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-rw-r--r--docs/GL3.txt69
-rw-r--r--docs/install.html9
-rw-r--r--docs/relnotes-7.8.html54
-rw-r--r--docs/relnotes.html2
4 files changed, 125 insertions, 9 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
new file mode 100644
index 0000000000..df3fd74549
--- /dev/null
+++ b/docs/GL3.txt
@@ -0,0 +1,69 @@
+
+Status of OpenGL 3.x features in Mesa
+
+
+Note: when an item is marked as "DONE" it means all the core Mesa
+infrastructure is complete but it may be the case that few (if any) drivers
+implement the features.
+
+
+Feature Status
+----------------------------------------------------- ------------------------
+
+GL 3.0:
+
+GLSL changes (GL_EXT_gpu_shader4, etc) not started
+Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
+Map buffer subranges (GL_APPLE_flush_buffer_range) not started
+Float textures, renderbuffers some infrastructure done
+Framebuffer objects (GL_EXT_framebuffer_object) DONE
+Half-float some infrastructure done
+Multisample blit DONE
+Non-normalized Integer texture/framebuffer formats not started
+1D/2D Texture arrays mostly done
+Packed depth/stencil formats DONE
+Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
+GL_EXT_texture_compression_rgtc not started
+Red and red/green texture formats Ian?
+Transform feedback (GL_EXT_transform_feedback) not started
+Vertex array objects (GL_APPLE_vertex_array_object) DONE
+sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started
+glClearBuffer commands DONE, except for dispatch
+glGetStringi command DONE, except for dispatch
+glTexParameterI, glGetTexParameterI commands DONE, except for dispatch
+glVertexAttribI commands not started
+glBindFragDataLocation, glGetFragDataLocation cmds not started
+glBindBufferRange, glBindBufferBase commands not started
+
+
+GL 3.1:
+
+GLSL 1.30 and 1.40 not started
+Instanced drawing (GL_ARB_draw_instanced) not started
+Buffer copying (GL_ARB_copy_buffer) DONE
+Primitive restart (GL_NV_primitive_restart) not started
+16 vertex texture image units not started
+Texture buffer objs (GL_ARB_textur_buffer_object) not started
+Rectangular textures (GL_ARB_texture_rectangle) DONE
+Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
+Signed normalized texture formats not started
+
+
+GL 3.2:
+
+Core/compatibility profiles not started
+GLSL 1.50 not started
+Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
+BGRA vertex order (GL_ARB_vertex_array_bgra) DONE
+Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE
+Frag shader coord (GL_ARB_fragment_coord_conventions) not started
+Provoking vertex (GL_ARB_provoking_vertex) DONE
+Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly?
+Multisample textures (GL_ARB_texture_multisample) not started
+Frag depth clamp (GL_ARB_depth_clamp) DONE
+Fence objects (GL_ARB_sync) DONE
+
+
+
+More info about these features and the work involved can be found at
+http://dri.freedesktop.org/wiki/MissingFunctionality
diff --git a/docs/install.html b/docs/install.html
index 8c24cee7a3..5aea92e0b5 100644
--- a/docs/install.html
+++ b/docs/install.html
@@ -352,19 +352,10 @@ by -debug for debug builds.
</p>
<p>
-The sample programs are built seperately. To build them do
-<pre>
- scons -C progs
-</pre>
-And the build output will be placed in progs/build/...
-</p>
-
-<p>
To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do
</p>
<pre>
scons platform=windows toolchain=crossmingw machine=x86 statetrackers=mesa drivers=softpipe,trace winsys=gdi
- scons -C progs platform=windows toolchain=crossmingw machine=x86 -k
</pre>
<p>
This will create:
diff --git a/docs/relnotes-7.8.html b/docs/relnotes-7.8.html
new file mode 100644
index 0000000000..717b96282c
--- /dev/null
+++ b/docs/relnotes-7.8.html
@@ -0,0 +1,54 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.8 Release Notes / date TBD</H1>
+
+<p>
+Mesa 7.8 is a new development release.
+People who are concerned with stability and reliability should stick
+with a previous release or wait for Mesa 7.8.1.
+</p>
+<p>
+Mesa 7.8 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+tbd
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+<li>GL_NV_conditional_render extension (swrast driver only)
+<li>GL_EXT_draw_buffers2 extension (swrast driver only)
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>TBD
+</ul>
+
+
+<h2>Changes</h2>
+<ul>
+<li>TBD
+</ul>
+
+</body>
+</html>
diff --git a/docs/relnotes.html b/docs/relnotes.html
index b06548ae61..f1f95c5d3c 100644
--- a/docs/relnotes.html
+++ b/docs/relnotes.html
@@ -13,6 +13,8 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<UL>
+<<<<<<< HEAD:docs/relnotes.html
+<LI><A HREF="relnotes-7.8.html">7.8 release notes</A>
<LI><A HREF="relnotes-7.7.1.html">7.7.1 release notes</A>
<LI><A HREF="relnotes-7.7.html">7.7 release notes</A>
<LI><A HREF="relnotes-7.6.1.html">7.6.1 release notes</A>