diff options
Diffstat (limited to 'src/gallium/drivers/i965')
94 files changed, 34402 insertions, 0 deletions
diff --git a/src/gallium/drivers/i965/Makefile b/src/gallium/drivers/i965/Makefile new file mode 100644 index 0000000000..95fd3cd69b --- /dev/null +++ b/src/gallium/drivers/i965/Makefile @@ -0,0 +1,74 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = i965 + +C_SOURCES = \ + brw_cc.c \ + brw_clip.c \ + brw_clip_line.c \ + brw_clip_point.c \ + brw_clip_state.c \ + brw_clip_tri.c \ + brw_clip_unfilled.c \ + brw_clip_util.c \ + brw_context.c \ + brw_curbe.c \ + brw_disasm.c \ + brw_draw.c \ + brw_draw_upload.c \ + brw_eu.c \ + brw_eu_debug.c \ + brw_eu_emit.c \ + brw_eu_util.c \ + brw_gs.c \ + brw_gs_emit.c \ + brw_gs_state.c \ + brw_misc_state.c \ + brw_pipe_blend.c \ + brw_pipe_depth.c \ + brw_pipe_fb.c \ + brw_pipe_query.c \ + brw_pipe_shader.c \ + brw_pipe_flush.c \ + brw_pipe_misc.c \ + brw_pipe_sampler.c \ + brw_pipe_vertex.c \ + brw_pipe_clear.c \ + brw_pipe_rast.c \ + brw_sf.c \ + brw_sf_emit.c \ + brw_sf_state.c \ + brw_state_batch.c \ + brw_state_debug.c \ + brw_state_cache.c \ + brw_state_upload.c \ + brw_structs_dump.c \ + brw_swtnl.c \ + brw_urb.c \ + brw_util.c \ + brw_vs.c \ + brw_vs_emit.c \ + brw_vs_state.c \ + brw_vs_surface_state.c \ + brw_wm.c \ + brw_wm_debug.c \ + brw_wm_emit.c \ + brw_wm_fp.c \ + brw_wm_iz.c \ + brw_wm_pass0.c \ + brw_wm_pass1.c \ + brw_wm_pass2.c \ + brw_wm_sampler_state.c \ + brw_wm_state.c \ + brw_wm_surface_state.c \ + brw_screen.c \ + brw_screen_buffers.c \ + brw_screen_tex_layout.c \ + brw_screen_texture.c \ + brw_screen_surface.c \ + brw_batchbuffer.c \ + brw_winsys_debug.c \ + intel_decode.c + +include ../../Makefile.template diff --git a/src/gallium/drivers/i965/SConscript b/src/gallium/drivers/i965/SConscript new file mode 100644 index 0000000000..9c2faaf4b4 --- /dev/null +++ b/src/gallium/drivers/i965/SConscript @@ -0,0 +1,77 @@ +Import('*') + +env = env.Clone() + +i965 = env.ConvenienceLibrary( + target = 'i965', + source = [ + 'brw_batchbuffer.c', + 'brw_cc.c', + 'brw_clip.c', + 'brw_clip_line.c', + 'brw_clip_point.c', + 'brw_clip_state.c', + 'brw_clip_tri.c', + 'brw_clip_unfilled.c', + 'brw_clip_util.c', + 'brw_context.c', + 'brw_curbe.c', + 'brw_disasm.c', + 'brw_draw.c', + 'brw_draw_upload.c', + 'brw_eu.c', + 'brw_eu_debug.c', + 'brw_eu_emit.c', + 'brw_eu_util.c', + 'brw_gs.c', + 'brw_gs_emit.c', + 'brw_gs_state.c', + 'brw_misc_state.c', + 'brw_pipe_blend.c', + 'brw_pipe_clear.c', + 'brw_pipe_depth.c', + 'brw_pipe_fb.c', + 'brw_pipe_flush.c', + 'brw_pipe_misc.c', + 'brw_pipe_query.c', + 'brw_pipe_rast.c', + 'brw_pipe_sampler.c', + 'brw_pipe_shader.c', + 'brw_pipe_vertex.c', + 'brw_screen_buffers.c', + 'brw_screen.c', + 'brw_screen_surface.c', + 'brw_screen_tex_layout.c', + 'brw_screen_texture.c', + 'brw_structs_dump.c', + 'brw_sf.c', + 'brw_sf_emit.c', + 'brw_sf_state.c', + 'brw_state_batch.c', + 'brw_state_cache.c', +# 'brw_state_debug.c', + 'brw_state_upload.c', + 'brw_swtnl.c', + 'brw_urb.c', + 'brw_util.c', + 'brw_vs.c', + 'brw_vs_emit.c', + 'brw_vs_state.c', + 'brw_vs_surface_state.c', + 'brw_wm.c', +# 'brw_wm_constant_buffer.c', + 'brw_wm_debug.c', + 'brw_wm_emit.c', + 'brw_wm_fp.c', +# 'brw_wm_glsl.c', + 'brw_wm_iz.c', + 'brw_wm_pass0.c', + 'brw_wm_pass1.c', + 'brw_wm_pass2.c', + 'brw_wm_sampler_state.c', + 'brw_wm_state.c', + 'brw_wm_surface_state.c', + 'intel_decode.c', + ]) + +Export('i965') diff --git a/src/gallium/drivers/i965/brw_batchbuffer.c b/src/gallium/drivers/i965/brw_batchbuffer.c new file mode 100644 index 0000000000..22607dc608 --- /dev/null +++ b/src/gallium/drivers/i965/brw_batchbuffer.c @@ -0,0 +1,202 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "util/u_memory.h" + +#include "brw_batchbuffer.h" +#include "brw_reg.h" +#include "brw_winsys.h" +#include "brw_debug.h" +#include "brw_structs.h" + +#define ALWAYS_EMIT_MI_FLUSH 1 + +enum pipe_error +brw_batchbuffer_reset(struct brw_batchbuffer *batch) +{ + enum pipe_error ret; + + ret = batch->sws->bo_alloc( batch->sws, + BRW_BUFFER_TYPE_BATCH, + BRW_BATCH_SIZE, 4096, + &batch->buf ); + if (ret) + return ret; + + batch->size = BRW_BATCH_SIZE; + + /* With map_range semantics, the winsys can decide whether to + * inject a malloc'ed bounce buffer instead of mapping directly. + */ + batch->map = batch->sws->bo_map(batch->buf, + BRW_DATA_BATCH_BUFFER, + 0, batch->size, + GL_TRUE, + GL_TRUE, + GL_TRUE); + + batch->ptr = batch->map; + return PIPE_OK; +} + +struct brw_batchbuffer * +brw_batchbuffer_alloc(struct brw_winsys_screen *sws, + struct brw_chipset chipset) +{ + struct brw_batchbuffer *batch = CALLOC_STRUCT(brw_batchbuffer); + + batch->sws = sws; + batch->chipset = chipset; + brw_batchbuffer_reset(batch); + + return batch; +} + +void +brw_batchbuffer_free(struct brw_batchbuffer *batch) +{ + if (batch->map) { + batch->sws->bo_unmap(batch->buf); + batch->map = NULL; + } + + bo_reference(&batch->buf, NULL); + FREE(batch); +} + + +void +_brw_batchbuffer_flush(struct brw_batchbuffer *batch, + const char *file, + int line) +{ + GLuint used = batch->ptr - batch->map; + + if (used == 0) + return; + + /* Post-swap throttling done by the state tracker. + */ + + if (BRW_DEBUG & DEBUG_BATCH) + debug_printf("%s:%d: Batchbuffer flush with %db used\n", + file, line, used); + + if (ALWAYS_EMIT_MI_FLUSH) { + *(GLuint *) (batch->ptr) = MI_FLUSH | BRW_FLUSH_STATE_CACHE; + batch->ptr += 4; + used = batch->ptr - batch->map; + } + + /* Round batchbuffer usage to 2 DWORDs. + */ + if ((used & 4) == 0) { + *(GLuint *) (batch->ptr) = 0; /* noop */ + batch->ptr += 4; + used = batch->ptr - batch->map; + } + + /* Mark the end of the buffer. + */ + *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END; + batch->ptr += 4; + used = batch->ptr - batch->map; + + batch->sws->bo_flush_range(batch->buf, 0, used); + batch->sws->bo_unmap(batch->buf); + batch->map = NULL; + batch->ptr = NULL; + + batch->sws->bo_exec(batch->buf, used ); + + if (BRW_DEBUG & DEBUG_SYNC) { + /* Abuse map/unmap to achieve wait-for-fence. + * + * XXX: hide this inside the winsys and export a fence + * interface. + */ + debug_printf("waiting for idle\n"); + batch->sws->bo_wait_idle(batch->buf); + } + + /* Reset the buffer: + */ + brw_batchbuffer_reset(batch); +} + + +/* The OUT_RELOC() macro ends up here, generating a relocation within + * the batch buffer. + */ +enum pipe_error +brw_batchbuffer_emit_reloc(struct brw_batchbuffer *batch, + struct brw_winsys_buffer *buffer, + uint32_t usage, + uint32_t delta) +{ + int ret; + + if (batch->ptr - batch->map > batch->buf->size) { + debug_printf("bad relocation ptr %p map %p offset %d size %d\n", + batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size); + + return PIPE_ERROR_OUT_OF_MEMORY; + } + + ret = batch->sws->bo_emit_reloc(batch->buf, + usage, + delta, + batch->ptr - batch->map, + buffer); + if (ret != 0) + return ret; + + /* bo_emit_reloc was resposible for writing a zero into the + * batchbuffer if necessary. Just need to update our pointer. + */ + batch->ptr += 4; + + return 0; +} + +enum pipe_error +brw_batchbuffer_data(struct brw_batchbuffer *batch, + const void *data, GLuint bytes, + enum cliprect_mode cliprect_mode) +{ + enum pipe_error ret; + + assert((bytes & 3) == 0); + + ret = brw_batchbuffer_require_space(batch, bytes); + if (ret) + return ret; + + memcpy(batch->ptr, data, bytes); + batch->ptr += bytes; + return 0; +} diff --git a/src/gallium/drivers/i965/brw_batchbuffer.h b/src/gallium/drivers/i965/brw_batchbuffer.h new file mode 100644 index 0000000000..7473f5bea4 --- /dev/null +++ b/src/gallium/drivers/i965/brw_batchbuffer.h @@ -0,0 +1,148 @@ +#ifndef BRW_BATCHBUFFER_H +#define BRW_BATCHBUFFER_H + +#include "util/u_debug.h" + +#include "brw_types.h" +#include "brw_winsys.h" +#include "brw_reg.h" + +#define BATCH_SZ 16384 +#define BATCH_RESERVED 16 + +/* All ignored: + */ +enum cliprect_mode { + IGNORE_CLIPRECTS, + LOOP_CLIPRECTS, + NO_LOOP_CLIPRECTS, + REFERENCES_CLIPRECTS +}; + + + + +struct brw_batchbuffer { + + struct brw_winsys_screen *sws; + struct brw_winsys_buffer *buf; + struct brw_chipset chipset; + + /** + * Values exported to speed up the writing the batchbuffer, + * instead of having to go trough a accesor function for + * each dword written. + */ + /*{@*/ + uint8_t *map; + uint8_t *ptr; + size_t size; + struct { + uint8_t *end_ptr; + } emit; + + + size_t relocs; + size_t max_relocs; + /*@}*/ +}; + +struct brw_batchbuffer *brw_batchbuffer_alloc( struct brw_winsys_screen *sws, + struct brw_chipset chipset ); + +void brw_batchbuffer_free(struct brw_batchbuffer *batch); + +void _brw_batchbuffer_flush(struct brw_batchbuffer *batch, + const char *file, int line); + + +enum pipe_error +brw_batchbuffer_reset(struct brw_batchbuffer *batch); + + +/* Unlike bmBufferData, this currently requires the buffer be mapped. + * Consider it a convenience function wrapping multple + * intel_buffer_dword() calls. + */ +int brw_batchbuffer_data(struct brw_batchbuffer *batch, + const void *data, GLuint bytes, + enum cliprect_mode cliprect_mode); + + +int brw_batchbuffer_emit_reloc(struct brw_batchbuffer *batch, + struct brw_winsys_buffer *buffer, + enum brw_buffer_usage usage, + uint32_t offset); + +/* Inline functions - might actually be better off with these + * non-inlined. Certainly better off switching all command packets to + * be passed as structs rather than dwords, but that's a little bit of + * work... + */ +static INLINE GLint +brw_batchbuffer_space(struct brw_batchbuffer *batch) +{ + return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map); +} + + +static INLINE void +brw_batchbuffer_emit_dword(struct brw_batchbuffer *batch, GLuint dword) +{ + assert(batch->map); + assert(brw_batchbuffer_space(batch) >= 4); + *(GLuint *) (batch->ptr) = dword; + batch->ptr += 4; +} + +static INLINE enum pipe_error +brw_batchbuffer_require_space(struct brw_batchbuffer *batch, + GLuint sz) +{ + assert(sz < batch->size - 8); + if (brw_batchbuffer_space(batch) < sz) { + assert(0); + return PIPE_ERROR_OUT_OF_MEMORY; + } +#ifdef DEBUG + batch->emit.end_ptr = batch->ptr + sz; +#endif + return 0; +} + +/* Here are the crusty old macros, to be removed: + */ +#define BEGIN_BATCH(n, cliprect_mode) do { \ + brw_batchbuffer_require_space(brw->batch, (n)*4); \ + } while (0) + +#define OUT_BATCH(d) brw_batchbuffer_emit_dword(brw->batch, d) + +#define OUT_RELOC(buf, usage, delta) do { \ + assert((unsigned) (delta) < buf->size); \ + brw_batchbuffer_emit_reloc(brw->batch, buf, \ + usage, delta); \ + } while (0) + +#ifdef DEBUG +#define ADVANCE_BATCH() do { \ + unsigned int _n = brw->batch->ptr - brw->batch->emit.end_ptr; \ + if (_n != 0) { \ + debug_printf("%s: %d too many bytes emitted to batch\n", \ + __FUNCTION__, _n); \ + abort(); \ + } \ + brw->batch->emit.end_ptr = NULL; \ + } while(0) +#else +#define ADVANCE_BATCH() +#endif + +static INLINE void +brw_batchbuffer_emit_mi_flush(struct brw_batchbuffer *batch) +{ + brw_batchbuffer_require_space(batch, 4); + brw_batchbuffer_emit_dword(batch, MI_FLUSH); +} + +#endif diff --git a/src/gallium/drivers/i965/brw_cc.c b/src/gallium/drivers/i965/brw_cc.c new file mode 100644 index 0000000000..3e070f5591 --- /dev/null +++ b/src/gallium/drivers/i965/brw_cc.c @@ -0,0 +1,111 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" + + +static enum pipe_error prepare_cc_vp( struct brw_context *brw ) +{ + return brw_cache_data( &brw->cache, + BRW_CC_VP, + &brw->curr.ccv, + NULL, 0, + &brw->cc.reloc[CC_RELOC_VP].bo ); +} + +const struct brw_tracked_state brw_cc_vp = { + .dirty = { + .mesa = PIPE_NEW_VIEWPORT, + .brw = BRW_NEW_CONTEXT, + .cache = 0 + }, + .prepare = prepare_cc_vp +}; + + +/* A long-winded way to OR two unsigned integers together: + */ +static INLINE struct brw_cc3 +combine_cc3( struct brw_cc3 a, struct brw_cc3 b ) +{ + union { struct brw_cc3 cc3; unsigned i; } ca, cb; + ca.cc3 = a; + cb.cc3 = b; + ca.i |= cb.i; + return ca.cc3; +} + + +static int prepare_cc_unit( struct brw_context *brw ) +{ + brw->cc.cc.cc0 = brw->curr.zstencil->cc0; + brw->cc.cc.cc1 = brw->curr.zstencil->cc1; + brw->cc.cc.cc2 = brw->curr.zstencil->cc2; + brw->cc.cc.cc3 = combine_cc3( brw->curr.zstencil->cc3, brw->curr.blend->cc3 ); + + brw->cc.cc.cc5 = brw->curr.blend->cc5; + brw->cc.cc.cc6 = brw->curr.blend->cc6; + brw->cc.cc.cc7 = brw->curr.zstencil->cc7; + + return brw_cache_data_sz(&brw->cache, BRW_CC_UNIT, + &brw->cc.cc, sizeof(brw->cc.cc), + brw->cc.reloc, 1, + &brw->cc.state_bo); +} + +const struct brw_tracked_state brw_cc_unit = { + .dirty = { + .mesa = PIPE_NEW_DEPTH_STENCIL_ALPHA | PIPE_NEW_BLEND, + .brw = 0, + .cache = CACHE_NEW_CC_VP + }, + .prepare = prepare_cc_unit, +}; + + +void brw_hw_cc_init( struct brw_context *brw ) +{ + make_reloc(&brw->cc.reloc[0], + BRW_USAGE_STATE, + 0, + offsetof(struct brw_cc_unit_state, cc4), + NULL); +} + + +void brw_hw_cc_cleanup( struct brw_context *brw ) +{ + bo_reference(&brw->cc.state_bo, NULL); + bo_reference(&brw->cc.reloc[0].bo, NULL); +} diff --git a/src/gallium/drivers/i965/brw_clip.c b/src/gallium/drivers/i965/brw_clip.c new file mode 100644 index 0000000000..d67a1a6263 --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip.c @@ -0,0 +1,224 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "pipe/p_state.h" + +#include "util/u_math.h" + +#include "brw_screen.h" +#include "brw_batchbuffer.h" +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_state.h" +#include "brw_pipe_rast.h" +#include "brw_clip.h" + + +#define FRONT_UNFILLED_BIT 0x1 +#define BACK_UNFILLED_BIT 0x2 + + +static enum pipe_error +compile_clip_prog( struct brw_context *brw, + struct brw_clip_prog_key *key, + struct brw_winsys_buffer **bo_out ) +{ + enum pipe_error ret; + struct brw_clip_compile c; + const GLuint *program; + GLuint program_size; + GLuint delta; + + memset(&c, 0, sizeof(c)); + + /* Begin the compilation: + */ + brw_init_compile(brw, &c.func); + + c.func.single_program_flow = 1; + + c.chipset = brw->chipset; + c.key = *key; + c.need_ff_sync = c.chipset.is_igdng; + + /* Need to locate the two positions present in vertex + header. + * These are currently hardcoded: + */ + c.header_position_offset = ATTR_SIZE; + + if (c.chipset.is_igdng) + delta = 3 * REG_SIZE; + else + delta = REG_SIZE; + + c.offset_hpos = delta + c.key.output_hpos * ATTR_SIZE; + + if (c.key.output_color0 != BRW_OUTPUT_NOT_PRESENT) + c.offset_color0 = delta + c.key.output_color0 * ATTR_SIZE; + + if (c.key.output_color1 != BRW_OUTPUT_NOT_PRESENT) + c.offset_color1 = delta + c.key.output_color1 * ATTR_SIZE; + + if (c.key.output_bfc0 != BRW_OUTPUT_NOT_PRESENT) + c.offset_bfc0 = delta + c.key.output_bfc0 * ATTR_SIZE; + + if (c.key.output_bfc1 != BRW_OUTPUT_NOT_PRESENT) + c.offset_bfc1 = delta + c.key.output_bfc1 * ATTR_SIZE; + + if (c.key.output_edgeflag != BRW_OUTPUT_NOT_PRESENT) + c.offset_edgeflag = delta + c.key.output_edgeflag * ATTR_SIZE; + + if (BRW_IS_IGDNG(brw)) + c.nr_regs = (c.key.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */ + else + c.nr_regs = (c.key.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */ + + c.nr_bytes = c.nr_regs * REG_SIZE; + + c.prog_data.clip_mode = c.key.clip_mode; /* XXX */ + + /* For some reason the thread is spawned with only 4 channels + * unmasked. + */ + brw_set_mask_control(&c.func, BRW_MASK_DISABLE); + + + /* Would ideally have the option of producing a program which could + * do all three: + */ + switch (key->primitive) { + case PIPE_PRIM_TRIANGLES: + if (key->do_unfilled) + brw_emit_unfilled_clip( &c ); + else + brw_emit_tri_clip( &c ); + break; + case PIPE_PRIM_LINES: + brw_emit_line_clip( &c ); + break; + case PIPE_PRIM_POINTS: + brw_emit_point_clip( &c ); + break; + default: + assert(0); + return PIPE_ERROR_BAD_INPUT; + } + + + + /* get the program + */ + ret = brw_get_program(&c.func, &program, &program_size); + if (ret) + return ret; + + /* Upload + */ + ret = brw_upload_cache( &brw->cache, + BRW_CLIP_PROG, + &c.key, sizeof(c.key), + NULL, 0, + program, program_size, + &c.prog_data, + &brw->clip.prog_data, + bo_out ); + if (ret) + return ret; + + return PIPE_OK; +} + +/* Calculate interpolants for triangle and line rasterization. + */ +static enum pipe_error +upload_clip_prog(struct brw_context *brw) +{ + const struct brw_vertex_shader *vs = brw->curr.vertex_shader; + struct brw_clip_prog_key key; + enum pipe_error ret; + + /* Populate the key, starting from the almost-complete version from + * the rast state. + */ + + /* PIPE_NEW_RAST */ + key = brw->curr.rast->clip_key; + + /* BRW_NEW_REDUCED_PRIMITIVE */ + key.primitive = brw->reduced_primitive; + + /* XXX: if edgeflag is moved to a proper TGSI vs output, can remove + * dependency on CACHE_NEW_VS_PROG + */ + /* CACHE_NEW_VS_PROG */ + key.nr_attrs = brw->vs.prog_data->nr_outputs; + + /* PIPE_NEW_VS */ + key.output_hpos = vs->output_hpos; + key.output_color0 = vs->output_color0; + key.output_color1 = vs->output_color1; + key.output_bfc0 = vs->output_bfc0; + key.output_bfc1 = vs->output_bfc1; + key.output_edgeflag = vs->output_edgeflag; + + /* PIPE_NEW_CLIP */ + key.nr_userclip = brw->curr.ucp.nr; + + /* Already cached? + */ + if (brw_search_cache(&brw->cache, BRW_CLIP_PROG, + &key, sizeof(key), + NULL, 0, + &brw->clip.prog_data, + &brw->clip.prog_bo)) + return PIPE_OK; + + /* Compile new program: + */ + ret = compile_clip_prog( brw, &key, &brw->clip.prog_bo ); + if (ret) + return ret; + + return PIPE_OK; +} + + +const struct brw_tracked_state brw_clip_prog = { + .dirty = { + .mesa = (PIPE_NEW_RAST | + PIPE_NEW_CLIP), + .brw = (BRW_NEW_REDUCED_PRIMITIVE), + .cache = CACHE_NEW_VS_PROG + }, + .prepare = upload_clip_prog +}; diff --git a/src/gallium/drivers/i965/brw_clip.h b/src/gallium/drivers/i965/brw_clip.h new file mode 100644 index 0000000000..80e3a11a37 --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip.h @@ -0,0 +1,199 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#ifndef BRW_CLIP_H +#define BRW_CLIP_H + +#include "pipe/p_state.h" +#include "brw_reg.h" +#include "brw_eu.h" + +#define MAX_VERTS (3+6+6) + +/* Note that if unfilled primitives are being emitted, we have to fix + * up polygon offset and flatshading at this point: + */ +struct brw_clip_prog_key { + GLuint nr_attrs:6; + GLuint primitive:4; + GLuint nr_userclip:3; + GLuint do_flat_shading:1; + GLuint do_unfilled:1; + GLuint fill_cw:2; /* includes cull information */ + GLuint fill_ccw:2; /* includes cull information */ + GLuint offset_cw:1; + GLuint offset_ccw:1; + GLuint copy_bfc_cw:1; + GLuint copy_bfc_ccw:1; + GLuint clip_mode:3; + GLuint output_hpos:6; /* not always zero? */ + + GLuint output_color0:6; + GLuint output_color1:6; + GLuint output_bfc0:6; + GLuint output_bfc1:6; + GLuint output_edgeflag:6; + GLuint pad1:2; + + GLfloat offset_factor; + GLfloat offset_units; +}; + +struct brw_clip_prog_data { + GLuint curb_read_length; /* user planes? */ + GLuint clip_mode; + GLuint urb_read_length; + GLuint total_grf; +}; + +#define CLIP_LINE 0 +#define CLIP_POINT 1 +#define CLIP_FILL 2 +#define CLIP_CULL 3 + + +#define PRIM_MASK (0x1f) + +struct brw_clip_compile { + struct brw_compile func; + struct brw_clip_prog_key key; + struct brw_clip_prog_data prog_data; + + struct { + struct brw_reg R0; + struct brw_reg vertex[MAX_VERTS]; + + struct brw_reg t; + struct brw_reg t0, t1; + struct brw_reg dp0, dp1; + + struct brw_reg dpPrev; + struct brw_reg dp; + struct brw_reg loopcount; + struct brw_reg nr_verts; + struct brw_reg planemask; + + struct brw_reg inlist; + struct brw_reg outlist; + struct brw_reg freelist; + + struct brw_reg dir; + struct brw_reg tmp0, tmp1; + struct brw_reg offset; + + struct brw_reg fixed_planes; + struct brw_reg plane_equation; + + struct brw_reg ff_sync; + } reg; + + /* 3 different ways of expressing vertex size, including + * key.nr_attrs. + */ + GLuint nr_regs; + GLuint nr_bytes; + + GLuint first_tmp; + GLuint last_tmp; + + GLboolean need_direction; + struct brw_chipset chipset; + + GLuint last_mrf; + + GLuint header_position_offset; + GLboolean need_ff_sync; + + GLuint nr_color_attrs; + GLuint offset_color0; + GLuint offset_color1; + GLuint offset_bfc0; + GLuint offset_bfc1; + + GLuint offset_hpos; + GLuint offset_edgeflag; +}; + +#define ATTR_SIZE (4*4) + +/* Points are only culled, so no need for a clip routine, however it + * works out easier to have a dummy one. + */ +void brw_emit_unfilled_clip( struct brw_clip_compile *c ); +void brw_emit_tri_clip( struct brw_clip_compile *c ); +void brw_emit_line_clip( struct brw_clip_compile *c ); +void brw_emit_point_clip( struct brw_clip_compile *c ); + +/* brw_clip_tri.c, for use by the unfilled clip routine: + */ +void brw_clip_tri_init_vertices( struct brw_clip_compile *c ); +void brw_clip_tri_flat_shade( struct brw_clip_compile *c ); +void brw_clip_tri( struct brw_clip_compile *c ); +void brw_clip_tri_emit_polygon( struct brw_clip_compile *c ); +void brw_clip_tri_alloc_regs( struct brw_clip_compile *c, + GLuint nr_verts ); + + +/* Utils: + */ + +void brw_clip_interp_vertex( struct brw_clip_compile *c, + struct brw_indirect dest_ptr, + struct brw_indirect v0_ptr, /* from */ + struct brw_indirect v1_ptr, /* to */ + struct brw_reg t0, + GLboolean force_edgeflag ); + +void brw_clip_init_planes( struct brw_clip_compile *c ); + +void brw_clip_emit_vue(struct brw_clip_compile *c, + struct brw_indirect vert, + GLboolean allocate, + GLboolean eot, + GLuint header); + +void brw_clip_kill_thread(struct brw_clip_compile *c); + +struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c ); +struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c ); + +void brw_clip_copy_colors( struct brw_clip_compile *c, + GLuint to, GLuint from ); + +void brw_clip_init_clipmask( struct brw_clip_compile *c ); + +struct brw_reg get_tmp( struct brw_clip_compile *c ); + +void brw_clip_project_position(struct brw_clip_compile *c, + struct brw_reg pos ); +void brw_clip_ff_sync(struct brw_clip_compile *c); +void brw_clip_init_ff_sync(struct brw_clip_compile *c); +#endif diff --git a/src/gallium/drivers/i965/brw_clip_line.c b/src/gallium/drivers/i965/brw_clip_line.c new file mode 100644 index 0000000000..54282d975e --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip_line.c @@ -0,0 +1,271 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_debug.h" + +#include "brw_defines.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_clip.h" + + + + +static void brw_clip_line_alloc_regs( struct brw_clip_compile *c ) +{ + GLuint i = 0,j; + + /* Register usage is static, precompute here: + */ + c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; + + if (c->key.nr_userclip) { + c->reg.fixed_planes = brw_vec4_grf(i, 0); + i += (6 + c->key.nr_userclip + 1) / 2; + + c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2; + } + else + c->prog_data.curb_read_length = 0; + + + /* Payload vertices plus space for more generated vertices: + */ + for (j = 0; j < 4; j++) { + c->reg.vertex[j] = brw_vec4_grf(i, 0); + i += c->nr_regs; + } + + c->reg.t = brw_vec1_grf(i, 0); + c->reg.t0 = brw_vec1_grf(i, 1); + c->reg.t1 = brw_vec1_grf(i, 2); + c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD); + c->reg.plane_equation = brw_vec4_grf(i, 4); + i++; + + c->reg.dp0 = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */ + c->reg.dp1 = brw_vec1_grf(i, 4); + i++; + + if (!c->key.nr_userclip) { + c->reg.fixed_planes = brw_vec8_grf(i, 0); + i++; + } + + if (c->need_ff_sync) { + c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD); + i++; + } + + c->first_tmp = i; + c->last_tmp = i; + + c->prog_data.urb_read_length = c->nr_regs; /* ? */ + c->prog_data.total_grf = i; +} + + + +/* Line clipping, more or less following the following algorithm: + * + * for (p=0;p<MAX_PLANES;p++) { + * if (clipmask & (1 << p)) { + * GLfloat dp0 = DOTPROD( vtx0, plane[p] ); + * GLfloat dp1 = DOTPROD( vtx1, plane[p] ); + * + * if (IS_NEGATIVE(dp1)) { + * GLfloat t = dp1 / (dp1 - dp0); + * if (t > t1) t1 = t; + * } else { + * GLfloat t = dp0 / (dp0 - dp1); + * if (t > t0) t0 = t; + * } + * + * if (t0 + t1 >= 1.0) + * return; + * } + * } + * + * interp( ctx, newvtx0, vtx0, vtx1, t0 ); + * interp( ctx, newvtx1, vtx1, vtx0, t1 ); + * + */ +static void clip_and_emit_line( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_indirect vtx0 = brw_indirect(0, 0); + struct brw_indirect vtx1 = brw_indirect(1, 0); + struct brw_indirect newvtx0 = brw_indirect(2, 0); + struct brw_indirect newvtx1 = brw_indirect(3, 0); + struct brw_indirect plane_ptr = brw_indirect(4, 0); + struct brw_instruction *plane_loop; + struct brw_instruction *plane_active; + struct brw_instruction *is_negative; + struct brw_instruction *is_neg2 = NULL; + struct brw_instruction *not_culled; + struct brw_reg v1_null_ud = retype(vec1(brw_null_reg()), BRW_REGISTER_TYPE_UD); + + brw_MOV(p, get_addr_reg(vtx0), brw_address(c->reg.vertex[0])); + brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1])); + brw_MOV(p, get_addr_reg(newvtx0), brw_address(c->reg.vertex[2])); + brw_MOV(p, get_addr_reg(newvtx1), brw_address(c->reg.vertex[3])); + brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c)); + + /* Note: init t0, t1 together: + */ + brw_MOV(p, vec2(c->reg.t0), brw_imm_f(0)); + + brw_clip_init_planes(c); + brw_clip_init_clipmask(c); + + /* -ve rhw workaround */ + if (c->chipset.is_965) { + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), + brw_imm_ud(1<<20)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(0x3f)); + } + + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + plane_loop = brw_DO(p, BRW_EXECUTE_1); + { + /* if (planemask & 1) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, v1_null_ud, c->reg.planemask, brw_imm_ud(1)); + + plane_active = brw_IF(p, BRW_EXECUTE_1); + { + if (c->key.nr_userclip) + brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0)); + else + brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0)); + + /* dp = DP4(vtx->position, plane) + */ + brw_DP4(p, vec4(c->reg.dp0), deref_4f(vtx0, c->offset_hpos), c->reg.plane_equation); + + /* if (IS_NEGATIVE(dp1)) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_L); + brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, c->offset_hpos), c->reg.plane_equation); + is_negative = brw_IF(p, BRW_EXECUTE_1); + { + /* + * Both can be negative on GM965/G965 due to RHW workaround + * if so, this object should be rejected. + */ + if (c->chipset.is_965) { + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0)); + is_neg2 = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, is_neg2); + } + + brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0)); + brw_math_invert(p, c->reg.t, c->reg.t); + brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1); + + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 ); + brw_MOV(p, c->reg.t1, c->reg.t); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + is_negative = brw_ELSE(p, is_negative); + { + /* Coming back in. We know that both cannot be negative + * because the line would have been culled in that case. + */ + + /* If both are positive, do nothing */ + /* Only on GM965/G965 */ + if (c->chipset.is_965) { + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0)); + is_neg2 = brw_IF(p, BRW_EXECUTE_1); + } + + { + brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1)); + brw_math_invert(p, c->reg.t, c->reg.t); + brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0); + + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 ); + brw_MOV(p, c->reg.t0, c->reg.t); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + + if (c->chipset.is_965) { + brw_ENDIF(p, is_neg2); + } + } + brw_ENDIF(p, is_negative); + } + brw_ENDIF(p, plane_active); + + /* plane_ptr++; + */ + brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c)); + + /* while (planemask>>=1) != 0 + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1)); + } + brw_WHILE(p, plane_loop); + + brw_ADD(p, c->reg.t, c->reg.t0, c->reg.t1); + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0)); + not_culled = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, FALSE); + brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, FALSE); + + brw_clip_emit_vue(c, newvtx0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START); + brw_clip_emit_vue(c, newvtx1, 0, 1, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END); + } + brw_ENDIF(p, not_culled); + brw_clip_kill_thread(c); +} + + + +void brw_emit_line_clip( struct brw_clip_compile *c ) +{ + brw_clip_line_alloc_regs(c); + brw_clip_init_ff_sync(c); + + if (c->key.do_flat_shading) + brw_clip_copy_colors(c, 0, 1); + + clip_and_emit_line(c); +} diff --git a/src/gallium/drivers/i965/brw_clip_point.c b/src/gallium/drivers/i965/brw_clip_point.c new file mode 100644 index 0000000000..e0a5330556 --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip_point.c @@ -0,0 +1,48 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "brw_defines.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_clip.h" + + +/* Point clipping, nothing to do? + */ +void brw_emit_point_clip( struct brw_clip_compile *c ) +{ + /* Send an empty message to kill the thread: + */ + brw_clip_tri_alloc_regs(c, 0); + brw_clip_init_ff_sync(c); + + brw_clip_kill_thread(c); +} diff --git a/src/gallium/drivers/i965/brw_clip_state.c b/src/gallium/drivers/i965/brw_clip_state.c new file mode 100644 index 0000000000..5c3ccfd8d0 --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip_state.c @@ -0,0 +1,209 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" + +#include "brw_context.h" +#include "brw_clip.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_debug.h" + +struct brw_clip_unit_key { + unsigned int total_grf; + unsigned int urb_entry_read_length; + unsigned int curb_entry_read_length; + unsigned int clip_mode; + + unsigned int curbe_offset; + + unsigned int nr_urb_entries, urb_size; + + GLboolean depth_clamp; +}; + +static void +clip_unit_populate_key(struct brw_context *brw, struct brw_clip_unit_key *key) +{ + memset(key, 0, sizeof(*key)); + + /* CACHE_NEW_CLIP_PROG */ + key->total_grf = brw->clip.prog_data->total_grf; + key->urb_entry_read_length = brw->clip.prog_data->urb_read_length; + key->curb_entry_read_length = brw->clip.prog_data->curb_read_length; + key->clip_mode = brw->clip.prog_data->clip_mode; + + /* BRW_NEW_CURBE_OFFSETS */ + key->curbe_offset = brw->curbe.clip_start; + + /* BRW_NEW_URB_FENCE */ + key->nr_urb_entries = brw->urb.nr_clip_entries; + key->urb_size = brw->urb.vsize; + + /* */ + key->depth_clamp = 0; /* XXX: add this to gallium: ctx->Transform.DepthClamp; */ +} + +static enum pipe_error +clip_unit_create_from_key(struct brw_context *brw, + struct brw_clip_unit_key *key, + struct brw_winsys_reloc *reloc, + struct brw_winsys_buffer **bo_out) +{ + struct brw_clip_unit_state clip; + enum pipe_error ret; + + memset(&clip, 0, sizeof(clip)); + + clip.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1; + /* reloc */ + clip.thread0.kernel_start_pointer = 0; + + clip.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; + clip.thread1.single_program_flow = 1; + + clip.thread3.urb_entry_read_length = key->urb_entry_read_length; + clip.thread3.const_urb_entry_read_length = key->curb_entry_read_length; + clip.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; + clip.thread3.dispatch_grf_start_reg = 1; + clip.thread3.urb_entry_read_offset = 0; + + clip.thread4.nr_urb_entries = key->nr_urb_entries; + clip.thread4.urb_entry_allocation_size = key->urb_size - 1; + /* If we have enough clip URB entries to run two threads, do so. + */ + if (key->nr_urb_entries >= 10) { + /* Half of the URB entries go to each thread, and it has to be an + * even number. + */ + assert(key->nr_urb_entries % 2 == 0); + + /* Although up to 16 concurrent Clip threads are allowed on IGDNG, + * only 2 threads can output VUEs at a time. + */ + if (BRW_IS_IGDNG(brw)) + clip.thread4.max_threads = 16 - 1; + else + clip.thread4.max_threads = 2 - 1; + } else { + assert(key->nr_urb_entries >= 5); + clip.thread4.max_threads = 1 - 1; + } + + if (BRW_DEBUG & DEBUG_SINGLE_THREAD) + clip.thread4.max_threads = 0; + + if (BRW_DEBUG & DEBUG_STATS) + clip.thread4.stats_enable = 1; + + clip.clip5.userclip_enable_flags = 0x7f; + clip.clip5.userclip_must_clip = 1; + clip.clip5.guard_band_enable = 0; + if (!key->depth_clamp) + clip.clip5.viewport_z_clip_enable = 1; + clip.clip5.viewport_xy_clip_enable = 1; + clip.clip5.vertex_position_space = BRW_CLIP_NDCSPACE; + clip.clip5.api_mode = BRW_CLIP_API_OGL; + clip.clip5.clip_mode = key->clip_mode; + + if (BRW_IS_G4X(brw)) + clip.clip5.negative_w_clip_test = 1; + + clip.clip6.clipper_viewport_state_ptr = 0; + clip.viewport_xmin = -1; + clip.viewport_xmax = 1; + clip.viewport_ymin = -1; + clip.viewport_ymax = 1; + + ret = brw_upload_cache(&brw->cache, BRW_CLIP_UNIT, + key, sizeof(*key), + reloc, 1, + &clip, sizeof(clip), + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + +static int upload_clip_unit( struct brw_context *brw ) +{ + struct brw_clip_unit_key key; + struct brw_winsys_reloc reloc[1]; + unsigned grf_reg_count; + enum pipe_error ret; + + clip_unit_populate_key(brw, &key); + + grf_reg_count = align(key.total_grf, 16) / 16 - 1; + + /* clip program relocation + * + * XXX: these reloc structs are long lived and only need to be + * updated when the bound BO changes. Hopefully the stuff mixed in + * in the delta's is non-orthogonal. + */ + assert(brw->clip.prog_bo); + make_reloc(&reloc[0], + BRW_USAGE_STATE, + grf_reg_count << 1, + offsetof(struct brw_clip_unit_state, thread0), + brw->clip.prog_bo); + + + if (brw_search_cache(&brw->cache, BRW_CLIP_UNIT, + &key, sizeof(key), + reloc, 1, + NULL, + &brw->clip.state_bo)) + return PIPE_OK; + + /* Create new: + */ + ret = clip_unit_create_from_key(brw, &key, + reloc, + &brw->clip.state_bo); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_clip_unit = { + .dirty = { + .mesa = 0, + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_URB_FENCE), + .cache = CACHE_NEW_CLIP_PROG + }, + .prepare = upload_clip_unit, +}; diff --git a/src/gallium/drivers/i965/brw_clip_tri.c b/src/gallium/drivers/i965/brw_clip_tri.c new file mode 100644 index 0000000000..4cde7294ea --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip_tri.c @@ -0,0 +1,595 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "brw_defines.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_clip.h" + +static void release_tmps( struct brw_clip_compile *c ) +{ + c->last_tmp = c->first_tmp; +} + + +void brw_clip_tri_alloc_regs( struct brw_clip_compile *c, + GLuint nr_verts ) +{ + GLuint i = 0,j; + + /* Register usage is static, precompute here: + */ + c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; + + if (c->key.nr_userclip) { + c->reg.fixed_planes = brw_vec4_grf(i, 0); + i += (6 + c->key.nr_userclip + 1) / 2; + + c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2; + } + else + c->prog_data.curb_read_length = 0; + + + /* Payload vertices plus space for more generated vertices: + */ + for (j = 0; j < nr_verts; j++) { + c->reg.vertex[j] = brw_vec4_grf(i, 0); + i += c->nr_regs; + } + + if (c->key.nr_attrs & 1) { + for (j = 0; j < 3; j++) { + GLuint delta = c->key.nr_attrs*16 + 32; + + if (c->chipset.is_igdng) + delta = c->key.nr_attrs * 16 + 32 * 3; + + brw_MOV(&c->func, byte_offset(c->reg.vertex[j], delta), brw_imm_f(0)); + } + } + + c->reg.t = brw_vec1_grf(i, 0); + c->reg.loopcount = retype(brw_vec1_grf(i, 1), BRW_REGISTER_TYPE_D); + c->reg.nr_verts = retype(brw_vec1_grf(i, 2), BRW_REGISTER_TYPE_UD); + c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD); + c->reg.plane_equation = brw_vec4_grf(i, 4); + i++; + + c->reg.dpPrev = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */ + c->reg.dp = brw_vec1_grf(i, 4); + i++; + + c->reg.inlist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0); + i++; + + c->reg.outlist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0); + i++; + + c->reg.freelist = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, i, 0); + i++; + + if (!c->key.nr_userclip) { + c->reg.fixed_planes = brw_vec8_grf(i, 0); + i++; + } + + if (c->key.do_unfilled) { + c->reg.dir = brw_vec4_grf(i, 0); + c->reg.offset = brw_vec4_grf(i, 4); + i++; + c->reg.tmp0 = brw_vec4_grf(i, 0); + c->reg.tmp1 = brw_vec4_grf(i, 4); + i++; + } + + if (c->need_ff_sync) { + c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD); + i++; + } + + c->first_tmp = i; + c->last_tmp = i; + + c->prog_data.urb_read_length = c->nr_regs; /* ? */ + c->prog_data.total_grf = i; +} + + + +void brw_clip_tri_init_vertices( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */ + struct brw_instruction *is_rev; + + /* Initial list of indices for incoming vertexes: + */ + brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK)); + brw_CMP(p, + vec1(brw_null_reg()), + BRW_CONDITIONAL_EQ, + tmp0, + brw_imm_ud(_3DPRIM_TRISTRIP_REVERSE)); + + /* XXX: Is there an easier way to do this? Need to reverse every + * second tristrip element: Can ignore sometimes? + */ + is_rev = brw_IF(p, BRW_EXECUTE_1); + { + brw_MOV(p, get_element(c->reg.inlist, 0), brw_address(c->reg.vertex[1]) ); + brw_MOV(p, get_element(c->reg.inlist, 1), brw_address(c->reg.vertex[0]) ); + if (c->need_direction) + brw_MOV(p, c->reg.dir, brw_imm_f(-1)); + } + is_rev = brw_ELSE(p, is_rev); + { + brw_MOV(p, get_element(c->reg.inlist, 0), brw_address(c->reg.vertex[0]) ); + brw_MOV(p, get_element(c->reg.inlist, 1), brw_address(c->reg.vertex[1]) ); + if (c->need_direction) + brw_MOV(p, c->reg.dir, brw_imm_f(1)); + } + brw_ENDIF(p, is_rev); + + brw_MOV(p, get_element(c->reg.inlist, 2), brw_address(c->reg.vertex[2]) ); + brw_MOV(p, brw_vec8_grf(c->reg.outlist.nr, 0), brw_imm_f(0)); + brw_MOV(p, c->reg.nr_verts, brw_imm_ud(3)); +} + + + +void brw_clip_tri_flat_shade( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *is_poly; + struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */ + + brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK)); + brw_CMP(p, + vec1(brw_null_reg()), + BRW_CONDITIONAL_EQ, + tmp0, + brw_imm_ud(_3DPRIM_POLYGON)); + + is_poly = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_copy_colors(c, 1, 0); + brw_clip_copy_colors(c, 2, 0); + } + is_poly = brw_ELSE(p, is_poly); + { + brw_clip_copy_colors(c, 0, 2); + brw_clip_copy_colors(c, 1, 2); + } + brw_ENDIF(p, is_poly); +} + + + +/* Use mesa's clipping algorithms, translated to GEN4 assembly. + */ +void brw_clip_tri( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_indirect vtx = brw_indirect(0, 0); + struct brw_indirect vtxPrev = brw_indirect(1, 0); + struct brw_indirect vtxOut = brw_indirect(2, 0); + struct brw_indirect plane_ptr = brw_indirect(3, 0); + struct brw_indirect inlist_ptr = brw_indirect(4, 0); + struct brw_indirect outlist_ptr = brw_indirect(5, 0); + struct brw_indirect freelist_ptr = brw_indirect(6, 0); + struct brw_instruction *plane_loop; + struct brw_instruction *plane_active; + struct brw_instruction *vertex_loop; + struct brw_instruction *next_test; + struct brw_instruction *prev_test; + + brw_MOV(p, get_addr_reg(vtxPrev), brw_address(c->reg.vertex[2]) ); + brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c)); + brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist)); + brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist)); + + brw_MOV(p, get_addr_reg(freelist_ptr), brw_address(c->reg.vertex[3]) ); + + plane_loop = brw_DO(p, BRW_EXECUTE_1); + { + /* if (planemask & 1) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, vec1(brw_null_reg()), c->reg.planemask, brw_imm_ud(1)); + + plane_active = brw_IF(p, BRW_EXECUTE_1); + { + /* vtxOut = freelist_ptr++ + */ + brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(freelist_ptr) ); + brw_ADD(p, get_addr_reg(freelist_ptr), get_addr_reg(freelist_ptr), brw_imm_uw(c->nr_regs * REG_SIZE)); + + if (c->key.nr_userclip) + brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0)); + else + brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0)); + + brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); + brw_MOV(p, c->reg.nr_verts, brw_imm_ud(0)); + + vertex_loop = brw_DO(p, BRW_EXECUTE_1); + { + /* vtx = *input_ptr; + */ + brw_MOV(p, get_addr_reg(vtx), deref_1uw(inlist_ptr, 0)); + + /* IS_NEGATIVE(prev) */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_L); + brw_DP4(p, vec4(c->reg.dpPrev), deref_4f(vtxPrev, c->offset_hpos), c->reg.plane_equation); + prev_test = brw_IF(p, BRW_EXECUTE_1); + { + /* IS_POSITIVE(next) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_GE); + brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, c->offset_hpos), c->reg.plane_equation); + next_test = brw_IF(p, BRW_EXECUTE_1); + { + + /* Coming back in. + */ + brw_ADD(p, c->reg.t, c->reg.dpPrev, negate(c->reg.dp)); + brw_math_invert(p, c->reg.t, c->reg.t); + brw_MUL(p, c->reg.t, c->reg.t, c->reg.dpPrev); + + /* If (vtxOut == 0) vtxOut = vtxPrev + */ + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) ); + brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtxPrev) ); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + brw_clip_interp_vertex(c, vtxOut, vtxPrev, vtx, c->reg.t, GL_FALSE); + + /* *outlist_ptr++ = vtxOut; + * nr_verts++; + * vtxOut = 0; + */ + brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut)); + brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short))); + brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1)); + brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) ); + } + brw_ENDIF(p, next_test); + + } + prev_test = brw_ELSE(p, prev_test); + { + /* *outlist_ptr++ = vtxPrev; + * nr_verts++; + */ + brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxPrev)); + brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short))); + brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1)); + + /* IS_NEGATIVE(next) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_L); + brw_DP4(p, vec4(c->reg.dp), deref_4f(vtx, c->offset_hpos), c->reg.plane_equation); + next_test = brw_IF(p, BRW_EXECUTE_1); + { + /* Going out of bounds. Avoid division by zero as we + * know dp != dpPrev from DIFFERENT_SIGNS, above. + */ + brw_ADD(p, c->reg.t, c->reg.dp, negate(c->reg.dpPrev)); + brw_math_invert(p, c->reg.t, c->reg.t); + brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp); + + /* If (vtxOut == 0) vtxOut = vtx + */ + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_EQ, get_addr_reg(vtxOut), brw_imm_uw(0) ); + brw_MOV(p, get_addr_reg(vtxOut), get_addr_reg(vtx) ); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + brw_clip_interp_vertex(c, vtxOut, vtx, vtxPrev, c->reg.t, GL_TRUE); + + /* *outlist_ptr++ = vtxOut; + * nr_verts++; + * vtxOut = 0; + */ + brw_MOV(p, deref_1uw(outlist_ptr, 0), get_addr_reg(vtxOut)); + brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_uw(sizeof(short))); + brw_ADD(p, c->reg.nr_verts, c->reg.nr_verts, brw_imm_ud(1)); + brw_MOV(p, get_addr_reg(vtxOut), brw_imm_uw(0) ); + } + brw_ENDIF(p, next_test); + } + brw_ENDIF(p, prev_test); + + /* vtxPrev = vtx; + * inlist_ptr++; + */ + brw_MOV(p, get_addr_reg(vtxPrev), get_addr_reg(vtx)); + brw_ADD(p, get_addr_reg(inlist_ptr), get_addr_reg(inlist_ptr), brw_imm_uw(sizeof(short))); + + /* while (--loopcount != 0) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); + } + brw_WHILE(p, vertex_loop); + + /* vtxPrev = *(outlist_ptr-1) OR: outlist[nr_verts-1] + * inlist = outlist + * inlist_ptr = &inlist[0] + * outlist_ptr = &outlist[0] + */ + brw_ADD(p, get_addr_reg(outlist_ptr), get_addr_reg(outlist_ptr), brw_imm_w(-2)); + brw_MOV(p, get_addr_reg(vtxPrev), deref_1uw(outlist_ptr, 0)); + brw_MOV(p, brw_vec8_grf(c->reg.inlist.nr, 0), brw_vec8_grf(c->reg.outlist.nr, 0)); + brw_MOV(p, get_addr_reg(inlist_ptr), brw_address(c->reg.inlist)); + brw_MOV(p, get_addr_reg(outlist_ptr), brw_address(c->reg.outlist)); + } + brw_ENDIF(p, plane_active); + + /* plane_ptr++; + */ + brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c)); + + /* nr_verts >= 3 + */ + brw_CMP(p, + vec1(brw_null_reg()), + BRW_CONDITIONAL_GE, + c->reg.nr_verts, + brw_imm_ud(3)); + + /* && (planemask>>=1) != 0 + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1)); + } + brw_WHILE(p, plane_loop); +} + + + +void brw_clip_tri_emit_polygon(struct brw_clip_compile *c) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *loop, *if_insn; + + /* for (loopcount = nr_verts-2; loopcount > 0; loopcount--) + */ + brw_set_conditionalmod(p, BRW_CONDITIONAL_G); + brw_ADD(p, + c->reg.loopcount, + c->reg.nr_verts, + brw_imm_d(-2)); + + if_insn = brw_IF(p, BRW_EXECUTE_1); + { + struct brw_indirect v0 = brw_indirect(0, 0); + struct brw_indirect vptr = brw_indirect(1, 0); + + brw_MOV(p, get_addr_reg(vptr), brw_address(c->reg.inlist)); + brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0)); + + brw_clip_emit_vue(c, v0, 1, 0, ((_3DPRIM_TRIFAN << 2) | R02_PRIM_START)); + + brw_ADD(p, get_addr_reg(vptr), get_addr_reg(vptr), brw_imm_uw(2)); + brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0)); + + loop = brw_DO(p, BRW_EXECUTE_1); + { + brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_TRIFAN << 2)); + + brw_ADD(p, get_addr_reg(vptr), get_addr_reg(vptr), brw_imm_uw(2)); + brw_MOV(p, get_addr_reg(v0), deref_1uw(vptr, 0)); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); + } + brw_WHILE(p, loop); + + brw_clip_emit_vue(c, v0, 0, 1, ((_3DPRIM_TRIFAN << 2) | R02_PRIM_END)); + } + brw_ENDIF(p, if_insn); +} + +static void do_clip_tri( struct brw_clip_compile *c ) +{ + brw_clip_init_planes(c); + + brw_clip_tri(c); +} + + +static void maybe_do_clip_tri( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *do_clip; + + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, c->reg.planemask, brw_imm_ud(0)); + do_clip = brw_IF(p, BRW_EXECUTE_1); + { + do_clip_tri(c); + } + brw_ENDIF(p, do_clip); +} + +static void brw_clip_test( struct brw_clip_compile *c ) +{ + struct brw_reg t = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); + struct brw_reg t1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); + struct brw_reg t2 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); + struct brw_reg t3 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); + + struct brw_reg v0 = get_tmp(c); + struct brw_reg v1 = get_tmp(c); + struct brw_reg v2 = get_tmp(c); + + struct brw_indirect vt0 = brw_indirect(0, 0); + struct brw_indirect vt1 = brw_indirect(1, 0); + struct brw_indirect vt2 = brw_indirect(2, 0); + + struct brw_compile *p = &c->func; + struct brw_instruction *is_outside; + struct brw_reg tmp0 = c->reg.loopcount; /* handy temporary */ + + brw_MOV(p, get_addr_reg(vt0), brw_address(c->reg.vertex[0])); + brw_MOV(p, get_addr_reg(vt1), brw_address(c->reg.vertex[1])); + brw_MOV(p, get_addr_reg(vt2), brw_address(c->reg.vertex[2])); + brw_MOV(p, v0, deref_4f(vt0, c->offset_hpos)); + brw_MOV(p, v1, deref_4f(vt1, c->offset_hpos)); + brw_MOV(p, v2, deref_4f(vt2, c->offset_hpos)); + brw_AND(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(~0x3f)); + + /* test nearz, xmin, ymin plane */ + /* clip.xyz < -clip.w */ + brw_CMP(p, t1, BRW_CONDITIONAL_L, v0, negate(get_element(v0, 3))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, t2, BRW_CONDITIONAL_L, v1, negate(get_element(v1, 3))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, t3, BRW_CONDITIONAL_L, v2, negate(get_element(v2, 3))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* All vertices are outside of a plane, rejected */ + brw_AND(p, t, t1, t2); + brw_AND(p, t, t, t3); + brw_OR(p, tmp0, get_element(t, 0), get_element(t, 1)); + brw_OR(p, tmp0, tmp0, get_element(t, 2)); + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, brw_null_reg(), tmp0, brw_imm_ud(0x1)); + is_outside = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, is_outside); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* some vertices are inside a plane, some are outside,need to clip */ + brw_XOR(p, t, t1, t2); + brw_XOR(p, t1, t2, t3); + brw_OR(p, t, t, t1); + brw_AND(p, t, t, brw_imm_ud(0x1)); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 0), brw_imm_ud(0)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<5))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 1), brw_imm_ud(0)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<3))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 2), brw_imm_ud(0)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<1))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* test farz, xmax, ymax plane */ + /* clip.xyz > clip.w */ + brw_CMP(p, t1, BRW_CONDITIONAL_G, v0, get_element(v0, 3)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, t2, BRW_CONDITIONAL_G, v1, get_element(v1, 3)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, t3, BRW_CONDITIONAL_G, v2, get_element(v2, 3)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* All vertices are outside of a plane, rejected */ + brw_AND(p, t, t1, t2); + brw_AND(p, t, t, t3); + brw_OR(p, tmp0, get_element(t, 0), get_element(t, 1)); + brw_OR(p, tmp0, tmp0, get_element(t, 2)); + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, brw_null_reg(), tmp0, brw_imm_ud(0x1)); + is_outside = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, is_outside); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + /* some vertices are inside a plane, some are outside,need to clip */ + brw_XOR(p, t, t1, t2); + brw_XOR(p, t1, t2, t3); + brw_OR(p, t, t, t1); + brw_AND(p, t, t, brw_imm_ud(0x1)); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 0), brw_imm_ud(0)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<4))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 1), brw_imm_ud(0)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<2))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_NZ, + get_element(t, 2), brw_imm_ud(0)); + brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud((1<<0))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + release_tmps(c); +} + + +void brw_emit_tri_clip( struct brw_clip_compile *c ) +{ + struct brw_instruction *neg_rhw; + struct brw_compile *p = &c->func; + brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6); + brw_clip_tri_init_vertices(c); + brw_clip_init_clipmask(c); + brw_clip_init_ff_sync(c); + + /* if -ve rhw workaround bit is set, + do cliptest */ + if (c->chipset.is_965) { + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2), + brw_imm_ud(1<<20)); + neg_rhw = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_test(c); + } + brw_ENDIF(p, neg_rhw); + } + /* Can't push into do_clip_tri because with polygon (or quad) + * flatshading, need to apply the flatshade here because we don't + * respect the PV when converting to trifan for emit: + */ + if (c->key.do_flat_shading) + brw_clip_tri_flat_shade(c); + + if ((c->key.clip_mode == BRW_CLIPMODE_NORMAL) || + (c->key.clip_mode == BRW_CLIPMODE_KERNEL_CLIP)) + do_clip_tri(c); + else + maybe_do_clip_tri(c); + + brw_clip_tri_emit_polygon(c); + + /* Send an empty message to kill the thread: + */ + brw_clip_kill_thread(c); +} diff --git a/src/gallium/drivers/i965/brw_clip_unfilled.c b/src/gallium/drivers/i965/brw_clip_unfilled.c new file mode 100644 index 0000000000..aec835b8ce --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip_unfilled.c @@ -0,0 +1,497 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "brw_defines.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_clip.h" + + + +/* This is performed against the original triangles, so no indirection + * required: +BZZZT! + */ +static void compute_tri_direction( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg e = c->reg.tmp0; + struct brw_reg f = c->reg.tmp1; + struct brw_reg v0 = byte_offset(c->reg.vertex[0], c->offset_hpos); + struct brw_reg v1 = byte_offset(c->reg.vertex[1], c->offset_hpos); + struct brw_reg v2 = byte_offset(c->reg.vertex[2], c->offset_hpos); + + + struct brw_reg v0n = get_tmp(c); + struct brw_reg v1n = get_tmp(c); + struct brw_reg v2n = get_tmp(c); + + /* Convert to NDC. + * NOTE: We can't modify the original vertex coordinates, + * as it may impact further operations. + * So, we have to keep normalized coordinates in temp registers. + * + * TBD-KC + * Try to optimize unnecessary MOV's. + */ + brw_MOV(p, v0n, v0); + brw_MOV(p, v1n, v1); + brw_MOV(p, v2n, v2); + + brw_clip_project_position(c, v0n); + brw_clip_project_position(c, v1n); + brw_clip_project_position(c, v2n); + + /* Calculate the vectors of two edges of the triangle: + */ + brw_ADD(p, e, v0n, negate(v2n)); + brw_ADD(p, f, v1n, negate(v2n)); + + /* Take their crossproduct: + */ + brw_set_access_mode(p, BRW_ALIGN_16); + brw_MUL(p, vec4(brw_null_reg()), brw_swizzle(e, 1,2,0,3), brw_swizzle(f,2,0,1,3)); + brw_MAC(p, vec4(e), negate(brw_swizzle(e, 2,0,1,3)), brw_swizzle(f,1,2,0,3)); + brw_set_access_mode(p, BRW_ALIGN_1); + + brw_MUL(p, c->reg.dir, c->reg.dir, vec4(e)); +} + + +static void cull_direction( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *ccw; + GLuint conditional; + + assert (!(c->key.fill_ccw == CLIP_CULL && + c->key.fill_cw == CLIP_CULL)); + + if (c->key.fill_ccw == CLIP_CULL) + conditional = BRW_CONDITIONAL_GE; + else + conditional = BRW_CONDITIONAL_L; + + brw_CMP(p, + vec1(brw_null_reg()), + conditional, + get_element(c->reg.dir, 2), + brw_imm_f(0)); + + ccw = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, ccw); +} + + + +static void copy_bfc( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *ccw; + GLuint conditional; + + /* Do we have any colors to copy? + */ + if ((c->offset_color0 == 0 || c->offset_bfc0 == 0) && + (c->offset_color1 == 0 || c->offset_bfc1 == 0)) + return; + + /* In some wierd degnerate cases we can end up testing the + * direction twice, once for culling and once for bfc copying. Oh + * well, that's what you get for setting wierd GL state. + */ + if (c->key.copy_bfc_ccw) + conditional = BRW_CONDITIONAL_GE; + else + conditional = BRW_CONDITIONAL_L; + + brw_CMP(p, + vec1(brw_null_reg()), + conditional, + get_element(c->reg.dir, 2), + brw_imm_f(0)); + + ccw = brw_IF(p, BRW_EXECUTE_1); + { + GLuint i; + + for (i = 0; i < 3; i++) { + if (c->offset_color0 && c->offset_bfc0) + brw_MOV(p, + byte_offset(c->reg.vertex[i], c->offset_color0), + byte_offset(c->reg.vertex[i], c->offset_bfc0)); + + if (c->offset_color1 && c->offset_bfc1) + brw_MOV(p, + byte_offset(c->reg.vertex[i], c->offset_color0), + byte_offset(c->reg.vertex[i], c->offset_bfc0)); + } + } + brw_ENDIF(p, ccw); +} + + + + +/* + GLfloat iz = 1.0 / dir.z; + GLfloat ac = dir.x * iz; + GLfloat bc = dir.y * iz; + offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE; + offset += MAX2( abs(ac), abs(bc) ) * ctx->Polygon.OffsetFactor; + offset *= MRD; +*/ +static void compute_offset( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg off = c->reg.offset; + struct brw_reg dir = c->reg.dir; + + brw_math_invert(p, get_element(off, 2), get_element(dir, 2)); + brw_MUL(p, vec2(off), dir, get_element(off, 2)); + + brw_CMP(p, + vec1(brw_null_reg()), + BRW_CONDITIONAL_GE, + brw_abs(get_element(off, 0)), + brw_abs(get_element(off, 1))); + + brw_SEL(p, vec1(off), brw_abs(get_element(off, 0)), brw_abs(get_element(off, 1))); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + brw_MUL(p, vec1(off), off, brw_imm_f(c->key.offset_factor)); + brw_ADD(p, vec1(off), off, brw_imm_f(c->key.offset_units)); +} + + +static void merge_edgeflags( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *is_poly; + struct brw_reg tmp0 = get_element_ud(c->reg.tmp0, 0); + + brw_AND(p, tmp0, get_element_ud(c->reg.R0, 2), brw_imm_ud(PRIM_MASK)); + brw_CMP(p, + vec1(brw_null_reg()), + BRW_CONDITIONAL_EQ, + tmp0, + brw_imm_ud(_3DPRIM_POLYGON)); + + /* Get away with using reg.vertex because we know that this is not + * a _3DPRIM_TRISTRIP_REVERSE: + */ + is_poly = brw_IF(p, BRW_EXECUTE_1); + { + brw_set_conditionalmod(p, BRW_CONDITIONAL_EQ); + brw_AND(p, vec1(brw_null_reg()), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<8)); + brw_MOV(p, byte_offset(c->reg.vertex[0], c->offset_edgeflag), brw_imm_f(0)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_EQ); + brw_AND(p, vec1(brw_null_reg()), get_element_ud(c->reg.R0, 2), brw_imm_ud(1<<9)); + brw_MOV(p, byte_offset(c->reg.vertex[2], c->offset_edgeflag), brw_imm_f(0)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + brw_ENDIF(p, is_poly); +} + + + +static void apply_one_offset( struct brw_clip_compile *c, + struct brw_indirect vert ) +{ + struct brw_compile *p = &c->func; + struct brw_reg z = deref_1f(vert, c->header_position_offset + + 2 * type_sz(BRW_REGISTER_TYPE_F)); + + brw_ADD(p, z, z, vec1(c->reg.offset)); +} + + + +/*********************************************************************** + * Output clipped polygon as an unfilled primitive: + */ +static void emit_lines(struct brw_clip_compile *c, + GLboolean do_offset) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *loop; + struct brw_instruction *draw_edge; + struct brw_indirect v0 = brw_indirect(0, 0); + struct brw_indirect v1 = brw_indirect(1, 0); + struct brw_indirect v0ptr = brw_indirect(2, 0); + struct brw_indirect v1ptr = brw_indirect(3, 0); + + /* Need a seperate loop for offset: + */ + if (do_offset) { + brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); + brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist)); + + loop = brw_DO(p, BRW_EXECUTE_1); + { + brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0)); + brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2)); + + apply_one_offset(c, v0); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_G); + brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); + } + brw_WHILE(p, loop); + } + + /* v1ptr = &inlist[nr_verts] + * *v1ptr = v0 + */ + brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); + brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist)); + brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v0ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW)); + brw_ADD(p, get_addr_reg(v1ptr), get_addr_reg(v1ptr), retype(c->reg.nr_verts, BRW_REGISTER_TYPE_UW)); + brw_MOV(p, deref_1uw(v1ptr, 0), deref_1uw(v0ptr, 0)); + + loop = brw_DO(p, BRW_EXECUTE_1); + { + brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0)); + brw_MOV(p, get_addr_reg(v1), deref_1uw(v0ptr, 2)); + brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2)); + + /* draw edge if edgeflag != 0 */ + brw_CMP(p, + vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, + deref_1f(v0, c->offset_edgeflag), + brw_imm_f(0)); + draw_edge = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_START); + brw_clip_emit_vue(c, v1, 1, 0, (_3DPRIM_LINESTRIP << 2) | R02_PRIM_END); + } + brw_ENDIF(p, draw_edge); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); + } + brw_WHILE(p, loop); +} + + + +static void emit_points(struct brw_clip_compile *c, + GLboolean do_offset ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *loop; + struct brw_instruction *draw_point; + + struct brw_indirect v0 = brw_indirect(0, 0); + struct brw_indirect v0ptr = brw_indirect(2, 0); + + brw_MOV(p, c->reg.loopcount, c->reg.nr_verts); + brw_MOV(p, get_addr_reg(v0ptr), brw_address(c->reg.inlist)); + + loop = brw_DO(p, BRW_EXECUTE_1); + { + brw_MOV(p, get_addr_reg(v0), deref_1uw(v0ptr, 0)); + brw_ADD(p, get_addr_reg(v0ptr), get_addr_reg(v0ptr), brw_imm_uw(2)); + + /* draw if edgeflag != 0 + */ + brw_CMP(p, + vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, + deref_1f(v0, c->offset_edgeflag), + brw_imm_f(0)); + draw_point = brw_IF(p, BRW_EXECUTE_1); + { + if (do_offset) + apply_one_offset(c, v0); + + brw_clip_emit_vue(c, v0, 1, 0, (_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END); + } + brw_ENDIF(p, draw_point); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + brw_ADD(p, c->reg.loopcount, c->reg.loopcount, brw_imm_d(-1)); + } + brw_WHILE(p, loop); +} + + + + + + + +static void emit_primitives( struct brw_clip_compile *c, + GLuint mode, + GLboolean do_offset ) +{ + switch (mode) { + case CLIP_FILL: + brw_clip_tri_emit_polygon(c); + break; + + case CLIP_LINE: + emit_lines(c, do_offset); + break; + + case CLIP_POINT: + emit_points(c, do_offset); + break; + + case CLIP_CULL: + assert(0); + break; + } +} + + + +static void emit_unfilled_primitives( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *ccw; + + /* Direction culling has already been done. + */ + if (c->key.fill_ccw != c->key.fill_cw && + c->key.fill_ccw != CLIP_CULL && + c->key.fill_cw != CLIP_CULL) + { + brw_CMP(p, + vec1(brw_null_reg()), + BRW_CONDITIONAL_GE, + get_element(c->reg.dir, 2), + brw_imm_f(0)); + + ccw = brw_IF(p, BRW_EXECUTE_1); + { + emit_primitives(c, c->key.fill_ccw, c->key.offset_ccw); + } + ccw = brw_ELSE(p, ccw); + { + emit_primitives(c, c->key.fill_cw, c->key.offset_cw); + } + brw_ENDIF(p, ccw); + } + else if (c->key.fill_cw != CLIP_CULL) { + emit_primitives(c, c->key.fill_cw, c->key.offset_cw); + } + else if (c->key.fill_ccw != CLIP_CULL) { + emit_primitives(c, c->key.fill_ccw, c->key.offset_ccw); + } +} + + + + +static void check_nr_verts( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *if_insn; + + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.nr_verts, brw_imm_d(3)); + if_insn = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_kill_thread(c); + } + brw_ENDIF(p, if_insn); +} + + +void brw_emit_unfilled_clip( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *do_clip; + + + c->need_direction = ((c->key.offset_ccw || c->key.offset_cw) || + (c->key.fill_ccw != c->key.fill_cw) || + c->key.fill_ccw == CLIP_CULL || + c->key.fill_cw == CLIP_CULL || + c->key.copy_bfc_cw || + c->key.copy_bfc_ccw); + + brw_clip_tri_alloc_regs(c, 3 + c->key.nr_userclip + 6); + brw_clip_tri_init_vertices(c); + brw_clip_init_ff_sync(c); + + assert(c->offset_edgeflag); + + if (c->key.fill_ccw == CLIP_CULL && + c->key.fill_cw == CLIP_CULL) { + brw_clip_kill_thread(c); + return; + } + + merge_edgeflags(c); + + /* Need to use the inlist indirection here: + */ + if (c->need_direction) + compute_tri_direction(c); + + if (c->key.fill_ccw == CLIP_CULL || + c->key.fill_cw == CLIP_CULL) + cull_direction(c); + + if (c->key.offset_ccw || + c->key.offset_cw) + compute_offset(c); + + if (c->key.copy_bfc_ccw || + c->key.copy_bfc_cw) + copy_bfc(c); + + /* Need to do this whether we clip or not: + */ + if (c->key.do_flat_shading) + brw_clip_tri_flat_shade(c); + + brw_clip_init_clipmask(c); + brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_NZ, c->reg.planemask, brw_imm_ud(0)); + do_clip = brw_IF(p, BRW_EXECUTE_1); + { + brw_clip_init_planes(c); + brw_clip_tri(c); + check_nr_verts(c); + } + brw_ENDIF(p, do_clip); + + emit_unfilled_primitives(c); + brw_clip_kill_thread(c); +} + + + diff --git a/src/gallium/drivers/i965/brw_clip_util.c b/src/gallium/drivers/i965/brw_clip_util.c new file mode 100644 index 0000000000..97a5710310 --- /dev/null +++ b/src/gallium/drivers/i965/brw_clip_util.c @@ -0,0 +1,388 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_defines.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_clip.h" + + + + +struct brw_reg get_tmp( struct brw_clip_compile *c ) +{ + struct brw_reg tmp = brw_vec4_grf(c->last_tmp, 0); + + if (++c->last_tmp > c->prog_data.total_grf) + c->prog_data.total_grf = c->last_tmp; + + return tmp; +} + +static void release_tmp( struct brw_clip_compile *c, struct brw_reg tmp ) +{ + if (tmp.nr == c->last_tmp-1) + c->last_tmp--; +} + + +static struct brw_reg make_plane_ud(GLuint x, GLuint y, GLuint z, GLuint w) +{ + return brw_imm_ud((w<<24) | (z<<16) | (y<<8) | x); +} + + +void brw_clip_init_planes( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + + if (!c->key.nr_userclip) { + brw_MOV(p, get_element_ud(c->reg.fixed_planes, 0), make_plane_ud( 0, 0, 0xff, 1)); + brw_MOV(p, get_element_ud(c->reg.fixed_planes, 1), make_plane_ud( 0, 0, 1, 1)); + brw_MOV(p, get_element_ud(c->reg.fixed_planes, 2), make_plane_ud( 0, 0xff, 0, 1)); + brw_MOV(p, get_element_ud(c->reg.fixed_planes, 3), make_plane_ud( 0, 1, 0, 1)); + brw_MOV(p, get_element_ud(c->reg.fixed_planes, 4), make_plane_ud(0xff, 0, 0, 1)); + brw_MOV(p, get_element_ud(c->reg.fixed_planes, 5), make_plane_ud( 1, 0, 0, 1)); + } +} + + + +#define W 3 + +/* Project 'pos' to screen space (or back again), overwrite with results: + */ +void brw_clip_project_position(struct brw_clip_compile *c, struct brw_reg pos ) +{ + struct brw_compile *p = &c->func; + + /* calc rhw + */ + brw_math_invert(p, get_element(pos, W), get_element(pos, W)); + + /* value.xyz *= value.rhw + */ + brw_set_access_mode(p, BRW_ALIGN_16); + brw_MUL(p, brw_writemask(pos, BRW_WRITEMASK_XYZ), pos, brw_swizzle1(pos, W)); + brw_set_access_mode(p, BRW_ALIGN_1); +} + + +static void brw_clip_project_vertex( struct brw_clip_compile *c, + struct brw_indirect vert_addr ) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = get_tmp(c); + + /* Fixup position. Extract from the original vertex and re-project + * to screen space: + */ + brw_MOV(p, tmp, deref_4f(vert_addr, c->offset_hpos)); + brw_clip_project_position(c, tmp); + brw_MOV(p, deref_4f(vert_addr, c->header_position_offset), tmp); + + release_tmp(c, tmp); +} + + + + +/* Interpolate between two vertices and put the result into a0.0. + * Increment a0.0 accordingly. + */ +void brw_clip_interp_vertex( struct brw_clip_compile *c, + struct brw_indirect dest_ptr, + struct brw_indirect v0_ptr, /* from */ + struct brw_indirect v1_ptr, /* to */ + struct brw_reg t0, + GLboolean force_edgeflag) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = get_tmp(c); + GLuint i; + + /* Just copy the vertex header: + */ + /* + * After CLIP stage, only first 256 bits of the VUE are read + * back on IGDNG, so needn't change it + */ + brw_copy_indirect_to_indirect(p, dest_ptr, v0_ptr, 1); + + /* Iterate over each attribute (could be done in pairs?) + */ + for (i = 0; i < c->key.nr_attrs; i++) { + GLuint delta = i*16 + 32; + + if (c->chipset.is_igdng) + delta = i * 16 + 32 * 3; + + if (delta == c->offset_edgeflag) { + if (force_edgeflag) + brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1)); + else + brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta)); + } + else { + /* Interpolate: + * + * New = attr0 + t*attr1 - t*attr0 + */ + brw_MUL(p, + vec4(brw_null_reg()), + deref_4f(v1_ptr, delta), + t0); + + brw_MAC(p, + tmp, + negate(deref_4f(v0_ptr, delta)), + t0); + + brw_ADD(p, + deref_4f(dest_ptr, delta), + deref_4f(v0_ptr, delta), + tmp); + } + } + + if (i & 1) { + GLuint delta = i*16 + 32; + + if (c->chipset.is_igdng) + delta = i * 16 + 32 * 3; + + brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0)); + } + + release_tmp(c, tmp); + + /* Recreate the projected (NDC) coordinate in the new vertex + * header: + */ + brw_clip_project_vertex(c, dest_ptr ); +} + + + + +#define MAX_MRF 16 + +void brw_clip_emit_vue(struct brw_clip_compile *c, + struct brw_indirect vert, + GLboolean allocate, + GLboolean eot, + GLuint header) +{ + struct brw_compile *p = &c->func; + GLuint start = c->last_mrf; + + brw_clip_ff_sync(c); + + assert(!(allocate && eot)); + + /* Cycle through mrf regs - probably futile as we have to wait for + * the allocation response anyway. Also, the order this function + * is invoked doesn't correspond to the order the instructions will + * be executed, so it won't have any effect in many cases. + */ +#if 0 + if (start + c->nr_regs + 1 >= MAX_MRF) + start = 0; + + c->last_mrf = start + c->nr_regs + 1; +#endif + + /* Copy the vertex from vertn into m1..mN+1: + */ + brw_copy_from_indirect(p, brw_message_reg(start+1), vert, c->nr_regs); + + /* Overwrite PrimType and PrimStart in the message header, for + * each vertex in turn: + */ + brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header)); + + + /* Send each vertex as a seperate write to the urb. This + * is different to the concept in brw_sf_emit.c, where + * subsequent writes are used to build up a single urb + * entry. Each of these writes instantiates a seperate + * urb entry - (I think... what about 'allocate'?) + */ + brw_urb_WRITE(p, + allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD), + start, + c->reg.R0, + allocate, + 1, /* used */ + c->nr_regs + 1, /* msg length */ + allocate ? 1 : 0, /* response_length */ + eot, /* eot */ + 1, /* writes_complete */ + 0, /* urb offset */ + BRW_URB_SWIZZLE_NONE); +} + + + +void brw_clip_kill_thread(struct brw_clip_compile *c) +{ + struct brw_compile *p = &c->func; + + brw_clip_ff_sync(c); + /* Send an empty message to kill the thread and release any + * allocated urb entry: + */ + brw_urb_WRITE(p, + retype(brw_null_reg(), BRW_REGISTER_TYPE_UD), + 0, + c->reg.R0, + 0, /* allocate */ + 0, /* used */ + 1, /* msg len */ + 0, /* response len */ + 1, /* eot */ + 1, /* writes complete */ + 0, + BRW_URB_SWIZZLE_NONE); +} + + + + +struct brw_reg brw_clip_plane0_address( struct brw_clip_compile *c ) +{ + return brw_address(c->reg.fixed_planes); +} + + +struct brw_reg brw_clip_plane_stride( struct brw_clip_compile *c ) +{ + if (c->key.nr_userclip) { + return brw_imm_uw(16); + } + else { + return brw_imm_uw(4); + } +} + + +/* If flatshading, distribute color from provoking vertex prior to + * clipping. + */ +void brw_clip_copy_colors( struct brw_clip_compile *c, + GLuint to, GLuint from ) +{ + struct brw_compile *p = &c->func; + + if (c->offset_color0) + brw_MOV(p, + byte_offset(c->reg.vertex[to], c->offset_color0), + byte_offset(c->reg.vertex[from], c->offset_color0)); + + if (c->offset_color1) + brw_MOV(p, + byte_offset(c->reg.vertex[to], c->offset_color1), + byte_offset(c->reg.vertex[from], c->offset_color1)); + + if (c->offset_bfc0) + brw_MOV(p, + byte_offset(c->reg.vertex[to], c->offset_bfc0), + byte_offset(c->reg.vertex[from], c->offset_bfc0)); + + if (c->offset_bfc1) + brw_MOV(p, + byte_offset(c->reg.vertex[to], c->offset_bfc1), + byte_offset(c->reg.vertex[from], c->offset_bfc1)); +} + + + +void brw_clip_init_clipmask( struct brw_clip_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg incoming = get_element_ud(c->reg.R0, 2); + + /* Shift so that lowest outcode bit is rightmost: + */ + brw_SHR(p, c->reg.planemask, incoming, brw_imm_ud(26)); + + if (c->key.nr_userclip) { + struct brw_reg tmp = retype(vec1(get_tmp(c)), BRW_REGISTER_TYPE_UD); + + /* Rearrange userclip outcodes so that they come directly after + * the fixed plane bits. + */ + brw_AND(p, tmp, incoming, brw_imm_ud(0x3f<<14)); + brw_SHR(p, tmp, tmp, brw_imm_ud(8)); + brw_OR(p, c->reg.planemask, c->reg.planemask, tmp); + + release_tmp(c, tmp); + } +} + +void brw_clip_ff_sync(struct brw_clip_compile *c) +{ + if (c->need_ff_sync) { + struct brw_compile *p = &c->func; + struct brw_instruction *need_ff_sync; + + brw_set_conditionalmod(p, BRW_CONDITIONAL_Z); + brw_AND(p, brw_null_reg(), c->reg.ff_sync, brw_imm_ud(0x1)); + need_ff_sync = brw_IF(p, BRW_EXECUTE_1); + { + brw_OR(p, c->reg.ff_sync, c->reg.ff_sync, brw_imm_ud(0x1)); + brw_ff_sync(p, + c->reg.R0, + 0, + c->reg.R0, + 1, + 1, /* used */ + 1, /* msg length */ + 1, /* response length */ + 0, /* eot */ + 1, /* write compelete */ + 0, /* urb offset */ + BRW_URB_SWIZZLE_NONE); + } + brw_ENDIF(p, need_ff_sync); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } +} + +void brw_clip_init_ff_sync(struct brw_clip_compile *c) +{ + if (c->need_ff_sync) { + struct brw_compile *p = &c->func; + + brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0)); + } +} diff --git a/src/gallium/drivers/i965/brw_context.c b/src/gallium/drivers/i965/brw_context.c new file mode 100644 index 0000000000..e67551882d --- /dev/null +++ b/src/gallium/drivers/i965/brw_context.c @@ -0,0 +1,154 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "pipe/p_context.h" +#include "util/u_simple_list.h" + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_draw.h" +#include "brw_state.h" +#include "brw_batchbuffer.h" +#include "brw_winsys.h" +#include "brw_screen.h" + + +static void brw_destroy_context( struct pipe_context *pipe ) +{ + struct brw_context *brw = brw_context(pipe); + int i; + + brw_context_flush( brw ); + brw_batchbuffer_free( brw->batch ); + brw_destroy_state(brw); + + brw_draw_cleanup( brw ); + + brw_pipe_blend_cleanup( brw ); + brw_pipe_depth_stencil_cleanup( brw ); + brw_pipe_framebuffer_cleanup( brw ); + brw_pipe_flush_cleanup( brw ); + brw_pipe_misc_cleanup( brw ); + brw_pipe_query_cleanup( brw ); + brw_pipe_rast_cleanup( brw ); + brw_pipe_sampler_cleanup( brw ); + brw_pipe_shader_cleanup( brw ); + brw_pipe_vertex_cleanup( brw ); + brw_pipe_clear_cleanup( brw ); + + brw_hw_cc_cleanup( brw ); + + + FREE(brw->wm.compile_data); + + for (i = 0; i < brw->curr.fb.nr_cbufs; i++) + pipe_surface_reference(&brw->curr.fb.cbufs[i], NULL); + brw->curr.fb.nr_cbufs = 0; + pipe_surface_reference(&brw->curr.fb.zsbuf, NULL); + + bo_reference(&brw->curbe.curbe_bo, NULL); + bo_reference(&brw->vs.prog_bo, NULL); + bo_reference(&brw->vs.state_bo, NULL); + bo_reference(&brw->vs.bind_bo, NULL); + bo_reference(&brw->gs.prog_bo, NULL); + bo_reference(&brw->gs.state_bo, NULL); + bo_reference(&brw->clip.prog_bo, NULL); + bo_reference(&brw->clip.state_bo, NULL); + bo_reference(&brw->clip.vp_bo, NULL); + bo_reference(&brw->sf.prog_bo, NULL); + bo_reference(&brw->sf.state_bo, NULL); + bo_reference(&brw->sf.vp_bo, NULL); + + for (i = 0; i < Elements(brw->wm.sdc_bo); i++) + bo_reference(&brw->wm.sdc_bo[i], NULL); + + bo_reference(&brw->wm.bind_bo, NULL); + + for (i = 0; i < Elements(brw->wm.surf_bo); i++) + bo_reference(&brw->wm.surf_bo[i], NULL); + + bo_reference(&brw->wm.sampler_bo, NULL); + bo_reference(&brw->wm.prog_bo, NULL); + bo_reference(&brw->wm.state_bo, NULL); +} + + +struct pipe_context *brw_create_context(struct pipe_screen *screen) +{ + struct brw_context *brw = (struct brw_context *) CALLOC_STRUCT(brw_context); + + if (!brw) { + debug_printf("%s: failed to alloc context\n", __FUNCTION__); + return NULL; + } + + brw->base.screen = screen; + brw->base.destroy = brw_destroy_context; + brw->sws = brw_screen(screen)->sws; + brw->chipset = brw_screen(screen)->chipset; + + brw_pipe_blend_init( brw ); + brw_pipe_depth_stencil_init( brw ); + brw_pipe_framebuffer_init( brw ); + brw_pipe_flush_init( brw ); + brw_pipe_misc_init( brw ); + brw_pipe_query_init( brw ); + brw_pipe_rast_init( brw ); + brw_pipe_sampler_init( brw ); + brw_pipe_shader_init( brw ); + brw_pipe_vertex_init( brw ); + brw_pipe_clear_init( brw ); + + brw_hw_cc_init( brw ); + + brw_init_state( brw ); + brw_draw_init( brw ); + + brw->state.dirty.mesa = ~0; + brw->state.dirty.brw = ~0; + + brw->flags.always_emit_state = 0; + + make_empty_list(&brw->query.active_head); + + brw->batch = brw_batchbuffer_alloc( brw->sws, brw->chipset ); + if (brw->batch == NULL) + goto fail; + + return &brw->base; + +fail: + if (brw->batch) + brw_batchbuffer_free( brw->batch ); + return NULL; +} + diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h new file mode 100644 index 0000000000..8c006bb95b --- /dev/null +++ b/src/gallium/drivers/i965/brw_context.h @@ -0,0 +1,858 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRWCONTEXT_INC +#define BRWCONTEXT_INC + +#include "brw_structs.h" +#include "brw_winsys.h" +#include "brw_reg.h" +#include "pipe/p_state.h" +#include "pipe/p_context.h" +#include "tgsi/tgsi_scan.h" + + +/* Glossary: + * + * URB - uniform resource buffer. A mid-sized buffer which is + * partitioned between the fixed function units and used for passing + * values (vertices, primitives, constants) between them. + * + * CURBE - constant URB entry. An urb region (entry) used to hold + * constant values which the fixed function units can be instructed to + * preload into the GRF when spawning a thread. + * + * VUE - vertex URB entry. An urb entry holding a vertex and usually + * a vertex header. The header contains control information and + * things like primitive type, Begin/end flags and clip codes. + * + * PUE - primitive URB entry. An urb entry produced by the setup (SF) + * unit holding rasterization and interpolation parameters. + * + * GRF - general register file. One of several register files + * addressable by programmed threads. The inputs (r0, payload, curbe, + * urb) of the thread are preloaded to this area before the thread is + * spawned. The registers are individually 8 dwords wide and suitable + * for general usage. Registers holding thread input values are not + * special and may be overwritten. + * + * MRF - message register file. Threads communicate (and terminate) + * by sending messages. Message parameters are placed in contiguous + * MRF registers. All program output is via these messages. URB + * entries are populated by sending a message to the shared URB + * function containing the new data, together with a control word, + * often an unmodified copy of R0. + * + * R0 - GRF register 0. Typically holds control information used when + * sending messages to other threads. + * + * EU or GEN4 EU: The name of the programmable subsystem of the + * i965 hardware. Threads are executed by the EU, the registers + * described above are part of the EU architecture. + * + * Fixed function units: + * + * CS - Command streamer. Notional first unit, little software + * interaction. Holds the URB entries used for constant data, ie the + * CURBEs. + * + * VF/VS - Vertex Fetch / Vertex Shader. The fixed function part of + * this unit is responsible for pulling vertices out of vertex buffers + * in vram and injecting them into the processing pipe as VUEs. If + * enabled, it first passes them to a VS thread which is a good place + * for the driver to implement any active vertex shader. + * + * GS - Geometry Shader. This corresponds to a new DX10 concept. If + * enabled, incoming strips etc are passed to GS threads in individual + * line/triangle/point units. The GS thread may perform arbitary + * computation and emit whatever primtives with whatever vertices it + * chooses. This makes GS an excellent place to implement GL's + * unfilled polygon modes, though of course it is capable of much + * more. Additionally, GS is used to translate away primitives not + * handled by latter units, including Quads and Lineloops. + * + * CS - Clipper. Mesa's clipping algorithms are imported to run on + * this unit. The fixed function part performs cliptesting against + * the 6 fixed clipplanes and makes decisions on whether or not the + * incoming primitive needs to be passed to a thread for clipping. + * User clip planes are handled via cooperation with the VS thread. + * + * SF - Strips Fans or Setup: Triangles are prepared for + * rasterization. Interpolation coefficients are calculated. + * Flatshading and two-side lighting usually performed here. + * + * WM - Windower. Interpolation of vertex attributes performed here. + * Fragment shader implemented here. SIMD aspects of EU taken full + * advantage of, as pixels are processed in blocks of 16. + * + * CC - Color Calculator. No EU threads associated with this unit. + * Handles blending and (presumably) depth and stencil testing. + */ + +#define BRW_MAX_CURBE (32*16) + + +/* Need a value to say a particular vertex shader output isn't + * present. Limits us to 63 outputs currently. + */ +#define BRW_OUTPUT_NOT_PRESENT ((1<<6)-1) + + +struct brw_context; + +struct brw_depth_stencil_state { + /* Precalculated hardware state: + */ + struct brw_cc0 cc0; + struct brw_cc1 cc1; + struct brw_cc2 cc2; + struct brw_cc3 cc3; + struct brw_cc7 cc7; + + unsigned iz_lookup; +}; + + +struct brw_blend_state { + /* Precalculated hardware state: + */ + struct brw_cc2 cc2; + struct brw_cc3 cc3; + struct brw_cc5 cc5; + struct brw_cc6 cc6; + + struct brw_surf_ss0 ss0; +}; + + +struct brw_rasterizer_state; + +struct brw_immediate_data { + unsigned nr; + float (*data)[4]; +}; + +struct brw_vertex_shader { + const struct tgsi_token *tokens; + struct brw_winsys_buffer *const_buffer; /** Program constant buffer/surface */ + + struct tgsi_shader_info info; + struct brw_immediate_data immediates; + + GLuint has_flow_control:1; + GLuint use_const_buffer:1; + + /* Offsets of special vertex shader outputs required for clipping. + */ + GLuint output_hpos:6; /* not always zero? */ + GLuint output_color0:6; + GLuint output_color1:6; + GLuint output_bfc0:6; + GLuint output_bfc1:6; + GLuint output_edgeflag:6; + + unsigned id; +}; + +struct brw_fs_signature { + GLuint nr_inputs; + struct { + GLuint interp:3; /* TGSI_INTERPOLATE_x */ + GLuint semantic:5; /* TGSI_SEMANTIC_x */ + GLuint semantic_index:24; + } input[PIPE_MAX_SHADER_INPUTS]; +}; + +#define brw_fs_signature_size(s) (offsetof(struct brw_fs_signature, input) + \ + ((s)->nr_inputs * sizeof (s)->input[0])) + + +struct brw_fragment_shader { + const struct tgsi_token *tokens; + struct tgsi_shader_info info; + + struct brw_fs_signature signature; + struct brw_immediate_data immediates; + + unsigned iz_lookup; + /*unsigned wm_lookup;*/ + + unsigned uses_depth:1; + unsigned has_flow_control:1; + + unsigned id; + struct brw_winsys_buffer *const_buffer; /** Program constant buffer/surface */ + GLboolean use_const_buffer; +}; + + +struct brw_sampler { + struct brw_ss0 ss0; + struct brw_ss1 ss1; + float border_color[4]; + struct brw_ss3 ss3; +}; + + + +#define PIPE_NEW_DEPTH_STENCIL_ALPHA 0x1 +#define PIPE_NEW_RAST 0x2 +#define PIPE_NEW_BLEND 0x4 +#define PIPE_NEW_VIEWPORT 0x8 +#define PIPE_NEW_SAMPLERS 0x10 +#define PIPE_NEW_VERTEX_BUFFER 0x20 +#define PIPE_NEW_VERTEX_ELEMENT 0x40 +#define PIPE_NEW_FRAGMENT_SHADER 0x80 +#define PIPE_NEW_VERTEX_SHADER 0x100 +#define PIPE_NEW_FRAGMENT_CONSTANTS 0x200 +#define PIPE_NEW_VERTEX_CONSTANTS 0x400 +#define PIPE_NEW_CLIP 0x800 +#define PIPE_NEW_INDEX_BUFFER 0x1000 +#define PIPE_NEW_INDEX_RANGE 0x2000 +#define PIPE_NEW_BLEND_COLOR 0x4000 +#define PIPE_NEW_POLYGON_STIPPLE 0x8000 +#define PIPE_NEW_FRAMEBUFFER_DIMENSIONS 0x10000 +#define PIPE_NEW_DEPTH_BUFFER 0x20000 +#define PIPE_NEW_COLOR_BUFFERS 0x40000 +#define PIPE_NEW_QUERY 0x80000 +#define PIPE_NEW_SCISSOR 0x100000 +#define PIPE_NEW_BOUND_TEXTURES 0x200000 +#define PIPE_NEW_NR_CBUFS 0x400000 +#define PIPE_NEW_FRAGMENT_SIGNATURE 0x800000 + + + +#define BRW_NEW_URB_FENCE 0x1 +#define BRW_NEW_FRAGMENT_PROGRAM 0x2 +#define BRW_NEW_VERTEX_PROGRAM 0x4 +#define BRW_NEW_INPUT_DIMENSIONS 0x8 +#define BRW_NEW_CURBE_OFFSETS 0x10 +#define BRW_NEW_REDUCED_PRIMITIVE 0x20 +#define BRW_NEW_PRIMITIVE 0x40 +#define BRW_NEW_CONTEXT 0x80 +#define BRW_NEW_WM_INPUT_DIMENSIONS 0x100 +#define BRW_NEW_PSP 0x800 +#define BRW_NEW_WM_SURFACES 0x1000 +#define BRW_NEW_xxx 0x2000 /* was FENCE */ +#define BRW_NEW_INDICES 0x4000 + +/** + * Used for any batch entry with a relocated pointer that will be used + * by any 3D rendering. Need to re-emit these fresh in each + * batchbuffer as the referenced buffers may be relocated in the + * meantime. + */ +#define BRW_NEW_BATCH 0x10000 +#define BRW_NEW_NR_WM_SURFACES 0x40000 +#define BRW_NEW_NR_VS_SURFACES 0x80000 +#define BRW_NEW_INDEX_BUFFER 0x100000 + +struct brw_state_flags { + /** State update flags signalled by mesa internals */ + GLuint mesa; + /** + * State update flags signalled as the result of brw_tracked_state updates + */ + GLuint brw; + /** State update flags signalled by brw_state_cache.c searches */ + GLuint cache; +}; + + + +/* Data about a particular attempt to compile a program. Note that + * there can be many of these, each in a different GL state + * corresponding to a different brw_wm_prog_key struct, with different + * compiled programs: + */ +struct brw_wm_prog_data { + GLuint curb_read_length; + GLuint urb_read_length; + + GLuint first_curbe_grf; + GLuint total_grf; + GLuint total_scratch; + + GLuint nr_params; /**< number of float params/constants */ + GLboolean error; + + /* Pointer to tracked values (only valid once + * _mesa_load_state_parameters has been called at runtime). + */ + const GLfloat *param[BRW_MAX_CURBE]; +}; + +struct brw_sf_prog_data { + GLuint urb_read_length; + GLuint total_grf; + + /* Each vertex may have upto 12 attributes, 4 components each, + * except WPOS which requires only 2. (11*4 + 2) == 44 ==> 11 + * rows. + * + * Actually we use 4 for each, so call it 12 rows. + */ + GLuint urb_entry_size; +}; + + +struct brw_clip_prog_data; + +struct brw_gs_prog_data { + GLuint urb_read_length; + GLuint total_grf; +}; + +struct brw_vs_prog_data { + GLuint curb_read_length; + GLuint urb_read_length; + GLuint total_grf; + + GLuint nr_outputs; + GLuint nr_inputs; + + GLuint nr_params; /**< number of TGSI_FILE_CONSTANT's */ + + GLboolean writes_psiz; + + /* Used for calculating urb partitions: + */ + GLuint urb_entry_size; +}; + + +/* Size == 0 if output either not written, or always [0,0,0,1] + */ +struct brw_vs_ouput_sizes { + GLubyte output_size[PIPE_MAX_SHADER_OUTPUTS]; +}; + + +/** Number of texture sampler units */ +#define BRW_MAX_TEX_UNIT 16 + +/** Max number of render targets in a shader */ +#define BRW_MAX_DRAW_BUFFERS 4 + +/** + * Size of our surface binding table for the WM. + * This contains pointers to the drawing surfaces and current texture + * objects and shader constant buffers (+2). + */ +#define BRW_WM_MAX_SURF (BRW_MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1) + +/** + * Helpers to convert drawing buffers, textures and constant buffers + * to surface binding table indexes, for WM. + */ +#define BTI_COLOR_BUF(d) (d) +#define BTI_FRAGMENT_CONSTANTS (BRW_MAX_DRAW_BUFFERS) +#define BTI_TEXTURE(t) (BRW_MAX_DRAW_BUFFERS + 1 + (t)) + +/** + * Size of surface binding table for the VS. + * Only one constant buffer for now. + */ +#define BRW_VS_MAX_SURF 1 + +/** + * Only a VS constant buffer + */ +#define SURF_INDEX_VERT_CONST_BUFFER 0 + + +/* Bit of a hack to align these with the winsys buffer_data_type enum. + */ +enum brw_cache_id { + BRW_CC_VP = BRW_DATA_GS_CC_VP, + BRW_CC_UNIT = BRW_DATA_GS_CC_UNIT, + BRW_WM_PROG = BRW_DATA_GS_WM_PROG, + BRW_SAMPLER_DEFAULT_COLOR = BRW_DATA_GS_SAMPLER_DEFAULT_COLOR, + BRW_SAMPLER = BRW_DATA_GS_SAMPLER, + BRW_WM_UNIT = BRW_DATA_GS_WM_UNIT, + BRW_SF_PROG = BRW_DATA_GS_SF_PROG, + BRW_SF_VP = BRW_DATA_GS_SF_VP, + BRW_SF_UNIT = BRW_DATA_GS_SF_UNIT, + BRW_VS_UNIT = BRW_DATA_GS_VS_UNIT, + BRW_VS_PROG = BRW_DATA_GS_VS_PROG, + BRW_GS_UNIT = BRW_DATA_GS_GS_UNIT, + BRW_GS_PROG = BRW_DATA_GS_GS_PROG, + BRW_CLIP_VP = BRW_DATA_GS_CLIP_VP, + BRW_CLIP_UNIT = BRW_DATA_GS_CLIP_UNIT, + BRW_CLIP_PROG = BRW_DATA_GS_CLIP_PROG, + BRW_SS_SURFACE = BRW_DATA_SS_SURFACE, + BRW_SS_SURF_BIND = BRW_DATA_SS_SURF_BIND, + + BRW_MAX_CACHE +}; + +struct brw_cache_item { + /** + * Effectively part of the key, cache_id identifies what kind of state + * buffer is involved, and also which brw->state.dirty.cache flag should + * be set when this cache item is chosen. + */ + enum brw_cache_id cache_id; + /** 32-bit hash of the key data */ + GLuint hash; + GLuint key_size; /* for variable-sized keys */ + const void *key; + struct brw_winsys_reloc *relocs; + GLuint nr_relocs; + + struct brw_winsys_buffer *bo; + GLuint data_size; + + struct brw_cache_item *next; +}; + + + +struct brw_cache { + struct brw_context *brw; + struct brw_winsys_screen *sws; + + struct brw_cache_item **items; + GLuint size, n_items; + + enum brw_buffer_type buffer_type; + + GLuint key_size[BRW_MAX_CACHE]; /* for fixed-size keys */ + GLuint aux_size[BRW_MAX_CACHE]; + char *name[BRW_MAX_CACHE]; + + + /* Record of the last BOs chosen for each cache_id. Used to set + * brw->state.dirty.cache when a new cache item is chosen. + */ + struct brw_winsys_buffer *last_bo[BRW_MAX_CACHE]; +}; + + +struct brw_tracked_state { + struct brw_state_flags dirty; + int (*prepare)( struct brw_context *brw ); + int (*emit)( struct brw_context *brw ); +}; + +/* Flags for brw->state.cache. + */ +#define CACHE_NEW_CC_VP (1<<BRW_CC_VP) +#define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT) +#define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG) +#define CACHE_NEW_SAMPLER_DEFAULT_COLOR (1<<BRW_SAMPLER_DEFAULT_COLOR) +#define CACHE_NEW_SAMPLER (1<<BRW_SAMPLER) +#define CACHE_NEW_WM_UNIT (1<<BRW_WM_UNIT) +#define CACHE_NEW_SF_PROG (1<<BRW_SF_PROG) +#define CACHE_NEW_SF_VP (1<<BRW_SF_VP) +#define CACHE_NEW_SF_UNIT (1<<BRW_SF_UNIT) +#define CACHE_NEW_VS_UNIT (1<<BRW_VS_UNIT) +#define CACHE_NEW_VS_PROG (1<<BRW_VS_PROG) +#define CACHE_NEW_GS_UNIT (1<<BRW_GS_UNIT) +#define CACHE_NEW_GS_PROG (1<<BRW_GS_PROG) +#define CACHE_NEW_CLIP_VP (1<<BRW_CLIP_VP) +#define CACHE_NEW_CLIP_UNIT (1<<BRW_CLIP_UNIT) +#define CACHE_NEW_CLIP_PROG (1<<BRW_CLIP_PROG) +#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE) +#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND) + +struct brw_cached_batch_item { + struct header *header; + GLuint sz; + struct brw_cached_batch_item *next; +}; + + + +/* Protect against a future where VERT_ATTRIB_MAX > 32. Wouldn't life + * be easier if C allowed arrays of packed elements? + */ +#define VS_INPUT_BITMASK_DWORDS ((PIPE_MAX_SHADER_INPUTS+31)/32) + + + + +struct brw_vertex_info { + GLuint sizes[VS_INPUT_BITMASK_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */ +}; + + +struct brw_query_object { + /** Doubly linked list of active query objects in the context. */ + struct brw_query_object *prev, *next; + + /** Last query BO associated with this query. */ + struct brw_winsys_buffer *bo; + /** First index in bo with query data for this object. */ + int first_index; + /** Last index in bo with query data for this object. */ + int last_index; + + /* Total count of pixels from previous BOs */ + uint64_t result; +}; + +#define CC_RELOC_VP 0 + + +/** + * brw_context is derived from pipe_context + */ +struct brw_context +{ + struct pipe_context base; + struct brw_chipset chipset; + + struct brw_winsys_screen *sws; + + struct brw_batchbuffer *batch; + + GLuint primitive; + GLuint reduced_primitive; + + /* Active state from the state tracker: + */ + struct { + struct brw_vertex_shader *vertex_shader; + struct brw_fragment_shader *fragment_shader; + const struct brw_blend_state *blend; + const struct brw_rasterizer_state *rast; + const struct brw_depth_stencil_state *zstencil; + + const struct brw_sampler *sampler[PIPE_MAX_SAMPLERS]; + unsigned num_samplers; + + struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; + unsigned num_vertex_elements; + unsigned num_textures; + unsigned num_vertex_buffers; + + struct pipe_scissor_state scissor; + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state fb; + struct pipe_clip_state ucp; + struct pipe_buffer *vertex_constants; + struct pipe_buffer *fragment_constants; + + struct brw_blend_constant_color bcc; + struct brw_polygon_stipple bps; + struct brw_cc_viewport ccv; + + /** + * Index buffer for this draw_prims call. + * + * Updates are signaled by PIPE_NEW_INDEX_BUFFER. + */ + struct pipe_buffer *index_buffer; + unsigned index_size; + + /* Updates are signalled by PIPE_NEW_INDEX_RANGE: + */ + unsigned min_index; + unsigned max_index; + + } curr; + + struct { + struct brw_state_flags dirty; + + /** + * List of buffers accumulated in brw_validate_state to receive + * dri_bo_check_aperture treatment before exec, so we can know if we + * should flush the batch and try again before emitting primitives. + * + * This can be a fixed number as we only have a limited number of + * objects referenced from the batchbuffer in a primitive emit, + * consisting of the vertex buffers, pipelined state pointers, + * the CURBE, the depth buffer, and a query BO. + */ + struct brw_winsys_buffer *validated_bos[PIPE_MAX_SHADER_INPUTS + 16]; + int validated_bo_count; + } state; + + struct brw_cache cache; /** non-surface items */ + struct brw_cache surface_cache; /* surface items */ + struct brw_cached_batch_item *cached_batch_items; + + struct { + struct u_upload_mgr *upload_vertex; + struct u_upload_mgr *upload_index; + + /* Information on uploaded vertex buffers: + */ + struct { + unsigned stride; /* in bytes between successive vertices */ + unsigned offset; /* in bytes, of first vertex in bo */ + unsigned vertex_count; /* count of valid vertices which may be accessed */ + struct brw_winsys_buffer *bo; + } vb[PIPE_MAX_ATTRIBS]; + + unsigned nr_vb; /* currently the same as curr.num_vertex_buffers */ + } vb; + + struct { + /* Updates to these fields are signaled by BRW_NEW_INDEX_BUFFER. */ + struct brw_winsys_buffer *bo; + unsigned int offset; + unsigned int size; + /* Offset to index buffer index to use in CMD_3D_PRIM so that we can + * avoid re-uploading the IB packet over and over if we're actually + * referencing the same index buffer. + */ + unsigned int start_vertex_offset; + } ib; + + + /* BRW_NEW_URB_ALLOCATIONS: + */ + struct { + GLuint vsize; /* vertex size plus header in urb registers */ + GLuint csize; /* constant buffer size in urb registers */ + GLuint sfsize; /* setup data size in urb registers */ + + GLboolean constrained; + + GLuint nr_vs_entries; + GLuint nr_gs_entries; + GLuint nr_clip_entries; + GLuint nr_sf_entries; + GLuint nr_cs_entries; + + GLuint vs_start; + GLuint gs_start; + GLuint clip_start; + GLuint sf_start; + GLuint cs_start; + } urb; + + + /* BRW_NEW_CURBE_OFFSETS: + */ + struct { + GLuint wm_start; /**< pos of first wm const in CURBE buffer */ + GLuint wm_size; /**< number of float[4] consts, multiple of 16 */ + GLuint clip_start; + GLuint clip_size; + GLuint vs_start; + GLuint vs_size; + GLuint total_size; + + struct brw_winsys_buffer *curbe_bo; + /** Offset within curbe_bo of space for current curbe entry */ + GLuint curbe_offset; + /** Offset within curbe_bo of space for next curbe entry */ + GLuint curbe_next_offset; + + GLfloat *last_buf; + GLuint last_bufsz; + /** + * Whether we should create a new bo instead of reusing the old one + * (if we just dispatch the batch pointing at the old one. + */ + GLboolean need_new_bo; + } curbe; + + struct { + struct brw_vs_prog_data *prog_data; + + struct brw_winsys_buffer *prog_bo; + struct brw_winsys_buffer *state_bo; + + /** Binding table of pointers to surf_bo entries */ + struct brw_winsys_buffer *bind_bo; + struct brw_winsys_buffer *surf_bo[BRW_VS_MAX_SURF]; + GLuint nr_surfaces; + } vs; + + struct { + struct brw_gs_prog_data *prog_data; + + GLboolean prog_active; + struct brw_winsys_buffer *prog_bo; + struct brw_winsys_buffer *state_bo; + } gs; + + struct { + struct brw_clip_prog_data *prog_data; + + struct brw_winsys_buffer *prog_bo; + struct brw_winsys_buffer *state_bo; + struct brw_winsys_buffer *vp_bo; + } clip; + + + struct { + struct brw_sf_prog_data *prog_data; + + struct brw_winsys_buffer *prog_bo; + struct brw_winsys_buffer *state_bo; + struct brw_winsys_buffer *vp_bo; + } sf; + + struct { + struct brw_wm_prog_data *prog_data; + struct brw_wm_compile *compile_data; + + /** Input sizes, calculated from active vertex program. + * One bit per fragment program input attribute. + */ + /*GLbitfield input_size_masks[4];*/ + + /** Array of surface default colors (texture border color) */ + struct brw_winsys_buffer *sdc_bo[BRW_MAX_TEX_UNIT]; + + GLuint render_surf; + GLuint nr_surfaces; + + GLuint max_threads; + struct brw_winsys_buffer *scratch_bo; + + GLuint sampler_count; + struct brw_winsys_buffer *sampler_bo; + + /** Binding table of pointers to surf_bo entries */ + struct brw_winsys_buffer *bind_bo; + struct brw_winsys_buffer *surf_bo[BRW_WM_MAX_SURF]; + + struct brw_winsys_buffer *prog_bo; + struct brw_winsys_buffer *state_bo; + } wm; + + + struct { + struct brw_winsys_buffer *state_bo; + + struct brw_cc_unit_state cc; + struct brw_winsys_reloc reloc[1]; + } cc; + + struct { + struct brw_query_object active_head; + struct brw_winsys_buffer *bo; + int index; + GLboolean active; + int stats_wm; + } query; + + struct { + unsigned always_emit_state:1; + unsigned always_flush_batch:1; + unsigned force_swtnl:1; + unsigned no_swtnl:1; + } flags; + + /* Used to give every program string a unique id + */ + GLuint program_id; +}; + + + +/*====================================================================== + * brw_queryobj.c + */ +void brw_init_query(struct brw_context *brw); +enum pipe_error brw_prepare_query_begin(struct brw_context *brw); +void brw_emit_query_begin(struct brw_context *brw); +void brw_emit_query_end(struct brw_context *brw); + +/*====================================================================== + * brw_state_dump.c + */ +void brw_debug_batch(struct brw_context *intel); + + +/*====================================================================== + * brw_pipe_*.c + */ +void brw_pipe_blend_init( struct brw_context *brw ); +void brw_pipe_depth_stencil_init( struct brw_context *brw ); +void brw_pipe_framebuffer_init( struct brw_context *brw ); +void brw_pipe_flush_init( struct brw_context *brw ); +void brw_pipe_misc_init( struct brw_context *brw ); +void brw_pipe_query_init( struct brw_context *brw ); +void brw_pipe_rast_init( struct brw_context *brw ); +void brw_pipe_sampler_init( struct brw_context *brw ); +void brw_pipe_shader_init( struct brw_context *brw ); +void brw_pipe_vertex_init( struct brw_context *brw ); +void brw_pipe_clear_init( struct brw_context *brw ); + + +void brw_pipe_blend_cleanup( struct brw_context *brw ); +void brw_pipe_depth_stencil_cleanup( struct brw_context *brw ); +void brw_pipe_framebuffer_cleanup( struct brw_context *brw ); +void brw_pipe_flush_cleanup( struct brw_context *brw ); +void brw_pipe_misc_cleanup( struct brw_context *brw ); +void brw_pipe_query_cleanup( struct brw_context *brw ); +void brw_pipe_rast_cleanup( struct brw_context *brw ); +void brw_pipe_sampler_cleanup( struct brw_context *brw ); +void brw_pipe_shader_cleanup( struct brw_context *brw ); +void brw_pipe_vertex_cleanup( struct brw_context *brw ); +void brw_pipe_clear_cleanup( struct brw_context *brw ); + +void brw_hw_cc_init( struct brw_context *brw ); +void brw_hw_cc_cleanup( struct brw_context *brw ); + + + +void brw_context_flush( struct brw_context *brw ); + + +/* brw_urb.c + */ +int brw_upload_urb_fence(struct brw_context *brw); + +/* brw_curbe.c + */ +int brw_upload_cs_urb_state(struct brw_context *brw); + + +/*====================================================================== + * Inline conversion functions. These are better-typed than the + * macros used previously: + */ +static INLINE struct brw_context * +brw_context( struct pipe_context *ctx ) +{ + return (struct brw_context *)ctx; +} + + +#define BRW_IS_965(brw) ((brw)->chipset.is_965) +#define BRW_IS_IGDNG(brw) ((brw)->chipset.is_igdng) +#define BRW_IS_G4X(brw) ((brw)->chipset.is_g4x) + + +#endif + diff --git a/src/gallium/drivers/i965/brw_curbe.c b/src/gallium/drivers/i965/brw_curbe.c new file mode 100644 index 0000000000..3f031577d5 --- /dev/null +++ b/src/gallium/drivers/i965/brw_curbe.c @@ -0,0 +1,390 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "brw_batchbuffer.h" +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_state.h" +#include "brw_util.h" +#include "brw_debug.h" +#include "brw_screen.h" + + +/** + * Partition the CURBE between the various users of constant values: + * Note that vertex and fragment shaders can now fetch constants out + * of constant buffers. We no longer allocatea block of the GRF for + * constants. That greatly reduces the demand for space in the CURBE. + * Some of the comments within are dated... + */ +static int calculate_curbe_offsets( struct brw_context *brw ) +{ + /* CACHE_NEW_WM_PROG */ + const GLuint nr_fp_regs = brw->wm.prog_data->curb_read_length; + + /* BRW_NEW_VERTEX_PROGRAM */ + const GLuint nr_vp_regs = brw->vs.prog_data->curb_read_length; + GLuint nr_clip_regs = 0; + GLuint total_regs; + + /* PIPE_NEW_CLIP */ + if (brw->curr.ucp.nr) { + GLuint nr_planes = 6 + brw->curr.ucp.nr; + nr_clip_regs = (nr_planes * 4 + 15) / 16; + } + + + total_regs = nr_fp_regs + nr_vp_regs + nr_clip_regs; + + /* When this is > 32, want to use a true constant buffer to hold + * the extra constants. + */ + assert(total_regs <= 32); + + /* Lazy resize: + */ + if (nr_fp_regs > brw->curbe.wm_size || + nr_vp_regs > brw->curbe.vs_size || + nr_clip_regs != brw->curbe.clip_size || + (total_regs < brw->curbe.total_size / 4 && + brw->curbe.total_size > 16)) { + + GLuint reg = 0; + + /* Calculate a new layout: + */ + reg = 0; + brw->curbe.wm_start = reg; + brw->curbe.wm_size = nr_fp_regs; reg += nr_fp_regs; + brw->curbe.clip_start = reg; + brw->curbe.clip_size = nr_clip_regs; reg += nr_clip_regs; + brw->curbe.vs_start = reg; + brw->curbe.vs_size = nr_vp_regs; reg += nr_vp_regs; + brw->curbe.total_size = reg; + + if (BRW_DEBUG & DEBUG_CURBE) + debug_printf("curbe wm %d+%d clip %d+%d vs %d+%d\n", + brw->curbe.wm_start, + brw->curbe.wm_size, + brw->curbe.clip_start, + brw->curbe.clip_size, + brw->curbe.vs_start, + brw->curbe.vs_size ); + + brw->state.dirty.brw |= BRW_NEW_CURBE_OFFSETS; + } + + return 0; +} + + +const struct brw_tracked_state brw_curbe_offsets = { + .dirty = { + .mesa = PIPE_NEW_CLIP, + .brw = BRW_NEW_VERTEX_PROGRAM, + .cache = CACHE_NEW_WM_PROG + }, + .prepare = calculate_curbe_offsets +}; + + + + +/* Define the number of curbes within CS's urb allocation. Multiple + * urb entries -> multiple curbes. These will be used by + * fixed-function hardware in a double-buffering scheme to avoid a + * pipeline stall each time the contents of the curbe is changed. + */ +int brw_upload_cs_urb_state(struct brw_context *brw) +{ + struct brw_cs_urb_state cs_urb; + memset(&cs_urb, 0, sizeof(cs_urb)); + + /* It appears that this is the state packet for the CS unit, ie. the + * urb entries detailed here are housed in the CS range from the + * URB_FENCE command. + */ + cs_urb.header.opcode = CMD_CS_URB_STATE; + cs_urb.header.length = sizeof(cs_urb)/4 - 2; + + /* BRW_NEW_URB_FENCE */ + cs_urb.bits0.nr_urb_entries = brw->urb.nr_cs_entries; + cs_urb.bits0.urb_entry_size = brw->urb.csize - 1; + + assert(brw->urb.nr_cs_entries); + BRW_CACHED_BATCH_STRUCT(brw, &cs_urb); + return 0; +} + +static GLfloat fixed_plane[6][4] = { + { 0, 0, -1, 1 }, + { 0, 0, 1, 1 }, + { 0, -1, 0, 1 }, + { 0, 1, 0, 1 }, + {-1, 0, 0, 1 }, + { 1, 0, 0, 1 } +}; + +/* Upload a new set of constants. Too much variability to go into the + * cache mechanism, but maybe would benefit from a comparison against + * the current uploaded set of constants. + */ +static enum pipe_error prepare_curbe_buffer(struct brw_context *brw) +{ + struct pipe_screen *screen = brw->base.screen; + const GLuint sz = brw->curbe.total_size; + const GLuint bufsz = sz * 16 * sizeof(GLfloat); + enum pipe_error ret; + GLfloat *buf; + GLuint i; + + if (sz == 0) { + if (brw->curbe.last_buf) { + free(brw->curbe.last_buf); + brw->curbe.last_buf = NULL; + brw->curbe.last_bufsz = 0; + } + return 0; + } + + buf = (GLfloat *) CALLOC(bufsz, 1); + + /* fragment shader constants */ + if (brw->curbe.wm_size) { + const struct brw_fragment_shader *fs = brw->curr.fragment_shader; + GLuint offset = brw->curbe.wm_start * 16; + GLuint nr_immediate, nr_const; + + nr_immediate = fs->immediates.nr; + if (nr_immediate) { + memcpy(&buf[offset], + fs->immediates.data, + nr_immediate * 4 * sizeof(float)); + + offset += nr_immediate * 4; + } + + nr_const = fs->info.file_max[TGSI_FILE_CONSTANT] + 1; +/* nr_const = brw->wm.prog_data->nr_params; */ + if (nr_const) { + const GLfloat *value = screen->buffer_map( screen, + brw->curr.fragment_constants, + PIPE_BUFFER_USAGE_CPU_READ); + + memcpy(&buf[offset], value, + nr_const * 4 * sizeof(float)); + + screen->buffer_unmap( screen, + brw->curr.fragment_constants ); + } + } + + + /* The clipplanes are actually delivered to both CLIP and VS units. + * VS uses them to calculate the outcode bitmasks. + */ + if (brw->curbe.clip_size) { + GLuint offset = brw->curbe.clip_start * 16; + GLuint j; + + /* If any planes are going this way, send them all this way: + */ + for (i = 0; i < 6; i++) { + buf[offset + i * 4 + 0] = fixed_plane[i][0]; + buf[offset + i * 4 + 1] = fixed_plane[i][1]; + buf[offset + i * 4 + 2] = fixed_plane[i][2]; + buf[offset + i * 4 + 3] = fixed_plane[i][3]; + } + + /* Clip planes: + */ + assert(brw->curr.ucp.nr <= 6); + for (j = 0; j < brw->curr.ucp.nr; j++) { + buf[offset + i * 4 + 0] = brw->curr.ucp.ucp[j][0]; + buf[offset + i * 4 + 1] = brw->curr.ucp.ucp[j][1]; + buf[offset + i * 4 + 2] = brw->curr.ucp.ucp[j][2]; + buf[offset + i * 4 + 3] = brw->curr.ucp.ucp[j][3]; + i++; + } + } + + /* vertex shader constants */ + if (brw->curbe.vs_size) { + GLuint offset = brw->curbe.vs_start * 16; + const struct brw_vertex_shader *vs = brw->curr.vertex_shader; + GLuint nr_immediate, nr_const; + + nr_immediate = vs->immediates.nr; + if (nr_immediate) { + memcpy(&buf[offset], + vs->immediates.data, + nr_immediate * 4 * sizeof(float)); + + offset += nr_immediate * 4; + } + + nr_const = vs->info.file_max[TGSI_FILE_CONSTANT] + 1; + if (nr_const) { + /* XXX: note that constant buffers are currently *already* in + * buffer objects. If we want to keep on putting them into the + * curbe, makes sense to treat constbuf's specially with malloc. + */ + const GLfloat *value = screen->buffer_map( screen, + brw->curr.vertex_constants, + PIPE_BUFFER_USAGE_CPU_READ); + + /* XXX: what if user's constant buffer is too small? + */ + memcpy(&buf[offset], value, nr_const * 4 * sizeof(float)); + + screen->buffer_unmap( screen, brw->curr.vertex_constants ); + } + } + + if (BRW_DEBUG & DEBUG_CURBE) { + for (i = 0; i < sz*16; i+=4) + debug_printf("curbe %d.