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Diffstat (limited to 'docs')
-rw-r--r-- | docs/README.BEOS | 37 |
1 files changed, 22 insertions, 15 deletions
diff --git a/docs/README.BEOS b/docs/README.BEOS index c08d6d864f..278bdaca12 100644 --- a/docs/README.BEOS +++ b/docs/README.BEOS @@ -26,16 +26,18 @@ It's not 100% finished at this time but many GLUT-based demos are working. No optimizations have been made at this time. - * Compiling Requirements: - gcc version 2.95.3 for BeOS You can find it here: http://www.bebits.com/app/2157 -Move to the src/mesa sub-directory and then type "make -f Makefile.BeOS". +To build Mesa-powered BeOS libGL.so version, type this at root folder: + +$ make beos + When it finishes the Mesa based libGL.so library for -BeOS will be in the src/mesa/src/obj.{x86|ppc}/ directory. +BeOS will be in the lib/ directory. To install it as Be's default libGL.so replacement, put it in your /boot/home/config/lib/ directory. All your GL/GLUT apps will use @@ -45,6 +47,10 @@ By default, it build a non-debug version library. The x86 (MMX, SSE and 3DNOW) optimizations are also supported for x86 target. For PowerPC BeOS flavor, sorry, Mesa don't have ppc (Altivec) optimizations yet. +To build a DEBUG version, type instead this : + +$ DEBUG=1 make beos + * Example Programs @@ -58,7 +64,7 @@ library. A beta version of GLUT 3.7 port for BeOS can be found at http://anobject.com/jehamby/Code/Glut-3.7-x86.zip. -There's is a 2.5 version in src-glut.beos/, too. +There's is a 3.5 version in src/glut/beos/, too. The original distribution can be obtained from http://home.beoscentral.com/jehamby/Glut-3.5-x86.zip @@ -78,28 +84,29 @@ that you're actually using Mesa (with glGetString) so you don't cause a fatal error when running with Be's OpenGL. - * Work Left To Do -BDirectWindow single buffering support is not implemented yet. - -Color index mode is not implemented yet. +- Switch to SGI GLU implementation.. +- Add to build the BeOS GLUT port. Update it to latest known (3.7 ?) +- BDirectWindow single buffering support is not implemented yet. +- Color index mode is not implemented yet. +- Reading pixels from the front buffer not implemented yet. +- There is also a BGLScreen class in BeOS for full-screen OpenGL rendering. This should also be implemented for Mesa. +- Multiple renderers add-ons support, first step toward hardware acceleration support. -Reading pixels from the front buffer not implemented yet. +* Other contributors to this BeOS port -There is also a BGLScreen class in BeOS for full-screen OpenGL -rendering. This should also be implemented for Mesa. +Marcin Konicki ahwayakchih <at> neoni <dot> net +Francois Revol revol <at> free <dot> fr - -* Old BeOS Driver +* Older BeOS Driver Mesa 2.6 had an earlier BeOS driver. It was based on Mesa's Off-screen rendering interface, not BGLView. If you're interested in the older driver you should get Mesa 2.6. - * BeOS and Glide Mesa 3.0 supported the 3Dfx/Glide library on Beos. Download Mesa 3.0 @@ -111,4 +118,4 @@ of February, 1999. ---------------------------------------------------------------------- -$Id: README.BEOS,v 1.8 2003/12/13 01:26:14 brianp Exp $ +$Id: README.BEOS,v 1.9 2004/08/14 10:06:21 phoudoin Exp $ |