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-rw-r--r--src/mesa/pipe/xlib/xm_dd.c66
1 files changed, 0 insertions, 66 deletions
diff --git a/src/mesa/pipe/xlib/xm_dd.c b/src/mesa/pipe/xlib/xm_dd.c
index 5a8be2e773..6fd4f736bf 100644
--- a/src/mesa/pipe/xlib/xm_dd.c
+++ b/src/mesa/pipe/xlib/xm_dd.c
@@ -326,33 +326,6 @@ xmesa_clear_buffers(GLcontext *ctx, GLbitfield buffers, GLuint value)
/*
- * Every driver should implement a GetString function in order to
- * return a meaningful GL_RENDERER string.
- */
-static const GLubyte *
-get_string( GLcontext *ctx, GLenum name )
-{
- (void) ctx;
- switch (name) {
- case GL_RENDERER:
-#ifdef XFree86Server
- return (const GLubyte *) "Mesa GLX Indirect";
-#else
- return (const GLubyte *) "Mesa X11 (softpipe)";
-#endif
- case GL_VENDOR:
-#ifdef XFree86Server
- return (const GLubyte *) "Mesa project: www.mesa3d.org";
-#else
- return NULL;
-#endif
- default:
- return NULL;
- }
-}
-
-
-/*
* We implement the glEnable function only because we care about
* dither enable/disable.
*/
@@ -532,43 +505,6 @@ xmesa_update_state( GLcontext *ctx, GLbitfield new_state )
/**
- * Called via ctx->Driver.TestProxyTeximage(). Normally, we'd just use
- * the _mesa_test_proxy_teximage() fallback function, but we're going to
- * special-case the 3D texture case to allow textures up to 512x512x32
- * texels.
- */
-static GLboolean
-test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat, GLenum format, GLenum type,
- GLint width, GLint height, GLint depth, GLint border)
-{
- if (target == GL_PROXY_TEXTURE_3D) {
- /* special case for 3D textures */
- if (width * height * depth > 512 * 512 * 64 ||
- width < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(width - 2 * border) != 1) ||
- height < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(height - 2 * border) != 1) ||
- depth < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(depth - 2 * border) != 1)) {
- /* Bad size, or too many texels */
- return GL_FALSE;
- }
- return GL_TRUE;
- }
- else {
- /* use the fallback routine for 1D, 2D, cube and rect targets */
- return _mesa_test_proxy_teximage(ctx, target, level, internalFormat,
- format, type, width, height, depth,
- border);
- }
-}
-
-
-/**
* Called by glViewport.
* This is a good time for us to poll the current X window size and adjust
* our renderbuffers to match the current window size.
@@ -602,7 +538,6 @@ void
xmesa_init_driver_functions( XMesaVisual xmvisual,
struct dd_function_table *driver )
{
- driver->GetString = get_string;
driver->UpdateState = xmesa_update_state;
driver->GetBufferSize = NULL; /* OBSOLETE */
driver->Flush = finish_or_flush;
@@ -612,5 +547,4 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
driver->Clear = xmesa_clear_buffers;
#endif
driver->Viewport = xmesa_viewport;
- driver->TestProxyTexImage = test_proxy_teximage;
}