%d: %f %f %f %f\n", i/8, i&4, + buf[i+0], buf[i+1], buf[i+2], buf[i+3]); + + debug_printf("last_buf %p buf %p sz %d/%d cmp %d\n", + (void *)brw->curbe.last_buf, (void *)buf, + bufsz, brw->curbe.last_bufsz, + brw->curbe.last_buf ? memcmp(buf, brw->curbe.last_buf, bufsz) : -1); + } + + if (brw->curbe.curbe_bo != NULL && + brw->curbe.last_buf && + bufsz == brw->curbe.last_bufsz && + memcmp(buf, brw->curbe.last_buf, bufsz) == 0) { + /* constants have not changed */ + FREE(buf); + } + else { + /* constants have changed */ + FREE(brw->curbe.last_buf); + + brw->curbe.last_buf = buf; + brw->curbe.last_bufsz = bufsz; + + if (brw->curbe.curbe_bo != NULL && + (brw->curbe.need_new_bo || + brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size)) + { + bo_reference(&brw->curbe.curbe_bo, NULL); + } + + if (brw->curbe.curbe_bo == NULL) { + /* Allocate a single page for CURBE entries for this + * batchbuffer. They're generally around 64b. We will + * discard the curbe buffer after the batch is flushed to + * avoid synchronous updates. + */ + ret = brw->sws->bo_alloc(brw->sws, + BRW_BUFFER_TYPE_CURBE, + 4096, 1 << 6, + &brw->curbe.curbe_bo); + if (ret) + return ret; + + brw->curbe.curbe_next_offset = 0; + } + + brw->curbe.curbe_offset = brw->curbe.curbe_next_offset; + brw->curbe.curbe_next_offset += bufsz; + brw->curbe.curbe_next_offset = align(brw->curbe.curbe_next_offset, 64); + + /* Copy data to the buffer: + */ + brw->sws->bo_subdata(brw->curbe.curbe_bo, + BRW_DATA_CONSTANT_BUFFER, + brw->curbe.curbe_offset, + bufsz, + buf, + NULL, 0); + } + + brw_add_validated_bo(brw, brw->curbe.curbe_bo); + + /* Because this provokes an action (ie copy the constants into the + * URB), it shouldn't be shortcircuited if identical to the + * previous time - because eg. the urb destination may have + * changed, or the urb contents different to last time. + * + * Note that the data referred to is actually copied internally, + * not just used in place according to passed pointer. + * + * It appears that the CS unit takes care of using each available + * URB entry (Const URB Entry == CURBE) in turn, and issuing + * flushes as necessary when doublebuffering of CURBEs isn't + * possible. + */ + + return 0; +} + +static enum pipe_error emit_curbe_buffer(struct brw_context *brw) +{ + GLuint sz = brw->curbe.total_size; + + BEGIN_BATCH(2, IGNORE_CLIPRECTS); + if (sz == 0) { + OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2)); + OUT_BATCH(0); + } else { + OUT_BATCH((CMD_CONST_BUFFER << 16) | (1 << 8) | (2 - 2)); + OUT_RELOC(brw->curbe.curbe_bo, + BRW_USAGE_STATE, + (sz - 1) + brw->curbe.curbe_offset); + } + ADVANCE_BATCH(); + return 0; +} + +const struct brw_tracked_state brw_curbe_buffer = { + .dirty = { + .mesa = (PIPE_NEW_FRAGMENT_CONSTANTS | + PIPE_NEW_VERTEX_CONSTANTS | + PIPE_NEW_CLIP), + .brw = (BRW_NEW_FRAGMENT_PROGRAM | + BRW_NEW_VERTEX_PROGRAM | + BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */ + BRW_NEW_PSP | /* Implicit - hardware requires this, not used above */ + BRW_NEW_CURBE_OFFSETS | + BRW_NEW_BATCH), + .cache = (CACHE_NEW_WM_PROG) + }, + .prepare = prepare_curbe_buffer, + .emit = emit_curbe_buffer, +}; + diff --git a/src/gallium/drivers/i965/brw_debug.h b/src/gallium/drivers/i965/brw_debug.h new file mode 100644 index 0000000000..ae8e9254a6 --- /dev/null +++ b/src/gallium/drivers/i965/brw_debug.h @@ -0,0 +1,43 @@ +#ifndef BRW_DEBUG_H +#define BRW_DEBUG_H + +/* ================================================================ + * Debugging: + */ + +#define DEBUG_TEXTURE 0x1 +#define DEBUG_STATE 0x2 +#define DEBUG_IOCTL 0x4 +#define DEBUG_BLIT 0x8 +#define DEBUG_CURBE 0x10 +#define DEBUG_FALLBACKS 0x20 +#define DEBUG_VERBOSE 0x40 +#define DEBUG_BATCH 0x80 +#define DEBUG_PIXEL 0x100 +#define DEBUG_WINSYS 0x200 +#define DEBUG_MIN_URB 0x400 +#define DEBUG_DISASSEM 0x800 +#define DEBUG_unused3 0x1000 +#define DEBUG_SYNC 0x2000 +#define DEBUG_PRIMS 0x4000 +#define DEBUG_VERTS 0x8000 +#define DEBUG_unused4 0x10000 +#define DEBUG_DMA 0x20000 +#define DEBUG_SANITY 0x40000 +#define DEBUG_SLEEP 0x80000 +#define DEBUG_STATS 0x100000 +#define DEBUG_unused5 0x200000 +#define DEBUG_SINGLE_THREAD 0x400000 +#define DEBUG_WM 0x800000 +#define DEBUG_URB 0x1000000 +#define DEBUG_VS 0x2000000 + +#ifdef DEBUG +extern int BRW_DEBUG; +#else +#define BRW_DEBUG 0 +#endif + + + +#endif diff --git a/src/gallium/drivers/i965/brw_defines.h b/src/gallium/drivers/i965/brw_defines.h new file mode 100644 index 0000000000..e201ce4d7c --- /dev/null +++ b/src/gallium/drivers/i965/brw_defines.h @@ -0,0 +1,847 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_DEFINES_H +#define BRW_DEFINES_H + +/* 3D state: + */ +#define _3DOP_3DSTATE_PIPELINED 0x0 +#define _3DOP_3DSTATE_NONPIPELINED 0x1 +#define _3DOP_3DCONTROL 0x2 +#define _3DOP_3DPRIMITIVE 0x3 + +#define _3DSTATE_PIPELINED_POINTERS 0x00 +#define _3DSTATE_BINDING_TABLE_POINTERS 0x01 +#define _3DSTATE_VERTEX_BUFFERS 0x08 +#define _3DSTATE_VERTEX_ELEMENTS 0x09 +#define _3DSTATE_INDEX_BUFFER 0x0A +#define _3DSTATE_VF_STATISTICS 0x0B +#define _3DSTATE_DRAWING_RECTANGLE 0x00 +#define _3DSTATE_CONSTANT_COLOR 0x01 +#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02 +#define _3DSTATE_CHROMA_KEY 0x04 +#define _3DSTATE_DEPTH_BUFFER 0x05 +#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06 +#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07 +#define _3DSTATE_LINE_STIPPLE 0x08 +#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09 +#define _3DCONTROL 0x00 + +#define PIPE_CONTROL_NOWRITE 0x00 +#define PIPE_CONTROL_WRITEIMMEDIATE 0x01 +#define PIPE_CONTROL_WRITEDEPTH 0x02 +#define PIPE_CONTROL_WRITETIMESTAMP 0x03 + +#define PIPE_CONTROL_GTTWRITE_PROCESS_LOCAL 0x00 +#define PIPE_CONTROL_GTTWRITE_GLOBAL 0x01 + +#define _3DPRIM_POINTLIST 0x01 +#define _3DPRIM_LINELIST 0x02 +#define _3DPRIM_LINESTRIP 0x03 +#define _3DPRIM_TRILIST 0x04 +#define _3DPRIM_TRISTRIP 0x05 +#define _3DPRIM_TRIFAN 0x06 +#define _3DPRIM_QUADLIST 0x07 +#define _3DPRIM_QUADSTRIP 0x08 +#define _3DPRIM_LINELIST_ADJ 0x09 +#define _3DPRIM_LINESTRIP_ADJ 0x0A +#define _3DPRIM_TRILIST_ADJ 0x0B +#define _3DPRIM_TRISTRIP_ADJ 0x0C +#define _3DPRIM_TRISTRIP_REVERSE 0x0D +#define _3DPRIM_POLYGON 0x0E +#define _3DPRIM_RECTLIST 0x0F +#define _3DPRIM_LINELOOP 0x10 +#define _3DPRIM_POINTLIST_BF 0x11 +#define _3DPRIM_LINESTRIP_CONT 0x12 +#define _3DPRIM_LINESTRIP_BF 0x13 +#define _3DPRIM_LINESTRIP_CONT_BF 0x14 +#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15 + +#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0 +#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1 + +#define BRW_ANISORATIO_2 0 +#define BRW_ANISORATIO_4 1 +#define BRW_ANISORATIO_6 2 +#define BRW_ANISORATIO_8 3 +#define BRW_ANISORATIO_10 4 +#define BRW_ANISORATIO_12 5 +#define BRW_ANISORATIO_14 6 +#define BRW_ANISORATIO_16 7 + +#define BRW_BLENDFACTOR_ONE 0x1 +#define BRW_BLENDFACTOR_SRC_COLOR 0x2 +#define BRW_BLENDFACTOR_SRC_ALPHA 0x3 +#define BRW_BLENDFACTOR_DST_ALPHA 0x4 +#define BRW_BLENDFACTOR_DST_COLOR 0x5 +#define BRW_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 +#define BRW_BLENDFACTOR_CONST_COLOR 0x7 +#define BRW_BLENDFACTOR_CONST_ALPHA 0x8 +#define BRW_BLENDFACTOR_SRC1_COLOR 0x9 +#define BRW_BLENDFACTOR_SRC1_ALPHA 0x0A +#define BRW_BLENDFACTOR_ZERO 0x11 +#define BRW_BLENDFACTOR_INV_SRC_COLOR 0x12 +#define BRW_BLENDFACTOR_INV_SRC_ALPHA 0x13 +#define BRW_BLENDFACTOR_INV_DST_ALPHA 0x14 +#define BRW_BLENDFACTOR_INV_DST_COLOR 0x15 +#define BRW_BLENDFACTOR_INV_CONST_COLOR 0x17 +#define BRW_BLENDFACTOR_INV_CONST_ALPHA 0x18 +#define BRW_BLENDFACTOR_INV_SRC1_COLOR 0x19 +#define BRW_BLENDFACTOR_INV_SRC1_ALPHA 0x1A + +#define BRW_BLENDFUNCTION_ADD 0 +#define BRW_BLENDFUNCTION_SUBTRACT 1 +#define BRW_BLENDFUNCTION_REVERSE_SUBTRACT 2 +#define BRW_BLENDFUNCTION_MIN 3 +#define BRW_BLENDFUNCTION_MAX 4 + +#define BRW_ALPHATEST_FORMAT_UNORM8 0 +#define BRW_ALPHATEST_FORMAT_FLOAT32 1 + +#define BRW_CHROMAKEY_KILL_ON_ANY_MATCH 0 +#define BRW_CHROMAKEY_REPLACE_BLACK 1 + +#define BRW_CLIP_API_OGL 0 +#define BRW_CLIP_API_DX 1 + +#define BRW_CLIPMODE_NORMAL 0 +#define BRW_CLIPMODE_CLIP_ALL 1 +#define BRW_CLIPMODE_CLIP_NON_REJECTED 2 +#define BRW_CLIPMODE_REJECT_ALL 3 +#define BRW_CLIPMODE_ACCEPT_ALL 4 +#define BRW_CLIPMODE_KERNEL_CLIP 5 + +#define BRW_CLIP_NDCSPACE 0 +#define BRW_CLIP_SCREENSPACE 1 + +#define BRW_COMPAREFUNCTION_ALWAYS 0 +#define BRW_COMPAREFUNCTION_NEVER 1 +#define BRW_COMPAREFUNCTION_LESS 2 +#define BRW_COMPAREFUNCTION_EQUAL 3 +#define BRW_COMPAREFUNCTION_LEQUAL 4 +#define BRW_COMPAREFUNCTION_GREATER 5 +#define BRW_COMPAREFUNCTION_NOTEQUAL 6 +#define BRW_COMPAREFUNCTION_GEQUAL 7 + +#define BRW_COVERAGE_PIXELS_HALF 0 +#define BRW_COVERAGE_PIXELS_1 1 +#define BRW_COVERAGE_PIXELS_2 2 +#define BRW_COVERAGE_PIXELS_4 3 + +#define BRW_CULLMODE_BOTH 0 +#define BRW_CULLMODE_NONE 1 +#define BRW_CULLMODE_FRONT 2 +#define BRW_CULLMODE_BACK 3 + +#define BRW_DEFAULTCOLOR_R8G8B8A8_UNORM 0 +#define BRW_DEFAULTCOLOR_R32G32B32A32_FLOAT 1 + +#define BRW_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0 +#define BRW_DEPTHFORMAT_D32_FLOAT 1 +#define BRW_DEPTHFORMAT_D24_UNORM_S8_UINT 2 +#define BRW_DEPTHFORMAT_D16_UNORM 5 + +#define BRW_FLOATING_POINT_IEEE_754 0 +#define BRW_FLOATING_POINT_NON_IEEE_754 1 + +#define BRW_FRONTWINDING_CW 0 +#define BRW_FRONTWINDING_CCW 1 + +#define BRW_SPRITE_POINT_ENABLE 16 + +#define BRW_INDEX_BYTE 0 +#define BRW_INDEX_WORD 1 +#define BRW_INDEX_DWORD 2 + +#define BRW_LOGICOPFUNCTION_CLEAR 0 +#define BRW_LOGICOPFUNCTION_NOR 1 +#define BRW_LOGICOPFUNCTION_AND_INVERTED 2 +#define BRW_LOGICOPFUNCTION_COPY_INVERTED 3 +#define BRW_LOGICOPFUNCTION_AND_REVERSE 4 +#define BRW_LOGICOPFUNCTION_INVERT 5 +#define BRW_LOGICOPFUNCTION_XOR 6 +#define BRW_LOGICOPFUNCTION_NAND 7 +#define BRW_LOGICOPFUNCTION_AND 8 +#define BRW_LOGICOPFUNCTION_EQUIV 9 +#define BRW_LOGICOPFUNCTION_NOOP 10 +#define BRW_LOGICOPFUNCTION_OR_INVERTED 11 +#define BRW_LOGICOPFUNCTION_COPY 12 +#define BRW_LOGICOPFUNCTION_OR_REVERSE 13 +#define BRW_LOGICOPFUNCTION_OR 14 +#define BRW_LOGICOPFUNCTION_SET 15 + +#define BRW_MAPFILTER_NEAREST 0x0 +#define BRW_MAPFILTER_LINEAR 0x1 +#define BRW_MAPFILTER_ANISOTROPIC 0x2 + +#define BRW_MIPFILTER_NONE 0 +#define BRW_MIPFILTER_NEAREST 1 +#define BRW_MIPFILTER_LINEAR 3 + +#define BRW_POLYGON_FRONT_FACING 0 +#define BRW_POLYGON_BACK_FACING 1 + +#define BRW_PREFILTER_ALWAYS 0x0 +#define BRW_PREFILTER_NEVER 0x1 +#define BRW_PREFILTER_LESS 0x2 +#define BRW_PREFILTER_EQUAL 0x3 +#define BRW_PREFILTER_LEQUAL 0x4 +#define BRW_PREFILTER_GREATER 0x5 +#define BRW_PREFILTER_NOTEQUAL 0x6 +#define BRW_PREFILTER_GEQUAL 0x7 + +#define BRW_PROVOKING_VERTEX_0 0 +#define BRW_PROVOKING_VERTEX_1 1 +#define BRW_PROVOKING_VERTEX_2 2 + +#define BRW_RASTRULE_UPPER_LEFT 0 +#define BRW_RASTRULE_UPPER_RIGHT 1 +/* These are listed as "Reserved, but not seen as useful" + * in Intel documentation (page 212, "Point Rasterization Rule", + * section 7.4 "SF Pipeline State Summary", of document + * "Intel® 965 Express Chipset Family and Intel® G35 Express + * Chipset Graphics Controller Programmer's Reference Manual, + * Volume 2: 3D/Media", Revision 1.0b as of January 2008, + * available at + * http://intellinuxgraphics.org/documentation.html + * at the time of this writing). + * + * These appear to be supported on at least some + * i965-family devices, and the BRW_RASTRULE_LOWER_RIGHT + * is useful when using OpenGL to render to a FBO + * (which has the pixel coordinate Y orientation inverted + * with respect to the normal OpenGL pixel coordinate system). + */ +#define BRW_RASTRULE_LOWER_LEFT 2 +#define BRW_RASTRULE_LOWER_RIGHT 3 + +#define BRW_RENDERTARGET_CLAMPRANGE_UNORM 0 +#define BRW_RENDERTARGET_CLAMPRANGE_SNORM 1 +#define BRW_RENDERTARGET_CLAMPRANGE_FORMAT 2 + +#define BRW_STENCILOP_KEEP 0 +#define BRW_STENCILOP_ZERO 1 +#define BRW_STENCILOP_REPLACE 2 +#define BRW_STENCILOP_INCRSAT 3 +#define BRW_STENCILOP_DECRSAT 4 +#define BRW_STENCILOP_INCR 5 +#define BRW_STENCILOP_DECR 6 +#define BRW_STENCILOP_INVERT 7 + +#define BRW_SURFACE_MIPMAPLAYOUT_BELOW 0 +#define BRW_SURFACE_MIPMAPLAYOUT_RIGHT 1 + +#define BRW_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000 +#define BRW_SURFACEFORMAT_R32G32B32A32_SINT 0x001 +#define BRW_SURFACEFORMAT_R32G32B32A32_UINT 0x002 +#define BRW_SURFACEFORMAT_R32G32B32A32_UNORM 0x003 +#define BRW_SURFACEFORMAT_R32G32B32A32_SNORM 0x004 +#define BRW_SURFACEFORMAT_R64G64_FLOAT 0x005 +#define BRW_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006 +#define BRW_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007 +#define BRW_SURFACEFORMAT_R32G32B32A32_USCALED 0x008 +#define BRW_SURFACEFORMAT_R32G32B32_FLOAT 0x040 +#define BRW_SURFACEFORMAT_R32G32B32_SINT 0x041 +#define BRW_SURFACEFORMAT_R32G32B32_UINT 0x042 +#define BRW_SURFACEFORMAT_R32G32B32_UNORM 0x043 +#define BRW_SURFACEFORMAT_R32G32B32_SNORM 0x044 +#define BRW_SURFACEFORMAT_R32G32B32_SSCALED 0x045 +#define BRW_SURFACEFORMAT_R32G32B32_USCALED 0x046 +#define BRW_SURFACEFORMAT_R16G16B16A16_UNORM 0x080 +#define BRW_SURFACEFORMAT_R16G16B16A16_SNORM 0x081 +#define BRW_SURFACEFORMAT_R16G16B16A16_SINT 0x082 +#define BRW_SURFACEFORMAT_R16G16B16A16_UINT 0x083 +#define BRW_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084 +#define BRW_SURFACEFORMAT_R32G32_FLOAT 0x085 +#define BRW_SURFACEFORMAT_R32G32_SINT 0x086 +#define BRW_SURFACEFORMAT_R32G32_UINT 0x087 +#define BRW_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088 +#define BRW_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089 +#define BRW_SURFACEFORMAT_L32A32_FLOAT 0x08A +#define BRW_SURFACEFORMAT_R32G32_UNORM 0x08B +#define BRW_SURFACEFORMAT_R32G32_SNORM 0x08C +#define BRW_SURFACEFORMAT_R64_FLOAT 0x08D +#define BRW_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E +#define BRW_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F +#define BRW_SURFACEFORMAT_A32X32_FLOAT 0x090 +#define BRW_SURFACEFORMAT_L32X32_FLOAT 0x091 +#define BRW_SURFACEFORMAT_I32X32_FLOAT 0x092 +#define BRW_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093 +#define BRW_SURFACEFORMAT_R16G16B16A16_USCALED 0x094 +#define BRW_SURFACEFORMAT_R32G32_SSCALED 0x095 +#define BRW_SURFACEFORMAT_R32G32_USCALED 0x096 +#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0 +#define BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1 +#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2 +#define BRW_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3 +#define BRW_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4 +#define BRW_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5 +#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7 +#define BRW_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8 +#define BRW_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9 +#define BRW_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA +#define BRW_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB +#define BRW_SURFACEFORMAT_R16G16_UNORM 0x0CC +#define BRW_SURFACEFORMAT_R16G16_SNORM 0x0CD +#define BRW_SURFACEFORMAT_R16G16_SINT 0x0CE +#define BRW_SURFACEFORMAT_R16G16_UINT 0x0CF +#define BRW_SURFACEFORMAT_R16G16_FLOAT 0x0D0 +#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1 +#define BRW_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2 +#define BRW_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3 +#define BRW_SURFACEFORMAT_R32_SINT 0x0D6 +#define BRW_SURFACEFORMAT_R32_UINT 0x0D7 +#define BRW_SURFACEFORMAT_R32_FLOAT 0x0D8 +#define BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9 +#define BRW_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA +#define BRW_SURFACEFORMAT_L16A16_UNORM 0x0DF +#define BRW_SURFACEFORMAT_I24X8_UNORM 0x0E0 +#define BRW_SURFACEFORMAT_L24X8_UNORM 0x0E1 +#define BRW_SURFACEFORMAT_A24X8_UNORM 0x0E2 +#define BRW_SURFACEFORMAT_I32_FLOAT 0x0E3 +#define BRW_SURFACEFORMAT_L32_FLOAT 0x0E4 +#define BRW_SURFACEFORMAT_A32_FLOAT 0x0E5 +#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9 +#define BRW_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA +#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB +#define BRW_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC +#define BRW_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED +#define BRW_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE +#define BRW_SURFACEFORMAT_L16A16_FLOAT 0x0F0 +#define BRW_SURFACEFORMAT_R32_UNORM 0x0F1 +#define BRW_SURFACEFORMAT_R32_SNORM 0x0F2 +#define BRW_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3 +#define BRW_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4 +#define BRW_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5 +#define BRW_SURFACEFORMAT_R16G16_SSCALED 0x0F6 +#define BRW_SURFACEFORMAT_R16G16_USCALED 0x0F7 +#define BRW_SURFACEFORMAT_R32_SSCALED 0x0F8 +#define BRW_SURFACEFORMAT_R32_USCALED 0x0F9 +#define BRW_SURFACEFORMAT_B5G6R5_UNORM 0x100 +#define BRW_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101 +#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM 0x102 +#define BRW_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103 +#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM 0x104 +#define BRW_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105 +#define BRW_SURFACEFORMAT_R8G8_UNORM 0x106 +#define BRW_SURFACEFORMAT_R8G8_SNORM 0x107 +#define BRW_SURFACEFORMAT_R8G8_SINT 0x108 +#define BRW_SURFACEFORMAT_R8G8_UINT 0x109 +#define BRW_SURFACEFORMAT_R16_UNORM 0x10A +#define BRW_SURFACEFORMAT_R16_SNORM 0x10B +#define BRW_SURFACEFORMAT_R16_SINT 0x10C +#define BRW_SURFACEFORMAT_R16_UINT 0x10D +#define BRW_SURFACEFORMAT_R16_FLOAT 0x10E +#define BRW_SURFACEFORMAT_I16_UNORM 0x111 +#define BRW_SURFACEFORMAT_L16_UNORM 0x112 +#define BRW_SURFACEFORMAT_A16_UNORM 0x113 +#define BRW_SURFACEFORMAT_L8A8_UNORM 0x114 +#define BRW_SURFACEFORMAT_I16_FLOAT 0x115 +#define BRW_SURFACEFORMAT_L16_FLOAT 0x116 +#define BRW_SURFACEFORMAT_A16_FLOAT 0x117 +#define BRW_SURFACEFORMAT_L8A8_UNORM_SRGB 0x118 +#define BRW_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119 +#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A +#define BRW_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B +#define BRW_SURFACEFORMAT_R8G8_SSCALED 0x11C +#define BRW_SURFACEFORMAT_R8G8_USCALED 0x11D +#define BRW_SURFACEFORMAT_R16_SSCALED 0x11E +#define BRW_SURFACEFORMAT_R16_USCALED 0x11F +#define BRW_SURFACEFORMAT_R8_UNORM 0x140 +#define BRW_SURFACEFORMAT_R8_SNORM 0x141 +#define BRW_SURFACEFORMAT_R8_SINT 0x142 +#define BRW_SURFACEFORMAT_R8_UINT 0x143 +#define BRW_SURFACEFORMAT_A8_UNORM 0x144 +#define BRW_SURFACEFORMAT_I8_UNORM 0x145 +#define BRW_SURFACEFORMAT_L8_UNORM 0x146 +#define BRW_SURFACEFORMAT_P4A4_UNORM 0x147 +#define BRW_SURFACEFORMAT_A4P4_UNORM 0x148 +#define BRW_SURFACEFORMAT_R8_SSCALED 0x149 +#define BRW_SURFACEFORMAT_R8_USCALED 0x14A +#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C +#define BRW_SURFACEFORMAT_R1_UINT 0x181 +#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182 +#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183 +#define BRW_SURFACEFORMAT_BC1_UNORM 0x186 +#define BRW_SURFACEFORMAT_BC2_UNORM 0x187 +#define BRW_SURFACEFORMAT_BC3_UNORM 0x188 +#define BRW_SURFACEFORMAT_BC4_UNORM 0x189 +#define BRW_SURFACEFORMAT_BC5_UNORM 0x18A +#define BRW_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B +#define BRW_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C +#define BRW_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D +#define BRW_SURFACEFORMAT_MONO8 0x18E +#define BRW_SURFACEFORMAT_YCRCB_SWAPUV 0x18F +#define BRW_SURFACEFORMAT_YCRCB_SWAPY 0x190 +#define BRW_SURFACEFORMAT_DXT1_RGB 0x191 +#define BRW_SURFACEFORMAT_FXT1 0x192 +#define BRW_SURFACEFORMAT_R8G8B8_UNORM 0x193 +#define BRW_SURFACEFORMAT_R8G8B8_SNORM 0x194 +#define BRW_SURFACEFORMAT_R8G8B8_SSCALED 0x195 +#define BRW_SURFACEFORMAT_R8G8B8_USCALED 0x196 +#define BRW_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197 +#define BRW_SURFACEFORMAT_R64G64B64_FLOAT 0x198 +#define BRW_SURFACEFORMAT_BC4_SNORM 0x199 +#define BRW_SURFACEFORMAT_BC5_SNORM 0x19A +#define BRW_SURFACEFORMAT_R16G16B16_UNORM 0x19C +#define BRW_SURFACEFORMAT_R16G16B16_SNORM 0x19D +#define BRW_SURFACEFORMAT_R16G16B16_SSCALED 0x19E +#define BRW_SURFACEFORMAT_R16G16B16_USCALED 0x19F +#define BRW_SURFACEFORMAT_INVALID 0xFFF + +#define BRW_SURFACERETURNFORMAT_FLOAT32 0 +#define BRW_SURFACERETURNFORMAT_S1 1 + +#define BRW_SURFACE_1D 0 +#define BRW_SURFACE_2D 1 +#define BRW_SURFACE_3D 2 +#define BRW_SURFACE_CUBE 3 +#define BRW_SURFACE_BUFFER 4 +#define BRW_SURFACE_NULL 7 + +#define BRW_TEXCOORDMODE_WRAP 0 +#define BRW_TEXCOORDMODE_MIRROR 1 +#define BRW_TEXCOORDMODE_CLAMP 2 +#define BRW_TEXCOORDMODE_CUBE 3 +#define BRW_TEXCOORDMODE_CLAMP_BORDER 4 +#define BRW_TEXCOORDMODE_MIRROR_ONCE 5 + +#define BRW_THREAD_PRIORITY_NORMAL 0 +#define BRW_THREAD_PRIORITY_HIGH 1 + +#define BRW_TILEWALK_XMAJOR 0 +#define BRW_TILEWALK_YMAJOR 1 + +#define BRW_VERTEX_SUBPIXEL_PRECISION_8BITS 0 +#define BRW_VERTEX_SUBPIXEL_PRECISION_4BITS 1 + +/* Execution Unit (EU) defines + */ + +#define BRW_ALIGN_1 0 +#define BRW_ALIGN_16 1 + +#define BRW_ADDRESS_DIRECT 0 +#define BRW_ADDRESS_REGISTER_INDIRECT_REGISTER 1 + +#define BRW_CHANNEL_X 0 +#define BRW_CHANNEL_Y 1 +#define BRW_CHANNEL_Z 2 +#define BRW_CHANNEL_W 3 + +#define BRW_COMPRESSION_NONE 0 +#define BRW_COMPRESSION_2NDHALF 1 +#define BRW_COMPRESSION_COMPRESSED 2 + +#define BRW_CONDITIONAL_NONE 0 +#define BRW_CONDITIONAL_Z 1 +#define BRW_CONDITIONAL_NZ 2 +#define BRW_CONDITIONAL_EQ 1 /* Z */ +#define BRW_CONDITIONAL_NEQ 2 /* NZ */ +#define BRW_CONDITIONAL_G 3 +#define BRW_CONDITIONAL_GE 4 +#define BRW_CONDITIONAL_L 5 +#define BRW_CONDITIONAL_LE 6 +#define BRW_CONDITIONAL_R 7 +#define BRW_CONDITIONAL_O 8 +#define BRW_CONDITIONAL_U 9 + +#define BRW_DEBUG_NONE 0 +#define BRW_DEBUG_BREAKPOINT 1 + +#define BRW_DEPENDENCY_NORMAL 0 +#define BRW_DEPENDENCY_NOTCLEARED 1 +#define BRW_DEPENDENCY_NOTCHECKED 2 +#define BRW_DEPENDENCY_DISABLE 3 + +#define BRW_EXECUTE_1 0 +#define BRW_EXECUTE_2 1 +#define BRW_EXECUTE_4 2 +#define BRW_EXECUTE_8 3 +#define BRW_EXECUTE_16 4 +#define BRW_EXECUTE_32 5 + +#define BRW_HORIZONTAL_STRIDE_0 0 +#define BRW_HORIZONTAL_STRIDE_1 1 +#define BRW_HORIZONTAL_STRIDE_2 2 +#define BRW_HORIZONTAL_STRIDE_4 3 + +#define BRW_INSTRUCTION_NORMAL 0 +#define BRW_INSTRUCTION_SATURATE 1 + +#define BRW_MASK_ENABLE 0 +#define BRW_MASK_DISABLE 1 + +#define BRW_OPCODE_MOV 1 +#define BRW_OPCODE_SEL 2 +#define BRW_OPCODE_NOT 4 +#define BRW_OPCODE_AND 5 +#define BRW_OPCODE_OR 6 +#define BRW_OPCODE_XOR 7 +#define BRW_OPCODE_SHR 8 +#define BRW_OPCODE_SHL 9 +#define BRW_OPCODE_RSR 10 +#define BRW_OPCODE_RSL 11 +#define BRW_OPCODE_ASR 12 +#define BRW_OPCODE_CMP 16 +#define BRW_OPCODE_CMPN 17 +#define BRW_OPCODE_JMPI 32 +#define BRW_OPCODE_IF 34 +#define BRW_OPCODE_IFF 35 +#define BRW_OPCODE_ELSE 36 +#define BRW_OPCODE_ENDIF 37 +#define BRW_OPCODE_DO 38 +#define BRW_OPCODE_WHILE 39 +#define BRW_OPCODE_BREAK 40 +#define BRW_OPCODE_CONTINUE 41 +#define BRW_OPCODE_HALT 42 +#define BRW_OPCODE_MSAVE 44 +#define BRW_OPCODE_MRESTORE 45 +#define BRW_OPCODE_PUSH 46 +#define BRW_OPCODE_POP 47 +#define BRW_OPCODE_WAIT 48 +#define BRW_OPCODE_SEND 49 +#define BRW_OPCODE_ADD 64 +#define BRW_OPCODE_MUL 65 +#define BRW_OPCODE_AVG 66 +#define BRW_OPCODE_FRC 67 +#define BRW_OPCODE_RNDU 68 +#define BRW_OPCODE_RNDD 69 +#define BRW_OPCODE_RNDE 70 +#define BRW_OPCODE_RNDZ 71 +#define BRW_OPCODE_MAC 72 +#define BRW_OPCODE_MACH 73 +#define BRW_OPCODE_LZD 74 +#define BRW_OPCODE_SAD2 80 +#define BRW_OPCODE_SADA2 81 +#define BRW_OPCODE_DP4 84 +#define BRW_OPCODE_DPH 85 +#define BRW_OPCODE_DP3 86 +#define BRW_OPCODE_DP2 87 +#define BRW_OPCODE_DPA2 88 +#define BRW_OPCODE_LINE 89 +#define BRW_OPCODE_NOP 126 + +#define BRW_PREDICATE_NONE 0 +#define BRW_PREDICATE_NORMAL 1 +#define BRW_PREDICATE_ALIGN1_ANYV 2 +#define BRW_PREDICATE_ALIGN1_ALLV 3 +#define BRW_PREDICATE_ALIGN1_ANY2H 4 +#define BRW_PREDICATE_ALIGN1_ALL2H 5 +#define BRW_PREDICATE_ALIGN1_ANY4H 6 +#define BRW_PREDICATE_ALIGN1_ALL4H 7 +#define BRW_PREDICATE_ALIGN1_ANY8H 8 +#define BRW_PREDICATE_ALIGN1_ALL8H 9 +#define BRW_PREDICATE_ALIGN1_ANY16H 10 +#define BRW_PREDICATE_ALIGN1_ALL16H 11 +#define BRW_PREDICATE_ALIGN16_REPLICATE_X 2 +#define BRW_PREDICATE_ALIGN16_REPLICATE_Y 3 +#define BRW_PREDICATE_ALIGN16_REPLICATE_Z 4 +#define BRW_PREDICATE_ALIGN16_REPLICATE_W 5 +#define BRW_PREDICATE_ALIGN16_ANY4H 6 +#define BRW_PREDICATE_ALIGN16_ALL4H 7 + +#define BRW_ARCHITECTURE_REGISTER_FILE 0 +#define BRW_GENERAL_REGISTER_FILE 1 +#define BRW_MESSAGE_REGISTER_FILE 2 +#define BRW_IMMEDIATE_VALUE 3 + +#define BRW_REGISTER_TYPE_UD 0 +#define BRW_REGISTER_TYPE_D 1 +#define BRW_REGISTER_TYPE_UW 2 +#define BRW_REGISTER_TYPE_W 3 +#define BRW_REGISTER_TYPE_UB 4 +#define BRW_REGISTER_TYPE_B 5 +#define BRW_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */ +#define BRW_REGISTER_TYPE_HF 6 +#define BRW_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */ +#define BRW_REGISTER_TYPE_F 7 + +#define BRW_ARF_NULL 0x00 +#define BRW_ARF_ADDRESS 0x10 +#define BRW_ARF_ACCUMULATOR 0x20 +#define BRW_ARF_FLAG 0x30 +#define BRW_ARF_MASK 0x40 +#define BRW_ARF_MASK_STACK 0x50 +#define BRW_ARF_MASK_STACK_DEPTH 0x60 +#define BRW_ARF_STATE 0x70 +#define BRW_ARF_CONTROL 0x80 +#define BRW_ARF_NOTIFICATION_COUNT 0x90 +#define BRW_ARF_IP 0xA0 + +#define BRW_AMASK 0 +#define BRW_IMASK 1 +#define BRW_LMASK 2 +#define BRW_CMASK 3 + + + +#define BRW_THREAD_NORMAL 0 +#define BRW_THREAD_ATOMIC 1 +#define BRW_THREAD_SWITCH 2 + +#define BRW_VERTICAL_STRIDE_0 0 +#define BRW_VERTICAL_STRIDE_1 1 +#define BRW_VERTICAL_STRIDE_2 2 +#define BRW_VERTICAL_STRIDE_4 3 +#define BRW_VERTICAL_STRIDE_8 4 +#define BRW_VERTICAL_STRIDE_16 5 +#define BRW_VERTICAL_STRIDE_32 6 +#define BRW_VERTICAL_STRIDE_64 7 +#define BRW_VERTICAL_STRIDE_128 8 +#define BRW_VERTICAL_STRIDE_256 9 +#define BRW_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF + +#define BRW_WIDTH_1 0 +#define BRW_WIDTH_2 1 +#define BRW_WIDTH_4 2 +#define BRW_WIDTH_8 3 +#define BRW_WIDTH_16 4 + +#define BRW_STATELESS_BUFFER_BOUNDARY_1K 0 +#define BRW_STATELESS_BUFFER_BOUNDARY_2K 1 +#define BRW_STATELESS_BUFFER_BOUNDARY_4K 2 +#define BRW_STATELESS_BUFFER_BOUNDARY_8K 3 +#define BRW_STATELESS_BUFFER_BOUNDARY_16K 4 +#define BRW_STATELESS_BUFFER_BOUNDARY_32K 5 +#define BRW_STATELESS_BUFFER_BOUNDARY_64K 6 +#define BRW_STATELESS_BUFFER_BOUNDARY_128K 7 +#define BRW_STATELESS_BUFFER_BOUNDARY_256K 8 +#define BRW_STATELESS_BUFFER_BOUNDARY_512K 9 +#define BRW_STATELESS_BUFFER_BOUNDARY_1M 10 +#define BRW_STATELESS_BUFFER_BOUNDARY_2M 11 + +#define BRW_POLYGON_FACING_FRONT 0 +#define BRW_POLYGON_FACING_BACK 1 + +#define BRW_MESSAGE_TARGET_NULL 0 +#define BRW_MESSAGE_TARGET_MATH 1 +#define BRW_MESSAGE_TARGET_SAMPLER 2 +#define BRW_MESSAGE_TARGET_GATEWAY 3 +#define BRW_MESSAGE_TARGET_DATAPORT_READ 4 +#define BRW_MESSAGE_TARGET_DATAPORT_WRITE 5 +#define BRW_MESSAGE_TARGET_URB 6 +#define BRW_MESSAGE_TARGET_THREAD_SPAWNER 7 + +#define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0 +#define BRW_SAMPLER_RETURN_FORMAT_UINT32 2 +#define BRW_SAMPLER_RETURN_FORMAT_SINT32 3 + +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0 +#define BRW_SAMPLER_MESSAGE_SIMD8_KILLPIX 1 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2 +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2 +#define BRW_SAMPLER_MESSAGE_SIMD8_RESINFO 2 +#define BRW_SAMPLER_MESSAGE_SIMD16_RESINFO 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_LD 3 +#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3 +#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3 + +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG 0 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_IGDNG 0 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG 0 +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG 1 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_BIAS_IGDNG 1 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG 1 +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_IGDNG 2 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_IGDNG 2 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD_IGDNG 2 +#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG 3 +#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE_IGDNG 3 +#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG 3 + +/* for IGDNG only */ +#define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0 +#define BRW_SAMPLER_SIMD_MODE_SIMD8 1 +#define BRW_SAMPLER_SIMD_MODE_SIMD16 2 +#define BRW_SAMPLER_SIMD_MODE_SIMD32_64 3 + +#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0 +#define BRW_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1 +#define BRW_DATAPORT_OWORD_BLOCK_2_OWORDS 2 +#define BRW_DATAPORT_OWORD_BLOCK_4_OWORDS 3 +#define BRW_DATAPORT_OWORD_BLOCK_8_OWORDS 4 + +#define BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0 +#define BRW_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2 + +#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2 +#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3 + +#define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0 +#define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1 +#define BRW_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2 +#define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3 + +#define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0 +#define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1 +#define BRW_DATAPORT_READ_TARGET_SAMPLER_CACHE 2 + +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3 +#define BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4 + +#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0 +#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1 +#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2 +#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3 +#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4 +#define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5 +#define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7 + +#define BRW_MATH_FUNCTION_INV 1 +#define BRW_MATH_FUNCTION_LOG 2 +#define BRW_MATH_FUNCTION_EXP 3 +#define BRW_MATH_FUNCTION_SQRT 4 +#define BRW_MATH_FUNCTION_RSQ 5 +#define BRW_MATH_FUNCTION_SIN 6 /* was 7 */ +#define BRW_MATH_FUNCTION_COS 7 /* was 8 */ +#define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */ +#define BRW_MATH_FUNCTION_TAN 9 +#define BRW_MATH_FUNCTION_POW 10 +#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11 +#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12 +#define BRW_MATH_FUNCTION_INT_DIV_REMAINDER 13 + +#define BRW_MATH_INTEGER_UNSIGNED 0 +#define BRW_MATH_INTEGER_SIGNED 1 + +#define BRW_MATH_PRECISION_FULL 0 +#define BRW_MATH_PRECISION_PARTIAL 1 + +#define BRW_MATH_SATURATE_NONE 0 +#define BRW_MATH_SATURATE_SATURATE 1 + +#define BRW_MATH_DATA_VECTOR 0 +#define BRW_MATH_DATA_SCALAR 1 + +#define BRW_URB_OPCODE_WRITE 0 + +#define BRW_URB_SWIZZLE_NONE 0 +#define BRW_URB_SWIZZLE_INTERLEAVE 1 +#define BRW_URB_SWIZZLE_TRANSPOSE 2 + +#define BRW_SCRATCH_SPACE_SIZE_1K 0 +#define BRW_SCRATCH_SPACE_SIZE_2K 1 +#define BRW_SCRATCH_SPACE_SIZE_4K 2 +#define BRW_SCRATCH_SPACE_SIZE_8K 3 +#define BRW_SCRATCH_SPACE_SIZE_16K 4 +#define BRW_SCRATCH_SPACE_SIZE_32K 5 +#define BRW_SCRATCH_SPACE_SIZE_64K 6 +#define BRW_SCRATCH_SPACE_SIZE_128K 7 +#define BRW_SCRATCH_SPACE_SIZE_256K 8 +#define BRW_SCRATCH_SPACE_SIZE_512K 9 +#define BRW_SCRATCH_SPACE_SIZE_1M 10 +#define BRW_SCRATCH_SPACE_SIZE_2M 11 + + + + +#define CMD_URB_FENCE 0x6000 +#define CMD_CS_URB_STATE 0x6001 +#define CMD_CONST_BUFFER 0x6002 + +#define CMD_STATE_BASE_ADDRESS 0x6101 +#define CMD_STATE_INSN_POINTER 0x6102 +#define CMD_PIPELINE_SELECT_965 0x6104 +#define CMD_PIPELINE_SELECT_GM45 0x6904 + +#define CMD_PIPELINED_STATE_POINTERS 0x7800 +#define CMD_BINDING_TABLE_PTRS 0x7801 + +#define CMD_VERTEX_BUFFER 0x7808 +# define BRW_VB0_INDEX_SHIFT 27 +# define BRW_VB0_ACCESS_VERTEXDATA (0 << 26) +# define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26) +# define BRW_VB0_PITCH_SHIFT 0 + +#define CMD_VERTEX_ELEMENT 0x7809 +# define BRW_VE0_INDEX_SHIFT 27 +# define BRW_VE0_FORMAT_SHIFT 16 +# define BRW_VE0_VALID (1 << 26) +# define BRW_VE0_SRC_OFFSET_SHIFT 0 +# define BRW_VE1_COMPONENT_NOSTORE 0 +# define BRW_VE1_COMPONENT_STORE_SRC 1 +# define BRW_VE1_COMPONENT_STORE_0 2 +# define BRW_VE1_COMPONENT_STORE_1_FLT 3 +# define BRW_VE1_COMPONENT_STORE_1_INT 4 +# define BRW_VE1_COMPONENT_STORE_VID 5 +# define BRW_VE1_COMPONENT_STORE_IID 6 +# define BRW_VE1_COMPONENT_STORE_PID 7 +# define BRW_VE1_COMPONENT_0_SHIFT 28 +# define BRW_VE1_COMPONENT_1_SHIFT 24 +# define BRW_VE1_COMPONENT_2_SHIFT 20 +# define BRW_VE1_COMPONENT_3_SHIFT 16 +# define BRW_VE1_DST_OFFSET_SHIFT 0 + +#define CMD_INDEX_BUFFER 0x780a +#define CMD_VF_STATISTICS_965 0x780b +#define CMD_VF_STATISTICS_GM45 0x680b + +#define CMD_DRAW_RECT 0x7900 +#define CMD_BLEND_CONSTANT_COLOR 0x7901 +#define CMD_CHROMA_KEY 0x7904 +#define CMD_DEPTH_BUFFER 0x7905 +#define CMD_POLY_STIPPLE_OFFSET 0x7906 +#define CMD_POLY_STIPPLE_PATTERN 0x7907 +#define CMD_LINE_STIPPLE_PATTERN 0x7908 +#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909 +#define CMD_AA_LINE_PARAMETERS 0x790a + +#define CMD_PIPE_CONTROL 0x7a00 + +#define CMD_3D_PRIM 0x7b00 + +#define CMD_MI_FLUSH 0x0200 + + +/* Various values from the R0 vertex header: + */ +#define R02_PRIM_END 0x1 +#define R02_PRIM_START 0x2 + +#define URB_SIZES(brw) (BRW_IS_IGDNG(brw) ? 1024 : \ + (BRW_IS_G4X(brw) ? 384 : 256)) /* 512 bit units */ + + + +#endif diff --git a/src/gallium/drivers/i965/brw_disasm.c b/src/gallium/drivers/i965/brw_disasm.c new file mode 100644 index 0000000000..65db27248b --- /dev/null +++ b/src/gallium/drivers/i965/brw_disasm.c @@ -0,0 +1,922 @@ +/* + * Copyright © 2008 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that copyright + * notice and this permission notice appear in supporting documentation, and + * that the name of the copyright holders not be used in advertising or + * publicity pertaining to distribution of the software without specific, + * written prior permission. The copyright holders make no representations + * about the suitability of this software for any purpose. It is provided "as + * is" without express or implied warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <getopt.h> +#include <unistd.h> +#include <stdarg.h> + +#include "brw_disasm.h" +#include "brw_structs.h" +#include "brw_reg.h" +#include "brw_defines.h" + +struct { + char *name; + int nsrc; + int ndst; +} opcode[128] = { + [BRW_OPCODE_MOV] = { .name = "mov", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_FRC] = { .name = "frc", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_RNDU] = { .name = "rndu", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_RNDD] = { .name = "rndd", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_RNDE] = { .name = "rnde", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_RNDZ] = { .name = "rndz", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_NOT] = { .name = "not", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_LZD] = { .name = "lzd", .nsrc = 1, .ndst = 1 }, + + [BRW_OPCODE_MUL] = { .name = "mul", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_MAC] = { .name = "mac", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_MACH] = { .name = "mach", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_LINE] = { .name = "line", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SAD2] = { .name = "sad2", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SADA2] = { .name = "sada2", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_DP4] = { .name = "dp4", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_DPH] = { .name = "dph", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_DP3] = { .name = "dp3", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_DP2] = { .name = "dp2", .nsrc = 2, .ndst = 1 }, + + [BRW_OPCODE_AVG] = { .name = "avg", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_ADD] = { .name = "add", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SEL] = { .name = "sel", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_AND] = { .name = "and", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_OR] = { .name = "or", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_XOR] = { .name = "xor", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SHR] = { .name = "shr", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_SHL] = { .name = "shl", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_ASR] = { .name = "asr", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_CMP] = { .name = "cmp", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_CMPN] = { .name = "cmpn", .nsrc = 2, .ndst = 1 }, + + [BRW_OPCODE_SEND] = { .name = "send", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_NOP] = { .name = "nop", .nsrc = 0, .ndst = 0 }, + [BRW_OPCODE_JMPI] = { .name = "jmpi", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_IF] = { .name = "if", .nsrc = 2, .ndst = 0 }, + [BRW_OPCODE_IFF] = { .name = "iff", .nsrc = 1, .ndst = 01 }, + [BRW_OPCODE_WHILE] = { .name = "while", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_ELSE] = { .name = "else", .nsrc = 2, .ndst = 0 }, + [BRW_OPCODE_BREAK] = { .name = "break", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_CONTINUE] = { .name = "cont", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_HALT] = { .name = "halt", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_MSAVE] = { .name = "msave", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_PUSH] = { .name = "push", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_MRESTORE] = { .name = "mrest", .nsrc = 1, .ndst = 1 }, + [BRW_OPCODE_POP] = { .name = "pop", .nsrc = 2, .ndst = 0 }, + [BRW_OPCODE_WAIT] = { .name = "wait", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_DO] = { .name = "do", .nsrc = 0, .ndst = 0 }, + [BRW_OPCODE_ENDIF] = { .name = "endif", .nsrc = 2, .ndst = 0 }, +}; + +char *conditional_modifier[16] = { + [BRW_CONDITIONAL_NONE] = "", + [BRW_CONDITIONAL_Z] = ".e", + [BRW_CONDITIONAL_NZ] = ".ne", + [BRW_CONDITIONAL_G] = ".g", + [BRW_CONDITIONAL_GE] = ".ge", + [BRW_CONDITIONAL_L] = ".l", + [BRW_CONDITIONAL_LE] = ".le", + [BRW_CONDITIONAL_R] = ".r", + [BRW_CONDITIONAL_O] = ".o", + [BRW_CONDITIONAL_U] = ".u", +}; + +char *negate[2] = { + [0] = "", + [1] = "-", +}; + +char *_abs[2] = { + [0] = "", + [1] = "(abs)", +}; + +char *vert_stride[16] = { + [0] = "0", + [1] = "1", + [2] = "2", + [3] = "4", + [4] = "8", + [5] = "16", + [6] = "32", + [15] = "VxH", +}; + +char *width[8] = { + [0] = "1", + [1] = "2", + [2] = "4", + [3] = "8", + [4] = "16", +}; + +char *horiz_stride[4] = { + [0] = "0", + [1] = "1", + [2] = "2", + [3] = "4" +}; + +char *chan_sel[4] = { + [0] = "x", + [1] = "y", + [2] = "z", + [3] = "w", +}; + +char *dest_condmod[16] = { + [0] = NULL +}; + +char *debug_ctrl[2] = { + [0] = "", + [1] = ".breakpoint" +}; + +char *saturate[2] = { + [0] = "", + [1] = ".sat" +}; + +char *exec_size[8] = { + [0] = "1", + [1] = "2", + [2] = "4", + [3] = "8", + [4] = "16", + [5] = "32" +}; + +char *pred_inv[2] = { + [0] = "+", + [1] = "-" +}; + +char *pred_ctrl_align16[16] = { + [1] = "", + [2] = ".x", + [3] = ".y", + [4] = ".z", + [5] = ".w", + [6] = ".any4h", + [7] = ".all4h", +}; + +char *pred_ctrl_align1[16] = { + [1] = "", + [2] = ".anyv", + [3] = ".allv", + [4] = ".any2h", + [5] = ".all2h", + [6] = ".any4h", + [7] = ".all4h", + [8] = ".any8h", + [9] = ".all8h", + [10] = ".any16h", + [11] = ".all16h", +}; + +char *thread_ctrl[4] = { + [0] = "", + [2] = "switch" +}; + +char *compr_ctrl[4] = { + [0] = "", + [1] = "sechalf", + [2] = "compr", +}; + +char *dep_ctrl[4] = { + [0] = "", + [1] = "NoDDClr", + [2] = "NoDDChk", + [3] = "NoDDClr,NoDDChk", +}; + +char *mask_ctrl[4] = { + [0] = "", + [1] = "nomask", +}; + +char *access_mode[2] = { + [0] = "align1", + [1] = "align16", +}; + +char *reg_encoding[8] = { + [0] = "UD", + [1] = "D", + [2] = "UW", + [3] = "W", + [4] = "UB", + [5] = "B", + [7] = "F" +}; + +char *imm_encoding[8] = { + [0] = "UD", + [1] = "D", + [2] = "UW", + [3] = "W", + [5] = "VF", + [5] = "V", + [7] = "F" +}; + +char *reg_file[4] = { + [0] = "A", + [1] = "g", + [2] = "m", + [3] = "imm", +}; + +char *writemask[16] = { + [0x0] = ".", + [0x1] = ".x", + [0x2] = ".y", + [0x3] = ".xy", + [0x4] = ".z", + [0x5] = ".xz", + [0x6] = ".yz", + [0x7] = ".xyz", + [0x8] = ".w", + [0x9] = ".xw", + [0xa] = ".yw", + [0xb] = ".xyw", + [0xc] = ".zw", + [0xd] = ".xzw", + [0xe] = ".yzw", + [0xf] = "", +}; + +char *end_of_thread[2] = { + [0] = "", + [1] = "EOT" +}; + +char *target_function[16] = { + [BRW_MESSAGE_TARGET_NULL] = "null", + [BRW_MESSAGE_TARGET_MATH] = "math", + [BRW_MESSAGE_TARGET_SAMPLER] = "sampler", + [BRW_MESSAGE_TARGET_GATEWAY] = "gateway", + [BRW_MESSAGE_TARGET_DATAPORT_READ] = "read", + [BRW_MESSAGE_TARGET_DATAPORT_WRITE] = "write", + [BRW_MESSAGE_TARGET_URB] = "urb", + [BRW_MESSAGE_TARGET_THREAD_SPAWNER] = "thread_spawner" +}; + +char *math_function[16] = { + [BRW_MATH_FUNCTION_INV] = "inv", + [BRW_MATH_FUNCTION_LOG] = "log", + [BRW_MATH_FUNCTION_EXP] = "exp", + [BRW_MATH_FUNCTION_SQRT] = "sqrt", + [BRW_MATH_FUNCTION_RSQ] = "rsq", + [BRW_MATH_FUNCTION_SIN] = "sin", + [BRW_MATH_FUNCTION_COS] = "cos", + [BRW_MATH_FUNCTION_SINCOS] = "sincos", + [BRW_MATH_FUNCTION_TAN] = "tan", + [BRW_MATH_FUNCTION_POW] = "pow", + [BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER] = "intdivmod", + [BRW_MATH_FUNCTION_INT_DIV_QUOTIENT] = "intmod", + [BRW_MATH_FUNCTION_INT_DIV_REMAINDER] = "intdiv", +}; + +char *math_saturate[2] = { + [0] = "", + [1] = "sat" +}; + +char *math_signed[2] = { + [0] = "", + [1] = "signed" +}; + +char *math_scalar[2] = { + [0] = "", + [1] = "scalar" +}; + +char *math_precision[2] = { + [0] = "", + [1] = "partial_precision" +}; + +char *urb_swizzle[4] = { + [BRW_URB_SWIZZLE_NONE] = "", + [BRW_URB_SWIZZLE_INTERLEAVE] = "interleave", + [BRW_URB_SWIZZLE_TRANSPOSE] = "transpose", +}; + +char *urb_allocate[2] = { + [0] = "", + [1] = "allocate" +}; + +char *urb_used[2] = { + [0] = "", + [1] = "used" +}; + +char *urb_complete[2] = { + [0] = "", + [1] = "complete" +}; + +char *sampler_target_format[4] = { + [0] = "F", + [2] = "UD", + [3] = "D" +}; + + +static int column; + +static int string (FILE *file, char *string) +{ + fputs (string, file); + column += strlen (string); + return 0; +} + +static int format (FILE *f, char *format, ...) +{ + char buf[1024]; + va_list args; + va_start (args, format); + + vsnprintf (buf, sizeof (buf) - 1, format, args); + string (f, buf); + return 0; +} + +static int newline (FILE *f) +{ + putc ('\n', f); + column = 0; + return 0; +} + +static int pad (FILE *f, int c) +{ + do + string (f, " "); + while (column < c); + return 0; +} + +static int control (FILE *file, char *name, char *ctrl[], GLuint id, int *space) +{ + if (!ctrl[id]) { + fprintf (file, "*** invalid %s value %d ", + name, id); + return 1; + } + if (ctrl[id][0]) + { + if (space && *space) + string (file, " "); + string (file, ctrl[id]); + if (space) + *space = 1; + } + return 0; +} + +static int print_opcode (FILE *file, int id) +{ + if (!opcode[id].name) { + format (file, "*** invalid opcode value %d ", id); + return 1; + } + string (file, opcode[id].name); + return 0; +} + +static int reg (FILE *file, GLuint _reg_file, GLuint _reg_nr) +{ + int err = 0; + if (_reg_file == BRW_ARCHITECTURE_REGISTER_FILE) { + switch (_reg_nr & 0xf0) { + case BRW_ARF_NULL: + string (file, "null"); + return -1; + case BRW_ARF_ADDRESS: + format (file, "a%d", _reg_nr & 0x0f); + break; + case BRW_ARF_ACCUMULATOR: + format (file, "acc%d", _reg_nr & 0x0f); + break; + case BRW_ARF_MASK: + format (file, "mask%d", _reg_nr & 0x0f); + break; + case BRW_ARF_MASK_STACK: + format (file, "msd%d", _reg_nr & 0x0f); + break; + case BRW_ARF_STATE: + format (file, "sr%d", _reg_nr & 0x0f); + break; + case BRW_ARF_CONTROL: + format (file, "cr%d", _reg_nr & 0x0f); + break; + case BRW_ARF_NOTIFICATION_COUNT: + format (file, "n%d", _reg_nr & 0x0f); + break; + case BRW_ARF_IP: + string (file, "ip"); + return -1; + break; + default: + format (file, "ARF%d", _reg_nr); + break; + } + } else { + err |= control (file, "src reg file", reg_file, _reg_file, NULL); + format (file, "%d", _reg_nr); + } + return err; +} + +static int dest (FILE *file, const struct brw_instruction *inst) +{ + int err = 0; + + if (inst->header.access_mode == BRW_ALIGN_1) + { + if (inst->bits1.da1.dest_address_mode == BRW_ADDRESS_DIRECT) + { + err |= reg (file, inst->bits1.da1.dest_reg_file, inst->bits1.da1.dest_reg_nr); + if (err == -1) + return 0; + if (inst->bits1.da1.dest_subreg_nr) + format (file, ".%d", inst->bits1.da1.dest_subreg_nr); + format (file, "<%d>", inst->bits1.da1.dest_horiz_stride); + err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da1.dest_reg_type, NULL); + } + else + { + string (file, "g[a0"); + if (inst->bits1.ia1.dest_subreg_nr) + format (file, ".%d", inst->bits1.ia1.dest_subreg_nr); + if (inst->bits1.ia1.dest_indirect_offset) + format (file, " %d", inst->bits1.ia1.dest_indirect_offset); + string (file, "]"); + format (file, "<%d>", inst->bits1.ia1.dest_horiz_stride); + err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.ia1.dest_reg_type, NULL); + } + } + else + { + if (inst->bits1.da16.dest_address_mode == BRW_ADDRESS_DIRECT) + { + err |= reg (file, inst->bits1.da16.dest_reg_file, inst->bits1.da16.dest_reg_nr); + if (err == -1) + return 0; + if (inst->bits1.da16.dest_subreg_nr) + format (file, ".%d", inst->bits1.da16.dest_subreg_nr); + string (file, "<1>"); + err |= control (file, "writemask", writemask, inst->bits1.da16.dest_writemask, NULL); + err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da16.dest_reg_type, NULL); + } + else + { + err = 1; + string (file, "Indirect align16 address mode not supported"); + } + } + + return 0; +} + +static int src_align1_region (FILE *file, + GLuint _vert_stride, GLuint _width, GLuint _horiz_stride) +{ + int err = 0; + string (file, "<"); + err |= control (file, "vert stride", vert_stride, _vert_stride, NULL); + string (file, ","); + err |= control (file, "width", width, _width, NULL); + string (file, ","); + err |= control (file, "horiz_stride", horiz_stride, _horiz_stride, NULL); + string (file, ">"); + return err; +} + +static int src_da1 (FILE *file, GLuint type, GLuint _reg_file, + GLuint _vert_stride, GLuint _width, GLuint _horiz_stride, + GLuint reg_num, GLuint sub_reg_num, GLuint __abs, GLuint _negate) +{ + int err = 0; + err |= control (file, "negate", negate, _negate, NULL); + err |= control (file, "abs", _abs, __abs, NULL); + + err |= reg (file, _reg_file, reg_num); + if (err == -1) + return 0; + if (sub_reg_num) + format (file, ".%d", sub_reg_num); + src_align1_region (file, _vert_stride, _width, _horiz_stride); + err |= control (file, "src reg encoding", reg_encoding, type, NULL); + return err; +} + +static int src_ia1 (FILE *file, + GLuint type, + GLuint _reg_file, + GLint _addr_imm, + GLuint _addr_subreg_nr, + GLuint _negate, + GLuint __abs, + GLuint _addr_mode, + GLuint _horiz_stride, + GLuint _width, + GLuint _vert_stride) +{ + int err = 0; + err |= control (file, "negate", negate, _negate, NULL); + err |= control (file, "abs", _abs, __abs, NULL); + + string (file, "g[a0"); + if (_addr_subreg_nr) + format (file, ".%d", _addr_subreg_nr); + if (_addr_imm) + format (file, " %d", _addr_imm); + string (file, "]"); + src_align1_region (file, _vert_stride, _width, _horiz_stride); + err |= control (file, "src reg encoding", reg_encoding, type, NULL); + return err; +} + +static int src_da16 (FILE *file, + GLuint _reg_type, + GLuint _reg_file, + GLuint _vert_stride, + GLuint _reg_nr, + GLuint _subreg_nr, + GLuint __abs, + GLuint _negate, + GLuint swz_x, + GLuint swz_y, + GLuint swz_z, + GLuint swz_w) +{ + int err = 0; + err |= control (file, "negate", negate, _negate, NULL); + err |= control (file, "abs", _abs, __abs, NULL); + + err |= reg (file, _reg_file, _reg_nr); + if (err == -1) + return 0; + if (_subreg_nr) + format (file, ".%d", _subreg_nr); + string (file, "<"); + err |= control (file, "vert stride", vert_stride, _vert_stride, NULL); + string (file, ",1,1>"); + err |= control (file, "src da16 reg type", reg_encoding, _reg_type, NULL); + /* + * Three kinds of swizzle display: + * identity - nothing printed + * 1->all - print the single channel + * 1->1 - print the mapping + */ + if (swz_x == BRW_CHANNEL_X && + swz_y == BRW_CHANNEL_Y && + swz_z == BRW_CHANNEL_Z && + swz_w == BRW_CHANNEL_W) + { + ; + } + else if (swz_x == swz_y && swz_x == swz_z && swz_x == swz_w) + { + string (file, "."); + err |= control (file, "channel select", chan_sel, swz_x, NULL); + } + else + { + string (file, "."); + err |= control (file, "channel select", chan_sel, swz_x, NULL); + err |= control (file, "channel select", chan_sel, swz_y, NULL); + err |= control (file, "channel select", chan_sel, swz_z, NULL); + err |= control (file, "channel select", chan_sel, swz_w, NULL); + } + return err; +} + + +static int imm (FILE *file, GLuint type, const struct brw_instruction *inst) { + switch (type) { + case BRW_REGISTER_TYPE_UD: + format (file, "0x%08xUD", inst->bits3.ud); + break; + case BRW_REGISTER_TYPE_D: + format (file, "%dD", inst->bits3.d); + break; + case BRW_REGISTER_TYPE_UW: + format (file, "0x%04xUW", (uint16_t) inst->bits3.ud); + break; + case BRW_REGISTER_TYPE_W: + format (file, "%dW", (int16_t) inst->bits3.d); + break; + case BRW_REGISTER_TYPE_UB: + format (file, "0x%02xUB", (int8_t) inst->bits3.ud); + break; + case BRW_REGISTER_TYPE_VF: + format (file, "Vector Float"); + break; + case BRW_REGISTER_TYPE_V: + format (file, "0x%08xV", inst->bits3.ud); + break; + case BRW_REGISTER_TYPE_F: + format (file, "%-gF", inst->bits3.f); + } + return 0; +} + +static int src0 (FILE *file, const struct brw_instruction *inst) +{ + if (inst->bits1.da1.src0_reg_file == BRW_IMMEDIATE_VALUE) + return imm (file, inst->bits1.da1.src0_reg_type, + inst); + else if (inst->header.access_mode == BRW_ALIGN_1) + { + if (inst->bits2.da1.src0_address_mode == BRW_ADDRESS_DIRECT) + { + return src_da1 (file, + inst->bits1.da1.src0_reg_type, + inst->bits1.da1.src0_reg_file, + inst->bits2.da1.src0_vert_stride, + inst->bits2.da1.src0_width, + inst->bits2.da1.src0_horiz_stride, + inst->bits2.da1.src0_reg_nr, + inst->bits2.da1.src0_subreg_nr, + inst->bits2.da1.src0_abs, + inst->bits2.da1.src0_negate); + } + else + { + return src_ia1 (file, + inst->bits1.ia1.src0_reg_type, + inst->bits1.ia1.src0_reg_file, + inst->bits2.ia1.src0_indirect_offset, + inst->bits2.ia1.src0_subreg_nr, + inst->bits2.ia1.src0_negate, + inst->bits2.ia1.src0_abs, + inst->bits2.ia1.src0_address_mode, + inst->bits2.ia1.src0_horiz_stride, + inst->bits2.ia1.src0_width, + inst->bits2.ia1.src0_vert_stride); + } + } + else + { + if (inst->bits2.da16.src0_address_mode == BRW_ADDRESS_DIRECT) + { + return src_da16 (file, + inst->bits1.da16.src0_reg_type, + inst->bits1.da16.src0_reg_file, + inst->bits2.da16.src0_vert_stride, + inst->bits2.da16.src0_reg_nr, + inst->bits2.da16.src0_subreg_nr, + inst->bits2.da16.src0_abs, + inst->bits2.da16.src0_negate, + inst->bits2.da16.src0_swz_x, + inst->bits2.da16.src0_swz_y, + inst->bits2.da16.src0_swz_z, + inst->bits2.da16.src0_swz_w); + } + else + { + string (file, "Indirect align16 address mode not supported"); + return 1; + } + } +} + +static int src1 (FILE *file, const struct brw_instruction *inst) +{ + if (inst->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE) + return imm (file, inst->bits1.da1.src1_reg_type, + inst); + else if (inst->header.access_mode == BRW_ALIGN_1) + { + if (inst->bits3.da1.src1_address_mode == BRW_ADDRESS_DIRECT) + { + return src_da1 (file, + inst->bits1.da1.src1_reg_type, + inst->bits1.da1.src1_reg_file, + inst->bits3.da1.src1_vert_stride, + inst->bits3.da1.src1_width, + inst->bits3.da1.src1_horiz_stride, + inst->bits3.da1.src1_reg_nr, + inst->bits3.da1.src1_subreg_nr, + inst->bits3.da1.src1_abs, + inst->bits3.da1.src1_negate); + } + else + { + return src_ia1 (file, + inst->bits1.ia1.src1_reg_type, + inst->bits1.ia1.src1_reg_file, + inst->bits3.ia1.src1_indirect_offset, + inst->bits3.ia1.src1_subreg_nr, + inst->bits3.ia1.src1_negate, + inst->bits3.ia1.src1_abs, + inst->bits3.ia1.src1_address_mode, + inst->bits3.ia1.src1_horiz_stride, + inst->bits3.ia1.src1_width, + inst->bits3.ia1.src1_vert_stride); + } + } + else + { + if (inst->bits3.da16.src1_address_mode == BRW_ADDRESS_DIRECT) + { + return src_da16 (file, + inst->bits1.da16.src1_reg_type, + inst->bits1.da16.src1_reg_file, + inst->bits3.da16.src1_vert_stride, + inst->bits3.da16.src1_reg_nr, + inst->bits3.da16.src1_subreg_nr, + inst->bits3.da16.src1_abs, + inst->bits3.da16.src1_negate, + inst->bits3.da16.src1_swz_x, + inst->bits3.da16.src1_swz_y, + inst->bits3.da16.src1_swz_z, + inst->bits3.da16.src1_swz_w); + } + else + { + string (file, "Indirect align16 address mode not supported"); + return 1; + } + } +} + +int brw_disasm_insn (FILE *file, const struct brw_instruction *inst) +{ + int err = 0; + int space = 0; + + if (inst->header.predicate_control) { + string (file, "("); + err |= control (file, "predicate inverse", pred_inv, inst->header.predicate_inverse, NULL); + string (file, "f0"); + if (inst->bits2.da1.flag_reg_nr) + format (file, ".%d", inst->bits2.da1.flag_reg_nr); + if (inst->header.access_mode == BRW_ALIGN_1) + err |= control (file, "predicate control align1", pred_ctrl_align1, + inst->header.predicate_control, NULL); + else + err |= control (file, "predicate control align16", pred_ctrl_align16, + inst->header.predicate_control, NULL); + string (file, ") "); + } + + err |= print_opcode (file, inst->header.opcode); + err |= control (file, "saturate", saturate, inst->header.saturate, NULL); + err |= control (file, "debug control", debug_ctrl, inst->header.debug_control, NULL); + + if (inst->header.opcode != BRW_OPCODE_SEND) + err |= control (file, "conditional modifier", conditional_modifier, + inst->header.destreg__conditionalmod, NULL); + + if (inst->header.opcode != BRW_OPCODE_NOP) { + string (file, "("); + err |= control (file, "execution size", exec_size, inst->header.execution_size, NULL); + string (file, ")"); + } + + if (inst->header.opcode == BRW_OPCODE_SEND) + format (file, " %d", inst->header.destreg__conditionalmod); + + if (opcode[inst->header.opcode].ndst > 0) { + pad (file, 16); + err |= dest (file, inst); + } + if (opcode[inst->header.opcode].nsrc > 0) { + pad (file, 32); + err |= src0 (file, inst); + } + if (opcode[inst->header.opcode].nsrc > 1) { + pad (file, 48); + err |= src1 (file, inst); + } + + if (inst->header.opcode == BRW_OPCODE_SEND) { + newline (file); + pad (file, 16); + space = 0; + err |= control (file, "target function", target_function, + inst->bits3.generic.msg_target, &space); + switch (inst->bits3.generic.msg_target) { + case BRW_MESSAGE_TARGET_MATH: + err |= control (file, "math function", math_function, + inst->bits3.math.function, &space); + err |= control (file, "math saturate", math_saturate, + inst->bits3.math.saturate, &space); + err |= control (file, "math signed", math_signed, + inst->bits3.math.int_type, &space); + err |= control (file, "math scalar", math_scalar, + inst->bits3.math.data_type, &space); + err |= control (file, "math precision", math_precision, + inst->bits3.math.precision, &space); + break; + case BRW_MESSAGE_TARGET_SAMPLER: + format (file, " (%d, %d, ", + inst->bits3.sampler.binding_table_index, + inst->bits3.sampler.sampler); + err |= control (file, "sampler target format", sampler_target_format, + inst->bits3.sampler.return_format, NULL); + string (file, ")"); + break; + case BRW_MESSAGE_TARGET_DATAPORT_WRITE: + format (file, " (%d, %d, %d, %d)", + inst->bits3.dp_write.binding_table_index, + (inst->bits3.dp_write.pixel_scoreboard_clear << 3) | + inst->bits3.dp_write.msg_control, + inst->bits3.dp_write.msg_type, + inst->bits3.dp_write.send_commit_msg); + break; + case BRW_MESSAGE_TARGET_URB: + format (file, " %d", inst->bits3.urb.offset); + space = 1; + err |= control (file, "urb swizzle", urb_swizzle, + inst->bits3.urb.swizzle_control, &space); + err |= control (file, "urb allocate", urb_allocate, + inst->bits3.urb.allocate, &space); + err |= control (file, "urb used", urb_used, + inst->bits3.urb.used, &space); + err |= control (file, "urb complete", urb_complete, + inst->bits3.urb.complete, &space); + break; + case BRW_MESSAGE_TARGET_THREAD_SPAWNER: + break; + default: + format (file, "unsupported target %d", inst->bits3.generic.msg_target); + break; + } + if (space) + string (file, " "); + format (file, "mlen %d", + inst->bits3.generic.msg_length); + format (file, " rlen %d", + inst->bits3.generic.response_length); + } + pad (file, 64); + if (inst->header.opcode != BRW_OPCODE_NOP) { + string (file, "{"); + space = 1; + err |= control(file, "access mode", access_mode, inst->header.access_mode, &space); + err |= control (file, "mask control", mask_ctrl, inst->header.mask_control, &space); + err |= control (file, "dependency control", dep_ctrl, inst->header.dependency_control, &space); + err |= control (file, "compression control", compr_ctrl, inst->header.compression_control, &space); + err |= control (file, "thread control", thread_ctrl, inst->header.thread_control, &space); + if (inst->header.opcode == BRW_OPCODE_SEND) + err |= control (file, "end of thread", end_of_thread, + inst->bits3.generic.end_of_thread, &space); + if (space) + string (file, " "); + string (file, "}"); + } + string (file, ";"); + newline (file); + return err; +} + + +int brw_disasm (FILE *file, + const struct brw_instruction *inst, + unsigned count) +{ + int i, err; + + for (i = 0; i < count; i++) { + err = brw_disasm_insn(stderr, &inst[i]); + if (err) + return err; + } + + fprintf(file, "\n"); + return 0; +} + diff --git a/src/gallium/drivers/i965/brw_disasm.h b/src/gallium/drivers/i965/brw_disasm.h new file mode 100644 index 0000000000..ba5b109c48 --- /dev/null +++ b/src/gallium/drivers/i965/brw_disasm.h @@ -0,0 +1,36 @@ +/* + * Copyright © 2008 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that copyright + * notice and this permission notice appear in supporting documentation, and + * that the name of the copyright holders not be used in advertising or + * publicity pertaining to distribution of the software without specific, + * written prior permission. The copyright holders make no representations + * about the suitability of this software for any purpose. It is provided "as + * is" without express or implied warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#ifndef BRW_DISASM_H +#define BRW_DISASM_H + +#include <stdio.h> + +struct brw_instruction; + +int brw_disasm_insn (FILE *file, const struct brw_instruction *inst); +int brw_disasm (FILE *file, + const struct brw_instruction *inst, + unsigned count); + +#endif + diff --git a/src/gallium/drivers/i965/brw_draw.c b/src/gallium/drivers/i965/brw_draw.c new file mode 100644 index 0000000000..852fd22982 --- /dev/null +++ b/src/gallium/drivers/i965/brw_draw.c @@ -0,0 +1,291 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "util/u_prim.h" +#include "util/u_upload_mgr.h" + +#include "brw_draw.h" +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_debug.h" +#include "brw_screen.h" + +#include "brw_batchbuffer.h" + + +static uint32_t prim_to_hw_prim[PIPE_PRIM_POLYGON+1] = { + _3DPRIM_POINTLIST, + _3DPRIM_LINELIST, + _3DPRIM_LINELOOP, + _3DPRIM_LINESTRIP, + _3DPRIM_TRILIST, + _3DPRIM_TRISTRIP, + _3DPRIM_TRIFAN, + _3DPRIM_QUADLIST, + _3DPRIM_QUADSTRIP, + _3DPRIM_POLYGON +}; + + + +/* When the primitive changes, set a state bit and re-validate. Not + * the nicest and would rather deal with this by having all the + * programs be immune to the active primitive (ie. cope with all + * possibilities). That may not be realistic however. + */ +static int brw_set_prim(struct brw_context *brw, unsigned prim ) +{ + + if (BRW_DEBUG & DEBUG_PRIMS) + debug_printf("PRIM: %s\n", u_prim_name(prim)); + + if (prim != brw->primitive) { + unsigned reduced_prim; + + brw->primitive = prim; + brw->state.dirty.brw |= BRW_NEW_PRIMITIVE; + + reduced_prim = u_reduced_prim(prim); + if (reduced_prim != brw->reduced_primitive) { + brw->reduced_primitive = reduced_prim; + brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE; + } + } + + return prim_to_hw_prim[prim]; +} + + + +static int brw_emit_prim(struct brw_context *brw, + unsigned start, + unsigned count, + boolean indexed, + uint32_t hw_prim) +{ + struct brw_3d_primitive prim_packet; + int ret; + + if (BRW_DEBUG & DEBUG_PRIMS) + debug_printf("%s start %d count %d indexed %d hw_prim %d\n", + __FUNCTION__, start, count, indexed, hw_prim); + + prim_packet.header.opcode = CMD_3D_PRIM; + prim_packet.header.length = sizeof(prim_packet)/4 - 2; + prim_packet.header.pad = 0; + prim_packet.header.topology = hw_prim; + prim_packet.header.indexed = indexed; + + prim_packet.verts_per_instance = count; + prim_packet.start_vert_location = start; + if (indexed) + prim_packet.start_vert_location += brw->ib.start_vertex_offset; + prim_packet.instance_count = 1; + prim_packet.start_instance_location = 0; + prim_packet.base_vert_location = 0; /* prim->basevertex; XXX: add this to gallium */ + + + /* If we're set to always flush, do it before and after the primitive emit. + * We want to catch both missed flushes that hurt instruction/state cache + * and missed flushes of the render cache as it heads to other parts of + * the besides the draw code. + */ + if (0) { + BEGIN_BATCH(1, IGNORE_CLIPRECTS); + OUT_BATCH((CMD_MI_FLUSH << 16) | BRW_FLUSH_STATE_CACHE); + ADVANCE_BATCH(); + } + if (prim_packet.verts_per_instance) { + ret = brw_batchbuffer_data( brw->batch, &prim_packet, + sizeof(prim_packet), LOOP_CLIPRECTS); + if (ret) + return ret; + } + if (0) { + BEGIN_BATCH(1, IGNORE_CLIPRECTS); + OUT_BATCH((CMD_MI_FLUSH << 16) | BRW_FLUSH_STATE_CACHE); + ADVANCE_BATCH(); + } + + return 0; +} + + +/* May fail if out of video memory for texture or vbo upload, or on + * fallback conditions. + */ +static int +try_draw_range_elements(struct brw_context *brw, + struct pipe_buffer *index_buffer, + unsigned hw_prim, + unsigned start, unsigned count) +{ + int ret; + + ret = brw_validate_state(brw); + if (ret) + return ret; + + /* Check that we can fit our state in with our existing batchbuffer, or + * flush otherwise. + */ + ret = brw->sws->check_aperture_space(brw->sws, + brw->state.validated_bos, + brw->state.validated_bo_count); + if (ret) + return ret; + + ret = brw_upload_state(brw); + if (ret) + return ret; + + ret = brw_emit_prim(brw, start, count, index_buffer != NULL, hw_prim); + if (ret) + return ret; + + if (brw->flags.always_flush_batch) + brw_context_flush( brw ); + + return 0; +} + + +static boolean +brw_draw_range_elements(struct pipe_context *pipe, + struct pipe_buffer *index_buffer, + unsigned index_size, + unsigned min_index, + unsigned max_index, + unsigned mode, unsigned start, unsigned count) +{ + struct brw_context *brw = brw_context(pipe); + int ret; + uint32_t hw_prim; + + hw_prim = brw_set_prim(brw, mode); + + if (BRW_DEBUG & DEBUG_PRIMS) + debug_printf("PRIM: %s start %d count %d index_buffer %p\n", + u_prim_name(mode), start, count, (void *)index_buffer); + + /* Potentially trigger upload of new index buffer. + * + * XXX: do we need to go through state validation to achieve this? + * Could just call upload code directly. + */ + if (brw->curr.index_buffer != index_buffer || + brw->curr.index_size != index_size) { + pipe_buffer_reference( &brw->curr.index_buffer, index_buffer ); + brw->curr.index_size = index_size; + brw->state.dirty.mesa |= PIPE_NEW_INDEX_BUFFER; + } + + /* XXX: do we really care? + */ + if (brw->curr.min_index != min_index || + brw->curr.max_index != max_index) + { + brw->curr.min_index = min_index; + brw->curr.max_index = max_index; + brw->state.dirty.mesa |= PIPE_NEW_INDEX_RANGE; + } + + + /* Make a first attempt at drawing: + */ + ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count ); + + /* Otherwise, flush and retry: + */ + if (ret != 0) { + brw_context_flush( brw ); + ret = try_draw_range_elements(brw, index_buffer, hw_prim, start, count ); + assert(ret == 0); + } + + return TRUE; +} + +static boolean +brw_draw_elements(struct pipe_context *pipe, + struct pipe_buffer *index_buffer, + unsigned index_size, + unsigned mode, + unsigned start, unsigned count) +{ + return brw_draw_range_elements( pipe, index_buffer, + index_size, + 0, 0xffffffff, + mode, + start, count ); +} + +static boolean +brw_draw_arrays(struct pipe_context *pipe, unsigned mode, + unsigned start, unsigned count) +{ + return brw_draw_elements(pipe, NULL, 0, mode, start, count); +} + + + +boolean brw_draw_init( struct brw_context *brw ) +{ + /* Register our drawing function: + */ + brw->base.draw_arrays = brw_draw_arrays; + brw->base.draw_elements = brw_draw_elements; + brw->base.draw_range_elements = brw_draw_range_elements; + + /* Create helpers for uploading data in user buffers: + */ + brw->vb.upload_vertex = u_upload_create( brw->base.screen, + 128 * 1024, + 64, + PIPE_BUFFER_USAGE_VERTEX ); + if (brw->vb.upload_vertex == NULL) + return FALSE; + + brw->vb.upload_index = u_upload_create( brw->base.screen, + 32 * 1024, + 64, + PIPE_BUFFER_USAGE_INDEX ); + if (brw->vb.upload_index == NULL) + return FALSE; + + return TRUE; +} + +void brw_draw_cleanup( struct brw_context *brw ) +{ + u_upload_destroy( brw->vb.upload_vertex ); + u_upload_destroy( brw->vb.upload_index ); + + bo_reference(&brw->ib.bo, NULL); +} diff --git a/src/gallium/drivers/i965/brw_draw.h b/src/gallium/drivers/i965/brw_draw.h new file mode 100644 index 0000000000..8dc5dbce62 --- /dev/null +++ b/src/gallium/drivers/i965/brw_draw.h @@ -0,0 +1,39 @@ + /************************************************************************** + * + * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BRW_DRAW_H +#define BRW_DRAW_H + +#include "brw_types.h" + +struct brw_context; + +boolean brw_draw_init( struct brw_context *brw ); +void brw_draw_cleanup( struct brw_context *brw ); + + +#endif diff --git a/src/gallium/drivers/i965/brw_draw_upload.c b/src/gallium/drivers/i965/brw_draw_upload.c new file mode 100644 index 0000000000..a27da5f1c1 --- /dev/null +++ b/src/gallium/drivers/i965/brw_draw_upload.c @@ -0,0 +1,542 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "pipe/p_context.h" + +#include "util/u_upload_mgr.h" +#include "util/u_math.h" + +#include "brw_draw.h" +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_screen.h" +#include "brw_batchbuffer.h" +#include "brw_debug.h" + + + + +static unsigned brw_translate_surface_format( unsigned id ) +{ + switch (id) { + case PIPE_FORMAT_R64_FLOAT: + return BRW_SURFACEFORMAT_R64_FLOAT; + case PIPE_FORMAT_R64G64_FLOAT: + return BRW_SURFACEFORMAT_R64G64_FLOAT; + case PIPE_FORMAT_R64G64B64_FLOAT: + return BRW_SURFACEFORMAT_R64G64B64_FLOAT; + case PIPE_FORMAT_R64G64B64A64_FLOAT: + return BRW_SURFACEFORMAT_R64G64B64A64_FLOAT; + + case PIPE_FORMAT_R32_FLOAT: + return BRW_SURFACEFORMAT_R32_FLOAT; + case PIPE_FORMAT_R32G32_FLOAT: + return BRW_SURFACEFORMAT_R32G32_FLOAT; + case PIPE_FORMAT_R32G32B32_FLOAT: + return BRW_SURFACEFORMAT_R32G32B32_FLOAT; + case PIPE_FORMAT_R32G32B32A32_FLOAT: + return BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; + + case PIPE_FORMAT_R32_UNORM: + return BRW_SURFACEFORMAT_R32_UNORM; + case PIPE_FORMAT_R32G32_UNORM: + return BRW_SURFACEFORMAT_R32G32_UNORM; + case PIPE_FORMAT_R32G32B32_UNORM: + return BRW_SURFACEFORMAT_R32G32B32_UNORM; + case PIPE_FORMAT_R32G32B32A32_UNORM: + return BRW_SURFACEFORMAT_R32G32B32A32_UNORM; + + case PIPE_FORMAT_R32_USCALED: + return BRW_SURFACEFORMAT_R32_USCALED; + case PIPE_FORMAT_R32G32_USCALED: + return BRW_SURFACEFORMAT_R32G32_USCALED; + case PIPE_FORMAT_R32G32B32_USCALED: + return BRW_SURFACEFORMAT_R32G32B32_USCALED; + case PIPE_FORMAT_R32G32B32A32_USCALED: + return BRW_SURFACEFORMAT_R32G32B32A32_USCALED; + + case PIPE_FORMAT_R32_SNORM: + return BRW_SURFACEFORMAT_R32_SNORM; + case PIPE_FORMAT_R32G32_SNORM: + return BRW_SURFACEFORMAT_R32G32_SNORM; + case PIPE_FORMAT_R32G32B32_SNORM: + return BRW_SURFACEFORMAT_R32G32B32_SNORM; + case PIPE_FORMAT_R32G32B32A32_SNORM: + return BRW_SURFACEFORMAT_R32G32B32A32_SNORM; + + case PIPE_FORMAT_R32_SSCALED: + return BRW_SURFACEFORMAT_R32_SSCALED; + case PIPE_FORMAT_R32G32_SSCALED: + return BRW_SURFACEFORMAT_R32G32_SSCALED; + case PIPE_FORMAT_R32G32B32_SSCALED: + return BRW_SURFACEFORMAT_R32G32B32_SSCALED; + case PIPE_FORMAT_R32G32B32A32_SSCALED: + return BRW_SURFACEFORMAT_R32G32B32A32_SSCALED; + + case PIPE_FORMAT_R16_UNORM: + return BRW_SURFACEFORMAT_R16_UNORM; + case PIPE_FORMAT_R16G16_UNORM: + return BRW_SURFACEFORMAT_R16G16_UNORM; + case PIPE_FORMAT_R16G16B16_UNORM: + return BRW_SURFACEFORMAT_R16G16B16_UNORM; + case PIPE_FORMAT_R16G16B16A16_UNORM: + return BRW_SURFACEFORMAT_R16G16B16A16_UNORM; + + case PIPE_FORMAT_R16_USCALED: + return BRW_SURFACEFORMAT_R16_USCALED; + case PIPE_FORMAT_R16G16_USCALED: + return BRW_SURFACEFORMAT_R16G16_USCALED; + case PIPE_FORMAT_R16G16B16_USCALED: + return BRW_SURFACEFORMAT_R16G16B16_USCALED; + case PIPE_FORMAT_R16G16B16A16_USCALED: + return BRW_SURFACEFORMAT_R16G16B16A16_USCALED; + + case PIPE_FORMAT_R16_SNORM: + return BRW_SURFACEFORMAT_R16_SNORM; + case PIPE_FORMAT_R16G16_SNORM: + return BRW_SURFACEFORMAT_R16G16_SNORM; + case PIPE_FORMAT_R16G16B16_SNORM: + return BRW_SURFACEFORMAT_R16G16B16_SNORM; + case PIPE_FORMAT_R16G16B16A16_SNORM: + return BRW_SURFACEFORMAT_R16G16B16A16_SNORM; + + case PIPE_FORMAT_R16_SSCALED: + return BRW_SURFACEFORMAT_R16_SSCALED; + case PIPE_FORMAT_R16G16_SSCALED: + return BRW_SURFACEFORMAT_R16G16_SSCALED; + case PIPE_FORMAT_R16G16B16_SSCALED: + return BRW_SURFACEFORMAT_R16G16B16_SSCALED; + case PIPE_FORMAT_R16G16B16A16_SSCALED: + return BRW_SURFACEFORMAT_R16G16B16A16_SSCALED; + + case PIPE_FORMAT_R8_UNORM: + return BRW_SURFACEFORMAT_R8_UNORM; + case PIPE_FORMAT_R8G8_UNORM: + return BRW_SURFACEFORMAT_R8G8_UNORM; + case PIPE_FORMAT_R8G8B8_UNORM: + return BRW_SURFACEFORMAT_R8G8B8_UNORM; + case PIPE_FORMAT_R8G8B8A8_UNORM: + return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; + + case PIPE_FORMAT_R8_USCALED: + return BRW_SURFACEFORMAT_R8_USCALED; + case PIPE_FORMAT_R8G8_USCALED: + return BRW_SURFACEFORMAT_R8G8_USCALED; + case PIPE_FORMAT_R8G8B8_USCALED: + return BRW_SURFACEFORMAT_R8G8B8_USCALED; + case PIPE_FORMAT_R8G8B8A8_USCALED: + return BRW_SURFACEFORMAT_R8G8B8A8_USCALED; + + case PIPE_FORMAT_R8_SNORM: + return BRW_SURFACEFORMAT_R8_SNORM; + case PIPE_FORMAT_R8G8_SNORM: + return BRW_SURFACEFORMAT_R8G8_SNORM; + case PIPE_FORMAT_R8G8B8_SNORM: + return BRW_SURFACEFORMAT_R8G8B8_SNORM; + case PIPE_FORMAT_R8G8B8A8_SNORM: + return BRW_SURFACEFORMAT_R8G8B8A8_SNORM; + + case PIPE_FORMAT_R8_SSCALED: + return BRW_SURFACEFORMAT_R8_SSCALED; + case PIPE_FORMAT_R8G8_SSCALED: + return BRW_SURFACEFORMAT_R8G8_SSCALED; + case PIPE_FORMAT_R8G8B8_SSCALED: + return BRW_SURFACEFORMAT_R8G8B8_SSCALED; + case PIPE_FORMAT_R8G8B8A8_SSCALED: + return BRW_SURFACEFORMAT_R8G8B8A8_SSCALED; + + default: + assert(0); + return 0; + } +} + +static unsigned get_index_type(int type) +{ + switch (type) { + case 1: return BRW_INDEX_BYTE; + case 2: return BRW_INDEX_WORD; + case 4: return BRW_INDEX_DWORD; + default: assert(0); return 0; + } +} + + +static int brw_prepare_vertices(struct brw_context *brw) +{ + unsigned int min_index = brw->curr.min_index; + unsigned int max_index = brw->curr.max_index; + GLuint i; + int ret; + + if (BRW_DEBUG & DEBUG_VERTS) + debug_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); + + + for (i = 0; i < brw->curr.num_vertex_buffers; i++) { + struct pipe_vertex_buffer *vb = &brw->curr.vertex_buffer[i]; + struct brw_winsys_buffer *bo; + struct pipe_buffer *upload_buf = NULL; + unsigned offset; + + if (BRW_DEBUG & DEBUG_VERTS) + debug_printf("%s vb[%d] user:%d offset:0x%x sz:0x%x stride:0x%x\n", + __FUNCTION__, i, + brw_buffer_is_user_buffer(vb->buffer), + vb->buffer_offset, + vb->buffer->size, + vb->stride); + + if (brw_buffer_is_user_buffer(vb->buffer)) { + + /* XXX: simplify this. Stop the state trackers from generating + * zero-stride buffers & have them use additional constants (or + * add support for >1 constant buffer) instead. + */ + unsigned size = (vb->stride == 0 ? + vb->buffer->size - vb->buffer_offset : + MAX2(vb->buffer->size - vb->buffer_offset, + vb->stride * (max_index + 1 - min_index))); + + ret = u_upload_buffer( brw->vb.upload_vertex, + vb->buffer_offset + min_index * vb->stride, + size, + vb->buffer, + &offset, + &upload_buf ); + if (ret) + return ret; + + bo = brw_buffer(upload_buf)->bo; + + assert(offset + size <= bo->size); + } + else + { + offset = vb->buffer_offset; + bo = brw_buffer(vb->buffer)->bo; + } + + assert(offset < bo->size); + + /* Set up post-upload info about this vertex buffer: + */ + brw->vb.vb[i].offset = offset; + brw->vb.vb[i].stride = vb->stride; + brw->vb.vb[i].vertex_count = (vb->stride == 0 ? + 1 : + (bo->size - offset) / vb->stride); + + bo_reference( &brw->vb.vb[i].bo, bo ); + + /* Don't need to retain this reference. We have a reference on + * the underlying winsys buffer: + */ + pipe_buffer_reference( &upload_buf, NULL ); + } + + brw->vb.nr_vb = i; + brw_prepare_query_begin(brw); + + for (i = 0; i < brw->vb.nr_vb; i++) { + brw_add_validated_bo(brw, brw->vb.vb[i].bo); + } + + return 0; +} + +static int brw_emit_vertex_buffers( struct brw_context *brw ) +{ + int i; + + /* If the VS doesn't read any inputs (calculating vertex position from + * a state variable for some reason, for example), just bail. + * + * The stale VB state stays in place, but they don't do anything unless + * a VE loads from them. + */ + if (brw->vb.nr_vb == 0) { + if (BRW_DEBUG & DEBUG_VERTS) + debug_printf("%s: no active vertex buffers\n", __FUNCTION__); + + return 0; + } + + /* Emit VB state packets. + */ + BEGIN_BATCH(1 + brw->vb.nr_vb * 4, IGNORE_CLIPRECTS); + OUT_BATCH((CMD_VERTEX_BUFFER << 16) | + ((1 + brw->vb.nr_vb * 4) - 2)); + + for (i = 0; i < brw->vb.nr_vb; i++) { + OUT_BATCH((i << BRW_VB0_INDEX_SHIFT) | + BRW_VB0_ACCESS_VERTEXDATA | + (brw->vb.vb[i].stride << BRW_VB0_PITCH_SHIFT)); + OUT_RELOC(brw->vb.vb[i].bo, + BRW_USAGE_VERTEX, + brw->vb.vb[i].offset); + if (BRW_IS_IGDNG(brw)) { + OUT_RELOC(brw->vb.vb[i].bo, + BRW_USAGE_VERTEX, + brw->vb.vb[i].bo->size - 1); + } else + OUT_BATCH(brw->vb.vb[i].stride ? brw->vb.vb[i].vertex_count : 0); + OUT_BATCH(0); /* Instance data step rate */ + } + ADVANCE_BATCH(); + return 0; +} + + + + +static int brw_emit_vertex_elements(struct brw_context *brw) +{ + GLuint nr = brw->curr.num_vertex_elements; + GLuint i; + + brw_emit_query_begin(brw); + + /* If the VS doesn't read any inputs (calculating vertex position from + * a state variable for some reason, for example), emit a single pad + * VERTEX_ELEMENT struct and bail. + * + * The stale VB state stays in place, but they don't do anything unless + * a VE loads from them. + */ + if (nr == 0) { + BEGIN_BATCH(3, IGNORE_CLIPRECTS); + OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1); + OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | + BRW_VE0_VALID | + (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) | + (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) | + (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) | + (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) | + (BRW_VE1_COMPONENT_STORE_1_FLT << BRW_VE1_COMPONENT_3_SHIFT)); + ADVANCE_BATCH(); + return 0; + } + + /* Now emit vertex element (VEP) state packets. + * + */ + BEGIN_BATCH(1 + nr * 2, IGNORE_CLIPRECTS); + OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | ((1 + nr * 2) - 2)); + for (i = 0; i < nr; i++) { + const struct pipe_vertex_element *input = &brw->curr.vertex_element[i]; + uint32_t format = brw_translate_surface_format( input->src_format ); + uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC; + uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC; + uint32_t comp2 = BRW_VE1_COMPONENT_STORE_SRC; + uint32_t comp3 = BRW_VE1_COMPONENT_STORE_SRC; + + switch (input->nr_components) { + case 0: comp0 = BRW_VE1_COMPONENT_STORE_0; + case 1: comp1 = BRW_VE1_COMPONENT_STORE_0; + case 2: comp2 = BRW_VE1_COMPONENT_STORE_0; + case 3: comp3 = BRW_VE1_COMPONENT_STORE_1_FLT; + break; + } + + OUT_BATCH((input->vertex_buffer_index << BRW_VE0_INDEX_SHIFT) | + BRW_VE0_VALID | + (format << BRW_VE0_FORMAT_SHIFT) | + (input->src_offset << BRW_VE0_SRC_OFFSET_SHIFT)); + + if (BRW_IS_IGDNG(brw)) + OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) | + (comp1 << BRW_VE1_COMPONENT_1_SHIFT) | + (comp2 << BRW_VE1_COMPONENT_2_SHIFT) | + (comp3 << BRW_VE1_COMPONENT_3_SHIFT)); + else + OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) | + (comp1 << BRW_VE1_COMPONENT_1_SHIFT) | + (comp2 << BRW_VE1_COMPONENT_2_SHIFT) | + (comp3 << BRW_VE1_COMPONENT_3_SHIFT) | + ((i * 4) << BRW_VE1_DST_OFFSET_SHIFT)); + } + ADVANCE_BATCH(); + return 0; +} + + +static int brw_emit_vertices( struct brw_context *brw ) +{ + int ret; + + ret = brw_emit_vertex_buffers( brw ); + if (ret) + return ret; + + ret = brw_emit_vertex_elements( brw ); + if (ret) + return ret; + + return 0; +} + + +const struct brw_tracked_state brw_vertices = { + .dirty = { + .mesa = (PIPE_NEW_INDEX_RANGE | + PIPE_NEW_VERTEX_BUFFER), + .brw = BRW_NEW_BATCH, + .cache = 0, + }, + .prepare = brw_prepare_vertices, + .emit = brw_emit_vertices, +}; + + +static int brw_prepare_indices(struct brw_context *brw) +{ + struct pipe_buffer *index_buffer = brw->curr.index_buffer; + struct pipe_buffer *upload_buf = NULL; + struct brw_winsys_buffer *bo = NULL; + GLuint offset; + GLuint index_size; + GLuint ib_size; + int ret; + + if (index_buffer == NULL) + return 0; + + if (BRW_DEBUG & DEBUG_VERTS) + debug_printf("%s: index_size:%d index_buffer->size:%d\n", + __FUNCTION__, + brw->curr.index_size, + brw->curr.index_buffer->size); + + ib_size = index_buffer->size; + index_size = brw->curr.index_size; + + /* Turn userbuffer into a proper hardware buffer? + */ + if (brw_buffer_is_user_buffer(index_buffer)) { + + ret = u_upload_buffer( brw->vb.upload_index, + 0, + ib_size, + index_buffer, + &offset, + &upload_buf ); + if (ret) + return ret; + + bo = brw_buffer(upload_buf)->bo; + + /* XXX: annotate the userbuffer with the upload information so + * that successive calls don't get re-uploaded. + */ + } + else { + bo = brw_buffer(index_buffer)->bo; + ib_size = bo->size; + offset = 0; + } + + /* Use CMD_3D_PRIM's start_vertex_offset to avoid re-uploading the + * index buffer state when we're just moving the start index of our + * drawing. + * + * In gallium this will happen in the case where successive draw + * calls are made with (distinct?) userbuffers, but the upload_mgr + * places the data into a single winsys buffer. + * + * This statechange doesn't raise any state flags and is always + * just merged into the final draw packet: + */ + if (1) { + assert((offset & (index_size - 1)) == 0); + brw->ib.start_vertex_offset = offset / index_size; + } + + /* These statechanges trigger a new CMD_INDEX_BUFFER packet: + */ + if (brw->ib.bo != bo || + brw->ib.size != ib_size) + { + bo_reference(&brw->ib.bo, bo); + brw->ib.size = ib_size; + brw->state.dirty.brw |= BRW_NEW_INDEX_BUFFER; + } + + pipe_buffer_reference( &upload_buf, NULL ); + brw_add_validated_bo(brw, brw->ib.bo); + return 0; +} + +const struct brw_tracked_state brw_indices = { + .dirty = { + .mesa = PIPE_NEW_INDEX_BUFFER, + .brw = 0, + .cache = 0, + }, + .prepare = brw_prepare_indices, +}; + +static int brw_emit_index_buffer(struct brw_context *brw) +{ + /* Emit the indexbuffer packet: + */ + if (brw->ib.bo) + { + struct brw_indexbuffer ib; + + memset(&ib, 0, sizeof(ib)); + + ib.header.bits.opcode = CMD_INDEX_BUFFER; + ib.header.bits.length = sizeof(ib)/4 - 2; + ib.header.bits.index_format = get_index_type(brw->ib.size); + ib.header.bits.cut_index_enable = 0; + + BEGIN_BATCH(4, IGNORE_CLIPRECTS); + OUT_BATCH( ib.header.dword ); + OUT_RELOC(brw->ib.bo, + BRW_USAGE_VERTEX, + brw->ib.offset); + OUT_RELOC(brw->ib.bo, + BRW_USAGE_VERTEX, + brw->ib.offset + brw->ib.size - 1); + OUT_BATCH( 0 ); + ADVANCE_BATCH(); + } + + return 0; +} + +const struct brw_tracked_state brw_index_buffer = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH | BRW_NEW_INDEX_BUFFER, + .cache = 0, + }, + .emit = brw_emit_index_buffer, +}; diff --git a/src/gallium/drivers/i965/brw_eu.c b/src/gallium/drivers/i965/brw_eu.c new file mode 100644 index 0000000000..a8fcb5f97e --- /dev/null +++ b/src/gallium/drivers/i965/brw_eu.c @@ -0,0 +1,262 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_memory.h" + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_eu.h" + + + +/* How does predicate control work when execution_size != 8? Do I + * need to test/set for 0xffff when execution_size is 16? + */ +void brw_set_predicate_control_flag_value( struct brw_compile *p, GLuint value ) +{ + p->current->header.predicate_control = BRW_PREDICATE_NONE; + + if (value != 0xff) { + if (value != p->flag_value) { + brw_push_insn_state(p); + brw_MOV(p, brw_flag_reg(), brw_imm_uw(value)); + p->flag_value = value; + brw_pop_insn_state(p); + } + + p->current->header.predicate_control = BRW_PREDICATE_NORMAL; + } +} + +void brw_set_predicate_control( struct brw_compile *p, GLuint pc ) +{ + p->current->header.predicate_control = pc; +} + +void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional ) +{ + p->current->header.destreg__conditionalmod = conditional; +} + +void brw_set_access_mode( struct brw_compile *p, GLuint access_mode ) +{ + p->current->header.access_mode = access_mode; +} + +void brw_set_compression_control( struct brw_compile *p, GLboolean compression_control ) +{ + p->current->header.compression_control = compression_control; +} + +void brw_set_mask_control( struct brw_compile *p, GLuint value ) +{ + p->current->header.mask_control = value; +} + +void brw_set_saturate( struct brw_compile *p, GLuint value ) +{ + p->current->header.saturate = value; +} + +void brw_push_insn_state( struct brw_compile *p ) +{ + assert(p->current != &p->stack[BRW_EU_MAX_INSN_STACK-1]); + memcpy(p->current+1, p->current, sizeof(struct brw_instruction)); + p->current++; +} + +void brw_pop_insn_state( struct brw_compile *p ) +{ + assert(p->current != p->stack); + p->current--; +} + + +/*********************************************************************** + */ +void brw_init_compile( struct brw_context *brw, struct brw_compile *p ) +{ + p->brw = brw; + p->nr_insn = 0; + p->current = p->stack; + memset(p->current, 0, sizeof(p->current[0])); + + /* Some defaults? + */ + brw_set_mask_control(p, BRW_MASK_ENABLE); /* what does this do? */ + brw_set_saturate(p, 0); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_predicate_control_flag_value(p, 0xff); +} + + +enum pipe_error brw_get_program( struct brw_compile *p, + const GLuint **data, + GLuint *sz ) +{ + GLuint i; + + for (i = 0; i < 8; i++) + brw_NOP(p); + + /* Is the generated program malformed for some reason? + */ + if (p->error) + return PIPE_ERROR_BAD_INPUT; + + *sz = p->nr_insn * sizeof(struct brw_instruction); + *data = (const GLuint *)p->store; + return PIPE_OK; +} + + + +/** + * Subroutine calls require special attention. + * Mesa instructions may be expanded into multiple hardware instructions + * so the prog_instruction::BranchTarget field can't be used as an index + * into the hardware instructions. + * + * The BranchTarget field isn't needed, however. Mesa's GLSL compiler + * emits CAL and BGNSUB instructions with labels that can be used to map + * subroutine calls to actual subroutine code blocks. + * + * The structures and function here implement patching of CAL instructions + * so they jump to the right subroutine code... + */ + + +/** + * For each OPCODE_BGNSUB we create one of these. + */ +struct brw_eu_label +{ + GLuint label; /**< the label number */ + GLuint position; /**< the position of the brw instruction for this label */ + struct brw_eu_label *next; /**< next in linked list */ +}; + + +/** + * For each OPCODE_CAL we create one of these. + */ +struct brw_eu_call +{ + GLuint call_inst_pos; /**< location of the CAL instruction */ + GLuint label; + struct brw_eu_call *next; /**< next in linked list */ +}; + + +/** + * Called for each OPCODE_BGNSUB. + */ +void +brw_save_label(struct brw_compile *c, unsigned l, GLuint position) +{ + struct brw_eu_label *label = CALLOC_STRUCT(brw_eu_label); + label->label = l; + label->position = position; + label->next = c->first_label; + c->first_label = label; +} + + +/** + * Called for each OPCODE_CAL. + */ +void +brw_save_call(struct brw_compile *c, GLuint label, GLuint call_pos) +{ + struct brw_eu_call *call = CALLOC_STRUCT(brw_eu_call); + call->call_inst_pos = call_pos; + call->label = label; + call->next = c->first_call; + c->first_call = call; +} + + +/** + * Lookup a label, return label's position/offset. + */ +static GLuint +brw_lookup_label(struct brw_compile *c, unsigned l) +{ + const struct brw_eu_label *label; + for (label = c->first_label; label; label = label->next) { + if (l == label->label) { + return label->position; + } + } + abort(); /* should never happen */ + return ~0; +} + + +/** + * When we're done generating code, this function is called to resolve + * subroutine calls. + */ +void +brw_resolve_cals(struct brw_compile *c) +{ + const struct brw_eu_call *call; + + for (call = c->first_call; call; call = call->next) { + const GLuint sub_loc = brw_lookup_label(c, call->label); + struct brw_instruction *brw_call_inst = &c->store[call->call_inst_pos]; + struct brw_instruction *brw_sub_inst = &c->store[sub_loc]; + GLint offset = brw_sub_inst - brw_call_inst; + + /* patch brw_inst1 to point to brw_inst2 */ + brw_set_src1(brw_call_inst, brw_imm_d(offset * 16)); + } + + /* free linked list of calls */ + { + struct brw_eu_call *call, *next; + for (call = c->first_call; call; call = next) { + next = call->next; + FREE(call); + } + c->first_call = NULL; + } + + /* free linked list of labels */ + { + struct brw_eu_label *label, *next; + for (label = c->first_label; label; label = next) { + next = label->next; + FREE(label); + } + c->first_label = NULL; + } +} diff --git a/src/gallium/drivers/i965/brw_eu.h b/src/gallium/drivers/i965/brw_eu.h new file mode 100644 index 0000000000..af509b2e5f --- /dev/null +++ b/src/gallium/drivers/i965/brw_eu.h @@ -0,0 +1,992 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_EU_H +#define BRW_EU_H + +#include "util/u_debug.h" +#include "pipe/p_defines.h" + +#include "brw_structs.h" +#include "brw_defines.h" + +#define BRW_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<2) | ((c)<<4) | ((d)<<6)) +#define BRW_GET_SWZ(swz, idx) (((swz) >> ((idx)*2)) & 0x3) + +#define BRW_SWIZZLE_NOOP BRW_SWIZZLE4(0,1,2,3) +#define BRW_SWIZZLE_XYZW BRW_SWIZZLE4(0,1,2,3) +#define BRW_SWIZZLE_XXXX BRW_SWIZZLE4(0,0,0,0) +#define BRW_SWIZZLE_XYXY BRW_SWIZZLE4(0,1,0,1) + +#define BRW_WRITEMASK_NONE 0x00 +#define BRW_WRITEMASK_X 0x01 +#define BRW_WRITEMASK_Y 0x02 +#define BRW_WRITEMASK_XY 0x03 +#define BRW_WRITEMASK_Z 0x04 +#define BRW_WRITEMASK_XZ 0x05 +#define BRW_WRITEMASK_YZ 0x06 +#define BRW_WRITEMASK_XYZ 0x07 +#define BRW_WRITEMASK_W 0x08 +#define BRW_WRITEMASK_XW 0x09 +#define BRW_WRITEMASK_YW 0x0A +#define BRW_WRITEMASK_XYW 0x0B +#define BRW_WRITEMASK_ZW 0x0C +#define BRW_WRITEMASK_XZW 0x0D +#define BRW_WRITEMASK_YZW 0x0E +#define BRW_WRITEMASK_XYZW 0x0F + + +#define REG_SIZE (8*4) + + +/* These aren't hardware structs, just something useful for us to pass around: + * + * Align1 operation has a lot of control over input ranges. Used in + * WM programs to implement shaders decomposed into "channel serial" + * or "structure of array" form: + */ +struct brw_reg +{ + GLuint type:4; + GLuint file:2; + GLuint nr:8; + GLuint subnr:5; /* :1 in align16 */ + GLuint negate:1; /* source only */ + GLuint abs:1; /* source only */ + GLuint vstride:4; /* source only */ + GLuint width:3; /* src only, align1 only */ + GLuint hstride:2; /* align1 only */ + GLuint address_mode:1; /* relative addressing, hopefully! */ + GLuint pad0:1; + + union { + struct { + GLuint swizzle:8; /* src only, align16 only */ + GLuint writemask:4; /* dest only, align16 only */ + GLint indirect_offset:10; /* relative addressing offset */ + GLuint pad1:10; /* two dwords total */ + } bits; + + GLfloat f; + GLint d; + GLuint ud; + } dw1; +}; + + +struct brw_indirect { + GLuint addr_subnr:4; + GLint addr_offset:10; + GLuint pad:18; +}; + + +struct brw_eu_label; +struct brw_eu_call; + + + +#define BRW_EU_MAX_INSN_STACK 5 +#define BRW_EU_MAX_INSN 10000 + +struct brw_compile { + struct brw_instruction store[BRW_EU_MAX_INSN]; + GLuint nr_insn; + + /* Allow clients to push/pop instruction state: + */ + struct brw_instruction stack[BRW_EU_MAX_INSN_STACK]; + struct brw_instruction *current; + + GLuint flag_value; + GLboolean single_program_flow; + struct brw_context *brw; + + struct brw_eu_label *first_label; /**< linked list of labels */ + struct brw_eu_call *first_call; /**< linked list of CALs */ + + boolean error; +}; + + +void +brw_save_label(struct brw_compile *c, unsigned label, GLuint position); + +void +brw_save_call(struct brw_compile *c, unsigned label, GLuint call_pos); + +void +brw_resolve_cals(struct brw_compile *c); + + + +static INLINE int type_sz( GLuint type ) +{ + switch( type ) { + case BRW_REGISTER_TYPE_UD: + case BRW_REGISTER_TYPE_D: + case BRW_REGISTER_TYPE_F: + return 4; + case BRW_REGISTER_TYPE_HF: + case BRW_REGISTER_TYPE_UW: + case BRW_REGISTER_TYPE_W: + return 2; + case BRW_REGISTER_TYPE_UB: + case BRW_REGISTER_TYPE_B: + return 1; + default: + return 0; + } +} + +/** + * Construct a brw_reg. + * \param file one of the BRW_x_REGISTER_FILE values + * \param nr register number/index + * \param subnr register sub number + * \param type one of BRW_REGISTER_TYPE_x + * \param vstride one of BRW_VERTICAL_STRIDE_x + * \param width one of BRW_WIDTH_x + * \param hstride one of BRW_HORIZONTAL_STRIDE_x + * \param swizzle one of BRW_SWIZZLE_x + * \param writemask BRW_WRITEMASK_X/Y/Z/W bitfield + */ +static INLINE struct brw_reg brw_reg( GLuint file, + GLuint nr, + GLuint subnr, + GLuint type, + GLuint vstride, + GLuint width, + GLuint hstride, + GLuint swizzle, + GLuint writemask ) +{ + struct brw_reg reg; + if (type == BRW_GENERAL_REGISTER_FILE) + assert(nr < BRW_MAX_GRF); + else if (type == BRW_MESSAGE_REGISTER_FILE) + assert(nr < BRW_MAX_MRF); + else if (type == BRW_ARCHITECTURE_REGISTER_FILE) + assert(nr <= BRW_ARF_IP); + + reg.type = type; + reg.file = file; + reg.nr = nr; + reg.subnr = subnr * type_sz(type); + reg.negate = 0; + reg.abs = 0; + reg.vstride = vstride; + reg.width = width; + reg.hstride = hstride; + reg.address_mode = BRW_ADDRESS_DIRECT; + reg.pad0 = 0; + + /* Could do better: If the reg is r5.3<0;1,0>, we probably want to + * set swizzle and writemask to W, as the lower bits of subnr will + * be lost when converted to align16. This is probably too much to + * keep track of as you'd want it adjusted by suboffset(), etc. + * Perhaps fix up when converting to align16? + */ + reg.dw1.bits.swizzle = swizzle; + reg.dw1.bits.writemask = writemask; + reg.dw1.bits.indirect_offset = 0; + reg.dw1.bits.pad1 = 0; + return reg; +} + +/** Construct float[16] register */ +static INLINE struct brw_reg brw_vec16_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return brw_reg(file, + nr, + subnr, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_16, + BRW_WIDTH_16, + BRW_HORIZONTAL_STRIDE_1, + BRW_SWIZZLE_XYZW, + BRW_WRITEMASK_XYZW); +} + +/** Construct float[8] register */ +static INLINE struct brw_reg brw_vec8_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return brw_reg(file, + nr, + subnr, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_8, + BRW_WIDTH_8, + BRW_HORIZONTAL_STRIDE_1, + BRW_SWIZZLE_XYZW, + BRW_WRITEMASK_XYZW); +} + +/** Construct float[4] register */ +static INLINE struct brw_reg brw_vec4_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return brw_reg(file, + nr, + subnr, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_4, + BRW_WIDTH_4, + BRW_HORIZONTAL_STRIDE_1, + BRW_SWIZZLE_XYZW, + BRW_WRITEMASK_XYZW); +} + +/** Construct float[2] register */ +static INLINE struct brw_reg brw_vec2_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return brw_reg(file, + nr, + subnr, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_2, + BRW_WIDTH_2, + BRW_HORIZONTAL_STRIDE_1, + BRW_SWIZZLE_XYXY, + BRW_WRITEMASK_XY); +} + +/** Construct float[1] register */ +static INLINE struct brw_reg brw_vec1_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return brw_reg(file, + nr, + subnr, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_0, + BRW_WIDTH_1, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XXXX, + BRW_WRITEMASK_X); +} + + +static INLINE struct brw_reg retype( struct brw_reg reg, + GLuint type ) +{ + reg.type = type; + return reg; +} + +static INLINE struct brw_reg suboffset( struct brw_reg reg, + GLuint delta ) +{ + reg.subnr += delta * type_sz(reg.type); + return reg; +} + + +static INLINE struct brw_reg offset( struct brw_reg reg, + GLuint delta ) +{ + reg.nr += delta; + return reg; +} + + +static INLINE struct brw_reg byte_offset( struct brw_reg reg, + GLuint bytes ) +{ + GLuint newoffset = reg.nr * REG_SIZE + reg.subnr + bytes; + reg.nr = newoffset / REG_SIZE; + reg.subnr = newoffset % REG_SIZE; + return reg; +} + + +/** Construct unsigned word[16] register */ +static INLINE struct brw_reg brw_uw16_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return suboffset(retype(brw_vec16_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr); +} + +/** Construct unsigned word[8] register */ +static INLINE struct brw_reg brw_uw8_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return suboffset(retype(brw_vec8_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr); +} + +/** Construct unsigned word[1] register */ +static INLINE struct brw_reg brw_uw1_reg( GLuint file, + GLuint nr, + GLuint subnr ) +{ + return suboffset(retype(brw_vec1_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr); +} + +static INLINE struct brw_reg brw_imm_reg( GLuint type ) +{ + return brw_reg( BRW_IMMEDIATE_VALUE, + 0, + 0, + type, + BRW_VERTICAL_STRIDE_0, + BRW_WIDTH_1, + BRW_HORIZONTAL_STRIDE_0, + 0, + 0); +} + +/** Construct float immediate register */ +static INLINE struct brw_reg brw_imm_f( GLfloat f ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_F); + imm.dw1.f = f; + return imm; +} + +/** Construct integer immediate register */ +static INLINE struct brw_reg brw_imm_d( GLint d ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_D); + imm.dw1.d = d; + return imm; +} + +/** Construct uint immediate register */ +static INLINE struct brw_reg brw_imm_ud( GLuint ud ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UD); + imm.dw1.ud = ud; + return imm; +} + +/** Construct ushort immediate register */ +static INLINE struct brw_reg brw_imm_uw( GLushort uw ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UW); + imm.dw1.ud = uw | (uw << 16); + return imm; +} + +/** Construct short immediate register */ +static INLINE struct brw_reg brw_imm_w( GLshort w ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_W); + imm.dw1.d = w | (w << 16); + return imm; +} + +/* brw_imm_b and brw_imm_ub aren't supported by hardware - the type + * numbers alias with _V and _VF below: + */ + +/** Construct vector of eight signed half-byte values */ +static INLINE struct brw_reg brw_imm_v( GLuint v ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_V); + imm.vstride = BRW_VERTICAL_STRIDE_0; + imm.width = BRW_WIDTH_8; + imm.hstride = BRW_HORIZONTAL_STRIDE_1; + imm.dw1.ud = v; + return imm; +} + +/** Construct vector of four 8-bit float values */ +static INLINE struct brw_reg brw_imm_vf( GLuint v ) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF); + imm.vstride = BRW_VERTICAL_STRIDE_0; + imm.width = BRW_WIDTH_4; + imm.hstride = BRW_HORIZONTAL_STRIDE_1; + imm.dw1.ud = v; + return imm; +} + +#define VF_ZERO 0x0 +#define VF_ONE 0x30 +#define VF_NEG (1<<7) + +static INLINE struct brw_reg brw_imm_vf4( GLuint v0, + GLuint v1, + GLuint v2, + GLuint v3) +{ + struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF); + imm.vstride = BRW_VERTICAL_STRIDE_0; + imm.width = BRW_WIDTH_4; + imm.hstride = BRW_HORIZONTAL_STRIDE_1; + imm.dw1.ud = ((v0 << 0) | + (v1 << 8) | + (v2 << 16) | + (v3 << 24)); + return imm; +} + + +static INLINE struct brw_reg brw_address( struct brw_reg reg ) +{ + return brw_imm_uw(reg.nr * REG_SIZE + reg.subnr); +} + +/** Construct float[1] general-purpose register */ +static INLINE struct brw_reg brw_vec1_grf( GLuint nr, GLuint subnr ) +{ + return brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + +/** Construct float[2] general-purpose register */ +static INLINE struct brw_reg brw_vec2_grf( GLuint nr, GLuint subnr ) +{ + return brw_vec2_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + +/** Construct float[4] general-purpose register */ +static INLINE struct brw_reg brw_vec4_grf( GLuint nr, GLuint subnr ) +{ + return brw_vec4_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + +/** Construct float[8] general-purpose register */ +static INLINE struct brw_reg brw_vec8_grf( GLuint nr, GLuint subnr ) +{ + return brw_vec8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + + +static INLINE struct brw_reg brw_uw8_grf( GLuint nr, GLuint subnr ) +{ + return brw_uw8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + +static INLINE struct brw_reg brw_uw16_grf( GLuint nr, GLuint subnr ) +{ + return brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr); +} + + +/** Construct null register (usually used for setting condition codes) */ +static INLINE struct brw_reg brw_null_reg( void ) +{ + return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_NULL, + 0); +} + +static INLINE struct brw_reg brw_address_reg( GLuint subnr ) +{ + return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_ADDRESS, + subnr); +} + +/* If/else instructions break in align16 mode if writemask & swizzle + * aren't xyzw. This goes against the convention for other scalar + * regs: + */ +static INLINE struct brw_reg brw_ip_reg( void ) +{ + return brw_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_IP, + 0, + BRW_REGISTER_TYPE_UD, + BRW_VERTICAL_STRIDE_4, /* ? */ + BRW_WIDTH_1, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, /* NOTE! */ + BRW_WRITEMASK_XYZW); /* NOTE! */ +} + +static INLINE struct brw_reg brw_acc_reg( void ) +{ + return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_ACCUMULATOR, + 0); +} + + +static INLINE struct brw_reg brw_flag_reg( void ) +{ + return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_FLAG, + 0); +} + + +static INLINE struct brw_reg brw_mask_reg( GLuint subnr ) +{ + return brw_uw1_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_MASK, + subnr); +} + +static INLINE struct brw_reg brw_message_reg( GLuint nr ) +{ + assert(nr < BRW_MAX_MRF); + return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, + nr, + 0); +} + + + + +/* This is almost always called with a numeric constant argument, so + * make things easy to evaluate at compile time: + */ +static INLINE GLuint cvt( GLuint val ) +{ + switch (val) { + case 0: return 0; + case 1: return 1; + case 2: return 2; + case 4: return 3; + case 8: return 4; + case 16: return 5; + case 32: return 6; + } + return 0; +} + +static INLINE struct brw_reg stride( struct brw_reg reg, + GLuint vstride, + GLuint width, + GLuint hstride ) +{ + reg.vstride = cvt(vstride); + reg.width = cvt(width) - 1; + reg.hstride = cvt(hstride); + return reg; +} + + +static INLINE struct brw_reg vec16( struct brw_reg reg ) +{ + return stride(reg, 16,16,1); +} + +static INLINE struct brw_reg vec8( struct brw_reg reg ) +{ + return stride(reg, 8,8,1); +} + +static INLINE struct brw_reg vec4( struct brw_reg reg ) +{ + return stride(reg, 4,4,1); +} + +static INLINE struct brw_reg vec2( struct brw_reg reg ) +{ + return stride(reg, 2,2,1); +} + +static INLINE struct brw_reg vec1( struct brw_reg reg ) +{ + return stride(reg, 0,1,0); +} + + +static INLINE struct brw_reg get_element( struct brw_reg reg, GLuint elt ) +{ + return vec1(suboffset(reg, elt)); +} + +static INLINE struct brw_reg get_element_ud( struct brw_reg reg, GLuint elt ) +{ + return vec1(suboffset(retype(reg, BRW_REGISTER_TYPE_UD), elt)); +} + + +static INLINE struct brw_reg brw_swizzle( struct brw_reg reg, + GLuint x, + GLuint y, + GLuint z, + GLuint w) +{ + reg.dw1.bits.swizzle = BRW_SWIZZLE4(BRW_GET_SWZ(reg.dw1.bits.swizzle, x), + BRW_GET_SWZ(reg.dw1.bits.swizzle, y), + BRW_GET_SWZ(reg.dw1.bits.swizzle, z), + BRW_GET_SWZ(reg.dw1.bits.swizzle, w)); + return reg; +} + + +static INLINE struct brw_reg brw_swizzle1( struct brw_reg reg, + GLuint x ) +{ + return brw_swizzle(reg, x, x, x, x); +} + +static INLINE struct brw_reg brw_writemask( struct brw_reg reg, + GLuint mask ) +{ + reg.dw1.bits.writemask &= mask; + return reg; +} + +static INLINE struct brw_reg brw_set_writemask( struct brw_reg reg, + GLuint mask ) +{ + reg.dw1.bits.writemask = mask; + return reg; +} + +static INLINE struct brw_reg negate( struct brw_reg reg ) +{ + reg.negate ^= 1; + return reg; +} + +static INLINE struct brw_reg brw_abs( struct brw_reg reg ) +{ + reg.abs = 1; + return reg; +} + +/*********************************************************************** + */ +static INLINE struct brw_reg brw_vec4_indirect( GLuint subnr, + GLint offset ) +{ + struct brw_reg reg = brw_vec4_grf(0, 0); + reg.subnr = subnr; + reg.address_mode = BRW_ADDRESS_REGISTER_INDIRECT_REGISTER; + reg.dw1.bits.indirect_offset = offset; + return reg; +} + +static INLINE struct brw_reg brw_vec1_indirect( GLuint subnr, + GLint offset ) +{ + struct brw_reg reg = brw_vec1_grf(0, 0); + reg.subnr = subnr; + reg.address_mode = BRW_ADDRESS_REGISTER_INDIRECT_REGISTER; + reg.dw1.bits.indirect_offset = offset; + return reg; +} + +static INLINE struct brw_reg deref_4f(struct brw_indirect ptr, GLint offset) +{ + return brw_vec4_indirect(ptr.addr_subnr, ptr.addr_offset + offset); +} + +static INLINE struct brw_reg deref_1f(struct brw_indirect ptr, GLint offset) +{ + return brw_vec1_indirect(ptr.addr_subnr, ptr.addr_offset + offset); +} + +static INLINE struct brw_reg deref_4b(struct brw_indirect ptr, GLint offset) +{ + return retype(deref_4f(ptr, offset), BRW_REGISTER_TYPE_B); +} + +static INLINE struct brw_reg deref_1uw(struct brw_indirect ptr, GLint offset) +{ + return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_UW); +} + +static INLINE struct brw_reg deref_1d(struct brw_indirect ptr, GLint offset) +{ + return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_D); +} + +static INLINE struct brw_reg deref_1ud(struct brw_indirect ptr, GLint offset) +{ + return retype(deref_1f(ptr, offset), BRW_REGISTER_TYPE_UD); +} + +static INLINE struct brw_reg get_addr_reg(struct brw_indirect ptr) +{ + return brw_address_reg(ptr.addr_subnr); +} + +static INLINE struct brw_indirect brw_indirect_offset( struct brw_indirect ptr, GLint offset ) +{ + ptr.addr_offset += offset; + return ptr; +} + +static INLINE struct brw_indirect brw_indirect( GLuint addr_subnr, GLint offset ) +{ + struct brw_indirect ptr; + ptr.addr_subnr = addr_subnr; + ptr.addr_offset = offset; + ptr.pad = 0; + return ptr; +} + +/** Do two brw_regs refer to the same register? */ +static INLINE GLboolean +brw_same_reg(struct brw_reg r1, struct brw_reg r2) +{ + return r1.file == r2.file && r1.nr == r2.nr; +} + +static INLINE struct brw_instruction *current_insn( struct brw_compile *p) +{ + return &p->store[p->nr_insn]; +} + +void brw_pop_insn_state( struct brw_compile *p ); +void brw_push_insn_state( struct brw_compile *p ); +void brw_set_mask_control( struct brw_compile *p, GLuint value ); +void brw_set_saturate( struct brw_compile *p, GLuint value ); +void brw_set_access_mode( struct brw_compile *p, GLuint access_mode ); +void brw_set_compression_control( struct brw_compile *p, GLboolean control ); +void brw_set_predicate_control_flag_value( struct brw_compile *p, GLuint value ); +void brw_set_predicate_control( struct brw_compile *p, GLuint pc ); +void brw_set_conditionalmod( struct brw_compile *p, GLuint conditional ); + +void brw_init_compile( struct brw_context *, struct brw_compile *p ); + +enum pipe_error brw_get_program( struct brw_compile *p, + const GLuint **program, + GLuint *sz ); + + +/* Helpers for regular instructions: + */ +#define ALU1(OP) \ +struct brw_instruction *brw_##OP(struct brw_compile *p, \ + struct brw_reg dest, \ + struct brw_reg src0); + +#define ALU2(OP) \ +struct brw_instruction *brw_##OP(struct brw_compile *p, \ + struct brw_reg dest, \ + struct brw_reg src0, \ + struct brw_reg src1); + +ALU1(MOV) +ALU2(SEL) +ALU1(NOT) +ALU2(AND) +ALU2(OR) +ALU2(XOR) +ALU2(SHR) +ALU2(SHL) +ALU2(RSR) +ALU2(RSL) +ALU2(ASR) +ALU2(JMPI) +ALU2(ADD) +ALU2(MUL) +ALU1(FRC) +ALU1(RNDD) +ALU1(RNDZ) +ALU2(MAC) +ALU2(MACH) +ALU1(LZD) +ALU2(DP4) +ALU2(DPH) +ALU2(DP3) +ALU2(DP2) +ALU2(LINE) + +#undef ALU1 +#undef ALU2 + + + +/* Helpers for SEND instruction: + */ +void brw_urb_WRITE(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLboolean allocate, + GLboolean used, + GLuint msg_length, + GLuint response_length, + GLboolean eot, + GLboolean writes_complete, + GLuint offset, + GLuint swizzle); + +void brw_ff_sync(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLboolean allocate, + GLboolean used, + GLuint msg_length, + GLuint response_length, + GLboolean eot, + GLboolean writes_complete, + GLuint offset, + GLuint swizzle); + +void brw_fb_WRITE(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLuint binding_table_index, + GLuint msg_length, + GLuint response_length, + GLboolean eot); + +void brw_SAMPLE(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLuint binding_table_index, + GLuint sampler, + GLuint writemask, + GLuint msg_type, + GLuint response_length, + GLuint msg_length, + GLboolean eot, + GLuint header_present, + GLuint simd_mode); + +void brw_math_16( struct brw_compile *p, + struct brw_reg dest, + GLuint function, + GLuint saturate, + GLuint msg_reg_nr, + struct brw_reg src, + GLuint precision ); + +void brw_math( struct brw_compile *p, + struct brw_reg dest, + GLuint function, + GLuint saturate, + GLuint msg_reg_nr, + struct brw_reg src, + GLuint data_type, + GLuint precision ); + +void brw_dp_READ_16( struct brw_compile *p, + struct brw_reg dest, + GLuint scratch_offset ); + +void brw_dp_READ_4( struct brw_compile *p, + struct brw_reg dest, + GLboolean relAddr, + GLuint location, + GLuint bind_table_index ); + +void brw_dp_READ_4_vs( struct brw_compile *p, + struct brw_reg dest, + GLuint oword, + GLboolean relAddr, + struct brw_reg addrReg, + GLuint location, + GLuint bind_table_index ); + +void brw_dp_WRITE_16( struct brw_compile *p, + struct brw_reg src, + GLuint scratch_offset ); + +/* If/else/endif. Works by manipulating the execution flags on each + * channel. + */ +struct brw_instruction *brw_IF(struct brw_compile *p, + GLuint execute_size); + +struct brw_instruction *brw_ELSE(struct brw_compile *p, + struct brw_instruction *if_insn); + +void brw_ENDIF(struct brw_compile *p, + struct brw_instruction *if_or_else_insn); + + +/* DO/WHILE loops: + */ +struct brw_instruction *brw_DO(struct brw_compile *p, + GLuint execute_size); + +struct brw_instruction *brw_WHILE(struct brw_compile *p, + struct brw_instruction *patch_insn); + +struct brw_instruction *brw_BREAK(struct brw_compile *p); +struct brw_instruction *brw_CONT(struct brw_compile *p); +/* Forward jumps: + */ +void brw_land_fwd_jump(struct brw_compile *p, + struct brw_instruction *jmp_insn); + + + +void brw_NOP(struct brw_compile *p); + +/* Special case: there is never a destination, execution size will be + * taken from src0: + */ +void brw_CMP(struct brw_compile *p, + struct brw_reg dest, + GLuint conditional, + struct brw_reg src0, + struct brw_reg src1); + +void brw_print_reg( struct brw_reg reg ); + + +/*********************************************************************** + * brw_eu_util.c: + */ + +void brw_copy_indirect_to_indirect(struct brw_compile *p, + struct brw_indirect dst_ptr, + struct brw_indirect src_ptr, + GLuint count); + +void brw_copy_from_indirect(struct brw_compile *p, + struct brw_reg dst, + struct brw_indirect ptr, + GLuint count); + +void brw_copy4(struct brw_compile *p, + struct brw_reg dst, + struct brw_reg src, + GLuint count); + +void brw_copy8(struct brw_compile *p, + struct brw_reg dst, + struct brw_reg src, + GLuint count); + +void brw_math_invert( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg src); + +void brw_set_src1( struct brw_instruction *insn, + struct brw_reg reg ); +#endif diff --git a/src/gallium/drivers/i965/brw_eu_debug.c b/src/gallium/drivers/i965/brw_eu_debug.c new file mode 100644 index 0000000000..5989f5a04e --- /dev/null +++ b/src/gallium/drivers/i965/brw_eu_debug.c @@ -0,0 +1,94 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_debug.h" + +#include "brw_eu.h" + +void brw_print_reg( struct brw_reg hwreg ) +{ + static const char *file[] = { + "arf", + "grf", + "msg", + "imm" + }; + + static const char *type[] = { + "ud", + "d", + "uw", + "w", + "ub", + "vf", + "hf", + "f" + }; + + debug_printf("%s%s", + hwreg.abs ? "abs/" : "", + hwreg.negate ? "-" : ""); + + if (hwreg.file == BRW_GENERAL_REGISTER_FILE && + hwreg.nr % 2 == 0 && + hwreg.subnr == 0 && + hwreg.vstride == BRW_VERTICAL_STRIDE_8 && + hwreg.width == BRW_WIDTH_8 && + hwreg.hstride == BRW_HORIZONTAL_STRIDE_1 && + hwreg.type == BRW_REGISTER_TYPE_F) { + /* vector register */ + debug_printf("vec%d", hwreg.nr); + } + else if (hwreg.file == BRW_GENERAL_REGISTER_FILE && + hwreg.vstride == BRW_VERTICAL_STRIDE_0 && + hwreg.width == BRW_WIDTH_1 && + hwreg.hstride == BRW_HORIZONTAL_STRIDE_0 && + hwreg.type == BRW_REGISTER_TYPE_F) { + /* "scalar" register */ + debug_printf("scl%d.