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-rw-r--r--progs/redbook/hello.c40
1 files changed, 27 insertions, 13 deletions
diff --git a/progs/redbook/hello.c b/progs/redbook/hello.c
index 516c9ecc00..4f644a46a8 100644
--- a/progs/redbook/hello.c
+++ b/progs/redbook/hello.c
@@ -1,13 +1,13 @@
/*
* Copyright (c) 1993-1997, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
+ * ALL RIGHTS RESERVED
+ * Permission to use, copy, modify, and distribute this software for
* any purpose and without fee is hereby granted, provided that the above
* copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
+ * and this permission notice appear in supporting documentation, and that
* the name of Silicon Graphics, Inc. not be used in advertising
* or publicity pertaining to distribution of the software without specific,
- * written prior permission.
+ * written prior permission.
*
* THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
* AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
@@ -21,8 +21,8 @@
* ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
* POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
+ *
+ * US Government Users Restricted Rights
* Use, duplication, or disclosure by the Government is subject to
* restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
* (c)(1)(ii) of the Rights in Technical Data and Computer Software
@@ -47,7 +47,7 @@ void display(void)
glClear (GL_COLOR_BUFFER_BIT);
/* draw white polygon (rectangle) with corners at
- * (0.25, 0.25, 0.0) and (0.75, 0.75, 0.0)
+ * (0.25, 0.25, 0.0) and (0.75, 0.75, 0.0)
*/
glColor3f (1.0, 1.0, 1.0);
glBegin(GL_POLYGON);
@@ -57,13 +57,13 @@ void display(void)
glVertex3f (0.25, 0.75, 0.0);
glEnd();
-/* don't wait!
- * start processing buffered OpenGL routines
+/* don't wait!
+ * start processing buffered OpenGL routines
*/
glFlush ();
}
-void init (void)
+void init (void)
{
/* select clearing color */
glClearColor (0.0, 0.0, 0.0, 0.0);
@@ -74,7 +74,20 @@ void init (void)
glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
}
-/*
+static void
+key(unsigned char k, int x, int y)
+{
+ switch (k) {
+ case 27: /* Escape */
+ exit(0);
+ break;
+ default:
+ return;
+ }
+ glutPostRedisplay();
+}
+
+/*
* Declare initial window size, position, and display mode
* (single buffer and RGBA). Open window with "hello"
* in its title bar. Call initialization routines.
@@ -85,11 +98,12 @@ int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (250, 250);
+ glutInitWindowSize (250, 250);
glutInitWindowPosition (100, 100);
glutCreateWindow ("hello");
init ();
- glutDisplayFunc(display);
+ glutDisplayFunc(display);
+ glutKeyboardFunc(key);
glutMainLoop();
return 0; /* ANSI C requires main to return int. */
}