drew from */ + int drm_fd; /* Fd in DRM mode */ + drm_via_mem_t drm; /* DRM management object */ + int slot; /* Pool 3 slot */ + void *pVia; /* VIA driver pointer */ + //FBLinearPtr linear; /* X linear pool info ptr */ +} VIAMem; + +typedef VIAMem *VIAMemPtr; + + + +#if 0 +typedef struct { + unsigned long gdwVideoFlagTV1; + unsigned long gdwVideoFlagSW; + unsigned long gdwVideoFlagMPEG; + unsigned long gdwAlphaEnabled; /* For Alpha blending use*/ + + VIAMem SWOVMem; + VIAMem HQVMem; + VIAMem SWfbMem; + + DDPIXELFORMAT DPFsrc; + DDUPDATEOVERLAY UpdateOverlayBackup; /* For HQVcontrol func use + // To save MPEG updateoverlay info.*/ + +/* device struct */ + SWDEVICE SWDevice; + SUBDEVICE SUBDevice; + MPGDEVICE MPGDevice; + OVERLAYRECORD overlayRecordV1; + OVERLAYRECORD overlayRecordV3; + + BoxRec AvailFBArea; + FBLinearPtr SWOVlinear; + + Bool MPEG_ON; + Bool SWVideo_ON; + +/*To solve the bandwidth issue */ + unsigned long gdwUseExtendedFIFO; + +/* For panning mode use */ + int panning_old_x; + int panning_old_y; + int panning_x; + int panning_y; + +/*To solve the bandwidth issue */ + unsigned char Save_3C4_16; + unsigned char Save_3C4_17; + unsigned char Save_3C4_18; + +} swovRec, *swovPtr; +#endif + +#endif /* _VIA_PRIV_H_ */ diff --git a/src/mesa/drivers/dri/unichrome/server/via_regs.h b/src/mesa/drivers/dri/unichrome/server/via_regs.h new file mode 100644 index 0000000000..3e2fb0a2a0 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/server/via_regs.h @@ -0,0 +1,212 @@ +/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_regs.h,v 1.3 2003/08/27 15:16:13 tsi Exp $ */ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/************************************************************************* + * + * File: via_regs.c + * Content: The defines of Via registers + * + ************************************************************************/ + +#ifndef _VIA_REGS_H_ +#define _VIA_REGS_H_ 1 + +#include "via_driver.h" + +#define VIA_SERIES(chip) (chip == VIA_CLE266) + + +/* Chip tags. These are used to group the adapters into + * related families. + */ + +enum VIACHIPTAGS { + VIA_UNKNOWN = 0, + VIA_CLE266, + VIA_KM400, + VIA_K8M800, + VIA_LAST +}; + + +#define PCI_VIA_VENDOR_ID 0x1106 + +#define PCI_CHIP_CLE3122 0x3122 +#define PCI_CHIP_CLE3022 0x3022 +#define PCI_CHIP_VT3205 0x3205 +#define PCI_CHIP_VT7205 0x7205 +#define PCI_CHIP_VT3204 0x3204 +#define PCI_CHIP_VT7204 0x7204 + + +#define BIOS_BSIZE 1024 +#define BIOS_BASE 0xc0000 + + +#define VIA_MMIO_REGSIZE 0x9000 +#define VIA_MMIO_REGBASE 0x0 +#define VIA_MMIO_VGABASE 0x8000 +#define VIA_MMIO_BLTBASE 0x200000 +#define VIA_MMIO_BLTSIZE 0x10000 + + +/* defines for VIA 2D registers */ +#define VIA_REG_GECMD 0x000 +#define VIA_REG_GEMODE 0x004 +#define VIA_REG_GESTATUS 0x004 /* as same as VIA_REG_GEMODE */ +#define VIA_REG_SRCPOS 0x008 +#define VIA_REG_DSTPOS 0x00C +#define VIA_REG_LINE_K1K2 0x008 +#define VIA_REG_LINE_XY 0x00C +#define VIA_REG_DIMENSION 0x010 /* width and height */ +#define VIA_REG_PATADDR 0x014 +#define VIA_REG_FGCOLOR 0x018 +#define VIA_REG_DSTCOLORKEY 0x018 /* as same as VIA_REG_FG */ +#define VIA_REG_BGCOLOR 0x01C +#define VIA_REG_SRCCOLORKEY 0x01C /* as same as VIA_REG_BG */ +#define VIA_REG_CLIPTL 0x020 /* top and left of clipping */ +#define VIA_REG_CLIPBR 0x024 /* bottom and right of clipping */ +#define VIA_REG_OFFSET 0x028 +#define VIA_REG_LINE_ERROR 0x028 +#define VIA_REG_KEYCONTROL 0x02C /* color key control */ +#define VIA_REG_SRCBASE 0x030 +#define VIA_REG_DSTBASE 0x034 +#define VIA_REG_PITCH 0x038 /* pitch of src and dst */ +#define VIA_REG_MONOPAT0 0x03C +#define VIA_REG_MONOPAT1 0x040 +#define VIA_REG_COLORPAT 0x100 /* from 0x100 to 0x1ff */ + + + +/* defines for VIA video registers */ +#define VIA_REG_INTERRUPT 0x200 +#define VIA_REG_CRTCSTART 0x214 + + +/* defines for VIA HW cursor registers */ +#define VIA_REG_CURSOR_MODE 0x2D0 +#define VIA_REG_CURSOR_POS 0x2D4 +#define VIA_REG_CURSOR_ORG 0x2D8 +#define VIA_REG_CURSOR_BG 0x2DC +#define VIA_REG_CURSOR_FG 0x2E0 + + +/* defines for VIA 3D registers */ +#define VIA_REG_STATUS 0x400 +#define VIA_REG_TRANSET 0x43C +#define VIA_REG_TRANSPACE 0x440 + +/* VIA_REG_STATUS(0x400): Engine Status */ +#define VIA_CMD_RGTR_BUSY 0x00000080 /* Command Regulator is busy */ +#define VIA_2D_ENG_BUSY 0x00000001 /* 2D Engine is busy */ +#define VIA_3D_ENG_BUSY 0x00000002 /* 3D Engine is busy */ +#define VIA_VR_QUEUE_BUSY 0x00020000 /* Virtual Queue is busy */ + + +/* VIA_REG_GECMD(0x00): 2D Engine Command */ +#define VIA_GEC_NOOP 0x00000000 +#define VIA_GEC_BLT 0x00000001 +#define VIA_GEC_LINE 0x00000005 + +#define VIA_GEC_SRC_XY 0x00000000 +#define VIA_GEC_SRC_LINEAR 0x00000010 +#define VIA_GEC_DST_XY 0x00000000 +#define VIA_GEC_DST_LINRAT 0x00000020 + +#define VIA_GEC_SRC_FB 0x00000000 +#define VIA_GEC_SRC_SYS 0x00000040 +#define VIA_GEC_DST_FB 0x00000000 +#define VIA_GEC_DST_SYS 0x00000080 + +#define VIA_GEC_SRC_MONO 0x00000100 /* source is mono */ +#define VIA_GEC_PAT_MONO 0x00000200 /* pattern is mono */ + +#define VIA_GEC_MSRC_OPAQUE 0x00000000 /* mono src is opaque */ +#define VIA_GEC_MSRC_TRANS 0x00000400 /* mono src is transparent */ + +#define VIA_GEC_PAT_FB 0x00000000 /* pattern is in frame buffer */ +#define VIA_GEC_PAT_REG 0x00000800 /* pattern is from reg setting */ + +#define VIA_GEC_CLIP_DISABLE 0x00000000 +#define VIA_GEC_CLIP_ENABLE 0x00001000 + +#define VIA_GEC_FIXCOLOR_PAT 0x00002000 + +#define VIA_GEC_INCX 0x00000000 +#define VIA_GEC_DECY 0x00004000 +#define VIA_GEC_INCY 0x00000000 +#define VIA_GEC_DECX 0x00008000 + +#define VIA_GEC_MPAT_OPAQUE 0x00000000 /* mono pattern is opaque */ +#define VIA_GEC_MPAT_TRANS 0x00010000 /* mono pattern is transparent */ + +#define VIA_GEC_MONO_UNPACK 0x00000000 +#define VIA_GEC_MONO_PACK 0x00020000 +#define VIA_GEC_MONO_DWORD 0x00000000 +#define VIA_GEC_MONO_WORD 0x00040000 +#define VIA_GEC_MONO_BYTE 0x00080000 + +#define VIA_GEC_LASTPIXEL_ON 0x00000000 +#define VIA_GEC_LASTPIXEL_OFF 0x00100000 +#define VIA_GEC_X_MAJOR 0x00000000 +#define VIA_GEC_Y_MAJOR 0x00200000 +#define VIA_GEC_QUICK_START 0x00800000 + + +/* VIA_REG_GEMODE(0x04): GE mode */ +#define VIA_GEM_8bpp 0x00000000 +#define VIA_GEM_16bpp 0x00000100 +#define VIA_GEM_32bpp 0x00000300 + +#define VIA_GEM_640 0x00000000 /* 640*480 */ +#define VIA_GEM_800 0x00000400 /* 800*600 */ +#define VIA_GEM_1024 0x00000800 /* 1024*768 */ +#define VIA_GEM_1280 0x00000C00 /* 1280*1024 */ +#define VIA_GEM_1600 0x00001000 /* 1600*1200 */ +#define VIA_GEM_2048 0x00001400 /* 2048*1536 */ + +/* VIA_REG_PITCH(0x38): Pitch Setting */ +#define VIA_PITCH_ENABLE 0x80000000 + + +#define MAXLOOP 0xffffff + + +#define VerticalRetraceWait() \ +{ \ + VGAOUT8(vgaCRIndex, 0x17); \ + if (VGAIN8(vgaCRReg) & 0x80) { \ + while ((VGAIN8(vgaIOBase + 0x0a) & 0x08) == 0x00) ; \ + while ((VGAIN8(vgaIOBase + 0x0a) & 0x08) == 0x08) ; \ + while ((VGAIN8(vgaIOBase + 0x0a) & 0x08) == 0x00) ; \ + } \ +} + + +#define VIASETREG(addr, data) *(volatile unsigned int *)(pVia->MapBase + (addr)) = (data) +#define VIAGETREG(addr) *(volatile unsigned int *)(pVia->MapBase + (addr)) + + +#endif /* _VIA_REGS_H_ */ diff --git a/src/mesa/drivers/dri/unichrome/via_3d_reg.h b/src/mesa/drivers/dri/unichrome/via_3d_reg.h new file mode 100644 index 0000000000..424ce281e6 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_3d_reg.h @@ -0,0 +1,1644 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef VIA_3D_REG_H +#define VIA_3D_REG_H +#define HC_REG_BASE 0x0400 + +#define HC_ParaN_MASK 0xffffffff +#define HC_Para_MASK 0x00ffffff +#define HC_SubA_MASK 0xff000000 +#define HC_SubA_SHIFT 24 +/* Transmission Setting + */ +#define HC_REG_TRANS_SET 0x003c +#define HC_ParaSubType_MASK 0xff000000 +#define HC_ParaType_MASK 0x00ff0000 +#define HC_ParaOS_MASK 0x0000ff00 +#define HC_ParaAdr_MASK 0x000000ff +#define HC_ParaSubType_SHIFT 24 +#define HC_ParaType_SHIFT 16 +#define HC_ParaOS_SHIFT 8 +#define HC_ParaAdr_SHIFT 0 + +#define HC_ParaType_CmdVdata 0x0000 +#define HC_ParaType_NotTex 0x0001 +#define HC_ParaType_Tex 0x0002 +#define HC_ParaType_Palette 0x0003 +#define HC_ParaType_PreCR 0x0010 +#define HC_ParaType_Auto 0x00fe + +/* Transmission Space + */ +#define HC_REG_Hpara0 0x0040 +#define HC_REG_HpataAF 0x02fc + +/* Read + */ +#define HC_REG_HREngSt 0x0000 +#define HC_REG_HRFIFOempty 0x0004 +#define HC_REG_HRFIFOfull 0x0008 +#define HC_REG_HRErr 0x000c +#define HC_REG_FIFOstatus 0x0010 +/* HC_REG_HREngSt 0x0000 + */ +#define HC_HDASZC_MASK 0x00010000 +#define HC_HSGEMI_MASK 0x0000f000 +#define HC_HLGEMISt_MASK 0x00000f00 +#define HC_HCRSt_MASK 0x00000080 +#define HC_HSE0St_MASK 0x00000040 +#define HC_HSE1St_MASK 0x00000020 +#define HC_HPESt_MASK 0x00000010 +#define HC_HXESt_MASK 0x00000008 +#define HC_HBESt_MASK 0x00000004 +#define HC_HE2St_MASK 0x00000002 +#define HC_HE3St_MASK 0x00000001 +/* HC_REG_HRFIFOempty 0x0004 + */ +#define HC_HRZDempty_MASK 0x00000010 +#define HC_HRTXAempty_MASK 0x00000008 +#define HC_HRTXDempty_MASK 0x00000004 +#define HC_HWZDempty_MASK 0x00000002 +#define HC_HWCDempty_MASK 0x00000001 +/* HC_REG_HRFIFOfull 0x0008 + */ +#define HC_HRZDfull_MASK 0x00000010 +#define HC_HRTXAfull_MASK 0x00000008 +#define HC_HRTXDfull_MASK 0x00000004 +#define HC_HWZDfull_MASK 0x00000002 +#define HC_HWCDfull_MASK 0x00000001 +/* HC_REG_HRErr 0x000c + */ +#define HC_HAGPCMErr_MASK 0x80000000 +#define HC_HAGPCMErrC_MASK 0x70000000 +/* HC_REG_FIFOstatus 0x0010 + */ +#define HC_HRFIFOATall_MASK 0x80000000 +#define HC_HRFIFOATbusy_MASK 0x40000000 +#define HC_HRATFGMDo_MASK 0x00000100 +#define HC_HRATFGMDi_MASK 0x00000080 +#define HC_HRATFRZD_MASK 0x00000040 +#define HC_HRATFRTXA_MASK 0x00000020 +#define HC_HRATFRTXD_MASK 0x00000010 +#define HC_HRATFWZD_MASK 0x00000008 +#define HC_HRATFWCD_MASK 0x00000004 +#define HC_HRATTXTAG_MASK 0x00000002 +#define HC_HRATTXCH_MASK 0x00000001 + +/* AGP Command Setting + */ +#define HC_SubA_HAGPBstL 0x0060 +#define HC_SubA_HAGPBendL 0x0061 +#define HC_SubA_HAGPCMNT 0x0062 +#define HC_SubA_HAGPBpL 0x0063 +#define HC_SubA_HAGPBpH 0x0064 +/* HC_SubA_HAGPCMNT 0x0062 + */ +#define HC_HAGPCMNT_MASK 0x00800000 +#define HC_HCmdErrClr_MASK 0x00400000 +#define HC_HAGPBendH_MASK 0x0000ff00 +#define HC_HAGPBstH_MASK 0x000000ff +#define HC_HAGPBendH_SHIFT 8 +#define HC_HAGPBstH_SHIFT 0 +/* HC_SubA_HAGPBpL 0x0063 + */ +#define HC_HAGPBpL_MASK 0x00fffffc +#define HC_HAGPBpID_MASK 0x00000003 +#define HC_HAGPBpID_PAUSE 0x00000000 +#define HC_HAGPBpID_JUMP 0x00000001 +#define HC_HAGPBpID_STOP 0x00000002 +/* HC_SubA_HAGPBpH 0x0064 + */ +#define HC_HAGPBpH_MASK 0x00ffffff + +/* Miscellaneous Settings + */ +#define HC_SubA_HClipTB 0x0070 +#define HC_SubA_HClipLR 0x0071 +#define HC_SubA_HFPClipTL 0x0072 +#define HC_SubA_HFPClipBL 0x0073 +#define HC_SubA_HFPClipLL 0x0074 +#define HC_SubA_HFPClipRL 0x0075 +#define HC_SubA_HFPClipTBH 0x0076 +#define HC_SubA_HFPClipLRH 0x0077 +#define HC_SubA_HLP 0x0078 +#define HC_SubA_HLPRF 0x0079 +#define HC_SubA_HSolidCL 0x007a +#define HC_SubA_HPixGC 0x007b +#define HC_SubA_HSPXYOS 0x007c +#define HC_SubA_HVertexCNT 0x007d + +#define HC_HClipT_MASK 0x00fff000 +#define HC_HClipT_SHIFT 12 +#define HC_HClipB_MASK 0x00000fff +#define HC_HClipB_SHIFT 0 +#define HC_HClipL_MASK 0x00fff000 +#define HC_HClipL_SHIFT 12 +#define HC_HClipR_MASK 0x00000fff +#define HC_HClipR_SHIFT 0 +#define HC_HFPClipBH_MASK 0x0000ff00 +#define HC_HFPClipBH_SHIFT 8 +#define HC_HFPClipTH_MASK 0x000000ff +#define HC_HFPClipTH_SHIFT 0 +#define HC_HFPClipRH_MASK 0x0000ff00 +#define HC_HFPClipRH_SHIFT 8 +#define HC_HFPClipLH_MASK 0x000000ff +#define HC_HFPClipLH_SHIFT 0 +#define HC_HSolidCH_MASK 0x000000ff +#define HC_HPixGC_MASK 0x00800000 +#define HC_HSPXOS_MASK 0x00fff000 +#define HC_HSPXOS_SHIFT 12 +#define HC_HSPYOS_MASK 0x00000fff + +/* Command + * Command A + */ +#define HC_HCmdHeader_MASK 0xfe000000 /*0xffe00000*/ +#define HC_HE3Fire_MASK 0x00100000 +#define HC_HPMType_MASK 0x000f0000 +#define HC_HEFlag_MASK 0x0000e000 +#define HC_HShading_MASK 0x00001c00 +#define HC_HPMValidN_MASK 0x00000200 +#define HC_HPLEND_MASK 0x00000100 +#define HC_HVCycle_MASK 0x000000ff +#define HC_HVCycle_Style_MASK 0x000000c0 +#define HC_HVCycle_ChgA_MASK 0x00000030 +#define HC_HVCycle_ChgB_MASK 0x0000000c +#define HC_HVCycle_ChgC_MASK 0x00000003 +#define HC_HPMType_Point 0x00000000 +#define HC_HPMType_Line 0x00010000 +#define HC_HPMType_Tri 0x00020000 +#define HC_HPMType_TriWF 0x00040000 +#define HC_HEFlag_NoAA 0x00000000 +#define HC_HEFlag_ab 0x00008000 +#define HC_HEFlag_bc 0x00004000 +#define HC_HEFlag_ca 0x00002000 +#define HC_HShading_Solid 0x00000000 +#define HC_HShading_FlatA 0x00000400 +#define HC_HShading_FlatB 0x00000800 +#define HC_HShading_FlatC 0x00000c00 +#define HC_HShading_Gouraud 0x00001000 +#define HC_HVCycle_Full 0x00000000 +#define HC_HVCycle_AFP 0x00000040 +#define HC_HVCycle_One 0x000000c0 +#define HC_HVCycle_NewA 0x00000000 +#define HC_HVCycle_AA 0x00000010 +#define HC_HVCycle_AB 0x00000020 +#define HC_HVCycle_AC 0x00000030 +#define HC_HVCycle_NewB 0x00000000 +#define HC_HVCycle_BA 0x00000004 +#define HC_HVCycle_BB 0x00000008 +#define HC_HVCycle_BC 0x0000000c +#define HC_HVCycle_NewC 0x00000000 +#define HC_HVCycle_CA 0x00000001 +#define HC_HVCycle_CB 0x00000002 +#define HC_HVCycle_CC 0x00000003 + +/* Command B + */ +#define HC_HLPrst_MASK 0x00010000 +#define HC_HLLastP_MASK 0x00008000 +#define HC_HVPMSK_MASK 0x00007f80 +#define HC_HBFace_MASK 0x00000040 +#define HC_H2nd1VT_MASK 0x0000003f +#define HC_HVPMSK_X 0x00004000 +#define HC_HVPMSK_Y 0x00002000 +#define HC_HVPMSK_Z 0x00001000 +#define HC_HVPMSK_W 0x00000800 +#define HC_HVPMSK_Cd 0x00000400 +#define HC_HVPMSK_Cs 0x00000200 +#define HC_HVPMSK_S 0x00000100 +#define HC_HVPMSK_T 0x00000080 + +/* Enable Setting + */ +#define HC_SubA_HEnable 0x0000 +#define HC_HenTXEnvMap_MASK 0x00200000 +#define HC_HenVertexCNT_MASK 0x00100000 +#define HC_HenCPUDAZ_MASK 0x00080000 +#define HC_HenDASZWC_MASK 0x00040000 +#define HC_HenFBCull_MASK 0x00020000 +#define HC_HenCW_MASK 0x00010000 +#define HC_HenAA_MASK 0x00008000 +#define HC_HenST_MASK 0x00004000 +#define HC_HenZT_MASK 0x00002000 +#define HC_HenZW_MASK 0x00001000 +#define HC_HenAT_MASK 0x00000800 +#define HC_HenAW_MASK 0x00000400 +#define HC_HenSP_MASK 0x00000200 +#define HC_HenLP_MASK 0x00000100 +#define HC_HenTXCH_MASK 0x00000080 +#define HC_HenTXMP_MASK 0x00000040 +#define HC_HenTXPP_MASK 0x00000020 +#define HC_HenTXTR_MASK 0x00000010 +#define HC_HenCS_MASK 0x00000008 +#define HC_HenFOG_MASK 0x00000004 +#define HC_HenABL_MASK 0x00000002 +#define HC_HenDT_MASK 0x00000001 + +/* Z Setting + */ +#define HC_SubA_HZWBBasL 0x0010 +#define HC_SubA_HZWBBasH 0x0011 +#define HC_SubA_HZWBType 0x0012 +#define HC_SubA_HZBiasL 0x0013 +#define HC_SubA_HZWBend 0x0014 +#define HC_SubA_HZWTMD 0x0015 +#define HC_SubA_HZWCDL 0x0016 +#define HC_SubA_HZWCTAGnum 0x0017 +#define HC_SubA_HZCYNum 0x0018 +#define HC_SubA_HZWCFire 0x0019 +/* HC_SubA_HZWBType + */ +#define HC_HZWBType_MASK 0x00800000 +#define HC_HZBiasedWB_MASK 0x00400000 +#define HC_HZONEasFF_MASK 0x00200000 +#define HC_HZOONEasFF_MASK 0x00100000 +#define HC_HZWBFM_MASK 0x00030000 +#define HC_HZWBLoc_MASK 0x0000c000 +#define HC_HZWBPit_MASK 0x00003fff +#define HC_HZWBFM_16 0x00000000 +#define HC_HZWBFM_32 0x00020000 +#define HC_HZWBFM_24 0x00030000 +#define HC_HZWBLoc_Local 0x00000000 +#define HC_HZWBLoc_SyS 0x00004000 +/* HC_SubA_HZWBend + */ +#define HC_HZWBend_MASK 0x00ffe000 +#define HC_HZBiasH_MASK 0x000000ff +#define HC_HZWBend_SHIFT 10 +/* HC_SubA_HZWTMD + */ +#define HC_HZWTMD_MASK 0x00070000 +#define HC_HEBEBias_MASK 0x00007f00 +#define HC_HZNF_MASK 0x000000ff +#define HC_HZWTMD_NeverPass 0x00000000 +#define HC_HZWTMD_LT 0x00010000 +#define HC_HZWTMD_EQ 0x00020000 +#define HC_HZWTMD_LE 0x00030000 +#define HC_HZWTMD_GT 0x00040000 +#define HC_HZWTMD_NE 0x00050000 +#define HC_HZWTMD_GE 0x00060000 +#define HC_HZWTMD_AllPass 0x00070000 +#define HC_HEBEBias_SHIFT 8 +/* HC_SubA_HZWCDL 0x0016 + */ +#define HC_HZWCDL_MASK 0x00ffffff +/* HC_SubA_HZWCTAGnum 0x0017 + */ +#define HC_HZWCTAGnum_MASK 0x00ff0000 +#define HC_HZWCTAGnum_SHIFT 16 +#define HC_HZWCDH_MASK 0x000000ff +#define HC_HZWCDH_SHIFT 0 +/* HC_SubA_HZCYNum 0x0018 + */ +#define HC_HZCYNum_MASK 0x00030000 +#define HC_HZCYNum_SHIFT 16 +#define HC_HZWCQWnum_MASK 0x00003fff +#define HC_HZWCQWnum_SHIFT 0 +/* HC_SubA_HZWCFire 0x0019 + */ +#define HC_ZWCFire_MASK 0x00010000 +#define HC_HZWCQWnumLast_MASK 0x00003fff +#define HC_HZWCQWnumLast_SHIFT 0 + +/* Stencil Setting + */ +#define HC_SubA_HSTREF 0x0023 +#define HC_SubA_HSTMD 0x0024 +/* HC_SubA_HSBFM + */ +#define HC_HSBFM_MASK 0x00030000 +#define HC_HSBLoc_MASK 0x0000c000 +#define HC_HSBPit_MASK 0x00003fff +/* HC_SubA_HSTREF + */ +#define HC_HSTREF_MASK 0x00ff0000 +#define HC_HSTOPMSK_MASK 0x0000ff00 +#define HC_HSTBMSK_MASK 0x000000ff +#define HC_HSTREF_SHIFT 16 +#define HC_HSTOPMSK_SHIFT 8 +/* HC_SubA_HSTMD + */ +#define HC_HSTMD_MASK 0x00070000 +#define HC_HSTOPSF_MASK 0x000001c0 +#define HC_HSTOPSPZF_MASK 0x00000038 +#define HC_HSTOPSPZP_MASK 0x00000007 +#define HC_HSTMD_NeverPass 0x00000000 +#define HC_HSTMD_LT 0x00010000 +#define HC_HSTMD_EQ 0x00020000 +#define HC_HSTMD_LE 0x00030000 +#define HC_HSTMD_GT 0x00040000 +#define HC_HSTMD_NE 0x00050000 +#define HC_HSTMD_GE 0x00060000 +#define HC_HSTMD_AllPass 0x00070000 +#define HC_HSTOPSF_KEEP 0x00000000 +#define HC_HSTOPSF_ZERO 0x00000040 +#define HC_HSTOPSF_REPLACE 0x00000080 +#define HC_HSTOPSF_INCRSAT 0x000000c0 +#define HC_HSTOPSF_DECRSAT 0x00000100 +#define HC_HSTOPSF_INVERT 0x00000140 +#define HC_HSTOPSF_INCR 0x00000180 +#define HC_HSTOPSF_DECR 0x000001c0 +#define HC_HSTOPSPZF_KEEP 0x00000000 +#define HC_HSTOPSPZF_ZERO 0x00000008 +#define HC_HSTOPSPZF_REPLACE 0x00000010 +#define HC_HSTOPSPZF_INCRSAT 0x00000018 +#define HC_HSTOPSPZF_DECRSAT 0x00000020 +#define HC_HSTOPSPZF_INVERT 0x00000028 +#define HC_HSTOPSPZF_INCR 0x00000030 +#define HC_HSTOPSPZF_DECR 0x00000038 +#define HC_HSTOPSPZP_KEEP 0x00000000 +#define HC_HSTOPSPZP_ZERO 0x00000001 +#define HC_HSTOPSPZP_REPLACE 0x00000002 +#define HC_HSTOPSPZP_INCRSAT 0x00000003 +#define HC_HSTOPSPZP_DECRSAT 0x00000004 +#define HC_HSTOPSPZP_INVERT 0x00000005 +#define HC_HSTOPSPZP_INCR 0x00000006 +#define HC_HSTOPSPZP_DECR 0x00000007 + +/* Alpha Setting + */ +#define HC_SubA_HABBasL 0x0030 +#define HC_SubA_HABBasH 0x0031 +#define HC_SubA_HABFM 0x0032 +#define HC_SubA_HATMD 0x0033 +#define HC_SubA_HABLCsat 0x0034 +#define HC_SubA_HABLCop 0x0035 +#define HC_SubA_HABLAsat 0x0036 +#define HC_SubA_HABLAop 0x0037 +#define HC_SubA_HABLRCa 0x0038 +#define HC_SubA_HABLRFCa 0x0039 +#define HC_SubA_HABLRCbias 0x003a +#define HC_SubA_HABLRCb 0x003b +#define HC_SubA_HABLRFCb 0x003c +#define HC_SubA_HABLRAa 0x003d +#define HC_SubA_HABLRAb 0x003e +/* HC_SubA_HABFM + */ +#define HC_HABFM_MASK 0x00030000 +#define HC_HABLoc_MASK 0x0000c000 +#define HC_HABPit_MASK 0x000007ff +/* HC_SubA_HATMD + */ +#define HC_HATMD_MASK 0x00000700 +#define HC_HATREF_MASK 0x000000ff +#define HC_HATMD_NeverPass 0x00000000 +#define HC_HATMD_LT 0x00000100 +#define HC_HATMD_EQ 0x00000200 +#define HC_HATMD_LE 0x00000300 +#define HC_HATMD_GT 0x00000400 +#define HC_HATMD_NE 0x00000500 +#define HC_HATMD_GE 0x00000600 +#define HC_HATMD_AllPass 0x00000700 +/* HC_SubA_HABLCsat + */ +#define HC_HABLCsat_MASK 0x00010000 +#define HC_HABLCa_MASK 0x0000fc00 +#define HC_HABLCa_C_MASK 0x0000c000 +#define HC_HABLCa_OPC_MASK 0x00003c00 +#define HC_HABLFCa_MASK 0x000003f0 +#define HC_HABLFCa_C_MASK 0x00000300 +#define HC_HABLFCa_OPC_MASK 0x000000f0 +#define HC_HABLCbias_MASK 0x0000000f +#define HC_HABLCbias_C_MASK 0x00000008 +#define HC_HABLCbias_OPC_MASK 0x00000007 +/*-- Define the input color. + */ +#define HC_XC_Csrc 0x00000000 +#define HC_XC_Cdst 0x00000001 +#define HC_XC_Asrc 0x00000002 +#define HC_XC_Adst 0x00000003 +#define HC_XC_Fog 0x00000004 +#define HC_XC_HABLRC 0x00000005 +#define HC_XC_minSrcDst 0x00000006 +#define HC_XC_maxSrcDst 0x00000007 +#define HC_XC_mimAsrcInvAdst 0x00000008 +#define HC_XC_OPC 0x00000000 +#define HC_XC_InvOPC 0x00000010 +#define HC_XC_OPCp5 0x00000020 +/*-- Define the input Alpha + */ +#define HC_XA_OPA 0x00000000 +#define HC_XA_InvOPA 0x00000010 +#define HC_XA_OPAp5 0x00000020 +#define HC_XA_0 0x00000000 +#define HC_XA_Asrc 0x00000001 +#define HC_XA_Adst 0x00000002 +#define HC_XA_Fog 0x00000003 +#define HC_XA_minAsrcFog 0x00000004 +#define HC_XA_minAsrcAdst 0x00000005 +#define HC_XA_maxAsrcFog 0x00000006 +#define HC_XA_maxAsrcAdst 0x00000007 +#define HC_XA_HABLRA 0x00000008 +#define HC_XA_minAsrcInvAdst 0x00000008 +#define HC_XA_HABLFRA 0x00000009 +/*-- + */ +#define HC_HABLCa_OPC (HC_XC_OPC << 10) +#define HC_HABLCa_InvOPC (HC_XC_InvOPC << 10) +#define HC_HABLCa_OPCp5 (HC_XC_OPCp5 << 10) +#define HC_HABLCa_Csrc (HC_XC_Csrc << 10) +#define HC_HABLCa_Cdst (HC_XC_Cdst << 10) +#define HC_HABLCa_Asrc (HC_XC_Asrc << 10) +#define HC_HABLCa_Adst (HC_XC_Adst << 10) +#define HC_HABLCa_Fog (HC_XC_Fog << 10) +#define HC_HABLCa_HABLRCa (HC_XC_HABLRC << 10) +#define HC_HABLCa_minSrcDst (HC_XC_minSrcDst << 10) +#define HC_HABLCa_maxSrcDst (HC_XC_maxSrcDst << 10) +#define HC_HABLFCa_OPC (HC_XC_OPC << 4) +#define HC_HABLFCa_InvOPC (HC_XC_InvOPC << 4) +#define HC_HABLFCa_OPCp5 (HC_XC_OPCp5 << 4) +#define HC_HABLFCa_Csrc (HC_XC_Csrc << 4) +#define HC_HABLFCa_Cdst (HC_XC_Cdst << 4) +#define HC_HABLFCa_Asrc (HC_XC_Asrc << 4) +#define HC_HABLFCa_Adst (HC_XC_Adst << 4) +#define HC_HABLFCa_Fog (HC_XC_Fog << 4) +#define HC_HABLFCa_HABLRCa (HC_XC_HABLRC << 4) +#define HC_HABLFCa_minSrcDst (HC_XC_minSrcDst << 4) +#define HC_HABLFCa_maxSrcDst (HC_XC_maxSrcDst << 4) +#define HC_HABLFCa_mimAsrcInvAdst (HC_XC_mimAsrcInvAdst << 4) +#define HC_HABLCbias_HABLRCbias 0x00000000 +#define HC_HABLCbias_Asrc 0x00000001 +#define HC_HABLCbias_Adst 0x00000002 +#define HC_HABLCbias_Fog 0x00000003 +#define HC_HABLCbias_Cin 0x00000004 +/* HC_SubA_HABLCop 0x0035 + */ +#define HC_HABLdot_MASK 0x00010000 +#define HC_HABLCop_MASK 0x00004000 +#define HC_HABLCb_MASK 0x00003f00 +#define HC_HABLCb_C_MASK 0x00003000 +#define HC_HABLCb_OPC_MASK 0x00000f00 +#define HC_HABLFCb_MASK 0x000000fc +#define HC_HABLFCb_C_MASK 0x000000c0 +#define HC_HABLFCb_OPC_MASK 0x0000003c +#define HC_HABLCshift_MASK 0x00000003 +#define HC_HABLCb_OPC (HC_XC_OPC << 8) +#define HC_HABLCb_InvOPC (HC_XC_InvOPC << 8) +#define HC_HABLCb_OPCp5 (HC_XC_OPCp5 << 8) +#define HC_HABLCb_Csrc (HC_XC_Csrc << 8) +#define HC_HABLCb_Cdst (HC_XC_Cdst << 8) +#define HC_HABLCb_Asrc (HC_XC_Asrc << 8) +#define HC_HABLCb_Adst (HC_XC_Adst << 8) +#define HC_HABLCb_Fog (HC_XC_Fog << 8) +#define HC_HABLCb_HABLRCa (HC_XC_HABLRC << 8) +#define HC_HABLCb_minSrcDst (HC_XC_minSrcDst << 8) +#define HC_HABLCb_maxSrcDst (HC_XC_maxSrcDst << 8) +#define HC_HABLFCb_OPC (HC_XC_OPC << 2) +#define HC_HABLFCb_InvOPC (HC_XC_InvOPC << 2) +#define HC_HABLFCb_OPCp5 (HC_XC_OPCp5 << 2) +#define HC_HABLFCb_Csrc (HC_XC_Csrc << 2) +#define HC_HABLFCb_Cdst (HC_XC_Cdst << 2) +#define HC_HABLFCb_Asrc (HC_XC_Asrc << 2) +#define HC_HABLFCb_Adst (HC_XC_Adst << 2) +#define HC_HABLFCb_Fog (HC_XC_Fog << 2) +#define HC_HABLFCb_HABLRCb (HC_XC_HABLRC << 2) +#define HC_HABLFCb_minSrcDst (HC_XC_minSrcDst << 2) +#define HC_HABLFCb_maxSrcDst (HC_XC_maxSrcDst << 2) +#define HC_HABLFCb_mimAsrcInvAdst (HC_XC_mimAsrcInvAdst << 2) +/* HC_SubA_HABLAsat 0x0036 + */ +#define HC_HABLAsat_MASK 0x00010000 +#define HC_HABLAa_MASK 0x0000fc00 +#define HC_HABLAa_A_MASK 0x0000c000 +#define HC_HABLAa_OPA_MASK 0x00003c00 +#define HC_HABLFAa_MASK 0x000003f0 +#define HC_HABLFAa_A_MASK 0x00000300 +#define HC_HABLFAa_OPA_MASK 0x000000f0 +#define HC_HABLAbias_MASK 0x0000000f +#define HC_HABLAbias_A_MASK 0x00000008 +#define HC_HABLAbias_OPA_MASK 0x00000007 +#define HC_HABLAa_OPA (HC_XA_OPA << 10) +#define HC_HABLAa_InvOPA (HC_XA_InvOPA << 10) +#define HC_HABLAa_OPAp5 (HC_XA_OPAp5 << 10) +#define HC_HABLAa_0 (HC_XA_0 << 10) +#define HC_HABLAa_Asrc (HC_XA_Asrc << 10) +#define HC_HABLAa_Adst (HC_XA_Adst << 10) +#define HC_HABLAa_Fog (HC_XA_Fog << 10) +#define HC_HABLAa_minAsrcFog (HC_XA_minAsrcFog << 10) +#define HC_HABLAa_minAsrcAdst (HC_XA_minAsrcAdst << 10) +#define HC_HABLAa_maxAsrcFog (HC_XA_maxAsrcFog << 10) +#define HC_HABLAa_maxAsrcAdst (HC_XA_maxAsrcAdst << 10) +#define HC_HABLAa_HABLRA (HC_XA_HABLRA << 10) +#define HC_HABLFAa_OPA (HC_XA_OPA << 4) +#define HC_HABLFAa_InvOPA (HC_XA_InvOPA << 4) +#define HC_HABLFAa_OPAp5 (HC_XA_OPAp5 << 4) +#define HC_HABLFAa_0 (HC_XA_0 << 4) +#define HC_HABLFAa_Asrc (HC_XA_Asrc << 4) +#define HC_HABLFAa_Adst (HC_XA_Adst << 4) +#define HC_HABLFAa_Fog (HC_XA_Fog << 4) +#define HC_HABLFAa_minAsrcFog (HC_XA_minAsrcFog << 4) +#define HC_HABLFAa_minAsrcAdst (HC_XA_minAsrcAdst << 4) +#define HC_HABLFAa_maxAsrcFog (HC_XA_maxAsrcFog << 4) +#define HC_HABLFAa_maxAsrcAdst (HC_XA_maxAsrcAdst << 4) +#define HC_HABLFAa_minAsrcInvAdst (HC_XA_minAsrcInvAdst << 4) +#define HC_HABLFAa_HABLFRA (HC_XA_HABLFRA << 4) +#define HC_HABLAbias_HABLRAbias 0x00000000 +#define HC_HABLAbias_Asrc 0x00000001 +#define HC_HABLAbias_Adst 0x00000002 +#define HC_HABLAbias_Fog 0x00000003 +#define HC_HABLAbias_Aaa 0x00000004 +/* HC_SubA_HABLAop 0x0037 + */ +#define HC_HABLAop_MASK 0x00004000 +#define HC_HABLAb_MASK 0x00003f00 +#define HC_HABLAb_OPA_MASK 0x00000f00 +#define HC_HABLFAb_MASK 0x000000fc +#define HC_HABLFAb_OPA_MASK 0x0000003c +#define HC_HABLAshift_MASK 0x00000003 +#define HC_HABLAb_OPA (HC_XA_OPA << 8) +#define HC_HABLAb_InvOPA (HC_XA_InvOPA << 8) +#define HC_HABLAb_OPAp5 (HC_XA_OPAp5 << 8) +#define HC_HABLAb_0 (HC_XA_0 << 8) +#define HC_HABLAb_Asrc (HC_XA_Asrc << 8) +#define HC_HABLAb_Adst (HC_XA_Adst << 8) +#define HC_HABLAb_Fog (HC_XA_Fog << 8) +#define HC_HABLAb_minAsrcFog (HC_XA_minAsrcFog << 8) +#define HC_HABLAb_minAsrcAdst (HC_XA_minAsrcAdst << 8) +#define HC_HABLAb_maxAsrcFog (HC_XA_maxAsrcFog << 8) +#define HC_HABLAb_maxAsrcAdst (HC_XA_maxAsrcAdst << 8) +#define HC_HABLAb_HABLRA (HC_XA_HABLRA << 8) +#define HC_HABLFAb_OPA (HC_XA_OPA << 2) +#define HC_HABLFAb_InvOPA (HC_XA_InvOPA << 2) +#define HC_HABLFAb_OPAp5 (HC_XA_OPAp5 << 2) +#define HC_HABLFAb_0 (HC_XA_0 << 2) +#define HC_HABLFAb_Asrc (HC_XA_Asrc << 2) +#define HC_HABLFAb_Adst (HC_XA_Adst << 2) +#define HC_HABLFAb_Fog (HC_XA_Fog << 2) +#define HC_HABLFAb_minAsrcFog (HC_XA_minAsrcFog << 2) +#define HC_HABLFAb_minAsrcAdst (HC_XA_minAsrcAdst << 2) +#define HC_HABLFAb_maxAsrcFog (HC_XA_maxAsrcFog << 2) +#define HC_HABLFAb_maxAsrcAdst (HC_XA_maxAsrcAdst << 2) +#define HC_HABLFAb_minAsrcInvAdst (HC_XA_minAsrcInvAdst << 2) +#define HC_HABLFAb_HABLFRA (HC_XA_HABLFRA << 2) +/* HC_SubA_HABLRAa 0x003d + */ +#define HC_HABLRAa_MASK 0x00ff0000 +#define HC_HABLRFAa_MASK 0x0000ff00 +#define HC_HABLRAbias_MASK 0x000000ff +#define HC_HABLRAa_SHIFT 16 +#define HC_HABLRFAa_SHIFT 8 +/* HC_SubA_HABLRAb 0x003e + */ +#define HC_HABLRAb_MASK 0x0000ff00 +#define HC_HABLRFAb_MASK 0x000000ff +#define HC_HABLRAb_SHIFT 8 + +/* Destination Setting + */ +#define HC_SubA_HDBBasL 0x0040 +#define HC_SubA_HDBBasH 0x0041 +#define HC_SubA_HDBFM 0x0042 +#define HC_SubA_HFBBMSKL 0x0043 +#define HC_SubA_HROP 0x0044 +/* HC_SubA_HDBFM 0x0042 + */ +#define HC_HDBFM_MASK 0x001f0000 +#define HC_HDBLoc_MASK 0x0000c000 +#define HC_HDBPit_MASK 0x00003fff +#define HC_HDBFM_RGB555 0x00000000 +#define HC_HDBFM_RGB565 0x00010000 +#define HC_HDBFM_ARGB4444 0x00020000 +#define HC_HDBFM_ARGB1555 0x00030000 +#define HC_HDBFM_BGR555 0x00040000 +#define HC_HDBFM_BGR565 0x00050000 +#define HC_HDBFM_ABGR4444 0x00060000 +#define HC_HDBFM_ABGR1555 0x00070000 +#define HC_HDBFM_ARGB0888 0x00080000 +#define HC_HDBFM_ARGB8888 0x00090000 +#define HC_HDBFM_ABGR0888 0x000a0000 +#define HC_HDBFM_ABGR8888 0x000b0000 +#define HC_HDBLoc_Local 0x00000000 +#define HC_HDBLoc_Sys 0x00004000 +/* HC_SubA_HROP 0x0044 + */ +#define HC_HROP_MASK 0x00000f00 +#define HC_HFBBMSKH_MASK 0x000000ff +#define HC_HROP_BLACK 0x00000000 +#define HC_HROP_DPon 0x00000100 +#define HC_HROP_DPna 0x00000200 +#define HC_HROP_Pn 0x00000300 +#define HC_HROP_PDna 0x00000400 +#define HC_HROP_Dn 0x00000500 +#define HC_HROP_DPx 0x00000600 +#define HC_HROP_DPan 0x00000700 +#define HC_HROP_DPa 0x00000800 +#define HC_HROP_DPxn 0x00000900 +#define HC_HROP_D 0x00000a00 +#define HC_HROP_DPno 0x00000b00 +#define HC_HROP_P 0x00000c00 +#define HC_HROP_PDno 0x00000d00 +#define HC_HROP_DPo 0x00000e00 +#define HC_HROP_WHITE 0x00000f00 + +/* Fog Setting + */ +#define HC_SubA_HFogLF 0x0050 +#define HC_SubA_HFogCL 0x0051 +#define HC_SubA_HFogCH 0x0052 +#define HC_SubA_HFogStL 0x0053 +#define HC_SubA_HFogStH 0x0054 +#define HC_SubA_HFogOOdMF 0x0055 +#define HC_SubA_HFogOOdEF 0x0056 +#define HC_SubA_HFogEndL 0x0057 +#define HC_SubA_HFogDenst 0x0058 +/* HC_SubA_FogLF 0x0050 + */ +#define HC_FogLF_MASK 0x00000010 +#define HC_FogEq_MASK 0x00000008 +#define HC_FogMD_MASK 0x00000007 +#define HC_FogMD_LocalFog 0x00000000 +#define HC_FogMD_LinearFog 0x00000002 +#define HC_FogMD_ExponentialFog 0x00000004 +#define HC_FogMD_Exponential2Fog 0x00000005 +/* #define HC_FogMD_FogTable 0x00000003 */ + +/* HC_SubA_HFogDenst 0x0058 + */ +#define HC_FogDenst_MASK 0x001fff00 +#define HC_FogEndL_MASK 0x000000ff + +/* Texture subtype definitions + */ +#define HC_SubType_Tex0 0x00000000 +#define HC_SubType_Tex1 0x00000001 +#define HC_SubType_TexGeneral 0x000000fe + +/* Attribute of texture n + */ +#define HC_SubA_HTXnL0BasL 0x0000 +#define HC_SubA_HTXnL1BasL 0x0001 +#define HC_SubA_HTXnL2BasL 0x0002 +#define HC_SubA_HTXnL3BasL 0x0003 +#define HC_SubA_HTXnL4BasL 0x0004 +#define HC_SubA_HTXnL5BasL 0x0005 +#define HC_SubA_HTXnL6BasL 0x0006 +#define HC_SubA_HTXnL7BasL 0x0007 +#define HC_SubA_HTXnL8BasL 0x0008 +#define HC_SubA_HTXnL9BasL 0x0009 +#define HC_SubA_HTXnLaBasL 0x000a +#define HC_SubA_HTXnLbBasL 0x000b +#define HC_SubA_HTXnLcBasL 0x000c +#define HC_SubA_HTXnLdBasL 0x000d +#define HC_SubA_HTXnLeBasL 0x000e +#define HC_SubA_HTXnLfBasL 0x000f +#define HC_SubA_HTXnL10BasL 0x0010 +#define HC_SubA_HTXnL11BasL 0x0011 +#define HC_SubA_HTXnL012BasH 0x0020 +#define HC_SubA_HTXnL345BasH 0x0021 +#define HC_SubA_HTXnL678BasH 0x0022 +#define HC_SubA_HTXnL9abBasH 0x0023 +#define HC_SubA_HTXnLcdeBasH 0x0024 +#define HC_SubA_HTXnLf1011BasH 0x0025 +#define HC_SubA_HTXnL0Pit 0x002b +#define HC_SubA_HTXnL1Pit 0x002c +#define HC_SubA_HTXnL2Pit 0x002d +#define HC_SubA_HTXnL3Pit 0x002e +#define HC_SubA_HTXnL4Pit 0x002f +#define HC_SubA_HTXnL5Pit 0x0030 +#define HC_SubA_HTXnL6Pit 0x0031 +#define HC_SubA_HTXnL7Pit 0x0032 +#define HC_SubA_HTXnL8Pit 0x0033 +#define HC_SubA_HTXnL9Pit 0x0034 +#define HC_SubA_HTXnLaPit 0x0035 +#define HC_SubA_HTXnLbPit 0x0036 +#define HC_SubA_HTXnLcPit 0x0037 +#define HC_SubA_HTXnLdPit 0x0038 +#define HC_SubA_HTXnLePit 0x0039 +#define HC_SubA_HTXnLfPit 0x003a +#define HC_SubA_HTXnL10Pit 0x003b +#define HC_SubA_HTXnL11Pit 0x003c +#define HC_SubA_HTXnL0_5WE 0x004b +#define HC_SubA_HTXnL6_bWE 0x004c +#define HC_SubA_HTXnLc_11WE 0x004d +#define HC_SubA_HTXnL0_5HE 0x0051 +#define HC_SubA_HTXnL6_bHE 0x0052 +#define HC_SubA_HTXnLc_11HE 0x0053 +#define HC_SubA_HTXnL0OS 0x0077 +#define HC_SubA_HTXnTB 0x0078 +#define HC_SubA_HTXnMPMD 0x0079 +#define HC_SubA_HTXnCLODu 0x007a +#define HC_SubA_HTXnFM 0x007b +#define HC_SubA_HTXnTRCH 0x007c +#define HC_SubA_HTXnTRCL 0x007d +#define HC_SubA_HTXnTBC 0x007e +#define HC_SubA_HTXnTRAH 0x007f +#define HC_SubA_HTXnTBLCsat 0x0080 +#define HC_SubA_HTXnTBLCop 0x0081 +#define HC_SubA_HTXnTBLMPfog 0x0082 +#define HC_SubA_HTXnTBLAsat 0x0083 +#define HC_SubA_HTXnTBLRCa 0x0085 +#define HC_SubA_HTXnTBLRCb 0x0086 +#define HC_SubA_HTXnTBLRCc 0x0087 +#define HC_SubA_HTXnTBLRCbias 0x0088 +#define HC_SubA_HTXnTBLRAa 0x0089 +#define HC_SubA_HTXnTBLRFog 0x008a +#define HC_SubA_HTXnBumpM00 0x0090 +#define HC_SubA_HTXnBumpM01 0x0091 +#define HC_SubA_HTXnBumpM10 0x0092 +#define HC_SubA_HTXnBumpM11 0x0093 +#define HC_SubA_HTXnLScale 0x0094 +#define HC_SubA_HTXSMD 0x0000 +/* HC_SubA_HTXnL012BasH 0x0020 + */ +#define HC_HTXnL0BasH_MASK 0x000000ff +#define HC_HTXnL1BasH_MASK 0x0000ff00 +#define HC_HTXnL2BasH_MASK 0x00ff0000 +#define HC_HTXnL1BasH_SHIFT 8 +#define HC_HTXnL2BasH_SHIFT 16 +/* HC_SubA_HTXnL345BasH 0x0021 + */ +#define HC_HTXnL3BasH_MASK 0x000000ff +#define HC_HTXnL4BasH_MASK 0x0000ff00 +#define HC_HTXnL5BasH_MASK 0x00ff0000 +#define HC_HTXnL4BasH_SHIFT 8 +#define HC_HTXnL5BasH_SHIFT 16 +/* HC_SubA_HTXnL678BasH 0x0022 + */ +#define HC_HTXnL6BasH_MASK 0x000000ff +#define HC_HTXnL7BasH_MASK 0x0000ff00 +#define HC_HTXnL8BasH_MASK 0x00ff0000 +#define HC_HTXnL7BasH_SHIFT 8 +#define HC_HTXnL8BasH_SHIFT 16 +/* HC_SubA_HTXnL9abBasH 0x0023 + */ +#define HC_HTXnL9BasH_MASK 0x000000ff +#define HC_HTXnLaBasH_MASK 0x0000ff00 +#define HC_HTXnLbBasH_MASK 0x00ff0000 +#define HC_HTXnLaBasH_SHIFT 8 +#define HC_HTXnLbBasH_SHIFT 16 +/* HC_SubA_HTXnLcdeBasH 0x0024 + */ +#define HC_HTXnLcBasH_MASK 0x000000ff +#define HC_HTXnLdBasH_MASK 0x0000ff00 +#define HC_HTXnLeBasH_MASK 0x00ff0000 +#define HC_HTXnLdBasH_SHIFT 8 +#define HC_HTXnLeBasH_SHIFT 16 +/* HC_SubA_HTXnLcdeBasH 0x0025 + */ +#define HC_HTXnLfBasH_MASK 0x000000ff +#define HC_HTXnL10BasH_MASK 0x0000ff00 +#define HC_HTXnL11BasH_MASK 0x00ff0000 +#define HC_HTXnL10BasH_SHIFT 8 +#define HC_HTXnL11BasH_SHIFT 16 +/* HC_SubA_HTXnL0Pit 0x002b + */ +#define HC_HTXnLnPit_MASK 0x00003fff +#define HC_HTXnEnPit_MASK 0x00080000 +#define HC_HTXnLnPitE_MASK 0x00f00000 +#define HC_HTXnLnPitE_SHIFT 20 +/* HC_SubA_HTXnL0_5WE 0x004b + */ +#define HC_HTXnL0WE_MASK 0x0000000f +#define HC_HTXnL1WE_MASK 0x000000f0 +#define HC_HTXnL2WE_MASK 0x00000f00 +#define HC_HTXnL3WE_MASK 0x0000f000 +#define HC_HTXnL4WE_MASK 0x000f0000 +#define HC_HTXnL5WE_MASK 0x00f00000 +#define HC_HTXnL1WE_SHIFT 4 +#define HC_HTXnL2WE_SHIFT 8 +#define HC_HTXnL3WE_SHIFT 12 +#define HC_HTXnL4WE_SHIFT 16 +#define HC_HTXnL5WE_SHIFT 20 +/* HC_SubA_HTXnL6_bWE 0x004c + */ +#define HC_HTXnL6WE_MASK 0x0000000f +#define HC_HTXnL7WE_MASK 0x000000f0 +#define HC_HTXnL8WE_MASK 0x00000f00 +#define HC_HTXnL9WE_MASK 0x0000f000 +#define HC_HTXnLaWE_MASK 0x000f0000 +#define HC_HTXnLbWE_MASK 0x00f00000 +#define HC_HTXnL7WE_SHIFT 4 +#define HC_HTXnL8WE_SHIFT 8 +#define HC_HTXnL9WE_SHIFT 12 +#define HC_HTXnLaWE_SHIFT 16 +#define HC_HTXnLbWE_SHIFT 20 +/* HC_SubA_HTXnLc_11WE 0x004d + */ +#define HC_HTXnLcWE_MASK 0x0000000f +#define HC_HTXnLdWE_MASK 0x000000f0 +#define HC_HTXnLeWE_MASK 0x00000f00 +#define HC_HTXnLfWE_MASK 0x0000f000 +#define HC_HTXnL10WE_MASK 0x000f0000 +#define HC_HTXnL11WE_MASK 0x00f00000 +#define HC_HTXnLdWE_SHIFT 4 +#define HC_HTXnLeWE_SHIFT 8 +#define HC_HTXnLfWE_SHIFT 12 +#define HC_HTXnL10WE_SHIFT 16 +#define HC_HTXnL11WE_SHIFT 20 +/* HC_SubA_HTXnL0_5HE 0x0051 + */ +#define HC_HTXnL0HE_MASK 0x0000000f +#define HC_HTXnL1HE_MASK 0x000000f0 +#define HC_HTXnL2HE_MASK 0x00000f00 +#define HC_HTXnL3HE_MASK 0x0000f000 +#define HC_HTXnL4HE_MASK 0x000f0000 +#define HC_HTXnL5HE_MASK 0x00f00000 +#define HC_HTXnL1HE_SHIFT 4 +#define HC_HTXnL2HE_SHIFT 8 +#define HC_HTXnL3HE_SHIFT 12 +#define HC_HTXnL4HE_SHIFT 16 +#define HC_HTXnL5HE_SHIFT 20 +/* HC_SubA_HTXnL6_bHE 0x0052 + */ +#define HC_HTXnL6HE_MASK 0x0000000f +#define HC_HTXnL7HE_MASK 0x000000f0 +#define HC_HTXnL8HE_MASK 0x00000f00 +#define HC_HTXnL9HE_MASK 0x0000f000 +#define HC_HTXnLaHE_MASK 0x000f0000 +#define HC_HTXnLbHE_MASK 0x00f00000 +#define HC_HTXnL7HE_SHIFT 4 +#define HC_HTXnL8HE_SHIFT 8 +#define HC_HTXnL9HE_SHIFT 12 +#define HC_HTXnLaHE_SHIFT 16 +#define HC_HTXnLbHE_SHIFT 20 +/* HC_SubA_HTXnLc_11HE 0x0053 + */ +#define HC_HTXnLcHE_MASK 0x0000000f +#define HC_HTXnLdHE_MASK 0x000000f0 +#define HC_HTXnLeHE_MASK 0x00000f00 +#define HC_HTXnLfHE_MASK 0x0000f000 +#define HC_HTXnL10HE_MASK 0x000f0000 +#define HC_HTXnL11HE_MASK 0x00f00000 +#define HC_HTXnLdHE_SHIFT 4 +#define HC_HTXnLeHE_SHIFT 8 +#define HC_HTXnLfHE_SHIFT 12 +#define HC_HTXnL10HE_SHIFT 16 +#define HC_HTXnL11HE_SHIFT 20 +/* HC_SubA_HTXnL0OS 0x0077 + */ +#define HC_HTXnL0OS_MASK 0x003ff000 +#define HC_HTXnLVmax_MASK 0x00000fc0 +#define HC_HTXnLVmin_MASK 0x0000003f +#define HC_HTXnL0OS_SHIFT 12 +#define HC_HTXnLVmax_SHIFT 6 +/* HC_SubA_HTXnTB 0x0078 + */ +#define HC_HTXnTB_MASK 0x00f00000 +#define HC_HTXnFLSe_MASK 0x0000e000 +#define HC_HTXnFLSs_MASK 0x00001c00 +#define HC_HTXnFLTe_MASK 0x00000380 +#define HC_HTXnFLTs_MASK 0x00000070 +#define HC_HTXnFLDs_MASK 0x0000000f +#define HC_HTXnTB_NoTB 0x00000000 +#define HC_HTXnTB_TBC_S 0x00100000 +#define HC_HTXnTB_TBC_T 0x00200000 +#define HC_HTXnTB_TB_S 0x00400000 +#define HC_HTXnTB_TB_T 0x00800000 +#define HC_HTXnFLSe_Nearest 0x00000000 +#define HC_HTXnFLSe_Linear 0x00002000 +#define HC_HTXnFLSe_NonLinear 0x00004000 +#define HC_HTXnFLSe_Sharp 0x00008000 +#define HC_HTXnFLSe_Flat_Gaussian_Cubic 0x0000c000 +#define HC_HTXnFLSs_Nearest 0x00000000 +#define HC_HTXnFLSs_Linear 0x00000400 +#define HC_HTXnFLSs_NonLinear 0x00000800 +#define HC_HTXnFLSs_Flat_Gaussian_Cubic 0x00001800 +#define HC_HTXnFLTe_Nearest 0x00000000 +#define HC_HTXnFLTe_Linear 0x00000080 +#define HC_HTXnFLTe_NonLinear 0x00000100 +#define HC_HTXnFLTe_Sharp 0x00000180 +#define HC_HTXnFLTe_Flat_Gaussian_Cubic 0x00000300 +#define HC_HTXnFLTs_Nearest 0x00000000 +#define HC_HTXnFLTs_Linear 0x00000010 +#define HC_HTXnFLTs_NonLinear 0x00000020 +#define HC_HTXnFLTs_Flat_Gaussian_Cubic 0x00000060 +#define HC_HTXnFLDs_Tex0 0x00000000 +#define HC_HTXnFLDs_Nearest 0x00000001 +#define HC_HTXnFLDs_Linear 0x00000002 +#define HC_HTXnFLDs_NonLinear 0x00000003 +#define HC_HTXnFLDs_Dither 0x00000004 +#define HC_HTXnFLDs_ConstLOD 0x00000005 +#define HC_HTXnFLDs_Ani 0x00000006 +#define HC_HTXnFLDs_AniDither 0x00000007 +/* HC_SubA_HTXnMPMD 0x0079 + */ +#define HC_HTXnMPMD_SMASK 0x00070000 +#define HC_HTXnMPMD_TMASK 0x00380000 +#define HC_HTXnLODDTf_MASK 0x00000007 +#define HC_HTXnXY2ST_MASK 0x00000008 +#define HC_HTXnMPMD_Tsingle 0x00000000 +#define HC_HTXnMPMD_Tclamp 0x00080000 +#define HC_HTXnMPMD_Trepeat 0x00100000 +#define HC_HTXnMPMD_Tmirror 0x00180000 +#define HC_HTXnMPMD_Twrap 0x00200000 +#define HC_HTXnMPMD_Ssingle 0x00000000 +#define HC_HTXnMPMD_Sclamp 0x00010000 +#define HC_HTXnMPMD_Srepeat 0x00020000 +#define HC_HTXnMPMD_Smirror 0x00030000 +#define HC_HTXnMPMD_Swrap 0x00040000 +/* HC_SubA_HTXnCLODu 0x007a + */ +#define HC_HTXnCLODu_MASK 0x000ffc00 +#define HC_HTXnCLODd_MASK 0x000003ff +#define HC_HTXnCLODu_SHIFT 10 +/* HC_SubA_HTXnFM 0x007b + */ +#define HC_HTXnFM_MASK 0x00ff0000 +#define HC_HTXnLoc_MASK 0x00000003 +#define HC_HTXnFM_INDEX 0x00000000 +#define HC_HTXnFM_Intensity 0x00080000 +#define HC_HTXnFM_Lum 0x00100000 +#define HC_HTXnFM_Alpha 0x00180000 +#define HC_HTXnFM_DX 0x00280000 +#define HC_HTXnFM_ARGB16 0x00880000 +#define HC_HTXnFM_ARGB32 0x00980000 +#define HC_HTXnFM_ABGR16 0x00a80000 +#define HC_HTXnFM_ABGR32 0x00b80000 +#define HC_HTXnFM_RGBA16 0x00c80000 +#define HC_HTXnFM_RGBA32 0x00d80000 +#define HC_HTXnFM_BGRA16 0x00e80000 +#define HC_HTXnFM_BGRA32 0x00f80000 +#define HC_HTXnFM_BUMPMAP 0x00380000 +#define HC_HTXnFM_Index1 (HC_HTXnFM_INDEX | 0x00000000) +#define HC_HTXnFM_Index2 (HC_HTXnFM_INDEX | 0x00010000) +#define HC_HTXnFM_Index4 (HC_HTXnFM_INDEX | 0x00020000) +#define HC_HTXnFM_Index8 (HC_HTXnFM_INDEX | 0x00030000) +#define HC_HTXnFM_T1 (HC_HTXnFM_Intensity | 0x00000000) +#define HC_HTXnFM_T2 (HC_HTXnFM_Intensity | 0x00010000) +#define HC_HTXnFM_T4 (HC_HTXnFM_Intensity | 0x00020000) +#define HC_HTXnFM_T8 (HC_HTXnFM_Intensity | 0x00030000) +#define HC_HTXnFM_L1 (HC_HTXnFM_Lum | 0x00000000) +#define HC_HTXnFM_L2 (HC_HTXnFM_Lum | 0x00010000) +#define HC_HTXnFM_L4 (HC_HTXnFM_Lum | 0x00020000) +#define HC_HTXnFM_L8 (HC_HTXnFM_Lum | 0x00030000) +#define HC_HTXnFM_AL44 (HC_HTXnFM_Lum | 0x00040000) +#define HC_HTXnFM_AL88 (HC_HTXnFM_Lum | 0x00050000) +#define HC_HTXnFM_A1 (HC_HTXnFM_Alpha | 0x00000000) +#define HC_HTXnFM_A2 (HC_HTXnFM_Alpha | 0x00010000) +#define HC_HTXnFM_A4 (HC_HTXnFM_Alpha | 0x00020000) +#define HC_HTXnFM_A8 (HC_HTXnFM_Alpha | 0x00030000) +#define HC_HTXnFM_DX1 (HC_HTXnFM_DX | 0x00010000) +#define HC_HTXnFM_DX23 (HC_HTXnFM_DX | 0x00020000) +#define HC_HTXnFM_DX45 (HC_HTXnFM_DX | 0x00030000) +#define HC_HTXnFM_RGB555 (HC_HTXnFM_ARGB16 | 0x00000000) +#define HC_HTXnFM_RGB565 (HC_HTXnFM_ARGB16 | 0x00010000) +#define HC_HTXnFM_ARGB1555 (HC_HTXnFM_ARGB16 | 0x00020000) +#define HC_HTXnFM_ARGB4444 (HC_HTXnFM_ARGB16 | 0x00030000) +#define HC_HTXnFM_ARGB0888 (HC_HTXnFM_ARGB32 | 0x00000000) +#define HC_HTXnFM_ARGB8888 (HC_HTXnFM_ARGB32 | 0x00010000) +#define HC_HTXnFM_BGR555 (HC_HTXnFM_ABGR16 | 0x00000000) +#define HC_HTXnFM_BGR565 (HC_HTXnFM_ABGR16 | 0x00010000) +#define HC_HTXnFM_ABGR1555 (HC_HTXnFM_ABGR16 | 0x00020000) +#define HC_HTXnFM_ABGR4444 (HC_HTXnFM_ABGR16 | 0x00030000) +#define HC_HTXnFM_ABGR0888 (HC_HTXnFM_ABGR32 | 0x00000000) +#define HC_HTXnFM_ABGR8888 (HC_HTXnFM_ABGR32 | 0x00010000) +#define HC_HTXnFM_RGBA5550 (HC_HTXnFM_RGBA16 | 0x00000000) +#define HC_HTXnFM_RGBA5551 (HC_HTXnFM_RGBA16 | 0x00020000) +#define HC_HTXnFM_RGBA4444 (HC_HTXnFM_RGBA16 | 0x00030000) +#define HC_HTXnFM_RGBA8880 (HC_HTXnFM_RGBA32 | 0x00000000) +#define HC_HTXnFM_RGBA8888 (HC_HTXnFM_RGBA32 | 0x00010000) +#define HC_HTXnFM_BGRA5550 (HC_HTXnFM_BGRA16 | 0x00000000) +#define HC_HTXnFM_BGRA5551 (HC_HTXnFM_BGRA16 | 0x00020000) +#define HC_HTXnFM_BGRA4444 (HC_HTXnFM_BGRA16 | 0x00030000) +#define HC_HTXnFM_BGRA8880 (HC_HTXnFM_BGRA32 | 0x00000000) +#define HC_HTXnFM_BGRA8888 (HC_HTXnFM_BGRA32 | 0x00010000) +#define HC_HTXnFM_VU88 (HC_HTXnFM_BUMPMAP | 0x00000000) +#define HC_HTXnFM_LVU655 (HC_HTXnFM_BUMPMAP | 0x00010000) +#define HC_HTXnFM_LVU888 (HC_HTXnFM_BUMPMAP | 0x00020000) +#define HC_HTXnLoc_Local 0x00000000 +#define HC_HTXnLoc_Sys 0x00000002 +#define HC_HTXnLoc_AGP 0x00000003 +/* HC_SubA_HTXnTRAH 0x007f + */ +#define HC_HTXnTRAH_MASK 0x00ff0000 +#define HC_HTXnTRAL_MASK 0x0000ff00 +#define HC_HTXnTBA_MASK 0x000000ff +#define HC_HTXnTRAH_SHIFT 16 +#define HC_HTXnTRAL_SHIFT 8 +/* HC_SubA_HTXnTBLCsat 0x0080 + *-- Define the input texture. + */ +#define HC_XTC_TOPC 0x00000000 +#define HC_XTC_InvTOPC 0x00000010 +#define HC_XTC_TOPCp5 0x00000020 +#define HC_XTC_Cbias 0x00000000 +#define HC_XTC_InvCbias 0x00000010 +#define HC_XTC_0 0x00000000 +#define HC_XTC_Dif 0x00000001 +#define HC_XTC_Spec 0x00000002 +#define HC_XTC_Tex 0x00000003 +#define HC_XTC_Cur 0x00000004 +#define HC_XTC_Adif 0x00000005 +#define HC_XTC_Fog 0x00000006 +#define HC_XTC_Atex 0x00000007 +#define HC_XTC_Acur 0x00000008 +#define HC_XTC_HTXnTBLRC 0x00000009 +#define HC_XTC_Ctexnext 0x0000000a +/*-- + */ +#define HC_HTXnTBLCsat_MASK 0x00800000 +#define HC_HTXnTBLCa_MASK 0x000fc000 +#define HC_HTXnTBLCb_MASK 0x00001f80 +#define HC_HTXnTBLCc_MASK 0x0000003f +#define HC_HTXnTBLCa_TOPC (HC_XTC_TOPC << 14) +#define HC_HTXnTBLCa_InvTOPC (HC_XTC_InvTOPC << 14) +#define HC_HTXnTBLCa_TOPCp5 (HC_XTC_TOPCp5 << 14) +#define HC_HTXnTBLCa_0 (HC_XTC_0 << 14) +#define HC_HTXnTBLCa_Dif (HC_XTC_Dif << 14) +#define HC_HTXnTBLCa_Spec (HC_XTC_Spec << 14) +#define HC_HTXnTBLCa_Tex (HC_XTC_Tex << 14) +#define HC_HTXnTBLCa_Cur (HC_XTC_Cur << 14) +#define HC_HTXnTBLCa_Adif (HC_XTC_Adif << 14) +#define HC_HTXnTBLCa_Fog (HC_XTC_Fog << 14) +#define HC_HTXnTBLCa_Atex (HC_XTC_Atex << 14) +#define HC_HTXnTBLCa_Acur (HC_XTC_Acur << 14) +#define HC_HTXnTBLCa_HTXnTBLRC (HC_XTC_HTXnTBLRC << 14) +#define HC_HTXnTBLCa_Ctexnext (HC_XTC_Ctexnext << 14) +#define HC_HTXnTBLCb_TOPC (HC_XTC_TOPC << 7) +#define HC_HTXnTBLCb_InvTOPC (HC_XTC_InvTOPC << 7) +#define HC_HTXnTBLCb_TOPCp5 (HC_XTC_TOPCp5 << 7) +#define HC_HTXnTBLCb_0 (HC_XTC_0 << 7) +#define HC_HTXnTBLCb_Dif (HC_XTC_Dif << 7) +#define HC_HTXnTBLCb_Spec (HC_XTC_Spec << 7) +#define HC_HTXnTBLCb_Tex (HC_XTC_Tex << 7) +#define HC_HTXnTBLCb_Cur (HC_XTC_Cur << 7) +#define HC_HTXnTBLCb_Adif (HC_XTC_Adif << 7) +#define HC_HTXnTBLCb_Fog (HC_XTC_Fog << 7) +#define HC_HTXnTBLCb_Atex (HC_XTC_Atex << 7) +#define HC_HTXnTBLCb_Acur (HC_XTC_Acur << 7) +#define HC_HTXnTBLCb_HTXnTBLRC (HC_XTC_HTXnTBLRC << 7) +#define HC_HTXnTBLCb_Ctexnext (HC_XTC_Ctexnext << 7) +#define HC_HTXnTBLCc_TOPC (HC_XTC_TOPC << 0) +#define HC_HTXnTBLCc_InvTOPC (HC_XTC_InvTOPC << 0) +#define HC_HTXnTBLCc_TOPCp5 (HC_XTC_TOPCp5 << 0) +#define HC_HTXnTBLCc_0 (HC_XTC_0 << 0) +#define HC_HTXnTBLCc_Dif (HC_XTC_Dif << 0) +#define HC_HTXnTBLCc_Spec (HC_XTC_Spec << 0) +#define HC_HTXnTBLCc_Tex (HC_XTC_Tex << 0) +#define HC_HTXnTBLCc_Cur (HC_XTC_Cur << 0) +#define HC_HTXnTBLCc_Adif (HC_XTC_Adif << 0) +#define HC_HTXnTBLCc_Fog (HC_XTC_Fog << 0) +#define HC_HTXnTBLCc_Atex (HC_XTC_Atex << 0) +#define HC_HTXnTBLCc_Acur (HC_XTC_Acur << 0) +#define HC_HTXnTBLCc_HTXnTBLRC (HC_XTC_HTXnTBLRC << 0) +#define HC_HTXnTBLCc_Ctexnext (HC_XTC_Ctexnext << 0) +/* HC_SubA_HTXnTBLCop 0x0081 + */ +#define HC_HTXnTBLdot_MASK 0x00c00000 +#define HC_HTXnTBLCop_MASK 0x00380000 +#define HC_HTXnTBLCbias_MASK 0x0007c000 +#define HC_HTXnTBLCshift_MASK 0x00001800 +#define HC_HTXnTBLAop_MASK 0x00000380 +#define HC_HTXnTBLAbias_MASK 0x00000078 +#define HC_HTXnTBLAshift_MASK 0x00000003 +#define HC_HTXnTBLCop_Add 0x00000000 +#define HC_HTXnTBLCop_Sub 0x00080000 +#define HC_HTXnTBLCop_Min 0x00100000 +#define HC_HTXnTBLCop_Max 0x00180000 +#define HC_HTXnTBLCop_Mask 0x00200000 +#define HC_HTXnTBLCbias_Cbias (HC_XTC_Cbias << 14) +#define HC_HTXnTBLCbias_InvCbias (HC_XTC_InvCbias << 14) +#define HC_HTXnTBLCbias_0 (HC_XTC_0 << 14) +#define HC_HTXnTBLCbias_Dif (HC_XTC_Dif << 14) +#define HC_HTXnTBLCbias_Spec (HC_XTC_Spec << 14) +#define HC_HTXnTBLCbias_Tex (HC_XTC_Tex << 14) +#define HC_HTXnTBLCbias_Cur (HC_XTC_Cur << 14) +#define HC_HTXnTBLCbias_Adif (HC_XTC_Adif << 14) +#define HC_HTXnTBLCbias_Fog (HC_XTC_Fog << 14) +#define HC_HTXnTBLCbias_Atex (HC_XTC_Atex << 14) +#define HC_HTXnTBLCbias_Acur (HC_XTC_Acur << 14) +#define HC_HTXnTBLCbias_HTXnTBLRC (HC_XTC_HTXnTBLRC << 14) +#define HC_HTXnTBLCshift_1 0x00000000 +#define HC_HTXnTBLCshift_2 0x00000800 +#define HC_HTXnTBLCshift_No 0x00001000 +#define HC_HTXnTBLCshift_DotP 0x00001800 +/*=* John Sheng [2003.7.18] texture combine *=*/ +#define HC_HTXnTBLDOT3 0x00080000 +#define HC_HTXnTBLDOT4 0x000C0000 + +#define HC_HTXnTBLAop_Add 0x00000000 +#define HC_HTXnTBLAop_Sub 0x00000080 +#define HC_HTXnTBLAop_Min 0x00000100 +#define HC_HTXnTBLAop_Max 0x00000180 +#define HC_HTXnTBLAop_Mask 0x00000200 +#define HC_HTXnTBLAbias_Inv 0x00000040 +#define HC_HTXnTBLAbias_Adif 0x00000000 +#define HC_HTXnTBLAbias_Fog 0x00000008 +#define HC_HTXnTBLAbias_Acur 0x00000010 +#define HC_HTXnTBLAbias_HTXnTBLRAbias 0x00000018 +#define HC_HTXnTBLAbias_Atex 0x00000020 +#define HC_HTXnTBLAshift_1 0x00000000 +#define HC_HTXnTBLAshift_2 0x00000001 +#define HC_HTXnTBLAshift_No 0x00000002 +/* #define HC_HTXnTBLAshift_DotP 0x00000003 */ +/* HC_SubA_HTXnTBLMPFog 0x0082 + */ +#define HC_HTXnTBLMPfog_MASK 0x00e00000 +#define HC_HTXnTBLMPfog_0 0x00000000 +#define HC_HTXnTBLMPfog_Adif 0x00200000 +#define HC_HTXnTBLMPfog_Fog 0x00400000 +#define HC_HTXnTBLMPfog_Atex 0x00600000 +#define HC_HTXnTBLMPfog_Acur 0x00800000 +#define HC_HTXnTBLMPfog_GHTXnTBLRFog 0x00a00000 +/* HC_SubA_HTXnTBLAsat 0x0083 + *-- Define the texture alpha input. + */ +#define HC_XTA_TOPA 0x00000000 +#define HC_XTA_InvTOPA 0x00000008 +#define HC_XTA_TOPAp5 0x00000010 +#define HC_XTA_Adif 0x00000000 +#define HC_XTA_Fog 0x00000001 +#define HC_XTA_Acur 0x00000002 +#define HC_XTA_HTXnTBLRA 0x00000003 +#define HC_XTA_Atex 0x00000004 +#define HC_XTA_Atexnext 0x00000005 +/*-- + */ +#define HC_HTXnTBLAsat_MASK 0x00800000 +#define HC_HTXnTBLAMB_MASK 0x00700000 +#define HC_HTXnTBLAa_MASK 0x0007c000 +#define HC_HTXnTBLAb_MASK 0x00000f80 +#define HC_HTXnTBLAc_MASK 0x0000001f +#define HC_HTXnTBLAMB_SHIFT 20 +#define HC_HTXnTBLAa_TOPA (HC_XTA_TOPA << 14) +#define HC_HTXnTBLAa_InvTOPA (HC_XTA_InvTOPA << 14) +#define HC_HTXnTBLAa_TOPAp5 (HC_XTA_TOPAp5 << 14) +#define HC_HTXnTBLAa_Adif (HC_XTA_Adif << 14) +#define HC_HTXnTBLAa_Fog (HC_XTA_Fog << 14) +#define HC_HTXnTBLAa_Acur (HC_XTA_Acur << 14) +#define HC_HTXnTBLAa_HTXnTBLRA (HC_XTA_HTXnTBLRA << 14) +#define HC_HTXnTBLAa_Atex (HC_XTA_Atex << 14) +#define HC_HTXnTBLAa_Atexnext (HC_XTA_Atexnext << 14) +#define HC_HTXnTBLAb_TOPA (HC_XTA_TOPA << 7) +#define HC_HTXnTBLAb_InvTOPA (HC_XTA_InvTOPA << 7) +#define HC_HTXnTBLAb_TOPAp5 (HC_XTA_TOPAp5 << 7) +#define HC_HTXnTBLAb_Adif (HC_XTA_Adif << 7) +#define HC_HTXnTBLAb_Fog (HC_XTA_Fog << 7) +#define HC_HTXnTBLAb_Acur (HC_XTA_Acur << 7) +#define HC_HTXnTBLAb_HTXnTBLRA (HC_XTA_HTXnTBLRA << 7) +#define HC_HTXnTBLAb_Atex (HC_XTA_Atex << 7) +#define HC_HTXnTBLAb_Atexnext (HC_XTA_Atexnext << 7) +#define HC_HTXnTBLAc_TOPA (HC_XTA_TOPA << 0) +#define HC_HTXnTBLAc_InvTOPA (HC_XTA_InvTOPA << 0) +#define HC_HTXnTBLAc_TOPAp5 (HC_XTA_TOPAp5 << 0) +#define HC_HTXnTBLAc_Adif (HC_XTA_Adif << 0) +#define HC_HTXnTBLAc_Fog (HC_XTA_Fog << 0) +#define HC_HTXnTBLAc_Acur (HC_XTA_Acur << 0) +#define HC_HTXnTBLAc_HTXnTBLRA (HC_XTA_HTXnTBLRA << 0) +#define HC_HTXnTBLAc_Atex (HC_XTA_Atex << 0) +#define HC_HTXnTBLAc_Atexnext (HC_XTA_Atexnext << 0) +/* HC_SubA_HTXnTBLRAa 0x0089 + */ +#define HC_HTXnTBLRAa_MASK 0x00ff0000 +#define HC_HTXnTBLRAb_MASK 0x0000ff00 +#define HC_HTXnTBLRAc_MASK 0x000000ff +#define HC_HTXnTBLRAa_SHIFT 16 +#define HC_HTXnTBLRAb_SHIFT 8 +#define HC_HTXnTBLRAc_SHIFT 0 +/* HC_SubA_HTXnTBLRFog 0x008a + */ +#define HC_HTXnTBLRFog_MASK 0x0000ff00 +#define HC_HTXnTBLRAbias_MASK 0x000000ff +#define HC_HTXnTBLRFog_SHIFT 8 +#define HC_HTXnTBLRAbias_SHIFT 0 +/* HC_SubA_HTXnLScale 0x0094 + */ +#define HC_HTXnLScale_MASK 0x0007fc00 +#define HC_HTXnLOff_MASK 0x000001ff +#define HC_HTXnLScale_SHIFT 10 +/* HC_SubA_HTXSMD 0x0000 + */ +#define HC_HTXSMD_MASK 0x00000080 +#define HC_HTXTMD_MASK 0x00000040 +#define HC_HTXNum_MASK 0x00000038 +#define HC_HTXTRMD_MASK 0x00000006 +#define HC_HTXCHCLR_MASK 0x00000001 +#define HC_HTXNum_SHIFT 3 + +/* Texture Palette n + */ +#define HC_SubType_TexPalette0 0x00000000 +#define HC_SubType_TexPalette1 0x00000001 +#define HC_SubType_FogTable 0x00000010 +#define HC_SubType_Stipple 0x00000014 +/* HC_SubA_TexPalette0 0x0000 + */ +#define HC_HTPnA_MASK 0xff000000 +#define HC_HTPnR_MASK 0x00ff0000 +#define HC_HTPnG_MASK 0x0000ff00 +#define HC_HTPnB_MASK 0x000000ff +/* HC_SubA_FogTable 0x0010 + */ +#define HC_HFPn3_MASK 0xff000000 +#define HC_HFPn2_MASK 0x00ff0000 +#define HC_HFPn1_MASK 0x0000ff00 +#define HC_HFPn_MASK 0x000000ff +#define HC_HFPn3_SHIFT 24 +#define HC_HFPn2_SHIFT 16 +#define HC_HFPn1_SHIFT 8 + +/* Auto Testing & Security + */ +#define HC_SubA_HenFIFOAT 0x0000 +#define HC_SubA_HFBDrawFirst 0x0004 +#define HC_SubA_HFBBasL 0x0005 +#define HC_SubA_HFBDst 0x0006 +/* HC_SubA_HenFIFOAT 0x0000 + */ +#define HC_HenFIFOAT_MASK 0x00000020 +#define HC_HenGEMILock_MASK 0x00000010 +#define HC_HenFBASwap_MASK 0x00000008 +#define HC_HenOT_MASK 0x00000004 +#define HC_HenCMDQ_MASK 0x00000002 +#define HC_HenTXCTSU_MASK 0x00000001 +/* HC_SubA_HFBDrawFirst 0x0004 + */ +#define HC_HFBDrawFirst_MASK 0x00000800 +#define HC_HFBQueue_MASK 0x00000400 +#define HC_HFBLock_MASK 0x00000200 +#define HC_HEOF_MASK 0x00000100 +#define HC_HFBBasH_MASK 0x000000ff + +/* GEMI Setting + */ +#define HC_SubA_HTArbRCM 0x0008 +#define HC_SubA_HTArbRZ 0x000a +#define HC_SubA_HTArbWZ 0x000b +#define HC_SubA_HTArbRTX 0x000c +#define HC_SubA_HTArbRCW 0x000d +#define HC_SubA_HTArbE2 0x000e +#define HC_SubA_HArbRQCM 0x0010 +#define HC_SubA_HArbWQCM 0x0011 +#define HC_SubA_HGEMITout 0x0020 +#define HC_SubA_HFthRTXD 0x0040 +#define HC_SubA_HFthRTXA 0x0044 +#define HC_SubA_HCMDQstL 0x0050 +#define HC_SubA_HCMDQendL 0x0051 +#define HC_SubA_HCMDQLen 0x0052 +/* HC_SubA_HTArbRCM 0x0008 + */ +#define HC_HTArbRCM_MASK 0x0000ffff +/* HC_SubA_HTArbRZ 0x000a + */ +#define HC_HTArbRZ_MASK 0x0000ffff +/* HC_SubA_HTArbWZ 0x000b + */ +#define HC_HTArbWZ_MASK 0x0000ffff +/* HC_SubA_HTArbRTX 0x000c + */ +#define HC_HTArbRTX_MASK 0x0000ffff +/* HC_SubA_HTArbRCW 0x000d + */ +#define HC_HTArbRCW_MASK 0x0000ffff +/* HC_SubA_HTArbE2 0x000e + */ +#define HC_HTArbE2_MASK 0x0000ffff +/* HC_SubA_HArbRQCM 0x0010 + */ +#define HC_HTArbRQCM_MASK 0x0000ffff +/* HC_SubA_HArbWQCM 0x0011 + */ +#define HC_HArbWQCM_MASK 0x0000ffff +/* HC_SubA_HGEMITout 0x0020 + */ +#define HC_HGEMITout_MASK 0x000f0000 +#define HC_HNPArbZC_MASK 0x0000ffff +#define HC_HGEMITout_SHIFT 16 +/* HC_SubA_HFthRTXD 0x0040 + */ +#define HC_HFthRTXD_MASK 0x00ff0000 +#define HC_HFthRZD_MASK 0x0000ff00 +#define HC_HFthWZD_MASK 0x000000ff +#define HC_HFthRTXD_SHIFT 16 +#define HC_HFthRZD_SHIFT 8 +/* HC_SubA_HFthRTXA 0x0044 + */ +#define HC_HFthRTXA_MASK 0x000000ff + +/****************************************************************************** +** Define the Halcyon Internal register access constants. For simulator only. +******************************************************************************/ +#define HC_SIMA_HAGPBstL 0x0000 +#define HC_SIMA_HAGPBendL 0x0001 +#define HC_SIMA_HAGPCMNT 0x0002 +#define HC_SIMA_HAGPBpL 0x0003 +#define HC_SIMA_HAGPBpH 0x0004 +#define HC_SIMA_HClipTB 0x0005 +#define HC_SIMA_HClipLR 0x0006 +#define HC_SIMA_HFPClipTL 0x0007 +#define HC_SIMA_HFPClipBL 0x0008 +#define HC_SIMA_HFPClipLL 0x0009 +#define HC_SIMA_HFPClipRL 0x000a +#define HC_SIMA_HFPClipTBH 0x000b +#define HC_SIMA_HFPClipLRH 0x000c +#define HC_SIMA_HLP 0x000d +#define HC_SIMA_HLPRF 0x000e +#define HC_SIMA_HSolidCL 0x000f +#define HC_SIMA_HPixGC 0x0010 +#define HC_SIMA_HSPXYOS 0x0011 +#define HC_SIMA_HCmdA 0x0012 +#define HC_SIMA_HCmdB 0x0013 +#define HC_SIMA_HEnable 0x0014 +#define HC_SIMA_HZWBBasL 0x0015 +#define HC_SIMA_HZWBBasH 0x0016 +#define HC_SIMA_HZWBType 0x0017 +#define HC_SIMA_HZBiasL 0x0018 +#define HC_SIMA_HZWBend 0x0019 +#define HC_SIMA_HZWTMD 0x001a +#define HC_SIMA_HZWCDL 0x001b +#define HC_SIMA_HZWCTAGnum 0x001c +#define HC_SIMA_HZCYNum 0x001d +#define HC_SIMA_HZWCFire 0x001e +/* #define HC_SIMA_HSBBasL 0x001d */ +/* #define HC_SIMA_HSBBasH 0x001e */ +/* #define HC_SIMA_HSBFM 0x001f */ +#define HC_SIMA_HSTREF 0x0020 +#define HC_SIMA_HSTMD 0x0021 +#define HC_SIMA_HABBasL 0x0022 +#define HC_SIMA_HABBasH 0x0023 +#define HC_SIMA_HABFM 0x0024 +#define HC_SIMA_HATMD 0x0025 +#define HC_SIMA_HABLCsat 0x0026 +#define HC_SIMA_HABLCop 0x0027 +#define HC_SIMA_HABLAsat 0x0028 +#define HC_SIMA_HABLAop 0x0029 +#define HC_SIMA_HABLRCa 0x002a +#define HC_SIMA_HABLRFCa 0x002b +#define HC_SIMA_HABLRCbias 0x002c +#define HC_SIMA_HABLRCb 0x002d +#define HC_SIMA_HABLRFCb 0x002e +#define HC_SIMA_HABLRAa 0x002f +#define HC_SIMA_HABLRAb 0x0030 +#define HC_SIMA_HDBBasL 0x0031 +#define HC_SIMA_HDBBasH 0x0032 +#define HC_SIMA_HDBFM 0x0033 +#define HC_SIMA_HFBBMSKL 0x0034 +#define HC_SIMA_HROP 0x0035 +#define HC_SIMA_HFogLF 0x0036 +#define HC_SIMA_HFogCL 0x0037 +#define HC_SIMA_HFogCH 0x0038 +#define HC_SIMA_HFogStL 0x0039 +#define HC_SIMA_HFogStH 0x003a +#define HC_SIMA_HFogOOdMF 0x003b +#define HC_SIMA_HFogOOdEF 0x003c +#define HC_SIMA_HFogEndL 0x003d +#define HC_SIMA_HFogDenst 0x003e +/*---- start of texture 0 setting ---- + */ +#define HC_SIMA_HTX0L0BasL 0x0040 +#define HC_SIMA_HTX0L1BasL 0x0041 +#define HC_SIMA_HTX0L2BasL 0x0042 +#define HC_SIMA_HTX0L3BasL 0x0043 +#define HC_SIMA_HTX0L4BasL 0x0044 +#define HC_SIMA_HTX0L5BasL 0x0045 +#define HC_SIMA_HTX0L6BasL 0x0046 +#define HC_SIMA_HTX0L7BasL 0x0047 +#define HC_SIMA_HTX0L8BasL 0x0048 +#define HC_SIMA_HTX0L9BasL 0x0049 +#define HC_SIMA_HTX0LaBasL 0x004a +#define HC_SIMA_HTX0LbBasL 0x004b +#define HC_SIMA_HTX0LcBasL 0x004c +#define HC_SIMA_HTX0LdBasL 0x004d +#define HC_SIMA_HTX0LeBasL 0x004e +#define HC_SIMA_HTX0LfBasL 0x004f +#define HC_SIMA_HTX0L10BasL 0x0050 +#define HC_SIMA_HTX0L11BasL 0x0051 +#define HC_SIMA_HTX0L012BasH 0x0052 +#define HC_SIMA_HTX0L345BasH 0x0053 +#define HC_SIMA_HTX0L678BasH 0x0054 +#define HC_SIMA_HTX0L9abBasH 0x0055 +#define HC_SIMA_HTX0LcdeBasH 0x0056 +#define HC_SIMA_HTX0Lf1011BasH 0x0057 +#define HC_SIMA_HTX0L0Pit 0x0058 +#define HC_SIMA_HTX0L1Pit 0x0059 +#define HC_SIMA_HTX0L2Pit 0x005a +#define HC_SIMA_HTX0L3Pit 0x005b +#define HC_SIMA_HTX0L4Pit 0x005c +#define HC_SIMA_HTX0L5Pit 0x005d +#define HC_SIMA_HTX0L6Pit 0x005e +#define HC_SIMA_HTX0L7Pit 0x005f +#define HC_SIMA_HTX0L8Pit 0x0060 +#define HC_SIMA_HTX0L9Pit 0x0061 +#define HC_SIMA_HTX0LaPit 0x0062 +#define HC_SIMA_HTX0LbPit 0x0063 +#define HC_SIMA_HTX0LcPit 0x0064 +#define HC_SIMA_HTX0LdPit 0x0065 +#define HC_SIMA_HTX0LePit 0x0066 +#define HC_SIMA_HTX0LfPit 0x0067 +#define HC_SIMA_HTX0L10Pit 0x0068 +#define HC_SIMA_HTX0L11Pit 0x0069 +#define HC_SIMA_HTX0L0_5WE 0x006a +#define HC_SIMA_HTX0L6_bWE 0x006b +#define HC_SIMA_HTX0Lc_11WE 0x006c +#define HC_SIMA_HTX0L0_5HE 0x006d +#define HC_SIMA_HTX0L6_bHE 0x006e +#define HC_SIMA_HTX0Lc_11HE 0x006f +#define HC_SIMA_HTX0L0OS 0x0070 +#define HC_SIMA_HTX0TB 0x0071 +#define HC_SIMA_HTX0MPMD 0x0072 +#define HC_SIMA_HTX0CLODu 0x0073 +#define HC_SIMA_HTX0FM 0x0074 +#define HC_SIMA_HTX0TRCH 0x0075 +#define HC_SIMA_HTX0TRCL 0x0076 +#define HC_SIMA_HTX0TBC 0x0077 +#define HC_SIMA_HTX0TRAH 0x0078 +#define HC_SIMA_HTX0TBLCsat 0x0079 +#define HC_SIMA_HTX0TBLCop 0x007a +#define HC_SIMA_HTX0TBLMPfog 0x007b +#define HC_SIMA_HTX0TBLAsat 0x007c +#define HC_SIMA_HTX0TBLRCa 0x007d +#define HC_SIMA_HTX0TBLRCb 0x007e +#define HC_SIMA_HTX0TBLRCc 0x007f +#define HC_SIMA_HTX0TBLRCbias 0x0080 +#define HC_SIMA_HTX0TBLRAa 0x0081 +#define HC_SIMA_HTX0TBLRFog 0x0082 +#define HC_SIMA_HTX0BumpM00 0x0083 +#define HC_SIMA_HTX0BumpM01 0x0084 +#define HC_SIMA_HTX0BumpM10 0x0085 +#define HC_SIMA_HTX0BumpM11 0x0086 +#define HC_SIMA_HTX0LScale 0x0087 +/*---- end of texture 0 setting ---- 0x008f + */ +#define HC_SIMA_TX0TX1_OFF 0x0050 +/*---- start of texture 1 setting ---- + */ +#define HC_SIMA_HTX1L0BasL (HC_SIMA_HTX0L0BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L1BasL (HC_SIMA_HTX0L1BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L2BasL (HC_SIMA_HTX0L2BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L3BasL (HC_SIMA_HTX0L3BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L4BasL (HC_SIMA_HTX0L4BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L5BasL (HC_SIMA_HTX0L5BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L6BasL (HC_SIMA_HTX0L6BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L7BasL (HC_SIMA_HTX0L7BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L8BasL (HC_SIMA_HTX0L8BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L9BasL (HC_SIMA_HTX0L9BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LaBasL (HC_SIMA_HTX0LaBasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LbBasL (HC_SIMA_HTX0LbBasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LcBasL (HC_SIMA_HTX0LcBasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LdBasL (HC_SIMA_HTX0LdBasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LeBasL (HC_SIMA_HTX0LeBasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LfBasL (HC_SIMA_HTX0LfBasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L10BasL (HC_SIMA_HTX0L10BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L11BasL (HC_SIMA_HTX0L11BasL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L012BasH (HC_SIMA_HTX0L012BasH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L345BasH (HC_SIMA_HTX0L345BasH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L678BasH (HC_SIMA_HTX0L678BasH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L9abBasH (HC_SIMA_HTX0L9abBasH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LcdeBasH (HC_SIMA_HTX0LcdeBasH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1Lf1011BasH (HC_SIMA_HTX0Lf1011BasH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L0Pit (HC_SIMA_HTX0L0Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L1Pit (HC_SIMA_HTX0L1Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L2Pit (HC_SIMA_HTX0L2Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L3Pit (HC_SIMA_HTX0L3Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L4Pit (HC_SIMA_HTX0L4Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L5Pit (HC_SIMA_HTX0L5Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L6Pit (HC_SIMA_HTX0L6Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L7Pit (HC_SIMA_HTX0L7Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L8Pit (HC_SIMA_HTX0L8Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L9Pit (HC_SIMA_HTX0L9Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LaPit (HC_SIMA_HTX0LaPit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LbPit (HC_SIMA_HTX0LbPit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LcPit (HC_SIMA_HTX0LcPit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LdPit (HC_SIMA_HTX0LdPit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LePit (HC_SIMA_HTX0LePit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LfPit (HC_SIMA_HTX0LfPit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L10Pit (HC_SIMA_HTX0L10Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L11Pit (HC_SIMA_HTX0L11Pit + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L0_5WE (HC_SIMA_HTX0L0_5WE + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L6_bWE (HC_SIMA_HTX0L6_bWE + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1Lc_11WE (HC_SIMA_HTX0Lc_11WE + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L0_5HE (HC_SIMA_HTX0L0_5HE + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L6_bHE (HC_SIMA_HTX0L6_bHE + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1Lc_11HE (HC_SIMA_HTX0Lc_11HE + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1L0OS (HC_SIMA_HTX0L0OS + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TB (HC_SIMA_HTX0TB + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1MPMD (HC_SIMA_HTX0MPMD + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1CLODu (HC_SIMA_HTX0CLODu + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1FM (HC_SIMA_HTX0FM + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TRCH (HC_SIMA_HTX0TRCH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TRCL (HC_SIMA_HTX0TRCL + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBC (HC_SIMA_HTX0TBC + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TRAH (HC_SIMA_HTX0TRAH + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LTC (HC_SIMA_HTX0LTC + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LTA (HC_SIMA_HTX0LTA + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLCsat (HC_SIMA_HTX0TBLCsat + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLCop (HC_SIMA_HTX0TBLCop + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLMPfog (HC_SIMA_HTX0TBLMPfog + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLAsat (HC_SIMA_HTX0TBLAsat + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLRCa (HC_SIMA_HTX0TBLRCa + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLRCb (HC_SIMA_HTX0TBLRCb + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLRCc (HC_SIMA_HTX0TBLRCc + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLRCbias (HC_SIMA_HTX0TBLRCbias + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLRAa (HC_SIMA_HTX0TBLRAa + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1TBLRFog (HC_SIMA_HTX0TBLRFog + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1BumpM00 (HC_SIMA_HTX0BumpM00 + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1BumpM01 (HC_SIMA_HTX0BumpM01 + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1BumpM10 (HC_SIMA_HTX0BumpM10 + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1BumpM11 (HC_SIMA_HTX0BumpM11 + HC_SIMA_TX0TX1_OFF) +#define HC_SIMA_HTX1LScale (HC_SIMA_HTX0LScale + HC_SIMA_TX0TX1_OFF) +/*---- end of texture 1 setting ---- 0xaf + */ +#define HC_SIMA_HTXSMD 0x00b0 +#define HC_SIMA_HenFIFOAT 0x00b1 +#define HC_SIMA_HFBDrawFirst 0x00b2 +#define HC_SIMA_HFBBasL 0x00b3 +#define HC_SIMA_HTArbRCM 0x00b4 +#define HC_SIMA_HTArbRZ 0x00b5 +#define HC_SIMA_HTArbWZ 0x00b6 +#define HC_SIMA_HTArbRTX 0x00b7 +#define HC_SIMA_HTArbRCW 0x00b8 +#define HC_SIMA_HTArbE2 0x00b9 +#define HC_SIMA_HGEMITout 0x00ba +#define HC_SIMA_HFthRTXD 0x00bb +#define HC_SIMA_HFthRTXA 0x00bc +/* Define the texture palette 0 + */ +#define HC_SIMA_HTP0 0x0100 +#define HC_SIMA_HTP1 0x0200 +#define HC_SIMA_FOGTABLE 0x0300 +#define HC_SIMA_STIPPLE 0x0400 +#define HC_SIMA_HE3Fire 0x0440 +#define HC_SIMA_TRANS_SET 0x0441 +#define HC_SIMA_HREngSt 0x0442 +#define HC_SIMA_HRFIFOempty 0x0443 +#define HC_SIMA_HRFIFOfull 0x0444 +#define HC_SIMA_HRErr 0x0445 +#define HC_SIMA_FIFOstatus 0x0446 + +/****************************************************************************** +** Define the AGP command header. +******************************************************************************/ +#define HC_ACMD_MASK 0xfe000000 +#define HC_ACMD_SUB_MASK 0x0c000000 +#define HC_ACMD_HCmdA 0xee000000 +#define HC_ACMD_HCmdB 0xec000000 +#define HC_ACMD_HCmdC 0xea000000 +#define HC_ACMD_H1 0xf0000000 +#define HC_ACMD_H2 0xf2000000 +#define HC_ACMD_H3 0xf4000000 +#define HC_ACMD_H4 0xf6000000 + +#define HC_ACMD_H1IO_MASK 0x000001ff +#define HC_ACMD_H2IO1_MASK 0x001ff000 +#define HC_ACMD_H2IO2_MASK 0x000001ff +#define HC_ACMD_H2IO1_SHIFT 12 +#define HC_ACMD_H2IO2_SHIFT 0 +#define HC_ACMD_H3IO_MASK 0x000001ff +#define HC_ACMD_H3COUNT_MASK 0x01fff000 +#define HC_ACMD_H3COUNT_SHIFT 12 +#define HC_ACMD_H4ID_MASK 0x000001ff +#define HC_ACMD_H4COUNT_MASK 0x01fffe00 +#define HC_ACMD_H4COUNT_SHIFT 9 + +/******************************************************************************** +** Define Header +********************************************************************************/ +#define HC_HEADER2 0xF210F110 + +/******************************************************************************** +** Define Dummy Value +********************************************************************************/ +#define HC_DUMMY 0xCCCCCCCC +/******************************************************************************** +** Define for DMA use +********************************************************************************/ +#define HALCYON_HEADER2 0XF210F110 +#define HALCYON_FIRECMD 0XEE100000 +#define HALCYON_FIREMASK 0XFFF00000 +#define HALCYON_CMDB 0XEC000000 +#define HALCYON_CMDBMASK 0XFFFE0000 +#define HALCYON_SUB_ADDR0 0X00000000 +#define HALCYON_HEADER1MASK 0XFFFFFF00 +#define HALCYON_HEADER1 0XF0000000 +#define HC_SubA_HAGPBstL 0x0060 +#define HC_SubA_HAGPBendL 0x0061 +#define HC_SubA_HAGPCMNT 0x0062 +#define HC_SubA_HAGPBpL 0x0063 +#define HC_SubA_HAGPBpH 0x0064 +#define HC_HAGPCMNT_MASK 0x00800000 +#define HC_HCmdErrClr_MASK 0x00400000 +#define HC_HAGPBendH_MASK 0x0000ff00 +#define HC_HAGPBstH_MASK 0x000000ff +#define HC_HAGPBendH_SHIFT 8 +#define HC_HAGPBstH_SHIFT 0 +#define HC_HAGPBpL_MASK 0x00fffffc +#define HC_HAGPBpID_MASK 0x00000003 +#define HC_HAGPBpID_PAUSE 0x00000000 +#define HC_HAGPBpID_JUMP 0x00000001 +#define HC_HAGPBpID_STOP 0x00000002 +#define HC_HAGPBpH_MASK 0x00ffffff + +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_common.h b/src/mesa/drivers/dri/unichrome/via_common.h new file mode 100644 index 0000000000..214c87224d --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_common.h @@ -0,0 +1,155 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#ifndef _VIA_DRM_H_ +#define _VIA_DRM_H_ + +/* WARNING: These defines must be the same as what the Xserver uses. + * if you change them, you must change the defines in the Xserver. + */ + +#ifndef _VIA_DEFINES_ +#define _VIA_DEFINES_ + +#define VIA_DMA_BUF_ORDER 12 +#define VIA_DMA_BUF_SZ (1 << VIA_DMA_BUF_ORDER) +#define VIA_DMA_BUF_NR 256 +#define VIA_NR_SAREA_CLIPRECTS 8 + +#define VIA_NR_TEX_REGIONS 64 +#define VIA_LOG_MIN_TEX_REGION_SIZE 16 +#endif + +#define VIA_UPLOAD_TEX0IMAGE 0x1 +#define VIA_UPLOAD_TEX1IMAGE 0x2 +#define VIA_UPLOAD_CTX 0x4 +#define VIA_UPLOAD_BUFFERS 0x8 +#define VIA_UPLOAD_TEX0 0x10 +#define VIA_UPLOAD_TEX1 0x20 +#define VIA_UPLOAD_CLIPRECTS 0x40 +/*#define VIA_UPLOAD_ALL 0xff*/ + +/* VIA specific ioctls */ +#define DRM_IOCTL_VIA_ALLOCMEM DRM_IOWR(0x40, drm_via_mem_t) +#define DRM_IOCTL_VIA_FREEMEM DRM_IOW(0x41, drm_via_mem_t) +#define DRM_IOCTL_VIA_AGP_INIT DRM_IOWR(0x42, drm_via_agp_t) +#define DRM_IOCTL_VIA_FB_INIT DRM_IOWR(0x43, drm_via_fb_t) +#define DRM_IOCTL_VIA_MAP_INIT DRM_IOWR(0x44, drm_via_init_t) +#define DRM_IOCTL_VIA_FLUSH_AGP DRM_IOW(0x45, drm_via_flush_agp_t) +#define DRM_IOCTL_VIA_FLUSH_SYS DRM_IOW(0x46, drm_via_flush_sys_t) + +#define VIA_TEX_SETUP_SIZE 8 + +#define DRM_VIA_ALLOCMEM 0 +#define DRM_VIA_FREEMEM 1 +#define DRM_VIA_AGP_INIT 2 +#define DRM_VIA_FB_INIT 3 +#define DRM_VIA_MAP_INIT 4 + +#define VIA_FRONT 0x1 +#define VIA_BACK 0x2 +#define VIA_DEPTH 0x4 +#define VIA_STENCIL 0x8 +#define VIDEO 0 +#define AGP 1 +typedef struct { + unsigned int offset; + unsigned int size; +} drm_via_agp_t; + +typedef struct { + unsigned int offset; + unsigned int size; +} drm_via_fb_t; + +typedef struct { + unsigned int context; + unsigned int type; + unsigned int size; + unsigned long index; + unsigned long offset; +} drm_via_mem_t; + +typedef struct _drm_via_init { + enum { + VIA_INIT_MAP = 0x01, + VIA_CLEANUP_MAP = 0x02 + } func; + unsigned long sarea_priv_offset; + unsigned long fb_offset; + unsigned long mmio_offset; + unsigned long agpAddr; +} drm_via_init_t; + + +typedef struct _drm_via_tex_region { + unsigned char next, prev; + unsigned char inUse; + int age; +} drm_via_tex_region_t; + +typedef struct _drm_via_sarea { + unsigned int dirty; + unsigned int nbox; + drm_clip_rect_t boxes[VIA_NR_SAREA_CLIPRECTS]; + drm_via_tex_region_t texList[VIA_NR_TEX_REGIONS + 1]; + int texAge; + int ctxOwner; + int vertexPrim; +} drm_via_sarea_t; + +typedef struct _drm_via_flush_agp { + unsigned int offset; + unsigned int size; + unsigned int index; + int discard; +} drm_via_flush_agp_t; + +typedef struct _drm_via_flush_sys { + unsigned int offset; + unsigned int size; + unsigned long index; + int discard; +} drm_via_flush_sys_t; + +#ifdef __KERNEL__ +int via_fb_init(struct inode *inode, struct file *filp, unsigned int cmd, + unsigned long arg); +int via_mem_alloc(struct inode *inode, struct file *filp, unsigned int cmd, + unsigned long arg); +int via_mem_free(struct inode *inode, struct file *filp, unsigned int cmd, + unsigned long arg); +int via_agp_init(struct inode *inode, struct file *filp, unsigned int cmd, + unsigned long arg); +int via_dma_alloc(struct inode *inode, struct file *filp, unsigned int cmd, + unsigned long arg); +int via_dma_free(struct inode *inode, struct file *filp, unsigned int cmd, + unsigned long arg); +int via_map_init(struct inode *inode, struct file *filp, unsigned int cmd, + unsigned long arg); +int via_flush_agp(struct inode *inode, struct file *filp, unsigned int cmd, + unsigned long arg); +int via_flush_sys(struct inode *inode, struct file *filp, unsigned int cmd, + unsigned long arg); +#endif +#endif /* _VIA_DRM_H_ */ diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c new file mode 100644 index 0000000000..f38dec03ff --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -0,0 +1,1185 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "context.h" +/*#include "mem.h"*/ +#include "matrix.h" +#include "simple_list.h" +#include "extensions.h" + +#include "swrast/swrast.h" +#include "swrast_setup/swrast_setup.h" +#include "tnl/tnl.h" +#include "array_cache/acache.h" + +#include "tnl/t_pipeline.h" + +#include "drivers/common/driverfuncs.h" + +#include "via_screen.h" +#include "via_dri.h" + +#include "via_state.h" +#include "via_tex.h" +#include "via_span.h" +#include "via_tris.h" +#include "via_vb.h" +#include "via_ioctl.h" +#include "via_fb.h" + +#ifndef _SOLO +#include <X11/Xlibint.h> +#endif +#include <stdio.h> +#include "macros.h" + +viaContextPtr current_mesa; +GLuint VIA_DEBUG = 0; +GLuint DRAW_FRONT = 0; +#define DMA_SIZE 2 +GLuint VIA_PERFORMANCE = 0; +#ifdef PERFORMANCE_MEASURE +GLuint busy = 0; +GLuint idle = 0; +hash_element hash_table[HASH_TABLE_SIZE][HASH_TABLE_DEPTH]; +#endif +/*=* John Sheng [2003.5.31] agp tex *=*/ +extern GLuint agpFullCount; + +static GLboolean +AllocateBuffer(viaContextPtr vmesa) +{ + vmesa->front_base = vmesa->driScreen->pFB; + if (vmesa->drawType == GLX_PBUFFER_BIT) { + if (vmesa->front.map) + via_free_front_buffer(vmesa); + if (!via_alloc_front_buffer(vmesa)) + return GL_FALSE; + } + + if (vmesa->hasBack) { + if (vmesa->back.map) + via_free_back_buffer(vmesa); + if (!via_alloc_back_buffer(vmesa)) + return GL_FALSE; + } + + if (vmesa->hasDepth || vmesa->hasStencil) { + if (vmesa->depth.map) + via_free_depth_buffer(vmesa); + if (!via_alloc_depth_buffer(vmesa)) { + via_free_depth_buffer(vmesa); + return GL_FALSE; + } + } + + return GL_TRUE; +} + +static const GLubyte *viaGetString(GLcontext *ctx, GLenum name) +{ + switch (name) { + case GL_VENDOR: + return (GLubyte *)"VIA Technology"; + case GL_RENDERER: + return (GLubyte *)"Mesa DRI VIA CLE266 20020221"; + default: + return 0; + } +} + +void viaReAllocateBuffers(GLframebuffer *drawbuffer) +{ + GLcontext *ctx; + viaContextPtr vmesa = current_mesa; + + ctx = vmesa->glCtx; + ctx->DrawBuffer->Width = drawbuffer->Width; + ctx->DrawBuffer->Height = drawbuffer->Height; + +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + ctx->DrawBuffer->Accum = 0; + + vmesa->driDrawable->w = ctx->DrawBuffer->Width; + vmesa->driDrawable->h = ctx->DrawBuffer->Height; + LOCK_HARDWARE(vmesa); + + /* Allocate back & depth buffer */ + { + int w, h, bpp; + w = vmesa->driDrawable->w; + h = vmesa->driDrawable->h; + /* back buffer */ + bpp = vmesa->viaScreen->bitsPerPixel; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "driScreen->fbBPP = %d\n", bpp); +#endif + if (bpp == 32) { + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8; + vmesa->back.size = w * h * bpp / 8; + vmesa->back.pitch = w << 2; + } + else { + w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2 + 16; + vmesa->back.size = w * h * bpp / 8; + vmesa->back.pitch = w << 1; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "resizebuffer backbuffer: w = %d h = %d bpp = %d sizs = %d\n", + w, h, bpp, vmesa->back.size); +#endif + /* depth buffer */ + w = vmesa->driDrawable->w; + if (vmesa->hasDepth && vmesa->hasStencil) { + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8; + vmesa->depth.size = w * h * 4; + vmesa->depth.pitch = w << 2; + vmesa->depth.bpp = 32; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "depthBits = 24\n"); + if (VIA_DEBUG) fprintf(stderr, "StencilBits = 8\n"); +#endif + } + else if (vmesa->hasDepth) { + /*=* John Sheng [2003.6.16] patch viewperf drv-08 draw nothing */ + /*if(vmesa->viaScreen->bitsPerPixel == 32)*/ + /*vmesa->depthBits = 16;*/ + + if (vmesa->depthBits == 16) { + w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2 + 16; + vmesa->depth.size = w * h * 2; + vmesa->depth.pitch = w << 1; + vmesa->depth.bpp = 16; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "depthBits = 16\n"); +#endif + } + else { + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8; + vmesa->depth.size = w * h * 4; + vmesa->depth.pitch = w << 2; + vmesa->depth.bpp = 32; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "depthBits = 32\n"); +#endif + } + } + else if (vmesa->hasStencil) { + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8; + vmesa->depth.size = w * h * 4; + vmesa->depth.pitch = w << 2; + vmesa->depth.bpp = 32; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "StencilBits = 8\n"); +#endif + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "resizebuffer depthbuffer: w = %d h = %d bpp = %d sizs = %d\n", + w, h, vmesa->depth.bpp, vmesa->depth.size); +#endif + /*=* John Sheng [2003.5.31] flip *=*/ + { + if(vmesa->viaScreen->width == vmesa->driDrawable->w && + vmesa->viaScreen->height == vmesa->driDrawable->h) { + vmesa->back.pitch = vmesa->front.pitch; + vmesa->back.size = vmesa->front.size; + } + } + + if (!AllocateBuffer(vmesa)) { + FREE(vmesa); + } + } + UNLOCK_HARDWARE(vmesa); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} +static void viaBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) + +{ + /* MESA5.0 */ + viaContextPtr vmesa = current_mesa; + *width = vmesa->driDrawable->w; + *height = vmesa->driDrawable->h; +} + +static void viaInitExtensions(GLcontext *ctx) +{ + _mesa_enable_imaging_extensions(ctx); + _mesa_enable_extension(ctx, "GL_ARB_multitexture"); + _mesa_enable_extension(ctx, "GL_ARB_texture_env_add"); + _mesa_enable_extension(ctx, "GL_EXT_texture_env_add"); + _mesa_enable_extension(ctx, "GL_EXT_stencil_wrap"); + _mesa_enable_extension(ctx, "GL_EXT_texture_lod_bias"); + /*=* John Sheng [2003.7.18] texture combine *=*/ + _mesa_enable_extension(ctx, "GL_ARB_texture_env_combine"); + _mesa_enable_extension(ctx, "GL_EXT_texture_env_combine"); + /*=* John Sheng [2003.7.18] texture dot3 *=*/ + _mesa_enable_extension(ctx, "GL_ARB_texture_env_dot3"); + _mesa_enable_extension(ctx, "GL_EXT_texture_env_dot3"); + /*=* John Sheng [2003.7.18] point parameters */ + _mesa_enable_extension(ctx, "GL_ARB_point_parameters"); + _mesa_enable_extension(ctx, "GL_EXT_point_parameters"); +} + +extern const struct tnl_pipeline_stage _via_fastrender_stage; +extern const struct tnl_pipeline_stage _via_render_stage; + +static const struct tnl_pipeline_stage *via_pipeline[] = { + &_tnl_vertex_transform_stage, + &_tnl_normal_transform_stage, + &_tnl_lighting_stage, + &_tnl_fog_coordinate_stage, + &_tnl_texgen_stage, + &_tnl_texture_transform_stage, + /* REMOVE: point attenuation stage */ +#if 1 + &_via_fastrender_stage, /* ADD: unclipped rastersetup-to-dma */ + &_via_render_stage, /* ADD: modification from _tnl_render_stage */ +#endif + &_tnl_render_stage, + 0, +}; + + +static GLboolean +AllocateDmaBuffer(const GLvisual *visual, viaContextPtr vmesa) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + if (vmesa->dma[0].map && vmesa->dma[1].map) + via_free_dma_buffer(vmesa); + + if (!via_alloc_dma_buffer(vmesa)) { + if (vmesa->front.map) + via_free_front_buffer(vmesa); + if (vmesa->back.map) + via_free_back_buffer(vmesa); + if (vmesa->depth.map) + via_free_depth_buffer(vmesa); + + return GL_FALSE; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return GL_TRUE; +} + +static void +InitVertexBuffer(viaContextPtr vmesa) +{ + GLuint *addr; + + addr = (GLuint *)vmesa->dma[0].map; + *addr = 0xF210F110; + *addr = (HC_ParaType_NotTex << 16); + *addr = 0xcccccccc; + *addr = 0xdddddddd; + + addr = (GLuint *)vmesa->dma[1].map; + *addr = 0xF210F110; + *addr = (HC_ParaType_NotTex << 16); + *addr = 0xcccccccc; + *addr = 0xdddddddd; + + vmesa->dmaIndex = 0; + vmesa->dmaLow = DMA_OFFSET; + vmesa->dmaHigh = vmesa->dma[0].size; + vmesa->dmaAddr = (unsigned char *)vmesa->dma[0].map; + vmesa->dmaLastPrim = vmesa->dmaLow; +} + +static void +FreeBuffer(viaContextPtr vmesa) +{ + if (vmesa->front.map) + via_free_front_buffer(vmesa); + + if (vmesa->back.map) + via_free_back_buffer(vmesa); + + if (vmesa->depth.map) + via_free_depth_buffer(vmesa); + + if (vmesa->dma[0].map && vmesa->dma[1].map) + via_free_dma_buffer(vmesa); +} + +GLboolean +viaCreateContext(const __GLcontextModes *mesaVis, + __DRIcontextPrivate *driContextPriv, + void *sharedContextPrivate) +{ + GLcontext *ctx, *shareCtx; + viaContextPtr vmesa; + __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; + viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; + drm_via_sarea_t *saPriv = (drm_via_sarea_t *) + (((GLubyte *)sPriv->pSAREA) + viaScreen->sareaPrivOffset); + struct dd_function_table functions; + + /* Allocate via context */ + vmesa = (viaContextPtr) CALLOC_STRUCT(via_context_t); + if (!vmesa) { + return GL_FALSE; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + current_mesa = vmesa; + /* pick back buffer */ + if (mesaVis->doubleBufferMode) { + vmesa->hasBack = GL_TRUE; + } + else { + vmesa->hasBack = GL_FALSE; + } + /* pick z buffer */ + if (mesaVis->haveDepthBuffer) { + vmesa->hasDepth = GL_TRUE; + vmesa->depthBits = mesaVis->depthBits; + } + else { + vmesa->hasDepth = GL_FALSE; + vmesa->depthBits = 0; + } + /* pick stencil buffer */ + if (mesaVis->haveStencilBuffer) { + vmesa->hasStencil = GL_TRUE; + vmesa->stencilBits = mesaVis->stencilBits; + } + else { + vmesa->hasStencil = GL_FALSE; + vmesa->stencilBits = 0; + } + + _mesa_init_driver_functions(&functions); + viaInitTextureFuncs(&functions); + + /* Allocate the Mesa context */ + if (sharedContextPrivate) + shareCtx = ((viaContextPtr) sharedContextPrivate)->glCtx; + else + shareCtx = NULL; + + vmesa->glCtx = _mesa_create_context(mesaVis, shareCtx, &functions, (void*) vmesa); + + vmesa->shareCtx = shareCtx; + + if (!vmesa->glCtx) { + FREE(vmesa); + return GL_FALSE; + } + driContextPriv->driverPrivate = vmesa; + + ctx = vmesa->glCtx; + + /* check */ + /*=* John Sheng [2003.7.2] for visual config number can't excess 8 *=*/ + /*if (viaScreen->textureSize < 2 * 1024 * 1024) { + ctx->Const.MaxTextureLevels = 9; + } + else if (viaScreen->textureSize < 8 * 1024 * 1024) { + ctx->Const.MaxTextureLevels = 10; + } + else { + ctx->Const.MaxTextureLevels = 11; + }*/ + ctx->Const.MaxTextureLevels = 11; + + ctx->Const.MaxTextureUnits = 2; + + ctx->Const.MinLineWidth = 1.0; + ctx->Const.MinLineWidthAA = 1.0; + ctx->Const.MaxLineWidth = 3.0; + ctx->Const.MaxLineWidthAA = 3.0; + ctx->Const.LineWidthGranularity = 1.0; + + ctx->Const.MinPointSize = 1.0; + ctx->Const.MinPointSizeAA = 1.0; + ctx->Const.MaxPointSize = 3.0; + ctx->Const.MaxPointSizeAA = 3.0; + ctx->Const.PointSizeGranularity = 1.0; + + ctx->Driver.GetBufferSize = viaBufferSize; +/* ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; *//* FIXME ?? */ + ctx->Driver.GetString = viaGetString; + + ctx->DriverCtx = (void *)vmesa; + vmesa->glCtx = ctx; + + /* Initialize the software rasterizer and helper modules. + */ + _swrast_CreateContext(ctx); + _ac_CreateContext(ctx); + _tnl_CreateContext(ctx); + _swsetup_CreateContext(ctx); + + /* Install the customized pipeline: + */ + _tnl_destroy_pipeline(ctx); + _tnl_install_pipeline(ctx, via_pipeline); + + /* Configure swrast to match hardware characteristics: + */ + _swrast_allow_pixel_fog(ctx, GL_FALSE); + _swrast_allow_vertex_fog(ctx, GL_TRUE); + +#ifndef _SOLO + vmesa->display = dpy; + vmesa->display = sPriv->display; +#endif + + vmesa->hHWContext = driContextPriv->hHWContext; + vmesa->driFd = sPriv->fd; + vmesa->driHwLock = &sPriv->pSAREA->lock; + + vmesa->viaScreen = viaScreen; + vmesa->driScreen = sPriv; + vmesa->sarea = saPriv; + vmesa->glBuffer = NULL; + + vmesa->texHeap = mmInit(0, viaScreen->textureSize); + vmesa->stippleInHw = 1; + vmesa->renderIndex = ~0; + vmesa->dirty = VIA_UPLOAD_ALL; + vmesa->uploadCliprects = GL_TRUE; + vmesa->needUploadAllState = 1; + + make_empty_list(&vmesa->TexObjList); + make_empty_list(&vmesa->SwappedOut); + + vmesa->CurrentTexObj[0] = 0; + vmesa->CurrentTexObj[1] = 0; + + vmesa->dma[0].size = DMA_SIZE * 1024 * 1024; + vmesa->dma[1].size = DMA_SIZE * 1024 * 1024; + + _math_matrix_ctr(&vmesa->ViewportMatrix); + + viaInitExtensions(ctx); + viaInitStateFuncs(ctx); + viaInitTextures(ctx); + viaInitTriFuncs(ctx); + viaInitSpanFuncs(ctx); + viaInitIoctlFuncs(ctx); + viaInitVB(ctx); + viaInitState(ctx); + + if (getenv("VIA_DEBUG")) + VIA_DEBUG = 1; + else + VIA_DEBUG = 0; + + if (getenv("DRAW_FRONT")) + DRAW_FRONT = 1; + else + DRAW_FRONT = 0; + +#ifdef PERFORMANCE_MEASURE + if (getenv("VIA_PERFORMANCE")) + VIA_PERFORMANCE = 1; + else + VIA_PERFORMANCE = 0; + + { + int i, j; + for (i = 0; i < HASH_TABLE_SIZE; i++) { + for (j = 0; j < HASH_TABLE_DEPTH; j ++) { + hash_table[i][j].count = 0; + sprintf(hash_table[i][j].func, "%s", "NULL"); + } + } + } +#endif + + if (!AllocateDmaBuffer(mesaVis, vmesa)) { + fprintf(stderr ,"AllocateDmaBuffer fail\n"); + FREE(vmesa); + return GL_FALSE; + } + + InitVertexBuffer(vmesa); + + vmesa->regMMIOBase = (GLuint *)((GLuint)viaScreen->reg); + vmesa->pnGEMode = (GLuint *)((GLuint)viaScreen->reg + 0x4); + vmesa->regEngineStatus = (GLuint *)((GLuint)viaScreen->reg + 0x400); + vmesa->regTranSet = (GLuint *)((GLuint)viaScreen->reg + 0x43C); + vmesa->regTranSpace = (GLuint *)((GLuint)viaScreen->reg + 0x440); + vmesa->agpBase = viaScreen->agpBase; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "regEngineStatus = %x\n", *vmesa->regEngineStatus); + } + + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + { + GLboolean saam; + int count = 0, fbSize; +#ifdef _SOLO + vmesa->saam = 0; +#else + saam = XineramaIsActive(vmesa->display); + if (saam && vmesa->viaScreen->drixinerama) { + vmesa->xsi = XineramaQueryScreens(vmesa->display, &count); + /* Test RightOf or Down */ + if (vmesa->xsi[0].x_org == 0 && vmesa->xsi[0].y_org == 0) { + if (vmesa->xsi[1].x_org == vmesa->xsi[1].width) { + vmesa->saam = RightOf; + } + else { + vmesa->saam = Down; + } + } + /* Test LeftOf or Up */ + else if (vmesa->xsi[0].x_org == vmesa->xsi[0].width) { + vmesa->saam = LeftOf; + } + else if (vmesa->xsi[0].y_org == vmesa->xsi[0].height) { + vmesa->saam = Up; + } + else + vmesa->saam = 0; + + + fbSize = vmesa->viaScreen->fbSize; + } + else + vmesa->saam = 0; +#endif + } + + vmesa->pSaamRects = (XF86DRIClipRectPtr) malloc(sizeof(XF86DRIClipRectRec)); + return GL_TRUE; +} + +void +viaDestroyContext(__DRIcontextPrivate *driContextPriv) +{ + viaContextPtr vmesa = (viaContextPtr)driContextPriv->driverPrivate; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + assert(vmesa); /* should never be null */ + viaFlushPrimsLocked(vmesa); + WAIT_IDLE + if (vmesa) { + /*=* John Sheng [2003.5.31] flip *=*/ + if(vmesa->doPageFlip) { + *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x43c)) = 0x00fe0000; + *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x440)) = 0x00001004; + WAIT_IDLE + *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x214)) = 0; + } + /*=* John Sheng [2003.5.31] agp tex *=*/ + if(VIA_DEBUG) fprintf(stderr, "agpFullCount = %d\n", agpFullCount); + + _swsetup_DestroyContext(vmesa->glCtx); + _tnl_DestroyContext(vmesa->glCtx); + _ac_DestroyContext(vmesa->glCtx); + _swrast_DestroyContext(vmesa->glCtx); + viaFreeVB(vmesa->glCtx); + FreeBuffer(vmesa); + /* free the Mesa context */ + _mesa_destroy_context(vmesa->glCtx); + vmesa->glCtx->DriverCtx = NULL; + FREE(vmesa); + } + + P_M_R; + +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) fprintf(stderr, "idle = %d\n", idle); + if (VIA_PERFORMANCE) fprintf(stderr, "busy = %d\n", busy); +#endif +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void viaXMesaSetFrontClipRects(viaContextPtr vmesa) +{ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + + vmesa->numClipRects = dPriv->numClipRects; + vmesa->pClipRects = dPriv->pClipRects; + vmesa->drawX = dPriv->x; + vmesa->drawY = dPriv->y; + vmesa->drawW = dPriv->w; + vmesa->drawH = dPriv->h; + + viaEmitDrawingRectangle(vmesa); + vmesa->uploadCliprects = GL_TRUE; +} + +void viaXMesaSetBackClipRects(viaContextPtr vmesa) +{ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + /*=* John Sheng [2003.6.9] fix glxgears dirty screen */ + /*if (vmesa->saam) {*/ + vmesa->numClipRects = dPriv->numClipRects; + vmesa->pClipRects = dPriv->pClipRects; + vmesa->drawX = dPriv->x; + vmesa->drawY = dPriv->y; + vmesa->drawW = dPriv->w; + vmesa->drawH = dPriv->h; + /*} + else { + if (dPriv->numBackClipRects == 0) { + vmesa->numClipRects = dPriv->numClipRects; + vmesa->pClipRects = dPriv->pClipRects; + vmesa->drawX = dPriv->x; + vmesa->drawY = dPriv->y; + vmesa->drawW = dPriv->w; + vmesa->drawH = dPriv->h; + } + else { + vmesa->numClipRects = dPriv->numBackClipRects; + vmesa->pClipRects = dPriv->pBackClipRects; + vmesa->drawX = dPriv->backX; + vmesa->drawY = dPriv->backY; + vmesa->drawW = dPriv->w; + vmesa->drawH = dPriv->h; + } + }*/ + viaEmitDrawingRectangle(vmesa); + vmesa->uploadCliprects = GL_TRUE; +} + +void viaXMesaWindowMoved(viaContextPtr vmesa) +{ + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + GLuint side = 0; + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + + GLuint destMask = vmesa->glCtx->Color._DrawDestMask; + if (destMask & FRONT_LEFT_BIT) + viaXMesaSetFrontClipRects(vmesa); + if (destMask & BACK_LEFT_BIT) + viaXMesaSetBackClipRects(vmesa); + +#ifdef _SOLO + vmesa->viaScreen->fbOffset = 0; + vmesa->saam &= ~S1; + vmesa->saam |= S0; +#else + side = vmesa->saam & P_MASK; + + switch (side) { + case RightOf: + /* full in screen 1 */ + if (vmesa->drawX >= vmesa->xsi[0].width) { + vmesa->viaScreen->fbOffset = vmesa->viaScreen->fbSize; + vmesa->drawX = vmesa->drawX - vmesa->xsi[1].width; + vmesa->numClipRects = dPriv->numBackClipRects; + vmesa->pClipRects = dPriv->pBackClipRects; + vmesa->drawX = dPriv->backX; + vmesa->drawY = dPriv->backY; + vmesa->saam &= ~S0; + vmesa->saam |= S1; + } + /* full in screen 0 */ + else if ((vmesa->drawX + vmesa->drawW) <= vmesa->xsi[0].width) { + vmesa->viaScreen->fbOffset = 0; + vmesa->saam &= ~S1; + vmesa->saam |= S0; + } + /* between screen 0 && screen 1 */ + else { + vmesa->numSaamRects = dPriv->numBackClipRects; + vmesa->pSaamRects = dPriv->pBackClipRects; + vmesa->drawXSaam = dPriv->backX; + vmesa->drawYSaam = dPriv->backY; + vmesa->viaScreen->fbOffset = 0; + vmesa->saam |= S0; + vmesa->saam |= S1; + } + break; + case LeftOf: + /* full in screen 1 */ + if (vmesa->drawX + vmesa->drawW <= 0) { + vmesa->viaScreen->fbOffset = vmesa->viaScreen->fbSize; + vmesa->drawX = vmesa->drawX + vmesa->xsi[1].width; + vmesa->numClipRects = dPriv->numBackClipRects; + vmesa->pClipRects = dPriv->pBackClipRects; + vmesa->drawX = dPriv->backX; + vmesa->drawY = dPriv->backY; + vmesa->saam &= ~S0; + vmesa->saam |= S1; + } + /* full in screen 0 */ + else if (vmesa->drawX >= 0) { + vmesa->viaScreen->fbOffset = 0; + vmesa->saam &= ~S1; + vmesa->saam |= S0; + } + /* between screen 0 && screen 1 */ + else { + vmesa->numSaamRects = dPriv->numBackClipRects; + vmesa->pSaamRects = dPriv->pBackClipRects; + vmesa->drawXSaam = dPriv->backX; + vmesa->drawYSaam = dPriv->backY; + vmesa->viaScreen->fbOffset = 0; + vmesa->saam |= S0; + vmesa->saam |= S1; + } + break; + case Down : + /* full in screen 1 */ + if (vmesa->drawY >= vmesa->xsi[0].height) { + vmesa->viaScreen->fbOffset = vmesa->viaScreen->fbSize; + vmesa->drawY = vmesa->drawY - vmesa->xsi[1].height; + vmesa->numClipRects = dPriv->numBackClipRects; + vmesa->pClipRects = dPriv->pBackClipRects; + vmesa->drawX = dPriv->backX; + vmesa->drawY = dPriv->backY; + vmesa->saam &= ~S0; + vmesa->saam |= S1; + } + /* full in screen 0 */ + else if ((vmesa->drawY + vmesa->drawH) <= vmesa->xsi[0].height) { + vmesa->viaScreen->fbOffset = 0; + vmesa->saam &= ~S1; + vmesa->saam |= S0; + } + /* between screen 0 && screen 1 */ + else { + vmesa->numSaamRects = dPriv->numBackClipRects; + vmesa->pSaamRects = dPriv->pBackClipRects; + vmesa->drawXSaam = dPriv->backX; + vmesa->drawYSaam = dPriv->backY; + vmesa->viaScreen->fbOffset = 0; + vmesa->saam |= S0; + vmesa->saam |= S1; + } + break; + case Up : + /* full in screen 1 */ + if ((vmesa->drawY + vmesa->drawH) <= 0) { + vmesa->viaScreen->fbOffset = vmesa->viaScreen->fbSize; + vmesa->drawY = vmesa->drawY + vmesa->xsi[1].height; + vmesa->numClipRects = dPriv->numBackClipRects; + vmesa->pClipRects = dPriv->pBackClipRects; + vmesa->drawX = dPriv->backX; + vmesa->drawY = dPriv->backY; + vmesa->saam &= ~S0; + vmesa->saam |= S1; + } + /* full in screen 0 */ + else if (vmesa->drawY >= 0) { + vmesa->viaScreen->fbOffset = 0; + vmesa->saam &= ~S1; + vmesa->saam |= S0; + } + /* between screen 0 && screen 1 */ + else { + vmesa->numSaamRects = dPriv->numBackClipRects; + vmesa->pSaamRects = dPriv->pBackClipRects; + vmesa->drawXSaam = dPriv->backX; + vmesa->drawYSaam = dPriv->backY; + vmesa->viaScreen->fbOffset = 0; + vmesa->saam |= S0; + vmesa->saam |= S1; + } + break; + default: + vmesa->viaScreen->fbOffset = 0; + } +#endif + + { + GLuint pitch, offset; + pitch = vmesa->front.pitch; + offset = vmesa->viaScreen->fbOffset + (vmesa->drawY * pitch + vmesa->drawX * bytePerPixel); + vmesa->drawXoff = (GLuint)((offset & 0x1f) / bytePerPixel); + if (vmesa->saam) { + if (vmesa->pSaamRects) { + offset = vmesa->viaScreen->fbOffset + (vmesa->pSaamRects[0].y1 * pitch + + vmesa->pSaamRects[0].x1 * bytePerPixel); + vmesa->drawXoffSaam = (GLuint)((offset & 0x1f) / bytePerPixel); + } + else + vmesa->drawXoffSaam = 0; + } + else + vmesa->drawXoffSaam = 0; + } + + vmesa->glCtx->Driver.Viewport(vmesa->glCtx,0 ,0 ,0 ,0); +} + +GLboolean +viaUnbindContext(__DRIcontextPrivate *driContextPriv) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return GL_TRUE; +} + +GLboolean +viaMakeCurrent(__DRIcontextPrivate *driContextPriv, + __DRIdrawablePrivate *driDrawPriv, + __DRIdrawablePrivate *driReadPriv) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + + if (VIA_DEBUG) { + fprintf(stderr, "driContextPriv = %08x\n", (GLuint)driContextPriv); + fprintf(stderr, "driContextPriv = %08x\n", (GLuint)driDrawPriv); + fprintf(stderr, "driContextPriv = %08x\n", (GLuint)driReadPriv); + } +#endif + + if (driContextPriv) { + viaContextPtr vmesa = (viaContextPtr)driContextPriv->driverPrivate; + current_mesa = vmesa; + + vmesa->driDrawable = driDrawPriv; + if (vmesa->drawType == GLX_PBUFFER_BIT) { + int w, h, bpp; + + w = vmesa->driDrawable->w; + h = vmesa->driDrawable->h; + bpp = vmesa->viaScreen->bitsPerPixel; + if (bpp == 32) { + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4; + vmesa->front.size = w * h * bpp / 8; + vmesa->front.pitch = w << 2; + } + else { + w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2; + vmesa->front.size = w * h * bpp / 8; + vmesa->front.pitch = w << 1; + } + } + /*=* John Sheng [2003.6.20] fix resolution 720x480/720x576 front pitch error *=*/ + else { + GLuint w; + GLuint h; + GLuint bpp; + bpp = vmesa->viaScreen->bitsPerPixel; + h = vmesa->viaScreen->height; + w = vmesa->viaScreen->width; + if (bpp == 0x20) { + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4; + vmesa->front.size = w * h * bpp / 8; + vmesa->front.pitch = w << 2; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaScreen->bitsPerPixel = %d\n", 32); +#endif + } + else if (bpp == 0x10) { + w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2; + vmesa->front.size = w * h * bpp / 8; + vmesa->front.pitch = w << 1; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaScreen->bitsPerPixel = %d\n", 16); +#endif + } + vmesa->front.offset = 0; + vmesa->front.map = (char *) vmesa->driScreen->pFB; + vmesa->front.size = w * h * vmesa->viaScreen->bitsPerPixel /8; + } + + /* Allocate back & depth buffer */ + { + int w, h, bpp; + + w = vmesa->driDrawable->w; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaMakeCurrent: w = %d\n", w); +#endif + h = vmesa->driDrawable->h; + + /* back buffer */ + bpp = vmesa->viaScreen->bitsPerPixel; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "driScreen->fbBPP = %d\n", bpp); +#endif + if (bpp == 32) { + if (vmesa->drawType == GLX_PBUFFER_BIT) + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4; + else + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8; + + vmesa->back.size = w * h * bpp / 8; + vmesa->back.pitch = w << 2; + } + else { + if (vmesa->drawType == GLX_PBUFFER_BIT) + w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2; + else + w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2 + 16; + + vmesa->back.size = w * h * bpp / 8; + vmesa->back.pitch = w << 1; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaMakeCurrent backbuffer: w = %d h = %d bpp = %d sizs = %d\n", + w, h, bpp, vmesa->back.size); +#endif + /* depth buffer */ + w = vmesa->driDrawable->w; + + if (vmesa->hasDepth && vmesa->hasStencil) { + if (vmesa->drawType == GLX_PBUFFER_BIT) + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4; + else + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8; + + vmesa->depth.size = w * h * 4; + vmesa->depth.pitch = w << 2; + vmesa->depth.bpp = 32; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "depthBits = 24\n"); + if (VIA_DEBUG) fprintf(stderr, "StencilBits = 8\n"); +#endif + } + else if (vmesa->hasDepth) { + + /*=* John Sheng [2003.6.16] patch viewperf drv-08 draw nothing */ + /*if(vmesa->viaScreen->bitsPerPixel == 32)*/ + /*vmesa->depthBits = 16;*/ + + if (vmesa->depthBits == 16) { + if (vmesa->drawType == GLX_PBUFFER_BIT) + w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2; + else + w = BUFFER_ALIGN_WIDTH(w * 2, BUFFER_ALIGNMENT) / 2 + 16; + + vmesa->depth.size = w * h * 2; + vmesa->depth.pitch = w << 1; + vmesa->depth.bpp = 16; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "depthBits = 16\n"); +#endif + } + else { + if (vmesa->drawType == GLX_PBUFFER_BIT) + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4; + else + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8; + + vmesa->depth.size = w * h * 4; + vmesa->depth.pitch = w << 2; + vmesa->depth.bpp = 32; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "depthBits = 32\n"); +#endif + } + } + else if (vmesa->hasStencil) { + if (vmesa->drawType == GLX_PBUFFER_BIT) + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4; + else + w = BUFFER_ALIGN_WIDTH(w * 4, BUFFER_ALIGNMENT) / 4 + 8; + + vmesa->depth.size = w * h * 4; + vmesa->depth.pitch = w << 2; + vmesa->depth.bpp = 32; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "StencilBits = 8\n"); +#endif + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaMakeCurrent depthbuffer: w = %d h = %d bpp = %d sizs = %d\n", + w, h, vmesa->depth.bpp, vmesa->depth.size); +#endif + /*=* John Sheng [2003.5.31] flip *=*/ + { + viaContextPtr vmesa = (viaContextPtr)driContextPriv->driverPrivate; + if(vmesa->viaScreen->width == vmesa->driDrawable->w && + vmesa->viaScreen->height == vmesa->driDrawable->h) { + vmesa->doPageFlip = GL_FALSE; + vmesa->currentPage = 0; + vmesa->back.pitch = vmesa->front.pitch; + } + } + + if (!AllocateBuffer(vmesa)) { + FREE(vmesa); + return GL_FALSE; + } + } + _mesa_make_current2(vmesa->glCtx, + (GLframebuffer *)driDrawPriv->driverPrivate, + (GLframebuffer *)driReadPriv->driverPrivate); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Context %d MakeCurrent\n", vmesa->hHWContext); +#endif + viaXMesaWindowMoved(vmesa); + if (!vmesa->glCtx->Viewport.Width) + _mesa_set_viewport(vmesa->glCtx, 0, 0, + driDrawPriv->w, driDrawPriv->h); + } + else { + _mesa_make_current(0,0); + } + +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return GL_TRUE; +} + +void viaGetLock(viaContextPtr vmesa, GLuint flags) +{ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIscreenPrivate *sPriv = vmesa->driScreen; + drm_via_sarea_t *sarea = vmesa->sarea; + int me = vmesa->hHWContext; + __DRIdrawablePrivate *pdp; + __DRIscreenPrivate *psp; + pdp = dPriv; + psp = sPriv; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + if (VIA_DEBUG) fprintf(stderr, "drmGetLock - in\n"); +#endif + drmGetLock(vmesa->driFd, vmesa->hHWContext, flags); + + do { + DRM_UNLOCK(psp->fd, &psp->pSAREA->lock, + pdp->driContextPriv->hHWContext); + DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); +#ifdef _SOLO + __driUtilUpdateDrawableInfo(dPriv); +#else + __driUtilUpdateDrawableInfo(vmesa->display, psp->myNum, dPriv); +#endif + DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); + DRM_LIGHT_LOCK(psp->fd, &psp->pSAREA->lock, + pdp->driContextPriv->hHWContext); + } while (0); + + if (sarea->ctxOwner != me) { + vmesa->uploadCliprects = GL_TRUE; + sarea->ctxOwner = me; + } + + viaXMesaWindowMoved(vmesa); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void viaLock(viaContextPtr vmesa, GLuint flags) +{ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + __DRIscreenPrivate *sPriv = vmesa->driScreen; + + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + + /*=* John Sheng [2003.6.16] for xf43 */ + if(dPriv->pStamp == NULL) + dPriv->pStamp = &dPriv->lastStamp; + + if (*(dPriv->pStamp) != dPriv->lastStamp || vmesa->saam) { + GLuint scrn; + scrn = vmesa->saam & S_MASK; + + DRM_SPINLOCK(&sPriv->pSAREA->drawable_lock, sPriv->drawLockID); + +#ifdef _SOLO + __driUtilUpdateDrawableInfo(dPriv); +#else + if (scrn == S1) + __driUtilUpdateDrawableInfo(vmesa->display, scrn, dPriv); + else + DRI_VALIDATE_DRAWABLE_INFO_ONCE(vmesa->display, scrn, dPriv); +#endif + + viaXMesaWindowMoved(vmesa); + DRM_SPINUNLOCK(&sPriv->pSAREA->drawable_lock, sPriv->drawLockID); + } + + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); + + return; +} + +void viaUnLock(viaContextPtr vmesa, GLuint flags) +{ + drm_via_sarea_t *sarea = vmesa->sarea; + int me = vmesa->hHWContext; + +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + if (VIA_DEBUG) fprintf(stderr, "sarea->ctxOwner = %d\n", sarea->ctxOwner); + if (VIA_DEBUG) fprintf(stderr, "me = %d\n", me); +#endif + if (sarea->ctxOwner == me) { + sarea->ctxOwner = 0; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void +viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate) +{ + __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *)drawablePrivate; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { + viaContextPtr vmesa; + GLcontext *ctx; + + vmesa = (viaContextPtr)dPriv->driContextPriv->driverPrivate; + ctx = vmesa->glCtx; + if (ctx->Visual.doubleBufferMode) { +#ifdef _SOLO + _mesa_notifySwapBuffers(ctx); +#else + _mesa_swapbuffers(ctx); +#endif + if (vmesa->doPageFlip) { + viaPageFlip(dPriv); + } + else { + viaCopyBuffer(dPriv); + } + } + else + VIA_FIREVERTICES(vmesa); + } + else { + _mesa_problem(NULL, "viaSwapBuffers: drawable has no context!\n"); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h new file mode 100644 index 0000000000..06e7b8b3e7 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_context.h @@ -0,0 +1,486 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +#ifndef _VIACONTEXT_H +#define _VIACONTEXT_H + +typedef struct via_context_t viaContext; +typedef struct via_context_t *viaContextPtr; +typedef struct via_texture_object_t *viaTextureObjectPtr; + +#include "dri_util.h" + +#ifndef _SOLO +#include <X11/Xlibint.h> +#endif + +#include "mtypes.h" +#include "drm.h" +#include "mm.h" + +#include "via_screen.h" +#include "via_tex.h" +#include "via_common.h" +#include "xf86drmVIA.h" +#ifndef _SOLO +#include "../../../../../include/extensions/Xinerama.h" +#endif +#define VIA_FALLBACK_TEXTURE 0x1 +#define VIA_FALLBACK_DRAW_BUFFER 0x2 +#define VIA_FALLBACK_READ_BUFFER 0x4 +#define VIA_FALLBACK_COLORMASK 0x8 +#define VIA_FALLBACK_SPECULAR 0x20 +#define VIA_FALLBACK_LOGICOP 0x40 +#define VIA_FALLBACK_RENDERMODE 0x80 +#define VIA_FALLBACK_STENCIL 0x100 +#define VIA_FALLBACK_BLEND_EQ 0x200 +#define VIA_FALLBACK_BLEND_FUNC 0x400 + +#define VIA_UPLOAD_NONE 0x0000 +#define VIA_UPLOAD_ALPHATEST 0x0001 +#define VIA_UPLOAD_BLEND 0x0002 +#define VIA_UPLOAD_FOG 0x0004 +#define VIA_UPLOAD_MASK_ROP 0x0008 +#define VIA_UPLOAD_LINESTIPPLE 0x0010 +#define VIA_UPLOAD_POLYGONSTIPPLE 0x0020 +#define VIA_UPLOAD_DEPTH 0x0040 +#define VIA_UPLOAD_TEXTURE 0x0080 +#define VIA_UPLOAD_STENCIL 0x0100 +#define VIA_UPLOAD_CLIPPING 0x0200 +#define VIA_UPLOAD_DESTBUFFER 0x0400 +#define VIA_UPLOAD_DEPTHBUFFER 0x0800 +#define VIA_UPLOAD_ENABLE 0x0800 +#define VIA_UPLOAD_ALL 0x1000 + +/* Use the templated vertex formats: + */ +#define TAG(x) via##x +#include "tnl_dd/t_dd_vertex.h" +#undef TAG +#define BUFFER_ALIGNMENT 32 +#define BUFFER_ALIGN_WIDTH1(w, a) (((w) + ((a) - 1)) & ~((a) - 1)) +#define BUFFER_ALIGN_WIDTH(w, a) (((w) & ((a) - 1)) ? BUFFER_ALIGN_WIDTH1(w, a) : (w)) +#define BUFFER_ALIGN_ADDRESS(p, a) ((GLvoid *)(((GLint)(p)) + ((a)-1) & ~((a)-1))) +#define RightOf 1 +#define LeftOf 2 +#define Down 4 +#define Up 8 +#define S0 16 +#define S1 32 +#define P_MASK 0x0f; +#define S_MASK 0x30; +typedef void (*via_tri_func)(viaContextPtr, viaVertex *, viaVertex *, + viaVertex *); +typedef void (*via_line_func)(viaContextPtr, viaVertex *, viaVertex *); +typedef void (*via_point_func)(viaContextPtr, viaVertex *); + +typedef struct { + drmHandle handle; + drmSize size; + GLuint offset; + GLuint index; + GLuint pitch; + GLuint bpp; + char *map; +} viaBuffer, *viaBufferPtr; + +typedef struct { + drmHandle handle; + drmSize size; + GLuint offset; + GLuint index; + unsigned char* map; +} viaDmaBuffer, *viaDmaBufferPtr; + +struct via_context_t { + GLint refcount; + GLcontext *glCtx; + GLcontext *shareCtx; + unsigned char* front_base; + viaBuffer front; + viaBuffer back; + viaBuffer depth; + GLboolean hasBack; + GLboolean hasDepth; + GLboolean hasStencil; + GLboolean hasAccum; + GLuint depthBits; + GLuint stencilBits; + viaDmaBuffer dma[2]; + viaRegion tex; + + GLuint isAGP; + + /* Textures + */ + viaTextureObjectPtr CurrentTexObj[2]; + struct via_texture_object_t TexObjList; + struct via_texture_object_t SwappedOut; + memHeap_t *texHeap; + + /* Bit flag to keep 0track of fallbacks. + */ + GLuint Fallback; + + /* Temporaries for translating away float colors: + */ + struct gl_client_array UbyteColor; + struct gl_client_array UbyteSecondaryColor; + + /* State for via_vb.c and via_tris.c. + */ + GLuint newState; /* _NEW_* flags */ + GLuint setupNewInputs; + GLuint setupIndex; + GLuint renderIndex; + GLmatrix ViewportMatrix; + GLenum renderPrimitive; + GLenum reducedPrimitive; + GLuint hwPrimitive; + unsigned char *verts; + + /* drmBufPtr dma_buffer; + */ + unsigned char* dmaAddr; + GLuint dmaIndex; + GLuint dmaLow; + GLuint dmaHigh; + GLuint dmaLastPrim; + GLboolean useAgp; + + GLboolean uploadCliprects; + + GLuint needUploadAllState; + GLuint primitiveRendered; + + + /* Fallback rasterization functions + */ + via_point_func drawPoint; + via_line_func drawLine; + via_tri_func drawTri; + + /* Hardware register + */ + GLuint regCmdA; + GLuint regCmdA_End; + GLuint regCmdB; + + GLuint regEnable; + GLuint regHFBBMSKL; + GLuint regHROP; + + GLuint regHZWTMD; + GLuint regHSTREF; + GLuint regHSTMD; + + GLuint regHATMD; + GLuint regHABLCsat; + GLuint regHABLCop; + GLuint regHABLAsat; + GLuint regHABLAop; + GLuint regHABLRCa; + GLuint regHABLRFCa; + GLuint regHABLRCbias; + GLuint regHABLRCb; + GLuint regHABLRFCb; + GLuint regHABLRAa; + GLuint regHABLRAb; + GLuint regHFogLF; + GLuint regHFogCL; + GLuint regHFogCH; + + GLuint regHLP; + GLuint regHLPRF; + + GLuint regHTXnTB_0; + GLuint regHTXnMPMD_0; + GLuint regHTXnTBLCsat_0; + GLuint regHTXnTBLCop_0; + GLuint regHTXnTBLMPfog_0; + GLuint regHTXnTBLAsat_0; + GLuint regHTXnTBLRCb_0; + GLuint regHTXnTBLRAa_0; + GLuint regHTXnTBLRFog_0; + /*=* John Sheng [2003.7.18] texture combine *=*/ + GLuint regHTXnTBLRCa_0; + GLuint regHTXnTBLRCc_0; + GLuint regHTXnTBLRCbias_0; + + GLuint regHTXnTB_1; + GLuint regHTXnMPMD_1; + GLuint regHTXnTBLCsat_1; + GLuint regHTXnTBLCop_1; + GLuint regHTXnTBLMPfog_1; + GLuint regHTXnTBLAsat_1; + GLuint regHTXnTBLRCb_1; + GLuint regHTXnTBLRAa_1; + GLuint regHTXnTBLRFog_1; + + /* Hardware state + */ + GLuint dirty; + int vertex_size; + int vertex_stride_shift; + GLint lastStamp; + GLboolean stippleInHw; + + GLenum TexEnvImageFmt[2]; + GLuint ClearColor; + /* DRI stuff + */ + GLuint needClip; + GLframebuffer *glBuffer; + GLboolean doPageFlip; + /*=* John Sheng [2003.5.31] flip *=*/ + GLuint currentPage; + char *drawMap; /* draw buffer address in virtual mem */ + char *readMap; + int drawX; /* origin of drawable in draw buffer */ + int drawY; + + int drawW; + int drawH; + GLuint saam; +#ifndef _SOLO + XineramaScreenInfo *xsi; +#endif + int drawXoffSaam; + XF86DRIClipRectPtr pSaamRects; + int drawXSaam; + int drawYSaam; + GLuint numSaamRects; + + int drawPitch; + int readPitch; + int drawXoff; + GLuint numClipRects; /* cliprects for that buffer */ + XF86DRIClipRectPtr pClipRects; + + int lastSwap; + int texAge; + int ctxAge; + int dirtyAge; + + GLboolean scissor; + drm_clip_rect_t drawRect; + drm_clip_rect_t scissorRect; + + drmContext hHWContext; + drmLock *driHwLock; + int driFd; +#ifndef _SOLO + Display *display; +#endif + + __DRIdrawablePrivate *driDrawable; + __DRIscreenPrivate *driScreen; + viaScreenPrivate *viaScreen; + drm_via_sarea_t *sarea; + volatile GLuint* regMMIOBase; + volatile GLuint* pnGEMode; + volatile GLuint* regEngineStatus; + volatile GLuint* regTranSet; + volatile GLuint* regTranSpace; + GLuint* agpBase; + GLuint drawType; +}; +/*#define DMA_OFFSET 16*/ +#define DMA_OFFSET 32 +/*#define PERFORMANCE_MEASURE*/ + +extern GLuint VIA_PERFORMANCE; + +#ifdef PERFORMANCE_MEASURE +#define HASH_TABLE_SIZE 1000 +#define HASH_TABLE_DEPTH 10 +typedef struct { + char func[50]; + GLuint count; +} hash_element; +extern hash_element hash_table[HASH_TABLE_SIZE][HASH_TABLE_DEPTH]; +#define P_M \ + do { \ + GLuint h_index,h_depth; \ + h_index = (GLuint)(((GLuint) __FUNCTION__)%HASH_TABLE_SIZE); \ + for (h_depth = 0; h_depth < HASH_TABLE_DEPTH; h_depth++) { \ + if (!strcmp(hash_table[h_index][h_depth].func, "NULL")) { \ + sprintf(hash_table[h_index][h_depth].func, "%s", __FUNCTION__); \ + hash_table[h_index][h_depth].count++; \ + break; \ + } \ + else if (!strcmp(hash_table[h_index][h_depth].func, __FUNCTION__)) { \ + hash_table[h_index][h_depth].count++; \ + break; \ + } \ + } \ + } while (0) + +#define P_M_X \ + do { \ + GLuint h_index,h_depth; \ + char str[80]; \ + strcpy(str, __FUNCTION__); \ + h_index = (GLuint)(((GLuint) __FUNCTION__)%HASH_TABLE_SIZE); \ + for (h_depth = 0; h_depth < HASH_TABLE_DEPTH; h_depth++) { \ + if (!strcmp(hash_table[h_index][h_depth].func, "NULL")) { \ + sprintf(hash_table[h_index][h_depth].func, "%s_X", __FUNCTION__); \ + hash_table[h_index][h_depth].count++; \ + break; \ + } \ + else if (!strcmp(hash_table[h_index][h_depth].func, strcat(str, "_X"))) { \ + hash_table[h_index][h_depth].count++; \ + break; \ + } \ + } \ + } while (0) + +#define P_M_R \ + do { \ + GLuint h_size, h_depth; \ + for (h_size = 0; h_size < HASH_TABLE_SIZE; h_size++) { \ + for (h_depth = 0; h_depth < HASH_TABLE_DEPTH; h_depth++) { \ + if (hash_table[h_size][h_depth].count) { \ + fprintf(stderr, "func:%s count:%d\n", hash_table[h_size][h_depth].func, hash_table[h_size][h_depth].count); \ + } \ + } \ + } \ + } while (0) +#else /* PERFORMANCE_MEASURE */ +#define P_M {} +#define P_M_X {} +#define P_M_R {} +#endif + +#define VIA_CONTEXT(ctx) ((viaContextPtr)(ctx->DriverCtx)) + +#define GET_DISPATCH_AGE(vmesa) vmesa->sarea->lastDispatch +#define GET_ENQUEUE_AGE(vmesa) vmesa->sarea->lastEnqueue + + +/* Lock the hardware and validate our state. + */ +/* +#define LOCK_HARDWARE(vmesa) \ + do { \ + char __ret = 0; \ + DRM_CAS(vmesa->driHwLock, vmesa->hHWContext, \ + (DRM_LOCK_HELD|vmesa->hHWContext), __ret); \ + if (__ret) \ + viaGetLock(vmesa, 0); \ + } while (0) +*/ +/*=* John Sheng [2003.6.20] fix pci *=*/ +/*=* John Sheng [2003.7.25] fix viewperf black shadow *=*/ +#define LOCK_HARDWARE(vmesa) \ + if(1) \ + do { \ + char __ret = 0; \ + DRM_CAS(vmesa->driHwLock, vmesa->hHWContext, \ + (DRM_LOCK_HELD|vmesa->hHWContext), __ret); \ + if (__ret) \ + viaGetLock(vmesa, 0); \ + } while (0); \ + else \ + viaLock(vmesa, 0) + + +/* +#define LOCK_HARDWARE(vmesa) \ + viaLock(vmesa, 0); +*/ + +/* Release the kernel lock. + */ +/* +#define UNLOCK_HARDWARE(vmesa) \ + DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext); +*/ +/*=* John Sheng [2003.6.20] fix pci *=*/ +/*=* John Sheng [2003.7.25] fix viewperf black shadow *=*/ +#define UNLOCK_HARDWARE(vmesa) \ + if(1) \ + DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext); \ + else \ + viaUnLock(vmesa, 0); +/* +#define UNLOCK_HARDWARE(vmesa) \ + viaUnLock(vmesa, 0); +*/ +#define WAIT_IDLE \ + while (1) { \ + if ((((GLuint)*vmesa->regEngineStatus) & 0xFFFEFFFF) == 0x00020000) \ + break; \ + } + +#define LOCK_HARDWARE_QUIESCENT(vmesa) \ + do { \ + LOCK_HARDWARE(vmesa); \ + viaRegetLockQuiescent(vmesa); \ + } while (0) + + +extern GLuint VIA_DEBUG; +extern GLuint DRAW_FRONT; +extern void viaGetLock(viaContextPtr vmesa, GLuint flags); +extern void viaLock(viaContextPtr vmesa, GLuint flags); +extern void viaUnLock(viaContextPtr vmesa, GLuint flags); +extern void viaEmitHwStateLocked(viaContextPtr vmesa); +extern void viaEmitScissorValues(viaContextPtr vmesa, int box_nr, int emit); +extern void viaEmitDrawingRectangle(viaContextPtr vmesa); +extern void viaXMesaSetBackClipRects(viaContextPtr vmesa); +extern void viaXMesaSetFrontClipRects(viaContextPtr vmesa); +extern void viaReAllocateBuffers(GLframebuffer *drawbuffer); +extern void viaXMesaWindowMoved(viaContextPtr vmesa); + +#define SUBPIXEL_X -.5 +#define SUBPIXEL_Y -.5 + +/* TODO XXX _SOLO temp defines to make code compilable */ +#ifndef GLX_PBUFFER_BIT +#define GLX_PBUFFER_BIT 0x00000004 +#endif +#ifndef GLX_WINDOW_BIT +#define GLX_WINDOW_BIT 0x00000001 +#endif +#ifndef VERT_CLIP +#define VERT_CLIP 0x1000000 +#endif +#ifndef VERT_RGBA +#define VERT_RGBA 0x2 +#endif +#ifndef PRIM_PARITY +#define PRIM_PARITY 0x400 +#endif +#ifndef PRIM_LAST +#define PRIM_LAST 0x800 +#endif +#ifndef VERT_TEX +#define VERT_TEX _TNL_BIT_TEX +#endif + +typedef enum Bool { FALSE, TRUE } Bool; + +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_dd_tritmp.h b/src/mesa/drivers/dri/unichrome/via_dd_tritmp.h new file mode 100644 index 0000000000..e9af518212 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_dd_tritmp.h @@ -0,0 +1,759 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#if HAVE_RGBA +#define VERT_SET_IND(v, c) (void)c +#define VERT_COPY_IND(v0, v1) +#define VERT_SAVE_IND(idx) +#define VERT_RESTORE_IND(idx) +#if HAVE_BACK_COLORS +#define VERT_SET_RGBA(v, c) +#endif +#else +#define VERT_SET_RGBA(v, c) (void)c +#define VERT_COPY_RGBA(v0, v1) +#define VERT_SAVE_RGBA(idx) +#define VERT_RESTORE_RGBA(idx) +#if HAVE_BACK_COLORS +#define VERT_SET_IND(v, c) +#endif +#endif + +#if !HAVE_SPEC +#define VERT_SET_SPEC(v, c) (void)c +#define VERT_COPY_SPEC(v0, v1) +#define VERT_SAVE_SPEC(idx) +#define VERT_RESTORE_SPEC(idx) +#if HAVE_BACK_COLORS +#define VERT_COPY_SPEC1(v) +#endif +#else +#if HAVE_BACK_COLORS +#define VERT_SET_SPEC(v, c) +#endif +#endif + +#if !HAVE_BACK_COLORS +#define VERT_COPY_SPEC1(v) +#define VERT_COPY_IND1(v) +#define VERT_COPY_RGBA1(v) +#endif + +#ifndef INSANE_VERTICES +#define VERT_SET_Z(v, val) VERT_Z(v) = val +#define VERT_Z_ADD(v, val) VERT_Z(v) += val +#endif + +#if DO_TRI +static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2) +{ + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + VERTEX *v[3]; + GLfloat offset; + GLfloat z[3]; + GLenum mode = GL_FILL; + GLuint facing; + LOCAL_VARS(3); + +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + + v[0] = (VERTEX *)GET_VERTEX(e0); + v[1] = (VERTEX *)GET_VERTEX(e1); + v[2] = (VERTEX *)GET_VERTEX(e2); + + if (DO_TWOSIDE || DO_OFFSET || DO_UNFILLED) { + GLfloat ex = VERT_X(v[0]) - VERT_X(v[2]); + GLfloat ey = VERT_Y(v[0]) - VERT_Y(v[2]); + GLfloat fx = VERT_X(v[1]) - VERT_X(v[2]); + GLfloat fy = VERT_Y(v[1]) - VERT_Y(v[2]); + GLfloat cc = ex * fy - ey * fx; + + if (DO_TWOSIDE || DO_UNFILLED) { + facing = AREA_IS_CCW(cc) ^ ctx->Polygon._FrontBit; + + if (DO_UNFILLED) { + if (facing) { + mode = ctx->Polygon.BackMode; + if (ctx->Polygon.CullFlag && + ctx->Polygon.CullFaceMode != GL_FRONT) { + return; + } + } + else { + mode = ctx->Polygon.FrontMode; + if (ctx->Polygon.CullFlag && + ctx->Polygon.CullFaceMode != GL_BACK) { + return; + } + } + } + + if (DO_TWOSIDE && facing == 1) { + if (HAVE_RGBA) { + if (HAVE_BACK_COLORS) { + if (!DO_FLAT) { + VERT_SAVE_RGBA(0); + VERT_SAVE_RGBA(1); + VERT_COPY_RGBA1(v[0]); + VERT_COPY_RGBA1(v[1]); + } + VERT_SAVE_RGBA(2); + VERT_COPY_RGBA1(v[2]); + if (HAVE_SPEC) { + if (!DO_FLAT) { + VERT_SAVE_SPEC(0); + VERT_SAVE_SPEC(1); + VERT_COPY_SPEC1(v[0]); + VERT_COPY_SPEC1(v[1]); + } + VERT_SAVE_SPEC(2); + VERT_COPY_SPEC1(v[2]); + } + } + else { + GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; + ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat)); + (void)vbcolor; + + if (!DO_FLAT) { + VERT_SAVE_RGBA(0); + VERT_SAVE_RGBA(1); + VERT_SET_RGBA(v[0], vbcolor[e0]); + VERT_SET_RGBA(v[1], vbcolor[e1]); + } + VERT_SAVE_RGBA(2); + VERT_SET_RGBA(v[2], vbcolor[e2]); + + if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { + GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; + + if (!DO_FLAT) { + VERT_SAVE_SPEC(0); + VERT_SAVE_SPEC(1); + VERT_SET_SPEC(v[0], vbspec[e0]); + VERT_SET_SPEC(v[1], vbspec[e1]); + } + VERT_SAVE_SPEC(2); + VERT_SET_SPEC(v[2], vbspec[e2]); + } + } + } + else { + GLfloat *vbindex = (GLfloat*) VB->IndexPtr[1]->data; + if (!DO_FLAT) { + //VERT_SAVE_IND( 0 ); + //VERT_SAVE_IND( 1 ); + VERT_SET_IND(v[0], vbindex[e0]); + VERT_SET_IND(v[1], vbindex[e1]); + } + //VERT_SAVE_IND( 2 ); + VERT_SET_IND(v[2], vbindex[e2]); + } + } + } + + if (DO_OFFSET) { + offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE; + z[0] = VERT_Z(v[0]); + z[1] = VERT_Z(v[1]); + z[2] = VERT_Z(v[2]); + if (cc * cc > 1e-16) { + GLfloat ic = 1.0 / cc; + GLfloat ez = z[0] - z[2]; + GLfloat fz = z[1] - z[2]; + GLfloat a = ey * fz - ez * fy; + GLfloat b = ez * fx - ex * fz; + GLfloat ac = a * ic; + GLfloat bc = b * ic; + if (ac < 0.0f) ac = -ac; + if (bc < 0.0f) bc = -bc; + offset += MAX2(ac, bc) * ctx->Polygon.OffsetFactor; + } + offset *= ctx->MRD; + } + } + + if (DO_FLAT) { + if (HAVE_RGBA) { + VERT_SAVE_RGBA(0); + VERT_SAVE_RGBA(1); + VERT_COPY_RGBA(v[0], v[2]); + VERT_COPY_RGBA(v[1], v[2]); + if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + VERT_SAVE_SPEC(0); + VERT_SAVE_SPEC(1); + VERT_COPY_SPEC(v[0], v[2]); + VERT_COPY_SPEC(v[1], v[2]); + } + } + else { + VERT_SAVE_IND(0); + VERT_SAVE_IND(1); + VERT_COPY_IND(v[0], v[2]); + VERT_COPY_IND(v[1], v[2]); + } + } + + if (mode == GL_POINT) { + if (DO_OFFSET && ctx->Polygon.OffsetPoint) { + VERT_Z_ADD(v[0], offset); + VERT_Z_ADD(v[1], offset); + VERT_Z_ADD(v[2], offset); + } + UNFILLED_TRI(ctx, GL_POINT, e0, e1, e2); + } + else if (mode == GL_LINE) { + if (DO_OFFSET && ctx->Polygon.OffsetLine) { + VERT_Z_ADD(v[0], offset); + VERT_Z_ADD(v[1], offset); + VERT_Z_ADD(v[2], offset); + } + UNFILLED_TRI(ctx, GL_LINE, e0, e1, e2); + } + else { + if (DO_OFFSET && ctx->Polygon.OffsetFill) { + VERT_Z_ADD(v[0], offset); + VERT_Z_ADD(v[1], offset); + VERT_Z_ADD(v[2], offset); + } + if (DO_UNFILLED) + RASTERIZE(GL_TRIANGLES); + TRI(v[0], v[1], v[2]); + } + + if (DO_OFFSET) { + VERT_SET_Z(v[0], z[0]); + VERT_SET_Z(v[1], z[1]); + VERT_SET_Z(v[2], z[2]); + } + + if (DO_TWOSIDE && facing == 1) { + if (HAVE_RGBA) { + if (!DO_FLAT) { + VERT_RESTORE_RGBA(0); + VERT_RESTORE_RGBA(1); + } + VERT_RESTORE_RGBA(2); + if (HAVE_SPEC) { + if (!DO_FLAT) { + VERT_RESTORE_SPEC(0); + VERT_RESTORE_SPEC(1); + } + VERT_RESTORE_SPEC(2); + } + } + else { +#if 0 // XXX TODO _SOLO + GLuint *vbindex = VB->IndexPtr[0]->data; + if (!DO_FLAT) { + VERT_SET_IND(v[0], vbindex[e0]); + VERT_SET_IND(v[1], vbindex[e1]); + } + VERT_SET_IND(v[2], vbindex[e2]); +#else + if (!DO_FLAT) { + VERT_RESTORE_IND( 0 ); + VERT_RESTORE_IND( 1 ); + } + VERT_RESTORE_IND( 2 ); +#endif + } + } + + + if (DO_FLAT) { + if (HAVE_RGBA) { + VERT_RESTORE_RGBA(0); + VERT_RESTORE_RGBA(1); + if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + VERT_RESTORE_SPEC(0); + VERT_RESTORE_SPEC(1); + } + } + else { + VERT_RESTORE_IND(0); + VERT_RESTORE_IND(1); + } + } + SET_PRIMITIVE_RENDERED +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} +#endif + +#if DO_QUAD +#if DO_FULL_QUAD +static void TAG(quad)(GLcontext *ctx, + GLuint e0, GLuint e1, GLuint e2, GLuint e3) +{ + struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; + VERTEX *v[4]; + GLfloat offset; + GLfloat z[4]; + GLenum mode = GL_FILL; + GLuint facing; + LOCAL_VARS(4); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + v[0] = (VERTEX *)GET_VERTEX(e0); + v[1] = (VERTEX *)GET_VERTEX(e1); + v[2] = (VERTEX *)GET_VERTEX(e2); + v[3] = (VERTEX *)GET_VERTEX(e3); + + if (DO_TWOSIDE || DO_OFFSET || DO_UNFILLED) { + GLfloat ex = VERT_X(v[2]) - VERT_X(v[0]); + GLfloat ey = VERT_Y(v[2]) - VERT_Y(v[0]); + GLfloat fx = VERT_X(v[3]) - VERT_X(v[1]); + GLfloat fy = VERT_Y(v[3]) - VERT_Y(v[1]); + GLfloat cc = ex * fy - ey * fx; + + if (DO_TWOSIDE || DO_UNFILLED) { + facing = AREA_IS_CCW(cc) ^ ctx->Polygon._FrontBit; + + if (DO_UNFILLED) { + if (facing) { + mode = ctx->Polygon.BackMode; + if (ctx->Polygon.CullFlag && + ctx->Polygon.CullFaceMode != GL_FRONT) { + return; + } + } + else { + mode = ctx->Polygon.FrontMode; + if (ctx->Polygon.CullFlag && + ctx->Polygon.CullFaceMode != GL_BACK) { + return; + } + } + } + + if (DO_TWOSIDE && facing == 1) { + if (HAVE_RGBA) { + GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data; + (void)vbcolor; + + if (HAVE_BACK_COLORS) { + if (!DO_FLAT) { + VERT_SAVE_RGBA(0); + VERT_SAVE_RGBA(1); + VERT_SAVE_RGBA(2); + VERT_COPY_RGBA1(v[0]); + VERT_COPY_RGBA1(v[1]); + VERT_COPY_RGBA1(v[2]); + } + VERT_SAVE_RGBA(3); + VERT_COPY_RGBA1(v[3]); + if (HAVE_SPEC) { + if (!DO_FLAT) { + VERT_SAVE_SPEC(0); + VERT_SAVE_SPEC(1); + VERT_SAVE_SPEC(2); + VERT_COPY_SPEC1(v[0]); + VERT_COPY_SPEC1(v[1]); + VERT_COPY_SPEC1(v[2]); + } + VERT_SAVE_SPEC(3); + VERT_COPY_SPEC1(v[3]); + } + } + else { + if (!DO_FLAT) { + VERT_SAVE_RGBA(0); + VERT_SAVE_RGBA(1); + VERT_SAVE_RGBA(2); + VERT_SET_RGBA(v[0], vbcolor[e0]); + VERT_SET_RGBA(v[1], vbcolor[e1]); + VERT_SET_RGBA(v[2], vbcolor[e2]); + } + VERT_SAVE_RGBA(3); + VERT_SET_RGBA(v[3], vbcolor[e3]); + + if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { + GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; + ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat)); + + if (!DO_FLAT) { + VERT_SAVE_SPEC(0); + VERT_SAVE_SPEC(1); + VERT_SAVE_SPEC(2); + VERT_SET_SPEC(v[0], vbspec[e0]); + VERT_SET_SPEC(v[1], vbspec[e1]); + VERT_SET_SPEC(v[2], vbspec[e2]); + } + VERT_SAVE_SPEC(3); + VERT_SET_SPEC(v[3], vbspec[e3]); + } + } + } + else { + GLfloat *vbindex = (GLfloat*) VB->IndexPtr[1]->data; + if (!DO_FLAT) { + //VERT_SAVE_IND( 0 ); + //VERT_SAVE_IND( 1 ); + //VERT_SAVE_IND( 2 ); + VERT_SET_IND(v[0], vbindex[e0]); + VERT_SET_IND(v[1], vbindex[e1]); + VERT_SET_IND(v[2], vbindex[e2]); + } + //VERT_SAVE_IND( 3 ); + VERT_SET_IND(v[3], vbindex[e3]); + } + } + } + + + if (DO_OFFSET) { + offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE; + z[0] = VERT_Z(v[0]); + z[1] = VERT_Z(v[1]); + z[2] = VERT_Z(v[2]); + z[3] = VERT_Z(v[3]); + if (cc * cc > 1e-16) { + GLfloat ez = z[2] - z[0]; + GLfloat fz = z[3] - z[1]; + GLfloat a = ey * fz - ez * fy; + GLfloat b = ez * fx - ex * fz; + GLfloat ic = 1.0 / cc; + GLfloat ac = a * ic; + GLfloat bc = b * ic; + if ( ac < 0.0f ) ac = -ac; + if ( bc < 0.0f ) bc = -bc; + offset += MAX2(ac, bc) * ctx->Polygon.OffsetFactor; + } + offset *= ctx->MRD; + } + } + + if (DO_FLAT) { + if (HAVE_RGBA) { + VERT_SAVE_RGBA(0); + VERT_SAVE_RGBA(1); + VERT_SAVE_RGBA(2); + VERT_COPY_RGBA(v[0], v[3]); + VERT_COPY_RGBA(v[1], v[3]); + VERT_COPY_RGBA(v[2], v[3]); + if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + VERT_SAVE_SPEC(0); + VERT_SAVE_SPEC(1); + VERT_SAVE_SPEC(2); + VERT_COPY_SPEC(v[0], v[3]); + VERT_COPY_SPEC(v[1], v[3]); + VERT_COPY_SPEC(v[2], v[3]); + } + } + else { + VERT_SAVE_IND(0); + VERT_SAVE_IND(1); + VERT_SAVE_IND(2); + VERT_COPY_IND(v[0], v[3]); + VERT_COPY_IND(v[1], v[3]); + VERT_COPY_IND(v[2], v[3]); + } + } + + if (mode == GL_POINT) { + if (( DO_OFFSET) && ctx->Polygon.OffsetPoint) { + VERT_Z_ADD(v[0], offset); + VERT_Z_ADD(v[1], offset); + VERT_Z_ADD(v[2], offset); + VERT_Z_ADD(v[3], offset); + } + UNFILLED_QUAD(ctx, GL_POINT, e0, e1, e2, e3); + } + else if (mode == GL_LINE) { + if (DO_OFFSET && ctx->Polygon.OffsetLine) { + VERT_Z_ADD(v[0], offset); + VERT_Z_ADD(v[1], offset); + VERT_Z_ADD(v[2], offset); + VERT_Z_ADD(v[3], offset); + } + UNFILLED_QUAD(ctx, GL_LINE, e0, e1, e2, e3); + } + else { + if (DO_OFFSET && ctx->Polygon.OffsetFill) { + VERT_Z_ADD(v[0], offset); + VERT_Z_ADD(v[1], offset); + VERT_Z_ADD(v[2], offset); + VERT_Z_ADD(v[3], offset); + } + RASTERIZE(GL_TRIANGLES); + QUAD((v[0]), (v[1]), (v[2]), (v[3])); + } + + if (DO_OFFSET) { + VERT_SET_Z(v[0], z[0]); + VERT_SET_Z(v[1], z[1]); + VERT_SET_Z(v[2], z[2]); + VERT_SET_Z(v[3], z[3]); + } + + if (DO_TWOSIDE && facing == 1) { + if (HAVE_RGBA) { + if (!DO_FLAT) { + VERT_RESTORE_RGBA(0); + VERT_RESTORE_RGBA(1); + VERT_RESTORE_RGBA(2); + } + VERT_RESTORE_RGBA(3); + if (HAVE_SPEC) { + if (!DO_FLAT) { + VERT_RESTORE_SPEC(0); + VERT_RESTORE_SPEC(1); + VERT_RESTORE_SPEC(2); + } + VERT_RESTORE_SPEC(3); + } + } + else { +#if 0 // XXX TODO _SOLO + GLuint *vbindex = VB->IndexPtr[0]->data; + if (!DO_FLAT) { + VERT_SET_IND(v[0], vbindex[e0]); + VERT_SET_IND(v[1], vbindex[e1]); + VERT_SET_IND(v[2], vbindex[e2]); + } + VERT_SET_IND(v[3], vbindex[e3]); +#else + if (!DO_FLAT) { + VERT_RESTORE_IND( 0 ); + VERT_RESTORE_IND( 1 ); + VERT_RESTORE_IND( 2 ); + } + VERT_RESTORE_IND( 3 ); +#endif + } + } + + if (DO_FLAT) { + if (HAVE_RGBA) { + VERT_RESTORE_RGBA(0); + VERT_RESTORE_RGBA(1); + VERT_RESTORE_RGBA(2); + if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + VERT_RESTORE_SPEC(0); + VERT_RESTORE_SPEC(1); + VERT_RESTORE_SPEC(2); + } + } + else { + VERT_RESTORE_IND(0); + VERT_RESTORE_IND(1); + VERT_RESTORE_IND(2); + } + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} +#else +static void TAG(quad)(GLcontext *ctx, GLuint e0, + GLuint e1, GLuint e2, GLuint e3) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + if (DO_UNFILLED) { + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + GLubyte ef1 = VB->EdgeFlag[e1]; + GLubyte ef3 = VB->EdgeFlag[e3]; + VB->EdgeFlag[e1] = 0; + TAG(triangle)(ctx, e0, e1, e3); + VB->EdgeFlag[e1] = ef1; + VB->EdgeFlag[e3] = 0; + TAG(triangle)(ctx, e1, e2, e3); + VB->EdgeFlag[e3] = ef3; + } + else { + TAG(triangle)(ctx, e0, e1, e3); + TAG(triangle)(ctx, e1, e2, e3); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} +#endif +#endif + +#if DO_LINE +static void TAG(line)(GLcontext *ctx, GLuint e0, GLuint e1) +{ + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + VERTEX *v[2]; + LOCAL_VARS(2); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + v[0] = (VERTEX *)GET_VERTEX(e0); + v[1] = (VERTEX *)GET_VERTEX(e1); + + if (DO_FLAT) { + if (HAVE_RGBA) { + VERT_SAVE_RGBA( 0 ); + VERT_COPY_RGBA( v[0], v[1] ); + if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + VERT_SAVE_SPEC(0); + VERT_COPY_SPEC(v[0], v[1]); + } + } + else { + VERT_SAVE_IND(0); + VERT_COPY_IND(v[0], v[1]); + } + } + + LINE(v[0], v[1]); + + if (DO_FLAT) { + if (HAVE_RGBA) { + VERT_RESTORE_RGBA(0); + + if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { + VERT_RESTORE_SPEC(0); + } + } + else { + VERT_RESTORE_IND(0); + } + } + SET_PRIMITIVE_RENDERED +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} +#endif + +#if DO_POINTS +static void TAG(points)(GLcontext *ctx, GLuint first, GLuint last) +{ + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + int i; + LOCAL_VARS(1); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + if (VB->Elts == 0) { + for (i = first; i < last; i++) { + if (VB->ClipMask[i] == 0) { + VERTEX *v = (VERTEX *)GET_VERTEX(i); + POINT(v); + SET_PRIMITIVE_RENDERED + } + } + } + else { + for (i = first; i < last; i++) { + GLuint e = VB->Elts[i]; + if (VB->ClipMask[e] == 0) { + VERTEX *v = (VERTEX *)GET_VERTEX(e); + POINT(v); + SET_PRIMITIVE_RENDERED + } + } + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} +#endif + +static void TAG(init)(void) +{ +#if DO_QUAD + TAB[IND].quad = TAG(quad); +#endif +#if DO_TRI + TAB[IND].triangle = TAG(triangle); +#endif +#if DO_LINE + TAB[IND].line = TAG(line); +#endif +#if DO_POINTS + TAB[IND].points = TAG(points); +#endif +} + +#undef IND +#undef TAG + +#if HAVE_RGBA +#undef VERT_SET_IND +#undef VERT_COPY_IND +#undef VERT_SAVE_IND +#undef VERT_RESTORE_IND +#if HAVE_BACK_COLORS +#undef VERT_SET_RGBA +#endif +#else +#undef VERT_SET_RGBA +#undef VERT_COPY_RGBA +#undef VERT_SAVE_RGBA +#undef VERT_RESTORE_RGBA +#if HAVE_BACK_COLORS +#undef VERT_SET_IND +#endif +#endif + +#if !HAVE_SPEC +#undef VERT_SET_SPEC +#undef VERT_COPY_SPEC +#undef VERT_SAVE_SPEC +#undef VERT_RESTORE_SPEC +#if HAVE_BACK_COLORS +#undef VERT_COPY_SPEC1 +#endif +#else +#if HAVE_BACK_COLORS +#undef VERT_SET_SPEC +#endif +#endif + +#if !HAVE_BACK_COLORS +#undef VERT_COPY_SPEC1 +#undef VERT_COPY_IND1 +#undef VERT_COPY_RGBA1 +#endif + +#ifndef INSANE_VERTICES +#undef VERT_SET_Z +#undef VERT_Z_ADD +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_dd_vbtmp.h b/src/mesa/drivers/dri/unichrome/via_dd_vbtmp.h new file mode 100644 index 0000000000..f55123297f --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_dd_vbtmp.h @@ -0,0 +1,731 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +/* Unlike the other templates here, this assumes quite a bit about the + * underlying hardware. Specifically it assumes a d3d-like vertex + * format, with a layout more or less constrained to look like the + * following: + * + * union { + * struct { + * float x, y, z, w; + * struct { char r, g, b, a; } color; + * struct { char r, g, b, fog; } spec; + * float u0, v0; + * float u1, v1; + * float u2, v2; + * float u3, v3; + * } v; + * struct { + * float x, y, z, w; + * struct { char r, g, b, a; } color; + * struct { char r, g, b, fog; } spec; + * float u0, v0, q0; + * float u1, v1, q1; + * float u2, v2, q2; + * float u3, v3, q3; + * } pv; + * struct { + * float x, y, z; + * struct { char r, g, b, a; } color; + * } tv; + * float f[16]; + * unsigned int ui[16]; + * unsigned char ub4[4][16]; + * } + * + + * DO_XYZW: Emit xyz and maybe w coordinates. + * DO_RGBA: Emit color. + * DO_SPEC: Emit specular color. + * DO_FOG: Emit fog coordinate in specular alpha. + * DO_TEX0: Emit tex0 u,v coordinates. + * DO_TEX1: Emit tex1 u,v coordinates. + * DO_TEX2: Emit tex2 u,v coordinates. + * DO_TEX3: Emit tex3 u,v coordinates. + * DO_PTEX: Emit tex0,1,2,3 q coordinates where possible. + * + * HAVE_RGBA_COLOR: Hardware takes color in rgba order (else bgra). + * + * HAVE_HW_VIEWPORT: Hardware performs viewport transform. + * HAVE_HW_DIVIDE: Hardware performs perspective divide. + * + * HAVE_TINY_VERTICES: Hardware understands v.tv format. + * HAVE_PTEX_VERTICES: Hardware understands v.pv format. + * HAVE_NOTEX_VERTICES: Hardware understands v.v format with texcount 0. + * + * Additionally, this template assumes it is emitting *transformed* + * vertices; the modifications to emit untransformed vertices (ie. to + * t&l hardware) are probably too great to cooexist with the code + * already in this file. + * + * NOTE: The PTEX vertex format always includes TEX0 and TEX1, even if + * only TEX0 is enabled, in order to maintain a vertex size which is + * an exact number of quadwords. + */ + +#if (HAVE_HW_VIEWPORT) +#define VIEWPORT_X(dst, x) dst = x +#define VIEWPORT_Y(dst, y) dst = y +#define VIEWPORT_Z(dst, z) dst = z +#else +#define VIEWPORT_X(dst, x) dst = s[0] * x + s[12] +#define VIEWPORT_Y(dst, y) dst = s[5] * y + s[13] +#define VIEWPORT_Z(dst, z) dst = s[10] * z + s[14] +#endif + +#if (HAVE_HW_DIVIDE && !HAVE_PTEX_VERTICES) +#error "can't cope with this combination" +#endif + +#ifndef LOCALVARS +#define LOCALVARS +#endif + +#ifndef CHECK_HW_DIVIDE +#define CHECK_HW_DIVIDE 1 +#endif + +#if (HAVE_HW_DIVIDE || DO_SPEC || DO_TEX0 || DO_FOG || !HAVE_TINY_VERTICES) + +static void TAG(emit)(GLcontext *ctx, + GLuint start, GLuint end, + void *dest, + GLuint stride) +{ + LOCALVARS + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + GLfloat (*tc0)[4], (*tc1)[4], (*fog)[4]; + GLfloat (*tc2)[4], (*tc3)[4]; + GLfloat (*col)[4], (*spec)[4]; + GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride; + GLuint tc2_stride, tc3_stride; + GLuint tc0_size, tc1_size; + GLuint tc2_size, tc3_size; + GLfloat (*coord)[4]; + GLuint coord_stride; + VERTEX *v = (VERTEX *)dest; + const GLfloat *s = GET_VIEWPORT_MAT(); + const GLubyte *mask = VB->ClipMask; + int i; + +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "TAG-emit for HAVE_HW_DIVIDE || DO_SPEC || DO_TEX0 || DO_FOG || !HAVE_TINY_VERTICE\n"); +#endif + + if (HAVE_HW_VIEWPORT && HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) { + (void) s; + coord = VB->ClipPtr->data; + coord_stride = VB->ClipPtr->stride; + } + else { + coord = VB->NdcPtr->data; + coord_stride = VB->NdcPtr->stride; + } + + if (DO_TEX3) { + const GLuint t3 = GET_TEXSOURCE(3); + tc3 = VB->TexCoordPtr[t3]->data; + tc3_stride = VB->TexCoordPtr[t3]->stride; + if (DO_PTEX) + tc3_size = VB->TexCoordPtr[t3]->size; + } + + if (DO_TEX2) { + const GLuint t2 = GET_TEXSOURCE(2); + tc2 = VB->TexCoordPtr[t2]->data; + tc2_stride = VB->TexCoordPtr[t2]->stride; + if (DO_PTEX) + tc2_size = VB->TexCoordPtr[t2]->size; + } + + if (DO_TEX1) { + const GLuint t1 = GET_TEXSOURCE(1); + tc1 = VB->TexCoordPtr[t1]->data; + tc1_stride = VB->TexCoordPtr[t1]->stride; + if (DO_PTEX) + tc1_size = VB->TexCoordPtr[t1]->size; + } + + if (DO_TEX0) { + const GLuint t0 = GET_TEXSOURCE(0); + /* test */ + tc0_stride = VB->TexCoordPtr[t0]->stride; + tc0 = VB->TexCoordPtr[t0]->data; + if (DO_PTEX) + tc0_size = VB->TexCoordPtr[t0]->size; + } + + if (DO_RGBA) { + col = VB->ColorPtr[0]->data; + col_stride = VB->ColorPtr[0]->stride; + } + + if (DO_SPEC) { + spec = VB->SecondaryColorPtr[0]->data; + spec_stride = VB->SecondaryColorPtr[0]->stride; + } + + if (DO_FOG) { + if (VB->FogCoordPtr) { + fog = VB->FogCoordPtr->data; + fog_stride = VB->FogCoordPtr->stride; + } + else { + static GLfloat tmp[4] = { 0, 0, 0, 0 }; + fog = &tmp; + fog_stride = 0; + } + } + + /* May have nonstandard strides: + */ + if (start) { + STRIDE_4F(coord, start * coord_stride); + if (DO_TEX0) + STRIDE_4F(tc0, start * tc0_stride); + if (DO_TEX1) + STRIDE_4F(tc1, start * tc1_stride); + if (DO_TEX2) + STRIDE_4F(tc2, start * tc2_stride); + if (DO_TEX3) + STRIDE_4F(tc3, start * tc3_stride); + if (DO_RGBA) + STRIDE_4F(col, start * col_stride); + if (DO_SPEC) + STRIDE_4F(spec, start * spec_stride); + if (DO_FOG) + STRIDE_4F(fog, start * fog_stride); + } + + for (i = start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) { + if (DO_XYZW) { + if (HAVE_HW_VIEWPORT || mask[i] == 0) { + VIEWPORT_X(v->v.x, coord[0][0]); + VIEWPORT_Y(v->v.y, coord[0][1]); + VIEWPORT_Z(v->v.z, coord[0][2]); + } + v->v.w = coord[0][3]; + STRIDE_4F(coord, coord_stride); + } + if (DO_RGBA) { + UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.red, col[0][0]); + UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.green, col[0][1]); + UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.blue, col[0][2]); + UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.alpha, col[0][3]); + STRIDE_4F(col, col_stride); + } + + if (DO_SPEC) { + UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.red, spec[0][0]); + UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.green, spec[0][1]); + UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.blue, spec[0][2]); + STRIDE_4F(spec, spec_stride); + } + else { + v->v.specular.red = 0; + v->v.specular.green = 0; + v->v.specular.blue = 0; + } + + if (DO_FOG) { + //UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.alpha, fog[0][0]); + v->v.specular.alpha = fog[0][0]; + /*=* [DBG] exy : fix lighting on + fog off error *=*/ + STRIDE_4F(fog, fog_stride); + } + else { + v->v.specular.alpha = 0.0; + } + + if (DO_TEX0) { + v->v.u0 = tc0[0][0]; + v->v.v0 = tc0[0][1]; + if (DO_PTEX) { + if (HAVE_PTEX_VERTICES) { + if (tc0_size == 4) + v->pv.q0 = tc0[0][3]; + else + v->pv.q0 = 1.0; + } + else if (tc0_size == 4) { + float rhw = 1.0 / tc0[0][3]; + v->v.w *= tc0[0][3]; + v->v.u0 *= rhw; + v->v.v0 *= rhw; + } + } + STRIDE_4F(tc0, tc0_stride); + } + if (DO_TEX1) { + if (DO_PTEX && HAVE_PTEX_VERTICES) { + v->pv.u1 = tc1[0][0]; + v->pv.v1 = tc1[0][1]; + if (tc1_size == 4) + v->pv.q1 = tc1[0][3]; + else + v->pv.q1 = 1.0; + } + else { + v->v.u1 = tc1[0][0]; + v->v.v1 = tc1[0][1]; + } + STRIDE_4F(tc1, tc1_stride); + } + else if (DO_PTEX) { + *(GLuint *)&v->pv.q1 = 0; + } + if (DO_TEX2) { + if (DO_PTEX) { + v->pv.u2 = tc2[0][0]; + v->pv.v2 = tc2[0][1]; + if (tc2_size == 4) + v->pv.q2 = tc2[0][3]; + else + v->pv.q2 = 1.0; + } + else { + v->v.u2 = tc2[0][0]; + v->v.v2 = tc2[0][1]; + } + STRIDE_4F(tc2, tc2_stride); + } + if (DO_TEX3) { + if (DO_PTEX) { + v->pv.u3 = tc3[0][0]; + v->pv.v3 = tc3[0][1]; + if (tc3_size == 4) + v->pv.q3 = tc3[0][3]; + else + v->pv.q3 = 1.0; + } + else { + v->v.u3 = tc3[0][0]; + v->v.v3 = tc3[0][1]; + } + STRIDE_4F(tc3, tc3_stride); + } + } +} +#else +#if DO_XYZW + +#if HAVE_HW_DIVIDE +#error "cannot use tiny vertices with hw perspective divide" +#endif + +static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end, + void *dest, GLuint stride) +{ + LOCALVARS + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + GLfloat (*col)[4]; + GLuint col_stride; + GLfloat (*coord)[4] = VB->NdcPtr->data; + GLuint coord_stride = VB->NdcPtr->stride; + GLfloat *v = (GLfloat *)dest; + const GLubyte *mask = VB->ClipMask; + const GLfloat *s = GET_VIEWPORT_MAT(); + int i; + + (void) s; + + //ASSERT(stride == 4); +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "TAG-emit for DO_XYZW\n"); + fprintf(stderr, "%s\n", __FUNCTION__); + } +#endif + + col = VB->ColorPtr[0]->data; + col_stride = VB->ColorPtr[0]->stride; + + if (start) { + STRIDE_4F(coord, start * coord_stride); + STRIDE_4F(col, start * col_stride); + } + + for (i = start; i < end; i++, v += 4) { + if (DO_XYZW) { + if (HAVE_HW_VIEWPORT || mask[i] == 0) { + VIEWPORT_X(v[0], coord[0][0]); + VIEWPORT_Y(v[1], coord[0][1]); + VIEWPORT_Z(v[2], coord[0][2]); + } + STRIDE_4F(coord, coord_stride); + } + if (DO_RGBA) { + VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3]; + UNCLAMPED_FLOAT_TO_UBYTE(c->red, col[0][0]); + UNCLAMPED_FLOAT_TO_UBYTE(c->green, col[0][1]); + UNCLAMPED_FLOAT_TO_UBYTE(c->blue, col[0][2]); + UNCLAMPED_FLOAT_TO_UBYTE(c->alpha, col[0][3]); + STRIDE_4F( col, col_stride ); + } + } +} +#else +static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end, + void *dest, GLuint stride) +{ + LOCALVARS + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + GLubyte (*col)[4]; + GLuint col_stride; + GLfloat *v = (GLfloat *)dest; + int i; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "TAG-emit for No DO_XYZW\n"); + fprintf(stderr, "%s\n", __FUNCTION__); + } +#endif + + if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE) + IMPORT_FLOAT_COLORS( ctx ); + + col = VB->ColorPtr[0]->Ptr; + col_stride = VB->ColorPtr[0]->StrideB; + + if (start) + STRIDE_4UB(col, col_stride * start); + + /* Need to figure out where color is: + */ + if (GET_VERTEX_FORMAT() == TINY_VERTEX_FORMAT) + v += 3; + else + v += 4; + + for (i = start; i < end; i++, STRIDE_F(v, stride)) { + if (HAVE_RGBA_COLOR) { + *(GLuint *)v = *(GLuint *)col[0]; + } + else { + GLubyte *b = (GLubyte *)v; + b[0] = col[0][2]; + b[1] = col[0][1]; + b[2] = col[0][0]; + b[3] = col[0][3]; + } + STRIDE_4UB(col, col_stride); + } +} +#endif /* emit */ +#endif /* emit */ + +#if (DO_XYZW) && (DO_RGBA) + +#if (HAVE_PTEX_VERTICES) +static GLboolean TAG(check_tex_sizes)(GLcontext *ctx) +{ + LOCALVARS + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + + /* Force 'missing' texcoords to something valid. + */ +#ifdef DEBUG + fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + if (DO_TEX3 && VB->TexCoordPtr[2] == 0) + VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + + if (DO_TEX2 && VB->TexCoordPtr[1] == 0) + VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + + if (DO_TEX1 && VB->TexCoordPtr[0] == 0) + VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + + if (DO_PTEX) + return GL_TRUE; + + if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) || + (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4)) + return GL_FALSE; +#ifdef DEBUG + fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return GL_TRUE; +} +#else +static GLboolean TAG(check_tex_sizes)(GLcontext *ctx) +{ + LOCALVARS + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + + /* Force 'missing' texcoords to something valid. + */ + if (DO_TEX3 && VB->TexCoordPtr[2] == 0) + VB->TexCoordPtr[2] = VB->TexCoordPtr[3]; + + if (DO_TEX2 && VB->TexCoordPtr[1] == 0) + VB->TexCoordPtr[1] = VB->TexCoordPtr[2]; + + if (DO_TEX1 && VB->TexCoordPtr[0] == 0) { + VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; + } + + if (DO_PTEX) + return GL_TRUE; + + if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) || + (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) || + (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) { + /*PTEX_FALLBACK();*/ + return GL_FALSE; + } + + if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) { + if (DO_TEX1 || DO_TEX2 || DO_TEX3) { + /*PTEX_FALLBACK();*/ + } + return GL_FALSE; + } + return GL_TRUE; +} +#endif /* ptex */ + + +static void TAG(interp)(GLcontext *ctx, + GLfloat t, + GLuint edst, GLuint eout, GLuint ein, + GLboolean force_boundary) +{ + LOCALVARS + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + GLubyte *ddverts = GET_VERTEX_STORE(); + GLuint shift = GET_VERTEX_STRIDE_SHIFT(); + const GLfloat *dstclip = VB->ClipPtr->data[edst]; + GLfloat w; + const GLfloat *s = GET_VIEWPORT_MAT(); + + VERTEX *dst = (VERTEX *)(ddverts + (edst << shift)); + VERTEX *in = (VERTEX *)(ddverts + (ein << shift)); + VERTEX *out = (VERTEX *)(ddverts + (eout << shift)); + + (void)s; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + if (HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) { + VIEWPORT_X(dst->v.x, dstclip[0]); + VIEWPORT_Y(dst->v.y, dstclip[1]); + VIEWPORT_Z(dst->v.z, dstclip[2]); + w = dstclip[3]; + } + else { + w = 1.0 / dstclip[3]; + VIEWPORT_X(dst->v.x, dstclip[0] * w); + VIEWPORT_Y(dst->v.y, dstclip[1] * w); + VIEWPORT_Z(dst->v.z, dstclip[2] * w); + } + + if ((HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) || + DO_FOG || DO_SPEC || DO_TEX0 || DO_TEX1 || + DO_TEX2 || DO_TEX3 || !HAVE_TINY_VERTICES) { + + dst->v.w = w; + + INTERP_UB(t, dst->ub4[4][0], out->ub4[4][0], in->ub4[4][0]); + INTERP_UB(t, dst->ub4[4][1], out->ub4[4][1], in->ub4[4][1]); + INTERP_UB(t, dst->ub4[4][2], out->ub4[4][2], in->ub4[4][2]); + INTERP_UB(t, dst->ub4[4][3], out->ub4[4][3], in->ub4[4][3]); + + if (DO_SPEC) { + INTERP_UB(t, dst->ub4[5][0], out->ub4[5][0], in->ub4[5][0]); + INTERP_UB(t, dst->ub4[5][1], out->ub4[5][1], in->ub4[5][1]); + INTERP_UB(t, dst->ub4[5][2], out->ub4[5][2], in->ub4[5][2]); + } + if (DO_FOG) { + INTERP_UB(t, dst->ub4[5][3], out->ub4[5][3], in->ub4[5][3]); + } + if (DO_TEX0) { + if (DO_PTEX) { + if (HAVE_PTEX_VERTICES) { + INTERP_F(t, dst->pv.u0, out->pv.u0, in->pv.u0); + INTERP_F(t, dst->pv.v0, out->pv.v0, in->pv.v0); + INTERP_F(t, dst->pv.q0, out->pv.q0, in->pv.q0); + } + else { + INTERP_F(t, dst->v.u0, out->v.u0, in->v.u0); + INTERP_F(t, dst->v.v0, out->v.v0, in->v.v0); + } + } + else { + INTERP_F(t, dst->v.u0, out->v.u0, in->v.u0); + INTERP_F(t, dst->v.v0, out->v.v0, in->v.v0); + } + } + if (DO_TEX1) { + if (DO_PTEX) { + if (HAVE_PTEX_VERTICES) { + INTERP_F(t, dst->pv.u1, out->pv.u1, in->pv.u1); + INTERP_F(t, dst->pv.v1, out->pv.v1, in->pv.v1); + INTERP_F(t, dst->pv.q1, out->pv.q1, in->pv.q1); + } + else { + INTERP_F(t, dst->v.u1, out->v.u1, in->v.u1); + INTERP_F(t, dst->v.v1, out->v.v1, in->v.v1); + } + } + else { + INTERP_F(t, dst->v.u1, out->v.u1, in->v.u1); + INTERP_F(t, dst->v.v1, out->v.v1, in->v.v1); + } + } + else if (DO_PTEX) { + dst->pv.q0 = 0.0; /* must be a valid float on radeon */ + } + if (DO_TEX2) { + if (DO_PTEX) { + INTERP_F(t, dst->pv.u2, out->pv.u2, in->pv.u2); + INTERP_F(t, dst->pv.v2, out->pv.v2, in->pv.v2); + INTERP_F(t, dst->pv.q2, out->pv.q2, in->pv.q2); + } + else { + INTERP_F(t, dst->v.u2, out->v.u2, in->v.u2); + INTERP_F(t, dst->v.v2, out->v.v2, in->v.v2); + } + } + if (DO_TEX3) { + if (DO_PTEX) { + INTERP_F(t, dst->pv.u3, out->pv.u3, in->pv.u3); + INTERP_F(t, dst->pv.v3, out->pv.v3, in->pv.v3); + INTERP_F(t, dst->pv.q3, out->pv.q3, in->pv.q3); + } + else { + INTERP_F(t, dst->v.u3, out->v.u3, in->v.u3); + INTERP_F(t, dst->v.v3, out->v.v3, in->v.v3); + } + } + } + else { + /* 4-dword vertex. Color is in v[3] and there is no oow coordinate. + */ + INTERP_UB(t, dst->ub4[3][0], out->ub4[3][0], in->ub4[3][0]); + INTERP_UB(t, dst->ub4[3][1], out->ub4[3][1], in->ub4[3][1]); + INTERP_UB(t, dst->ub4[3][2], out->ub4[3][2], in->ub4[3][2]); + INTERP_UB(t, dst->ub4[3][3], out->ub4[3][3], in->ub4[3][3]); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +#endif /* rgba && xyzw */ + +static void TAG(init)(void) +{ + setup_tab[IND].emit = TAG(emit); + +#if (DO_XYZW && DO_RGBA) + setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes); + setup_tab[IND].interp = TAG(interp); +#endif + + if (DO_SPEC) + setup_tab[IND].copy_pv = copy_pv_rgba4_spec5; + else if (HAVE_HW_DIVIDE || DO_SPEC || DO_FOG || DO_TEX0 || DO_TEX1 || + DO_TEX2 || DO_TEX3 || !HAVE_TINY_VERTICES) + setup_tab[IND].copy_pv = copy_pv_rgba4; + else + setup_tab[IND].copy_pv = copy_pv_rgba3; + + if (DO_TEX3) { + if (DO_PTEX && HAVE_PTEX_VERTICES) { + ASSERT(HAVE_PTEX_VERTICES); + setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT; + setup_tab[IND].vertex_size = 18; + setup_tab[IND].vertex_stride_shift = 7; + } + else { + setup_tab[IND].vertex_format = TEX3_VERTEX_FORMAT; + setup_tab[IND].vertex_size = 14; + setup_tab[IND].vertex_stride_shift = 6; + } + } + else if (DO_TEX2) { + if (DO_PTEX && HAVE_PTEX_VERTICES) { + ASSERT(HAVE_PTEX_VERTICES); + setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT; + setup_tab[IND].vertex_size = 18; + setup_tab[IND].vertex_stride_shift = 7; + } + else { + setup_tab[IND].vertex_format = TEX2_VERTEX_FORMAT; + setup_tab[IND].vertex_size = 12; + setup_tab[IND].vertex_stride_shift = 6; + } + } + else if (DO_TEX1) { + if (DO_PTEX && HAVE_PTEX_VERTICES) { + ASSERT(HAVE_PTEX_VERTICES); + setup_tab[IND].vertex_format = PROJ_TEX1_VERTEX_FORMAT; + setup_tab[IND].vertex_size = 12; + setup_tab[IND].vertex_stride_shift = 6; + } + else { + setup_tab[IND].vertex_format = TEX1_VERTEX_FORMAT; + setup_tab[IND].vertex_size = 10; + setup_tab[IND].vertex_stride_shift = 6; + } + } + else if (DO_TEX0) { + if (DO_PTEX && HAVE_PTEX_VERTICES) { + setup_tab[IND].vertex_format = PROJ_TEX1_VERTEX_FORMAT; + setup_tab[IND].vertex_size = 12; + setup_tab[IND].vertex_stride_shift = 6; + } + else { + setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT; + setup_tab[IND].vertex_size = 8; + setup_tab[IND].vertex_stride_shift = 5; + } + } + else if (!HAVE_HW_DIVIDE && !DO_SPEC && !DO_FOG && HAVE_TINY_VERTICES) { + setup_tab[IND].vertex_format = TINY_VERTEX_FORMAT; + setup_tab[IND].vertex_size = 4; + setup_tab[IND].vertex_stride_shift = 4; + } + else if (HAVE_NOTEX_VERTICES) { + setup_tab[IND].vertex_format = NOTEX_VERTEX_FORMAT; + setup_tab[IND].vertex_size = 6; + setup_tab[IND].vertex_stride_shift = 5; + } + else { + setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT; + setup_tab[IND].vertex_size = 8; + setup_tab[IND].vertex_stride_shift = 5; + } + + assert(setup_tab[IND].vertex_size * 4 <= + 1 << setup_tab[IND].vertex_stride_shift); +} + +#undef IND +#undef TAG diff --git a/src/mesa/drivers/dri/unichrome/via_dmatmp.h b/src/mesa/drivers/dri/unichrome/via_dmatmp.h new file mode 100644 index 0000000000..458ccea213 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_dmatmp.h @@ -0,0 +1,601 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/* Template for render stages which build and emit vertices directly + * to fixed-size dma buffers. Useful for rendering strips and other + * native primitives where clipping and per-vertex tweaks such as + * those in t_dd_tritmp.h are not required. + * + * Produces code for both inline triangles and indexed triangles. + * Where various primitive types are unaccelerated by hardware, the + * code attempts to fallback to other primitive types (quadstrips to + * tristrips, lineloops to linestrips), or to indexed vertices. + * Ultimately, a FALLBACK() macro is invoked if there is no way to + * render the primitive natively. + */ + +#if !defined(HAVE_TRIANGLES) +#error "must have at least triangles to use render template" +#endif + +#if !HAVE_ELTS +#define ELTS_VARS +#define ALLOC_ELTS(nr) +#define EMIT_ELT(offset, elt) +#define EMIT_TWO_ELTS(offset, elt0, elt1) +#define INCR_ELTS(nr) +#define ELT_INIT(prim) +#define GET_CURRENT_VB_MAX_ELTS() 0 +#define GET_SUBSEQUENT_VB_MAX_ELTS() 0 +#define ALLOC_ELTS_NEW_PRIMITIVE(nr) +#define RELEASE_ELT_VERTS() +#define EMIT_INDEXED_VERTS(ctx, start, count) +#endif + +#ifndef EMIT_TWO_ELTS +#define EMIT_TWO_ELTS(offset, elt0, elt1) \ + do { \ + EMIT_ELT(offset, elt0); \ + EMIT_ELT(offset + 1, elt1); \ + } while (0) +#endif + +#ifndef FINISH +#define FINISH +#endif + +/*********************************************************************** + * Render non-indexed primitives. + ***********************************************************************/ + +static void TAG(render_points_verts)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M_X; +#endif +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + if (HAVE_POINTS) { + LOCAL_VARS; + int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); + int currentsz = GET_CURRENT_VB_MAX_VERTS(); + GLuint j, nr; + + INIT(GL_POINTS); + + if (currentsz < 8) + currentsz = dmasz; + + for (j = start; j < count; j += nr) { + nr = MIN2(currentsz, count - j); + EMIT_VERTS(ctx, j, nr); + currentsz = dmasz; + } + + FINISH; + } + else { + VERT_FALLBACK(ctx, start, count, flags); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + +static void TAG(render_lines_verts)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M_X; +#endif +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + if (HAVE_LINES) { + LOCAL_VARS; + int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); + int currentsz = GET_CURRENT_VB_MAX_VERTS(); + GLuint j, nr; + + INIT(GL_LINES); + + /* Emit whole number of lines in total and in each buffer: + */ + count -= (count - start) & 1; + currentsz -= currentsz & 1; + dmasz -= dmasz & 1; + + if (currentsz < 8) + currentsz = dmasz; + + for (j = start; j < count; j += nr) { + nr = MIN2(currentsz, count - j); + EMIT_VERTS(ctx, j, nr); + currentsz = dmasz; + } + + FINISH; + } + else { + VERT_FALLBACK(ctx, start, count, flags); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + + +static void TAG(render_line_strip_verts)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M_X; +#endif +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + if (HAVE_LINE_STRIPS) { + LOCAL_VARS; + int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); + int currentsz = GET_CURRENT_VB_MAX_VERTS(); + GLuint j, nr; + + INIT(GL_LINE_STRIP); + + if (currentsz < 8) + currentsz = dmasz; + + for (j = start; j + 1 < count; j += nr - 1) { + nr = MIN2(currentsz, count - j); + EMIT_VERTS(ctx, j, nr); + currentsz = dmasz; + } + + FINISH; + } + else { + VERT_FALLBACK(ctx, start, count, flags); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + + +static void TAG(render_line_loop_verts)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M_X; +#endif +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + if (HAVE_LINE_STRIPS) { + LOCAL_VARS; + int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); + int currentsz = GET_CURRENT_VB_MAX_VERTS(); + GLuint j, nr; + + INIT(GL_LINE_STRIP); + + if (flags & PRIM_BEGIN) + j = start; + else + j = start + 1; + + /* Ensure last vertex won't wrap buffers: + */ + currentsz--; + dmasz--; + + if (currentsz < 8) + currentsz = dmasz; + + for (; j + 1 < count; j += nr - 1) { + nr = MIN2(currentsz, count - j); + EMIT_VERTS(ctx, j, nr); + currentsz = dmasz; + } + + if (start < count - 1 && (flags & PRIM_END)) + EMIT_VERTS(ctx, start, 1); + + FINISH; + } + else { + VERT_FALLBACK(ctx, start, count, flags); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + + +static void TAG(render_triangles_verts)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + LOCAL_VARS; + int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS() / 3) * 3; + int currentsz = (GET_CURRENT_VB_MAX_VERTS() / 3) * 3; + GLuint j, nr; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M_X; +#endif + INIT(GL_TRIANGLES); + + /* Emit whole number of tris in total. dmasz is already a multiple + * of 3. + */ + count -= (count - start) % 3; + + if (currentsz < 8) + currentsz = dmasz; + + for (j = start; j < count; j += nr) { + nr = MIN2(currentsz, count - j); + EMIT_VERTS(ctx, j, nr); + currentsz = dmasz; + } + FINISH; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + + +static void TAG(render_tri_strip_verts)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M_X; +#endif +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + if (HAVE_TRI_STRIPS) { + LOCAL_VARS; + GLuint j, nr; + int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); + int currentsz = GET_CURRENT_VB_MAX_VERTS(); + + INIT(GL_TRIANGLE_STRIP); + + if (currentsz < 8) { + NEW_BUFFER(); + currentsz = dmasz; + } + + if ((flags & PRIM_PARITY) && count - start > 2) { + EMIT_VERTS(ctx, start, 1); + currentsz--; + } + + /* From here on emit even numbers of tris when wrapping over buffers: + */ + dmasz -= (dmasz & 1); + currentsz -= (currentsz & 1); + + for (j = start; j + 2 < count; j += nr - 2) { + nr = MIN2(currentsz, count - j); + EMIT_VERTS(ctx, j, nr); + currentsz = dmasz; + } + + FINISH; + } + else { + VERT_FALLBACK(ctx, start, count, flags); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + +static void TAG(render_tri_fan_verts)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M_X; +#endif + if (HAVE_TRI_FANS) { + LOCAL_VARS; + GLuint j, nr; + int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); + int currentsz = GET_CURRENT_VB_MAX_VERTS(); + + INIT(GL_TRIANGLE_FAN); + + if (currentsz < 8) { + NEW_BUFFER(); + currentsz = dmasz; + } + + for (j = start + 1; j + 1 < count; j += nr - 1) { + nr = MIN2(currentsz, count - j + 1); + EMIT_VERTS(ctx, start, 1); + EMIT_VERTS(ctx, j, nr - 1); + currentsz = dmasz; + } + + FINISH; + } + else { + /* Could write code to emit these as indexed vertices (for the + * g400, for instance). + */ + VERT_FALLBACK(ctx, start, count, flags); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + + +static void TAG(render_poly_verts)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M_X; +#endif +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + if (HAVE_POLYGONS) { + LOCAL_VARS; + GLuint j, nr; + int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); + int currentsz = GET_CURRENT_VB_MAX_VERTS(); + + INIT(GL_POLYGON); + + if (currentsz < 8) { + NEW_BUFFER(); + currentsz = dmasz; + } + + for (j = start + 1; j + 1 < count; j += nr - 1) { + nr = MIN2(currentsz, count - j + 1); + EMIT_VERTS(ctx, start, 1); + EMIT_VERTS(ctx, j, nr - 1); + currentsz = dmasz; + } + + FINISH; + } + else if (HAVE_TRI_FANS && !(ctx->_TriangleCaps & DD_FLATSHADE)) { + TAG(render_tri_fan_verts)(ctx, start, count, flags); + } + else { + VERT_FALLBACK(ctx, start, count, flags); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + +static void TAG(render_quad_strip_verts)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + GLuint j, nr; +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M_X; +#endif +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + if (HAVE_QUAD_STRIPS) { + LOCAL_VARS; + GLuint j, nr; + int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); + int currentsz; + + INIT(GL_QUAD_STRIP); + + currentsz = GET_CURRENT_VB_MAX_VERTS(); + + if (currentsz < 8) { + NEW_BUFFER(); + currentsz = dmasz; + } + + dmasz -= (dmasz & 2); + currentsz -= (currentsz & 2); + + for (j = start; j + 3 < count; j += nr - 2) { + nr = MIN2(currentsz, count - j); + EMIT_VERTS(ctx, j, nr); + currentsz = dmasz; + } + + FINISH; + } + else if (HAVE_TRI_STRIPS) { + LOCAL_VARS; + int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); + int currentsz = GET_CURRENT_VB_MAX_VERTS(); + + /* Emit smooth-shaded quadstrips as tristrips: + */ + INIT(GL_TRIANGLE_STRIP); + + /* Emit whole number of quads in total, and in each buffer. + */ + dmasz -= dmasz & 1; + currentsz -= currentsz & 1; + count -= (count - start) & 1; + + if (currentsz < 8) { + NEW_BUFFER(); + currentsz = dmasz; + } + + for (j = start; j + 3 < count; j += nr - 2) { + nr = MIN2(currentsz, count - j); + EMIT_VERTS(ctx, j, nr); + currentsz = dmasz; + } + + FINISH; + } + else { + VERT_FALLBACK(ctx, start, count, flags); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + + +static void TAG(render_quads_verts)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M_X; +#endif + if (HAVE_QUADS) { + LOCAL_VARS; + int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS() / 4) * 4; + int currentsz = (GET_CURRENT_VB_MAX_VERTS() / 4) * 4; + GLuint j, nr; + + INIT(GL_QUADS); + + /* Emit whole number of quads in total. dmasz is already a multiple + * of 4. + */ + count -= (count - start) % 4; + + if (currentsz < 8) + currentsz = dmasz; + + for (j = start; j < count; j += nr) { + nr = MIN2(currentsz, count - j); + EMIT_VERTS(ctx, j, nr); + currentsz = dmasz; + } + FINISH; + } + else if (HAVE_TRIANGLES) { + /* Hardware doesn't have a quad primitive type -- try to + * simulate it using triangle primitive. + */ + LOCAL_VARS; + int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); + int currentsz; + GLuint j; + + INIT(GL_TRIANGLES); + + currentsz = GET_CURRENT_VB_MAX_VERTS(); + + /* Emit whole number of quads in total, and in each buffer. + */ + dmasz -= dmasz & 3; + count -= (count - start) & 3; + currentsz -= currentsz & 3; + + /* Adjust for rendering as triangles: + */ + currentsz = currentsz / 6 * 4; + dmasz = dmasz / 6 * 4; + + if (currentsz < 8) + currentsz = dmasz; + + for (j = start; j < count; j += 4) { + /* Send v0, v1, v3 + */ + EMIT_VERTS(ctx, j, 2); + EMIT_VERTS(ctx, j + 3, 1); + /* Send v1, v2, v3 + */ + EMIT_VERTS(ctx, j + 1, 3); + } + FINISH; + } + else { + /* Vertices won't fit in a single buffer, fallback. + */ + VERT_FALLBACK(ctx, start, count, flags); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void TAG(render_noop)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ +} + + +static render_func TAG(render_tab_verts)[GL_POLYGON + 2] = +{ + TAG(render_points_verts), + TAG(render_lines_verts), + TAG(render_line_loop_verts), + TAG(render_line_strip_verts), + TAG(render_triangles_verts), + TAG(render_tri_strip_verts), + TAG(render_tri_fan_verts), + TAG(render_quads_verts), + TAG(render_quad_strip_verts), + TAG(render_poly_verts), + TAG(render_noop), +}; + diff --git a/src/mesa/drivers/dri/unichrome/via_dri.h b/src/mesa/drivers/dri/unichrome/via_dri.h new file mode 100644 index 0000000000..b4293e510b --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_dri.h @@ -0,0 +1,61 @@ +#ifndef _VIA_DRI_ +#define _VIA_DRI_ + +#include "xf86drm.h" + +#define VIA_MAX_DRAWABLES 256 + +#define VIA_VERSION_MAJOR 4 +#define VIA_VERSION_MINOR 1 + +typedef struct { + int CtxOwner; +} VIASAREAPriv; + +typedef struct { + drmHandle handle; + drmSize size; + drmAddress map; +} viaRegion, *viaRegionPtr; + +typedef struct { + viaRegion regs, agp; + int deviceID; + int width; + int height; + int mem; + int bytesPerPixel; + int priv1; + int priv2; + int fbOffset; + int fbSize; +#ifndef _SOLO + Bool drixinerama; +#endif + int backOffset; + int depthOffset; + int textureOffset; + int textureSize; + int irqEnabled; + unsigned int scrnX, scrnY; + int sarea_priv_offset; +} VIADRIRec, *VIADRIPtr; + +typedef struct { + int dummy; +} VIAConfigPrivRec, *VIAConfigPrivPtr; + +typedef struct { + int dummy; +} VIADRIContextRec, *VIADRIContextPtr; + +#ifdef XFree86Server + +#include "screenint.h" + +Bool VIADRIScreenInit(ScreenPtr pScreen); +void VIADRICloseScreen(ScreenPtr pScreen); +Bool VIADRIFinishScreenInit(ScreenPtr pScreen); + +#endif +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_fb.c b/src/mesa/drivers/dri/unichrome/via_fb.c new file mode 100644 index 0000000000..9d9a5b1035 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_fb.c @@ -0,0 +1,373 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <assert.h> + +#include "via_context.h" +#include "via_ioctl.h" +#include "via_fb.h" +#include <sys/ioctl.h> + +GLboolean +via_alloc_back_buffer(viaContextPtr vmesa) +{ + drm_via_mem_t fb; + unsigned char *pFB; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + fb.context = vmesa->hHWContext; + fb.size = vmesa->back.size; + fb.type = VIDEO; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "context = %d, size =%d, type = %d\n", fb.context, fb.size, fb.type); +#endif + if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb)) + return GL_FALSE; + + pFB = vmesa->driScreen->pFB; + + vmesa->back.offset = fb.offset; + vmesa->back.map = (char *)(fb.offset + (GLuint)pFB); + vmesa->back.index = fb.index; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "offset = %08x\n", vmesa->back.offset); + fprintf(stderr, "index = %d\n", vmesa->back.index); + } + + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return GL_TRUE; +} + +GLboolean +via_alloc_front_buffer(viaContextPtr vmesa) +{ + drm_via_mem_t fb; + unsigned char *pFB; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + fb.context = vmesa->hHWContext; + fb.size = vmesa->back.size; + fb.type = VIDEO; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "context = %d, size =%d, type = %d\n", fb.context, fb.size, fb.type); +#endif + if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb)) + return GL_FALSE; + + pFB = vmesa->driScreen->pFB; + + vmesa->front.offset = fb.offset; + vmesa->front.map = (char *)(fb.offset + (GLuint)pFB); + vmesa->front.index = fb.index; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "offset = %08x\n", vmesa->front.offset); + fprintf(stderr, "index = %d\n", vmesa->front.index); + } + + + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return GL_TRUE; +} + +void +via_free_back_buffer(viaContextPtr vmesa) +{ + drm_via_mem_t fb; + + if (!vmesa) return; + fb.context = vmesa->hHWContext; + fb.index = vmesa->back.index; + fb.type = VIDEO; + ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb); + vmesa->back.map = NULL; +} + +void +via_free_front_buffer(viaContextPtr vmesa) +{ + drm_via_mem_t fb; + + if (!vmesa) return; + fb.context = vmesa->hHWContext; + fb.index = vmesa->front.index; + fb.type = VIDEO; + ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb); + vmesa->front.map = NULL; +} + +GLboolean +via_alloc_depth_buffer(viaContextPtr vmesa) +{ + drm_via_mem_t fb; + unsigned char *pFB; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + fb.context = vmesa->hHWContext; + fb.size = vmesa->depth.size; + fb.type = VIDEO; + + if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb)) { + return GL_FALSE; + } + + pFB = vmesa->driScreen->pFB; + + vmesa->depth.offset = fb.offset; + vmesa->depth.map = (char *)(fb.offset + (GLuint)pFB); + vmesa->depth.index = fb.index; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "offset = %08x\n", vmesa->depth.offset); + fprintf(stderr, "index = %d\n", vmesa->depth.index); + } + + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return GL_TRUE; +} + +void +via_free_depth_buffer(viaContextPtr vmesa) +{ + drm_via_mem_t fb; + + if (!vmesa) return; + fb.context = vmesa->hHWContext; + fb.index = vmesa->depth.index; + fb.type = VIDEO; + ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb); + vmesa->depth.map = NULL; +} + +GLboolean +via_alloc_dma_buffer(viaContextPtr vmesa) +{ + drm_via_mem_t fb; + drmVIADMABuf dma; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + if (vmesa->viaScreen->agpLinearStart) { + /* Allocate DMA in AGP memory*/ + fb.context = vmesa->hHWContext; + fb.size = vmesa->dma[0].size; + fb.type = AGP; + if (!ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb)) { + vmesa->dma[0].offset = fb.offset; + vmesa->dma[0].index = fb.index; + vmesa->dma[0].map = (unsigned char *)((GLuint)vmesa->viaScreen->agpLinearStart + fb.offset); + if (!ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb)) { + vmesa->dma[1].offset = fb.offset; + vmesa->dma[1].index = fb.index; + vmesa->dma[1].map = (unsigned char *)((GLuint)vmesa->viaScreen->agpLinearStart + fb.offset); + vmesa->useAgp = GL_TRUE; + + return GL_TRUE; + } + else { + /* release dma[0]*/ + return GL_FALSE; + } + } + return GL_FALSE; + } + else { + /* Allocate DMA in System memory */ + dma.size = vmesa->dma[0].size; + + if (drmVIAAllocateDMA(vmesa->driFd,&dma) < 0) { + return GL_FALSE; + } + + vmesa->dma[0].offset = 0; + vmesa->dma[0].map = (unsigned char *)dma.address; + vmesa->dma[0].index = dma.index; + + drmVIAAllocateDMA(vmesa->driFd, &dma); + + vmesa->dma[1].offset = 0; + vmesa->dma[1].map = (unsigned char *)dma.address; + vmesa->dma[1].index = dma.index; + vmesa->useAgp = GL_FALSE; + + return GL_TRUE; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void +via_free_dma_buffer(viaContextPtr vmesa) +{ + drmVIADMABuf dma; + drm_via_mem_t fb; + + + if (!vmesa) return; + + /* Release AGP command buffer */ + if (vmesa->useAgp) { + fb.context = vmesa->hHWContext; + fb.index = vmesa->dma[0].index; + fb.type = AGP; + ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb); + vmesa->dma[0].map = NULL; + fb.index = vmesa->dma[1].index; + ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb); + vmesa->dma[1].map = NULL; + } + /* Release System command buffer */ + else { + + dma.address = (unsigned long *)vmesa->dma[0].map; + /*=* John Sheng [2003.6.16] fix pci path *=*/ + dma.size = (unsigned int)vmesa->dma[0].size; + drmVIAReleaseDMA(vmesa->driFd, &dma); + + dma.address = (unsigned long *)vmesa->dma[1].map; + /*=* John Sheng [2003.6.16] fix pci path *=*/ + dma.size = (unsigned int)vmesa->dma[1].size; + drmVIAReleaseDMA(vmesa->driFd, &dma); + vmesa->dma[0].map = 0; + vmesa->dma[1].map = 0; + } +} + +GLboolean +via_alloc_texture(viaContextPtr vmesa, viaTextureObjectPtr t) +{ + drm_via_mem_t fb; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + fb.context = vmesa->hHWContext; + fb.size = t->texMem.size; + fb.type = VIDEO; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "texture size = %d\n", fb.size); + fprintf(stderr, "texture type = %d\n", fb.type); + } +#endif + if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb)) { + fprintf(stderr, "via_alloc_texture fail\n"); + return GL_FALSE; + } + + t->texMem.offset = fb.offset; + t->texMem.index = fb.index; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texture index = %d\n", (GLuint)fb.index); +#endif + + t->bufAddr = (unsigned char *)(fb.offset + (GLuint)vmesa->driScreen->pFB); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return GL_TRUE; +} +/*=* John Sheng [2003.5.31] agp tex *=*/ +GLboolean +via_alloc_texture_agp(viaContextPtr vmesa, viaTextureObjectPtr t) +{ + drm_via_mem_t fb; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + fb.context = vmesa->hHWContext; + fb.size = t->texMem.size; + fb.type = AGP; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "texture_agp size = %d\n", fb.size); + fprintf(stderr, "texture type = %d\n", fb.type); + } +#endif + if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_ALLOCMEM, &fb)) { + fprintf(stderr, "via_alloc_texture_agp fail\n"); + return GL_FALSE; + } + + t->texMem.offset = fb.offset; + t->texMem.index = fb.index; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texture agp index = %d\n", (GLuint)fb.index); +#endif + + t->bufAddr = (unsigned char *)((GLuint)vmesa->viaScreen->agpLinearStart + fb.offset); + /*=* John Sheng [2003.5.31] agp tex *=*/ + t->inAGP = GL_TRUE; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return GL_TRUE; +} + +void +via_free_texture(viaContextPtr vmesa, viaTextureObjectPtr t) +{ + drm_via_mem_t fb; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "via_free_texture: index = %d\n", + t->texMem.index); + fprintf(stderr, "via_free_texture: size = %d\n", + t->texMem.size); + } +#endif + if (!vmesa) { + fprintf(stderr, "!mesa\n"); + return; + } + + fb.context = vmesa->hHWContext; + fb.index = t->texMem.index; + + /*=* John Sheng [2003.5.31] agp tex *=*/ + if(t->inAGP) + fb.type = AGP; + else + fb.type = VIDEO; + + if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb)) { + if(vmesa->shareCtx) { + fb.context = ((viaContextPtr)((GLcontext *)(vmesa->shareCtx)->DriverCtx))->hHWContext; + if (ioctl(vmesa->driFd, DRM_IOCTL_VIA_FREEMEM, &fb)) { + fprintf(stderr, "via_free_texture fail\n"); + } + } + else + fprintf(stderr, "via_free_texture fail\n"); + } + + t->bufAddr = NULL; +} diff --git a/src/mesa/drivers/dri/unichrome/via_fb.h b/src/mesa/drivers/dri/unichrome/via_fb.h new file mode 100644 index 0000000000..c4378c2469 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_fb.h @@ -0,0 +1,42 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIAFB_INC +#define _VIAFB_INC + +#include "mtypes.h" +#include "swrast/swrast.h" +extern GLboolean via_alloc_front_buffer(viaContextPtr vmesa); +extern GLboolean via_alloc_back_buffer(viaContextPtr vmesa); +extern void via_free_back_buffer(viaContextPtr vmesa); +extern void via_free_front_buffer(viaContextPtr vmesa); +extern GLboolean via_alloc_depth_buffer(viaContextPtr vmesa); +extern void via_free_depth_buffer(viaContextPtr vmesa); +extern GLboolean via_alloc_dma_buffer(viaContextPtr vmesa); +extern void via_free_dma_buffer(viaContextPtr vmesa); +extern GLboolean via_alloc_texture(viaContextPtr vmesa, viaTextureObjectPtr t); +/*=* John Sheng [2003.5.31] agp tex *=*/ +extern GLboolean via_alloc_texture_agp(viaContextPtr vmesa, viaTextureObjectPtr t); +extern void via_free_texture(viaContextPtr vmesa, viaTextureObjectPtr t); +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c new file mode 100644 index 0000000000..04dc130d3f --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -0,0 +1,2217 @@ +#/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ +#include <stdio.h> +#include <unistd.h> + +#include "glheader.h" +#include "mtypes.h" +#include "macros.h" +#include "dd.h" +#include "swrast/swrast.h" + +#include "mm.h" +#include "via_context.h" +#include "via_ioctl.h" +#include "via_state.h" + +#include "drm.h" +#include <sys/ioctl.h> + +GLuint FrameCount = 0; +GLuint dmaLow = 0; +/*=* John Sheng [2003.5.31] flip *=*/ +GLuint nFirstSwap = GL_TRUE; +GLuint nFirstFlip = GL_TRUE; +#define SetReg2DAGP(nReg, nData) { \ + *((GLuint *)(vb)) = ((nReg) >> 2) | 0xF0000000; \ + *((GLuint *)(vb) + 1) = (nData); \ + vb += 2; \ + vmesa->dmaLow +=8; \ +} + +#define DEPTH_SCALE ((1 << 16) - 1) + +static void viaClear(GLcontext *ctx, GLbitfield mask, GLboolean all, + GLint cx, GLint cy, GLint cw, GLint ch) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + const GLuint colorMask = *((GLuint *)&ctx->Color.ColorMask); + int flag = 0; + GLuint scrn = 0, i = 0, side = 0; + scrn = vmesa->saam & S_MASK; + side = vmesa->saam & P_MASK; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + VIA_FIREVERTICES(vmesa); + + if ((mask & DD_FRONT_LEFT_BIT) && colorMask == ~0) { + flag |= VIA_FRONT; + mask &= ~DD_FRONT_LEFT_BIT; + } + + if ((mask & DD_BACK_LEFT_BIT) && colorMask == ~0) { + flag |= VIA_BACK; + mask &= ~DD_BACK_LEFT_BIT; + } + + if (mask & DD_DEPTH_BIT) { + if (ctx->Depth.Mask) + flag |= VIA_DEPTH; + mask &= ~DD_DEPTH_BIT; + } + + if (mask & DD_STENCIL_BIT) { + if (ctx->Stencil.Enabled) + flag |= VIA_STENCIL; + mask &= ~DD_STENCIL_BIT; + } + + /*=* [DBG] make draw to front buffer *=*/ + if(DRAW_FRONT) { + flag |= VIA_FRONT; + flag &= ~VIA_BACK; + } + + if (flag) { + LOCK_HARDWARE(vmesa); + /* flip top to bottom */ + cy = dPriv->h - cy - ch; + cx += vmesa->drawX; + cy += vmesa->drawY; + + if (vmesa->numClipRects) { + int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, vmesa->numClipRects); + XF86DRIClipRectRec *box = vmesa->pClipRects; + drm_clip_rect_t *b = vmesa->sarea->boxes; + int n = 0; + + if (!vmesa->saam) { + if (!all) { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr,"!all"); +#endif + for (; i < nr; i++) { + GLint x = box[i].x1; + GLint y = box[i].y1; + GLint w = box[i].x2 - x; + GLint h = box[i].y2 - y; + + if (x < cx) w -= cx - x, x = cx; + if (y < cy) h -= cy - y, y = cy; + if (x + w > cx + cw) w = cx + cw - x; + if (y + h > cy + ch) h = cy + ch - y; + if (w <= 0) continue; + if (h <= 0) continue; + + b->x1 = x; + b->y1 = y; + b->x2 = x + w; + b->y2 = y + h; + b++; + n++; + } + } + else { + for (; i < nr; i++) { + *b++ = *(drm_clip_rect_t *)&box[i]; + n++; + } + } + vmesa->sarea->nbox = n; + } + else { + GLuint scrn = 0; + scrn = vmesa->saam & S_MASK; + + if (scrn == S0 || scrn == S1) { + if (!all) { + for (; i < nr; i++) { + GLint x = box[i].x1; + GLint y = box[i].y1; + GLint w = box[i].x2 - x; + GLint h = box[i].y2 - y; + + if (x < cx) w -= cx - x, x = cx; + if (y < cy) h -= cy - y, y = cy; + if (x + w > cx + cw) w = cx + cw - x; + if (y + h > cy + ch) h = cy + ch - y; + if (w <= 0) continue; + if (h <= 0) continue; + + b->x1 = x; + b->y1 = y; + b->x2 = x + w; + b->y2 = y + h; + b++; + n++; + } + } + else { + for (; i < nr; i++) { + *b++ = *(drm_clip_rect_t *)&box[i]; + n++; + } + } + vmesa->sarea->nbox = n; + } + /* between */ + else { + if (!all) { + for (; i < nr; i++) { + GLint x = box[i].x1; + GLint y = box[i].y1; + GLint w = box[i].x2 - x; + GLint h = box[i].y2 - y; + + if (x < cx) w -= cx - x, x = cx; + if (y < cy) h -= cy - y, y = cy; + if (x + w > cx + cw) w = cx + cw - x; + if (y + h > cy + ch) h = cy + ch - y; + if (w <= 0) continue; + if (h <= 0) continue; + + b->x1 = x; + b->y1 = y; + b->x2 = x + w; + b->y2 = y + h; + b++; + n++; + } + + } + else { + for (; i < nr; i++) { + *b++ = *(drm_clip_rect_t *)&box[n]; + n++; + } + } + *b++ = *(drm_clip_rect_t *)vmesa->pSaamRects; + vmesa->sarea->nbox = n; + } + } + + { + if (flag & VIA_FRONT) { + + if (vmesa->drawType == GLX_PBUFFER_BIT) + viaFillFrontPBuffer(vmesa); + else + viaFillFrontBuffer(vmesa); + + if (vmesa->saam && (scrn == (S0 | S1))) { + nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, vmesa->numSaamRects); + box = vmesa->pSaamRects; + b = vmesa->sarea->boxes; + n = 0; + + for (i = 0; i < nr; i++) { + *b++ = *(drm_clip_rect_t *)&box[n]; + n++; + } + + vmesa->sarea->nbox = n; + viaFillFrontBufferSaam(vmesa); + } + } + + if (flag & VIA_BACK) { + viaFillBackBuffer(vmesa); + } + + if (flag & VIA_DEPTH) { + double depth_clamp, range = 0xffffffff; + if (vmesa->hasStencil == 0) { + if (vmesa->depthBits == 32) { + depth_clamp = ((double)ctx->Depth.Clear)*range; + viaFillDepthBuffer(vmesa, (GLuint)depth_clamp); + } + else { + depth_clamp = ((double)ctx->Depth.Clear)*range; + viaFillDepthBuffer(vmesa, (GLuint)depth_clamp); + } + } + else { + depth_clamp = ((double)ctx->Depth.Clear)*range; + viaFillStencilDepthBuffer(vmesa, (GLuint)depth_clamp); + } + } + /*=* [DBG] Fix tuxracer depth error *=*/ + else if (flag & VIA_STENCIL) { + viaFillStencilBuffer(vmesa, (GLuint)ctx->Stencil.Clear); + } + } + } + UNLOCK_HARDWARE(vmesa); + vmesa->uploadCliprects = GL_TRUE; + } + + if (mask) + _swrast_Clear(ctx, mask, all, cx, cy, cw, ch); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + +/* + * Copy the back buffer to the front buffer. + */ +void viaCopyBuffer(const __DRIdrawablePrivate *dPriv) +{ + viaContextPtr vmesa; + XF86DRIClipRectPtr pbox; + int nbox, i; + GLuint scrn = 0, side = 0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + assert(dPriv); + assert(dPriv->driContextPriv); + assert(dPriv->driContextPriv->driverPrivate); + + vmesa = (viaContextPtr)dPriv->driContextPriv->driverPrivate; + + VIA_FIREVERTICES(vmesa); + LOCK_HARDWARE(vmesa); + + scrn = vmesa->saam & S_MASK; + side = vmesa->saam & P_MASK; + + pbox = vmesa->pClipRects; + nbox = vmesa->numClipRects; + +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s %d cliprects (%d), SAAM (%d)\n", + __FUNCTION__, nbox, vmesa->drawType, vmesa->saam); +#endif + + + if (vmesa->drawType == GLX_PBUFFER_BIT) { + viaDoSwapPBuffers(vmesa); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s SwapPBuffers\n", __FUNCTION__); +#endif /*=* [DBG] for pbuffer *=*/ + /*viaDoSwapBufferSoftFront(vmesa);*/ + } + else { + GLuint scrn = 0; + scrn = vmesa->saam & S_MASK; + if (!vmesa->saam) { + for (i = 0; i < nbox; ) { + int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, dPriv->numClipRects); + XF86DRIClipRectRec *b = (XF86DRIClipRectRec *)vmesa->sarea->boxes; + + vmesa->sarea->nbox = nr - i; + + for (; i < nr; i++) + *b++ = pbox[i]; + viaDoSwapBuffers(vmesa); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s SwapBuffers\n", __FUNCTION__); +#endif + } + } + else if (scrn == S0 || scrn == S1) { + for (i = 0; i < nbox; ) { + int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, vmesa->numClipRects); + XF86DRIClipRectRec *b = (XF86DRIClipRectRec *)vmesa->sarea->boxes; + + vmesa->sarea->nbox = nr - i; + + for (; i < nr; i++) { + *b++ = pbox[i]; + } + viaDoSwapBuffers(vmesa); + } + } + /* between */ + else { + for (i = 0; i < nbox; ) { + int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, dPriv->numClipRects); + XF86DRIClipRectRec *b = (XF86DRIClipRectRec *)vmesa->sarea->boxes; + + vmesa->sarea->nbox = nr - i; + + for (; i < nr; i++) + *b++ = pbox[i]; + viaDoSwapBuffers(vmesa); + } + + pbox = vmesa->pSaamRects; + nbox = vmesa->numSaamRects; + + for (i = 0; i < nbox; ) { + int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, vmesa->numSaamRects); + XF86DRIClipRectRec *b = (XF86DRIClipRectRec *)vmesa->sarea->boxes; + + vmesa->sarea->nbox = nr - i; + + for (; i < nr; i++) + *b++ = pbox[i]; + + viaDoSwapBuffersSaam(vmesa); + } + } + } + UNLOCK_HARDWARE(vmesa); + vmesa->uploadCliprects = GL_TRUE; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + +/* + * XXX implement when full-screen extension is done. + */ +void viaPageFlip(const __DRIdrawablePrivate *dPriv) +{ + /*=* John Sheng [2003.5.31] flip *=*/ + viaContextPtr vmesa = (viaContextPtr)dPriv->driContextPriv->driverPrivate; + GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*56); + GLuint nBackBase; + viaBuffer buffer_tmp; + GLcontext *ctx; + +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + assert(dPriv); + assert(dPriv->driContextPriv); + assert(dPriv->driContextPriv->driverPrivate); + + ctx = vmesa->glCtx; + + /*=* [DBG] make draw to front buffer *=*/ + if(DRAW_FRONT) + return; + + /* Page Flip*/ + if(GL_FALSE) { + viaFlushPrimsLocked(vmesa); + while ((*(volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x200) & 0x2) != 0x2); + while (*(volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x200) & 0x2); + nBackBase = vmesa->back.offset >> 1; + + /*if (nFirstFlip) { + *vb++ = HALCYON_HEADER2; + *vb++ = 0x00fe0000; + *vb++ = 0x00001004; + *vb++ = 0x00001004; + vmesa->dmaLow += 16; + + nFirstFlip = GL_FALSE; + } + SetReg2DAGP(0x214, nBackBase); + viaFlushPrimsLocked(vmesa);*/ + if (nFirstFlip) { + *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x43c)) = 0x00fe0000; + *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x440)) = 0x00001004; + nFirstFlip = GL_FALSE; + } + *((GLuint *)((GLuint)vmesa->regMMIOBase + 0x214)) = nBackBase; + } + /* Auto Swap */ + else { + viaFlushPrimsLocked(vmesa); + vb = viaCheckDma(vmesa, vmesa->sarea->nbox*56); + if (nFirstSwap) { + *vb++ = HALCYON_HEADER2; + *vb++ = 0x00fe0000; + *vb++ = 0x0000000e; + *vb++ = 0x0000000e; + vmesa->dmaLow += 16; + + nFirstSwap = GL_FALSE; + } + nBackBase = (vmesa->back.offset << 1); + + *vb++ = HALCYON_HEADER2; + *vb++ = 0x00fe0000; + *vb++ = (HC_SubA_HFBBasL << 24) | (nBackBase & 0xFFFFF8) | 0x2; + *vb++ = (HC_SubA_HFBDrawFirst << 24) | + ((nBackBase & 0xFF000000) >> 24) | 0x0100; + vmesa->dmaLow += 16; + viaFlushPrimsLocked(vmesa); + } + + + memcpy(&buffer_tmp, &vmesa->back, sizeof(viaBuffer)); + memcpy(&vmesa->back, &vmesa->front, sizeof(viaBuffer)); + memcpy(&vmesa->front, &buffer_tmp, sizeof(viaBuffer)); + + if(vmesa->currentPage) { + vmesa->currentPage = 0; + if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { + ctx->Driver.DrawBuffer(ctx, GL_BACK_LEFT); + } + else { + ctx->Driver.DrawBuffer(ctx, GL_FRONT_LEFT); + } + } + else { + vmesa->currentPage = 1; + if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { + ctx->Driver.DrawBuffer(ctx, GL_BACK_LEFT); + } + else { + ctx->Driver.DrawBuffer(ctx, GL_FRONT_LEFT); + } + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + +} + +/* This waits for *everybody* to finish rendering -- overkill. + */ +void viaDmaFinish(viaContextPtr vmesa) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + VIA_FIREVERTICES(vmesa); + LOCK_HARDWARE(vmesa); + UNLOCK_HARDWARE(vmesa); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + +void viaRegetLockQuiescent(viaContextPtr vmesa) +{ + drmUnlock(vmesa->driFd, vmesa->hHWContext); +} + +static int intersect_rect(drm_clip_rect_t *out, + drm_clip_rect_t *a, + drm_clip_rect_t *b) +{ + *out = *a; + + if (b->x1 > out->x1) out->x1 = b->x1; + if (b->x2 < out->x2) out->x2 = b->x2; + if (out->x1 >= out->x2) return 0; + + if (b->y1 > out->y1) out->y1 = b->y1; + if (b->y2 < out->y2) out->y2 = b->y2; + if (out->y1 >= out->y2) return 0; + + return 1; +} + +void viaFlushPrimsLocked(viaContextPtr vmesa) +{ + drm_clip_rect_t *pbox = (drm_clip_rect_t *)vmesa->pClipRects; + int nbox = vmesa->numClipRects; + drm_via_sarea_t *sarea = vmesa->sarea; + drm_via_flush_agp_t agpCmd; + drm_via_flush_sys_t sysCmd; + GLuint *vb = viaCheckDma(vmesa, 0); + int i; + + if (vmesa->dmaLow == DMA_OFFSET) { + return; + } + if (vmesa->dmaLow > 2097152) + fprintf(stderr, "buffer overflow in Flush Prims = %d\n",vmesa->dmaLow); + + switch (vmesa->dmaLow & 0x1F) { + case 8: + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + *vb++ = HC_DUMMY; + *vb++ = HC_DUMMY; + *vb++ = HC_DUMMY; + *vb++ = HC_DUMMY; + vmesa->dmaLow += 24; + break; + case 16: + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + *vb++ = HC_DUMMY; + *vb++ = HC_DUMMY; + vmesa->dmaLow += 16; + break; + case 24: + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + *vb++ = HC_DUMMY; + *vb++ = HC_DUMMY; + *vb++ = HC_DUMMY; + *vb++ = HC_DUMMY; + *vb++ = HC_DUMMY; + *vb++ = HC_DUMMY; + *vb++ = HC_DUMMY; + *vb++ = HC_DUMMY; + vmesa->dmaLow += 40; + break; + case 0: + break; + default: + break; + } + + if (vmesa->useAgp) { + agpCmd.offset = 0x0; + agpCmd.size = vmesa->dmaLow; + agpCmd.index = vmesa->dma[vmesa->dmaIndex].index; + agpCmd.discard = 0; + } + else { + sysCmd.offset = 0x0; + sysCmd.size = vmesa->dmaLow; + sysCmd.index = (GLuint)vmesa->dma[vmesa->dmaIndex].map; + sysCmd.discard = 0; + } + + sarea->vertexPrim = vmesa->hwPrimitive; + + if (!nbox) { + if (vmesa->useAgp) + agpCmd.size = 0; + else + sysCmd.size = 0; + } + else if (nbox > VIA_NR_SAREA_CLIPRECTS) { + vmesa->uploadCliprects = GL_TRUE; + } +/*=* John Sheng [2003.5.31] flip *=*/ +/*#ifdef DEBUG + if (VIA_DEBUG) { + GLuint i; + GLuint *data = (GLuint *)vmesa->dmaAddr; + for (i = 0; i < vmesa->dmaLow; i += 16) { + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x\n", *data++); + } + fprintf(stderr, "******************************************\n"); + } +#endif*/ + if (!nbox || !vmesa->uploadCliprects) { + if (nbox == 1) + sarea->nbox = 0; + else + sarea->nbox = nbox; + + if (vmesa->useAgp) { + agpCmd.discard = 1; + flush_agp(vmesa, &agpCmd); + } + else { + sysCmd.discard = 1; + flush_sys(vmesa, &sysCmd); + } + } + else { + GLuint scrn; + GLuint side; + scrn = vmesa->saam & S_MASK; + side = vmesa->saam & P_MASK; + + for (i = 0; i < nbox; ) { + int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, nbox); + drm_clip_rect_t *b = sarea->boxes; + + if (!vmesa->saam) { + if (vmesa->glCtx->Scissor.Enabled) { + sarea->nbox = 0; + + for (; i < nr; i++) { + b->x1 = pbox[i].x1 - vmesa->drawX; + b->y1 = pbox[i].y1 - vmesa->drawY; + b->x2 = pbox[i].x2 - vmesa->drawX; + b->y2 = pbox[i].y2 - vmesa->drawY; + if (intersect_rect(b, b, &vmesa->scissorRect)) { + sarea->nbox++; + b++; + } + } + if (!sarea->nbox) { + if (nr < nbox) continue; + agpCmd.size = 0; + } + } + else { + sarea->nbox = nr - i; + for (; i < nr; i++, b++) { + b->x1 = pbox[i].x1 - vmesa->drawX; + b->y1 = pbox[i].y1 - vmesa->drawY; + b->x2 = pbox[i].x2 - vmesa->drawX; + b->y2 = pbox[i].y2 - vmesa->drawY; + } + } + } + else if (scrn == S0 || scrn == S1){ + if (vmesa->scissor) { + sarea->nbox = 0; + for (; i < nr; i++) { + b->x1 = pbox[i].x1 - vmesa->drawX; + b->y1 = pbox[i].y1 - vmesa->drawY; + b->x2 = pbox[i].x2 - vmesa->drawX; + b->y2 = pbox[i].y2 - vmesa->drawY; + if (intersect_rect(b, b, &vmesa->scissorRect)) { + sarea->nbox++; + b++; + } + } + if (!sarea->nbox) { + if (nr < nbox) continue; + agpCmd.size = 0; + } + } + else { + sarea->nbox = nr - i; + for (; i < nr; i++, b++) { + b->x1 = pbox[i].x1 - vmesa->drawX; + b->y1 = pbox[i].y1 - vmesa->drawY; + b->x2 = pbox[i].x2 - vmesa->drawX; + b->y2 = pbox[i].y2 - vmesa->drawY; + } + } + + } + /* between */ + else { + if (vmesa->scissor) { + sarea->nbox = 0; + for (; i < nr; i++) { + b->x1 = pbox[i].x1 - vmesa->drawX; + b->y1 = pbox[i].y1 - vmesa->drawY; + b->x2 = pbox[i].x2 - vmesa->drawX; + b->y2 = pbox[i].y2 - vmesa->drawY; + + if (intersect_rect(b, b, &vmesa->scissorRect)) { + sarea->nbox++; + b++; + } + } + if (!sarea->nbox) { + if (nr < nbox) continue; + agpCmd.size = 0; + } + } + else { + sarea->nbox = nr - i; + for (; i < nr; i++, b++) { + b->x1 = pbox[i].x1 - vmesa->drawX; + b->y1 = pbox[i].y1 - vmesa->drawY; + b->x2 = pbox[i].x2 - vmesa->drawX; + b->y2 = pbox[i].y2 - vmesa->drawY; + } + } + } + + if (nr == nbox) { + if (vmesa->useAgp) { + agpCmd.discard = 1; + flush_agp(vmesa, &agpCmd); + } + else { + sysCmd.discard = 1; + flush_sys(vmesa, &sysCmd); + } + } + + if (scrn == (S0 | S1)) { + pbox = (drm_clip_rect_t *)vmesa->pSaamRects; + nbox = vmesa->numSaamRects; + for (i = 0; i < nbox; ) { + int nr = MIN2(i + VIA_NR_SAREA_CLIPRECTS, nbox); + drm_clip_rect_t *b = sarea->boxes; + if (vmesa->scissor) { + sarea->nbox = 0; + for (; i < nr; i++) { + b->x1 = pbox[i].x1 - vmesa->drawXSaam; + b->y1 = pbox[i].y1 - vmesa->drawYSaam; + b->x2 = pbox[i].x2 - vmesa->drawXSaam; + b->y2 = pbox[i].y2 - vmesa->drawYSaam; + + if (intersect_rect(b, b, &vmesa->scissorRect)) { + sarea->nbox++; + b++; + } + } + if (!sarea->nbox) { + if (nr < nbox) continue; + agpCmd.size = 0; + } + } + else { + sarea->nbox = nr - i; + for (; i < nr; i++, b++) { + b->x1 = pbox[i].x1 - vmesa->drawXSaam; + b->y1 = pbox[i].y1 - vmesa->drawYSaam; + b->x2 = pbox[i].x2 - vmesa->drawXSaam; + b->y2 = pbox[i].y2 - vmesa->drawYSaam; + } + } + } + flush_agp_saam(vmesa, &agpCmd); + } + } + } +#ifdef DEBUG + if (VIA_DEBUG) { + GLuint i; + GLuint *data = (GLuint *)vmesa->dmaAddr; + for (i = 0; i < vmesa->dmaLow; i += 16) { + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x\n", *data++); + } + fprintf(stderr, "******************************************\n"); + } +#endif + /* Reset vmesa vars: + */ + vmesa->dmaLow = DMA_OFFSET; + if (vmesa->dmaIndex) { + vmesa->dmaAddr = vmesa->dma[0].map; + vmesa->dmaHigh = vmesa->dma[0].size; + vmesa->dmaLastPrim = DMA_OFFSET; + vmesa->dmaIndex = 0; + } + else { + vmesa->dmaAddr = vmesa->dma[1].map; + vmesa->dmaHigh = vmesa->dma[1].size; + vmesa->dmaLastPrim = DMA_OFFSET; + vmesa->dmaIndex = 1; + } +} + +void viaFlushPrims(viaContextPtr vmesa) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + if (vmesa->dmaLow) { + LOCK_HARDWARE(vmesa); + viaFlushPrimsLocked(vmesa); + UNLOCK_HARDWARE(vmesa); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif +} + +static void viaFlush(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + VIA_FIREVERTICES(vmesa); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + +static void viaFinish(GLcontext *ctx) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif + return; +} + +static void viaClearStencil(GLcontext *ctx, int s) +{ + return; +} + +void viaInitIoctlFuncs(GLcontext *ctx) +{ + ctx->Driver.Flush = viaFlush; + ctx->Driver.Clear = viaClear; + ctx->Driver.Finish = viaFinish; + ctx->Driver.ClearStencil = viaClearStencil; +} + +void viaFillFrontBuffer(viaContextPtr vmesa) +{ + GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset,i; + drm_clip_rect_t *b = vmesa->sarea->boxes; + GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*48); + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + GLuint pixel = (GLuint)vmesa->ClearColor; + + offset = vmesa->viaScreen->fbOffset + (vmesa->drawY * vmesa->front.pitch + vmesa->drawX * bytePerPixel); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Fill Front offset = %08x\n", offset); +#endif + nDestBase = offset & 0xffffffe0; + nDestPitch = vmesa->front.pitch; + + for (i = 0; i < vmesa->sarea->nbox ; i++) { + nDestWidth = b->x2 - b->x1 - 1; + nDestHeight = b->y2 - b->y1 - 1; + + if (bytePerPixel == 4) + offsetX = (b->x1 - vmesa->drawX) + (vmesa->drawX & 7); + else + offsetX = (b->x1 - vmesa->drawX) + (vmesa->drawX & 15); + + + if (GL_TRUE) { + /* GEFGCOLOR*/ + SetReg2DAGP(0x18, pixel | 0x00000000); + /* GEWD*/ + SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16)); + /* GEDST*/ + SetReg2DAGP(0x0C, (offsetX | ((b->y1 - vmesa->drawY) << 16))); + /* GEDSTBASE*/ + SetReg2DAGP(0x34, (nDestBase >> 3)); + /* GEPITCH*/ + SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000); + /* BITBLT*/ + SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000); + } + b++; + } + + viaFlushPrimsLocked(vmesa); +} + +void viaFillFrontBufferSaam(viaContextPtr vmesa) +{ + GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset,i; + drm_clip_rect_t *b = vmesa->sarea->boxes; + GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*48); + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + GLuint pixel = (GLuint)vmesa->ClearColor; + + offset = vmesa->viaScreen->fbSize + + (vmesa->drawYSaam * vmesa->front.pitch + vmesa->drawXSaam * bytePerPixel); + nDestBase = offset & 0xffffffe0; + nDestPitch = vmesa->front.pitch; + + for (i = 0; i < vmesa->sarea->nbox ; i++) { + nDestWidth = b->x2 - b->x1 - 1; + nDestHeight = b->y2 - b->y1 - 1; + + if (bytePerPixel == 4) + offsetX = (b->x1 - vmesa->drawXSaam) + (vmesa->drawXSaam & 7); + else + offsetX = (b->x1 - vmesa->drawXSaam) + (vmesa->drawXSaam & 15); + + if (GL_TRUE) { + /* GEFGCOLOR*/ + SetReg2DAGP(0x18, pixel | 0x00000000); + /* GEWD*/ + SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16)); + /* GEDST*/ + SetReg2DAGP(0x0C, (offsetX | ((b->y1 - vmesa->drawYSaam) << 16))); + /* GEDSTBASE*/ + SetReg2DAGP(0x34, (nDestBase >> 3)); + /* GEPITCH*/ + SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000); + /* BITBLT*/ + SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000); + } + b++; + } + + viaFlushPrimsLocked(vmesa); +} + +void viaFillFrontPBuffer(viaContextPtr vmesa) +{ + GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset; + GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*48); + GLuint pixel = (GLuint)vmesa->ClearColor; + + offset = vmesa->front.offset; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Fill PFront offset = %08x\n", offset); +#endif + nDestBase = offset; + nDestPitch = vmesa->front.pitch; + + nDestWidth = vmesa->driDrawable->w - 1; + nDestHeight = vmesa->driDrawable->h - 1; + + offsetX = 0; + + /* GEFGCOLOR*/ + SetReg2DAGP(0x18, pixel | 0x00000000); + /* GEWD*/ + SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16)); + /* GEDST*/ + SetReg2DAGP(0x0C, (offsetX | (0 << 16))); + /* GEDSTBASE*/ + SetReg2DAGP(0x34, (nDestBase >> 3)); + /* GEPITCH*/ + SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000); + /* BITBLT*/ + SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000); + + viaFlushPrimsLocked(vmesa); +} + +void viaFillBackBuffer(viaContextPtr vmesa) +{ + GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset; + GLcontext *ctx = vmesa->glCtx; + GLuint *vb = viaCheckDma(vmesa, 48); + GLuint pixel = (GLuint)vmesa->ClearColor; + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + + offset = vmesa->back.offset; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Fill Back offset = %08x\n", offset); +#endif + nDestBase = offset; + nDestPitch = vmesa->back.pitch; + offsetX = vmesa->drawXoff; + + { + if (!ctx->Scissor.Enabled) { + + nDestWidth = (vmesa->back.pitch / vmesa->viaScreen->bitsPerPixel * 8) - 1; + nDestHeight = vmesa->driDrawable->h -1; + + /* GEFGCOLOR */ + SetReg2DAGP(0x18, pixel | 0x00000000); + /* GEWD */ + SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16)); + /* GEDST */ + SetReg2DAGP(0x0C, (offsetX | (0 << 16))); + /* GEDSTBASE */ + SetReg2DAGP(0x34, (nDestBase >> 3)); + /* GEPITCH */ + SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000); + /* BITBLT */ + SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000); + } + /*=* John Sheng [2003.7.18] texenv *=*/ + else { + int i; + drm_clip_rect_t *b = vmesa->sarea->boxes; + for (i = 0; i < vmesa->sarea->nbox ; i++) { + nDestWidth = b->x2 - b->x1 - 1; + nDestHeight = b->y2 - b->y1 - 1; + + if (bytePerPixel == 4) + offsetX = (b->x1 - vmesa->drawX) + (vmesa->drawX & 7); + else + offsetX = (b->x1 - vmesa->drawX) + (vmesa->drawX & 15); + + /* GEFGCOLOR */ + SetReg2DAGP(0x18, pixel | 0x00000000); + /* GEWD */ + SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16)); + /* GEDST */ + SetReg2DAGP(0x0C, ((offsetX + (b->x1 - vmesa->drawX)) | ((b->y1 - vmesa->drawY) << 16))); + /* GEDSTBASE */ + SetReg2DAGP(0x34, (nDestBase >> 3)); + /* GEPITCH */ + SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000); + /* BITBLT */ + SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000); + b++; + } + } +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr," width = %08x\n", nDestWidth); + fprintf(stderr," height = %08x\n", nDestHeight); + } +#endif + } +} + +void viaFillStencilDepthBuffer(viaContextPtr vmesa, GLuint pixel) +{ + GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset; + GLuint *vb = viaCheckDma(vmesa, 80); + GLuint nMask; + + offset = vmesa->depth.offset; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Fill Stencil Depth offset = %08x\n", offset); +#endif + nDestBase = offset; + nDestPitch = vmesa->depth.pitch; + offsetX = vmesa->drawXoff; + pixel = pixel & 0xffffff00; + nMask = 0x10000000; + + { + nDestWidth = (vmesa->depth.pitch / vmesa->depthBits * 8) - 1 - offsetX; + nDestHeight = vmesa->driDrawable->h -1; + + if (vmesa->viaScreen->bitsPerPixel == vmesa->depth.bpp) { + /* GEFGCOLOR */ + SetReg2DAGP(0x18, pixel); + /* GEMASK */ + SetReg2DAGP(0x2C, nMask); + /* GEWD */ + SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16)); + /* GEDST */ + SetReg2DAGP(0x0C, (offsetX | (0 << 16))); + /* GEDSTBASE */ + SetReg2DAGP(0x34, (nDestBase >> 3)); + /* GEPITCH */ + SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000); + /* BITBLT */ + SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000); + /* GEMASK */ + SetReg2DAGP(0x2C, 0x00000000); + } + else { + GLuint EngStatus = *(vmesa->pnGEMode); + /* GEMODE */ + SetReg2DAGP(0x04, (EngStatus & 0xFFFFFCFF) | 0x300); + /* GEFGCOLOR */ + SetReg2DAGP(0x18, pixel); + /* GEMASK */ + SetReg2DAGP(0x2C, nMask); + /* GEWD */ + SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16)); + /* GEDST */ + SetReg2DAGP(0x0C, (offsetX | (0 << 16))); + /* GEDSTBASE */ + SetReg2DAGP(0x34, (nDestBase >> 3)); + /* GEPITCH */ + SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000); + /* BITBLT */ + SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000); + /* GEMODE */ + SetReg2DAGP(0x04, EngStatus); + /* GEMASK */ + SetReg2DAGP(0x2C, 0x00000000); + + WAIT_IDLE + } + } + + if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { + viaFlushPrimsLocked(vmesa); + } +} + +void viaFillStencilBuffer(viaContextPtr vmesa, GLuint pixel) +{ + GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset; + GLuint *vb = viaCheckDma(vmesa, 80); + GLuint nMask; + + offset = vmesa->depth.offset; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Fill Stencil offset = %08x\n", offset); +#endif + nDestBase = offset; + nDestPitch = vmesa->depth.pitch; + offsetX = vmesa->drawXoff; + pixel = pixel & 0x000000ff; + nMask = 0xe0000000; + + { + nDestWidth = (vmesa->depth.pitch / vmesa->depthBits * 8) - 1 - offsetX; + nDestHeight = vmesa->driDrawable->h -1; + + if (vmesa->viaScreen->bitsPerPixel == vmesa->depth.bpp) { + /* GEFGCOLOR */ + SetReg2DAGP(0x18, pixel); + /* GEMASK */ + SetReg2DAGP(0x2C, nMask); + /* GEWD */ + SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16)); + /* GEDST */ + SetReg2DAGP(0x0C, (offsetX | (0 << 16))); + /* GEDSTBASE */ + SetReg2DAGP(0x34, (nDestBase >> 3)); + /* GEPITCH */ + SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000); + /* BITBLT */ + SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000); + /* GEMASK */ + SetReg2DAGP(0x2C, 0x00000000); + } + else { + GLuint EngStatus = *(vmesa->pnGEMode); + /* GEMODE */ + SetReg2DAGP(0x04, (EngStatus & 0xFFFFFCFF) | 0x300); + /* GEFGCOLOR */ + SetReg2DAGP(0x18, pixel); + /* GEMASK */ + SetReg2DAGP(0x2C, nMask); + /* GEWD */ + SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16)); + /* GEDST */ + SetReg2DAGP(0x0C, (offsetX | (0 << 16))); + /* GEDSTBASE */ + SetReg2DAGP(0x34, (nDestBase >> 3)); + /* GEPITCH */ + SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000); + /* BITBLT */ + SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000); + /* GEMODE */ + SetReg2DAGP(0x04, EngStatus); + /* GEMASK */ + SetReg2DAGP(0x2C, 0x00000000); + } + } + + if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { + viaFlushPrimsLocked(vmesa); + } +} + +void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel) +{ + GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset; + GLuint *vb = viaCheckDma(vmesa, 72); + offset = vmesa->depth.offset; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Fill Depth offset = %08x\n", offset); +#endif + nDestBase = offset; + nDestPitch = vmesa->depth.pitch; + offsetX = vmesa->drawXoff; + + { + nDestWidth = (vmesa->depth.pitch / vmesa->depthBits * 8) - 1 - offsetX; + nDestHeight = vmesa->driDrawable->h -1; + + if (vmesa->viaScreen->bitsPerPixel == vmesa->depth.bpp) { + /* GEFGCOLOR */ + SetReg2DAGP(0x18, pixel); + /* GEMASK */ + SetReg2DAGP(0x2C, 0x0); + /* GEWD */ + SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16)); + /* GEDST */ + SetReg2DAGP(0x0C, (offsetX | (0 << 16))); + /* GEDSTBASE */ + SetReg2DAGP(0x34, (nDestBase >> 3)); + /* GEPITCH */ + SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000); + /* BITBLT */ + SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000); + } + /* depth = 16, color = 32 */ + else if (vmesa->depth.bpp == 16) { + GLuint EngStatus = *(vmesa->pnGEMode); + + /* GEMODE */ + SetReg2DAGP(0x04, (EngStatus & 0xFFFFFCFF) | 0x100); + /* GEMASK */ + SetReg2DAGP(0x2C, 0x0); + /* GEFGCOLOR */ + SetReg2DAGP(0x18, pixel); + /* GEWD */ + SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16)); + /* GEDST */ + SetReg2DAGP(0x0C, (offsetX | (0 << 16))); + /* GEDSTBASE */ + SetReg2DAGP(0x34, (nDestBase >> 3)); + /* GEPITCH */ + SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000); + /* BITBLT */ + SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000); + /* GEMODE */ + SetReg2DAGP(0x04, EngStatus); + } + /* depth = 32, color = 16 */ + else { + GLuint EngStatus = *(vmesa->pnGEMode); + + /* GEMODE */ + SetReg2DAGP(0x04, (EngStatus & 0xFFFFFCFF) | 0x300); + /* GEMASK */ + SetReg2DAGP(0x2C, 0x0); + /* GEFGCOLOR */ + SetReg2DAGP(0x18, pixel); + /* GEWD */ + SetReg2DAGP(0x10, nDestWidth | (nDestHeight << 16)); + /* GEDST */ + SetReg2DAGP(0x0C, (offsetX | (0 << 16))); + /* GEDSTBASE */ + SetReg2DAGP(0x34, (nDestBase >> 3)); + /* GEPITCH */ + SetReg2DAGP(0x38, (((nDestPitch >> 3) << 16) & 0x7FF0000) | 0x80000000); + /* BITBLT */ + SetReg2DAGP(0x0, 0x1 | 0x2000 | 0xF0000000); + /* GEMODE */ + SetReg2DAGP(0x04, EngStatus); + } + } + + if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { + viaFlushPrimsLocked(vmesa); + } +} + +void viaDoSwapBuffers(viaContextPtr vmesa) +{ + GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*56); + GLuint nFrontPitch; + GLuint nBackPitch; + GLuint nFrontWidth, nFrontHeight, nBackWidth, nBackHeight; + GLuint nFrontBase, nBackBase; + GLuint nFrontOffsetX, nFrontOffsetY, nBackOffsetX, nBackOffsetY; + drm_clip_rect_t *b = vmesa->sarea->boxes; + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + GLuint i; + + nFrontPitch = vmesa->front.pitch; + nBackPitch = vmesa->back.pitch; + + /* Caculate Base */ + nFrontBase = vmesa->viaScreen->fbOffset + (vmesa->drawY * nFrontPitch + vmesa->drawX * bytePerPixel); + nBackBase = vmesa->back.offset; + /* 128 bit alignment*/ + nFrontBase = nFrontBase & 0xffffffe0; + + /*=* [DBG] make draw to front buffer *=*/ + if(DRAW_FRONT) + return; + + for (i = 0; i < vmesa->sarea->nbox; i++) { + /* Width, Height */ + nFrontWidth = nBackWidth = b->x2 - b->x1 - 1; + nFrontHeight = nBackHeight = b->y2 - b->y1 - 1; + /* Offset */ + nFrontOffsetX = (b->x1 - vmesa->drawX) + vmesa->drawXoff; + nFrontOffsetY = b->y1 - vmesa->drawY; + + nBackOffsetX = nFrontOffsetX; + nBackOffsetY = nFrontOffsetY; + /* GEWD */ + SetReg2DAGP(0x10, nFrontWidth | (nFrontHeight << 16)); + /* GEDST */ + SetReg2DAGP(0x0C, nFrontOffsetX | (nFrontOffsetY << 16)); + /* GESRC */ + SetReg2DAGP(0x08, nBackOffsetX | (nBackOffsetY << 16)); + /* GEDSTBASE */ + SetReg2DAGP(0x34, (nFrontBase >> 3)); + /* GESCRBASE */ + SetReg2DAGP(0x30, (nBackBase >> 3)); + /* GEPITCH */ + SetReg2DAGP(0x38, (((nFrontPitch >> 3) << 16) & 0x7FF0000) | 0x80000000 | + ((nBackPitch >> 3) & 0x7FF)); + /* BITBLT */ + SetReg2DAGP(0x0, 0x1 | 0xCC000000); + b++; + } + + viaFlushPrimsLocked(vmesa); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Do Swap Buffer\n"); +#endif +} + +void viaDoSwapBuffersSaam(viaContextPtr vmesa) +{ + GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*56); + GLuint nFrontPitch; + GLuint nBackPitch; + GLuint nFrontWidth, nFrontHeight, nBackWidth, nBackHeight; + GLuint nFrontBase, nBackBase; + GLuint nFrontOffsetX, nFrontOffsetY, nBackOffsetX, nBackOffsetY; + drm_clip_rect_t *b = vmesa->sarea->boxes; + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + GLuint i; + + nFrontPitch = vmesa->front.pitch; + nBackPitch = vmesa->back.pitch; + + /* Caculate Base */ + nFrontBase = vmesa->viaScreen->fbSize + (vmesa->drawYSaam * nFrontPitch + vmesa->drawXSaam * bytePerPixel); + nBackBase = vmesa->back.offset; + /* 128 bit alignment*/ + nFrontBase = nFrontBase & 0xffffffe0; + + /*=* [DBG] make draw to front buffer *=*/ + if(DRAW_FRONT) + return; + + for (i = 0; i < vmesa->sarea->nbox; i++) { + /* Width, Height */ + nFrontWidth = nBackWidth = b->x2 - b->x1 - 1; + nFrontHeight = nBackHeight = b->y2 - b->y1 - 1; + /* Offset */ + nFrontOffsetX = (b->x1 - vmesa->drawXSaam) + vmesa->drawXoff; + nFrontOffsetY = b->y1 - vmesa->drawYSaam; + + nBackOffsetX = nFrontOffsetX; + nBackOffsetY = nFrontOffsetY; + /* GEWD */ + SetReg2DAGP(0x10, nFrontWidth | (nFrontHeight << 16)); + /* GEDST */ + SetReg2DAGP(0x0C, nFrontOffsetX | (nFrontOffsetY << 16)); + /* GESRC */ + SetReg2DAGP(0x08, nBackOffsetX | (nBackOffsetY << 16)); + /* GEDSTBASE */ + SetReg2DAGP(0x34, (nFrontBase >> 3)); + /* GESCRBASE */ + SetReg2DAGP(0x30, (nBackBase >> 3)); + /* GEPITCH */ + SetReg2DAGP(0x38, (((nFrontPitch >> 3) << 16) & 0x7FF0000) | 0x80000000 | + ((nBackPitch >> 3) & 0x7FF)); + /* BITBLT */ + SetReg2DAGP(0x0, 0x1 | 0xCC000000); + b++; + } + + viaFlushPrimsLocked(vmesa); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Do Swap Buffer\n"); +#endif +} + +void viaDoSwapPBuffers(viaContextPtr vmesa) +{ + GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*56); + GLuint nFrontPitch; + GLuint nBackPitch; + GLuint nFrontWidth, nFrontHeight; + GLuint nFrontBase, nBackBase; + GLuint nFrontOffsetX, nFrontOffsetY, nBackOffsetX, nBackOffsetY; + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + + nFrontPitch = vmesa->front.pitch; + nBackPitch = vmesa->back.pitch; + + /* Caculate Base */ + nFrontBase = vmesa->front.offset; + nBackBase = vmesa->back.offset; + + /* Width, Height */ + nFrontWidth = nFrontPitch / bytePerPixel; + nFrontHeight = nBackPitch / bytePerPixel; + + /* Offset */ + nFrontOffsetX = 0; + nFrontOffsetY = 0; + nBackOffsetX = nFrontOffsetX; + nBackOffsetY = nFrontOffsetY; + /* GEWD */ + SetReg2DAGP(0x10, nFrontWidth | (nFrontHeight << 16)); + /* GEDST */ + SetReg2DAGP(0x0C, nFrontOffsetX | (nFrontOffsetY << 16)); + /* GESRC */ + SetReg2DAGP(0x08, nBackOffsetX | (nBackOffsetY << 16)); + /* GEDSTBASE */ + SetReg2DAGP(0x34, (nFrontBase >> 3)); + /* GESCRBASE */ + SetReg2DAGP(0x30, (nBackBase >> 3)); + /* GEPITCH */ + SetReg2DAGP(0x38, (((nFrontPitch >> 3) << 16) & 0x7FF0000) | 0x80000000 | + ((nBackPitch >> 3) & 0x7FF)); + /* BITBLT */ + SetReg2DAGP(0x0, 0x1 | 0xCC000000); + + viaFlushPrimsLocked(vmesa); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Do Swap PBuffer\n"); +#endif +} + +void viaDoSwapBufferSoft(viaContextPtr vmesa) +{ + GLuint nFrontPitch; + GLuint nBackPitch; + GLuint nFrontBase, nBackBase; + GLuint i, j; + GLubyte *by, *fy; + GLuint w; + + w = vmesa->viaScreen->width; + w = BUFFER_ALIGN_WIDTH(w, BUFFER_ALIGNMENT); + + if (vmesa->viaScreen->bitsPerPixel == 0x20) + nFrontPitch = w << 2; + else + nFrontPitch = w << 1; + + nBackPitch = vmesa->back.pitch; + + /* Caculate Base */ + nFrontBase = (GLuint) vmesa->driScreen->pFB; + nBackBase = ((GLuint) vmesa->back.offset) + ((GLuint) vmesa->driScreen->pFB); + by = (GLubyte *) nBackBase; + fy = (GLubyte *) nFrontBase; + + viaFlushPrimsLocked(vmesa); + + for (i = 0; i < vmesa->driDrawable->h; i++) { + fy = (GLubyte *)(nFrontBase + i * nFrontPitch); + for (j = 0; j < nBackPitch; j++) { + *((GLubyte*)fy) = *((GLubyte*)by); + fy = fy + 1; + by = by + 1; + } + + } + +} + +void viaDoSwapBufferSoftFront(viaContextPtr vmesa) +{ + GLuint nFrontPitch; + GLuint nBackPitch; + GLuint nFrontBase, nBackBase; + GLuint i, j; + GLubyte *by, *fy; + GLuint w; + + w = vmesa->viaScreen->width; + w = BUFFER_ALIGN_WIDTH(w, BUFFER_ALIGNMENT); + + if (vmesa->viaScreen->bitsPerPixel == 0x20) + nFrontPitch = w << 2; + else + nFrontPitch = w << 1; + + nBackPitch = vmesa->front.pitch; + + /* Caculate Base */ + nFrontBase = (GLuint) vmesa->driScreen->pFB; + nBackBase = ((GLuint) vmesa->front.offset) + ((GLuint) vmesa->driScreen->pFB); + by = (GLubyte *) nBackBase; + fy = (GLubyte *) nFrontBase; + + viaFlushPrimsLocked(vmesa); + + for (i = 0; i < vmesa->driDrawable->h; i++) { + fy = (GLubyte *)(nFrontBase + i * nFrontPitch); + for (j = 0; j < nBackPitch; j++) { + *((GLubyte*)fy) = *((GLubyte*)by); + fy = fy + 1; + by = by + 1; + } + + } + +} +int flush_agp(viaContextPtr vmesa, drm_via_flush_agp_t* agpCmd) +{ + GLuint *pnAGPCurrentPhysStart; + GLuint *pnAGPCurrentPhysEnd; + GLuint *pnAGPCurrentStart; + GLuint *pnAGPCurrentEnd; + volatile GLuint *pnMMIOBase; + volatile GLuint *pnEngBaseTranSet; + volatile GLuint *pnEngBaseTranSpace; + GLuint *agpBase; + GLuint ofs = vmesa->dma[vmesa->dmaIndex].offset; + GLuint *vb = (GLuint *)vmesa->dmaAddr; + GLuint i = 0; + + pnMMIOBase = vmesa->regMMIOBase; + pnEngBaseTranSet = vmesa->regTranSet; + pnEngBaseTranSpace = vmesa->regTranSpace; + *pnEngBaseTranSet = (0x0010 << 16); + agpBase = vmesa->agpBase; + + if (!agpCmd->size) { + return -1; + } + + { + volatile GLuint *pnEngBase = vmesa->regEngineStatus; + int nStatus; + + while (1) { + nStatus = *pnEngBase; + if ((nStatus & 0xFFFEFFFF) == 0x00020000) + break; + i++; + } + } + + pnAGPCurrentStart = (GLuint *)(ofs + agpCmd->offset); + pnAGPCurrentEnd = (GLuint *)((GLuint)pnAGPCurrentStart + vmesa->dmaHigh); + pnAGPCurrentPhysStart = (GLuint *)( (GLuint)pnAGPCurrentStart + (GLuint)agpBase ); + pnAGPCurrentPhysEnd = (GLuint *)( (GLuint)pnAGPCurrentEnd + (GLuint)agpBase ); + + /*=* [DBG] make draw to front buffer *=*/ + if(DRAW_FRONT) + vmesa->glCtx->Color._DrawDestMask = FRONT_LEFT_BIT; + + if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { + + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { + *vb++ = (HC_SubA_HClipTB << 24) | 0x0; + *vb++ = (HC_SubA_HClipLR << 24) | 0x0; + } + else { + *vb++ = ((HC_SubA_HClipTB << 24) | (0x0 << 12) | vmesa->driDrawable->h); + *vb++ = ((HC_SubA_HClipLR << 24) | (vmesa->drawXoff << 12) | (vmesa->driDrawable->w + vmesa->drawXoff)); + } + + { + GLuint pitch, format, offset; + + if (vmesa->viaScreen->bitsPerPixel == 0x20) { + format = HC_HDBFM_ARGB8888; + } + else if (vmesa->viaScreen->bitsPerPixel == 0x10) { + format = HC_HDBFM_RGB565; + } + else + { + return -1; + } + + offset = vmesa->back.offset; + pitch = vmesa->back.pitch; + + *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF)); + *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24); + *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch); + *vb++ = 0xcccccccc; + } + + *pnEngBaseTranSpace = (HC_SubA_HAGPBstL << 24) | + ((GLuint)(pnAGPCurrentPhysStart) & 0xFFFFFF); + *pnEngBaseTranSpace = (HC_SubA_HAGPBendL << 24) | + ((GLuint)(pnAGPCurrentPhysEnd) & 0xFFFFFF); + *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) | + ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 | + ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24; + *pnEngBaseTranSpace = (HC_SubA_HAGPBpH << 24) | + ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFF000000) >> 24; + *pnEngBaseTranSpace = (HC_SubA_HAGPBpL << 24) | + ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFFFFFF) | + HC_HAGPBpID_STOP; + *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) | + ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 | + ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24 | + HC_HAGPCMNT_MASK; + } + else { + GLuint *head; + GLuint clipL, clipR, clipT, clipB; + drm_clip_rect_t *b = vmesa->sarea->boxes; + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + head = vb; + + *pnEngBaseTranSpace = (HC_SubA_HAGPBstL << 24) | + ((GLuint)(pnAGPCurrentPhysStart) & 0xFFFFFF); + *pnEngBaseTranSpace = (HC_SubA_HAGPBendL << 24) | + ((GLuint)(pnAGPCurrentPhysEnd) & 0xFFFFFF); + *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) | + ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 | + ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24; + *pnEngBaseTranSpace = (HC_SubA_HAGPBpH << 24) | + ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFF000000) >> 24; + *pnEngBaseTranSpace = (HC_SubA_HAGPBpL << 24) | + ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFFFFFF) | + HC_HAGPBpID_STOP; + + for (i = 0; i < vmesa->sarea->nbox; i++) { + if (1) { + volatile GLuint *pnEngBase = vmesa->regEngineStatus; + int nStatus; + + while (1) { + nStatus = *pnEngBase; + if ((nStatus & 0xFFFEFFFF) == 0x00020000) + break; + } + } + + clipL = b->x1 + vmesa->drawXoff; + clipR = b->x2; + clipT = b->y1; + clipB = b->y2; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "clip = %d\n", i); +#endif + if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { + + *vb = (HC_SubA_HClipTB << 24) | 0x0; + vb++; + + *vb = (HC_SubA_HClipLR << 24) | 0x0; + vb++; + } + else { + *vb = (HC_SubA_HClipTB << 24) | (clipT << 12) | clipB; + vb++; + + *vb = (HC_SubA_HClipLR << 24) | (clipL << 12) | clipR; + vb++; + } + + { + GLuint pitch, format, offset; + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + + if (vmesa->viaScreen->bitsPerPixel == 0x20) { + format = HC_HDBFM_ARGB8888; + } + else if (vmesa->viaScreen->bitsPerPixel == 0x10) { + format = HC_HDBFM_RGB565; + } + else + return -1; + + pitch = vmesa->front.pitch; + offset = vmesa->viaScreen->fbOffset + (vmesa->drawY * pitch + vmesa->drawX * bytePerPixel); + offset = offset & 0xffffffe0; + + *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF)); + *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24); + *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch); + *vb++ = 0xcccccccc; + } + *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) | + ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 | + ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24 | + HC_HAGPCMNT_MASK; +#ifdef DEBUG + if (VIA_DEBUG) { + GLuint i; + GLuint *data = (GLuint *)vmesa->dmaAddr; + for (i = 0; i < vmesa->dmaLow; i += 16) { + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x\n", *data++); + } + fprintf(stderr, "******************************************\n"); + } +#endif + b++; + vb = head; + } + } + +#ifdef DEBUG + if (VIA_DEBUG && 0/*FIXME*/) { + volatile GLuint *pnEngBase = (volatile GLuint *)((GLuint)pnMMIOBase + 0x400); + int nStatus; + int i = 0; + + while (1) { + nStatus = *pnEngBase; + if ((nStatus & 0xFFFEFFFF) == 0x00020000) { + break; + } + else { + GLuint j; + GLuint *data; + /* dump current command buffer */ + data = (GLuint *)vmesa->dmaAddr; + + if (i == 500000) { + fprintf(stderr, "current command buffer"); + fprintf(stderr, "i = %d\n", i); + for (j = 0; j < vmesa->dmaLow; j += 16) { + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x\n", *data++); + } + } + /* dump previous command buffer */ + if (vmesa->dmaIndex) { + data = (GLuint *)vmesa->dma[0].map; + } + else { + data = (GLuint *)vmesa->dma[1].map; + } + if (i == 500000) { + fprintf(stderr, "previous command buffer"); + fprintf(stderr, "i = %d\n", i); + for (j = 0; j < dmaLow; j += 16) { + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x\n", *data++); + } + } + } + i++; + } + } +#endif + dmaLow = vmesa->dmaLow; + return 0; +} + +int flush_agp_saam(viaContextPtr vmesa, drm_via_flush_agp_t* agpCmd) +{ + GLuint *pnAGPCurrentPhysStart; + GLuint *pnAGPCurrentPhysEnd; + GLuint *pnAGPCurrentStart; + GLuint *pnAGPCurrentEnd; + volatile GLuint *pnMMIOBase; + volatile GLuint *pnEngBaseTranSet; + volatile GLuint *pnEngBaseTranSpace; + GLuint *agpBase; + GLuint ofs = vmesa->dma[vmesa->dmaIndex].offset; + GLuint *vb = (GLuint *)vmesa->dmaAddr; + GLuint i = 0; + + pnMMIOBase = vmesa->regMMIOBase; + pnEngBaseTranSet = vmesa->regTranSet; + pnEngBaseTranSpace = vmesa->regTranSpace; + *pnEngBaseTranSet = (0x0010 << 16); + agpBase = vmesa->agpBase; + + if (!agpCmd->size) { + return -1; + } + + { + volatile GLuint *pnEngBase = vmesa->regEngineStatus; + int nStatus; + + while (1) { + nStatus = *pnEngBase; + if ((nStatus & 0xFFFEFFFF) == 0x00020000) + break; + i++; + } + } + + pnAGPCurrentStart = (GLuint *)(ofs + agpCmd->offset); + pnAGPCurrentEnd = (GLuint *)((GLuint)pnAGPCurrentStart + vmesa->dmaHigh); + pnAGPCurrentPhysStart = (GLuint *)( (GLuint)pnAGPCurrentStart + (GLuint)agpBase ); + pnAGPCurrentPhysEnd = (GLuint *)( (GLuint)pnAGPCurrentEnd + (GLuint)agpBase ); + + /*=* [DBG] make draw to front buffer *=*/ + if(DRAW_FRONT) + vmesa->glCtx->Color._DrawDestMask = FRONT_LEFT_BIT; + + if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { + + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { + *vb++ = (HC_SubA_HClipTB << 24) | 0x0; + *vb++ = (HC_SubA_HClipLR << 24) | 0x0; + } + else { + *vb++ = ((HC_SubA_HClipTB << 24) | (0x0 << 12) | vmesa->driDrawable->h); + *vb++ = ((HC_SubA_HClipLR << 24) | (vmesa->drawXoff << 12) | (vmesa->driDrawable->w + vmesa->drawXoff)); + } + + { + GLuint pitch, format, offset; + + if (vmesa->viaScreen->bitsPerPixel == 0x20) { + format = HC_HDBFM_ARGB8888; + } + else if (vmesa->viaScreen->bitsPerPixel == 0x10) { + format = HC_HDBFM_RGB565; + } + else + return -1; + + offset = vmesa->back.offset; + pitch = vmesa->back.pitch; + + *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF)); + *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24); + *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch); + *vb++ = 0xcccccccc; + } + + *pnEngBaseTranSpace = (HC_SubA_HAGPBstL << 24) | + ((GLuint)(pnAGPCurrentPhysStart) & 0xFFFFFF); + *pnEngBaseTranSpace = (HC_SubA_HAGPBendL << 24) | + ((GLuint)(pnAGPCurrentPhysEnd) & 0xFFFFFF); + *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) | + ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 | + ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24; + *pnEngBaseTranSpace = (HC_SubA_HAGPBpH << 24) | + ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFF000000) >> 24; + *pnEngBaseTranSpace = (HC_SubA_HAGPBpL << 24) | + ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFFFFFF) | + HC_HAGPBpID_STOP; + *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) | + ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 | + ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24 | + HC_HAGPCMNT_MASK; + } + else { + GLuint *head; + GLuint clipL, clipR, clipT, clipB; + drm_clip_rect_t *b = vmesa->sarea->boxes; + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + head = vb; + + *pnEngBaseTranSpace = (HC_SubA_HAGPBstL << 24) | + ((GLuint)(pnAGPCurrentPhysStart) & 0xFFFFFF); + *pnEngBaseTranSpace = (HC_SubA_HAGPBendL << 24) | + ((GLuint)(pnAGPCurrentPhysEnd) & 0xFFFFFF); + *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) | + ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 | + ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24; + *pnEngBaseTranSpace = (HC_SubA_HAGPBpH << 24) | + ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFF000000) >> 24; + *pnEngBaseTranSpace = (HC_SubA_HAGPBpL << 24) | + ((GLuint)((GLbyte *)pnAGPCurrentPhysStart + agpCmd->size - 4) & 0xFFFFFF) | + HC_HAGPBpID_STOP; + + for (i = 0; i < vmesa->sarea->nbox; i++) { + if (1) { + volatile GLuint *pnEngBase = vmesa->regEngineStatus; + int nStatus; + + while (1) { + nStatus = *pnEngBase; + if ((nStatus & 0xFFFEFFFF) == 0x00020000) + break; + } + } + + clipL = b->x1 + vmesa->drawXoff; + clipR = b->x2; + clipT = b->y1; + clipB = b->y2; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "clip = %d\n", i); +#endif + if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { + + *vb = (HC_SubA_HClipTB << 24) | 0x0; + vb++; + + *vb = (HC_SubA_HClipLR << 24) | 0x0; + vb++; + } + else { + *vb = (HC_SubA_HClipTB << 24) | (clipT << 12) | clipB; + vb++; + + *vb = (HC_SubA_HClipLR << 24) | (clipL << 12) | clipR; + vb++; + } + + { + GLuint pitch, format, offset; + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + + if (vmesa->viaScreen->bitsPerPixel == 0x20) { + format = HC_HDBFM_ARGB8888; + } + else if (vmesa->viaScreen->bitsPerPixel == 0x10) { + format = HC_HDBFM_RGB565; + } + else + return -1; + + pitch = vmesa->front.pitch; + offset = vmesa->viaScreen->fbOffset + (vmesa->drawY * pitch + vmesa->drawX * bytePerPixel); + offset = offset & 0xffffffe0; + + *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF)); + *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24); + *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch); + *vb++ = 0xcccccccc; + } + *pnEngBaseTranSpace = (HC_SubA_HAGPCMNT << 24) | + ((GLuint)(pnAGPCurrentPhysEnd) & 0xFF000000) >> 16 | + ((GLuint)(pnAGPCurrentPhysStart) & 0xFF000000) >> 24 | + HC_HAGPCMNT_MASK; +#ifdef DEBUG + if (VIA_DEBUG) { + GLuint i; + GLuint *data = (GLuint *)vmesa->dmaAddr; + for (i = 0; i < vmesa->dmaLow; i += 16) { + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x\n", *data++); + } + fprintf(stderr, "******************************************\n"); + } +#endif + b++; + vb = head; + } + } + +#ifdef DEBUG + if (VIA_DEBUG) { + volatile GLuint *pnEngBase = (GLuint *)((GLuint)pnMMIOBase + 0x400); + int nStatus; + int i = 0; + + while (1) { + nStatus = *pnEngBase; + if ((nStatus & 0xFFFEFFFF) == 0x00020000) { + break; + } + else { + GLuint j; + GLuint *data; + /* dump current command buffer */ + data = (GLuint *)vmesa->dmaAddr; + + if (i == 500000) { + fprintf(stderr, "current command buffer"); + fprintf(stderr, "i = %d\n", i); + for (j = 0; j < vmesa->dmaLow; j += 16) { + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x\n", *data++); + } + } + /* dump previous command buffer */ + if (vmesa->dmaIndex) { + data = (GLuint *)vmesa->dma[0].map; + } + else { + data = (GLuint *)vmesa->dma[1].map; + } + if (i == 500000) { + fprintf(stderr, "previous command buffer"); + fprintf(stderr, "i = %d\n", i); + for (j = 0; j < dmaLow; j += 16) { + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x ", *data++); + fprintf(stderr, "%08x\n", *data++); + } + } + } + i++; + } + } +#endif + dmaLow = vmesa->dmaLow; + return 0; +} + +int flush_sys(viaContextPtr vmesa, drm_via_flush_sys_t* buf) + +{ + GLuint *pnBuf; + GLuint *pnEnd; + volatile GLuint *pnMMIOBase; + volatile GLuint *pnEngBaseTranSet; + volatile GLuint *pnEngBaseTranSpace; + GLuint uCheck2DCmd = GL_TRUE; + GLuint addr; + GLuint *vb = (GLuint *)vmesa->dmaAddr; + GLuint i = 0; + + pnMMIOBase = vmesa->regMMIOBase; + pnEngBaseTranSet = vmesa->regTranSet; + pnEngBaseTranSpace = vmesa->regTranSpace; + + pnBuf = (GLuint *)(buf->index + buf->offset); + pnEnd = (GLuint *)((GLuint)pnBuf + buf->size); + + /*=* [DBG] make draw to front buffer *=*/ + if(DRAW_FRONT) + vmesa->glCtx->Color._DrawDestMask = FRONT_LEFT_BIT; + + /*=* John Sheng [2003.6.20] fix pci *=*/ + { + volatile GLuint *pnEngBase = vmesa->regEngineStatus; + int nStatus; + + while (1) { + nStatus = *pnEngBase; + if ((nStatus & 0xFFFEFFFF) == 0x00020000) + break; + i++; + } + } + + if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + + if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { + *vb++ = (HC_SubA_HClipTB << 24) | 0x0; + *vb++ = (HC_SubA_HClipLR << 24) | 0x0; + } + else { + *vb++ = ((HC_SubA_HClipTB << 24) | (0x0 << 12) | vmesa->driDrawable->h); + *vb++ = ((HC_SubA_HClipLR << 24) | (vmesa->drawXoff << 12) | (vmesa->driDrawable->w + vmesa->drawXoff)); + } + + /*=* John Sheng [2003.6.16] fix pci path *=*/ + { + GLuint pitch, format, offset; + + if (vmesa->viaScreen->bitsPerPixel == 0x20) { + format = HC_HDBFM_ARGB8888; + } + else if (vmesa->viaScreen->bitsPerPixel == 0x10) { + format = HC_HDBFM_RGB565; + } + else + return -1; + + offset = vmesa->back.offset; + pitch = vmesa->back.pitch; + + *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF)); + *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24); + *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch); + *vb++ = 0xcccccccc; + } + + while (pnBuf != pnEnd) { + if (*pnBuf == HALCYON_HEADER2) { + pnBuf++; + if (*pnBuf == HALCYON_SUB_ADDR0) { + *pnEngBaseTranSet = *pnBuf; + pnBuf++; + uCheck2DCmd = GL_FALSE; + } + else { + *pnEngBaseTranSet = *pnBuf; + pnBuf++; + uCheck2DCmd = GL_TRUE; + } + } + else if (uCheck2DCmd && ((*pnBuf&HALCYON_HEADER1MASK)==HALCYON_HEADER1)) { + addr = ((*pnBuf)&0x0000001f) << 2; + pnBuf++; + *((GLuint*)((GLuint)pnMMIOBase+addr)) = *pnBuf; + pnBuf++; + } + else if ((*pnBuf&HALCYON_FIREMASK) == HALCYON_FIRECMD) { + *pnEngBaseTranSpace = *pnBuf; + pnBuf++; + if ((pnBuf!=pnEnd)&&((*pnBuf&HALCYON_FIREMASK)==HALCYON_FIRECMD)) + pnBuf++; + if ((*pnBuf&HALCYON_CMDBMASK) != HC_ACMD_HCmdB) + uCheck2DCmd = GL_TRUE; + } + else { + *pnEngBaseTranSpace = *pnBuf; + pnBuf++; + } + } + } + else { + GLuint *head; + GLuint clipL, clipR, clipT, clipB; + drm_clip_rect_t *b = vmesa->sarea->boxes; + GLuint *pnTmp; + + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + + head = vb; + pnTmp = pnBuf; + + for (i = 0; i < vmesa->sarea->nbox; i++) { + clipL = b->x1 + vmesa->drawXoff; + clipR = b->x2 + vmesa->drawXoff; + clipT = b->y1; + clipB = b->y2; + + if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { + *vb = (HC_SubA_HClipTB << 24) | 0x0; + vb++; + *vb = (HC_SubA_HClipLR << 24) | 0x0; + vb++; + } + else { + *vb = (HC_SubA_HClipTB << 24) | (clipT << 12) | clipB; + vb++; + *vb = (HC_SubA_HClipLR << 24) | (clipL << 12) | clipR; + vb++; + } + + /*=* John Sheng [2003.6.16] fix pci path *=*/ + { + GLuint pitch, format, offset; + GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3; + + if (vmesa->viaScreen->bitsPerPixel == 0x20) { + format = HC_HDBFM_ARGB8888; + } + else if (vmesa->viaScreen->bitsPerPixel == 0x10) { + format = HC_HDBFM_RGB565; + } + else + return -1; + + pitch = vmesa->front.pitch; + offset = vmesa->viaScreen->fbOffset + (vmesa->drawY * pitch + vmesa->drawX * bytePerPixel); + offset = offset & 0xffffffe0; + + *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF)); + *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24); + *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch); + *vb++ = 0xcccccccc; + } + + pnBuf = pnTmp; + + while (pnBuf != pnEnd) { + if (*pnBuf == HALCYON_HEADER2) { + pnBuf++; + if (*pnBuf == HALCYON_SUB_ADDR0) { + *pnEngBaseTranSet = *pnBuf; + pnBuf++; + uCheck2DCmd = GL_FALSE; + } + else { + *pnEngBaseTranSet = *pnBuf; + pnBuf++; + uCheck2DCmd = GL_TRUE; + } + } + else if (uCheck2DCmd && ((*pnBuf&HALCYON_HEADER1MASK)==HALCYON_HEADER1)) { + addr = ((*pnBuf)&0x0000001f) << 2; + pnBuf++; + *((GLuint*)((GLuint)pnMMIOBase+addr)) = *pnBuf; + pnBuf++; + } + else if ((*pnBuf&HALCYON_FIREMASK) == HALCYON_FIRECMD) { + *pnEngBaseTranSpace = *pnBuf; + pnBuf++; + if ((pnBuf!=pnEnd)&&((*pnBuf&HALCYON_FIREMASK)==HALCYON_FIRECMD)) + pnBuf++; + if ((*pnBuf&HALCYON_CMDBMASK) != HC_ACMD_HCmdB) + uCheck2DCmd = GL_TRUE; + } + else { + *pnEngBaseTranSpace = *pnBuf; + pnBuf++; + } + } + b++; + vb = head; + } + } + return 0; +} diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.h b/src/mesa/drivers/dri/unichrome/via_ioctl.h new file mode 100644 index 0000000000..e9030e6308 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.h @@ -0,0 +1,88 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIAIOCTL_H +#define _VIAIOCTL_H + +#include "via_context.h" + + +void viaEmitPrim(viaContextPtr vmesa); +void viaFlushPrims(viaContextPtr vmesa); +void viaFlushPrimsLocked(viaContextPtr vmesa); + +void viaDmaFinish(viaContextPtr vmesa); +void viaRegetLockQuiescent(viaContextPtr vmesa); +void viaInitIoctlFuncs(GLcontext *ctx); +void viaCopyBuffer(const __DRIdrawablePrivate *dpriv); +void viaPageFlip(const __DRIdrawablePrivate *dpriv); +int via_check_copy(int fd); +void viaFillFrontBuffer(viaContextPtr vmesa); +void viaFillFrontBufferSaam(viaContextPtr vmesa); +void viaFillFrontPBuffer(viaContextPtr vmesa); +void viaFillBackBuffer(viaContextPtr vmesa); +void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel); +void viaFillStencilBuffer(viaContextPtr vmesa, GLuint pixel); +void viaFillStencilDepthBuffer(viaContextPtr vmesa, GLuint pixel); +void viaDoSwapBuffers(viaContextPtr vmesa); +void viaDoSwapBuffersSaam(viaContextPtr vmesa); +void viaDoSwapBufferSoft(viaContextPtr vmesa); +void viaDoSwapBufferSoftFront(viaContextPtr vmesa); +void viaDoSwapPBuffers(viaContextPtr vmesa); + +int flush_agp(viaContextPtr vmesa, drm_via_flush_agp_t* agpCmd); +int flush_agp_saam(viaContextPtr vmesa, drm_via_flush_agp_t* agpCmd); +int flush_sys(viaContextPtr vmesa, drm_via_flush_sys_t* buf); + +#define VIA_STATECHANGE(vmesa, flag) \ + do { \ + if (vmesa->dmaLow != vmesa->dmaLastPrim) \ + viaFlushPrims(vmesa); \ + vmesa->dirty |= flag; \ + } while (0) \ + + +#define VIA_FIREVERTICES(vmesa) \ + do { \ + if (vmesa->dmaLow) { \ + viaFlushPrims(vmesa); \ + } \ + } while (0) + + +static __inline GLuint *viaCheckDma(viaContextPtr vmesa, int bytes) +{ + if (vmesa->dmaLow + bytes > vmesa->dmaHigh) { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "buffer overflow in check dma = %d + %d = %d\n", vmesa->dmaLow, bytes, vmesa->dmaLow + bytes); +#endif + viaFlushPrims(vmesa); + } + + { + GLuint *start = (GLuint *)(vmesa->dmaAddr + vmesa->dmaLow); + return start; + } +} +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_render.c b/src/mesa/drivers/dri/unichrome/via_render.c new file mode 100644 index 0000000000..ea3289fdb4 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_render.c @@ -0,0 +1,545 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +/* + * Render unclipped vertex buffers by emitting vertices directly to + * dma buffers. Use strip/fan hardware acceleration where possible. + * + */ +#include "glheader.h" +#include "context.h" +#include "macros.h" +#include "mtypes.h" +/*#include "mmath.h" _SOLO */ + +#include "tnl/t_context.h" + +#include "via_context.h" +#include "via_tris.h" +#include "via_state.h" +#include "via_vb.h" +#include "via_ioctl.h" + +/* + * Render unclipped vertex buffers by emitting vertices directly to + * dma buffers. Use strip/fan hardware primitives where possible. + * Try to simulate missing primitives with indexed vertices. + */ +#define HAVE_POINTS 1 +#define HAVE_LINES 1 +#define HAVE_LINE_STRIPS 1 +#define HAVE_LINE_LOOP 1 +#define HAVE_TRIANGLES 1 +#define HAVE_TRI_STRIPS 1 +#define HAVE_TRI_STRIP_1 0 /* has it, template can't use it yet */ +#define HAVE_TRI_FANS 1 +#define HAVE_POLYGONS 1 +#define HAVE_QUADS 0 +#define HAVE_QUAD_STRIPS 0 + +#define HAVE_ELTS 0 + +static const GLenum reducedPrim[GL_POLYGON + 1] = { + GL_POINTS, + GL_LINES, + GL_LINES, + GL_LINES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES +}; + +/* Fallback to normal rendering. + */ +static void VERT_FALLBACK(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + fprintf(stderr, "VERT_FALLBACK\n"); + tnl->Driver.Render.PrimitiveNotify(ctx, flags & PRIM_MODE_MASK); + tnl->Driver.Render.BuildVertices(ctx, start, count, ~0); + tnl->Driver.Render.PrimTabVerts[flags & PRIM_MODE_MASK](ctx, start, + count, flags); + VIA_CONTEXT(ctx)->setupNewInputs = VERT_CLIP; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + + +#define LOCAL_VARS viaContextPtr vmesa = VIA_CONTEXT(ctx) +/* +#define INIT(prim) \ + do { \ + VIA_STATECHANGE(vmesa, 0); \ + viaRasterPrimitive(ctx, reducedPrim[prim], prim); \ + } while (0) +*/ +#define INIT(prim) \ + do { \ + viaRasterPrimitive(ctx, reducedPrim[prim], prim); \ + } while (0) +#define NEW_PRIMITIVE() VIA_STATECHANGE(vmesa, 0) +#define NEW_BUFFER() VIA_FIREVERTICES(vmesa) +#define GET_CURRENT_VB_MAX_VERTS() \ + (((int)vmesa->dmaHigh - (int)vmesa->dmaLow) / (vmesa->vertex_size * 4)) +#define GET_SUBSEQUENT_VB_MAX_VERTS() \ + (VIA_DMA_BUF_SZ - 4) / (vmesa->vertex_size * 4) + + +#define EMIT_VERTS(ctx, j, nr) \ + via_emit_contiguous_verts(ctx, j, (j) + (nr)) + +#define FINISH \ + do { \ + vmesa->primitiveRendered = GL_TRUE; \ + viaRasterPrimitiveFinish(ctx); \ + } while (0) + + +#define TAG(x) via_fast##x +#include "via_dmatmp.h" +#undef TAG +#undef LOCAL_VARS +#undef INIT + +/**********************************************************************/ +/* Fast Render pipeline stage */ +/**********************************************************************/ +static GLboolean via_run_fastrender(GLcontext *ctx, + struct tnl_pipeline_stage *stage) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + GLuint i, length, flags = 0; + + /* Don't handle clipping or indexed vertices. + */ +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + + if (VB->ClipOrMask || vmesa->renderIndex != 0 || VB->Elts) { +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "slow path\n"); + fprintf(stderr, "ClipOrMask = %08x\n", VB->ClipOrMask); + fprintf(stderr, "renderIndex = %08x\n", vmesa->renderIndex); + fprintf(stderr, "Elts = %08x\n", (GLuint)VB->Elts); + } +#endif + return GL_TRUE; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + vmesa->setupNewInputs = VERT_CLIP; + vmesa->primitiveRendered = GL_TRUE; + + tnl->Driver.Render.Start(ctx); + + for (i = 0; i < VB->PrimitiveCount; ++i) { + GLuint mode = VB->Primitive[i].mode; + GLuint start = VB->Primitive[i].start; + GLuint length = VB->Primitive[i].count; + if (length) + via_fastrender_tab_verts[mode & PRIM_MODE_MASK](ctx, start, start+length, mode); + } + + tnl->Driver.Render.Finish(ctx); + + /*=* DBG - viewperf7.0 : fix command buffer overflow *=*/ + if (vmesa->dmaLow > (vmesa->dma[0].size / 2)) + viaFlushPrims(vmesa); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return GL_FALSE; /* finished the pipe */ +} + + +static void via_check_fastrender(GLcontext *ctx, struct tnl_pipeline_stage *stage) +{ + GLuint inputs = VERT_CLIP | VERT_RGBA; + + if (ctx->RenderMode == GL_RENDER) { + if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) + inputs |= VERT_BIT_COLOR1; + + if (ctx->Texture.Unit[0]._ReallyEnabled) + inputs |= VERT_TEX(0); + + if (ctx->Texture.Unit[1]._ReallyEnabled) + inputs |= VERT_TEX(1); + + if (ctx->Fog.Enabled) + inputs |= VERT_BIT_FOG; + } + + stage->inputs = inputs; +} + + +static void fastdtr(struct tnl_pipeline_stage *stage) +{ + (void)stage; +} + + +const struct tnl_pipeline_stage _via_fastrender_stage = +{ + "via fast render", + (_DD_NEW_SEPARATE_SPECULAR | + _NEW_TEXTURE| + _NEW_FOG| + _NEW_RENDERMODE), /* re-check (new inputs) */ + 0, /* re-run (always runs) */ + GL_TRUE, /* active */ + 0, 0, /* inputs (set in check_render), outputs */ + 0, 0, /* changed_inputs, private */ + fastdtr, /* destructor */ + via_check_fastrender, /* check - initially set to alloc data */ + via_run_fastrender /* run */ +}; + + +/* + * Render whole vertex buffers, including projection of vertices from + * clip space and clipping of primitives. + * + * This file makes calls to project vertices and to the point, line + * and triangle rasterizers via the function pointers: + * + * context->Driver.Render.