%d", hwreg.nr, hwreg.subnr / 4); + } + else if (hwreg.file == BRW_IMMEDIATE_VALUE) { + debug_printf("imm %f", hwreg.dw1.f); + } + else { + debug_printf("%s%d.%d<%d;%d,%d>:%s", + file[hwreg.file], + hwreg.nr, + hwreg.subnr / type_sz(hwreg.type), + hwreg.vstride ? (1<<(hwreg.vstride-1)) : 0, + 1<<hwreg.width, + hwreg.hstride ? (1<<(hwreg.hstride-1)) : 0, + type[hwreg.type]); + } +} + + + diff --git a/src/gallium/drivers/i965/brw_eu_emit.c b/src/gallium/drivers/i965/brw_eu_emit.c new file mode 100644 index 0000000000..00d8eaccbc --- /dev/null +++ b/src/gallium/drivers/i965/brw_eu_emit.c @@ -0,0 +1,1433 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_eu.h" +#include "brw_debug.h" +#include "brw_disasm.h" + + + + +/*********************************************************************** + * Internal helper for constructing instructions + */ + +static void guess_execution_size( struct brw_instruction *insn, + struct brw_reg reg ) +{ + if (reg.width == BRW_WIDTH_8 && + insn->header.compression_control == BRW_COMPRESSION_COMPRESSED) + insn->header.execution_size = BRW_EXECUTE_16; + else + insn->header.execution_size = reg.width; /* note - definitions are compatible */ +} + + +static void brw_set_dest( struct brw_instruction *insn, + struct brw_reg dest ) +{ + if (dest.type != BRW_ARCHITECTURE_REGISTER_FILE) + assert(dest.nr < 128); + + insn->bits1.da1.dest_reg_file = dest.file; + insn->bits1.da1.dest_reg_type = dest.type; + insn->bits1.da1.dest_address_mode = dest.address_mode; + + if (dest.address_mode == BRW_ADDRESS_DIRECT) { + insn->bits1.da1.dest_reg_nr = dest.nr; + + if (insn->header.access_mode == BRW_ALIGN_1) { + insn->bits1.da1.dest_subreg_nr = dest.subnr; + if (dest.hstride == BRW_HORIZONTAL_STRIDE_0) + dest.hstride = BRW_HORIZONTAL_STRIDE_1; + insn->bits1.da1.dest_horiz_stride = dest.hstride; + } + else { + insn->bits1.da16.dest_subreg_nr = dest.subnr / 16; + insn->bits1.da16.dest_writemask = dest.dw1.bits.writemask; + } + } + else { + insn->bits1.ia1.dest_subreg_nr = dest.subnr; + + /* These are different sizes in align1 vs align16: + */ + if (insn->header.access_mode == BRW_ALIGN_1) { + insn->bits1.ia1.dest_indirect_offset = dest.dw1.bits.indirect_offset; + if (dest.hstride == BRW_HORIZONTAL_STRIDE_0) + dest.hstride = BRW_HORIZONTAL_STRIDE_1; + insn->bits1.ia1.dest_horiz_stride = dest.hstride; + } + else { + insn->bits1.ia16.dest_indirect_offset = dest.dw1.bits.indirect_offset; + } + } + + /* NEW: Set the execution size based on dest.width and + * insn->compression_control: + */ + guess_execution_size(insn, dest); +} + +static void brw_set_src0( struct brw_instruction *insn, + struct brw_reg reg ) +{ + assert(reg.file != BRW_MESSAGE_REGISTER_FILE); + + if (reg.type != BRW_ARCHITECTURE_REGISTER_FILE) + assert(reg.nr < 128); + + insn->bits1.da1.src0_reg_file = reg.file; + insn->bits1.da1.src0_reg_type = reg.type; + insn->bits2.da1.src0_abs = reg.abs; + insn->bits2.da1.src0_negate = reg.negate; + insn->bits2.da1.src0_address_mode = reg.address_mode; + + if (reg.file == BRW_IMMEDIATE_VALUE) { + insn->bits3.ud = reg.dw1.ud; + + /* Required to set some fields in src1 as well: + */ + insn->bits1.da1.src1_reg_file = 0; /* arf */ + insn->bits1.da1.src1_reg_type = reg.type; + } + else + { + if (reg.address_mode == BRW_ADDRESS_DIRECT) { + if (insn->header.access_mode == BRW_ALIGN_1) { + insn->bits2.da1.src0_subreg_nr = reg.subnr; + insn->bits2.da1.src0_reg_nr = reg.nr; + } + else { + insn->bits2.da16.src0_subreg_nr = reg.subnr / 16; + insn->bits2.da16.src0_reg_nr = reg.nr; + } + } + else { + insn->bits2.ia1.src0_subreg_nr = reg.subnr; + + if (insn->header.access_mode == BRW_ALIGN_1) { + insn->bits2.ia1.src0_indirect_offset = reg.dw1.bits.indirect_offset; + } + else { + insn->bits2.ia16.src0_subreg_nr = reg.dw1.bits.indirect_offset; + } + } + + if (insn->header.access_mode == BRW_ALIGN_1) { + if (reg.width == BRW_WIDTH_1 && + insn->header.execution_size == BRW_EXECUTE_1) { + insn->bits2.da1.src0_horiz_stride = BRW_HORIZONTAL_STRIDE_0; + insn->bits2.da1.src0_width = BRW_WIDTH_1; + insn->bits2.da1.src0_vert_stride = BRW_VERTICAL_STRIDE_0; + } + else { + insn->bits2.da1.src0_horiz_stride = reg.hstride; + insn->bits2.da1.src0_width = reg.width; + insn->bits2.da1.src0_vert_stride = reg.vstride; + } + } + else { + insn->bits2.da16.src0_swz_x = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_X); + insn->bits2.da16.src0_swz_y = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Y); + insn->bits2.da16.src0_swz_z = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Z); + insn->bits2.da16.src0_swz_w = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_W); + + /* This is an oddity of the fact we're using the same + * descriptions for registers in align_16 as align_1: + */ + if (reg.vstride == BRW_VERTICAL_STRIDE_8) + insn->bits2.da16.src0_vert_stride = BRW_VERTICAL_STRIDE_4; + else + insn->bits2.da16.src0_vert_stride = reg.vstride; + } + } +} + + +void brw_set_src1( struct brw_instruction *insn, + struct brw_reg reg ) +{ + assert(reg.file != BRW_MESSAGE_REGISTER_FILE); + + assert(reg.nr < 128); + + insn->bits1.da1.src1_reg_file = reg.file; + insn->bits1.da1.src1_reg_type = reg.type; + insn->bits3.da1.src1_abs = reg.abs; + insn->bits3.da1.src1_negate = reg.negate; + + /* Only src1 can be immediate in two-argument instructions. + */ + assert(insn->bits1.da1.src0_reg_file != BRW_IMMEDIATE_VALUE); + + if (reg.file == BRW_IMMEDIATE_VALUE) { + insn->bits3.ud = reg.dw1.ud; + } + else { + /* This is a hardware restriction, which may or may not be lifted + * in the future: + */ + assert (reg.address_mode == BRW_ADDRESS_DIRECT); + /*assert (reg.file == BRW_GENERAL_REGISTER_FILE); */ + + if (insn->header.access_mode == BRW_ALIGN_1) { + insn->bits3.da1.src1_subreg_nr = reg.subnr; + insn->bits3.da1.src1_reg_nr = reg.nr; + } + else { + insn->bits3.da16.src1_subreg_nr = reg.subnr / 16; + insn->bits3.da16.src1_reg_nr = reg.nr; + } + + if (insn->header.access_mode == BRW_ALIGN_1) { + if (reg.width == BRW_WIDTH_1 && + insn->header.execution_size == BRW_EXECUTE_1) { + insn->bits3.da1.src1_horiz_stride = BRW_HORIZONTAL_STRIDE_0; + insn->bits3.da1.src1_width = BRW_WIDTH_1; + insn->bits3.da1.src1_vert_stride = BRW_VERTICAL_STRIDE_0; + } + else { + insn->bits3.da1.src1_horiz_stride = reg.hstride; + insn->bits3.da1.src1_width = reg.width; + insn->bits3.da1.src1_vert_stride = reg.vstride; + } + } + else { + insn->bits3.da16.src1_swz_x = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_X); + insn->bits3.da16.src1_swz_y = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Y); + insn->bits3.da16.src1_swz_z = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_Z); + insn->bits3.da16.src1_swz_w = BRW_GET_SWZ(reg.dw1.bits.swizzle, BRW_CHANNEL_W); + + /* This is an oddity of the fact we're using the same + * descriptions for registers in align_16 as align_1: + */ + if (reg.vstride == BRW_VERTICAL_STRIDE_8) + insn->bits3.da16.src1_vert_stride = BRW_VERTICAL_STRIDE_4; + else + insn->bits3.da16.src1_vert_stride = reg.vstride; + } + } +} + + + +static void brw_set_math_message( struct brw_context *brw, + struct brw_instruction *insn, + GLuint msg_length, + GLuint response_length, + GLuint function, + GLuint integer_type, + GLboolean low_precision, + GLboolean saturate, + GLuint dataType ) +{ + brw_set_src1(insn, brw_imm_d(0)); + + if (BRW_IS_IGDNG(brw)) { + insn->bits3.math_igdng.function = function; + insn->bits3.math_igdng.int_type = integer_type; + insn->bits3.math_igdng.precision = low_precision; + insn->bits3.math_igdng.saturate = saturate; + insn->bits3.math_igdng.data_type = dataType; + insn->bits3.math_igdng.snapshot = 0; + insn->bits3.math_igdng.header_present = 0; + insn->bits3.math_igdng.response_length = response_length; + insn->bits3.math_igdng.msg_length = msg_length; + insn->bits3.math_igdng.end_of_thread = 0; + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_MATH; + insn->bits2.send_igdng.end_of_thread = 0; + } else { + insn->bits3.math.function = function; + insn->bits3.math.int_type = integer_type; + insn->bits3.math.precision = low_precision; + insn->bits3.math.saturate = saturate; + insn->bits3.math.data_type = dataType; + insn->bits3.math.response_length = response_length; + insn->bits3.math.msg_length = msg_length; + insn->bits3.math.msg_target = BRW_MESSAGE_TARGET_MATH; + insn->bits3.math.end_of_thread = 0; + } +} + + +static void brw_set_ff_sync_message( struct brw_context *brw, + struct brw_instruction *insn, + GLboolean allocate, + GLboolean used, + GLuint msg_length, + GLuint response_length, + GLboolean end_of_thread, + GLboolean complete, + GLuint offset, + GLuint swizzle_control ) +{ + brw_set_src1(insn, brw_imm_d(0)); + + insn->bits3.urb_igdng.opcode = 1; + insn->bits3.urb_igdng.offset = offset; + insn->bits3.urb_igdng.swizzle_control = swizzle_control; + insn->bits3.urb_igdng.allocate = allocate; + insn->bits3.urb_igdng.used = used; + insn->bits3.urb_igdng.complete = complete; + insn->bits3.urb_igdng.header_present = 1; + insn->bits3.urb_igdng.response_length = response_length; + insn->bits3.urb_igdng.msg_length = msg_length; + insn->bits3.urb_igdng.end_of_thread = end_of_thread; + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB; + insn->bits2.send_igdng.end_of_thread = end_of_thread; +} + +static void brw_set_urb_message( struct brw_context *brw, + struct brw_instruction *insn, + GLboolean allocate, + GLboolean used, + GLuint msg_length, + GLuint response_length, + GLboolean end_of_thread, + GLboolean complete, + GLuint offset, + GLuint swizzle_control ) +{ + brw_set_src1(insn, brw_imm_d(0)); + + if (BRW_IS_IGDNG(brw)) { + insn->bits3.urb_igdng.opcode = 0; /* ? */ + insn->bits3.urb_igdng.offset = offset; + insn->bits3.urb_igdng.swizzle_control = swizzle_control; + insn->bits3.urb_igdng.allocate = allocate; + insn->bits3.urb_igdng.used = used; /* ? */ + insn->bits3.urb_igdng.complete = complete; + insn->bits3.urb_igdng.header_present = 1; + insn->bits3.urb_igdng.response_length = response_length; + insn->bits3.urb_igdng.msg_length = msg_length; + insn->bits3.urb_igdng.end_of_thread = end_of_thread; + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB; + insn->bits2.send_igdng.end_of_thread = end_of_thread; + } else { + insn->bits3.urb.opcode = 0; /* ? */ + insn->bits3.urb.offset = offset; + insn->bits3.urb.swizzle_control = swizzle_control; + insn->bits3.urb.allocate = allocate; + insn->bits3.urb.used = used; /* ? */ + insn->bits3.urb.complete = complete; + insn->bits3.urb.response_length = response_length; + insn->bits3.urb.msg_length = msg_length; + insn->bits3.urb.msg_target = BRW_MESSAGE_TARGET_URB; + insn->bits3.urb.end_of_thread = end_of_thread; + } +} + +static void brw_set_dp_write_message( struct brw_context *brw, + struct brw_instruction *insn, + GLuint binding_table_index, + GLuint msg_control, + GLuint msg_type, + GLuint msg_length, + GLuint pixel_scoreboard_clear, + GLuint response_length, + GLuint end_of_thread ) +{ + brw_set_src1(insn, brw_imm_d(0)); + + if (BRW_IS_IGDNG(brw)) { + insn->bits3.dp_write_igdng.binding_table_index = binding_table_index; + insn->bits3.dp_write_igdng.msg_control = msg_control; + insn->bits3.dp_write_igdng.pixel_scoreboard_clear = pixel_scoreboard_clear; + insn->bits3.dp_write_igdng.msg_type = msg_type; + insn->bits3.dp_write_igdng.send_commit_msg = 0; + insn->bits3.dp_write_igdng.header_present = 1; + insn->bits3.dp_write_igdng.response_length = response_length; + insn->bits3.dp_write_igdng.msg_length = msg_length; + insn->bits3.dp_write_igdng.end_of_thread = end_of_thread; + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_DATAPORT_WRITE; + insn->bits2.send_igdng.end_of_thread = end_of_thread; + } else { + insn->bits3.dp_write.binding_table_index = binding_table_index; + insn->bits3.dp_write.msg_control = msg_control; + insn->bits3.dp_write.pixel_scoreboard_clear = pixel_scoreboard_clear; + insn->bits3.dp_write.msg_type = msg_type; + insn->bits3.dp_write.send_commit_msg = 0; + insn->bits3.dp_write.response_length = response_length; + insn->bits3.dp_write.msg_length = msg_length; + insn->bits3.dp_write.msg_target = BRW_MESSAGE_TARGET_DATAPORT_WRITE; + insn->bits3.dp_write.end_of_thread = end_of_thread; + } +} + +static void brw_set_dp_read_message( struct brw_context *brw, + struct brw_instruction *insn, + GLuint binding_table_index, + GLuint msg_control, + GLuint msg_type, + GLuint target_cache, + GLuint msg_length, + GLuint response_length, + GLuint end_of_thread ) +{ + brw_set_src1(insn, brw_imm_d(0)); + + if (BRW_IS_IGDNG(brw)) { + insn->bits3.dp_read_igdng.binding_table_index = binding_table_index; + insn->bits3.dp_read_igdng.msg_control = msg_control; + insn->bits3.dp_read_igdng.msg_type = msg_type; + insn->bits3.dp_read_igdng.target_cache = target_cache; + insn->bits3.dp_read_igdng.header_present = 1; + insn->bits3.dp_read_igdng.response_length = response_length; + insn->bits3.dp_read_igdng.msg_length = msg_length; + insn->bits3.dp_read_igdng.pad1 = 0; + insn->bits3.dp_read_igdng.end_of_thread = end_of_thread; + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_DATAPORT_READ; + insn->bits2.send_igdng.end_of_thread = end_of_thread; + } else { + insn->bits3.dp_read.binding_table_index = binding_table_index; /*0:7*/ + insn->bits3.dp_read.msg_control = msg_control; /*8:11*/ + insn->bits3.dp_read.msg_type = msg_type; /*12:13*/ + insn->bits3.dp_read.target_cache = target_cache; /*14:15*/ + insn->bits3.dp_read.response_length = response_length; /*16:19*/ + insn->bits3.dp_read.msg_length = msg_length; /*20:23*/ + insn->bits3.dp_read.msg_target = BRW_MESSAGE_TARGET_DATAPORT_READ; /*24:27*/ + insn->bits3.dp_read.pad1 = 0; /*28:30*/ + insn->bits3.dp_read.end_of_thread = end_of_thread; /*31*/ + } +} + +static void brw_set_sampler_message(struct brw_context *brw, + struct brw_instruction *insn, + GLuint binding_table_index, + GLuint sampler, + GLuint msg_type, + GLuint response_length, + GLuint msg_length, + GLboolean eot, + GLuint header_present, + GLuint simd_mode) +{ + assert(eot == 0); + brw_set_src1(insn, brw_imm_d(0)); + + if (BRW_IS_IGDNG(brw)) { + insn->bits3.sampler_igdng.binding_table_index = binding_table_index; + insn->bits3.sampler_igdng.sampler = sampler; + insn->bits3.sampler_igdng.msg_type = msg_type; + insn->bits3.sampler_igdng.simd_mode = simd_mode; + insn->bits3.sampler_igdng.header_present = header_present; + insn->bits3.sampler_igdng.response_length = response_length; + insn->bits3.sampler_igdng.msg_length = msg_length; + insn->bits3.sampler_igdng.end_of_thread = eot; + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_SAMPLER; + insn->bits2.send_igdng.end_of_thread = eot; + } else if (BRW_IS_G4X(brw)) { + insn->bits3.sampler_g4x.binding_table_index = binding_table_index; + insn->bits3.sampler_g4x.sampler = sampler; + insn->bits3.sampler_g4x.msg_type = msg_type; + insn->bits3.sampler_g4x.response_length = response_length; + insn->bits3.sampler_g4x.msg_length = msg_length; + insn->bits3.sampler_g4x.end_of_thread = eot; + insn->bits3.sampler_g4x.msg_target = BRW_MESSAGE_TARGET_SAMPLER; + } else { + insn->bits3.sampler.binding_table_index = binding_table_index; + insn->bits3.sampler.sampler = sampler; + insn->bits3.sampler.msg_type = msg_type; + insn->bits3.sampler.return_format = BRW_SAMPLER_RETURN_FORMAT_FLOAT32; + insn->bits3.sampler.response_length = response_length; + insn->bits3.sampler.msg_length = msg_length; + insn->bits3.sampler.end_of_thread = eot; + insn->bits3.sampler.msg_target = BRW_MESSAGE_TARGET_SAMPLER; + } +} + + + +static struct brw_instruction *next_insn( struct brw_compile *p, + GLuint opcode ) +{ + struct brw_instruction *insn; + + if (0 && (BRW_DEBUG & DEBUG_DISASSEM)) + { + if (p->nr_insn) + brw_disasm_insn(stderr, &p->store[p->nr_insn-1]); + } + + assert(p->nr_insn + 1 < BRW_EU_MAX_INSN); + + insn = &p->store[p->nr_insn++]; + memcpy(insn, p->current, sizeof(*insn)); + + /* Reset this one-shot flag: + */ + + if (p->current->header.destreg__conditionalmod) { + p->current->header.destreg__conditionalmod = 0; + p->current->header.predicate_control = BRW_PREDICATE_NORMAL; + } + + insn->header.opcode = opcode; + return insn; +} + + +static struct brw_instruction *brw_alu1( struct brw_compile *p, + GLuint opcode, + struct brw_reg dest, + struct brw_reg src ) +{ + struct brw_instruction *insn = next_insn(p, opcode); + brw_set_dest(insn, dest); + brw_set_src0(insn, src); + return insn; +} + +static struct brw_instruction *brw_alu2(struct brw_compile *p, + GLuint opcode, + struct brw_reg dest, + struct brw_reg src0, + struct brw_reg src1 ) +{ + struct brw_instruction *insn = next_insn(p, opcode); + brw_set_dest(insn, dest); + brw_set_src0(insn, src0); + brw_set_src1(insn, src1); + return insn; +} + + +/*********************************************************************** + * Convenience routines. + */ +#define ALU1(OP) \ +struct brw_instruction *brw_##OP(struct brw_compile *p, \ + struct brw_reg dest, \ + struct brw_reg src0) \ +{ \ + return brw_alu1(p, BRW_OPCODE_##OP, dest, src0); \ +} + +#define ALU2(OP) \ +struct brw_instruction *brw_##OP(struct brw_compile *p, \ + struct brw_reg dest, \ + struct brw_reg src0, \ + struct brw_reg src1) \ +{ \ + return brw_alu2(p, BRW_OPCODE_##OP, dest, src0, src1); \ +} + + +ALU1(MOV) +ALU2(SEL) +ALU1(NOT) +ALU2(AND) +ALU2(OR) +ALU2(XOR) +ALU2(SHR) +ALU2(SHL) +ALU2(RSR) +ALU2(RSL) +ALU2(ASR) +ALU2(ADD) +ALU2(MUL) +ALU1(FRC) +ALU1(RNDD) +ALU1(RNDZ) +ALU2(MAC) +ALU2(MACH) +ALU1(LZD) +ALU2(DP4) +ALU2(DPH) +ALU2(DP3) +ALU2(DP2) +ALU2(LINE) + + + + +void brw_NOP(struct brw_compile *p) +{ + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_NOP); + brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); + brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); + brw_set_src1(insn, brw_imm_ud(0x0)); +} + + + + + +/*********************************************************************** + * Comparisons, if/else/endif + */ + +struct brw_instruction *brw_JMPI(struct brw_compile *p, + struct brw_reg dest, + struct brw_reg src0, + struct brw_reg src1) +{ + struct brw_instruction *insn = brw_alu2(p, BRW_OPCODE_JMPI, dest, src0, src1); + + insn->header.execution_size = 1; + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.mask_control = BRW_MASK_DISABLE; + + p->current->header.predicate_control = BRW_PREDICATE_NONE; + + return insn; +} + +/* EU takes the value from the flag register and pushes it onto some + * sort of a stack (presumably merging with any flag value already on + * the stack). Within an if block, the flags at the top of the stack + * control execution on each channel of the unit, eg. on each of the + * 16 pixel values in our wm programs. + * + * When the matching 'else' instruction is reached (presumably by + * countdown of the instruction count patched in by our ELSE/ENDIF + * functions), the relevent flags are inverted. + * + * When the matching 'endif' instruction is reached, the flags are + * popped off. If the stack is now empty, normal execution resumes. + * + * No attempt is made to deal with stack overflow (14 elements?). + */ +struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size) +{ + struct brw_instruction *insn; + + if (p->single_program_flow) { + assert(execute_size == BRW_EXECUTE_1); + + insn = next_insn(p, BRW_OPCODE_ADD); + insn->header.predicate_inverse = 1; + } else { + insn = next_insn(p, BRW_OPCODE_IF); + } + + /* Override the defaults for this instruction: + */ + brw_set_dest(insn, brw_ip_reg()); + brw_set_src0(insn, brw_ip_reg()); + brw_set_src1(insn, brw_imm_d(0x0)); + + insn->header.execution_size = execute_size; + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.predicate_control = BRW_PREDICATE_NORMAL; + insn->header.mask_control = BRW_MASK_ENABLE; + if (!p->single_program_flow) + insn->header.thread_control = BRW_THREAD_SWITCH; + + p->current->header.predicate_control = BRW_PREDICATE_NONE; + + return insn; +} + + +struct brw_instruction *brw_ELSE(struct brw_compile *p, + struct brw_instruction *if_insn) +{ + struct brw_instruction *insn; + GLuint br = 1; + + if (BRW_IS_IGDNG(p->brw)) + br = 2; + + if (p->single_program_flow) { + insn = next_insn(p, BRW_OPCODE_ADD); + } else { + insn = next_insn(p, BRW_OPCODE_ELSE); + } + + brw_set_dest(insn, brw_ip_reg()); + brw_set_src0(insn, brw_ip_reg()); + brw_set_src1(insn, brw_imm_d(0x0)); + + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.execution_size = if_insn->header.execution_size; + insn->header.mask_control = BRW_MASK_ENABLE; + if (!p->single_program_flow) + insn->header.thread_control = BRW_THREAD_SWITCH; + + /* Patch the if instruction to point at this instruction. + */ + if (p->single_program_flow) { + assert(if_insn->header.opcode == BRW_OPCODE_ADD); + + if_insn->bits3.ud = (insn - if_insn + 1) * 16; + } else { + assert(if_insn->header.opcode == BRW_OPCODE_IF); + + if_insn->bits3.if_else.jump_count = br * (insn - if_insn); + if_insn->bits3.if_else.pop_count = 0; + if_insn->bits3.if_else.pad0 = 0; + } + + return insn; +} + +void brw_ENDIF(struct brw_compile *p, + struct brw_instruction *patch_insn) +{ + GLuint br = 1; + + if (BRW_IS_IGDNG(p->brw)) + br = 2; + + if (p->single_program_flow) { + /* In single program flow mode, there's no need to execute an ENDIF, + * since we don't need to do any stack operations, and if we're executing + * currently, we want to just continue executing. + */ + struct brw_instruction *next = &p->store[p->nr_insn]; + + assert(patch_insn->header.opcode == BRW_OPCODE_ADD); + + patch_insn->bits3.ud = (next - patch_insn) * 16; + } else { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_ENDIF); + + brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); + brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD)); + brw_set_src1(insn, brw_imm_d(0x0)); + + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.execution_size = patch_insn->header.execution_size; + insn->header.mask_control = BRW_MASK_ENABLE; + insn->header.thread_control = BRW_THREAD_SWITCH; + + assert(patch_insn->bits3.if_else.jump_count == 0); + + /* Patch the if or else instructions to point at this or the next + * instruction respectively. + */ + if (patch_insn->header.opcode == BRW_OPCODE_IF) { + /* Automagically turn it into an IFF: + */ + patch_insn->header.opcode = BRW_OPCODE_IFF; + patch_insn->bits3.if_else.jump_count = br * (insn - patch_insn + 1); + patch_insn->bits3.if_else.pop_count = 0; + patch_insn->bits3.if_else.pad0 = 0; + } else if (patch_insn->header.opcode == BRW_OPCODE_ELSE) { + patch_insn->bits3.if_else.jump_count = br * (insn - patch_insn + 1); + patch_insn->bits3.if_else.pop_count = 1; + patch_insn->bits3.if_else.pad0 = 0; + } else { + assert(0); + } + + /* Also pop item off the stack in the endif instruction: + */ + insn->bits3.if_else.jump_count = 0; + insn->bits3.if_else.pop_count = 1; + insn->bits3.if_else.pad0 = 0; + } +} + +struct brw_instruction *brw_BREAK(struct brw_compile *p) +{ + struct brw_instruction *insn; + insn = next_insn(p, BRW_OPCODE_BREAK); + brw_set_dest(insn, brw_ip_reg()); + brw_set_src0(insn, brw_ip_reg()); + brw_set_src1(insn, brw_imm_d(0x0)); + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.execution_size = BRW_EXECUTE_8; + /* insn->header.mask_control = BRW_MASK_DISABLE; */ + insn->bits3.if_else.pad0 = 0; + return insn; +} + +struct brw_instruction *brw_CONT(struct brw_compile *p) +{ + struct brw_instruction *insn; + insn = next_insn(p, BRW_OPCODE_CONTINUE); + brw_set_dest(insn, brw_ip_reg()); + brw_set_src0(insn, brw_ip_reg()); + brw_set_src1(insn, brw_imm_d(0x0)); + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.execution_size = BRW_EXECUTE_8; + /* insn->header.mask_control = BRW_MASK_DISABLE; */ + insn->bits3.if_else.pad0 = 0; + return insn; +} + +/* DO/WHILE loop: + */ +struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size) +{ + if (p->single_program_flow) { + return &p->store[p->nr_insn]; + } else { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_DO); + + /* Override the defaults for this instruction: + */ + brw_set_dest(insn, brw_null_reg()); + brw_set_src0(insn, brw_null_reg()); + brw_set_src1(insn, brw_null_reg()); + + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.execution_size = execute_size; + insn->header.predicate_control = BRW_PREDICATE_NONE; + /* insn->header.mask_control = BRW_MASK_ENABLE; */ + /* insn->header.mask_control = BRW_MASK_DISABLE; */ + + return insn; + } +} + + + +struct brw_instruction *brw_WHILE(struct brw_compile *p, + struct brw_instruction *do_insn) +{ + struct brw_instruction *insn; + GLuint br = 1; + + if (BRW_IS_IGDNG(p->brw)) + br = 2; + + if (p->single_program_flow) + insn = next_insn(p, BRW_OPCODE_ADD); + else + insn = next_insn(p, BRW_OPCODE_WHILE); + + brw_set_dest(insn, brw_ip_reg()); + brw_set_src0(insn, brw_ip_reg()); + brw_set_src1(insn, brw_imm_d(0x0)); + + insn->header.compression_control = BRW_COMPRESSION_NONE; + + if (p->single_program_flow) { + insn->header.execution_size = BRW_EXECUTE_1; + + insn->bits3.d = (do_insn - insn) * 16; + } else { + insn->header.execution_size = do_insn->header.execution_size; + + assert(do_insn->header.opcode == BRW_OPCODE_DO); + insn->bits3.if_else.jump_count = br * (do_insn - insn + 1); + insn->bits3.if_else.pop_count = 0; + insn->bits3.if_else.pad0 = 0; + } + +/* insn->header.mask_control = BRW_MASK_ENABLE; */ + + /* insn->header.mask_control = BRW_MASK_DISABLE; */ + p->current->header.predicate_control = BRW_PREDICATE_NONE; + return insn; +} + + +/* FORWARD JUMPS: + */ +void brw_land_fwd_jump(struct brw_compile *p, + struct brw_instruction *jmp_insn) +{ + struct brw_instruction *landing = &p->store[p->nr_insn]; + GLuint jmpi = 1; + + if (BRW_IS_IGDNG(p->brw)) + jmpi = 2; + + assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI); + assert(jmp_insn->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE); + + jmp_insn->bits3.ud = jmpi * ((landing - jmp_insn) - 1); +} + + + +/* To integrate with the above, it makes sense that the comparison + * instruction should populate the flag register. It might be simpler + * just to use the flag reg for most WM tasks? + */ +void brw_CMP(struct brw_compile *p, + struct brw_reg dest, + GLuint conditional, + struct brw_reg src0, + struct brw_reg src1) +{ + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_CMP); + + insn->header.destreg__conditionalmod = conditional; + brw_set_dest(insn, dest); + brw_set_src0(insn, src0); + brw_set_src1(insn, src1); + +/* guess_execution_size(insn, src0); */ + + + /* Make it so that future instructions will use the computed flag + * value until brw_set_predicate_control_flag_value() is called + * again. + */ + if (dest.file == BRW_ARCHITECTURE_REGISTER_FILE && + dest.nr == 0) { + p->current->header.predicate_control = BRW_PREDICATE_NORMAL; + p->flag_value = 0xff; + } +} + + + +/*********************************************************************** + * Helpers for the various SEND message types: + */ + +/** Extended math function, float[8]. + */ +void brw_math( struct brw_compile *p, + struct brw_reg dest, + GLuint function, + GLuint saturate, + GLuint msg_reg_nr, + struct brw_reg src, + GLuint data_type, + GLuint precision ) +{ + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + GLuint msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1; + GLuint response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1; + + /* Example code doesn't set predicate_control for send + * instructions. + */ + insn->header.predicate_control = 0; + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src); + brw_set_math_message(p->brw, + insn, + msg_length, response_length, + function, + BRW_MATH_INTEGER_UNSIGNED, + precision, + saturate, + data_type); +} + +/** + * Extended math function, float[16]. + * Use 2 send instructions. + */ +void brw_math_16( struct brw_compile *p, + struct brw_reg dest, + GLuint function, + GLuint saturate, + GLuint msg_reg_nr, + struct brw_reg src, + GLuint precision ) +{ + struct brw_instruction *insn; + GLuint msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1; + GLuint response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1; + + /* First instruction: + */ + brw_push_insn_state(p); + brw_set_predicate_control_flag_value(p, 0xff); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + + insn = next_insn(p, BRW_OPCODE_SEND); + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src); + brw_set_math_message(p->brw, + insn, + msg_length, response_length, + function, + BRW_MATH_INTEGER_UNSIGNED, + precision, + saturate, + BRW_MATH_DATA_VECTOR); + + /* Second instruction: + */ + insn = next_insn(p, BRW_OPCODE_SEND); + insn->header.compression_control = BRW_COMPRESSION_2NDHALF; + insn->header.destreg__conditionalmod = msg_reg_nr+1; + + brw_set_dest(insn, offset(dest,1)); + brw_set_src0(insn, src); + brw_set_math_message(p->brw, + insn, + msg_length, response_length, + function, + BRW_MATH_INTEGER_UNSIGNED, + precision, + saturate, + BRW_MATH_DATA_VECTOR); + + brw_pop_insn_state(p); +} + + +/** + * Write block of 16 dwords/floats to the data port Render Cache scratch buffer. + * Scratch offset should be a multiple of 64. + * Used for register spilling. + */ +void brw_dp_WRITE_16( struct brw_compile *p, + struct brw_reg src, + GLuint scratch_offset ) +{ + GLuint msg_reg_nr = 1; + { + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + + /* set message header global offset field (reg 0, element 2) */ + brw_MOV(p, + retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_D), + brw_imm_d(scratch_offset)); + + brw_pop_insn_state(p); + } + + { + GLuint msg_length = 3; + struct brw_reg dest = retype(brw_null_reg(), BRW_REGISTER_TYPE_UW); + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = 0; /* XXX */ + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src); + + brw_set_dp_write_message(p->brw, + insn, + 255, /* binding table index (255=stateless) */ + BRW_DATAPORT_OWORD_BLOCK_4_OWORDS, /* msg_control */ + BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE, /* msg_type */ + msg_length, + 0, /* pixel scoreboard */ + 0, /* response_length */ + 0); /* eot */ + } +} + + +/** + * Read block of 16 dwords/floats from the data port Render Cache scratch buffer. + * Scratch offset should be a multiple of 64. + * Used for register spilling. + */ +void brw_dp_READ_16( struct brw_compile *p, + struct brw_reg dest, + GLuint scratch_offset ) +{ + GLuint msg_reg_nr = 1; + { + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_mask_control(p, BRW_MASK_DISABLE); + + /* set message header global offset field (reg 0, element 2) */ + brw_MOV(p, + retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_D), + brw_imm_d(scratch_offset)); + + brw_pop_insn_state(p); + } + + { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = 0; /* XXX */ + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); /* UW? */ + brw_set_src0(insn, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW)); + + brw_set_dp_read_message(p->brw, + insn, + 255, /* binding table index (255=stateless) */ + 3, /* msg_control (3 means 4 Owords) */ + BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ + 1, /* target cache (render/scratch) */ + 1, /* msg_length */ + 2, /* response_length */ + 0); /* eot */ + } +} + + +/** + * Read a float[4] vector from the data port Data Cache (const buffer). + * Location (in buffer) should be a multiple of 16. + * Used for fetching shader constants. + * If relAddr is true, we'll do an indirect fetch using the address register. + */ +void brw_dp_READ_4( struct brw_compile *p, + struct brw_reg dest, + GLboolean relAddr, + GLuint location, + GLuint bind_table_index ) +{ + /* XXX: relAddr not implemented */ + GLuint msg_reg_nr = 1; + { + struct brw_reg b; + brw_push_insn_state(p); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_mask_control(p, BRW_MASK_DISABLE); + + /* Setup MRF[1] with location/offset into const buffer */ + b = brw_message_reg(msg_reg_nr); + b = retype(b, BRW_REGISTER_TYPE_UD); + /* XXX I think we're setting all the dwords of MRF[1] to 'location'. + * when the docs say only dword[2] should be set. Hmmm. But it works. + */ + brw_MOV(p, b, brw_imm_ud(location)); + brw_pop_insn_state(p); + } + + { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = BRW_PREDICATE_NONE; + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditionalmod = msg_reg_nr; + insn->header.mask_control = BRW_MASK_DISABLE; + + /* cast dest to a uword[8] vector */ + dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW); + + brw_set_dest(insn, dest); + brw_set_src0(insn, brw_null_reg()); + + brw_set_dp_read_message(p->brw, + insn, + bind_table_index, + 0, /* msg_control (0 means 1 Oword) */ + BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ + 0, /* source cache = data cache */ + 1, /* msg_length */ + 1, /* response_length (1 Oword) */ + 0); /* eot */ + } +} + + +/** + * Read float[4] constant(s) from VS constant buffer. + * For relative addressing, two float[4] constants will be read into 'dest'. + * Otherwise, one float[4] constant will be read into the lower half of 'dest'. + */ +void brw_dp_READ_4_vs(struct brw_compile *p, + struct brw_reg dest, + GLuint oword, + GLboolean relAddr, + struct brw_reg addrReg, + GLuint location, + GLuint bind_table_index) +{ + GLuint msg_reg_nr = 1; + + assert(oword < 2); + /* + printf("vs const read msg, location %u, msg_reg_nr %d\n", + location, msg_reg_nr); + */ + + /* Setup MRF[1] with location/offset into const buffer */ + { + struct brw_reg b; + + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + /*brw_set_access_mode(p, BRW_ALIGN_16);*/ + + /* XXX I think we're setting all the dwords of MRF[1] to 'location'. + * when the docs say only dword[2] should be set. Hmmm. But it works. + */ + b = brw_message_reg(msg_reg_nr); + b = retype(b, BRW_REGISTER_TYPE_UD); + /*b = get_element_ud(b, 2);*/ + if (relAddr) { + brw_ADD(p, b, addrReg, brw_imm_ud(location)); + } + else { + brw_MOV(p, b, brw_imm_ud(location)); + } + + brw_pop_insn_state(p); + } + + { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = BRW_PREDICATE_NONE; + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditionalmod = msg_reg_nr; + insn->header.mask_control = BRW_MASK_DISABLE; + /*insn->header.access_mode = BRW_ALIGN_16;*/ + + brw_set_dest(insn, dest); + brw_set_src0(insn, brw_null_reg()); + + brw_set_dp_read_message(p->brw, + insn, + bind_table_index, + oword, /* 0 = lower Oword, 1 = upper Oword */ + BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ, /* msg_type */ + 0, /* source cache = data cache */ + 1, /* msg_length */ + 1, /* response_length (1 Oword) */ + 0); /* eot */ + } +} + + + +void brw_fb_WRITE(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLuint binding_table_index, + GLuint msg_length, + GLuint response_length, + GLboolean eot) +{ + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = 0; /* XXX */ + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src0); + brw_set_dp_write_message(p->brw, + insn, + binding_table_index, + BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE, /* msg_control */ + BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE, /* msg_type */ + msg_length, + 1, /* pixel scoreboard */ + response_length, + eot); +} + + +/** + * Texture sample instruction. + * Note: the msg_type plus msg_length values determine exactly what kind + * of sampling operation is performed. See volume 4, page 161 of docs. + */ +void brw_SAMPLE(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLuint binding_table_index, + GLuint sampler, + GLuint writemask, + GLuint msg_type, + GLuint response_length, + GLuint msg_length, + GLboolean eot, + GLuint header_present, + GLuint simd_mode) +{ + GLboolean need_stall = 0; + + if (writemask == 0) { + /*debug_printf("%s: zero writemask??\n", __FUNCTION__); */ + return; + } + + /* Hardware doesn't do destination dependency checking on send + * instructions properly. Add a workaround which generates the + * dependency by other means. In practice it seems like this bug + * only crops up for texture samples, and only where registers are + * written by the send and then written again later without being + * read in between. Luckily for us, we already track that + * information and use it to modify the writemask for the + * instruction, so that is a guide for whether a workaround is + * needed. + */ + if (writemask != BRW_WRITEMASK_XYZW) { + GLuint dst_offset = 0; + GLuint i, newmask = 0, len = 0; + + for (i = 0; i < 4; i++) { + if (writemask & (1<<i)) + break; + dst_offset += 2; + } + for (; i < 4; i++) { + if (!(writemask & (1<<i))) + break; + newmask |= 1<<i; + len++; + } + + if (newmask != writemask) { + need_stall = 1; + /* debug_printf("need stall %x %x\n", newmask , writemask); */ + } + else { + struct brw_reg m1 = brw_message_reg(msg_reg_nr); + + newmask = ~newmask & BRW_WRITEMASK_XYZW; + + brw_push_insn_state(p); + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_mask_control(p, BRW_MASK_DISABLE); + + brw_MOV(p, m1, brw_vec8_grf(0,0)); + brw_MOV(p, get_element_ud(m1, 2), brw_imm_ud(newmask << 12)); + + brw_pop_insn_state(p); + + src0 = retype(brw_null_reg(), BRW_REGISTER_TYPE_UW); + dest = offset(dest, dst_offset); + response_length = len * 2; + } + } + + { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + insn->header.predicate_control = 0; /* XXX */ + insn->header.compression_control = BRW_COMPRESSION_NONE; + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src0); + brw_set_sampler_message(p->brw, insn, + binding_table_index, + sampler, + msg_type, + response_length, + msg_length, + eot, + header_present, + simd_mode); + } + + if (need_stall) { + struct brw_reg reg = vec8(offset(dest, response_length-1)); + + /* mov (8) r9.0<1>:f r9.0<8;8,1>:f { Align1 } + */ + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, reg, reg); + brw_pop_insn_state(p); + } + +} + +/* All these variables are pretty confusing - we might be better off + * using bitmasks and macros for this, in the old style. Or perhaps + * just having the caller instantiate the fields in dword3 itself. + */ +void brw_urb_WRITE(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLboolean allocate, + GLboolean used, + GLuint msg_length, + GLuint response_length, + GLboolean eot, + GLboolean writes_complete, + GLuint offset, + GLuint swizzle) +{ + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + assert(msg_length < BRW_MAX_MRF); + + brw_set_dest(insn, dest); + brw_set_src0(insn, src0); + brw_set_src1(insn, brw_imm_d(0)); + + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_urb_message(p->brw, + insn, + allocate, + used, + msg_length, + response_length, + eot, + writes_complete, + offset, + swizzle); +} + +void brw_ff_sync(struct brw_compile *p, + struct brw_reg dest, + GLuint msg_reg_nr, + struct brw_reg src0, + GLboolean allocate, + GLboolean used, + GLuint msg_length, + GLuint response_length, + GLboolean eot, + GLboolean writes_complete, + GLuint offset, + GLuint swizzle) +{ + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + + assert(msg_length < 16); + + brw_set_dest(insn, dest); + brw_set_src0(insn, src0); + brw_set_src1(insn, brw_imm_d(0)); + + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_ff_sync_message(p->brw, + insn, + allocate, + used, + msg_length, + response_length, + eot, + writes_complete, + offset, + swizzle); +} diff --git a/src/gallium/drivers/i965/brw_eu_util.c b/src/gallium/drivers/i965/brw_eu_util.c new file mode 100644 index 0000000000..5405cf17a4 --- /dev/null +++ b/src/gallium/drivers/i965/brw_eu_util.c @@ -0,0 +1,126 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_eu.h" + + +void brw_math_invert( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg src) +{ + brw_math( p, + dst, + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 0, + src, + BRW_MATH_PRECISION_FULL, + BRW_MATH_DATA_VECTOR ); +} + + + +void brw_copy4(struct brw_compile *p, + struct brw_reg dst, + struct brw_reg src, + GLuint count) +{ + GLuint i; + + dst = vec4(dst); + src = vec4(src); + + for (i = 0; i < count; i++) + { + GLuint delta = i*32; + brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta)); + brw_MOV(p, byte_offset(dst, delta+16), byte_offset(src, delta+16)); + } +} + + +void brw_copy8(struct brw_compile *p, + struct brw_reg dst, + struct brw_reg src, + GLuint count) +{ + GLuint i; + + dst = vec8(dst); + src = vec8(src); + + for (i = 0; i < count; i++) + { + GLuint delta = i*32; + brw_MOV(p, byte_offset(dst, delta), byte_offset(src, delta)); + } +} + + +void brw_copy_indirect_to_indirect(struct brw_compile *p, + struct brw_indirect dst_ptr, + struct brw_indirect src_ptr, + GLuint count) +{ + GLuint i; + + for (i = 0; i < count; i++) + { + GLuint delta = i*32; + brw_MOV(p, deref_4f(dst_ptr, delta), deref_4f(src_ptr, delta)); + brw_MOV(p, deref_4f(dst_ptr, delta+16), deref_4f(src_ptr, delta+16)); + } +} + + +void brw_copy_from_indirect(struct brw_compile *p, + struct brw_reg dst, + struct brw_indirect ptr, + GLuint count) +{ + GLuint i; + + dst = vec4(dst); + + for (i = 0; i < count; i++) + { + GLuint delta = i*32; + brw_MOV(p, byte_offset(dst, delta), deref_4f(ptr, delta)); + brw_MOV(p, byte_offset(dst, delta+16), deref_4f(ptr, delta+16)); + } +} + + + + diff --git a/src/gallium/drivers/i965/brw_gs.c b/src/gallium/drivers/i965/brw_gs.c new file mode 100644 index 0000000000..921b201bae --- /dev/null +++ b/src/gallium/drivers/i965/brw_gs.c @@ -0,0 +1,216 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "brw_batchbuffer.h" + +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_state.h" +#include "brw_gs.h" + + + +static enum pipe_error compile_gs_prog( struct brw_context *brw, + struct brw_gs_prog_key *key, + struct brw_winsys_buffer **bo_out ) +{ + struct brw_gs_compile c; + enum pipe_error ret; + const GLuint *program; + GLuint program_size; + + memset(&c, 0, sizeof(c)); + + c.key = *key; + c.need_ff_sync = BRW_IS_IGDNG(brw); + /* Need to locate the two positions present in vertex + header. + * These are currently hardcoded: + */ + c.nr_attrs = c.key.nr_attrs; + + if (BRW_IS_IGDNG(brw)) + c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */ + else + c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */ + + c.nr_bytes = c.nr_regs * REG_SIZE; + + + /* Begin the compilation: + */ + brw_init_compile(brw, &c.func); + + c.func.single_program_flow = 1; + + /* For some reason the thread is spawned with only 4 channels + * unmasked. + */ + brw_set_mask_control(&c.func, BRW_MASK_DISABLE); + + + /* Note that primitives which don't require a GS program have + * already been weeded out by this stage: + */ + switch (key->primitive) { + case PIPE_PRIM_QUADS: + brw_gs_quads( &c ); + break; + case PIPE_PRIM_QUAD_STRIP: + brw_gs_quad_strip( &c ); + break; + case PIPE_PRIM_LINE_LOOP: + brw_gs_lines( &c ); + break; + case PIPE_PRIM_LINES: + if (key->hint_gs_always) + brw_gs_lines( &c ); + else { + return PIPE_OK; + } + break; + case PIPE_PRIM_TRIANGLES: + if (key->hint_gs_always) + brw_gs_tris( &c ); + else { + return PIPE_OK; + } + break; + case PIPE_PRIM_POINTS: + if (key->hint_gs_always) + brw_gs_points( &c ); + else { + return PIPE_OK; + } + break; + default: + assert(0); + return PIPE_ERROR_BAD_INPUT; + } + + /* get the program + */ + ret = brw_get_program(&c.func, &program, &program_size); + if (ret) + return ret; + + /* Upload + */ + ret = brw_upload_cache( &brw->cache, BRW_GS_PROG, + &c.key, sizeof(c.key), + NULL, 0, + program, program_size, + &c.prog_data, + &brw->gs.prog_data, + bo_out ); + if (ret) + return ret; + + return PIPE_OK; +} + +static const unsigned gs_prim[PIPE_PRIM_MAX] = { + PIPE_PRIM_POINTS, + PIPE_PRIM_LINES, + PIPE_PRIM_LINE_LOOP, + PIPE_PRIM_LINES, + PIPE_PRIM_TRIANGLES, + PIPE_PRIM_TRIANGLES, + PIPE_PRIM_TRIANGLES, + PIPE_PRIM_QUADS, + PIPE_PRIM_QUAD_STRIP, + PIPE_PRIM_TRIANGLES +}; + +static void populate_key( struct brw_context *brw, + struct brw_gs_prog_key *key ) +{ + const struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature; + + memset(key, 0, sizeof(*key)); + + /* PIPE_NEW_FRAGMENT_SIGNATURE */ + key->nr_attrs = sig->nr_inputs + 1; + + /* BRW_NEW_PRIMITIVE */ + key->primitive = gs_prim[brw->primitive]; + + key->hint_gs_always = 0; /* debug code? */ + + key->need_gs_prog = (key->hint_gs_always || + brw->primitive == PIPE_PRIM_QUADS || + brw->primitive == PIPE_PRIM_QUAD_STRIP || + brw->primitive == PIPE_PRIM_LINE_LOOP); +} + +/* Calculate interpolants for triangle and line rasterization. + */ +static int prepare_gs_prog(struct brw_context *brw) +{ + struct brw_gs_prog_key key; + enum pipe_error ret; + + /* Populate the key: + */ + populate_key(brw, &key); + + if (brw->gs.prog_active != key.need_gs_prog) { + brw->state.dirty.cache |= CACHE_NEW_GS_PROG; + brw->gs.prog_active = key.need_gs_prog; + } + + if (!brw->gs.prog_active) + return PIPE_OK; + + if (brw_search_cache(&brw->cache, BRW_GS_PROG, + &key, sizeof(key), + NULL, 0, + &brw->gs.prog_data, + &brw->gs.prog_bo)) + return PIPE_OK; + + ret = compile_gs_prog( brw, &key, &brw->gs.prog_bo ); + if (ret) + return ret; + + return PIPE_OK; +} + + +const struct brw_tracked_state brw_gs_prog = { + .dirty = { + .mesa = PIPE_NEW_FRAGMENT_SIGNATURE, + .brw = BRW_NEW_PRIMITIVE, + .cache = 0, + }, + .prepare = prepare_gs_prog +}; diff --git a/src/gallium/drivers/i965/brw_gs.h b/src/gallium/drivers/i965/brw_gs.h new file mode 100644 index 0000000000..6e616dcb87 --- /dev/null +++ b/src/gallium/drivers/i965/brw_gs.h @@ -0,0 +1,76 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_GS_H +#define BRW_GS_H + + +#include "brw_context.h" +#include "brw_eu.h" + +#define MAX_GS_VERTS (4) + +struct brw_gs_prog_key { + GLuint nr_attrs:8; + GLuint primitive:4; + GLuint hint_gs_always:1; + GLuint need_gs_prog:1; + GLuint pad:18; +}; + +struct brw_gs_compile { + struct brw_compile func; + struct brw_gs_prog_key key; + struct brw_gs_prog_data prog_data; + + struct { + struct brw_reg R0; + struct brw_reg vertex[MAX_GS_VERTS]; + } reg; + + /* 3 different ways of expressing vertex size: + */ + GLuint nr_attrs; + GLuint nr_regs; + GLuint nr_bytes; + GLboolean need_ff_sync; +}; + +#define ATTR_SIZE (4*4) + +void brw_gs_quads( struct brw_gs_compile *c ); +void brw_gs_quad_strip( struct brw_gs_compile *c ); +void brw_gs_tris( struct brw_gs_compile *c ); +void brw_gs_lines( struct brw_gs_compile *c ); +void brw_gs_points( struct brw_gs_compile *c ); + +#endif diff --git a/src/gallium/drivers/i965/brw_gs_emit.c b/src/gallium/drivers/i965/brw_gs_emit.c new file mode 100644 index 0000000000..fd8e2acced --- /dev/null +++ b/src/gallium/drivers/i965/brw_gs_emit.c @@ -0,0 +1,181 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_batchbuffer.h" + +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_gs.h" + +static void brw_gs_alloc_regs( struct brw_gs_compile *c, + GLuint nr_verts ) +{ + GLuint i = 0,j; + + /* Register usage is static, precompute here: + */ + c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++; + + /* Payload vertices plus space for more generated vertices: + */ + for (j = 0; j < nr_verts; j++) { + c->reg.vertex[j] = brw_vec4_grf(i, 0); + i += c->nr_regs; + } + + c->prog_data.urb_read_length = c->nr_regs; + c->prog_data.total_grf = i; +} + + +static void brw_gs_emit_vue(struct brw_gs_compile *c, + struct brw_reg vert, + GLboolean last, + GLuint header) +{ + struct brw_compile *p = &c->func; + GLboolean allocate = !last; + + /* Overwrite PrimType and PrimStart in the message header, for + * each vertex in turn: + */ + brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header)); + + /* Copy the vertex from vertn into m1..mN+1: + */ + brw_copy8(p, brw_message_reg(1), vert, c->nr_regs); + + /* Send each vertex as a seperate write to the urb. This is + * different to the concept in brw_sf_emit.c, where subsequent + * writes are used to build up a single urb entry. Each of these + * writes instantiates a seperate urb entry, and a new one must be + * allocated each time. + */ + brw_urb_WRITE(p, + allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD), + 0, + c->reg.R0, + allocate, + 1, /* used */ + c->nr_regs + 1, /* msg length */ + allocate ? 1 : 0, /* response length */ + allocate ? 0 : 1, /* eot */ + 1, /* writes_complete */ + 0, /* urb offset */ + BRW_URB_SWIZZLE_NONE); +} + +static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim) +{ + struct brw_compile *p = &c->func; + brw_MOV(p, get_element_ud(c->reg.R0, 1), brw_imm_ud(num_prim)); + brw_ff_sync(p, + c->reg.R0, + 0, + c->reg.R0, + 1, + 1, /* used */ + 1, /* msg length */ + 1, /* response length */ + 0, /* eot */ + 1, /* write compelete */ + 0, /* urb offset */ + BRW_URB_SWIZZLE_NONE); +} + + +void brw_gs_quads( struct brw_gs_compile *c ) +{ + brw_gs_alloc_regs(c, 4); + + /* Use polygons for correct edgeflag behaviour. Note that vertex 3 + * is the PV for quads, but vertex 0 for polygons: + */ + if (c->need_ff_sync) + brw_gs_ff_sync(c, 1); + brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); +} + +void brw_gs_quad_strip( struct brw_gs_compile *c ) +{ + brw_gs_alloc_regs(c, 4); + + if (c->need_ff_sync) + brw_gs_ff_sync(c, 1); + brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2)); + brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END)); +} + +void brw_gs_tris( struct brw_gs_compile *c ) +{ + brw_gs_alloc_regs(c, 3); + + if (c->need_ff_sync) + brw_gs_ff_sync(c, 1); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_TRILIST << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_TRILIST << 2)); + brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_TRILIST << 2) | R02_PRIM_END)); +} + +void brw_gs_lines( struct brw_gs_compile *c ) +{ + brw_gs_alloc_regs(c, 2); + + if (c->need_ff_sync) + brw_gs_ff_sync(c, 1); + brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START)); + brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END)); +} + +void brw_gs_points( struct brw_gs_compile *c ) +{ + brw_gs_alloc_regs(c, 1); + + if (c->need_ff_sync) + brw_gs_ff_sync(c, 1); + brw_gs_emit_vue(c, c->reg.vertex[0], 1, ((_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END)); +} + + + + + + + + diff --git a/src/gallium/drivers/i965/brw_gs_state.c b/src/gallium/drivers/i965/brw_gs_state.c new file mode 100644 index 0000000000..b64ec286ce --- /dev/null +++ b/src/gallium/drivers/i965/brw_gs_state.c @@ -0,0 +1,169 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_debug.h" + +struct brw_gs_unit_key { + unsigned int total_grf; + unsigned int urb_entry_read_length; + + unsigned int curbe_offset; + + unsigned int nr_urb_entries, urb_size; + GLboolean prog_active; +}; + +static void +gs_unit_populate_key(struct brw_context *brw, struct brw_gs_unit_key *key) +{ + memset(key, 0, sizeof(*key)); + + /* CACHE_NEW_GS_PROG */ + key->prog_active = brw->gs.prog_active; + if (key->prog_active) { + key->total_grf = brw->gs.prog_data->total_grf; + key->urb_entry_read_length = brw->gs.prog_data->urb_read_length; + } else { + key->total_grf = 1; + key->urb_entry_read_length = 1; + } + + /* BRW_NEW_CURBE_OFFSETS */ + key->curbe_offset = brw->curbe.clip_start; + + /* BRW_NEW_URB_FENCE */ + key->nr_urb_entries = brw->urb.nr_gs_entries; + key->urb_size = brw->urb.vsize; +} + +static enum pipe_error +gs_unit_create_from_key(struct brw_context *brw, + struct brw_gs_unit_key *key, + struct brw_winsys_reloc *reloc, + unsigned nr_reloc, + struct brw_winsys_buffer **bo_out) +{ + struct brw_gs_unit_state gs; + enum pipe_error ret; + + + memset(&gs, 0, sizeof(gs)); + + /* reloc */ + gs.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1; + gs.thread0.kernel_start_pointer = 0; + + gs.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; + gs.thread1.single_program_flow = 1; + + gs.thread3.dispatch_grf_start_reg = 1; + gs.thread3.const_urb_entry_read_offset = 0; + gs.thread3.const_urb_entry_read_length = 0; + gs.thread3.urb_entry_read_offset = 0; + gs.thread3.urb_entry_read_length = key->urb_entry_read_length; + + gs.thread4.nr_urb_entries = key->nr_urb_entries; + gs.thread4.urb_entry_allocation_size = key->urb_size - 1; + + if (key->nr_urb_entries >= 8) + gs.thread4.max_threads = 1; + else + gs.thread4.max_threads = 0; + + if (BRW_IS_IGDNG(brw)) + gs.thread4.rendering_enable = 1; + + if (BRW_DEBUG & DEBUG_STATS) + gs.thread4.stats_enable = 1; + + ret = brw_upload_cache(&brw->cache, BRW_GS_UNIT, + key, sizeof(*key), + reloc, nr_reloc, + &gs, sizeof(gs), + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + +static enum pipe_error prepare_gs_unit(struct brw_context *brw) +{ + struct brw_gs_unit_key key; + enum pipe_error ret; + struct brw_winsys_reloc reloc[1]; + unsigned nr_reloc = 0; + unsigned grf_reg_count; + + gs_unit_populate_key(brw, &key); + + grf_reg_count = (align(key.total_grf, 16) / 16 - 1); + + /* GS program relocation */ + if (key.prog_active) { + make_reloc(&reloc[nr_reloc++], + BRW_USAGE_STATE, + grf_reg_count << 1, + offsetof(struct brw_gs_unit_state, thread0), + brw->gs.prog_bo); + } + + if (brw_search_cache(&brw->cache, BRW_GS_UNIT, + &key, sizeof(key), + reloc, nr_reloc, + NULL, + &brw->gs.state_bo)) + return PIPE_OK; + + ret = gs_unit_create_from_key(brw, &key, + reloc, nr_reloc, + &brw->gs.state_bo); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_gs_unit = { + .dirty = { + .mesa = 0, + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_URB_FENCE), + .cache = CACHE_NEW_GS_PROG + }, + .prepare = prepare_gs_unit, +}; diff --git a/src/gallium/drivers/i965/brw_misc_state.c b/src/gallium/drivers/i965/brw_misc_state.c new file mode 100644 index 0000000000..e4b24229db --- /dev/null +++ b/src/gallium/drivers/i965/brw_misc_state.c @@ -0,0 +1,513 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + + +#include "brw_debug.h" +#include "brw_batchbuffer.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_screen.h" +#include "brw_pipe_rast.h" + + + + + +/*********************************************************************** + * Blend color + */ + +static int upload_blend_constant_color(struct brw_context *brw) +{ + BRW_CACHED_BATCH_STRUCT(brw, &brw->curr.bcc); + return 0; +} + + +const struct brw_tracked_state brw_blend_constant_color = { + .dirty = { + .mesa = PIPE_NEW_BLEND_COLOR, + .brw = 0, + .cache = 0 + }, + .emit = upload_blend_constant_color +}; + +/*********************************************************************** + * Drawing rectangle - framebuffer dimensions + */ +static int upload_drawing_rect(struct brw_context *brw) +{ + BEGIN_BATCH(4, NO_LOOP_CLIPRECTS); + OUT_BATCH(_3DSTATE_DRAWRECT_INFO_I965); + OUT_BATCH(0); + OUT_BATCH(((brw->curr.fb.width - 1) & 0xffff) | + ((brw->curr.fb.height - 1) << 16)); + OUT_BATCH(0); + ADVANCE_BATCH(); + return 0; +} + +const struct brw_tracked_state brw_drawing_rect = { + .dirty = { + .mesa = PIPE_NEW_FRAMEBUFFER_DIMENSIONS, + .brw = 0, + .cache = 0 + }, + .emit = upload_drawing_rect +}; + + +/*********************************************************************** + * Binding table pointers + */ + +static int prepare_binding_table_pointers(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->vs.bind_bo); + brw_add_validated_bo(brw, brw->wm.bind_bo); + return 0; +} + +/** + * Upload the binding table pointers, which point each stage's array of surface + * state pointers. + * + * The binding table pointers are relative to the surface state base address, + * which is 0. + */ +static int upload_binding_table_pointers(struct brw_context *brw) +{ + BEGIN_BATCH(6, IGNORE_CLIPRECTS); + OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2)); + if (brw->vs.bind_bo != NULL) + OUT_RELOC(brw->vs.bind_bo, + BRW_USAGE_SAMPLER, + 0); /* vs */ + else + OUT_BATCH(0); + OUT_BATCH(0); /* gs */ + OUT_BATCH(0); /* clip */ + OUT_BATCH(0); /* sf */ + OUT_RELOC(brw->wm.bind_bo, + BRW_USAGE_SAMPLER, + 0); /* wm/ps */ + ADVANCE_BATCH(); + return 0; +} + +const struct brw_tracked_state brw_binding_table_pointers = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH, + .cache = CACHE_NEW_SURF_BIND, + }, + .prepare = prepare_binding_table_pointers, + .emit = upload_binding_table_pointers, +}; + + +/********************************************************************** + * Upload pointers to the per-stage state. + * + * The state pointers in this packet are all relative to the general state + * base address set by CMD_STATE_BASE_ADDRESS, which is 0. + */ +static int upload_pipelined_state_pointers(struct brw_context *brw ) +{ + BEGIN_BATCH(7, IGNORE_CLIPRECTS); + OUT_BATCH(CMD_PIPELINED_STATE_POINTERS << 16 | (7 - 2)); + OUT_RELOC(brw->vs.state_bo, + BRW_USAGE_STATE, + 0); + if (brw->gs.prog_active) + OUT_RELOC(brw->gs.state_bo, + BRW_USAGE_STATE, + 1); + else + OUT_BATCH(0); + OUT_RELOC(brw->clip.state_bo, + BRW_USAGE_STATE, + 1); + OUT_RELOC(brw->sf.state_bo, + BRW_USAGE_STATE, + 0); + OUT_RELOC(brw->wm.state_bo, + BRW_USAGE_STATE, + 0); + OUT_RELOC(brw->cc.state_bo, + BRW_USAGE_STATE, + 0); + ADVANCE_BATCH(); + + brw->state.dirty.brw |= BRW_NEW_PSP; + return 0; +} + + +static int prepare_psp_urb_cbs(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->vs.state_bo); + brw_add_validated_bo(brw, brw->gs.state_bo); + brw_add_validated_bo(brw, brw->clip.state_bo); + brw_add_validated_bo(brw, brw->sf.state_bo); + brw_add_validated_bo(brw, brw->wm.state_bo); + brw_add_validated_bo(brw, brw->cc.state_bo); + return 0; +} + +static int upload_psp_urb_cbs(struct brw_context *brw ) +{ + int ret; + + ret = upload_pipelined_state_pointers(brw); + if (ret) + return ret; + + ret = brw_upload_urb_fence(brw); + if (ret) + return ret; + + ret = brw_upload_cs_urb_state(brw); + if (ret) + return ret; + + return 0; +} + +const struct brw_tracked_state brw_psp_urb_cbs = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_URB_FENCE | BRW_NEW_BATCH, + .cache = (CACHE_NEW_VS_UNIT | + CACHE_NEW_GS_UNIT | + CACHE_NEW_GS_PROG | + CACHE_NEW_CLIP_UNIT | + CACHE_NEW_SF_UNIT | + CACHE_NEW_WM_UNIT | + CACHE_NEW_CC_UNIT) + }, + .prepare = prepare_psp_urb_cbs, + .emit = upload_psp_urb_cbs, +}; + + +/*********************************************************************** + * Depth buffer + */ + +static int prepare_depthbuffer(struct brw_context *brw) +{ + struct pipe_surface *zsbuf = brw->curr.fb.zsbuf; + + if (zsbuf) + brw_add_validated_bo(brw, brw_surface(zsbuf)->bo); + + return 0; +} + +static int emit_depthbuffer(struct brw_context *brw) +{ + struct pipe_surface *surface = brw->curr.fb.zsbuf; + unsigned int len = (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? 6 : 5; + + if (surface == NULL) { + BEGIN_BATCH(len, IGNORE_CLIPRECTS); + OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); + OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | + (BRW_SURFACE_NULL << 29)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + + if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) + OUT_BATCH(0); + + ADVANCE_BATCH(); + } else { + struct brw_winsys_buffer *bo; + unsigned int format; + unsigned int pitch; + unsigned int cpp; + + switch (surface->format) { + case PIPE_FORMAT_Z16_UNORM: + format = BRW_DEPTHFORMAT_D16_UNORM; + cpp = 2; + break; + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: + format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT; + cpp = 4; + break; + case PIPE_FORMAT_Z32_FLOAT: + format = BRW_DEPTHFORMAT_D32_FLOAT; + cpp = 4; + break; + default: + assert(0); + return PIPE_ERROR_BAD_INPUT; + } + + bo = brw_surface(surface)->bo; + pitch = brw_surface(surface)->pitch; + + BEGIN_BATCH(len, IGNORE_CLIPRECTS); + OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); + OUT_BATCH(((pitch * cpp) - 1) | + (format << 18) | + (BRW_TILEWALK_YMAJOR << 26) | + ((surface->layout != PIPE_SURFACE_LAYOUT_LINEAR) << 27) | + (BRW_SURFACE_2D << 29)); + OUT_RELOC(bo, + BRW_USAGE_DEPTH_BUFFER, + surface->offset); + OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) | + ((pitch - 1) << 6) | + ((surface->height - 1) << 19)); + OUT_BATCH(0); + + if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) + OUT_BATCH(0); + + ADVANCE_BATCH(); + } + + return 0; +} + +const struct brw_tracked_state brw_depthbuffer = { + .dirty = { + .mesa = PIPE_NEW_DEPTH_BUFFER, + .brw = BRW_NEW_BATCH, + .cache = 0, + }, + .prepare = prepare_depthbuffer, + .emit = emit_depthbuffer, +}; + + + +/*********************************************************************** + * Polygon stipple packet + */ + +static int upload_polygon_stipple(struct brw_context *brw) +{ + BRW_CACHED_BATCH_STRUCT(brw, &brw->curr.bps); + return 0; +} + +const struct brw_tracked_state brw_polygon_stipple = { + .dirty = { + .mesa = PIPE_NEW_POLYGON_STIPPLE, + .brw = 0, + .cache = 0 + }, + .emit = upload_polygon_stipple +}; + + +/*********************************************************************** + * Line stipple packet + */ + +static int upload_line_stipple(struct brw_context *brw) +{ + const struct brw_line_stipple *bls = &brw->curr.rast->bls; + if (bls->header.opcode) { + BRW_CACHED_BATCH_STRUCT(brw, bls); + } + return 0; +} + +const struct brw_tracked_state brw_line_stipple = { + .dirty = { + .mesa = PIPE_NEW_RAST, + .brw = 0, + .cache = 0 + }, + .emit = upload_line_stipple +}; + + +/*********************************************************************** + * Misc invarient state packets + */ + +static int upload_invarient_state( struct brw_context *brw ) +{ + { + /* 0x61040000 Pipeline Select */ + /* PipelineSelect : 0 */ + struct brw_pipeline_select ps; + + memset(&ps, 0, sizeof(ps)); + if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) + ps.header.opcode = CMD_PIPELINE_SELECT_GM45; + else + ps.header.opcode = CMD_PIPELINE_SELECT_965; + ps.header.pipeline_select = 0; + BRW_BATCH_STRUCT(brw, &ps); + } + + { + struct brw_global_depth_offset_clamp gdo; + memset(&gdo, 0, sizeof(gdo)); + + /* Disable depth offset clamping. + */ + gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP; + gdo.header.length = sizeof(gdo)/4 - 2; + gdo.depth_offset_clamp = 0.0; + + BRW_BATCH_STRUCT(brw, &gdo); + } + + + /* 0x61020000 State Instruction Pointer */ + { + struct brw_system_instruction_pointer sip; + memset(&sip, 0, sizeof(sip)); + + sip.header.opcode = CMD_STATE_INSN_POINTER; + sip.header.length = 0; + sip.bits0.pad = 0; + sip.bits0.system_instruction_pointer = 0; + BRW_BATCH_STRUCT(brw, &sip); + } + + /* VF Statistics */ + { + struct brw_vf_statistics vfs; + memset(&vfs, 0, sizeof(vfs)); + + if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) + vfs.opcode = CMD_VF_STATISTICS_GM45; + else + vfs.opcode = CMD_VF_STATISTICS_965; + + if (BRW_DEBUG & DEBUG_STATS) + vfs.statistics_enable = 1; + + BRW_BATCH_STRUCT(brw, &vfs); + } + + if (!BRW_IS_965(brw)) + { + struct brw_aa_line_parameters balp; + + /* use legacy aa line coverage computation */ + memset(&balp, 0, sizeof(balp)); + balp.header.opcode = CMD_AA_LINE_PARAMETERS; + balp.header.length = sizeof(balp) / 4 - 2; + + BRW_BATCH_STRUCT(brw, &balp); + } + + { + struct brw_polygon_stipple_offset bpso; + + /* This is invarient state in gallium: + */ + memset(&bpso, 0, sizeof(bpso)); + bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET; + bpso.header.length = sizeof(bpso)/4-2; + bpso.bits0.y_offset = 0; + bpso.bits0.x_offset = 0; + + BRW_BATCH_STRUCT(brw, &bpso); + } + + return 0; +} + +const struct brw_tracked_state brw_invarient_state = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_CONTEXT, + .cache = 0 + }, + .emit = upload_invarient_state +}; + + +/*********************************************************************** + * State base address + */ + +/** + * Define the base addresses which some state is referenced from. + * + * This allows us to avoid having to emit relocations in many places for + * cached state, and instead emit pointers inside of large, mostly-static + * state pools. This comes at the expense of memory, and more expensive cache + * misses. + */ +static int upload_state_base_address( struct brw_context *brw ) +{ + /* Output the structure (brw_state_base_address) directly to the + * batchbuffer, so we can emit relocations inline. + */ + if (BRW_IS_IGDNG(brw)) { + BEGIN_BATCH(8, IGNORE_CLIPRECTS); + OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2)); + OUT_BATCH(1); /* General state base address */ + OUT_BATCH(1); /* Surface state base address */ + OUT_BATCH(1); /* Indirect object base address */ + OUT_BATCH(1); /* Instruction base address */ + OUT_BATCH(1); /* General state upper bound */ + OUT_BATCH(1); /* Indirect object upper bound */ + OUT_BATCH(1); /* Instruction access upper bound */ + ADVANCE_BATCH(); + } else { + BEGIN_BATCH(6, IGNORE_CLIPRECTS); + OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2)); + OUT_BATCH(1); /* General state base address */ + OUT_BATCH(1); /* Surface state base address */ + OUT_BATCH(1); /* Indirect object base address */ + OUT_BATCH(1); /* General state upper bound */ + OUT_BATCH(1); /* Indirect object upper bound */ + ADVANCE_BATCH(); + } + return 0; +} + +const struct brw_tracked_state brw_state_base_address = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_CONTEXT, + .cache = 0, + }, + .emit = upload_state_base_address +}; diff --git a/src/gallium/drivers/i965/brw_pipe_blend.c b/src/gallium/drivers/i965/brw_pipe_blend.c new file mode 100644 index 0000000000..b759a910b6 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_blend.c @@ -0,0 +1,208 @@ + +#include "util/u_memory.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_debug.h" + +static int translate_logicop(unsigned logicop) +{ + switch (logicop) { + case PIPE_LOGICOP_CLEAR: + return BRW_LOGICOPFUNCTION_CLEAR; + case PIPE_LOGICOP_AND: + return BRW_LOGICOPFUNCTION_AND; + case PIPE_LOGICOP_AND_REVERSE: + return BRW_LOGICOPFUNCTION_AND_REVERSE; + case PIPE_LOGICOP_COPY: + return BRW_LOGICOPFUNCTION_COPY; + case PIPE_LOGICOP_COPY_INVERTED: + return BRW_LOGICOPFUNCTION_COPY_INVERTED; + case PIPE_LOGICOP_AND_INVERTED: + return BRW_LOGICOPFUNCTION_AND_INVERTED; + case PIPE_LOGICOP_NOOP: + return BRW_LOGICOPFUNCTION_NOOP; + case PIPE_LOGICOP_XOR: + return BRW_LOGICOPFUNCTION_XOR; + case PIPE_LOGICOP_OR: + return BRW_LOGICOPFUNCTION_OR; + case PIPE_LOGICOP_OR_INVERTED: + return BRW_LOGICOPFUNCTION_OR_INVERTED; + case PIPE_LOGICOP_NOR: + return BRW_LOGICOPFUNCTION_NOR; + case PIPE_LOGICOP_EQUIV: + return BRW_LOGICOPFUNCTION_EQUIV; + case PIPE_LOGICOP_INVERT: + return BRW_LOGICOPFUNCTION_INVERT; + case PIPE_LOGICOP_OR_REVERSE: + return BRW_LOGICOPFUNCTION_OR_REVERSE; + case PIPE_LOGICOP_NAND: + return BRW_LOGICOPFUNCTION_NAND; + case PIPE_LOGICOP_SET: + return BRW_LOGICOPFUNCTION_SET; + default: + assert(0); + return BRW_LOGICOPFUNCTION_SET; + } +} + + +static unsigned translate_blend_equation( unsigned mode ) +{ + switch (mode) { + case PIPE_BLEND_ADD: + return BRW_BLENDFUNCTION_ADD; + case PIPE_BLEND_MIN: + return BRW_BLENDFUNCTION_MIN; + case PIPE_BLEND_MAX: + return BRW_BLENDFUNCTION_MAX; + case PIPE_BLEND_SUBTRACT: + return BRW_BLENDFUNCTION_SUBTRACT; + case PIPE_BLEND_REVERSE_SUBTRACT: + return BRW_BLENDFUNCTION_REVERSE_SUBTRACT; + default: + assert(0); + return BRW_BLENDFUNCTION_ADD; + } +} + +static unsigned translate_blend_factor( unsigned factor ) +{ + switch(factor) { + case PIPE_BLENDFACTOR_ZERO: + return BRW_BLENDFACTOR_ZERO; + case PIPE_BLENDFACTOR_SRC_ALPHA: + return BRW_BLENDFACTOR_SRC_ALPHA; + case PIPE_BLENDFACTOR_ONE: + return BRW_BLENDFACTOR_ONE; + case PIPE_BLENDFACTOR_SRC_COLOR: + return BRW_BLENDFACTOR_SRC_COLOR; + case PIPE_BLENDFACTOR_INV_SRC_COLOR: + return BRW_BLENDFACTOR_INV_SRC_COLOR; + case PIPE_BLENDFACTOR_DST_COLOR: + return BRW_BLENDFACTOR_DST_COLOR; + case PIPE_BLENDFACTOR_INV_DST_COLOR: + return BRW_BLENDFACTOR_INV_DST_COLOR; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + return BRW_BLENDFACTOR_INV_SRC_ALPHA; + case PIPE_BLENDFACTOR_DST_ALPHA: + return BRW_BLENDFACTOR_DST_ALPHA; + case PIPE_BLENDFACTOR_INV_DST_ALPHA: + return BRW_BLENDFACTOR_INV_DST_ALPHA; + case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: + return BRW_BLENDFACTOR_SRC_ALPHA_SATURATE; + case PIPE_BLENDFACTOR_CONST_COLOR: + return BRW_BLENDFACTOR_CONST_COLOR; + case PIPE_BLENDFACTOR_INV_CONST_COLOR: + return BRW_BLENDFACTOR_INV_CONST_COLOR; + case PIPE_BLENDFACTOR_CONST_ALPHA: + return BRW_BLENDFACTOR_CONST_ALPHA; + case PIPE_BLENDFACTOR_INV_CONST_ALPHA: + return BRW_BLENDFACTOR_INV_CONST_ALPHA; + default: + assert(0); + return BRW_BLENDFACTOR_ZERO; + } +} + +static void *brw_create_blend_state( struct pipe_context *pipe, + const struct pipe_blend_state *templ ) +{ + struct brw_blend_state *blend = CALLOC_STRUCT(brw_blend_state); + if (blend == NULL) + return NULL; + + if (templ->logicop_enable) { + blend->cc2.logicop_enable = 1; + blend->cc5.logicop_func = translate_logicop(templ->logicop_func); + } + else if (templ->blend_enable) { + blend->cc6.dest_blend_factor = translate_blend_factor(templ->rgb_dst_factor); + blend->cc6.src_blend_factor = translate_blend_factor(templ->rgb_src_factor); + blend->cc6.blend_function = translate_blend_equation(templ->rgb_func); + + blend->cc5.ia_dest_blend_factor = translate_blend_factor(templ->alpha_dst_factor); + blend->cc5.ia_src_blend_factor = translate_blend_factor(templ->alpha_src_factor); + blend->cc5.ia_blend_function = translate_blend_equation(templ->alpha_func); + + blend->cc3.blend_enable = 1; + blend->cc3.ia_blend_enable = + (blend->cc6.dest_blend_factor != blend->cc5.ia_dest_blend_factor || + blend->cc6.src_blend_factor != blend->cc5.ia_src_blend_factor || + blend->cc6.blend_function != blend->cc5.ia_blend_function); + + /* Per-surface blend enables, currently just follow global + * state: + */ + blend->ss0.color_blend = 1; + } + + blend->cc5.dither_enable = templ->dither; + + if (BRW_DEBUG & DEBUG_STATS) + blend->cc5.statistics_enable = 1; + + /* Per-surface color mask -- just follow global state: + */ + blend->ss0.writedisable_red = (templ->colormask & PIPE_MASK_R) ? 0 : 1; + blend->ss0.writedisable_green = (templ->colormask & PIPE_MASK_G) ? 0 : 1; + blend->ss0.writedisable_blue = (templ->colormask & PIPE_MASK_B) ? 0 : 1; + blend->ss0.writedisable_alpha = (templ->colormask & PIPE_MASK_A) ? 0 : 1; + + return (void *)blend; +} + +static void brw_bind_blend_state(struct pipe_context *pipe, + void *cso) +{ + struct brw_context *brw = brw_context(pipe); + brw->curr.blend = (const struct brw_blend_state *)cso; + brw->state.dirty.mesa |= PIPE_NEW_BLEND; +} + +static void brw_delete_blend_state(struct pipe_context *pipe, + void *cso) +{ + struct brw_context *brw = brw_context(pipe); + assert((const void *)cso != (const void *)brw->curr.blend); + FREE(cso); +} + + +static void brw_set_blend_color(struct pipe_context *pipe, + const struct pipe_blend_color *blend_color) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_blend_constant_color *bcc = &brw->curr.bcc; + + bcc->blend_constant_color[0] = blend_color->color[0]; + bcc->blend_constant_color[1] = blend_color->color[1]; + bcc->blend_constant_color[2] = blend_color->color[2]; + bcc->blend_constant_color[3] = blend_color->color[3]; + + brw->state.dirty.mesa |= PIPE_NEW_BLEND_COLOR; +} + + +void brw_pipe_blend_init( struct brw_context *brw ) +{ + brw->base.set_blend_color = brw_set_blend_color; + brw->base.create_blend_state = brw_create_blend_state; + brw->base.bind_blend_state = brw_bind_blend_state; + brw->base.delete_blend_state = brw_delete_blend_state; + + { + struct brw_blend_constant_color *bcc = &brw->curr.bcc; + + memset(bcc, 0, sizeof(*bcc)); + bcc->header.opcode = CMD_BLEND_CONSTANT_COLOR; + bcc->header.length = sizeof(*bcc)/4-2; + } + +} + +void brw_pipe_blend_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_clear.c b/src/gallium/drivers/i965/brw_pipe_clear.c new file mode 100644 index 0000000000..452e1e89f9 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_clear.c @@ -0,0 +1,218 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "util/u_pack_color.h" + +#include "pipe/p_state.h" + +#include "brw_batchbuffer.h" +#include "brw_screen.h" +#include "brw_context.h" + +#define MASK16 0xffff +#define MASK24 0xffffff + + +/** + * Use blitting to clear the renderbuffers named by 'flags'. + * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field + * since that might include software renderbuffers or renderbuffers + * which we're clearing with triangles. + * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear + */ +static enum pipe_error +try_clear( struct brw_context *brw, + struct brw_surface *surface, + unsigned value ) +{ + uint32_t BR13, CMD; + int x1 = 0; + int y1 = 0; + int x2 = surface->base.width; + int y2 = surface->base.height; + int pitch = surface->pitch; + int cpp = surface->cpp; + + if (x2 == 0 || y2 == 0) + return 0; + + debug_printf("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", + __FUNCTION__, + (void *)surface->bo, pitch * cpp, + surface->base.offset, + x1, y1, x2 - x1, y2 - y1); + + BR13 = 0xf0 << 16; + CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_RGB | XY_BLT_WRITE_ALPHA; + + /* Setup the blit command */ + if (cpp == 4) { + BR13 |= BR13_8888; + CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; + } + else { + assert(cpp == 2); + BR13 |= BR13_565; + } + + /* XXX: nasty hack for clearing depth buffers + */ + if (surface->tiling == BRW_TILING_Y) { + x2 = pitch; + } + + if (surface->tiling == BRW_TILING_X) { + CMD |= XY_DST_TILED; + pitch /= 4; + } + + BR13 |= (pitch * cpp); + + BEGIN_BATCH(6, 0); + OUT_BATCH(CMD); + OUT_BATCH(BR13); + OUT_BATCH((y1 << 16) | x1); + OUT_BATCH((y2 << 16) | x2); + OUT_RELOC(surface->bo, + BRW_USAGE_BLIT_DEST, + surface->base.offset); + OUT_BATCH(value); + ADVANCE_BATCH(); + + return 0; +} + + + + +static void color_clear(struct brw_context *brw, + struct brw_surface *bsurface, + const float *rgba ) +{ + enum pipe_error ret; + union util_color value; + + util_pack_color( rgba, bsurface->base.format, &value ); + + if (bsurface->cpp == 2) + value.ui |= value.ui << 16; + + ret = try_clear( brw, bsurface, value.ui ); + + if (ret != 0) { + brw_context_flush( brw ); + ret = try_clear( brw, bsurface, value.ui ); + assert( ret == 0 ); + } +} + +static void zstencil_clear(struct brw_context *brw, + struct brw_surface *bsurface, + double depth, + unsigned stencil ) +{ + enum pipe_error ret; + unsigned value; + + switch (bsurface->base.format) { + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: + value = ((unsigned)(depth * MASK24) & MASK24); + break; + case PIPE_FORMAT_Z16_UNORM: + value = ((unsigned)(depth * MASK16) & MASK16); + break; + default: + assert(0); + return; + } + + switch (bsurface->base.format) { + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: + value = value | (stencil << 24); + break; + + case PIPE_FORMAT_Z16_UNORM: + value = value | (value << 16); + break; + + default: + break; + } + + ret = try_clear( brw, bsurface, value ); + + if (ret != 0) { + brw_context_flush( brw ); + ret = try_clear( brw, bsurface, value ); + assert( ret == 0 ); + } +} + + + +/** + * Clear the given surface to the specified value. + * No masking, no scissor (clear entire buffer). + */ +static void brw_clear(struct pipe_context *pipe, + unsigned buffers, + const float *rgba, + double depth, + unsigned stencil) +{ + struct brw_context *brw = brw_context( pipe ); + int i; + + if (buffers & PIPE_CLEAR_COLOR) { + for (i = 0; i < brw->curr.fb.nr_cbufs; i++) { + color_clear( brw, + brw_surface(brw->curr.fb.cbufs[i]), + rgba ); + } + } + + if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { + if (brw->curr.fb.zsbuf) { + zstencil_clear( brw, + brw_surface(brw->curr.fb.zsbuf), + depth, stencil ); + } + } +} + + +void brw_pipe_clear_init( struct brw_context *brw ) +{ + brw->base.clear = brw_clear; +} + + +void brw_pipe_clear_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_depth.c b/src/gallium/drivers/i965/brw_pipe_depth.c new file mode 100644 index 0000000000..e010d76e0d --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_depth.c @@ -0,0 +1,172 @@ + +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "brw_context.h" +#include "brw_defines.h" + +/* XXX: Fixme - include this to get IZ_ defines + */ +#include "brw_wm.h" + +static unsigned brw_translate_compare_func(unsigned func) +{ + switch (func) { + case PIPE_FUNC_NEVER: + return BRW_COMPAREFUNCTION_NEVER; + case PIPE_FUNC_LESS: + return BRW_COMPAREFUNCTION_LESS; + case PIPE_FUNC_LEQUAL: + return BRW_COMPAREFUNCTION_LEQUAL; + case PIPE_FUNC_GREATER: + return BRW_COMPAREFUNCTION_GREATER; + case PIPE_FUNC_GEQUAL: + return BRW_COMPAREFUNCTION_GEQUAL; + case PIPE_FUNC_NOTEQUAL: + return BRW_COMPAREFUNCTION_NOTEQUAL; + case PIPE_FUNC_EQUAL: + return BRW_COMPAREFUNCTION_EQUAL; + case PIPE_FUNC_ALWAYS: + return BRW_COMPAREFUNCTION_ALWAYS; + default: + assert(0); + return BRW_COMPAREFUNCTION_ALWAYS; + } +} + +static unsigned translate_stencil_op(unsigned op) +{ + switch (op) { + case PIPE_STENCIL_OP_KEEP: + return BRW_STENCILOP_KEEP; + case PIPE_STENCIL_OP_ZERO: + return BRW_STENCILOP_ZERO; + case PIPE_STENCIL_OP_REPLACE: + return BRW_STENCILOP_REPLACE; + case PIPE_STENCIL_OP_INCR: + return BRW_STENCILOP_INCRSAT; + case PIPE_STENCIL_OP_DECR: + return BRW_STENCILOP_DECRSAT; + case PIPE_STENCIL_OP_INCR_WRAP: + return BRW_STENCILOP_INCR; + case PIPE_STENCIL_OP_DECR_WRAP: + return BRW_STENCILOP_DECR; + case PIPE_STENCIL_OP_INVERT: + return BRW_STENCILOP_INVERT; + default: + assert(0); + return BRW_STENCILOP_ZERO; + } +} + +static void create_bcc_state( struct brw_depth_stencil_state *zstencil, + const struct pipe_depth_stencil_alpha_state *templ ) +{ + if (templ->stencil[0].enabled) { + zstencil->cc0.stencil_enable = 1; + zstencil->cc0.stencil_func = + brw_translate_compare_func(templ->stencil[0].func); + zstencil->cc0.stencil_fail_op = + translate_stencil_op(templ->stencil[0].fail_op); + zstencil->cc0.stencil_pass_depth_fail_op = + translate_stencil_op(templ->stencil[0].zfail_op); + zstencil->cc0.stencil_pass_depth_pass_op = + translate_stencil_op(templ->stencil[0].zpass_op); + zstencil->cc1.stencil_ref = templ->stencil[0].ref_value; + zstencil->cc1.stencil_write_mask = templ->stencil[0].writemask; + zstencil->cc1.stencil_test_mask = templ->stencil[0].valuemask; + + if (templ->stencil[1].enabled) { + zstencil->cc0.bf_stencil_enable = 1; + zstencil->cc0.bf_stencil_func = + brw_translate_compare_func(templ->stencil[1].func); + zstencil->cc0.bf_stencil_fail_op = + translate_stencil_op(templ->stencil[1].fail_op); + zstencil->cc0.bf_stencil_pass_depth_fail_op = + translate_stencil_op(templ->stencil[1].zfail_op); + zstencil->cc0.bf_stencil_pass_depth_pass_op = + translate_stencil_op(templ->stencil[1].zpass_op); + zstencil->cc1.bf_stencil_ref = templ->stencil[1].ref_value; + zstencil->cc2.bf_stencil_write_mask = templ->stencil[1].writemask; + zstencil->cc2.bf_stencil_test_mask = templ->stencil[1].valuemask; + } + + zstencil->cc0.stencil_write_enable = (zstencil->cc1.stencil_write_mask || + zstencil->cc2.bf_stencil_write_mask); + } + + + if (templ->alpha.enabled) { + zstencil->cc3.alpha_test = 1; + zstencil->cc3.alpha_test_func = brw_translate_compare_func(templ->alpha.func); + zstencil->cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8; + zstencil->cc7.alpha_ref.ub[0] = float_to_ubyte(templ->alpha.ref_value); + } + + if (templ->depth.enabled) { + zstencil->cc2.depth_test = 1; + zstencil->cc2.depth_test_function = brw_translate_compare_func(templ->depth.func); + zstencil->cc2.depth_write_enable = templ->depth.writemask; + } +} + +static void create_wm_iz_state( struct brw_depth_stencil_state *zstencil ) +{ + if (zstencil->cc3.alpha_test) + zstencil->iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT; + + if (zstencil->cc2.depth_test) + zstencil->iz_lookup |= IZ_DEPTH_TEST_ENABLE_BIT; + + if (zstencil->cc2.depth_write_enable) + zstencil->iz_lookup |= IZ_DEPTH_WRITE_ENABLE_BIT; + + if (zstencil->cc0.stencil_enable) + zstencil->iz_lookup |= IZ_STENCIL_TEST_ENABLE_BIT; + + if (zstencil->cc0.stencil_write_enable) + zstencil->iz_lookup |= IZ_STENCIL_WRITE_ENABLE_BIT; + +} + + +static void * +brw_create_depth_stencil_state( struct pipe_context *pipe, + const struct pipe_depth_stencil_alpha_state *templ ) +{ + struct brw_depth_stencil_state *zstencil = CALLOC_STRUCT(brw_depth_stencil_state); + + create_bcc_state( zstencil, templ ); + create_wm_iz_state( zstencil ); + + return (void *)zstencil; +} + + +static void brw_bind_depth_stencil_state(struct pipe_context *pipe, + void *cso) +{ + struct brw_context *brw = brw_context(pipe); + brw->curr.zstencil = (const struct brw_depth_stencil_state *)cso; + brw->state.dirty.mesa |= PIPE_NEW_DEPTH_STENCIL_ALPHA; +} + +static void brw_delete_depth_stencil_state(struct pipe_context *pipe, + void *cso) +{ + struct brw_context *brw = brw_context(pipe); + assert((const void *)cso != (const void *)brw->curr.zstencil); + FREE(cso); +} + + +void brw_pipe_depth_stencil_init( struct brw_context *brw ) +{ + brw->base.create_depth_stencil_alpha_state = brw_create_depth_stencil_state; + brw->base.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state; + brw->base.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state; +} + +void brw_pipe_depth_stencil_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_fb.c b/src/gallium/drivers/i965/brw_pipe_fb.c new file mode 100644 index 0000000000..5d4e5025f9 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_fb.c @@ -0,0 +1,84 @@ +#include "util/u_math.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "brw_context.h" +#include "brw_debug.h" + +/** + * called from intelDrawBuffer() + */ +static void brw_set_framebuffer_state( struct pipe_context *pipe, + const struct pipe_framebuffer_state *fb ) +{ + struct brw_context *brw = brw_context(pipe); + unsigned i; + + /* Dimensions: + */ + if (brw->curr.fb.width != fb->width || + brw->curr.fb.height != fb->height) { + brw->curr.fb.width = fb->width; + brw->curr.fb.height = fb->height; + brw->state.dirty.mesa |= PIPE_NEW_FRAMEBUFFER_DIMENSIONS; + } + + /* Z/Stencil + */ + if (brw->curr.fb.zsbuf != fb->zsbuf) { + pipe_surface_reference(&brw->curr.fb.zsbuf, fb->zsbuf); + brw->state.dirty.mesa |= PIPE_NEW_DEPTH_BUFFER; + } + + /* Color buffers: + */ + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + if (brw->curr.fb.cbufs[i] != fb->cbufs[i]) { + brw->state.dirty.mesa |= PIPE_NEW_COLOR_BUFFERS; + pipe_surface_reference(&brw->curr.fb.cbufs[i], fb->cbufs[i]); + } + } + + if (brw->curr.fb.nr_cbufs != fb->nr_cbufs) { + brw->curr.fb.nr_cbufs = MIN2(BRW_MAX_DRAW_BUFFERS, fb->nr_cbufs); + brw->state.dirty.mesa |= PIPE_NEW_NR_CBUFS; + } +} + + +static void brw_set_viewport_state( struct pipe_context *pipe, + const struct pipe_viewport_state *viewport ) +{ + struct brw_context *brw = brw_context(pipe); + + brw->curr.viewport = *viewport; + brw->curr.ccv.min_depth = viewport->scale[2] * -1.0 + viewport->translate[2]; + brw->curr.ccv.max_depth = viewport->scale[2] * 1.0 + viewport->translate[2]; + + if (0) + debug_printf("%s depth range %f .. %f\n", + __FUNCTION__, + brw->curr.ccv.min_depth, + brw->curr.ccv.max_depth); + + brw->state.dirty.mesa |= PIPE_NEW_VIEWPORT; +} + + +void brw_pipe_framebuffer_init( struct brw_context *brw ) +{ + brw->base.set_framebuffer_state = brw_set_framebuffer_state; + brw->base.set_viewport_state = brw_set_viewport_state; +} + +void brw_pipe_framebuffer_cleanup( struct brw_context *brw ) +{ + struct pipe_framebuffer_state *fb = &brw->curr.fb; + int i; + + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + pipe_surface_reference(&fb->cbufs[i], NULL); + } + + pipe_surface_reference(&fb->zsbuf, NULL); +} diff --git a/src/gallium/drivers/i965/brw_pipe_flush.c b/src/gallium/drivers/i965/brw_pipe_flush.c new file mode 100644 index 0000000000..fdc4814b22 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_flush.c @@ -0,0 +1,83 @@ + +#include "util/u_upload_mgr.h" + +#include "brw_context.h" +#include "brw_screen.h" +#include "brw_batchbuffer.h" + + + +/* All batchbuffer flushes must go through this function. + */ +void brw_context_flush( struct brw_context *brw ) +{ + /* + * + */ + brw_emit_query_end(brw); + + /* Move to the end of the current upload buffer so that we'll force choosing + * a new buffer next time. + */ + u_upload_flush( brw->vb.upload_vertex ); + u_upload_flush( brw->vb.upload_index ); + + _brw_batchbuffer_flush( brw->batch, __FILE__, __LINE__ ); + + /* Mark all context state as needing to be re-emitted. + * This is probably not as severe as on 915, since almost all of our state + * is just in referenced buffers. + */ + brw->state.dirty.brw |= BRW_NEW_CONTEXT; + brw->state.dirty.mesa |= ~0; + brw->state.dirty.brw |= ~0; + brw->state.dirty.cache |= ~0; + + brw->curbe.need_new_bo = GL_TRUE; +} + +static void +brw_flush( struct pipe_context *pipe, + unsigned flags, + struct pipe_fence_handle **fence ) +{ + brw_context_flush( brw_context( pipe ) ); + if (fence) + *fence = NULL; +} + +static unsigned brw_is_buffer_referenced(struct pipe_context *pipe, + struct pipe_buffer *buffer) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_screen *bscreen = brw_screen(brw->base.screen); + + return brw_is_buffer_referenced_by_bo( bscreen, + buffer, + brw->batch->buf ); +} + +static unsigned brw_is_texture_referenced(struct pipe_context *pipe, + struct pipe_texture *texture, + unsigned face, + unsigned level) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_screen *bscreen = brw_screen(brw->base.screen); + + return brw_is_texture_referenced_by_bo( bscreen, + texture, face, level, + brw->batch->buf ); +} + +void brw_pipe_flush_init( struct brw_context *brw ) +{ + brw->base.flush = brw_flush; + brw->base.is_buffer_referenced = brw_is_buffer_referenced; + brw->base.is_texture_referenced = brw_is_texture_referenced; +} + + +void brw_pipe_flush_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_misc.c b/src/gallium/drivers/i965/brw_pipe_misc.c new file mode 100644 index 0000000000..3035907807 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_misc.c @@ -0,0 +1,54 @@ + +#include "brw_context.h" +#include "brw_structs.h" +#include "brw_defines.h" + +static void brw_set_polygon_stipple( struct pipe_context *pipe, + const struct pipe_poly_stipple *stip ) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_polygon_stipple *bps = &brw->curr.bps; + GLuint i; + + memset(bps, 0, sizeof *bps); + bps->header.opcode = CMD_POLY_STIPPLE_PATTERN; + bps->header.length = sizeof *bps/4-2; + + for (i = 0; i < 32; i++) + bps->stipple[i] = stip->stipple[i]; /* don't invert */ + + brw->state.dirty.mesa |= PIPE_NEW_POLYGON_STIPPLE; +} + + +static void brw_set_scissor_state( struct pipe_context *pipe, + const struct pipe_scissor_state *scissor ) +{ + struct brw_context *brw = brw_context(pipe); + + brw->curr.scissor = *scissor; + brw->state.dirty.mesa |= PIPE_NEW_SCISSOR; +} + + +static void brw_set_clip_state( struct pipe_context *pipe, + const struct pipe_clip_state *clip ) +{ + struct brw_context *brw = brw_context(pipe); + + brw->curr.ucp = *clip; + brw->state.dirty.mesa |= PIPE_NEW_CLIP; +} + + +void brw_pipe_misc_init( struct brw_context *brw ) +{ + brw->base.set_polygon_stipple = brw_set_polygon_stipple; + brw->base.set_scissor_state = brw_set_scissor_state; + brw->base.set_clip_state = brw_set_clip_state; +} + + +void brw_pipe_misc_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_query.c b/src/gallium/drivers/i965/brw_pipe_query.c new file mode 100644 index 0000000000..2eb862635c --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_query.c @@ -0,0 +1,263 @@ +/* + * Copyright © 2008 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +/** @file support for ARB_query_object + * + * ARB_query_object is implemented by using the PIPE_CONTROL command to stall + * execution on the completion of previous depth tests, and write the + * current PS_DEPTH_COUNT to a buffer object. + * + * We use before and after counts when drawing during a query so that + * we don't pick up other clients' query data in ours. To reduce overhead, + * a single BO is used to record the query data for all active queries at + * once. This also gives us a simple bound on how much batchbuffer space is + * required for handling queries, so that we can be sure that we won't + * have to emit a batchbuffer without getting the ending PS_DEPTH_COUNT. + */ +#include "util/u_simple_list.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_batchbuffer.h" +#include "brw_reg.h" + +/** Waits on the query object's BO and totals the results for this query */ +static boolean +brw_query_get_result(struct pipe_context *pipe, + struct pipe_query *q, + boolean wait, + uint64_t *result) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_query_object *query = (struct brw_query_object *)q; + + /* Map and count the pixels from the current query BO */ + if (query->bo) { + int i; + uint64_t *map; + + if (brw->sws->bo_is_busy(query->bo) && !wait) + return FALSE; + + map = bo_map_read(brw->sws, query->bo); + if (map == NULL) + return FALSE; + + for (i = query->first_index; i <= query->last_index; i++) { + query->result += map[i * 2 + 1] - map[i * 2]; + } + + brw->sws->bo_unmap(query->bo); + bo_reference(&query->bo, NULL); + } + + *result = query->result; + return TRUE; +} + +static struct pipe_query * +brw_query_create(struct pipe_context *pipe, unsigned type ) +{ + struct brw_query_object *query; + + switch (type) { + case PIPE_QUERY_OCCLUSION_COUNTER: + query = CALLOC_STRUCT( brw_query_object ); + if (query == NULL) + return NULL; + return (struct pipe_query *)query; + + default: + return NULL; + } +} + +static void +brw_query_destroy(struct pipe_context *pipe, struct pipe_query *q) +{ + struct brw_query_object *query = (struct brw_query_object *)q; + + bo_reference(&query->bo, NULL); + FREE(query); +} + +static void +brw_query_begin(struct pipe_context *pipe, struct pipe_query *q) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_query_object *query = (struct brw_query_object *)q; + + /* Reset our driver's tracking of query state. */ + bo_reference(&query->bo, NULL); + query->result = 0; + query->first_index = -1; + query->last_index = -1; + + insert_at_head(&brw->query.active_head, query); + brw->query.stats_wm++; + brw->state.dirty.mesa |= PIPE_NEW_QUERY; +} + +static void +brw_query_end(struct pipe_context *pipe, struct pipe_query *q) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_query_object *query = (struct brw_query_object *)q; + + /* Flush the batchbuffer in case it has writes to our query BO. + * Have later queries write to a new query BO so that further rendering + * doesn't delay the collection of our results. + */ + if (query->bo) { + brw_emit_query_end(brw); + brw_context_flush( brw ); + + bo_reference(&brw->query.bo, NULL); + } + + remove_from_list(query); + brw->query.stats_wm--; + brw->state.dirty.mesa |= PIPE_NEW_QUERY; +} + +/*********************************************************************** + * Internal functions and callbacks to implement queries + */ + +/** Called to set up the query BO and account for its aperture space */ +enum pipe_error +brw_prepare_query_begin(struct brw_context *brw) +{ + enum pipe_error ret; + + /* Skip if we're not doing any queries. */ + if (is_empty_list(&brw->query.active_head)) + return PIPE_OK; + + /* Get a new query BO if we're going to need it. */ + if (brw->query.bo == NULL || + brw->query.index * 2 + 1 >= 4096 / sizeof(uint64_t)) { + + ret = brw->sws->bo_alloc(brw->sws, BRW_BUFFER_TYPE_QUERY, 4096, 1, + &brw->query.bo); + if (ret) + return ret; + + brw->query.index = 0; + } + + brw_add_validated_bo(brw, brw->query.bo); + + return PIPE_OK; +} + +/** Called just before primitive drawing to get a beginning PS_DEPTH_COUNT. */ +void +brw_emit_query_begin(struct brw_context *brw) +{ + struct brw_query_object *query; + + /* Skip if we're not doing any queries, or we've emitted the start. */ + if (brw->query.active || is_empty_list(&brw->query.active_head)) + return; + + BEGIN_BATCH(4, IGNORE_CLIPRECTS); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | + PIPE_CONTROL_DEPTH_STALL | + PIPE_CONTROL_WRITE_DEPTH_COUNT); + /* This object could be mapped cacheable, but we don't have an exposed + * mechanism to support that. Since it's going uncached, tell GEM that + * we're writing to it. The usual clflush should be all that's required + * to pick up the results. + */ + OUT_RELOC(brw->query.bo, + BRW_USAGE_QUERY_RESULT, + PIPE_CONTROL_GLOBAL_GTT_WRITE | + ((brw->query.index * 2) * sizeof(uint64_t))); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + + foreach(query, &brw->query.active_head) { + if (query->bo != brw->query.bo) { + uint64_t tmp; + + /* Propogate the results from this buffer to all of the + * active queries, as the bo is going away. + */ + if (query->bo != NULL) + brw_query_get_result( &brw->base, + (struct pipe_query *)query, + FALSE, + &tmp ); + + bo_reference( &query->bo, brw->query.bo ); + query->first_index = brw->query.index; + } + query->last_index = brw->query.index; + } + brw->query.active = GL_TRUE; +} + +/** Called at batchbuffer flush to get an ending PS_DEPTH_COUNT */ +void +brw_emit_query_end(struct brw_context *brw) +{ + if (!brw->query.active) + return; + + BEGIN_BATCH(4, IGNORE_CLIPRECTS); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | + PIPE_CONTROL_DEPTH_STALL | + PIPE_CONTROL_WRITE_DEPTH_COUNT); + OUT_RELOC(brw->query.bo, + BRW_USAGE_QUERY_RESULT, + PIPE_CONTROL_GLOBAL_GTT_WRITE | + ((brw->query.index * 2 + 1) * sizeof(uint64_t))); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + + brw->query.active = GL_FALSE; + brw->query.index++; +} + +void brw_pipe_query_init( struct brw_context *brw ) +{ + brw->base.create_query = brw_query_create; + brw->base.destroy_query = brw_query_destroy; + brw->base.begin_query = brw_query_begin; + brw->base.end_query = brw_query_end; + brw->base.get_query_result = brw_query_get_result; +} + + +void brw_pipe_query_cleanup( struct brw_context *brw ) +{ + /* Unreference brw->query.bo ?? + */ +} diff --git a/src/gallium/drivers/i965/brw_pipe_rast.c b/src/gallium/drivers/i965/brw_pipe_rast.c new file mode 100644 index 0000000000..2117e91a9e --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_rast.c @@ -0,0 +1,161 @@ + +#include "util/u_memory.h" +#include "pipe/p_defines.h" +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_pipe_rast.h" +#include "brw_wm.h" + + +static unsigned translate_fill( unsigned fill ) +{ + switch (fill) { + case PIPE_POLYGON_MODE_FILL: + return CLIP_FILL; + case PIPE_POLYGON_MODE_LINE: + return CLIP_LINE; + case PIPE_POLYGON_MODE_POINT: + return CLIP_POINT; + default: + assert(0); + return CLIP_FILL; + } +} + + +/* Calculates the key for triangle-mode clipping. Non-triangle + * clipping keys use much less information and are computed on the + * fly. + */ +static void +calculate_clip_key_rast( const struct brw_context *brw, + const struct pipe_rasterizer_state *templ, + const struct brw_rasterizer_state *rast, + struct brw_clip_prog_key *key) +{ + memset(key, 0, sizeof *key); + + if (brw->chipset.is_igdng) + key->clip_mode = BRW_CLIPMODE_KERNEL_CLIP; + else + key->clip_mode = BRW_CLIPMODE_NORMAL; + + key->do_flat_shading = templ->flatshade; + + if (templ->cull_mode == PIPE_WINDING_BOTH) { + key->clip_mode = BRW_CLIPMODE_REJECT_ALL; + return; + } + + key->fill_ccw = CLIP_CULL; + key->fill_cw = CLIP_CULL; + + if (!(templ->cull_mode & PIPE_WINDING_CCW)) { + key->fill_ccw = translate_fill(templ->fill_ccw); + } + + if (!(templ->cull_mode & PIPE_WINDING_CW)) { + key->fill_cw = translate_fill(templ->fill_cw); + } + + if (key->fill_cw == CLIP_LINE || + key->fill_ccw == CLIP_LINE || + key->fill_cw == CLIP_POINT || + key->fill_ccw == CLIP_POINT) { + key->do_unfilled = 1; + key->clip_mode = BRW_CLIPMODE_CLIP_NON_REJECTED; + } + + key->offset_ccw = templ->offset_ccw; + key->offset_cw = templ->offset_cw; + + if (templ->light_twoside && key->fill_cw != CLIP_CULL) + key->copy_bfc_cw = 1; + + if (templ->light_twoside && key->fill_ccw != CLIP_CULL) + key->copy_bfc_ccw = 1; +} + + +static void +calculate_line_stipple_rast( const struct pipe_rasterizer_state *templ, + struct brw_line_stipple *bls ) +{ + GLfloat tmp = 1.0f / (templ->line_stipple_factor + 1); + GLint tmpi = tmp * (1<<13); + + bls->header.opcode = CMD_LINE_STIPPLE_PATTERN; + bls->header.length = sizeof(*bls)/4 - 2; + bls->bits0.pattern = templ->line_stipple_pattern; + bls->bits1.repeat_count = templ->line_stipple_factor + 1; + bls->bits1.inverse_repeat_count = tmpi; +} + +static void *brw_create_rasterizer_state( struct pipe_context *pipe, + const struct pipe_rasterizer_state *templ ) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_rasterizer_state *rast; + + rast = CALLOC_STRUCT(brw_rasterizer_state); + if (rast == NULL) + return NULL; + + rast->templ = *templ; + + calculate_clip_key_rast( brw, templ, rast, &rast->clip_key ); + + if (templ->line_stipple_enable) + calculate_line_stipple_rast( templ, &rast->bls ); + + /* Caclculate lookup value for WM IZ table. + */ + if (templ->line_smooth) { + if (templ->fill_cw == PIPE_POLYGON_MODE_LINE && + templ->fill_ccw == PIPE_POLYGON_MODE_LINE) { + rast->unfilled_aa_line = AA_ALWAYS; + } + else if (templ->fill_cw == PIPE_POLYGON_MODE_LINE || + templ->fill_ccw == PIPE_POLYGON_MODE_LINE) { + rast->unfilled_aa_line = AA_SOMETIMES; + } + else { + rast->unfilled_aa_line = AA_NEVER; + } + } + else { + rast->unfilled_aa_line = AA_NEVER; + } + + return (void *)rast; +} + + +static void brw_bind_rasterizer_state(struct pipe_context *pipe, + void *cso) +{ + struct brw_context *brw = brw_context(pipe); + brw->curr.rast = (const struct brw_rasterizer_state *)cso; + brw->state.dirty.mesa |= PIPE_NEW_RAST; +} + +static void brw_delete_rasterizer_state(struct pipe_context *pipe, + void *cso) +{ + struct brw_context *brw = brw_context(pipe); + assert((const void *)cso != (const void *)brw->curr.rast); + FREE(cso); +} + + + +void brw_pipe_rast_init( struct brw_context *brw ) +{ + brw->base.create_rasterizer_state = brw_create_rasterizer_state; + brw->base.bind_rasterizer_state = brw_bind_rasterizer_state; + brw->base.delete_rasterizer_state = brw_delete_rasterizer_state; +} + +void brw_pipe_rast_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_rast.h b/src/gallium/drivers/i965/brw_pipe_rast.h new file mode 100644 index 0000000000..9354f01e18 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_rast.h @@ -0,0 +1,16 @@ +#ifndef BRW_PIPE_RAST_H +#define BRW_PIPE_RAST_H + +#include "brw_clip.h" + +struct brw_rasterizer_state { + struct pipe_rasterizer_state templ; /* for draw module */ + + /* Precalculated hardware state: + */ + struct brw_clip_prog_key clip_key; + struct brw_line_stipple bls; + unsigned unfilled_aa_line; +}; + +#endif diff --git a/src/gallium/drivers/i965/brw_pipe_sampler.c b/src/gallium/drivers/i965/brw_pipe_sampler.c new file mode 100644 index 0000000000..5ddc63f57e --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_sampler.c @@ -0,0 +1,233 @@ + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_debug.h" + + + +/* The brw (and related graphics cores) do not support GL_CLAMP. The + * Intel drivers for "other operating systems" implement GL_CLAMP as + * GL_CLAMP_TO_EDGE, so the same is done here. + */ +static GLuint translate_wrap_mode( unsigned wrap ) +{ + switch( wrap ) { + case PIPE_TEX_WRAP_REPEAT: + return BRW_TEXCOORDMODE_WRAP; + + case PIPE_TEX_WRAP_CLAMP: + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + return BRW_TEXCOORDMODE_CLAMP; + + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + return BRW_TEXCOORDMODE_CLAMP_BORDER; + + case PIPE_TEX_WRAP_MIRROR_REPEAT: + return BRW_TEXCOORDMODE_MIRROR; + + case PIPE_TEX_WRAP_MIRROR_CLAMP: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + return BRW_TEXCOORDMODE_MIRROR_ONCE; + + default: + return BRW_TEXCOORDMODE_WRAP; + } +} + +static GLuint translate_img_filter( unsigned filter ) +{ + switch (filter) { + case PIPE_TEX_FILTER_NEAREST: + return BRW_MAPFILTER_NEAREST; + case PIPE_TEX_FILTER_LINEAR: + return BRW_MAPFILTER_LINEAR; + case PIPE_TEX_FILTER_ANISO: + return BRW_MAPFILTER_ANISOTROPIC; + default: + assert(0); + return BRW_MAPFILTER_NEAREST; + } +} + +static GLuint translate_mip_filter( unsigned filter ) +{ + switch (filter) { + case PIPE_TEX_MIPFILTER_NONE: + return BRW_MIPFILTER_NONE; + case PIPE_TEX_MIPFILTER_NEAREST: + return BRW_MIPFILTER_NEAREST; + case PIPE_TEX_MIPFILTER_LINEAR: + return BRW_MIPFILTER_LINEAR; + default: + assert(0); + return BRW_MIPFILTER_NONE; + } +} + +/* XXX: not sure why there are special translations for the shadow tex + * compare functions. In particular ALWAYS is translated to NEVER. + * Is this a hardware issue? Does i965 really suffer from this? + */ +static GLuint translate_shadow_compare_func( unsigned func ) +{ + switch (func) { + case PIPE_FUNC_NEVER: + return BRW_COMPAREFUNCTION_ALWAYS; + case PIPE_FUNC_LESS: + return BRW_COMPAREFUNCTION_LEQUAL; + case PIPE_FUNC_LEQUAL: + return BRW_COMPAREFUNCTION_LESS; + case PIPE_FUNC_GREATER: + return BRW_COMPAREFUNCTION_GEQUAL; + case PIPE_FUNC_GEQUAL: + return BRW_COMPAREFUNCTION_GREATER; + case PIPE_FUNC_NOTEQUAL: + return BRW_COMPAREFUNCTION_EQUAL; + case PIPE_FUNC_EQUAL: + return BRW_COMPAREFUNCTION_NOTEQUAL; + case PIPE_FUNC_ALWAYS: + return BRW_COMPAREFUNCTION_NEVER; + default: + assert(0); + return BRW_COMPAREFUNCTION_NEVER; + } +} + + + + +static void * +brw_create_sampler_state( struct pipe_context *pipe, + const struct pipe_sampler_state *template ) +{ + struct brw_sampler *sampler = CALLOC_STRUCT(brw_sampler); + + sampler->ss0.min_filter = translate_img_filter( template->min_img_filter ); + sampler->ss0.mag_filter = translate_img_filter( template->mag_img_filter ); + sampler->ss0.mip_filter = translate_mip_filter( template->min_mip_filter ); + + + /* XXX: anisotropy logic slightly changed: + */ + if (template->max_anisotropy > 1.0) { + sampler->ss0.min_filter = BRW_MAPFILTER_ANISOTROPIC; + sampler->ss0.mag_filter = BRW_MAPFILTER_ANISOTROPIC; + + if (template->max_anisotropy > 2.0) { + sampler->ss3.max_aniso = MIN2((template->max_anisotropy - 2) / 2, + BRW_ANISORATIO_16); + } + } + + sampler->ss1.r_wrap_mode = translate_wrap_mode(template->wrap_r); + sampler->ss1.s_wrap_mode = translate_wrap_mode(template->wrap_s); + sampler->ss1.t_wrap_mode = translate_wrap_mode(template->wrap_t); + + /* Set LOD bias: + */ + sampler->ss0.lod_bias = + util_signed_fixed(CLAMP(template->lod_bias, -16, 15), 6); + + + sampler->ss0.lod_preclamp = 1; /* OpenGL mode */ + sampler->ss0.default_color_mode = 0; /* OpenGL/DX10 mode */ + + /* Set shadow function: + */ + if (template->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { + + /* Shadowing is "enabled" by emitting a particular sampler + * message (sample_c). So need to recompile WM program when + * shadow comparison is enabled on each/any texture unit. + */ + sampler->ss0.shadow_function = + translate_shadow_compare_func(template->compare_func); + } + + /* Set BaseMipLevel, MaxLOD, MinLOD: + */ + sampler->ss0.base_level = + util_unsigned_fixed(0, 1); + + sampler->ss1.max_lod = + util_unsigned_fixed(CLAMP(template->max_lod, 0, 13), 6); + + sampler->ss1.min_lod = + util_unsigned_fixed(CLAMP(template->min_lod, 0, 13), 6); + + return (void *)sampler; +} + +static void brw_bind_sampler_state(struct pipe_context *pipe, + unsigned num, void **sampler) +{ + struct brw_context *brw = brw_context(pipe); + int i; + + for (i = 0; i < num; i++) + brw->curr.sampler[i] = sampler[i]; + + for (i = num; i < brw->curr.num_samplers; i++) + brw->curr.sampler[i] = NULL; + + brw->curr.num_samplers = num; + brw->state.dirty.mesa |= PIPE_NEW_SAMPLERS; +} + +static void brw_delete_sampler_state(struct pipe_context *pipe, + void *cso) +{ + FREE(cso); +} + +static void brw_set_sampler_textures(struct pipe_context *pipe, + unsigned num, + struct pipe_texture **texture) +{ + struct brw_context *brw = brw_context(pipe); + int i; + + for (i = 0; i < num; i++) + pipe_texture_reference(&brw->curr.texture[i], texture[i]); + + for (i = num; i < brw->curr.num_textures; i++) + pipe_texture_reference(&brw->curr.texture[i], NULL); + + brw->curr.num_textures = num; + brw->state.dirty.mesa |= PIPE_NEW_BOUND_TEXTURES; +} + +static void brw_set_vertex_sampler_textures(struct pipe_context *pipe, + unsigned num, + struct pipe_texture **texture) +{ +} + +static void brw_bind_vertex_sampler_state(struct pipe_context *pipe, + unsigned num, void **sampler) +{ +} + + +void brw_pipe_sampler_init( struct brw_context *brw ) +{ + brw->base.create_sampler_state = brw_create_sampler_state; + brw->base.delete_sampler_state = brw_delete_sampler_state; + + brw->base.set_fragment_sampler_textures = brw_set_sampler_textures; + brw->base.bind_fragment_sampler_states = brw_bind_sampler_state; + + brw->base.set_vertex_sampler_textures = brw_set_vertex_sampler_textures; + brw->base.bind_vertex_sampler_states = brw_bind_vertex_sampler_state; + +} +void brw_pipe_sampler_cleanup( struct brw_context *brw ) +{ +} diff --git a/src/gallium/drivers/i965/brw_pipe_shader.c b/src/gallium/drivers/i965/brw_pipe_shader.c new file mode 100644 index 0000000000..bb32d90e33 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_shader.c @@ -0,0 +1,303 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_memory.h" + +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_scan.h" + +#include "brw_context.h" +#include "brw_util.h" +#include "brw_wm.h" + + +/** + * Determine if the given shader uses complex features such as flow + * conditionals, loops, subroutines. + */ +static GLboolean has_flow_control(const struct tgsi_shader_info *info) +{ + return (info->opcode_count[TGSI_OPCODE_ARL] > 0 || + info->opcode_count[TGSI_OPCODE_IF] > 0 || + info->opcode_count[TGSI_OPCODE_ENDIF] > 0 || /* redundant - IF */ + info->opcode_count[TGSI_OPCODE_CAL] > 0 || + info->opcode_count[TGSI_OPCODE_BRK] > 0 || /* redundant - BGNLOOP */ + info->opcode_count[TGSI_OPCODE_RET] > 0 || /* redundant - CAL */ + info->opcode_count[TGSI_OPCODE_BGNLOOP] > 0); +} + + +static void scan_immediates(const struct tgsi_token *tokens, + const struct tgsi_shader_info *info, + struct brw_immediate_data *imm) +{ + struct tgsi_parse_context parse; + boolean done = FALSE; + + imm->nr = 0; + imm->data = MALLOC(info->immediate_count * 4 * sizeof(float)); + + tgsi_parse_init( &parse, tokens ); + while (!tgsi_parse_end_of_tokens( &parse ) && !done) { + tgsi_parse_token( &parse ); + + switch (parse.FullToken.Token.Type) { + case TGSI_TOKEN_TYPE_DECLARATION: + break; + + case TGSI_TOKEN_TYPE_IMMEDIATE: { + static const float id[4] = {0,0,0,1}; + const float *value = &parse.FullToken.FullImmediate.u[0].Float; + unsigned size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1; + unsigned i; + + for (i = 0; i < size; i++) + imm->data[imm->nr][i] = value[i]; + + for (; i < 4; i++) + imm->data[imm->nr][i] = id[i]; + + imm->nr++; + break; + } + + case TGSI_TOKEN_TYPE_INSTRUCTION: + done = 1; + break; + } + } +} + + +static void brw_bind_fs_state( struct pipe_context *pipe, void *prog ) +{ + struct brw_fragment_shader *fs = (struct brw_fragment_shader *)prog; + struct brw_context *brw = brw_context(pipe); + + if (brw->curr.fragment_shader == fs) + return; + + if (brw->curr.fragment_shader == NULL || + fs == NULL || + memcmp(&brw->curr.fragment_shader->signature, &fs->signature, + brw_fs_signature_size(&fs->signature)) != 0) { + brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_SIGNATURE; + } + + brw->curr.fragment_shader = fs; + brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_SHADER; +} + +static void brw_bind_vs_state( struct pipe_context *pipe, void *prog ) +{ + struct brw_context *brw = brw_context(pipe); + + brw->curr.vertex_shader = (struct brw_vertex_shader *)prog; + brw->state.dirty.mesa |= PIPE_NEW_VERTEX_SHADER; +} + + + +static void *brw_create_fs_state( struct pipe_context *pipe, + const struct pipe_shader_state *shader ) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_fragment_shader *fs; + int i; + + fs = CALLOC_STRUCT(brw_fragment_shader); + if (fs == NULL) + return NULL; + + /* Duplicate tokens, scan shader + */ + fs->id = brw->program_id++; + fs->has_flow_control = has_flow_control(&fs->info); + + fs->tokens = tgsi_dup_tokens(shader->tokens); + if (fs->tokens == NULL) + goto fail; + + tgsi_scan_shader(fs->tokens, &fs->info); + scan_immediates(fs->tokens, &fs->info, &fs->immediates); + + fs->signature.nr_inputs = fs->info.num_inputs; + for (i = 0; i < fs->info.num_inputs; i++) { + fs->signature.input[i].interp = fs->info.input_interpolate[i]; + fs->signature.input[i].semantic = fs->info.input_semantic_name[i]; + fs->signature.input[i].semantic_index = fs->info.input_semantic_index[i]; + } + + for (i = 0; i < fs->info.num_inputs; i++) + if (fs->info.input_semantic_name[i] == TGSI_SEMANTIC_POSITION) + fs->uses_depth = 1; + + if (fs->info.uses_kill) + fs->iz_lookup |= IZ_PS_KILL_ALPHATEST_BIT; + + if (fs->info.writes_z) + fs->iz_lookup |= IZ_PS_COMPUTES_DEPTH_BIT; + + return (void *)fs; + +fail: + FREE(fs); + return NULL; +} + + +static void *brw_create_vs_state( struct pipe_context *pipe, + const struct pipe_shader_state *shader ) +{ + struct brw_context *brw = brw_context(pipe); + struct brw_vertex_shader *vs; + unsigned i; + + vs = CALLOC_STRUCT(brw_vertex_shader); + if (vs == NULL) + return NULL; + + /* Duplicate tokens, scan shader + */ + vs->tokens = tgsi_dup_tokens(shader->tokens); + if (vs->tokens == NULL) + goto fail; + + tgsi_scan_shader(vs->tokens, &vs->info); + scan_immediates(vs->tokens, &vs->info, &vs->immediates); + + vs->id = brw->program_id++; + vs->has_flow_control = has_flow_control(&vs->info); + + vs->output_hpos = BRW_OUTPUT_NOT_PRESENT; + vs->output_color0 = BRW_OUTPUT_NOT_PRESENT; + vs->output_color1 = BRW_OUTPUT_NOT_PRESENT; + vs->output_bfc0 = BRW_OUTPUT_NOT_PRESENT; + vs->output_bfc1 = BRW_OUTPUT_NOT_PRESENT; + vs->output_edgeflag = BRW_OUTPUT_NOT_PRESENT; + + for (i = 0; i < vs->info.num_outputs; i++) { + int index = vs->info.output_semantic_index[i]; + switch (vs->info.output_semantic_name[i]) { + case TGSI_SEMANTIC_POSITION: + vs->output_hpos = i; + break; + case TGSI_SEMANTIC_COLOR: + if (index == 0) + vs->output_color0 = i; + else + vs->output_color1 = i; + break; + case TGSI_SEMANTIC_BCOLOR: + if (index == 0) + vs->output_bfc0 = i; + else + vs->output_bfc1 = i; + break; + case TGSI_SEMANTIC_EDGEFLAG: + vs->output_edgeflag = i; + break; + } + } + + + /* Done: + */ + return (void *)vs; + +fail: + FREE(vs); + return NULL; +} + + +static void brw_delete_fs_state( struct pipe_context *pipe, void *prog ) +{ + struct brw_fragment_shader *fs = (struct brw_fragment_shader *)prog; + + bo_reference(&fs->const_buffer, NULL); + FREE( (void *)fs->tokens ); + FREE( fs ); +} + + +static void brw_delete_vs_state( struct pipe_context *pipe, void *prog ) +{ + struct brw_fragment_shader *vs = (struct brw_fragment_shader *)prog; + + /* Delete draw shader + */ + FREE( (void *)vs->tokens ); + FREE( vs ); +} + + +static void brw_set_constant_buffer(struct pipe_context *pipe, + uint shader, uint index, + const struct pipe_constant_buffer *buf) +{ + struct brw_context *brw = brw_context(pipe); + + assert(index == 0); + + if (shader == PIPE_SHADER_FRAGMENT) { + pipe_buffer_reference( &brw->curr.fragment_constants, + buf->buffer ); + + brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_CONSTANTS; + } + else { + pipe_buffer_reference( &brw->curr.vertex_constants, + buf->buffer ); + + brw->state.dirty.mesa |= PIPE_NEW_VERTEX_CONSTANTS; + } +} + + +void brw_pipe_shader_init( struct brw_context *brw ) +{ + brw->base.set_constant_buffer = brw_set_constant_buffer; + + brw->base.create_vs_state = brw_create_vs_state; + brw->base.bind_vs_state = brw_bind_vs_state; + brw->base.delete_vs_state = brw_delete_vs_state; + + brw->base.create_fs_state = brw_create_fs_state; + brw->base.bind_fs_state = brw_bind_fs_state; + brw->base.delete_fs_state = brw_delete_fs_state; +} + +void brw_pipe_shader_cleanup( struct brw_context *brw ) +{ + pipe_buffer_reference( &brw->curr.fragment_constants, NULL ); + pipe_buffer_reference( &brw->curr.vertex_constants, NULL ); +} diff --git a/src/gallium/drivers/i965/brw_pipe_vertex.c b/src/gallium/drivers/i965/brw_pipe_vertex.c new file mode 100644 index 0000000000..e3c48e3149 --- /dev/null +++ b/src/gallium/drivers/i965/brw_pipe_vertex.c @@ -0,0 +1,71 @@ +#include "brw_context.h" + + +static void brw_set_vertex_elements( struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_element *elements ) +{ + struct brw_context *brw = brw_context(pipe); + + memcpy(brw->curr.vertex_element, elements, count * sizeof(elements[0])); + brw->curr.num_vertex_elements = count; + + brw->state.dirty.mesa |= PIPE_NEW_VERTEX_ELEMENT; +} + + +static void brw_set_vertex_buffers(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_buffer *buffers) +{ + struct brw_context *brw = brw_context(pipe); + unsigned i; + + /* Check for no change */ + if (count == brw->curr.num_vertex_buffers && + memcmp(brw->curr.vertex_buffer, + buffers, + count * sizeof buffers[0]) == 0) + return; + + /* Adjust refcounts */ + for (i = 0; i < count; i++) + pipe_buffer_reference(&brw->curr.vertex_buffer[i].buffer, + buffers[i].buffer); + + for ( ; i < brw->curr.num_vertex_buffers; i++) + pipe_buffer_reference(&brw->curr.vertex_buffer[i].buffer, + NULL); + + /* Copy remaining data */ + memcpy(brw->curr.vertex_buffer, buffers, count * sizeof buffers[0]); + brw->curr.num_vertex_buffers = count; + + brw->state.dirty.mesa |= PIPE_NEW_VERTEX_BUFFER; +} + + +void +brw_pipe_vertex_init( struct brw_context *brw ) +{ + brw->base.set_vertex_buffers = brw_set_vertex_buffers; + brw->base.set_vertex_elements = brw_set_vertex_elements; +} + + +void +brw_pipe_vertex_cleanup( struct brw_context *brw ) +{ + + /* Release bound pipe vertex_buffers + */ + + /* Release some other stuff + */ +#if 0 + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { + bo_reference(&brw->vb.inputs[i].bo, NULL); + brw->vb.inputs[i].bo = NULL; + } +#endif +} diff --git a/src/gallium/drivers/i965/brw_reg.h b/src/gallium/drivers/i965/brw_reg.h new file mode 100644 index 0000000000..a63403b6af --- /dev/null +++ b/src/gallium/drivers/i965/brw_reg.h @@ -0,0 +1,115 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BRW_REG_H +#define BRW_REG_H + +#define CMD_MI (0x0 << 29) +#define CMD_2D (0x2 << 29) +#define CMD_3D (0x3 << 29) + +#define MI_NOOP (CMD_MI | 0) +#define MI_BATCH_BUFFER_END (CMD_MI | 0xA << 23) +#define MI_FLUSH (CMD_MI | (4 << 23)) + +#define _3DSTATE_DRAWRECT_INFO_I965 (CMD_3D | (3 << 27) | (1 << 24) | 0x2) + +/** @{ + * + * PIPE_CONTROL operation, a combination MI_FLUSH and register write with + * additional flushing control. + */ +#define _3DSTATE_PIPE_CONTROL (CMD_3D | (3 << 27) | (2 << 24) | 2) +#define PIPE_CONTROL_NO_WRITE (0 << 14) +#define PIPE_CONTROL_WRITE_IMMEDIATE (1 << 14) +#define PIPE_CONTROL_WRITE_DEPTH_COUNT (2 << 14) +#define PIPE_CONTROL_WRITE_TIMESTAMP (3 << 14) +#define PIPE_CONTROL_DEPTH_STALL (1 << 13) +#define PIPE_CONTROL_WRITE_FLUSH (1 << 12) +#define PIPE_CONTROL_INSTRUCTION_FLUSH (1 << 11) +#define PIPE_CONTROL_INTERRUPT_ENABLE (1 << 8) +#define PIPE_CONTROL_PPGTT_WRITE (0 << 2) +#define PIPE_CONTROL_GLOBAL_GTT_WRITE (1 << 2) + +/** @} */ + +#define XY_SETUP_BLT_CMD (CMD_2D | (0x01 << 22) | 6) +#define XY_COLOR_BLT_CMD (CMD_2D | (0x50 << 22) | 4) +#define XY_SRC_COPY_BLT_CMD (CMD_2D | (0x53 << 22) | 6) + +/* BR00 */ +#define XY_BLT_WRITE_ALPHA (1 << 21) +#define XY_BLT_WRITE_RGB (1 << 20) +#define XY_SRC_TILED (1 << 15) +#define XY_DST_TILED (1 << 11) + +/* BR13 */ +#define BR13_565 (0x1 << 24) +#define BR13_8888 (0x3 << 24) + +#define FENCE_LINEAR 0 +#define FENCE_XMAJOR 1 +#define FENCE_YMAJOR 2 + + + +/* PCI IDs + */ +#define PCI_CHIP_I965_G 0x29A2 +#define PCI_CHIP_I965_Q 0x2992 +#define PCI_CHIP_I965_G_1 0x2982 +#define PCI_CHIP_I946_GZ 0x2972 +#define PCI_CHIP_I965_GM 0x2A02 +#define PCI_CHIP_I965_GME 0x2A12 + +#define PCI_CHIP_GM45_GM 0x2A42 + +#define PCI_CHIP_IGD_E_G 0x2E02 +#define PCI_CHIP_Q45_G 0x2E12 +#define PCI_CHIP_G45_G 0x2E22 +#define PCI_CHIP_G41_G 0x2E32 +#define PCI_CHIP_B43_G 0x2E42 + +#define PCI_CHIP_ILD_G 0x0042 +#define PCI_CHIP_ILM_G 0x0046 + +struct brw_chipset { + unsigned pci_id:16; + unsigned is_965:1; + unsigned is_igdng:1; + unsigned is_g4x:1; + unsigned pad:13; +}; + + +/* XXX: hacks + */ +#define VERT_RESULT_HPOS 0 /* not always true */ +#define VERT_RESULT_PSIZ 10000 /* disabled */ + + +#endif diff --git a/src/gallium/drivers/i965/brw_screen.c b/src/gallium/drivers/i965/brw_screen.c new file mode 100644 index 0000000000..0ecacac9a3 --- /dev/null +++ b/src/gallium/drivers/i965/brw_screen.c @@ -0,0 +1,403 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "pipe/p_inlines.h" +#include "util/u_memory.h" +#include "util/u_string.h" + +#include "brw_reg.h" +#include "brw_context.h" +#include "brw_screen.h" +#include "brw_winsys.h" +#include "brw_debug.h" + +#ifdef DEBUG +static const struct debug_named_value debug_names[] = { + { "tex", DEBUG_TEXTURE}, + { "state", DEBUG_STATE}, + { "ioctl", DEBUG_IOCTL}, + { "blit", DEBUG_BLIT}, + { "curbe", DEBUG_CURBE}, + { "fall", DEBUG_FALLBACKS}, + { "verb", DEBUG_VERBOSE}, + { "bat", DEBUG_BATCH}, + { "pix", DEBUG_PIXEL}, + { "wins", DEBUG_WINSYS}, + { "min", DEBUG_MIN_URB}, + { "dis", DEBUG_DISASSEM}, + { "sync", DEBUG_SYNC}, + { "prim", DEBUG_PRIMS }, + { "vert", DEBUG_VERTS }, + { "dma", DEBUG_DMA }, + { "san", DEBUG_SANITY }, + { "sleep", DEBUG_SLEEP }, + { "stats", DEBUG_STATS }, + { "sing", DEBUG_SINGLE_THREAD }, + { "thre", DEBUG_SINGLE_THREAD }, + { "wm", DEBUG_WM }, + { "urb", DEBUG_URB }, + { "vs", DEBUG_VS }, + { NULL, 0 } +}; + +static const struct debug_named_value dump_names[] = { + { "asm", DUMP_ASM}, + { "state", DUMP_STATE}, + { "batch", DUMP_BATCH}, + { NULL, 0 } +}; + +int BRW_DEBUG = 0; +int BRW_DUMP = 0; + +#endif + + +/* + * Probe functions + */ + + +static const char * +brw_get_vendor(struct pipe_screen *screen) +{ + return "VMware, Inc."; +} + +static const char * +brw_get_name(struct pipe_screen *screen) +{ + static char buffer[128]; + const char *chipset; + + switch (brw_screen(screen)->chipset.pci_id) { + case PCI_CHIP_I965_G: + chipset = "I965_G"; + break; + case PCI_CHIP_I965_Q: + chipset = "I965_Q"; + break; + case PCI_CHIP_I965_G_1: + chipset = "I965_G_1"; + break; + case PCI_CHIP_I946_GZ: + chipset = "I946_GZ"; + break; + case PCI_CHIP_I965_GM: + chipset = "I965_GM"; + break; + case PCI_CHIP_I965_GME: + chipset = "I965_GME"; + break; + case PCI_CHIP_GM45_GM: + chipset = "GM45_GM"; + break; + case PCI_CHIP_IGD_E_G: + chipset = "IGD_E_G"; + break; + case PCI_CHIP_Q45_G: + chipset = "Q45_G"; + break; + case PCI_CHIP_G45_G: + chipset = "G45_G"; + break; + case PCI_CHIP_G41_G: + chipset = "G41_G"; + break; + case PCI_CHIP_B43_G: + chipset = "B43_G"; + break; + case PCI_CHIP_ILD_G: + chipset = "ILD_G"; + break; + case PCI_CHIP_ILM_G: + chipset = "ILM_G"; + break; + } + + util_snprintf(buffer, sizeof(buffer), "i965 (chipset: %s)", chipset); + return buffer; +} + +static int +brw_get_param(struct pipe_screen *screen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + return 8; + case PIPE_CAP_NPOT_TEXTURES: + return 1; + case PIPE_CAP_TWO_SIDED_STENCIL: + return 1; + case PIPE_CAP_GLSL: + return 0; + case PIPE_CAP_ANISOTROPIC_FILTER: + return 0; + case PIPE_CAP_POINT_SPRITE: + return 0; + case PIPE_CAP_MAX_RENDER_TARGETS: + return 1; + case PIPE_CAP_OCCLUSION_QUERY: + return 0; + case PIPE_CAP_TEXTURE_SHADOW_MAP: + return 1; + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + return 11; /* max 1024x1024 */ + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + return 8; /* max 128x128x128 */ + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 11; /* max 1024x1024 */ + default: + return 0; + } +} + +static float +brw_get_paramf(struct pipe_screen *screen, int param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + /* fall-through */ + case PIPE_CAP_MAX_LINE_WIDTH_AA: + return 7.5; + + case PIPE_CAP_MAX_POINT_WIDTH: + /* fall-through */ + case PIPE_CAP_MAX_POINT_WIDTH_AA: + return 255.0; + + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 4.0; + + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 16.0; + + default: + return 0; + } +} + +static boolean +brw_is_format_supported(struct pipe_screen *screen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned tex_usage, + unsigned geom_flags) +{ + static const enum pipe_format tex_supported[] = { + PIPE_FORMAT_L8_UNORM, + PIPE_FORMAT_I8_UNORM, + PIPE_FORMAT_A8_UNORM, + PIPE_FORMAT_L16_UNORM, + /*PIPE_FORMAT_I16_UNORM,*/ + /*PIPE_FORMAT_A16_UNORM,*/ + PIPE_FORMAT_A8L8_UNORM, + PIPE_FORMAT_R5G6B5_UNORM, + PIPE_FORMAT_A1R5G5B5_UNORM, + PIPE_FORMAT_A4R4G4B4_UNORM, + PIPE_FORMAT_X8R8G8B8_UNORM, + PIPE_FORMAT_A8R8G8B8_UNORM, + /* video */ + PIPE_FORMAT_YCBCR, + PIPE_FORMAT_YCBCR_REV, + /* compressed */ + /*PIPE_FORMAT_FXT1_RGBA,*/ + PIPE_FORMAT_DXT1_RGB, + PIPE_FORMAT_DXT1_RGBA, + PIPE_FORMAT_DXT3_RGBA, + PIPE_FORMAT_DXT5_RGBA, + /* sRGB */ + PIPE_FORMAT_R8G8B8A8_SRGB, + PIPE_FORMAT_A8L8_SRGB, + PIPE_FORMAT_L8_SRGB, + PIPE_FORMAT_DXT1_SRGB, + /* depth */ + PIPE_FORMAT_Z32_FLOAT, + PIPE_FORMAT_X8Z24_UNORM, + PIPE_FORMAT_S8Z24_UNORM, + PIPE_FORMAT_Z16_UNORM, + /* signed */ + PIPE_FORMAT_R8G8_SNORM, + PIPE_FORMAT_R8G8B8A8_SNORM, + PIPE_FORMAT_NONE /* list terminator */ + }; + static const enum pipe_format render_supported[] = { + PIPE_FORMAT_X8R8G8B8_UNORM, + PIPE_FORMAT_A8R8G8B8_UNORM, + PIPE_FORMAT_R5G6B5_UNORM, + PIPE_FORMAT_NONE /* list terminator */ + }; + static const enum pipe_format depth_supported[] = { + PIPE_FORMAT_Z32_FLOAT, + PIPE_FORMAT_X8Z24_UNORM, + PIPE_FORMAT_S8Z24_UNORM, + PIPE_FORMAT_Z16_UNORM, + PIPE_FORMAT_NONE /* list terminator */ + }; + const enum pipe_format *list; + uint i; + + if (tex_usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL) + list = depth_supported; + else if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) + list = render_supported; + else + list = tex_supported; + + for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) { + if (list[i] == format) + return TRUE; + } + + return FALSE; +} + + +/* + * Fence functions + */ + + +static void +brw_fence_reference(struct pipe_screen *screen, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ +} + +static int +brw_fence_signalled(struct pipe_screen *screen, + struct pipe_fence_handle *fence, + unsigned flags) +{ + return 0; /* XXX shouldn't this be a boolean? */ +} + +static int +brw_fence_finish(struct pipe_screen *screen, + struct pipe_fence_handle *fence, + unsigned flags) +{ + return 0; +} + + +/* + * Generic functions + */ + + +static void +brw_destroy_screen(struct pipe_screen *screen) +{ + struct brw_screen *bscreen = brw_screen(screen); + + if (bscreen->sws) + bscreen->sws->destroy(bscreen->sws); + + FREE(bscreen); +} + +/** + * Create a new brw_screen object + */ +struct pipe_screen * +brw_create_screen(struct brw_winsys_screen *sws, uint pci_id) +{ + struct brw_screen *bscreen; + struct brw_chipset chipset; + +#ifdef DEBUG + BRW_DEBUG = debug_get_flags_option("BRW_DEBUG", debug_names, 0); + BRW_DEBUG |= debug_get_flags_option("INTEL_DEBUG", debug_names, 0); + BRW_DEBUG |= DEBUG_STATS | DEBUG_MIN_URB | DEBUG_WM; + + BRW_DUMP = debug_get_flags_option("BRW_DUMP", dump_names, 0); +#endif + + memset(&chipset, 0, sizeof chipset); + + chipset.pci_id = pci_id; + + switch (pci_id) { + case PCI_CHIP_I965_G: + case PCI_CHIP_I965_Q: + case PCI_CHIP_I965_G_1: + case PCI_CHIP_I946_GZ: + case PCI_CHIP_I965_GM: + case PCI_CHIP_I965_GME: + chipset.is_965 = TRUE; + break; + + case PCI_CHIP_GM45_GM: + case PCI_CHIP_IGD_E_G: + case PCI_CHIP_Q45_G: + case PCI_CHIP_G45_G: + case PCI_CHIP_G41_G: + case PCI_CHIP_B43_G: + chipset.is_g4x = TRUE; + break; + + case PCI_CHIP_ILD_G: + case PCI_CHIP_ILM_G: + chipset.is_igdng = TRUE; + break; + + default: + debug_printf("%s: unknown pci id 0x%x, cannot create screen\n", + __FUNCTION__, pci_id); + return NULL; + } + + + bscreen = CALLOC_STRUCT(brw_screen); + if (!bscreen) + return NULL; + + bscreen->chipset = chipset; + bscreen->sws = sws; + bscreen->base.winsys = NULL; + bscreen->base.destroy = brw_destroy_screen; + bscreen->base.get_name = brw_get_name; + bscreen->base.get_vendor = brw_get_vendor; + bscreen->base.get_param = brw_get_param; + bscreen->base.get_paramf = brw_get_paramf; + bscreen->base.is_format_supported = brw_is_format_supported; + bscreen->base.fence_reference = brw_fence_reference; + bscreen->base.fence_signalled = brw_fence_signalled; + bscreen->base.fence_finish = brw_fence_finish; + + brw_screen_tex_init(bscreen); + brw_screen_tex_surface_init(bscreen); + brw_screen_buffer_init(bscreen); + + bscreen->no_tiling = debug_get_option("BRW_NO_TILING", FALSE) != NULL; + + + return &bscreen->base; +} diff --git a/src/gallium/drivers/i965/brw_screen.h b/src/gallium/drivers/i965/brw_screen.h new file mode 100644 index 0000000000..7226d9228b --- /dev/null +++ b/src/gallium/drivers/i965/brw_screen.h @@ -0,0 +1,199 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BRW_SCREEN_H +#define BRW_SCREEN_H + +#include "pipe/p_state.h" +#include "pipe/p_screen.h" + +#include "brw_reg.h" +#include "brw_structs.h" + +struct brw_winsys_screen; + + +/** + * Subclass of pipe_screen + */ +struct brw_screen +{ + struct pipe_screen base; + struct brw_chipset chipset; + struct brw_winsys_screen *sws; + boolean no_tiling; +}; + +/** + * Subclass of pipe_transfer + */ +struct brw_transfer +{ + struct pipe_transfer base; + + unsigned offset; +}; + +struct brw_buffer +{ + struct pipe_buffer base; + + /* One of either bo or user_buffer will be non-null, depending on + * whether this is a hardware or user buffer. + */ + struct brw_winsys_buffer *bo; + void *user_buffer; + + /* Mapped pointer?? + */ + void *ptr; +}; + + +union brw_surface_id { + struct { + unsigned face:3; + unsigned zslice:13; + unsigned level:16; + } bits; + unsigned value; +}; + + +struct brw_surface +{ + struct pipe_surface base; + + union brw_surface_id id; + unsigned cpp; + unsigned pitch; + unsigned draw_offset; + unsigned tiling; + + struct brw_surface_state ss; + struct brw_winsys_buffer *bo; + struct brw_surface *next, *prev; +}; + + + +struct brw_texture +{ + struct pipe_texture base; + struct brw_winsys_buffer *bo; + struct brw_surface_state ss; + + unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; + unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS]; + unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS]; + + boolean compressed; + unsigned brw_target; + unsigned pitch; + unsigned tiling; + unsigned cpp; + unsigned total_height; + + struct brw_surface views[2]; +}; + + + +/* + * Cast wrappers + */ +static INLINE struct brw_screen * +brw_screen(struct pipe_screen *pscreen) +{ + return (struct brw_screen *) pscreen; +} + +static INLINE struct brw_transfer * +brw_transfer(struct pipe_transfer *transfer) +{ + return (struct brw_transfer *)transfer; +} + +static INLINE struct brw_surface * +brw_surface(struct pipe_surface *surface) +{ + return (struct brw_surface *)surface; +} + +static INLINE struct brw_buffer * +brw_buffer(struct pipe_buffer *buffer) +{ + return (struct brw_buffer *)buffer; +} + +static INLINE struct brw_texture * +brw_texture(struct pipe_texture *texture) +{ + return (struct brw_texture *)texture; +} + + +/* Pipe buffer helpers + */ +static INLINE boolean +brw_buffer_is_user_buffer( const struct pipe_buffer *buf ) +{ + return ((const struct brw_buffer *)buf)->user_buffer != NULL; +} + +unsigned +brw_surface_pitch( const struct pipe_surface *surface ); + +/*********************************************************************** + * Internal functions + */ +GLboolean brw_texture_layout(struct brw_screen *brw_screen, + struct brw_texture *tex ); + +void brw_update_texture( struct brw_screen *brw_screen, + struct brw_texture *tex ); + + +void brw_screen_tex_init( struct brw_screen *brw_screen ); +void brw_screen_tex_surface_init( struct brw_screen *brw_screen ); + +void brw_screen_buffer_init(struct brw_screen *brw_screen); + + +boolean brw_is_texture_referenced_by_bo( struct brw_screen *brw_screen, + struct pipe_texture *texture, + unsigned face, + unsigned level, + struct brw_winsys_buffer *bo ); + +boolean brw_is_buffer_referenced_by_bo( struct brw_screen *brw_screen, + struct pipe_buffer *buffer, + struct brw_winsys_buffer *bo ); + + + +#endif /* BRW_SCREEN_H */ diff --git a/src/gallium/drivers/i965/brw_screen_buffers.c b/src/gallium/drivers/i965/brw_screen_buffers.c new file mode 100644 index 0000000000..d8141a3f5b --- /dev/null +++ b/src/gallium/drivers/i965/brw_screen_buffers.c @@ -0,0 +1,202 @@ + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/p_inlines.h" + +#include "brw_screen.h" +#include "brw_winsys.h" + + + +static void * +brw_buffer_map_range( struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned offset, + unsigned length, + unsigned usage ) +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_winsys_screen *sws = bscreen->sws; + struct brw_buffer *buf = brw_buffer( buffer ); + + if (buf->user_buffer) + return buf->user_buffer; + + return sws->bo_map( buf->bo, + BRW_DATA_OTHER, + offset, + length, + (usage & PIPE_BUFFER_USAGE_CPU_WRITE) ? TRUE : FALSE, + (usage & PIPE_BUFFER_USAGE_DISCARD) ? TRUE : FALSE, + (usage & PIPE_BUFFER_USAGE_FLUSH_EXPLICIT) ? TRUE : FALSE); +} + +static void * +brw_buffer_map( struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned usage ) +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_winsys_screen *sws = bscreen->sws; + struct brw_buffer *buf = brw_buffer( buffer ); + + if (buf->user_buffer) + return buf->user_buffer; + + return sws->bo_map( buf->bo, + BRW_DATA_OTHER, + 0, + buf->base.size, + (usage & PIPE_BUFFER_USAGE_CPU_WRITE) ? TRUE : FALSE, + FALSE, + FALSE); +} + + +static void +brw_buffer_flush_mapped_range( struct pipe_screen *screen, + struct pipe_buffer *buffer, + unsigned offset, + unsigned length ) +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_winsys_screen *sws = bscreen->sws; + struct brw_buffer *buf = brw_buffer( buffer ); + + if (buf->user_buffer) + return; + + sws->bo_flush_range( buf->bo, + offset, + length ); +} + + +static void +brw_buffer_unmap( struct pipe_screen *screen, + struct pipe_buffer *buffer ) +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_winsys_screen *sws = bscreen->sws; + struct brw_buffer *buf = brw_buffer( buffer ); + + if (buf->bo) + sws->bo_unmap(buf->bo); +} + +static void +brw_buffer_destroy( struct pipe_buffer *buffer ) +{ + struct brw_buffer *buf = brw_buffer( buffer ); + + assert(!p_atomic_read(&buffer->reference.count)); + + bo_reference(&buf->bo, NULL); + FREE(buf); +} + + +static struct pipe_buffer * +brw_buffer_create(struct pipe_screen *screen, + unsigned alignment, + unsigned usage, + unsigned size) +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_winsys_screen *sws = bscreen->sws; + struct brw_buffer *buf; + unsigned buffer_type; + enum pipe_error ret; + + buf = CALLOC_STRUCT(brw_buffer); + if (!buf) + return NULL; + + pipe_reference_init(&buf->base.reference, 1); + buf->base.screen = screen; + buf->base.alignment = alignment; + buf->base.usage = usage; + buf->base.size = size; + + switch (usage & (PIPE_BUFFER_USAGE_VERTEX | + PIPE_BUFFER_USAGE_INDEX | + PIPE_BUFFER_USAGE_PIXEL | + PIPE_BUFFER_USAGE_CONSTANT)) + { + case PIPE_BUFFER_USAGE_VERTEX: + case PIPE_BUFFER_USAGE_INDEX: + case (PIPE_BUFFER_USAGE_VERTEX|PIPE_BUFFER_USAGE_INDEX): + buffer_type = BRW_BUFFER_TYPE_VERTEX; + break; + + case PIPE_BUFFER_USAGE_PIXEL: + buffer_type = BRW_BUFFER_TYPE_PIXEL; + break; + + case PIPE_BUFFER_USAGE_CONSTANT: + buffer_type = BRW_BUFFER_TYPE_SHADER_CONSTANTS; + break; + + default: + buffer_type = BRW_BUFFER_TYPE_GENERIC; + break; + } + + ret = sws->bo_alloc( sws, buffer_type, + size, alignment, + &buf->bo ); + if (ret != PIPE_OK) + return NULL; + + return &buf->base; +} + + +static struct pipe_buffer * +brw_user_buffer_create(struct pipe_screen *screen, + void *ptr, + unsigned bytes) +{ + struct brw_buffer *buf; + + buf = CALLOC_STRUCT(brw_buffer); + if (!buf) + return NULL; + + buf->user_buffer = ptr; + + pipe_reference_init(&buf->base.reference, 1); + buf->base.screen = screen; + buf->base.alignment = 1; + buf->base.usage = 0; + buf->base.size = bytes; + + return &buf->base; +} + + +boolean brw_is_buffer_referenced_by_bo( struct brw_screen *brw_screen, + struct pipe_buffer *buffer, + struct brw_winsys_buffer *bo ) +{ + struct brw_buffer *buf = brw_buffer(buffer); + if (buf->bo == NULL) + return FALSE; + + return brw_screen->sws->bo_references( bo, buf->bo ); +} + + +void brw_screen_buffer_init(struct brw_screen *brw_screen) +{ + brw_screen->base.buffer_create = brw_buffer_create; + brw_screen->base.user_buffer_create = brw_user_buffer_create; + brw_screen->base.buffer_map = brw_buffer_map; + brw_screen->base.buffer_map_range = brw_buffer_map_range; + brw_screen->base.buffer_flush_mapped_range = brw_buffer_flush_mapped_range; + brw_screen->base.buffer_unmap = brw_buffer_unmap; + brw_screen->base.buffer_destroy = brw_buffer_destroy; +} diff --git a/src/gallium/drivers/i965/brw_screen_surface.c b/src/gallium/drivers/i965/brw_screen_surface.c new file mode 100644 index 0000000000..e2b9954e59 --- /dev/null +++ b/src/gallium/drivers/i965/brw_screen_surface.c @@ -0,0 +1,262 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_memory.h" +#include "util/u_simple_list.h" +#include "util/u_math.h" + +#include "pipe/p_screen.h" +#include "brw_screen.h" +#include "brw_defines.h" +#include "brw_winsys.h" + +enum { + BRW_VIEW_LINEAR, + BRW_VIEW_IN_PLACE +}; + + +static boolean need_linear_view( struct brw_screen *brw_screen, + struct brw_texture *brw_texture, + union brw_surface_id id, + unsigned usage ) +{ +#if 0 + /* XXX: what about IDGNG? + */ + if (!BRW_IS_G4X(brw->brw_screen->pci_id)) + { + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i]; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + + /* The original gen4 hardware couldn't set up WM surfaces pointing + * at an offset within a tile, which can happen when rendering to + * anything but the base level of a texture or the +X face/0 depth. + * This was fixed with the 4 Series hardware. + * + * For these original chips, you would have to make the depth and + * color destination surfaces include information on the texture + * type, LOD, face, and various limits to use them as a destination. + * + * This is easy in Gallium as surfaces are all backed by + * textures, but there's also a nasty requirement that the depth + * and the color surfaces all be of the same LOD, which is + * harder to get around as we can't look at a surface in + * isolation and decide if it's legal. + * + * Instead, end up being pessimistic and say that for i965, + * ... ?? + */ + if (brw_tex->tiling != I915_TILING_NONE && + (brw_tex_image_offset(brw_tex, face, level, zslize) & 4095)) { + if (BRW_DEBUG & DEBUG_VIEW) + debug_printf("%s: need surface view for non-aligned tex image\n", + __FUNCTION__); + return GL_TRUE; + } + } +#endif + + /* Tiled 3d textures don't have subsets that look like 2d surfaces: + */ + + /* Everything else should be fine to render to in-place: + */ + return GL_FALSE; +} + +/* Look at all texture views and figure out if any of them need to be + * back-copied into the texture for sampling + */ +void brw_update_texture( struct brw_screen *brw_screen, + struct brw_texture *tex ) +{ + /* currently nothing to do */ +} + + +/* Create a new surface with linear layout to serve as a render-target + * where it would be illegal (perhaps due to tiling constraints) to do + * this in-place. + * + * Currently not implmented, not sure if it's needed. + */ +static struct brw_surface *create_linear_view( struct brw_screen *brw_screen, + struct brw_texture *tex, + union brw_surface_id id, + unsigned usage ) +{ + return NULL; +} + + +/* Create a pipe_surface that just points directly into the existing + * texture's storage. + */ +static struct brw_surface *create_in_place_view( struct brw_screen *brw_screen, + struct brw_texture *tex, + union brw_surface_id id, + unsigned usage ) +{ + struct brw_surface *surface; + + surface = CALLOC_STRUCT(brw_surface); + if (surface == NULL) + return NULL; + + pipe_reference_init(&surface->base.reference, 1); + + /* XXX: ignoring render-to-slice-of-3d-texture + */ + assert(id.bits.zslice == 0); + + surface->base.format = tex->base.format; + surface->base.width = u_minify(tex->base.width0, id.bits.level); + surface->base.height = u_minify(tex->base.height0, id.bits.level); + surface->base.offset = tex->image_offset[id.bits.level][id.bits.face]; + surface->base.usage = usage; + surface->base.zslice = id.bits.zslice; + surface->base.face = id.bits.face; + surface->base.level = id.bits.level; + surface->id = id; + surface->cpp = tex->cpp; + surface->pitch = tex->pitch; + surface->tiling = tex->tiling; + + bo_reference( &surface->bo, tex->bo ); + pipe_texture_reference( &surface->base.texture, &tex->base ); + + surface->ss.ss0.surface_format = tex->ss.ss0.surface_format; + surface->ss.ss0.surface_type = BRW_SURFACE_2D; + + if (tex->tiling == BRW_TILING_NONE) { + surface->ss.ss1.base_addr = surface->base.offset; + } else { + uint32_t tile_offset = surface->base.offset % 4096; + + surface->ss.ss1.base_addr = surface->base.offset - tile_offset; + + if (brw_screen->chipset.is_g4x) { + if (tex->tiling == BRW_TILING_X) { + /* Note that the low bits of these fields are missing, so + * there's the possibility of getting in trouble. + */ + surface->ss.ss5.x_offset = (tile_offset % 512) / tex->cpp / 4; + surface->ss.ss5.y_offset = tile_offset / 512 / 2; + } else { + surface->ss.ss5.x_offset = (tile_offset % 128) / tex->cpp / 4; + surface->ss.ss5.y_offset = tile_offset / 128 / 2; + } + } + else { + assert(tile_offset == 0); + } + } + +#if 0 + if (region_bo != NULL) + surface->ss.ss1.base_addr += region_bo->offset; /* reloc */ +#endif + + surface->ss.ss2.width = surface->base.width - 1; + surface->ss.ss2.height = surface->base.height - 1; + surface->ss.ss3.tiled_surface = tex->ss.ss3.tiled_surface; + surface->ss.ss3.tile_walk = tex->ss.ss3.tile_walk; + surface->ss.ss3.pitch = tex->ss.ss3.pitch; + + return surface; +} + +/* Get a surface which is view into a texture + */ +static struct pipe_surface *brw_get_tex_surface(struct pipe_screen *screen, + struct pipe_texture *pt, + unsigned face, unsigned level, + unsigned zslice, + unsigned usage ) +{ + struct brw_texture *tex = brw_texture(pt); + struct brw_screen *bscreen = brw_screen(screen); + struct brw_surface *surface; + union brw_surface_id id; + int type; + + id.bits.face = face; + id.bits.level = level; + id.bits.zslice = zslice; + + if (need_linear_view(bscreen, tex, id, usage)) + type = BRW_VIEW_LINEAR; + else + type = BRW_VIEW_IN_PLACE; + + + foreach (surface, &tex->views[type]) { + if (id.value == surface->id.value) + return &surface->base; + } + + switch (type) { + case BRW_VIEW_LINEAR: + surface = create_linear_view( bscreen, tex, id, usage ); + break; + case BRW_VIEW_IN_PLACE: + surface = create_in_place_view( bscreen, tex, id, usage ); + break; + default: + return NULL; + } + + insert_at_head( &tex->views[type], surface ); + return &surface->base; +} + + +static void brw_tex_surface_destroy( struct pipe_surface *surf ) +{ + struct brw_surface *surface = brw_surface(surf); + + /* Unreference texture, shared buffer: + */ + remove_from_list(surface); + bo_reference(&surface->bo, NULL); + pipe_texture_reference( &surface->base.texture, NULL ); + + + FREE(surface); +} + + +void brw_screen_tex_surface_init( struct brw_screen *brw_screen ) +{ + brw_screen->base.get_tex_surface = brw_get_tex_surface; + brw_screen->base.tex_surface_destroy = brw_tex_surface_destroy; +} diff --git a/src/gallium/drivers/i965/brw_screen_tex_layout.c b/src/gallium/drivers/i965/brw_screen_tex_layout.c new file mode 100644 index 0000000000..894f4bea40 --- /dev/null +++ b/src/gallium/drivers/i965/brw_screen_tex_layout.c @@ -0,0 +1,414 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + +#include "pipe/p_format.h" + +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "brw_screen.h" +#include "brw_debug.h" +#include "brw_winsys.h" + +/* Code to layout images in a mipmap tree for i965. + */ + +static int +brw_tex_pitch_align (struct brw_texture *tex, + int pitch) +{ + if (!tex->compressed) { + int pitch_align; + + switch (tex->tiling) { + case BRW_TILING_X: + pitch_align = 512; + break; + case BRW_TILING_Y: + pitch_align = 128; + break; + default: + /* XXX: Untiled pitch alignment of 64 bytes for now to allow + * render-to-texture to work in all cases. This should + * probably be replaced at some point by some scheme to only + * do this when really necessary, for example standalone + * render target views. + */ + pitch_align = 64; + break; + } + + pitch = align(pitch * tex->cpp, pitch_align); + pitch /= tex->cpp; + } + + return pitch; +} + + +static void +brw_tex_alignment_unit(enum pipe_format pf, + GLuint *w, GLuint *h) +{ + switch (pf) { + case PIPE_FORMAT_DXT1_RGB: + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + case PIPE_FORMAT_DXT1_SRGB: + case PIPE_FORMAT_DXT1_SRGBA: + case PIPE_FORMAT_DXT3_SRGBA: + case PIPE_FORMAT_DXT5_SRGBA: + *w = 4; + *h = 4; + break; + + default: + *w = 4; + *h = 2; + break; + } +} + + +static void +brw_tex_set_level_info(struct brw_texture *tex, + GLuint level, + GLuint nr_images, + GLuint x, GLuint y, + GLuint w, GLuint h, GLuint d) +{ + + if (BRW_DEBUG & DEBUG_TEXTURE) + debug_printf("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, + level, w, h, d, x, y, tex->level_offset[level]); + + assert(tex->image_offset[level] == NULL); + assert(nr_images >= 1); + + tex->level_offset[level] = (x + y * tex->pitch) * tex->cpp; + tex->nr_images[level] = nr_images; + + tex->image_offset[level] = MALLOC(nr_images * sizeof(GLuint)); + tex->image_offset[level][0] = 0; +} + + +static void +brw_tex_set_image_offset(struct brw_texture *tex, + GLuint level, GLuint img, + GLuint x, GLuint y, + GLuint offset) +{ + assert((x == 0 && y == 0) || img != 0 || level != 0); + assert(img < tex->nr_images[level]); + + if (BRW_DEBUG & DEBUG_TEXTURE) + debug_printf("%s level %d img %d pos %d,%d image_offset %x\n", + __FUNCTION__, level, img, x, y, + tex->image_offset[level][img]); + + tex->image_offset[level][img] = (x + y * tex->pitch) * tex->cpp + offset; +} + + + +static void brw_layout_2d( struct brw_texture *tex ) +{ + GLuint align_h = 2, align_w = 4; + GLuint level; + GLuint x = 0; + GLuint y = 0; + GLuint width = tex->base.width0; + GLuint height = tex->base.height0; + + tex->pitch = tex->base.width0; + brw_tex_alignment_unit(tex->base.format, &align_w, &align_h); + + if (tex->compressed) { + tex->pitch = align(tex->base.width0, align_w); + } + + /* May need to adjust pitch to accomodate the placement of + * the 2nd mipmap. This occurs when the alignment + * constraints of mipmap placement push the right edge of the + * 2nd mipmap out past the width of its parent. + */ + if (tex->base.last_level > 0) { + GLuint mip1_width; + + if (tex->compressed) { + mip1_width = (align(u_minify(tex->base.width0, 1), align_w) + + align(u_minify(tex->base.width0, 2), align_w)); + } else { + mip1_width = (align(u_minify(tex->base.width0, 1), align_w) + + u_minify(tex->base.width0, 2)); + } + + if (mip1_width > tex->pitch) { + tex->pitch = mip1_width; + } + } + + /* Pitch must be a whole number of dwords, even though we + * express it in texels. + */ + tex->pitch = brw_tex_pitch_align (tex, tex->pitch); + tex->total_height = 0; + + for ( level = 0 ; level <= tex->base.last_level ; level++ ) { + GLuint img_height; + + brw_tex_set_level_info(tex, level, 1, x, y, width, height, 1); + + if (tex->compressed) + img_height = MAX2(1, height/4); + else + img_height = align(height, align_h); + + + /* Because the images are packed better, the final offset + * might not be the maximal one: + */ + tex->total_height = MAX2(tex->total_height, y + img_height); + + /* Layout_below: step right after second mipmap. + */ + if (level == 1) { + x += align(width, align_w); + } + else { + y += img_height; + } + + width = u_minify(width, 1); + height = u_minify(height, 1); + } +} + + +static boolean +brw_layout_cubemap_idgng( struct brw_texture *tex ) +{ + GLuint align_h = 2, align_w = 4; + GLuint level; + GLuint x = 0; + GLuint y = 0; + GLuint width = tex->base.width0; + GLuint height = tex->base.height0; + GLuint qpitch = 0; + GLuint y_pitch = 0; + + tex->pitch = tex->base.width0; + brw_tex_alignment_unit(tex->base.format, &align_w, &align_h); + y_pitch = align(height, align_h); + + if (tex->compressed) { + tex->pitch = align(tex->base.width0, align_w); + } + + if (tex->base.last_level != 0) { + GLuint mip1_width; + + if (tex->compressed) { + mip1_width = (align(u_minify(tex->base.width0, 1), align_w) + + align(u_minify(tex->base.width0, 2), align_w)); + } else { + mip1_width = (align(u_minify(tex->base.width0, 1), align_w) + + u_minify(tex->base.width0, 2)); + } + + if (mip1_width > tex->pitch) { + tex->pitch = mip1_width; + } + } + + tex->pitch = brw_tex_pitch_align(tex, tex->pitch); + + if (tex->compressed) { + qpitch = ((y_pitch + + align(u_minify(y_pitch, 1), align_h) + + 11 * align_h) / 4) * tex->pitch * tex->cpp; + + tex->total_height = ((y_pitch + + align(u_minify(y_pitch, 1), align_h) + + 11 * align_h) / 4) * 6; + } else { + qpitch = (y_pitch + + align(u_minify(y_pitch, 1), align_h) + + 11 * align_h) * tex->pitch * tex->cpp; + + tex->total_height = (y_pitch + + align(u_minify(y_pitch, 1), align_h) + + 11 * align_h) * 6; + } + + for (level = 0; level <= tex->base.last_level; level++) { + GLuint img_height; + GLuint nr_images = 6; + GLuint q = 0; + + brw_tex_set_level_info(tex, level, nr_images, x, y, width, height, 1); + + for (q = 0; q < nr_images; q++) + brw_tex_set_image_offset(tex, level, q, x, y, q * qpitch); + + if (tex->compressed) + img_height = MAX2(1, height/4); + else + img_height = align(height, align_h); + + if (level == 1) { + x += align(width, align_w); + } + else { + y += img_height; + } + + width = u_minify(width, 1); + height = u_minify(height, 1); + } + + return TRUE; +} + + +static boolean +brw_layout_3d_cube( struct brw_texture *tex ) +{ + GLuint width = tex->base.width0; + GLuint height = tex->base.height0; + GLuint depth = tex->base.depth0; + GLuint pack_x_pitch, pack_x_nr; + GLuint pack_y_pitch; + GLuint level; + GLuint align_h = 2; + GLuint align_w = 4; + + tex->total_height = 0; + brw_tex_alignment_unit(tex->base.format, &align_w, &align_h); + + if (tex->compressed) { + tex->pitch = align(width, align_w); + pack_y_pitch = (height + 3) / 4; + } else { + tex->pitch = brw_tex_pitch_align(tex, tex->base.width0); + pack_y_pitch = align(tex->base.height0, align_h); + } + + pack_x_pitch = width; + pack_x_nr = 1; + + for (level = 0 ; level <= tex->base.last_level ; level++) { + GLuint nr_images = tex->base.target == PIPE_TEXTURE_3D ? depth : 6; + GLint x = 0; + GLint y = 0; + GLint q, j; + + brw_tex_set_level_info(tex, level, nr_images, + 0, tex->total_height, + width, height, depth); + + for (q = 0; q < nr_images;) { + for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) { + brw_tex_set_image_offset(tex, level, q, x, y, 0); + x += pack_x_pitch; + } + + x = 0; + y += pack_y_pitch; + } + + + tex->total_height += y; + width = u_minify(width, 1); + height = u_minify(height, 1); + depth = u_minify(depth, 1); + + if (tex->compressed) { + pack_y_pitch = (height + 3) / 4; + + if (pack_x_pitch > align(width, align_w)) { + pack_x_pitch = align(width, align_w); + pack_x_nr <<= 1; + } + } else { + if (pack_x_pitch > 4) { + pack_x_pitch >>= 1; + pack_x_nr <<= 1; + assert(pack_x_pitch * pack_x_nr <= tex->pitch); + } + + if (pack_y_pitch > 2) { + pack_y_pitch >>= 1; + pack_y_pitch = align(pack_y_pitch, align_h); + } + } + } + + /* The 965's sampler lays cachelines out according to how accesses + * in the texture surfaces run, so they may be "vertical" through + * memory. As a result, the docs say in Surface Padding Requirements: + * Sampling Engine Surfaces that two extra rows of padding are required. + */ + if (tex->base.target == PIPE_TEXTURE_CUBE) + tex->total_height += 2; + + return TRUE; +} + + + +GLboolean brw_texture_layout(struct brw_screen *brw_screen, + struct brw_texture *tex ) +{ + switch (tex->base.target) { + case PIPE_TEXTURE_CUBE: + if (brw_screen->chipset.is_igdng) + brw_layout_cubemap_idgng( tex ); + else + brw_layout_3d_cube( tex ); + break; + + case PIPE_TEXTURE_3D: + brw_layout_3d_cube( tex ); + break; + + default: + brw_layout_2d( tex ); + break; + } + + if (BRW_DEBUG & DEBUG_TEXTURE) + debug_printf("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, + tex->pitch, + tex->total_height, + tex->cpp, + tex->pitch * tex->total_height * tex->cpp ); + + return GL_TRUE; +} diff --git a/src/gallium/drivers/i965/brw_screen_texture.c b/src/gallium/drivers/i965/brw_screen_texture.c new file mode 100644 index 0000000000..feb9d5f765 --- /dev/null +++ b/src/gallium/drivers/i965/brw_screen_texture.c @@ -0,0 +1,573 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_memory.h" +#include "util/u_simple_list.h" +#include "util/u_format.h" + +#include "brw_screen.h" +#include "brw_defines.h" +#include "brw_structs.h" +#include "brw_winsys.h" + + + +static GLuint translate_tex_target( unsigned target ) +{ + switch (target) { + case PIPE_TEXTURE_1D: + return BRW_SURFACE_1D; + + case PIPE_TEXTURE_2D: + return BRW_SURFACE_2D; + + case PIPE_TEXTURE_3D: + return BRW_SURFACE_3D; + + case PIPE_TEXTURE_CUBE: + return BRW_SURFACE_CUBE; + + default: + assert(0); + return BRW_SURFACE_1D; + } +} + + +static GLuint translate_tex_format( enum pipe_format pf ) +{ + switch( pf ) { + case PIPE_FORMAT_L8_UNORM: + return BRW_SURFACEFORMAT_L8_UNORM; + + case PIPE_FORMAT_I8_UNORM: + return BRW_SURFACEFORMAT_I8_UNORM; + + case PIPE_FORMAT_A8_UNORM: + return BRW_SURFACEFORMAT_A8_UNORM; + + case PIPE_FORMAT_L16_UNORM: + return BRW_SURFACEFORMAT_L16_UNORM; + + /* XXX: Add these to gallium + case PIPE_FORMAT_I16_UNORM: + return BRW_SURFACEFORMAT_I16_UNORM; + + case PIPE_FORMAT_A16_UNORM: + return BRW_SURFACEFORMAT_A16_UNORM; + */ + + case PIPE_FORMAT_A8L8_UNORM: + return BRW_SURFACEFORMAT_L8A8_UNORM; + + case PIPE_FORMAT_R5G6B5_UNORM: + return BRW_SURFACEFORMAT_B5G6R5_UNORM; + + case PIPE_FORMAT_A1R5G5B5_UNORM: + return BRW_SURFACEFORMAT_B5G5R5A1_UNORM; + + case PIPE_FORMAT_A4R4G4B4_UNORM: + return BRW_SURFACEFORMAT_B4G4R4A4_UNORM; + + case PIPE_FORMAT_X8R8G8B8_UNORM: + return BRW_SURFACEFORMAT_R8G8B8X8_UNORM; + + case PIPE_FORMAT_A8R8G8B8_UNORM: + return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + + /* + * Video formats + */ + + case PIPE_FORMAT_YCBCR_REV: + return BRW_SURFACEFORMAT_YCRCB_NORMAL; + + case PIPE_FORMAT_YCBCR: + return BRW_SURFACEFORMAT_YCRCB_SWAPUVY; + + /* + * Compressed formats. + */ + /* XXX: Add FXT to gallium? + case PIPE_FORMAT_FXT1_RGBA: + return BRW_SURFACEFORMAT_FXT1; + */ + + case PIPE_FORMAT_DXT1_RGB: + return BRW_SURFACEFORMAT_DXT1_RGB; + + case PIPE_FORMAT_DXT1_RGBA: + return BRW_SURFACEFORMAT_BC1_UNORM; + + case PIPE_FORMAT_DXT3_RGBA: + return BRW_SURFACEFORMAT_BC2_UNORM; + + case PIPE_FORMAT_DXT5_RGBA: + return BRW_SURFACEFORMAT_BC3_UNORM; + + /* + * sRGB formats + */ + + case PIPE_FORMAT_R8G8B8A8_SRGB: + return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB; + + case PIPE_FORMAT_A8L8_SRGB: + return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB; + + case PIPE_FORMAT_L8_SRGB: + return BRW_SURFACEFORMAT_L8_UNORM_SRGB; + + case PIPE_FORMAT_DXT1_SRGB: + return BRW_SURFACEFORMAT_BC1_UNORM_SRGB; + + /* + * Depth formats + */ + + case PIPE_FORMAT_Z16_UNORM: + return BRW_SURFACEFORMAT_I16_UNORM; + + case PIPE_FORMAT_S8Z24_UNORM: + case PIPE_FORMAT_X8Z24_UNORM: + return BRW_SURFACEFORMAT_I24X8_UNORM; + + case PIPE_FORMAT_Z32_FLOAT: + return BRW_SURFACEFORMAT_I32_FLOAT; + + /* XXX: presumably for bump mapping. Add this to mesa state + * tracker? + * + * XXX: Add flipped versions of these formats to Gallium. + */ + case PIPE_FORMAT_R8G8_SNORM: + return BRW_SURFACEFORMAT_R8G8_SNORM; + + case PIPE_FORMAT_R8G8B8A8_SNORM: + return BRW_SURFACEFORMAT_R8G8B8A8_SNORM; + + default: + return BRW_SURFACEFORMAT_INVALID; + } +} + + + + + +static struct pipe_texture *brw_texture_create( struct pipe_screen *screen, + const struct pipe_texture *templ ) + +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_texture *tex; + enum brw_buffer_type buffer_type; + enum pipe_error ret; + + tex = CALLOC_STRUCT(brw_texture); + if (tex == NULL) + return NULL; + + memcpy(&tex->base, templ, sizeof *templ); + pipe_reference_init(&tex->base.reference, 1); + tex->base.screen = screen; + + /* XXX: compressed textures need special treatment here + */ + tex->cpp = util_format_get_blocksize(tex->base.format); + tex->compressed = util_format_is_compressed(tex->base.format); + + make_empty_list(&tex->views[0]); + make_empty_list(&tex->views[1]); + + /* XXX: No tiling with compressed textures?? + */ + if (tex->compressed == 0 && + !bscreen->no_tiling) + { + if (bscreen->chipset.is_965 && + util_format_is_depth_or_stencil(templ->format)) + tex->tiling = BRW_TILING_Y; + else + tex->tiling = BRW_TILING_X; + } + else { + tex->tiling = BRW_TILING_NONE; + } + + + + + if (!brw_texture_layout( bscreen, tex )) + goto fail; + + + if (templ->tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_PRIMARY)) { + buffer_type = BRW_BUFFER_TYPE_SCANOUT; + } + else { + buffer_type = BRW_BUFFER_TYPE_TEXTURE; + } + + ret = bscreen->sws->bo_alloc( bscreen->sws, + buffer_type, + tex->pitch * tex->total_height * tex->cpp, + 64, + &tex->bo ); + if (ret) + goto fail; + + tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; + tex->ss.ss0.surface_type = translate_tex_target(tex->base.target); + tex->ss.ss0.surface_format = translate_tex_format(tex->base.format); + assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID); + + /* This is ok for all textures with channel width 8bit or less: + */ +/* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */ + + + /* XXX: what happens when tex->bo->offset changes??? + */ + tex->ss.ss1.base_addr = 0; /* reloc */ + tex->ss.ss2.mip_count = tex->base.last_level; + tex->ss.ss2.width = tex->base.width0 - 1; + tex->ss.ss2.height = tex->base.height0 - 1; + + switch (tex->tiling) { + case BRW_TILING_NONE: + tex->ss.ss3.tiled_surface = 0; + tex->ss.ss3.tile_walk = 0; + break; + case BRW_TILING_X: + tex->ss.ss3.tiled_surface = 1; + tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR; + break; + case BRW_TILING_Y: + tex->ss.ss3.tiled_surface = 1; + tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR; + break; + } + + tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1; + tex->ss.ss3.depth = tex->base.depth0 - 1; + + tex->ss.ss4.min_lod = 0; + + if (tex->base.target == PIPE_TEXTURE_CUBE) { + tex->ss.ss0.cube_pos_x = 1; + tex->ss.ss0.cube_pos_y = 1; + tex->ss.ss0.cube_pos_z = 1; + tex->ss.ss0.cube_neg_x = 1; + tex->ss.ss0.cube_neg_y = 1; + tex->ss.ss0.cube_neg_z = 1; + } + + return &tex->base; + +fail: + bo_reference(&tex->bo, NULL); + FREE(tex); + return NULL; +} + +static struct pipe_texture *brw_texture_blanket(struct pipe_screen *screen, + const struct pipe_texture *templ, + const unsigned *stride, + struct pipe_buffer *buffer) +{ + return NULL; +} + +static void brw_texture_destroy(struct pipe_texture *pt) +{ + struct brw_texture *tex = brw_texture(pt); + bo_reference(&tex->bo, NULL); + FREE(pt); +} + + +static boolean brw_is_format_supported( struct pipe_screen *screen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned tex_usage, + unsigned geom_flags ) +{ + return translate_tex_format(format) != BRW_SURFACEFORMAT_INVALID; +} + + +boolean brw_is_texture_referenced_by_bo( struct brw_screen *brw_screen, + struct pipe_texture *texture, + unsigned face, + unsigned level, + struct brw_winsys_buffer *bo ) +{ + struct brw_texture *tex = brw_texture(texture); + struct brw_surface *surf; + int i; + + /* XXX: this is subject to false positives if the underlying + * texture BO is referenced, we can't tell whether the sub-region + * we care about participates in that. + */ + if (brw_screen->sws->bo_references( bo, tex->bo )) + return TRUE; + + /* Find any view on this texture for this face/level and see if it + * is referenced: + */ + for (i = 0; i < 2; i++) { + foreach (surf, &tex->views[i]) { + if (surf->bo == tex->bo) + continue; + + if (surf->id.bits.face != face || + surf->id.bits.level != level) + continue; + + if (brw_screen->sws->bo_references( bo, surf->bo)) + return TRUE; + } + } + + return FALSE; +} + + +/* + * Transfer functions + */ + +static struct pipe_transfer* +brw_get_tex_transfer(struct pipe_screen *screen, + struct pipe_texture *texture, + unsigned face, unsigned level, unsigned zslice, + enum pipe_transfer_usage usage, unsigned x, unsigned y, + unsigned w, unsigned h) +{ + struct brw_texture *tex = brw_texture(texture); + struct brw_transfer *trans; + unsigned offset; /* in bytes */ + + if (texture->target == PIPE_TEXTURE_CUBE) { + offset = tex->image_offset[level][face]; + } else if (texture->target == PIPE_TEXTURE_3D) { + offset = tex->image_offset[level][zslice]; + } else { + offset = tex->image_offset[level][0]; + assert(face == 0); + assert(zslice == 0); + } + + trans = CALLOC_STRUCT(brw_transfer); + if (trans) { + pipe_texture_reference(&trans->base.texture, texture); + trans->base.x = x; + trans->base.y = y; + trans->base.width = w; + trans->base.height = h; + trans->base.stride = tex->pitch * tex->cpp; + trans->offset = offset; + trans->base.usage = usage; + } + return &trans->base; +} + +static void * +brw_transfer_map(struct pipe_screen *screen, + struct pipe_transfer *transfer) +{ + struct brw_texture *tex = brw_texture(transfer->texture); + struct brw_winsys_screen *sws = brw_screen(screen)->sws; + char *map; + unsigned usage = transfer->usage; + + map = sws->bo_map(tex->bo, + BRW_DATA_OTHER, + 0, + tex->bo->size, + (usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE, + (usage & 0) ? TRUE : FALSE, + (usage & 0) ? TRUE : FALSE); + + if (!map) + return NULL; + + /* XXX: blocksize and compressed textures + */ + return map + brw_transfer(transfer)->offset + + transfer->y /* / transfer->block.height */ * transfer->stride + + transfer->x /* / transfer->block.width */ * brw_texture(transfer->texture)->cpp; +} + +static void +brw_transfer_unmap(struct pipe_screen *screen, + struct pipe_transfer *transfer) +{ + struct brw_texture *tex = brw_texture(transfer->texture); + struct brw_winsys_screen *sws = brw_screen(screen)->sws; + + sws->bo_unmap(tex->bo); +} + +static void +brw_tex_transfer_destroy(struct pipe_transfer *trans) +{ + pipe_texture_reference(&trans->texture, NULL); + FREE(trans); +} + + +/* + * Functions exported to the winsys + */ + +boolean brw_texture_get_winsys_buffer(struct pipe_texture *texture, + struct brw_winsys_buffer **buffer, + unsigned *stride) +{ + struct brw_texture *tex = brw_texture(texture); + + *buffer = tex->bo; + if (stride) + *stride = tex->pitch * tex->cpp; + + return TRUE; +} + +struct pipe_texture * +brw_texture_blanket_winsys_buffer(struct pipe_screen *screen, + const struct pipe_texture *templ, + unsigned pitch, + unsigned tiling, + struct brw_winsys_buffer *buffer) +{ + struct brw_screen *bscreen = brw_screen(screen); + struct brw_texture *tex; + + if (templ->target != PIPE_TEXTURE_2D || + templ->last_level != 0 || + templ->depth0 != 1) + return NULL; + + if (util_format_is_compressed(templ->format)) + return NULL; + + tex = CALLOC_STRUCT(brw_texture); + if (!tex) + return NULL; + + memcpy(&tex->base, templ, sizeof *templ); + pipe_reference_init(&tex->base.reference, 1); + tex->base.screen = screen; + + /* XXX: cpp vs. blocksize + */ + tex->cpp = util_format_get_blocksize(tex->base.format); + tex->tiling = tiling; + + make_empty_list(&tex->views[0]); + make_empty_list(&tex->views[1]); + + if (!brw_texture_layout(bscreen, tex)) + goto fail; + + /* XXX Maybe some more checks? */ + if ((pitch / tex->cpp) < tex->pitch) + goto fail; + + tex->pitch = pitch / tex->cpp; + + tex->bo = buffer; + + /* fix this warning */ +#if 0 + if (tex->size > buffer->size) + goto fail; +#endif + + tex->ss.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; + tex->ss.ss0.surface_type = translate_tex_target(tex->base.target); + tex->ss.ss0.surface_format = translate_tex_format(tex->base.format); + assert(tex->ss.ss0.surface_format != BRW_SURFACEFORMAT_INVALID); + + /* This is ok for all textures with channel width 8bit or less: + */ +/* tex->ss.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */ + + + /* XXX: what happens when tex->bo->offset changes??? + */ + tex->ss.ss1.base_addr = 0; /* reloc */ + tex->ss.ss2.mip_count = tex->base.last_level; + tex->ss.ss2.width = tex->base.width0 - 1; + tex->ss.ss2.height = tex->base.height0 - 1; + + switch (tex->tiling) { + case BRW_TILING_NONE: + tex->ss.ss3.tiled_surface = 0; + tex->ss.ss3.tile_walk = 0; + break; + case BRW_TILING_X: + tex->ss.ss3.tiled_surface = 1; + tex->ss.ss3.tile_walk = BRW_TILEWALK_XMAJOR; + break; + case BRW_TILING_Y: + tex->ss.ss3.tiled_surface = 1; + tex->ss.ss3.tile_walk = BRW_TILEWALK_YMAJOR; + break; + } + + tex->ss.ss3.pitch = (tex->pitch * tex->cpp) - 1; + tex->ss.ss3.depth = tex->base.depth0 - 1; + + tex->ss.ss4.min_lod = 0; + + return &tex->base; + +fail: + FREE(tex); + return NULL; +} + +void brw_screen_tex_init( struct brw_screen *brw_screen ) +{ + brw_screen->base.is_format_supported = brw_is_format_supported; + brw_screen->base.texture_create = brw_texture_create; + brw_screen->base.texture_destroy = brw_texture_destroy; + brw_screen->base.texture_blanket = brw_texture_blanket; + brw_screen->base.get_tex_transfer = brw_get_tex_transfer; + brw_screen->base.transfer_map = brw_transfer_map; + brw_screen->base.transfer_unmap = brw_transfer_unmap; + brw_screen->base.tex_transfer_destroy = brw_tex_transfer_destroy; +} diff --git a/src/gallium/drivers/i965/brw_sf.c b/src/gallium/drivers/i965/brw_sf.c new file mode 100644 index 0000000000..e1986a9dbb --- /dev/null +++ b/src/gallium/drivers/i965/brw_sf.c @@ -0,0 +1,216 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "pipe/p_state.h" + +#include "brw_batchbuffer.h" +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_pipe_rast.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_sf.h" +#include "brw_state.h" + +static enum pipe_error compile_sf_prog( struct brw_context *brw, + struct brw_sf_prog_key *key, + struct brw_winsys_buffer **bo_out ) +{ + enum pipe_error ret; + struct brw_sf_compile c; + const GLuint *program; + GLuint program_size; + + memset(&c, 0, sizeof(c)); + + /* Begin the compilation: + */ + brw_init_compile(brw, &c.func); + + c.key = *key; + c.nr_attrs = c.key.nr_attrs; + c.nr_attr_regs = (c.nr_attrs+1)/2; + c.nr_setup_attrs = c.key.nr_attrs; + c.nr_setup_regs = (c.nr_setup_attrs+1)/2; + + c.prog_data.urb_read_length = c.nr_attr_regs; + c.prog_data.urb_entry_size = c.nr_setup_regs * 2; + + /* Special case when there are no attributes to setup. + * + * XXX: should be able to set nr_setup_attrs to nr_attrs-1 -- but + * breaks vp-tris.c + */ + if (c.nr_attrs - 1 == 0) { + c.nr_verts = 0; + brw_emit_null_setup( &c ); + } + else { + /* Which primitive? Or all three? + */ + switch (key->primitive) { + case SF_TRIANGLES: + c.nr_verts = 3; + brw_emit_tri_setup( &c, GL_TRUE ); + break; + case SF_LINES: + c.nr_verts = 2; + brw_emit_line_setup( &c, GL_TRUE ); + break; + case SF_POINTS: + c.nr_verts = 1; + if (key->do_point_sprite) + brw_emit_point_sprite_setup( &c, GL_TRUE ); + else + brw_emit_point_setup( &c, GL_TRUE ); + break; + case SF_UNFILLED_TRIS: + c.nr_verts = 3; + brw_emit_anyprim_setup( &c ); + break; + default: + assert(0); + return PIPE_ERROR_BAD_INPUT; + } + } + + /* get the program + */ + ret = brw_get_program(&c.func, &program, &program_size); + if (ret) + return ret; + + /* Upload + */ + ret = brw_upload_cache( &brw->cache, BRW_SF_PROG, + &c.key, sizeof(c.key), + NULL, 0, + program, program_size, + &c.prog_data, + &brw->sf.prog_data, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + +/* Calculate interpolants for triangle and line rasterization. + */ +static enum pipe_error upload_sf_prog(struct brw_context *brw) +{ + const struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature; + struct brw_sf_prog_key key; + enum pipe_error ret; + unsigned i; + + memset(&key, 0, sizeof(key)); + + /* Populate the key, noting state dependencies: + */ + + /* XXX: Add one to account for the position input. + */ + /* PIPE_NEW_FRAGMENT_SIGNATURE */ + key.nr_attrs = sig->nr_inputs + 1; + + + /* XXX: why is position required to be linear? why do we care + * about it at all? + */ + key.linear_attrs = 1; /* position -- but why? */ + + for (i = 0; i < sig->nr_inputs; i++) { + switch (sig->input[i].interp) { + case TGSI_INTERPOLATE_CONSTANT: + break; + case TGSI_INTERPOLATE_LINEAR: + key.linear_attrs |= 1 << (i+1); + break; + case TGSI_INTERPOLATE_PERSPECTIVE: + key.persp_attrs |= 1 << (i+1); + break; + } + } + + /* BRW_NEW_REDUCED_PRIMITIVE */ + switch (brw->reduced_primitive) { + case PIPE_PRIM_TRIANGLES: + /* PIPE_NEW_RAST + */ + if (brw->curr.rast->templ.fill_cw != PIPE_POLYGON_MODE_FILL || + brw->curr.rast->templ.fill_ccw != PIPE_POLYGON_MODE_FILL) + key.primitive = SF_UNFILLED_TRIS; + else + key.primitive = SF_TRIANGLES; + break; + case PIPE_PRIM_LINES: + key.primitive = SF_LINES; + break; + case PIPE_PRIM_POINTS: + key.primitive = SF_POINTS; + break; + } + + key.do_point_sprite = brw->curr.rast->templ.point_sprite; + key.sprite_origin_lower_left = 0; /* XXX: ctx->Point.SpriteOrigin - fix rast state */ + key.do_flat_shading = brw->curr.rast->templ.flatshade; + key.do_twoside_color = brw->curr.rast->templ.light_twoside; + + if (key.do_twoside_color) { + key.frontface_ccw = (brw->curr.rast->templ.front_winding == + PIPE_WINDING_CCW); + } + + if (brw_search_cache(&brw->cache, BRW_SF_PROG, + &key, sizeof(key), + NULL, 0, + &brw->sf.prog_data, + &brw->sf.prog_bo)) + return PIPE_OK; + + ret = compile_sf_prog( brw, &key, &brw->sf.prog_bo ); + if (ret) + return ret; + + return PIPE_OK; +} + + +const struct brw_tracked_state brw_sf_prog = { + .dirty = { + .mesa = (PIPE_NEW_RAST | PIPE_NEW_FRAGMENT_SIGNATURE), + .brw = (BRW_NEW_REDUCED_PRIMITIVE), + .cache = 0 + }, + .prepare = upload_sf_prog +}; + diff --git a/src/gallium/drivers/i965/brw_sf.h b/src/gallium/drivers/i965/brw_sf.h new file mode 100644 index 0000000000..a895c7d2f6 --- /dev/null +++ b/src/gallium/drivers/i965/brw_sf.h @@ -0,0 +1,122 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_SF_H +#define BRW_SF_H + + +#include "brw_context.h" +#include "brw_eu.h" + + +#define SF_POINTS 0 +#define SF_LINES 1 +#define SF_TRIANGLES 2 +#define SF_UNFILLED_TRIS 3 + +struct brw_sf_prog_key { + + /* Bitmask of linear and perspective interpolated inputs, 0..nr + */ + GLuint persp_attrs:32; + GLuint linear_attrs:32; + GLuint point_coord_replace_attrs:32; + + GLuint nr_attrs:8; + GLuint primitive:2; + GLuint do_twoside_color:1; + GLuint do_flat_shading:1; + GLuint frontface_ccw:1; + GLuint do_point_sprite:1; + GLuint sprite_origin_lower_left:1; + GLuint pad:17; + + GLuint attr_col0:8; + GLuint attr_col1:8; + GLuint attr_bfc0:8; + GLuint attr_bfc1:8; +}; + +struct brw_sf_point_tex { + GLboolean CoordReplace; +}; + +struct brw_sf_compile { + struct brw_compile func; + struct brw_sf_prog_key key; + struct brw_sf_prog_data prog_data; + + struct brw_reg pv; + struct brw_reg det; + struct brw_reg dx0; + struct brw_reg dx2; + struct brw_reg dy0; + struct brw_reg dy2; + + /* z and 1/w passed in seperately: + */ + struct brw_reg z[3]; + struct brw_reg inv_w[3]; + + /* The vertices: + */ + struct brw_reg vert[3]; + + /* Temporaries, allocated after last vertex reg. + */ + struct brw_reg inv_det; + struct brw_reg a1_sub_a0; + struct brw_reg a2_sub_a0; + struct brw_reg tmp; + + struct brw_reg m1Cx; + struct brw_reg m2Cy; + struct brw_reg m3C0; + + GLuint nr_verts; + GLuint nr_attrs; + GLuint nr_attr_regs; + GLuint nr_setup_attrs; + GLuint nr_setup_regs; + + GLuint point_coord_replace_mask; +}; + + +void brw_emit_null_setup( struct brw_sf_compile *c ); +void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate ); +void brw_emit_anyprim_setup( struct brw_sf_compile *c ); + +#endif diff --git a/src/gallium/drivers/i965/brw_sf_emit.c b/src/gallium/drivers/i965/brw_sf_emit.c new file mode 100644 index 0000000000..3b85725e36 --- /dev/null +++ b/src/gallium/drivers/i965/brw_sf_emit.c @@ -0,0 +1,765 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_batchbuffer.h" + +#include "brw_defines.h" +#include "brw_context.h" +#include "brw_eu.h" +#include "brw_util.h" +#include "brw_sf.h" + + +static struct brw_reg get_vert_attr(struct brw_sf_compile *c, + struct brw_reg vert, + GLuint attr) +{ + GLuint off = attr / 2; + GLuint sub = attr % 2; + + return brw_vec4_grf(vert.nr + off, sub * 4); +} + + +/*********************************************************************** + * Twoside lighting + */ +static void copy_bfc( struct brw_sf_compile *c, + struct brw_reg vert ) +{ + struct brw_compile *p = &c->func; + + if (c->key.attr_col0 && c->key.attr_bfc0) + brw_MOV(p, + get_vert_attr(c, vert, c->key.attr_col0), + get_vert_attr(c, vert, c->key.attr_bfc0)); + + if (c->key.attr_col1 && c->key.attr_bfc1) + brw_MOV(p, + get_vert_attr(c, vert, c->key.attr_col1), + get_vert_attr(c, vert, c->key.attr_bfc1)); +} + + +static void do_twoside_color( struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *if_insn; + GLuint backface_conditional = c->key.frontface_ccw ? BRW_CONDITIONAL_G : BRW_CONDITIONAL_L; + + /* Already done in clip program: + */ + if (c->key.primitive == SF_UNFILLED_TRIS) + return; + + /* XXX: What happens if BFC isn't present? This could only happen + * for user-supplied vertex programs, as t_vp_build.c always does + * the right thing. + */ + if (!(c->key.attr_col0 && c->key.attr_bfc0) && + !(c->key.attr_col1 && c->key.attr_bfc1)) + return; + + /* Need to use BRW_EXECUTE_4 and also do an 4-wide compare in order + * to get all channels active inside the IF. In the clipping code + * we run with NoMask, so it's not an option and we can use + * BRW_EXECUTE_1 for all comparisions. + */ + brw_push_insn_state(p); + brw_CMP(p, vec4(brw_null_reg()), backface_conditional, c->det, brw_imm_f(0)); + if_insn = brw_IF(p, BRW_EXECUTE_4); + { + switch (c->nr_verts) { + case 3: copy_bfc(c, c->vert[2]); + case 2: copy_bfc(c, c->vert[1]); + case 1: copy_bfc(c, c->vert[0]); + } + } + brw_ENDIF(p, if_insn); + brw_pop_insn_state(p); +} + + + +/*********************************************************************** + * Flat shading + */ + +#define VERT_RESULT_COLOR_BITS ((1<<VERT_RESULT_COL0) | \ + (1<<VERT_RESULT_COL1)) + +static void copy_colors( struct brw_sf_compile *c, + struct brw_reg dst, + struct brw_reg src) +{ + struct brw_compile *p = &c->func; + + if (c->key.attr_col0) + brw_MOV(p, + get_vert_attr(c, dst, c->key.attr_col0), + get_vert_attr(c, src, c->key.attr_col0)); + + if (c->key.attr_col1) + brw_MOV(p, + get_vert_attr(c, dst, c->key.attr_col1), + get_vert_attr(c, src, c->key.attr_col1)); + +} + + + +/* Need to use a computed jump to copy flatshaded attributes as the + * vertices are ordered according to y-coordinate before reaching this + * point, so the PV could be anywhere. + */ +static void do_flatshade_triangle( struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg ip = brw_ip_reg(); + GLuint jmpi = 1; + GLuint nr = 0; + + if (c->key.attr_col0) + nr++; + + if (c->key.attr_col1) + nr++; + + if (nr == 0) + return; + + /* Already done in clip program: + */ + if (c->key.primitive == SF_UNFILLED_TRIS) + return; + + if (BRW_IS_IGDNG(p->brw)) + jmpi = 2; + + brw_push_insn_state(p); + + brw_MUL(p, c->pv, c->pv, brw_imm_d(jmpi*(nr*2+1))); + brw_JMPI(p, ip, ip, c->pv); + + copy_colors(c, c->vert[1], c->vert[0]); + copy_colors(c, c->vert[2], c->vert[0]); + brw_JMPI(p, ip, ip, brw_imm_d(jmpi*(nr*4+1))); + + copy_colors(c, c->vert[0], c->vert[1]); + copy_colors(c, c->vert[2], c->vert[1]); + brw_JMPI(p, ip, ip, brw_imm_d(jmpi*nr*2)); + + copy_colors(c, c->vert[0], c->vert[2]); + copy_colors(c, c->vert[1], c->vert[2]); + + brw_pop_insn_state(p); +} + + +static void do_flatshade_line( struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg ip = brw_ip_reg(); + GLuint jmpi = 1; + GLuint nr = 0; + + if (c->key.attr_col0) + nr++; + + if (c->key.attr_col1) + nr++; + + if (nr == 0) + return; + + /* Already done in clip program: + */ + if (c->key.primitive == SF_UNFILLED_TRIS) + return; + + if (BRW_IS_IGDNG(p->brw)) + jmpi = 2; + + brw_push_insn_state(p); + + brw_MUL(p, c->pv, c->pv, brw_imm_d(jmpi*(nr+1))); + brw_JMPI(p, ip, ip, c->pv); + copy_colors(c, c->vert[1], c->vert[0]); + + brw_JMPI(p, ip, ip, brw_imm_ud(jmpi*nr)); + copy_colors(c, c->vert[0], c->vert[1]); + + brw_pop_insn_state(p); +} + + + +/*********************************************************************** + * Triangle setup. + */ + + +static void alloc_regs( struct brw_sf_compile *c ) +{ + GLuint reg, i; + + /* Values computed by fixed function unit: + */ + c->pv = retype(brw_vec1_grf(1, 1), BRW_REGISTER_TYPE_D); + c->det = brw_vec1_grf(1, 2); + c->dx0 = brw_vec1_grf(1, 3); + c->dx2 = brw_vec1_grf(1, 4); + c->dy0 = brw_vec1_grf(1, 5); + c->dy2 = brw_vec1_grf(1, 6); + + /* z and 1/w passed in seperately: + */ + c->z[0] = brw_vec1_grf(2, 0); + c->inv_w[0] = brw_vec1_grf(2, 1); + c->z[1] = brw_vec1_grf(2, 2); + c->inv_w[1] = brw_vec1_grf(2, 3); + c->z[2] = brw_vec1_grf(2, 4); + c->inv_w[2] = brw_vec1_grf(2, 5); + + /* The vertices: + */ + reg = 3; + for (i = 0; i < c->nr_verts; i++) { + c->vert[i] = brw_vec8_grf(reg, 0); + reg += c->nr_attr_regs; + } + + /* Temporaries, allocated after last vertex reg. + */ + c->inv_det = brw_vec1_grf(reg, 0); reg++; + c->a1_sub_a0 = brw_vec8_grf(reg, 0); reg++; + c->a2_sub_a0 = brw_vec8_grf(reg, 0); reg++; + c->tmp = brw_vec8_grf(reg, 0); reg++; + + /* Note grf allocation: + */ + c->prog_data.total_grf = reg; + + + /* Outputs of this program - interpolation coefficients for + * rasterization: + */ + c->m1Cx = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 1, 0); + c->m2Cy = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 2, 0); + c->m3C0 = brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, 3, 0); +} + + +static void copy_z_inv_w( struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + GLuint i; + + brw_push_insn_state(p); + + /* Copy both scalars with a single MOV: + */ + for (i = 0; i < c->nr_verts; i++) + brw_MOV(p, vec2(suboffset(c->vert[i], 2)), vec2(c->z[i])); + + brw_pop_insn_state(p); +} + + +static void invert_det( struct brw_sf_compile *c) +{ + /* Looks like we invert all 8 elements just to get 1/det in + * position 2 !?! + */ + brw_math(&c->func, + c->inv_det, + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 0, + c->det, + BRW_MATH_DATA_SCALAR, + BRW_MATH_PRECISION_FULL); + +} + + +/* Two attributes packed into a wide register. Figure out if either + * or both of them need linear/perspective interpolation. Constant + * regs are left as-is. + */ +static GLboolean calculate_masks( struct brw_sf_compile *c, + GLuint reg, + GLushort *pc, + GLushort *pc_persp, + GLushort *pc_linear) +{ + GLboolean is_last_attr = (reg == c->nr_setup_regs - 1); + GLuint persp_mask = c->key.persp_attrs; + GLuint linear_mask = (c->key.persp_attrs | c->key.linear_attrs); + + *pc_persp = 0; + *pc_linear = 0; + *pc = 0xf; + + if (persp_mask & (1 << (reg*2))) + *pc_persp = 0xf; + + if (linear_mask & (1 << (reg*2))) + *pc_linear = 0xf; + + /* Maybe only processs one attribute on the final round: + */ + if (reg*2+1 < c->nr_setup_attrs) { + *pc |= 0xf0; + + if (persp_mask & (1 << (reg*2+1))) + *pc_persp |= 0xf0; + + if (linear_mask & (1 << (reg*2+1))) + *pc_linear |= 0xf0; + } + + return is_last_attr; +} + + +void brw_emit_null_setup( struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + + /* m0 is implicitly copied from r0 in the send instruction: + */ + brw_urb_WRITE(p, + brw_null_reg(), + 0, + brw_vec8_grf(0, 0), /* r0, will be copied to m0 */ + 0, /* allocate */ + 1, /* used */ + 1, /* msg len */ + 0, /* response len */ + 1, /* eot */ + 1, /* writes complete */ + 0, /* offset */ + BRW_URB_SWIZZLE_TRANSPOSE); +} + +void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate) +{ + struct brw_compile *p = &c->func; + GLuint i; + + c->nr_verts = 3; + + if (allocate) + alloc_regs(c); + + invert_det(c); + copy_z_inv_w(c); + + if (c->key.do_twoside_color) + do_twoside_color(c); + + if (c->key.do_flat_shading) + do_flatshade_triangle(c); + + + for (i = 0; i < c->nr_setup_regs; i++) + { + /* Pair of incoming attributes: + */ + struct brw_reg a0 = offset(c->vert[0], i); + struct brw_reg a1 = offset(c->vert[1], i); + struct brw_reg a2 = offset(c->vert[2], i); + GLushort pc, pc_persp, pc_linear; + GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); + + if (pc_persp) + { + brw_set_predicate_control_flag_value(p, pc_persp); + brw_MUL(p, a0, a0, c->inv_w[0]); + brw_MUL(p, a1, a1, c->inv_w[1]); + brw_MUL(p, a2, a2, c->inv_w[2]); + } + + + /* Calculate coefficients for interpolated values: + */ + if (pc_linear) + { + brw_set_predicate_control_flag_value(p, pc_linear); + + brw_ADD(p, c->a1_sub_a0, a1, negate(a0)); + brw_ADD(p, c->a2_sub_a0, a2, negate(a0)); + + /* calculate dA/dx + */ + brw_MUL(p, brw_null_reg(), c->a1_sub_a0, c->dy2); + brw_MAC(p, c->tmp, c->a2_sub_a0, negate(c->dy0)); + brw_MUL(p, c->m1Cx, c->tmp, c->inv_det); + + /* calculate dA/dy + */ + brw_MUL(p, brw_null_reg(), c->a2_sub_a0, c->dx0); + brw_MAC(p, c->tmp, c->a1_sub_a0, negate(c->dx2)); + brw_MUL(p, c->m2Cy, c->tmp, c->inv_det); + } + + { + brw_set_predicate_control_flag_value(p, pc); + /* start point for interpolation + */ + brw_MOV(p, c->m3C0, a0); + + /* Copy m0..m3 to URB. m0 is implicitly copied from r0 in + * the send instruction: + */ + brw_urb_WRITE(p, + brw_null_reg(), + 0, + brw_vec8_grf(0, 0), /* r0, will be copied to m0 */ + 0, /* allocate */ + 1, /* used */ + 4, /* msg len */ + 0, /* response len */ + last, /* eot */ + last, /* writes complete */ + i*4, /* offset */ + BRW_URB_SWIZZLE_TRANSPOSE); /* XXX: Swizzle control "SF to windower" */ + } + } +} + + + +void brw_emit_line_setup( struct brw_sf_compile *c, GLboolean allocate) +{ + struct brw_compile *p = &c->func; + GLuint i; + + + c->nr_verts = 2; + + if (allocate) + alloc_regs(c); + + invert_det(c); + copy_z_inv_w(c); + + if (c->key.do_flat_shading) + do_flatshade_line(c); + + for (i = 0; i < c->nr_setup_regs; i++) + { + /* Pair of incoming attributes: + */ + struct brw_reg a0 = offset(c->vert[0], i); + struct brw_reg a1 = offset(c->vert[1], i); + GLushort pc, pc_persp, pc_linear; + GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); + + if (pc_persp) + { + brw_set_predicate_control_flag_value(p, pc_persp); + brw_MUL(p, a0, a0, c->inv_w[0]); + brw_MUL(p, a1, a1, c->inv_w[1]); + } + + /* Calculate coefficients for position, color: + */ + if (pc_linear) { + brw_set_predicate_control_flag_value(p, pc_linear); + + brw_ADD(p, c->a1_sub_a0, a1, negate(a0)); + + brw_MUL(p, c->tmp, c->a1_sub_a0, c->dx0); + brw_MUL(p, c->m1Cx, c->tmp, c->inv_det); + + brw_MUL(p, c->tmp, c->a1_sub_a0, c->dy0); + brw_MUL(p, c->m2Cy, c->tmp, c->inv_det); + } + + { + brw_set_predicate_control_flag_value(p, pc); + + /* start point for interpolation + */ + brw_MOV(p, c->m3C0, a0); + + /* Copy m0..m3 to URB. + */ + brw_urb_WRITE(p, + brw_null_reg(), + 0, + brw_vec8_grf(0, 0), + 0, /* allocate */ + 1, /* used */ + 4, /* msg len */ + 0, /* response len */ + last, /* eot */ + last, /* writes complete */ + i*4, /* urb destination offset */ + BRW_URB_SWIZZLE_TRANSPOSE); + } + } +} + +void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) +{ + struct brw_compile *p = &c->func; + GLuint i; + + c->nr_verts = 1; + + if (allocate) + alloc_regs(c); + + copy_z_inv_w(c); + + for (i = 0; i < c->nr_setup_regs; i++) + { + /* XXX: only seems to check point_coord_replace_attrs for every + * second attribute?!? + */ + boolean coord_replace = !!(c->key.point_coord_replace_attrs & (1<<(2*i))); + struct brw_reg a0 = offset(c->vert[0], i); + GLushort pc, pc_persp, pc_linear; + GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); + + if (pc_persp) + { + if (coord_replace) { + brw_set_predicate_control_flag_value(p, pc_persp); + brw_MUL(p, a0, a0, c->inv_w[0]); + } + } + + if (coord_replace) { + /* Caculate 1.0/PointWidth */ + brw_math(&c->func, + c->tmp, + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 0, + c->dx0, + BRW_MATH_DATA_SCALAR, + BRW_MATH_PRECISION_FULL); + + if (c->key.sprite_origin_lower_left) { + brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]); + brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0)); + brw_MUL(p, c->m2Cy, c->tmp, negate(c->inv_w[0])); + brw_MOV(p, vec1(suboffset(c->m2Cy, 0)), brw_imm_f(0.0)); + } + else { + brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]); + brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0)); + brw_MUL(p, c->m2Cy, c->tmp, c->inv_w[0]); + brw_MOV(p, vec1(suboffset(c->m2Cy, 0)), brw_imm_f(0.0)); + } + } + else { + brw_MOV(p, c->m1Cx, brw_imm_ud(0)); + brw_MOV(p, c->m2Cy, brw_imm_ud(0)); + } + + { + brw_set_predicate_control_flag_value(p, pc); + if (coord_replace) { + if (c->key.sprite_origin_lower_left) { + brw_MUL(p, c->m3C0, c->inv_w[0], brw_imm_f(1.0)); + brw_MOV(p, vec1(suboffset(c->m3C0, 0)), brw_imm_f(0.0)); + } + else { + brw_MOV(p, c->m3C0, brw_imm_f(0.0)); + } + } + else { + brw_MOV(p, c->m3C0, a0); /* constant value */ + } + + /* Copy m0..m3 to URB. + */ + brw_urb_WRITE(p, + brw_null_reg(), + 0, + brw_vec8_grf(0, 0), + 0, /* allocate */ + 1, /* used */ + 4, /* msg len */ + 0, /* response len */ + last, /* eot */ + last, /* writes complete */ + i*4, /* urb destination offset */ + BRW_URB_SWIZZLE_TRANSPOSE); + } + } +} + +/* Points setup - several simplifications as all attributes are + * constant across the face of the point (point sprites excluded!) + */ +void brw_emit_point_setup( struct brw_sf_compile *c, GLboolean allocate) +{ + struct brw_compile *p = &c->func; + GLuint i; + + c->nr_verts = 1; + + if (allocate) + alloc_regs(c); + + copy_z_inv_w(c); + + brw_MOV(p, c->m1Cx, brw_imm_ud(0)); /* zero - move out of loop */ + brw_MOV(p, c->m2Cy, brw_imm_ud(0)); /* zero - move out of loop */ + + for (i = 0; i < c->nr_setup_regs; i++) + { + struct brw_reg a0 = offset(c->vert[0], i); + GLushort pc, pc_persp, pc_linear; + GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); + + if (pc_persp) + { + /* This seems odd as the values are all constant, but the + * fragment shader will be expecting it: + */ + brw_set_predicate_control_flag_value(p, pc_persp); + brw_MUL(p, a0, a0, c->inv_w[0]); + } + + + /* The delta values are always zero, just send the starting + * coordinate. Again, this is to fit in with the interpolation + * code in the fragment shader. + */ + { + brw_set_predicate_control_flag_value(p, pc); + + brw_MOV(p, c->m3C0, a0); /* constant value */ + + /* Copy m0..m3 to URB. + */ + brw_urb_WRITE(p, + brw_null_reg(), + 0, + brw_vec8_grf(0, 0), + 0, /* allocate */ + 1, /* used */ + 4, /* msg len */ + 0, /* response len */ + last, /* eot */ + last, /* writes complete */ + i*4, /* urb destination offset */ + BRW_URB_SWIZZLE_TRANSPOSE); + } + } +} + +void brw_emit_anyprim_setup( struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg ip = brw_ip_reg(); + struct brw_reg payload_prim = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, 1, 0); + struct brw_reg payload_attr = get_element_ud(brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, 1, 0), 0); + struct brw_reg primmask; + struct brw_instruction *jmp; + struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD)); + + GLuint saveflag; + + c->nr_verts = 3; + alloc_regs(c); + + primmask = retype(get_element(c->tmp, 0), BRW_REGISTER_TYPE_UD); + + brw_MOV(p, primmask, brw_imm_ud(1)); + brw_SHL(p, primmask, primmask, payload_prim); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_Z); + brw_AND(p, v1_null_ud, primmask, brw_imm_ud((1<<_3DPRIM_TRILIST) | + (1<<_3DPRIM_TRISTRIP) | + (1<<_3DPRIM_TRIFAN) | + (1<<_3DPRIM_TRISTRIP_REVERSE) | + (1<<_3DPRIM_POLYGON) | + (1<<_3DPRIM_RECTLIST) | + (1<<_3DPRIM_TRIFAN_NOSTIPPLE))); + jmp = brw_JMPI(p, ip, ip, brw_imm_d(0)); + { + saveflag = p->flag_value; + brw_push_insn_state(p); + brw_emit_tri_setup( c, GL_FALSE ); + brw_pop_insn_state(p); + p->flag_value = saveflag; + /* note - thread killed in subroutine, so must + * restore the flag which is changed when building + * the subroutine. fix #13240 + */ + } + brw_land_fwd_jump(p, jmp); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_Z); + brw_AND(p, v1_null_ud, primmask, brw_imm_ud((1<<_3DPRIM_LINELIST) | + (1<<_3DPRIM_LINESTRIP) | + (1<<_3DPRIM_LINELOOP) | + (1<<_3DPRIM_LINESTRIP_CONT) | + (1<<_3DPRIM_LINESTRIP_BF) | + (1<<_3DPRIM_LINESTRIP_CONT_BF))); + jmp = brw_JMPI(p, ip, ip, brw_imm_d(0)); + { + saveflag = p->flag_value; + brw_push_insn_state(p); + brw_emit_line_setup( c, GL_FALSE ); + brw_pop_insn_state(p); + p->flag_value = saveflag; + /* note - thread killed in subroutine */ + } + brw_land_fwd_jump(p, jmp); + + brw_set_conditionalmod(p, BRW_CONDITIONAL_Z); + brw_AND(p, v1_null_ud, payload_attr, brw_imm_ud(1<<BRW_SPRITE_POINT_ENABLE)); + jmp = brw_JMPI(p, ip, ip, brw_imm_d(0)); + { + saveflag = p->flag_value; + brw_push_insn_state(p); + brw_emit_point_sprite_setup( c, GL_FALSE ); + brw_pop_insn_state(p); + p->flag_value = saveflag; + } + brw_land_fwd_jump(p, jmp); + + brw_emit_point_setup( c, GL_FALSE ); +} + + + + diff --git a/src/gallium/drivers/i965/brw_sf_state.c b/src/gallium/drivers/i965/brw_sf_state.c new file mode 100644 index 0000000000..25dc2b52e0 --- /dev/null +++ b/src/gallium/drivers/i965/brw_sf_state.c @@ -0,0 +1,333 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" + +#include "pipe/p_state.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_debug.h" +#include "brw_pipe_rast.h" + +static enum pipe_error upload_sf_vp(struct brw_context *brw) +{ + const struct pipe_viewport_state *vp = &brw->curr.viewport; + const struct pipe_scissor_state *scissor = &brw->curr.scissor; + struct brw_sf_viewport sfv; + enum pipe_error ret; + + memset(&sfv, 0, sizeof(sfv)); + + /* PIPE_NEW_VIEWPORT, PIPE_NEW_SCISSOR */ + + sfv.viewport.m00 = vp->scale[0]; + sfv.viewport.m11 = vp->scale[1]; + sfv.viewport.m22 = vp->scale[2]; + sfv.viewport.m30 = vp->translate[0]; + sfv.viewport.m31 = vp->translate[1]; + sfv.viewport.m32 = vp->translate[2]; + + sfv.scissor.xmin = scissor->minx; + sfv.scissor.xmax = scissor->maxx - 1; /* ? */ + sfv.scissor.ymin = scissor->miny; + sfv.scissor.ymax = scissor->maxy - 1; /* ? */ + + ret = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0, + &brw->sf.vp_bo ); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_sf_vp = { + .dirty = { + .mesa = (PIPE_NEW_VIEWPORT | + PIPE_NEW_SCISSOR), + .brw = 0, + .cache = 0 + }, + .prepare = upload_sf_vp +}; + +struct brw_sf_unit_key { + unsigned int total_grf; + unsigned int urb_entry_read_length; + unsigned int nr_urb_entries, urb_size, sfsize; + + unsigned scissor:1; + unsigned line_smooth:1; + unsigned point_sprite:1; + unsigned point_attenuated:1; + unsigned front_face:2; + unsigned cull_mode:2; + unsigned flatshade_first:1; + unsigned gl_rasterization_rules:1; + unsigned line_last_pixel_enable:1; + float line_width; + float point_size; +}; + +static void +sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) +{ + const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ; + memset(key, 0, sizeof(*key)); + + /* CACHE_NEW_SF_PROG */ + key->total_grf = brw->sf.prog_data->total_grf; + key->urb_entry_read_length = brw->sf.prog_data->urb_read_length; + + /* BRW_NEW_URB_FENCE */ + key->nr_urb_entries = brw->urb.nr_sf_entries; + key->urb_size = brw->urb.vsize; + key->sfsize = brw->urb.sfsize; + + /* PIPE_NEW_RAST */ + key->scissor = rast->scissor; + key->front_face = rast->front_winding; + key->cull_mode = rast->cull_mode; + key->line_smooth = rast->line_smooth; + key->line_width = rast->line_width; + key->flatshade_first = rast->flatshade_first; + key->line_last_pixel_enable = rast->line_last_pixel; + key->gl_rasterization_rules = rast->gl_rasterization_rules; + + key->point_sprite = rast->point_sprite; + key->point_attenuated = rast->point_size_per_vertex; + + key->point_size = CLAMP(rast->point_size, + rast->point_size_min, + rast->point_size_max); +} + +static enum pipe_error +sf_unit_create_from_key(struct brw_context *brw, + struct brw_sf_unit_key *key, + struct brw_winsys_reloc *reloc, + struct brw_winsys_buffer **bo_out) +{ + struct brw_sf_unit_state sf; + enum pipe_error ret; + int chipset_max_threads; + memset(&sf, 0, sizeof(sf)); + + sf.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1; + /* reloc */ + sf.thread0.kernel_start_pointer = 0; + + sf.