* + * + */ + + +/**********************************************************************/ +/* Clip single primitives */ +/**********************************************************************/ +#if defined(USE_IEEE) +#define NEGATIVE(x) (GET_FLOAT_BITS(x) & (1 << 31)) +#define DIFFERENT_SIGNS(x, y) ((GET_FLOAT_BITS(x) ^ GET_FLOAT_BITS(y)) & (1 << 31)) +#else +#define NEGATIVE(x) (x < 0) +#define DIFFERENT_SIGNS(x,y) (x * y <= 0 && x - y != 0) +/* Could just use (x*y<0) except for the flatshading requirements. + * Maybe there's a better way? + */ +#endif + +#define W(i) coord[i][3] +#define Z(i) coord[i][2] +#define Y(i) coord[i][1] +#define X(i) coord[i][0] +#define SIZE 4 +#define TAG(x) x##_4 +#include "tnl/t_vb_cliptmp.h" /* tnl_ */ + + +/**********************************************************************/ +/* Clip and render whole begin/end objects */ +/**********************************************************************/ +#define NEED_EDGEFLAG_SETUP (ctx->_TriangleCaps & DD_TRI_UNFILLED) +#define EDGEFLAG_GET(idx) VB->EdgeFlag[idx] +#define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val + + +/* Vertices, with the possibility of clipping. + */ +#define RENDER_POINTS(start, count) \ + tnl->Driver.Render.Points(ctx, start, count) + +#define RENDER_LINE(v1, v2) \ + do { \ + GLubyte c1 = mask[v1], c2 = mask[v2]; \ + GLubyte ormask = c1 | c2; \ + if (!ormask) \ + LineFunc(ctx, v1, v2); \ + else if (!(c1 & c2 & 0x3f)) \ + clip_line_4(ctx, v1, v2, ormask); \ + } while (0) + +#define RENDER_TRI(v1, v2, v3) \ + do { \ + GLubyte c1 = mask[v1], c2 = mask[v2], c3 = mask[v3]; \ + GLubyte ormask = c1 | c2 | c3; \ + if (!ormask) \ + TriangleFunc(ctx, v1, v2, v3); \ + else if (!(c1 & c2 & c3 & 0x3f)) \ + clip_tri_4(ctx, v1, v2, v3, ormask); \ + } while (0) + +#define RENDER_QUAD(v1, v2, v3, v4) \ + do { \ + GLubyte c1 = mask[v1], c2 = mask[v2]; \ + GLubyte c3 = mask[v3], c4 = mask[v4]; \ + GLubyte ormask = c1 | c2 | c3 | c4; \ + if (!ormask) \ + QuadFunc(ctx, v1, v2, v3, v4); \ + else if (!(c1 & c2 & c3 & c4 & 0x3f)) \ + clip_quad_4(ctx, v1, v2, v3, v4, ormask); \ + } while (0) + + +#define LOCAL_VARS \ + TNLcontext *tnl = TNL_CONTEXT(ctx); \ + struct vertex_buffer *VB = &tnl->vb; \ + const GLuint * const elt = VB->Elts; \ + const GLubyte *mask = VB->ClipMask; \ + const GLuint sz = VB->ClipPtr->size; \ + const line_func LineFunc = tnl->Driver.Render.Line; \ + const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ + const quad_func QuadFunc = tnl->Driver.Render.Quad; \ + const GLboolean stipple = ctx->Line.StippleFlag; \ + (void) (LineFunc && TriangleFunc && QuadFunc); \ + (void) elt; (void) mask; (void) sz; (void) stipple; + +#define POSTFIX \ + viaRasterPrimitiveFinish(ctx) + +#define TAG(x) clip_##x##_verts +#define INIT(x) tnl->Driver.Render.PrimitiveNotify(ctx, x) +#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple(ctx) +#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE +#define PRESERVE_VB_DEFS +#include "tnl/t_vb_rendertmp.h" + + +/* Elts, with the possibility of clipping. + */ +#undef ELT +#undef TAG +#define ELT(x) elt[x] +#define TAG(x) clip_##x##_elts +#include "tnl/t_vb_rendertmp.h" + +/* TODO: do this for all primitives, verts and elts: + */ +static void clip_elt_triangles(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES]; + struct vertex_buffer *VB = &tnl->vb; + const GLuint * const elt = VB->Elts; + GLubyte *mask = VB->ClipMask; + GLuint last = count-2; + GLuint j; + (void)flags; +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + tnl->Driver.Render.PrimitiveNotify(ctx, GL_TRIANGLES); + + for (j = start; j < last; j += 3) { + GLubyte c1 = mask[elt[j]]; + GLubyte c2 = mask[elt[j + 1]]; + GLubyte c3 = mask[elt[j + 2]]; + GLubyte ormask = c1 | c2 | c3; + if (ormask) { + if (start < j) + render_tris(ctx, start, j, 0); + if (!(c1 & c2 & c3 & 0x3f)) + clip_tri_4(ctx, elt[j], elt[j + 1], elt[j + 2], ormask); + start = j+3; + } + } + + if (start < j) + render_tris(ctx, start, j, 0); + + viaRasterPrimitiveFinish(ctx); +} + + +/**********************************************************************/ +/* Helper functions for drivers */ +/**********************************************************************/ +/* +void _tnl_RenderClippedPolygon(GLcontext *ctx, const GLuint *elts, GLuint n) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + GLuint *tmp = VB->Elts; + + VB->Elts = (GLuint *)elts; + tnl->Driver.Render.PrimTabElts[GL_POLYGON](ctx, 0, n, PRIM_BEGIN|PRIM_END); + VB->Elts = tmp; +} + +void _tnl_RenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + tnl->Driver.Render.Line(ctx, ii, jj); +} +*/ + +/**********************************************************************/ +/* Render pipeline stage */ +/**********************************************************************/ +static GLboolean via_run_render(GLcontext *ctx, + struct tnl_pipeline_stage *stage) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + viaContextPtr vmesa = VIA_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + /* DBG */ + GLuint newInputs = stage->changed_inputs; + /*GLuint newInputs = stage->inputs;*/ + + render_func *tab; + GLuint pass = 0; + +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + tnl->Driver.Render.Start(ctx); + tnl->Driver.Render.BuildVertices(ctx, 0, VB->Count, newInputs); + if (VB->ClipOrMask) { + tab = VB->Elts ? clip_render_tab_elts : clip_render_tab_verts; + clip_render_tab_elts[GL_TRIANGLES] = clip_elt_triangles; + } + else { + tab = VB->Elts ? tnl->Driver.Render.PrimTabElts : tnl->Driver.Render.PrimTabVerts; + } + + do { + GLuint i; + + for (i = 0; i < VB->PrimitiveCount; i++) { + GLuint flags = VB->Primitive[i].mode; + GLuint start = VB->Primitive[i].start; + GLuint length= VB->Primitive[i].count; + ASSERT(length || (flags & PRIM_LAST)); + ASSERT((flags & PRIM_MODE_MASK) <= GL_POLYGON + 1); + if (length) + tab[flags & PRIM_MODE_MASK](ctx, start, start + length,flags); + } + } + while (tnl->Driver.Render.Multipass && tnl->Driver.Render.Multipass(ctx, ++pass)); + tnl->Driver.Render.Finish(ctx); + + /*=* DBG - flush : if hw idel *=*/ + { + GLuint volatile *pnEnginStatus = vmesa->regEngineStatus; + GLuint nStatus; + nStatus = *pnEnginStatus; + if ((nStatus & 0xFFFEFFFF) == 0x00020000) + viaFlushPrims(vmesa); + } + + /*=* DBG viewperf7.0 : fix command buffer overflow *=*/ + if (vmesa->dmaLow > (vmesa->dma[0].size / 2)) + viaFlushPrims(vmesa); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return GL_FALSE; /* finished the pipe */ +} + +/* Quite a bit of work involved in finding out the inputs for the + * render stage. + */ + +static void via_check_render(GLcontext *ctx, struct tnl_pipeline_stage *stage) +{ + GLuint inputs = VERT_CLIP; + + if (ctx->Visual.rgbMode) { + inputs |= VERT_RGBA; + + if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) + inputs |= VERT_BIT_COLOR1; + + if (ctx->Texture.Unit[0]._ReallyEnabled) { + inputs |= VERT_TEX(0); + } + + if (ctx->Texture.Unit[1]._ReallyEnabled) { + inputs |= VERT_TEX(1); + } + } + else { + /*inputs |= VERT_INDEX; _SOLO*/ + } + + /*if (ctx->Point._Attenuated) + inputs |= VERT_POINT_SIZE;*/ + + if (ctx->Fog.Enabled) + inputs |= VERT_BIT_FOG; + + /*if (ctx->_TriangleCaps & DD_TRI_UNFILLED) + inputs |= VERT_EDGE; + + if (ctx->RenderMode == GL_FEEDBACK) + inputs |= VERT_TEX_ANY;*/ + + stage->inputs = inputs; +} + + +static void dtr(struct tnl_pipeline_stage *stage) +{ + (void)stage; +} + + +const struct tnl_pipeline_stage _via_render_stage = +{ + "via render", + (_NEW_BUFFERS | + _DD_NEW_SEPARATE_SPECULAR | + _DD_NEW_FLATSHADE | + _NEW_TEXTURE | + _NEW_LIGHT | + _NEW_POINT | + _NEW_FOG | + _DD_NEW_TRI_UNFILLED | + _NEW_RENDERMODE), /* re-check (new inputs) */ + 0, /* re-run (always runs) */ + GL_TRUE, /* active */ + 0, 0, /* inputs (set in check_render), outputs */ + 0, 0, /* changed_inputs, private */ + dtr, /* destructor */ + via_check_render, /* check - initially set to alloc data */ + via_run_render /* run */ +}; diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c new file mode 100644 index 0000000000..1f30e54451 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -0,0 +1,327 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/*#include <X11/Xlibint.h> _SOLO*/ +#include <stdio.h> + +#include "utils.h" +#include "dri_util.h" +#include "glheader.h" +#include "context.h" +#include "matrix.h" +#include "simple_list.h" + +#include "via_state.h" +#include "via_tex.h" +#include "via_span.h" +#include "via_tris.h" +#include "via_ioctl.h" +#include "via_screen.h" + +#include "via_dri.h" +extern viaContextPtr current_mesa; + +static drmBufMapPtr via_create_empty_buffers(void) +{ + drmBufMapPtr retval; + + retval = (drmBufMapPtr)MALLOC(sizeof(drmBufMap)); + if (retval == NULL) return NULL; + memset(retval, 0, sizeof(drmBufMap)); + + retval->list = (drmBufPtr)MALLOC(sizeof(drmBuf) * VIA_DMA_BUF_NR); + if (retval->list == NULL) { + FREE(retval); + return NULL; + } + memset(retval->list, 0, sizeof(drmBuf) * VIA_DMA_BUF_NR); + return retval; +} + +static GLboolean +viaInitDriver(__DRIscreenPrivate *sPriv) +{ + viaScreenPrivate *viaScreen; + VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + if (!driCheckDriDdxDrmVersions(sPriv, "Via", 4, 0, 4, 0, 1, 1)) + return GL_FALSE; + + /* Allocate the private area */ + viaScreen = (viaScreenPrivate *) CALLOC(sizeof(viaScreenPrivate)); + if (!viaScreen) { + __driUtilMessage("viaInitDriver: alloc viaScreenPrivate struct failed"); + return GL_FALSE; + } + + viaScreen->driScrnPriv = sPriv; + sPriv->private = (void *)viaScreen; + + viaScreen->deviceID = gDRIPriv->deviceID; + viaScreen->width = gDRIPriv->width; + viaScreen->height = gDRIPriv->height; + viaScreen->mem = gDRIPriv->mem; + viaScreen->bitsPerPixel = gDRIPriv->bytesPerPixel << 3; + viaScreen->bytesPerPixel = gDRIPriv->bytesPerPixel; + viaScreen->fbOffset = 0; + viaScreen->fbSize = gDRIPriv->fbSize; +#ifndef _SOLO + viaScreen->drixinerama = gDRIPriv->drixinerama; +#endif +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "deviceID = %08x\n", viaScreen->deviceID); + fprintf(stderr, "width = %08x\n", viaScreen->width); + fprintf(stderr, "height = %08x\n", viaScreen->height); + fprintf(stderr, "cpp = %08x\n", viaScreen->cpp); + fprintf(stderr, "fbOffset = %08x\n", viaScreen->fbOffset); + } +#endif + /* DBG */ + /* + if (gDRIPriv->bitsPerPixel == 15) + viaScreen->fbFormat = DV_PF_555; + else + viaScreen->fbFormat = DV_PF_565; + */ + + viaScreen->bufs = via_create_empty_buffers(); + if (viaScreen->bufs == NULL) { + __driUtilMessage("viaInitDriver: via_create_empty_buffers() failed"); + FREE(viaScreen); + return GL_FALSE; + } + + if (drmMap(sPriv->fd, + gDRIPriv->regs.handle, + gDRIPriv->regs.size, + (drmAddress *)&viaScreen->reg) != 0) { + FREE(viaScreen); + sPriv->private = NULL; + __driUtilMessage("viaInitDriver: drmMap regs failed"); + return GL_FALSE; + } + + if (gDRIPriv->agp.size) { + if (drmMap(sPriv->fd, + gDRIPriv->agp.handle, + gDRIPriv->agp.size, + (drmAddress *)&viaScreen->agpLinearStart) != 0) { + FREE(viaScreen); + drmUnmap(viaScreen->reg, gDRIPriv->agp.size); + sPriv->private = NULL; + __driUtilMessage("viaInitDriver: drmMap agp failed"); + return GL_FALSE; + } + viaScreen->agpBase = (GLuint *)gDRIPriv->agp.handle; + } else + viaScreen->agpLinearStart = 0; + + viaScreen->sareaPrivOffset = gDRIPriv->sarea_priv_offset; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return GL_TRUE; +} + +static void +viaDestroyScreen(__DRIscreenPrivate *sPriv) +{ + viaScreenPrivate *viaScreen = (viaScreenPrivate *)sPriv->private; + VIADRIPtr gDRIPriv = (VIADRIPtr)sPriv->pDevPriv; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + drmUnmap(viaScreen->reg, gDRIPriv->regs.size); + if (gDRIPriv->agp.size) + drmUnmap(viaScreen->agpLinearStart, gDRIPriv->agp.size); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + FREE(viaScreen); + sPriv->private = NULL; +} + +static GLboolean +viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, + __DRIdrawablePrivate *driDrawPriv, + const __GLcontextModes *mesaVis, + GLboolean isPixmap) +{ + viaContextPtr vmesa = current_mesa; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#if 0 + /*=* John Sheng [2003.7.2] for visual config & patch viewperf *=*/ + if (mesaVis->depthBits == 32 && vmesa->depthBits == 16) { + vmesa->depthBits = mesaVis->depthBits; + vmesa->depth.size *= 2; + vmesa->depth.pitch *= 2; + vmesa->depth.bpp *= 2; + if (vmesa->depth.map) + via_free_depth_buffer(vmesa); + if (!via_alloc_depth_buffer(vmesa)) { + via_free_depth_buffer(vmesa); + return GL_FALSE; + } + + mesaVis->depthBits = 16; + } +#endif + + if (isPixmap) { +#ifdef _SOLO + ASSERT(0); + return GL_FALSE; /* not implemented */ +#else + driDrawPriv->driverPrivate = (void *) + _mesa_create_framebuffer(mesaVis, + GL_FALSE, /* software depth buffer? */ + mesaVis->stencilBits > 0, + mesaVis->accumRedBits > 0, + GL_FALSE /* s/w alpha planes */); + + if (vmesa) vmesa->drawType = GLX_PBUFFER_BIT; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return (driDrawPriv->driverPrivate != NULL); +#endif + } + else { + driDrawPriv->driverPrivate = (void *) + _mesa_create_framebuffer(mesaVis, + GL_FALSE, /* software depth buffer? */ + mesaVis->stencilBits > 0, + mesaVis->accumRedBits > 0, + GL_FALSE /* s/w alpha planes */); + + if (vmesa) vmesa->drawType = GLX_WINDOW_BIT; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + return (driDrawPriv->driverPrivate != NULL); + } +} + + +static void +viaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + _mesa_destroy_framebuffer((GLframebuffer *)(driDrawPriv->driverPrivate)); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + + +#if 0 +/* Initialize the fullscreen mode. + */ +GLboolean +XMesaOpenFullScreen(__DRIcontextPrivate *driContextPriv) +{ + viaContextPtr vmesa = (viaContextPtr)driContextPriv->driverPrivate; + vmesa->doPageFlip = 1; + vmesa->currentPage = 0; + return GL_TRUE; +} + +/* Shut down the fullscreen mode. + */ +GLboolean +XMesaCloseFullScreen(__DRIcontextPrivate *driContextPriv) +{ + viaContextPtr vmesa = (viaContextPtr)driContextPriv->driverPrivate; + + if (vmesa->currentPage == 1) { + viaPageFlip(vmesa); + vmesa->currentPage = 0; + } + + vmesa->doPageFlip = GL_FALSE; + vmesa->Setup[VIA_DESTREG_DI0] = vmesa->driScreen->front_offset; + return GL_TRUE; +} + +#else + +static GLboolean +viaOpenFullScreen(__DRIcontextPrivate *driContextPriv) +{ + return GL_TRUE; +} + +static GLboolean +viaCloseFullScreen(__DRIcontextPrivate *driContextPriv) +{ + return GL_TRUE; +} + +#endif + + +static struct __DriverAPIRec viaAPI = { + viaInitDriver, + viaDestroyScreen, + viaCreateContext, + viaDestroyContext, + viaCreateBuffer, + viaDestroyBuffer, + viaSwapBuffers, + viaMakeCurrent, + viaUnbindContext, + viaOpenFullScreen, + viaCloseFullScreen +}; + + +/* + * This is the bootstrap function for the driver. + * The __driCreateScreen name is the symbol that libGL.so fetches. + * Return: pointer to a __DRIscreenPrivate. + */ +#ifndef _SOLO +void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc, + int numConfigs, __GLXvisualConfig *config) +{ + __DRIscreenPrivate *psp; + psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &viaAPI); + return (void *)psp; +} +#else +void *__driCreateScreen(struct DRIDriverRec *driver, + struct DRIDriverContextRec *driverContext) +{ + __DRIscreenPrivate *psp; + psp = __driUtilCreateScreen(driver, driverContext, &viaAPI); + return (void *) psp; +} +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_screen.h b/src/mesa/drivers/dri/unichrome/via_screen.h new file mode 100644 index 0000000000..a61a68cfb9 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_screen.h @@ -0,0 +1,90 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIAINIT_H +#define _VIAINIT_H + +#include <sys/time.h> +#include "dri_util.h" +#include "via_dri.h" + +typedef struct { + viaRegion regs; + viaRegion agp; + int deviceID; + int width; + int height; + int mem; + + int cpp; + int bitsPerPixel; + int bytesPerPixel; + int fbFormat; + int fbOffset; + int fbSize; +#ifndef _SOLO + Bool drixinerama; +#endif + + int fbStride; + + int backOffset; + int depthOffset; + + int backPitch; + int backPitchBits; + + int textureOffset; + int textureSize; + int logTextureGranularity; + + drmAddress reg; + drmAddress agpLinearStart; + GLuint* agpBase; + + __DRIscreenPrivate *driScrnPriv; + drmBufMapPtr bufs; + unsigned int sareaPrivOffset; +} viaScreenPrivate; + +extern GLboolean +viaCreateContext(const __GLcontextModes *mesaVis, + __DRIcontextPrivate *driContextPriv, + void *sharedContextPrivate); + +extern void +viaDestroyContext(__DRIcontextPrivate *driContextPriv); + +extern GLboolean +viaUnbindContext(__DRIcontextPrivate *driContextPriv); + +extern GLboolean +viaMakeCurrent(__DRIcontextPrivate *driContextPriv, + __DRIdrawablePrivate *driDrawPriv, + __DRIdrawablePrivate *driReadPriv); + +extern void +viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate); + +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c new file mode 100644 index 0000000000..fb5a82a797 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -0,0 +1,410 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "macros.h" +#include "mtypes.h" +#include "colormac.h" +#include "via_context.h" +#include "via_span.h" +#include "via_ioctl.h" +#include "swrast/swrast.h" + +#define DBG 0 +#if 0 +#define LOCAL_VARS \ + viaContextPtr vmesa = VIA_CONTEXT(ctx); \ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ + viaScreenPrivate *viaScreen = vmesa->viaScreen; \ + GLuint pitch = vmesa->drawPitch; \ + GLuint height = dPriv->h; \ + GLushort p; \ + char *buf = (char *)(vmesa->drawMap + \ + dPriv->x * viaScreen->bytesPerPixel + \ + dPriv->y * pitch); \ + char *read_buf = (char *)(vmesa->readMap + \ + dPriv->x * viaScreen->bytesPerPixel + \ + dPriv->y * pitch); \ + (void)read_buf; (void)buf; (void)p +#endif + +#define LOCAL_DEPTH_VARS \ + viaContextPtr vmesa = VIA_CONTEXT(ctx); \ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ + viaScreenPrivate *viaScreen = vmesa->viaScreen; \ + GLuint pitch = viaScreen->backPitch; \ + GLuint height = dPriv->h; \ + char *buf = (char *)(vmesa->depth.map + \ + dPriv->x * 2 + \ + dPriv->y * pitch) + +#define CLIPPIXEL(_x,_y) (_x >= minx && _x < maxx && \ + _y >= miny && _y < maxy) + + +#define CLIPSPAN(_x, _y, _n, _x1, _n1, _i) \ + if (_y < miny || _y >= maxy) { \ + _n1 = 0, _x1 = x; \ + } \ + else { \ + _n1 = _n; \ + _x1 = _x; \ + if (_x1 < minx) _i += (minx -_x1), n1 -= (minx -_x1), _x1 = minx; \ + if (_x1 + _n1 >= maxx) n1 -= (_x1 + n1 - maxx); \ + } + +#define Y_FLIP(_y) (height - _y - 1) + +#define HW_LOCK() \ + viaContextPtr vmesa = VIA_CONTEXT(ctx); \ + LOCK_HARDWARE_QUIESCENT(vmesa); + +/*=* [DBG] csmash saam : bitmap option menu can't be drawn in saam *=*/ +/*#define HW_CLIPLOOP() \ + do { \ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ + int _nc = dPriv->numClipRects; \ + while (_nc--) { \ + int minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \ + int miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \ + int maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \ + int maxy = dPriv->pClipRects[_nc].y2 - dPriv->y;*/ +#define HW_CLIPLOOP() \ + do { \ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ + int _nc = dPriv->numClipRects; \ + GLuint scrn = vmesa->saam & S_MASK; \ + if(scrn == S1) _nc = 1; \ + while (_nc--) { \ + int minx; \ + int miny; \ + int maxx; \ + int maxy; \ + if (!vmesa->saam) { \ + minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \ + miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \ + maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \ + maxy = dPriv->pClipRects[_nc].y2 - dPriv->y; \ + } \ + else { \ + minx = -10000; \ + miny = -10000; \ + maxx = 10000; \ + maxy = 10000; \ + } + + /*else if (scrn == S0) { \ + minx = dPriv->pClipRects[_nc].x1 - dPriv->x; \ + miny = dPriv->pClipRects[_nc].y1 - dPriv->y; \ + maxx = dPriv->pClipRects[_nc].x2 - dPriv->x; \ + maxy = dPriv->pClipRects[_nc].y2 - dPriv->y; \ + } \ + else if (scrn == S1) { \ + drm_clip_rect_t *b = vmesa->sarea->boxes; \ + minx = b->x1; \ + miny = b->y1; \ + maxx = b->x2; \ + maxy = b->y2; \ + } \ + else { \ + drm_clip_rect_t *b = vmesa->sarea->boxes + vmesa->numClipRects;\ + minx = b->x1; \ + miny = b->y1; \ + maxx = b->x2; \ + maxy = b->y2; \ + }*/ + +#define HW_ENDCLIPLOOP() \ + } \ + } while (0) + +#define HW_UNLOCK() \ + UNLOCK_HARDWARE(vmesa); + + +/* 16 bit, 565 rgb color spanline and pixel functions + */ +/*=* [DBG] csmash : fix options worng position *=*/ +/*#define LOCAL_VARS \ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ + GLuint pitch = vmesa->drawPitch; \ + GLuint height = dPriv->h; \ + GLushort p; \ + char *buf = (char *)(vmesa->drawMap + \ + dPriv->x * 2 + \ + dPriv->y * pitch); \ + char *read_buf = (char *)(vmesa->readMap + \ + dPriv->x * 2 + \ + dPriv->y * pitch); \ + (void)read_buf; (void)buf; (void)p*/ + +#define LOCAL_VARS \ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ + GLuint pitch = vmesa->drawPitch; \ + GLuint height = dPriv->h; \ + GLushort p; \ + char *buf, *read_buf; \ + p = 0; \ + if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { \ + buf = (char *)(vmesa->drawMap); \ + read_buf = (char *)(vmesa->readMap); \ + } \ + else { \ + buf = (char *)(vmesa->drawMap + \ + dPriv->x * 2 + \ + dPriv->y * pitch); \ + read_buf = (char *)(vmesa->readMap + \ + dPriv->x * 2 + \ + dPriv->y * pitch); \ + } + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_565(color[0], color[1], color[2]) + +#define WRITE_RGBA(_x, _y, r, g, b, a) \ + *(GLushort *)(buf + _x * 2 + _y * pitch) = ((((int)r & 0xf8) << 8) | \ + (((int)g & 0xfc) << 3) | \ + (((int)b & 0xf8) >> 3)) + +#define WRITE_PIXEL(_x, _y, p) \ + *(GLushort *)(buf + _x * 2 + _y * pitch) = p + +#define READ_RGBA(rgba, _x, _y) \ + do { \ + GLushort p = *(GLushort *)(read_buf + _x * 2 + _y * pitch); \ + rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = 255; \ + } while (0) + +#define TAG(x) via##x##_565 +#include "spantmp.h" + +/* 32 bit, 8888 argb color spanline and pixel functions + */ +#undef LOCAL_VARS +#undef LOCAL_DEPTH_VARS + +/*=* [DBG] csmash : fix options worng position *=*/ +/*#define LOCAL_VARS \ + viaContextPtr vmesa = VIA_CONTEXT(ctx); \ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ + GLuint pitch = vmesa->drawPitch; \ + GLuint height = dPriv->h; \ + GLuint p; \ + char *buf = (char *)(vmesa->drawMap + \ + dPriv->x * 4 + \ + dPriv->y * pitch); \ + char *read_buf = (char *)(vmesa->readMap + \ + dPriv->x * 4 + \ + dPriv->y * pitch); \ + (void)read_buf; (void)buf; (void)p*/ +#define LOCAL_VARS \ + viaContextPtr vmesa = VIA_CONTEXT(ctx); \ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ + GLuint pitch = vmesa->drawPitch; \ + GLuint height = dPriv->h; \ + GLuint p; \ + char *buf, *read_buf; \ + p = 0; \ + if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { \ + buf = (char *)(vmesa->drawMap); \ + read_buf = (char *)(vmesa->readMap); \ + } \ + else { \ + buf = (char *)(vmesa->drawMap + \ + dPriv->x * 4 + \ + dPriv->y * pitch); \ + read_buf = (char *)(vmesa->readMap + \ + dPriv->x * 4 + \ + dPriv->y * pitch); \ + } + + +#undef INIT_MONO_PIXEL +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_8888(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA(_x, _y, r, g, b, a) \ + *(GLuint *)(buf + _x * 4 + _y * pitch) = ((r << 16) | \ + (g << 8) | \ + (b << 0) | \ + (a << 24)); + + +#define WRITE_PIXEL(_x, _y, p) \ + *(GLuint *)(buf + _x * 4 + _y * pitch) = p + +#define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = *(GLuint *)(read_buf + _x * 4 + _y * pitch); \ + rgba[0] = (p >> 16) & 0xff; \ + rgba[1] = (p >> 8) & 0xff; \ + rgba[2] = (p >> 0) & 0xff; \ + rgba[3] = 255; \ + } while (0) + +#define TAG(x) via##x##_8888 +#include "spantmp.h" +/*#include "via_spantmp.h"*/ + +/* 16 bit depthbuffer functions. + */ +/*=* John Sheng [2003.6.16] fix exy press 'i' dirty screen *=*/ +/*#define LOCAL_DEPTH_VARS \ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ + GLuint pitch = vmesa->depth.pitch; \ + GLuint height = dPriv->h; \ + char *buf = (char *)(vmesa->depth.map + \ + dPriv->x * 2 + \ + dPriv->y * pitch) */ +#define LOCAL_DEPTH_VARS \ + viaContextPtr vmesa = VIA_CONTEXT(ctx); \ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ + /*viaScreenPrivate *viaScreen = vmesa->viaScreen;*/ \ + GLuint pitch = vmesa->depth.pitch; \ + GLuint height = dPriv->h; \ + char *buf = (char *)(vmesa->depth.map) + + +#define WRITE_DEPTH(_x, _y, d) \ + *(GLushort *)(buf + _x * 2 + _y * pitch) = d; + +#define READ_DEPTH(d, _x, _y) \ + d = *(GLushort *)(buf + _x * 2 + _y * pitch); + +#define TAG(x) via##x##_16 +#include "depthtmp.h" + +/* 32 bit depthbuffer functions. + */ +#define WRITE_DEPTH(_x, _y, d) \ + *(GLuint *)(buf + _x * 4 + _y * pitch) = d; + +#define READ_DEPTH(d, _x, _y) \ + d = *(GLuint *)(buf + _x * 4 + _y * pitch); + +#define TAG(x) via##x##_32 +#include "depthtmp.h" + +/* 24/8 bit depthbuffer functions. + */ +/* +#define WRITE_DEPTH(_x, _y, d) { \ + GLuint tmp = *(GLuint *)(buf + _x * 4 + y * pitch); \ + tmp &= 0xff; \ + tmp |= (d) & 0xffffff00; \ + *(GLuint *)(buf + _x * 4 + _y * pitch) = tmp; \ + +#define READ_DEPTH(d, _x, _y) \ + d = (*(GLuint *)(buf + _x * 4 + _y * pitch) & ~0xff) >> 8; + +#define TAG(x) via##x##_24_8 +#include "depthtmp.h" +*/ + + +void viaSetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, + GLuint bufferBit) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + if (bufferBit == FRONT_LEFT_BIT) { + vmesa->drawMap = (char *)vmesa->driScreen->pFB; + vmesa->readMap = (char *)vmesa->driScreen->pFB; + vmesa->drawPitch = vmesa->front.pitch; + vmesa->readPitch = vmesa->front.pitch; + } + else if (bufferBit == BACK_LEFT_BIT) { + vmesa->drawMap = vmesa->back.map; + vmesa->readMap = vmesa->back.map; + vmesa->drawPitch = vmesa->back.pitch; + vmesa->readPitch = vmesa->back.pitch; + } + else { + ASSERT(0); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + + +void viaInitSpanFuncs(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); + + swdd->SetBuffer = viaSetBuffer; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + if (vmesa->viaScreen->bitsPerPixel == 0x10) { + swdd->WriteRGBASpan = viaWriteRGBASpan_565; + swdd->WriteRGBSpan = viaWriteRGBSpan_565; + swdd->WriteMonoRGBASpan = viaWriteMonoRGBASpan_565; + swdd->WriteRGBAPixels = viaWriteRGBAPixels_565; + swdd->WriteMonoRGBAPixels = viaWriteMonoRGBAPixels_565; + swdd->ReadRGBASpan = viaReadRGBASpan_565; + swdd->ReadRGBAPixels = viaReadRGBAPixels_565; + } + else if (vmesa->viaScreen->bitsPerPixel == 0x20) { + swdd->WriteRGBASpan = viaWriteRGBASpan_8888; + swdd->WriteRGBSpan = viaWriteRGBSpan_8888; + swdd->WriteMonoRGBASpan = viaWriteMonoRGBASpan_8888; + swdd->WriteRGBAPixels = viaWriteRGBAPixels_8888; + swdd->WriteMonoRGBAPixels = viaWriteMonoRGBAPixels_8888; + swdd->ReadRGBASpan = viaReadRGBASpan_8888; + swdd->ReadRGBAPixels = viaReadRGBAPixels_8888; + } + else + ASSERT(0); + + if (vmesa->glCtx->Visual.depthBits == 0x10) { + swdd->ReadDepthSpan = viaReadDepthSpan_16; + swdd->WriteDepthSpan = viaWriteDepthSpan_16; + swdd->ReadDepthPixels = viaReadDepthPixels_16; + swdd->WriteDepthPixels = viaWriteDepthPixels_16; + } + else if (vmesa->glCtx->Visual.depthBits == 0x20) { + swdd->ReadDepthSpan = viaReadDepthSpan_32; + swdd->WriteDepthSpan = viaWriteDepthSpan_32; + swdd->ReadDepthPixels = viaReadDepthPixels_32; + swdd->WriteDepthPixels = viaWriteDepthPixels_32; + } + + swdd->WriteCI8Span = NULL; + swdd->WriteCI32Span = NULL; + swdd->WriteMonoCISpan = NULL; + swdd->WriteCI32Pixels = NULL; + swdd->WriteMonoCIPixels = NULL; + swdd->ReadCI32Span = NULL; + swdd->ReadCI32Pixels = NULL; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} diff --git a/src/mesa/drivers/dri/unichrome/via_span.h b/src/mesa/drivers/dri/unichrome/via_span.h new file mode 100644 index 0000000000..6045f2ce7e --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_span.h @@ -0,0 +1,30 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIA_SPAN_H +#define _VIA_SPAN_H + +extern void viaInitSpanFuncs(GLcontext *ctx); + +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c new file mode 100644 index 0000000000..88eb011d5c --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -0,0 +1,6376 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <stdio.h> + +#include "glheader.h" +#include "context.h" +#include "macros.h" +#include "colormac.h" +#include "enums.h" +#include "dd.h" + +#include "mm.h" +#include "via_context.h" +#include "via_state.h" +#include "via_tex.h" +#include "via_vb.h" +#include "via_tris.h" +#include "via_ioctl.h" + +#include "swrast/swrast.h" +#include "array_cache/acache.h" +#include "tnl/tnl.h" +#include "swrast_setup/swrast_setup.h" + +#include "tnl/t_pipeline.h" + +static GLuint ROP[16] = { + HC_HROP_BLACK, /* GL_CLEAR 0 */ + HC_HROP_DPa, /* GL_AND s & d */ + HC_HROP_PDna, /* GL_AND_REVERSE s & ~d */ + HC_HROP_P, /* GL_COPY s */ + HC_HROP_DPna, /* GL_AND_INVERTED ~s & d */ + HC_HROP_D, /* GL_NOOP d */ + HC_HROP_DPx, /* GL_XOR s ^ d */ + HC_HROP_DPo, /* GL_OR s | d */ + HC_HROP_DPon, /* GL_NOR ~(s | d) */ + HC_HROP_DPxn, /* GL_EQUIV ~(s ^ d) */ + HC_HROP_Dn, /* GL_INVERT ~d */ + HC_HROP_PDno, /* GL_OR_REVERSE s | ~d */ + HC_HROP_Pn, /* GL_COPY_INVERTED ~s */ + HC_HROP_DPno, /* GL_OR_INVERTED ~s | d */ + HC_HROP_DPan, /* GL_NAND ~(s & d) */ + HC_HROP_WHITE /* GL_SET 1 */ +}; + +static __inline__ GLuint viaPackColor(GLuint format, + GLubyte r, GLubyte g, + GLubyte b, GLubyte a) +{ + switch (format) { + case 0x10: + return PACK_COLOR_565(r, g, b); + case 0x20: + return PACK_COLOR_8888(a, r, g, b); + default: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "unknown format %d\n", (int)format); +#endif + return PACK_COLOR_8888(a, r, g, b); + } +} + +static void viaAlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + +static void viaBlendEquation(GLcontext *ctx, GLenum mode) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + /* Can only do GL_ADD equation in hardware */ + FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_BLEND_EQ, mode != GL_FUNC_ADD_EXT); + + /* BlendEquation sets ColorLogicOpEnabled in an unexpected + * manner. + */ + FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_LOGICOP, + (ctx->Color.ColorLogicOpEnabled && + ctx->Color.LogicOp != GL_COPY)); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + +static void viaBlendFunc(GLcontext *ctx, GLenum sfactor, GLenum dfactor) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + GLboolean fallback = GL_FALSE; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + switch (ctx->Color.BlendSrcRGB) { + case GL_ZERO: break; + case GL_SRC_ALPHA: break; + case GL_ONE: break; + case GL_DST_COLOR: break; + case GL_ONE_MINUS_DST_COLOR: break; + case GL_ONE_MINUS_SRC_ALPHA: break; + case GL_DST_ALPHA: break; + case GL_ONE_MINUS_DST_ALPHA: break; + case GL_SRC_ALPHA_SATURATE: /*a |= SDM_SRC_SRC_ALPHA; break;*/ + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + fallback = GL_TRUE; + break; + default: + return; + } + + switch (ctx->Color.BlendDstRGB) { + case GL_SRC_ALPHA: break; + case GL_ONE_MINUS_SRC_ALPHA: break; + case GL_ZERO: break; + case GL_ONE: break; + case GL_SRC_COLOR: break; + case GL_ONE_MINUS_SRC_COLOR: break; + case GL_DST_ALPHA: break; + case GL_ONE_MINUS_DST_ALPHA: break; + case GL_CONSTANT_COLOR: + case GL_ONE_MINUS_CONSTANT_COLOR: + case GL_CONSTANT_ALPHA: + case GL_ONE_MINUS_CONSTANT_ALPHA: + fallback = GL_TRUE; + break; + default: + return; + } + + FALLBACK(vmesa, VIA_FALLBACK_BLEND_FUNC, fallback); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + +/* Shouldn't be called as the extension is disabled. + */ +static void viaBlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, + GLenum dfactorRGB, GLenum sfactorA, + GLenum dfactorA) +{ + if (dfactorRGB != dfactorA || sfactorRGB != sfactorA) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBlendEquation (disabled)"); + } + + viaBlendFunc(ctx, sfactorRGB, dfactorRGB); +} + + +static void viaDepthFunc(GLcontext *ctx, GLenum func) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + +static void viaDepthMask(GLcontext *ctx, GLboolean flag) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + +static void viaPolygonStipple(GLcontext *ctx, const GLubyte *mask) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + + +/* ============================================================= + * Hardware clipping + */ +static void viaScissor(GLcontext *ctx, GLint x, GLint y, + GLsizei w, GLsizei h) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + if (ctx->Scissor.Enabled) { + VIA_FIREVERTICES(vmesa); /* don't pipeline cliprect changes */ + vmesa->uploadCliprects = GL_TRUE; + } + + vmesa->scissorRect.x1 = x; + vmesa->scissorRect.y1 = vmesa->driDrawable->h - (y + h); + vmesa->scissorRect.x2 = x + w; + vmesa->scissorRect.y2 = vmesa->driDrawable->h - y; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + + +static void viaLogicOp(GLcontext *ctx, GLenum opcode) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); + if (VIA_DEBUG) fprintf(stderr, "opcode = %x\n", opcode); + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + +/* Fallback to swrast for select and feedback. + */ +static void viaRenderMode(GLcontext *ctx, GLenum mode) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + FALLBACK(vmesa, VIA_FALLBACK_RENDERMODE, (mode != GL_RENDER)); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + + +static void viaDrawBuffer(GLcontext *ctx, GLenum mode) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); +#endif + if (mode == GL_FRONT_LEFT) { + VIA_FIREVERTICES(vmesa); + VIA_STATECHANGE(vmesa, VIA_UPLOAD_BUFFERS); + vmesa->drawMap = (char *)vmesa->driScreen->pFB; + vmesa->readMap = (char *)vmesa->driScreen->pFB; + vmesa->drawPitch = vmesa->front.pitch; + vmesa->readPitch = vmesa->front.pitch; + viaXMesaSetFrontClipRects(vmesa); + FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_FALSE); + return; + } + else if (mode == GL_BACK_LEFT) { + VIA_FIREVERTICES(vmesa); + VIA_STATECHANGE(vmesa, VIA_UPLOAD_BUFFERS); + vmesa->drawMap = vmesa->back.map; + vmesa->readMap = vmesa->back.map; + vmesa->drawPitch = vmesa->back.pitch; + vmesa->readPitch = vmesa->back.pitch; + viaXMesaSetBackClipRects(vmesa); + FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_FALSE); + return; + } + else { + FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_TRUE); + return; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__); +#endif +} + +static void viaClearColor(GLcontext *ctx, const GLfloat color[4]) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + GLubyte pcolor[4]; + pcolor[0] = (GLubyte) (255 * color[0]); + pcolor[1] = (GLubyte) (255 * color[1]); + pcolor[2] = (GLubyte) (255 * color[2]); + pcolor[3] = (GLubyte) (255 * color[3]); + vmesa->ClearColor = viaPackColor(vmesa->viaScreen->bitsPerPixel, + pcolor[0], pcolor[1], + pcolor[2], pcolor[3]); + +} + +/* ============================================================= + * Culling - the via isn't quite as clean here as the rest of + * its interfaces, but it's not bad. + */ +static void viaCullFaceFrontFace(GLcontext *ctx, GLenum unused) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + +static void viaLineWidth(GLcontext *ctx, GLfloat widthf) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + +static void viaPointSize(GLcontext *ctx, GLfloat sz) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + +static void viaBitmap( GLcontext *ctx, GLint px, GLint py, + GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap ) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + + /*=* [DBG] csmash : fix background overlap option menu *=*/ + LOCK_HARDWARE(vmesa); + viaFlushPrimsLocked(vmesa); + UNLOCK_HARDWARE(vmesa); + + WAIT_IDLE + /*=* [DBG] csmash : fix segmentation fault *=*/ + /*=* John Sheng [2003.7.18] texenv *=*/ + /*if (!vmesa->drawMap && !vmesa->readMap) {*/ + if (1) { + if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { + viaDrawBuffer(ctx, GL_BACK_LEFT); + } + else { + viaDrawBuffer(ctx, GL_FRONT_LEFT); + } + } + /*=* [DBG] csmash : white option words become brown *=*/ + /*_swrast_Bitmap(ctx, px, py, width, height, unpack, bitmap );*/ + { + GLboolean fog; + fog = ctx->Fog.Enabled; + ctx->Fog.Enabled = GL_FALSE; + _swrast_Bitmap(ctx, px, py, width, height, unpack, bitmap ); + ctx->Fog.Enabled = fog; + } +} + +/* ============================================================= + * Color masks + */ +static void viaColorMask(GLcontext *ctx, + GLboolean r, GLboolean g, + GLboolean b, GLboolean a) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + +/* Seperate specular not fully implemented on the via. + */ +static void viaLightModelfv(GLcontext *ctx, GLenum pname, + const GLfloat *param) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + + +/* In Mesa 3.5 we can reliably do native flatshading. + */ +static void viaShadeModel(GLcontext *ctx, GLenum mode) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + +/* ============================================================= + * Fog + */ +static void viaFogfv(GLcontext *ctx, GLenum pname, const GLfloat *param) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + +/* ============================================================= + */ +static void viaEnable(GLcontext *ctx, GLenum cap, GLboolean state) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + +/* ============================================================= + */ +void viaEmitDrawingRectangle(viaContextPtr vmesa) +{ + __DRIdrawablePrivate *dPriv = vmesa->driDrawable; + viaScreenPrivate *viaScreen = vmesa->viaScreen; + int x0 = vmesa->drawX; + int y0 = vmesa->drawY; + int x1 = x0 + dPriv->w; + int y1 = y0 + dPriv->h; +/* GLuint dr2, dr3, dr4; +*/ + + /* Coordinate origin of the window - may be offscreen. + */ +/* dr4 = vmesa->BufferSetup[VIA_DESTREG_DR4] = ((y0 << 16) | + (((unsigned)x0) & 0xFFFF)); +*/ + + /* Clip to screen. + */ + if (x0 < 0) x0 = 0; + if (y0 < 0) y0 = 0; + if (x1 > viaScreen->width - 1) x1 = viaScreen->width - 1; + if (y1 > viaScreen->height - 1) y1 = viaScreen->height - 1; + + /* Onscreen drawing rectangle. + */ +/* dr2 = vmesa->BufferSetup[VIA_DESTREG_DR2] = ((y0 << 16) | x0); + dr3 = vmesa->BufferSetup[VIA_DESTREG_DR3] = (((y1 + 1) << 16) | (x1 + 1)); +*/ + + vmesa->dirty |= VIA_UPLOAD_BUFFERS; +} + + +static void viaCalcViewport(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + const GLfloat *v = ctx->Viewport._WindowMap.m; + GLfloat *m = vmesa->ViewportMatrix.m; + + /* See also via_translate_vertex. SUBPIXEL adjustments can be done + * via state vars, too. + */ + m[MAT_SX] = v[MAT_SX]; + m[MAT_TX] = v[MAT_TX] + vmesa->drawXoff; + m[MAT_SY] = - v[MAT_SY]; + m[MAT_TY] = - v[MAT_TY] + vmesa->driDrawable->h; + /*=* John Sheng [2003.7.2] for visual config & viewperf drv-08 *=*/ + if (vmesa->depth.bpp == 16) { + m[MAT_SZ] = v[MAT_SZ] * (1.0 / 0xffff); + m[MAT_TZ] = v[MAT_TZ] * (1.0 / 0xffff); + } + else { + m[MAT_SZ] = v[MAT_SZ] * (1.0 / 0xffffffff); + m[MAT_TZ] = v[MAT_TZ] * (1.0 / 0xffffffff); + } +} + +static void viaViewport(GLcontext *ctx, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + viaCalcViewport(ctx); +} + +static void viaDepthRange(GLcontext *ctx, + GLclampd nearval, GLclampd farval) +{ + viaCalcViewport(ctx); +} + +void viaPrintDirty(const char *msg, GLuint state) +{ +#ifdef DEBUG + if (VIA_DEBUG) + fprintf(stderr, "%s (0x%x): %s%s%s%s\n", + msg, + (unsigned int) state, + (state & VIA_UPLOAD_TEX0) ? "upload-tex0, " : "", + (state & VIA_UPLOAD_TEX1) ? "upload-tex1, " : "", + (state & VIA_UPLOAD_CTX) ? "upload-ctx, " : "", + (state & VIA_UPLOAD_BUFFERS) ? "upload-bufs, " : "" + ); +#endif +} + + +void viaInitState(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + + vmesa->regCmdA = HC_ACMD_HCmdA; + vmesa->regCmdB = HC_ACMD_HCmdB | HC_HVPMSK_X | HC_HVPMSK_Y | HC_HVPMSK_Z; + vmesa->regEnable = HC_HenCW_MASK; + + if (vmesa->glCtx->Color._DrawDestMask & BACK_LEFT_BIT) { + vmesa->drawMap = vmesa->back.map; + vmesa->readMap = vmesa->back.map; + } + else { + vmesa->drawMap = (char *)vmesa->driScreen->pFB; + vmesa->readMap = (char *)vmesa->driScreen->pFB; + } +} + +void viaChooseTextureState(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0]; + struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1]; + /*=* John Sheng [2003.7.18] texture combine *=*/ + GLboolean AlphaCombine[3]; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + if (texUnit0->_ReallyEnabled || texUnit1->_ReallyEnabled) { +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "Texture._ReallyEnabled - in\n"); + fprintf(stderr, "texUnit0->_ReallyEnabled = %x\n",texUnit0->_ReallyEnabled); + } +#endif + + if (texUnit0->_ReallyEnabled) { + struct gl_texture_object *texObj = texUnit0->_Current; + struct gl_texture_image *texImage = texObj->Image[0]; + GLint r, g, b, a; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texUnit0->_ReallyEnabled\n"); +#endif + if (texImage->Border) { + FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE); + return; + } + vmesa->regCmdB |= HC_HVPMSK_S | HC_HVPMSK_T | HC_HVPMSK_W | HC_HVPMSK_Cs; + vmesa->regEnable |= HC_HenTXMP_MASK | HC_HenTXCH_MASK | HC_HenTXPP_MASK; + + switch (texObj->MinFilter) { + case GL_NEAREST: + vmesa->regHTXnTB_0 = HC_HTXnFLSs_Nearest | + HC_HTXnFLTs_Nearest; + break; + case GL_LINEAR: + vmesa->regHTXnTB_0 = HC_HTXnFLSs_Linear | + HC_HTXnFLTs_Linear; + break; + case GL_NEAREST_MIPMAP_NEAREST: + vmesa->regHTXnTB_0 = HC_HTXnFLSs_Nearest | + HC_HTXnFLTs_Nearest; + vmesa->regHTXnTB_0 |= HC_HTXnFLDs_Nearest; + break; + case GL_LINEAR_MIPMAP_NEAREST: + vmesa->regHTXnTB_0 = HC_HTXnFLSs_Linear | + HC_HTXnFLTs_Linear; + vmesa->regHTXnTB_0 |= HC_HTXnFLDs_Nearest; + break; + case GL_NEAREST_MIPMAP_LINEAR: + vmesa->regHTXnTB_0 = HC_HTXnFLSs_Nearest | + HC_HTXnFLTs_Nearest; + vmesa->regHTXnTB_0 |= HC_HTXnFLDs_Linear; + break; + case GL_LINEAR_MIPMAP_LINEAR: + vmesa->regHTXnTB_0 = HC_HTXnFLSs_Linear | + HC_HTXnFLTs_Linear; + vmesa->regHTXnTB_0 |= HC_HTXnFLDs_Linear; + break; + default: + break; + } + + if (texObj->MagFilter) { + vmesa->regHTXnTB_0 |= HC_HTXnFLSe_Linear | + HC_HTXnFLTe_Linear; + } + else { + vmesa->regHTXnTB_0 |= HC_HTXnFLSe_Nearest | + HC_HTXnFLTe_Nearest; + } + + if (texObj->WrapS == GL_REPEAT) + vmesa->regHTXnMPMD_0 = HC_HTXnMPMD_Srepeat; + else + vmesa->regHTXnMPMD_0 = HC_HTXnMPMD_Sclamp; + + if (GL_TRUE) { + if (texObj->WrapT == GL_REPEAT) + vmesa->regHTXnMPMD_0 |= HC_HTXnMPMD_Trepeat; + else + vmesa->regHTXnMPMD_0 |= HC_HTXnMPMD_Tclamp; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode %x\n",texUnit0->EnvMode); +#endif + switch (texUnit0->EnvMode) { + case GL_MODULATE: + switch (texImage->Format) { + case GL_ALPHA: + /* C = Cf, A = At*Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Adif | HC_HTXnTBLAb_TOPA | + HC_HTXnTBLAb_Atex | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_LUMINANCE: + /* C = Lt*Cf, A = Af + * RGB part. + * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + /* C = Lt*Cf, A = At*Af + * RGB part. + * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_INTENSITY: + /* C = It*Cf, A = It*Af + * RGB part. + * Ca = It, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = It, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_RGB: + /* C = Ct*Cf, A = Af + * RGB part. + * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_MODULATE: GL_RGB\n"); +#endif + break; + case GL_RGBA: + /* C = Ct*Cf, A = At*Af + * RGB part. + * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias + | HC_HTXnTBLAshift_No; + + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_MODULATE: GL_RGBA\n"); +#endif + break; + case GL_COLOR_INDEX: + switch (texObj->Palette.Format) { + case GL_ALPHA: + /* C = Cf, A = At*Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | HC_HTXnTBLAb_TOPA | + HC_HTXnTBLAb_Adif | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_LUMINANCE: + /* C = Lt*Cf, A = Af + * RGB part. + * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + /* C = Lt*Cf, A = At*Af + * RGB part. + * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_INTENSITY: + /* C = It*Cf, A = It*Af + * RGB part. + * Ca = It, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = It, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_RGB: + /* C = Ct*Cf, A = Af + * RGB part. + * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_RGBA: + /* C = Ct*Cf, A = At*Af + * RGB part. + * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Dif | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + } + break; + } + break; + case GL_DECAL: + switch (texImage->Format) { + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + /* Undefined. + */ + break; + case GL_RGB: + /* C = Ct, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_DECAL: GL_RGB\n"); +#endif + break; + case GL_RGBA: + /* C = (1-At)*Cf+At*Ct, A = Af --> At*(Ct-Cf)+Cf + * RGB part. + * Ca = At, Cb = Ct, Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Atex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_Tex | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_DECAL: GL_RGBA\n"); +#endif + break; + case GL_COLOR_INDEX: + switch (texObj->Palette.Format) { + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + /* Undefined. + */ + break; + case GL_RGB: + /* C = Ct, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_COLOR_INDEX: GL_RGB\n"); +#endif + break; + case GL_RGBA: + /* C = (1-At)*Cf+At*Ct, A = Af --> At*(Ct-Cf)+Cf + * RGB part. + * Ca = At, Cb = Ct, Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Atex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_Tex | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_COLOR_INDEX: GL_RGBA\n"); +#endif + break; + } + break; + } + break; + case GL_BLEND: + switch (texImage->Format) { + case GL_ALPHA: + /* C = Cf, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE: + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + /* C = (1-Lt)*Cf+Lt*Cc, A = Af --> Lt*(Cc-Cf)+Cf + * RGB part. + * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + /* C = (1-Lt)*Cf+Lt*Cc, A = At*Af --> Lt*(Cc-Cf)+Cf + * RGB part. + * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_INTENSITY: + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + /* C = (1-It)*Cf+It*Cc, A = (1-It)*Af+It*Ac + * --> It*(Cc-Cf)+Cf, It*(Ac-Af)+Af + * RGB part. + * Ca = It, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = It, Ab = Ac(Reg), Cop = -, Ac = Af, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Adif; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = (a << 8); + break; + case GL_RGB: + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + /* C = (1-Ct)*Cf+Ct*Cc, A = Af --> Ct*(Cc-Cf)+Cf + * RGB part. + * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_BLEND: GL_RGB\n"); +#endif + break; + case GL_RGBA: + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + /* C = (1-Ct)*Cf+Ct*Cc, A = At*Af --> Ct*(Cc-Cf)+Cf + * RGB part. + * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_BLEND: GL_RGBA\n"); +#endif + break; + case GL_COLOR_INDEX: + switch (texObj->Palette.Format) { + case GL_ALPHA: + /* C = Cf, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE: + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + /* C = (1-Lt)*Cf+Lt*Cc, A = Af --> Lt*(Cc-Cf)+Cf + * RGB part. + * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + /* C = (1-Lt)*Cf+Lt*Cc, A = At*Af --> Lt*(Cc-Cf)+Cf + * RGB part. + * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_INTENSITY: + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + /* C = (1-It)*Cf+It*Cc, A = (1-It)*Af+It*Ac + * --> It*(Cc-Cf)+Cf, It*(Ac-Af)+Af + * RGB part. + * Ca = It, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = It, Ab = Ac(Reg), Cop = -, Ac = Af, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Adif; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = (a << 8); + break; + case GL_RGB: + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + /* C = (1-Ct)*Cf+Ct*Cc, A = Af --> Ct*(Cc-Cf)+Cf + * RGB part. + * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_RGBA: + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + /* C = (1-Ct)*Cf+Ct*Cc, A = At*Af --> Ct*(Cc-Cf)+Cf + * RGB part. + * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + } + break; + } + break; + case GL_REPLACE: + switch (texImage->Format) { + case GL_ALPHA: + /* C = Cf, A = At + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE: + /* C = Lt, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + /* C = Lt, A = At + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_INTENSITY: + /* C = It, A = It + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = It, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = It, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_RGB: + /* C = Ct, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_REPLACE: GL_RGB\n"); +#endif + break; + case GL_RGBA: + /* C = Ct, A = At + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode: GL_REPLACE: GL_RGBA\n"); +#endif + break; + case GL_COLOR_INDEX: + switch (texObj->Palette.Format) { + case GL_ALPHA: + /* C = Cf, A = At + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE: + /* C = Lt, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + /* C = Lt, A = At + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_INTENSITY: + /* C = It, A = It + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = It, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = It, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_RGB: + /* C = Ct, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_RGBA: + /* C = Ct, A = At + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No. + */ + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No. + */ + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + } + break; + } + break; + /*=* John Sheng [2003.7.18] texture combine *=*/ + case GL_COMBINE: + switch (texUnit0->CombineModeRGB) { + case GL_REPLACE: + switch (texUnit0->CombineSourceRGB[0]) { + case GL_TEXTURE: + switch (texUnit0->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Tex; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Atex; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Atex; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + switch (texUnit0->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_HTXnTBLRC; + + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_HTXnTBLRC; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_HTXnTBLRC; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_HTXnTBLRC; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a; + break; + } + break; + case GL_PRIMARY_COLOR : + switch (texUnit0->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Dif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Adif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Adif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + } + break; + case GL_PREVIOUS : + switch (texUnit0->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Dif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Adif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Adif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + } + break; + } + switch ((GLint)(texUnit0->CombineScaleShiftRGB)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2; + break; + } + break; + + case GL_MODULATE: + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + switch (texUnit0->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC; + AlphaCombine[0]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC; + AlphaCombine[0]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC; + AlphaCombine[0]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC; + AlphaCombine[0]=1; + break; + } + switch (texUnit0->CombineOperandRGB[1]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + AlphaCombine[1]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + AlphaCombine[1]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + AlphaCombine[1]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + AlphaCombine[1]=1; + break; + } + switch (texUnit0->CombineSourceRGB[0]) { + case GL_TEXTURE: + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC; + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCa_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Adif; + } + break; + case GL_PREVIOUS : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Adif; + } + break; + } + switch (texUnit0->CombineSourceRGB[1]) { + case GL_TEXTURE: + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC; + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif; + } + break; + case GL_PREVIOUS : + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif; + } + break; + } + switch ((GLint)(texUnit0->CombineScaleShiftRGB)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2; + break; + } + break; + case GL_ADD: + case GL_SUBTRACT : + if (texUnit0->CombineModeRGB==GL_ADD) { + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0; + } + else { + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0; + } + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC; + vmesa->regHTXnTBLRCa_0 = ( 255<<16 | 255<<8 |255 ); + switch (texUnit0->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + AlphaCombine[0]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + AlphaCombine[0]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + AlphaCombine[0]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + AlphaCombine[0]=1; + break; + } + switch (texUnit0->CombineOperandRGB[1]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_TOPC; + AlphaCombine[1]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_InvTOPC; + AlphaCombine[1]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_TOPC; + AlphaCombine[1]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_InvTOPC; + AlphaCombine[1]=1; + break; + } + switch (texUnit0->CombineSourceRGB[0]) { + case GL_TEXTURE: + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC; + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif; + } + break; + } + switch (texUnit0->CombineSourceRGB[1]) { + case GL_TEXTURE: + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_HTXnTBLRC; + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLRCc_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCc_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Adif; + } + break; + } + switch ((GLint)(texUnit0->CombineScaleShiftRGB)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2; + break; + } + break; + case GL_ADD_SIGNED : + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC| + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_HTXnTBLRC; + vmesa->regHTXnTBLRCa_0 = ( 255<<16 | 255<<8 |255 ); + vmesa->regHTXnTBLRCc_0 = ( 128<<16 | 128<<8 |128 ); + switch (texUnit0->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + AlphaCombine[0]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + AlphaCombine[0]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + AlphaCombine[0]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + AlphaCombine[0]=1; + break; + } + switch (texUnit0->CombineOperandRGB[1]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias; + AlphaCombine[1]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias; + AlphaCombine[1]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias; + AlphaCombine[1]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias; + AlphaCombine[1]=1; + break; + } + switch (texUnit0->CombineSourceRGB[0]) { + case GL_TEXTURE: + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC; + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif; + } + break; + } + switch (texUnit0->CombineSourceRGB[1]) { + case GL_TEXTURE: + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Tex; + } + else { + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_HTXnTBLRC; + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLRCbias_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCbias_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Dif; + } + else { + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Adif; + } + break; + } + switch ((GLint)(texUnit0->CombineScaleShiftRGB)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2; + break; + } + break; + case GL_INTERPOLATE : + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + switch (texUnit0->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_TOPC; + AlphaCombine[0]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_InvTOPC; + AlphaCombine[0]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_TOPC; + AlphaCombine[0]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_InvTOPC; + AlphaCombine[0]=1; + break; + } + switch (texUnit0->CombineOperandRGB[1]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_TOPC; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias; + AlphaCombine[1]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_InvTOPC; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias; + AlphaCombine[1]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_TOPC; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias; + AlphaCombine[1]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_InvTOPC; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias; + AlphaCombine[1]=1; + break; + } + switch (texUnit0->CombineOperandRGB[2]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_TOPC; + AlphaCombine[2]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_InvTOPC; + AlphaCombine[2]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_TOPC; + AlphaCombine[2]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_InvTOPC; + AlphaCombine[2]=1; + break; + } + switch (texUnit0->CombineSourceRGB[0]) { + case GL_TEXTURE: + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC; + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif; + } + break; + } + switch (texUnit0->CombineSourceRGB[1]) { + case GL_TEXTURE: + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Tex; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Atex; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_HTXnTBLRC; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_HTXnTBLRC; + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLRCc_0 = (r << 16) | (g << 8) | b; + vmesa->regHTXnTBLRCbias_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCc_0 = (a << 16) | (a << 8) | a; + vmesa->regHTXnTBLRCbias_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Adif; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Adif; + } + break; + } + switch (texUnit0->CombineSourceRGB[2]) { + case GL_TEXTURE: + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC; + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCa_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Adif; + } + break; + } + switch ((GLint)(texUnit0->CombineScaleShiftRGB)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2; + break; + } + break; + } + switch (texUnit0->CombineModeA) { + case GL_REPLACE: + switch (texUnit0->CombineSourceA[0]) { + case GL_TEXTURE: + switch (texUnit0->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Inv | HC_HTXnTBLAbias_Atex; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + switch (texUnit0->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = a; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Inv | HC_HTXnTBLAbias_HTXnTBLRAbias; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = a; + break; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + switch (texUnit0->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Inv | HC_HTXnTBLAbias_Adif; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + } + break; + } + switch ((GLint)(texUnit0->CombineScaleShiftA)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2; + break; + } + break; + case GL_MODULATE: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias; + vmesa->regHTXnTBLRFog_0 = 0x0; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0= 0x0; + switch (texUnit0->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_InvTOPA; + break; + } + switch (texUnit0->CombineOperandA[1]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_InvTOPA; + break; + } + switch (texUnit0->CombineSourceA[0]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= a<<16; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Adif; + break; + } + switch (texUnit0->CombineSourceA[1]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= a<<8; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif; + break; + } + switch ((GLint)(texUnit0->CombineScaleShiftA)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2; + break; + } + break; + case GL_ADD: + case GL_SUBTRACT : + if(texUnit0->CombineModeA==GL_ADD) { + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | HC_HTXnTBLAbias_HTXnTBLRAbias; + } + else { + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub | HC_HTXnTBLAbias_HTXnTBLRAbias; + } + vmesa->regHTXnTBLRFog_0 = 0; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 = 0x0 | ( 255<<16 ); + switch (texUnit0->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_InvTOPA; + break; + } + switch (texUnit0->CombineOperandA[1]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_InvTOPA; + break; + } + switch (texUnit0->CombineSourceA[0]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= (a << 8); + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif; + break; + } + switch (texUnit0->CombineSourceA[1]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= a; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Adif; + break; + } + switch ((GLint)(texUnit0->CombineScaleShiftA)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2; + break; + } + break; + case GL_ADD_SIGNED : + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub; + vmesa->regHTXnTBLRFog_0 = 0x0; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA| + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 = ( 255<<16 | 0<<8 |128 ); + switch (texUnit0->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_InvTOPA; + break; + } + switch (texUnit0->CombineOperandA[1]) { + case GL_SRC_ALPHA: + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Inv; + break; + } + switch (texUnit0->CombineSourceA[0]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= (a << 8); + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif; + break; + } + switch (texUnit0->CombineSourceA[1]) { + case GL_TEXTURE: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_HTXnTBLRAbias; + vmesa->regHTXnTBLRFog_0 |= a; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Adif; + break; + } + switch ((GLint)(texUnit0->CombineScaleShiftA)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2; + break; + } + break; + case GL_INTERPOLATE : + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + switch (texUnit0->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAb_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAb_InvTOPA; + break; + } + switch (texUnit0->CombineOperandA[1]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAc_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAc_InvTOPA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Inv; + break; + } + switch (texUnit0->CombineOperandA[2]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAa_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAa_InvTOPA; + break; + } + switch (texUnit0->CombineSourceA[0]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= (a << 8); + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif; + break; + } + switch (texUnit0->CombineSourceA[1]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Atex; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= a; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_HTXnTBLRAbias; + vmesa->regHTXnTBLRFog_0 |= a; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Adif; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Adif; + break; + } + switch (texUnit0->CombineSourceA[2]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= (a << 16); + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Adif; + break; + } + switch (texUnit0->CombineScaleShiftA) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2; + break; + } + break; + case GL_DOT3_RGB : + case GL_DOT3_RGBA : + break; + } + break; + /*=* John Sheng [2003.7.18] texture add *=*/ + case GL_ADD: + switch(texImage->Format) { + case GL_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Adif | HC_HTXnTBLAb_TOPA | + HC_HTXnTBLAb_Atex | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_LUMINANCE: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_INTENSITY: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Atex | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Adif; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + /*=* John Sheng [2003.7.18] texenv *=*/ + /*vmesa->regHTXnTBLRAa_0 = 0x0;*/ + vmesa->regHTXnTBLRAa_0 = (255<<16) | (255<<8) | 255;; + vmesa->regHTXnTBLRFog_0 = 0x0 | 255<<16; + break; + case GL_RGB: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_RGBA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_COLOR_INDEX: + switch(texObj->Palette.Format) { + case GL_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Adif | HC_HTXnTBLAb_TOPA | + HC_HTXnTBLAb_Atex | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_LUMINANCE: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_INTENSITY: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Atex | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Adif; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0 | 255<<16; + break; + case GL_RGB: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_RGBA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + } + break; + } + break; + /*=* John Sheng [2003.7.18] texture dot3 *=*/ + case GL_DOT3_RGB : + case GL_DOT3_RGBA : + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLDOT4 | HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_2 | HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLRFog_0 = 0x0; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 = 0x0; + switch (texUnit0->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC; + break; + } + switch (texUnit0->CombineOperandRGB[1]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + break; + } + switch (texUnit0->CombineSourceRGB[0]) { + case GL_TEXTURE: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC; + vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif; + break; + } + switch (texUnit0->CombineSourceRGB[1]) { + case GL_TEXTURE: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit0->EnvColor[2], b); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + break; + } + break; + default: + break; + } + } + else { + /* Should turn Cs off if actually no Cs */ + } + + if (texUnit1->_ReallyEnabled) { + struct gl_texture_object *texObj = texUnit1->_Current; + struct gl_texture_image *texImage = texObj->Image[0]; + GLint r, g, b, a; + + if (texImage->Border) { + FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE); + return; + } + + switch (texObj->MinFilter) { + case GL_NEAREST: + vmesa->regHTXnTB_1 = HC_HTXnFLSs_Nearest | + HC_HTXnFLTs_Nearest; + break; + case GL_LINEAR: + vmesa->regHTXnTB_1 = HC_HTXnFLSs_Linear | + HC_HTXnFLTs_Linear; + break; + case GL_NEAREST_MIPMAP_NEAREST: + vmesa->regHTXnTB_1 = HC_HTXnFLSs_Nearest | + HC_HTXnFLTs_Nearest; + vmesa->regHTXnTB_1 |= HC_HTXnFLDs_Nearest; + break ; + case GL_LINEAR_MIPMAP_NEAREST: + vmesa->regHTXnTB_1 = HC_HTXnFLSs_Linear | + HC_HTXnFLTs_Linear; + vmesa->regHTXnTB_1 |= HC_HTXnFLDs_Nearest; + break ; + case GL_NEAREST_MIPMAP_LINEAR: + vmesa->regHTXnTB_1 = HC_HTXnFLSs_Nearest | + HC_HTXnFLTs_Nearest; + vmesa->regHTXnTB_1 |= HC_HTXnFLDs_Linear; + break ; + case GL_LINEAR_MIPMAP_LINEAR: + vmesa->regHTXnTB_1 = HC_HTXnFLSs_Linear | + HC_HTXnFLTs_Linear; + vmesa->regHTXnTB_1 |= HC_HTXnFLDs_Linear; + break ; + default: + break; + } + + switch(texObj->MagFilter) { + case GL_NEAREST: + vmesa->regHTXnTB_1 |= HC_HTXnFLSs_Nearest | + HC_HTXnFLTs_Nearest; + break; + case GL_LINEAR: + vmesa->regHTXnTB_1 |= HC_HTXnFLSs_Linear | + HC_HTXnFLTs_Linear; + break; + } + + if (texObj->WrapS == GL_REPEAT) + vmesa->regHTXnMPMD_1 = HC_HTXnMPMD_Srepeat; + else + vmesa->regHTXnMPMD_1 = HC_HTXnMPMD_Sclamp; + + if (GL_TRUE) { + if (texObj->WrapT == GL_REPEAT) + vmesa->regHTXnMPMD_1 |= HC_HTXnMPMD_Trepeat; + else + vmesa->regHTXnMPMD_1 |= HC_HTXnMPMD_Tclamp; + } + + switch (texUnit1->EnvMode) { + case GL_MODULATE: + switch (texImage->Format) { + case GL_ALPHA: + /* C = Cf, A = At*Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | HC_HTXnTBLAb_TOPA | + HC_HTXnTBLAb_Acur | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + vmesa->regHTXnTBLRFog_1 = 0x0; + break; + case GL_LUMINANCE: + /* C = Lt*Cf, A = Af + * RGB part. + * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + /* C = Lt*Cf, A = At*Af + * RGB part. + * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + vmesa->regHTXnTBLRFog_1 = 0x0; + break; + case GL_INTENSITY: + /* C = It*Cf, A = It*Af + * RGB part. + * Ca = It, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = It, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + vmesa->regHTXnTBLRFog_1 = 0x0; + break; + case GL_RGB: + /* C = Ct*Cf, A = Af + * RGB part. + * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_RGBA: + /* C = Ct*Cf, A = At*Af + * RGB part. + * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias + | HC_HTXnTBLAshift_No; + + vmesa->regHTXnTBLRAa_1 = 0x0; + vmesa->regHTXnTBLRFog_1 = 0x0; + break; + case GL_COLOR_INDEX: + switch (texObj->Palette.Format) { + case GL_ALPHA: + /* C = Cf, A = At*Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | HC_HTXnTBLAb_TOPA | + HC_HTXnTBLAb_Acur | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + vmesa->regHTXnTBLRFog_1 = 0x0; + break; + case GL_LUMINANCE: + /* C = Lt*Cf, A = Af + * RGB part. + * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + /* C = Lt*Cf, A = At*Af + * RGB part. + * Ca = Lt, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + vmesa->regHTXnTBLRFog_1 = 0x0; + break; + case GL_INTENSITY: + /* C = It*Cf, A = It*Af + * RGB part. + * Ca = It, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = It, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + vmesa->regHTXnTBLRFog_1 = 0x0; + break; + case GL_RGB: + /* C = Ct*Cf, A = Af + * RGB part. + * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_RGBA: + /* C = Ct*Cf, A = At*Af + * RGB part. + * Ca = Ct, Cb = Cf, Cop = +, Cc = 0, Cbias = 0, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Cur | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + vmesa->regHTXnTBLRFog_1 = 0x0; + break; + } + break; + } + break; + case GL_DECAL: + switch (texImage->Format) { + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + /* Undefined. + */ + break; + case GL_RGB: + /* C = Ct, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_RGBA: + /* C = (1-At)*Cf+At*Ct, A = Af --> At*(Ct-Cf)+Cf + * RGB part. + * Ca = At, Cb = Ct, Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Atex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_Tex | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_COLOR_INDEX: + switch (texObj->Palette.Format) { + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + /* Undefined. + */ + break; + case GL_RGB: + /* C = Ct, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_RGBA: + /* C = (1-At)*Cf+At*Ct, A = Af --> At*(Ct-Cf)+Cf + * RGB part. + * Ca = At, Cb = Ct, Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Atex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_Tex | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + } + break; + } + break; + case GL_BLEND: + switch (texImage->Format) { + case GL_ALPHA: + /* C = Cf, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_LUMINANCE: + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + /* C = (1-Lt)*Cf+Lt*Cc, A = Af --> Lt*(Cc-Cf)+Cf + * RGB part. + * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + /* C = (1-Lt)*Cf+Lt*Cc, A = At*Af --> Lt*(Cc-Cf)+Cf + * RGB part. + * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + vmesa->regHTXnTBLRFog_1 = 0x0; + break; + case GL_INTENSITY: + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + /* C = (1-It)*Cf+It*Cc, A = (1-It)*Af+It*Ac + * --> It*(Cc-Cf)+Cf, It*(Ac-Af)+Af + * RGB part. + * Ca = It, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = It, Ab = Ac(Reg), Cop = -, Ac = Af, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Acur; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Sub | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = (a << 8); + break; + case GL_RGB: + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + /* C = (1-Ct)*Cf+Ct*Cc, A = Af --> Ct*(Cc-Cf)+Cf + * RGB part. + * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_RGBA: + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + /* C = (1-Ct)*Cf+Ct*Cc, A = At*Af --> Ct*(Cc-Cf)+Cf + * RGB part. + * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + vmesa->regHTXnTBLRFog_1 = 0x0; + break; + case GL_COLOR_INDEX: + switch (texObj->Palette.Format) { + case GL_ALPHA: + /* C = Cf, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_LUMINANCE: + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + /* C = (1-Lt)*Cf+Lt*Cc, A = Af --> Lt*(Cc-Cf)+Cf + * RGB part. + * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + /* C = (1-Lt)*Cf+Lt*Cc, A = At*Af --> Lt*(Cc-Cf)+Cf + * RGB part. + * Ca = Lt, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + vmesa->regHTXnTBLRFog_1 = 0x0; + break; + case GL_INTENSITY: + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + /* C = (1-It)*Cf+It*Cc, A = (1-It)*Af+It*Ac + * --> It*(Cc-Cf)+Cf, It*(Ac-Af)+Af + * RGB part. + * Ca = It, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = It, Ab = Ac(Reg), Cop = -, Ac = Af, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Acur; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Sub | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = (a << 8); + break; + case GL_RGB: + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + /* C = (1-Ct)*Cf+Ct*Cc, A = Af --> Ct*(Cc-Cf)+Cf + * RGB part. + * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_RGBA: + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + /* C = (1-Ct)*Cf+Ct*Cc, A = At*Af --> Ct*(Cc-Cf)+Cf + * RGB part. + * Ca = Ct, Cb = Cc(Reg), Cop = -, Cc = Cf, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_Tex | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_HTXnTBLRC | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Cur; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_1 = (r << 16) | (g << 8) | b; + /* Alpha part. + * Aa = At, Ab = Af, Cop = +, Ac = 0, Abias = 0, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Acur | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + vmesa->regHTXnTBLRFog_1 = 0x0; + break; + } + break; + } + break; + case GL_REPLACE: + switch (texImage->Format) { + case GL_ALPHA: + /* C = Cf, A = At + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_LUMINANCE: + /* C = Lt, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + /* C = Lt, A = At + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_INTENSITY: + /* C = It, A = It + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = It, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = It, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_RGB: + /* C = Ct, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_RGBA: + /* C = Ct, A = At + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_COLOR_INDEX: + switch (texObj->Palette.Format) { + case GL_ALPHA: + /* C = Cf, A = At + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Cf, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Cur | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_LUMINANCE: + /* C = Lt, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + /* C = Lt, A = At + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Lt, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_INTENSITY: + /* C = It, A = It + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = It, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = It, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_RGB: + /* C = Ct, A = Af + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = Af, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Acur | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + case GL_RGBA: + /* C = Ct, A = At + * RGB part. + * Ca = 0, Cb = 0, Cop = +, Cc = 0, Cbias = Ct, Cshift = No. + */ + vmesa->regHTXnTBLCsat_1 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_1 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + /* Alpha part. + * Aa = 0, Ab = 0, Cop = +, Ac = 0, Abias = At, Ashift = No. + */ + vmesa->regHTXnTBLAsat_1 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_1 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_1 = 0x0; + break; + } + break; + } + break; + /*=* John Sheng [2003.7.18] texture combine *=*/ + case GL_COMBINE: + switch (texUnit1->CombineModeRGB) { + case GL_REPLACE: + switch (texUnit1->CombineSourceRGB[0]) { + case GL_TEXTURE: + switch (texUnit1->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Tex; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Tex; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Atex; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Atex; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + switch (texUnit1->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_HTXnTBLRC; + + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_HTXnTBLRC; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_HTXnTBLRC; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_HTXnTBLRC; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a; + break; + } + break; + case GL_PRIMARY_COLOR : + switch (texUnit1->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Dif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Adif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Adif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + } + break; + case GL_PREVIOUS : + switch (texUnit1->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Dif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Adif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | + HC_HTXnTBLCb_TOPC | HC_HTXnTBLCb_0 | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_InvCbias | HC_HTXnTBLCbias_Adif; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + break; + } + break; + } + switch ((GLint)(texUnit1->CombineScaleShiftRGB)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2; + break; + } + break; + + case GL_MODULATE: + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + switch (texUnit1->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC; + AlphaCombine[0]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC; + AlphaCombine[0]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC; + AlphaCombine[0]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC; + AlphaCombine[0]=1; + break; + } + switch (texUnit1->CombineOperandRGB[1]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + AlphaCombine[1]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + AlphaCombine[1]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + AlphaCombine[1]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + AlphaCombine[1]=1; + break; + } + switch (texUnit1->CombineSourceRGB[0]) { + case GL_TEXTURE: + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC; + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCa_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Adif; + } + break; + case GL_PREVIOUS : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Adif; + } + break; + } + switch (texUnit1->CombineSourceRGB[1]) { + case GL_TEXTURE: + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC; + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif; + } + break; + case GL_PREVIOUS : + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif; + } + break; + } + switch ((GLint)(texUnit1->CombineScaleShiftRGB)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2; + break; + } + break; + case GL_ADD: + case GL_SUBTRACT : + if (texUnit1->CombineModeRGB==GL_ADD) { + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0; + } + else { + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0; + } + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC; + vmesa->regHTXnTBLRCa_0 = ( 255<<16 | 255<<8 |255 ); + switch (texUnit1->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + AlphaCombine[0]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + AlphaCombine[0]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + AlphaCombine[0]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + AlphaCombine[0]=1; + break; + } + switch (texUnit1->CombineOperandRGB[1]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_TOPC; + AlphaCombine[1]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_InvTOPC; + AlphaCombine[1]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_TOPC; + AlphaCombine[1]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_InvTOPC; + AlphaCombine[1]=1; + break; + } + switch (texUnit1->CombineSourceRGB[0]) { + case GL_TEXTURE: + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC; + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif; + } + break; + } + switch (texUnit1->CombineSourceRGB[1]) { + case GL_TEXTURE: + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_HTXnTBLRC; + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLRCc_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCc_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Adif; + } + break; + } + switch ((GLint)(texUnit1->CombineScaleShiftRGB)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2; + break; + } + break; + case GL_ADD_SIGNED : + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC| + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_HTXnTBLRC; + vmesa->regHTXnTBLRCa_0 = ( 255<<16 | 255<<8 |255 ); + vmesa->regHTXnTBLRCc_0 = ( 128<<16 | 128<<8 |128 ); + switch (texUnit1->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + AlphaCombine[0]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + AlphaCombine[0]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + AlphaCombine[0]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + AlphaCombine[0]=1; + break; + } + switch (texUnit1->CombineOperandRGB[1]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias; + AlphaCombine[1]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias; + AlphaCombine[1]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias; + AlphaCombine[1]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias; + AlphaCombine[1]=1; + break; + } + switch (texUnit1->CombineSourceRGB[0]) { + case GL_TEXTURE: + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC; + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif; + } + break; + } + switch (texUnit1->CombineSourceRGB[1]) { + case GL_TEXTURE: + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Tex; + } + else { + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_HTXnTBLRC; + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLRCbias_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCbias_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[1]==0) { + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Dif; + } + else { + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Adif; + } + break; + } + switch ((GLint)(texUnit1->CombineScaleShiftRGB)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2; + break; + } + break; + case GL_INTERPOLATE : + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Sub; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + switch (texUnit1->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_TOPC; + AlphaCombine[0]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_InvTOPC; + AlphaCombine[0]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_TOPC; + AlphaCombine[0]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCb_InvTOPC; + AlphaCombine[0]=1; + break; + } + switch (texUnit1->CombineOperandRGB[1]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_TOPC; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias; + AlphaCombine[1]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_InvTOPC; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias; + AlphaCombine[1]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_TOPC; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Cbias; + AlphaCombine[1]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCc_InvTOPC; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_InvCbias; + AlphaCombine[1]=1; + break; + } + switch (texUnit1->CombineOperandRGB[2]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_TOPC; + AlphaCombine[2]=0; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_InvTOPC; + AlphaCombine[2]=0; + break; + case GL_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_TOPC; + AlphaCombine[2]=1; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCa_InvTOPC; + AlphaCombine[2]=1; + break; + } + switch (texUnit1->CombineSourceRGB[0]) { + case GL_TEXTURE: + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC; + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCb_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Adif; + } + break; + } + switch (texUnit1->CombineSourceRGB[1]) { + case GL_TEXTURE: + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Tex; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Atex; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_HTXnTBLRC; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_HTXnTBLRC; + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLRCc_0 = (r << 16) | (g << 8) | b; + vmesa->regHTXnTBLRCbias_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCc_0 = (a << 16) | (a << 8) | a; + vmesa->regHTXnTBLRCbias_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCc_Adif; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCbias_Adif; + } + break; + } + switch (texUnit1->CombineSourceRGB[2]) { + case GL_TEXTURE: + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Atex; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC; + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b; + } + else { + vmesa->regHTXnTBLRCa_0 = (a << 16) | (a << 8) | a; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + if (AlphaCombine[0]==0) { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif; + } + else { + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Adif; + } + break; + } + switch ((GLint)(texUnit1->CombineScaleShiftRGB)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLCshift_2; + break; + } + break; + + case GL_DOT3_RGB : + case GL_DOT3_RGBA : + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLDOT4 | HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_2 | HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLRFog_0 = 0x0; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 = 0x0; + switch (texUnit1->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC; + break; + } + switch (texUnit1->CombineOperandRGB[1]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + break; + } + switch (texUnit1->CombineSourceRGB[0]) { + case GL_TEXTURE: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC; + vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif; + break; + } + switch (texUnit1->CombineSourceRGB[1]) { + case GL_TEXTURE: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + break; + } + break; + + } + switch (texUnit1->CombineModeA) { + case GL_REPLACE: + switch (texUnit1->CombineSourceA[0]) { + case GL_TEXTURE: + switch (texUnit1->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Atex; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Inv | HC_HTXnTBLAbias_Atex; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + } + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + switch (texUnit1->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = a; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Inv | HC_HTXnTBLAbias_HTXnTBLRAbias; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = a; + break; + } + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + switch (texUnit1->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Inv | HC_HTXnTBLAbias_Adif; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + } + break; + } + switch ((GLint)(texUnit1->CombineScaleShiftA)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2; + break; + } + break; + case GL_MODULATE: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias; + vmesa->regHTXnTBLRFog_0 = 0x0; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0= 0x0; + switch (texUnit1->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_InvTOPA; + break; + } + switch (texUnit1->CombineOperandA[1]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_InvTOPA; + break; + } + switch (texUnit1->CombineSourceA[0]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= a<<16; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Adif; + break; + } + switch (texUnit1->CombineSourceA[1]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= a<<8; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif; + break; + } + switch ((GLint)(texUnit1->CombineScaleShiftA)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2; + break; + } + break; + case GL_ADD: + case GL_SUBTRACT : + if(texUnit1->CombineModeA==GL_ADD) { + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | HC_HTXnTBLAbias_HTXnTBLRAbias; + } + else { + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub | HC_HTXnTBLAbias_HTXnTBLRAbias; + } + vmesa->regHTXnTBLRFog_0 = 0; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 = 0x0 | ( 255<<16 ); + switch (texUnit1->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_InvTOPA; + break; + } + switch (texUnit1->CombineOperandA[1]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_InvTOPA; + break; + } + switch (texUnit1->CombineSourceA[0]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= (a << 8); + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif; + break; + } + switch (texUnit1->CombineSourceA[1]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= a; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Adif; + break; + } + switch ((GLint)(texUnit1->CombineScaleShiftA)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2; + break; + } + break; + case GL_ADD_SIGNED : + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub; + vmesa->regHTXnTBLRFog_0 = 0x0; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA| + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 = ( 255<<16 | 0<<8 |128 ); + switch (texUnit1->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_InvTOPA; + break; + } + switch (texUnit1->CombineOperandA[1]) { + case GL_SRC_ALPHA: + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Inv; + break; + } + switch (texUnit1->CombineSourceA[0]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= (a << 8); + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif; + break; + } + switch (texUnit1->CombineSourceA[1]) { + case GL_TEXTURE: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_HTXnTBLRAbias; + vmesa->regHTXnTBLRFog_0 |= a; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Adif; + break; + } + switch ((GLint)(texUnit1->CombineScaleShiftA)) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2; + break; + } + break; + case GL_INTERPOLATE : + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Sub; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + switch (texUnit1->CombineOperandA[0]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAb_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAb_InvTOPA; + break; + } + switch (texUnit1->CombineOperandA[1]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAc_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAc_InvTOPA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Inv; + break; + } + switch (texUnit1->CombineOperandA[2]) { + case GL_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAa_TOPA; + break; + case GL_ONE_MINUS_SRC_ALPHA: + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAa_InvTOPA; + break; + } + switch (texUnit1->CombineSourceA[0]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= (a << 8); + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAb_Adif; + break; + } + switch (texUnit1->CombineSourceA[1]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Atex; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= a; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_HTXnTBLRAbias; + vmesa->regHTXnTBLRFog_0 |= a; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAc_Adif; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAbias_Adif; + break; + } + switch (texUnit1->CombineSourceA[2]) { + case GL_TEXTURE: + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Atex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[3], a); + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 |= (a << 16); + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLAsat_0 |= HC_HTXnTBLAa_Adif; + break; + } + switch (texUnit1->CombineScaleShiftA) { + case 1: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_No; + break; + case 2: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_1; + break; + case 4: + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAshift_2; + break; + } + break; + case GL_DOT3_RGB : + case GL_DOT3_RGBA : + break; + } + break; + + /*=* John Sheng [2003.7.18] texture add *=*/ + case GL_ADD: + switch(texImage->Format) { + case GL_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Adif | HC_HTXnTBLAb_TOPA | + HC_HTXnTBLAb_Atex | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_LUMINANCE: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_INTENSITY: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Atex | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Adif; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + /*=* John Sheng [2003.7.18] texenv *=*/ + /*vmesa->regHTXnTBLRAa_0 = 0x0;*/ + vmesa->regHTXnTBLRAa_0 = (255<<16) | (255<<8) | 255;; + vmesa->regHTXnTBLRFog_0 = 0x0 | 255<<16; + break; + case GL_RGB: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_RGBA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_COLOR_INDEX: + switch(texObj->Palette.Format) { + case GL_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_0 | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_0 | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_Dif | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Adif | HC_HTXnTBLAb_TOPA | + HC_HTXnTBLAb_Atex | HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_LUMINANCE: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_LUMINANCE_ALPHA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + case GL_INTENSITY: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Atex | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_Adif; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0 | 255<<16; + break; + case GL_RGB: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_Adif | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + break; + case GL_RGBA: + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCa_TOPC | HC_HTXnTBLCa_HTXnTBLRC | HC_HTXnTBLCb_TOPC | + HC_HTXnTBLCb_Tex | HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_Dif; + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLRCa_0 = (255<<16) | (255<<8) | 255; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_Atex | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_Adif | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLCop_0 |= HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLRAa_0 = 0x0; + vmesa->regHTXnTBLRFog_0 = 0x0; + break; + } + break; + } + break; + /*=* John Sheng [2003.7.18] texture dot3 *=*/ + case GL_DOT3_RGB : + case GL_DOT3_RGBA : + vmesa->regHTXnTBLCop_0 = HC_HTXnTBLDOT4 | HC_HTXnTBLCop_Add | + HC_HTXnTBLCbias_Cbias | HC_HTXnTBLCbias_0 | + HC_HTXnTBLCshift_2 | HC_HTXnTBLAop_Add | + HC_HTXnTBLAbias_HTXnTBLRAbias | HC_HTXnTBLAshift_No; + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + vmesa->regHTXnTBLCsat_0 = HC_HTXnTBLCsat_MASK | + HC_HTXnTBLCc_TOPC | HC_HTXnTBLCc_0; + vmesa->regHTXnTBLRFog_0 = 0x0; + vmesa->regHTXnTBLAsat_0 = HC_HTXnTBLAsat_MASK | + HC_HTXnTBLAa_TOPA | HC_HTXnTBLAa_HTXnTBLRA | + HC_HTXnTBLAb_TOPA | HC_HTXnTBLAb_HTXnTBLRA | + HC_HTXnTBLAc_TOPA | HC_HTXnTBLAc_HTXnTBLRA; + vmesa->regHTXnTBLRAa_0 = 0x0; + switch (texUnit1->CombineOperandRGB[0]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_TOPC; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_InvTOPC; + break; + } + switch (texUnit1->CombineOperandRGB[1]) { + case GL_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_TOPC; + break; + case GL_ONE_MINUS_SRC_COLOR: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_InvTOPC; + break; + } + switch (texUnit1->CombineSourceRGB[0]) { + case GL_TEXTURE: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Tex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_HTXnTBLRC; + vmesa->regHTXnTBLRCa_0 = (r << 16) | (g << 8) | b; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCa_Dif; + break; + } + switch (texUnit1->CombineSourceRGB[1]) { + case GL_TEXTURE: + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Tex; + break; + case GL_CONSTANT : + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[0], r); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[1], g); + CLAMPED_FLOAT_TO_UBYTE(texUnit1->EnvColor[2], b); + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_HTXnTBLRC; + vmesa->regHTXnTBLRCb_0 = (r << 16) | (g << 8) | b; + break; + case GL_PRIMARY_COLOR : + case GL_PREVIOUS : + vmesa->regHTXnTBLCsat_0 |= HC_HTXnTBLCb_Dif; + break; + } + break; + default: + break; + } + } + vmesa->dirty |= VIA_UPLOAD_TEXTURE; + } + else { + if (ctx->Fog.Enabled) + vmesa->regCmdB &= (~(HC_HVPMSK_S | HC_HVPMSK_T)); + else + vmesa->regCmdB &= (~(HC_HVPMSK_S | HC_HVPMSK_T | HC_HVPMSK_W)); + vmesa->regEnable &= (~(HC_HenTXMP_MASK | HC_HenTXCH_MASK | HC_HenTXPP_MASK)); + vmesa->dirty |= VIA_UPLOAD_ENABLE; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + +} + +void viaChooseColorState(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + GLenum s = ctx->Color.BlendSrcRGB; + GLenum d = ctx->Color.BlendDstRGB; + + /* The HW's blending equation is: + * (Ca * FCa + Cbias + Cb * FCb) << Cshift + */ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + + if (ctx->Color.BlendEnabled) { + vmesa->regEnable |= HC_HenABL_MASK; + /* Ca -- always from source color. + */ + vmesa->regHABLCsat = HC_HABLCsat_MASK | HC_HABLCa_OPC | + HC_HABLCa_Csrc; + /* Aa -- always from source alpha. + */ + vmesa->regHABLAsat = HC_HABLAsat_MASK | HC_HABLAa_OPA | + HC_HABLAa_Asrc; + /* FCa -- depend on following condition. + * FAa -- depend on following condition. + */ + switch (s) { + case GL_ZERO: + /* (0, 0, 0, 0) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_HABLRCa; + vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_HABLFRA; + vmesa->regHABLRFCa = 0x0; + vmesa->regHABLRAa = 0x0; + break; + case GL_ONE: + /* (1, 1, 1, 1) + */ + vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_HABLRCa; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_HABLFRA; + vmesa->regHABLRFCa = 0x0; + vmesa->regHABLRAa = 0x0; + break; + case GL_SRC_COLOR: + /* (Rs, Gs, Bs, As) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_Csrc; + vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_Asrc; + break; + case GL_ONE_MINUS_SRC_COLOR: + /* (1, 1, 1, 1) - (Rs, Gs, Bs, As) + */ + vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_Csrc; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_Asrc; + break; + case GL_DST_COLOR: + /* (Rd, Gd, Bd, Ad) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_Cdst; + vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_Adst; + break; + case GL_ONE_MINUS_DST_COLOR: + /* (1, 1, 1, 1) - (Rd, Gd, Bd, Ad) + */ + vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_Cdst; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_Adst; + break; + case GL_SRC_ALPHA: + /* (As, As, As, As) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_Asrc; + vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_Asrc; + break; + case GL_ONE_MINUS_SRC_ALPHA: + /* (1, 1, 1, 1) - (As, As, As, As) + */ + vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_Asrc; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_Asrc; + break; + case GL_DST_ALPHA: + { + if (vmesa->viaScreen->bitsPerPixel == 16) { + /* (1, 1, 1, 1) + */ + vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_HABLRCa; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_HABLFRA; + vmesa->regHABLRFCa = 0x0; + vmesa->regHABLRAa = 0x0; + } + else { + /* (Ad, Ad, Ad, Ad) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_Adst; + vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_Adst; + } + } + break; + case GL_ONE_MINUS_DST_ALPHA: + { + if (vmesa->viaScreen->bitsPerPixel == 16) { + /* (1, 1, 1, 1) - (1, 1, 1, 1) = (0, 0, 0, 0) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_HABLRCa; + vmesa->regHABLAsat |= HC_HABLFAa_OPA | HC_HABLFAa_HABLFRA; + vmesa->regHABLRFCa = 0x0; + vmesa->regHABLRAa = 0x0; + } + else { + /* (1, 1, 1, 1) - (Ad, Ad, Ad, Ad) + */ + vmesa->regHABLCsat |= HC_HABLFCa_InvOPC | HC_HABLFCa_Adst; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_Adst; + } + } + break; + case GL_SRC_ALPHA_SATURATE: + { + if (vmesa->viaScreen->bitsPerPixel == 16) { + /* (f, f, f, 1), f = min(As, 1 - Ad) = min(As, 1 - 1) = 0 + * So (f, f, f, 1) = (0, 0, 0, 1) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_HABLRCa; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_HABLFRA; + vmesa->regHABLRFCa = 0x0; + vmesa->regHABLRAa = 0x0; + } + else { + /* (f, f, f, 1), f = min(As, 1 - Ad) + */ + vmesa->regHABLCsat |= HC_HABLFCa_OPC | HC_HABLFCa_mimAsrcInvAdst; + vmesa->regHABLAsat |= HC_HABLFAa_InvOPA | HC_HABLFAa_HABLFRA; + vmesa->regHABLRFCa = 0x0; + vmesa->regHABLRAa = 0x0; + } + } + break; + } + + /* Op is add. + */ + + /* bias is 0. + */ + vmesa->regHABLCsat |= HC_HABLCbias_HABLRCbias; + vmesa->regHABLAsat |= HC_HABLAbias_HABLRAbias; + + /* Cb -- always from destination color. + */ + vmesa->regHABLCop = HC_HABLCb_OPC | HC_HABLCb_Cdst; + /* Ab -- always from destination alpha. + */ + vmesa->regHABLAop = HC_HABLAb_OPA | HC_HABLAb_Adst; + /* FCb -- depend on following condition. + */ + switch (d) { + case GL_ZERO: + /* (0, 0, 0, 0) + */ + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_HABLRCb; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_HABLFRA; + vmesa->regHABLRFCb = 0x0; + vmesa->regHABLRAb = 0x0; + break; + case GL_ONE: + /* (1, 1, 1, 1) + */ + vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_HABLRCb; + vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_HABLFRA; + vmesa->regHABLRFCb = 0x0; + vmesa->regHABLRAb = 0x0; + break; + case GL_SRC_COLOR: + /* (Rs, Gs, Bs, As) + */ + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_Csrc; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_Asrc; + break; + case GL_ONE_MINUS_SRC_COLOR: + /* (1, 1, 1, 1) - (Rs, Gs, Bs, As) + */ + vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_Csrc; + vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_Asrc; + break; + case GL_DST_COLOR: + /* (Rd, Gd, Bd, Ad) + */ + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_Cdst; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_Adst; + break; + case GL_ONE_MINUS_DST_COLOR: + /* (1, 1, 1, 1) - (Rd, Gd, Bd, Ad) + */ + vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_Cdst; + vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_Adst; + break; + case GL_SRC_ALPHA: + /* (As, As, As, As) + */ + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_Asrc; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_Asrc; + break; + case GL_ONE_MINUS_SRC_ALPHA: + /* (1, 1, 1, 1) - (As, As, As, As) + */ + vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_Asrc; + vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_Asrc; + break; + case GL_DST_ALPHA: + { + if (vmesa->viaScreen->bitsPerPixel == 16) { + /* (1, 1, 1, 1) + */ + vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_HABLRCb; + vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_HABLFRA; + vmesa->regHABLRFCb = 0x0; + vmesa->regHABLRAb = 0x0; + } + else { + /* (Ad, Ad, Ad, Ad) + */ + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_Adst; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_Adst; + } + } + break; + case GL_ONE_MINUS_DST_ALPHA: + { + if (vmesa->viaScreen->bitsPerPixel == 16) { + /* (1, 1, 1, 1) - (1, 1, 1, 1) = (0, 0, 0, 0) + */ + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_HABLRCb; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_HABLFRA; + vmesa->regHABLRFCb = 0x0; + vmesa->regHABLRAb = 0x0; + } + else { + /* (1, 1, 1, 1) - (Ad, Ad, Ad, Ad) + */ + vmesa->regHABLCop |= HC_HABLFCb_InvOPC | HC_HABLFCb_Adst; + vmesa->regHABLAop |= HC_HABLFAb_InvOPA | HC_HABLFAb_Adst; + } + } + break; + default: + vmesa->regHABLCop |= HC_HABLFCb_OPC | HC_HABLFCb_HABLRCb; + vmesa->regHABLAop |= HC_HABLFAb_OPA | HC_HABLFAb_HABLFRA; + vmesa->regHABLRFCb = 0x0; + vmesa->regHABLRAb = 0x0; + break; + } + + if (vmesa->viaScreen->bitsPerPixel <= 16) + vmesa->regEnable &= ~HC_HenDT_MASK; + + vmesa->dirty |= (VIA_UPLOAD_BLEND | VIA_UPLOAD_ENABLE); + } + else { + vmesa->regEnable &= (~HC_HenABL_MASK); + vmesa->dirty |= VIA_UPLOAD_ENABLE; + } + + if (ctx->Color.AlphaEnabled) { + vmesa->regEnable |= HC_HenAT_MASK; + vmesa->regHATMD = (((GLchan)ctx->Color.AlphaRef) & 0xFF) | + ((ctx->Color.AlphaFunc - GL_NEVER) << 8); + vmesa->dirty |= (VIA_UPLOAD_ALPHATEST | VIA_UPLOAD_ENABLE); + } + else { + vmesa->regEnable &= (~HC_HenAT_MASK); + vmesa->dirty |= VIA_UPLOAD_ENABLE; + } + + if (ctx->Color.DitherFlag && (vmesa->viaScreen->bitsPerPixel < 32)) { + if (ctx->Color.BlendEnabled) { + vmesa->regEnable &= ~HC_HenDT_MASK; + } + else { + vmesa->regEnable |= HC_HenDT_MASK; + } + vmesa->dirty |= VIA_UPLOAD_ENABLE; + } + + if (ctx->Color.ColorLogicOpEnabled) + vmesa->regHROP = ROP[ctx->Color.LogicOp & 0xF]; + else + vmesa->regHROP = HC_HROP_P; + + vmesa->regHFBBMSKL = (*(GLuint *)&ctx->Color.ColorMask[0]) & 0xFFFFFF; + vmesa->regHROP |= ((*(GLuint *)&ctx->Color.ColorMask[0]) >> 24) & 0xFF; + vmesa->dirty |= VIA_UPLOAD_MASK_ROP; + + if ((GLuint)((GLuint *)&ctx->Color.ColorMask[0]) & 0xFF000000) + vmesa->regEnable |= HC_HenAW_MASK; + else + vmesa->regEnable &= (~HC_HenAW_MASK); + vmesa->dirty |= VIA_UPLOAD_ENABLE; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void viaChooseFogState(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + + if (ctx->Fog.Enabled) { + GLubyte r, g, b, a; + + vmesa->regCmdB |= (HC_HVPMSK_Cd | HC_HVPMSK_Cs | HC_HVPMSK_W); + vmesa->regEnable |= HC_HenFOG_MASK; + + /* Use fog equation 0 (OpenGL's default) & local fog. + */ + vmesa->regHFogLF = 0x0; + + r = (GLubyte)(ctx->Fog.Color[0] * 255.0F); + g = (GLubyte)(ctx->Fog.Color[1] * 255.0F); + b = (GLubyte)(ctx->Fog.Color[2] * 255.0F); + a = (GLubyte)(ctx->Fog.Color[3] * 255.0F); + vmesa->regHFogCL = (r << 16) | (g << 8) | b; + vmesa->regHFogCH = a; + vmesa->dirty |= (VIA_UPLOAD_FOG | VIA_UPLOAD_ENABLE); + } + else { + if((!ctx->Texture.Unit[0]._ReallyEnabled) && + (!ctx->Texture.Unit[1]._ReallyEnabled)) { + vmesa->regCmdB &= ~ HC_HVPMSK_W; + vmesa->regCmdB &= ~ HC_HVPMSK_Cs; + } + vmesa->regEnable &= ~HC_HenFOG_MASK; + vmesa->dirty |= VIA_UPLOAD_ENABLE; + } +} + +void viaChooseDepthState(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + if (ctx->Depth.Test) { + vmesa->regCmdB |= HC_HVPMSK_Z; + vmesa->regEnable |= HC_HenZT_MASK; + if (ctx->Depth.Mask) + vmesa->regEnable |= HC_HenZW_MASK; + else + vmesa->regEnable &= (~HC_HenZW_MASK); + vmesa->regHZWTMD = (ctx->Depth.Func - GL_NEVER) << 16; + vmesa->dirty |= (VIA_UPLOAD_DEPTH | VIA_UPLOAD_ENABLE); + + } + else { + /* Still need to send parameter Z. + */ + + vmesa->regCmdB |= HC_HVPMSK_Z; + vmesa->regEnable &= ~HC_HenZT_MASK; + + /*=* [DBG] racer : can't display cars in car selection menu *=*/ + /*if (ctx->Depth.Mask) + vmesa->regEnable |= HC_HenZW_MASK; + else + vmesa->regEnable &= (~HC_HenZW_MASK);*/ + vmesa->regEnable &= (~HC_HenZW_MASK); + + vmesa->dirty |= VIA_UPLOAD_ENABLE; + } +} + +void viaChooseLightState(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + + if (ctx->Light.ShadeModel == GL_SMOOTH) { + vmesa->regCmdA |= HC_HShading_Gouraud; + vmesa->regCmdB |= HC_HVPMSK_Cd; + } + else { + vmesa->regCmdA &= ~HC_HShading_Gouraud; + vmesa->regCmdB |= HC_HVPMSK_Cd; + } +} + +void viaChooseLineState(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + + if (ctx->Line.SmoothFlag) { + vmesa->regEnable |= HC_HenAA_MASK; + } + else { + if (!ctx->Polygon.SmoothFlag) { + vmesa->regEnable &= ~HC_HenAA_MASK; + } + } + + if (ctx->Line.StippleFlag) { + vmesa->regEnable |= HC_HenLP_MASK; + vmesa->regHLP = ctx->Line.StipplePattern; + vmesa->regHLPRF = ctx->Line.StippleFactor; + vmesa->dirty |= VIA_UPLOAD_LINESTIPPLE; + } + else { + vmesa->regEnable &= ~HC_HenLP_MASK; + } + vmesa->dirty |= VIA_UPLOAD_ENABLE; +} + +void viaChoosePolygonState(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + + if (ctx->Polygon.SmoothFlag) { + vmesa->regEnable |= HC_HenAA_MASK; + } + else { + if (!ctx->Line.SmoothFlag) { + vmesa->regEnable &= ~HC_HenAA_MASK; + } + } + + if (ctx->Polygon.StippleFlag) { + vmesa->regEnable |= HC_HenSP_MASK; + vmesa->dirty |= VIA_UPLOAD_POLYGONSTIPPLE; + } + else { + vmesa->regEnable &= ~HC_HenSP_MASK; + } + + if (ctx->Polygon.CullFlag) { + vmesa->regEnable |= HC_HenFBCull_MASK; + } + else { + vmesa->regEnable &= ~HC_HenFBCull_MASK; + } + vmesa->dirty |= VIA_UPLOAD_ENABLE; +} + +void viaChooseStencilState(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + + if (ctx->Stencil.Enabled) { + GLuint temp; + + vmesa->regEnable |= HC_HenST_MASK; + temp = (ctx->Stencil.Ref[0] & 0xFF) << HC_HSTREF_SHIFT; + temp |= 0xFF << HC_HSTOPMSK_SHIFT; + temp |= (ctx->Stencil.ValueMask[0] & 0xFF); + vmesa->regHSTREF = temp; + + temp = (ctx->Stencil.Function[0] - GL_NEVER) << 16; + + switch (ctx->Stencil.FailFunc[0]) { + case GL_KEEP: + temp |= HC_HSTOPSF_KEEP; + break; + case GL_ZERO: + temp |= HC_HSTOPSF_ZERO; + break; + case GL_REPLACE: + temp |= HC_HSTOPSF_REPLACE; + break; + case GL_INVERT: + temp |= HC_HSTOPSF_INVERT; + break; + case GL_INCR: + temp |= HC_HSTOPSF_INCR; + break; + case GL_DECR: + temp |= HC_HSTOPSF_DECR; + break; + } + + switch (ctx->Stencil.ZFailFunc[0]) { + case GL_KEEP: + temp |= HC_HSTOPSPZF_KEEP; + break; + case GL_ZERO: + temp |= HC_HSTOPSPZF_ZERO; + break; + case GL_REPLACE: + temp |= HC_HSTOPSPZF_REPLACE; + break; + case GL_INVERT: + temp |= HC_HSTOPSPZF_INVERT; + break; + case GL_INCR: + temp |= HC_HSTOPSPZF_INCR; + break; + case GL_DECR: + temp |= HC_HSTOPSPZF_DECR; + break; + } + + switch (ctx->Stencil.ZPassFunc[0]) { + case GL_KEEP: + temp |= HC_HSTOPSPZP_KEEP; + break; + case GL_ZERO: + temp |= HC_HSTOPSPZP_ZERO; + break; + case GL_REPLACE: + temp |= HC_HSTOPSPZP_REPLACE; + break; + case GL_INVERT: + temp |= HC_HSTOPSPZP_INVERT; + break; + case GL_INCR: + temp |= HC_HSTOPSPZP_INCR; + break; + case GL_DECR: + temp |= HC_HSTOPSPZP_DECR; + break; + } + vmesa->regHSTMD = temp; + + vmesa->dirty |= (VIA_UPLOAD_STENCIL | VIA_UPLOAD_STENCIL); + } + else { + vmesa->regEnable &= ~HC_HenST_MASK; + vmesa->dirty |= VIA_UPLOAD_ENABLE; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void viaChoosePoint(GLcontext *ctx) +{ + ctx = ctx; +} + +void viaChooseLine(GLcontext *ctx) +{ + ctx = ctx; +} + +void viaChooseTriangle(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + + if (VIA_DEBUG) fprintf(stderr, "GL_CULL_FACE = %x\n", GL_CULL_FACE); + if (VIA_DEBUG) fprintf(stderr, "ctx->Polygon.CullFlag = %x\n", ctx->Polygon.CullFlag); + + if (VIA_DEBUG) fprintf(stderr, "GL_FRONT = %x\n", GL_FRONT); + if (VIA_DEBUG) fprintf(stderr, "ctx->Polygon.CullFaceMode = %x\n", ctx->Polygon.CullFaceMode); + if (VIA_DEBUG) fprintf(stderr, "GL_CCW = %x\n", GL_CCW); + if (VIA_DEBUG) fprintf(stderr, "ctx->Polygon.FrontFace = %x\n", ctx->Polygon.FrontFace); +#endif + if (ctx->Polygon.CullFlag == GL_TRUE) { + switch (ctx->Polygon.CullFaceMode) { + case GL_FRONT: + if (ctx->Polygon.FrontFace == GL_CCW) + vmesa->regCmdB |= HC_HBFace_MASK; + else + vmesa->regCmdB &= ~HC_HBFace_MASK; + break; + case GL_BACK: + if (ctx->Polygon.FrontFace == GL_CW) + vmesa->regCmdB |= HC_HBFace_MASK; + else + vmesa->regCmdB &= ~HC_HBFace_MASK; + break; + case GL_FRONT_AND_BACK: + return; + } + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void viaChooseState(GLcontext *ctx, GLuint newState) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0]; + struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1]; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + + if (VIA_DEBUG) fprintf(stderr, "newState = %x\n", newState); +#endif + if (!