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; + + sf.thread3.dispatch_grf_start_reg = 3; + + if (BRW_IS_IGDNG(brw)) + sf.thread3.urb_entry_read_offset = 3; + else + sf.thread3.urb_entry_read_offset = 1; + + sf.thread3.urb_entry_read_length = key->urb_entry_read_length; + + sf.thread4.nr_urb_entries = key->nr_urb_entries; + sf.thread4.urb_entry_allocation_size = key->sfsize - 1; + + /* Each SF thread produces 1 PUE, and there can be up to 24(Pre-IGDNG) or + * 48(IGDNG) threads + */ + if (BRW_IS_IGDNG(brw)) + chipset_max_threads = 48; + else + chipset_max_threads = 24; + + sf.thread4.max_threads = MIN2(chipset_max_threads, key->nr_urb_entries) - 1; + + if (BRW_DEBUG & DEBUG_SINGLE_THREAD) + sf.thread4.max_threads = 0; + + if (BRW_DEBUG & DEBUG_STATS) + sf.thread4.stats_enable = 1; + + /* CACHE_NEW_SF_VP */ + /* reloc */ + sf.sf5.sf_viewport_state_offset = 0; + + sf.sf5.viewport_transform = 1; + + if (key->scissor) + sf.sf6.scissor = 1; + + if (key->front_face == PIPE_WINDING_CCW) + sf.sf5.front_winding = BRW_FRONTWINDING_CCW; + else + sf.sf5.front_winding = BRW_FRONTWINDING_CW; + + switch (key->cull_mode) { + case PIPE_WINDING_CCW: + case PIPE_WINDING_CW: + sf.sf6.cull_mode = (key->front_face == key->cull_mode ? + BRW_CULLMODE_FRONT : + BRW_CULLMODE_BACK); + break; + case PIPE_WINDING_BOTH: + sf.sf6.cull_mode = BRW_CULLMODE_BOTH; + break; + case PIPE_WINDING_NONE: + sf.sf6.cull_mode = BRW_CULLMODE_NONE; + break; + default: + assert(0); + sf.sf6.cull_mode = BRW_CULLMODE_NONE; + break; + } + + /* _NEW_LINE */ + /* XXX use ctx->Const.Min/MaxLineWidth here */ + sf.sf6.line_width = CLAMP(key->line_width, 1.0, 5.0) * (1<<1); + + sf.sf6.line_endcap_aa_region_width = 1; + if (key->line_smooth) + sf.sf6.aa_enable = 1; + else if (sf.sf6.line_width <= 0x2) + sf.sf6.line_width = 0; + + /* XXX: gl_rasterization_rules? something else? + */ + sf.sf6.point_rast_rule = BRW_RASTRULE_UPPER_RIGHT; + sf.sf6.point_rast_rule = BRW_RASTRULE_LOWER_RIGHT; + sf.sf6.point_rast_rule = 1; + + /* XXX clamp max depends on AA vs. non-AA */ + + /* _NEW_POINT */ + sf.sf7.sprite_point = key->point_sprite; + sf.sf7.point_size = CLAMP(rint(key->point_size), 1, 255) * (1<<3); + sf.sf7.use_point_size_state = !key->point_attenuated; + sf.sf7.aa_line_distance_mode = 0; + + /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons: + */ + if (!key->flatshade_first) { + sf.sf7.trifan_pv = 2; + sf.sf7.linestrip_pv = 1; + sf.sf7.tristrip_pv = 2; + } else { + sf.sf7.trifan_pv = 1; + sf.sf7.linestrip_pv = 0; + sf.sf7.tristrip_pv = 0; + } + + sf.sf7.line_last_pixel_enable = key->line_last_pixel_enable; + + /* Set bias for OpenGL rasterization rules: + */ + if (key->gl_rasterization_rules) { + sf.sf6.dest_org_vbias = 0x8; + sf.sf6.dest_org_hbias = 0x8; + } + else { + sf.sf6.dest_org_vbias = 0x0; + sf.sf6.dest_org_hbias = 0x0; + } + + ret = brw_upload_cache(&brw->cache, BRW_SF_UNIT, + key, sizeof(*key), + reloc, 2, + &sf, sizeof(sf), + NULL, NULL, + bo_out); + if (ret) + return ret; + + + return PIPE_OK; +} + +static enum pipe_error upload_sf_unit( struct brw_context *brw ) +{ + struct brw_sf_unit_key key; + struct brw_winsys_reloc reloc[2]; + unsigned total_grf; + unsigned viewport_transform; + unsigned front_winding; + enum pipe_error ret; + + sf_unit_populate_key(brw, &key); + + /* XXX: cut this crap and pre calculate the key: + */ + total_grf = (align(key.total_grf, 16) / 16 - 1); + viewport_transform = 1; + front_winding = (key.front_face == PIPE_WINDING_CCW ? + BRW_FRONTWINDING_CCW : + BRW_FRONTWINDING_CW); + + /* Emit SF program relocation */ + make_reloc(&reloc[0], + BRW_USAGE_STATE, + total_grf << 1, + offsetof(struct brw_sf_unit_state, thread0), + brw->sf.prog_bo); + + /* Emit SF viewport relocation */ + make_reloc(&reloc[1], + BRW_USAGE_STATE, + front_winding | (viewport_transform << 1), + offsetof(struct brw_sf_unit_state, sf5), + brw->sf.vp_bo); + + + if (brw_search_cache(&brw->cache, BRW_SF_UNIT, + &key, sizeof(key), + reloc, 2, + NULL, + &brw->sf.state_bo)) + return PIPE_OK; + + + ret = sf_unit_create_from_key(brw, &key, + reloc, + &brw->sf.state_bo); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_sf_unit = { + .dirty = { + .mesa = (PIPE_NEW_RAST), + .brw = BRW_NEW_URB_FENCE, + .cache = (CACHE_NEW_SF_VP | + CACHE_NEW_SF_PROG) + }, + .prepare = upload_sf_unit, +}; diff --git a/src/gallium/drivers/i965/brw_state.h b/src/gallium/drivers/i965/brw_state.h new file mode 100644 index 0000000000..d2bbd0123d --- /dev/null +++ b/src/gallium/drivers/i965/brw_state.h @@ -0,0 +1,174 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_STATE_H +#define BRW_STATE_H + +#include "pipe/p_defines.h" +#include "util/u_memory.h" + +#include "brw_context.h" + +static INLINE void +brw_add_validated_bo(struct brw_context *brw, struct brw_winsys_buffer *bo) +{ + assert(brw->state.validated_bo_count < Elements(brw->state.validated_bos)); + + if (bo != NULL) { + bo_reference( &brw->state.validated_bos[brw->state.validated_bo_count++], + bo ); + } +} + +const struct brw_tracked_state brw_blend_constant_color; +const struct brw_tracked_state brw_cc_unit; +const struct brw_tracked_state brw_cc_vp; +const struct brw_tracked_state brw_clip_prog; +const struct brw_tracked_state brw_clip_unit; +const struct brw_tracked_state brw_curbe_buffer; +const struct brw_tracked_state brw_curbe_offsets; +const struct brw_tracked_state brw_invarient_state; +const struct brw_tracked_state brw_gs_prog; +const struct brw_tracked_state brw_gs_unit; +const struct brw_tracked_state brw_line_stipple; +const struct brw_tracked_state brw_aa_line_parameters; +const struct brw_tracked_state brw_pipelined_state_pointers; +const struct brw_tracked_state brw_binding_table_pointers; +const struct brw_tracked_state brw_depthbuffer; +const struct brw_tracked_state brw_polygon_stipple; +const struct brw_tracked_state brw_program_parameters; +const struct brw_tracked_state brw_recalculate_urb_fence; +const struct brw_tracked_state brw_sf_prog; +const struct brw_tracked_state brw_sf_unit; +const struct brw_tracked_state brw_sf_vp; +const struct brw_tracked_state brw_state_base_address; +const struct brw_tracked_state brw_urb_fence; +const struct brw_tracked_state brw_vertex_state; +const struct brw_tracked_state brw_vs_surfaces; +const struct brw_tracked_state brw_vs_prog; +const struct brw_tracked_state brw_vs_unit; +const struct brw_tracked_state brw_wm_input_sizes; +const struct brw_tracked_state brw_wm_prog; +const struct brw_tracked_state brw_wm_samplers; +const struct brw_tracked_state brw_wm_constant_surface; +const struct brw_tracked_state brw_wm_surfaces; +const struct brw_tracked_state brw_wm_unit; + +const struct brw_tracked_state brw_psp_urb_cbs; + +const struct brw_tracked_state brw_pipe_control; + +const struct brw_tracked_state brw_drawing_rect; +const struct brw_tracked_state brw_indices; +const struct brw_tracked_state brw_vertices; +const struct brw_tracked_state brw_index_buffer; + + +/*********************************************************************** + * brw_state.c + */ +int brw_validate_state(struct brw_context *brw); +int brw_upload_state(struct brw_context *brw); +void brw_init_state(struct brw_context *brw); +void brw_destroy_state(struct brw_context *brw); + +/*********************************************************************** + * brw_state_cache.c + */ +enum pipe_error brw_cache_data(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *data, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + struct brw_winsys_buffer **bo_out ); + +enum pipe_error brw_cache_data_sz(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *data, + GLuint data_size, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + struct brw_winsys_buffer **bo_out); + +enum pipe_error brw_upload_cache( struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_sz, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + const void *data, + GLuint data_sz, + const void *aux, + void *aux_return , + struct brw_winsys_buffer **bo_out); + +boolean brw_search_cache( struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_size, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + void *aux_return, + struct brw_winsys_buffer **bo_out); + +void brw_state_cache_check_size( struct brw_context *brw ); + +void brw_init_caches( struct brw_context *brw ); +void brw_destroy_caches( struct brw_context *brw ); +void brw_state_cache_bo_delete(struct brw_cache *cache, struct brw_winsys_buffer *bo); + +/*********************************************************************** + * brw_state_batch.c + */ +#define BRW_BATCH_STRUCT(brw, s) brw_batchbuffer_data( brw->batch, (s), sizeof(*(s)), IGNORE_CLIPRECTS) +#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) ) + +GLboolean brw_cached_batch_struct( struct brw_context *brw, + const void *data, + GLuint sz ); +void brw_destroy_batch_cache( struct brw_context *brw ); +void brw_clear_batch_cache( struct brw_context *brw ); + +/*********************************************************************** + * brw_wm_surface_state.c + */ + +/*********************************************************************** + * brw_state_debug.c + */ +void brw_update_dirty_counts( unsigned mesa, + unsigned brw, + unsigned cache ); + + + +#endif diff --git a/src/gallium/drivers/i965/brw_state_batch.c b/src/gallium/drivers/i965/brw_state_batch.c new file mode 100644 index 0000000000..7d212e5c24 --- /dev/null +++ b/src/gallium/drivers/i965/brw_state_batch.c @@ -0,0 +1,98 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + + +#include "brw_state.h" +#include "brw_batchbuffer.h" + + + +/* A facility similar to the data caching code above, which aims to + * prevent identical commands being issued repeatedly. + */ +GLboolean brw_cached_batch_struct( struct brw_context *brw, + const void *data, + GLuint sz ) +{ + struct brw_cached_batch_item *item = brw->cached_batch_items; + struct header *newheader = (struct header *)data; + + if (brw->flags.always_emit_state) { + brw_batchbuffer_data(brw->batch, data, sz, IGNORE_CLIPRECTS); + return GL_TRUE; + } + + while (item) { + if (item->header->opcode == newheader->opcode) { + if (item->sz == sz && memcmp(item->header, newheader, sz) == 0) + return GL_FALSE; + if (item->sz != sz) { + FREE(item->header); + item->header = MALLOC(sz); + item->sz = sz; + } + goto emit; + } + item = item->next; + } + + assert(!item); + item = CALLOC_STRUCT(brw_cached_batch_item); + item->header = MALLOC(sz); + item->sz = sz; + item->next = brw->cached_batch_items; + brw->cached_batch_items = item; + + emit: + memcpy(item->header, newheader, sz); + brw_batchbuffer_data(brw->batch, data, sz, IGNORE_CLIPRECTS); + return GL_TRUE; +} + +void brw_clear_batch_cache( struct brw_context *brw ) +{ + struct brw_cached_batch_item *item = brw->cached_batch_items; + + while (item) { + struct brw_cached_batch_item *next = item->next; + free((void *)item->header); + free(item); + item = next; + } + + brw->cached_batch_items = NULL; +} + +void brw_destroy_batch_cache( struct brw_context *brw ) +{ + brw_clear_batch_cache(brw); +} diff --git a/src/gallium/drivers/i965/brw_state_cache.c b/src/gallium/drivers/i965/brw_state_cache.c new file mode 100644 index 0000000000..16b643ceb2 --- /dev/null +++ b/src/gallium/drivers/i965/brw_state_cache.c @@ -0,0 +1,617 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +/** @file brw_state_cache.c + * + * This file implements a simple static state cache for 965. The consumers + * can query the hash table of state using a cache_id, opaque key data, + * and list of buffers that will be used in relocations, and receive the + * corresponding state buffer object of state (plus associated auxiliary + * data) in return. + * + * The inner workings are a simple hash table based on a CRC of the key data. + * The cache_id and relocation target buffers associated with the state + * buffer are included as auxiliary key data, but are not part of the hash + * value (this should be fixed, but will likely be fixed instead by making + * consumers use structured keys). + * + * Replacement is not implemented. Instead, when the cache gets too big, at + * a safe point (unlock) we throw out all of the cache data and let it + * regenerate for the next rendering operation. + * + * The reloc structs need to be included as key data, otherwise the + * non-unique values stuffed in the offset in key data through + * brw_cache_data() may result in successful probe for state buffers + * even when the buffer being referenced doesn't match. The result would be + * that the same state cache entry is used twice for different buffers, + * only one of the two buffers referenced gets put into the offset, and the + * incorrect program is run for the other instance. + */ +#include "util/u_memory.h" + +#include "brw_debug.h" +#include "brw_state.h" +#include "brw_batchbuffer.h" + +/* XXX: Fixme - have to include these to get the sizes of the prog_key + * structs: + */ +#include "brw_wm.h" +#include "brw_vs.h" +#include "brw_clip.h" +#include "brw_sf.h" +#include "brw_gs.h" + + +static GLuint +hash_key(const void *key, GLuint key_size, + struct brw_winsys_reloc *relocs, GLuint nr_relocs) +{ + GLuint *ikey = (GLuint *)key; + GLuint hash = 0, i; + + assert(key_size % 4 == 0); + + /* I'm sure this can be improved on: + */ + for (i = 0; i < key_size/4; i++) { + hash ^= ikey[i]; + hash = (hash << 5) | (hash >> 27); + } + + /* Include the BO pointers as key data as well */ + ikey = (GLuint *)relocs; + key_size = nr_relocs * sizeof(struct brw_winsys_reloc); + for (i = 0; i < key_size/4; i++) { + hash ^= ikey[i]; + hash = (hash << 5) | (hash >> 27); + } + + return hash; +} + + +/** + * Marks a new buffer as being chosen for the given cache id. + */ +static void +update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id, + struct brw_winsys_buffer *bo) +{ + if (bo == cache->last_bo[cache_id]) + return; /* no change */ + + bo_reference( &cache->last_bo[cache_id], bo ); + + cache->brw->state.dirty.cache |= 1 << cache_id; +} + + +static struct brw_cache_item * +search_cache(struct brw_cache *cache, enum brw_cache_id cache_id, + GLuint hash, const void *key, GLuint key_size, + struct brw_winsys_reloc *relocs, GLuint nr_relocs) +{ + struct brw_cache_item *c; + +#if 0 + int bucketcount = 0; + + for (c = cache->items[hash % cache->size]; c; c = c->next) + bucketcount++; + + debug_printf("bucket %d/%d = %d/%d items\n", hash % cache->size, + cache->size, bucketcount, cache->n_items); +#endif + + for (c = cache->items[hash % cache->size]; c; c = c->next) { + if (c->cache_id == cache_id && + c->hash == hash && + c->key_size == key_size && + memcmp(c->key, key, key_size) == 0 && + c->nr_relocs == nr_relocs && + memcmp(c->relocs, relocs, nr_relocs * sizeof *relocs) == 0) + return c; + } + + return NULL; +} + + +static void +rehash(struct brw_cache *cache) +{ + struct brw_cache_item **items; + struct brw_cache_item *c, *next; + GLuint size, i; + + size = cache->size * 3; + items = (struct brw_cache_item**) CALLOC(size, sizeof(*items)); + + for (i = 0; i < cache->size; i++) + for (c = cache->items[i]; c; c = next) { + next = c->next; + c->next = items[c->hash % size]; + items[c->hash % size] = c; + } + + FREE(cache->items); + cache->items = items; + cache->size = size; +} + + +/** + * Returns the buffer object matching cache_id and key, or NULL. + */ +boolean +brw_search_cache(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_size, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + void *aux_return, + struct brw_winsys_buffer **bo_out) +{ + struct brw_cache_item *item; + GLuint hash = hash_key(key, key_size, relocs, nr_relocs); + + item = search_cache(cache, cache_id, hash, key, key_size, + relocs, nr_relocs); + + if (item) { + if (aux_return) + *(void **)aux_return = (void *)((char *)item->key + item->key_size); + + update_cache_last(cache, cache_id, item->bo); + bo_reference(bo_out, item->bo); + return TRUE; + } + + return FALSE; +} + + +enum pipe_error +brw_upload_cache( struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *key, + GLuint key_size, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + const void *data, + GLuint data_size, + const void *aux, + void *aux_return, + struct brw_winsys_buffer **bo_out) +{ + struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item); + GLuint hash = hash_key(key, key_size, relocs, nr_relocs); + GLuint relocs_size = nr_relocs * sizeof relocs[0]; + GLuint aux_size = cache->aux_size[cache_id]; + enum pipe_error ret; + void *tmp; + int i; + + /* Create the buffer object to contain the data. For now, use a + * single buffer type to describe all cached state atoms. Later, + * may want to take advantage of hardware distinctions between + * these various entities. + */ + ret = cache->sws->bo_alloc(cache->sws, + cache->buffer_type, + data_size, 1 << 6, + bo_out); + if (ret) + return ret; + + + /* Set up the memory containing the key, aux_data, and relocs */ + tmp = MALLOC(key_size + aux_size + relocs_size); + + memcpy(tmp, key, key_size); + memcpy((char *)tmp + key_size, aux, cache->aux_size[cache_id]); + memcpy((char *)tmp + key_size + aux_size, relocs, relocs_size); + for (i = 0; i < nr_relocs; i++) { + p_atomic_inc(&relocs[i].bo->reference.count); + } + + item->cache_id = cache_id; + item->key = tmp; + item->hash = hash; + item->key_size = key_size; + item->relocs = (struct brw_winsys_reloc *)((char *)tmp + key_size + aux_size); + item->nr_relocs = nr_relocs; + bo_reference( &item->bo, *bo_out ); + item->data_size = data_size; + + if (cache->n_items > cache->size * 1.5) + rehash(cache); + + hash %= cache->size; + item->next = cache->items[hash]; + cache->items[hash] = item; + cache->n_items++; + + if (aux_return) { + assert(cache->aux_size[cache_id]); + *(void **)aux_return = (void *)((char *)item->key + item->key_size); + } + + if (BRW_DEBUG & DEBUG_STATE) + debug_printf("upload %s: %d bytes to cache id %d\n", + cache->name[cache_id], + data_size, cache_id); + + /* Copy data to the buffer */ + ret = cache->sws->bo_subdata(item->bo, + cache_id, + 0, data_size, data, + relocs, nr_relocs); + if (ret) + return ret; + + update_cache_last(cache, cache_id, item->bo); + + return PIPE_OK; +} + + +/** + * This doesn't really work with aux data. Use search/upload instead + */ +enum pipe_error +brw_cache_data_sz(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *data, + GLuint data_size, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + struct brw_winsys_buffer **bo_out) +{ + struct brw_cache_item *item; + GLuint hash = hash_key(data, data_size, relocs, nr_relocs); + + item = search_cache(cache, cache_id, hash, data, data_size, + relocs, nr_relocs); + if (item) { + update_cache_last(cache, cache_id, item->bo); + + bo_reference(bo_out, item->bo); + return PIPE_OK; + } + + return brw_upload_cache(cache, cache_id, + data, data_size, + relocs, nr_relocs, + data, data_size, + NULL, NULL, + bo_out); +} + + +/** + * Wrapper around brw_cache_data_sz using the cache_id's canonical key size. + * + * If nr_relocs is nonzero, brw_search_cache()/brw_upload_cache() would be + * better to use, as the potentially changing offsets in the data-used-as-key + * will result in excessive cache misses. + * + * XXX: above is no longer true -- can we remove some code? + */ +enum pipe_error +brw_cache_data(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *data, + struct brw_winsys_reloc *relocs, + GLuint nr_relocs, + struct brw_winsys_buffer **bo_out) +{ + return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id], + relocs, nr_relocs, bo_out); +} + + +static void +brw_init_cache_id(struct brw_cache *cache, + const char *name, + enum brw_cache_id id, + GLuint key_size, + GLuint aux_size) +{ + cache->name[id] = strdup(name); + cache->key_size[id] = key_size; + cache->aux_size[id] = aux_size; +} + + +static void +brw_init_general_state_cache(struct brw_context *brw) +{ + struct brw_cache *cache = &brw->cache; + + cache->brw = brw; + cache->sws = brw->sws; + + cache->buffer_type = BRW_BUFFER_TYPE_GENERAL_STATE; + + cache->size = 7; + cache->n_items = 0; + cache->items = (struct brw_cache_item **) + CALLOC(cache->size, sizeof(struct brw_cache_item)); + + brw_init_cache_id(cache, + "CC_VP", + BRW_CC_VP, + sizeof(struct brw_cc_viewport), + 0); + + brw_init_cache_id(cache, + "CC_UNIT", + BRW_CC_UNIT, + sizeof(struct brw_cc_unit_state), + 0); + + brw_init_cache_id(cache, + "WM_PROG", + BRW_WM_PROG, + sizeof(struct brw_wm_prog_key), + sizeof(struct brw_wm_prog_data)); + + brw_init_cache_id(cache, + "SAMPLER_DEFAULT_COLOR", + BRW_SAMPLER_DEFAULT_COLOR, + sizeof(struct brw_sampler_default_color), + 0); + + brw_init_cache_id(cache, + "SAMPLER", + BRW_SAMPLER, + 0, /* variable key/data size */ + 0); + + brw_init_cache_id(cache, + "WM_UNIT", + BRW_WM_UNIT, + sizeof(struct brw_wm_unit_state), + 0); + + brw_init_cache_id(cache, + "SF_PROG", + BRW_SF_PROG, + sizeof(struct brw_sf_prog_key), + sizeof(struct brw_sf_prog_data)); + + brw_init_cache_id(cache, + "SF_VP", + BRW_SF_VP, + sizeof(struct brw_sf_viewport), + 0); + + brw_init_cache_id(cache, + "SF_UNIT", + BRW_SF_UNIT, + sizeof(struct brw_sf_unit_state), + 0); + + brw_init_cache_id(cache, + "VS_UNIT", + BRW_VS_UNIT, + sizeof(struct brw_vs_unit_state), + 0); + + brw_init_cache_id(cache, + "VS_PROG", + BRW_VS_PROG, + sizeof(struct brw_vs_prog_key), + sizeof(struct brw_vs_prog_data)); + + brw_init_cache_id(cache, + "CLIP_UNIT", + BRW_CLIP_UNIT, + sizeof(struct brw_clip_unit_state), + 0); + + brw_init_cache_id(cache, + "CLIP_PROG", + BRW_CLIP_PROG, + sizeof(struct brw_clip_prog_key), + sizeof(struct brw_clip_prog_data)); + + brw_init_cache_id(cache, + "GS_UNIT", + BRW_GS_UNIT, + sizeof(struct brw_gs_unit_state), + 0); + + brw_init_cache_id(cache, + "GS_PROG", + BRW_GS_PROG, + sizeof(struct brw_gs_prog_key), + sizeof(struct brw_gs_prog_data)); +} + + +static void +brw_init_surface_state_cache(struct brw_context *brw) +{ + struct brw_cache *cache = &brw->surface_cache; + + cache->brw = brw; + cache->sws = brw->sws; + + cache->buffer_type = BRW_BUFFER_TYPE_SURFACE_STATE; + + cache->size = 7; + cache->n_items = 0; + cache->items = (struct brw_cache_item **) + CALLOC(cache->size, sizeof(struct brw_cache_item)); + + brw_init_cache_id(cache, + "SS_SURFACE", + BRW_SS_SURFACE, + sizeof(struct brw_surface_state), + 0); + + brw_init_cache_id(cache, + "SS_SURF_BIND", + BRW_SS_SURF_BIND, + 0, + 0); +} + + +void +brw_init_caches(struct brw_context *brw) +{ + brw_init_general_state_cache(brw); + brw_init_surface_state_cache(brw); +} + + +static void +brw_clear_cache(struct brw_context *brw, struct brw_cache *cache) +{ + struct brw_cache_item *c, *next; + GLuint i; + + if (BRW_DEBUG & DEBUG_STATE) + debug_printf("%s\n", __FUNCTION__); + + for (i = 0; i < cache->size; i++) { + for (c = cache->items[i]; c; c = next) { + int j; + + next = c->next; + + for (j = 0; j < c->nr_relocs; j++) + bo_reference(&c->relocs[j].bo, NULL); + + bo_reference(&c->bo, NULL); + FREE((void *)c->key); + FREE(c); + } + cache->items[i] = NULL; + } + + cache->n_items = 0; + + if (brw->curbe.last_buf) { + FREE(brw->curbe.last_buf); + brw->curbe.last_buf = NULL; + } + + brw->state.dirty.mesa |= ~0; + brw->state.dirty.brw |= ~0; + brw->state.dirty.cache |= ~0; +} + +/* Clear all entries from the cache that point to the given bo. + * + * This lets us release memory for reuse earlier for known-dead buffers, + * at the cost of walking the entire hash table. + */ +void +brw_state_cache_bo_delete(struct brw_cache *cache, struct brw_winsys_buffer *bo) +{ + struct brw_cache_item **prev; + GLuint i; + + if (BRW_DEBUG & DEBUG_STATE) + debug_printf("%s\n", __FUNCTION__); + + for (i = 0; i < cache->size; i++) { + for (prev = &cache->items[i]; *prev;) { + struct brw_cache_item *c = *prev; + + if (cache->sws->bo_references(c->bo, bo)) { + int j; + + *prev = c->next; + + for (j = 0; j < c->nr_relocs; j++) + bo_reference(&c->relocs[j].bo, NULL); + + bo_reference(&c->bo, NULL); + + FREE((void *)c->key); + FREE(c); + cache->n_items--; + } else { + prev = &c->next; + } + } + } +} + +void +brw_state_cache_check_size(struct brw_context *brw) +{ + if (BRW_DEBUG & DEBUG_STATE) + debug_printf("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items); + + /* un-tuned guess. We've got around 20 state objects for a total of around + * 32k, so 1000 of them is around 1.5MB. + */ + if (brw->cache.n_items > 1000) + brw_clear_cache(brw, &brw->cache); + + if (brw->surface_cache.n_items > 1000) + brw_clear_cache(brw, &brw->surface_cache); +} + + +static void +brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache) +{ + GLuint i; + + if (BRW_DEBUG & DEBUG_STATE) + debug_printf("%s\n", __FUNCTION__); + + brw_clear_cache(brw, cache); + for (i = 0; i < BRW_MAX_CACHE; i++) { + bo_reference(&cache->last_bo[i], NULL); + FREE(cache->name[i]); + } + FREE(cache->items); + cache->items = NULL; + cache->size = 0; +} + + +void +brw_destroy_caches(struct brw_context *brw) +{ + brw_destroy_cache(brw, &brw->cache); + brw_destroy_cache(brw, &brw->surface_cache); +} diff --git a/src/gallium/drivers/i965/brw_state_debug.c b/src/gallium/drivers/i965/brw_state_debug.c new file mode 100644 index 0000000000..049c278c93 --- /dev/null +++ b/src/gallium/drivers/i965/brw_state_debug.c @@ -0,0 +1,153 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + + + +#include "brw_context.h" +#include "brw_state.h" + + +struct dirty_bit_map { + uint32_t bit; + char *name; + uint32_t count; +}; + +#define DEFINE_BIT(name) {name, #name, 0} + +static struct dirty_bit_map mesa_bits[] = { + DEFINE_BIT(PIPE_NEW_DEPTH_STENCIL_ALPHA), + DEFINE_BIT(PIPE_NEW_RAST), + DEFINE_BIT(PIPE_NEW_BLEND), + DEFINE_BIT(PIPE_NEW_VIEWPORT), + DEFINE_BIT(PIPE_NEW_SAMPLERS), + DEFINE_BIT(PIPE_NEW_VERTEX_BUFFER), + DEFINE_BIT(PIPE_NEW_VERTEX_ELEMENT), + DEFINE_BIT(PIPE_NEW_FRAGMENT_SHADER), + DEFINE_BIT(PIPE_NEW_VERTEX_SHADER), + DEFINE_BIT(PIPE_NEW_FRAGMENT_CONSTANTS), + DEFINE_BIT(PIPE_NEW_VERTEX_CONSTANTS), + DEFINE_BIT(PIPE_NEW_CLIP), + DEFINE_BIT(PIPE_NEW_INDEX_BUFFER), + DEFINE_BIT(PIPE_NEW_INDEX_RANGE), + DEFINE_BIT(PIPE_NEW_BLEND_COLOR), + DEFINE_BIT(PIPE_NEW_POLYGON_STIPPLE), + DEFINE_BIT(PIPE_NEW_FRAMEBUFFER_DIMENSIONS), + DEFINE_BIT(PIPE_NEW_DEPTH_BUFFER), + DEFINE_BIT(PIPE_NEW_COLOR_BUFFERS), + DEFINE_BIT(PIPE_NEW_QUERY), + DEFINE_BIT(PIPE_NEW_SCISSOR), + DEFINE_BIT(PIPE_NEW_BOUND_TEXTURES), + DEFINE_BIT(PIPE_NEW_NR_CBUFS), + {0, 0, 0} +}; + +static struct dirty_bit_map brw_bits[] = { + DEFINE_BIT(BRW_NEW_URB_FENCE), + DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM), + DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM), + DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS), + DEFINE_BIT(BRW_NEW_CURBE_OFFSETS), + DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE), + DEFINE_BIT(BRW_NEW_PRIMITIVE), + DEFINE_BIT(BRW_NEW_CONTEXT), + DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS), + DEFINE_BIT(BRW_NEW_PSP), + DEFINE_BIT(BRW_NEW_WM_SURFACES), + DEFINE_BIT(BRW_NEW_xxx), + DEFINE_BIT(BRW_NEW_INDICES), + {0, 0, 0} +}; + +static struct dirty_bit_map cache_bits[] = { + DEFINE_BIT(CACHE_NEW_CC_VP), + DEFINE_BIT(CACHE_NEW_CC_UNIT), + DEFINE_BIT(CACHE_NEW_WM_PROG), + DEFINE_BIT(CACHE_NEW_SAMPLER_DEFAULT_COLOR), + DEFINE_BIT(CACHE_NEW_SAMPLER), + DEFINE_BIT(CACHE_NEW_WM_UNIT), + DEFINE_BIT(CACHE_NEW_SF_PROG), + DEFINE_BIT(CACHE_NEW_SF_VP), + DEFINE_BIT(CACHE_NEW_SF_UNIT), + DEFINE_BIT(CACHE_NEW_VS_UNIT), + DEFINE_BIT(CACHE_NEW_VS_PROG), + DEFINE_BIT(CACHE_NEW_GS_UNIT), + DEFINE_BIT(CACHE_NEW_GS_PROG), + DEFINE_BIT(CACHE_NEW_CLIP_VP), + DEFINE_BIT(CACHE_NEW_CLIP_UNIT), + DEFINE_BIT(CACHE_NEW_CLIP_PROG), + DEFINE_BIT(CACHE_NEW_SURFACE), + DEFINE_BIT(CACHE_NEW_SURF_BIND), + {0, 0, 0} +}; + + +static void +brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits) +{ + int i; + + for (i = 0; i < 32; i++) { + if (bit_map[i].bit == 0) + return; + + if (bit_map[i].bit & bits) + bit_map[i].count++; + } +} + +static void +brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits) +{ + int i; + + for (i = 0; i < 32; i++) { + if (bit_map[i].bit == 0) + return; + + debug_printf("0x%08x: %12d (%s)\n", + bit_map[i].bit, bit_map[i].count, bit_map[i].name); + } +} + +void +brw_update_dirty_counts( unsigned mesa, + unsigned brw, + unsigned cache ) +{ + static int dirty_count = 0; + + brw_update_dirty_count(mesa_bits, mesa); + brw_update_dirty_count(brw_bits, brw); + brw_update_dirty_count(cache_bits, cache); + if (dirty_count++ % 1000 == 0) { + brw_print_dirty_count(mesa_bits, mesa); + brw_print_dirty_count(brw_bits, brw); + brw_print_dirty_count(cache_bits, cache); + debug_printf("\n"); + } +} diff --git a/src/gallium/drivers/i965/brw_state_upload.c b/src/gallium/drivers/i965/brw_state_upload.c new file mode 100644 index 0000000000..f8b91eff81 --- /dev/null +++ b/src/gallium/drivers/i965/brw_state_upload.c @@ -0,0 +1,270 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_batchbuffer.h" +#include "brw_debug.h" + +const struct brw_tracked_state *atoms[] = +{ +/* &brw_wm_input_sizes, */ + &brw_vs_prog, + &brw_gs_prog, + &brw_clip_prog, + &brw_sf_prog, + &brw_wm_prog, + + /* Once all the programs are done, we know how large urb entry + * sizes need to be and can decide if we need to change the urb + * layout. + */ + &brw_curbe_offsets, + &brw_recalculate_urb_fence, + + &brw_cc_vp, + &brw_cc_unit, + + &brw_vs_surfaces, /* must do before unit */ + /*&brw_wm_constant_surface,*/ /* must do before wm surfaces/bind bo */ + &brw_wm_surfaces, /* must do before samplers and unit */ + &brw_wm_samplers, + + &brw_wm_unit, + &brw_sf_vp, + &brw_sf_unit, + &brw_vs_unit, /* always required, enabled or not */ + &brw_clip_unit, + &brw_gs_unit, + + /* Command packets: + */ + &brw_invarient_state, + &brw_state_base_address, + + &brw_binding_table_pointers, + &brw_blend_constant_color, + + &brw_depthbuffer, + &brw_polygon_stipple, + &brw_line_stipple, + + &brw_psp_urb_cbs, + + &brw_drawing_rect, + &brw_indices, + &brw_index_buffer, + &brw_vertices, + + &brw_curbe_buffer +}; + + +void brw_init_state( struct brw_context *brw ) +{ + brw_init_caches(brw); +} + + +void brw_destroy_state( struct brw_context *brw ) +{ + brw_destroy_caches(brw); + brw_destroy_batch_cache(brw); +} + +/*********************************************************************** + */ + +static GLboolean check_state( const struct brw_state_flags *a, + const struct brw_state_flags *b ) +{ + return ((a->mesa & b->mesa) || + (a->brw & b->brw) || + (a->cache & b->cache)); +} + +static void accumulate_state( struct brw_state_flags *a, + const struct brw_state_flags *b ) +{ + a->mesa |= b->mesa; + a->brw |= b->brw; + a->cache |= b->cache; +} + + +static void xor_states( struct brw_state_flags *result, + const struct brw_state_flags *a, + const struct brw_state_flags *b ) +{ + result->mesa = a->mesa ^ b->mesa; + result->brw = a->brw ^ b->brw; + result->cache = a->cache ^ b->cache; +} + +static void +brw_clear_validated_bos(struct brw_context *brw) +{ + int i; + + /* Clear the last round of validated bos */ + for (i = 0; i < brw->state.validated_bo_count; i++) { + bo_reference(&brw->state.validated_bos[i], NULL); + } + brw->state.validated_bo_count = 0; +} + + +/*********************************************************************** + * Emit all state: + */ +enum pipe_error brw_validate_state( struct brw_context *brw ) +{ + struct brw_state_flags *state = &brw->state.dirty; + GLuint i; + int ret; + + brw_clear_validated_bos(brw); + brw_add_validated_bo(brw, brw->batch->buf); + + if (brw->flags.always_emit_state) { + state->mesa |= ~0; + state->brw |= ~0; + state->cache |= ~0; + } + + if (state->mesa == 0 && + state->cache == 0 && + state->brw == 0) + return 0; + + if (brw->state.dirty.brw & BRW_NEW_CONTEXT) + brw_clear_batch_cache(brw); + + /* do prepare stage for all atoms */ + for (i = 0; i < Elements(atoms); i++) { + const struct brw_tracked_state *atom = atoms[i]; + + if (check_state(state, &atom->dirty)) { + if (atom->prepare) { + ret = atom->prepare(brw); + if (ret) + return ret; + } + } + } + + /* Make sure that the textures which are referenced by the current + * brw fragment program are actually present/valid. + * If this fails, we can experience GPU lock-ups. + */ + { + const struct brw_fragment_shader *fp = brw->curr.fragment_shader; + if (fp) { + assert(fp->info.file_max[TGSI_FILE_SAMPLER] < (int)brw->curr.num_samplers); + /*assert(fp->info.texture_max <= brw->curr.num_textures);*/ + } + } + + return 0; +} + + +enum pipe_error brw_upload_state(struct brw_context *brw) +{ + struct brw_state_flags *state = &brw->state.dirty; + int ret; + int i; + + brw_clear_validated_bos(brw); + + if (BRW_DEBUG) { + /* Debug version which enforces various sanity checks on the + * state flags which are generated and checked to help ensure + * state atoms are ordered correctly in the list. + */ + struct brw_state_flags examined, prev; + memset(&examined, 0, sizeof(examined)); + prev = *state; + + for (i = 0; i < Elements(atoms); i++) { + const struct brw_tracked_state *atom = atoms[i]; + struct brw_state_flags generated; + + assert(atom->dirty.mesa || + atom->dirty.brw || + atom->dirty.cache); + + if (check_state(state, &atom->dirty)) { + if (atom->emit) { + ret = atom->emit( brw ); + if (ret) + return ret; + } + } + + accumulate_state(&examined, &atom->dirty); + + /* generated = (prev ^ state) + * if (examined & generated) + * fail; + */ + xor_states(&generated, &prev, state); + assert(!check_state(&examined, &generated)); + prev = *state; + } + } + else { + for (i = 0; i < Elements(atoms); i++) { + const struct brw_tracked_state *atom = atoms[i]; + + if (check_state(state, &atom->dirty)) { + if (atom->emit) { + ret = atom->emit( brw ); + if (ret) + return ret; + } + } + } + } + + if (BRW_DEBUG & DEBUG_STATE) { + brw_update_dirty_counts( state->mesa, + state->brw, + state->cache ); + } + + /* Clear dirty flags: + */ + memset(state, 0, sizeof(*state)); + return 0; +} diff --git a/src/gallium/drivers/i965/brw_structs.h b/src/gallium/drivers/i965/brw_structs.h new file mode 100644 index 0000000000..bf10bc04de --- /dev/null +++ b/src/gallium/drivers/i965/brw_structs.h @@ -0,0 +1,1576 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_STRUCTS_H +#define BRW_STRUCTS_H + +#include "brw_types.h" + +/** Number of general purpose registers (VS, WM, etc) */ +#define BRW_MAX_GRF 128 + +/** Number of message register file registers */ +#define BRW_MAX_MRF 16 + + +/* Command packets: + */ +struct header +{ + GLuint length:16; + GLuint opcode:16; +}; + + +union header_union +{ + struct header bits; + GLuint dword; +}; + +struct brw_3d_control +{ + struct + { + GLuint length:8; + GLuint notify_enable:1; + GLuint pad:3; + GLuint wc_flush_enable:1; + GLuint depth_stall_enable:1; + GLuint operation:2; + GLuint opcode:16; + } header; + + struct + { + GLuint pad:2; + GLuint dest_addr_type:1; + GLuint dest_addr:29; + } dest; + + GLuint dword2; + GLuint dword3; +}; + + +struct brw_3d_primitive +{ + struct + { + GLuint length:8; + GLuint pad:2; + GLuint topology:5; + GLuint indexed:1; + GLuint opcode:16; + } header; + + GLuint verts_per_instance; + GLuint start_vert_location; + GLuint instance_count; + GLuint start_instance_location; + GLuint base_vert_location; +}; + +/* These seem to be passed around as function args, so it works out + * better to keep them as #defines: + */ +#define BRW_FLUSH_READ_CACHE 0x1 +#define BRW_FLUSH_STATE_CACHE 0x2 +#define BRW_INHIBIT_FLUSH_RENDER_CACHE 0x4 +#define BRW_FLUSH_SNAPSHOT_COUNTERS 0x8 + +struct brw_mi_flush +{ + GLuint flags:4; + GLuint pad:12; + GLuint opcode:16; +}; + +struct brw_vf_statistics +{ + GLuint statistics_enable:1; + GLuint pad:15; + GLuint opcode:16; +}; + + + +struct brw_binding_table_pointers +{ + struct header header; + GLuint vs; + GLuint gs; + GLuint clp; + GLuint sf; + GLuint wm; +}; + + +struct brw_blend_constant_color +{ + struct header header; + GLfloat blend_constant_color[4]; +}; + + +struct brw_depthbuffer +{ + union header_union header; + + union { + struct { + GLuint pitch:18; + GLuint format:3; + GLuint pad:2; + GLuint software_tiled_rendering_mode:2; + GLuint depth_offset_disable:1; + GLuint tile_walk:1; + GLuint tiled_surface:1; + GLuint pad2:1; + GLuint surface_type:3; + } bits; + GLuint dword; + } dword1; + + GLuint dword2_base_addr; + + union { + struct { + GLuint pad:1; + GLuint mipmap_layout:1; + GLuint lod:4; + GLuint width:13; + GLuint height:13; + } bits; + GLuint dword; + } dword3; + + union { + struct { + GLuint pad:10; + GLuint min_array_element:11; + GLuint depth:11; + } bits; + GLuint dword; + } dword4; +}; + +struct brw_depthbuffer_g4x +{ + union header_union header; + + union { + struct { + GLuint pitch:18; + GLuint format:3; + GLuint pad:2; + GLuint software_tiled_rendering_mode:2; + GLuint depth_offset_disable:1; + GLuint tile_walk:1; + GLuint tiled_surface:1; + GLuint pad2:1; + GLuint surface_type:3; + } bits; + GLuint dword; + } dword1; + + GLuint dword2_base_addr; + + union { + struct { + GLuint pad:1; + GLuint mipmap_layout:1; + GLuint lod:4; + GLuint width:13; + GLuint height:13; + } bits; + GLuint dword; + } dword3; + + union { + struct { + GLuint pad:10; + GLuint min_array_element:11; + GLuint depth:11; + } bits; + GLuint dword; + } dword4; + + union { + struct { + GLuint xoffset:16; + GLuint yoffset:16; + } bits; + GLuint dword; + } dword5; /* NEW in Integrated Graphics Device */ +}; + +struct brw_drawrect +{ + struct header header; + GLuint xmin:16; + GLuint ymin:16; + GLuint xmax:16; + GLuint ymax:16; + GLuint xorg:16; + GLuint yorg:16; +}; + + + + +struct brw_global_depth_offset_clamp +{ + struct header header; + GLfloat depth_offset_clamp; +}; + +struct brw_indexbuffer +{ + union { + struct + { + GLuint length:8; + GLuint index_format:2; + GLuint cut_index_enable:1; + GLuint pad:5; + GLuint opcode:16; + } bits; + GLuint dword; + + } header; + + GLuint buffer_start; + GLuint buffer_end; +}; + +/* NEW in Integrated Graphics Device */ +struct brw_aa_line_parameters +{ + struct header header; + + struct { + GLuint aa_coverage_scope:8; + GLuint pad0:8; + GLuint aa_coverage_bias:8; + GLuint pad1:8; + } bits0; + + struct { + GLuint aa_coverage_endcap_slope:8; + GLuint pad0:8; + GLuint aa_coverage_endcap_bias:8; + GLuint pad1:8; + } bits1; +}; + +struct brw_line_stipple +{ + struct header header; + + struct + { + GLuint pattern:16; + GLuint pad:16; + } bits0; + + struct + { + GLuint repeat_count:9; + GLuint pad:7; + GLuint inverse_repeat_count:16; + } bits1; +}; + + +struct brw_pipelined_state_pointers +{ + struct header header; + + struct { + GLuint pad:5; + GLuint offset:27; /* Offset from GENERAL_STATE_BASE */ + } vs; + + struct + { + GLuint enable:1; + GLuint pad:4; + GLuint offset:27; /* Offset from GENERAL_STATE_BASE */ + } gs; + + struct + { + GLuint enable:1; + GLuint pad:4; + GLuint offset:27; /* Offset from GENERAL_STATE_BASE */ + } clp; + + struct + { + GLuint pad:5; + GLuint offset:27; /* Offset from GENERAL_STATE_BASE */ + } sf; + + struct + { + GLuint pad:5; + GLuint offset:27; /* Offset from GENERAL_STATE_BASE */ + } wm; + + struct + { + GLuint pad:5; + GLuint offset:27; /* Offset from GENERAL_STATE_BASE. KW: check me! */ + } cc; +}; + + +struct brw_polygon_stipple_offset +{ + struct header header; + + struct { + GLuint y_offset:5; + GLuint pad:3; + GLuint x_offset:5; + GLuint pad0:19; + } bits0; +}; + + + +struct brw_polygon_stipple +{ + struct header header; + GLuint stipple[32]; +}; + + + +struct brw_pipeline_select +{ + struct + { + GLuint pipeline_select:1; + GLuint pad:15; + GLuint opcode:16; + } header; +}; + + +struct brw_pipe_control +{ + struct + { + GLuint length:8; + GLuint notify_enable:1; + GLuint texture_cache_flush_enable:1; + GLuint indirect_state_pointers_disable:1; + GLuint instruction_state_cache_flush_enable:1; + GLuint write_cache_flush_enable:1; + GLuint depth_stall_enable:1; + GLuint post_sync_operation:2; + + GLuint opcode:16; + } header; + + struct + { + GLuint pad:2; + GLuint dest_addr_type:1; + GLuint dest_addr:29; + } bits1; + + GLuint data0; + GLuint data1; +}; + + +struct brw_urb_fence +{ + struct + { + GLuint length:8; + GLuint vs_realloc:1; + GLuint gs_realloc:1; + GLuint clp_realloc:1; + GLuint sf_realloc:1; + GLuint vfe_realloc:1; + GLuint cs_realloc:1; + GLuint pad:2; + GLuint opcode:16; + } header; + + struct + { + GLuint vs_fence:10; + GLuint gs_fence:10; + GLuint clp_fence:10; + GLuint pad:2; + } bits0; + + struct + { + GLuint sf_fence:10; + GLuint vf_fence:10; + GLuint cs_fence:11; + GLuint pad:1; + } bits1; +}; + +struct brw_cs_urb_state +{ + struct header header; + + struct + { + GLuint nr_urb_entries:3; + GLuint pad:1; + GLuint urb_entry_size:5; + GLuint pad0:23; + } bits0; +}; + +struct brw_constant_buffer +{ + struct + { + GLuint length:8; + GLuint valid:1; + GLuint pad:7; + GLuint opcode:16; + } header; + + struct + { + GLuint buffer_length:6; + GLuint buffer_address:26; + } bits0; +}; + +struct brw_state_base_address +{ + struct header header; + + struct + { + GLuint modify_enable:1; + GLuint pad:4; + GLuint general_state_address:27; + } bits0; + + struct + { + GLuint modify_enable:1; + GLuint pad:4; + GLuint surface_state_address:27; + } bits1; + + struct + { + GLuint modify_enable:1; + GLuint pad:4; + GLuint indirect_object_state_address:27; + } bits2; + + struct + { + GLuint modify_enable:1; + GLuint pad:11; + GLuint general_state_upper_bound:20; + } bits3; + + struct + { + GLuint modify_enable:1; + GLuint pad:11; + GLuint indirect_object_state_upper_bound:20; + } bits4; +}; + +struct brw_state_prefetch +{ + struct header header; + + struct + { + GLuint prefetch_count:3; + GLuint pad:3; + GLuint prefetch_pointer:26; + } bits0; +}; + +struct brw_system_instruction_pointer +{ + struct header header; + + struct + { + GLuint pad:4; + GLuint system_instruction_pointer:28; + } bits0; +}; + + + + +/* State structs for the various fixed function units: + */ + + +struct thread0 +{ + GLuint pad0:1; + GLuint grf_reg_count:3; + GLuint pad1:2; + GLuint kernel_start_pointer:26; /* Offset from GENERAL_STATE_BASE */ +}; + +struct thread1 +{ + GLuint ext_halt_exception_enable:1; + GLuint sw_exception_enable:1; + GLuint mask_stack_exception_enable:1; + GLuint timeout_exception_enable:1; + GLuint illegal_op_exception_enable:1; + GLuint pad0:3; + GLuint depth_coef_urb_read_offset:6; /* WM only */ + GLuint pad1:2; + GLuint floating_point_mode:1; + GLuint thread_priority:1; + GLuint binding_table_entry_count:8; + GLuint pad3:5; + GLuint single_program_flow:1; +}; + +struct thread2 +{ + GLuint per_thread_scratch_space:4; + GLuint pad0:6; + GLuint scratch_space_base_pointer:22; +}; + + +struct thread3 +{ + GLuint dispatch_grf_start_reg:4; + GLuint urb_entry_read_offset:6; + GLuint pad0:1; + GLuint urb_entry_read_length:6; + GLuint pad1:1; + GLuint const_urb_entry_read_offset:6; + GLuint pad2:1; + GLuint const_urb_entry_read_length:6; + GLuint pad3:1; +}; + + + +struct brw_clip_unit_state +{ + struct thread0 thread0; + struct + { + GLuint pad0:7; + GLuint sw_exception_enable:1; + GLuint pad1:3; + GLuint mask_stack_exception_enable:1; + GLuint pad2:1; + GLuint illegal_op_exception_enable:1; + GLuint pad3:2; + GLuint floating_point_mode:1; + GLuint thread_priority:1; + GLuint binding_table_entry_count:8; + GLuint pad4:5; + GLuint single_program_flow:1; + } thread1; + + struct thread2 thread2; + struct thread3 thread3; + + struct + { + GLuint pad0:9; + GLuint gs_output_stats:1; /* not always */ + GLuint stats_enable:1; + GLuint nr_urb_entries:7; + GLuint pad1:1; + GLuint urb_entry_allocation_size:5; + GLuint pad2:1; + GLuint max_threads:5; /* may be less */ + GLuint pad3:2; + } thread4; + + struct + { + GLuint pad0:13; + GLuint clip_mode:3; + GLuint userclip_enable_flags:8; + GLuint userclip_must_clip:1; + GLuint negative_w_clip_test:1; + GLuint guard_band_enable:1; + GLuint viewport_z_clip_enable:1; + GLuint viewport_xy_clip_enable:1; + GLuint vertex_position_space:1; + GLuint api_mode:1; + GLuint pad2:1; + } clip5; + + struct + { + GLuint pad0:5; + GLuint clipper_viewport_state_ptr:27; + } clip6; + + + GLfloat viewport_xmin; + GLfloat viewport_xmax; + GLfloat viewport_ymin; + GLfloat viewport_ymax; +}; + + + +struct brw_cc_unit_state +{ + struct brw_cc0 + { + GLuint pad0:3; + GLuint bf_stencil_pass_depth_pass_op:3; + GLuint bf_stencil_pass_depth_fail_op:3; + GLuint bf_stencil_fail_op:3; + GLuint bf_stencil_func:3; + GLuint bf_stencil_enable:1; + GLuint pad1:2; + GLuint stencil_write_enable:1; + GLuint stencil_pass_depth_pass_op:3; + GLuint stencil_pass_depth_fail_op:3; + GLuint stencil_fail_op:3; + GLuint stencil_func:3; + GLuint stencil_enable:1; + } cc0; + + + struct brw_cc1 + { + GLuint bf_stencil_ref:8; + GLuint stencil_write_mask:8; + GLuint stencil_test_mask:8; + GLuint stencil_ref:8; + } cc1; + + + struct brw_cc2 + { + GLuint logicop_enable:1; + GLuint pad0:10; + GLuint depth_write_enable:1; + GLuint depth_test_function:3; + GLuint depth_test:1; + GLuint bf_stencil_write_mask:8; + GLuint bf_stencil_test_mask:8; + } cc2; + + + struct brw_cc3 + { + GLuint pad0:8; + GLuint alpha_test_func:3; + GLuint alpha_test:1; + GLuint blend_enable:1; + GLuint ia_blend_enable:1; + GLuint pad1:1; + GLuint alpha_test_format:1; + GLuint pad2:16; + } cc3; + + struct brw_cc4 + { + GLuint pad0:5; + GLuint cc_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */ + } cc4; + + struct brw_cc5 + { + GLuint pad0:2; + GLuint ia_dest_blend_factor:5; + GLuint ia_src_blend_factor:5; + GLuint ia_blend_function:3; + GLuint statistics_enable:1; + GLuint logicop_func:4; + GLuint pad1:11; + GLuint dither_enable:1; + } cc5; + + struct brw_cc6 + { + GLuint clamp_post_alpha_blend:1; + GLuint clamp_pre_alpha_blend:1; + GLuint clamp_range:2; + GLuint pad0:11; + GLuint y_dither_offset:2; + GLuint x_dither_offset:2; + GLuint dest_blend_factor:5; + GLuint src_blend_factor:5; + GLuint blend_function:3; + } cc6; + + struct brw_cc7 { + union { + GLfloat f; + GLubyte ub[4]; + } alpha_ref; + } cc7; +}; + + + +struct brw_sf_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + GLuint pad0:10; + GLuint stats_enable:1; + GLuint nr_urb_entries:7; + GLuint pad1:1; + GLuint urb_entry_allocation_size:5; + GLuint pad2:1; + GLuint max_threads:6; + GLuint pad3:1; + } thread4; + + struct + { + GLuint front_winding:1; + GLuint viewport_transform:1; + GLuint pad0:3; + GLuint sf_viewport_state_offset:27; /* Offset from GENERAL_STATE_BASE */ + } sf5; + + struct + { + GLuint pad0:9; + GLuint dest_org_vbias:4; + GLuint dest_org_hbias:4; + GLuint scissor:1; + GLuint disable_2x2_trifilter:1; + GLuint disable_zero_pix_trifilter:1; + GLuint point_rast_rule:2; + GLuint line_endcap_aa_region_width:2; + GLuint line_width:4; + GLuint fast_scissor_disable:1; + GLuint cull_mode:2; + GLuint aa_enable:1; + } sf6; + + struct + { + GLuint point_size:11; + GLuint use_point_size_state:1; + GLuint subpixel_precision:1; + GLuint sprite_point:1; + GLuint pad0:10; + GLuint aa_line_distance_mode:1; + GLuint trifan_pv:2; + GLuint linestrip_pv:2; + GLuint tristrip_pv:2; + GLuint line_last_pixel_enable:1; + } sf7; + +}; + + +struct brw_gs_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + GLuint pad0:8; + GLuint rendering_enable:1; /* for IGDNG */ + GLuint pad4:1; + GLuint stats_enable:1; + GLuint nr_urb_entries:7; + GLuint pad1:1; + GLuint urb_entry_allocation_size:5; + GLuint pad2:1; + GLuint max_threads:5; + GLuint pad3:2; + } thread4; + + struct + { + GLuint sampler_count:3; + GLuint pad0:2; + GLuint sampler_state_pointer:27; + } gs5; + + + struct + { + GLuint max_vp_index:4; + GLuint pad0:12; + GLuint svbi_post_inc_value:10; + GLuint pad1:1; + GLuint svbi_post_inc_enable:1; + GLuint svbi_payload:1; + GLuint discard_adjaceny:1; + GLuint reorder_enable:1; + GLuint pad2:1; + } gs6; +}; + + +struct brw_vs_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct + { + GLuint pad0:10; + GLuint stats_enable:1; + GLuint nr_urb_entries:7; + GLuint pad1:1; + GLuint urb_entry_allocation_size:5; + GLuint pad2:1; + GLuint max_threads:6; + GLuint pad3:1; + } thread4; + + struct + { + GLuint sampler_count:3; + GLuint pad0:2; + GLuint sampler_state_pointer:27; + } vs5; + + struct + { + GLuint vs_enable:1; + GLuint vert_cache_disable:1; + GLuint pad0:30; + } vs6; +}; + + +struct brw_wm_unit_state +{ + struct thread0 thread0; + struct thread1 thread1; + struct thread2 thread2; + struct thread3 thread3; + + struct { + GLuint stats_enable:1; + GLuint depth_buffer_clear:1; + GLuint sampler_count:3; + GLuint sampler_state_pointer:27; + } wm4; + + struct + { + GLuint enable_8_pix:1; + GLuint enable_16_pix:1; + GLuint enable_32_pix:1; + GLuint enable_con_32_pix:1; + GLuint enable_con_64_pix:1; + GLuint pad0:5; + GLuint legacy_global_depth_bias:1; + GLuint line_stipple:1; + GLuint depth_offset:1; + GLuint polygon_stipple:1; + GLuint line_aa_region_width:2; + GLuint line_endcap_aa_region_width:2; + GLuint early_depth_test:1; + GLuint thread_dispatch_enable:1; + GLuint program_uses_depth:1; + GLuint program_computes_depth:1; + GLuint program_uses_killpixel:1; + GLuint legacy_line_rast: 1; + GLuint transposed_urb_read_enable:1; + GLuint max_threads:7; + } wm5; + + GLfloat global_depth_offset_constant; + GLfloat global_depth_offset_scale; + + /* for IGDNG only */ + struct { + GLuint pad0:1; + GLuint grf_reg_count_1:3; + GLuint pad1:2; + GLuint kernel_start_pointer_1:26; + } wm8; + + struct { + GLuint pad0:1; + GLuint grf_reg_count_2:3; + GLuint pad1:2; + GLuint kernel_start_pointer_2:26; + } wm9; + + struct { + GLuint pad0:1; + GLuint grf_reg_count_3:3; + GLuint pad1:2; + GLuint kernel_start_pointer_3:26; + } wm10; +}; + +struct brw_sampler_default_color { + GLfloat color[4]; +}; + +struct brw_sampler_state +{ + + struct brw_ss0 + { + GLuint shadow_function:3; + GLuint lod_bias:11; + GLuint min_filter:3; + GLuint mag_filter:3; + GLuint mip_filter:2; + GLuint base_level:5; + GLuint pad:1; + GLuint lod_preclamp:1; + GLuint default_color_mode:1; + GLuint pad0:1; + GLuint disable:1; + } ss0; + + struct brw_ss1 + { + GLuint r_wrap_mode:3; + GLuint t_wrap_mode:3; + GLuint s_wrap_mode:3; + GLuint pad:3; + GLuint max_lod:10; + GLuint min_lod:10; + } ss1; + + + struct brw_ss2 + { + GLuint pad:5; + GLuint default_color_pointer:27; + } ss2; + + struct brw_ss3 + { + GLuint pad:19; + GLuint max_aniso:3; + GLuint chroma_key_mode:1; + GLuint chroma_key_index:2; + GLuint chroma_key_enable:1; + GLuint monochrome_filter_width:3; + GLuint monochrome_filter_height:3; + } ss3; +}; + + +struct brw_clipper_viewport +{ + GLfloat xmin; + GLfloat xmax; + GLfloat ymin; + GLfloat ymax; +}; + +struct brw_cc_viewport +{ + GLfloat min_depth; + GLfloat max_depth; +}; + +struct brw_sf_viewport +{ + struct { + GLfloat m00; + GLfloat m11; + GLfloat m22; + GLfloat m30; + GLfloat m31; + GLfloat m32; + } viewport; + + /* scissor coordinates are inclusive */ + struct { + GLshort xmin; + GLshort ymin; + GLshort xmax; + GLshort ymax; + } scissor; +}; + +/* Documented in the subsystem/shared-functions/sampler chapter... + */ +struct brw_surface_state +{ + struct brw_surf_ss0 { + GLuint cube_pos_z:1; + GLuint cube_neg_z:1; + GLuint cube_pos_y:1; + GLuint cube_neg_y:1; + GLuint cube_pos_x:1; + GLuint cube_neg_x:1; + GLuint pad:4; + GLuint mipmap_layout_mode:1; + GLuint vert_line_stride_ofs:1; + GLuint vert_line_stride:1; + GLuint color_blend:1; + GLuint writedisable_blue:1; + GLuint writedisable_green:1; + GLuint writedisable_red:1; + GLuint writedisable_alpha:1; + GLuint surface_format:9; /**< BRW_SURFACEFORMAT_x */ + GLuint data_return_format:1; + GLuint pad0:1; + GLuint surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */ + } ss0; + + struct brw_surf_ss1 { + GLuint base_addr; + } ss1; + + struct brw_surf_ss2 { + GLuint pad:2; + GLuint mip_count:4; + GLuint width:13; + GLuint height:13; + } ss2; + + struct brw_surf_ss3 { + GLuint tile_walk:1; + GLuint tiled_surface:1; + GLuint pad:1; + GLuint pitch:18; + GLuint depth:11; + } ss3; + + struct brw_surf_ss4 { + GLuint multisample_position_palette_index:3; + GLuint pad1:1; + GLuint num_multisamples:3; + GLuint pad0:1; + GLuint render_target_view_extent:9; + GLuint min_array_elt:11; + GLuint min_lod:4; + } ss4; + + struct brw_surf_ss5 { + GLuint pad1:16; + GLuint llc_mapping:1; + GLuint mlc_mapping:1; + GLuint gfdt:1; + GLuint gfdt_src:1; + GLuint y_offset:4; + GLuint pad0:1; + GLuint x_offset:7; + } ss5; /* New in G4X */ + +}; + + + +struct brw_vertex_buffer_state +{ + struct { + GLuint pitch:11; + GLuint pad:15; + GLuint access_type:1; + GLuint vb_index:5; + } vb0; + + GLuint start_addr; + GLuint max_index; +#if 1 + GLuint instance_data_step_rate; /* not included for sequential/random vertices? */ +#endif +}; + +#define BRW_VBP_MAX 17 + +struct brw_vb_array_state { + struct header header; + struct brw_vertex_buffer_state vb[BRW_VBP_MAX]; +}; + + +struct brw_vertex_element_state +{ + struct + { + GLuint src_offset:11; + GLuint pad:5; + GLuint src_format:9; + GLuint pad0:1; + GLuint valid:1; + GLuint vertex_buffer_index:5; + } ve0; + + struct + { + GLuint dst_offset:8; + GLuint pad:8; + GLuint vfcomponent3:4; + GLuint vfcomponent2:4; + GLuint vfcomponent1:4; + GLuint vfcomponent0:4; + } ve1; +}; + +#define BRW_VEP_MAX 18 + +struct brw_vertex_element_packet { + struct header header; + struct brw_vertex_element_state ve[BRW_VEP_MAX]; /* note: less than _TNL_ATTRIB_MAX */ +}; + + +struct brw_urb_immediate { + GLuint opcode:4; + GLuint offset:6; + GLuint swizzle_control:2; + GLuint pad:1; + GLuint allocate:1; + GLuint used:1; + GLuint complete:1; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; +}; + +/* Instruction format for the execution units: + */ + +struct brw_instruction +{ + struct + { + GLuint opcode:7; + GLuint pad:1; + GLuint access_mode:1; + GLuint mask_control:1; + GLuint dependency_control:2; + GLuint compression_control:2; + GLuint thread_control:2; + GLuint predicate_control:4; + GLuint predicate_inverse:1; + GLuint execution_size:3; + GLuint destreg__conditionalmod:4; /* destreg - send, conditionalmod - others */ + GLuint pad0:2; + GLuint debug_control:1; + GLuint saturate:1; + } header; + + union { + struct + { + GLuint dest_reg_file:2; + GLuint dest_reg_type:3; + GLuint src0_reg_file:2; + GLuint src0_reg_type:3; + GLuint src1_reg_file:2; + GLuint src1_reg_type:3; + GLuint pad:1; + GLuint dest_subreg_nr:5; + GLuint dest_reg_nr:8; + GLuint dest_horiz_stride:2; + GLuint dest_address_mode:1; + } da1; + + struct + { + GLuint dest_reg_file:2; + GLuint dest_reg_type:3; + GLuint src0_reg_file:2; + GLuint src0_reg_type:3; + GLuint src1_reg_file:2; /* 0x00000c00 */ + GLuint src1_reg_type:3; /* 0x00007000 */ + GLuint pad:1; + GLint dest_indirect_offset:10; /* offset against the deref'd address reg */ + GLuint dest_subreg_nr:3; /* subnr for the address reg a0.x */ + GLuint dest_horiz_stride:2; + GLuint dest_address_mode:1; + } ia1; + + struct + { + GLuint dest_reg_file:2; + GLuint dest_reg_type:3; + GLuint src0_reg_file:2; + GLuint src0_reg_type:3; + GLuint src1_reg_file:2; + GLuint src1_reg_type:3; + GLuint pad:1; + GLuint dest_writemask:4; + GLuint dest_subreg_nr:1; + GLuint dest_reg_nr:8; + GLuint pad1:2; + GLuint dest_address_mode:1; + } da16; + + struct + { + GLuint dest_reg_file:2; + GLuint dest_reg_type:3; + GLuint src0_reg_file:2; + GLuint src0_reg_type:3; + GLuint pad0:6; + GLuint dest_writemask:4; + GLint dest_indirect_offset:6; + GLuint dest_subreg_nr:3; + GLuint pad1:2; + GLuint dest_address_mode:1; + } ia16; + } bits1; + + + union { + struct + { + GLuint src0_subreg_nr:5; + GLuint src0_reg_nr:8; + GLuint src0_abs:1; + GLuint src0_negate:1; + GLuint src0_address_mode:1; + GLuint src0_horiz_stride:2; + GLuint src0_width:3; + GLuint src0_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad:6; + } da1; + + struct + { + GLint src0_indirect_offset:10; + GLuint src0_subreg_nr:3; + GLuint src0_abs:1; + GLuint src0_negate:1; + GLuint src0_address_mode:1; + GLuint src0_horiz_stride:2; + GLuint src0_width:3; + GLuint src0_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad:6; + } ia1; + + struct + { + GLuint src0_swz_x:2; + GLuint src0_swz_y:2; + GLuint src0_subreg_nr:1; + GLuint src0_reg_nr:8; + GLuint src0_abs:1; + GLuint src0_negate:1; + GLuint src0_address_mode:1; + GLuint src0_swz_z:2; + GLuint src0_swz_w:2; + GLuint pad0:1; + GLuint src0_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad1:6; + } da16; + + struct + { + GLuint src0_swz_x:2; + GLuint src0_swz_y:2; + GLint src0_indirect_offset:6; + GLuint src0_subreg_nr:3; + GLuint src0_abs:1; + GLuint src0_negate:1; + GLuint src0_address_mode:1; + GLuint src0_swz_z:2; + GLuint src0_swz_w:2; + GLuint pad0:1; + GLuint src0_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad1:6; + } ia16; + + struct + { + GLuint pad:26; + GLuint end_of_thread:1; + GLuint pad1:1; + GLuint sfid:4; + } send_igdng; /* for IGDNG only */ + + } bits2; + + union + { + struct + { + GLuint src1_subreg_nr:5; + GLuint src1_reg_nr:8; + GLuint src1_abs:1; + GLuint src1_negate:1; + GLuint src1_address_mode:1; + GLuint src1_horiz_stride:2; + GLuint src1_width:3; + GLuint src1_vert_stride:4; + GLuint pad0:7; + } da1; + + struct + { + GLuint src1_swz_x:2; + GLuint src1_swz_y:2; + GLuint src1_subreg_nr:1; + GLuint src1_reg_nr:8; + GLuint src1_abs:1; + GLuint src1_negate:1; + GLuint src1_address_mode:1; + GLuint src1_swz_z:2; + GLuint src1_swz_w:2; + GLuint pad1:1; + GLuint src1_vert_stride:4; + GLuint pad2:7; + } da16; + + struct + { + GLint src1_indirect_offset:10; + GLuint src1_subreg_nr:3; + GLuint src1_abs:1; + GLuint src1_negate:1; + GLuint src1_address_mode:1; + GLuint src1_horiz_stride:2; + GLuint src1_width:3; + GLuint src1_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad1:6; + } ia1; + + struct + { + GLuint src1_swz_x:2; + GLuint src1_swz_y:2; + GLint src1_indirect_offset:6; + GLuint src1_subreg_nr:3; + GLuint src1_abs:1; + GLuint src1_negate:1; + GLuint pad0:1; + GLuint src1_swz_z:2; + GLuint src1_swz_w:2; + GLuint pad1:1; + GLuint src1_vert_stride:4; + GLuint flag_reg_nr:1; + GLuint pad2:6; + } ia16; + + + struct + { + GLint jump_count:16; /* note: signed */ + GLuint pop_count:4; + GLuint pad0:12; + } if_else; + + struct { + GLuint function:4; + GLuint int_type:1; + GLuint precision:1; + GLuint saturate:1; + GLuint data_type:1; + GLuint pad0:8; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } math; + + struct { + GLuint function:4; + GLuint int_type:1; + GLuint precision:1; + GLuint saturate:1; + GLuint data_type:1; + GLuint snapshot:1; + GLuint pad0:10; + GLuint header_present:1; + GLuint response_length:5; + GLuint msg_length:4; + GLuint pad1:2; + GLuint end_of_thread:1; + } math_igdng; + + struct { + GLuint binding_table_index:8; + GLuint sampler:4; + GLuint return_format:2; + GLuint msg_type:2; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } sampler; + + struct { + GLuint binding_table_index:8; + GLuint sampler:4; + GLuint msg_type:4; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } sampler_g4x; + + struct { + GLuint binding_table_index:8; + GLuint sampler:4; + GLuint msg_type:4; + GLuint simd_mode:2; + GLuint pad0:1; + GLuint header_present:1; + GLuint response_length:5; + GLuint msg_length:4; + GLuint pad1:2; + GLuint end_of_thread:1; + } sampler_igdng; + + struct brw_urb_immediate urb; + + struct { + GLuint opcode:4; + GLuint offset:6; + GLuint swizzle_control:2; + GLuint pad:1; + GLuint allocate:1; + GLuint used:1; + GLuint complete:1; + GLuint pad0:3; + GLuint header_present:1; + GLuint response_length:5; + GLuint msg_length:4; + GLuint pad1:2; + GLuint end_of_thread:1; + } urb_igdng; + + struct { + GLuint binding_table_index:8; + GLuint msg_control:4; + GLuint msg_type:2; + GLuint target_cache:2; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } dp_read; + + struct { + GLuint binding_table_index:8; + GLuint msg_control:3; + GLuint msg_type:3; + GLuint target_cache:2; + GLuint pad0:3; + GLuint header_present:1; + GLuint response_length:5; + GLuint msg_length:4; + GLuint pad1:2; + GLuint end_of_thread:1; + } dp_read_igdng; + + struct { + GLuint binding_table_index:8; + GLuint msg_control:3; + GLuint pixel_scoreboard_clear:1; + GLuint msg_type:3; + GLuint send_commit_msg:1; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } dp_write; + + struct { + GLuint binding_table_index:8; + GLuint msg_control:3; + GLuint pixel_scoreboard_clear:1; + GLuint msg_type:3; + GLuint send_commit_msg:1; + GLuint pad0:3; + GLuint header_present:1; + GLuint response_length:5; + GLuint msg_length:4; + GLuint pad1:2; + GLuint end_of_thread:1; + } dp_write_igdng; + + struct { + GLuint pad:16; + GLuint response_length:4; + GLuint msg_length:4; + GLuint msg_target:4; + GLuint pad1:3; + GLuint end_of_thread:1; + } generic; + + struct { + GLuint pad:19; + GLuint header_present:1; + GLuint response_length:5; + GLuint msg_length:4; + GLuint pad1:2; + GLuint end_of_thread:1; + } generic_igdng; + + GLint d; + GLuint ud; + float f; + } bits3; +}; + + +#endif diff --git a/src/gallium/drivers/i965/brw_structs_dump.c b/src/gallium/drivers/i965/brw_structs_dump.c new file mode 100644 index 0000000000..cd40fc6d61 --- /dev/null +++ b/src/gallium/drivers/i965/brw_structs_dump.c @@ -0,0 +1,1247 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + +/** + * @file + * Dump i965 data structures. + * + * Generated automatically from brw_structs.h by brw_structs_dump.py. + */ + +#include "util/u_debug.h" + +#include "brw_types.h" +#include "brw_structs.h" +#include "brw_structs_dump.h" + +void +brw_dump_3d_control(const struct brw_3d_control *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.notify_enable = 0x%x\n", (*ptr).header.notify_enable); + debug_printf("\t\t.header.wc_flush_enable = 0x%x\n", (*ptr).header.wc_flush_enable); + debug_printf("\t\t.header.depth_stall_enable = 0x%x\n", (*ptr).header.depth_stall_enable); + debug_printf("\t\t.header.operation = 0x%x\n", (*ptr).header.operation); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.dest.dest_addr_type = 0x%x\n", (*ptr).dest.dest_addr_type); + debug_printf("\t\t.dest.dest_addr = 0x%x\n", (*ptr).dest.dest_addr); + debug_printf("\t\t.dword2 = 0x%x\n", (*ptr).dword2); + debug_printf("\t\t.dword3 = 0x%x\n", (*ptr).dword3); +} + +void +brw_dump_3d_primitive(const struct brw_3d_primitive *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.topology = 0x%x\n", (*ptr).header.topology); + debug_printf("\t\t.header.indexed = 0x%x\n", (*ptr).header.indexed); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.verts_per_instance = 0x%x\n", (*ptr).verts_per_instance); + debug_printf("\t\t.start_vert_location = 0x%x\n", (*ptr).start_vert_location); + debug_printf("\t\t.instance_count = 0x%x\n", (*ptr).instance_count); + debug_printf("\t\t.start_instance_location = 0x%x\n", (*ptr).start_instance_location); + debug_printf("\t\t.base_vert_location = 0x%x\n", (*ptr).base_vert_location); +} + +void +brw_dump_aa_line_parameters(const struct brw_aa_line_parameters *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.aa_coverage_scope = 0x%x\n", (*ptr).bits0.aa_coverage_scope); + debug_printf("\t\t.bits0.aa_coverage_bias = 0x%x\n", (*ptr).bits0.aa_coverage_bias); + debug_printf("\t\t.bits1.aa_coverage_endcap_slope = 0x%x\n", (*ptr).bits1.aa_coverage_endcap_slope); + debug_printf("\t\t.bits1.aa_coverage_endcap_bias = 0x%x\n", (*ptr).bits1.aa_coverage_endcap_bias); +} + +void +brw_dump_binding_table_pointers(const struct brw_binding_table_pointers *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.vs = 0x%x\n", (*ptr).vs); + debug_printf("\t\t.gs = 0x%x\n", (*ptr).gs); + debug_printf("\t\t.clp = 0x%x\n", (*ptr).clp); + debug_printf("\t\t.sf = 0x%x\n", (*ptr).sf); + debug_printf("\t\t.wm = 0x%x\n", (*ptr).wm); +} + +void +brw_dump_blend_constant_color(const struct brw_blend_constant_color *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.blend_constant_color[0] = %f\n", (*ptr).blend_constant_color[0]); + debug_printf("\t\t.blend_constant_color[1] = %f\n", (*ptr).blend_constant_color[1]); + debug_printf("\t\t.blend_constant_color[2] = %f\n", (*ptr).blend_constant_color[2]); + debug_printf("\t\t.blend_constant_color[3] = %f\n", (*ptr).blend_constant_color[3]); +} + +void +brw_dump_cc0(const struct brw_cc0 *ptr) +{ + debug_printf("\t\t.bf_stencil_pass_depth_pass_op = 0x%x\n", (*ptr).bf_stencil_pass_depth_pass_op); + debug_printf("\t\t.bf_stencil_pass_depth_fail_op = 0x%x\n", (*ptr).bf_stencil_pass_depth_fail_op); + debug_printf("\t\t.bf_stencil_fail_op = 0x%x\n", (*ptr).bf_stencil_fail_op); + debug_printf("\t\t.bf_stencil_func = 0x%x\n", (*ptr).bf_stencil_func); + debug_printf("\t\t.bf_stencil_enable = 0x%x\n", (*ptr).bf_stencil_enable); + debug_printf("\t\t.stencil_write_enable = 0x%x\n", (*ptr).stencil_write_enable); + debug_printf("\t\t.stencil_pass_depth_pass_op = 0x%x\n", (*ptr).stencil_pass_depth_pass_op); + debug_printf("\t\t.stencil_pass_depth_fail_op = 0x%x\n", (*ptr).stencil_pass_depth_fail_op); + debug_printf("\t\t.stencil_fail_op = 0x%x\n", (*ptr).stencil_fail_op); + debug_printf("\t\t.stencil_func = 0x%x\n", (*ptr).stencil_func); + debug_printf("\t\t.stencil_enable = 0x%x\n", (*ptr).stencil_enable); +} + +void +brw_dump_cc1(const struct brw_cc1 *ptr) +{ + debug_printf("\t\t.bf_stencil_ref = 0x%x\n", (*ptr).bf_stencil_ref); + debug_printf("\t\t.stencil_write_mask = 0x%x\n", (*ptr).stencil_write_mask); + debug_printf("\t\t.stencil_test_mask = 0x%x\n", (*ptr).stencil_test_mask); + debug_printf("\t\t.stencil_ref = 0x%x\n", (*ptr).stencil_ref); +} + +void +brw_dump_cc2(const struct brw_cc2 *ptr) +{ + debug_printf("\t\t.logicop_enable = 0x%x\n", (*ptr).logicop_enable); + debug_printf("\t\t.depth_write_enable = 0x%x\n", (*ptr).depth_write_enable); + debug_printf("\t\t.depth_test_function = 0x%x\n", (*ptr).depth_test_function); + debug_printf("\t\t.depth_test = 0x%x\n", (*ptr).depth_test); + debug_printf("\t\t.bf_stencil_write_mask = 0x%x\n", (*ptr).bf_stencil_write_mask); + debug_printf("\t\t.bf_stencil_test_mask = 0x%x\n", (*ptr).bf_stencil_test_mask); +} + +void +brw_dump_cc3(const struct brw_cc3 *ptr) +{ + debug_printf("\t\t.alpha_test_func = 0x%x\n", (*ptr).alpha_test_func); + debug_printf("\t\t.alpha_test = 0x%x\n", (*ptr).alpha_test); + debug_printf("\t\t.blend_enable = 0x%x\n", (*ptr).blend_enable); + debug_printf("\t\t.ia_blend_enable = 0x%x\n", (*ptr).ia_blend_enable); + debug_printf("\t\t.alpha_test_format = 0x%x\n", (*ptr).alpha_test_format); +} + +void +brw_dump_cc4(const struct brw_cc4 *ptr) +{ + debug_printf("\t\t.cc_viewport_state_offset = 0x%x\n", (*ptr).cc_viewport_state_offset); +} + +void +brw_dump_cc5(const struct brw_cc5 *ptr) +{ + debug_printf("\t\t.ia_dest_blend_factor = 0x%x\n", (*ptr).ia_dest_blend_factor); + debug_printf("\t\t.ia_src_blend_factor = 0x%x\n", (*ptr).ia_src_blend_factor); + debug_printf("\t\t.ia_blend_function = 0x%x\n", (*ptr).ia_blend_function); + debug_printf("\t\t.statistics_enable = 0x%x\n", (*ptr).statistics_enable); + debug_printf("\t\t.logicop_func = 0x%x\n", (*ptr).logicop_func); + debug_printf("\t\t.dither_enable = 0x%x\n", (*ptr).dither_enable); +} + +void +brw_dump_cc6(const struct brw_cc6 *ptr) +{ + debug_printf("\t\t.clamp_post_alpha_blend = 0x%x\n", (*ptr).clamp_post_alpha_blend); + debug_printf("\t\t.clamp_pre_alpha_blend = 0x%x\n", (*ptr).clamp_pre_alpha_blend); + debug_printf("\t\t.clamp_range = 0x%x\n", (*ptr).clamp_range); + debug_printf("\t\t.y_dither_offset = 0x%x\n", (*ptr).y_dither_offset); + debug_printf("\t\t.x_dither_offset = 0x%x\n", (*ptr).x_dither_offset); + debug_printf("\t\t.dest_blend_factor = 0x%x\n", (*ptr).dest_blend_factor); + debug_printf("\t\t.src_blend_factor = 0x%x\n", (*ptr).src_blend_factor); + debug_printf("\t\t.blend_function = 0x%x\n", (*ptr).blend_function); +} + +void +brw_dump_cc7(const struct brw_cc7 *ptr) +{ + debug_printf("\t\t.alpha_ref.f = %f\n", (*ptr).alpha_ref.f); + debug_printf("\t\t.alpha_ref.ub[0] = 0x%x\n", (*ptr).alpha_ref.ub[0]); + debug_printf("\t\t.alpha_ref.ub[1] = 0x%x\n", (*ptr).alpha_ref.ub[1]); + debug_printf("\t\t.alpha_ref.ub[2] = 0x%x\n", (*ptr).alpha_ref.ub[2]); + debug_printf("\t\t.alpha_ref.ub[3] = 0x%x\n", (*ptr).alpha_ref.ub[3]); +} + +void +brw_dump_cc_unit_state(const struct brw_cc_unit_state *ptr) +{ + debug_printf("\t\t.cc0.bf_stencil_pass_depth_pass_op = 0x%x\n", (*ptr).cc0.bf_stencil_pass_depth_pass_op); + debug_printf("\t\t.cc0.bf_stencil_pass_depth_fail_op = 0x%x\n", (*ptr).cc0.bf_stencil_pass_depth_fail_op); + debug_printf("\t\t.cc0.bf_stencil_fail_op = 0x%x\n", (*ptr).cc0.bf_stencil_fail_op); + debug_printf("\t\t.cc0.bf_stencil_func = 0x%x\n", (*ptr).cc0.bf_stencil_func); + debug_printf("\t\t.cc0.bf_stencil_enable = 0x%x\n", (*ptr).cc0.bf_stencil_enable); + debug_printf("\t\t.cc0.stencil_write_enable = 0x%x\n", (*ptr).cc0.stencil_write_enable); + debug_printf("\t\t.cc0.stencil_pass_depth_pass_op = 0x%x\n", (*ptr).cc0.stencil_pass_depth_pass_op); + debug_printf("\t\t.cc0.stencil_pass_depth_fail_op = 0x%x\n", (*ptr).cc0.stencil_pass_depth_fail_op); + debug_printf("\t\t.cc0.stencil_fail_op = 0x%x\n", (*ptr).cc0.stencil_fail_op); + debug_printf("\t\t.cc0.stencil_func = 0x%x\n", (*ptr).cc0.stencil_func); + debug_printf("\t\t.cc0.stencil_enable = 0x%x\n", (*ptr).cc0.stencil_enable); + debug_printf("\t\t.cc1.bf_stencil_ref = 0x%x\n", (*ptr).cc1.bf_stencil_ref); + debug_printf("\t\t.cc1.stencil_write_mask = 0x%x\n", (*ptr).cc1.stencil_write_mask); + debug_printf("\t\t.cc1.stencil_test_mask = 0x%x\n", (*ptr).cc1.stencil_test_mask); + debug_printf("\t\t.cc1.stencil_ref = 0x%x\n", (*ptr).cc1.stencil_ref); + debug_printf("\t\t.cc2.logicop_enable = 0x%x\n", (*ptr).cc2.logicop_enable); + debug_printf("\t\t.cc2.depth_write_enable = 0x%x\n", (*ptr).cc2.depth_write_enable); + debug_printf("\t\t.cc2.depth_test_function = 0x%x\n", (*ptr).cc2.depth_test_function); + debug_printf("\t\t.cc2.depth_test = 0x%x\n", (*ptr).cc2.depth_test); + debug_printf("\t\t.cc2.bf_stencil_write_mask = 0x%x\n", (*ptr).cc2.bf_stencil_write_mask); + debug_printf("\t\t.cc2.bf_stencil_test_mask = 0x%x\n", (*ptr).cc2.bf_stencil_test_mask); + debug_printf("\t\t.cc3.alpha_test_func = 0x%x\n", (*ptr).cc3.alpha_test_func); + debug_printf("\t\t.cc3.alpha_test = 0x%x\n", (*ptr).cc3.alpha_test); + debug_printf("\t\t.cc3.blend_enable = 0x%x\n", (*ptr).cc3.blend_enable); + debug_printf("\t\t.cc3.ia_blend_enable = 0x%x\n", (*ptr).cc3.ia_blend_enable); + debug_printf("\t\t.cc3.alpha_test_format = 0x%x\n", (*ptr).cc3.alpha_test_format); + debug_printf("\t\t.cc4.cc_viewport_state_offset = 0x%x\n", (*ptr).cc4.cc_viewport_state_offset); + debug_printf("\t\t.cc5.ia_dest_blend_factor = 0x%x\n", (*ptr).cc5.ia_dest_blend_factor); + debug_printf("\t\t.cc5.ia_src_blend_factor = 0x%x\n", (*ptr).cc5.ia_src_blend_factor); + debug_printf("\t\t.cc5.ia_blend_function = 0x%x\n", (*ptr).cc5.ia_blend_function); + debug_printf("\t\t.cc5.statistics_enable = 0x%x\n", (*ptr).cc5.statistics_enable); + debug_printf("\t\t.cc5.logicop_func = 0x%x\n", (*ptr).cc5.logicop_func); + debug_printf("\t\t.cc5.dither_enable = 0x%x\n", (*ptr).cc5.dither_enable); + debug_printf("\t\t.cc6.clamp_post_alpha_blend = 0x%x\n", (*ptr).cc6.clamp_post_alpha_blend); + debug_printf("\t\t.cc6.clamp_pre_alpha_blend = 0x%x\n", (*ptr).cc6.clamp_pre_alpha_blend); + debug_printf("\t\t.cc6.clamp_range = 0x%x\n", (*ptr).cc6.clamp_range); + debug_printf("\t\t.cc6.y_dither_offset = 0x%x\n", (*ptr).cc6.y_dither_offset); + debug_printf("\t\t.cc6.x_dither_offset = 0x%x\n", (*ptr).cc6.x_dither_offset); + debug_printf("\t\t.cc6.dest_blend_factor = 0x%x\n", (*ptr).cc6.dest_blend_factor); + debug_printf("\t\t.cc6.src_blend_factor = 0x%x\n", (*ptr).cc6.src_blend_factor); + debug_printf("\t\t.cc6.blend_function = 0x%x\n", (*ptr).cc6.blend_function); + debug_printf("\t\t.cc7.alpha_ref.f = %f\n", (*ptr).cc7.alpha_ref.f); + debug_printf("\t\t.cc7.alpha_ref.ub[0] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[0]); + debug_printf("\t\t.cc7.alpha_ref.ub[1] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[1]); + debug_printf("\t\t.cc7.alpha_ref.ub[2] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[2]); + debug_printf("\t\t.cc7.alpha_ref.ub[3] = 0x%x\n", (*ptr).cc7.alpha_ref.ub[3]); +} + +void +brw_dump_cc_viewport(const struct brw_cc_viewport *ptr) +{ + debug_printf("\t\t.min_depth = %f\n", (*ptr).min_depth); + debug_printf("\t\t.max_depth = %f\n", (*ptr).max_depth); +} + +void +brw_dump_clip_unit_state(const struct brw_clip_unit_state *ptr) +{ + debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count); + debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer); + debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable); + debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable); + debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable); + debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode); + debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority); + debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count); + debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow); + debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space); + debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer); + debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg); + debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset); + debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length); + debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset); + debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length); + debug_printf("\t\t.thread4.gs_output_stats = 0x%x\n", (*ptr).thread4.gs_output_stats); + debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable); + debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries); + debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size); + debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads); + debug_printf("\t\t.clip5.clip_mode = 0x%x\n", (*ptr).clip5.clip_mode); + debug_printf("\t\t.clip5.userclip_enable_flags = 0x%x\n", (*ptr).clip5.userclip_enable_flags); + debug_printf("\t\t.clip5.userclip_must_clip = 0x%x\n", (*ptr).clip5.userclip_must_clip); + debug_printf("\t\t.clip5.negative_w_clip_test = 0x%x\n", (*ptr).clip5.negative_w_clip_test); + debug_printf("\t\t.clip5.guard_band_enable = 0x%x\n", (*ptr).clip5.guard_band_enable); + debug_printf("\t\t.clip5.viewport_z_clip_enable = 0x%x\n", (*ptr).clip5.viewport_z_clip_enable); + debug_printf("\t\t.clip5.viewport_xy_clip_enable = 0x%x\n", (*ptr).clip5.viewport_xy_clip_enable); + debug_printf("\t\t.clip5.vertex_position_space = 0x%x\n", (*ptr).clip5.vertex_position_space); + debug_printf("\t\t.clip5.api_mode = 0x%x\n", (*ptr).clip5.api_mode); + debug_printf("\t\t.clip6.clipper_viewport_state_ptr = 0x%x\n", (*ptr).clip6.clipper_viewport_state_ptr); + debug_printf("\t\t.viewport_xmin = %f\n", (*ptr).viewport_xmin); + debug_printf("\t\t.viewport_xmax = %f\n", (*ptr).viewport_xmax); + debug_printf("\t\t.viewport_ymin = %f\n", (*ptr).viewport_ymin); + debug_printf("\t\t.viewport_ymax = %f\n", (*ptr).viewport_ymax); +} + +void +brw_dump_clipper_viewport(const struct brw_clipper_viewport *ptr) +{ + debug_printf("\t\t.xmin = %f\n", (*ptr).xmin); + debug_printf("\t\t.xmax = %f\n", (*ptr).xmax); + debug_printf("\t\t.ymin = %f\n", (*ptr).ymin); + debug_printf("\t\t.ymax = %f\n", (*ptr).ymax); +} + +void +brw_dump_constant_buffer(const struct brw_constant_buffer *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.valid = 0x%x\n", (*ptr).header.valid); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.buffer_length = 0x%x\n", (*ptr).bits0.buffer_length); + debug_printf("\t\t.bits0.buffer_address = 0x%x\n", (*ptr).bits0.buffer_address); +} + +void +brw_dump_cs_urb_state(const struct brw_cs_urb_state *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.nr_urb_entries = 0x%x\n", (*ptr).bits0.nr_urb_entries); + debug_printf("\t\t.bits0.urb_entry_size = 0x%x\n", (*ptr).bits0.urb_entry_size); +} + +void +brw_dump_depthbuffer(const struct brw_depthbuffer *ptr) +{ + debug_printf("\t\t.header.bits.length = 0x%x\n", (*ptr).header.bits.length); + debug_printf("\t\t.header.bits.opcode = 0x%x\n", (*ptr).header.bits.opcode); + debug_printf("\t\t.dword1.bits.pitch = 0x%x\n", (*ptr).dword1.bits.pitch); + debug_printf("\t\t.dword1.bits.format = 0x%x\n", (*ptr).dword1.bits.format); + debug_printf("\t\t.dword1.bits.software_tiled_rendering_mode = 0x%x\n", (*ptr).dword1.bits.software_tiled_rendering_mode); + debug_printf("\t\t.dword1.bits.depth_offset_disable = 0x%x\n", (*ptr).dword1.bits.depth_offset_disable); + debug_printf("\t\t.dword1.bits.tile_walk = 0x%x\n", (*ptr).dword1.bits.tile_walk); + debug_printf("\t\t.dword1.bits.tiled_surface = 0x%x\n", (*ptr).dword1.bits.tiled_surface); + debug_printf("\t\t.dword1.bits.surface_type = 0x%x\n", (*ptr).dword1.bits.surface_type); + debug_printf("\t\t.dword2_base_addr = 0x%x\n", (*ptr).dword2_base_addr); + debug_printf("\t\t.dword3.bits.mipmap_layout = 0x%x\n", (*ptr).dword3.bits.mipmap_layout); + debug_printf("\t\t.dword3.bits.lod = 0x%x\n", (*ptr).dword3.bits.lod); + debug_printf("\t\t.dword3.bits.width = 0x%x\n", (*ptr).dword3.bits.width); + debug_printf("\t\t.dword3.bits.height = 0x%x\n", (*ptr).dword3.bits.height); + debug_printf("\t\t.dword4.bits.min_array_element = 0x%x\n", (*ptr).dword4.bits.min_array_element); + debug_printf("\t\t.dword4.bits.depth = 0x%x\n", (*ptr).dword4.bits.depth); +} + +void +brw_dump_depthbuffer_g4x(const struct brw_depthbuffer_g4x *ptr) +{ + debug_printf("\t\t.header.bits.length = 0x%x\n", (*ptr).header.bits.length); + debug_printf("\t\t.header.bits.opcode = 0x%x\n", (*ptr).header.bits.opcode); + debug_printf("\t\t.dword1.bits.pitch = 0x%x\n", (*ptr).dword1.bits.pitch); + debug_printf("\t\t.dword1.bits.format = 0x%x\n", (*ptr).dword1.bits.format); + debug_printf("\t\t.dword1.bits.software_tiled_rendering_mode = 0x%x\n", (*ptr).dword1.bits.software_tiled_rendering_mode); + debug_printf("\t\t.dword1.bits.depth_offset_disable = 0x%x\n", (*ptr).dword1.bits.depth_offset_disable); + debug_printf("\t\t.dword1.bits.tile_walk = 0x%x\n", (*ptr).dword1.bits.tile_walk); + debug_printf("\t\t.dword1.bits.tiled_surface = 0x%x\n", (*ptr).dword1.bits.tiled_surface); + debug_printf("\t\t.dword1.bits.surface_type = 0x%x\n", (*ptr).dword1.bits.surface_type); + debug_printf("\t\t.dword2_base_addr = 0x%x\n", (*ptr).dword2_base_addr); + debug_printf("\t\t.dword3.bits.mipmap_layout = 0x%x\n", (*ptr).dword3.bits.mipmap_layout); + debug_printf("\t\t.dword3.bits.lod = 0x%x\n", (*ptr).dword3.bits.lod); + debug_printf("\t\t.dword3.bits.width = 0x%x\n", (*ptr).dword3.bits.width); + debug_printf("\t\t.dword3.bits.height = 0x%x\n", (*ptr).dword3.bits.height); + debug_printf("\t\t.dword4.bits.min_array_element = 0x%x\n", (*ptr).dword4.bits.min_array_element); + debug_printf("\t\t.dword4.bits.depth = 0x%x\n", (*ptr).dword4.bits.depth); + debug_printf("\t\t.dword5.bits.xoffset = 0x%x\n", (*ptr).dword5.bits.xoffset); + debug_printf("\t\t.dword5.bits.yoffset = 0x%x\n", (*ptr).dword5.bits.yoffset); +} + +void +brw_dump_drawrect(const struct brw_drawrect *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.xmin = 0x%x\n", (*ptr).xmin); + debug_printf("\t\t.ymin = 0x%x\n", (*ptr).ymin); + debug_printf("\t\t.xmax = 0x%x\n", (*ptr).xmax); + debug_printf("\t\t.ymax = 0x%x\n", (*ptr).ymax); + debug_printf("\t\t.xorg = 0x%x\n", (*ptr).xorg); + debug_printf("\t\t.yorg = 0x%x\n", (*ptr).yorg); +} + +void +brw_dump_global_depth_offset_clamp(const struct brw_global_depth_offset_clamp *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.depth_offset_clamp = %f\n", (*ptr).depth_offset_clamp); +} + +void +brw_dump_gs_unit_state(const struct brw_gs_unit_state *ptr) +{ + debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count); + debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer); + debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable); + debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable); + debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable); + debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable); + debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable); + debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset); + debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode); + debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority); + debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count); + debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow); + debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space); + debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer); + debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg); + debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset); + debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length); + debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset); + debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length); + debug_printf("\t\t.thread4.rendering_enable = 0x%x\n", (*ptr).thread4.rendering_enable); + debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable); + debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries); + debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size); + debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads); + debug_printf("\t\t.gs5.sampler_count = 0x%x\n", (*ptr).gs5.sampler_count); + debug_printf("\t\t.gs5.sampler_state_pointer = 0x%x\n", (*ptr).gs5.sampler_state_pointer); + debug_printf("\t\t.gs6.max_vp_index = 0x%x\n", (*ptr).gs6.max_vp_index); + debug_printf("\t\t.gs6.svbi_post_inc_value = 0x%x\n", (*ptr).gs6.svbi_post_inc_value); + debug_printf("\t\t.gs6.svbi_post_inc_enable = 0x%x\n", (*ptr).gs6.svbi_post_inc_enable); + debug_printf("\t\t.gs6.svbi_payload = 0x%x\n", (*ptr).gs6.svbi_payload); + debug_printf("\t\t.gs6.discard_adjaceny = 0x%x\n", (*ptr).gs6.discard_adjaceny); + debug_printf("\t\t.gs6.reorder_enable = 0x%x\n", (*ptr).gs6.reorder_enable); +} + +void +brw_dump_indexbuffer(const struct brw_indexbuffer *ptr) +{ + debug_printf("\t\t.header.bits.length = 0x%x\n", (*ptr).header.bits.length); + debug_printf("\t\t.header.bits.index_format = 0x%x\n", (*ptr).header.bits.index_format); + debug_printf("\t\t.header.bits.cut_index_enable = 0x%x\n", (*ptr).header.bits.cut_index_enable); + debug_printf("\t\t.header.bits.opcode = 0x%x\n", (*ptr).header.bits.opcode); + debug_printf("\t\t.buffer_start = 0x%x\n", (*ptr).buffer_start); + debug_printf("\t\t.buffer_end = 0x%x\n", (*ptr).buffer_end); +} + +void +brw_dump_line_stipple(const struct brw_line_stipple *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.pattern = 0x%x\n", (*ptr).bits0.pattern); + debug_printf("\t\t.bits1.repeat_count = 0x%x\n", (*ptr).bits1.repeat_count); + debug_printf("\t\t.bits1.inverse_repeat_count = 0x%x\n", (*ptr).bits1.inverse_repeat_count); +} + +void +brw_dump_mi_flush(const struct brw_mi_flush *ptr) +{ + debug_printf("\t\t.flags = 0x%x\n", (*ptr).flags); + debug_printf("\t\t.opcode = 0x%x\n", (*ptr).opcode); +} + +void +brw_dump_pipe_control(const struct brw_pipe_control *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.notify_enable = 0x%x\n", (*ptr).header.notify_enable); + debug_printf("\t\t.header.texture_cache_flush_enable = 0x%x\n", (*ptr).header.texture_cache_flush_enable); + debug_printf("\t\t.header.indirect_state_pointers_disable = 0x%x\n", (*ptr).header.indirect_state_pointers_disable); + debug_printf("\t\t.header.instruction_state_cache_flush_enable = 0x%x\n", (*ptr).header.instruction_state_cache_flush_enable); + debug_printf("\t\t.header.write_cache_flush_enable = 0x%x\n", (*ptr).header.write_cache_flush_enable); + debug_printf("\t\t.header.depth_stall_enable = 0x%x\n", (*ptr).header.depth_stall_enable); + debug_printf("\t\t.header.post_sync_operation = 0x%x\n", (*ptr).header.post_sync_operation); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits1.dest_addr_type = 0x%x\n", (*ptr).bits1.dest_addr_type); + debug_printf("\t\t.bits1.dest_addr = 0x%x\n", (*ptr).bits1.dest_addr); + debug_printf("\t\t.data0 = 0x%x\n", (*ptr).data0); + debug_printf("\t\t.data1 = 0x%x\n", (*ptr).data1); +} + +void +brw_dump_pipeline_select(const struct brw_pipeline_select *ptr) +{ + debug_printf("\t\t.header.pipeline_select = 0x%x\n", (*ptr).header.pipeline_select); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); +} + +void +brw_dump_pipelined_state_pointers(const struct brw_pipelined_state_pointers *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.vs.offset = 0x%x\n", (*ptr).vs.offset); + debug_printf("\t\t.gs.enable = 0x%x\n", (*ptr).gs.enable); + debug_printf("\t\t.gs.offset = 0x%x\n", (*ptr).gs.offset); + debug_printf("\t\t.clp.enable = 0x%x\n", (*ptr).clp.enable); + debug_printf("\t\t.clp.offset = 0x%x\n", (*ptr).clp.offset); + debug_printf("\t\t.sf.offset = 0x%x\n", (*ptr).sf.offset); + debug_printf("\t\t.wm.offset = 0x%x\n", (*ptr).wm.offset); + debug_printf("\t\t.cc.offset = 0x%x\n", (*ptr).cc.offset); +} + +void +brw_dump_polygon_stipple(const struct brw_polygon_stipple *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.stipple[0] = 0x%x\n", (*ptr).stipple[0]); + debug_printf("\t\t.stipple[1] = 0x%x\n", (*ptr).stipple[1]); + debug_printf("\t\t.stipple[2] = 0x%x\n", (*ptr).stipple[2]); + debug_printf("\t\t.stipple[3] = 0x%x\n", (*ptr).stipple[3]); + debug_printf("\t\t.stipple[4] = 0x%x\n", (*ptr).stipple[4]); + debug_printf("\t\t.stipple[5] = 0x%x\n", (*ptr).stipple[5]); + debug_printf("\t\t.stipple[6] = 0x%x\n", (*ptr).stipple[6]); + debug_printf("\t\t.stipple[7] = 0x%x\n", (*ptr).stipple[7]); + debug_printf("\t\t.stipple[8] = 0x%x\n", (*ptr).stipple[8]); + debug_printf("\t\t.stipple[9] = 0x%x\n", (*ptr).stipple[9]); + debug_printf("\t\t.stipple[10] = 0x%x\n", (*ptr).stipple[10]); + debug_printf("\t\t.stipple[11] = 0x%x\n", (*ptr).stipple[11]); + debug_printf("\t\t.stipple[12] = 0x%x\n", (*ptr).stipple[12]); + debug_printf("\t\t.stipple[13] = 0x%x\n", (*ptr).stipple[13]); + debug_printf("\t\t.stipple[14] = 0x%x\n", (*ptr).stipple[14]); + debug_printf("\t\t.stipple[15] = 0x%x\n", (*ptr).stipple[15]); + debug_printf("\t\t.stipple[16] = 0x%x\n", (*ptr).stipple[16]); + debug_printf("\t\t.stipple[17] = 0x%x\n", (*ptr).stipple[17]); + debug_printf("\t\t.stipple[18] = 0x%x\n", (*ptr).stipple[18]); + debug_printf("\t\t.stipple[19] = 0x%x\n", (*ptr).stipple[19]); + debug_printf("\t\t.stipple[20] = 0x%x\n", (*ptr).stipple[20]); + debug_printf("\t\t.stipple[21] = 0x%x\n", (*ptr).stipple[21]); + debug_printf("\t\t.stipple[22] = 0x%x\n", (*ptr).stipple[22]); + debug_printf("\t\t.stipple[23] = 0x%x\n", (*ptr).stipple[23]); + debug_printf("\t\t.stipple[24] = 0x%x\n", (*ptr).stipple[24]); + debug_printf("\t\t.stipple[25] = 0x%x\n", (*ptr).stipple[25]); + debug_printf("\t\t.stipple[26] = 0x%x\n", (*ptr).stipple[26]); + debug_printf("\t\t.stipple[27] = 0x%x\n", (*ptr).stipple[27]); + debug_printf("\t\t.stipple[28] = 0x%x\n", (*ptr).stipple[28]); + debug_printf("\t\t.stipple[29] = 0x%x\n", (*ptr).stipple[29]); + debug_printf("\t\t.stipple[30] = 0x%x\n", (*ptr).stipple[30]); + debug_printf("\t\t.stipple[31] = 0x%x\n", (*ptr).stipple[31]); +} + +void +brw_dump_polygon_stipple_offset(const struct brw_polygon_stipple_offset *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.y_offset = 0x%x\n", (*ptr).bits0.y_offset); + debug_printf("\t\t.bits0.x_offset = 0x%x\n", (*ptr).bits0.x_offset); +} + +void +brw_dump_sampler_default_color(const struct brw_sampler_default_color *ptr) +{ + debug_printf("\t\t.color[0] = %f\n", (*ptr).color[0]); + debug_printf("\t\t.color[1] = %f\n", (*ptr).color[1]); + debug_printf("\t\t.color[2] = %f\n", (*ptr).color[2]); + debug_printf("\t\t.color[3] = %f\n", (*ptr).color[3]); +} + +void +brw_dump_sampler_state(const struct brw_sampler_state *ptr) +{ + debug_printf("\t\t.ss0.shadow_function = 0x%x\n", (*ptr).ss0.shadow_function); + debug_printf("\t\t.ss0.lod_bias = 0x%x\n", (*ptr).ss0.lod_bias); + debug_printf("\t\t.ss0.min_filter = 0x%x\n", (*ptr).ss0.min_filter); + debug_printf("\t\t.ss0.mag_filter = 0x%x\n", (*ptr).ss0.mag_filter); + debug_printf("\t\t.ss0.mip_filter = 0x%x\n", (*ptr).ss0.mip_filter); + debug_printf("\t\t.ss0.base_level = 0x%x\n", (*ptr).ss0.base_level); + debug_printf("\t\t.ss0.lod_preclamp = 0x%x\n", (*ptr).ss0.lod_preclamp); + debug_printf("\t\t.ss0.default_color_mode = 0x%x\n", (*ptr).ss0.default_color_mode); + debug_printf("\t\t.ss0.disable = 0x%x\n", (*ptr).ss0.disable); + debug_printf("\t\t.ss1.r_wrap_mode = 0x%x\n", (*ptr).ss1.r_wrap_mode); + debug_printf("\t\t.ss1.t_wrap_mode = 0x%x\n", (*ptr).ss1.t_wrap_mode); + debug_printf("\t\t.ss1.s_wrap_mode = 0x%x\n", (*ptr).ss1.s_wrap_mode); + debug_printf("\t\t.ss1.max_lod = 0x%x\n", (*ptr).ss1.max_lod); + debug_printf("\t\t.ss1.min_lod = 0x%x\n", (*ptr).ss1.min_lod); + debug_printf("\t\t.ss2.default_color_pointer = 0x%x\n", (*ptr).ss2.default_color_pointer); + debug_printf("\t\t.ss3.max_aniso = 0x%x\n", (*ptr).ss3.max_aniso); + debug_printf("\t\t.ss3.chroma_key_mode = 0x%x\n", (*ptr).ss3.chroma_key_mode); + debug_printf("\t\t.ss3.chroma_key_index = 0x%x\n", (*ptr).ss3.chroma_key_index); + debug_printf("\t\t.ss3.chroma_key_enable = 0x%x\n", (*ptr).ss3.chroma_key_enable); + debug_printf("\t\t.ss3.monochrome_filter_width = 0x%x\n", (*ptr).ss3.monochrome_filter_width); + debug_printf("\t\t.ss3.monochrome_filter_height = 0x%x\n", (*ptr).ss3.monochrome_filter_height); +} + +void +brw_dump_sf_unit_state(const struct brw_sf_unit_state *ptr) +{ + debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count); + debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer); + debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable); + debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable); + debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable); + debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable); + debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable); + debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset); + debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode); + debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority); + debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count); + debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow); + debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space); + debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer); + debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg); + debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset); + debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length); + debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset); + debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length); + debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable); + debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries); + debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size); + debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads); + debug_printf("\t\t.sf5.front_winding = 0x%x\n", (*ptr).sf5.front_winding); + debug_printf("\t\t.sf5.viewport_transform = 0x%x\n", (*ptr).sf5.viewport_transform); + debug_printf("\t\t.sf5.sf_viewport_state_offset = 0x%x\n", (*ptr).sf5.sf_viewport_state_offset); + debug_printf("\t\t.sf6.dest_org_vbias = 0x%x\n", (*ptr).sf6.dest_org_vbias); + debug_printf("\t\t.sf6.dest_org_hbias = 0x%x\n", (*ptr).sf6.dest_org_hbias); + debug_printf("\t\t.sf6.scissor = 0x%x\n", (*ptr).sf6.scissor); + debug_printf("\t\t.sf6.disable_2x2_trifilter = 0x%x\n", (*ptr).sf6.disable_2x2_trifilter); + debug_printf("\t\t.sf6.disable_zero_pix_trifilter = 0x%x\n", (*ptr).sf6.disable_zero_pix_trifilter); + debug_printf("\t\t.sf6.point_rast_rule = 0x%x\n", (*ptr).sf6.point_rast_rule); + debug_printf("\t\t.sf6.line_endcap_aa_region_width = 0x%x\n", (*ptr).sf6.line_endcap_aa_region_width); + debug_printf("\t\t.sf6.line_width = 0x%x\n", (*ptr).sf6.line_width); + debug_printf("\t\t.sf6.fast_scissor_disable = 0x%x\n", (*ptr).sf6.fast_scissor_disable); + debug_printf("\t\t.sf6.cull_mode = 0x%x\n", (*ptr).sf6.cull_mode); + debug_printf("\t\t.sf6.aa_enable = 0x%x\n", (*ptr).sf6.aa_enable); + debug_printf("\t\t.sf7.point_size = 0x%x\n", (*ptr).sf7.point_size); + debug_printf("\t\t.sf7.use_point_size_state = 0x%x\n", (*ptr).sf7.use_point_size_state); + debug_printf("\t\t.sf7.subpixel_precision = 0x%x\n", (*ptr).sf7.subpixel_precision); + debug_printf("\t\t.sf7.sprite_point = 0x%x\n", (*ptr).sf7.sprite_point); + debug_printf("\t\t.sf7.aa_line_distance_mode = 0x%x\n", (*ptr).sf7.aa_line_distance_mode); + debug_printf("\t\t.sf7.trifan_pv = 0x%x\n", (*ptr).sf7.trifan_pv); + debug_printf("\t\t.sf7.linestrip_pv = 0x%x\n", (*ptr).sf7.linestrip_pv); + debug_printf("\t\t.sf7.tristrip_pv = 0x%x\n", (*ptr).sf7.tristrip_pv); + debug_printf("\t\t.sf7.line_last_pixel_enable = 0x%x\n", (*ptr).sf7.line_last_pixel_enable); +} + +void +brw_dump_sf_viewport(const struct brw_sf_viewport *ptr) +{ + debug_printf("\t\t.viewport.m00 = %f\n", (*ptr).viewport.m00); + debug_printf("\t\t.viewport.m11 = %f\n", (*ptr).viewport.m11); + debug_printf("\t\t.viewport.m22 = %f\n", (*ptr).viewport.m22); + debug_printf("\t\t.viewport.m30 = %f\n", (*ptr).viewport.m30); + debug_printf("\t\t.viewport.m31 = %f\n", (*ptr).viewport.m31); + debug_printf("\t\t.viewport.m32 = %f\n", (*ptr).viewport.m32); + debug_printf("\t\t.scissor.xmin = 0x%x\n", (*ptr).scissor.xmin); + debug_printf("\t\t.scissor.ymin = 0x%x\n", (*ptr).scissor.ymin); + debug_printf("\t\t.scissor.xmax = 0x%x\n", (*ptr).scissor.xmax); + debug_printf("\t\t.scissor.ymax = 0x%x\n", (*ptr).scissor.ymax); +} + +void +brw_dump_ss0(const struct brw_ss0 *ptr) +{ + debug_printf("\t\t.shadow_function = 0x%x\n", (*ptr).shadow_function); + debug_printf("\t\t.lod_bias = 0x%x\n", (*ptr).lod_bias); + debug_printf("\t\t.min_filter = 0x%x\n", (*ptr).min_filter); + debug_printf("\t\t.mag_filter = 0x%x\n", (*ptr).mag_filter); + debug_printf("\t\t.mip_filter = 0x%x\n", (*ptr).mip_filter); + debug_printf("\t\t.base_level = 0x%x\n", (*ptr).base_level); + debug_printf("\t\t.lod_preclamp = 0x%x\n", (*ptr).lod_preclamp); + debug_printf("\t\t.default_color_mode = 0x%x\n", (*ptr).default_color_mode); + debug_printf("\t\t.disable = 0x%x\n", (*ptr).disable); +} + +void +brw_dump_ss1(const struct brw_ss1 *ptr) +{ + debug_printf("\t\t.r_wrap_mode = 0x%x\n", (*ptr).r_wrap_mode); + debug_printf("\t\t.t_wrap_mode = 0x%x\n", (*ptr).t_wrap_mode); + debug_printf("\t\t.s_wrap_mode = 0x%x\n", (*ptr).s_wrap_mode); + debug_printf("\t\t.max_lod = 0x%x\n", (*ptr).max_lod); + debug_printf("\t\t.min_lod = 0x%x\n", (*ptr).min_lod); +} + +void +brw_dump_ss2(const struct brw_ss2 *ptr) +{ + debug_printf("\t\t.default_color_pointer = 0x%x\n", (*ptr).default_color_pointer); +} + +void +brw_dump_ss3(const struct brw_ss3 *ptr) +{ + debug_printf("\t\t.max_aniso = 0x%x\n", (*ptr).max_aniso); + debug_printf("\t\t.chroma_key_mode = 0x%x\n", (*ptr).chroma_key_mode); + debug_printf("\t\t.chroma_key_index = 0x%x\n", (*ptr).chroma_key_index); + debug_printf("\t\t.chroma_key_enable = 0x%x\n", (*ptr).chroma_key_enable); + debug_printf("\t\t.monochrome_filter_width = 0x%x\n", (*ptr).monochrome_filter_width); + debug_printf("\t\t.monochrome_filter_height = 0x%x\n", (*ptr).monochrome_filter_height); +} + +void +brw_dump_state_base_address(const struct brw_state_base_address *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.modify_enable = 0x%x\n", (*ptr).bits0.modify_enable); + debug_printf("\t\t.bits0.general_state_address = 0x%x\n", (*ptr).bits0.general_state_address); + debug_printf("\t\t.bits1.modify_enable = 0x%x\n", (*ptr).bits1.modify_enable); + debug_printf("\t\t.bits1.surface_state_address = 0x%x\n", (*ptr).bits1.surface_state_address); + debug_printf("\t\t.bits2.modify_enable = 0x%x\n", (*ptr).bits2.modify_enable); + debug_printf("\t\t.bits2.indirect_object_state_address = 0x%x\n", (*ptr).bits2.indirect_object_state_address); + debug_printf("\t\t.bits3.modify_enable = 0x%x\n", (*ptr).bits3.modify_enable); + debug_printf("\t\t.bits3.general_state_upper_bound = 0x%x\n", (*ptr).bits3.general_state_upper_bound); + debug_printf("\t\t.bits4.modify_enable = 0x%x\n", (*ptr).bits4.modify_enable); + debug_printf("\t\t.bits4.indirect_object_state_upper_bound = 0x%x\n", (*ptr).bits4.indirect_object_state_upper_bound); +} + +void +brw_dump_state_prefetch(const struct brw_state_prefetch *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.prefetch_count = 0x%x\n", (*ptr).bits0.prefetch_count); + debug_printf("\t\t.bits0.prefetch_pointer = 0x%x\n", (*ptr).bits0.prefetch_pointer); +} + +void +brw_dump_surf_ss0(const struct brw_surf_ss0 *ptr) +{ + debug_printf("\t\t.cube_pos_z = 0x%x\n", (*ptr).cube_pos_z); + debug_printf("\t\t.cube_neg_z = 0x%x\n", (*ptr).cube_neg_z); + debug_printf("\t\t.cube_pos_y = 0x%x\n", (*ptr).cube_pos_y); + debug_printf("\t\t.cube_neg_y = 0x%x\n", (*ptr).cube_neg_y); + debug_printf("\t\t.cube_pos_x = 0x%x\n", (*ptr).cube_pos_x); + debug_printf("\t\t.cube_neg_x = 0x%x\n", (*ptr).cube_neg_x); + debug_printf("\t\t.mipmap_layout_mode = 0x%x\n", (*ptr).mipmap_layout_mode); + debug_printf("\t\t.vert_line_stride_ofs = 0x%x\n", (*ptr).vert_line_stride_ofs); + debug_printf("\t\t.vert_line_stride = 0x%x\n", (*ptr).vert_line_stride); + debug_printf("\t\t.color_blend = 0x%x\n", (*ptr).color_blend); + debug_printf("\t\t.writedisable_blue = 0x%x\n", (*ptr).writedisable_blue); + debug_printf("\t\t.writedisable_green = 0x%x\n", (*ptr).writedisable_green); + debug_printf("\t\t.writedisable_red = 0x%x\n", (*ptr).writedisable_red); + debug_printf("\t\t.writedisable_alpha = 0x%x\n", (*ptr).writedisable_alpha); + debug_printf("\t\t.surface_format = 0x%x\n", (*ptr).surface_format); + debug_printf("\t\t.data_return_format = 0x%x\n", (*ptr).data_return_format); + debug_printf("\t\t.surface_type = 0x%x\n", (*ptr).surface_type); +} + +void +brw_dump_surf_ss1(const struct brw_surf_ss1 *ptr) +{ + debug_printf("\t\t.base_addr = 0x%x\n", (*ptr).base_addr); +} + +void +brw_dump_surf_ss2(const struct brw_surf_ss2 *ptr) +{ + debug_printf("\t\t.mip_count = 0x%x\n", (*ptr).mip_count); + debug_printf("\t\t.width = 0x%x\n", (*ptr).width); + debug_printf("\t\t.height = 0x%x\n", (*ptr).height); +} + +void +brw_dump_surf_ss3(const struct brw_surf_ss3 *ptr) +{ + debug_printf("\t\t.tile_walk = 0x%x\n", (*ptr).tile_walk); + debug_printf("\t\t.tiled_surface = 0x%x\n", (*ptr).tiled_surface); + debug_printf("\t\t.pitch = 0x%x\n", (*ptr).pitch); + debug_printf("\t\t.depth = 0x%x\n", (*ptr).depth); +} + +void +brw_dump_surf_ss4(const struct brw_surf_ss4 *ptr) +{ + debug_printf("\t\t.multisample_position_palette_index = 0x%x\n", (*ptr).multisample_position_palette_index); + debug_printf("\t\t.num_multisamples = 0x%x\n", (*ptr).num_multisamples); + debug_printf("\t\t.render_target_view_extent = 0x%x\n", (*ptr).render_target_view_extent); + debug_printf("\t\t.min_array_elt = 0x%x\n", (*ptr).min_array_elt); + debug_printf("\t\t.min_lod = 0x%x\n", (*ptr).min_lod); +} + +void +brw_dump_surf_ss5(const struct brw_surf_ss5 *ptr) +{ + debug_printf("\t\t.llc_mapping = 0x%x\n", (*ptr).llc_mapping); + debug_printf("\t\t.mlc_mapping = 0x%x\n", (*ptr).mlc_mapping); + debug_printf("\t\t.gfdt = 0x%x\n", (*ptr).gfdt); + debug_printf("\t\t.gfdt_src = 0x%x\n", (*ptr).gfdt_src); + debug_printf("\t\t.y_offset = 0x%x\n", (*ptr).y_offset); + debug_printf("\t\t.x_offset = 0x%x\n", (*ptr).x_offset); +} + +void +brw_dump_surface_state(const struct brw_surface_state *ptr) +{ + debug_printf("\t\t.ss0.cube_pos_z = 0x%x\n", (*ptr).ss0.cube_pos_z); + debug_printf("\t\t.ss0.cube_neg_z = 0x%x\n", (*ptr).ss0.cube_neg_z); + debug_printf("\t\t.ss0.cube_pos_y = 0x%x\n", (*ptr).ss0.cube_pos_y); + debug_printf("\t\t.ss0.cube_neg_y = 0x%x\n", (*ptr).ss0.cube_neg_y); + debug_printf("\t\t.ss0.cube_pos_x = 0x%x\n", (*ptr).ss0.cube_pos_x); + debug_printf("\t\t.ss0.cube_neg_x = 0x%x\n", (*ptr).ss0.cube_neg_x); + debug_printf("\t\t.ss0.mipmap_layout_mode = 0x%x\n", (*ptr).ss0.mipmap_layout_mode); + debug_printf("\t\t.ss0.vert_line_stride_ofs = 0x%x\n", (*ptr).ss0.vert_line_stride_ofs); + debug_printf("\t\t.ss0.vert_line_stride = 0x%x\n", (*ptr).ss0.vert_line_stride); + debug_printf("\t\t.ss0.color_blend = 0x%x\n", (*ptr).ss0.color_blend); + debug_printf("\t\t.ss0.writedisable_blue = 0x%x\n", (*ptr).ss0.writedisable_blue); + debug_printf("\t\t.ss0.writedisable_green = 0x%x\n", (*ptr).ss0.writedisable_green); + debug_printf("\t\t.ss0.writedisable_red = 0x%x\n", (*ptr).ss0.writedisable_red); + debug_printf("\t\t.ss0.writedisable_alpha = 0x%x\n", (*ptr).ss0.writedisable_alpha); + debug_printf("\t\t.ss0.surface_format = 0x%x\n", (*ptr).ss0.surface_format); + debug_printf("\t\t.ss0.data_return_format = 0x%x\n", (*ptr).ss0.data_return_format); + debug_printf("\t\t.ss0.surface_type = 0x%x\n", (*ptr).ss0.surface_type); + debug_printf("\t\t.ss1.base_addr = 0x%x\n", (*ptr).ss1.base_addr); + debug_printf("\t\t.ss2.mip_count = 0x%x\n", (*ptr).ss2.mip_count); + debug_printf("\t\t.ss2.width = 0x%x\n", (*ptr).ss2.width); + debug_printf("\t\t.ss2.height = 0x%x\n", (*ptr).ss2.height); + debug_printf("\t\t.ss3.tile_walk = 0x%x\n", (*ptr).ss3.tile_walk); + debug_printf("\t\t.ss3.tiled_surface = 0x%x\n", (*ptr).ss3.tiled_surface); + debug_printf("\t\t.ss3.pitch = 0x%x\n", (*ptr).ss3.pitch); + debug_printf("\t\t.ss3.depth = 0x%x\n", (*ptr).ss3.depth); + debug_printf("\t\t.ss4.multisample_position_palette_index = 0x%x\n", (*ptr).ss4.multisample_position_palette_index); + debug_printf("\t\t.ss4.num_multisamples = 0x%x\n", (*ptr).ss4.num_multisamples); + debug_printf("\t\t.ss4.render_target_view_extent = 0x%x\n", (*ptr).ss4.render_target_view_extent); + debug_printf("\t\t.ss4.min_array_elt = 0x%x\n", (*ptr).ss4.min_array_elt); + debug_printf("\t\t.ss4.min_lod = 0x%x\n", (*ptr).ss4.min_lod); + debug_printf("\t\t.ss5.llc_mapping = 0x%x\n", (*ptr).ss5.llc_mapping); + debug_printf("\t\t.ss5.mlc_mapping = 0x%x\n", (*ptr).ss5.mlc_mapping); + debug_printf("\t\t.ss5.gfdt = 0x%x\n", (*ptr).ss5.gfdt); + debug_printf("\t\t.ss5.gfdt_src = 0x%x\n", (*ptr).ss5.gfdt_src); + debug_printf("\t\t.ss5.y_offset = 0x%x\n", (*ptr).ss5.y_offset); + debug_printf("\t\t.ss5.x_offset = 0x%x\n", (*ptr).ss5.x_offset); +} + +void +brw_dump_system_instruction_pointer(const struct brw_system_instruction_pointer *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.system_instruction_pointer = 0x%x\n", (*ptr).bits0.system_instruction_pointer); +} + +void +brw_dump_urb_fence(const struct brw_urb_fence *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.vs_realloc = 0x%x\n", (*ptr).header.vs_realloc); + debug_printf("\t\t.header.gs_realloc = 0x%x\n", (*ptr).header.gs_realloc); + debug_printf("\t\t.header.clp_realloc = 0x%x\n", (*ptr).header.clp_realloc); + debug_printf("\t\t.header.sf_realloc = 0x%x\n", (*ptr).header.sf_realloc); + debug_printf("\t\t.header.vfe_realloc = 0x%x\n", (*ptr).header.vfe_realloc); + debug_printf("\t\t.header.cs_realloc = 0x%x\n", (*ptr).header.cs_realloc); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.bits0.vs_fence = 0x%x\n", (*ptr).bits0.vs_fence); + debug_printf("\t\t.bits0.gs_fence = 0x%x\n", (*ptr).bits0.gs_fence); + debug_printf("\t\t.bits0.clp_fence = 0x%x\n", (*ptr).bits0.clp_fence); + debug_printf("\t\t.bits1.sf_fence = 0x%x\n", (*ptr).bits1.sf_fence); + debug_printf("\t\t.bits1.vf_fence = 0x%x\n", (*ptr).bits1.vf_fence); + debug_printf("\t\t.bits1.cs_fence = 0x%x\n", (*ptr).bits1.cs_fence); +} + +void +brw_dump_urb_immediate(const struct brw_urb_immediate *ptr) +{ + debug_printf("\t\t.opcode = 0x%x\n", (*ptr).opcode); + debug_printf("\t\t.offset = 0x%x\n", (*ptr).offset); + debug_printf("\t\t.swizzle_control = 0x%x\n", (*ptr).swizzle_control); + debug_printf("\t\t.allocate = 0x%x\n", (*ptr).allocate); + debug_printf("\t\t.used = 0x%x\n", (*ptr).used); + debug_printf("\t\t.complete = 0x%x\n", (*ptr).complete); + debug_printf("\t\t.response_length = 0x%x\n", (*ptr).response_length); + debug_printf("\t\t.msg_length = 0x%x\n", (*ptr).msg_length); + debug_printf("\t\t.msg_target = 0x%x\n", (*ptr).msg_target); + debug_printf("\t\t.end_of_thread = 0x%x\n", (*ptr).end_of_thread); +} + +void +brw_dump_vb_array_state(const struct brw_vb_array_state *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.vb[0].vb0.pitch = 0x%x\n", (*ptr).vb[0].vb0.pitch); + debug_printf("\t\t.vb[0].vb0.access_type = 0x%x\n", (*ptr).vb[0].vb0.access_type); + debug_printf("\t\t.vb[0].vb0.vb_index = 0x%x\n", (*ptr).vb[0].vb0.vb_index); + debug_printf("\t\t.vb[0].start_addr = 0x%x\n", (*ptr).vb[0].start_addr); + debug_printf("\t\t.vb[0].max_index = 0x%x\n", (*ptr).vb[0].max_index); + debug_printf("\t\t.vb[0].instance_data_step_rate = 0x%x\n", (*ptr).vb[0].instance_data_step_rate); + debug_printf("\t\t.vb[1].vb0.pitch = 0x%x\n", (*ptr).vb[1].vb0.pitch); + debug_printf("\t\t.vb[1].vb0.access_type = 0x%x\n", (*ptr).vb[1].vb0.access_type); + debug_printf("\t\t.vb[1].vb0.vb_index = 0x%x\n", (*ptr).vb[1].vb0.vb_index); + debug_printf("\t\t.vb[1].start_addr = 0x%x\n", (*ptr).vb[1].start_addr); + debug_printf("\t\t.vb[1].max_index = 0x%x\n", (*ptr).vb[1].max_index); + debug_printf("\t\t.vb[1].instance_data_step_rate = 0x%x\n", (*ptr).vb[1].instance_data_step_rate); + debug_printf("\t\t.vb[2].vb0.pitch = 0x%x\n", (*ptr).vb[2].vb0.pitch); + debug_printf("\t\t.vb[2].vb0.access_type = 0x%x\n", (*ptr).vb[2].vb0.access_type); + debug_printf("\t\t.vb[2].vb0.vb_index = 0x%x\n", (*ptr).vb[2].vb0.vb_index); + debug_printf("\t\t.vb[2].start_addr = 0x%x\n", (*ptr).vb[2].start_addr); + debug_printf("\t\t.vb[2].max_index = 0x%x\n", (*ptr).vb[2].max_index); + debug_printf("\t\t.vb[2].instance_data_step_rate = 0x%x\n", (*ptr).vb[2].instance_data_step_rate); + debug_printf("\t\t.vb[3].vb0.pitch = 0x%x\n", (*ptr).vb[3].vb0.pitch); + debug_printf("\t\t.vb[3].vb0.access_type = 0x%x\n", (*ptr).vb[3].vb0.access_type); + debug_printf("\t\t.vb[3].vb0.vb_index = 0x%x\n", (*ptr).vb[3].vb0.vb_index); + debug_printf("\t\t.vb[3].start_addr = 0x%x\n", (*ptr).vb[3].start_addr); + debug_printf("\t\t.vb[3].max_index = 0x%x\n", (*ptr).vb[3].max_index); + debug_printf("\t\t.vb[3].instance_data_step_rate = 0x%x\n", (*ptr).vb[3].instance_data_step_rate); + debug_printf("\t\t.vb[4].vb0.pitch = 0x%x\n", (*ptr).vb[4].vb0.pitch); + debug_printf("\t\t.vb[4].vb0.access_type = 0x%x\n", (*ptr).vb[4].vb0.access_type); + debug_printf("\t\t.vb[4].vb0.vb_index = 0x%x\n", (*ptr).vb[4].vb0.vb_index); + debug_printf("\t\t.vb[4].start_addr = 0x%x\n", (*ptr).vb[4].start_addr); + debug_printf("\t\t.vb[4].max_index = 0x%x\n", (*ptr).vb[4].max_index); + debug_printf("\t\t.vb[4].instance_data_step_rate = 0x%x\n", (*ptr).vb[4].instance_data_step_rate); + debug_printf("\t\t.vb[5].vb0.pitch = 0x%x\n", (*ptr).vb[5].vb0.pitch); + debug_printf("\t\t.vb[5].vb0.access_type = 0x%x\n", (*ptr).vb[5].vb0.access_type); + debug_printf("\t\t.vb[5].vb0.vb_index = 0x%x\n", (*ptr).vb[5].vb0.vb_index); + debug_printf("\t\t.vb[5].start_addr = 0x%x\n", (*ptr).vb[5].start_addr); + debug_printf("\t\t.vb[5].max_index = 0x%x\n", (*ptr).vb[5].max_index); + debug_printf("\t\t.vb[5].instance_data_step_rate = 0x%x\n", (*ptr).vb[5].instance_data_step_rate); + debug_printf("\t\t.vb[6].vb0.pitch = 0x%x\n", (*ptr).vb[6].vb0.pitch); + debug_printf("\t\t.vb[6].vb0.access_type = 0x%x\n", (*ptr).vb[6].vb0.access_type); + debug_printf("\t\t.vb[6].vb0.vb_index = 0x%x\n", (*ptr).vb[6].vb0.vb_index); + debug_printf("\t\t.vb[6].start_addr = 0x%x\n", (*ptr).vb[6].start_addr); + debug_printf("\t\t.vb[6].max_index = 0x%x\n", (*ptr).vb[6].max_index); + debug_printf("\t\t.vb[6].instance_data_step_rate = 0x%x\n", (*ptr).vb[6].instance_data_step_rate); + debug_printf("\t\t.vb[7].vb0.pitch = 0x%x\n", (*ptr).vb[7].vb0.pitch); + debug_printf("\t\t.vb[7].vb0.access_type = 0x%x\n", (*ptr).vb[7].vb0.access_type); + debug_printf("\t\t.vb[7].vb0.vb_index = 0x%x\n", (*ptr).vb[7].vb0.vb_index); + debug_printf("\t\t.vb[7].start_addr = 0x%x\n", (*ptr).vb[7].start_addr); + debug_printf("\t\t.vb[7].max_index = 0x%x\n", (*ptr).vb[7].max_index); + debug_printf("\t\t.vb[7].instance_data_step_rate = 0x%x\n", (*ptr).vb[7].instance_data_step_rate); + debug_printf("\t\t.vb[8].vb0.pitch = 0x%x\n", (*ptr).vb[8].vb0.pitch); + debug_printf("\t\t.vb[8].vb0.access_type = 0x%x\n", (*ptr).vb[8].vb0.access_type); + debug_printf("\t\t.vb[8].vb0.vb_index = 0x%x\n", (*ptr).vb[8].vb0.vb_index); + debug_printf("\t\t.vb[8].start_addr = 0x%x\n", (*ptr).vb[8].start_addr); + debug_printf("\t\t.vb[8].max_index = 0x%x\n", (*ptr).vb[8].max_index); + debug_printf("\t\t.vb[8].instance_data_step_rate = 0x%x\n", (*ptr).vb[8].instance_data_step_rate); + debug_printf("\t\t.vb[9].vb0.pitch = 0x%x\n", (*ptr).vb[9].vb0.pitch); + debug_printf("\t\t.vb[9].vb0.access_type = 0x%x\n", (*ptr).vb[9].vb0.access_type); + debug_printf("\t\t.vb[9].vb0.vb_index = 0x%x\n", (*ptr).vb[9].vb0.vb_index); + debug_printf("\t\t.vb[9].start_addr = 0x%x\n", (*ptr).vb[9].start_addr); + debug_printf("\t\t.vb[9].max_index = 0x%x\n", (*ptr).vb[9].max_index); + debug_printf("\t\t.vb[9].instance_data_step_rate = 0x%x\n", (*ptr).vb[9].instance_data_step_rate); + debug_printf("\t\t.vb[10].vb0.pitch = 0x%x\n", (*ptr).vb[10].vb0.pitch); + debug_printf("\t\t.vb[10].vb0.access_type = 0x%x\n", (*ptr).vb[10].vb0.access_type); + debug_printf("\t\t.vb[10].vb0.vb_index = 0x%x\n", (*ptr).vb[10].vb0.vb_index); + debug_printf("\t\t.vb[10].start_addr = 0x%x\n", (*ptr).vb[10].start_addr); + debug_printf("\t\t.vb[10].max_index = 0x%x\n", (*ptr).vb[10].max_index); + debug_printf("\t\t.vb[10].instance_data_step_rate = 0x%x\n", (*ptr).vb[10].instance_data_step_rate); + debug_printf("\t\t.vb[11].vb0.pitch = 0x%x\n", (*ptr).vb[11].vb0.pitch); + debug_printf("\t\t.vb[11].vb0.access_type = 0x%x\n", (*ptr).vb[11].vb0.access_type); + debug_printf("\t\t.vb[11].vb0.vb_index = 0x%x\n", (*ptr).vb[11].vb0.vb_index); + debug_printf("\t\t.vb[11].start_addr = 0x%x\n", (*ptr).vb[11].start_addr); + debug_printf("\t\t.vb[11].max_index = 0x%x\n", (*ptr).vb[11].max_index); + debug_printf("\t\t.vb[11].instance_data_step_rate = 0x%x\n", (*ptr).vb[11].instance_data_step_rate); + debug_printf("\t\t.vb[12].vb0.pitch = 0x%x\n", (*ptr).vb[12].vb0.pitch); + debug_printf("\t\t.vb[12].vb0.access_type = 0x%x\n", (*ptr).vb[12].vb0.access_type); + debug_printf("\t\t.vb[12].vb0.vb_index = 0x%x\n", (*ptr).vb[12].vb0.vb_index); + debug_printf("\t\t.vb[12].start_addr = 0x%x\n", (*ptr).vb[12].start_addr); + debug_printf("\t\t.vb[12].max_index = 0x%x\n", (*ptr).vb[12].max_index); + debug_printf("\t\t.vb[12].instance_data_step_rate = 0x%x\n", (*ptr).vb[12].instance_data_step_rate); + debug_printf("\t\t.vb[13].vb0.pitch = 0x%x\n", (*ptr).vb[13].vb0.pitch); + debug_printf("\t\t.vb[13].vb0.access_type = 0x%x\n", (*ptr).vb[13].vb0.access_type); + debug_printf("\t\t.vb[13].vb0.vb_index = 0x%x\n", (*ptr).vb[13].vb0.vb_index); + debug_printf("\t\t.vb[13].start_addr = 0x%x\n", (*ptr).vb[13].start_addr); + debug_printf("\t\t.vb[13].max_index = 0x%x\n", (*ptr).vb[13].max_index); + debug_printf("\t\t.vb[13].instance_data_step_rate = 0x%x\n", (*ptr).vb[13].instance_data_step_rate); + debug_printf("\t\t.vb[14].vb0.pitch = 0x%x\n", (*ptr).vb[14].vb0.pitch); + debug_printf("\t\t.vb[14].vb0.access_type = 0x%x\n", (*ptr).vb[14].vb0.access_type); + debug_printf("\t\t.vb[14].vb0.vb_index = 0x%x\n", (*ptr).vb[14].vb0.vb_index); + debug_printf("\t\t.vb[14].start_addr = 0x%x\n", (*ptr).vb[14].start_addr); + debug_printf("\t\t.vb[14].max_index = 0x%x\n", (*ptr).vb[14].max_index); + debug_printf("\t\t.vb[14].instance_data_step_rate = 0x%x\n", (*ptr).vb[14].instance_data_step_rate); + debug_printf("\t\t.vb[15].vb0.pitch = 0x%x\n", (*ptr).vb[15].vb0.pitch); + debug_printf("\t\t.vb[15].vb0.access_type = 0x%x\n", (*ptr).vb[15].vb0.access_type); + debug_printf("\t\t.vb[15].vb0.vb_index = 0x%x\n", (*ptr).vb[15].vb0.vb_index); + debug_printf("\t\t.vb[15].start_addr = 0x%x\n", (*ptr).vb[15].start_addr); + debug_printf("\t\t.vb[15].max_index = 0x%x\n", (*ptr).vb[15].max_index); + debug_printf("\t\t.vb[15].instance_data_step_rate = 0x%x\n", (*ptr).vb[15].instance_data_step_rate); + debug_printf("\t\t.vb[16].vb0.pitch = 0x%x\n", (*ptr).vb[16].vb0.pitch); + debug_printf("\t\t.vb[16].vb0.access_type = 0x%x\n", (*ptr).vb[16].vb0.access_type); + debug_printf("\t\t.vb[16].vb0.vb_index = 0x%x\n", (*ptr).vb[16].vb0.vb_index); + debug_printf("\t\t.vb[16].start_addr = 0x%x\n", (*ptr).vb[16].start_addr); + debug_printf("\t\t.vb[16].max_index = 0x%x\n", (*ptr).vb[16].max_index); + debug_printf("\t\t.vb[16].instance_data_step_rate = 0x%x\n", (*ptr).vb[16].instance_data_step_rate); +} + +void +brw_dump_vertex_buffer_state(const struct brw_vertex_buffer_state *ptr) +{ + debug_printf("\t\t.vb0.pitch = 0x%x\n", (*ptr).vb0.pitch); + debug_printf("\t\t.vb0.access_type = 0x%x\n", (*ptr).vb0.access_type); + debug_printf("\t\t.vb0.vb_index = 0x%x\n", (*ptr).vb0.vb_index); + debug_printf("\t\t.start_addr = 0x%x\n", (*ptr).start_addr); + debug_printf("\t\t.max_index = 0x%x\n", (*ptr).max_index); + debug_printf("\t\t.instance_data_step_rate = 0x%x\n", (*ptr).instance_data_step_rate); +} + +void +brw_dump_vertex_element_packet(const struct brw_vertex_element_packet *ptr) +{ + debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length); + debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode); + debug_printf("\t\t.ve[0].ve0.src_offset = 0x%x\n", (*ptr).ve[0].ve0.src_offset); + debug_printf("\t\t.ve[0].ve0.src_format = 0x%x\n", (*ptr).ve[0].ve0.src_format); + debug_printf("\t\t.ve[0].ve0.valid = 0x%x\n", (*ptr).ve[0].ve0.valid); + debug_printf("\t\t.ve[0].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[0].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[0].ve1.dst_offset = 0x%x\n", (*ptr).ve[0].ve1.dst_offset); + debug_printf("\t\t.ve[0].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent3); + debug_printf("\t\t.ve[0].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent2); + debug_printf("\t\t.ve[0].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent1); + debug_printf("\t\t.ve[0].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[0].ve1.vfcomponent0); + debug_printf("\t\t.ve[1].ve0.src_offset = 0x%x\n", (*ptr).ve[1].ve0.src_offset); + debug_printf("\t\t.ve[1].ve0.src_format = 0x%x\n", (*ptr).ve[1].ve0.src_format); + debug_printf("\t\t.ve[1].ve0.valid = 0x%x\n", (*ptr).ve[1].ve0.valid); + debug_printf("\t\t.ve[1].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[1].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[1].ve1.dst_offset = 0x%x\n", (*ptr).ve[1].ve1.dst_offset); + debug_printf("\t\t.ve[1].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent3); + debug_printf("\t\t.ve[1].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent2); + debug_printf("\t\t.ve[1].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent1); + debug_printf("\t\t.ve[1].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[1].ve1.vfcomponent0); + debug_printf("\t\t.ve[2].ve0.src_offset = 0x%x\n", (*ptr).ve[2].ve0.src_offset); + debug_printf("\t\t.ve[2].ve0.src_format = 0x%x\n", (*ptr).ve[2].ve0.src_format); + debug_printf("\t\t.ve[2].ve0.valid = 0x%x\n", (*ptr).ve[2].ve0.valid); + debug_printf("\t\t.ve[2].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[2].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[2].ve1.dst_offset = 0x%x\n", (*ptr).ve[2].ve1.dst_offset); + debug_printf("\t\t.ve[2].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent3); + debug_printf("\t\t.ve[2].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent2); + debug_printf("\t\t.ve[2].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent1); + debug_printf("\t\t.ve[2].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[2].ve1.vfcomponent0); + debug_printf("\t\t.ve[3].ve0.src_offset = 0x%x\n", (*ptr).ve[3].ve0.src_offset); + debug_printf("\t\t.ve[3].ve0.src_format = 0x%x\n", (*ptr).ve[3].ve0.src_format); + debug_printf("\t\t.ve[3].ve0.valid = 0x%x\n", (*ptr).ve[3].ve0.valid); + debug_printf("\t\t.ve[3].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[3].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[3].ve1.dst_offset = 0x%x\n", (*ptr).ve[3].ve1.dst_offset); + debug_printf("\t\t.ve[3].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent3); + debug_printf("\t\t.ve[3].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent2); + debug_printf("\t\t.ve[3].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent1); + debug_printf("\t\t.ve[3].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[3].ve1.vfcomponent0); + debug_printf("\t\t.ve[4].ve0.src_offset = 0x%x\n", (*ptr).ve[4].ve0.src_offset); + debug_printf("\t\t.ve[4].ve0.src_format = 0x%x\n", (*ptr).ve[4].ve0.src_format); + debug_printf("\t\t.ve[4].ve0.valid = 0x%x\n", (*ptr).ve[4].ve0.valid); + debug_printf("\t\t.ve[4].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[4].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[4].ve1.dst_offset = 0x%x\n", (*ptr).ve[4].ve1.dst_offset); + debug_printf("\t\t.ve[4].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent3); + debug_printf("\t\t.ve[4].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent2); + debug_printf("\t\t.ve[4].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent1); + debug_printf("\t\t.ve[4].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[4].ve1.vfcomponent0); + debug_printf("\t\t.ve[5].ve0.src_offset = 0x%x\n", (*ptr).ve[5].ve0.src_offset); + debug_printf("\t\t.ve[5].ve0.src_format = 0x%x\n", (*ptr).ve[5].ve0.src_format); + debug_printf("\t\t.ve[5].ve0.valid = 0x%x\n", (*ptr).ve[5].ve0.valid); + debug_printf("\t\t.ve[5].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[5].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[5].ve1.dst_offset = 0x%x\n", (*ptr).ve[5].ve1.dst_offset); + debug_printf("\t\t.ve[5].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent3); + debug_printf("\t\t.ve[5].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent2); + debug_printf("\t\t.ve[5].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent1); + debug_printf("\t\t.ve[5].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[5].ve1.vfcomponent0); + debug_printf("\t\t.ve[6].ve0.src_offset = 0x%x\n", (*ptr).ve[6].ve0.src_offset); + debug_printf("\t\t.ve[6].ve0.src_format = 0x%x\n", (*ptr).ve[6].ve0.src_format); + debug_printf("\t\t.ve[6].ve0.valid = 0x%x\n", (*ptr).ve[6].ve0.valid); + debug_printf("\t\t.ve[6].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[6].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[6].ve1.dst_offset = 0x%x\n", (*ptr).ve[6].ve1.dst_offset); + debug_printf("\t\t.ve[6].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent3); + debug_printf("\t\t.ve[6].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent2); + debug_printf("\t\t.ve[6].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent1); + debug_printf("\t\t.ve[6].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[6].ve1.vfcomponent0); + debug_printf("\t\t.ve[7].ve0.src_offset = 0x%x\n", (*ptr).ve[7].ve0.src_offset); + debug_printf("\t\t.ve[7].ve0.src_format = 0x%x\n", (*ptr).ve[7].ve0.src_format); + debug_printf("\t\t.ve[7].ve0.valid = 0x%x\n", (*ptr).ve[7].ve0.valid); + debug_printf("\t\t.ve[7].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[7].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[7].ve1.dst_offset = 0x%x\n", (*ptr).ve[7].ve1.dst_offset); + debug_printf("\t\t.ve[7].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent3); + debug_printf("\t\t.ve[7].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent2); + debug_printf("\t\t.ve[7].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent1); + debug_printf("\t\t.ve[7].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[7].ve1.vfcomponent0); + debug_printf("\t\t.ve[8].ve0.src_offset = 0x%x\n", (*ptr).ve[8].ve0.src_offset); + debug_printf("\t\t.ve[8].ve0.src_format = 0x%x\n", (*ptr).ve[8].ve0.src_format); + debug_printf("\t\t.ve[8].ve0.valid = 0x%x\n", (*ptr).ve[8].ve0.valid); + debug_printf("\t\t.ve[8].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[8].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[8].ve1.dst_offset = 0x%x\n", (*ptr).ve[8].ve1.dst_offset); + debug_printf("\t\t.ve[8].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent3); + debug_printf("\t\t.ve[8].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent2); + debug_printf("\t\t.ve[8].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent1); + debug_printf("\t\t.ve[8].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[8].ve1.vfcomponent0); + debug_printf("\t\t.ve[9].ve0.src_offset = 0x%x\n", (*ptr).ve[9].ve0.src_offset); + debug_printf("\t\t.ve[9].ve0.src_format = 0x%x\n", (*ptr).ve[9].ve0.src_format); + debug_printf("\t\t.ve[9].ve0.valid = 0x%x\n", (*ptr).ve[9].ve0.valid); + debug_printf("\t\t.ve[9].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[9].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[9].ve1.dst_offset = 0x%x\n", (*ptr).ve[9].ve1.dst_offset); + debug_printf("\t\t.ve[9].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent3); + debug_printf("\t\t.ve[9].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent2); + debug_printf("\t\t.ve[9].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent1); + debug_printf("\t\t.ve[9].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[9].ve1.vfcomponent0); + debug_printf("\t\t.ve[10].ve0.src_offset = 0x%x\n", (*ptr).ve[10].ve0.src_offset); + debug_printf("\t\t.ve[10].ve0.src_format = 0x%x\n", (*ptr).ve[10].ve0.src_format); + debug_printf("\t\t.ve[10].ve0.valid = 0x%x\n", (*ptr).ve[10].ve0.valid); + debug_printf("\t\t.ve[10].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[10].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[10].ve1.dst_offset = 0x%x\n", (*ptr).ve[10].ve1.dst_offset); + debug_printf("\t\t.ve[10].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent3); + debug_printf("\t\t.ve[10].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent2); + debug_printf("\t\t.ve[10].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent1); + debug_printf("\t\t.ve[10].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[10].ve1.vfcomponent0); + debug_printf("\t\t.ve[11].ve0.src_offset = 0x%x\n", (*ptr).ve[11].ve0.src_offset); + debug_printf("\t\t.ve[11].ve0.src_format = 0x%x\n", (*ptr).ve[11].ve0.src_format); + debug_printf("\t\t.ve[11].ve0.valid = 0x%x\n", (*ptr).ve[11].ve0.valid); + debug_printf("\t\t.ve[11].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[11].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[11].ve1.dst_offset = 0x%x\n", (*ptr).ve[11].ve1.dst_offset); + debug_printf("\t\t.ve[11].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent3); + debug_printf("\t\t.ve[11].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent2); + debug_printf("\t\t.ve[11].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent1); + debug_printf("\t\t.ve[11].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[11].ve1.vfcomponent0); + debug_printf("\t\t.ve[12].ve0.src_offset = 0x%x\n", (*ptr).ve[12].ve0.src_offset); + debug_printf("\t\t.ve[12].ve0.src_format = 0x%x\n", (*ptr).ve[12].ve0.src_format); + debug_printf("\t\t.ve[12].ve0.valid = 0x%x\n", (*ptr).ve[12].ve0.valid); + debug_printf("\t\t.ve[12].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[12].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[12].ve1.dst_offset = 0x%x\n", (*ptr).ve[12].ve1.dst_offset); + debug_printf("\t\t.ve[12].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent3); + debug_printf("\t\t.ve[12].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent2); + debug_printf("\t\t.ve[12].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent1); + debug_printf("\t\t.ve[12].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[12].ve1.vfcomponent0); + debug_printf("\t\t.ve[13].ve0.src_offset = 0x%x\n", (*ptr).ve[13].ve0.src_offset); + debug_printf("\t\t.ve[13].ve0.src_format = 0x%x\n", (*ptr).ve[13].ve0.src_format); + debug_printf("\t\t.ve[13].ve0.valid = 0x%x\n", (*ptr).ve[13].ve0.valid); + debug_printf("\t\t.ve[13].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[13].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[13].ve1.dst_offset = 0x%x\n", (*ptr).ve[13].ve1.dst_offset); + debug_printf("\t\t.ve[13].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent3); + debug_printf("\t\t.ve[13].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent2); + debug_printf("\t\t.ve[13].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent1); + debug_printf("\t\t.ve[13].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[13].ve1.vfcomponent0); + debug_printf("\t\t.ve[14].ve0.src_offset = 0x%x\n", (*ptr).ve[14].ve0.src_offset); + debug_printf("\t\t.ve[14].ve0.src_format = 0x%x\n", (*ptr).ve[14].ve0.src_format); + debug_printf("\t\t.ve[14].ve0.valid = 0x%x\n", (*ptr).ve[14].ve0.valid); + debug_printf("\t\t.ve[14].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[14].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[14].ve1.dst_offset = 0x%x\n", (*ptr).ve[14].ve1.dst_offset); + debug_printf("\t\t.ve[14].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent3); + debug_printf("\t\t.ve[14].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent2); + debug_printf("\t\t.ve[14].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent1); + debug_printf("\t\t.ve[14].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[14].ve1.vfcomponent0); + debug_printf("\t\t.ve[15].ve0.src_offset = 0x%x\n", (*ptr).ve[15].ve0.src_offset); + debug_printf("\t\t.ve[15].ve0.src_format = 0x%x\n", (*ptr).ve[15].ve0.src_format); + debug_printf("\t\t.ve[15].ve0.valid = 0x%x\n", (*ptr).ve[15].ve0.valid); + debug_printf("\t\t.ve[15].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[15].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[15].ve1.dst_offset = 0x%x\n", (*ptr).ve[15].ve1.dst_offset); + debug_printf("\t\t.ve[15].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent3); + debug_printf("\t\t.ve[15].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent2); + debug_printf("\t\t.ve[15].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent1); + debug_printf("\t\t.ve[15].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[15].ve1.vfcomponent0); + debug_printf("\t\t.ve[16].ve0.src_offset = 0x%x\n", (*ptr).ve[16].ve0.src_offset); + debug_printf("\t\t.ve[16].ve0.src_format = 0x%x\n", (*ptr).ve[16].ve0.src_format); + debug_printf("\t\t.ve[16].ve0.valid = 0x%x\n", (*ptr).ve[16].ve0.valid); + debug_printf("\t\t.ve[16].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[16].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[16].ve1.dst_offset = 0x%x\n", (*ptr).ve[16].ve1.dst_offset); + debug_printf("\t\t.ve[16].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent3); + debug_printf("\t\t.ve[16].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent2); + debug_printf("\t\t.ve[16].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent1); + debug_printf("\t\t.ve[16].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[16].ve1.vfcomponent0); + debug_printf("\t\t.ve[17].ve0.src_offset = 0x%x\n", (*ptr).ve[17].ve0.src_offset); + debug_printf("\t\t.ve[17].ve0.src_format = 0x%x\n", (*ptr).ve[17].ve0.src_format); + debug_printf("\t\t.ve[17].ve0.valid = 0x%x\n", (*ptr).ve[17].ve0.valid); + debug_printf("\t\t.ve[17].ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve[17].ve0.vertex_buffer_index); + debug_printf("\t\t.ve[17].ve1.dst_offset = 0x%x\n", (*ptr).ve[17].ve1.dst_offset); + debug_printf("\t\t.ve[17].ve1.vfcomponent3 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent3); + debug_printf("\t\t.ve[17].ve1.vfcomponent2 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent2); + debug_printf("\t\t.ve[17].ve1.vfcomponent1 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent1); + debug_printf("\t\t.ve[17].ve1.vfcomponent0 = 0x%x\n", (*ptr).ve[17].ve1.vfcomponent0); +} + +void +brw_dump_vertex_element_state(const struct brw_vertex_element_state *ptr) +{ + debug_printf("\t\t.ve0.src_offset = 0x%x\n", (*ptr).ve0.src_offset); + debug_printf("\t\t.ve0.src_format = 0x%x\n", (*ptr).ve0.src_format); + debug_printf("\t\t.ve0.valid = 0x%x\n", (*ptr).ve0.valid); + debug_printf("\t\t.ve0.vertex_buffer_index = 0x%x\n", (*ptr).ve0.vertex_buffer_index); + debug_printf("\t\t.ve1.dst_offset = 0x%x\n", (*ptr).ve1.dst_offset); + debug_printf("\t\t.ve1.vfcomponent3 = 0x%x\n", (*ptr).ve1.vfcomponent3); + debug_printf("\t\t.ve1.vfcomponent2 = 0x%x\n", (*ptr).ve1.vfcomponent2); + debug_printf("\t\t.ve1.vfcomponent1 = 0x%x\n", (*ptr).ve1.vfcomponent1); + debug_printf("\t\t.ve1.vfcomponent0 = 0x%x\n", (*ptr).ve1.vfcomponent0); +} + +void +brw_dump_vf_statistics(const struct brw_vf_statistics *ptr) +{ + debug_printf("\t\t.statistics_enable = 0x%x\n", (*ptr).statistics_enable); + debug_printf("\t\t.opcode = 0x%x\n", (*ptr).opcode); +} + +void +brw_dump_vs_unit_state(const struct brw_vs_unit_state *ptr) +{ + debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count); + debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer); + debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable); + debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable); + debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable); + debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable); + debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable); + debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset); + debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode); + debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority); + debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count); + debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow); + debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space); + debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer); + debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg); + debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset); + debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length); + debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset); + debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length); + debug_printf("\t\t.thread4.stats_enable = 0x%x\n", (*ptr).thread4.stats_enable); + debug_printf("\t\t.thread4.nr_urb_entries = 0x%x\n", (*ptr).thread4.nr_urb_entries); + debug_printf("\t\t.thread4.urb_entry_allocation_size = 0x%x\n", (*ptr).thread4.urb_entry_allocation_size); + debug_printf("\t\t.thread4.max_threads = 0x%x\n", (*ptr).thread4.max_threads); + debug_printf("\t\t.vs5.sampler_count = 0x%x\n", (*ptr).vs5.sampler_count); + debug_printf("\t\t.vs5.sampler_state_pointer = 0x%x\n", (*ptr).vs5.sampler_state_pointer); + debug_printf("\t\t.vs6.vs_enable = 0x%x\n", (*ptr).vs6.vs_enable); + debug_printf("\t\t.vs6.vert_cache_disable = 0x%x\n", (*ptr).vs6.vert_cache_disable); +} + +void +brw_dump_wm_unit_state(const struct brw_wm_unit_state *ptr) +{ + debug_printf("\t\t.thread0.grf_reg_count = 0x%x\n", (*ptr).thread0.grf_reg_count); + debug_printf("\t\t.thread0.kernel_start_pointer = 0x%x\n", (*ptr).thread0.kernel_start_pointer); + debug_printf("\t\t.thread1.ext_halt_exception_enable = 0x%x\n", (*ptr).thread1.ext_halt_exception_enable); + debug_printf("\t\t.thread1.sw_exception_enable = 0x%x\n", (*ptr).thread1.sw_exception_enable); + debug_printf("\t\t.thread1.mask_stack_exception_enable = 0x%x\n", (*ptr).thread1.mask_stack_exception_enable); + debug_printf("\t\t.thread1.timeout_exception_enable = 0x%x\n", (*ptr).thread1.timeout_exception_enable); + debug_printf("\t\t.thread1.illegal_op_exception_enable = 0x%x\n", (*ptr).thread1.illegal_op_exception_enable); + debug_printf("\t\t.thread1.depth_coef_urb_read_offset = 0x%x\n", (*ptr).thread1.depth_coef_urb_read_offset); + debug_printf("\t\t.thread1.floating_point_mode = 0x%x\n", (*ptr).thread1.floating_point_mode); + debug_printf("\t\t.thread1.thread_priority = 0x%x\n", (*ptr).thread1.thread_priority); + debug_printf("\t\t.thread1.binding_table_entry_count = 0x%x\n", (*ptr).thread1.binding_table_entry_count); + debug_printf("\t\t.thread1.single_program_flow = 0x%x\n", (*ptr).thread1.single_program_flow); + debug_printf("\t\t.thread2.per_thread_scratch_space = 0x%x\n", (*ptr).thread2.per_thread_scratch_space); + debug_printf("\t\t.thread2.scratch_space_base_pointer = 0x%x\n", (*ptr).thread2.scratch_space_base_pointer); + debug_printf("\t\t.thread3.dispatch_grf_start_reg = 0x%x\n", (*ptr).thread3.dispatch_grf_start_reg); + debug_printf("\t\t.thread3.urb_entry_read_offset = 0x%x\n", (*ptr).thread3.urb_entry_read_offset); + debug_printf("\t\t.thread3.urb_entry_read_length = 0x%x\n", (*ptr).thread3.urb_entry_read_length); + debug_printf("\t\t.thread3.const_urb_entry_read_offset = 0x%x\n", (*ptr).thread3.const_urb_entry_read_offset); + debug_printf("\t\t.thread3.const_urb_entry_read_length = 0x%x\n", (*ptr).thread3.const_urb_entry_read_length); + debug_printf("\t\t.wm4.stats_enable = 0x%x\n", (*ptr).wm4.stats_enable); + debug_printf("\t\t.wm4.depth_buffer_clear = 0x%x\n", (*ptr).wm4.depth_buffer_clear); + debug_printf("\t\t.wm4.sampler_count = 0x%x\n", (*ptr).wm4.sampler_count); + debug_printf("\t\t.wm4.sampler_state_pointer = 0x%x\n", (*ptr).wm4.sampler_state_pointer); + debug_printf("\t\t.wm5.enable_8_pix = 0x%x\n", (*ptr).wm5.enable_8_pix); + debug_printf("\t\t.wm5.enable_16_pix = 0x%x\n", (*ptr).wm5.enable_16_pix); + debug_printf("\t\t.wm5.enable_32_pix = 0x%x\n", (*ptr).wm5.enable_32_pix); + debug_printf("\t\t.wm5.enable_con_32_pix = 0x%x\n", (*ptr).wm5.enable_con_32_pix); + debug_printf("\t\t.wm5.enable_con_64_pix = 0x%x\n", (*ptr).wm5.enable_con_64_pix); + debug_printf("\t\t.wm5.legacy_global_depth_bias = 0x%x\n", (*ptr).wm5.legacy_global_depth_bias); + debug_printf("\t\t.wm5.line_stipple = 0x%x\n", (*ptr).wm5.line_stipple); + debug_printf("\t\t.wm5.depth_offset = 0x%x\n", (*ptr).wm5.depth_offset); + debug_printf("\t\t.wm5.polygon_stipple = 0x%x\n", (*ptr).wm5.polygon_stipple); + debug_printf("\t\t.wm5.line_aa_region_width = 0x%x\n", (*ptr).wm5.line_aa_region_width); + debug_printf("\t\t.wm5.line_endcap_aa_region_width = 0x%x\n", (*ptr).wm5.line_endcap_aa_region_width); + debug_printf("\t\t.wm5.early_depth_test = 0x%x\n", (*ptr).wm5.early_depth_test); + debug_printf("\t\t.wm5.thread_dispatch_enable = 0x%x\n", (*ptr).wm5.thread_dispatch_enable); + debug_printf("\t\t.wm5.program_uses_depth = 0x%x\n", (*ptr).wm5.program_uses_depth); + debug_printf("\t\t.wm5.program_computes_depth = 0x%x\n", (*ptr).wm5.program_computes_depth); + debug_printf("\t\t.wm5.program_uses_killpixel = 0x%x\n", (*ptr).wm5.program_uses_killpixel); + debug_printf("\t\t.wm5.legacy_line_rast = 0x%x\n", (*ptr).wm5.legacy_line_rast); + debug_printf("\t\t.wm5.transposed_urb_read_enable = 0x%x\n", (*ptr).wm5.transposed_urb_read_enable); + debug_printf("\t\t.wm5.max_threads = 0x%x\n", (*ptr).wm5.max_threads); + debug_printf("\t\t.global_depth_offset_constant = %f\n", (*ptr).global_depth_offset_constant); + debug_printf("\t\t.global_depth_offset_scale = %f\n", (*ptr).global_depth_offset_scale); + debug_printf("\t\t.wm8.grf_reg_count_1 = 0x%x\n", (*ptr).wm8.grf_reg_count_1); + debug_printf("\t\t.wm8.kernel_start_pointer_1 = 0x%x\n", (*ptr).wm8.kernel_start_pointer_1); + debug_printf("\t\t.wm9.grf_reg_count_2 = 0x%x\n", (*ptr).wm9.grf_reg_count_2); + debug_printf("\t\t.wm9.kernel_start_pointer_2 = 0x%x\n", (*ptr).wm9.kernel_start_pointer_2); + debug_printf("\t\t.wm10.grf_reg_count_3 = 0x%x\n", (*ptr).wm10.grf_reg_count_3); + debug_printf("\t\t.wm10.kernel_start_pointer_3 = 0x%x\n", (*ptr).wm10.kernel_start_pointer_3); +} + diff --git a/src/gallium/drivers/i965/brw_structs_dump.h b/src/gallium/drivers/i965/brw_structs_dump.h new file mode 100644 index 0000000000..7c02dbfe33 --- /dev/null +++ b/src/gallium/drivers/i965/brw_structs_dump.h @@ -0,0 +1,276 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + +/** + * @file + * Dump i965 data structures. + * + * Generated automatically from brw_structs.h by brw_structs_dump.py. + */ + +#ifndef BRW_STRUCTS_DUMP_H +#define BRW_STRUCTS_DUMP_H + +struct brw_3d_control; +struct brw_3d_primitive; +struct brw_aa_line_parameters; +struct brw_binding_table_pointers; +struct brw_blend_constant_color; +struct brw_cc0; +struct brw_cc1; +struct brw_cc2; +struct brw_cc3; +struct brw_cc4; +struct brw_cc5; +struct brw_cc6; +struct brw_cc7; +struct brw_cc_unit_state; +struct brw_cc_viewport; +struct brw_clip_unit_state; +struct brw_clipper_viewport; +struct brw_constant_buffer; +struct brw_cs_urb_state; +struct brw_depthbuffer; +struct brw_depthbuffer_g4x; +struct brw_drawrect; +struct brw_global_depth_offset_clamp; +struct brw_gs_unit_state; +struct brw_indexbuffer; +struct brw_line_stipple; +struct brw_mi_flush; +struct brw_pipe_control; +struct brw_pipeline_select; +struct brw_pipelined_state_pointers; +struct brw_polygon_stipple; +struct brw_polygon_stipple_offset; +struct brw_sampler_default_color; +struct brw_sampler_state; +struct brw_sf_unit_state; +struct brw_sf_viewport; +struct brw_ss0; +struct brw_ss1; +struct brw_ss2; +struct brw_ss3; +struct brw_state_base_address; +struct brw_state_prefetch; +struct brw_surf_ss0; +struct brw_surf_ss1; +struct brw_surf_ss2; +struct brw_surf_ss3; +struct brw_surf_ss4; +struct brw_surf_ss5; +struct brw_surface_state; +struct brw_system_instruction_pointer; +struct brw_urb_fence; +struct brw_urb_immediate; +struct brw_vb_array_state; +struct brw_vertex_buffer_state; +struct brw_vertex_element_packet; +struct brw_vertex_element_state; +struct brw_vf_statistics; +struct brw_vs_unit_state; +struct brw_wm_unit_state; + +void +brw_dump_3d_control(const struct brw_3d_control *ptr); + +void +brw_dump_3d_primitive(const struct brw_3d_primitive *ptr); + +void +brw_dump_aa_line_parameters(const struct brw_aa_line_parameters *ptr); + +void +brw_dump_binding_table_pointers(const struct brw_binding_table_pointers *ptr); + +void +brw_dump_blend_constant_color(const struct brw_blend_constant_color *ptr); + +void +brw_dump_cc0(const struct brw_cc0 *ptr); + +void +brw_dump_cc1(const struct brw_cc1 *ptr); + +void +brw_dump_cc2(const struct brw_cc2 *ptr); + +void +brw_dump_cc3(const struct brw_cc3 *ptr); + +void +brw_dump_cc4(const struct brw_cc4 *ptr); + +void +brw_dump_cc5(const struct brw_cc5 *ptr); + +void +brw_dump_cc6(const struct brw_cc6 *ptr); + +void +brw_dump_cc7(const struct brw_cc7 *ptr); + +void +brw_dump_cc_unit_state(const struct brw_cc_unit_state *ptr); + +void +brw_dump_cc_viewport(const struct brw_cc_viewport *ptr); + +void +brw_dump_clip_unit_state(const struct brw_clip_unit_state *ptr); + +void +brw_dump_clipper_viewport(const struct brw_clipper_viewport *ptr); + +void +brw_dump_constant_buffer(const struct brw_constant_buffer *ptr); + +void +brw_dump_cs_urb_state(const struct brw_cs_urb_state *ptr); + +void +brw_dump_depthbuffer(const struct brw_depthbuffer *ptr); + +void +brw_dump_depthbuffer_g4x(const struct brw_depthbuffer_g4x *ptr); + +void +brw_dump_drawrect(const struct brw_drawrect *ptr); + +void +brw_dump_global_depth_offset_clamp(const struct brw_global_depth_offset_clamp *ptr); + +void +brw_dump_gs_unit_state(const struct brw_gs_unit_state *ptr); + +void +brw_dump_indexbuffer(const struct brw_indexbuffer *ptr); + +void +brw_dump_line_stipple(const struct brw_line_stipple *ptr); + +void +brw_dump_mi_flush(const struct brw_mi_flush *ptr); + +void +brw_dump_pipe_control(const struct brw_pipe_control *ptr); + +void +brw_dump_pipeline_select(const struct brw_pipeline_select *ptr); + +void +brw_dump_pipelined_state_pointers(const struct brw_pipelined_state_pointers *ptr); + +void +brw_dump_polygon_stipple(const struct brw_polygon_stipple *ptr); + +void +brw_dump_polygon_stipple_offset(const struct brw_polygon_stipple_offset *ptr); + +void +brw_dump_sampler_default_color(const struct brw_sampler_default_color *ptr); + +void +brw_dump_sampler_state(const struct brw_sampler_state *ptr); + +void +brw_dump_sf_unit_state(const struct brw_sf_unit_state *ptr); + +void +brw_dump_sf_viewport(const struct brw_sf_viewport *ptr); + +void +brw_dump_ss0(const struct brw_ss0 *ptr); + +void +brw_dump_ss1(const struct brw_ss1 *ptr); + +void +brw_dump_ss2(const struct brw_ss2 *ptr); + +void +brw_dump_ss3(const struct brw_ss3 *ptr); + +void +brw_dump_state_base_address(const struct brw_state_base_address *ptr); + +void +brw_dump_state_prefetch(const struct brw_state_prefetch *ptr); + +void +brw_dump_surf_ss0(const struct brw_surf_ss0 *ptr); + +void +brw_dump_surf_ss1(const struct brw_surf_ss1 *ptr); + +void +brw_dump_surf_ss2(const struct brw_surf_ss2 *ptr); + +void +brw_dump_surf_ss3(const struct brw_surf_ss3 *ptr); + +void +brw_dump_surf_ss4(const struct brw_surf_ss4 *ptr); + +void +brw_dump_surf_ss5(const struct brw_surf_ss5 *ptr); + +void +brw_dump_surface_state(const struct brw_surface_state *ptr); + +void +brw_dump_system_instruction_pointer(const struct brw_system_instruction_pointer *ptr); + +void +brw_dump_urb_fence(const struct brw_urb_fence *ptr); + +void +brw_dump_urb_immediate(const struct brw_urb_immediate *ptr); + +void +brw_dump_vb_array_state(const struct brw_vb_array_state *ptr); + +void +brw_dump_vertex_buffer_state(const struct brw_vertex_buffer_state *ptr); + +void +brw_dump_vertex_element_packet(const struct brw_vertex_element_packet *ptr); + +void +brw_dump_vertex_element_state(const struct brw_vertex_element_state *ptr); + +void +brw_dump_vf_statistics(const struct brw_vf_statistics *ptr); + +void +brw_dump_vs_unit_state(const struct brw_vs_unit_state *ptr); + +void +brw_dump_wm_unit_state(const struct brw_wm_unit_state *ptr); + + +#endif /* BRW_STRUCTS_DUMP_H */ diff --git a/src/gallium/drivers/i965/brw_structs_dump.py b/src/gallium/drivers/i965/brw_structs_dump.py new file mode 100755 index 0000000000..6dba49ad91 --- /dev/null +++ b/src/gallium/drivers/i965/brw_structs_dump.py @@ -0,0 +1,291 @@ +#!/usr/bin/env python +''' +Generates dumpers for the i965 state strucutures using pygccxml. + +Run as + + PYTHONPATH=/path/to/pygccxml-1.0.0 python brw_structs_dump.py + +Jose Fonseca <jfonseca@vmware.com> +''' + +copyright = ''' +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + **************************************************************************/ + ''' + +import os +import sys +import re + +from pygccxml import parser +from pygccxml import declarations + +from pygccxml.declarations import algorithm +from pygccxml.declarations import decl_visitor +from pygccxml.declarations import type_traits +from pygccxml.declarations import type_visitor + + +enums = True + + +def vars_filter(variable): + name = variable.name + return not re.match('^pad\d*', name) and name != 'dword' + + +class decl_dumper_t(decl_visitor.decl_visitor_t): + + def __init__(self, stream, instance = '', decl = None): + decl_visitor.decl_visitor_t.__init__(self) + self.stream = stream + self._instance = instance + self.decl = decl + + def clone(self): + return decl_dumper_t(self.stream, self._instance, self.decl) + + def visit_class(self): + class_ = self.decl + assert self.decl.class_type in ('struct', 'union') + + for variable in class_.variables(recursive = False): + if vars_filter(variable): + dump_type(self.stream, self._instance + '.' + variable.name, variable.type) + + def visit_enumeration(self): + if enums: + self.stream.write(' switch(%s) {\n' % ("(*ptr)" + self._instance,)) + for name, value in self.decl.values: + self.stream.write(' case %s:\n' % (name,)) + self.stream.write(' debug_printf("\\t\\t%s = %s\\n");\n' % (self._instance, name)) + self.stream.write(' break;\n') + self.stream.write(' default:\n') + self.stream.write(' debug_printf("\\t\\t%s = %%i\\n", %s);\n' % (self._instance, "(*ptr)" + self._instance)) + self.stream.write(' break;\n') + self.stream.write(' }\n') + else: + self.stream.write(' debug_printf("\\t\\t%s = %%i\\n", %s);\n' % (self._instance, "(*ptr)" + self._instance)) + + +def dump_decl(stream, instance, decl): + dumper = decl_dumper_t(stream, instance, decl) + algorithm.apply_visitor(dumper, decl) + + +class type_dumper_t(type_visitor.type_visitor_t): + + def __init__(self, stream, instance, type_): + type_visitor.type_visitor_t.__init__(self) + self.stream = stream + self.instance = instance + self.type = type_ + + def clone(self): + return type_dumper_t(self.instance, self.type) + + def visit_bool(self): + self.print_instance('%i') + + def visit_char(self): + #self.print_instance('%i') + self.print_instance('0x%x') + + def visit_unsigned_char(self): + #self.print_instance('%u') + self.print_instance('0x%x') + + def visit_signed_char(self): + #self.print_instance('%i') + self.print_instance('0x%x') + + def visit_wchar(self): + self.print_instance('0x%x') + + def visit_short_int(self): + #self.print_instance('%i') + self.print_instance('0x%x') + + def visit_short_unsigned_int(self): + #self.print_instance('%u') + self.print_instance('0x%x') + + def visit_int(self): + #self.print_instance('%i') + self.print_instance('0x%x') + + def visit_unsigned_int(self): + #self.print_instance('%u') + self.print_instance('0x%x') + + def visit_long_int(self): + #self.print_instance('%li') + self.print_instance('0x%lx') + + def visit_long_unsigned_int(self): + #self.print_instance('%lu') + self.print_instance('%0xlx') + + def visit_long_long_int(self): + #self.print_instance('%lli') + self.print_instance('%0xllx') + + def visit_long_long_unsigned_int(self): + #self.print_instance('%llu') + self.print_instance('0x%llx') + + def visit_float(self): + self.print_instance('%f') + + def visit_double(self): + self.print_instance('%f') + + def visit_array(self): + for i in range(type_traits.array_size(self.type)): + dump_type(self.stream, self.instance + '[%i]' % i, type_traits.base_type(self.type)) + + def visit_pointer(self): + self.print_instance('%p') + + def visit_declarated(self): + #stream.write('decl = %r\n' % self.type.decl_string) + decl = type_traits.remove_declarated(self.type) + dump_decl(self.stream, self.instance, decl) + + def print_instance(self, format): + self.stream.write(' debug_printf("\\t\\t%s = %s\\n", %s);\n' % (self.instance, format, "(*ptr)" + self.instance)) + + + +def dump_type(stream, instance, type_): + type_ = type_traits.remove_alias(type_) + visitor = type_dumper_t(stream, instance, type_) + algorithm.apply_visitor(visitor, type_) + + +def dump_struct_interface(stream, class_, suffix = ';'): + name = class_.name + assert name.startswith('brw_'); + name = name[:4] + 'dump_' + name[4:] + stream.write('void\n') + stream.write('%s(const struct %s *ptr)%s\n' % (name, class_.name, suffix)) + + +def dump_struct_implementation(stream, decls, class_): + dump_struct_interface(stream, class_, suffix = '') + stream.write('{\n') + dump_decl(stream, '', class_) + stream.write('}\n') + stream.write('\n') + + +def dump_header(stream): + stream.write(copyright.strip() + '\n') + stream.write('\n') + stream.write('/**\n') + stream.write(' * @file\n') + stream.write(' * Dump i965 data structures.\n') + stream.write(' *\n') + stream.write(' * Generated automatically from brw_structs.h by brw_structs_dump.py.\n') + stream.write(' */\n') + stream.write('\n') + + +def dump_interfaces(decls, global_ns, names): + stream = open('brw_structs_dump.h', 'wt') + + dump_header(stream) + + stream.write('#ifndef BRW_STRUCTS_DUMP_H\n') + stream.write('#define BRW_STRUCTS_DUMP_H\n') + stream.write('\n') + + for name in names: + stream.write('struct %s;\n' % (name,)) + stream.write('\n') + + for name in names: + (class_,) = global_ns.classes(name = name) + dump_struct_interface(stream, class_) + stream.write('\n') + stream.write('\n') + + stream.write('#endif /* BRW_STRUCTS_DUMP_H */\n') + + +def dump_implementations(decls, global_ns, names): + stream = open('brw_structs_dump.c', 'wt') + + dump_header(stream) + + stream.write('#include "util/u_debug.h"\n') + stream.write('\n') + stream.write('#include "brw_types.h"\n') + stream.write('#include "brw_structs.h"\n') + stream.write('#include "brw_structs_dump.h"\n') + stream.write('\n') + + for name in names: + (class_,) = global_ns.classes(name = name) + dump_struct_implementation(stream, decls, class_) + + +def decl_filter(decl): + '''Filter the declarations we're interested in''' + name = decl.name + return name.startswith('brw_') and name not in ('brw_instruction',) + + +def main(): + + config = parser.config_t( + include_paths = [ + '../../include', + ], + compiler = 'gcc', + ) + + headers = [ + 'brw_types.h', + 'brw_structs.h', + ] + + decls = parser.parse(headers, config, parser.COMPILATION_MODE.ALL_AT_ONCE) + global_ns = declarations.get_global_namespace(decls) + + names = [] + for class_ in global_ns.classes(decl_filter): + names.append(class_.name) + names.sort() + + dump_interfaces(decls, global_ns, names) + dump_implementations(decls, global_ns, names) + + +if __name__ == '__main__': + main() diff --git a/src/gallium/drivers/i965/brw_swtnl.c b/src/gallium/drivers/i965/brw_swtnl.c new file mode 100644 index 0000000000..464013e7c4 --- /dev/null +++ b/src/gallium/drivers/i965/brw_swtnl.c @@ -0,0 +1,95 @@ + +#include "brw_context.h" +#include "brw_pipe_rast.h" + + +static GLboolean need_swtnl( struct brw_context *brw ) +{ + const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ; + + /* If we don't require strict OpenGL conformance, never + * use fallbacks. If we're forcing fallbacks, always + * use fallfacks. + */ + if (brw->flags.no_swtnl) + return FALSE; + + if (brw->flags.force_swtnl) + return TRUE; + + /* Exceeding hw limits on number of VS inputs? + */ + if (brw->curr.num_vertex_elements == 0 || + brw->curr.num_vertex_elements >= BRW_VEP_MAX) { + return TRUE; + } + + /* Position array with zero stride? + * + * XXX: position isn't always at zero... + * XXX: eliminate zero-stride arrays + */ + { + int ve0_vb = brw->curr.vertex_element[0].vertex_buffer_index; + + if (brw->curr.vertex_buffer[ve0_vb].stride == 0) + return TRUE; + } + + /* XXX: short-circuit + */ + return FALSE; + + if (brw->reduced_primitive == PIPE_PRIM_TRIANGLES) { + if (rast->poly_smooth) + return TRUE; + + } + + if (brw->reduced_primitive == PIPE_PRIM_LINES || + (brw->reduced_primitive == PIPE_PRIM_TRIANGLES && + (rast->fill_cw == PIPE_POLYGON_MODE_LINE || + rast->fill_ccw == PIPE_POLYGON_MODE_LINE))) + { + /* BRW hardware will do AA lines, but they are non-conformant it + * seems. TBD whether we keep this fallback: + */ + if (rast->line_smooth) + return TRUE; + + /* XXX: was a fallback in mesa (gs doesn't get enough + * information to know when to reset stipple counter), but there + * must be a way around it. + */ + if (rast->line_stipple_enable && + (brw->reduced_primitive == PIPE_PRIM_TRIANGLES || + brw->primitive == PIPE_PRIM_LINE_LOOP || + brw->primitive == PIPE_PRIM_LINE_STRIP)) + return TRUE; + } + + + if (brw->reduced_primitive == PIPE_PRIM_POINTS || + (brw->reduced_primitive == PIPE_PRIM_TRIANGLES && + (rast->fill_cw == PIPE_POLYGON_MODE_POINT || + rast->fill_ccw == PIPE_POLYGON_MODE_POINT))) + { + if (rast->point_smooth) + return TRUE; + } + + /* BRW hardware doesn't handle CLAMP texturing correctly; + * brw_wm_sampler_state:translate_wrap_mode() treats CLAMP + * as CLAMP_TO_EDGE instead. If we're using CLAMP, and + * we want strict conformance, force the fallback. + * + * XXX: need a workaround for this. + */ + + /* Nothing stopping us from the fast path now */ + return FALSE; +} + + + + diff --git a/src/gallium/drivers/i965/brw_types.h b/src/gallium/drivers/i965/brw_types.h new file mode 100644 index 0000000000..89e08a5c80 --- /dev/null +++ b/src/gallium/drivers/i965/brw_types.h @@ -0,0 +1,21 @@ +#ifndef BRW_TYPES_H +#define BRW_TYPES_H + +#include "pipe/p_compiler.h" + +typedef uint32_t GLuint; +typedef uint8_t GLubyte; +typedef uint16_t GLushort; +typedef int32_t GLint; +typedef int8_t GLbyte; +typedef int16_t GLshort; +typedef float GLfloat; + +/* no GLenum, translate all away */ + +typedef uint8_t GLboolean; + +#define GL_FALSE FALSE +#define GL_TRUE TRUE + +#endif diff --git a/src/gallium/drivers/i965/brw_urb.c b/src/gallium/drivers/i965/brw_urb.c new file mode 100644 index 0000000000..907ec56c6c --- /dev/null +++ b/src/gallium/drivers/i965/brw_urb.c @@ -0,0 +1,263 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + + +#include "brw_batchbuffer.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_debug.h" + +#define VS 0 +#define GS 1 +#define CLP 2 +#define SF 3 +#define CS 4 + +/** @file brw_urb.c + * + * Manages the division of the URB space between the various fixed-function + * units. + * + * See the Thread Initiation Management section of the GEN4 B-Spec, and + * the individual *_STATE structures for restrictions on numbers of + * entries and threads. + */ + +/* + * Generally, a unit requires a min_nr_entries based on how many entries + * it produces before the downstream unit gets unblocked and can use and + * dereference some of its handles. + * + * The SF unit preallocates a PUE at the start of thread dispatch, and only + * uses that one. So it requires one entry per thread. + * + * For CLIP, the SF unit will hold the previous primitive while the + * next is getting assembled, meaning that linestrips require 3 CLIP VUEs + * (vertices) to ensure continued processing, trifans require 4, and tristrips + * require 5. There can be 1 or 2 threads, and each has the same requirement. + * + * GS has the same requirement as CLIP, but it never handles tristrips, + * so we can lower the minimum to 4 for the POLYGONs (trifans) it produces. + * We only run it single-threaded. + * + * For VS, the number of entries may be 8, 12, 16, or 32 (or 64 on G4X). + * Each thread processes 2 preallocated VUEs (vertices) at a time, and they + * get streamed down as soon as threads processing earlier vertices get + * theirs accepted. + * + * Each unit will take the number of URB entries we give it (based on the + * entry size calculated in brw_vs_emit.c for VUEs, brw_sf_emit.c for PUEs, + * and brw_curbe.c for the CURBEs) and decide its maximum number of + * threads it can support based on that. in brw_*_state.c. + * + * XXX: Are the min_entry_size numbers useful? + * XXX: Verify min_nr_entries, esp for VS. + * XXX: Verify SF min_entry_size. + */ +static const struct urb_limits { + GLuint min_nr_entries; + GLuint preferred_nr_entries; + GLuint min_entry_size; + GLuint max_entry_size; +} limits[CS+1] = { + { 16, 32, 1, 5 }, /* vs */ + { 4, 8, 1, 5 }, /* gs */ + { 5, 10, 1, 5 }, /* clp */ + { 1, 8, 1, 12 }, /* sf */ + { 1, 4, 1, 32 } /* cs */ +}; + + +static GLboolean check_urb_layout( struct brw_context *brw ) +{ + brw->urb.vs_start = 0; + brw->urb.gs_start = brw->urb.nr_vs_entries * brw->urb.vsize; + brw->urb.clip_start = brw->urb.gs_start + brw->urb.nr_gs_entries * brw->urb.vsize; + brw->urb.sf_start = brw->urb.clip_start + brw->urb.nr_clip_entries * brw->urb.vsize; + brw->urb.cs_start = brw->urb.sf_start + brw->urb.nr_sf_entries * brw->urb.sfsize; + + return brw->urb.cs_start + brw->urb.nr_cs_entries * brw->urb.csize <= URB_SIZES(brw); +} + +/* Most minimal update, forces re-emit of URB fence packet after GS + * unit turned on/off. + */ +static int recalculate_urb_fence( struct brw_context *brw ) +{ + GLuint csize = brw->curbe.total_size; + GLuint vsize = brw->vs.prog_data->urb_entry_size; + GLuint sfsize = brw->sf.prog_data->urb_entry_size; + + if (csize < limits[CS].min_entry_size) + csize = limits[CS].min_entry_size; + + if (vsize < limits[VS].min_entry_size) + vsize = limits[VS].min_entry_size; + + if (sfsize < limits[SF].min_entry_size) + sfsize = limits[SF].min_entry_size; + + if (brw->urb.vsize < vsize || + brw->urb.sfsize < sfsize || + brw->urb.csize < csize || + (brw->urb.constrained && (brw->urb.vsize > vsize || + brw->urb.sfsize > sfsize || + brw->urb.csize > csize))) { + + + brw->urb.csize = csize; + brw->urb.sfsize = sfsize; + brw->urb.vsize = vsize; + + brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries; + brw->urb.nr_gs_entries = limits[GS].preferred_nr_entries; + brw->urb.nr_clip_entries = limits[CLP].preferred_nr_entries; + brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries; + brw->urb.nr_cs_entries = limits[CS].preferred_nr_entries; + + brw->urb.constrained = 0; + + if (BRW_IS_IGDNG(brw)) { + brw->urb.nr_vs_entries = 128; + brw->urb.nr_sf_entries = 48; + if (check_urb_layout(brw)) { + goto done; + } else { + brw->urb.constrained = 1; + brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries; + brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries; + } + } else if (BRW_IS_G4X(brw)) { + brw->urb.nr_vs_entries = 64; + if (check_urb_layout(brw)) { + goto done; + } else { + brw->urb.constrained = 1; + brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries; + } + } + + if (BRW_DEBUG & DEBUG_MIN_URB) { + brw->urb.nr_vs_entries = limits[VS].min_nr_entries; + brw->urb.nr_gs_entries = limits[GS].min_nr_entries; + brw->urb.nr_clip_entries = limits[CLP].min_nr_entries; + brw->urb.nr_sf_entries = limits[SF].min_nr_entries; + brw->urb.nr_cs_entries = limits[CS].min_nr_entries; + brw->urb.constrained = 1; + } + + if (!check_urb_layout(brw)) { + brw->urb.nr_vs_entries = limits[VS].min_nr_entries; + brw->urb.nr_gs_entries = limits[GS].min_nr_entries; + brw->urb.nr_clip_entries = limits[CLP].min_nr_entries; + brw->urb.nr_sf_entries = limits[SF].min_nr_entries; + brw->urb.nr_cs_entries = limits[CS].min_nr_entries; + + /* Mark us as operating with constrained nr_entries, so that next + * time we recalculate we'll resize the fences in the hope of + * escaping constrained mode and getting back to normal performance. + */ + brw->urb.constrained = 1; + + if (!check_urb_layout(brw)) { + /* This is impossible, given the maximal sizes of urb + * entries and the values for minimum nr of entries + * provided above. + */ + debug_printf("couldn't calculate URB layout!\n"); + exit(1); + } + + if (BRW_DEBUG & (DEBUG_URB|DEBUG_FALLBACKS)) + debug_printf("URB CONSTRAINED\n"); + } + +done: + if (BRW_DEBUG & DEBUG_URB) + debug_printf("URB fence: %d ..VS.. %d ..GS.. %d ..CLP.. %d ..SF.. %d ..CS.. %d\n", + brw->urb.vs_start, + brw->urb.gs_start, + brw->urb.clip_start, + brw->urb.sf_start, + brw->urb.cs_start, + URB_SIZES(brw)); + + brw->state.dirty.brw |= BRW_NEW_URB_FENCE; + } + + return 0; +} + + +const struct brw_tracked_state brw_recalculate_urb_fence = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_CURBE_OFFSETS, + .cache = (CACHE_NEW_VS_PROG | + CACHE_NEW_SF_PROG) + }, + .prepare = recalculate_urb_fence +}; + + + + + +int brw_upload_urb_fence(struct brw_context *brw) +{ + struct brw_urb_fence uf; + memset(&uf, 0, sizeof(uf)); + + uf.header.opcode = CMD_URB_FENCE; + uf.header.length = sizeof(uf)/4-2; + uf.header.vs_realloc = 1; + uf.header.gs_realloc = 1; + uf.header.clp_realloc = 1; + uf.header.sf_realloc = 1; + uf.header.vfe_realloc = 1; + uf.header.cs_realloc = 1; + + /* The ordering below is correct, not the layout in the + * instruction. + * + * There are 256/384 urb reg pairs in total. + */ + uf.bits0.vs_fence = brw->urb.gs_start; + uf.bits0.gs_fence = brw->urb.clip_start; + uf.bits0.clp_fence = brw->urb.sf_start; + uf.bits1.sf_fence = brw->urb.cs_start; + uf.bits1.cs_fence = URB_SIZES(brw); + + BRW_BATCH_STRUCT(brw, &uf); + return 0; +} diff --git a/src/gallium/drivers/i965/brw_util.c b/src/gallium/drivers/i965/brw_util.c new file mode 100644 index 0000000000..458058d668 --- /dev/null +++ b/src/gallium/drivers/i965/brw_util.c @@ -0,0 +1,38 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_util.h" +#include "brw_defines.h" + + + + diff --git a/src/gallium/drivers/i965/brw_util.h b/src/gallium/drivers/i965/brw_util.h new file mode 100644 index 0000000000..b5f9a36e7b --- /dev/null +++ b/src/gallium/drivers/i965/brw_util.h @@ -0,0 +1,44 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_UTIL_H +#define BRW_UTIL_H + +#include "brw_types.h" + +extern GLuint brw_count_bits( GLuint val ); +extern GLuint brw_translate_blend_factor( unsigned factor ); +extern GLuint brw_translate_blend_equation( unsigned mode ); + + + +#endif diff --git a/src/gallium/drivers/i965/brw_vs.c b/src/gallium/drivers/i965/brw_vs.c new file mode 100644 index 0000000000..e3ea5a3a13 --- /dev/null +++ b/src/gallium/drivers/i965/brw_vs.c @@ -0,0 +1,131 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "tgsi/tgsi_dump.h" + +#include "brw_context.h" +#include "brw_vs.h" +#include "brw_util.h" +#include "brw_state.h" +#include "brw_pipe_rast.h" + + + +static enum pipe_error do_vs_prog( struct brw_context *brw, + struct brw_vertex_shader *vp, + struct brw_vs_prog_key *key, + struct brw_winsys_buffer **bo_out) +{ + enum pipe_error ret; + GLuint program_size; + const GLuint *program; + struct brw_vs_compile c; + + memset(&c, 0, sizeof(c)); + memcpy(&c.key, key, sizeof(*key)); + + brw_init_compile(brw, &c.func); + c.vp = vp; + + c.prog_data.nr_outputs = vp->info.num_outputs; + c.prog_data.nr_inputs = vp->info.num_inputs; + + if (1) + tgsi_dump(c.vp->tokens, 0); + + /* Emit GEN4 code. + */ + brw_vs_emit(&c); + + /* get the program + */ + ret = brw_get_program(&c.func, &program, &program_size); + if (ret) + return ret; + + ret = brw_upload_cache( &brw->cache, BRW_VS_PROG, + &c.key, brw_vs_prog_key_size(&c.key), + NULL, 0, + program, program_size, + &c.prog_data, + &brw->vs.prog_data, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + + +static enum pipe_error brw_upload_vs_prog(struct brw_context *brw) +{ + struct brw_vs_prog_key key; + struct brw_vertex_shader *vp = brw->curr.vertex_shader; + struct brw_fs_signature *sig = &brw->curr.fragment_shader->signature; + enum pipe_error ret; + + memset(&key, 0, sizeof(key)); + + key.program_string_id = vp->id; + key.nr_userclip = brw->curr.ucp.nr; + + memcpy(&key.fs_signature, sig, brw_fs_signature_size(sig)); + + + /* Make an early check for the key. + */ + if (brw_search_cache(&brw->cache, BRW_VS_PROG, + &key, brw_vs_prog_key_size(&key), + NULL, 0, + &brw->vs.prog_data, + &brw->vs.prog_bo)) + return PIPE_OK; + + ret = do_vs_prog(brw, vp, &key, &brw->vs.prog_bo); + if (ret) + return ret; + + return PIPE_OK; +} + + +/* See brw_vs.c: + */ +const struct brw_tracked_state brw_vs_prog = { + .dirty = { + .mesa = (PIPE_NEW_CLIP | + PIPE_NEW_RAST | + PIPE_NEW_FRAGMENT_SIGNATURE), + .brw = BRW_NEW_VERTEX_PROGRAM, + .cache = 0 + }, + .prepare = brw_upload_vs_prog +}; diff --git a/src/gallium/drivers/i965/brw_vs.h b/src/gallium/drivers/i965/brw_vs.h new file mode 100644 index 0000000000..944d88c84c --- /dev/null +++ b/src/gallium/drivers/i965/brw_vs.h @@ -0,0 +1,106 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_VS_H +#define BRW_VS_H + + +#include "brw_context.h" +#include "brw_eu.h" + + +struct brw_vs_prog_key { + GLuint program_string_id; + GLuint nr_userclip:4; + GLuint pad:26; + struct brw_fs_signature fs_signature; +}; + +#define brw_vs_prog_key_size(s) (offsetof(struct brw_vs_prog_key, fs_signature) + \ + brw_fs_signature_size(&(s)->fs_signature)) + + +#define MAX_IF_DEPTH 32 +#define MAX_LOOP_DEPTH 32 + +struct brw_vs_compile { + struct brw_compile func; + struct brw_vs_prog_key key; + struct brw_vs_prog_data prog_data; + struct brw_chipset chipset; + + struct brw_vertex_shader *vp; + + GLuint nr_inputs; + GLuint nr_outputs; + GLuint nr_immediates; + GLfloat immediate[128][4]; + + GLuint overflow_grf_start; + GLuint overflow_count; + + GLuint first_tmp; + GLuint last_tmp; + + struct brw_reg r0; + struct brw_reg r1; + struct brw_reg regs[TGSI_FILE_COUNT][128]; + struct brw_reg tmp; + struct brw_reg stack; + + struct { + GLboolean used_in_src; + struct brw_reg reg; + } output_regs[128]; + + struct brw_reg userplane[6]; + + /** we may need up to 3 constants per instruction (if use_const_buffer) */ + struct { + GLint index; + struct brw_reg reg; + } current_const[3]; + + struct brw_instruction *if_inst[MAX_IF_DEPTH]; + struct brw_instruction *loop_inst[MAX_LOOP_DEPTH]; + GLuint insn; + GLuint if_depth; + GLuint loop_depth; + GLuint end_offset; + + struct brw_indirect stack_index; +}; + + +void brw_vs_emit( struct brw_vs_compile *c ); + +#endif diff --git a/src/gallium/drivers/i965/brw_vs_emit.c b/src/gallium/drivers/i965/brw_vs_emit.c new file mode 100644 index 0000000000..8a16205d2f --- /dev/null +++ b/src/gallium/drivers/i965/brw_vs_emit.c @@ -0,0 +1,1654 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "pipe/p_shader_tokens.h" + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_dump.h" +#include "tgsi/tgsi_info.h" + +#include "brw_context.h" +#include "brw_vs.h" +#include "brw_debug.h" +#include "brw_disasm.h" + +/* Choose one of the 4 vec4's which can be packed into each 16-wide reg. + */ +static INLINE struct brw_reg brw_vec4_grf_repeat( GLuint reg, GLuint slot ) +{ + int nr = reg + slot/2; + int subnr = (slot%2) * 4; + + return stride(brw_vec4_grf(nr, subnr), 0, 4, 1); +} + + +static struct brw_reg get_tmp( struct brw_vs_compile *c ) +{ + struct brw_reg tmp = brw_vec8_grf(c->last_tmp, 0); + + if (++c->last_tmp > c->prog_data.total_grf) + c->prog_data.total_grf = c->last_tmp; + + return tmp; +} + +static void release_tmp( struct brw_vs_compile *c, struct brw_reg tmp ) +{ + if (tmp.nr == c->last_tmp-1) + c->last_tmp--; +} + +static void release_tmps( struct brw_vs_compile *c ) +{ + c->last_tmp = c->first_tmp; +} + + +static boolean is_position_output( struct brw_vs_compile *c, + unsigned vs_output ) +{ + const struct brw_vertex_shader *vs = c->vp; + unsigned semantic = vs->info.output_semantic_name[vs_output]; + unsigned index = vs->info.output_semantic_index[vs_output]; + + return (semantic == TGSI_SEMANTIC_POSITION && + index == 0); +} + + +static boolean find_output_slot( struct brw_vs_compile *c, + unsigned vs_output, + unsigned *fs_input_slot ) +{ + const struct brw_vertex_shader *vs = c->vp; + unsigned semantic = vs->info.output_semantic_name[vs_output]; + unsigned index = vs->info.output_semantic_index[vs_output]; + unsigned i; + + for (i = 0; i < c->key.fs_signature.nr_inputs; i++) { + if (c->key.fs_signature.input[i].semantic == semantic && + c->key.fs_signature.input[i].semantic_index == index) { + *fs_input_slot = i; + return TRUE; + } + } + + return FALSE; +} + + +/** + * Preallocate GRF register before code emit. + * Do things as simply as possible. Allocate and populate all regs + * ahead of time. + */ +static void brw_vs_alloc_regs( struct brw_vs_compile *c ) +{ + GLuint i, reg = 0, subreg = 0, mrf; + int attributes_in_vue; + + /* Determine whether to use a real constant buffer or use a block + * of GRF registers for constants. The later is faster but only + * works if everything fits in the GRF. + * XXX this heuristic/check may need some fine tuning... + */ + if (c->vp->info.file_max[TGSI_FILE_CONSTANT] + 1 + + c->vp->info.file_max[TGSI_FILE_IMMEDIATE] + 1 + + c->vp->info.file_max[TGSI_FILE_TEMPORARY] + 1 + 21 > BRW_MAX_GRF) + c->vp->use_const_buffer = GL_TRUE; + else { + /* XXX: immediates can go elsewhere if necessary: + */ + assert(c->vp->info.file_max[TGSI_FILE_IMMEDIATE] + 1 + + c->vp->info.file_max[TGSI_FILE_TEMPORARY] + 1 + 21 <= BRW_MAX_GRF); + + c->vp->use_const_buffer = GL_FALSE; + } + + /*printf("use_const_buffer = %d\n", c->vp->use_const_buffer);*/ + + /* r0 -- reserved as usual + */ + c->r0 = brw_vec8_grf(reg, 0); + reg++; + + /* User clip planes from curbe: + */ + if (c->key.nr_userclip) { + /* Skip over fixed planes: Or never read them into vs unit? + */ + subreg += 6; + + for (i = 0; i < c->key.nr_userclip; i++, subreg++) { + c->userplane[i] = + stride( brw_vec4_grf(reg+subreg/2, (subreg%2) * 4), 0, 4, 1); + } + + /* Deal with curbe alignment: + */ + subreg = align(subreg, 2); + /*reg += ((6 + c->key.nr_userclip + 3) / 4) * 2;*/ + } + + + /* Immediates: always in the curbe. + * + * XXX: Can try to encode some immediates as brw immediates + * XXX: Make sure ureg sets minimal immediate size and respect it + * here. + */ + for (i = 0; i < c->vp->info.immediate_count; i++, subreg++) { + c->regs[TGSI_FILE_IMMEDIATE][i] = + stride( brw_vec4_grf(reg+subreg/2, (subreg%2) * 4), 0, 4, 1); + } + c->prog_data.nr_params = c->vp->info.immediate_count * 4; + + + /* Vertex constant buffer. + * + * Constants from the buffer can be either cached in the curbe or + * loaded as needed from the actual constant buffer. + */ + if (!c->vp->use_const_buffer) { + GLuint nr_params = c->vp->info.file_max[TGSI_FILE_CONSTANT] + 1; + + for (i = 0; i < nr_params; i++, subreg++) { + c->regs[TGSI_FILE_CONSTANT][i] = + stride( brw_vec4_grf(reg+subreg/2, (subreg%2) * 4), 0, 4, 1); + } + + c->prog_data.nr_params += nr_params * 4; + } + + /* All regs allocated + */ + reg += (subreg + 1) / 2; + c->prog_data.curb_read_length = reg - 1; + + + /* Allocate input regs: + */ + c->nr_inputs = c->vp->info.num_inputs; + for (i = 0; i < c->nr_inputs; i++) { + c->regs[TGSI_FILE_INPUT][i] = brw_vec8_grf(reg, 0); + reg++; + } + + /* If there are no inputs, we'll still be reading one attribute's worth + * because it's required -- see urb_read_length setting. + */ + if (c->nr_inputs == 0) + reg++; + + + + /* Allocate outputs. The non-position outputs go straight into message regs. + */ + c->nr_outputs = c->prog_data.nr_outputs; + + if (c->chipset.is_igdng) + mrf = 8; + else + mrf = 4; + + + if (c->key.fs_signature.nr_inputs > BRW_MAX_MRF) { + c->overflow_grf_start = reg; + c->overflow_count = c->key.fs_signature.nr_inputs - BRW_MAX_MRF; + reg += c->overflow_count; + } + + /* XXX: need to access vertex output semantics here: + */ + for (i = 0; i < c->nr_outputs; i++) { + unsigned slot; + + /* XXX: Put output position in slot zero always. Clipper, etc, + * need access to this reg. + */ + if (is_position_output(c, i)) { + c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(reg, 0); /* copy to mrf 0 */ + reg++; + } + else if (find_output_slot(c, i, &slot)) { + + if (0 /* is_psize_output(c, i) */ ) { + /* c->psize_out.grf = reg; */ + /* c->psize_out.mrf = i; */ + } + + /* The first (16-4) outputs can go straight into the message regs. + */ + if (slot + mrf < BRW_MAX_MRF) { + c->regs[TGSI_FILE_OUTPUT][i] = brw_message_reg(slot + mrf); + } + else { + int grf = c->overflow_grf_start + slot - BRW_MAX_MRF; + c->regs[TGSI_FILE_OUTPUT][i] = brw_vec8_grf(grf, 0); + } + } + else { + c->regs[TGSI_FILE_OUTPUT][i] = brw_null_reg(); + } + } + + /* Allocate program temporaries: + */ + + for (i = 0; i < c->vp->info.file_max[TGSI_FILE_TEMPORARY]+1; i++) { + c->regs[TGSI_FILE_TEMPORARY][i] = brw_vec8_grf(reg, 0); + reg++; + } + + /* Address reg(s). Don't try to use the internal address reg until + * deref time. + */ + for (i = 0; i < c->vp->info.file_max[TGSI_FILE_ADDRESS]+1; i++) { + c->regs[TGSI_FILE_ADDRESS][i] = brw_reg(BRW_GENERAL_REGISTER_FILE, + reg, + 0, + BRW_REGISTER_TYPE_D, + BRW_VERTICAL_STRIDE_8, + BRW_WIDTH_8, + BRW_HORIZONTAL_STRIDE_1, + BRW_SWIZZLE_XXXX, + BRW_WRITEMASK_X); + reg++; + } + + if (c->vp->use_const_buffer) { + for (i = 0; i < 3; i++) { + c->current_const[i].index = -1; + c->current_const[i].reg = brw_vec8_grf(reg, 0); + reg++; + } + } + +#if 0 + for (i = 0; i < 128; i++) { + if (c->output_regs[i].used_in_src) { + c->output_regs[i].reg = brw_vec8_grf(reg, 0); + reg++; + } + } +#endif + + if (c->vp->has_flow_control) { + c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg, 0); + reg += 2; + } + + /* Some opcodes need an internal temporary: + */ + c->first_tmp = reg; + c->last_tmp = reg; /* for allocation purposes */ + + /* Each input reg holds data from two vertices. The + * urb_read_length is the number of registers read from *each* + * vertex urb, so is half the amount: + */ + c->prog_data.urb_read_length = (c->nr_inputs + 1) / 2; + + /* Setting this field to 0 leads to undefined behavior according to the + * the VS_STATE docs. Our VUEs will always have at least one attribute + * sitting in them, even if it's padding. + */ + if (c->prog_data.urb_read_length == 0) + c->prog_data.urb_read_length = 1; + + /* The VS VUEs are shared by VF (outputting our inputs) and VS, so size + * them to fit the biggest thing they need to. + */ + attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs); + + if (c->chipset.is_igdng) + c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4; + else + c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4; + + c->prog_data.total_grf = reg; + + if (BRW_DEBUG & DEBUG_VS) { + debug_printf("%s NumAddrRegs %d\n", __FUNCTION__, + c->vp->info.file_max[TGSI_FILE_ADDRESS]+1); + debug_printf("%s NumTemps %d\n", __FUNCTION__, + c->vp->info.file_max[TGSI_FILE_TEMPORARY]+1); + debug_printf("%s reg = %d\n", __FUNCTION__, reg); + } +} + + +/** + * If an instruction uses a temp reg both as a src and the dest, we + * sometimes need to allocate an intermediate temporary. + */ +static void unalias1( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0, + void (*func)( struct brw_vs_compile *, + struct brw_reg, + struct brw_reg )) +{ + if (dst.file == arg0.file && dst.nr == arg0.nr) { + struct brw_compile *p = &c->func; + struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask); + func(c, tmp, arg0); + brw_MOV(p, dst, tmp); + release_tmp(c, tmp); + } + else { + func(c, dst, arg0); + } +} + +/** + * \sa unalias2 + * Checkes if 2-operand instruction needs an intermediate temporary. + */ +static void unalias2( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1, + void (*func)( struct brw_vs_compile *, + struct brw_reg, + struct brw_reg, + struct brw_reg )) +{ + if ((dst.file == arg0.file && dst.nr == arg0.nr) || + (dst.file == arg1.file && dst.nr == arg1.nr)) { + struct brw_compile *p = &c->func; + struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask); + func(c, tmp, arg0, arg1); + brw_MOV(p, dst, tmp); + release_tmp(c, tmp); + } + else { + func(c, dst, arg0, arg1); + } +} + +/** + * \sa unalias2 + * Checkes if 3-operand instruction needs an intermediate temporary. + */ +static void unalias3( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1, + struct brw_reg arg2, + void (*func)( struct brw_vs_compile *, + struct brw_reg, + struct brw_reg, + struct brw_reg, + struct brw_reg )) +{ + if ((dst.file == arg0.file && dst.nr == arg0.nr) || + (dst.file == arg1.file && dst.nr == arg1.nr) || + (dst.file == arg2.file && dst.nr == arg2.nr)) { + struct brw_compile *p = &c->func; + struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask); + func(c, tmp, arg0, arg1, arg2); + brw_MOV(p, dst, tmp); + release_tmp(c, tmp); + } + else { + func(c, dst, arg0, arg1, arg2); + } +} + +static void emit_sop( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1, + GLuint cond) +{ + brw_MOV(p, dst, brw_imm_f(0.0f)); + brw_CMP(p, brw_null_reg(), cond, arg0, arg1); + brw_MOV(p, dst, brw_imm_f(1.0f)); + brw_set_predicate_control_flag_value(p, 0xff); +} + +static void emit_seq( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_EQ); +} + +static void emit_sne( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_NEQ); +} +static void emit_slt( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_L); +} + +static void emit_sle( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_LE); +} + +static void emit_sgt( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_G); +} + +static void emit_sge( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + emit_sop(p, dst, arg0, arg1, BRW_CONDITIONAL_GE); +} + +static void emit_max( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, arg1); + brw_SEL(p, dst, arg1, arg0); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); +} + +static void emit_min( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1 ) +{ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0, arg1); + brw_SEL(p, dst, arg0, arg1); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); +} + + +static void emit_math1( struct brw_vs_compile *c, + GLuint function, + struct brw_reg dst, + struct brw_reg arg0, + GLuint precision) +{ + /* There are various odd behaviours with SEND on the simulator. In + * addition there are documented issues with the fact that the GEN4 + * processor doesn't do dependency control properly on SEND + * results. So, on balance, this kludge to get around failures + * with writemasked math results looks like it might be necessary + * whether that turns out to be a simulator bug or not: + */ + struct brw_compile *p = &c->func; + struct brw_reg tmp = dst; + GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf || + dst.file != BRW_GENERAL_REGISTER_FILE); + + if (need_tmp) + tmp = get_tmp(c); + + brw_math(p, + tmp, + function, + BRW_MATH_SATURATE_NONE, + 2, + arg0, + BRW_MATH_DATA_SCALAR, + precision); + + if (need_tmp) { + brw_MOV(p, dst, tmp); + release_tmp(c, tmp); + } +} + + +static void emit_math2( struct brw_vs_compile *c, + GLuint function, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1, + GLuint precision) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = dst; + GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf || + dst.file != BRW_GENERAL_REGISTER_FILE); + + if (need_tmp) + tmp = get_tmp(c); + + brw_MOV(p, brw_message_reg(3), arg1); + + brw_math(p, + tmp, + function, + BRW_MATH_SATURATE_NONE, + 2, + arg0, + BRW_MATH_DATA_SCALAR, + precision); + + if (need_tmp) { + brw_MOV(p, dst, tmp); + release_tmp(c, tmp); + } +} + + +static void emit_exp_noalias( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0 ) +{ + struct brw_compile *p = &c->func; + + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_X) { + struct brw_reg tmp = get_tmp(c); + struct brw_reg tmp_d = retype(tmp, BRW_REGISTER_TYPE_D); + + /* tmp_d = floor(arg0.x) */ + brw_RNDD(p, tmp_d, brw_swizzle1(arg0, 0)); + + /* result[0] = 2.0 ^ tmp */ + + /* Adjust exponent for floating point: + * exp += 127 + */ + brw_ADD(p, brw_writemask(tmp_d, BRW_WRITEMASK_X), tmp_d, brw_imm_d(127)); + + /* Install exponent and sign. + * Excess drops off the edge: + */ + brw_SHL(p, brw_writemask(retype(dst, BRW_REGISTER_TYPE_D), BRW_WRITEMASK_X), + tmp_d, brw_imm_d(23)); + + release_tmp(c, tmp); + } + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_Y) { + /* result[1] = arg0.x - floor(arg0.x) */ + brw_FRC(p, brw_writemask(dst, BRW_WRITEMASK_Y), brw_swizzle1(arg0, 0)); + } + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_Z) { + /* As with the LOG instruction, we might be better off just + * doing a taylor expansion here, seeing as we have to do all + * the prep work. + * + * If mathbox partial precision is too low, consider also: + * result[3] = result[0] * EXP(result[1]) + */ + emit_math1(c, + BRW_MATH_FUNCTION_EXP, + brw_writemask(dst, BRW_WRITEMASK_Z), + brw_swizzle1(arg0, 0), + BRW_MATH_PRECISION_FULL); + } + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_W) { + /* result[3] = 1.0; */ + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_W), brw_imm_f(1)); + } +} + + +static void emit_log_noalias( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0 ) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = dst; + struct brw_reg tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD); + struct brw_reg arg0_ud = retype(arg0, BRW_REGISTER_TYPE_UD); + GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf || + dst.file != BRW_GENERAL_REGISTER_FILE); + + if (need_tmp) { + tmp = get_tmp(c); + tmp_ud = retype(tmp, BRW_REGISTER_TYPE_UD); + } + + /* Perform mant = frexpf(fabsf(x), &exp), adjust exp and mnt + * according to spec: + * + * These almost look likey they could be joined up, but not really + * practical: + * + * result[0].f = (x.i & ((1<<31)-1) >> 23) - 127 + * result[1].i = (x.i & ((1<<23)-1) + (127<<23) + */ + if (dst.dw1.bits.writemask & BRW_WRITEMASK_XZ) { + brw_AND(p, + brw_writemask(tmp_ud, BRW_WRITEMASK_X), + brw_swizzle1(arg0_ud, 0), + brw_imm_ud((1U<<31)-1)); + + brw_SHR(p, + brw_writemask(tmp_ud, BRW_WRITEMASK_X), + tmp_ud, + brw_imm_ud(23)); + + brw_ADD(p, + brw_writemask(tmp, BRW_WRITEMASK_X), + retype(tmp_ud, BRW_REGISTER_TYPE_D), /* does it matter? */ + brw_imm_d(-127)); + } + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_YZ) { + brw_AND(p, + brw_writemask(tmp_ud, BRW_WRITEMASK_Y), + brw_swizzle1(arg0_ud, 0), + brw_imm_ud((1<<23)-1)); + + brw_OR(p, + brw_writemask(tmp_ud, BRW_WRITEMASK_Y), + tmp_ud, + brw_imm_ud(127<<23)); + } + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_Z) { + /* result[2] = result[0] + LOG2(result[1]); */ + + /* Why bother? The above is just a hint how to do this with a + * taylor series. Maybe we *should* use a taylor series as by + * the time all the above has been done it's almost certainly + * quicker than calling the mathbox, even with low precision. + * + * Options are: + * - result[0] + mathbox.LOG2(result[1]) + * - mathbox.LOG2(arg0.x) + * - result[0] + inline_taylor_approx(result[1]) + */ + emit_math1(c, + BRW_MATH_FUNCTION_LOG, + brw_writemask(tmp, BRW_WRITEMASK_Z), + brw_swizzle1(tmp, 1), + BRW_MATH_PRECISION_FULL); + + brw_ADD(p, + brw_writemask(tmp, BRW_WRITEMASK_Z), + brw_swizzle1(tmp, 2), + brw_swizzle1(tmp, 0)); + } + + if (dst.dw1.bits.writemask & BRW_WRITEMASK_W) { + /* result[3] = 1.0; */ + brw_MOV(p, brw_writemask(tmp, BRW_WRITEMASK_W), brw_imm_f(1)); + } + + if (need_tmp) { + brw_MOV(p, dst, tmp); + release_tmp(c, tmp); + } +} + + +/* Need to unalias - consider swizzles: r0 = DST r0.xxxx r1 + */ +static void emit_dst_noalias( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1) +{ + struct brw_compile *p = &c->func; + + /* There must be a better way to do this: + */ + if (dst.dw1.bits.writemask & BRW_WRITEMASK_X) + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_X), brw_imm_f(1.0)); + if (dst.dw1.bits.writemask & BRW_WRITEMASK_Y) + brw_MUL(p, brw_writemask(dst, BRW_WRITEMASK_Y), arg0, arg1); + if (dst.dw1.bits.writemask & BRW_WRITEMASK_Z) + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_Z), arg0); + if (dst.dw1.bits.writemask & BRW_WRITEMASK_W) + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_W), arg1); +} + + +static void emit_xpd( struct brw_compile *p, + struct brw_reg dst, + struct brw_reg t, + struct brw_reg u) +{ + brw_MUL(p, brw_null_reg(), brw_swizzle(t, 1,2,0,3), brw_swizzle(u,2,0,1,3)); + brw_MAC(p, dst, negate(brw_swizzle(t, 2,0,1,3)), brw_swizzle(u,1,2,0,3)); +} + + +static void emit_lit_noalias( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0 ) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *if_insn; + struct brw_reg tmp = dst; + GLboolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE); + + if (need_tmp) + tmp = get_tmp(c); + + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_YZ), brw_imm_f(0)); + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_XW), brw_imm_f(1)); + + /* Need to use BRW_EXECUTE_8 and also do an 8-wide compare in order + * to get all channels active inside the IF. In the clipping code + * we run with NoMask, so it's not an option and we can use + * BRW_EXECUTE_1 for all comparisions. + */ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, brw_swizzle1(arg0,0), brw_imm_f(0)); + if_insn = brw_IF(p, BRW_EXECUTE_8); + { + brw_MOV(p, brw_writemask(dst, BRW_WRITEMASK_Y), brw_swizzle1(arg0,0)); + + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, brw_swizzle1(arg0,1), brw_imm_f(0)); + brw_MOV(p, brw_writemask(tmp, BRW_WRITEMASK_Z), brw_swizzle1(arg0,1)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + + emit_math2(c, + BRW_MATH_FUNCTION_POW, + brw_writemask(dst, BRW_WRITEMASK_Z), + brw_swizzle1(tmp, 2), + brw_swizzle1(arg0, 3), + BRW_MATH_PRECISION_PARTIAL); + } + + brw_ENDIF(p, if_insn); + + release_tmp(c, tmp); +} + +static void emit_lrp_noalias(struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0, + struct brw_reg arg1, + struct brw_reg arg2) +{ + struct brw_compile *p = &c->func; + + brw_ADD(p, dst, negate(arg0), brw_imm_f(1.0)); + brw_MUL(p, brw_null_reg(), dst, arg2); + brw_MAC(p, dst, arg0, arg1); +} + +/** 3 or 4-component vector normalization */ +static void emit_nrm( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0, + int num_comps) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = get_tmp(c); + + /* tmp = dot(arg0, arg0) */ + if (num_comps == 3) + brw_DP3(p, tmp, arg0, arg0); + else + brw_DP4(p, tmp, arg0, arg0); + + /* tmp = 1 / sqrt(tmp) */ + emit_math1(c, BRW_MATH_FUNCTION_RSQ, tmp, tmp, BRW_MATH_PRECISION_FULL); + + /* dst = arg0 * tmp */ + brw_MUL(p, dst, arg0, tmp); + + release_tmp(c, tmp); +} + + +static struct brw_reg +get_constant(struct brw_vs_compile *c, + GLuint argIndex, + GLuint index, + GLboolean relAddr) +{ + struct brw_compile *p = &c->func; + struct brw_reg const_reg; + struct brw_reg const2_reg; + + assert(argIndex < 3); + + if (c->current_const[argIndex].index != index || relAddr) { + struct brw_reg addrReg = c->regs[TGSI_FILE_ADDRESS][0]; + + c->current_const[argIndex].index = index; + +#if 0 + printf(" fetch const[%d] for arg %d into reg %d\n", + src.Index, argIndex, c->current_const[argIndex].reg.nr); +#endif + /* need to fetch the constant now */ + brw_dp_READ_4_vs(p, + c->current_const[argIndex].reg,/* writeback dest */ + 0, /* oword */ + relAddr, /* relative indexing? */ + addrReg, /* address register */ + 16 * index, /* byte offset */ + SURF_INDEX_VERT_CONST_BUFFER /* binding table index */ + ); + + if (relAddr) { + /* second read */ + const2_reg = get_tmp(c); + + /* use upper half of address reg for second read */ + addrReg = stride(addrReg, 0, 4, 0); + addrReg.subnr = 16; + + brw_dp_READ_4_vs(p, + const2_reg, /* writeback dest */ + 1, /* oword */ + relAddr, /* relative indexing? */ + addrReg, /* address register */ + 16 * index, /* byte offset */ + SURF_INDEX_VERT_CONST_BUFFER + ); + } + } + + const_reg = c->current_const[argIndex].reg; + + if (relAddr) { + /* merge the two Owords into the constant register */ + /* const_reg[7..4] = const2_reg[7..4] */ + brw_MOV(p, + suboffset(stride(const_reg, 0, 4, 1), 4), + suboffset(stride(const2_reg, 0, 4, 1), 4)); + release_tmp(c, const2_reg); + } + else { + /* replicate lower four floats into upper half (to get XYZWXYZW) */ + const_reg = stride(const_reg, 0, 4, 0); + const_reg.subnr = 0; + } + + return const_reg; +} + + + +/* TODO: relative addressing! + */ +static struct brw_reg get_reg( struct brw_vs_compile *c, + enum tgsi_file_type file, + GLuint index ) +{ + switch (file) { + case TGSI_FILE_TEMPORARY: + case TGSI_FILE_INPUT: + case TGSI_FILE_OUTPUT: + case TGSI_FILE_CONSTANT: + assert(c->regs[file][index].nr != 0); + return c->regs[file][index]; + + case TGSI_FILE_ADDRESS: + assert(index == 0); + return c->regs[file][index]; + + case TGSI_FILE_NULL: /* undef values */ + return brw_null_reg(); + + default: + assert(0); + return brw_null_reg(); + } +} + + +/** + * Indirect addressing: get reg[[arg] + offset]. + */ +static struct brw_reg deref( struct brw_vs_compile *c, + struct brw_reg arg, + GLint offset) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = vec4(get_tmp(c)); + struct brw_reg addr_reg = c->regs[TGSI_FILE_ADDRESS][0]; + struct brw_reg vp_address = retype(vec1(addr_reg), BRW_REGISTER_TYPE_UW); + GLuint byte_offset = arg.nr * 32 + arg.subnr + offset * 16; + struct brw_reg indirect = brw_vec4_indirect(0,0); + + { + brw_push_insn_state(p); + brw_set_access_mode(p, BRW_ALIGN_1); + + /* This is pretty clunky - load the address register twice and + * fetch each 4-dword value in turn. There must be a way to do + * this in a single pass, but I couldn't get it to work. + */ + brw_ADD(p, brw_address_reg(0), vp_address, brw_imm_d(byte_offset)); + brw_MOV(p, tmp, indirect); + + brw_ADD(p, brw_address_reg(0), suboffset(vp_address, 8), brw_imm_d(byte_offset)); + brw_MOV(p, suboffset(tmp, 4), indirect); + + brw_pop_insn_state(p); + } + + /* NOTE: tmp not released */ + return vec8(tmp); +} + + +/** + * Get brw reg corresponding to the instruction's [argIndex] src reg. + * TODO: relative addressing! + */ +static struct brw_reg +get_src_reg( struct brw_vs_compile *c, + GLuint argIndex, + GLuint file, + GLint index, + GLboolean relAddr ) +{ + + switch (file) { + case TGSI_FILE_TEMPORARY: + case TGSI_FILE_INPUT: + case TGSI_FILE_OUTPUT: + if (relAddr) { + return deref(c, c->regs[file][0], index); + } + else { + assert(c->regs[file][index].nr != 0); + return c->regs[file][index]; + } + + case TGSI_FILE_IMMEDIATE: + return c->regs[file][index]; + + case TGSI_FILE_CONSTANT: + if (c->vp->use_const_buffer) { + return get_constant(c, argIndex, index, relAddr); + } + else if (relAddr) { + return deref(c, c->regs[TGSI_FILE_CONSTANT][0], index); + } + else { + assert(c->regs[TGSI_FILE_CONSTANT][index].nr != 0); + return c->regs[TGSI_FILE_CONSTANT][index]; + } + case TGSI_FILE_ADDRESS: + assert(index == 0); + return c->regs[file][index]; + + case TGSI_FILE_NULL: + /* this is a normal case since we loop over all three src args */ + return brw_null_reg(); + + default: + assert(0); + return brw_null_reg(); + } +} + + +static void emit_arl( struct brw_vs_compile *c, + struct brw_reg dst, + struct brw_reg arg0 ) +{ + struct brw_compile *p = &c->func; + struct brw_reg tmp = dst; + GLboolean need_tmp = (dst.file != BRW_GENERAL_REGISTER_FILE); + + if (need_tmp) + tmp = get_tmp(c); + + brw_RNDD(p, tmp, arg0); /* tmp = round(arg0) */ + brw_MUL(p, dst, tmp, brw_imm_d(16)); /* dst = tmp * 16 */ + + if (need_tmp) + release_tmp(c, tmp); +} + + +/** + * Return the brw reg for the given instruction's src argument. + */ +static struct brw_reg get_arg( struct brw_vs_compile *c, + const struct tgsi_full_src_register *src, + GLuint argIndex ) +{ + struct brw_reg reg; + + if (src->Register.File == TGSI_FILE_NULL) + return brw_null_reg(); + + reg = get_src_reg(c, argIndex, + src->Register.File, + src->Register.Index, + src->Register.Indirect); + + /* Convert 3-bit swizzle to 2-bit. + */ + reg.dw1.bits.swizzle = BRW_SWIZZLE4(src->Register.SwizzleX, + src->Register.SwizzleY, + src->Register.SwizzleZ, + src->Register.SwizzleW); + + reg.negate = src->Register.Negate ? 1 : 0; + + /* XXX: abs, absneg + */ + + return reg; +} + + +/** + * Get brw register for the given program dest register. + */ +static struct brw_reg get_dst( struct brw_vs_compile *c, + unsigned file, + unsigned index, + unsigned writemask ) +{ + struct brw_reg reg; + + switch (file) { + case TGSI_FILE_TEMPORARY: + case TGSI_FILE_OUTPUT: + assert(c->regs[file][index].nr != 0); + reg = c->regs[file][index]; + break; + case TGSI_FILE_ADDRESS: + assert(index == 0); + reg = c->regs[file][index]; + break; + case TGSI_FILE_NULL: + /* we may hit this for OPCODE_END, OPCODE_KIL, etc */ + reg = brw_null_reg(); + break; + default: + assert(0); + reg = brw_null_reg(); + } + + reg.dw1.bits.writemask = writemask; + + return reg; +} + + + + +/** + * Post-vertex-program processing. Send the results to the URB. + */ +static void emit_vertex_write( struct brw_vs_compile *c) +{ + struct brw_compile *p = &c->func; + struct brw_reg m0 = brw_message_reg(0); + struct brw_reg pos = c->regs[TGSI_FILE_OUTPUT][VERT_RESULT_HPOS]; + struct brw_reg ndc; + int eot; + int i; + GLuint len_vertext_header = 2; + + /* Build ndc coords */ + ndc = get_tmp(c); + /* ndc = 1.0 / pos.w */ + emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); + /* ndc.xyz = pos * ndc */ + brw_MUL(p, brw_writemask(ndc, BRW_WRITEMASK_XYZ), pos, ndc); + + /* Update the header for point size, user clipping flags, and -ve rhw + * workaround. + */ + if (c->prog_data.writes_psiz || + c->key.nr_userclip || + c->chipset.is_965) + { + struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); + GLuint i; + + brw_MOV(p, header1, brw_imm_ud(0)); + + brw_set_access_mode(p, BRW_ALIGN_16); + + if (c->prog_data.writes_psiz) { + struct brw_reg psiz = c->regs[TGSI_FILE_OUTPUT][VERT_RESULT_PSIZ]; + brw_MUL(p, brw_writemask(header1, BRW_WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11)); + brw_AND(p, brw_writemask(header1, BRW_WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8)); + } + + for (i = 0; i < c->key.nr_userclip; i++) { + brw_set_conditionalmod(p, BRW_CONDITIONAL_L); + brw_DP4(p, brw_null_reg(), pos, c->userplane[i]); + brw_OR(p, brw_writemask(header1, BRW_WRITEMASK_W), header1, brw_imm_ud(1<<i)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + + /* i965 clipping workaround: + * 1) Test for -ve rhw + * 2) If set, + * set ndc = (0,0,0,0) + * set ucp[6] = 1 + * + * Later, clipping will detect ucp[6] and ensure the primitive is + * clipped against all fixed planes. + */ + if (c->chipset.is_965) { + brw_CMP(p, + vec8(brw_null_reg()), + BRW_CONDITIONAL_L, + brw_swizzle1(ndc, 3), + brw_imm_f(0)); + + brw_OR(p, brw_writemask(header1, BRW_WRITEMASK_W), header1, brw_imm_ud(1<<6)); + brw_MOV(p, ndc, brw_imm_f(0)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + + brw_set_access_mode(p, BRW_ALIGN_1); /* why? */ + brw_MOV(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD), header1); + brw_set_access_mode(p, BRW_ALIGN_16); + + release_tmp(c, header1); + } + else { + brw_MOV(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD), brw_imm_ud(0)); + } + + /* Emit the (interleaved) headers for the two vertices - an 8-reg + * of zeros followed by two sets of NDC coordinates: + */ + brw_set_access_mode(p, BRW_ALIGN_1); + brw_MOV(p, offset(m0, 2), ndc); + + if (c->chipset.is_igdng) { + /* There are 20 DWs (D0-D19) in VUE vertex header on IGDNG */ + brw_MOV(p, offset(m0, 3), pos); /* a portion of vertex header */ + /* m4, m5 contain the distances from vertex to the user clip planeXXX. + * Seems it is useless for us. + * m6 is used for aligning, so that the remainder of vertex element is + * reg-aligned. + */ + brw_MOV(p, offset(m0, 7), pos); /* the remainder of vertex element */ + len_vertext_header = 6; + } else { + brw_MOV(p, offset(m0, 3), pos); + len_vertext_header = 2; + } + + eot = (c->overflow_count == 0); + + brw_urb_WRITE(p, + brw_null_reg(), /* dest */ + 0, /* starting mrf reg nr */ + c->r0, /* src */ + 0, /* allocate */ + 1, /* used */ + MIN2(c->nr_outputs + 1 + len_vertext_header, (BRW_MAX_MRF-1)), /* msg len */ + 0, /* response len */ + eot, /* eot */ + eot, /* writes complete */ + 0, /* urb destination offset */ + BRW_URB_SWIZZLE_INTERLEAVE); + + /* Not all of the vertex outputs/results fit into the MRF. + * Move the overflowed attributes from the GRF to the MRF and + * issue another brw_urb_WRITE(). + */ + for (i = 0; i < c->overflow_count; i += BRW_MAX_MRF) { + unsigned nr = MIN2(c->overflow_count - i, BRW_MAX_MRF); + GLuint j; + + eot = (i + nr >= c->overflow_count); + + /* XXX I'm not 100% sure about which MRF regs to use here. Starting + * at mrf[4] atm... + */ + for (j = 0; j < nr; j++) { + brw_MOV(p, brw_message_reg(4+j), + brw_vec8_grf(c->overflow_grf_start + i + j, 0)); + } + + brw_urb_WRITE(p, + brw_null_reg(), /* dest */ + 4, /* starting mrf reg nr */ + c->r0, /* src */ + 0, /* allocate */ + 1, /* used */ + nr+1, /* msg len */ + 0, /* response len */ + eot, /* eot */ + eot, /* writes complete */ + i-1, /* urb destination offset */ + BRW_URB_SWIZZLE_INTERLEAVE); + } +} + + +/** + * Called after code generation to resolve subroutine calls and the + * END instruction. + * \param end_inst points to brw code for END instruction + * \param last_inst points to last instruction emitted before vertex write + */ +static void +post_vs_emit( struct brw_vs_compile *c, + struct brw_instruction *end_inst, + struct brw_instruction *last_inst ) +{ + GLint offset; + + brw_resolve_cals(&c->func); + + /* patch up the END code to jump past subroutines, etc */ + offset = last_inst - end_inst; + if (offset > 1) { + brw_set_src1(end_inst, brw_imm_d(offset * 16)); + } else { + end_inst->header.opcode = BRW_OPCODE_NOP; + } +} + +static uint32_t +get_predicate(const struct tgsi_full_instruction *inst) +{ + /* XXX: disabling for now + */ +#if 0 + if (inst->dst.CondMask == COND_TR) + return BRW_PREDICATE_NONE; + + /* All of GLSL only produces predicates for COND_NE and one channel per + * vector. Fail badly if someone starts doing something else, as it might + * mean infinite looping or something. + * + * We'd like to support all the condition codes, but our hardware doesn't + * quite match the Mesa IR, which is modeled after the NV extensions. For + * those, the instruction may update the condition codes or not, then any + * later instruction may use one of those condition codes. For gen4, the + * instruction may update the flags register based on one of the condition + * codes output by the instruction, and then further instructions may + * predicate on that. We can probably support this, but it won't + * necessarily be easy. + */ +/* assert(inst->dst.CondMask == COND_NE); */ + + switch (inst->dst.CondSwizzle) { + case SWIZZLE_XXXX: + return BRW_PREDICATE_ALIGN16_REPLICATE_X; + case SWIZZLE_YYYY: + return BRW_PREDICATE_ALIGN16_REPLICATE_Y; + case SWIZZLE_ZZZZ: + return BRW_PREDICATE_ALIGN16_REPLICATE_Z; + case SWIZZLE_WWWW: + return BRW_PREDICATE_ALIGN16_REPLICATE_W; + default: + debug_printf("Unexpected predicate: 0x%08x\n", + inst->dst.CondMask); + return BRW_PREDICATE_NORMAL; + } +#else + return BRW_PREDICATE_NORMAL; +#endif +} + +static void emit_insn(struct brw_vs_compile *c, + const struct tgsi_full_instruction *inst) +{ + unsigned opcode = inst->Instruction.Opcode; + unsigned label = inst->Label.Label; + struct brw_compile *p = &c->func; + struct brw_reg args[3], dst; + GLuint i; + +#if 0 + printf("%d: ", insn); + _mesa_print_instruction(inst); +#endif + + /* Get argument regs. + */ + for (i = 0; i < 3; i++) { + args[i] = get_arg(c, &inst->Src[i], i); + } + + /* Get dest regs. Note that it is possible for a reg to be both + * dst and arg, given the static allocation of registers. So + * care needs to be taken emitting multi-operation instructions. + */ + dst = get_dst(c, + inst->Dst[0].Register.File, + inst->Dst[0].Register.Index, + inst->Dst[0].Register.WriteMask); + + /* XXX: saturate + */ + if (inst->Instruction.Saturate != TGSI_SAT_NONE) { + debug_printf("Unsupported saturate in vertex shader"); + } + + switch (opcode) { + case TGSI_OPCODE_ABS: + brw_MOV(p, dst, brw_abs(args[0])); + break; + case TGSI_OPCODE_ADD: + brw_ADD(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_COS: + emit_math1(c, BRW_MATH_FUNCTION_COS, dst, args[0], BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_DP3: + brw_DP3(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_DP4: + brw_DP4(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_DPH: + brw_DPH(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_NRM: + emit_nrm(c, dst, args[0], 3); + break; + case TGSI_OPCODE_NRM4: + emit_nrm(c, dst, args[0], 4); + break; + case TGSI_OPCODE_DST: + unalias2(c, dst, args[0], args[1], emit_dst_noalias); + break; + case TGSI_OPCODE_EXP: + unalias1(c, dst, args[0], emit_exp_noalias); + break; + case TGSI_OPCODE_EX2: + emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, args[0], BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_ARL: + emit_arl(c, dst, args[0]); + break; + case TGSI_OPCODE_FLR: + brw_RNDD(p, dst, args[0]); + break; + case TGSI_OPCODE_FRC: + brw_FRC(p, dst, args[0]); + break; + case TGSI_OPCODE_LOG: + unalias1(c, dst, args[0], emit_log_noalias); + break; + case TGSI_OPCODE_LG2: + emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, args[0], BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_LIT: + unalias1(c, dst, args[0], emit_lit_noalias); + break; + case TGSI_OPCODE_LRP: + unalias3(c, dst, args[0], args[1], args[2], emit_lrp_noalias); + break; + case TGSI_OPCODE_MAD: + brw_MOV(p, brw_acc_reg(), args[2]); + brw_MAC(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_MAX: + emit_max(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_MIN: + emit_min(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_MOV: + brw_MOV(p, dst, args[0]); + break; + case TGSI_OPCODE_MUL: + brw_MUL(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_POW: + emit_math2(c, BRW_MATH_FUNCTION_POW, dst, args[0], args[1], BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_RCP: + emit_math1(c, BRW_MATH_FUNCTION_INV, dst, args[0], BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_RSQ: + emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, + brw_swizzle(args[0], 0,0,0,0), BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_SEQ: + emit_seq(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_SIN: + emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, args[0], BRW_MATH_PRECISION_FULL); + break; + case TGSI_OPCODE_SNE: + emit_sne(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_SGE: + emit_sge(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_SGT: + emit_sgt(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_SLT: + emit_slt(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_SLE: + emit_sle(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_SUB: + brw_ADD(p, dst, args[0], negate(args[1])); + break; + case TGSI_OPCODE_TRUNC: + /* round toward zero */ + brw_RNDZ(p, dst, args[0]); + break; + case TGSI_OPCODE_XPD: + emit_xpd(p, dst, args[0], args[1]); + break; + case TGSI_OPCODE_IF: + assert(c->if_depth < MAX_IF_DEPTH); + c->if_inst[c->if_depth] = brw_IF(p, BRW_EXECUTE_8); + /* Note that brw_IF smashes the predicate_control field. */ + c->if_inst[c->if_depth]->header.predicate_control = get_predicate(inst); + c->if_depth++; + break; + case TGSI_OPCODE_ELSE: + c->if_inst[c->if_depth-1] = brw_ELSE(p, c->if_inst[c->if_depth-1]); + break; + case TGSI_OPCODE_ENDIF: + assert(c->if_depth > 0); + brw_ENDIF(p, c->if_inst[--c->if_depth]); + break; + case TGSI_OPCODE_BGNLOOP: + c->loop_inst[c->loop_depth++] = brw_DO(p, BRW_EXECUTE_8); + break; + case TGSI_OPCODE_BRK: + brw_set_predicate_control(p, get_predicate(inst)); + brw_BREAK(p); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + break; + case TGSI_OPCODE_CONT: + brw_set_predicate_control(p, get_predicate(inst)); + brw_CONT(p); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + break; + case TGSI_OPCODE_ENDLOOP: + { + struct brw_instruction *inst0, *inst1; + GLuint br = 1; + + c->loop_depth--; + + if (c->chipset.is_igdng) + br = 2; + + inst0 = inst1 = brw_WHILE(p, c->loop_inst[c->loop_depth]); + /* patch all the BREAK/CONT instructions from last BEGINLOOP */ + while (inst0 > c->loop_inst[c->loop_depth]) { + inst0--; + if (inst0->header.opcode == TGSI_OPCODE_BRK) { + inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1); + inst0->bits3.if_else.pop_count = 0; + } + else if (inst0->header.opcode == TGSI_OPCODE_CONT) { + inst0->bits3.if_else.jump_count = br * (inst1 - inst0); + inst0->bits3.if_else.pop_count = 0; + } + } + } + break; + case TGSI_OPCODE_BRA: + brw_set_predicate_control(p, get_predicate(inst)); + brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + break; + case TGSI_OPCODE_CAL: + brw_set_access_mode(p, BRW_ALIGN_1); + brw_ADD(p, deref_1d(c->stack_index, 0), brw_ip_reg(), brw_imm_d(3*16)); + brw_set_access_mode(p, BRW_ALIGN_16); + brw_ADD(p, get_addr_reg(c->stack_index), + get_addr_reg(c->stack_index), brw_imm_d(4)); + brw_save_call(p, label, p->nr_insn); + brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); + break; + case TGSI_OPCODE_RET: + brw_ADD(p, get_addr_reg(c->stack_index), + get_addr_reg(c->stack_index), brw_imm_d(-4)); + brw_set_access_mode(p, BRW_ALIGN_1); + brw_MOV(p, brw_ip_reg(), deref_1d(c->stack_index, 0)); + brw_set_access_mode(p, BRW_ALIGN_16); + break; + case TGSI_OPCODE_END: + c->end_offset = p->nr_insn; + /* this instruction will get patched later to jump past subroutine + * code, etc. + */ + brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); + break; + case TGSI_OPCODE_BGNSUB: + brw_save_label(p, p->nr_insn, p->nr_insn); + break; + case TGSI_OPCODE_ENDSUB: + /* no-op */ + break; + default: + debug_printf("Unsupported opcode %i (%s) in vertex shader", + opcode, + tgsi_get_opcode_name(opcode)); + } + + /* Set the predication update on the last instruction of the native + * instruction sequence. + * + * This would be problematic if it was set on a math instruction, + * but that shouldn't be the case with the current GLSL compiler. + */ +#if 0 + /* XXX: disabled + */ + if (inst->CondUpdate) { + struct brw_instruction *hw_insn = &p->store[p->nr_insn - 1]; + + assert(hw_insn->header.destreg__conditionalmod == 0); + hw_insn->header.destreg__conditionalmod = BRW_CONDITIONAL_NZ; + } +#endif + + release_tmps(c); +} + + +/* Emit the vertex program instructions here. + */ +void brw_vs_emit(struct brw_vs_compile *c) +{ + struct brw_compile *p = &c->func; + const struct tgsi_token *tokens = c->vp->tokens; + struct brw_instruction *end_inst, *last_inst; + struct tgsi_parse_context parse; + struct tgsi_full_instruction *inst; + + if (BRW_DEBUG & DEBUG_VS) + tgsi_dump(c->vp->tokens, 0); + + c->stack_index = brw_indirect(0, 0); + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_access_mode(p, BRW_ALIGN_16); + + + /* Static register allocation + */ + brw_vs_alloc_regs(c); + + if (c->vp->has_flow_control) { + brw_MOV(p, get_addr_reg(c->stack_index), brw_address(c->stack)); + } + + /* Instructions + */ + tgsi_parse_init( &parse, tokens ); + while( !tgsi_parse_end_of_tokens( &parse ) ) { + tgsi_parse_token( &parse ); + + switch( parse.FullToken.Token.Type ) { + case TGSI_TOKEN_TYPE_DECLARATION: + case TGSI_TOKEN_TYPE_IMMEDIATE: + break; + + case TGSI_TOKEN_TYPE_INSTRUCTION: + inst = &parse.FullToken.FullInstruction; + emit_insn( c, inst ); + break; + + default: + assert( 0 ); + } + } + tgsi_parse_free( &parse ); + + end_inst = &p->store[c->end_offset]; + last_inst = &p->store[p->nr_insn]; + + /* The END instruction will be patched to jump to this code */ + emit_vertex_write(c); + + post_vs_emit(c, end_inst, last_inst); + + if (BRW_DEBUG & DEBUG_VS) { + debug_printf("vs-native:\n"); + brw_disasm(stderr, p->store, p->nr_insn); + } +} diff --git a/src/gallium/drivers/i965/brw_vs_state.c b/src/gallium/drivers/i965/brw_vs_state.c new file mode 100644 index 0000000000..dadbb622e4 --- /dev/null +++ b/src/gallium/drivers/i965/brw_vs_state.c @@ -0,0 +1,201 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" + + +#include "brw_debug.