(newState & (_NEW_COLOR | + _NEW_TEXTURE | + _NEW_DEPTH | + _NEW_FOG | + _NEW_LIGHT | + _NEW_LINE | + _NEW_POLYGON | + _NEW_POLYGONSTIPPLE | + _NEW_STENCIL))) + return; + + vmesa->dirty = 0; + vmesa->newState = newState; + + if (texUnit0->_ReallyEnabled || texUnit1->_ReallyEnabled || ctx->Fog.Enabled) { + vmesa->regCmdB |= HC_HVPMSK_Cs; + } + else { + vmesa->regCmdB &= ~ HC_HVPMSK_Cs; + } + + if (newState & _NEW_TEXTURE) + viaChooseTextureState(ctx); + + if (newState & _NEW_COLOR) + viaChooseColorState(ctx); + + if (newState & _NEW_DEPTH) + viaChooseDepthState(ctx); + + if (newState & _NEW_FOG) + viaChooseFogState(ctx); + + if (newState & _NEW_LIGHT) + viaChooseLightState(ctx); + + if (newState & _NEW_LINE) + viaChooseLineState(ctx); + + if (newState & (_NEW_POLYGON | _NEW_POLYGONSTIPPLE)) + viaChoosePolygonState(ctx); + + if (newState & _NEW_STENCIL) + viaChooseStencilState(ctx); + + viaChooseTriangle(ctx); + +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void viaInvalidateState(GLcontext *ctx, GLuint newState) +{ + _swrast_InvalidateState(ctx, newState); + _swsetup_InvalidateState(ctx, newState); + _ac_InvalidateState(ctx, newState); + _tnl_InvalidateState(ctx, newState); + viaChooseState(ctx, newState); +} + +void viaInitStateFuncs(GLcontext *ctx) +{ + /* Callbacks for internal Mesa events. + */ + ctx->Driver.UpdateState = viaInvalidateState; + + /* API callbacks + */ + ctx->Driver.AlphaFunc = viaAlphaFunc; + ctx->Driver.BlendEquation = viaBlendEquation; + //ctx->Driver.BlendFunc = viaBlendFunc; + ctx->Driver.BlendFuncSeparate = viaBlendFuncSeparate; + ctx->Driver.ClearColor = viaClearColor; + ctx->Driver.ColorMask = viaColorMask; + ctx->Driver.CullFace = viaCullFaceFrontFace; + ctx->Driver.DepthFunc = viaDepthFunc; + ctx->Driver.DepthMask = viaDepthMask; + ctx->Driver.DrawBuffer = viaDrawBuffer; + ctx->Driver.Enable = viaEnable; + ctx->Driver.Fogfv = viaFogfv; + ctx->Driver.FrontFace = viaCullFaceFrontFace; + ctx->Driver.LineWidth = viaLineWidth; + ctx->Driver.LogicOpcode = viaLogicOp; + ctx->Driver.PolygonStipple = viaPolygonStipple; + ctx->Driver.RenderMode = viaRenderMode; + ctx->Driver.Scissor = viaScissor; + ctx->Driver.ShadeModel = viaShadeModel; + ctx->Driver.DepthRange = viaDepthRange; + ctx->Driver.Viewport = viaViewport; + ctx->Driver.PointSize = viaPointSize; + ctx->Driver.LightModelfv = viaLightModelfv; + + /* Pixel path fallbacks. + */ + ctx->Driver.Accum = _swrast_Accum; + ctx->Driver.Bitmap = viaBitmap; + + ctx->Driver.CopyPixels = _swrast_CopyPixels; + ctx->Driver.DrawPixels = _swrast_DrawPixels; + ctx->Driver.ReadPixels = _swrast_ReadPixels; + ctx->Driver.ResizeBuffers = viaReAllocateBuffers; + + /* Swrast hooks for imaging extensions: + */ + ctx->Driver.CopyColorTable = _swrast_CopyColorTable; + ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable; + ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; + ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; +} diff --git a/src/mesa/drivers/dri/unichrome/via_state.h b/src/mesa/drivers/dri/unichrome/via_state.h new file mode 100644 index 0000000000..76d81c2cff --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_state.h @@ -0,0 +1,48 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIA_STATE_H +#define _VIA_STATE_H + +#include "via_context.h" + +extern void viaInitState(GLcontext *ctx); +extern void viaInitStateFuncs(GLcontext *ctx); +extern void viaPrintDirty(const char *msg, GLuint state); +extern void viaChooseTextureState(GLcontext *ctx); +extern void viaChooseColorState(GLcontext *ctx); +extern void viaChooseDepthState(GLcontext *ctx); +extern void viaChoosePolygonState(GLcontext *ctx); +extern void viaChoosePoint(GLcontext *ctx); +extern void viaChooseLine(GLcontext *ctx); +extern void viaChooseTriangle(GLcontext *ctx); +extern void viaChooseFogState(GLcontext *ctx); +extern void viaChooseStencilState(GLcontext *ctx); +extern void viaChooseLightState(GLcontext *ctx); +extern void viaChooseLineState(GLcontext *ctx); + +extern void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode); +#define FALLBACK(vmesa, bit, mode) viaFallback(vmesa, bit, mode) + +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c new file mode 100644 index 0000000000..326fa93acc --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -0,0 +1,432 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +#include <stdlib.h> +#include <stdio.h> + +#include "glheader.h" +/*#include "mem.h" _SOLO */ +#include "mtypes.h" +#include "simple_list.h" +#include "enums.h" +#include "teximage.h" +#include "texobj.h" +#include "texstore.h" +#include "texformat.h" +#include "swrast/swrast.h" +#include "context.h" +#include "via_context.h" +#include "via_tex.h" +#include "via_state.h" +#include "via_ioctl.h" + + +/* + * Compute the 'S2.4' lod bias factor from the floating point OpenGL bias. + */ +/* +static GLuint viaComputeLodBias(GLfloat bias) +{ + int b = (int)(bias * 16.0) + 12; + if (b > 63) + b = 63; + else if (b < -64) + b = -64; + return (GLuint)(b & MLC_LOD_BIAS_MASK); +} +*/ + +viaTextureObjectPtr viaAllocTextureObject(struct gl_texture_object *texObj) +{ + viaTextureObjectPtr t; + + t = (viaTextureObjectPtr)CALLOC_STRUCT(via_texture_object_t); + if (!t) + return NULL; + + /* Initialize non-image-dependent parts of the state: + */ + t->bufAddr = NULL; + t->dirtyImages = ~0; + t->actualLevel = 0; + t->globj = texObj; + make_empty_list(t); + + return t; +} + +static void viaTexParameter(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj, + GLenum pname, const GLfloat *params) +{ + viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; + if (!t) + return; + + if (target != GL_TEXTURE_2D) + return; +} + +static void viaTexEnv(GLcontext *ctx, GLenum target, + GLenum pname, const GLfloat *param) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + vmesa = vmesa; +} + +static void viaTexImage1D(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint border, + GLenum format, GLenum type, + const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaTexImage1D - in\n"); +#endif + if (t) { + if (level == 0) { + viaSwapOutTexObj(VIA_CONTEXT(ctx), t); + t->actualLevel = 0; + } + else + t->actualLevel++; + } + else { + t = viaAllocTextureObject(texObj); + if (!t) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "viaTexImage1D"); + return; + } + texObj->DriverData = t; + } + _mesa_store_teximage1d(ctx, target, level, internalFormat, + width, border, format, type, + pixels, packing, texObj, texImage); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaTexImage1D - out\n"); +#endif +} +static void viaTexSubImage1D(GLcontext *ctx, + GLenum target, + GLint level, + GLint xoffset, + GLsizei width, + GLenum format, GLenum type, + const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) + +{ + viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; + + if (t) { + viaSwapOutTexObj(VIA_CONTEXT(ctx), t); + } + _mesa_store_texsubimage1d(ctx, target, level, xoffset, width, + format, type, pixels, packing, texObj, + texImage); + +} + + +static void viaTexImage2D(GLcontext *ctx, GLenum target, GLint level, + GLint internalFormat, + GLint width, GLint height, GLint border, + GLenum format, GLenum type, const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaTexImage2D - in\n"); +#endif + if (t) { + if (level == 0) { + viaSwapOutTexObj(VIA_CONTEXT(ctx), t); + t->actualLevel = 0; + } + else + t->actualLevel++; + } + else { + t = viaAllocTextureObject(texObj); + if (!t) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "viaTexImage2D"); + return; + } + texObj->DriverData = t; + } + _mesa_store_teximage2d(ctx, target, level, internalFormat, + width, height, border, format, type, + pixels, packing, texObj, texImage); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaTexImage2D - out\n"); +#endif +} + +static void viaTexSubImage2D(GLcontext *ctx, + GLenum target, + GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + + viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; + + if (t) { + viaSwapOutTexObj(VIA_CONTEXT(ctx), t); + } + _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width, + height, format, type, pixels, packing, texObj, + texImage); + + if(vmesa->shareCtx) + vmesa->shareCtx->NewState |= _NEW_TEXTURE; + +} + +static void viaBindTexture(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaBindTexture - in\n"); +#endif + if (target == GL_TEXTURE_2D) { + viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; + + if (!t) { + + t = viaAllocTextureObject(texObj); + if (!t) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "viaBindTexture"); + return; + } + texObj->DriverData = t; + } + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaBindTexture - out\n"); +#endif +} + +static void viaDeleteTexture(GLcontext *ctx, struct gl_texture_object *texObj) +{ + viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaDeleteTexture - in\n"); +#endif + if (t) { + viaContextPtr vmesa = VIA_CONTEXT(ctx); + if (vmesa) { + /*=* John Sheng [2003.7.18] viewperf frames/sec *=*/ + /*VIA_FIREVERTICES(vmesa);*/ + if (vmesa->dma[0].map) { /* imply vmesa is not under destroying */ + VIA_FIREVERTICES(vmesa); + } + viaDestroyTexObj(vmesa, t); + } + texObj->DriverData = 0; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaDeleteTexture - out\n"); +#endif +} + +static GLboolean viaIsTextureResident(GLcontext *ctx, + struct gl_texture_object *texObj) +{ + viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; + + return t && t->bufAddr; +} + +static const struct gl_texture_format * +viaChooseTexFormat(GLcontext *ctx, GLint internalFormat, + GLenum format, GLenum type) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + (void)format; + (void)type; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__); + if (VIA_DEBUG) fprintf(stderr, "internalFormat:%d format:%d\n", internalFormat, format); +#endif + switch (internalFormat) { + case 1: + case GL_LUMINANCE: + case GL_LUMINANCE4: + case GL_LUMINANCE8: + case GL_LUMINANCE12: + case GL_LUMINANCE16: + return &_mesa_texformat_l8; + case 2: + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE4_ALPHA4: + case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: + return &_mesa_texformat_al88; + case GL_R3_G3_B2: + case GL_RGB4: + case GL_RGB5: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "2 &_mesa_texformat_arg565\n"); +#endif + return &_mesa_texformat_rgb565; + case 3: + case GL_RGB: + case GL_RGB8: + case GL_RGB10: + case GL_RGB12: + case GL_RGB16: + if (vmesa->viaScreen->bitsPerPixel == 0x20) { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr,"3 argb8888\n"); +#endif + return &_mesa_texformat_argb8888; + } + else { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr,"3 rgb565\n"); +#endif + return &_mesa_texformat_rgb565; + } + case 4: + if (vmesa->viaScreen->bitsPerPixel == 0x20) { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "4 &_mesa_texformat_argb8888\n"); +#endif + return &_mesa_texformat_argb8888; + } + else { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "4 &_mesa_texformat_argb4444\n"); +#endif + return &_mesa_texformat_argb4444; + } + case GL_RGBA2: + case GL_RGBA4: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "GL_RGBA4 &_mesa_texformat_argb4444\n"); +#endif + return &_mesa_texformat_argb4444; + + case GL_RGB5_A1: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "GL_RGB5_A1 &_mesa_texformat_argb1555\n"); +#endif + return &_mesa_texformat_argb1555; + case GL_RGBA: + case GL_RGBA8: + case GL_RGBA12: + case GL_RGBA16: + case GL_RGB10_A2: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "GL_RGBA &_mesa_texformat_argb8888\n"); +#endif + return &_mesa_texformat_argb8888; + case GL_ALPHA: + case GL_ALPHA4: + case GL_ALPHA8: + case GL_ALPHA12: + case GL_ALPHA16: + return &_mesa_texformat_a8; + case GL_INTENSITY: + case GL_INTENSITY4: + case GL_INTENSITY8: + case GL_INTENSITY12: + case GL_INTENSITY16: + return &_mesa_texformat_i8; + case GL_COLOR_INDEX: + case GL_COLOR_INDEX1_EXT: + case GL_COLOR_INDEX2_EXT: + case GL_COLOR_INDEX4_EXT: + case GL_COLOR_INDEX8_EXT: + case GL_COLOR_INDEX12_EXT: + case GL_COLOR_INDEX16_EXT: + return &_mesa_texformat_ci8; + default: + _mesa_problem(ctx, "unexpected format in viaChooseTextureFormat"); + return NULL; + } +} + +void viaInitTextureFuncs(struct dd_function_table * functions) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaInitTextureFuncs - in\n"); +#endif + functions->TexEnv = viaTexEnv; + functions->ChooseTextureFormat = viaChooseTexFormat; + functions->TexImage1D = viaTexImage1D; + functions->TexImage2D = viaTexImage2D; + functions->TexImage3D = _mesa_store_teximage3d; + functions->TexSubImage1D = viaTexSubImage1D; + functions->TexSubImage2D = viaTexSubImage2D; + functions->TexSubImage3D = _mesa_store_texsubimage3d; + functions->CopyTexImage1D = _swrast_copy_teximage1d; + functions->CopyTexImage2D = _swrast_copy_teximage2d; + functions->CopyTexSubImage1D = _swrast_copy_texsubimage1d; + functions->CopyTexSubImage2D = _swrast_copy_texsubimage2d; + functions->CopyTexSubImage3D = _swrast_copy_texsubimage3d; + + functions->NewTextureObject = _mesa_new_texture_object; + functions->BindTexture = viaBindTexture; + functions->DeleteTexture = viaDeleteTexture; + functions->TexParameter = viaTexParameter; + functions->UpdateTexturePalette = 0; + functions->IsTextureResident = viaIsTextureResident; + functions->TestProxyTexImage = _mesa_test_proxy_teximage; + +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "viaInitTextureFuncs - out\n"); +#endif +} + +void viaInitTextures(GLcontext *ctx) +{ + GLuint tmp = ctx->Texture.CurrentUnit; + ctx->Texture.CurrentUnit = 0; + viaBindTexture(ctx, GL_TEXTURE_1D, ctx->Texture.Unit[0].Current1D); + viaBindTexture(ctx, GL_TEXTURE_2D, ctx->Texture.Unit[0].Current2D); + ctx->Texture.CurrentUnit = 1; + viaBindTexture(ctx, GL_TEXTURE_1D, ctx->Texture.Unit[1].Current1D); + viaBindTexture(ctx, GL_TEXTURE_2D, ctx->Texture.Unit[1].Current2D); + ctx->Texture.CurrentUnit = tmp; +} diff --git a/src/mesa/drivers/dri/unichrome/via_tex.h b/src/mesa/drivers/dri/unichrome/via_tex.h new file mode 100644 index 0000000000..e8710b59ce --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_tex.h @@ -0,0 +1,113 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +#ifndef _VIATEX_H +#define _VIATEX_H + +#include "mtypes.h" +/*#include "mmath.h"*/ +#include "mm.h" + +#include "via_context.h" +#include "via_3d_reg.h" + +#define VIA_TEX_MAXLEVELS 10 + + +/* For shared texture space managment, these texture objects may also + * be used as proxies for regions of texture memory containing other + * client's textures. Such proxy textures (not to be confused with GL + * proxy textures) are subject to the same LRU aging we use for our + * own private textures, and thus we have a mechanism where we can + * fairly decide between kicking out our own textures and those of + * other clients. + * + * Non-local texture objects have a valid MemBlock to describe the + * region managed by the other client, and can be identified by + * 't->globj == 0' + */ +struct via_texture_object_t { + struct via_texture_object_t *next, *prev; + + GLuint age; + struct gl_texture_object *globj; + + int texelBytes; + int totalSize; + + struct { + GLuint index; + GLuint offset; + GLuint size; + } texMem; + unsigned char* bufAddr; + + GLuint inAGP; + GLuint needClearCache; + GLuint actualLevel; + + GLuint maxLevel; + GLuint dirtyImages; + + struct { + const struct gl_texture_image *image; + int offset; /* into bufAddr */ + int height; + int internalFormat; + } image[VIA_TEX_MAXLEVELS]; + + GLuint dirty; + + GLuint regTexFM; + GLuint regTexWidthLog2[2]; + GLuint regTexHeightLog2[2]; + GLuint regTexBaseH[4]; + struct { + GLuint baseL; + GLuint pitchLog2; + } regTexBaseAndPitch[12]; + + GLint firstLevel, lastLevel; /* upload tObj->Image[first .. lastLevel] */ +}; + +viaTextureObjectPtr viaAllocTextureObject(struct gl_texture_object *texObj); +void viaUpdateTextureState(GLcontext *ctx); +void viaInitTextureFuncs(struct dd_function_table * functions); +void viaInitTextures(GLcontext *ctx); + +void viaDestroyTexObj(viaContextPtr vmesa, viaTextureObjectPtr t); +void viaSwapOutTexObj(viaContextPtr vmesa, viaTextureObjectPtr t); +void viaUploadTexImages(viaContextPtr vmesa, viaTextureObjectPtr t); + +void viaResetGlobalLRU(viaContextPtr vmesa); +void viaTexturesGone(viaContextPtr vmesa, + GLuint start, GLuint end, + GLuint in_use); + +void viaPrintLocalLRU(viaContextPtr vmesa); +void viaPrintGlobalLRU(viaContextPtr vmesa); +void viaUpdateTexLRU(viaContextPtr vmesa, viaTextureObjectPtr t); + +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_texmem.c b/src/mesa/drivers/dri/unichrome/via_texmem.c new file mode 100644 index 0000000000..f1f6b750dd --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_texmem.c @@ -0,0 +1,499 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +#include <stdlib.h> +#include <stdio.h> + +#include "glheader.h" +#include "macros.h" +#include "mtypes.h" +#include "simple_list.h" +#include "enums.h" +#include "texformat.h" + +#include "mm.h" +#include "via_context.h" +#include "via_tex.h" +#include "via_state.h" +#include "via_ioctl.h" +#include "via_fb.h" +/*=* John Sheng [2003.5.31] agp tex *=*/ +GLuint agpFullCount = 0; + +void viaDestroyTexObj(viaContextPtr vmesa, viaTextureObjectPtr t) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + if (!t) + return; + + /* This is sad - need to sync *in case* we upload a texture + * to this newly free memory... + */ + if (t->bufAddr) { + via_free_texture(vmesa, t); + + if (vmesa && t->age > vmesa->dirtyAge) + vmesa->dirtyAge = t->age; + } + + if (t->globj) + t->globj->DriverData = 0; + + if (vmesa) { + if (vmesa->CurrentTexObj[0] == t) { + vmesa->CurrentTexObj[0] = 0; + vmesa->dirty &= ~VIA_UPLOAD_TEX0; + } + + if (vmesa->CurrentTexObj[1] == t) { + vmesa->CurrentTexObj[1] = 0; + vmesa->dirty &= ~VIA_UPLOAD_TEX1; + } + } + + remove_from_list(t); + free(t); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void viaSwapOutTexObj(viaContextPtr vmesa, viaTextureObjectPtr t) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + if (t->bufAddr) { + via_free_texture(vmesa, t); + + if (t->age > vmesa->dirtyAge) + vmesa->dirtyAge = t->age; + } + + t->dirtyImages = ~0; + move_to_tail(&(vmesa->SwappedOut), t); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +/* Upload an image from mesa's internal copy. + */ +static void viaUploadTexLevel(viaTextureObjectPtr t, int level) +{ + const struct gl_texture_image *image = t->image[level].image; + int i, j; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "%s - in\n", __FUNCTION__); + fprintf(stderr, "width = %d, height = %d \n", image->Width, image->Height); + } +#endif + switch (t->image[level].internalFormat) { + case GL_RGB: + { + if (image->TexFormat->MesaFormat == MESA_FORMAT_ARGB8888) { + GLuint *dst = (GLuint *)(t->bufAddr + t->image[level].offset); + GLuint *src = (GLuint *)image->Data; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "GL_RGB MESA_FORMAT_ARGB8888\n"); +#endif + if (image->Width < 8) { + for (i = 0; i < image->Height ; i++) { + for (j = 0; j < image->Width ; j++) { + dst[j] = *src; + src++; + } + dst += 8; + } + } + else { + for (j = 0; j < image->Height * image->Width; j++) { + *dst = *src; + dst++; + src++; + } + } + /*memcpy(dst, src, image->Height * image->Width * sizeof(GLuint));*/ + } + else { + GLushort *dst = (GLushort *)(t->bufAddr + t->image[level].offset); + GLushort *src = (GLushort *)image->Data; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "GL_RGB !MESA_FORMAT_ARGB8888\n"); +#endif + if (image->Width < 16) { + for (i = 0; i < image->Height ; i++) { + for (j = 0; j < image->Width ; j++) { + dst[j] = *src; + src++; + } + dst += 16; + } + } + else { + for (j = 0; j < image->Height * image->Width; j++) { + *dst = *src; + dst++; + src++; + } + } + /*memcpy(dst, src, image->Height * image->Width * sizeof(GLushort));*/ + } + } + break; + + case GL_RGBA: + { + if (image->TexFormat->MesaFormat == MESA_FORMAT_ARGB4444) { + + GLushort *dst = (GLushort *)(t->bufAddr + t->image[level].offset); + GLushort *src = (GLushort *)image->Data; + if (image->Width < 16) { + for (i = 0; i < image->Height ; i++) { + for (j = 0; j < image->Width ; j++) { + dst[j] = *src; + src++; + } + dst += 16; + } + } + else { + for (j = 0; j < image->Height * image->Width; j++) { + *dst = *src; + src++; + dst++; + } + } + /*memcpy(dst, src, image->Height * image->Width * sizeof(GLushort));*/ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "GL_RGBA MESA_FORMAT_ARGB4444\n"); +#endif + } + else if(image->TexFormat->MesaFormat == MESA_FORMAT_ARGB8888) { + GLuint *dst = (GLuint *)(t->bufAddr + t->image[level].offset); + GLuint *src = (GLuint *)image->Data; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "GL_RGBA !MESA_FORMAT_ARGB4444\n"); +#endif + if (image->Width < 8) { + for (i = 0; i < image->Height ; i++) { + for (j = 0; j < image->Width ; j++) { + dst[j] = *src; + src++; + } + dst += 8; + } + } + else { + for (j = 0; j < image->Height * image->Width; j++) { + *dst = *src; + dst++; + src++; + } + } + /*memcpy(dst, src, image->Height * image->Width * sizeof(GLuint));*/ + } + else if(image->TexFormat->MesaFormat == MESA_FORMAT_ARGB1555) { + GLushort *dst = (GLushort *)(t->bufAddr + t->image[level].offset); + GLushort *src = (GLushort *)image->Data; + if (image->Width < 16) { + for (i = 0; i < image->Height ; i++) { + for (j = 0; j < image->Width ; j++) { + dst[j] = *src; + src++; + } + dst += 16; + } + } + else { + for (j = 0; j < image->Height * image->Width; j++) { + *dst = *src; + src++; + dst++; + } + } + /*memcpy(dst, src, image->Height * image->Width * sizeof(GLushort));*/ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "GL_RGBA MESA_FORMAT_ARGB1555\n"); +#endif + } + } + break; + + case GL_LUMINANCE: + { + GLubyte *dst = (GLubyte *)(t->bufAddr + t->image[level].offset); + GLubyte *src = (GLubyte *)image->Data; + + for (j = 0; j < image->Height * image->Width; j++) { + *dst = *src; + dst++; + src++; + } + } + break; + + case GL_INTENSITY: + { + GLubyte *dst = (GLubyte *)(t->bufAddr + t->image[level].offset); + GLubyte *src = (GLubyte *)image->Data; + + for (j = 0; j < image->Height * image->Width; j++) { + *dst = *src; + dst++; + src++; + } + } + break; + + case GL_LUMINANCE_ALPHA: + { + GLushort *dst = (GLushort *)(t->bufAddr + t->image[level].offset); + GLushort *src = (GLushort *)image->Data; + + for (j = 0; j < image->Height * image->Width; j++) { + *dst = *src; + dst++; + src++; + } + } + break; + + case GL_ALPHA: + { + GLubyte *dst = (GLubyte *)(t->bufAddr + t->image[level].offset); + GLubyte *src = (GLubyte *)image->Data; + + for (j = 0; j < image->Height * image->Width; j++) { + *dst = *src; + dst++; + src++; + } + } + break; + + /* TODO: Translate color indices *now*: + */ + case GL_COLOR_INDEX: + { + GLubyte *dst = (GLubyte *)(t->bufAddr + t->image[level].offset); + GLubyte *src = (GLubyte *)image->Data; + + for (j = 0; j < image->Height * image->Width; j++) { + *dst = *src; + dst++; + src++; + } + } + break; + + default:; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Not supported texture format %s\n", + _mesa_lookup_enum_by_nr(image->Format)); +#endif + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void viaPrintLocalLRU(viaContextPtr vmesa) +{ + viaTextureObjectPtr t; + + foreach (t, &vmesa->TexObjList) { + if (!t->globj) { +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "offset = %x, index = %x, size = %x\n", + t->texMem.offset, + t->texMem.index, + t->texMem.size); + } + else { + if (VIA_DEBUG) { + fprintf(stderr, "offset = %x, siez = %x\n", + t->texMem.offset, + t->texMem.size); + } + } +#endif + } + } +} + +void viaPrintGlobalLRU(viaContextPtr vmesa) +{ + int i, j; + drm_via_tex_region_t *list = vmesa->sarea->texList; + + for (i = 0, j = VIA_NR_TEX_REGIONS; i < VIA_NR_TEX_REGIONS; i++) { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "list[%d] age %d next %d prev %d\n", + j, list[j].age, list[j].next, list[j].prev); +#endif + j = list[j].next; + if (j == VIA_NR_TEX_REGIONS) break; + } +#ifdef DEBUG + if (j != VIA_NR_TEX_REGIONS) + if (VIA_DEBUG) fprintf(stderr, "Loop detected in global LRU\n"); +#endif +} + +void viaResetGlobalLRU(viaContextPtr vmesa) +{ + drm_via_tex_region_t *list = vmesa->sarea->texList; + int sz = 1 << vmesa->viaScreen->logTextureGranularity; + int i; + + /* (Re)initialize the global circular LRU list. The last element + * in the array (VIA_NR_TEX_REGIONS) is the sentinal. Keeping it + * at the end of the array allows it to be addressed rationally + * when looking up objects at a particular location in texture + * memory. + */ + for (i = 0; (i + 1) * sz <= vmesa->viaScreen->textureSize; i++) { + list[i].prev = i - 1; + list[i].next = i + 1; + list[i].age = 0; + } + + i--; + list[0].prev = VIA_NR_TEX_REGIONS; + list[i].prev = i - 1; + list[i].next = VIA_NR_TEX_REGIONS; + list[VIA_NR_TEX_REGIONS].prev = i; + list[VIA_NR_TEX_REGIONS].next = 0; + vmesa->sarea->texAge = 0; +} + +void viaUpdateTexLRU(viaContextPtr vmesa, viaTextureObjectPtr t) +{ + vmesa->texAge = ++vmesa->sarea->texAge; + move_to_head(&(vmesa->TexObjList), t); +} + +/* Called for every shared texture region which has increased in age + * since we last held the lock. + * + * Figures out which of our textures have been ejected by other clients, + * and pushes a placeholder texture onto the LRU list to represent + * the other client's textures. + */ +void viaTexturesGone(viaContextPtr vmesa, + GLuint offset, + GLuint size, + GLuint inUse) +{ + viaTextureObjectPtr t, tmp; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + foreach_s (t, tmp, &vmesa->TexObjList) { + viaSwapOutTexObj(vmesa, t); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +/* This is called with the lock held. May have to eject our own and/or + * other client's texture objects to make room for the upload. + */ +void viaUploadTexImages(viaContextPtr vmesa, viaTextureObjectPtr t) +{ + int i, j; + int numLevels; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + LOCK_HARDWARE(vmesa); + + j = 0; + if (!t->bufAddr) { + while (1) { + + /*=* John Sheng [2003.5.31] agp tex *=*/ + via_alloc_texture(vmesa, t); + /*via_alloc_texture_agp(vmesa, t);*/ + + if (t->texMem.offset) + break; + else + agpFullCount++; + + if (vmesa->TexObjList.prev == vmesa->CurrentTexObj[0] || + vmesa->TexObjList.prev == vmesa->CurrentTexObj[1]) { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Hit bound texture in upload\n"); +#endif + viaPrintLocalLRU(vmesa); + UNLOCK_HARDWARE(vmesa); + return; + } + + if (vmesa->TexObjList.prev == &(vmesa->TexObjList)) { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Failed to upload texture, sz %d\n", t->totalSize); +#endif + mmDumpMemInfo(vmesa->texHeap); + UNLOCK_HARDWARE(vmesa); + return; + } + + viaSwapOutTexObj(vmesa, vmesa->TexObjList.prev); + } + /*=* John Sheng [2003.5.31] agp tex *=*/ + /*t->bufAddr = (char *)((GLuint)vmesa->driScreen->pFB + t->texMem.offset);*/ + + if (t == vmesa->CurrentTexObj[0]) + VIA_STATECHANGE(vmesa, VIA_UPLOAD_TEX0); + + if (t == vmesa->CurrentTexObj[1]) + VIA_STATECHANGE(vmesa, VIA_UPLOAD_TEX1); + + viaUpdateTexLRU(vmesa, t); + + j++; + } + + numLevels = t->lastLevel - t->firstLevel + 1; + + for (i = 0; i < numLevels; i++) + if (t->dirtyImages & (1 << i)) + viaUploadTexLevel(t, i); + + t->dirtyImages = 0; + + UNLOCK_HARDWARE(vmesa); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} diff --git a/src/mesa/drivers/dri/unichrome/via_texstate.c b/src/mesa/drivers/dri/unichrome/via_texstate.c new file mode 100644 index 0000000000..fb83fcfe61 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_texstate.c @@ -0,0 +1,725 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +#include <stdlib.h> +#include <stdio.h> + +#include "glheader.h" +#include "macros.h" +#include "mtypes.h" +#include "simple_list.h" +#include "enums.h" +#include "context.h" +#include "texformat.h" + +#include "mm.h" +#include "via_context.h" +#include "via_tex.h" +#include "via_state.h" +#include "via_ioctl.h" + +GLint texSize8bpp[12][12] = { + {32,32,32,32,32,32,64,128,256,512,1024,2048}, + {64,64,64,64,64,64,128,256,512,1024,2048,4096}, + {128,128,128,128,128,128,256,512,1024,2048,4096,8192}, + {256,256,256,256,256,256,512,1024,2048,4096,8192,16384}, + {512,512,512,512,512,512,1024,2048,4096,8192,16384,32768}, + {1024,1024,1024,1024,1024,1024,2048,4096,8192,16384,32768,65536}, + {2048,2048,2048,2048,2048,2048,4096,8192,16384,32768,65536,131072}, + {4096,4096,4096,4096,4096,4096,8192,16384,32768,65536,131072,262144}, + {8192,8192,8192,8192,8192,8192,16384,32768,65536,131072,262144,524288}, + {16384,16384,16384,16384,16384,16384,32768,65536,131072,262144,524288,1048576}, + {32768,32768,32768,32768,32768,32768,65536,131072,262144,524288,1048576,2097152}, + {65536,65536,65536,65536,65536,65536,131072,262144,524288,1048576,2097152,4194304 +} +}; + +GLint texSize16bpp[12][12] = { + {32,32,32,32,32,64,128,256,512,1024,2048,4096}, + {64,64,64,64,64,128,256,512,1024,2048,4096,8192}, + {128,128,128,128,128,256,512,1024,2048,4096,8192,16384}, + {256,256,256,256,256,512,1024,2048,4096,8192,16384,32768}, + {512,512,512,512,512,1024,2048,4096,8192,16384,32768,65536}, + {1024,1024,1024,1024,1024,2048,4096,8192,16384,32768,65536,131072}, + {2048,2048,2048,2048,2048,4096,8192,16384,32768,65536,131072,262144}, + {4096,4096,4096,4096,4096,8192,16384,32768,65536,131072,262144,524288}, + {8192,8192,8192,8192,8192,16384,32768,65536,131072,262144,524288,1048576}, + {16384,16384,16384,16384,16384,32768,65536,131072,262144,524288,1048576,2097152}, + {32768,32768,32768,32768,32768,65536,131072,262144,524288,1048576,2097152,4194304}, + {65536,65536,65536,65536,65536,131072,262144,524288,1048576,2097152,4194304,8388608} +}; + +GLint texSize32bpp[12][12] = { + {32,32,32,32,64,128,256,512,1024,2048,4096,8192}, + {64,64,64,64,128,256,512,1024,2048,4096,8192,16384}, + {128,128,128,128,256,512,1024,2048,4096,8192,16384,32768}, + {256,256,256,256,512,1024,2048,4096,8192,16384,32768,65536}, + {512,512,512,512,1024,2048,4096,8192,16384,32768,65536,131072}, + {1024,1024,1024,1024,2048,4096,8192,16384,32768,65536,131072,262144}, + {2048,2048,2048,2048,4096,8192,16384,32768,65536,131072,262144,524288}, + {4096,4096,4096,4096,8192,16384,32768,65536,131072,262144,524288,1048576}, + {8192,8192,8192,8192,16384,32768,65536,131072,262144,524288,1048576,2097152}, + {16384,16384,16384,16384,32768,65536,131072,262144,524288,1048576,2097152,4194304}, + {32768,32768,32768,32768,65536,131072,262144,524288,1048576,2097152,4194304,8388608}, + {65536,65536,65536,65536,131072,262144,524288,1048576,2097152,4194304,8388608,16777216} +}; + +GLint mipmapTexSize8bpp[12][12] = { + {32,64,96,128,160,192,256,384,640,1152,2176,4224}, + {96,96,128,160,192,224,320,512,896,1664,3200,6272}, + {224,224,224,256,288,320,480,832,1536,2944,5760,11392}, + {480,480,480,480,512,544,832,1504,2880,5632,11136,22144}, + {992,992,992,992,992,1024,1568,2880,5600,11072,22016,43904}, + {2016,2016,2016,2016,2016,2016,3072,5664,11072,21984,43840,87552}, + {4064,4064,4064,4064,4064,4064,6112,11264,22048,43840,87520,174912}, + {8160,8160,8160,8160,8160,8160,12256,22496,44032,87584,174912,349664}, + {16352,16352,16352,16352,16352,16352,24544,45024,88032,175104,349728,699200}, + {32736,32736,32736,32736,32736,32736,49120,90080,176096,350176,699392,1398304}, + {65504,65504,65504,65504,65504,65504,98272,180192,352224,700384,1398752,2796544}, + {131040,131040,131040,131040,131040,131040,196576,360416,704480,1400800,2797536,5593056 +} +}; + +GLint mipmapTexSize16bpp[12][12] = { + {32,64,96,128,160,224,352,608,1120,2144,4192,8288}, + {96,96,128,160,192,288,480,864,1632,3168,6240,12384}, + {224,224,224,256,288,448,800,1504,2912,5728,11360,22624}, + {480,480,480,480,512,800,1472,2848,5600,11104,22112,44128}, + {992,992,992,992,992,1536,2848,5568,11040,21984,43872,87648}, + {2016,2016,2016,2016,2016,3040,5632,11040,21952,43808,87520,174944}, + {4064,4064,4064,4064,4064,6112,11232,22016,43808,87488,174880,349664}, + {8160,8160,8160,8160,8160,12256,22496,44000,87552,174880,349632,699168}, + {16352,16352,16352,16352,16352,24544,45024,88032,175072,349696,699168,1398208}, + {32736,32736,32736,32736,32736,49120,90080,176096,350176,699360,1398272,2796320}, + {65504,65504,65504,65504,65504,98272,180192,352224,700384,1398752,2796512,5592576}, + {131040,131040,131040,131040,131040,196576,360416,704480,1400800,2797536,5593056,11185120} +}; + +GLint mipmapTexSize32bpp[12][12] = { + {32,64,96,128,192,320,576,1088,2112,4160,8256,16448}, + {96,96,128,160,256,448,832,1600,3136,6208,12352,24640}, + {224,224,224,256,416,768,1472,2880,5696,11328,22592,45120}, + {480,480,480,480,768,1440,2816,5568,11072,22080,44096,88128}, + {992,992,992,992,1504,2816,5536,11008,21952,43840,87616,175168}, + {2016,2016,2016,2016,3040,5600,11008,21920,43776,87488,174912,349760}, + {4064,4064,4064,4064,6112,11232,21984,43776,87456,174848,349632,699200}, + {8160,8160,8160,8160,12256,22496,44000,87520,174848,349600,699136,1398208}, + {16352,16352,16352,16352,24544,45024,88032,175072,349664,699136,1398176,2796288}, + {32736,32736,32736,32736,49120,90080,176096,350176,699360,1398240,2796288,5592480}, + {65504,65504,65504,65504,98272,180192,352224,700384,1398752,2796512,5592544,11184896}, + {131040,131040,131040,131040,196576,360416,704480,1400800,2797536,5593056,11185120,22369760} +}; + +static int logbase2(int n) +{ + GLint i = 1; + GLint log2 = 0; + + if (n < 0) { + return -1; + } + + while (n > i) { + i *= 2; + log2++; + } + + if (i != n) { + return -1; + } + else { + return log2; + } +} + +static void viaSetTexImages(viaContextPtr vmesa, + struct gl_texture_object *tObj) +{ + GLuint texFormat; + viaTextureObjectPtr t = (viaTextureObjectPtr)tObj->DriverData; + const struct gl_texture_image *baseImage = tObj->Image[tObj->BaseLevel]; + GLint firstLevel, lastLevel, numLevels; + GLint log2Width, log2Height, log2Pitch; + GLint (*texSize)[12][12]; + GLint w, h, p; + GLint i, j, k, l, m; + GLint mipmapSize; + GLuint texBase; + GLuint basH = 0; + GLuint widthExp = 0; + GLuint heightExp = 0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + switch (baseImage->TexFormat->MesaFormat) { + case MESA_FORMAT_ARGB8888: + if (t->image[tObj->BaseLevel].internalFormat == GL_RGB) + texFormat = HC_HTXnFM_ARGB0888; + else + texFormat = HC_HTXnFM_ARGB8888; + break; + case MESA_FORMAT_ARGB4444: + texFormat = HC_HTXnFM_ARGB4444; + break; + case MESA_FORMAT_RGB565: + texFormat = HC_HTXnFM_RGB565; + break; + case MESA_FORMAT_ARGB1555: + texFormat = HC_HTXnFM_ARGB1555; + break; + case MESA_FORMAT_L8: + texFormat = HC_HTXnFM_L8; + break; + case MESA_FORMAT_I8: + texFormat = HC_HTXnFM_T8; + break; + case MESA_FORMAT_CI8: + texFormat = HC_HTXnFM_Index8; + break; + case MESA_FORMAT_AL88: + texFormat = HC_HTXnFM_AL88; + break; + /*=* John Sheng [2003.7.18] texenv *=*/ + case MESA_FORMAT_A8: + texFormat = HC_HTXnFM_A8; + break; + default: + _mesa_problem(vmesa->glCtx, "Bad texture format in viaSetTexImages"); + fprintf(stderr, "-- TexFormat = %d\n",baseImage->TexFormat->MesaFormat); + }; + + /* Compute which mipmap levels we really want to send to the hardware. + * This depends on the base image size, GL_TEXTURE_MIN_LOD, + * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. + * Yes, this looks overly complicated, but it's all needed. + */ + if (tObj->MinFilter == GL_LINEAR || tObj->MinFilter == GL_NEAREST) { + firstLevel = lastLevel = tObj->BaseLevel; + } + else { + firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5); + firstLevel = MAX2(firstLevel, tObj->BaseLevel); + lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5); + lastLevel = MAX2(lastLevel, tObj->BaseLevel); + lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); + lastLevel = MIN2(lastLevel, tObj->MaxLevel); + lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ + } + + /* save these values */ + t->firstLevel = firstLevel; + t->lastLevel = lastLevel; + + numLevels = lastLevel - firstLevel + 1; + + /*=* [DBG] fgfs : fix mipmap level 11 over hw limitations and result in segmentation fault *=*/ + if(numLevels > 10) { + numLevels = 10; + t->lastLevel = firstLevel + 9; + } + + log2Width = tObj->Image[firstLevel]->WidthLog2; + log2Height = tObj->Image[firstLevel]->HeightLog2; + log2Pitch = logbase2(tObj->Image[firstLevel]->Width * baseImage->TexFormat->TexelBytes); + + + for (i = 0; i < numLevels; i++) { + t->image[i].image = tObj->Image[i]; + t->image[i].internalFormat = baseImage->Format; + } + + if (baseImage->TexFormat->TexelBytes == 1) { + if (numLevels > 1) + texSize = &mipmapTexSize8bpp; + else + texSize = &texSize8bpp; + } + else if (baseImage->TexFormat->TexelBytes == 2) { + if (numLevels > 1) + texSize = &mipmapTexSize16bpp; + else + texSize = &texSize16bpp; + } + else { + if (numLevels > 1) + texSize = &mipmapTexSize32bpp; + else + texSize = &texSize32bpp; + } + t->totalSize = (*texSize)[log2Height][log2Width]; + t->texMem.size = t->totalSize; + t->maxLevel = i - 1; + t->dirty = VIA_UPLOAD_TEX0 | VIA_UPLOAD_TEX1; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "log2Width = %d\n", log2Width); + fprintf(stderr, "log2Height = %d\n", log2Height); + fprintf(stderr, "log2Pitch = %d\n", log2Pitch); + fprintf(stderr, "bytePerTexel = %d\n", baseImage->TexFormat->TexelBytes); + fprintf(stderr, "total size = %d\n", t->totalSize); + fprintf(stderr, "actual level = %d\n", t->actualLevel); + fprintf(stderr, "numlevel = %d\n", numLevels); + } +#endif + + { + w = log2Width; + h = log2Height; + for (i = 0; i < numLevels; i++) { + t->image[i].offset = t->totalSize - (*texSize)[h][w]; + if (w) w--; + if (h) h--; + } + } + + viaUploadTexImages(vmesa, t); + + if (t->bufAddr) { + if (t->inAGP) + t->regTexFM = (HC_SubA_HTXnFM << 24) | HC_HTXnLoc_AGP | texFormat; + else + t->regTexFM = (HC_SubA_HTXnFM << 24) | HC_HTXnLoc_Local | texFormat; + + w = log2Width; + h = log2Height; + p = log2Pitch; + mipmapSize = 0; + + for (i = 0; i < numLevels; i++) { + if (i == (numLevels - 1)) + mipmapSize = 0; + else + mipmapSize = (*texSize)[h][w]; + + /*=* John Sheng [2003.5.31] agp tex *=*/ + if (t->inAGP) + texBase = (GLuint)vmesa->agpBase + t->texMem.offset + t->image[i].offset; + else + texBase = t->texMem.offset + t->image[i].offset; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "texmem offset = %x\n", t->texMem.offset); + fprintf(stderr, "mipmap%d addr = %x\n", i, t->image[i].offset); + fprintf(stderr, "mipmap%d size = %d, h = %d, w = %d\n", i, (*texSize)[h][w], h, w); + fprintf(stderr, "texBase%d = %x\n", i, texBase); + } +#endif + t->regTexBaseAndPitch[i].baseL = ((HC_SubA_HTXnL0BasL + i) << 24) | (texBase & 0xFFFFFF); + + if (p < 5) { + t->regTexBaseAndPitch[i].pitchLog2 = ((HC_SubA_HTXnL0Pit + i) << 24) | + (0x5 << 20); + } + else { + t->regTexBaseAndPitch[i].pitchLog2 = ((HC_SubA_HTXnL0Pit + i) << 24) | + ((GLuint)p << 20); + } + j = i / 3; + k = 3 - (i % 3); + basH |= ((texBase & 0xFF000000) >> (k << 3)); + if (k == 1) { + t->regTexBaseH[j] = ((j + HC_SubA_HTXnL012BasH) << 24) | basH; + basH = 0; + } + + l = i / 6; + m = i % 6; + widthExp |= (((GLuint)w & 0xF) << (m << 2)); + heightExp |= (((GLuint)h & 0xF) << (m << 2)); + if (m == 5) { + t->regTexWidthLog2[l] = ((l + HC_SubA_HTXnL0_5WE) << 24 | widthExp); + t->regTexHeightLog2[l] = ((l + HC_SubA_HTXnL0_5HE) << 24 | heightExp); + widthExp = 0; + heightExp = 0; + } + if (w) w--; + if (h) h--; + if (p) p--; + } + + if (k != 1) { + t->regTexBaseH[j] = ((j + HC_SubA_HTXnL012BasH) << 24) | basH; + } + if (m != 5) { + t->regTexWidthLog2[l] = ((l + HC_SubA_HTXnL0_5WE) << 24 | widthExp); + t->regTexHeightLog2[l] = ((l + HC_SubA_HTXnL0_5HE) << 24 | heightExp); + } + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +/* ================================================================ + * Texture combine functions + */ +#define VIA_DISABLE 0 +#define VIA_PASSTHRU 1 +#define VIA_REPLACE 2 +#define VIA_MODULATE 3 +#define VIA_DECAL 4 +#define VIA_BLEND 5 +#define VIA_ALPHA_BLEND 6 +#define VIA_ADD 7 +#define VIA_MAX_COMBFUNC 8 + +static GLuint via_color_combine[][VIA_MAX_COMBFUNC] = +{ + /* Unit 0: + */ + { + /* Disable combiner stage + */ + 0, + + /* Passthru + */ + 1, + + /* GL_REPLACE + */ + 2, + + /* GL_MODULATE + */ + 3, + + /* GL_DECAL + */ + 4, + + /* GL_BLEND + */ + 5, + + /* GL_BLEND according to alpha + */ + 6, + + /* GL_ADD + */ + 7, + }, + + /* Unit 1: + */ + { + /* Disable combiner stage (Note: disables all subsequent stages) + */ + 0, + + /* Passthru + */ + 1, + + /* GL_REPLACE + */ + 2, + + /* GL_MODULATE + */ + 3, + + /* GL_DECAL + */ + 4, + + /* GL_BLEND + */ + 5, + + /* GL_BLEND according to alpha + */ + 6, + + /* GL_ADD + */ + 7, + } +}; + +static GLuint via_alpha_combine[][VIA_MAX_COMBFUNC] = +{ + /* Unit 0: + */ + { + /* Disable combiner stage + */ + 0, + + /* Passthru + */ + 1, + + /* GL_REPLACE + */ + 2, + + /* GL_MODULATE + */ + 3, + + /* GL_DECAL + */ + 4, + + /* GL_BLEND + */ + 5, + + /* GL_BLEND according to alpha (same as above) + */ + 6, + + /* GL_ADD + */ + 7, + }, + + /* Unit 1: + */ + { + /* Disable combiner stage + */ + 0, + + /* Passthru + */ + 1, + + /* GL_REPLACE + */ + 2, + + /* GL_MODULATE + */ + 3, + + /* GL_DECAL + */ + 4, + + /* GL_BLEND + */ + 5, + + /* GL_BLEND according to alpha (same as above) + */ + 6, + + /* GL_ADD + */ + 7, + } +}; + +static void viaUpdateTexEnv(GLcontext *ctx, GLuint unit) +{ + const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + const struct gl_texture_object *tObj = texUnit->_Current; + const GLuint format = tObj->Image[tObj->BaseLevel]->Format; + GLuint color_combine, alpha_combine; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + switch (texUnit->EnvMode) { + case GL_REPLACE: + if (format == GL_ALPHA) { + color_combine = via_color_combine[unit][VIA_PASSTHRU]; + alpha_combine = via_alpha_combine[unit][VIA_REPLACE]; + } + else if (format == GL_LUMINANCE || format == GL_RGB) { + color_combine = via_color_combine[unit][VIA_REPLACE]; + alpha_combine = via_alpha_combine[unit][VIA_PASSTHRU]; + } + else { + color_combine = via_color_combine[unit][VIA_REPLACE]; + alpha_combine = via_alpha_combine[unit][VIA_REPLACE]; + } + break; + + case GL_MODULATE: + if (format == GL_ALPHA) { + color_combine = via_color_combine[unit][VIA_PASSTHRU]; + alpha_combine = via_alpha_combine[unit][VIA_MODULATE]; + } + else { + color_combine = via_color_combine[unit][VIA_MODULATE]; + alpha_combine = via_alpha_combine[unit][VIA_MODULATE]; + } + break; + + case GL_DECAL: + switch (format) { + case GL_RGBA: + color_combine = via_color_combine[unit][VIA_ALPHA_BLEND]; + alpha_combine = via_alpha_combine[unit][VIA_PASSTHRU]; + break; + case GL_RGB: + color_combine = via_color_combine[unit][VIA_REPLACE]; + alpha_combine = via_alpha_combine[unit][VIA_PASSTHRU]; + break; + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + color_combine = via_color_combine[unit][VIA_PASSTHRU]; + alpha_combine = via_alpha_combine[unit][VIA_PASSTHRU]; + break; + case GL_COLOR_INDEX: + default: + return; + } + break; + + case GL_BLEND: + switch (format) { + case GL_RGB: + case GL_LUMINANCE: + color_combine = via_color_combine[unit][VIA_BLEND]; + alpha_combine = via_alpha_combine[unit][VIA_PASSTHRU]; + break; + case GL_RGBA: + case GL_LUMINANCE_ALPHA: + color_combine = via_color_combine[unit][VIA_BLEND]; + alpha_combine = via_alpha_combine[unit][VIA_MODULATE]; + break; + case GL_ALPHA: + color_combine = via_color_combine[unit][VIA_PASSTHRU]; + alpha_combine = via_alpha_combine[unit][VIA_MODULATE]; + break; + case GL_INTENSITY: + color_combine = via_color_combine[unit][VIA_BLEND]; + alpha_combine = via_alpha_combine[unit][VIA_BLEND]; + break; + case GL_COLOR_INDEX: + default: + return; + } + break; + + case GL_ADD: + switch (format) { + case GL_RGB: + case GL_LUMINANCE: + color_combine = via_color_combine[unit][VIA_ADD]; + alpha_combine = via_alpha_combine[unit][VIA_PASSTHRU]; + break; + case GL_RGBA: + case GL_LUMINANCE_ALPHA: + color_combine = via_color_combine[unit][VIA_ADD]; + alpha_combine = via_alpha_combine[unit][VIA_MODULATE]; + break; + case GL_ALPHA: + color_combine = via_color_combine[unit][VIA_PASSTHRU]; + alpha_combine = via_alpha_combine[unit][VIA_MODULATE]; + break; + case GL_INTENSITY: + color_combine = via_color_combine[unit][VIA_ADD]; + alpha_combine = via_alpha_combine[unit][VIA_ADD]; + break; + case GL_COLOR_INDEX: + default: + return; + } + break; + + default: + return; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void viaUpdateTexUnit(GLcontext *ctx, GLuint unit) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + if (texUnit->_ReallyEnabled) { + struct gl_texture_object *tObj = texUnit->_Current; + viaTextureObjectPtr t = (viaTextureObjectPtr)tObj->DriverData; + + /* Upload teximages (not pipelined) + */ + if (t->dirtyImages) { + VIA_FIREVERTICES(vmesa); + viaSetTexImages(vmesa, tObj); + if (!t->bufAddr) { + FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE); + return; + } + } + + if (tObj->Image[tObj->BaseLevel]->Border > 0) { + FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE); + return; + } + + /* Update state if this is a different texture object to last + * time. + */ + if (vmesa->CurrentTexObj[unit] != t) { + VIA_STATECHANGE(vmesa, (VIA_UPLOAD_TEX0 << unit)); + vmesa->CurrentTexObj[unit] = t; + viaUpdateTexLRU(vmesa, t); /* done too often */ + } + + /* Update texture environment if texture object image format or + * texture environment state has changed. + */ + if (tObj->Image[tObj->BaseLevel]->Format != vmesa->TexEnvImageFmt[unit]) { + vmesa->TexEnvImageFmt[unit] = tObj->Image[tObj->BaseLevel]->Format; + viaUpdateTexEnv(ctx, unit); + } + } + else { + vmesa->CurrentTexObj[unit] = 0; + vmesa->TexEnvImageFmt[unit] = 0; + vmesa->dirty &= ~(VIA_UPLOAD_TEX0 << unit); + VIA_STATECHANGE(vmesa, VIA_UPLOAD_CTX); + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void viaUpdateTextureState(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_FALSE); + viaUpdateTexUnit(ctx, 0); + viaUpdateTexUnit(ctx, 1); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c new file mode 100644 index 0000000000..47f081d58a --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -0,0 +1,1717 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <stdio.h> +#include <math.h> + +#include "glheader.h" +#include "context.h" +#include "mtypes.h" +#include "macros.h" +#include "colormac.h" + +#include "swrast/swrast.h" +#include "swrast_setup/swrast_setup.h" +#include "tnl/t_context.h" +#include "tnl/t_pipeline.h" + +#include "via_context.h" +#include "via_tris.h" +#include "via_state.h" +#include "via_vb.h" +#include "via_ioctl.h" + +static void viaRenderPrimitive(GLcontext *ctx, GLenum prim); +GLuint RasterCounter = 0; +extern GLuint idle; +extern GLuint busy; +/*********************************************************************** + * Emit primitives as inline vertices * + ***********************************************************************/ + +#if defined(USE_X86_ASM) +#define COPY_DWORDS(j, vb, vertsize, v) \ + do { \ + int __tmp; \ + __asm__ __volatile__("rep ; movsl" \ + : "=%c" (j), "=D" (vb), "=S" (__tmp) \ + : "0" (vertsize), \ + "D" ((long)vb), \ + "S" ((long)v)); \ + } while (0) +#else +#define COPY_DWORDS(j, vb, vertsize, v) \ + do { \ + for (j = 0; j < vertsize; j++) \ + vb[j] = ((GLuint *)v)[j]; \ + vb += vertsize; \ + } while (0) +#endif + +static void __inline__ via_draw_triangle(viaContextPtr vmesa, + viaVertexPtr v0, + viaVertexPtr v1, + viaVertexPtr v2) +{ + GLuint vertsize = vmesa->vertex_size; + GLuint *vb = viaCheckDma(vmesa, 3 * 4 * vertsize); + int j; + +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + COPY_DWORDS(j, vb, vertsize, v0); + COPY_DWORDS(j, vb, vertsize, v1); + COPY_DWORDS(j, vb, vertsize, v2); + vmesa->dmaLow += 3 * 4 * vertsize; + vmesa->primitiveRendered = GL_TRUE; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + + +static void __inline__ via_draw_quad(viaContextPtr vmesa, + viaVertexPtr v0, + viaVertexPtr v1, + viaVertexPtr v2, + viaVertexPtr v3) +{ + GLuint vertsize = vmesa->vertex_size; + GLuint *vb = viaCheckDma(vmesa, 6 * 4 * vertsize); + int j; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + COPY_DWORDS(j, vb, vertsize, v0); + COPY_DWORDS(j, vb, vertsize, v1); + COPY_DWORDS(j, vb, vertsize, v3); + COPY_DWORDS(j, vb, vertsize, v1); + COPY_DWORDS(j, vb, vertsize, v2); + COPY_DWORDS(j, vb, vertsize, v3); + vmesa->dmaLow += 6 * 4 * vertsize; + vmesa->primitiveRendered = GL_TRUE; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + + +static __inline__ void via_draw_point(viaContextPtr vmesa, + viaVertexPtr v0) +{ + /*GLfloat sz = vmesa->glCtx->Point._Size * .5;*/ + int vertsize = vmesa->vertex_size; + /*GLuint *vb = viaCheckDma(vmesa, 2 * 4 * vertsize);*/ + GLuint *vb = viaCheckDma(vmesa, 4 * vertsize); + int j; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + COPY_DWORDS(j, vb, vertsize, v0); + vmesa->dmaLow += 4 * vertsize; + vmesa->primitiveRendered = GL_TRUE; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + + +/* + * Draw line in hardware. + * Checked out - AC. + */ +static __inline__ void via_draw_line(viaContextPtr vmesa, + viaVertexPtr v0, + viaVertexPtr v1) +{ + GLuint vertsize = vmesa->vertex_size; + GLuint *vb = viaCheckDma(vmesa, 2 * 4 * vertsize); + int j; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + COPY_DWORDS(j, vb, vertsize, v0); + COPY_DWORDS(j, vb, vertsize, v1); + vmesa->dmaLow += 2 * 4 * vertsize; + vmesa->primitiveRendered = GL_TRUE; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + + +/*********************************************************************** + * Macros for via_dd_tritmp.h to draw basic primitives * + ***********************************************************************/ + +#define TRI(a, b, c) \ + do { \ + if (VIA_DEBUG) fprintf(stderr, "hw TRI\n"); \ + if (DO_FALLBACK) \ + vmesa->drawTri(vmesa, a, b, c); \ + else \ + via_draw_triangle(vmesa, a, b, c); \ + } while (0) + +#define QUAD(a, b, c, d) \ + do { \ + if (VIA_DEBUG) fprintf(stderr, "hw QUAD\n");\ + if (DO_FALLBACK) { \ + vmesa->drawTri(vmesa, a, b, d); \ + vmesa->drawTri(vmesa, b, c, d); \ + } \ + else \ + via_draw_quad(vmesa, a, b, c, d); \ + } while (0) + +#define LINE(v0, v1) \ + do { \ + if( VIA_DEBUG) fprintf(stderr, "hw LINE\n");\ + if (DO_FALLBACK) \ + vmesa->drawLine(vmesa, v0, v1); \ + else \ + via_draw_line(vmesa, v0, v1); \ + } while (0) + +#define POINT(v0) \ + do { \ + if (VIA_DEBUG) fprintf(stderr, "hw POINT\n");\ + if (DO_FALLBACK) \ + vmesa->drawPoint(vmesa, v0); \ + else \ + via_draw_point(vmesa, v0); \ + } while (0) + + +/*********************************************************************** + * Build render functions from dd templates * + ***********************************************************************/ + +#define VIA_OFFSET_BIT 0x01 +#define VIA_TWOSIDE_BIT 0x02 +#define VIA_UNFILLED_BIT 0x04 +#define VIA_FALLBACK_BIT 0x08 +#define VIA_MAX_TRIFUNC 0x10 + + +static struct { + points_func points; + line_func line; + triangle_func triangle; + quad_func quad; +} rast_tab[VIA_MAX_TRIFUNC]; + + +#define DO_FALLBACK (IND & VIA_FALLBACK_BIT) +#define DO_OFFSET (IND & VIA_OFFSET_BIT) +#define DO_UNFILLED (IND & VIA_UNFILLED_BIT) +#define DO_TWOSIDE (IND & VIA_TWOSIDE_BIT) +#define DO_FLAT 0 +#define DO_TRI 1 +#define DO_QUAD 1 +#define DO_LINE 1 +#define DO_POINTS 1 +#define DO_FULL_QUAD 1 + +#define HAVE_RGBA 1 +#define HAVE_SPEC 1 +#define HAVE_BACK_COLORS 0 +#define HAVE_HW_FLATSHADE 1 +#define VERTEX viaVertex +#define TAB rast_tab + +/* Only used to pull back colors into vertices (ie, we know color is + * floating point). + */ +#define VIA_COLOR(dst, src) \ + do { \ + dst[0] = src[2]; \ + dst[1] = src[1]; \ + dst[2] = src[0]; \ + dst[3] = src[3]; \ + } while (0) + +#define VIA_SPEC(dst, src) \ + do { \ + dst[0] = src[2]; \ + dst[1] = src[1]; \ + dst[2] = src[0]; \ + } while (0) + + +#define DEPTH_SCALE (1.0 / 0xffff) +#define UNFILLED_TRI unfilled_tri +#define UNFILLED_QUAD unfilled_quad +#define VERT_X(_v) _v->v.x +#define VERT_Y(_v) _v->v.y +#define VERT_Z(_v) _v->v.z +#define AREA_IS_CCW(a) (a > 0) +#define GET_VERTEX(e) (vmesa->verts + (e<<vmesa->vertex_stride_shift)) + +#define VERT_SET_RGBA(v, c) VIA_COLOR(v->ub4[coloroffset], c) +#define VERT_COPY_RGBA(v0, v1) v0->ui[coloroffset] = v1->ui[coloroffset] +#define VERT_SAVE_RGBA(idx) color[idx] = v[idx]->ui[coloroffset] +#define VERT_RESTORE_RGBA(idx) v[idx]->ui[coloroffset] = color[idx] +#define VERT_SET_SPEC(v, c) if (havespec) VIA_SPEC(v->ub4[5], c) +#define VERT_COPY_SPEC(v0, v1) if (havespec) COPY_3V(v0->ub4[5], v1->ub4[5]) +#define VERT_SAVE_SPEC(idx) if (havespec) spec[idx] = v[idx]->ui[5] +#define VERT_RESTORE_SPEC(idx) if (havespec) v[idx]->ui[5] = spec[idx] + +#define SET_PRIMITIVE_RENDERED vmesa->primitiveRendered = GL_TRUE; + +#define LOCAL_VARS(n) \ + viaContextPtr vmesa = VIA_CONTEXT(ctx); \ + GLuint color[n], spec[n]; \ + GLuint coloroffset = (vmesa->vertex_size == 4 ? 