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" + +struct brw_vs_unit_key { + unsigned int total_grf; + unsigned int urb_entry_read_length; + unsigned int curb_entry_read_length; + + unsigned int curbe_offset; + + unsigned int nr_urb_entries, urb_size; + + unsigned int nr_surfaces; +}; + +static void +vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key) +{ + memset(key, 0, sizeof(*key)); + + /* CACHE_NEW_VS_PROG */ + key->total_grf = brw->vs.prog_data->total_grf; + key->urb_entry_read_length = brw->vs.prog_data->urb_read_length; + key->curb_entry_read_length = brw->vs.prog_data->curb_read_length; + + /* BRW_NEW_URB_FENCE */ + key->nr_urb_entries = brw->urb.nr_vs_entries; + key->urb_size = brw->urb.vsize; + + /* BRW_NEW_NR_VS_SURFACES */ + key->nr_surfaces = brw->vs.nr_surfaces; + + /* PIPE_NEW_CLIP */ + if (brw->curr.ucp.nr) { + /* Note that we read in the userclip planes as well, hence + * clip_start: + */ + key->curbe_offset = brw->curbe.clip_start; + } + else { + key->curbe_offset = brw->curbe.vs_start; + } +} + +static enum pipe_error +vs_unit_create_from_key(struct brw_context *brw, + struct brw_vs_unit_key *key, + struct brw_winsys_reloc *reloc, + struct brw_winsys_buffer **bo_out) +{ + enum pipe_error ret; + struct brw_vs_unit_state vs; + int chipset_max_threads; + + memset(&vs, 0, sizeof(vs)); + + vs.thread0.kernel_start_pointer = 0; /* reloc */ + vs.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1; + vs.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; + /* Choosing multiple program flow means that we may get 2-vertex threads, + * which will have the channel mask for dwords 4-7 enabled in the thread, + * and those dwords will be written to the second URB handle when we + * brw_urb_WRITE() results. + */ + vs.thread1.single_program_flow = 0; + + if (BRW_IS_IGDNG(brw)) + vs.thread1.binding_table_entry_count = 0; /* hardware requirement */ + else + vs.thread1.binding_table_entry_count = key->nr_surfaces; + + vs.thread3.urb_entry_read_length = key->urb_entry_read_length; + vs.thread3.const_urb_entry_read_length = key->curb_entry_read_length; + vs.thread3.dispatch_grf_start_reg = 1; + vs.thread3.urb_entry_read_offset = 0; + vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; + + if (BRW_IS_IGDNG(brw)) + vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2; + else + vs.thread4.nr_urb_entries = key->nr_urb_entries; + + vs.thread4.urb_entry_allocation_size = key->urb_size - 1; + + if (BRW_IS_IGDNG(brw)) + chipset_max_threads = 72; + else if (BRW_IS_G4X(brw)) + chipset_max_threads = 32; + else + chipset_max_threads = 16; + + vs.thread4.max_threads = CLAMP(key->nr_urb_entries / 2, + 1, chipset_max_threads) - 1; + + if (BRW_DEBUG & DEBUG_SINGLE_THREAD) + vs.thread4.max_threads = 0; + + /* No samplers for ARB_vp programs: + */ + /* It has to be set to 0 for IGDNG + */ + vs.vs5.sampler_count = 0; + + if (BRW_DEBUG & DEBUG_STATS) + vs.thread4.stats_enable = 1; + + /* Vertex program always enabled: + */ + vs.vs6.vs_enable = 1; + + ret = brw_upload_cache(&brw->cache, BRW_VS_UNIT, + key, sizeof(*key), + reloc, 1, + &vs, sizeof(vs), + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + +static int prepare_vs_unit(struct brw_context *brw) +{ + struct brw_vs_unit_key key; + enum pipe_error ret; + struct brw_winsys_reloc reloc[1]; + unsigned grf_reg_count; + + vs_unit_populate_key(brw, &key); + + grf_reg_count = (align(key.total_grf, 16) / 16 - 1); + + /* Emit VS program relocation */ + make_reloc(&reloc[0], + BRW_USAGE_STATE, + grf_reg_count << 1, + offsetof(struct brw_vs_unit_state, thread0), + brw->vs.prog_bo); + + + if (brw_search_cache(&brw->cache, BRW_VS_UNIT, + &key, sizeof(key), + reloc, 1, + NULL, + &brw->vs.state_bo)) + return PIPE_OK; + + ret = vs_unit_create_from_key(brw, &key, reloc, &brw->vs.state_bo); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_vs_unit = { + .dirty = { + .mesa = (PIPE_NEW_CLIP), + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_NR_VS_SURFACES | + BRW_NEW_URB_FENCE), + .cache = CACHE_NEW_VS_PROG + }, + .prepare = prepare_vs_unit, +}; diff --git a/src/gallium/drivers/i965/brw_vs_surface_state.c b/src/gallium/drivers/i965/brw_vs_surface_state.c new file mode 100644 index 0000000000..177a5170d2 --- /dev/null +++ b/src/gallium/drivers/i965/brw_vs_surface_state.c @@ -0,0 +1,232 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_winsys.h" + +/* XXX: disabled true constant buffer functionality + */ + + +/* Creates a new VS constant buffer reflecting the current VS program's + * constants, if needed by the VS program. + * + * Otherwise, constants go through the CURBEs using the brw_constant_buffer + * state atom. + */ +#if 0 +static struct brw_winsys_buffer * +brw_vs_update_constant_buffer(struct brw_context *brw) +{ + /* XXX: true constant buffers + */ + struct brw_vertex_program *vp = + (struct brw_vertex_program *) brw->vertex_program; + const struct gl_program_parameter_list *params = vp->program.Base.Parameters; + const int size = params->NumParameters * 4 * sizeof(GLfloat); + drm_intel_bo *const_buffer; + + /* BRW_NEW_VERTEX_PROGRAM */ + if (!vp->use_const_buffer) + return NULL; + + const_buffer = brw->sws->bo_alloc(brw->sws, + BRW_BUFFER_TYPE_SHADER_CONSTANTS, + size, 64); + + /* _NEW_PROGRAM_CONSTANTS */ + brw->sws->bo_subdata(const_buffer, 0, size, params->ParameterValues, + NULL, 0); + + return const_buffer; +} +#endif + +/** + * Update the surface state for a VS constant buffer. + * + * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer. + */ +#if 0 +static void +brw_update_vs_constant_surface( struct brw_context *brw, + GLuint surf) +{ + struct brw_surface_key key; + struct pipe_buffer *cb = brw->curr.vs_constants; + enum pipe_error ret; + + assert(surf == 0); + + /* If we're in this state update atom, we need to update VS constants, so + * free the old buffer and create a new one for the new contents. + */ + ret = brw_vs_update_constant_buffer(brw, &vp->const_buffer); + if (ret) + return ret; + + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (vp->const_buffer == NULL) { + bo_reference(brw->vs.surf_bo[surf], NULL); + return PIPE_OK; + } + + memset(&key, 0, sizeof(key)); + + key.format = PIPE_FORMAT_R32G32B32A32_FLOAT; + key.bo = vp->const_buffer; + key.depthmode = GL_NONE; + key.pitch = params->NumParameters; + key.width = params->NumParameters; + key.height = 1; + key.depth = 1; + key.cpp = 16; + + /* + printf("%s:\n", __FUNCTION__); + printf(" width %d height %d depth %d cpp %d pitch %d\n", + key.width, key.height, key.depth, key.cpp, key.pitch); + */ + + if (brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &key, sizeof(key), + &key.bo, key.bo ? 1 : 0, + NULL, + &brw->vs.surf_bo[surf])) + return PIPE_OK; + + ret = brw_create_constant_surface(brw, &key + &brw->vs.surf_bo[surf]); + if (ret) + return ret; + + return PIPE_OK; +} +#endif + + +/** + * Constructs the binding table for the VS surface state. + */ +static enum pipe_error +brw_vs_get_binding_table(struct brw_context *brw, + struct brw_winsys_buffer **bo_out) +{ +#if 0 + static GLuint data[BRW_VS_MAX_SURF]; /* always zero */ + struct brw_winsys_reloc reloc[BRW_VS_MAX_SURF]; + int i; + + /* Emit binding table relocations to surface state */ + for (i = 0; i < BRW_VS_MAX_SURF; i++) { + make_reloc(&reloc[i], + BRW_USAGE_STATE, + 0, + i * 4, + brw->vs.surf_bo[i]); + } + + ret = brw_cache_data( &brw->surface_cache, + BRW_SS_SURF_BIND, + NULL, 0, + reloc, nr_reloc, + data, sizeof data, + NULL, NULL, + bo_out); + if (ret) + return ret; + + FREE(data); + return PIPE_OK; +#else + return PIPE_OK; +#endif +} + +/** + * Vertex shader surfaces (constant buffer). + * + * This consumes the state updates for the constant buffer needing + * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit and + * CACHE_NEW_SURF_BIND for the binding table upload. + */ +static enum pipe_error prepare_vs_surfaces(struct brw_context *brw ) +{ + enum pipe_error ret; + +#if 0 + int i; + int nr_surfaces = 0; + + brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER); + + for (i = 0; i < BRW_VS_MAX_SURF; i++) { + if (brw->vs.surf_bo[i] != NULL) { + nr_surfaces = i + 1; + } + } + + if (brw->vs.nr_surfaces != nr_surfaces) { + brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES; + brw->vs.nr_surfaces = nr_surfaces; + } +#endif + + /* Note that we don't end up updating the bind_bo if we don't have a + * surface to be pointing at. This should be relatively harmless, as it + * just slightly increases our working set size. + */ + if (brw->vs.nr_surfaces != 0) { + ret = brw_vs_get_binding_table(brw, &brw->vs.bind_bo); + if (ret) + return ret; + } + + return PIPE_OK; +} + +const struct brw_tracked_state brw_vs_surfaces = { + .dirty = { + .mesa = (PIPE_NEW_VERTEX_CONSTANTS | + PIPE_NEW_VERTEX_SHADER), + .brw = 0, + .cache = 0 + }, + .prepare = prepare_vs_surfaces, +}; + + + diff --git a/src/gallium/drivers/i965/brw_winsys.h b/src/gallium/drivers/i965/brw_winsys.h new file mode 100644 index 0000000000..a242e31218 --- /dev/null +++ b/src/gallium/drivers/i965/brw_winsys.h @@ -0,0 +1,309 @@ +/************************************************************************** + * + * Copyright © 2009 Jakob Bornecrantz + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BRW_WINSYS_H +#define BRW_WINSYS_H + +#include "pipe/p_compiler.h" +#include "pipe/p_defines.h" +#include "pipe/p_refcnt.h" + +struct brw_winsys; +struct pipe_fence_handle; + +/* Not sure why the winsys needs this: + */ +#define BRW_BATCH_SIZE (32*1024) + +struct brw_winsys_screen; + +/* Need a tiny bit of information inside the abstract buffer struct: + */ +struct brw_winsys_buffer { + struct pipe_reference reference; + struct brw_winsys_screen *sws; + unsigned size; +}; + + +/* Should be possible to validate usages above against buffer creation + * types, below: + */ +enum brw_buffer_type +{ + BRW_BUFFER_TYPE_TEXTURE, + BRW_BUFFER_TYPE_SCANOUT, /**< a texture used for scanning out from */ + BRW_BUFFER_TYPE_VERTEX, + BRW_BUFFER_TYPE_CURBE, + BRW_BUFFER_TYPE_QUERY, + BRW_BUFFER_TYPE_SHADER_CONSTANTS, + BRW_BUFFER_TYPE_SHADER_SCRATCH, + BRW_BUFFER_TYPE_BATCH, + BRW_BUFFER_TYPE_GENERAL_STATE, + BRW_BUFFER_TYPE_SURFACE_STATE, + BRW_BUFFER_TYPE_PIXEL, /* image uploads, pbo's, etc */ + BRW_BUFFER_TYPE_GENERIC, /* unknown */ + BRW_BUFFER_TYPE_MAX /* Count of possible values */ +}; + + +/* Describe the usage of a particular buffer in a relocation. The DRM + * winsys will translate these back to GEM read/write domain flags. + */ +enum brw_buffer_usage { + BRW_USAGE_STATE, /* INSTRUCTION, 0 */ + BRW_USAGE_QUERY_RESULT, /* INSTRUCTION, INSTRUCTION */ + BRW_USAGE_RENDER_TARGET, /* RENDER, 0 */ + BRW_USAGE_DEPTH_BUFFER, /* RENDER, RENDER */ + BRW_USAGE_BLIT_SOURCE, /* RENDER, 0 */ + BRW_USAGE_BLIT_DEST, /* RENDER, RENDER */ + BRW_USAGE_SAMPLER, /* SAMPLER, 0 */ + BRW_USAGE_VERTEX, /* VERTEX, 0 */ + BRW_USAGE_SCRATCH, /* 0, 0 */ + BRW_USAGE_MAX +}; + +enum brw_buffer_data_type { + BRW_DATA_GS_CC_VP, + BRW_DATA_GS_CC_UNIT, + BRW_DATA_GS_WM_PROG, + BRW_DATA_GS_SAMPLER_DEFAULT_COLOR, + BRW_DATA_GS_SAMPLER, + BRW_DATA_GS_WM_UNIT, + BRW_DATA_GS_SF_PROG, + BRW_DATA_GS_SF_VP, + BRW_DATA_GS_SF_UNIT, + BRW_DATA_GS_VS_UNIT, + BRW_DATA_GS_VS_PROG, + BRW_DATA_GS_GS_UNIT, + BRW_DATA_GS_GS_PROG, + BRW_DATA_GS_CLIP_VP, + BRW_DATA_GS_CLIP_UNIT, + BRW_DATA_GS_CLIP_PROG, + BRW_DATA_SS_SURFACE, + BRW_DATA_SS_SURF_BIND, + BRW_DATA_CONSTANT_BUFFER, + BRW_DATA_BATCH_BUFFER, + BRW_DATA_OTHER, + BRW_DATA_MAX +}; + + +/* Matches the i915_drm definitions: + */ +#define BRW_TILING_NONE 0 +#define BRW_TILING_X 1 +#define BRW_TILING_Y 2 + + +/* Relocations to be applied with subdata in a call to sws->bo_subdata, below. + * + * Effectively this encodes: + * + * (unsigned *)(subdata + offset) = bo->offset + delta + */ +struct brw_winsys_reloc { + enum brw_buffer_usage usage; /* debug only */ + unsigned delta; + unsigned offset; + struct brw_winsys_buffer *bo; +}; + +static INLINE void make_reloc(struct brw_winsys_reloc *reloc, + enum brw_buffer_usage usage, + unsigned delta, + unsigned offset, + struct brw_winsys_buffer *bo) +{ + reloc->usage = usage; + reloc->delta = delta; + reloc->offset = offset; + reloc->bo = bo; /* Note - note taking a reference yet */ +} + + + +struct brw_winsys_screen { + + + /** + * Buffer functions. + */ + + /*@{*/ + /** + * Create a buffer. + */ + enum pipe_error (*bo_alloc)(struct brw_winsys_screen *sws, + enum brw_buffer_type type, + unsigned size, + unsigned alignment, + struct brw_winsys_buffer **bo_out); + + /* Destroy a buffer when our refcount goes to zero: + */ + void (*bo_destroy)(struct brw_winsys_buffer *buffer); + + /* delta -- added to b2->offset, and written into buffer + * offset -- location above value is written to within buffer + */ + enum pipe_error (*bo_emit_reloc)(struct brw_winsys_buffer *buffer, + enum brw_buffer_usage usage, + unsigned delta, + unsigned offset, + struct brw_winsys_buffer *b2); + + enum pipe_error (*bo_exec)(struct brw_winsys_buffer *buffer, + unsigned bytes_used); + + enum pipe_error (*bo_subdata)(struct brw_winsys_buffer *buffer, + enum brw_buffer_data_type data_type, + size_t offset, + size_t size, + const void *data, + const struct brw_winsys_reloc *reloc, + unsigned nr_reloc ); + + boolean (*bo_is_busy)(struct brw_winsys_buffer *buffer); + boolean (*bo_references)(struct brw_winsys_buffer *a, + struct brw_winsys_buffer *b); + + /* XXX: couldn't this be handled by returning true/false on + * bo_emit_reloc? + */ + enum pipe_error (*check_aperture_space)(struct brw_winsys_screen *iws, + struct brw_winsys_buffer **buffers, + unsigned count); + + /** + * Map a buffer. + */ + void *(*bo_map)(struct brw_winsys_buffer *buffer, + enum brw_buffer_data_type data_type, + unsigned offset, + unsigned length, + boolean write, + boolean discard, + boolean flush_explicit); + + void (*bo_flush_range)(struct brw_winsys_buffer *buffer, + unsigned offset, + unsigned length); + + /** + * Unmap a buffer. + */ + void (*bo_unmap)(struct brw_winsys_buffer *buffer); + /*@}*/ + + + /* Wait for buffer to go idle. Similar to map+unmap, but doesn't + * mark buffer contents as dirty. + */ + void (*bo_wait_idle)(struct brw_winsys_buffer *buffer); + + /** + * Destroy the winsys. + */ + void (*destroy)(struct brw_winsys_screen *iws); +}; + +static INLINE void * +bo_map_read(struct brw_winsys_screen *sws, struct brw_winsys_buffer *buf) +{ + return sws->bo_map( buf, + BRW_DATA_OTHER, + 0, buf->size, + FALSE, FALSE, FALSE ); +} + +static INLINE void +bo_reference(struct brw_winsys_buffer **ptr, struct brw_winsys_buffer *buf) +{ + struct brw_winsys_buffer *old_buf = *ptr; + + if (pipe_reference(&(*ptr)->reference, &buf->reference)) + old_buf->sws->bo_destroy(old_buf); + + *ptr = buf; +} + + +/** + * Create brw pipe_screen. + */ +struct pipe_screen *brw_create_screen(struct brw_winsys_screen *iws, unsigned pci_id); + +/** + * Create a brw pipe_context. + */ +struct pipe_context *brw_create_context(struct pipe_screen *screen); + +/** + * Get the brw_winsys buffer backing the texture. + * + * TODO UGLY + */ +struct pipe_texture; +boolean brw_texture_get_winsys_buffer(struct pipe_texture *texture, + struct brw_winsys_buffer **buffer, + unsigned *stride); + +/** + * Wrap a brw_winsys buffer with a texture blanket. + * + * TODO UGLY + */ +struct pipe_texture * +brw_texture_blanket_winsys_buffer(struct pipe_screen *screen, + const struct pipe_texture *template, + unsigned pitch, + unsigned tiling, + struct brw_winsys_buffer *buffer); + + +/************************************************************************* + * Cooperative dumping between winsys and driver. TODO: make this + * driver-only by wrapping calls to winsys->bo_subdata(). + */ + +#ifdef DEBUG +extern int BRW_DUMP; +#else +#define BRW_DUMP 0 +#endif + +#define DUMP_ASM 0x1 +#define DUMP_STATE 0x2 +#define DUMP_BATCH 0x4 + +void brw_dump_data( unsigned pci_id, + enum brw_buffer_data_type data_type, + unsigned offset, + const void *data, + size_t size ); + + +#endif diff --git a/src/gallium/drivers/i965/brw_winsys_debug.c b/src/gallium/drivers/i965/brw_winsys_debug.c new file mode 100644 index 0000000000..f8f6a539bc --- /dev/null +++ b/src/gallium/drivers/i965/brw_winsys_debug.c @@ -0,0 +1,87 @@ +#include "brw_winsys.h" +#include "brw_disasm.h" +#include "brw_structs_dump.h" +#include "brw_structs.h" +#include "intel_decode.h" + + +void brw_dump_data( unsigned pci_id, + enum brw_buffer_data_type data_type, + unsigned offset, + const void *data, + size_t size ) +{ + if (BRW_DUMP & DUMP_ASM) { + switch (data_type) { + case BRW_DATA_GS_WM_PROG: + case BRW_DATA_GS_SF_PROG: + case BRW_DATA_GS_VS_PROG: + case BRW_DATA_GS_GS_PROG: + case BRW_DATA_GS_CLIP_PROG: + brw_disasm( stderr, data, size / sizeof(struct brw_instruction) ); + break; + default: + break; + } + } + + if (BRW_DUMP & DUMP_STATE) { + switch (data_type) { + case BRW_DATA_GS_CC_VP: + brw_dump_cc_viewport( data ); + break; + case BRW_DATA_GS_CC_UNIT: + brw_dump_cc_unit_state( data ); + break; + case BRW_DATA_GS_SAMPLER_DEFAULT_COLOR: + brw_dump_sampler_default_color( data ); + break; + case BRW_DATA_GS_SAMPLER: + brw_dump_sampler_state( data ); + break; + case BRW_DATA_GS_WM_UNIT: + brw_dump_wm_unit_state( data ); + break; + case BRW_DATA_GS_SF_VP: + brw_dump_sf_viewport( data ); + break; + case BRW_DATA_GS_SF_UNIT: + brw_dump_sf_unit_state( data ); + break; + case BRW_DATA_GS_VS_UNIT: + brw_dump_vs_unit_state( data ); + break; + case BRW_DATA_GS_GS_UNIT: + brw_dump_gs_unit_state( data ); + break; + case BRW_DATA_GS_CLIP_VP: + brw_dump_clipper_viewport( data ); + break; + case BRW_DATA_GS_CLIP_UNIT: + brw_dump_clip_unit_state( data ); + break; + case BRW_DATA_SS_SURFACE: + brw_dump_surface_state( data ); + break; + case BRW_DATA_SS_SURF_BIND: + break; + case BRW_DATA_OTHER: + break; + case BRW_DATA_CONSTANT_BUFFER: + break; + default: + break; + } + } + + if (BRW_DUMP & DUMP_BATCH) { + switch (data_type) { + case BRW_DATA_BATCH_BUFFER: + intel_decode(data, size / 4, offset, pci_id); + break; + default: + break; + } + } +} + diff --git a/src/gallium/drivers/i965/brw_wm.c b/src/gallium/drivers/i965/brw_wm.c new file mode 100644 index 0000000000..fdf820a9aa --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm.c @@ -0,0 +1,319 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ +#include "tgsi/tgsi_info.h" + +#include "brw_context.h" +#include "brw_screen.h" +#include "brw_util.h" +#include "brw_wm.h" +#include "brw_state.h" +#include "brw_debug.h" +#include "brw_pipe_rast.h" + + +/** Return number of src args for given instruction */ +GLuint brw_wm_nr_args( GLuint opcode ) +{ + switch (opcode) { + case WM_FRONTFACING: + case WM_PIXELXY: + return 0; + case WM_CINTERP: + case WM_WPOSXY: + case WM_DELTAXY: + return 1; + case WM_LINTERP: + case WM_PIXELW: + return 2; + case WM_FB_WRITE: + case WM_PINTERP: + return 3; + case TGSI_OPCODE_TEX: + case TGSI_OPCODE_TXP: + case TGSI_OPCODE_TXB: + case TGSI_OPCODE_TXD: + /* sampler arg is held as a field in the instruction, not in an + * actual register: + */ + return tgsi_get_opcode_info(opcode)->num_src - 1; + + default: + assert(opcode < MAX_OPCODE); + return tgsi_get_opcode_info(opcode)->num_src; + } +} + + +GLuint brw_wm_is_scalar_result( GLuint opcode ) +{ + switch (opcode) { + case TGSI_OPCODE_COS: + case TGSI_OPCODE_EX2: + case TGSI_OPCODE_LG2: + case TGSI_OPCODE_POW: + case TGSI_OPCODE_RCP: + case TGSI_OPCODE_RSQ: + case TGSI_OPCODE_SIN: + case TGSI_OPCODE_DP3: + case TGSI_OPCODE_DP4: + case TGSI_OPCODE_DPH: + case TGSI_OPCODE_DST: + return 1; + + default: + return 0; + } +} + + +/** + * Do GPU code generation for shaders without flow control. Shaders + * without flow control instructions can more readily be analysed for + * SSA-style optimizations. + */ +static void +brw_wm_linear_shader_emit(struct brw_context *brw, struct brw_wm_compile *c) +{ + /* Augment fragment program. Add instructions for pre- and + * post-fragment-program tasks such as interpolation and fogging. + */ + brw_wm_pass_fp(c); + + /* Translate to intermediate representation. Build register usage + * chains. + */ + brw_wm_pass0(c); + + /* Dead code removal. + */ + brw_wm_pass1(c); + + /* Register allocation. + * Divide by two because we operate on 16 pixels at a time and require + * two GRF entries for each logical shader register. + */ + c->grf_limit = BRW_WM_MAX_GRF / 2; + + brw_wm_pass2(c); + + /* how many general-purpose registers are used */ + c->prog_data.total_grf = c->max_wm_grf; + + /* Scratch space is used for register spilling */ + if (c->last_scratch) { + c->prog_data.total_scratch = c->last_scratch + 0x40; + } + else { + c->prog_data.total_scratch = 0; + } + + /* Emit GEN4 code. + */ + brw_wm_emit(c); +} + + +/** + * All Mesa program -> GPU code generation goes through this function. + * Depending on the instructions used (i.e. flow control instructions) + * we'll use one of two code generators. + */ +static enum pipe_error do_wm_prog( struct brw_context *brw, + struct brw_fragment_shader *fp, + struct brw_wm_prog_key *key, + struct brw_winsys_buffer **bo_out) +{ + enum pipe_error ret; + struct brw_wm_compile *c; + const GLuint *program; + GLuint program_size; + + if (brw->wm.compile_data == NULL) { + brw->wm.compile_data = MALLOC(sizeof(*brw->wm.compile_data)); + if (!brw->wm.compile_data) + return PIPE_ERROR_OUT_OF_MEMORY; + } + + c = brw->wm.compile_data; + memset(c, 0, sizeof *c); + + c->key = *key; + c->fp = fp; + c->env_param = NULL; /*brw->intel.ctx.FragmentProgram.Parameters;*/ + + brw_init_compile(brw, &c->func); + + /* + * Shader which use GLSL features such as flow control are handled + * differently from "simple" shaders. + */ + if (fp->has_flow_control) { + c->dispatch_width = 8; + /* XXX: GLSL support + */ + exit(1); + /* brw_wm_branching_shader_emit(brw, c); */ + } + else { + c->dispatch_width = 16; + brw_wm_linear_shader_emit(brw, c); + } + + if (BRW_DEBUG & DEBUG_WM) + debug_printf("\n"); + + /* get the program + */ + ret = brw_get_program(&c->func, &program, &program_size); + if (ret) + return ret; + + ret = brw_upload_cache( &brw->cache, BRW_WM_PROG, + &c->key, sizeof(c->key), + NULL, 0, + program, program_size, + &c->prog_data, + &brw->wm.prog_data, + bo_out ); + if (ret) + return ret; + + return PIPE_OK; +} + + + +static void brw_wm_populate_key( struct brw_context *brw, + struct brw_wm_prog_key *key ) +{ + unsigned lookup, line_aa; + unsigned i; + + memset(key, 0, sizeof(*key)); + + /* PIPE_NEW_FRAGMENT_SHADER + * PIPE_NEW_DEPTH_STENCIL_ALPHA + */ + lookup = (brw->curr.zstencil->iz_lookup | + brw->curr.fragment_shader->iz_lookup); + + + /* PIPE_NEW_RAST + * BRW_NEW_REDUCED_PRIMITIVE + */ + switch (brw->reduced_primitive) { + case PIPE_PRIM_POINTS: + line_aa = AA_NEVER; + break; + case PIPE_PRIM_LINES: + line_aa = (brw->curr.rast->templ.line_smooth ? + AA_ALWAYS : AA_NEVER); + break; + default: + line_aa = brw->curr.rast->unfilled_aa_line; + break; + } + + brw_wm_lookup_iz(line_aa, + lookup, + brw->curr.fragment_shader->uses_depth, + key); + + /* PIPE_NEW_RAST */ + key->flat_shade = brw->curr.rast->templ.flatshade; + + + /* PIPE_NEW_BOUND_TEXTURES */ + for (i = 0; i < brw->curr.num_textures; i++) { + const struct brw_texture *tex = brw_texture(brw->curr.texture[i]); + + if (tex->base.format == PIPE_FORMAT_YCBCR) + key->yuvtex_mask |= 1 << i; + + if (tex->base.format == PIPE_FORMAT_YCBCR_REV) + key->yuvtex_swap_mask |= 1 << i; + + /* XXX: shadow texture + */ + /* key->shadowtex_mask |= 1<<i; */ + } + + /* CACHE_NEW_VS_PROG */ + key->vp_nr_outputs = brw->vs.prog_data->nr_outputs; + + key->nr_cbufs = brw->curr.fb.nr_cbufs; + + key->nr_inputs = brw->curr.fragment_shader->info.num_inputs; + + /* The unique fragment program ID */ + key->program_string_id = brw->curr.fragment_shader->id; +} + + +static enum pipe_error brw_prepare_wm_prog(struct brw_context *brw) +{ + struct brw_wm_prog_key key; + struct brw_fragment_shader *fs = brw->curr.fragment_shader; + enum pipe_error ret; + + brw_wm_populate_key(brw, &key); + + /* Make an early check for the key. + */ + if (brw_search_cache(&brw->cache, BRW_WM_PROG, + &key, sizeof(key), + NULL, 0, + &brw->wm.prog_data, + &brw->wm.prog_bo)) + return PIPE_OK; + + ret = do_wm_prog(brw, fs, &key, &brw->wm.prog_bo); + if (ret) + return ret; + + return PIPE_OK; +} + + +const struct brw_tracked_state brw_wm_prog = { + .dirty = { + .mesa = (PIPE_NEW_FRAGMENT_SHADER | + PIPE_NEW_DEPTH_STENCIL_ALPHA | + PIPE_NEW_RAST | + PIPE_NEW_NR_CBUFS | + PIPE_NEW_BOUND_TEXTURES), + .brw = (BRW_NEW_WM_INPUT_DIMENSIONS | + BRW_NEW_REDUCED_PRIMITIVE), + .cache = CACHE_NEW_VS_PROG, + }, + .prepare = brw_prepare_wm_prog +}; + diff --git a/src/gallium/drivers/i965/brw_wm.h b/src/gallium/drivers/i965/brw_wm.h new file mode 100644 index 0000000000..f1ca9f6369 --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm.h @@ -0,0 +1,344 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#ifndef BRW_WM_H +#define BRW_WM_H + +#include "brw_context.h" +#include "brw_eu.h" + +#define SATURATE (1<<5) + +/* A big lookup table is used to figure out which and how many + * additional regs will inserted before the main payload in the WM + * program execution. These mainly relate to depth and stencil + * processing and the early-depth-test optimization. + */ +#define IZ_PS_KILL_ALPHATEST_BIT 0x1 +#define IZ_PS_COMPUTES_DEPTH_BIT 0x2 +#define IZ_DEPTH_WRITE_ENABLE_BIT 0x4 +#define IZ_DEPTH_TEST_ENABLE_BIT 0x8 +#define IZ_STENCIL_WRITE_ENABLE_BIT 0x10 +#define IZ_STENCIL_TEST_ENABLE_BIT 0x20 +#define IZ_BIT_MAX 0x40 + +#define AA_NEVER 0 +#define AA_SOMETIMES 1 +#define AA_ALWAYS 2 + +struct brw_wm_prog_key { + GLuint source_depth_reg:3; + GLuint aa_dest_stencil_reg:3; + GLuint dest_depth_reg:3; + GLuint nr_depth_regs:3; + GLuint computes_depth:1; + GLuint source_depth_to_render_target:1; + GLuint flat_shade:1; + GLuint runtime_check_aads_emit:1; + + GLuint shadowtex_mask:16; + GLuint yuvtex_mask:16; + GLuint yuvtex_swap_mask:16; /* UV swaped */ + + GLuint vp_nr_outputs:6; + GLuint nr_inputs:6; + GLuint nr_cbufs:3; + GLuint has_flow_control:1; + + GLuint program_string_id; +}; + + +/* A bit of a glossary: + * + * brw_wm_value: A computed value or program input. Values are + * constant, they are created once and are never modified. When a + * fragment program register is written or overwritten, new values are + * created fresh, preserving the rule that values are constant. + * + * brw_wm_ref: A reference to a value. Wherever a value used is by an + * instruction or as a program output, that is tracked with an + * instance of this struct. All references to a value occur after it + * is created. After the last reference, a value is dead and can be + * discarded. + * + * brw_wm_grf: Represents a physical hardware register. May be either + * empty or hold a value. Register allocation is the process of + * assigning values to grf registers. This occurs in pass2 and the + * brw_wm_grf struct is not used before that. + * + * Fragment program registers: These are time-varying constructs that + * are hard to reason about and which we translate away in pass0. A + * single fragment program register element (eg. temp[0].x) will be + * translated to one or more brw_wm_value structs, one for each time + * that temp[0].x is written to during the program. + */ + + + +/* Used in pass2 to track register allocation. + */ +struct brw_wm_grf { + struct brw_wm_value *value; + GLuint nextuse; +}; + +struct brw_wm_value { + struct brw_reg hw_reg; /* emitted to this reg, may not always be there */ + struct brw_wm_ref *lastuse; + struct brw_wm_grf *resident; + GLuint contributes_to_output:1; + GLuint spill_slot:16; /* if non-zero, spill immediately after calculation */ +}; + +struct brw_wm_ref { + struct brw_reg hw_reg; /* nr filled in in pass2, everything else, pass0 */ + struct brw_wm_value *value; + struct brw_wm_ref *prevuse; + GLuint unspill_reg:7; /* unspill to reg */ + GLuint emitted:1; + GLuint insn:24; +}; + +struct brw_wm_instruction { + struct brw_wm_value *dst[4]; + struct brw_wm_ref *src[3][4]; + GLuint opcode:8; + GLuint saturate:1; + GLuint writemask:4; + GLuint sampler:4; + GLuint tex_unit:4; /* texture/sampler unit for texture instructions */ + GLuint target:4; /* TGSI_TEXTURE_x for texture instructions, + * target binding table index for FB_WRITE + */ + GLuint eot:1; /* End of thread indicator for FB_WRITE*/ +}; + + +#define BRW_WM_MAX_INSN 2048 +#define BRW_WM_MAX_GRF 128 /* hardware limit */ +#define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4) +#define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12) +#define BRW_WM_MAX_PARAM 256 +#define BRW_WM_MAX_CONST 256 +#define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS +#define BRW_WM_MAX_SUBROUTINE 16 + + +/* New opcodes to track internal operations required for WM unit. + * These are added early so that the registers used can be tracked, + * freed and reused like those of other instructions. + */ +#define MAX_OPCODE TGSI_OPCODE_LAST +#define WM_PIXELXY (MAX_OPCODE) +#define WM_DELTAXY (MAX_OPCODE + 1) +#define WM_PIXELW (MAX_OPCODE + 2) +#define WM_LINTERP (MAX_OPCODE + 3) +#define WM_PINTERP (MAX_OPCODE + 4) +#define WM_CINTERP (MAX_OPCODE + 5) +#define WM_WPOSXY (MAX_OPCODE + 6) +#define WM_FB_WRITE (MAX_OPCODE + 7) +#define WM_FRONTFACING (MAX_OPCODE + 8) +#define MAX_WM_OPCODE (MAX_OPCODE + 9) + +#define BRW_FILE_PAYLOAD (TGSI_FILE_COUNT) +#define PAYLOAD_DEPTH (PIPE_MAX_SHADER_INPUTS) /* ?? */ + +#define X 0 +#define Y 1 +#define Z 2 +#define W 3 + + +struct brw_fp_src { + unsigned file:4; + unsigned index:16; + unsigned swizzle:8; + unsigned indirect:1; + unsigned negate:1; + unsigned abs:1; +}; + +struct brw_fp_dst { + unsigned file:4; + unsigned index:16; + unsigned writemask:4; + unsigned indirect:1; + unsigned saturate:1; +}; + +struct brw_fp_instruction { + struct brw_fp_dst dst; + struct brw_fp_src src[3]; + unsigned opcode:8; + unsigned target:8; /* XXX: special usage for FB_WRITE */ + unsigned tex_unit:4; + unsigned sampler:4; + unsigned pad:8; +}; + + +struct brw_wm_compile { + struct brw_compile func; + struct brw_wm_prog_key key; + struct brw_wm_prog_data prog_data; + + struct brw_fragment_shader *fp; + + GLfloat (*env_param)[4]; + + enum { + START, + PASS2_DONE + } state; + + /* Initial pass - translate fp instructions to fp instructions, + * simplifying and adding instructions for interpolation and + * framebuffer writes. + */ + struct { + GLfloat v[4]; + unsigned nr; + } immediate[BRW_WM_MAX_CONST+3]; + GLuint nr_immediates; + + struct brw_fp_instruction fp_instructions[BRW_WM_MAX_INSN]; + GLuint nr_fp_insns; + GLuint fp_temp; + GLuint fp_interp_emitted; + GLuint fp_fragcolor_emitted; + GLuint fp_first_internal_temp; + + struct brw_fp_src fp_pixel_xy; + struct brw_fp_src fp_delta_xy; + struct brw_fp_src fp_pixel_w; + + + /* Subsequent passes using SSA representation: + */ + struct brw_wm_value vreg[BRW_WM_MAX_VREG]; + GLuint nr_vreg; + + struct brw_wm_value creg[BRW_WM_MAX_PARAM]; + GLuint nr_creg; + + struct { + struct brw_wm_value depth[4]; /* includes r0/r1 */ + struct brw_wm_value input_interp[PIPE_MAX_SHADER_INPUTS]; + } payload; + + + const struct brw_wm_ref *pass0_fp_reg[BRW_FILE_PAYLOAD+1][256][4]; + + struct brw_wm_ref undef_ref; + struct brw_wm_value undef_value; + + struct brw_wm_ref refs[BRW_WM_MAX_REF]; + GLuint nr_refs; + + struct brw_wm_instruction instruction[BRW_WM_MAX_INSN]; + GLuint nr_insns; + + struct brw_wm_grf pass2_grf[BRW_WM_MAX_GRF/2]; + + GLuint grf_limit; + GLuint max_wm_grf; + GLuint last_scratch; + + GLuint cur_inst; /**< index of current instruction */ + + GLboolean out_of_regs; /**< ran out of GRF registers? */ + + /** Mapping from Mesa registers to hardware registers */ + struct { + GLboolean inited; + struct brw_reg reg; + } wm_regs[BRW_FILE_PAYLOAD+1][256][4]; + + GLboolean used_grf[BRW_WM_MAX_GRF]; + GLuint first_free_grf; + struct brw_reg stack; + struct brw_reg emit_mask_reg; + GLuint tmp_regs[BRW_WM_MAX_GRF]; + GLuint tmp_index; + GLuint tmp_max; + GLuint subroutines[BRW_WM_MAX_SUBROUTINE]; + GLuint dispatch_width; + + /** we may need up to 3 constants per instruction (if use_const_buffer) */ + struct { + GLint index; + struct brw_reg reg; + } current_const[3]; + + GLuint error; +}; + + +GLuint brw_wm_nr_args( GLuint opcode ); +GLuint brw_wm_is_scalar_result( GLuint opcode ); + +int brw_wm_pass_fp( struct brw_wm_compile *c ); +void brw_wm_pass0( struct brw_wm_compile *c ); +void brw_wm_pass1( struct brw_wm_compile *c ); +void brw_wm_pass2( struct brw_wm_compile *c ); +void brw_wm_emit( struct brw_wm_compile *c ); + +void brw_wm_print_value( struct brw_wm_compile *c, + struct brw_wm_value *value ); + +void brw_wm_print_ref( struct brw_wm_compile *c, + struct brw_wm_ref *ref ); + +void brw_wm_print_insn( struct brw_wm_compile *c, + struct brw_wm_instruction *inst ); + +void brw_wm_print_program( struct brw_wm_compile *c, + const char *stage ); + +void brw_wm_print_fp_program( struct brw_wm_compile *c, + const char *stage ); + +void brw_wm_lookup_iz( GLuint line_aa, + GLuint lookup, + GLboolean ps_uses_depth, + struct brw_wm_prog_key *key ); + +void brw_wm_branching_shader_emit(struct brw_context *brw, struct brw_wm_compile *c); + +void emit_ddxy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLboolean is_ddx, + const struct brw_reg *arg0); + +#endif diff --git a/src/gallium/drivers/i965/brw_wm_constant_buffer.c b/src/gallium/drivers/i965/brw_wm_constant_buffer.c new file mode 100644 index 0000000000..6434c6acf7 --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_constant_buffer.c @@ -0,0 +1,165 @@ +/* XXX: Constant buffers disabled + */ + + +/** + * Create the constant buffer surface. Vertex/fragment shader constants will be + * read from this buffer with Data Port Read instructions/messages. + */ +enum pipe_error +brw_create_constant_surface( struct brw_context *brw, + struct brw_surface_key *key, + struct brw_winsys_buffer **bo_out ) +{ + const GLint w = key->width - 1; + struct brw_winsys_buffer *bo; + struct brw_winsys_reloc reloc[1]; + enum pipe_error ret; + + /* Emit relocation to surface contents */ + make_reloc(&reloc[0], + BRW_USAGE_SAMPLER, + 0, + offsetof(struct brw_surface_state, ss1), + key->bo); + + + memset(&surf, 0, sizeof(surf)); + + surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; + surf.ss0.surface_type = BRW_SURFACE_BUFFER; + surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; + + surf.ss1.base_addr = 0; /* reloc */ + + surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */ + surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */ + surf.ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */ + surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */ + brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */ + + ret = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE, + key, sizeof(*key), + reloc, Elements(reloc), + &surf, sizeof(surf), + NULL, NULL, + &bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + + + +/** + * Update the surface state for a WM constant buffer. + * The constant buffer will be (re)allocated here if needed. + */ +static enum pipe_error +brw_update_wm_constant_surface( struct brw_context *brw, + GLuint surf) +{ + struct brw_surface_key key; + struct brw_fragment_shader *fp = brw->curr.fragment_shader; + struct pipe_buffer *cbuf = brw->curr.fragment_constants; + int pitch = cbuf->size / (4 * sizeof(float)); + enum pipe_error ret; + + /* If we're in this state update atom, we need to update WM constants, so + * free the old buffer and create a new one for the new contents. + */ + ret = brw_wm_update_constant_buffer(brw, &fp->const_buffer); + if (ret) + return ret; + + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (cbuf == NULL) { + bo_reference(&brw->wm.surf_bo[surf], NULL); + return PIPE_OK; + } + + memset(&key, 0, sizeof(key)); + + key.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; + key.ss0.surface_type = BRW_SURFACE_BUFFER; + key.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; + + key.bo = brw_buffer(cbuf)->bo; + + key.ss2.width = (pitch-1) & 0x7f; /* bits 6:0 of size or width */ + key.ss2.height = ((pitch-1) >> 7) & 0x1fff; /* bits 19:7 of size or width */ + key.ss3.depth = ((pitch-1) >> 20) & 0x7f; /* bits 26:20 of size or width */ + key.ss3.pitch = (pitch * 4 * sizeof(float)) - 1; /* ignored?? */ + brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */ + + + /* + printf("%s:\n", __FUNCTION__); + printf(" width %d height %d depth %d cpp %d pitch %d\n", + key.width, key.height, key.depth, key.cpp, key.pitch); + */ + + if (brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &key, sizeof(key), + &key.bo, 1, + NULL, + &brw->wm.surf_bo[surf])) + return PIPE_OK; + + ret = brw_create_constant_surface(brw, &key, &brw->wm.surf_bo[surf]); + if (ret) + return ret; + + brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; + return PIPE_OK; +} + +/** + * Updates surface / buffer for fragment shader constant buffer, if + * one is required. + * + * This consumes the state updates for the constant buffer, and produces + * BRW_NEW_WM_SURFACES to get picked up by brw_prepare_wm_surfaces for + * inclusion in the binding table. + */ +static enum pipe_error prepare_wm_constant_surface(struct brw_context *brw ) +{ + struct brw_fragment_program *fp = + (struct brw_fragment_program *) brw->fragment_program; + GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER; + + ret = brw_wm_update_constant_buffer(brw, + &fp->const_buffer); + if (ret) + return ret; + + /* If there's no constant buffer, then no surface BO is needed to point at + * it. + */ + if (fp->const_buffer == 0) { + if (brw->wm.surf_bo[surf] != NULL) { + bo_reference(&brw->wm.surf_bo[surf], NULL); + brw->state.dirty.brw |= BRW_NEW_WM_SURFACES; + } + return PIPE_OK; + } + + ret = brw_update_wm_constant_surface(ctx, surf); + if (ret) + return ret; + + return PIPE_OK +} + +const struct brw_tracked_state brw_wm_constant_surface = { + .dirty = { + .mesa = (_NEW_PROGRAM_CONSTANTS), + .brw = (BRW_NEW_FRAGMENT_PROGRAM), + .cache = 0 + }, + .prepare = prepare_wm_constant_surface, +}; diff --git a/src/gallium/drivers/i965/brw_wm_debug.c b/src/gallium/drivers/i965/brw_wm_debug.c new file mode 100644 index 0000000000..3d11fa074c --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_debug.c @@ -0,0 +1,256 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "tgsi/tgsi_info.h" + +#include "brw_context.h" +#include "brw_wm.h" + +static void print_writemask( unsigned writemask ) +{ + if (writemask != BRW_WRITEMASK_XYZW) + debug_printf(".%s%s%s%s", + (writemask & BRW_WRITEMASK_X) ? "x" : "", + (writemask & BRW_WRITEMASK_Y) ? "y" : "", + (writemask & BRW_WRITEMASK_Z) ? "z" : "", + (writemask & BRW_WRITEMASK_W) ? "w" : ""); +} + +static void print_swizzle( unsigned swizzle ) +{ + char *swz = "xyzw"; + if (swizzle != BRW_SWIZZLE_XYZW) + debug_printf(".%c%c%c%c", + swz[BRW_GET_SWZ(swizzle, X)], + swz[BRW_GET_SWZ(swizzle, Y)], + swz[BRW_GET_SWZ(swizzle, Z)], + swz[BRW_GET_SWZ(swizzle, W)]); +} + +static void print_opcode( unsigned opcode ) +{ + switch (opcode) { + case WM_PIXELXY: + debug_printf("PIXELXY"); + break; + case WM_DELTAXY: + debug_printf("DELTAXY"); + break; + case WM_PIXELW: + debug_printf("PIXELW"); + break; + case WM_WPOSXY: + debug_printf("WPOSXY"); + break; + case WM_PINTERP: + debug_printf("PINTERP"); + break; + case WM_LINTERP: + debug_printf("LINTERP"); + break; + case WM_CINTERP: + debug_printf("CINTERP"); + break; + case WM_FB_WRITE: + debug_printf("FB_WRITE"); + break; + case WM_FRONTFACING: + debug_printf("FRONTFACING"); + break; + default: + debug_printf("%s", tgsi_get_opcode_info(opcode)->mnemonic); + break; + } +} + +void brw_wm_print_value( struct brw_wm_compile *c, + struct brw_wm_value *value ) +{ + assert(value); + if (c->state >= PASS2_DONE) + brw_print_reg(value->hw_reg); + else if( value == &c->undef_value ) + debug_printf("undef"); + else if( value - c->vreg >= 0 && + value - c->vreg < BRW_WM_MAX_VREG) + debug_printf("r%d", value - c->vreg); + else if (value - c->creg >= 0 && + value - c->creg < BRW_WM_MAX_PARAM) + debug_printf("c%d", value - c->creg); + else if (value - c->payload.input_interp >= 0 && + value - c->payload.input_interp < PIPE_MAX_SHADER_INPUTS) + debug_printf("i%d", value - c->payload.input_interp); + else if (value - c->payload.depth >= 0 && + value - c->payload.depth < PIPE_MAX_SHADER_INPUTS) + debug_printf("d%d", value - c->payload.depth); + else + debug_printf("?"); +} + +void brw_wm_print_ref( struct brw_wm_compile *c, + struct brw_wm_ref *ref ) +{ + struct brw_reg hw_reg = ref->hw_reg; + + if (ref->unspill_reg) + debug_printf("UNSPILL(%x)/", ref->value->spill_slot); + + if (c->state >= PASS2_DONE) + brw_print_reg(ref->hw_reg); + else { + debug_printf("%s", hw_reg.negate ? "-" : ""); + debug_printf("%s", hw_reg.abs ? "abs/" : ""); + brw_wm_print_value(c, ref->value); + if ((hw_reg.nr&1) || hw_reg.subnr) { + debug_printf("->%d.%d", (hw_reg.nr&1), hw_reg.subnr); + } + } +} + +void brw_wm_print_insn( struct brw_wm_compile *c, + struct brw_wm_instruction *inst ) +{ + GLuint i, arg; + GLuint nr_args = brw_wm_nr_args(inst->opcode); + + debug_printf("["); + for (i = 0; i < 4; i++) { + if (inst->dst[i]) { + brw_wm_print_value(c, inst->dst[i]); + if (inst->dst[i]->spill_slot) + debug_printf("/SPILL(%x)",inst->dst[i]->spill_slot); + } + else + debug_printf("#"); + if (i < 3) + debug_printf(","); + } + debug_printf("]"); + print_writemask(inst->writemask); + + debug_printf(" = "); + print_opcode(inst->opcode); + + if (inst->saturate) + debug_printf("_SAT"); + + for (arg = 0; arg < nr_args; arg++) { + + debug_printf(" ["); + + for (i = 0; i < 4; i++) { + if (inst->src[arg][i]) { + brw_wm_print_ref(c, inst->src[arg][i]); + } + else + debug_printf("%%"); + + if (i < 3) + debug_printf(","); + else + debug_printf("]"); + } + } + debug_printf("\n"); +} + +void brw_wm_print_program( struct brw_wm_compile *c, + const char *stage ) +{ + GLuint insn; + + debug_printf("%s:\n", stage); + for (insn = 0; insn < c->nr_insns; insn++) + brw_wm_print_insn(c, &c->instruction[insn]); + debug_printf("\n"); +} + +static const char *file_strings[TGSI_FILE_COUNT+1] = { + "NULL", + "CONST", + "IN", + "OUT", + "TEMP", + "SAMPLER", + "ADDR", + "IMM", + "LOOP", + "PAYLOAD" +}; + +static void brw_wm_print_fp_insn( struct brw_wm_compile *c, + struct brw_fp_instruction *inst ) +{ + GLuint i; + GLuint nr_args = brw_wm_nr_args(inst->opcode); + + print_opcode(inst->opcode); + if (inst->dst.saturate) + debug_printf("_SAT"); + debug_printf(" "); + + if (inst->dst.indirect) + debug_printf("["); + + debug_printf("%s[%d]", + file_strings[inst->dst.file], + inst->dst.index ); + print_writemask(inst->dst.writemask); + + if (inst->dst.indirect) + debug_printf("]"); + + debug_printf(nr_args ? ", " : "\n"); + + for (i = 0; i < nr_args; i++) { + debug_printf("%s%s%s[%d]%s", + inst->src[i].negate ? "-" : "", + inst->src[i].abs ? "ABS(" : "", + file_strings[inst->src[i].file], + inst->src[i].index, + inst->src[i].abs ? ")" : ""); + print_swizzle(inst->src[i].swizzle); + debug_printf("%s", i == nr_args - 1 ? "\n" : ", "); + } +} + + +void brw_wm_print_fp_program( struct brw_wm_compile *c, + const char *stage ) +{ + GLuint insn; + + debug_printf("%s:\n", stage); + for (insn = 0; insn < c->nr_fp_insns; insn++) + brw_wm_print_fp_insn(c, &c->fp_instructions[insn]); + debug_printf("\n"); +} + diff --git a/src/gallium/drivers/i965/brw_wm_emit.c b/src/gallium/drivers/i965/brw_wm_emit.c new file mode 100644 index 0000000000..7e57d0306b --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_emit.c @@ -0,0 +1,1521 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" +#include "tgsi/tgsi_info.h" + +#include "brw_context.h" +#include "brw_wm.h" +#include "brw_debug.h" +#include "brw_disasm.h" + +/* Not quite sure how correct this is - need to understand horiz + * vs. vertical strides a little better. + */ +static INLINE struct brw_reg sechalf( struct brw_reg reg ) +{ + if (reg.vstride) + reg.nr++; + return reg; +} + +/* Payload R0: + * + * R0.0 -- pixel mask, one bit for each of 4 pixels in 4 quads, + * corresponding to each of the 16 execution channels. + * R0.1..8 -- ? + * R1.0 -- triangle vertex 0.X + * R1.1 -- triangle vertex 0.Y + * R1.2 -- quad 0 x,y coords (2 packed uwords) + * R1.3 -- quad 1 x,y coords (2 packed uwords) + * R1.4 -- quad 2 x,y coords (2 packed uwords) + * R1.5 -- quad 3 x,y coords (2 packed uwords) + * R1.6 -- ? + * R1.7 -- ? + * R1.8 -- ? + */ + + +static void emit_pixel_xy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask) +{ + struct brw_reg r1 = brw_vec1_grf(1, 0); + struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW); + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + + /* Calculate pixel centers by adding 1 or 0 to each of the + * micro-tile coordinates passed in r1. + */ + if (mask & BRW_WRITEMASK_X) { + brw_ADD(p, + vec16(retype(dst[0], BRW_REGISTER_TYPE_UW)), + stride(suboffset(r1_uw, 4), 2, 4, 0), + brw_imm_v(0x10101010)); + } + + if (mask & BRW_WRITEMASK_Y) { + brw_ADD(p, + vec16(retype(dst[1], BRW_REGISTER_TYPE_UW)), + stride(suboffset(r1_uw,5), 2, 4, 0), + brw_imm_v(0x11001100)); + } + + brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED); +} + + + +static void emit_delta_xy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) +{ + struct brw_reg r1 = brw_vec1_grf(1, 0); + + /* Calc delta X,Y by subtracting origin in r1 from the pixel + * centers. + */ + if (mask & BRW_WRITEMASK_X) { + brw_ADD(p, + dst[0], + retype(arg0[0], BRW_REGISTER_TYPE_UW), + negate(r1)); + } + + if (mask & BRW_WRITEMASK_Y) { + brw_ADD(p, + dst[1], + retype(arg0[1], BRW_REGISTER_TYPE_UW), + negate(suboffset(r1,1))); + + } +} + +static void emit_wpos_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) +{ + struct brw_compile *p = &c->func; + + if (mask & BRW_WRITEMASK_X) { + /* X' = X */ + brw_MOV(p, + dst[0], + retype(arg0[0], BRW_REGISTER_TYPE_W)); + } + + /* XXX: is this needed any more, or is this a NOOP? + */ + if (mask & BRW_WRITEMASK_Y) { +#if 0 + /* Y' = height - 1 - Y */ + brw_ADD(p, + dst[1], + negate(retype(arg0[1], BRW_REGISTER_TYPE_W)), + brw_imm_d(c->key.drawable_height - 1)); +#else + brw_MOV(p, + dst[0], + retype(arg0[0], BRW_REGISTER_TYPE_W)); +#endif + } +} + + +static void emit_pixel_w( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas) +{ + /* Don't need this if all you are doing is interpolating color, for + * instance. + */ + if (mask & BRW_WRITEMASK_W) { + struct brw_reg interp3 = brw_vec1_grf(arg0[0].nr+1, 4); + + /* Calc 1/w - just linterp wpos[3] optimized by putting the + * result straight into a message reg. + */ + brw_LINE(p, brw_null_reg(), interp3, deltas[0]); + brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), deltas[1]); + + /* Calc w */ + brw_math_16( p, dst[3], + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 2, brw_null_reg(), + BRW_MATH_PRECISION_FULL); + } +} + + + +static void emit_linterp( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas ) +{ + struct brw_reg interp[4]; + GLuint nr = arg0[0].nr; + GLuint i; + + interp[0] = brw_vec1_grf(nr, 0); + interp[1] = brw_vec1_grf(nr, 4); + interp[2] = brw_vec1_grf(nr+1, 0); + interp[3] = brw_vec1_grf(nr+1, 4); + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_LINE(p, brw_null_reg(), interp[i], deltas[0]); + brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]); + } + } +} + + +static void emit_pinterp( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas, + const struct brw_reg *w) +{ + struct brw_reg interp[4]; + GLuint nr = arg0[0].nr; + GLuint i; + + interp[0] = brw_vec1_grf(nr, 0); + interp[1] = brw_vec1_grf(nr, 4); + interp[2] = brw_vec1_grf(nr+1, 0); + interp[3] = brw_vec1_grf(nr+1, 4); + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_LINE(p, brw_null_reg(), interp[i], deltas[0]); + brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]); + } + } + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_MUL(p, dst[i], dst[i], w[3]); + } + } +} + + +static void emit_cinterp( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0 ) +{ + struct brw_reg interp[4]; + GLuint nr = arg0[0].nr; + GLuint i; + + interp[0] = brw_vec1_grf(nr, 0); + interp[1] = brw_vec1_grf(nr, 4); + interp[2] = brw_vec1_grf(nr+1, 0); + interp[3] = brw_vec1_grf(nr+1, 4); + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_MOV(p, dst[i], suboffset(interp[i],3)); /* TODO: optimize away like other moves */ + } + } +} + +/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ +static void emit_frontfacing( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask ) +{ + struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); + GLuint i; + + if (!(mask & BRW_WRITEMASK_XYZW)) + return; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_MOV(p, dst[i], brw_imm_f(0.0)); + } + } + + /* bit 31 is "primitive is back face", so checking < (1 << 31) gives + * us front face + */ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31)); + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_MOV(p, dst[i], brw_imm_f(1.0)); + } + } + brw_set_predicate_control_flag_value(p, 0xff); +} + +/* For OPCODE_DDX and OPCODE_DDY, per channel of output we've got input + * looking like: + * + * arg0: q0.tl q0.tr q0.bl q0.br q1.tl q1.tr q1.bl q1.br + * + * and we're trying to produce: + * + * DDX DDY + * dst: (q0.tr - q0.tl) (q0.tl - q0.bl) + * (q0.tr - q0.tl) (q0.tr - q0.br) + * (q0.br - q0.bl) (q0.tl - q0.bl) + * (q0.br - q0.bl) (q0.tr - q0.br) + * (q1.tr - q1.tl) (q1.tl - q1.bl) + * (q1.tr - q1.tl) (q1.tr - q1.br) + * (q1.br - q1.bl) (q1.tl - q1.bl) + * (q1.br - q1.bl) (q1.tr - q1.br) + * + * and add two more quads if in 16-pixel dispatch mode. + * + * For DDX, it ends up being easy: width = 2, horiz=0 gets us the same result + * for each pair, and vertstride = 2 jumps us 2 elements after processing a + * pair. But for DDY, it's harder, as we want to produce the pairs swizzled + * between each other. We could probably do it like ddx and swizzle the right + * order later, but bail for now and just produce + * ((q0.tl - q0.bl)x4 (q1.tl - q1.bl)x4) + */ +void emit_ddxy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLboolean is_ddx, + const struct brw_reg *arg0) +{ + int i; + struct brw_reg src0, src1; + + if (mask & SATURATE) + brw_set_saturate(p, 1); + for (i = 0; i < 4; i++ ) { + if (mask & (1<<i)) { + if (is_ddx) { + src0 = brw_reg(arg0[i].file, arg0[i].nr, 1, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_2, + BRW_WIDTH_2, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW); + src1 = brw_reg(arg0[i].file, arg0[i].nr, 0, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_2, + BRW_WIDTH_2, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW); + } else { + src0 = brw_reg(arg0[i].file, arg0[i].nr, 0, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_4, + BRW_WIDTH_4, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW); + src1 = brw_reg(arg0[i].file, arg0[i].nr, 2, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_4, + BRW_WIDTH_4, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, BRW_WRITEMASK_XYZW); + } + brw_ADD(p, dst[i], src0, negate(src1)); + } + } + if (mask & SATURATE) + brw_set_saturate(p, 0); +} + +static void emit_alu1( struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0 ) +{ + GLuint i; + + if (mask & SATURATE) + brw_set_saturate(p, 1); + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + func(p, dst[i], arg0[i]); + } + } + + if (mask & SATURATE) + brw_set_saturate(p, 0); +} + + +static void emit_alu2( struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + GLuint i; + + if (mask & SATURATE) + brw_set_saturate(p, 1); + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + func(p, dst[i], arg0[i], arg1[i]); + } + } + + if (mask & SATURATE) + brw_set_saturate(p, 0); +} + + +static void emit_mad( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2 ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_MUL(p, dst[i], arg0[i], arg1[i]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_ADD(p, dst[i], dst[i], arg2[i]); + brw_set_saturate(p, 0); + } + } +} + +static void emit_trunc( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_RNDZ(p, dst[i], arg0[i]); + } + } +} + +static void emit_lrp( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2 ) +{ + GLuint i; + + /* Uses dst as a temporary: + */ + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + /* Can I use the LINE instruction for this? + */ + brw_ADD(p, dst[i], negate(arg0[i]), brw_imm_f(1.0)); + brw_MUL(p, brw_null_reg(), dst[i], arg2[i]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MAC(p, dst[i], arg0[i], arg1[i]); + brw_set_saturate(p, 0); + } + } +} + +static void emit_sop( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLuint cond, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_MOV(p, dst[i], brw_imm_f(0)); + brw_CMP(p, brw_null_reg(), cond, arg0[i], arg1[i]); + brw_MOV(p, dst[i], brw_imm_f(1.0)); + brw_set_predicate_control_flag_value(p, 0xff); + } + } +} + +static void emit_slt( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + emit_sop(p, dst, mask, BRW_CONDITIONAL_L, arg0, arg1); +} + +static void emit_sle( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + emit_sop(p, dst, mask, BRW_CONDITIONAL_LE, arg0, arg1); +} + +static void emit_sgt( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + emit_sop(p, dst, mask, BRW_CONDITIONAL_G, arg0, arg1); +} + +static void emit_sge( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + emit_sop(p, dst, mask, BRW_CONDITIONAL_GE, arg0, arg1); +} + +static void emit_seq( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + emit_sop(p, dst, mask, BRW_CONDITIONAL_EQ, arg0, arg1); +} + +static void emit_sne( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + emit_sop(p, dst, mask, BRW_CONDITIONAL_NEQ, arg0, arg1); +} + +static void emit_cmp( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2 ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[i], arg2[i]); + brw_set_saturate(p, 0); + + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], brw_imm_f(0)); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[i], arg1[i]); + brw_set_saturate(p, 0); + brw_set_predicate_control_flag_value(p, 0xff); + } + } +} + +static void emit_max( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[i], arg0[i]); + brw_set_saturate(p, 0); + + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], arg1[i]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[i], arg1[i]); + brw_set_saturate(p, 0); + brw_set_predicate_control_flag_value(p, 0xff); + } + } +} + +static void emit_min( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[i], arg1[i]); + brw_set_saturate(p, 0); + + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], arg1[i]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[i], arg0[i]); + brw_set_saturate(p, 0); + brw_set_predicate_control_flag_value(p, 0xff); + } + } +} + + +static void emit_dp3( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1; + + if (!(mask & BRW_WRITEMASK_XYZW)) + return; /* Do not emit dead code */ + + assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW)); + + brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]); + brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]); + brw_set_saturate(p, 0); +} + + +static void emit_dp4( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1; + + if (!(mask & BRW_WRITEMASK_XYZW)) + return; /* Do not emit dead code */ + + assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW)); + + brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]); + brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]); + brw_MAC(p, brw_null_reg(), arg0[2], arg1[2]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MAC(p, dst[dst_chan], arg0[3], arg1[3]); + brw_set_saturate(p, 0); +} + + +static void emit_dph( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + const int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1; + + if (!(mask & BRW_WRITEMASK_XYZW)) + return; /* Do not emit dead code */ + + assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW)); + + brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]); + brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]); + brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_ADD(p, dst[dst_chan], dst[dst_chan], arg1[3]); + brw_set_saturate(p, 0); +} + + +static void emit_xpd( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1 ) +{ + GLuint i; + + assert(!(mask & BRW_WRITEMASK_W) == BRW_WRITEMASK_X); + + for (i = 0 ; i < 3; i++) { + if (mask & (1<<i)) { + GLuint i2 = (i+2)%3; + GLuint i1 = (i+1)%3; + + brw_MUL(p, brw_null_reg(), negate(arg0[i2]), arg1[i1]); + + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MAC(p, dst[i], arg0[i1], arg1[i2]); + brw_set_saturate(p, 0); + } + } +} + + +static void emit_math1( struct brw_compile *p, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0 ) +{ + int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1; + + if (!(mask & BRW_WRITEMASK_XYZW)) + return; /* Do not emit dead code */ + + assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW)); + + brw_MOV(p, brw_message_reg(2), arg0[0]); + + /* Send two messages to perform all 16 operations: + */ + brw_math_16(p, + dst[dst_chan], + function, + (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + 2, + brw_null_reg(), + BRW_MATH_PRECISION_FULL); +} + + +static void emit_math2( struct brw_compile *p, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) +{ + int dst_chan = ffs(mask & BRW_WRITEMASK_XYZW) - 1; + + if (!(mask & BRW_WRITEMASK_XYZW)) + return; /* Do not emit dead code */ + + assert(util_is_power_of_two(mask & BRW_WRITEMASK_XYZW)); + + brw_push_insn_state(p); + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, brw_message_reg(2), arg0[0]); + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, brw_message_reg(4), sechalf(arg0[0])); + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, brw_message_reg(3), arg1[0]); + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, brw_message_reg(5), sechalf(arg1[0])); + + + /* Send two messages to perform all 16 operations: + */ + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_math(p, + dst[dst_chan], + function, + (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + 2, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_math(p, + offset(dst[dst_chan],1), + function, + (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + 4, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + + brw_pop_insn_state(p); +} + + + +static void emit_tex( struct brw_wm_compile *c, + const struct brw_wm_instruction *inst, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *coord, + GLuint sampler) +{ + struct brw_compile *p = &c->func; + GLuint msgLength, responseLength; + GLuint i, nr; + GLuint emit; + GLuint msg_type; + GLboolean shadow = FALSE; + + /* How many input regs are there? + */ + switch (inst->target) { + case TGSI_TEXTURE_1D: + emit = BRW_WRITEMASK_X; + nr = 1; + break; + case TGSI_TEXTURE_SHADOW1D: + emit = BRW_WRITEMASK_XW; + nr = 4; + shadow = TRUE; + break; + case TGSI_TEXTURE_2D: + emit = BRW_WRITEMASK_XY; + nr = 2; + break; + case TGSI_TEXTURE_SHADOW2D: + case TGSI_TEXTURE_SHADOWRECT: + emit = BRW_WRITEMASK_XYW; + nr = 4; + shadow = TRUE; + break; + case TGSI_TEXTURE_3D: + case TGSI_TEXTURE_CUBE: + emit = BRW_WRITEMASK_XYZ; + nr = 3; + break; + default: + /* unexpected target */ + abort(); + } + + msgLength = 1; + + for (i = 0; i < nr; i++) { + static const GLuint swz[4] = {0,1,2,2}; + if (emit & (1<<i)) + brw_MOV(p, brw_message_reg(msgLength+1), coord[swz[i]]); + else + brw_MOV(p, brw_message_reg(msgLength+1), brw_imm_f(0)); + msgLength += 2; + } + + responseLength = 8; /* always */ + + if (BRW_IS_IGDNG(p->brw)) { + if (shadow) + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG; + } else { + if (shadow) + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE; + } + + brw_SAMPLE(p, + retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), + 1, + retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), + BTI_TEXTURE(inst->tex_unit), + sampler, /* sampler index */ + inst->writemask, + msg_type, + responseLength, + msgLength, + 0, + 1, + BRW_SAMPLER_SIMD_MODE_SIMD16); +} + + +static void emit_txb( struct brw_wm_compile *c, + const struct brw_wm_instruction *inst, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *coord, + GLuint sampler ) +{ + struct brw_compile *p = &c->func; + GLuint msgLength; + GLuint msg_type; + /* Shadow ignored for txb. + */ + switch (inst->target) { + case TGSI_TEXTURE_1D: + case TGSI_TEXTURE_SHADOW1D: + brw_MOV(p, brw_message_reg(2), coord[0]); + brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); + brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); + break; + case TGSI_TEXTURE_2D: + case TGSI_TEXTURE_RECT: + case TGSI_TEXTURE_SHADOW2D: + case TGSI_TEXTURE_SHADOWRECT: + brw_MOV(p, brw_message_reg(2), coord[0]); + brw_MOV(p, brw_message_reg(4), coord[1]); + brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); + break; + case TGSI_TEXTURE_3D: + case TGSI_TEXTURE_CUBE: + brw_MOV(p, brw_message_reg(2), coord[0]); + brw_MOV(p, brw_message_reg(4), coord[1]); + brw_MOV(p, brw_message_reg(6), coord[2]); + break; + default: + /* unexpected target */ + abort(); + } + + brw_MOV(p, brw_message_reg(8), coord[3]); + msgLength = 9; + + if (BRW_IS_IGDNG(p->brw)) + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; + + brw_SAMPLE(p, + retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), + 1, + retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), + BTI_TEXTURE(inst->tex_unit), + sampler, /* sampler index */ + inst->writemask, + msg_type, + 8, /* responseLength */ + msgLength, + 0, + 1, + BRW_SAMPLER_SIMD_MODE_SIMD16); +} + + +static void emit_lit( struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0 ) +{ + assert((mask & BRW_WRITEMASK_XW) == 0); + + if (mask & BRW_WRITEMASK_Y) { + brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); + brw_MOV(p, dst[1], arg0[0]); + brw_set_saturate(p, 0); + } + + if (mask & BRW_WRITEMASK_Z) { + emit_math2(p, BRW_MATH_FUNCTION_POW, + &dst[2], + BRW_WRITEMASK_X | (mask & SATURATE), + &arg0[1], + &arg0[3]); + } + + /* Ordinarily you'd use an iff statement to skip or shortcircuit + * some of the POW calculations above, but 16-wide iff statements + * seem to lock c1 hardware, so this is a nasty workaround: + */ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_LE, arg0[0], brw_imm_f(0)); + { + if (mask & BRW_WRITEMASK_Y) + brw_MOV(p, dst[1], brw_imm_f(0)); + + if (mask & BRW_WRITEMASK_Z) + brw_MOV(p, dst[2], brw_imm_f(0)); + } + brw_set_predicate_control(p, BRW_PREDICATE_NONE); +} + + +/* Kill pixel - set execution mask to zero for those pixels which + * fail. + */ +static void emit_kil( struct brw_wm_compile *c, + struct brw_reg *arg0) +{ + struct brw_compile *p = &c->func; + struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); + GLuint i; + + /* XXX - usually won't need 4 compares! + */ + for (i = 0; i < 4; i++) { + brw_push_insn_state(p); + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], brw_imm_f(0)); + brw_set_predicate_control_flag_value(p, 0xff); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_AND(p, r0uw, brw_flag_reg(), r0uw); + brw_pop_insn_state(p); + } +} + +/* KILLP kills the pixels that are currently executing, not based on a test + * of the arguments. + */ +static void emit_killp( struct brw_wm_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */ + brw_AND(p, r0uw, c->emit_mask_reg, r0uw); + brw_pop_insn_state(p); +} + +static void fire_fb_write( struct brw_wm_compile *c, + GLuint base_reg, + GLuint nr, + GLuint target, + GLuint eot ) +{ + struct brw_compile *p = &c->func; + + /* Pass through control information: + */ +/* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */ + { + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */ + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, + brw_message_reg(base_reg + 1), + brw_vec8_grf(1, 0)); + brw_pop_insn_state(p); + } + + /* Send framebuffer write message: */ +/* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */ + brw_fb_WRITE(p, + retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW), + base_reg, + retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW), + target, + nr, + 0, + eot); +} + + +static void emit_aa( struct brw_wm_compile *c, + struct brw_reg *arg1, + GLuint reg ) +{ + struct brw_compile *p = &c->func; + GLuint comp = c->key.aa_dest_stencil_reg / 2; + GLuint off = c->key.aa_dest_stencil_reg % 2; + struct brw_reg aa = offset(arg1[comp], off); + + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); /* ?? */ + brw_MOV(p, brw_message_reg(reg), aa); + brw_pop_insn_state(p); +} + + +/* Post-fragment-program processing. Send the results to the + * framebuffer. + * \param arg0 the fragment color + * \param arg1 the pass-through depth value + * \param arg2 the shader-computed depth value + */ +static void emit_fb_write( struct brw_wm_compile *c, + struct brw_reg *arg0, + struct brw_reg *arg1, + struct brw_reg *arg2, + GLuint target, + GLuint eot) +{ + struct brw_compile *p = &c->func; + GLuint nr = 2; + GLuint channel; + + /* Reserve a space for AA - may not be needed: + */ + if (c->key.aa_dest_stencil_reg) + nr += 1; + + /* I don't really understand how this achieves the color interleave + * (ie RGBARGBA) in the result: [Do the saturation here] + */ + { + brw_push_insn_state(p); + + for (channel = 0; channel < 4; channel++) { + /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ + /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, + brw_message_reg(nr + channel), + arg0[channel]); + + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, + brw_message_reg(nr + channel + 4), + sechalf(arg0[channel])); + } + + /* skip over the regs populated above: + */ + nr += 8; + + brw_pop_insn_state(p); + } + + if (c->key.source_depth_to_render_target) + { + if (c->key.computes_depth) + brw_MOV(p, brw_message_reg(nr), arg2[2]); + else + brw_MOV(p, brw_message_reg(nr), arg1[1]); /* ? */ + + nr += 2; + } + + if (c->key.dest_depth_reg) + { + GLuint comp = c->key.dest_depth_reg / 2; + GLuint off = c->key.dest_depth_reg % 2; + + if (off != 0) { + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + + brw_MOV(p, brw_message_reg(nr), offset(arg1[comp],1)); + /* 2nd half? */ + brw_MOV(p, brw_message_reg(nr+1), arg1[comp+1]); + brw_pop_insn_state(p); + } + else { + brw_MOV(p, brw_message_reg(nr), arg1[comp]); + } + nr += 2; + } + + if (!c->key.runtime_check_aads_emit) { + if (c->key.aa_dest_stencil_reg) + emit_aa(c, arg1, 2); + + fire_fb_write(c, 0, nr, target, eot); + } + else { + struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD)); + struct brw_reg ip = brw_ip_reg(); + struct brw_instruction *jmp; + + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_set_conditionalmod(p, BRW_CONDITIONAL_Z); + brw_AND(p, + v1_null_ud, + get_element_ud(brw_vec8_grf(1,0), 6), + brw_imm_ud(1<<26)); + + jmp = brw_JMPI(p, ip, ip, brw_imm_d(0)); + { + emit_aa(c, arg1, 2); + fire_fb_write(c, 0, nr, target, eot); + /* note - thread killed in subroutine */ + } + brw_land_fwd_jump(p, jmp); + + /* ELSE: Shuffle up one register to fill in the hole left for AA: + */ + fire_fb_write(c, 1, nr-1, target, eot); + } +} + + +/** + * Move a GPR to scratch memory. + */ +static void emit_spill( struct brw_wm_compile *c, + struct brw_reg reg, + GLuint slot ) +{ + struct brw_compile *p = &c->func; + + /* + mov (16) m2.0<1>:ud r2.0<8;8,1>:ud { Align1 Compr } + */ + brw_MOV(p, brw_message_reg(2), reg); + + /* + mov (1) r0.2<1>:d 0x00000080:d { Align1 NoMask } + send (16) null.0<1>:uw m1 r0.0<8;8,1>:uw 0x053003ff:ud { Align1 } + */ + brw_dp_WRITE_16(p, + retype(vec16(brw_vec8_grf(0, 0)), BRW_REGISTER_TYPE_UW), + slot); +} + + +/** + * Load a GPR from scratch memory. + */ +static void emit_unspill( struct brw_wm_compile *c, + struct brw_reg reg, + GLuint slot ) +{ + struct brw_compile *p = &c->func; + + /* Slot 0 is the undef value. + */ + if (slot == 0) { + brw_MOV(p, reg, brw_imm_f(0)); + return; + } + + /* + mov (1) r0.2<1>:d 0x000000c0:d { Align1 NoMask } + send (16) r110.0<1>:uw m1 r0.0<8;8,1>:uw 0x041243ff:ud { Align1 } + */ + + brw_dp_READ_16(p, + retype(vec16(reg), BRW_REGISTER_TYPE_UW), + slot); +} + + +/** + * Retrieve up to 4 GEN4 register pairs for the given wm reg: + * Args with unspill_reg != 0 will be loaded from scratch memory. + */ +static void get_argument_regs( struct brw_wm_compile *c, + struct brw_wm_ref *arg[], + struct brw_reg *regs ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + if (arg[i]) { + if (arg[i]->unspill_reg) + emit_unspill(c, + brw_vec8_grf(arg[i]->unspill_reg, 0), + arg[i]->value->spill_slot); + + regs[i] = arg[i]->hw_reg; + } + else { + regs[i] = brw_null_reg(); + } + } +} + + +/** + * For values that have a spill_slot!=0, write those regs to scratch memory. + */ +static void spill_values( struct brw_wm_compile *c, + struct brw_wm_value *values, + GLuint nr ) +{ + GLuint i; + + for (i = 0; i < nr; i++) + if (values[i].spill_slot) + emit_spill(c, values[i].hw_reg, values[i].spill_slot); +} + + +/* Emit the fragment program instructions here. + */ +void brw_wm_emit( struct brw_wm_compile *c ) +{ + struct brw_compile *p = &c->func; + GLuint insn; + + brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED); + + /* Check if any of the payload regs need to be spilled: + */ + spill_values(c, c->payload.depth, 4); + spill_values(c, c->creg, c->nr_creg); + spill_values(c, c->payload.input_interp, PIPE_MAX_SHADER_INPUTS); + + + for (insn = 0; insn < c->nr_insns; insn++) { + + struct brw_wm_instruction *inst = &c->instruction[insn]; + struct brw_reg args[3][4], dst[4]; + GLuint i, dst_flags; + + /* Get argument regs: + */ + for (i = 0; i < 3; i++) + get_argument_regs(c, inst->src[i], args[i]); + + /* Get dest regs: + */ + for (i = 0; i < 4; i++) + if (inst->dst[i]) + dst[i] = inst->dst[i]->hw_reg; + else + dst[i] = brw_null_reg(); + + /* Flags + */ + dst_flags = inst->writemask; + if (inst->saturate) + dst_flags |= SATURATE; + + switch (inst->opcode) { + /* Generated instructions for calculating triangle interpolants: + */ + case WM_PIXELXY: + emit_pixel_xy(p, dst, dst_flags); + break; + + case WM_DELTAXY: + emit_delta_xy(p, dst, dst_flags, args[0]); + break; + + case WM_WPOSXY: + emit_wpos_xy(c, dst, dst_flags, args[0]); + break; + + case WM_PIXELW: + emit_pixel_w(p, dst, dst_flags, args[0], args[1]); + break; + + case WM_LINTERP: + emit_linterp(p, dst, dst_flags, args[0], args[1]); + break; + + case WM_PINTERP: + emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]); + break; + + case WM_CINTERP: + emit_cinterp(p, dst, dst_flags, args[0]); + break; + + case WM_FB_WRITE: + emit_fb_write(c, args[0], args[1], args[2], inst->target, inst->eot); + break; + + case WM_FRONTFACING: + emit_frontfacing(p, dst, dst_flags); + break; + + /* Straightforward arithmetic: + */ + case TGSI_OPCODE_ADD: + emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_FRC: + emit_alu1(p, brw_FRC, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_FLR: + emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_DDX: + emit_ddxy(p, dst, dst_flags, GL_TRUE, args[0]); + break; + + case TGSI_OPCODE_DDY: + emit_ddxy(p, dst, dst_flags, GL_FALSE, args[0]); + break; + + case TGSI_OPCODE_DP3: + emit_dp3(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_DP4: + emit_dp4(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_DPH: + emit_dph(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_TRUNC: + emit_trunc(p, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_LRP: + emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]); + break; + + case TGSI_OPCODE_MAD: + emit_mad(p, dst, dst_flags, args[0], args[1], args[2]); + break; + + case TGSI_OPCODE_MOV: + emit_alu1(p, brw_MOV, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_MUL: + emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_XPD: + emit_xpd(p, dst, dst_flags, args[0], args[1]); + break; + + /* Higher math functions: + */ + case TGSI_OPCODE_RCP: + emit_math1(p, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_RSQ: + emit_math1(p, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_SIN: + emit_math1(p, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_COS: + emit_math1(p, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_EX2: + emit_math1(p, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_LG2: + emit_math1(p, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); + break; + + case TGSI_OPCODE_SCS: + /* There is an scs math function, but it would need some + * fixup for 16-element execution. + */ + if (dst_flags & BRW_WRITEMASK_X) + emit_math1(p, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|BRW_WRITEMASK_X, args[0]); + if (dst_flags & BRW_WRITEMASK_Y) + emit_math1(p, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|BRW_WRITEMASK_X, args[0]); + break; + + case TGSI_OPCODE_POW: + emit_math2(p, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]); + break; + + /* Comparisons: + */ + case TGSI_OPCODE_CMP: + emit_cmp(p, dst, dst_flags, args[0], args[1], args[2]); + break; + + case TGSI_OPCODE_MAX: + emit_max(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_MIN: + emit_min(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_SLT: + emit_slt(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_SLE: + emit_sle(p, dst, dst_flags, args[0], args[1]); + break; + case TGSI_OPCODE_SGT: + emit_sgt(p, dst, dst_flags, args[0], args[1]); + break; + case TGSI_OPCODE_SGE: + emit_sge(p, dst, dst_flags, args[0], args[1]); + break; + case TGSI_OPCODE_SEQ: + emit_seq(p, dst, dst_flags, args[0], args[1]); + break; + case TGSI_OPCODE_SNE: + emit_sne(p, dst, dst_flags, args[0], args[1]); + break; + + case TGSI_OPCODE_LIT: + emit_lit(p, dst, dst_flags, args[0]); + break; + + /* Texturing operations: + */ + case TGSI_OPCODE_TEX: + emit_tex(c, inst, dst, dst_flags, args[0], inst->sampler); + break; + + case TGSI_OPCODE_TXB: + emit_txb(c, inst, dst, dst_flags, args[0], inst->sampler); + break; + + case TGSI_OPCODE_KIL: + emit_kil(c, args[0]); + break; + + case TGSI_OPCODE_KILP: + emit_killp(c); + break; + + default: + debug_printf("Unsupported opcode %i (%s) in fragment shader\n", + inst->opcode, + tgsi_get_opcode_info(inst->opcode)->mnemonic); + } + + for (i = 0; i < 4; i++) + if (inst->dst[i] && inst->dst[i]->spill_slot) + emit_spill(c, + inst->dst[i]->hw_reg, + inst->dst[i]->spill_slot); + } + + if (BRW_DEBUG & DEBUG_WM) { + debug_printf("wm-native:\n"); + brw_disasm(stderr, p->store, p->nr_insn); + } +} diff --git a/src/gallium/drivers/i965/brw_wm_fp.c b/src/gallium/drivers/i965/brw_wm_fp.c new file mode 100644 index 0000000000..9c5b527f89 --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_fp.c @@ -0,0 +1,1224 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "pipe/p_shader_tokens.h" + +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "tgsi/tgsi_parse.h" +#include "tgsi/tgsi_dump.h" +#include "tgsi/tgsi_info.h" +#include "tgsi/tgsi_util.h" + +#include "brw_wm.h" +#include "brw_util.h" +#include "brw_debug.h" + + +/*********************************************************************** + * Source regs + */ + +static struct brw_fp_src src_reg(GLuint file, GLuint idx) +{ + struct brw_fp_src reg; + reg.file = file; + reg.index = idx; + reg.swizzle = BRW_SWIZZLE_XYZW; + reg.indirect = 0; + reg.negate = 0; + reg.abs = 0; + return reg; +} + +static struct brw_fp_src src_reg_from_dst(struct brw_fp_dst dst) +{ + return src_reg(dst.file, dst.index); +} + +static struct brw_fp_src src_undef( void ) +{ + return src_reg(TGSI_FILE_NULL, 0); +} + +static GLboolean src_is_undef(struct brw_fp_src src) +{ + return src.file == TGSI_FILE_NULL; +} + +static struct brw_fp_src src_swizzle( struct brw_fp_src reg, int x, int y, int z, int w ) +{ + unsigned swz = reg.swizzle; + + reg.swizzle = ( BRW_GET_SWZ(swz, x) << 0 | + BRW_GET_SWZ(swz, y) << 2 | + BRW_GET_SWZ(swz, z) << 4 | + BRW_GET_SWZ(swz, w) << 6 ); + + return reg; +} + +static struct brw_fp_src src_scalar( struct brw_fp_src reg, int x ) +{ + return src_swizzle(reg, x, x, x, x); +} + +static struct brw_fp_src src_abs( struct brw_fp_src src ) +{ + src.negate = 0; + src.abs = 1; + return src; +} + +static struct brw_fp_src src_negate( struct brw_fp_src src ) +{ + src.negate = 1; + src.abs = 0; + return src; +} + + +static int match_or_expand_immediate( const float *v, + unsigned nr, + float *v2, + unsigned *nr2, + unsigned *swizzle ) +{ + unsigned i, j; + + *swizzle = 0; + + for (i = 0; i < nr; i++) { + boolean found = FALSE; + + for (j = 0; j < *nr2 && !found; j++) { + if (v[i] == v2[j]) { + *swizzle |= j << (i * 2); + found = TRUE; + } + } + + if (!found) { + if (*nr2 >= 4) + return FALSE; + + v2[*nr2] = v[i]; + *swizzle |= *nr2 << (i * 2); + (*nr2)++; + } + } + + return TRUE; +} + + + +/* Internally generated immediates: overkill... + */ +static struct brw_fp_src src_imm( struct brw_wm_compile *c, + const GLfloat *v, + unsigned nr) +{ + unsigned i, j; + unsigned swizzle; + + /* Could do a first pass where we examine all existing immediates + * without expanding. + */ + + for (i = 0; i < c->nr_immediates; i++) { + if (match_or_expand_immediate( v, + nr, + c->immediate[i].v, + &c->immediate[i].nr, + &swizzle )) + goto out; + } + + if (c->nr_immediates < Elements(c->immediate)) { + i = c->nr_immediates++; + if (match_or_expand_immediate( v, + nr, + c->immediate[i].v, + &c->immediate[i].nr, + &swizzle )) + goto out; + } + + c->error = 1; + return src_undef(); + +out: + /* Make sure that all referenced elements are from this immediate. + * Has the effect of making size-one immediates into scalars. + */ + for (j = nr; j < 4; j++) + swizzle |= (swizzle & 0x3) << (j * 2); + + return src_swizzle( src_reg( TGSI_FILE_IMMEDIATE, i ), + BRW_GET_SWZ(swizzle, X), + BRW_GET_SWZ(swizzle, Y), + BRW_GET_SWZ(swizzle, Z), + BRW_GET_SWZ(swizzle, W) ); +} + + + +static struct brw_fp_src src_imm1f( struct brw_wm_compile *c, + GLfloat f ) +{ + return src_imm(c, &f, 1); +} + +static struct brw_fp_src src_imm4f( struct brw_wm_compile *c, + GLfloat x, + GLfloat y, + GLfloat z, + GLfloat w) +{ + GLfloat f[4] = {x,y,z,w}; + return src_imm(c, f, 4); +} + + + +/*********************************************************************** + * Dest regs + */ + +static struct brw_fp_dst dst_reg(GLuint file, GLuint idx) +{ + struct brw_fp_dst reg; + reg.file = file; + reg.index = idx; + reg.writemask = BRW_WRITEMASK_XYZW; + reg.indirect = 0; + reg.saturate = 0; + return reg; +} + +static struct brw_fp_dst dst_mask( struct brw_fp_dst reg, int mask ) +{ + reg.writemask &= mask; + return reg; +} + +static struct brw_fp_dst dst_undef( void ) +{ + return dst_reg(TGSI_FILE_NULL, 0); +} + +static boolean dst_is_undef( struct brw_fp_dst dst ) +{ + return dst.file == TGSI_FILE_NULL; +} + +static struct brw_fp_dst dst_saturate( struct brw_fp_dst reg, boolean flag ) +{ + reg.saturate = flag; + return reg; +} + +static struct brw_fp_dst get_temp( struct brw_wm_compile *c ) +{ + int bit = ffs( ~c->fp_temp ); + + if (!bit) { + debug_printf("%s: out of temporaries\n", __FILE__); + } + + c->fp_temp |= 1<<(bit-1); + return dst_reg(TGSI_FILE_TEMPORARY, c->fp_first_internal_temp+(bit-1)); +} + + +static void release_temp( struct brw_wm_compile *c, struct brw_fp_dst temp ) +{ + c->fp_temp &= ~(1 << (temp.index - c->fp_first_internal_temp)); +} + + +/*********************************************************************** + * Instructions + */ + +static struct brw_fp_instruction *get_fp_inst(struct brw_wm_compile *c) +{ + return &c->fp_instructions[c->nr_fp_insns++]; +} + +static struct brw_fp_instruction * emit_tex_op(struct brw_wm_compile *c, + GLuint op, + struct brw_fp_dst dest, + GLuint tex_unit, + GLuint target, + GLuint sampler, + struct brw_fp_src src0, + struct brw_fp_src src1, + struct brw_fp_src src2 ) +{ + struct brw_fp_instruction *inst = get_fp_inst(c); + + if (tex_unit || target) + assert(op == TGSI_OPCODE_TXP || + op == TGSI_OPCODE_TXB || + op == TGSI_OPCODE_TEX || + op == WM_FB_WRITE); + + inst->opcode = op; + inst->dst = dest; + inst->tex_unit = tex_unit; + inst->target = target; + inst->sampler = sampler; + inst->src[0] = src0; + inst->src[1] = src1; + inst->src[2] = src2; + + return inst; +} + + +static INLINE void emit_op3(struct brw_wm_compile *c, + GLuint op, + struct brw_fp_dst dest, + struct brw_fp_src src0, + struct brw_fp_src src1, + struct brw_fp_src src2 ) +{ + emit_tex_op(c, op, dest, 0, 0, 0, src0, src1, src2); +} + + +static INLINE void emit_op2(struct brw_wm_compile *c, + GLuint op, + struct brw_fp_dst dest, + struct brw_fp_src src0, + struct brw_fp_src src1) +{ + emit_tex_op(c, op, dest, 0, 0, 0, src0, src1, src_undef()); +} + +static INLINE void emit_op1(struct brw_wm_compile *c, + GLuint op, + struct brw_fp_dst dest, + struct brw_fp_src src0) +{ + emit_tex_op(c, op, dest, 0, 0, 0, src0, src_undef(), src_undef()); +} + +static INLINE void emit_op0(struct brw_wm_compile *c, + GLuint op, + struct brw_fp_dst dest) +{ + emit_tex_op(c, op, dest, 0, 0, 0, src_undef(), src_undef(), src_undef()); +} + + + +/* Many opcodes produce the same value across all the result channels. + * We'd rather not have to support that splatting in the opcode implementations, + * and brw_wm_pass*.c wants to optimize them out by shuffling references around + * anyway. We can easily get both by emitting the opcode to one channel, and + * then MOVing it to the others, which brw_wm_pass*.c already understands. + */ +static void emit_scalar_insn(struct brw_wm_compile *c, + unsigned opcode, + struct brw_fp_dst dst, + struct brw_fp_src src0, + struct brw_fp_src src1, + struct brw_fp_src src2 ) +{ + unsigned first_chan = ffs(dst.writemask) - 1; + unsigned first_mask = 1 << first_chan; + + if (dst.writemask == 0) + return; + + emit_op3( c, opcode, + dst_mask(dst, first_mask), + src0, src1, src2 ); + + if (dst.writemask != first_mask) { + emit_op1(c, TGSI_OPCODE_MOV, + dst_mask(dst, ~first_mask), + src_scalar(src_reg_from_dst(dst), first_chan)); + } +} + + +/*********************************************************************** + * Special instructions for interpolation and other tasks + */ + +static struct brw_fp_src get_pixel_xy( struct brw_wm_compile *c ) +{ + if (src_is_undef(c->fp_pixel_xy)) { + struct brw_fp_dst pixel_xy = get_temp(c); + struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH); + + + /* Emit the out calculations, and hold onto the results. Use + * two instructions as a temporary is required. + */ + /* pixel_xy.xy = PIXELXY payload[0]; + */ + emit_op1(c, + WM_PIXELXY, + dst_mask(pixel_xy, BRW_WRITEMASK_XY), + payload_r0_depth); + + c->fp_pixel_xy = src_reg_from_dst(pixel_xy); + } + + return c->fp_pixel_xy; +} + +static struct brw_fp_src get_delta_xy( struct brw_wm_compile *c ) +{ + if (src_is_undef(c->fp_delta_xy)) { + struct brw_fp_dst delta_xy = get_temp(c); + struct brw_fp_src pixel_xy = get_pixel_xy(c); + struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH); + + /* deltas.xy = DELTAXY pixel_xy, payload[0] + */ + emit_op3(c, + WM_DELTAXY, + dst_mask(delta_xy, BRW_WRITEMASK_XY), + pixel_xy, + payload_r0_depth, + src_undef()); + + c->fp_delta_xy = src_reg_from_dst(delta_xy); + } + + return c->fp_delta_xy; +} + +static struct brw_fp_src get_pixel_w( struct brw_wm_compile *c ) +{ + if (src_is_undef(c->fp_pixel_w)) { + struct brw_fp_dst pixel_w = get_temp(c); + struct brw_fp_src deltas = get_delta_xy(c); + + /* XXX: assuming position is always first -- valid? + */ + struct brw_fp_src interp_wpos = src_reg(BRW_FILE_PAYLOAD, 0); + + /* deltas.xyw = DELTAS2 deltas.xy, payload.interp_wpos.x + */ + emit_op3(c, + WM_PIXELW, + dst_mask(pixel_w, BRW_WRITEMASK_W), + interp_wpos, + deltas, + src_undef()); + + + c->fp_pixel_w = src_reg_from_dst(pixel_w); + } + + return c->fp_pixel_w; +} + + +/*********************************************************************** + * Emit INTERP instructions ahead of first use of each attrib. + */ + +static void emit_interp( struct brw_wm_compile *c, + GLuint idx, + GLuint semantic, + GLuint interp_mode ) +{ + struct brw_fp_dst dst = dst_reg(TGSI_FILE_INPUT, idx); + struct brw_fp_src interp = src_reg(BRW_FILE_PAYLOAD, idx); + struct brw_fp_src deltas = get_delta_xy(c); + + /* Need to use PINTERP on attributes which have been + * multiplied by 1/W in the SF program, and LINTERP on those + * which have not: + */ + switch (semantic) { + case TGSI_SEMANTIC_POSITION: + /* Have to treat wpos.xy specially: + */ + emit_op1(c, + WM_WPOSXY, + dst_mask(dst, BRW_WRITEMASK_XY), + get_pixel_xy(c)); + + /* TGSI_FILE_INPUT.attr.xyzw = INTERP payload.interp[attr].x, deltas.xyw + */ + emit_op2(c, + WM_LINTERP, + dst_mask(dst, BRW_WRITEMASK_ZW), + interp, + deltas); + break; + + case TGSI_SEMANTIC_COLOR: + if (c->key.flat_shade) { + emit_op1(c, + WM_CINTERP, + dst, + interp); + } + else if (interp_mode == TGSI_INTERPOLATE_LINEAR) { + emit_op2(c, + WM_LINTERP, + dst, + interp, + deltas); + } + else { + emit_op3(c, + WM_PINTERP, + dst, + interp, + deltas, + get_pixel_w(c)); + } + + break; + + case TGSI_SEMANTIC_FOG: + /* Interpolate the fog coordinate */ + emit_op3(c, + WM_PINTERP, + dst_mask(dst, BRW_WRITEMASK_X), + interp, + deltas, + get_pixel_w(c)); + + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_YZ), + src_imm1f(c, 0.0)); + + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_W), + src_imm1f(c, 1.0)); + break; + + case TGSI_SEMANTIC_FACE: + /* XXX review/test this case */ + emit_op0(c, + WM_FRONTFACING, + dst_mask(dst, BRW_WRITEMASK_X)); + + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_YZ), + src_imm1f(c, 0.0)); + + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_W), + src_imm1f(c, 1.0)); + break; + + case TGSI_SEMANTIC_PSIZE: + /* XXX review/test this case */ + emit_op3(c, + WM_PINTERP, + dst_mask(dst, BRW_WRITEMASK_XY), + interp, + deltas, + get_pixel_w(c)); + + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_Z), + src_imm1f(c, 0.0f)); + + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_W), + src_imm1f(c, 1.0f)); + break; + + default: + switch (interp_mode) { + case TGSI_INTERPOLATE_CONSTANT: + emit_op1(c, + WM_CINTERP, + dst, + interp); + break; + + case TGSI_INTERPOLATE_LINEAR: + emit_op2(c, + WM_LINTERP, + dst, + interp, + deltas); + break; + + case TGSI_INTERPOLATE_PERSPECTIVE: + emit_op3(c, + WM_PINTERP, + dst, + interp, + deltas, + get_pixel_w(c)); + break; + } + break; + } +} + + +/*********************************************************************** + * Expand various instructions here to simpler forms. + */ +static void precalc_dst( struct brw_wm_compile *c, + struct brw_fp_dst dst, + struct brw_fp_src src0, + struct brw_fp_src src1 ) +{ + if (dst.writemask & BRW_WRITEMASK_Y) { + /* dst.y = mul src0.y, src1.y + */ + emit_op2(c, + TGSI_OPCODE_MUL, + dst_mask(dst, BRW_WRITEMASK_Y), + src0, + src1); + } + + if (dst.writemask & BRW_WRITEMASK_XZ) { + /* dst.z = mov src0.zzzz + */ + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_Z), + src_scalar(src0, Z)); + + /* dst.x = imm1f(1.0) + */ + emit_op1(c, + TGSI_OPCODE_MOV, + dst_saturate(dst_mask(dst, BRW_WRITEMASK_X), 0), + src_imm1f(c, 1.0)); + } + if (dst.writemask & BRW_WRITEMASK_W) { + /* dst.w = mov src1.w + */ + emit_op1(c, + TGSI_OPCODE_MOV, + dst_mask(dst, BRW_WRITEMASK_W), + src1); + } +} + + +static void precalc_lit( struct brw_wm_compile *c, + struct brw_fp_dst dst, + struct brw_fp_src src0 ) +{ + if (dst.writemask & BRW_WRITEMASK_XW) { + /* dst.xw = imm(1.0f) + */ + emit_op1(c, + TGSI_OPCODE_MOV, + dst_saturate(dst_mask(dst, BRW_WRITEMASK_XW), 0), + src_imm1f(c, 1.0f)); + } + + if (dst.writemask & BRW_WRITEMASK_YZ) { + emit_op1(c, + TGSI_OPCODE_LIT, + dst_mask(dst, BRW_WRITEMASK_YZ), + src0); + } +} + + +/** + * Some TEX instructions require extra code, cube map coordinate + * normalization, or coordinate scaling for RECT textures, etc. + * This function emits those extra instructions and the TEX + * instruction itself. + */ +static void precalc_tex( struct brw_wm_compile *c, + struct brw_fp_dst dst, + unsigned target, + unsigned unit, + struct brw_fp_src src0, + struct brw_fp_src sampler ) +{ + struct brw_fp_src coord = src_undef(); + struct brw_fp_dst tmp = dst_undef(); + + assert(unit < BRW_MAX_TEX_UNIT); + + /* Cubemap: find longest component of coord vector and normalize + * it. + */ + if (target == TGSI_TEXTURE_CUBE) { + struct brw_fp_src tmpsrc; + + tmp = get_temp(c); + tmpsrc = src_reg_from_dst(tmp); + + /* tmp = abs(src0) */ + emit_op1(c, + TGSI_OPCODE_MOV, + tmp, + src_abs(src0)); + + /* tmp.X = MAX(tmp.X, tmp.Y) */ + emit_op2(c, TGSI_OPCODE_MAX, + dst_mask(tmp, BRW_WRITEMASK_X), + src_scalar(tmpsrc, X), + src_scalar(tmpsrc, Y)); + + /* tmp.X = MAX(tmp.X, tmp.Z) */ + emit_op2(c, TGSI_OPCODE_MAX, + dst_mask(tmp, BRW_WRITEMASK_X), + tmpsrc, + src_scalar(tmpsrc, Z)); + + /* tmp.X = 1 / tmp.X */ + emit_op1(c, TGSI_OPCODE_RCP, + dst_mask(tmp, BRW_WRITEMASK_X), + tmpsrc); + + /* tmp = src0 * tmp.xxxx */ + emit_op2(c, TGSI_OPCODE_MUL, + tmp, + src0, + src_scalar(tmpsrc, X)); + + coord = tmpsrc; + } + else if (target == TGSI_TEXTURE_RECT || + target == TGSI_TEXTURE_SHADOWRECT) { + /* XXX: need a mechanism for internally generated constants. + */ + coord = src0; + } + else { + coord = src0; + } + + /* Need to emit YUV texture conversions by hand. Probably need to + * do this here - the alternative is in brw_wm_emit.c, but the + * conversion requires allocating a temporary variable which we + * don't have the facility to do that late in the compilation. + */ + if (c->key.yuvtex_mask & (1 << unit)) { + /* convert ycbcr to RGBA */ + GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit); + struct brw_fp_dst tmp = get_temp(c); + struct brw_fp_src tmpsrc = src_reg_from_dst(tmp); + struct brw_fp_src C0 = src_imm4f( c, -.5, -.0625, -.5, 1.164 ); + struct brw_fp_src C1 = src_imm4f( c, 1.596, -0.813, 2.018, -.391 ); + + /* tmp = TEX ... + */ + emit_tex_op(c, + TGSI_OPCODE_TEX, + dst_saturate(tmp, dst.saturate), + unit, + target, + sampler.index, + coord, + src_undef(), + src_undef()); + + /* tmp.xyz = ADD TMP, C0 + */ + emit_op2(c, TGSI_OPCODE_ADD, + dst_mask(tmp, BRW_WRITEMASK_XYZ), + tmpsrc, + C0); + + /* YUV.y = MUL YUV.y, C0.w + */ + emit_op2(c, TGSI_OPCODE_MUL, + dst_mask(tmp, BRW_WRITEMASK_Y), + tmpsrc, + src_scalar(C0, W)); + + /* + * if (UV swaped) + * RGB.xyz = MAD YUV.zzx, C1, YUV.y + * else + * RGB.xyz = MAD YUV.xxz, C1, YUV.y + */ + + emit_op3(c, TGSI_OPCODE_MAD, + dst_mask(dst, BRW_WRITEMASK_XYZ), + ( swap_uv ? + src_swizzle(tmpsrc, Z,Z,X,X) : + src_swizzle(tmpsrc, X,X,Z,Z)), + C1, + src_scalar(tmpsrc, Y)); + + /* RGB.y = MAD YUV.z, C1.w, RGB.y + */ + emit_op3(c, + TGSI_OPCODE_MAD, + dst_mask(dst, BRW_WRITEMASK_Y), + src_scalar(tmpsrc, Z), + src_scalar(C1, W), + src_scalar(src_reg_from_dst(dst), Y)); + + release_temp(c, tmp); + } + else { + /* ordinary RGBA tex instruction */ + emit_tex_op(c, + TGSI_OPCODE_TEX, + dst, + unit, + target, + sampler.index, + coord, + src_undef(), + src_undef()); + } + + /* XXX: add GL_EXT_texture_swizzle support to gallium -- by + * generating shader varients in mesa state tracker. + */ + + /* Release this temp if we ended up allocating it: + */ + if (!dst_is_undef(tmp)) + release_temp(c, tmp); +} + + +/** + * Check if the given TXP instruction really needs the divide-by-W step. + */ +static GLboolean projtex( struct brw_wm_compile *c, + unsigned target, + struct brw_fp_src src ) +{ + /* Only try to detect the simplest cases. Could detect (later) + * cases where we are trying to emit code like RCP {1.0}, MUL x, + * {1.0}, and so on. + * + * More complex cases than this typically only arise from + * user-provided fragment programs anyway: + */ + if (target == TGSI_TEXTURE_CUBE) + return GL_FALSE; /* ut2004 gun rendering !?! */ + + if (src.file == TGSI_FILE_INPUT && + BRW_GET_SWZ(src.swizzle, W) == W && + c->fp->info.input_interpolate[src.index] != TGSI_INTERPOLATE_PERSPECTIVE) + return GL_FALSE; + + return GL_TRUE; +} + + +/** + * Emit code for TXP. + */ +static void precalc_txp( struct brw_wm_compile *c, + struct brw_fp_dst dst, + unsigned target, + unsigned unit, + struct brw_fp_src src0, + struct brw_fp_src sampler ) +{ + if (projtex(c, target, src0)) { + struct brw_fp_dst tmp = get_temp(c); + + /* tmp0.w = RCP inst.arg[0][3] + */ + emit_op1(c, + TGSI_OPCODE_RCP, + dst_mask(tmp, BRW_WRITEMASK_W), + src_scalar(src0, W)); + + /* tmp0.xyz = MUL inst.arg[0], tmp0.wwww + */ + emit_op2(c, + TGSI_OPCODE_MUL, + dst_mask(tmp, BRW_WRITEMASK_XYZ), + src0, + src_scalar(src_reg_from_dst(tmp), W)); + + /* dst = TEX tmp0 + */ + precalc_tex(c, + dst, + target, + unit, + src_reg_from_dst(tmp), + sampler ); + + release_temp(c, tmp); + } + else + { + /* dst = TEX src0 + */ + precalc_tex(c, dst, target, unit, src0, sampler); + } +} + + +/* XXX: note this returns a src_reg. + */ +static struct brw_fp_src +find_output_by_semantic( struct brw_wm_compile *c, + unsigned semantic, + unsigned index ) +{ + const struct tgsi_shader_info *info = &c->fp->info; + unsigned i; + + for (i = 0; i < info->num_outputs; i++) + if (info->output_semantic_name[i] == semantic && + info->output_semantic_index[i] == index) + return src_reg( TGSI_FILE_OUTPUT, i ); + + /* If not found, return some arbitrary immediate value: + * + * XXX: this is a good idea but immediates are up generating extra + * curbe entries atm, as they would have in the original driver. + */ + return src_reg( TGSI_FILE_OUTPUT, 0 ); /* src_imm1f(c, 1.0); */ +} + + +static void emit_fb_write( struct brw_wm_compile *c ) +{ + struct brw_fp_src payload_r0_depth = src_reg(BRW_FILE_PAYLOAD, PAYLOAD_DEPTH); + struct brw_fp_src outdepth = find_output_by_semantic(c, TGSI_SEMANTIC_POSITION, 0); + GLuint i; + + + outdepth = src_scalar(outdepth, Z); + + for (i = 0 ; i < c->key.nr_cbufs; i++) { + struct brw_fp_src outcolor; + + outcolor = find_output_by_semantic(c, TGSI_SEMANTIC_COLOR, i); + + /* Use emit_tex_op so that we can specify the inst->target + * field, which is abused to contain the FB write target and the + * EOT marker + */ + emit_tex_op(c, WM_FB_WRITE, + dst_undef(), + (i == c->key.nr_cbufs - 1), /* EOT */ + i, + 0, /* no sampler */ + outcolor, + payload_r0_depth, + outdepth); + } +} + + +static struct brw_fp_dst translate_dst( struct brw_wm_compile *c, + const struct tgsi_full_dst_register *dst, + unsigned saturate ) +{ + struct brw_fp_dst out; + + out.file = dst->Register.File; + out.index = dst->Register.Index; + out.writemask = dst->Register.WriteMask; + out.indirect = dst->Register.Indirect; + out.saturate = (saturate == TGSI_SAT_ZERO_ONE); + + if (out.indirect) { + assert(dst->Indirect.File == TGSI_FILE_ADDRESS); + assert(dst->Indirect.Index == 0); + } + + return out; +} + + +static struct brw_fp_src translate_src( struct brw_wm_compile *c, + const struct tgsi_full_src_register *src ) +{ + struct brw_fp_src out; + + out.file = src->Register.File; + out.index = src->Register.Index; + out.indirect = src->Register.Indirect; + + out.swizzle = ((src->Register.SwizzleX << 0) | + (src->Register.SwizzleY << 2) | + (src->Register.SwizzleZ << 4) | + (src->Register.SwizzleW << 6)); + + switch (tgsi_util_get_full_src_register_sign_mode( src, 0 )) { + case TGSI_UTIL_SIGN_CLEAR: + out.abs = 1; + out.negate = 0; + break; + + case TGSI_UTIL_SIGN_SET: + out.abs = 1; + out.negate = 1; + break; + + case TGSI_UTIL_SIGN_TOGGLE: + out.abs = 0; + out.negate = 1; + break; + + case TGSI_UTIL_SIGN_KEEP: + default: + out.abs = 0; + out.negate = 0; + break; + } + + if (out.indirect) { + assert(src->Indirect.File == TGSI_FILE_ADDRESS); + assert(src->Indirect.Index == 0); + } + + return out; +} + + + +static void emit_insn( struct brw_wm_compile *c, + const struct tgsi_full_instruction *inst ) +{ + unsigned opcode = inst->Instruction.Opcode; + struct brw_fp_dst dst; + struct brw_fp_src src[3]; + int i; + + dst = translate_dst( c, &inst->Dst[0], + inst->Instruction.Saturate ); + + for (i = 0; i < inst->Instruction.NumSrcRegs; i++) + src[i] = translate_src( c, &inst->Src[i] ); + + switch (opcode) { + case TGSI_OPCODE_ABS: + emit_op1(c, TGSI_OPCODE_MOV, + dst, + src_abs(src[0])); + break; + + case TGSI_OPCODE_SUB: + emit_op2(c, TGSI_OPCODE_ADD, + dst, + src[0], + src_negate(src[1])); + break; + + case TGSI_OPCODE_SCS: + emit_op1(c, TGSI_OPCODE_SCS, + dst_mask(dst, BRW_WRITEMASK_XY), + src[0]); + break; + + case TGSI_OPCODE_DST: + precalc_dst(c, dst, src[0], src[1]); + break; + + case TGSI_OPCODE_LIT: + precalc_lit(c, dst, src[0]); + break; + + case TGSI_OPCODE_TEX: + precalc_tex(c, dst, + inst->Texture.Texture, + src[1].index, /* use sampler unit for tex idx */ + src[0], /* coord */ + src[1]); /* sampler */ + break; + + case TGSI_OPCODE_TXP: + precalc_txp(c, dst, + inst->Texture.Texture, + src[1].index, /* use sampler unit for tex idx */ + src[0], /* coord */ + src[1]); /* sampler */ + break; + + case TGSI_OPCODE_TXB: + /* XXX: TXB not done + */ + precalc_tex(c, dst, + inst->Texture.Texture, + src[1].index, /* use