3 : 4); \ + GLboolean havespec = (vmesa->vertex_size > 4); \ + (void)color; (void)spec; (void)coloroffset; (void)havespec; + + +/*********************************************************************** + * Helpers for rendering unfilled primitives * + ***********************************************************************/ +/* +static const GLuint hwPrim[GL_POLYGON + 1] = { + PR_LINES, + PR_LINES, + PR_LINES, + PR_LINES, + PR_TRIANGLES, + PR_TRIANGLES, + PR_TRIANGLES, + PR_TRIANGLES, + PR_TRIANGLES, + PR_TRIANGLES +}; +*/ + +#define RASTERIZE(x) \ + if (vmesa->hwPrimitive != x) { \ + viaRasterPrimitiveFinish(ctx); \ + viaRasterPrimitive(ctx, x, x); \ + } + +#define RENDER_PRIMITIVE vmesa->renderPrimitive +#define TAG(x) x +#define IND VIA_FALLBACK_BIT +#include "tnl_dd/t_dd_unfilled.h" +#undef IND +#undef RASTERIZE + +/*********************************************************************** + * Generate GL render functions * + ***********************************************************************/ +#define RASTERIZE(x) + +#define IND (0) +#define TAG(x) x +#include "via_dd_tritmp.h" + +#define IND (VIA_OFFSET_BIT) +#define TAG(x) x##_offset +#include "via_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT) +#define TAG(x) x##_twoside +#include "via_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT) +#define TAG(x) x##_twoside_offset +#include "via_dd_tritmp.h" + +#define IND (VIA_UNFILLED_BIT) +#define TAG(x) x##_unfilled +#include "via_dd_tritmp.h" + +#define IND (VIA_OFFSET_BIT|VIA_UNFILLED_BIT) +#define TAG(x) x##_offset_unfilled +#include "via_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_UNFILLED_BIT) +#define TAG(x) x##_twoside_unfilled +#include "via_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_UNFILLED_BIT) +#define TAG(x) x##_twoside_offset_unfilled +#include "via_dd_tritmp.h" + +#define IND (VIA_FALLBACK_BIT) +#define TAG(x) x##_fallback +#include "via_dd_tritmp.h" + +#define IND (VIA_OFFSET_BIT|VIA_FALLBACK_BIT) +#define TAG(x) x##_offset_fallback +#include "via_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_FALLBACK_BIT) +#define TAG(x) x##_twoside_fallback +#include "via_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_FALLBACK_BIT) +#define TAG(x) x##_twoside_offset_fallback +#include "via_dd_tritmp.h" + +#define IND (VIA_UNFILLED_BIT|VIA_FALLBACK_BIT) +#define TAG(x) x##_unfilled_fallback +#include "via_dd_tritmp.h" + +#define IND (VIA_OFFSET_BIT|VIA_UNFILLED_BIT|VIA_FALLBACK_BIT) +#define TAG(x) x##_offset_unfilled_fallback +#include "via_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_UNFILLED_BIT|VIA_FALLBACK_BIT) +#define TAG(x) x##_twoside_unfilled_fallback +#include "via_dd_tritmp.h" + +#define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_UNFILLED_BIT| \ + VIA_FALLBACK_BIT) +#define TAG(x) x##_twoside_offset_unfilled_fallback +#include "via_dd_tritmp.h" + + +static void init_rast_tab(void) +{ + init(); + init_offset(); + init_twoside(); + init_twoside_offset(); + init_unfilled(); + init_offset_unfilled(); + init_twoside_unfilled(); + init_twoside_offset_unfilled(); + init_fallback(); + init_offset_fallback(); + init_twoside_fallback(); + init_twoside_offset_fallback(); + init_unfilled_fallback(); + init_offset_unfilled_fallback(); + init_twoside_unfilled_fallback(); + init_twoside_offset_unfilled_fallback(); +} + + +/*********************************************************************** + * Rasterization fallback helpers * + ***********************************************************************/ + + +/* This code is hit only when a mix of accelerated and unaccelerated + * primitives are being drawn, and only for the unaccelerated + * primitives. + */ +static void +via_fallback_tri(viaContextPtr vmesa, + viaVertex *v0, + viaVertex *v1, + viaVertex *v2) +{ + GLcontext *ctx = vmesa->glCtx; + SWvertex v[3]; +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + via_translate_vertex(ctx, v0, &v[0]); + via_translate_vertex(ctx, v1, &v[1]); + via_translate_vertex(ctx, v2, &v[2]); + _swrast_Triangle(ctx, &v[0], &v[1], &v[2]); +} + + +static void +via_fallback_line(viaContextPtr vmesa, + viaVertex *v0, + viaVertex *v1) +{ + GLcontext *ctx = vmesa->glCtx; + SWvertex v[2]; +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + via_translate_vertex(ctx, v0, &v[0]); + via_translate_vertex(ctx, v1, &v[1]); + _swrast_Line(ctx, &v[0], &v[1]); +} + + +static void +via_fallback_point(viaContextPtr vmesa, + viaVertex *v0) +{ + GLcontext *ctx = vmesa->glCtx; + SWvertex v[1]; +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + via_translate_vertex(ctx, v0, &v[0]); + _swrast_Point(ctx, &v[0]); +} + +/**********************************************************************/ +/* Render unclipped begin/end objects */ +/* (No Twoside / Offset / Unfilled) */ +/**********************************************************************/ +#define IND 0 +#define V(x) (viaVertex *)(vertptr + ((x) << vertshift)) +#define RENDER_POINTS(start, count) \ + for (; start < count; start++) POINT(V(ELT(start))); +#define RENDER_LINE(v0, v1) LINE(V(v0), V(v1)) + +#define RENDER_TRI( v0, v1, v2) \ + if (VIA_DEBUG) fprintf(stderr, "RENDER_TRI - simple\n"); \ + TRI( V(v0), V(v1), V(v2)) + +#define RENDER_QUAD(v0, v1, v2, v3) QUAD(V(v0), V(v1), V(v2), V(v3)) + +#define INIT(x) viaRasterPrimitive(ctx, x, x) + +#undef LOCAL_VARS +#define LOCAL_VARS \ + viaContextPtr vmesa = VIA_CONTEXT(ctx); \ + GLubyte *vertptr = (GLubyte *)vmesa->verts; \ + const GLuint vertshift = vmesa->vertex_stride_shift; \ + const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ + (void)elt; +#define POSTFIX \ + viaRasterPrimitiveFinish(ctx) +#define RESET_STIPPLE +#define RESET_OCCLUSION +#define PRESERVE_VB_DEFS +#define ELT(x) x +#define TAG(x) via_fast##x##_verts +#include "via_vb_rendertmp.h" +#undef ELT +#undef TAG +#define TAG(x) via_fast##x##_elts +#define ELT(x) elt[x] +#include "via_vb_rendertmp.h" +#undef ELT +#undef TAG +#undef NEED_EDGEFLAG_SETUP +#undef EDGEFLAG_GET +#undef EDGEFLAG_SET +#undef RESET_OCCLUSION + +/**********************************************************************/ +/* Render unclipped begin/end objects */ +/* (Can handle Twoside / Offset / Unfilled */ +/**********************************************************************/ +#define NEED_EDGEFLAG_SETUP (ctx->_TriangleCaps & DD_TRI_UNFILLED) +#define EDGEFLAG_GET(idx) VB->EdgeFlag[idx] +#define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val + +#define RENDER_POINTS(start, count) \ + tnl->Driver.Render.Points(ctx, start, count) + +#define RENDER_LINE(v1, v2) \ + LineFunc(ctx, v1, v2) + +#define RENDER_TRI(v1, v2, v3) \ + if (VIA_DEBUG) fprintf(stderr, "RENDER_TRI - complex\n"); \ + if (VIA_DEBUG) fprintf(stderr, "TriangleFunc = %x\n", (unsigned int)TriangleFunc); \ + TriangleFunc(ctx, v1, v2, v3) + +#define RENDER_QUAD(v1, v2, v3, v4) \ + QuadFunc(ctx, v1, v2, v3, v4) + +#define LOCAL_VARS \ + TNLcontext *tnl = TNL_CONTEXT(ctx); \ + struct vertex_buffer *VB = &tnl->vb; \ + const GLuint * const elt = VB->Elts; \ + const line_func LineFunc = tnl->Driver.Render.Line; \ + const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \ + const quad_func QuadFunc = tnl->Driver.Render.Quad; \ + const GLboolean stipple = ctx->Line.StippleFlag; \ + (void) (LineFunc && TriangleFunc && QuadFunc); \ + (void) elt; (void) stipple; + +#define POSTFIX \ + viaRasterPrimitiveFinish(ctx) +#define ELT(x) x +#define TAG(x) via_##x##_verts +/*#define INIT(x) tnl->Driver.Render.PrimitiveNotify(ctx, x)*/ +#define INIT(x) viaRasterPrimitive(ctx, x, x) +#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple(ctx) +#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE +#define PRESERVE_VB_DEFS +#include "via_vb_rendertmp.h" +#undef ELT +#undef TAG +#define ELT(x) elt[x] +#define TAG(x) via_##x##_elts +#include "via_vb_rendertmp.h" + +/**********************************************************************/ +/* Render clipped primitives */ +/**********************************************************************/ + + + +static void viaRenderClippedPoly(GLcontext *ctx, const GLuint *elts, + GLuint n) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + /* Render the new vertices as an unclipped polygon. + */ + { + GLuint *tmp = VB->Elts; + VB->Elts = (GLuint *)elts; + tnl->Driver.Render.PrimTabElts[GL_POLYGON](ctx, 0, n, + PRIM_BEGIN|PRIM_END); + VB->Elts = tmp; + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void viaRenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + TNLcontext *tnl = TNL_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + vmesa->primitiveRendered = GL_TRUE; + + tnl->Driver.Render.Line(ctx, ii, jj); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts, + GLuint n) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + GLuint vertsize = vmesa->vertex_size; + GLuint *vb = viaCheckDma(vmesa, (n - 2) * 3 * 4 * vertsize); + GLubyte *vertptr = (GLubyte *)vmesa->verts; + const GLuint vertshift = vmesa->vertex_stride_shift; + const GLuint *start = (const GLuint *)V(elts[0]); + GLuint *temp1; + GLuint *temp2; + int i,j; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + vmesa->primitiveRendered = GL_TRUE; + + for (i = 2; i < n; i++) { + /*=* [DBG] exy : fix flat-shading + clipping error *=*/ + /*COPY_DWORDS(j, vb, vertsize, start); + COPY_DWORDS(j, vb, vertsize, V(elts[i - 1])); + temp1 = (GLuint *)V(elts[i - 1]); + COPY_DWORDS(j, vb, vertsize, V(elts[i])); + temp2 = (GLuint *)V(elts[i]);*/ + COPY_DWORDS(j, vb, vertsize, V(elts[i - 1])); + COPY_DWORDS(j, vb, vertsize, V(elts[i])); + temp1 = (GLuint *)V(elts[i - 1]); + COPY_DWORDS(j, vb, vertsize, start); + temp2 = (GLuint *)V(elts[i]); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "start = %d - x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[0], *(GLfloat *)&start[0], *(GLfloat *)&start[1], *(GLfloat *)&start[2], *(GLfloat *)&start[3], *(GLfloat *)&start[6], *(GLfloat *)&start[7]); + if (VIA_DEBUG) fprintf(stderr, "%d - x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[i - 1], *(GLfloat *)&temp1[0], *(GLfloat *)&temp1[1], *(GLfloat *)&temp1[2], *(GLfloat *)&temp1[3], *(GLfloat *)&temp1[6], *(GLfloat *)&temp1[7]); + if (VIA_DEBUG) fprintf(stderr, "%d - x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[i], *(GLfloat *)&temp2[0], *(GLfloat *)&temp2[1], *(GLfloat *)&temp2[2], *(GLfloat *)&temp2[3], *(GLfloat *)&temp2[6], *(GLfloat *)&temp2[7]); +#endif + } + vmesa->dmaLow += (n - 2) * 3 * 4 * vertsize; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +/**********************************************************************/ +/* Choose render functions */ +/**********************************************************************/ + + + +#define _VIA_NEW_RENDERSTATE (_DD_NEW_LINE_STIPPLE | \ + _DD_NEW_TRI_UNFILLED | \ + _DD_NEW_TRI_LIGHT_TWOSIDE | \ + _DD_NEW_TRI_OFFSET | \ + _DD_NEW_TRI_STIPPLE | \ + _NEW_POLYGONSTIPPLE) + +#define POINT_FALLBACK (0) +/*#define LINE_FALLBACK (DD_LINE_STIPPLE) +*/ +#define LINE_FALLBACK (0) +#define TRI_FALLBACK (0) +#define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK) +#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED) + +static void viaChooseRenderState(GLcontext *ctx) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + viaContextPtr vmesa = VIA_CONTEXT(ctx); + GLuint flags = ctx->_TriangleCaps; + GLuint index = 0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + + if (VIA_DEBUG) fprintf(stderr, "_TriangleCaps = %x\n", flags); +#endif + if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) { + if (flags & ANY_RASTER_FLAGS) { + if (flags & DD_TRI_LIGHT_TWOSIDE) index |= VIA_TWOSIDE_BIT; + if (flags & DD_TRI_OFFSET) index |= VIA_OFFSET_BIT; + if (flags & DD_TRI_UNFILLED) index |= VIA_UNFILLED_BIT; + } + + vmesa->drawPoint = via_draw_point; + vmesa->drawLine = via_draw_line; + vmesa->drawTri = via_draw_triangle; + + /* Hook in fallbacks for specific primitives. + */ + if (flags & ANY_FALLBACK_FLAGS) { + if (flags & POINT_FALLBACK) + vmesa->drawPoint = via_fallback_point; + + if (flags & LINE_FALLBACK) + vmesa->drawLine = via_fallback_line; + + if (flags & TRI_FALLBACK) + vmesa->drawTri = via_fallback_tri; + + index |= VIA_FALLBACK_BIT; + } + } +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "index = %x\n", index); + fprintf(stderr, "renderIndex = %x\n", vmesa->renderIndex); + } +#endif + if (vmesa->renderIndex != index) { + vmesa->renderIndex = index; + + tnl->Driver.Render.Points = rast_tab[index].points; + tnl->Driver.Render.Line = rast_tab[index].line; + tnl->Driver.Render.Triangle = rast_tab[index].triangle; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "tnl->Driver.Render.xxx = rast_tab[index].xxx = %x\n", (unsigned int)tnl->Driver.Render.Triangle); +#endif + tnl->Driver.Render.Quad = rast_tab[index].quad; + + if (index == 0) { + tnl->Driver.Render.PrimTabVerts = via_fastrender_tab_verts; + tnl->Driver.Render.PrimTabElts = via_fastrender_tab_elts; + tnl->Driver.Render.ClippedLine = line; /* from tritmp.h */ + tnl->Driver.Render.ClippedPolygon = viaFastRenderClippedPoly; + } + else { + tnl->Driver.Render.PrimTabVerts = via_render_tab_verts; + tnl->Driver.Render.PrimTabElts = via_render_tab_elts; + tnl->Driver.Render.ClippedLine = viaRenderClippedLine; + tnl->Driver.Render.ClippedPolygon = viaRenderClippedPoly; + } + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static const GLenum reducedPrim[GL_POLYGON + 1] = { + GL_POINTS, + GL_LINES, + GL_LINES, + GL_LINES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES, + GL_TRIANGLES +}; + + +static void emit_all_state(viaContextPtr vmesa) +{ + GLcontext *ctx = vmesa->glCtx; + GLuint *vb = viaCheckDma(vmesa, 0x110); + GLuint i = 0; + GLuint j = 0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + *vb++ = ((HC_SubA_HEnable << 24) | vmesa->regEnable); + *vb++ = ((HC_SubA_HFBBMSKL << 24) | vmesa->regHFBBMSKL); + *vb++ = ((HC_SubA_HROP << 24) | vmesa->regHROP); + i += 5; + + if (vmesa->hasDepth && vmesa->hasStencil) { + GLuint pitch, format, offset; + + format = HC_HZWBFM_24; + + offset = vmesa->depth.offset; + pitch = vmesa->depth.pitch; + + *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF)); + + *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24)); + *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | + format | pitch); + *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD); + /* set stencil */ + *vb++ = ((HC_SubA_HSTREF << 24) | vmesa->regHSTREF); + *vb++ = ((HC_SubA_HSTMD << 24) | vmesa->regHSTMD); + + i += 6; + } + else if (vmesa->hasDepth) { + GLuint pitch, format, offset; + + if (vmesa->depthBits == 16) { + /* We haven't support 16bit depth yet */ + format = HC_HZWBFM_16; + /*format = HC_HZWBFM_32;*/ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "z format = 16\n"); +#endif + } + else { + format = HC_HZWBFM_32; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "z format = 32\n"); +#endif + } + + + offset = vmesa->depth.offset; + pitch = vmesa->depth.pitch; + + *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF)); + + *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24)); + *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | + format | pitch); + *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD); + i += 4; + } + else if (vmesa->hasStencil) { + GLuint pitch, format, offset; + + format = HC_HZWBFM_24; + + offset = vmesa->depth.offset; + pitch = vmesa->depth.pitch; + + *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF)); + + *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24)); + *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | + format | pitch); + *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD); + /* set stencil */ + *vb++ = ((HC_SubA_HSTREF << 24) | vmesa->regHSTREF); + *vb++ = ((HC_SubA_HSTMD << 24) | vmesa->regHSTMD); + + i += 6; + } + + if (ctx->Color.AlphaEnabled) { + *vb++ = ((HC_SubA_HATMD << 24) | vmesa->regHATMD); + i++; + } + + if (ctx->Color.BlendEnabled) { + *vb++ = ((HC_SubA_HABLCsat << 24) | vmesa->regHABLCsat); + *vb++ = ((HC_SubA_HABLCop << 24) | vmesa->regHABLCop); + *vb++ = ((HC_SubA_HABLAsat << 24) | vmesa->regHABLAsat); + *vb++ = ((HC_SubA_HABLAop << 24) | vmesa->regHABLAop); + *vb++ = ((HC_SubA_HABLRCa << 24) | vmesa->regHABLRCa); + *vb++ = ((HC_SubA_HABLRFCa << 24) | vmesa->regHABLRFCa); + *vb++ = ((HC_SubA_HABLRCbias << 24) | vmesa->regHABLRCbias); + *vb++ = ((HC_SubA_HABLRCb << 24) | vmesa->regHABLRCb); + *vb++ = ((HC_SubA_HABLRFCb << 24) | vmesa->regHABLRFCb); + *vb++ = ((HC_SubA_HABLRAa << 24) | vmesa->regHABLRAa); + *vb++ = ((HC_SubA_HABLRAb << 24) | vmesa->regHABLRAb); + i += 11; + } + + if (ctx->Fog.Enabled) { + *vb++ = ((HC_SubA_HFogLF << 24) | vmesa->regHFogLF); + *vb++ = ((HC_SubA_HFogCL << 24) | vmesa->regHFogCL); + *vb++ = ((HC_SubA_HFogCH << 24) | vmesa->regHFogCH); + i += 3; + } + + if (ctx->Line.StippleFlag) { + *vb++ = ((HC_SubA_HLP << 24) | ctx->Line.StipplePattern); + *vb++ = ((HC_SubA_HLPRF << 24) | ctx->Line.StippleFactor); + } + else { + *vb++ = ((HC_SubA_HLP << 24) | 0xFFFF); + *vb++ = ((HC_SubA_HLPRF << 24) | 0x1); + } + + i += 2; + + *vb++ = ((HC_SubA_HPixGC << 24) | 0x0); + i++; + + if (i & 0x1) { + *vb++ = HC_DUMMY; + i++; + } + + if (ctx->Texture.Unit[0]._ReallyEnabled) { + + struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0]; + struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1]; + + { + viaTextureObjectPtr t = (viaTextureObjectPtr)texUnit0->_Current->DriverData; + GLuint nDummyValue = 0; + + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_Tex << 16) | (HC_SubType_TexGeneral << 24); + + if (ctx->Texture.Unit[1]._ReallyEnabled) { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "multi texture\n"); +#endif + nDummyValue = (HC_SubA_HTXSMD << 24) | (1 << 3); + + if (t && t->needClearCache) { + *vb++ = nDummyValue | HC_HTXCHCLR_MASK; + *vb++ = nDummyValue; + } + else { + *vb++ = nDummyValue; + *vb++ = nDummyValue; + } + } + else { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "single texture\n"); +#endif + nDummyValue = (HC_SubA_HTXSMD << 24) | 0; + + if (t && t->needClearCache) { + *vb++ = nDummyValue | HC_HTXCHCLR_MASK; + *vb++ = nDummyValue; + } + else { + *vb++ = nDummyValue; + *vb++ = nDummyValue; + } + } + *vb++ = HC_HEADER2; + *vb++ = HC_ParaType_NotTex << 16; + *vb++ = (HC_SubA_HEnable << 24) | vmesa->regEnable; + *vb++ = (HC_SubA_HEnable << 24) | vmesa->regEnable; + i += 8; + } + + if (texUnit0->Enabled) { + struct gl_texture_object *texObj = texUnit0->_Current; + viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; + GLuint numLevels = t->lastLevel - t->firstLevel + 1; + GLuint nDummyValue = 0; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "texture0 enabled\n"); + fprintf(stderr, "texture level %d\n", t->actualLevel); + } +#endif + if (numLevels == 8) { + nDummyValue = t->regTexFM; + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_Tex << 16) | (0 << 24); + *vb++ = t->regTexFM; + *vb++ = (HC_SubA_HTXnL0OS << 24) | + ((t->actualLevel) << HC_HTXnLVmax_SHIFT); + *vb++ = t->regTexWidthLog2[0]; + *vb++ = t->regTexWidthLog2[1]; + *vb++ = t->regTexHeightLog2[0]; + *vb++ = t->regTexHeightLog2[1]; + *vb++ = t->regTexBaseH[0]; + *vb++ = t->regTexBaseH[1]; + *vb++ = t->regTexBaseH[2]; + + *vb++ = t->regTexBaseAndPitch[0].baseL; + *vb++ = t->regTexBaseAndPitch[0].pitchLog2; + *vb++ = t->regTexBaseAndPitch[1].baseL; + *vb++ = t->regTexBaseAndPitch[1].pitchLog2; + *vb++ = t->regTexBaseAndPitch[2].baseL; + *vb++ = t->regTexBaseAndPitch[2].pitchLog2; + *vb++ = t->regTexBaseAndPitch[3].baseL; + *vb++ = t->regTexBaseAndPitch[3].pitchLog2; + *vb++ = t->regTexBaseAndPitch[4].baseL; + *vb++ = t->regTexBaseAndPitch[4].pitchLog2; + *vb++ = t->regTexBaseAndPitch[5].baseL; + *vb++ = t->regTexBaseAndPitch[5].pitchLog2; + *vb++ = t->regTexBaseAndPitch[6].baseL; + *vb++ = t->regTexBaseAndPitch[6].pitchLog2; + *vb++ = t->regTexBaseAndPitch[7].baseL; + *vb++ = t->regTexBaseAndPitch[7].pitchLog2; + i += 27; + } + else if (numLevels > 1) { + nDummyValue = t->regTexFM; + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_Tex << 16) | (0 << 24); + *vb++ = t->regTexFM; + *vb++ = (HC_SubA_HTXnL0OS << 24) | + ((t->actualLevel) << HC_HTXnLVmax_SHIFT); + *vb++ = t->regTexWidthLog2[0]; + *vb++ = t->regTexHeightLog2[0]; + + if (numLevels > 6) { + *vb++ = t->regTexWidthLog2[1]; + *vb++ = t->regTexHeightLog2[1]; + i += 2; + } + + *vb++ = t->regTexBaseH[0]; + + if (numLevels > 3) { + *vb++ = t->regTexBaseH[1]; + i++; + } + if (numLevels > 6) { + *vb++ = t->regTexBaseH[2]; + i++; + } + if (numLevels > 9) { + *vb++ = t->regTexBaseH[3]; + i++; + } + + i += 7; + + for (j = 0; j < numLevels; j++) { + *vb++ = t->regTexBaseAndPitch[j].baseL; + *vb++ = t->regTexBaseAndPitch[j].pitchLog2; + i += 2; + } + } + else { + nDummyValue = t->regTexFM; + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_Tex << 16) | (0 << 24); + *vb++ = t->regTexFM; + *vb++ = (HC_SubA_HTXnL0OS << 24) | + ((t->actualLevel) << HC_HTXnLVmax_SHIFT); + *vb++ = t->regTexWidthLog2[0]; + *vb++ = t->regTexHeightLog2[0]; + *vb++ = t->regTexBaseH[0]; + *vb++ = t->regTexBaseAndPitch[0].baseL; + *vb++ = t->regTexBaseAndPitch[0].pitchLog2; + i += 9; + } + + *vb++ = (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_0; + *vb++ = (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_0; + *vb++ = (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_0; + *vb++ = (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_0; + *vb++ = (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_0; + *vb++ = (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_0; + *vb++ = (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_0; + *vb++ = (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_0; + *vb++ = (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_0; + i += 9; + /*=* John Sheng [2003.7.18] texture combine */ + *vb++ = (HC_SubA_HTXnTBLRCa << 24) | vmesa->regHTXnTBLRCa_0; + *vb++ = (HC_SubA_HTXnTBLRCc << 24) | vmesa->regHTXnTBLRCc_0; + *vb++ = (HC_SubA_HTXnTBLRCbias << 24) | vmesa->regHTXnTBLRCbias_0; + i += 3; + + if (t->regTexFM == HC_HTXnFM_Index8) { + struct gl_color_table *table = &texObj->Palette; + GLfloat *tableF = (GLfloat *)table->Table; + + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_Palette << 16) | (0 << 24); + i += 2; + for (j = 0; j < table->Size; j++) { + *vb++ = tableF[j]; + i++; + } + } + if (i & 0x1) { + *vb++ = HC_DUMMY; + i++; + } + } + + if (texUnit1->Enabled) { + struct gl_texture_object *texObj = texUnit1->_Current; + viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData; + GLuint numLevels = t->lastLevel - t->firstLevel + 1; + GLuint nDummyValue = 0; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "texture1 enabled\n"); + fprintf(stderr, "texture level %d\n", t->actualLevel); + } +#endif + if (numLevels == 8) { + nDummyValue = t->regTexFM; + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_Tex << 16) | (1 << 24); + *vb++ = t->regTexFM; + *vb++ = (HC_SubA_HTXnL0OS << 24) | + ((t->actualLevel) << HC_HTXnLVmax_SHIFT); + *vb++ = t->regTexWidthLog2[0]; + *vb++ = t->regTexWidthLog2[1]; + *vb++ = t->regTexHeightLog2[0]; + *vb++ = t->regTexHeightLog2[1]; + *vb++ = t->regTexBaseH[0]; + *vb++ = t->regTexBaseH[1]; + *vb++ = t->regTexBaseH[2]; + + *vb++ = t->regTexBaseAndPitch[0].baseL; + *vb++ = t->regTexBaseAndPitch[0].pitchLog2; + *vb++ = t->regTexBaseAndPitch[1].baseL; + *vb++ = t->regTexBaseAndPitch[1].pitchLog2; + *vb++ = t->regTexBaseAndPitch[2].baseL; + *vb++ = t->regTexBaseAndPitch[2].pitchLog2; + *vb++ = t->regTexBaseAndPitch[3].baseL; + *vb++ = t->regTexBaseAndPitch[3].pitchLog2; + *vb++ = t->regTexBaseAndPitch[4].baseL; + *vb++ = t->regTexBaseAndPitch[4].pitchLog2; + *vb++ = t->regTexBaseAndPitch[5].baseL; + *vb++ = t->regTexBaseAndPitch[5].pitchLog2; + *vb++ = t->regTexBaseAndPitch[6].baseL; + *vb++ = t->regTexBaseAndPitch[6].pitchLog2; + *vb++ = t->regTexBaseAndPitch[7].baseL; + *vb++ = t->regTexBaseAndPitch[7].pitchLog2; + i += 27; + } + else if (numLevels > 1) { + nDummyValue = t->regTexFM; + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_Tex << 16) | (1 << 24); + *vb++ = t->regTexFM; + *vb++ = (HC_SubA_HTXnL0OS << 24) | + ((t->actualLevel) << HC_HTXnLVmax_SHIFT); + *vb++ = t->regTexWidthLog2[0]; + *vb++ = t->regTexHeightLog2[0]; + + if (numLevels > 6) { + *vb++ = t->regTexWidthLog2[1]; + *vb++ = t->regTexHeightLog2[1]; + i += 2; + } + + *vb++ = t->regTexBaseH[0]; + + if (numLevels > 3) { + *vb++ = t->regTexBaseH[1]; + i++; + } + if (numLevels > 6) { + *vb++ = t->regTexBaseH[2]; + i++; + } + if (numLevels > 9) { + *vb++ = t->regTexBaseH[3]; + i++; + } + + i += 7; + + for (j = 0; j < numLevels; j++) { + *vb++ = t->regTexBaseAndPitch[j].baseL; + *vb++ = t->regTexBaseAndPitch[j].pitchLog2; + i += 2; + } + } + else { + nDummyValue = t->regTexFM; + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_Tex << 16) | (1 << 24); + *vb++ = t->regTexFM; + *vb++ = (HC_SubA_HTXnL0OS << 24) | + ((t->actualLevel) << HC_HTXnLVmax_SHIFT); + *vb++ = t->regTexWidthLog2[0]; + *vb++ = t->regTexHeightLog2[0]; + *vb++ = t->regTexBaseH[0]; + *vb++ = t->regTexBaseAndPitch[0].baseL; + *vb++ = t->regTexBaseAndPitch[0].pitchLog2; + i += 9; + } + + *vb++ = (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_1; + *vb++ = (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_1; + *vb++ = (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_1; + *vb++ = (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_1; + *vb++ = (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_1; + *vb++ = (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_1; + *vb++ = (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_1; + *vb++ = (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_1; + *vb++ = (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_1; + i += 9; + + if (t->regTexFM == HC_HTXnFM_Index8) { + struct gl_color_table *table = &texObj->Palette; + GLfloat *tableF = (GLfloat *)table->Table; + + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_Palette << 16) | (1 << 24); + i += 2; + for (j = 0; j < table->Size; j++) { + *vb++ = tableF[j]; + i++; + } + } + if (i & 0x1) { + *vb++ = HC_DUMMY; + i++; + } + } + } + + + if (ctx->Polygon.StippleFlag) { + GLuint *stipple = &ctx->PolygonStipple[0]; + + *vb++ = HC_HEADER2; + *vb++ = ((HC_ParaType_Palette << 16) | (HC_SubType_Stipple << 24)); + + *vb++ = stipple[31]; + *vb++ = stipple[30]; + *vb++ = stipple[29]; + *vb++ = stipple[28]; + *vb++ = stipple[27]; + *vb++ = stipple[26]; + *vb++ = stipple[25]; + *vb++ = stipple[24]; + *vb++ = stipple[23]; + *vb++ = stipple[22]; + *vb++ = stipple[21]; + *vb++ = stipple[20]; + *vb++ = stipple[19]; + *vb++ = stipple[18]; + *vb++ = stipple[17]; + *vb++ = stipple[16]; + *vb++ = stipple[15]; + *vb++ = stipple[14]; + *vb++ = stipple[13]; + *vb++ = stipple[12]; + *vb++ = stipple[11]; + *vb++ = stipple[10]; + *vb++ = stipple[9]; + *vb++ = stipple[8]; + *vb++ = stipple[7]; + *vb++ = stipple[6]; + *vb++ = stipple[5]; + *vb++ = stipple[4]; + *vb++ = stipple[3]; + *vb++ = stipple[2]; + *vb++ = stipple[1]; + *vb++ = stipple[0]; + + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + *vb++ = ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F))); + *vb++ = ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F))); + i += 38; + } + + vmesa->dmaLow += (i << 2); + + vmesa->dirty = 0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + + +static void emit_partial_state(viaContextPtr vmesa) +{ + GLcontext *ctx = vmesa->glCtx; + GLuint dirty = vmesa->dirty; + GLuint *vb = viaCheckDma(vmesa, 0x110); + GLuint i = 0; + +#ifdef DEBUG + if( VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + vb = vb; + + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + *vb++ = ((HC_SubA_HEnable << 24) | vmesa->regEnable); + *vb++ = ((HC_SubA_HFBBMSKL << 24) | vmesa->regHFBBMSKL); + *vb++ = ((HC_SubA_HROP << 24) | vmesa->regHROP); + i += 5; + + if (dirty & VIA_UPLOAD_DESTBUFFER) { + } + + if (dirty & VIA_UPLOAD_DEPTHBUFFER) { + } + + if (dirty * VIA_UPLOAD_DEPTH) { + *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD); + i++; + } + + if (dirty * VIA_UPLOAD_ALPHATEST) { + *vb++ = ((HC_SubA_HATMD << 24) | vmesa->regHATMD); + i++; + } + + + if (dirty & VIA_UPLOAD_BLEND) { + *vb++ = ((HC_SubA_HABLCsat << 24) | vmesa->regHABLCsat); + *vb++ = ((HC_SubA_HABLCop << 24) | vmesa->regHABLCop); + *vb++ = ((HC_SubA_HABLAsat << 24) | vmesa->regHABLAsat); + *vb++ = ((HC_SubA_HABLAop << 24) | vmesa->regHABLAop); + *vb++ = ((HC_SubA_HABLRCa << 24) | vmesa->regHABLRCa); + *vb++ = ((HC_SubA_HABLRFCa << 24) | vmesa->regHABLRFCa); + *vb++ = ((HC_SubA_HABLRCbias << 24) | vmesa->regHABLRCbias); + *vb++ = ((HC_SubA_HABLRCb << 24) | vmesa->regHABLRCb); + *vb++ = ((HC_SubA_HABLRFCb << 24) | vmesa->regHABLRFCb); + *vb++ = ((HC_SubA_HABLRAa << 24) | vmesa->regHABLRAa); + *vb++ = ((HC_SubA_HABLRAb << 24) | vmesa->regHABLRAb); + i += 11; + } + + if (dirty & VIA_UPLOAD_FOG) { + *vb++ = ((HC_SubA_HFogLF << 24) | vmesa->regHFogLF); + *vb++ = ((HC_SubA_HFogCL << 24) | vmesa->regHFogCL); + *vb++ = ((HC_SubA_HFogCH << 24) | vmesa->regHFogCH); + i += 3; + } + + if (dirty & VIA_UPLOAD_LINESTIPPLE) { + *vb++ = ((HC_SubA_HLP << 24) | ctx->Line.StipplePattern); + *vb++ = ((HC_SubA_HLPRF << 24) | ctx->Line.StippleFactor); + } + else { + *vb++ = ((HC_SubA_HLP << 24) | 0xFFFF); + *vb++ = ((HC_SubA_HLPRF << 24) | 0x1); + } + i += 2; + + *vb++ = ((HC_SubA_HPixGC << 24) | 0x0); + i++; + + if (i & 0x1) { + *vb++ = HC_DUMMY; + i++; + } + + if (dirty & VIA_UPLOAD_TEXTURE) { + + } + + if (dirty & VIA_UPLOAD_POLYGONSTIPPLE) { + + } + + vmesa->dmaLow += (i << 2); + + vmesa->dirty = 0; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +/**********************************************************************/ +/* High level hooks for t_vb_render.c */ +/**********************************************************************/ + +/* Determine the rasterized primitive when not drawing unfilled + * polygons. + * + * Used only for the default render stage which always decomposes + * primitives to trianges/lines/points. For the accelerated stage, + * which renders strips as strips, the equivalent calculations are + * performed in via_render.c. + */ +static void viaRenderPrimitive(GLcontext *ctx, GLenum prim) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + GLuint rprim = reducedPrim[prim]; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + vmesa->renderPrimitive = prim; + viaRasterPrimitive(ctx, rprim, rprim); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void viaRunPipeline(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + + if (VIA_DEBUG) fprintf(stderr, "newState = %x\n", vmesa->newState); +#endif + + if (vmesa->newState) { + if (vmesa->newState & _NEW_TEXTURE) + viaUpdateTextureState(ctx); /* may modify vmesa->newState */ + + viaChooseVertexState(ctx); + viaChooseRenderState(ctx); + vmesa->newState = 0; + } + + if (vmesa->needUploadAllState) + emit_all_state(vmesa); + else + emit_partial_state(vmesa); + + _tnl_run_pipeline(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void viaRenderStart(GLcontext *ctx) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + + /* Check for projective texturing. Make sure all texcoord + * pointers point to something. (fix in mesa?) + */ + viaCheckTexSizes(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void viaRenderFinish(GLcontext *ctx) +{ +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + if (VIA_CONTEXT(ctx)->renderIndex & VIA_FALLBACK_BIT) + _swrast_flush(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + + +/* System to flush dma and emit state changes based on the rasterized + * primitive. + */ +void viaRasterPrimitive(GLcontext *ctx, + GLenum rprim, + GLuint hwprim) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + GLuint *vb = viaCheckDma(vmesa, 32); + GLuint regCmdB; +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "%s - in\n", __FUNCTION__); + fprintf(stderr, "hwprim = %x\n", hwprim); + } +#endif + /*=* [DBG] exy : fix wireframe + clipping error *=*/ + if (((rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED)))) { + hwprim = GL_LINES; + } + + if (RasterCounter > 0) { + +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "enter twice:%d\n",RasterCounter); +#endif + RasterCounter++; + return; + } + RasterCounter++; + + vmesa->primitiveRendered = GL_FALSE; + regCmdB = vmesa->regCmdB; + + switch (hwprim) { + case GL_POINTS: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Points\n"); +#endif + vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Point | HC_HVCycle_Full; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatA; + break; + case GL_LINES: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Lines\n"); +#endif + vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Line | HC_HVCycle_Full; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatB; + break; + case GL_LINE_LOOP: + case GL_LINE_STRIP: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Line Loop / Line Strip\n"); +#endif + vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Line | HC_HVCycle_AFP | + HC_HVCycle_AB | HC_HVCycle_NewB; + regCmdB |= HC_HVCycle_AB | HC_HVCycle_NewB | HC_HLPrst_MASK; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatB; + break; + case GL_TRIANGLES: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Triangles\n"); +#endif + vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_Full; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatC; + break; + case GL_TRIANGLE_STRIP: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Triangle Strip\n"); +#endif + vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP | + HC_HVCycle_AC | HC_HVCycle_BB | HC_HVCycle_NewC; + regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatB; + break; + case GL_TRIANGLE_FAN: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Triangle Fan\n"); +#endif + vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP | + HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; + regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatC; + break; + case GL_QUADS: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "No HW Quads\n"); +#endif + return; + case GL_QUAD_STRIP: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "No HW Quad Strip\n"); +#endif + return; + case GL_POLYGON: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Polygon\n"); +#endif + vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP | + HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; + regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC; + if (ctx->Light.ShadeModel == GL_FLAT) + vmesa->regCmdA_End |= HC_HShading_FlatC; + break; + default: +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "Unknow\n"); +#endif + return; + } + + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_NotTex << 16); + *vb++ = 0xCCCCCCCC; + *vb++ = 0xDDDDDDDD; + + *vb++ = HC_HEADER2; + *vb++ = (HC_ParaType_CmdVdata << 16); + *vb++ = regCmdB; + *vb++ = vmesa->regCmdA_End; + vmesa->dmaLow += 32; + + vmesa->reducedPrimitive = rprim; + vmesa->hwPrimitive = rprim; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void viaRasterPrimitiveFinish(GLcontext *ctx) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + + if (VIA_DEBUG) fprintf(stderr, "primitiveRendered = %x\n", vmesa->primitiveRendered); +#endif + if (RasterCounter > 1) { + RasterCounter--; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "finish enter twice: %d\n",RasterCounter); +#endif + return; + } + RasterCounter = 0; + + + if (vmesa->primitiveRendered) { + GLuint *vb = viaCheckDma(vmesa, 0); + GLuint cmdA = vmesa->regCmdA_End | HC_HPLEND_MASK | HC_HPMValidN_MASK | HC_HE3Fire_MASK; + + if ((vmesa->dmaLow & 0x1) || !vmesa->useAgp) { + *vb++ = cmdA ; + vmesa->dmaLow += 4; + } + else { + *vb++ = cmdA; + *vb++ = cmdA; + vmesa->dmaLow += 8; + } + } + else { + if (vmesa->dmaLow >= (32 + DMA_OFFSET)) + vmesa->dmaLow -= 32; + } + + if (0) viaFlushPrimsLocked(vmesa); + if (0) { + volatile GLuint *pnMMIOBase = vmesa->regMMIOBase; + volatile GLuint *pnEngBase = (volatile GLuint *)((GLuint)pnMMIOBase + 0x400); + int nStatus = *pnEngBase; + if (((nStatus & 0xFFFEFFFF) == 0x00020000)) { +#ifdef PERFORMANCE_MEASURE + idle++; +#endif + viaFlushPrims(vmesa); + } +#ifdef PERFORMANCE_MEASURE + else { + busy++; + } +#endif + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + + +/**********************************************************************/ +/* Transition to/from hardware rasterization. */ +/**********************************************************************/ + + +void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode) +{ + GLcontext *ctx = vmesa->glCtx; + TNLcontext *tnl = TNL_CONTEXT(ctx); + GLuint oldfallback = vmesa->Fallback; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s old %x bit %x mode %d\n", __FUNCTION__, + vmesa->Fallback, bit, mode); +#endif + + if (mode) { + vmesa->Fallback |= bit; + if (oldfallback == 0) { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "ENTER FALLBACK\n"); +#endif + VIA_FIREVERTICES(vmesa); + _swsetup_Wakeup(ctx); + vmesa->renderIndex = ~0; + } + } + else { + vmesa->Fallback &= ~bit; + if (oldfallback == bit) { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "LEAVE FALLBACK\n"); +#endif + tnl->Driver.Render.Start = viaRenderStart; + tnl->Driver.Render.PrimitiveNotify = viaRenderPrimitive; + tnl->Driver.Render.Finish = viaRenderFinish; + tnl->Driver.Render.BuildVertices = viaBuildVertices; + vmesa->newState |= (_VIA_NEW_RENDERSTATE|_VIA_NEW_VERTEX); + } + } + +} + + +/**********************************************************************/ +/* Initialization. */ +/**********************************************************************/ + + +void viaInitTriFuncs(GLcontext *ctx) +{ + TNLcontext *tnl = TNL_CONTEXT(ctx); + static int firsttime = 1; + + if (firsttime) { + init_rast_tab(); + firsttime = 0; + } + + tnl->Driver.RunPipeline = viaRunPipeline; + tnl->Driver.Render.Start = viaRenderStart; + tnl->Driver.Render.Finish = viaRenderFinish; + tnl->Driver.Render.PrimitiveNotify = viaRenderPrimitive; + tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; + tnl->Driver.Render.BuildVertices = viaBuildVertices; +} diff --git a/src/mesa/drivers/dri/unichrome/via_tris.h b/src/mesa/drivers/dri/unichrome/via_tris.h new file mode 100644 index 0000000000..b4f0880a7a --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_tris.h @@ -0,0 +1,35 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIATRIS_H +#define _VIATRIS_H + +#include "mtypes.h" + +extern void viaPrintRenderState(const char *msg, GLuint state); +extern void viaInitTriFuncs(GLcontext *ctx); +extern void viaRasterPrimitive(GLcontext *ctx, GLenum rPrim, GLuint hwPrim); +extern void viaRasterPrimitiveFinish(GLcontext *ctx); + +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_vb.c b/src/mesa/drivers/dri/unichrome/via_vb.c new file mode 100644 index 0000000000..d29e3a0d83 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_vb.c @@ -0,0 +1,415 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "glheader.h" +#include "mtypes.h" +#include "imports.h" +#include "macros.h" +#include "colormac.h" +/*#include "mmath.h" _SOLO*/ +/*#include "mem.h" _SOLO*/ + +#include "swrast_setup/swrast_setup.h" +#include "tnl/t_context.h" + +#include "via_context.h" +#include "via_vb.h" +#include "via_ioctl.h" +#include "via_tris.h" +#include "via_state.h" + +static struct { + void (*emit)(GLcontext *, GLuint, GLuint, void *, GLuint); + interp_func interp; + copy_pv_func copy_pv; + GLboolean (*check_tex_sizes)(GLcontext *ctx); + GLuint vertex_size; + GLuint vertex_stride_shift; + GLuint vertex_format; +} setup_tab[VIA_MAX_SETUP]; + +#define TINY_VERTEX_FORMAT 1 +#define NOTEX_VERTEX_FORMAT 2 +#define TEX0_VERTEX_FORMAT 3 +#define TEX1_VERTEX_FORMAT 4 + +#define PROJ_TEX1_VERTEX_FORMAT 0 +#define TEX2_VERTEX_FORMAT 0 +#define TEX3_VERTEX_FORMAT 0 +#define PROJ_TEX3_VERTEX_FORMAT 0 + +#define DO_XYZW (IND & VIA_XYZW_BIT) +#define DO_RGBA (IND & VIA_RGBA_BIT) +#define DO_SPEC (IND & VIA_SPEC_BIT) +#define DO_FOG (IND & VIA_FOG_BIT) +#define DO_TEX0 (IND & VIA_TEX0_BIT) +#define DO_TEX1 (IND & VIA_TEX1_BIT) +#define DO_TEX2 0 +#define DO_TEX3 0 +#define DO_PTEX (IND & VIA_PTEX_BIT) + +#define VERTEX viaVertex +#define VERTEX_COLOR via_color_t +#define GET_VIEWPORT_MAT() VIA_CONTEXT(ctx)->ViewportMatrix.m +#define GET_TEXSOURCE(n) n +#define GET_VERTEX_FORMAT() VIA_CONTEXT(ctx)->vertex_size +#define GET_VERTEX_SIZE() VIA_CONTEXT(ctx)->vertex_size +#define GET_VERTEX_STORE() VIA_CONTEXT(ctx)->verts +#define GET_VERTEX_STRIDE_SHIFT() VIA_CONTEXT(ctx)->vertex_stride_shift +#define GET_UBYTE_COLOR_STORE() &VIA_CONTEXT(ctx)->UbyteColor +#define GET_UBYTE_SPEC_COLOR_STORE() &VIA_CONTEXT(ctx)->UbyteSecondaryColor +#define INVALIDATE_STORED_VERTICES() + +#define HAVE_HW_VIEWPORT 0 +#define HAVE_HW_DIVIDE 0 +#define HAVE_RGBA_COLOR 0 +#define HAVE_TINY_VERTICES 1 +#define HAVE_NOTEX_VERTICES 1 +#define HAVE_TEX0_VERTICES 1 +#define HAVE_TEX1_VERTICES 1 +#define HAVE_TEX2_VERTICES 0 +#define HAVE_TEX3_VERTICES 0 +#define HAVE_PTEX_VERTICES 0 + +#define UNVIEWPORT_VARS GLfloat h = VIA_CONTEXT(ctx)->driDrawable->h +#define UNVIEWPORT_X(x) x - SUBPIXEL_X +#define UNVIEWPORT_Y(y) - y + h + SUBPIXEL_Y +#define UNVIEWPORT_Z(z) z * (float)0xffffffff + +#define PTEX_FALLBACK() FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_TEXTURE, 1) + +#define IMPORT_FLOAT_COLORS via_import_float_colors +#define IMPORT_FLOAT_SPEC_COLORS via_import_float_spec_colors + +#define INTERP_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].interp +#define COPY_PV_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].copy_pv + + +/*********************************************************************** + * Generate pv-copying and translation functions * + ***********************************************************************/ + +#define TAG(x) via_##x +#include "tnl_dd/t_dd_vb.c" + +/*********************************************************************** + * Generate vertex emit and interp functions * + ***********************************************************************/ +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT) +#define TAG(x) x##_wg +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT) +#define TAG(x) x##_wgs +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT) +#define TAG(x) x##_wgt0 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_TEX1_BIT) +#define TAG(x) x##_wgt0t1 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_PTEX_BIT) +#define TAG(x) x##_wgpt0 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_TEX1_BIT |\ + VIA_PTEX_BIT) +#define TAG(x) x##_wgpt0t1 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT) +#define TAG(x) x##_wgst0 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\ + VIA_TEX1_BIT) +#define TAG(x) x##_wgst0t1 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\ + VIA_PTEX_BIT) +#define TAG(x) x##_wgspt0 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\ + VIA_TEX1_BIT | VIA_PTEX_BIT) +#define TAG(x) x##_wgspt0t1 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT) +#define TAG(x) x##_wgf +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT) +#define TAG(x) x##_wgfs +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT) +#define TAG(x) x##_wgft0 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\ + VIA_TEX1_BIT) +#define TAG(x) x##_wgft0t1 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\ + VIA_PTEX_BIT) +#define TAG(x) x##_wgfpt0 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\ + VIA_TEX1_BIT | VIA_PTEX_BIT) +#define TAG(x) x##_wgfpt0t1 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\ + VIA_TEX0_BIT) +#define TAG(x) x##_wgfst0 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\ + VIA_TEX0_BIT | VIA_TEX1_BIT) +#define TAG(x) x##_wgfst0t1 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\ + VIA_TEX0_BIT | VIA_PTEX_BIT) +#define TAG(x) x##_wgfspt0 +#include "via_dd_vbtmp.h" + +#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\ + VIA_TEX0_BIT | VIA_TEX1_BIT | VIA_PTEX_BIT) +#define TAG(x) x##_wgfspt0t1 +#include "via_dd_vbtmp.h" + +static void init_setup_tab(void) { + + init_wg(); + init_wgs(); + init_wgt0(); + init_wgt0t1(); + init_wgpt0(); + init_wgpt0t1(); + init_wgst0(); + init_wgst0t1(); + init_wgspt0(); + init_wgspt0t1(); + init_wgf(); + init_wgfs(); + init_wgft0(); + init_wgft0t1(); + init_wgfpt0(); + init_wgfpt0t1(); + init_wgfst0(); + init_wgfst0t1(); + init_wgfspt0(); + init_wgfspt0t1(); +} + +void viaPrintSetupFlags(char *msg, GLuint flags) { +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s(%x): %s%s%s%s%s%s\n", + msg, + (int)flags, + (flags & VIA_XYZW_BIT) ? " xyzw," : "", + (flags & VIA_RGBA_BIT) ? " rgba," : "", + (flags & VIA_SPEC_BIT) ? " spec," : "", + (flags & VIA_FOG_BIT) ? " fog," : "", + (flags & VIA_TEX0_BIT) ? " tex-0," : "", + (flags & VIA_TEX1_BIT) ? " tex-1," : ""); +#endif +} + +void viaCheckTexSizes(GLcontext *ctx) { + TNLcontext *tnl = TNL_CONTEXT(ctx); + viaContextPtr vmesa = VIA_CONTEXT(ctx); +#ifdef DEBUG + if (VIA_DEBUG) { + fprintf(stderr, "%s - in\n", __FUNCTION__); + fprintf(stderr, "setupIndex = %x\n", vmesa->setupIndex); + } +#endif + if (!setup_tab[vmesa->setupIndex].check_tex_sizes(ctx)) { + /* Invalidate stored verts + */ + vmesa->setupNewInputs = ~0; + vmesa->setupIndex |= VIA_PTEX_BIT; + + if (!vmesa->Fallback && + !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { + tnl->Driver.Render.Interp = setup_tab[vmesa->setupIndex].interp; + tnl->Driver.Render.CopyPV = setup_tab[vmesa->setupIndex].copy_pv; + } + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void viaBuildVertices(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint newinputs) +{ + viaContextPtr vmesa = VIA_CONTEXT(ctx); + GLubyte *v = ((GLubyte *)vmesa->verts + (start << vmesa->vertex_stride_shift)); + GLuint stride = 1 << vmesa->vertex_stride_shift; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + newinputs |= vmesa->setupNewInputs; + vmesa->setupNewInputs = 0; + if (!newinputs) + return; + if (newinputs & VERT_CLIP) { + setup_tab[vmesa->setupIndex].emit(ctx, start, count, v, stride); + } + else { + GLuint ind = 0; + + if (newinputs & VERT_RGBA) + ind |= VIA_RGBA_BIT; + + if (newinputs & VERT_BIT_COLOR1) + ind |= VIA_SPEC_BIT; + + if (newinputs & VERT_TEX(0)) + ind |= VIA_TEX0_BIT; + + if (newinputs & VERT_TEX(1)) + ind |= VIA_TEX1_BIT; + + if (newinputs & VERT_BIT_FOG) + ind |= VIA_FOG_BIT; + + if (vmesa->setupIndex & VIA_PTEX_BIT) + ind = ~0; + + ind &= vmesa->setupIndex; + ind |= VIA_XYZW_BIT; + + if (ind) { + setup_tab[ind].emit(ctx, start, count, v, stride); + } + } +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void viaChooseVertexState(GLcontext *ctx) { + TNLcontext *tnl = TNL_CONTEXT(ctx); + viaContextPtr vmesa = VIA_CONTEXT(ctx); + GLuint ind = VIA_XYZW_BIT | VIA_RGBA_BIT; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif + if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) + ind |= VIA_SPEC_BIT; + + if (ctx->Fog.Enabled) + ind |= VIA_FOG_BIT; + + if (ctx->Texture.Unit[1]._ReallyEnabled) + ind |= VIA_TEX1_BIT | VIA_TEX0_BIT; + else if (ctx->Texture.Unit[0]._ReallyEnabled) + ind |= VIA_TEX0_BIT; + + vmesa->setupIndex = ind; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "setupIndex = %x\n", vmesa->setupIndex); +#endif + + if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { + tnl->Driver.Render.Interp = via_interp_extras; + tnl->Driver.Render.CopyPV = via_copy_pv_extras; + } + else { + tnl->Driver.Render.Interp = setup_tab[ind].interp; + tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; + } + + vmesa->vertex_size = setup_tab[ind].vertex_size; + vmesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif + +} + +void via_emit_contiguous_verts(GLcontext *ctx, + GLuint start, + GLuint count) { + viaContextPtr vmesa = VIA_CONTEXT(ctx); + GLuint vertex_size = vmesa->vertex_size * 4; + GLuint *dest = viaCheckDma(vmesa, (count - start) * vertex_size); +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); + + if (VIA_DEBUG) fprintf(stderr, "choose setup_tab[0x%x]\n", vmesa->setupIndex); +#endif + setup_tab[vmesa->setupIndex].emit(ctx, start, count, dest, vertex_size); + vmesa->dmaLow += (count - start) * vertex_size; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +void viaInitVB(GLcontext *ctx) { + viaContextPtr vmesa = VIA_CONTEXT(ctx); + GLuint size = TNL_CONTEXT(ctx)->vb.Size; + + vmesa->verts = ALIGN_MALLOC(size * 4 * 16, 32); + + { + static int firsttime = 1; + if (firsttime) { + init_setup_tab(); + firsttime = 0; + } + } +} + +void viaFreeVB(GLcontext *ctx) { + viaContextPtr vmesa = VIA_CONTEXT(ctx); + + if (vmesa->verts) { + ALIGN_FREE(vmesa->verts); + vmesa->verts = 0; + } + + if (vmesa->UbyteSecondaryColor.Ptr) { + ALIGN_FREE((void*)vmesa->UbyteSecondaryColor.Ptr); + vmesa->UbyteSecondaryColor.Ptr = 0; + } + + if (vmesa->UbyteColor.Ptr) { + ALIGN_FREE((void*)vmesa->UbyteColor.Ptr); + vmesa->UbyteColor.Ptr = 0; + } +} diff --git a/src/mesa/drivers/dri/unichrome/via_vb.h b/src/mesa/drivers/dri/unichrome/via_vb.h new file mode 100644 index 0000000000..63d8c04748 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_vb.h @@ -0,0 +1,69 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef _VIAVB_H +#define _VIAVB_H + +#include "mtypes.h" +#include "swrast/swrast.h" + +#define VIA_TEX1_BIT 0x0001 +#define VIA_TEX0_BIT 0x0002 +#define VIA_RGBA_BIT 0x0004 +#define VIA_SPEC_BIT 0x0008 +#define VIA_FOG_BIT 0x0010 +#define VIA_XYZW_BIT 0x0020 +#define VIA_PTEX_BIT 0x0040 +#define VIA_MAX_SETUP 0x0080 + +#define _VIA_NEW_VERTEX (_NEW_TEXTURE | \ + _DD_NEW_SEPARATE_SPECULAR | \ + _DD_NEW_TRI_UNFILLED | \ + _DD_NEW_TRI_LIGHT_TWOSIDE | \ + _NEW_FOG) + + +extern void viaChooseVertexState(GLcontext *ctx); +extern void viaCheckTexSizes(GLcontext *ctx); +extern void viaBuildVertices(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint newinputs); + + +extern void via_emit_contiguous_verts(GLcontext *ctx, + GLuint start, + GLuint count); + +extern void via_translate_vertex(GLcontext *ctx, + const viaVertex *src, + SWvertex *dst); + +extern void viaInitVB(GLcontext *ctx); +extern void viaFreeVB(GLcontext *ctx); + +extern void via_print_vertex(GLcontext *ctx, const viaVertex *v); +extern void viaPrintSetupFlags(char *msg, GLuint flags); + +#endif diff --git a/src/mesa/drivers/dri/unichrome/via_vb_rendertmp.h b/src/mesa/drivers/dri/unichrome/via_vb_rendertmp.h new file mode 100644 index 0000000000..aa130f9603 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_vb_rendertmp.h @@ -0,0 +1,509 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +#ifndef POSTFIX +#define POSTFIX +#endif + +#ifndef INIT +#define INIT(x) +#endif + +#ifndef NEED_EDGEFLAG_SETUP +#define NEED_EDGEFLAG_SETUP 0 +#define EDGEFLAG_GET(a) 0 +#define EDGEFLAG_SET(a,b) (void)b +#endif + +#ifndef RESET_STIPPLE +#define RESET_STIPPLE +#endif + +#ifndef RESET_OCCLUSION +#define RESET_OCCLUSION +#endif + +#ifndef TEST_PRIM_END +#define TEST_PRIM_END(flags) (flags & PRIM_END) +#define TEST_PRIM_BEGIN(flags) (flags & PRIM_BEGIN) +#define TEST_PRIM_PARITY(flags) (flags & PRIM_PARITY) +#endif + +#ifndef ELT +#define ELT(x) x +#endif + +#ifndef RENDER_TAB_QUALIFIER +#define RENDER_TAB_QUALIFIER static +#endif + +static void TAG(render_points)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + LOCAL_VARS; + (void)flags; +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + + RESET_OCCLUSION; + INIT(GL_POINTS); + RENDER_POINTS(start, count); + POSTFIX; +} + +static void TAG(render_lines)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + GLuint j; + LOCAL_VARS; + (void)flags; + +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + RESET_OCCLUSION; + INIT(GL_LINES); + for (j = start + 1; j < count; j += 2) { + RESET_STIPPLE; + RENDER_LINE(ELT(j - 1), ELT(j)); + } + POSTFIX; +} + +static void TAG(render_line_strip)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + GLuint j; + LOCAL_VARS; + (void)flags; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + RESET_OCCLUSION; + INIT(GL_LINES); + + if (TEST_PRIM_BEGIN(flags)) { + RESET_STIPPLE; + } + + for (j = start + 1; j < count; j++) + RENDER_LINE(ELT(j - 1), ELT(j)); + + POSTFIX; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void TAG(render_line_loop)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + GLuint i; + LOCAL_VARS; + (void)flags; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + RESET_OCCLUSION; + INIT(GL_LINES); + + if (start + 1 < count) { + if (TEST_PRIM_BEGIN(flags)) { + RESET_STIPPLE; + RENDER_LINE(ELT(start), ELT(start + 1)); + } + + for (i = start + 2 ; i < count ; i++) { + RENDER_LINE(ELT(i - 1), ELT(i)); + } + + if (TEST_PRIM_END(flags)) { + RENDER_LINE(ELT(count - 1), ELT(start)); + } + } + + POSTFIX; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void TAG(render_triangles)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + GLuint j; + LOCAL_VARS; + (void)flags; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + INIT(GL_TRIANGLES); + if (NEED_EDGEFLAG_SETUP) { + for (j = start + 2; j < count; j += 3) { + /* Leave the edgeflags as supplied by the user. + */ + RESET_STIPPLE; + RENDER_TRI(ELT(j - 2), ELT(j - 1), ELT(j)); + } + } + else { + for (j = start + 2; j < count; j += 3) { + RENDER_TRI(ELT(j - 2), ELT(j - 1), ELT(j)); + } + } + POSTFIX; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void TAG(render_tri_strip)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + GLuint j; + GLuint parity = 0; + LOCAL_VARS; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + if (TEST_PRIM_PARITY(flags)) + parity = 1; + + INIT(GL_TRIANGLES); + + if (NEED_EDGEFLAG_SETUP) { + for (j = start + 2; j < count; j++, parity ^= 1) { + GLuint ej2 = ELT(j - 2 + parity); + GLuint ej1 = ELT(j - 1 - parity); + GLuint ej = ELT(j); + GLboolean ef2 = EDGEFLAG_GET(ej2); + GLboolean ef1 = EDGEFLAG_GET(ej1); + GLboolean ef = EDGEFLAG_GET(ej); + if (TEST_PRIM_BEGIN(flags)) { + RESET_STIPPLE; + } + EDGEFLAG_SET(ej2, GL_TRUE); + EDGEFLAG_SET(ej1, GL_TRUE); + EDGEFLAG_SET(ej, GL_TRUE); + RENDER_TRI(ej2, ej1, ej); + EDGEFLAG_SET(ej2, ef2); + EDGEFLAG_SET(ej1, ef1); + EDGEFLAG_SET(ej, ef); + } + } + else { + for (j = start + 2; j < count; j++, parity ^= 1) { + RENDER_TRI(ELT(j - 2 + parity), ELT(j - 1 - parity), ELT(j)); + } + } + POSTFIX; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void TAG(render_tri_fan)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + GLuint j; + LOCAL_VARS; + (void)flags; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + INIT(GL_TRIANGLES); + if (NEED_EDGEFLAG_SETUP) { + for (j = start + 2; j < count; j++) { + /* For trifans, all edges are boundary. + */ + GLuint ejs = ELT(start); + GLuint ej1 = ELT(j - 1); + GLuint ej = ELT(j); + GLboolean efs = EDGEFLAG_GET(ejs); + GLboolean ef1 = EDGEFLAG_GET(ej1); + GLboolean ef = EDGEFLAG_GET(ej); + if (TEST_PRIM_BEGIN(flags)) { + RESET_STIPPLE; + } + EDGEFLAG_SET(ejs, GL_TRUE); + EDGEFLAG_SET(ej1, GL_TRUE); + EDGEFLAG_SET(ej, GL_TRUE); + RENDER_TRI(ejs, ej1, ej); + EDGEFLAG_SET(ejs, efs); + EDGEFLAG_SET(ej1, ef1); + EDGEFLAG_SET(ej, ef); + } + } + else { + for (j = start + 2; j < count; j++) { + RENDER_TRI(ELT(start), ELT(j - 1), ELT(j)); + } + } + + POSTFIX; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void TAG(render_poly)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + GLuint j = start + 2; + LOCAL_VARS; + (void)flags; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + INIT(GL_TRIANGLES); + + if (NEED_EDGEFLAG_SETUP) { + GLboolean efstart = EDGEFLAG_GET(ELT(start)); + GLboolean efcount = EDGEFLAG_GET(ELT(count - 1)); + + /* If the primitive does not begin here, the first edge + * is non-boundary. + */ + if (!TEST_PRIM_BEGIN(flags)) { + EDGEFLAG_SET(ELT(start), GL_FALSE); + } + else { + RESET_STIPPLE; + } + + /* If the primitive does not end here, the final edge is + * non-boundary. + */ + if (!TEST_PRIM_END(flags)) { + EDGEFLAG_SET(ELT(count - 1), GL_FALSE); + } + + /* Draw the first triangles (possibly zero) + */ + if (j+1<count) { + GLboolean ef = EDGEFLAG_GET(ELT(j)); + EDGEFLAG_SET(ELT(j), GL_FALSE); + RENDER_TRI(ELT(j - 1), ELT(j), ELT(start)); + EDGEFLAG_SET(ELT(j), ef); + j++; + + /* Don't render the first edge again: + */ + EDGEFLAG_SET(ELT(start), GL_FALSE); + + for (;j+1<count;j++) { + GLboolean efj = EDGEFLAG_GET(ELT(j)); + EDGEFLAG_SET(ELT(j), GL_FALSE); + RENDER_TRI(ELT(j - 1), ELT(j), ELT(start)); + EDGEFLAG_SET(ELT(j), efj); + } + } + + /* Draw the last or only triangle + */ + if (j < count) { + RENDER_TRI(ELT(j-1), ELT(j), ELT(start)); + } + + /* Restore the first and last edgeflags: + */ + EDGEFLAG_SET(ELT(count - 1), efcount); + EDGEFLAG_SET(ELT(start), efstart); + } + else { + for (j = start + 2; j < count; j++) { + RENDER_TRI(ELT(j - 1), ELT(j), ELT(start)); + } + } + POSTFIX; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void TAG(render_quads)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + GLuint j; + LOCAL_VARS; + (void)flags; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + INIT(GL_TRIANGLES); + if (NEED_EDGEFLAG_SETUP) { + for (j = start + 3; j < count; j += 4) { + /* Use user-specified edgeflags for quads. + */ + RESET_STIPPLE; + RENDER_QUAD(ELT(j - 3), ELT(j - 2), ELT(j - 1), ELT(j)); + } + } + else { + for (j = start + 3; j < count; j += 4) { + RENDER_QUAD(ELT(j - 3), ELT(j - 2), ELT(j - 1), ELT(j)); + } + } + POSTFIX; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void TAG(render_quad_strip)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + GLuint j; + LOCAL_VARS; + (void)flags; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__); +#endif +#ifdef PERFORMANCE_MEASURE + if (VIA_PERFORMANCE) P_M; +#endif + INIT(GL_TRIANGLES); + if (NEED_EDGEFLAG_SETUP) { + for (j = start + 3; j < count; j += 2) { + /* All edges are boundary. Set edgeflags to 1, draw the + * quad, and restore them to the original values. + */ + GLboolean ef3 = EDGEFLAG_GET(ELT(j - 3)); + GLboolean ef2 = EDGEFLAG_GET(ELT(j - 2)); + GLboolean ef1 = EDGEFLAG_GET(ELT(j - 1)); + GLboolean ef = EDGEFLAG_GET(ELT(j)); + if (TEST_PRIM_BEGIN(flags)) { + RESET_STIPPLE; + } + EDGEFLAG_SET(ELT(j - 3), GL_TRUE); + EDGEFLAG_SET(ELT(j - 2), GL_TRUE); + EDGEFLAG_SET(ELT(j - 1), GL_TRUE); + EDGEFLAG_SET(ELT(j), GL_TRUE); + RENDER_QUAD(ELT(j - 1), ELT(j - 3), ELT(j - 2), ELT(j)); + EDGEFLAG_SET(ELT(j - 3), ef3); + EDGEFLAG_SET(ELT(j - 2), ef2); + EDGEFLAG_SET(ELT(j - 1), ef1); + EDGEFLAG_SET(ELT(j), ef); + } + } + else { + for (j = start + 3; j < count; j += 2) { + RENDER_QUAD(ELT(j - 1), ELT(j - 3), ELT(j - 2), ELT(j)); + } + } + POSTFIX; +#ifdef DEBUG + if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__); +#endif +} + +static void TAG(render_noop)(GLcontext *ctx, + GLuint start, + GLuint count, + GLuint flags) +{ + (void)(ctx && start && count && flags); +} + +RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON + 2])(GLcontext *, + GLuint, + GLuint, + GLuint) = +{ + TAG(render_points), + TAG(render_lines), + TAG(render_line_loop), + TAG(render_line_strip), + TAG(render_triangles), + TAG(render_tri_strip), + TAG(render_tri_fan), + TAG(render_quads), + TAG(render_quad_strip), + TAG(render_poly), + TAG(render_noop), +}; + +#ifndef PRESERVE_VB_DEFS +#undef RENDER_TRI +#undef RENDER_QUAD +#undef RENDER_LINE +#undef RENDER_POINTS +#undef LOCAL_VARS +#undef INIT +#undef POSTFIX +#undef RESET_STIPPLE +#undef DBG +#undef ELT +#undef RENDER_TAB_QUALIFIER +#endif + +#ifndef PRESERVE_TAG +#undef TAG +#endif + +#undef PRESERVE_VB_DEFS +#undef PRESERVE_TAG diff --git a/src/mesa/drivers/dri/unichrome/xf86drmVIA.c b/src/mesa/drivers/dri/unichrome/xf86drmVIA.c new file mode 100644 index 0000000000..e39bdf745f --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/xf86drmVIA.c @@ -0,0 +1,140 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifdef XFree86Server +# include "xf86.h" +# include "xf86_OSproc.h" +# include "xf86_ansic.h" +# define _DRM_MALLOC xalloc +# define _DRM_FREE xfree +# ifndef XFree86LOADER +# include <sys/mman.h> +# endif +#else +# include <stdio.h> +# include <stdlib.h> +# include <unistd.h> +# include <string.h> +# include <ctype.h> +# include <fcntl.h> +# include <errno.h> +# include <signal.h> +# include <sys/types.h> +# include <sys/ioctl.h> +# include <sys/mman.h> +# include <sys/time.h> +# ifdef DRM_USE_MALLOC +# define _DRM_MALLOC malloc +# define _DRM_FREE free +extern int xf86InstallSIGIOHandler(int fd, void (*f)(int, void *), void *); +extern int xf86RemoveSIGIOHandler(int fd); +# else +# include <X11/Xlibint.h> +# define _DRM_MALLOC Xmalloc +# define _DRM_FREE Xfree +# endif +#endif + +/* Not all systems have MAP_FAILED defined */ +#ifndef MAP_FAILED +#define MAP_FAILED ((void *)-1) +#endif + +#ifdef __linux__ +#include <sys/sysmacros.h> /* for makedev() */ +#endif +#include "xf86drm.h" +#include "xf86drmVIA.h" +#include "drm.h" +#include "via_common.h" +int drmVIAAgpInit(int fd, int offset, int size) +{ + drm_via_agp_t agp; + agp.offset = offset; + agp.size = size; + + if (ioctl(fd, DRM_IOCTL_VIA_AGP_INIT, &agp) < 0) { + return -errno; + } + else { + return 0; + } +} + +int drmVIAFBInit(int fd, int offset, int size) +{ + drm_via_fb_t fb; + fb.offset = offset; + fb.size = size; + + if (ioctl(fd, DRM_IOCTL_VIA_FB_INIT, &fb) < 0) { + return -errno; + } + else + return 0; +} + +int drmVIAInitMAP(int fd, drmVIAInit *info) +{ + drm_via_init_t init; + + memset(&init, 0, sizeof(drm_via_init_t)); + init.func = VIA_INIT_MAP; + init.sarea_priv_offset = info->sarea_priv_offset; + init.fb_offset = info->fb_offset; + init.mmio_offset = info->mmio_offset; + init.agpAddr = info->agpAddr; + + if (ioctl(fd, DRM_IOCTL_VIA_MAP_INIT, &init ) < 0) { + return -errno; + } + else + return 0; +} + +int drmVIAAllocateDMA(int fd, drmVIADMABuf *buf) +{ + if (drmAddMap(fd, 0, buf->size, + DRM_SHM, 0, + &buf->index) < 0) { + return -errno; + } + + if (drmMap(fd,(drmHandle)buf->index, + buf->size,(drmAddressPtr)(&buf->address)) < 0) { + return -errno; + } + + memset(buf->address, 0, buf->size); + + return 0; +} + +int drmVIAReleaseDMA(int fd, drmVIADMABuf *buf) +{ + if (drmUnmap((drmAddress)(buf->address), buf->size) < 0) + return -errno; + + return 0; +} diff --git a/src/mesa/drivers/dri/unichrome/xf86drmVIA.h b/src/mesa/drivers/dri/unichrome/xf86drmVIA.h new file mode 100644 index 0000000000..4b64579336 --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/xf86drmVIA.h @@ -0,0 +1,54 @@ +/* + * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. + * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef __XF86DRI_VIA_H__ +#define __XF86DRI_VIA_H__ + +typedef struct { + unsigned long sarea_priv_offset; + unsigned long fb_offset; + unsigned long mmio_offset; + unsigned long agpAddr; +} drmVIAInit; + +typedef struct { + unsigned int offset; + unsigned int size; + unsigned int index; +} drmVIAAGPBuf; + +typedef struct { + unsigned int offset; + unsigned int size; + unsigned long index; + unsigned long *address; +} drmVIADMABuf; + +extern int drmVIAAgpInit(int fd, int offset, int size); +extern int drmVIAFBInit(int fd, int offset, int size); +extern int drmVIAInitMAP(int fd, drmVIAInit *info); +extern int drmVIAAllocateDMA(int fd, drmVIADMABuf *buf); +extern int drmVIAReleaseDMA(int fd, drmVIADMABuf *buf); + +#endif |