sampler unit for tex idx*/ + src[0], + src[1]); + break; + + case TGSI_OPCODE_XPD: + emit_op2(c, TGSI_OPCODE_XPD, + dst_mask(dst, BRW_WRITEMASK_XYZ), + src[0], + src[1]); + break; + + case TGSI_OPCODE_KIL: + emit_op1(c, TGSI_OPCODE_KIL, + dst_mask(dst_undef(), 0), + src[0]); + break; + + case TGSI_OPCODE_END: + emit_fb_write(c); + break; + default: + if (!c->key.has_flow_control && + brw_wm_is_scalar_result(opcode)) + emit_scalar_insn(c, opcode, dst, src[0], src[1], src[2]); + else + emit_op3(c, opcode, dst, src[0], src[1], src[2]); + break; + } +} + +/** + * Initial pass for fragment program code generation. + * This function is used by both the GLSL and non-GLSL paths. + */ +int brw_wm_pass_fp( struct brw_wm_compile *c ) +{ + struct brw_fragment_shader *fs = c->fp; + struct tgsi_parse_context parse; + struct tgsi_full_instruction *inst; + struct tgsi_full_declaration *decl; + const float *imm; + GLuint size; + GLuint i; + + if (BRW_DEBUG & DEBUG_WM) { + debug_printf("pre-fp:\n"); + tgsi_dump(fs->tokens, 0); + } + + c->fp_pixel_xy = src_undef(); + c->fp_delta_xy = src_undef(); + c->fp_pixel_w = src_undef(); + c->nr_fp_insns = 0; + c->nr_immediates = 0; + + + /* Loop over all instructions doing assorted simplifications and + * transformations. + */ + tgsi_parse_init( &parse, fs->tokens ); + while( !tgsi_parse_end_of_tokens( &parse ) ) { + tgsi_parse_token( &parse ); + + switch( parse.FullToken.Token.Type ) { + case TGSI_TOKEN_TYPE_DECLARATION: + /* Turn intput declarations into special WM_* instructions. + * + * XXX: For non-branching shaders, consider deferring variable + * initialization as late as possible to minimize register + * usage. This is how the original BRW driver worked. + * + * In a branching shader, must preamble instructions at decl + * time, as instruction order in the shader does not + * correspond to the order instructions are executed in the + * wild. + * + * This is where special instructions such as WM_CINTERP, + * WM_LINTERP, WM_PINTERP and WM_WPOSXY are emitted to + * compute shader inputs from the payload registers and pixel + * position. + */ + decl = &parse.FullToken.FullDeclaration; + if( decl->Declaration.File == TGSI_FILE_INPUT ) { + unsigned first, last, mask; + unsigned attrib; + + first = decl->Range.First; + last = decl->Range.Last; + mask = decl->Declaration.UsageMask; + + for (attrib = first; attrib <= last; attrib++) { + emit_interp(c, + attrib, + decl->Semantic.Name, + decl->Declaration.Interpolate ); + } + } + + break; + + case TGSI_TOKEN_TYPE_IMMEDIATE: + /* Unlike VS programs we can probably manage fine encoding + * immediate values directly into the emitted EU + * instructions, as we probably only need to reference one + * float value per instruction. Just save the data for now + * and use directly later. + */ + i = c->nr_immediates++; + imm = &parse.FullToken.FullImmediate.u[i].Float; + size = parse.FullToken.FullImmediate.Immediate.NrTokens - 1; + + if (c->nr_immediates >= BRW_WM_MAX_CONST) + return PIPE_ERROR_OUT_OF_MEMORY; + + for (i = 0; i < size; i++) + c->immediate[c->nr_immediates].v[i] = imm[i]; + + for (; i < 4; i++) + c->immediate[c->nr_immediates].v[i] = 0.0; + + c->immediate[c->nr_immediates].nr = size; + c->nr_immediates++; + break; + + case TGSI_TOKEN_TYPE_INSTRUCTION: + inst = &parse.FullToken.FullInstruction; + emit_insn(c, inst); + break; + } + } + + if (BRW_DEBUG & DEBUG_WM) { + brw_wm_print_fp_program( c, "pass_fp" ); + debug_printf("\n"); + } + + return c->error; +} + diff --git a/src/gallium/drivers/i965/brw_wm_glsl.c b/src/gallium/drivers/i965/brw_wm_glsl.c new file mode 100644 index 0000000000..3b3afc39d3 --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_glsl.c @@ -0,0 +1,2032 @@ +#include "util/u_math.h" + + +#include "brw_context.h" +#include "brw_eu.h" +#include "brw_wm.h" + + +static struct brw_reg get_dst_reg(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, + GLuint component); + + +static void +reclaim_temps(struct brw_wm_compile *c); + + +/** Mark GRF register as used. */ +static void +prealloc_grf(struct brw_wm_compile *c, int r) +{ + c->used_grf[r] = GL_TRUE; +} + + +/** Mark given GRF register as not in use. */ +static void +release_grf(struct brw_wm_compile *c, int r) +{ + /*assert(c->used_grf[r]);*/ + c->used_grf[r] = GL_FALSE; + c->first_free_grf = MIN2(c->first_free_grf, r); +} + + +/** Return index of a free GRF, mark it as used. */ +static int +alloc_grf(struct brw_wm_compile *c) +{ + GLuint r; + for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) { + if (!c->used_grf[r]) { + c->used_grf[r] = GL_TRUE; + c->first_free_grf = r + 1; /* a guess */ + return r; + } + } + + /* no free temps, try to reclaim some */ + reclaim_temps(c); + c->first_free_grf = 0; + + /* try alloc again */ + for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) { + if (!c->used_grf[r]) { + c->used_grf[r] = GL_TRUE; + c->first_free_grf = r + 1; /* a guess */ + return r; + } + } + + for (r = 0; r < BRW_WM_MAX_GRF; r++) { + assert(c->used_grf[r]); + } + + /* really, no free GRF regs found */ + if (!c->out_of_regs) { + /* print warning once per compilation */ + debug_printf("%s: ran out of registers for fragment program", __FUNCTION__); + c->out_of_regs = GL_TRUE; + } + + return -1; +} + + +/** Return number of GRF registers used */ +static int +num_grf_used(const struct brw_wm_compile *c) +{ + int r; + for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--) + if (c->used_grf[r]) + return r + 1; + return 0; +} + + + +/** + * Record the mapping of a Mesa register to a hardware register. + */ +static void set_reg(struct brw_wm_compile *c, int file, int index, + int component, struct brw_reg reg) +{ + c->wm_regs[file][index][component].reg = reg; + c->wm_regs[file][index][component].inited = GL_TRUE; +} + +static struct brw_reg alloc_tmp(struct brw_wm_compile *c) +{ + struct brw_reg reg; + + /* if we need to allocate another temp, grow the tmp_regs[] array */ + if (c->tmp_index == c->tmp_max) { + int r = alloc_grf(c); + if (r < 0) { + /*printf("Out of temps in %s\n", __FUNCTION__);*/ + r = 50; /* XXX random register! */ + } + c->tmp_regs[ c->tmp_max++ ] = r; + } + + /* form the GRF register */ + reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0); + /*printf("alloc_temp %d\n", reg.nr);*/ + assert(reg.nr < BRW_WM_MAX_GRF); + return reg; + +} + +/** + * Save current temp register info. + * There must be a matching call to release_tmps(). + */ +static int mark_tmps(struct brw_wm_compile *c) +{ + return c->tmp_index; +} + +static struct brw_reg lookup_tmp( struct brw_wm_compile *c, int index ) +{ + return brw_vec8_grf( c->tmp_regs[ index ], 0 ); +} + +static void release_tmps(struct brw_wm_compile *c, int mark) +{ + c->tmp_index = mark; +} + +/** + * Convert Mesa src register to brw register. + * + * Since we're running in SOA mode each Mesa register corresponds to four + * hardware registers. We allocate the hardware registers as needed here. + * + * \param file register file, one of PROGRAM_x + * \param index register number + * \param component src component (X=0, Y=1, Z=2, W=3) + * \param nr not used?!? + * \param neg negate value? + * \param abs take absolute value? + */ +static struct brw_reg +get_reg(struct brw_wm_compile *c, int file, int index, int component, + int nr, GLuint neg, GLuint abs) +{ + struct brw_reg reg; + switch (file) { + case TGSI_FILE_NULL: + return brw_null_reg(); + + case TGSI_FILE_CONSTANT: + case TGSI_FILE_TEMPORARY: + case TGSI_FILE_INPUT: + case TGSI_FILE_OUTPUT: + case BRW_FILE_PAYLOAD: + break; + + default: + debug_printf("%s: Unexpected file type\n", __FUNCTION__); + return brw_null_reg(); + } + + assert(index < 256); + assert(component < 4); + + /* see if we've already allocated a HW register for this Mesa register */ + if (c->wm_regs[file][index][component].inited) { + /* yes, re-use */ + reg = c->wm_regs[file][index][component].reg; + } + else { + /* no, allocate new register */ + int grf = alloc_grf(c); + /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/ + if (grf < 0) { + /* totally out of temps */ + grf = 51; /* XXX random register! */ + } + + reg = brw_vec8_grf(grf, 0); + /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/ + + set_reg(c, file, index, component, reg); + } + + if (neg & (1 << component)) { + reg = negate(reg); + } + if (abs) + reg = brw_abs(reg); + return reg; +} + + + + +/** + * Find first/last instruction that references each temporary register. + */ +GLboolean +_mesa_find_temp_intervals(const struct prog_instruction *instructions, + GLuint numInstructions, + GLint intBegin[MAX_PROGRAM_TEMPS], + GLint intEnd[MAX_PROGRAM_TEMPS]) +{ + struct loop_info + { + GLuint Start, End; /**< Start, end instructions of loop */ + }; + struct loop_info loopStack[MAX_LOOP_NESTING]; + GLuint loopStackDepth = 0; + GLuint i; + + for (i = 0; i < MAX_PROGRAM_TEMPS; i++){ + intBegin[i] = intEnd[i] = -1; + } + + /* Scan instructions looking for temporary registers */ + for (i = 0; i < numInstructions; i++) { + const struct prog_instruction *inst = instructions + i; + if (inst->Opcode == OPCODE_BGNLOOP) { + loopStack[loopStackDepth].Start = i; + loopStack[loopStackDepth].End = inst->BranchTarget; + loopStackDepth++; + } + else if (inst->Opcode == OPCODE_ENDLOOP) { + loopStackDepth--; + } + else if (inst->Opcode == OPCODE_CAL) { + return GL_FALSE; + } + else { + const GLuint numSrc = 3; + GLuint j; + for (j = 0; j < numSrc; j++) { + if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { + const GLuint index = inst->SrcReg[j].Index; + if (inst->SrcReg[j].RelAddr) + return GL_FALSE; + update_interval(intBegin, intEnd, index, i); + if (loopStackDepth > 0) { + /* extend temp register's interval to end of loop */ + GLuint loopEnd = loopStack[loopStackDepth - 1].End; + update_interval(intBegin, intEnd, index, loopEnd); + } + } + } + if (inst->DstReg.File == PROGRAM_TEMPORARY) { + const GLuint index = inst->DstReg.Index; + if (inst->DstReg.RelAddr) + return GL_FALSE; + update_interval(intBegin, intEnd, index, i); + if (loopStackDepth > 0) { + /* extend temp register's interval to end of loop */ + GLuint loopEnd = loopStack[loopStackDepth - 1].End; + update_interval(intBegin, intEnd, index, loopEnd); + } + } + } + } + + return GL_TRUE; +} + + +/** + * This is called if we run out of GRF registers. Examine the live intervals + * of temp regs in the program and free those which won't be used again. + */ +static void +reclaim_temps(struct brw_wm_compile *c) +{ + GLint intBegin[BRW_WM_MAX_TEMPS]; + GLint intEnd[BRW_WM_MAX_TEMPS]; + int index; + + /*printf("Reclaim temps:\n");*/ + + _mesa_find_temp_intervals(c->fp_instructions, c->nr_fp_insns, + intBegin, intEnd); + + for (index = 0; index < BRW_WM_MAX_TEMPS; index++) { + if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) { + /* program temp[i] can be freed */ + int component; + /*printf(" temp[%d] is dead\n", index);*/ + for (component = 0; component < 4; component++) { + if (c->wm_regs[TGSI_FILE_TEMPORARY][index][component].inited) { + int r = c->wm_regs[TGSI_FILE_TEMPORARY][index][component].reg.nr; + release_grf(c, r); + /* + printf(" Reclaim temp %d, reg %d at inst %d\n", + index, r, c->cur_inst); + */ + c->wm_regs[TGSI_FILE_TEMPORARY][index][component].inited = GL_FALSE; + } + } + } + } +} + + + + +/** + * Preallocate registers. This sets up the Mesa to hardware register + * mapping for certain registers, such as constants (uniforms/state vars) + * and shader inputs. + */ +static void prealloc_reg(struct brw_wm_compile *c) +{ + int i, j; + struct brw_reg reg; + int urb_read_length = 0; + GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted; + GLuint reg_index = 0; + + memset(c->used_grf, GL_FALSE, sizeof(c->used_grf)); + c->first_free_grf = 0; + + for (i = 0; i < 4; i++) { + if (i < c->key.nr_depth_regs) + reg = brw_vec8_grf(i * 2, 0); + else + reg = brw_vec8_grf(0, 0); + set_reg(c, TGSI_FILE_PAYLOAD, PAYLOAD_DEPTH, i, reg); + } + reg_index += 2 * c->key.nr_depth_regs; + + /* constants */ + { + const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters; + const GLuint nr_temps = c->fp->program.Base.NumTemporaries; + + /* use a real constant buffer, or just use a section of the GRF? */ + /* XXX this heuristic may need adjustment... */ + if ((nr_params + nr_temps) * 4 + reg_index > 80) + c->fp->use_const_buffer = GL_TRUE; + else + c->fp->use_const_buffer = GL_FALSE; + /*printf("WM use_const_buffer = %d\n", c->fp->use_const_buffer);*/ + + if (c->fp->use_const_buffer) { + /* We'll use a real constant buffer and fetch constants from + * it with a dataport read message. + */ + + /* number of float constants in CURBE */ + c->prog_data.nr_params = 0; + } + else { + const struct gl_program_parameter_list *plist = + c->fp->program.Base.Parameters; + int index = 0; + + /* number of float constants in CURBE */ + c->prog_data.nr_params = 4 * nr_params; + + /* loop over program constants (float[4]) */ + for (i = 0; i < nr_params; i++) { + /* loop over XYZW channels */ + for (j = 0; j < 4; j++, index++) { + reg = brw_vec1_grf(reg_index + index / 8, index % 8); + /* Save pointer to parameter/constant value. + * Constants will be copied in prepare_constant_buffer() + */ + c->prog_data.param[index] = &plist->ParameterValues[i][j]; + set_reg(c, TGSI_FILE_STATE_VAR, i, j, reg); + } + } + /* number of constant regs used (each reg is float[8]) */ + c->nr_creg = 2 * ((4 * nr_params + 15) / 16); + reg_index += c->nr_creg; + } + } + + /* fragment shader inputs */ + for (i = 0; i < VERT_RESULT_MAX; i++) { + int fp_input; + + if (i >= VERT_RESULT_VAR0) + fp_input = i - VERT_RESULT_VAR0 + FRAG_ATTRIB_VAR0; + else if (i <= VERT_RESULT_TEX7) + fp_input = i; + else + fp_input = -1; + + if (fp_input >= 0 && inputs & (1 << fp_input)) { + urb_read_length = reg_index; + reg = brw_vec8_grf(reg_index, 0); + for (j = 0; j < 4; j++) + set_reg(c, TGSI_FILE_PAYLOAD, fp_input, j, reg); + } + if (c->key.nr_vp_outputs > i) { + reg_index += 2; + } + } + + c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2; + c->prog_data.urb_read_length = urb_read_length; + c->prog_data.curb_read_length = c->nr_creg; + c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0); + reg_index++; + c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0); + reg_index += 2; + + /* mark GRF regs [0..reg_index-1] as in-use */ + for (i = 0; i < reg_index; i++) + prealloc_grf(c, i); + + /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */ + prealloc_grf(c, 126); + prealloc_grf(c, 127); + + for (i = 0; i < c->nr_fp_insns; i++) { + const struct brw_fp_instruction *inst = &c->fp_instructions[i]; + struct brw_reg dst[4]; + + switch (inst->Opcode) { + case OPCODE_TEX: + case OPCODE_TXB: + /* Allocate the channels of texture results contiguously, + * since they are written out that way by the sampler unit. + */ + for (j = 0; j < 4; j++) { + dst[j] = get_dst_reg(c, inst, j); + if (j != 0) + assert(dst[j].nr == dst[j - 1].nr + 1); + } + break; + default: + break; + } + } + + /* An instruction may reference up to three constants. + * They'll be found in these registers. + * XXX alloc these on demand! + */ + if (c->fp->use_const_buffer) { + for (i = 0; i < 3; i++) { + c->current_const[i].index = -1; + c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0); + } + } +#if 0 + printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer); + printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index); +#endif +} + + +/** + * Check if any of the instruction's src registers are constants, uniforms, + * or statevars. If so, fetch any constants that we don't already have in + * the three GRF slots. + */ +static void fetch_constants(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint i; + + /* loop over instruction src regs */ + for (i = 0; i < 3; i++) { + const struct prog_src_register *src = &inst->SrcReg[i]; + if (src->File == TGSI_FILE_IMMEDIATE || + src->File == TGSI_FILE_CONSTANT) { + c->current_const[i].index = src->Index; + +#if 0 + printf(" fetch const[%d] for arg %d into reg %d\n", + src->Index, i, c->current_const[i].reg.nr); +#endif + + /* need to fetch the constant now */ + brw_dp_READ_4(p, + c->current_const[i].reg, /* writeback dest */ + src->RelAddr, /* relative indexing? */ + 16 * src->Index, /* byte offset */ + SURF_INDEX_FRAG_CONST_BUFFER/* binding table index */ + ); + } + } +} + + +/** + * Convert Mesa dst register to brw register. + */ +static struct brw_reg get_dst_reg(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, + GLuint component) +{ + const int nr = 1; + return get_reg(c, inst->DstReg.File, inst->DstReg.Index, component, nr, + 0, 0); +} + + +static struct brw_reg +get_src_reg_const(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, + GLuint srcRegIndex, GLuint component) +{ + /* We should have already fetched the constant from the constant + * buffer in fetch_constants(). Now we just have to return a + * register description that extracts the needed component and + * smears it across all eight vector components. + */ + const struct prog_src_register *src = &inst->SrcReg[srcRegIndex]; + struct brw_reg const_reg; + + assert(component < 4); + assert(srcRegIndex < 3); + assert(c->current_const[srcRegIndex].index != -1); + const_reg = c->current_const[srcRegIndex].reg; + + /* extract desired float from the const_reg, and smear */ + const_reg = stride(const_reg, 0, 1, 0); + const_reg.subnr = component * 4; + + if (src->Negate) + const_reg = negate(const_reg); + if (src->Abs) + const_reg = brw_abs(const_reg); + +#if 0 + printf(" form const[%d].%d for arg %d, reg %d\n", + c->current_const[srcRegIndex].index, + component, + srcRegIndex, + const_reg.nr); +#endif + + return const_reg; +} + + +/** + * Convert Mesa src register to brw register. + */ +static struct brw_reg get_src_reg(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, + GLuint srcRegIndex, GLuint channel) +{ + const struct prog_src_register *src = &inst->SrcReg[srcRegIndex]; + const GLuint nr = 1; + const GLuint component = BRW_GET_SWZ(src->Swizzle, channel); + + /* Extended swizzle terms */ + if (component == SWIZZLE_ZERO) { + return brw_imm_f(0.0F); + } + else if (component == SWIZZLE_ONE) { + return brw_imm_f(1.0F); + } + + if (c->fp->use_const_buffer && + (src->File == TGSI_FILE_STATE_VAR || + src->File == TGSI_FILE_CONSTANT || + src->File == TGSI_FILE_UNIFORM)) { + return get_src_reg_const(c, inst, srcRegIndex, component); + } + else { + /* other type of source register */ + return get_reg(c, src->File, src->Index, component, nr, + src->Negate, src->Abs); + } +} + + +/** + * Same as \sa get_src_reg() but if the register is a immediate, emit + * a brw_reg encoding the immediate. + * Note that a brw instruction only allows one src operand to be a immediate. + * For instructions with more than one operand, only the second can be a + * immediate. This means that we treat some immediates as constants + * (which why TGSI_FILE_IMMEDIATE is checked in fetch_constants()). + * + */ +static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, + GLuint srcRegIndex, GLuint channel) +{ + const struct prog_src_register *src = &inst->SrcReg[srcRegIndex]; + if (src->File == TGSI_FILE_IMMEDIATE) { + /* an immediate */ + const int component = BRW_GET_SWZ(src->Swizzle, channel); + const GLfloat *param = + c->fp->program.Base.Parameters->ParameterValues[src->Index]; + GLfloat value = param[component]; + if (src->Negate) + value = -value; + if (src->Abs) + value = FABSF(value); +#if 0 + printf(" form immed value %f for chan %d\n", value, channel); +#endif + return brw_imm_f(value); + } + else { + return get_src_reg(c, inst, srcRegIndex, channel); + } +} + + +/** + * Subroutines are minimal support for resusable instruction sequences. + * They are implemented as simply as possible to minimise overhead: there + * is no explicit support for communication between the caller and callee + * other than saving the return address in a temporary register, nor is + * there any automatic local storage. This implies that great care is + * required before attempting reentrancy or any kind of nested + * subroutine invocations. + */ +static void invoke_subroutine( struct brw_wm_compile *c, + enum _subroutine subroutine, + void (*emit)( struct brw_wm_compile * ) ) +{ + struct brw_compile *p = &c->func; + + assert( subroutine < BRW_WM_MAX_SUBROUTINE ); + + if( c->subroutines[ subroutine ] ) { + /* subroutine previously emitted: reuse existing instructions */ + + int mark = mark_tmps( c ); + struct brw_reg return_address = retype( alloc_tmp( c ), + BRW_REGISTER_TYPE_UD ); + int here = p->nr_insn; + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 2 << 4 ) ); + + brw_ADD( p, brw_ip_reg(), brw_ip_reg(), + brw_imm_d( ( c->subroutines[ subroutine ] - + here - 1 ) << 4 ) ); + brw_pop_insn_state(p); + + release_tmps( c, mark ); + } else { + /* previously unused subroutine: emit, and mark for later reuse */ + + int mark = mark_tmps( c ); + struct brw_reg return_address = retype( alloc_tmp( c ), + BRW_REGISTER_TYPE_UD ); + struct brw_instruction *calc; + int base = p->nr_insn; + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + calc = brw_ADD( p, return_address, brw_ip_reg(), brw_imm_ud( 0 ) ); + brw_pop_insn_state(p); + + c->subroutines[ subroutine ] = p->nr_insn; + + emit( c ); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_MOV( p, brw_ip_reg(), return_address ); + brw_pop_insn_state(p); + + brw_set_src1( calc, brw_imm_ud( ( p->nr_insn - base ) << 4 ) ); + + release_tmps( c, mark ); + } +} + +static void emit_trunc( struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + int i; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + struct brw_reg src, dst; + dst = get_dst_reg(c, inst, i); + src = get_src_reg(c, inst, 0, i); + brw_RNDZ(p, dst, src); + } + } + brw_set_saturate(p, 0); +} + +static void emit_mov( struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + int i; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + struct brw_reg src, dst; + dst = get_dst_reg(c, inst, i); + /* XXX some moves from immediate value don't work reliably!!! */ + /*src = get_src_reg_imm(c, inst, 0, i);*/ + src = get_src_reg(c, inst, 0, i); + brw_MOV(p, dst, src); + } + } + brw_set_saturate(p, 0); +} + +static void emit_pixel_xy(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_reg r1 = brw_vec1_grf(1, 0); + struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW); + + struct brw_reg dst0, dst1; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + + dst0 = get_dst_reg(c, inst, 0); + dst1 = get_dst_reg(c, inst, 1); + /* Calculate pixel centers by adding 1 or 0 to each of the + * micro-tile coordinates passed in r1. + */ + if (mask & WRITEMASK_X) { + brw_ADD(p, + vec8(retype(dst0, BRW_REGISTER_TYPE_UW)), + stride(suboffset(r1_uw, 4), 2, 4, 0), + brw_imm_v(0x10101010)); + } + + if (mask & WRITEMASK_Y) { + brw_ADD(p, + vec8(retype(dst1, BRW_REGISTER_TYPE_UW)), + stride(suboffset(r1_uw, 5), 2, 4, 0), + brw_imm_v(0x11001100)); + } +} + +static void emit_delta_xy(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_reg r1 = brw_vec1_grf(1, 0); + struct brw_reg dst0, dst1, src0, src1; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + + dst0 = get_dst_reg(c, inst, 0); + dst1 = get_dst_reg(c, inst, 1); + src0 = get_src_reg(c, inst, 0, 0); + src1 = get_src_reg(c, inst, 0, 1); + /* Calc delta X,Y by subtracting origin in r1 from the pixel + * centers. + */ + if (mask & WRITEMASK_X) { + brw_ADD(p, + dst0, + retype(src0, BRW_REGISTER_TYPE_UW), + negate(r1)); + } + + if (mask & WRITEMASK_Y) { + brw_ADD(p, + dst1, + retype(src1, BRW_REGISTER_TYPE_UW), + negate(suboffset(r1,1))); + + } +} + +static void fire_fb_write( struct brw_wm_compile *c, + GLuint base_reg, + GLuint nr, + GLuint target, + GLuint eot) +{ + struct brw_compile *p = &c->func; + /* Pass through control information: + */ + /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */ + { + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */ + brw_MOV(p, + brw_message_reg(base_reg + 1), + brw_vec8_grf(1, 0)); + brw_pop_insn_state(p); + } + /* Send framebuffer write message: */ + brw_fb_WRITE(p, + retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW), + base_reg, + retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW), + target, + nr, + 0, + eot); +} + +static void emit_fb_write(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + int nr = 2; + int channel; + GLuint target, eot; + struct brw_reg src0; + + /* Reserve a space for AA - may not be needed: + */ + if (c->key.aa_dest_stencil_reg) + nr += 1; + + brw_push_insn_state(p); + for (channel = 0; channel < 4; channel++) { + src0 = get_src_reg(c, inst, 0, channel); + /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ + /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ + brw_MOV(p, brw_message_reg(nr + channel), src0); + } + /* skip over the regs populated above: */ + nr += 8; + brw_pop_insn_state(p); + + if (c->key.source_depth_to_render_target) { + if (c->key.computes_depth) { + src0 = get_src_reg(c, inst, 2, 2); + brw_MOV(p, brw_message_reg(nr), src0); + } + else { + src0 = get_src_reg(c, inst, 1, 1); + brw_MOV(p, brw_message_reg(nr), src0); + } + + nr += 2; + } + + if (c->key.dest_depth_reg) { + const GLuint comp = c->key.dest_depth_reg / 2; + const GLuint off = c->key.dest_depth_reg % 2; + + if (off != 0) { + /* XXX this code needs review/testing */ + struct brw_reg arg1_0 = get_src_reg(c, inst, 1, comp); + struct brw_reg arg1_1 = get_src_reg(c, inst, 1, comp+1); + + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + + brw_MOV(p, brw_message_reg(nr), offset(arg1_0, 1)); + /* 2nd half? */ + brw_MOV(p, brw_message_reg(nr+1), arg1_1); + brw_pop_insn_state(p); + } + else + { + struct brw_reg src = get_src_reg(c, inst, 1, 1); + brw_MOV(p, brw_message_reg(nr), src); + } + nr += 2; + } + + target = inst->Aux >> 1; + eot = inst->Aux & 1; + fire_fb_write(c, 0, nr, target, eot); +} + +static void emit_pixel_w( struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + if (mask & WRITEMASK_W) { + struct brw_reg dst, src0, delta0, delta1; + struct brw_reg interp3; + + dst = get_dst_reg(c, inst, 3); + src0 = get_src_reg(c, inst, 0, 0); + delta0 = get_src_reg(c, inst, 1, 0); + delta1 = get_src_reg(c, inst, 1, 1); + + interp3 = brw_vec1_grf(src0.nr+1, 4); + /* Calc 1/w - just linterp wpos[3] optimized by putting the + * result straight into a message reg. + */ + brw_LINE(p, brw_null_reg(), interp3, delta0); + brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), delta1); + + /* Calc w */ + brw_math_16( p, dst, + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 2, brw_null_reg(), + BRW_MATH_PRECISION_FULL); + } +} + +static void emit_linterp(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + struct brw_reg interp[4]; + struct brw_reg dst, delta0, delta1; + struct brw_reg src0; + GLuint nr, i; + + src0 = get_src_reg(c, inst, 0, 0); + delta0 = get_src_reg(c, inst, 1, 0); + delta1 = get_src_reg(c, inst, 1, 1); + nr = src0.nr; + + interp[0] = brw_vec1_grf(nr, 0); + interp[1] = brw_vec1_grf(nr, 4); + interp[2] = brw_vec1_grf(nr+1, 0); + interp[3] = brw_vec1_grf(nr+1, 4); + + for(i = 0; i < 4; i++ ) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + brw_LINE(p, brw_null_reg(), interp[i], delta0); + brw_MAC(p, dst, suboffset(interp[i],1), delta1); + } + } +} + +static void emit_cinterp(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + + struct brw_reg interp[4]; + struct brw_reg dst, src0; + GLuint nr, i; + + src0 = get_src_reg(c, inst, 0, 0); + nr = src0.nr; + + interp[0] = brw_vec1_grf(nr, 0); + interp[1] = brw_vec1_grf(nr, 4); + interp[2] = brw_vec1_grf(nr+1, 0); + interp[3] = brw_vec1_grf(nr+1, 4); + + for(i = 0; i < 4; i++ ) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + brw_MOV(p, dst, suboffset(interp[i],3)); + } + } +} + +static void emit_pinterp(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + + struct brw_reg interp[4]; + struct brw_reg dst, delta0, delta1; + struct brw_reg src0, w; + GLuint nr, i; + + src0 = get_src_reg(c, inst, 0, 0); + delta0 = get_src_reg(c, inst, 1, 0); + delta1 = get_src_reg(c, inst, 1, 1); + w = get_src_reg(c, inst, 2, 3); + nr = src0.nr; + + interp[0] = brw_vec1_grf(nr, 0); + interp[1] = brw_vec1_grf(nr, 4); + interp[2] = brw_vec1_grf(nr+1, 0); + interp[3] = brw_vec1_grf(nr+1, 4); + + for(i = 0; i < 4; i++ ) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + brw_LINE(p, brw_null_reg(), interp[i], delta0); + brw_MAC(p, dst, suboffset(interp[i],1), + delta1); + brw_MUL(p, dst, dst, w); + } + } +} + +/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ +static void emit_frontfacing(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); + struct brw_reg dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + brw_MOV(p, dst, brw_imm_f(0.0)); + } + } + + /* bit 31 is "primitive is back face", so checking < (1 << 31) gives + * us front face + */ + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31)); + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + brw_MOV(p, dst, brw_imm_f(1.0)); + } + } + brw_set_predicate_control_flag_value(p, 0xff); +} + +static void emit_xpd(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + int i; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + for (i = 0; i < 4; i++) { + GLuint i2 = (i+2)%3; + GLuint i1 = (i+1)%3; + if (mask & (1<<i)) { + struct brw_reg src0, src1, dst; + dst = get_dst_reg(c, inst, i); + src0 = negate(get_src_reg(c, inst, 0, i2)); + src1 = get_src_reg_imm(c, inst, 1, i1); + brw_MUL(p, brw_null_reg(), src0, src1); + src0 = get_src_reg(c, inst, 0, i1); + src1 = get_src_reg_imm(c, inst, 1, i2); + brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); + brw_MAC(p, dst, src0, src1); + brw_set_saturate(p, 0); + } + } + brw_set_saturate(p, 0); +} + +static void emit_dp3(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_reg src0[3], src1[3], dst; + int i; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + + for (i = 0; i < 3; i++) { + src0[i] = get_src_reg(c, inst, 0, i); + src1[i] = get_src_reg_imm(c, inst, 1, i); + } + + dst = get_dst_reg(c, inst, dst_chan); + brw_MUL(p, brw_null_reg(), src0[0], src1[0]); + brw_MAC(p, brw_null_reg(), src0[1], src1[1]); + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_MAC(p, dst, src0[2], src1[2]); + brw_set_saturate(p, 0); +} + +static void emit_dp4(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_reg src0[4], src1[4], dst; + int i; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + + for (i = 0; i < 4; i++) { + src0[i] = get_src_reg(c, inst, 0, i); + src1[i] = get_src_reg_imm(c, inst, 1, i); + } + dst = get_dst_reg(c, inst, dst_chan); + brw_MUL(p, brw_null_reg(), src0[0], src1[0]); + brw_MAC(p, brw_null_reg(), src0[1], src1[1]); + brw_MAC(p, brw_null_reg(), src0[2], src1[2]); + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_MAC(p, dst, src0[3], src1[3]); + brw_set_saturate(p, 0); +} + +static void emit_dph(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_reg src0[4], src1[4], dst; + int i; + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + + for (i = 0; i < 4; i++) { + src0[i] = get_src_reg(c, inst, 0, i); + src1[i] = get_src_reg_imm(c, inst, 1, i); + } + dst = get_dst_reg(c, inst, dst_chan); + brw_MUL(p, brw_null_reg(), src0[0], src1[0]); + brw_MAC(p, brw_null_reg(), src0[1], src1[1]); + brw_MAC(p, dst, src0[2], src1[2]); + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_ADD(p, dst, dst, src1[3]); + brw_set_saturate(p, 0); +} + +/** + * Emit a scalar instruction, like RCP, RSQ, LOG, EXP. + * Note that the result of the function is smeared across the dest + * register's X, Y, Z and W channels (subject to writemasking of course). + */ +static void emit_math1(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, GLuint func) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, dst; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + + /* Get first component of source register */ + dst = get_dst_reg(c, inst, dst_chan); + src0 = get_src_reg(c, inst, 0, 0); + + brw_MOV(p, brw_message_reg(2), src0); + brw_math(p, + dst, + func, + (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + 2, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); +} + +static void emit_rcp(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_math1(c, inst, BRW_MATH_FUNCTION_INV); +} + +static void emit_rsq(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ); +} + +static void emit_sin(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_math1(c, inst, BRW_MATH_FUNCTION_SIN); +} + +static void emit_cos(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_math1(c, inst, BRW_MATH_FUNCTION_COS); +} + +static void emit_ex2(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_math1(c, inst, BRW_MATH_FUNCTION_EXP); +} + +static void emit_lg2(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_math1(c, inst, BRW_MATH_FUNCTION_LOG); +} + +static void emit_add(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, src1, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + for (i = 0 ; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg(c, inst, 0, i); + src1 = get_src_reg_imm(c, inst, 1, i); + brw_ADD(p, dst, src0, src1); + } + } + brw_set_saturate(p, 0); +} + +static void emit_arl(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, addr_reg; + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + addr_reg = brw_uw8_reg(BRW_ARCHITECTURE_REGISTER_FILE, + BRW_ARF_ADDRESS, 0); + src0 = get_src_reg(c, inst, 0, 0); /* channel 0 */ + brw_MOV(p, addr_reg, src0); + brw_set_saturate(p, 0); +} + + +static void emit_mul(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, src1, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + for (i = 0 ; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg(c, inst, 0, i); + src1 = get_src_reg_imm(c, inst, 1, i); + brw_MUL(p, dst, src0, src1); + } + } + brw_set_saturate(p, 0); +} + +static void emit_frc(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + for (i = 0 ; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg_imm(c, inst, 0, i); + brw_FRC(p, dst, src0); + } + } + if (inst->SaturateMode != SATURATE_OFF) + brw_set_saturate(p, 0); +} + +static void emit_flr(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg src0, dst; + GLuint mask = inst->DstReg.WriteMask; + int i; + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + for (i = 0 ; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg_imm(c, inst, 0, i); + brw_RNDD(p, dst, src0); + } + } + brw_set_saturate(p, 0); +} + + +static void emit_min_max(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + const GLuint mask = inst->DstReg.WriteMask; + const int mark = mark_tmps(c); + int i; + brw_push_insn_state(p); + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + struct brw_reg real_dst = get_dst_reg(c, inst, i); + struct brw_reg src0 = get_src_reg(c, inst, 0, i); + struct brw_reg src1 = get_src_reg(c, inst, 1, i); + struct brw_reg dst; + /* if dst==src0 or dst==src1 we need to use a temp reg */ + GLboolean use_temp = brw_same_reg(dst, src0) || + brw_same_reg(dst, src1); + if (use_temp) + dst = alloc_tmp(c); + else + dst = real_dst; + + /* + printf(" Min/max: dst %d src0 %d src1 %d\n", + dst.nr, src0.nr, src1.nr); + */ + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_MOV(p, dst, src0); + brw_set_saturate(p, 0); + + if (inst->Opcode == OPCODE_MIN) + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, src1, src0); + else + brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, src1, src0); + + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); + brw_MOV(p, dst, src1); + brw_set_saturate(p, 0); + brw_set_predicate_control_flag_value(p, 0xff); + if (use_temp) + brw_MOV(p, real_dst, dst); + } + } + brw_pop_insn_state(p); + release_tmps(c, mark); +} + +static void emit_pow(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg dst, src0, src1; + GLuint mask = inst->DstReg.WriteMask; + int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1; + + if (!(mask & WRITEMASK_XYZW)) + return; + + assert(is_power_of_two(mask & WRITEMASK_XYZW)); + + dst = get_dst_reg(c, inst, dst_chan); + src0 = get_src_reg_imm(c, inst, 0, 0); + src1 = get_src_reg_imm(c, inst, 1, 0); + + brw_MOV(p, brw_message_reg(2), src0); + brw_MOV(p, brw_message_reg(3), src1); + + brw_math(p, + dst, + BRW_MATH_FUNCTION_POW, + (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + 2, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); +} + +static void emit_lrp(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + struct brw_reg dst, tmp1, tmp2, src0, src1, src2; + int i; + int mark = mark_tmps(c); + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg(c, inst, 0, i); + + src1 = get_src_reg_imm(c, inst, 1, i); + + if (src1.nr == dst.nr) { + tmp1 = alloc_tmp(c); + brw_MOV(p, tmp1, src1); + } else + tmp1 = src1; + + src2 = get_src_reg(c, inst, 2, i); + if (src2.nr == dst.nr) { + tmp2 = alloc_tmp(c); + brw_MOV(p, tmp2, src2); + } else + tmp2 = src2; + + brw_ADD(p, dst, negate(src0), brw_imm_f(1.0)); + brw_MUL(p, brw_null_reg(), dst, tmp2); + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_MAC(p, dst, src0, tmp1); + brw_set_saturate(p, 0); + } + release_tmps(c, mark); + } +} + +/** + * For GLSL shaders, this KIL will be unconditional. + * It may be contained inside an IF/ENDIF structure of course. + */ +static void emit_kil(struct brw_wm_compile *c) +{ + struct brw_compile *p = &c->func; + struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK + brw_AND(p, depth, c->emit_mask_reg, depth); + brw_pop_insn_state(p); +} + +static void emit_mad(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + struct brw_reg dst, src0, src1, src2; + int i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg(c, inst, 0, i); + src1 = get_src_reg_imm(c, inst, 1, i); + src2 = get_src_reg_imm(c, inst, 2, i); + brw_MUL(p, dst, src0, src1); + + brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); + brw_ADD(p, dst, dst, src2); + brw_set_saturate(p, 0); + } + } +} + +static void emit_sop(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, GLuint cond) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + struct brw_reg dst, src0, src1; + int i; + + for (i = 0; i < 4; i++) { + if (mask & (1<<i)) { + dst = get_dst_reg(c, inst, i); + src0 = get_src_reg(c, inst, 0, i); + src1 = get_src_reg_imm(c, inst, 1, i); + brw_push_insn_state(p); + brw_CMP(p, brw_null_reg(), cond, src0, src1); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_MOV(p, dst, brw_imm_f(0.0)); + brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); + brw_MOV(p, dst, brw_imm_f(1.0)); + brw_pop_insn_state(p); + } + } +} + +static void emit_slt(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_sop(c, inst, BRW_CONDITIONAL_L); +} + +static void emit_sle(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_sop(c, inst, BRW_CONDITIONAL_LE); +} + +static void emit_sgt(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_sop(c, inst, BRW_CONDITIONAL_G); +} + +static void emit_sge(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_sop(c, inst, BRW_CONDITIONAL_GE); +} + +static void emit_seq(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_sop(c, inst, BRW_CONDITIONAL_EQ); +} + +static void emit_sne(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + emit_sop(c, inst, BRW_CONDITIONAL_NEQ); +} + +static INLINE struct brw_reg high_words( struct brw_reg reg ) +{ + return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ), + 0, 8, 2 ); +} + +static INLINE struct brw_reg low_words( struct brw_reg reg ) +{ + return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 ); +} + +static INLINE struct brw_reg even_bytes( struct brw_reg reg ) +{ + return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 ); +} + +static INLINE struct brw_reg odd_bytes( struct brw_reg reg ) +{ + return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ), + 0, 16, 2 ); +} + + + +static void emit_wpos_xy(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + GLuint mask = inst->DstReg.WriteMask; + struct brw_reg src0[2], dst[2]; + + dst[0] = get_dst_reg(c, inst, 0); + dst[1] = get_dst_reg(c, inst, 1); + + src0[0] = get_src_reg(c, inst, 0, 0); + src0[1] = get_src_reg(c, inst, 0, 1); + + /* Calculate the pixel offset from window bottom left into destination + * X and Y channels. + */ + if (mask & WRITEMASK_X) { + /* X' = X */ + brw_MOV(p, + dst[0], + retype(src0[0], BRW_REGISTER_TYPE_W)); + } + + if (mask & WRITEMASK_Y) { + /* Y' = height - 1 - Y */ + brw_ADD(p, + dst[1], + negate(retype(src0[1], BRW_REGISTER_TYPE_W)), + brw_imm_d(c->key.drawable_height - 1)); + } +} + +/* TODO + BIAS on SIMD8 not working yet... + */ +static void emit_txb(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg dst[4], src[4], payload_reg; + /* Note: tex_unit was already looked up through SamplerTextures[] */ + const GLuint unit = inst->tex_unit; + GLuint i; + GLuint msg_type; + + assert(unit < BRW_MAX_TEX_UNIT); + + payload_reg = get_reg(c, TGSI_FILE_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0); + + for (i = 0; i < 4; i++) + dst[i] = get_dst_reg(c, inst, i); + for (i = 0; i < 4; i++) + src[i] = get_src_reg(c, inst, 0, i); + + switch (inst->tex_target) { + case TEXTURE_1D_INDEX: + brw_MOV(p, brw_message_reg(2), src[0]); /* s coord */ + brw_MOV(p, brw_message_reg(3), brw_imm_f(0)); /* t coord */ + brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); /* r coord */ + break; + case TEXTURE_2D_INDEX: + case TEXTURE_RECT_INDEX: + brw_MOV(p, brw_message_reg(2), src[0]); + brw_MOV(p, brw_message_reg(3), src[1]); + brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); + break; + case TEXTURE_3D_INDEX: + case TEXTURE_CUBE_INDEX: + brw_MOV(p, brw_message_reg(2), src[0]); + brw_MOV(p, brw_message_reg(3), src[1]); + brw_MOV(p, brw_message_reg(4), src[2]); + break; + default: + /* invalid target */ + abort(); + } + brw_MOV(p, brw_message_reg(5), src[3]); /* bias */ + brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); /* ref (unused?) */ + + if (BRW_IS_IGDNG(p->brw)) { + msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG; + } else { + /* Does it work well on SIMD8? */ + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; + } + + brw_SAMPLE(p, + retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ + 1, /* msg_reg_nr */ + retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ + SURF_INDEX_TEXTURE(unit), + unit, /* sampler */ + inst->DstReg.WriteMask, /* writemask */ + msg_type, /* msg_type */ + 4, /* response_length */ + 4, /* msg_length */ + 0, /* eot */ + 1, + BRW_SAMPLER_SIMD_MODE_SIMD8); +} + + +static void emit_tex(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_compile *p = &c->func; + struct brw_reg dst[4], src[4], payload_reg; + /* Note: tex_unit was already looked up through SamplerTextures[] */ + const GLuint unit = inst->tex_unit; + GLuint msg_len; + GLuint i, nr; + GLuint emit; + GLboolean shadow = (c->key.shadowtex_mask & (1<<unit)) ? 1 : 0; + GLuint msg_type; + + assert(unit < BRW_MAX_TEX_UNIT); + + payload_reg = get_reg(c, TGSI_FILE_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0); + + for (i = 0; i < 4; i++) + dst[i] = get_dst_reg(c, inst, i); + for (i = 0; i < 4; i++) + src[i] = get_src_reg(c, inst, 0, i); + + switch (inst->tex_target) { + case TEXTURE_1D_INDEX: + emit = WRITEMASK_X; + nr = 1; + break; + case TEXTURE_2D_INDEX: + case TEXTURE_RECT_INDEX: + emit = WRITEMASK_XY; + nr = 2; + break; + case TEXTURE_3D_INDEX: + case TEXTURE_CUBE_INDEX: + emit = WRITEMASK_XYZ; + nr = 3; + break; + default: + /* invalid target */ + abort(); + } + msg_len = 1; + + /* move/load S, T, R coords */ + for (i = 0; i < nr; i++) { + static const GLuint swz[4] = {0,1,2,2}; + if (emit & (1<<i)) + brw_MOV(p, brw_message_reg(msg_len+1), src[swz[i]]); + else + brw_MOV(p, brw_message_reg(msg_len+1), brw_imm_f(0)); + msg_len += 1; + } + + if (shadow) { + brw_MOV(p, brw_message_reg(5), brw_imm_f(0)); /* lod / bias */ + brw_MOV(p, brw_message_reg(6), src[2]); /* ref value / R coord */ + } + + if (BRW_IS_IGDNG(p->brw)) { + if (shadow) + msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG; + } else { + /* Does it work for shadow on SIMD8 ? */ + msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE; + } + + brw_SAMPLE(p, + retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ + 1, /* msg_reg_nr */ + retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ + SURF_INDEX_TEXTURE(unit), + unit, /* sampler */ + inst->DstReg.WriteMask, /* writemask */ + msg_type, /* msg_type */ + 4, /* response_length */ + shadow ? 6 : 4, /* msg_length */ + 0, /* eot */ + 1, + BRW_SAMPLER_SIMD_MODE_SIMD8); + + if (shadow) + brw_MOV(p, dst[3], brw_imm_f(1.0)); +} + + +/** + * Resolve subroutine calls after code emit is done. + */ +static void post_wm_emit( struct brw_wm_compile *c ) +{ + brw_resolve_cals(&c->func); +} + +static void +get_argument_regs(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst, + int index, + struct brw_reg *regs, + int mask) +{ + int i; + + for (i = 0; i < 4; i++) { + if (mask & (1 << i)) + regs[i] = get_src_reg(c, inst, index, i); + } +} + +static void brw_wm_emit_branching_shader(struct brw_context *brw, struct brw_wm_compile *c) +{ +#define MAX_IF_DEPTH 32 +#define MAX_LOOP_DEPTH 32 + struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH]; + GLuint i, if_depth = 0, loop_depth = 0; + struct brw_compile *p = &c->func; + struct brw_indirect stack_index = brw_indirect(0, 0); + + c->out_of_regs = GL_FALSE; + + prealloc_reg(c); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack)); + + for (i = 0; i < c->nr_fp_insns; i++) { + const struct brw_fp_instruction *inst = &c->fp_instructions[i]; + int dst_flags; + struct brw_reg args[3][4], dst[4]; + int j; + + c->cur_inst = i; + +#if 0 + debug_printf("Inst %d: ", i); + _mesa_print_instruction(inst); +#endif + + /* fetch any constants that this instruction needs */ + if (c->fp->use_const_buffer) + fetch_constants(c, inst); + + if (inst->CondUpdate) + brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); + else + brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE); + + dst_flags = inst->DstReg.WriteMask; + if (inst->SaturateMode == SATURATE_ZERO_ONE) + dst_flags |= SATURATE; + + switch (inst->Opcode) { + case WM_PIXELXY: + emit_pixel_xy(c, inst); + break; + case WM_DELTAXY: + emit_delta_xy(c, inst); + break; + case WM_PIXELW: + emit_pixel_w(c, inst); + break; + case WM_LINTERP: + emit_linterp(c, inst); + break; + case WM_PINTERP: + emit_pinterp(c, inst); + break; + case WM_CINTERP: + emit_cinterp(c, inst); + break; + case WM_WPOSXY: + emit_wpos_xy(c, inst); + break; + case WM_FB_WRITE: + emit_fb_write(c, inst); + break; + case WM_FRONTFACING: + emit_frontfacing(c, inst); + break; + case OPCODE_ADD: + emit_add(c, inst); + break; + case OPCODE_ARL: + emit_arl(c, inst); + break; + case OPCODE_FRC: + emit_frc(c, inst); + break; + case OPCODE_FLR: + emit_flr(c, inst); + break; + case OPCODE_LRP: + emit_lrp(c, inst); + break; + case OPCODE_TRUNC: + emit_trunc(c, inst); + break; + case OPCODE_MOV: + emit_mov(c, inst); + break; + case OPCODE_DP3: + emit_dp3(c, inst); + break; + case OPCODE_DP4: + emit_dp4(c, inst); + break; + case OPCODE_XPD: + emit_xpd(c, inst); + break; + case OPCODE_DPH: + emit_dph(c, inst); + break; + case OPCODE_RCP: + emit_rcp(c, inst); + break; + case OPCODE_RSQ: + emit_rsq(c, inst); + break; + case OPCODE_SIN: + emit_sin(c, inst); + break; + case OPCODE_COS: + emit_cos(c, inst); + break; + case OPCODE_EX2: + emit_ex2(c, inst); + break; + case OPCODE_LG2: + emit_lg2(c, inst); + break; + case OPCODE_MIN: + case OPCODE_MAX: + emit_min_max(c, inst); + break; + case OPCODE_DDX: + case OPCODE_DDY: + for (j = 0; j < 4; j++) { + if (inst->DstReg.WriteMask & (1 << j)) + dst[j] = get_dst_reg(c, inst, j); + else + dst[j] = brw_null_reg(); + } + get_argument_regs(c, inst, 0, args[0], WRITEMASK_XYZW); + emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX), + args[0]); + break; + case OPCODE_SLT: + emit_slt(c, inst); + break; + case OPCODE_SLE: + emit_sle(c, inst); + break; + case OPCODE_SGT: + emit_sgt(c, inst); + break; + case OPCODE_SGE: + emit_sge(c, inst); + break; + case OPCODE_SEQ: + emit_seq(c, inst); + break; + case OPCODE_SNE: + emit_sne(c, inst); + break; + case OPCODE_MUL: + emit_mul(c, inst); + break; + case OPCODE_POW: + emit_pow(c, inst); + break; + case OPCODE_MAD: + emit_mad(c, inst); + break; + case OPCODE_TEX: + emit_tex(c, inst); + break; + case OPCODE_TXB: + emit_txb(c, inst); + break; + case OPCODE_KIL_NV: + emit_kil(c); + break; + case OPCODE_IF: + assert(if_depth < MAX_IF_DEPTH); + if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8); + break; + case OPCODE_ELSE: + if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]); + break; + case OPCODE_ENDIF: + assert(if_depth > 0); + brw_ENDIF(p, if_inst[--if_depth]); + break; + case OPCODE_BGNSUB: + brw_save_label(p, inst->Comment, p->nr_insn); + break; + case OPCODE_ENDSUB: + /* no-op */ + break; + case OPCODE_CAL: + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_set_access_mode(p, BRW_ALIGN_1); + brw_ADD(p, deref_1ud(stack_index, 0), brw_ip_reg(), brw_imm_d(3*16)); + brw_set_access_mode(p, BRW_ALIGN_16); + brw_ADD(p, get_addr_reg(stack_index), + get_addr_reg(stack_index), brw_imm_d(4)); + brw_save_call(&c->func, inst->label, p->nr_insn); + brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); + brw_pop_insn_state(p); + break; + + case OPCODE_RET: + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_ADD(p, get_addr_reg(stack_index), + get_addr_reg(stack_index), brw_imm_d(-4)); + brw_set_access_mode(p, BRW_ALIGN_1); + brw_MOV(p, brw_ip_reg(), deref_1ud(stack_index, 0)); + brw_set_access_mode(p, BRW_ALIGN_16); + brw_pop_insn_state(p); + + break; + case OPCODE_BGNLOOP: + /* XXX may need to invalidate the current_constant regs */ + loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8); + break; + case OPCODE_BRK: + brw_BREAK(p); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + break; + case OPCODE_CONT: + brw_CONT(p); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + break; + case OPCODE_ENDLOOP: + { + struct brw_instruction *inst0, *inst1; + GLuint br = 1; + + if (BRW_IS_IGDNG(brw)) + br = 2; + + loop_depth--; + inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]); + /* patch all the BREAK/CONT instructions from last BGNLOOP */ + while (inst0 > loop_inst[loop_depth]) { + inst0--; + if (inst0->header.opcode == BRW_OPCODE_BREAK) { + inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1); + inst0->bits3.if_else.pop_count = 0; + } + else if (inst0->header.opcode == BRW_OPCODE_CONTINUE) { + inst0->bits3.if_else.jump_count = br * (inst1 - inst0); + inst0->bits3.if_else.pop_count = 0; + } + } + } + break; + default: + debug_printf("unsupported IR in fragment shader %d\n", + inst->Opcode); + } + + if (inst->CondUpdate) + brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); + else + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + } + post_wm_emit(c); + + if (BRW_DEBUG & DEBUG_WM) { + debug_printf("wm-native:\n"); + brw_disasm(stderr, p->store, p->nr_insn); + } +} + +/** + * Do GPU code generation for shaders that use GLSL features such as + * flow control. Other shaders will be compiled with the + */ +void brw_wm_branching_shader_emit(struct brw_context *brw, struct brw_wm_compile *c) +{ + if (BRW_DEBUG & DEBUG_WM) { + debug_printf("%s:\n", __FUNCTION__); + } + + /* initial instruction translation/simplification */ + brw_wm_pass_fp(c); + + /* actual code generation */ + brw_wm_emit_branching_shader(brw, c); + + if (BRW_DEBUG & DEBUG_WM) { + brw_wm_print_program(c, "brw_wm_branching_shader_emit done"); + } + + c->prog_data.total_grf = num_grf_used(c); + c->prog_data.total_scratch = 0; +} diff --git a/src/gallium/drivers/i965/brw_wm_iz.c b/src/gallium/drivers/i965/brw_wm_iz.c new file mode 100644 index 0000000000..6f1e9fcc3c --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_iz.c @@ -0,0 +1,156 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_wm.h" + + +#undef P /* prompted depth */ +#undef C /* computed */ +#undef N /* non-promoted? */ + +#define P 0 +#define C 1 +#define N 2 + +const struct { + GLuint mode:2; + GLuint sd_present:1; + GLuint sd_to_rt:1; + GLuint dd_present:1; + GLuint ds_present:1; +} wm_iz_table[IZ_BIT_MAX] = +{ + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 0 }, + { N, 0, 1, 0, 0 }, + { N, 0, 1, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { C, 0, 1, 1, 0 }, + { C, 0, 1, 1, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 0 }, + { C, 0, 1, 1, 0 }, + { C, 0, 1, 1, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 0 }, + { N, 0, 1, 0, 0 }, + { N, 0, 1, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { C, 0, 1, 1, 0 }, + { C, 0, 1, 1, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 0 }, + { C, 0, 1, 1, 0 }, + { C, 0, 1, 1, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 1 }, + { N, 0, 1, 0, 1 }, + { N, 0, 1, 0, 1 }, + { P, 0, 0, 0, 0 }, + { P, 0, 0, 0, 0 }, + { C, 0, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { P, 0, 0, 0, 0 }, + { N, 1, 1, 0, 1 }, + { C, 0, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { P, 0, 0, 0, 0 }, + { C, 0, 0, 0, 1 }, + { P, 0, 0, 0, 0 }, + { C, 0, 1, 0, 1 }, + { P, 0, 0, 0, 0 }, + { C, 1, 1, 0, 1 }, + { C, 0, 1, 0, 1 }, + { C, 0, 1, 0, 1 }, + { P, 0, 0, 0, 0 }, + { C, 1, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { P, 0, 0, 0, 0 }, + { C, 1, 1, 1, 1 }, + { C, 0, 1, 1, 1 }, + { C, 0, 1, 1, 1 } +}; + +/** + * \param line_aa AA_NEVER, AA_ALWAYS or AA_SOMETIMES + * \param lookup bitmask of IZ_* flags + */ +void brw_wm_lookup_iz( GLuint line_aa, + GLuint lookup, + GLboolean ps_uses_depth, + struct brw_wm_prog_key *key ) +{ + GLuint reg = 2; + + assert (lookup < IZ_BIT_MAX); + + if (lookup & IZ_PS_COMPUTES_DEPTH_BIT) + key->computes_depth = 1; + + if (wm_iz_table[lookup].sd_present || ps_uses_depth) { + key->source_depth_reg = reg; + reg += 2; + } + + if (wm_iz_table[lookup].sd_to_rt) + key->source_depth_to_render_target = 1; + + if (wm_iz_table[lookup].ds_present || line_aa != AA_NEVER) { + key->aa_dest_stencil_reg = reg; + key->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present && + line_aa == AA_SOMETIMES); + reg++; + } + + if (wm_iz_table[lookup].dd_present) { + key->dest_depth_reg = reg; + reg+=2; + } + + key->nr_depth_regs = (reg+1)/2; +} + diff --git a/src/gallium/drivers/i965/brw_wm_pass0.c b/src/gallium/drivers/i965/brw_wm_pass0.c new file mode 100644 index 0000000000..0bacad2b0f --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_pass0.c @@ -0,0 +1,366 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_memory.h" +#include "util/u_math.h" + +#include "brw_debug.h" +#include "brw_wm.h" + + + +/*********************************************************************** + */ + +static struct brw_wm_ref *get_ref( struct brw_wm_compile *c ) +{ + assert(c->nr_refs < BRW_WM_MAX_REF); + return &c->refs[c->nr_refs++]; +} + +static struct brw_wm_value *get_value( struct brw_wm_compile *c) +{ + assert(c->nr_refs < BRW_WM_MAX_VREG); + return &c->vreg[c->nr_vreg++]; +} + +/** return pointer to a newly allocated instruction */ +static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c ) +{ + assert(c->nr_insns < BRW_WM_MAX_INSN); + return &c->instruction[c->nr_insns++]; +} + +/*********************************************************************** + */ + +/** Init the "undef" register */ +static void pass0_init_undef( struct brw_wm_compile *c) +{ + struct brw_wm_ref *ref = &c->undef_ref; + ref->value = &c->undef_value; + ref->hw_reg = brw_vec8_grf(0, 0); + ref->insn = 0; + ref->prevuse = NULL; +} + +/** Set a FP register to a value */ +static void pass0_set_fpreg_value( struct brw_wm_compile *c, + GLuint file, + GLuint idx, + GLuint component, + struct brw_wm_value *value ) +{ + struct brw_wm_ref *ref = get_ref(c); + ref->value = value; + ref->hw_reg = brw_vec8_grf(0, 0); + ref->insn = 0; + ref->prevuse = NULL; + c->pass0_fp_reg[file][idx][component] = ref; +} + +/** Set a FP register to a ref */ +static void pass0_set_fpreg_ref( struct brw_wm_compile *c, + GLuint file, + GLuint idx, + GLuint component, + const struct brw_wm_ref *src_ref ) +{ + c->pass0_fp_reg[file][idx][component] = src_ref; +} + +static const struct brw_wm_ref *get_param_ref( struct brw_wm_compile *c, + unsigned idx, + unsigned component) +{ + GLuint i = idx * 4 + component; + + if (i >= BRW_WM_MAX_PARAM) { + debug_printf("%s: out of params\n", __FUNCTION__); + c->prog_data.error = 1; + return NULL; + } + else { + struct brw_wm_ref *ref = get_ref(c); + + c->nr_creg = MAX2(c->nr_creg, (i+16)/16); + + /* Push the offsets into hw_reg. These will be added to the + * real register numbers once one is allocated in pass2. + */ + ref->hw_reg = brw_vec1_grf((i&8)?1:0, i%8); + ref->value = &c->creg[i/16]; + ref->insn = 0; + ref->prevuse = NULL; + + return ref; + } +} + + + + +/* Lookup our internal registers + */ +static const struct brw_wm_ref *pass0_get_reg( struct brw_wm_compile *c, + GLuint file, + GLuint idx, + GLuint component ) +{ + const struct brw_wm_ref *ref = c->pass0_fp_reg[file][idx][component]; + + if (!ref) { + switch (file) { + case TGSI_FILE_INPUT: + case TGSI_FILE_TEMPORARY: + case TGSI_FILE_OUTPUT: + case BRW_FILE_PAYLOAD: + /* should already be done?? */ + break; + + case TGSI_FILE_CONSTANT: + ref = get_param_ref(c, + c->fp->info.immediate_count + idx, + component); + break; + + case TGSI_FILE_IMMEDIATE: + ref = get_param_ref(c, + idx, + component); + break; + + default: + assert(0); + break; + } + + c->pass0_fp_reg[file][idx][component] = ref; + } + + if (!ref) + ref = &c->undef_ref; + + return ref; +} + + + +/*********************************************************************** + * Straight translation to internal instruction format + */ + +static void pass0_set_dst( struct brw_wm_compile *c, + struct brw_wm_instruction *out, + const struct brw_fp_instruction *inst, + GLuint writemask ) +{ + const struct brw_fp_dst dst = inst->dst; + GLuint i; + + for (i = 0; i < 4; i++) { + if (writemask & (1<<i)) { + out->dst[i] = get_value(c); + pass0_set_fpreg_value(c, dst.file, dst.index, i, out->dst[i]); + } + } + + out->writemask = writemask; +} + + +static const struct brw_wm_ref *get_fp_src_reg_ref( struct brw_wm_compile *c, + struct brw_fp_src src, + GLuint i ) +{ + return pass0_get_reg(c, src.file, src.index, BRW_GET_SWZ(src.swizzle,i)); +} + + +static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c, + struct brw_fp_src src, + GLuint i, + struct brw_wm_instruction *insn) +{ + const struct brw_wm_ref *ref = get_fp_src_reg_ref(c, src, i); + struct brw_wm_ref *newref = get_ref(c); + + newref->value = ref->value; + newref->hw_reg = ref->hw_reg; + + if (insn) { + newref->insn = insn - c->instruction; + newref->prevuse = newref->value->lastuse; + newref->value->lastuse = newref; + } + + if (src.negate) + newref->hw_reg.negate ^= 1; + + if (src.abs) { + newref->hw_reg.negate = 0; + newref->hw_reg.abs = 1; + } + + return newref; +} + + +static void +translate_insn(struct brw_wm_compile *c, + const struct brw_fp_instruction *inst) +{ + struct brw_wm_instruction *out = get_instruction(c); + GLuint writemask = inst->dst.writemask; + GLuint nr_args = brw_wm_nr_args(inst->opcode); + GLuint i, j; + + /* Copy some data out of the instruction + */ + out->opcode = inst->opcode; + out->saturate = inst->dst.saturate; + out->tex_unit = inst->tex_unit; + out->target = inst->target; + + /* Nasty hack: + */ + out->eot = (inst->opcode == WM_FB_WRITE && + inst->tex_unit != 0); + + + /* Args: + */ + for (i = 0; i < nr_args; i++) { + for (j = 0; j < 4; j++) { + out->src[i][j] = get_new_ref(c, inst->src[i], j, out); + } + } + + /* Dst: + */ + pass0_set_dst(c, out, inst, writemask); +} + + + +/*********************************************************************** + * Optimize moves and swizzles away: + */ +static void pass0_precalc_mov( struct brw_wm_compile *c, + const struct brw_fp_instruction *inst ) +{ + const struct brw_fp_dst dst = inst->dst; + GLuint writemask = dst.writemask; + struct brw_wm_ref *refs[4]; + GLuint i; + + /* Get the effect of a MOV by manipulating our register table: + * First get all refs, then assign refs. This ensures that "in-place" + * swizzles such as: + * MOV t, t.xxyx + * are handled correctly. Previously, these two steps were done in + * one loop and the above case was incorrectly handled. + */ + for (i = 0; i < 4; i++) { + refs[i] = get_new_ref(c, inst->src[0], i, NULL); + } + for (i = 0; i < 4; i++) { + if (writemask & (1 << i)) { + pass0_set_fpreg_ref( c, dst.file, dst.index, i, refs[i]); + } + } +} + + +/* Initialize payload "registers". + */ +static void pass0_init_payload( struct brw_wm_compile *c ) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + GLuint j = i >= c->key.nr_depth_regs ? 0 : i; + pass0_set_fpreg_value( c, BRW_FILE_PAYLOAD, PAYLOAD_DEPTH, i, + &c->payload.depth[j] ); + } + + for (i = 0; i < c->key.nr_inputs; i++) + pass0_set_fpreg_value( c, BRW_FILE_PAYLOAD, i, 0, + &c->payload.input_interp[i] ); +} + + +/*********************************************************************** + * PASS 0 + * + * Work forwards to give each calculated value a unique number. Where + * an instruction produces duplicate values (eg DP3), all are given + * the same number. + * + * Translate away swizzling and eliminate non-saturating moves. + * + * Translate instructions from our fp_instruction structs to our + * internal brw_wm_instruction representation. + */ +void brw_wm_pass0( struct brw_wm_compile *c ) +{ + GLuint insn; + + c->nr_vreg = 0; + c->nr_insns = 0; + + pass0_init_undef(c); + pass0_init_payload(c); + + for (insn = 0; insn < c->nr_fp_insns; insn++) { + const struct brw_fp_instruction *inst = &c->fp_instructions[insn]; + + /* Optimize away moves, otherwise emit translated instruction: + */ + switch (inst->opcode) { + case TGSI_OPCODE_MOV: + if (!inst->dst.saturate) { + pass0_precalc_mov(c, inst); + } + else { + translate_insn(c, inst); + } + break; + default: + translate_insn(c, inst); + break; + } + } + + if (BRW_DEBUG & DEBUG_WM) { + brw_wm_print_program(c, "pass0"); + } +} diff --git a/src/gallium/drivers/i965/brw_wm_pass1.c b/src/gallium/drivers/i965/brw_wm_pass1.c new file mode 100644 index 0000000000..005747f00b --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_pass1.c @@ -0,0 +1,292 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_wm.h" +#include "brw_debug.h" + + +static GLuint get_tracked_mask(struct brw_wm_compile *c, + struct brw_wm_instruction *inst) +{ + GLuint i; + for (i = 0; i < 4; i++) { + if (inst->writemask & (1<<i)) { + if (!inst->dst[i]->contributes_to_output) { + inst->writemask &= ~(1<<i); + inst->dst[i] = 0; + } + } + } + + return inst->writemask; +} + +/* Remove a reference from a value's usage chain. + */ +static void unlink_ref(struct brw_wm_ref *ref) +{ + struct brw_wm_value *value = ref->value; + + if (ref == value->lastuse) { + value->lastuse = ref->prevuse; + } + else { + struct brw_wm_ref *i = value->lastuse; + while (i->prevuse != ref) i = i->prevuse; + i->prevuse = ref->prevuse; + } +} + +static void track_arg(struct brw_wm_compile *c, + struct brw_wm_instruction *inst, + GLuint arg, + GLuint readmask) +{ + GLuint i; + + for (i = 0; i < 4; i++) { + struct brw_wm_ref *ref = inst->src[arg][i]; + if (ref) { + if (readmask & (1<<i)) { + ref->value->contributes_to_output = 1; + } + else { + unlink_ref(ref); + inst->src[arg][i] = NULL; + } + } + } +} + +static GLuint get_texcoord_mask( GLuint tex_idx ) +{ + switch (tex_idx) { + case TGSI_TEXTURE_1D: + return BRW_WRITEMASK_X; + case TGSI_TEXTURE_2D: + case TGSI_TEXTURE_RECT: + return BRW_WRITEMASK_XY; + case TGSI_TEXTURE_3D: + return BRW_WRITEMASK_XYZ; + case TGSI_TEXTURE_CUBE: + return BRW_WRITEMASK_XYZ; + + case TGSI_TEXTURE_SHADOW1D: + return BRW_WRITEMASK_XZ; + case TGSI_TEXTURE_SHADOW2D: + case TGSI_TEXTURE_SHADOWRECT: + return BRW_WRITEMASK_XYZ; + default: + assert(0); + return 0; + } +} + + +/* Step two: Basically this is dead code elimination. + * + * Iterate backwards over instructions, noting which values + * contribute to the final result. Adjust writemasks to only + * calculate these values. + */ +void brw_wm_pass1( struct brw_wm_compile *c ) +{ + GLint insn; + + for (insn = c->nr_insns-1; insn >= 0; insn--) { + struct brw_wm_instruction *inst = &c->instruction[insn]; + GLuint writemask; + GLuint read0, read1, read2; + + if (inst->opcode == TGSI_OPCODE_KIL) { + track_arg(c, inst, 0, BRW_WRITEMASK_XYZW); /* All args contribute to final */ + continue; + } + + if (inst->opcode == WM_FB_WRITE) { + track_arg(c, inst, 0, BRW_WRITEMASK_XYZW); + track_arg(c, inst, 1, BRW_WRITEMASK_XYZW); + if (c->key.source_depth_to_render_target && + c->key.computes_depth) + track_arg(c, inst, 2, BRW_WRITEMASK_Z); + else + track_arg(c, inst, 2, 0); + continue; + } + + /* Lookup all the registers which were written by this + * instruction and get a mask of those that contribute to the output: + */ + writemask = get_tracked_mask(c, inst); + if (!writemask) { + GLuint arg; + for (arg = 0; arg < 3; arg++) + track_arg(c, inst, arg, 0); + continue; + } + + read0 = 0; + read1 = 0; + read2 = 0; + + /* Mark all inputs which contribute to the marked outputs: + */ + switch (inst->opcode) { + case TGSI_OPCODE_ABS: + case TGSI_OPCODE_FLR: + case TGSI_OPCODE_FRC: + case TGSI_OPCODE_MOV: + case TGSI_OPCODE_TRUNC: + read0 = writemask; + break; + + case TGSI_OPCODE_SUB: + case TGSI_OPCODE_SLT: + case TGSI_OPCODE_SLE: + case TGSI_OPCODE_SGE: + case TGSI_OPCODE_SGT: + case TGSI_OPCODE_SEQ: + case TGSI_OPCODE_SNE: + case TGSI_OPCODE_ADD: + case TGSI_OPCODE_MAX: + case TGSI_OPCODE_MIN: + case TGSI_OPCODE_MUL: + read0 = writemask; + read1 = writemask; + break; + + case TGSI_OPCODE_DDX: + case TGSI_OPCODE_DDY: + read0 = writemask; + break; + + case TGSI_OPCODE_MAD: + case TGSI_OPCODE_CMP: + case TGSI_OPCODE_LRP: + read0 = writemask; + read1 = writemask; + read2 = writemask; + break; + + case TGSI_OPCODE_XPD: + if (writemask & BRW_WRITEMASK_X) read0 |= BRW_WRITEMASK_YZ; + if (writemask & BRW_WRITEMASK_Y) read0 |= BRW_WRITEMASK_XZ; + if (writemask & BRW_WRITEMASK_Z) read0 |= BRW_WRITEMASK_XY; + read1 = read0; + break; + + case TGSI_OPCODE_COS: + case TGSI_OPCODE_EX2: + case TGSI_OPCODE_LG2: + case TGSI_OPCODE_RCP: + case TGSI_OPCODE_RSQ: + case TGSI_OPCODE_SIN: + case TGSI_OPCODE_SCS: + case WM_CINTERP: + case WM_PIXELXY: + read0 = BRW_WRITEMASK_X; + break; + + case TGSI_OPCODE_POW: + read0 = BRW_WRITEMASK_X; + read1 = BRW_WRITEMASK_X; + break; + + case TGSI_OPCODE_TEX: + case TGSI_OPCODE_TXP: + read0 = get_texcoord_mask(inst->target); + break; + + case TGSI_OPCODE_TXB: + read0 = get_texcoord_mask(inst->target) | BRW_WRITEMASK_W; + break; + + case WM_WPOSXY: + read0 = writemask & BRW_WRITEMASK_XY; + break; + + case WM_DELTAXY: + read0 = writemask & BRW_WRITEMASK_XY; + read1 = BRW_WRITEMASK_X; + break; + + case WM_PIXELW: + read0 = BRW_WRITEMASK_X; + read1 = BRW_WRITEMASK_XY; + break; + + case WM_LINTERP: + read0 = BRW_WRITEMASK_X; + read1 = BRW_WRITEMASK_XY; + break; + + case WM_PINTERP: + read0 = BRW_WRITEMASK_X; /* interpolant */ + read1 = BRW_WRITEMASK_XY; /* deltas */ + read2 = BRW_WRITEMASK_W; /* pixel w */ + break; + + case TGSI_OPCODE_DP3: + read0 = BRW_WRITEMASK_XYZ; + read1 = BRW_WRITEMASK_XYZ; + break; + + case TGSI_OPCODE_DPH: + read0 = BRW_WRITEMASK_XYZ; + read1 = BRW_WRITEMASK_XYZW; + break; + + case TGSI_OPCODE_DP4: + read0 = BRW_WRITEMASK_XYZW; + read1 = BRW_WRITEMASK_XYZW; + break; + + case TGSI_OPCODE_LIT: + read0 = BRW_WRITEMASK_XYW; + break; + + case TGSI_OPCODE_DST: + case WM_FRONTFACING: + case TGSI_OPCODE_KILP: + default: + break; + } + + track_arg(c, inst, 0, read0); + track_arg(c, inst, 1, read1); + track_arg(c, inst, 2, read2); + } + + if (BRW_DEBUG & DEBUG_WM) { + brw_wm_print_program(c, "pass1"); + } +} diff --git a/src/gallium/drivers/i965/brw_wm_pass2.c b/src/gallium/drivers/i965/brw_wm_pass2.c new file mode 100644 index 0000000000..19248b4519 --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_pass2.c @@ -0,0 +1,334 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "brw_debug.h" +#include "brw_wm.h" + + +/* Use these to force spilling so that that functionality can be + * tested with known-good examples rather than having to construct new + * tests. + */ +#define TEST_PAYLOAD_SPILLS 0 +#define TEST_DST_SPILLS 0 + +static void spill_value(struct brw_wm_compile *c, + struct brw_wm_value *value); + +static void prealloc_reg(struct brw_wm_compile *c, + struct brw_wm_value *value, + GLuint reg) +{ + if (value->lastuse) { + /* Set nextuse to zero, it will be corrected by + * update_register_usage(). + */ + c->pass2_grf[reg].value = value; + c->pass2_grf[reg].nextuse = 0; + + value->resident = &c->pass2_grf[reg]; + value->hw_reg = brw_vec8_grf(reg*2, 0); + + if (TEST_PAYLOAD_SPILLS) + spill_value(c, value); + } +} + + +/* Initialize all the register values. Do the initial setup + * calculations for interpolants. + */ +static void init_registers( struct brw_wm_compile *c ) +{ + GLuint reg = 0; + GLuint j; + + for (j = 0; j < c->grf_limit; j++) + c->pass2_grf[j].nextuse = BRW_WM_MAX_INSN; + + /* Pre-allocate incoming payload regs: + */ + for (j = 0; j < c->key.nr_depth_regs; j++) + prealloc_reg(c, &c->payload.depth[j], reg++); + + for (j = 0; j < c->nr_creg; j++) + prealloc_reg(c, &c->creg[j], reg++); + + reg++; /* XXX: skip over position output */ + + /* XXX: currently just hope the VS outputs line up with FS inputs: + */ + for (j = 0; j < c->key.nr_inputs; j++) + prealloc_reg(c, &c->payload.input_interp[j], reg++); + + c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2; + c->prog_data.urb_read_length = (c->key.nr_inputs + 1) * 2; + c->prog_data.curb_read_length = c->nr_creg * 2; + + /* Note this allocation: + */ + c->max_wm_grf = reg * 2; +} + + +/* Update the nextuse value for each register in our file. + */ +static void update_register_usage(struct brw_wm_compile *c, + GLuint thisinsn) +{ + GLuint i; + + for (i = 1; i < c->grf_limit; i++) { + struct brw_wm_grf *grf = &c->pass2_grf[i]; + + /* Only search those which can change: + */ + if (grf->nextuse < thisinsn) { + const struct brw_wm_ref *ref = grf->value->lastuse; + + /* Has last use of value been passed? + */ + if (ref->insn < thisinsn) { + grf->value->resident = 0; + grf->value = 0; + grf->nextuse = BRW_WM_MAX_INSN; + } + else { + /* Else loop through chain to update: + */ + while (ref->prevuse && ref->prevuse->insn >= thisinsn) + ref = ref->prevuse; + + grf->nextuse = ref->insn; + } + } + } +} + + +static void spill_value(struct brw_wm_compile *c, + struct brw_wm_value *value) +{ + /* Allocate a spill slot. Note that allocations start from 0x40 - + * the first slot is reserved to mean "undef" in brw_wm_emit.c + */ + if (!value->spill_slot) { + c->last_scratch += 0x40; + value->spill_slot = c->last_scratch; + } + + /* The spill will be done in brw_wm_emit.c immediately after the + * value is calculated, so we can just take this reg without any + * further work. + */ + value->resident->value = NULL; + value->resident->nextuse = BRW_WM_MAX_INSN; + value->resident = NULL; +} + + + +/* Search for contiguous region with the most distant nearest + * member. Free regs count as very distant. + * + * TODO: implement spill-to-reg so that we can rearrange discontigous + * free regs and then spill the oldest non-free regs in sequence. + * This would mean inserting instructions in this pass. + */ +static GLuint search_contiguous_regs(struct brw_wm_compile *c, + GLuint nr, + GLuint thisinsn) +{ + struct brw_wm_grf *grf = c->pass2_grf; + GLuint furthest = 0; + GLuint reg = 0; + GLuint i, j; + + /* Start search at 1: r0 is special and can't be used or spilled. + */ + for (i = 1; i < c->grf_limit && furthest < BRW_WM_MAX_INSN; i++) { + GLuint group_nextuse = BRW_WM_MAX_INSN; + + for (j = 0; j < nr; j++) { + if (grf[i+j].nextuse < group_nextuse) + group_nextuse = grf[i+j].nextuse; + } + + if (group_nextuse > furthest) { + furthest = group_nextuse; + reg = i; + } + } + + assert(furthest != thisinsn); + + /* Any non-empty regs will need to be spilled: + */ + for (j = 0; j < nr; j++) + if (grf[reg+j].value) + spill_value(c, grf[reg+j].value); + + return reg; +} + + +static void alloc_contiguous_dest(struct brw_wm_compile *c, + struct brw_wm_value *dst[], + GLuint nr, + GLuint thisinsn) +{ + GLuint reg = search_contiguous_regs(c, nr, thisinsn); + GLuint i; + + for (i = 0; i < nr; i++) { + if (!dst[i]) { + /* Need to grab a dummy value in TEX case. Don't introduce + * it into the tracking scheme. + */ + dst[i] = &c->vreg[c->nr_vreg++]; + } + else { + assert(!dst[i]->resident); + assert(c->pass2_grf[reg+i].nextuse != thisinsn); + + c->pass2_grf[reg+i].value = dst[i]; + c->pass2_grf[reg+i].nextuse = thisinsn; + + dst[i]->resident = &c->pass2_grf[reg+i]; + } + + dst[i]->hw_reg = brw_vec8_grf((reg+i)*2, 0); + } + + if ((reg+nr)*2 > c->max_wm_grf) + c->max_wm_grf = (reg+nr) * 2; +} + + +static void load_args(struct brw_wm_compile *c, + struct brw_wm_instruction *inst) +{ + GLuint thisinsn = inst - c->instruction; + GLuint i,j; + + for (i = 0; i < 3; i++) { + for (j = 0; j < 4; j++) { + struct brw_wm_ref *ref = inst->src[i][j]; + + if (ref) { + if (!ref->value->resident) { + /* Need to bring the value in from scratch space. The code for + * this will be done in brw_wm_emit.c, here we just do the + * register allocation and mark the ref as requiring a fill. + */ + GLuint reg = search_contiguous_regs(c, 1, thisinsn); + + c->pass2_grf[reg].value = ref->value; + c->pass2_grf[reg].nextuse = thisinsn; + + ref->value->resident = &c->pass2_grf[reg]; + + /* Note that a fill is required: + */ + ref->unspill_reg = reg*2; + } + + /* Adjust the hw_reg to point at the value's current location: + */ + assert(ref->value == ref->value->resident->value); + ref->hw_reg.nr += (ref->value->resident - c->pass2_grf) * 2; + } + } + } +} + + + +/* Step 3: Work forwards once again. Perform register allocations, + * taking into account instructions like TEX which require contiguous + * result registers. Where necessary spill registers to scratch space + * and reload later. + */ +void brw_wm_pass2( struct brw_wm_compile *c ) +{ + GLuint insn; + GLuint i; + + init_registers(c); + + for (insn = 0; insn < c->nr_insns; insn++) { + struct brw_wm_instruction *inst = &c->instruction[insn]; + + /* Update registers' nextuse values: + */ + update_register_usage(c, insn); + + /* May need to unspill some args. + */ + load_args(c, inst); + + /* Allocate registers to hold results: + */ + switch (inst->opcode) { + case TGSI_OPCODE_TEX: + case TGSI_OPCODE_TXB: + case TGSI_OPCODE_TXP: + alloc_contiguous_dest(c, inst->dst, 4, insn); + break; + + default: + for (i = 0; i < 4; i++) { + if (inst->writemask & (1<<i)) { + assert(inst->dst[i]); + alloc_contiguous_dest(c, &inst->dst[i], 1, insn); + } + } + break; + } + + if (TEST_DST_SPILLS && inst->opcode != WM_PIXELXY) { + for (i = 0; i < 4; i++) + if (inst->dst[i]) + spill_value(c, inst->dst[i]); + } + } + + if (BRW_DEBUG & DEBUG_WM) { + brw_wm_print_program(c, "pass2"); + } + + c->state = PASS2_DONE; + + if (BRW_DEBUG & DEBUG_WM) { + brw_wm_print_program(c, "pass2/done"); + } +} diff --git a/src/gallium/drivers/i965/brw_wm_sampler_state.c b/src/gallium/drivers/i965/brw_wm_sampler_state.c new file mode 100644 index 0000000000..a8bc31c9ce --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_sampler_state.c @@ -0,0 +1,229 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" +#include "util/u_format.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_screen.h" + + +/* Samplers aren't strictly wm state from the hardware's perspective, + * but that is the only situation in which we use them in this driver. + */ + + + +static enum pipe_error +upload_default_color( struct brw_context *brw, + const GLfloat *color, + struct brw_winsys_buffer **bo_out ) +{ + struct brw_sampler_default_color sdc; + enum pipe_error ret; + + COPY_4V(sdc.color, color); + + ret = brw_cache_data( &brw->cache, BRW_SAMPLER_DEFAULT_COLOR, &sdc, + NULL, 0, bo_out ); + if (ret) + return ret; + + return PIPE_OK; +} + + +struct wm_sampler_key { + int sampler_count; + struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT]; +}; + + +/** Sets up the cache key for sampler state for all texture units */ +static void +brw_wm_sampler_populate_key(struct brw_context *brw, + struct wm_sampler_key *key) +{ + int i; + + memset(key, 0, sizeof(*key)); + + key->sampler_count = MIN2(brw->curr.num_textures, + brw->curr.num_samplers); + + for (i = 0; i < key->sampler_count; i++) { + const struct brw_texture *tex = brw_texture(brw->curr.texture[i]); + const struct brw_sampler *sampler = brw->curr.sampler[i]; + struct brw_sampler_state *entry = &key->sampler[i]; + + entry->ss0 = sampler->ss0; + entry->ss1 = sampler->ss1; + entry->ss2.default_color_pointer = 0; /* reloc */ + entry->ss3 = sampler->ss3; + + /* Cube-maps on 965 and later must use the same wrap mode for all 3 + * coordinate dimensions. Futher, only CUBE and CLAMP are valid. + */ + if (tex->base.target == PIPE_TEXTURE_CUBE) { + if (FALSE && + (sampler->ss0.min_filter != BRW_MAPFILTER_NEAREST || + sampler->ss0.mag_filter != BRW_MAPFILTER_NEAREST)) { + entry->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CUBE; + entry->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CUBE; + entry->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CUBE; + } else { + entry->ss1.r_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + entry->ss1.s_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + entry->ss1.t_wrap_mode = BRW_TEXCOORDMODE_CLAMP; + } + } else if (tex->base.target == PIPE_TEXTURE_1D) { + /* There's a bug in 1D texture sampling - it actually pays + * attention to the wrap_t value, though it should not. + * Override the wrap_t value here to GL_REPEAT to keep + * any nonexistent border pixels from floating in. + */ + entry->ss1.t_wrap_mode = BRW_TEXCOORDMODE_WRAP; + } + } +} + + +static enum pipe_error +brw_wm_sampler_update_default_colors(struct brw_context *brw) +{ + enum pipe_error ret; + int nr = MIN2(brw->curr.num_textures, + brw->curr.num_samplers); + int i; + + for (i = 0; i < nr; i++) { + const struct brw_texture *tex = brw_texture(brw->curr.texture[i]); + const struct brw_sampler *sampler = brw->curr.sampler[i]; + const float *bc; + + if (util_format_is_depth_or_stencil(tex->base.format)) { + float bordercolor[4] = { + sampler->border_color[0], + sampler->border_color[0], + sampler->border_color[0], + sampler->border_color[0] + }; + + bc = bordercolor; + } + else { + bc = sampler->border_color; + } + + /* GL specs that border color for depth textures is taken from the + * R channel, while the hardware uses A. Spam R into all the + * channels for safety. + */ + ret = upload_default_color(brw, + bc, + &brw->wm.sdc_bo[i]); + if (ret) + return ret; + } + + return PIPE_OK; +} + + + +/* All samplers must be uploaded in a single contiguous array. + */ +static int upload_wm_samplers( struct brw_context *brw ) +{ + struct wm_sampler_key key; + struct brw_winsys_reloc reloc[BRW_MAX_TEX_UNIT]; + enum pipe_error ret; + int i; + + brw_wm_sampler_update_default_colors(brw); + brw_wm_sampler_populate_key(brw, &key); + + if (brw->wm.sampler_count != key.sampler_count) { + brw->wm.sampler_count = key.sampler_count; + brw->state.dirty.cache |= CACHE_NEW_SAMPLER; + } + + if (brw->wm.sampler_count == 0) { + bo_reference(&brw->wm.sampler_bo, NULL); + return PIPE_OK; + } + + /* Emit SDC relocations */ + for (i = 0; i < key.sampler_count; i++) { + make_reloc( &reloc[i], + BRW_USAGE_SAMPLER, + 0, + i * sizeof(struct brw_sampler_state) + + offsetof(struct brw_sampler_state, ss2), + brw->wm.sdc_bo[i]); + } + + + if (brw_search_cache(&brw->cache, BRW_SAMPLER, + &key, sizeof(key), + reloc, key.sampler_count, + NULL, + &brw->wm.sampler_bo)) + return PIPE_OK; + + /* If we didnt find it in the cache, compute the state and put it in the + * cache. + */ + ret = brw_upload_cache(&brw->cache, BRW_SAMPLER, + &key, sizeof(key), + reloc, key.sampler_count, + &key.sampler, sizeof(key.sampler), + NULL, NULL, + &brw->wm.sampler_bo); + if (ret) + return ret; + + + return 0; +} + +const struct brw_tracked_state brw_wm_samplers = { + .dirty = { + .mesa = PIPE_NEW_BOUND_TEXTURES | PIPE_NEW_SAMPLERS, + .brw = 0, + .cache = 0 + }, + .prepare = upload_wm_samplers, +}; + + diff --git a/src/gallium/drivers/i965/brw_wm_state.c b/src/gallium/drivers/i965/brw_wm_state.c new file mode 100644 index 0000000000..ee970ac75b --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_state.c @@ -0,0 +1,339 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "util/u_math.h" + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_wm.h" +#include "brw_debug.h" +#include "brw_pipe_rast.h" + +/*********************************************************************** + * WM unit - fragment programs and rasterization + */ + +struct brw_wm_unit_key { + unsigned int total_grf, total_scratch; + unsigned int urb_entry_read_length; + unsigned int curb_entry_read_length; + unsigned int dispatch_grf_start_reg; + + unsigned int curbe_offset; + unsigned int urb_size; + + unsigned int max_threads; + + unsigned int nr_surfaces, sampler_count; + GLboolean uses_depth, computes_depth, uses_kill, has_flow_control; + GLboolean polygon_stipple, stats_wm, line_stipple, offset_enable; + GLfloat offset_units, offset_factor; +}; + +static void +wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) +{ + const struct brw_fragment_shader *fp = brw->curr.fragment_shader; + + memset(key, 0, sizeof(*key)); + + if (BRW_DEBUG & DEBUG_SINGLE_THREAD) + key->max_threads = 1; + else { + /* WM maximum threads is number of EUs times number of threads per EU. */ + if (BRW_IS_IGDNG(brw)) + key->max_threads = 12 * 6; + else if (BRW_IS_G4X(brw)) + key->max_threads = 10 * 5; + else + key->max_threads = 8 * 4; + } + + /* CACHE_NEW_WM_PROG */ + key->total_grf = brw->wm.prog_data->total_grf; + key->urb_entry_read_length = brw->wm.prog_data->urb_read_length; + key->curb_entry_read_length = brw->wm.prog_data->curb_read_length; + key->dispatch_grf_start_reg = brw->wm.prog_data->first_curbe_grf; + key->total_scratch = align(brw->wm.prog_data->total_scratch, 1024); + + /* BRW_NEW_URB_FENCE */ + key->urb_size = brw->urb.vsize; + + /* BRW_NEW_CURBE_OFFSETS */ + key->curbe_offset = brw->curbe.wm_start; + + /* BRW_NEW_NR_SURFACEs */ + key->nr_surfaces = brw->wm.nr_surfaces; + + /* CACHE_NEW_SAMPLER */ + key->sampler_count = brw->wm.sampler_count; + + /* PIPE_NEW_RAST */ + key->polygon_stipple = brw->curr.rast->templ.poly_stipple_enable; + + /* PIPE_NEW_FRAGMENT_PROGRAM */ + key->uses_depth = fp->uses_depth; + key->computes_depth = fp->info.writes_z; + + /* PIPE_NEW_DEPTH_BUFFER + * + * Override for NULL depthbuffer case, required by the Pixel Shader Computed + * Depth field. + */ + if (brw->curr.fb.zsbuf == NULL) + key->computes_depth = 0; + + /* PIPE_NEW_DEPTH_STENCIL_ALPHA */ + key->uses_kill = (fp->info.uses_kill || + brw->curr.zstencil->cc3.alpha_test); + + key->has_flow_control = fp->has_flow_control; + + /* temporary sanity check assertion */ + assert(fp->has_flow_control == 0); + + /* PIPE_NEW_QUERY */ + key->stats_wm = (brw->query.stats_wm != 0); + + /* PIPE_NEW_RAST */ + key->line_stipple = brw->curr.rast->templ.line_stipple_enable; + + + key->offset_enable = (brw->curr.rast->templ.offset_cw || + brw->curr.rast->templ.offset_ccw); + + key->offset_units = brw->curr.rast->templ.offset_units; + key->offset_factor = brw->curr.rast->templ.offset_scale; +} + +/** + * Setup wm hardware state. See page 225 of Volume 2 + */ +static enum pipe_error +wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key, + struct brw_winsys_reloc *reloc, + unsigned nr_reloc, + struct brw_winsys_buffer **bo_out) +{ + struct brw_wm_unit_state wm; + enum pipe_error ret; + + memset(&wm, 0, sizeof(wm)); + + wm.thread0.grf_reg_count = align(key->total_grf, 16) / 16 - 1; + wm.thread0.kernel_start_pointer = 0; /* reloc */ + wm.thread1.depth_coef_urb_read_offset = 1; + wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754; + + if (BRW_IS_IGDNG(brw)) + wm.thread1.binding_table_entry_count = 0; /* hardware requirement */ + else + wm.thread1.binding_table_entry_count = key->nr_surfaces; + + if (key->total_scratch != 0) { + wm.thread2.scratch_space_base_pointer = 0; /* reloc */ + wm.thread2.per_thread_scratch_space = key->total_scratch / 1024 - 1; + } else { + wm.thread2.scratch_space_base_pointer = 0; + wm.thread2.per_thread_scratch_space = 0; + } + + wm.thread3.dispatch_grf_start_reg = key->dispatch_grf_start_reg; + wm.thread3.urb_entry_read_length = key->urb_entry_read_length; + wm.thread3.urb_entry_read_offset = 0; + wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length; + wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; + + if (BRW_IS_IGDNG(brw)) + wm.wm4.sampler_count = 0; /* hardware requirement */ + else + wm.wm4.sampler_count = (key->sampler_count + 1) / 4; + + /* reloc */ + wm.wm4.sampler_state_pointer = 0; + + wm.wm5.program_uses_depth = key->uses_depth; + wm.wm5.program_computes_depth = key->computes_depth; + wm.wm5.program_uses_killpixel = key->uses_kill; + + if (key->has_flow_control) + wm.wm5.enable_8_pix = 1; + else + wm.wm5.enable_16_pix = 1; + + wm.wm5.max_threads = key->max_threads - 1; + wm.wm5.thread_dispatch_enable = 1; /* AKA: color_write */ + wm.wm5.legacy_line_rast = 0; + wm.wm5.legacy_global_depth_bias = 0; + wm.wm5.early_depth_test = 1; /* never need to disable */ + wm.wm5.line_aa_region_width = 0; + wm.wm5.line_endcap_aa_region_width = 1; + + wm.wm5.polygon_stipple = key->polygon_stipple; + + if (key->offset_enable) { + wm.wm5.depth_offset = 1; + /* Something wierd going on with legacy_global_depth_bias, + * offset_constant, scaling and MRD. This value passes glean + * but gives some odd results elsewere (eg. the + * quad-offset-units test). + */ + wm.global_depth_offset_constant = key->offset_units * 2; + + /* This is the only value that passes glean: + */ + wm.global_depth_offset_scale = key->offset_factor; + } + + wm.wm5.line_stipple = key->line_stipple; + + if ((BRW_DEBUG & DEBUG_STATS) || key->stats_wm) + wm.wm4.stats_enable = 1; + + ret = brw_upload_cache(&brw->cache, BRW_WM_UNIT, + key, sizeof(*key), + reloc, nr_reloc, + &wm, sizeof(wm), + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + + +static enum pipe_error upload_wm_unit( struct brw_context *brw ) +{ + struct brw_wm_unit_key key; + struct brw_winsys_reloc reloc[3]; + unsigned nr_reloc = 0; + enum pipe_error ret; + unsigned grf_reg_count; + unsigned per_thread_scratch_space; + unsigned stats_enable; + unsigned sampler_count; + + wm_unit_populate_key(brw, &key); + + + /* Allocate the necessary scratch space if we haven't already. Don't + * bother reducing the allocation later, since we use scratch so + * rarely. + */ + assert(key.total_scratch <= 12 * 1024); + if (key.total_scratch) { + GLuint total = key.total_scratch * key.max_threads; + + /* Do we need a new buffer: + */ + if (brw->wm.scratch_bo && total > brw->wm.scratch_bo->size) + bo_reference(&brw->wm.scratch_bo, NULL); + + if (brw->wm.scratch_bo == NULL) { + ret = brw->sws->bo_alloc(brw->sws, + BRW_BUFFER_TYPE_SHADER_SCRATCH, + total, + 4096, + &brw->wm.scratch_bo); + if (ret) + return ret; + } + } + + + /* XXX: temporary: + */ + grf_reg_count = (align(key.total_grf, 16) / 16 - 1); + per_thread_scratch_space = key.total_scratch / 1024 - 1; + stats_enable = (BRW_DEBUG & DEBUG_STATS) || key.stats_wm; + sampler_count = BRW_IS_IGDNG(brw) ? 0 :(key.sampler_count + 1) / 4; + + /* Emit WM program relocation */ + make_reloc(&reloc[nr_reloc++], + BRW_USAGE_STATE, + grf_reg_count << 1, + offsetof(struct brw_wm_unit_state, thread0), + brw->wm.prog_bo); + + /* Emit scratch space relocation */ + if (key.total_scratch != 0) { + make_reloc(&reloc[nr_reloc++], + BRW_USAGE_SCRATCH, + per_thread_scratch_space, + offsetof(struct brw_wm_unit_state, thread2), + brw->wm.scratch_bo); + } + + /* Emit sampler state relocation */ + if (key.sampler_count != 0) { + make_reloc(&reloc[nr_reloc++], + BRW_USAGE_STATE, + stats_enable | (sampler_count << 2), + offsetof(struct brw_wm_unit_state, wm4), + brw->wm.sampler_bo); + } + + + if (brw_search_cache(&brw->cache, BRW_WM_UNIT, + &key, sizeof(key), + reloc, nr_reloc, + NULL, + &brw->wm.state_bo)) + return PIPE_OK; + + ret = wm_unit_create_from_key(brw, &key, + reloc, nr_reloc, + &brw->wm.state_bo); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_wm_unit = { + .dirty = { + .mesa = (PIPE_NEW_FRAGMENT_SHADER | + PIPE_NEW_DEPTH_BUFFER | + PIPE_NEW_RAST | + PIPE_NEW_DEPTH_STENCIL_ALPHA | + PIPE_NEW_QUERY), + + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_NR_WM_SURFACES), + + .cache = (CACHE_NEW_WM_PROG | + CACHE_NEW_SAMPLER) + }, + .prepare = upload_wm_unit, +}; + diff --git a/src/gallium/drivers/i965/brw_wm_surface_state.c b/src/gallium/drivers/i965/brw_wm_surface_state.c new file mode 100644 index 0000000000..f92b8198ed --- /dev/null +++ b/src/gallium/drivers/i965/brw_wm_surface_state.c @@ -0,0 +1,294 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "pipe/p_format.h" + +#include "brw_batchbuffer.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_screen.h" + + + + +static enum pipe_error +brw_update_texture_surface( struct brw_context *brw, + struct brw_texture *tex, + struct brw_winsys_buffer **bo_out) +{ + struct brw_winsys_reloc reloc[1]; + enum pipe_error ret; + + /* Emit relocation to surface contents */ + make_reloc(&reloc[0], + BRW_USAGE_SAMPLER, + 0, + offsetof(struct brw_surface_state, ss1), + tex->bo); + + if (brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &tex->ss, sizeof tex->ss, + reloc, Elements(reloc), + NULL, + bo_out)) + return PIPE_OK; + + ret = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE, + &tex->ss, sizeof tex->ss, + reloc, Elements(reloc), + &tex->ss, sizeof tex->ss, + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + + + + + + + + +/** + * Sets up a surface state structure to point at the given region. + * While it is only used for the front/back buffer currently, it should be + * usable for further buffers when doing ARB_draw_buffer support. + */ +static enum pipe_error +brw_update_render_surface(struct brw_context *brw, + struct brw_surface *surface, + struct brw_winsys_buffer **bo_out) +{ + struct brw_surf_ss0 blend_ss0 = brw->curr.blend->ss0; + struct brw_surface_state ss; + struct brw_winsys_reloc reloc[1]; + enum pipe_error ret; + + /* XXX: we will only be rendering to this surface: + */ + make_reloc(&reloc[0], + BRW_USAGE_RENDER_TARGET, + 0, + offsetof(struct brw_surface_state, ss1), + surface->bo); + + /* Surfaces are potentially shared between contexts, so can't + * scribble the in-place ss0 value in the surface. + */ + memcpy(&ss, &surface->ss, sizeof ss); + + ss.ss0.color_blend = blend_ss0.color_blend; + ss.ss0.writedisable_blue = blend_ss0.writedisable_blue; + ss.ss0.writedisable_green = blend_ss0.writedisable_green; + ss.ss0.writedisable_red = blend_ss0.writedisable_red; + ss.ss0.writedisable_alpha = blend_ss0.writedisable_alpha; + + if (brw_search_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &ss, sizeof(ss), + reloc, Elements(reloc), + NULL, + bo_out)) + return PIPE_OK; + + ret = brw_upload_cache(&brw->surface_cache, + BRW_SS_SURFACE, + &ss, sizeof ss, + reloc, Elements(reloc), + &ss, sizeof ss, + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + + +/** + * Constructs the binding table for the WM surface state, which maps unit + * numbers to surface state objects. + */ +static enum pipe_error +brw_wm_get_binding_table(struct brw_context *brw, + struct brw_winsys_buffer **bo_out ) +{ + enum pipe_error ret; + struct brw_winsys_reloc reloc[BRW_WM_MAX_SURF]; + uint32_t data[BRW_WM_MAX_SURF]; + GLuint nr_relocs = 0; + GLuint data_size = brw->wm.nr_surfaces * sizeof data[0]; + int i; + + assert(brw->wm.nr_surfaces <= BRW_WM_MAX_SURF); + assert(brw->wm.nr_surfaces > 0); + + /* Emit binding table relocations to surface state + */ + for (i = 0; i < brw->wm.nr_surfaces; i++) { + if (brw->wm.surf_bo[i]) { + make_reloc(&reloc[nr_relocs++], + BRW_USAGE_STATE, + 0, + i * sizeof(GLuint), + brw->wm.surf_bo[i]); + } + } + + /* Note there is no key for this search beyond the values in the + * relocation array: + */ + if (brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND, + NULL, 0, + reloc, nr_relocs, + NULL, + bo_out)) + return PIPE_OK; + + /* Upload zero data, will all be overwitten with relocation + * offsets: + */ + for (i = 0; i < brw->wm.nr_surfaces; i++) + data[i] = 0; + + ret = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND, + NULL, 0, + reloc, nr_relocs, + data, data_size, + NULL, NULL, + bo_out); + if (ret) + return ret; + + return PIPE_OK; +} + +static enum pipe_error prepare_wm_surfaces(struct brw_context *brw ) +{ + enum pipe_error ret; + int nr_surfaces = 0; + GLuint i; + + /* PIPE_NEW_COLOR_BUFFERS | PIPE_NEW_BLEND + * + * Update surfaces for drawing buffers. Mixes in colormask and + * blend state. + * + * XXX: no color buffer case + */ + for (i = 0; i < brw->curr.fb.nr_cbufs; i++) { + ret = brw_update_render_surface(brw, + brw_surface(brw->curr.fb.cbufs[i]), + &brw->wm.surf_bo[BTI_COLOR_BUF(i)]); + if (ret) + return ret; + + nr_surfaces = BTI_COLOR_BUF(i) + 1; + } + + + + /* PIPE_NEW_FRAGMENT_CONSTANTS + */ +#if 0 + if (brw->curr.fragment_constants) { + ret = brw_update_fragment_constant_surface( + brw, + brw->curr.fragment_constants, + &brw->wm.surf_bo[BTI_FRAGMENT_CONSTANTS]); + + if (ret) + return ret; + + nr_surfaces = BTI_FRAGMENT_CONSTANTS + 1; + } + else { + bo_reference(&brw->wm.surf_bo[SURF_FRAG_CONSTANTS], NULL); + } +#endif + + + /* PIPE_NEW_TEXTURE + */ + for (i = 0; i < brw->curr.num_textures; i++) { + ret = brw_update_texture_surface(brw, + brw_texture(brw->curr.texture[i]), + &brw->wm.surf_bo[BTI_TEXTURE(i)]); + if (ret) + return ret; + + nr_surfaces = BTI_TEXTURE(i) + 1; + } + + /* Clear any inactive entries: + */ + for (i = brw->curr.fb.nr_cbufs; i < BRW_MAX_DRAW_BUFFERS; i++) + bo_reference(&brw->wm.surf_bo[BTI_COLOR_BUF(i)], NULL); + + if (!brw->curr.fragment_constants) + bo_reference(&brw->wm.surf_bo[BTI_FRAGMENT_CONSTANTS], NULL); + + /* XXX: no pipe_max_textures define?? */ + for (i = brw->curr.num_textures; i < PIPE_MAX_SAMPLERS; i++) + bo_reference(&brw->wm.surf_bo[BTI_TEXTURE(i)], NULL); + + if (brw->wm.nr_surfaces != nr_surfaces) { + brw->wm.nr_surfaces = nr_surfaces; + brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES; + } + + ret = brw_wm_get_binding_table(brw, &brw->wm.bind_bo); + if (ret) + return ret; + + return PIPE_OK; +} + +const struct brw_tracked_state brw_wm_surfaces = { + .dirty = { + .mesa = (PIPE_NEW_COLOR_BUFFERS | + PIPE_NEW_BOUND_TEXTURES | + PIPE_NEW_FRAGMENT_CONSTANTS | + PIPE_NEW_BLEND), + .brw = (BRW_NEW_CONTEXT | + BRW_NEW_WM_SURFACES), + .cache = 0 + }, + .prepare = prepare_wm_surfaces, +}; + + + diff --git a/src/gallium/drivers/i965/intel_decode.c b/src/gallium/drivers/i965/intel_decode.c new file mode 100644 index 0000000000..3166958bad --- /dev/null +++ b/src/gallium/drivers/i965/intel_decode.c @@ -0,0 +1,1790 @@ +/* -*- c-basic-offset: 4 -*- */ +/* + * Copyright © 2007 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +/** @file intel_decode.c + * This file contains code to print out batchbuffer contents in a + * human-readable format. + * + * The current version only supports i915 packets, and only pretty-prints a + * subset of them. The intention is for it to make just a best attempt to + * decode, but never crash in the process. + */ + +#include <stdio.h> +#include <stdarg.h> +#include <string.h> +#include <inttypes.h> + +#include "intel_decode.h" + +/*#include "intel_chipset.h"*/ +#define IS_965(x) 1 /* XXX */ +#define IS_9XX(x) 1 /* XXX */ + +#define BUFFER_FAIL(_count, _len, _name) do { \ + fprintf(out, "Buffer size too small in %s (%d < %d)\n", \ + (_name), (_count), (_len)); \ + (*failures)++; \ + return count; \ +} while (0) + +static FILE *out; +static uint32_t saved_s2 = 0, saved_s4 = 0; +static char saved_s2_set = 0, saved_s4_set = 0; + +static float +int_as_float(uint32_t intval) +{ + union intfloat { + uint32_t i; + float f; + } uval; + + uval.i = intval; + return uval.f; +} + +static void +instr_out(const uint32_t *data, uint32_t hw_offset, unsigned int index, + char *fmt, ...) +{ + va_list va; + + fprintf(out, "0x%08x: 0x%08x:%s ", hw_offset + index * 4, data[index], + index == 0 ? "" : " "); + va_start(va, fmt); + vfprintf(out, fmt, va); + va_end(va); +} + + +static int +decode_mi(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode; + + struct { + uint32_t opcode; + int len_mask; + int min_len; + int max_len; + char *name; + } opcodes_mi[] = { + { 0x08, 0, 1, 1, "MI_ARB_ON_OFF" }, + { 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" }, + { 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" }, + { 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" }, + { 0x04, 0, 1, 1, "MI_FLUSH" }, + { 0x22, 0, 3, 3, "MI_LOAD_REGISTER_IMM" }, + { 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" }, + { 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" }, + { 0x00, 0, 1, 1, "MI_NOOP" }, + { 0x11, 0x3f, 2, 2, "MI_OVERLAY_FLIP" }, + { 0x07, 0, 1, 1, "MI_REPORT_HEAD" }, + { 0x18, 0x3f, 2, 2, "MI_SET_CONTEXT" }, + { 0x20, 0x3f, 3, 4, "MI_STORE_DATA_IMM" }, + { 0x21, 0x3f, 3, 4, "MI_STORE_DATA_INDEX" }, + { 0x24, 0x3f, 3, 3, "MI_STORE_REGISTER_MEM" }, + { 0x02, 0, 1, 1, "MI_USER_INTERRUPT" }, + { 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" }, + }; + + + for (opcode = 0; opcode < sizeof(opcodes_mi) / sizeof(opcodes_mi[0]); + opcode++) { + if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) { + unsigned int len = 1, i; + + instr_out(data, hw_offset, 0, "%s\n", opcodes_mi[opcode].name); + if (opcodes_mi[opcode].max_len > 1) { + len = (data[0] & opcodes_mi[opcode].len_mask) + 2; + if (len < opcodes_mi[opcode].min_len || + len > opcodes_mi[opcode].max_len) + { + fprintf(out, "Bad length (%d) in %s, [%d, %d]\n", + len, opcodes_mi[opcode].name, + opcodes_mi[opcode].min_len, + opcodes_mi[opcode].max_len); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_mi[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + + return len; + } + } + + instr_out(data, hw_offset, 0, "MI UNKNOWN\n"); + (*failures)++; + return 1; +} + +static int +decode_2d(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode, len; + char *format = NULL; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_2d[] = { + { 0x40, 5, 5, "COLOR_BLT" }, + { 0x43, 6, 6, "SRC_COPY_BLT" }, + { 0x01, 8, 8, "XY_SETUP_BLT" }, + { 0x11, 9, 9, "XY_SETUP_MONO_PATTERN_SL_BLT" }, + { 0x03, 3, 3, "XY_SETUP_CLIP_BLT" }, + { 0x24, 2, 2, "XY_PIXEL_BLT" }, + { 0x25, 3, 3, "XY_SCANLINES_BLT" }, + { 0x26, 4, 4, "Y_TEXT_BLT" }, + { 0x31, 5, 134, "XY_TEXT_IMMEDIATE_BLT" }, + { 0x50, 6, 6, "XY_COLOR_BLT" }, + { 0x51, 6, 6, "XY_PAT_BLT" }, + { 0x76, 8, 8, "XY_PAT_CHROMA_BLT" }, + { 0x72, 7, 135, "XY_PAT_BLT_IMMEDIATE" }, + { 0x77, 9, 137, "XY_PAT_CHROMA_BLT_IMMEDIATE" }, + { 0x52, 9, 9, "XY_MONO_PAT_BLT" }, + { 0x59, 7, 7, "XY_MONO_PAT_FIXED_BLT" }, + { 0x53, 8, 8, "XY_SRC_COPY_BLT" }, + { 0x54, 8, 8, "XY_MONO_SRC_COPY_BLT" }, + { 0x71, 9, 137, "XY_MONO_SRC_COPY_IMMEDIATE_BLT" }, + { 0x55, 9, 9, "XY_FULL_BLT" }, + { 0x55, 9, 137, "XY_FULL_IMMEDIATE_PATTERN_BLT" }, + { 0x56, 9, 9, "XY_FULL_MONO_SRC_BLT" }, + { 0x75, 10, 138, "XY_FULL_MONO_SRC_IMMEDIATE_PATTERN_BLT" }, + { 0x57, 12, 12, "XY_FULL_MONO_PATTERN_BLT" }, + { 0x58, 12, 12, "XY_FULL_MONO_PATTERN_MONO_SRC_BLT" }, + }; + + switch ((data[0] & 0x1fc00000) >> 22) { + case 0x50: + instr_out(data, hw_offset, 0, + "XY_COLOR_BLT (rgb %sabled, alpha %sabled, dst tile %d)\n", + (data[0] & (1 << 20)) ? "en" : "dis", + (data[0] & (1 << 21)) ? "en" : "dis", + (data[0] >> 11) & 1); + + len = (data[0] & 0x000000ff) + 2; + if (len != 6) + fprintf(out, "Bad count in XY_COLOR_BLT\n"); + if (count < 6) + BUFFER_FAIL(count, len, "XY_COLOR_BLT"); + + switch ((data[1] >> 24) & 0x3) { + case 0: + format="8"; + break; + case 1: + format="565"; + break; + case 2: + format="1555"; + break; + case 3: + format="8888"; + break; + } + + instr_out(data, hw_offset, 1, "format %s, pitch %d, " + "clipping %sabled\n", format, + (short)(data[1] & 0xffff), + data[1] & (1 << 30) ? "en" : "dis"); + instr_out(data, hw_offset, 2, "(%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(data, hw_offset, 3, "(%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(data, hw_offset, 4, "offset 0x%08x\n", data[4]); + instr_out(data, hw_offset, 5, "color\n"); + return len; + case 0x53: + instr_out(data, hw_offset, 0, + "XY_SRC_COPY_BLT (rgb %sabled, alpha %sabled, " + "src tile %d, dst tile %d)\n", + (data[0] & (1 << 20)) ? "en" : "dis", + (data[0] & (1 << 21)) ? "en" : "dis", + (data[0] >> 15) & 1, + (data[0] >> 11) & 1); + + len = (data[0] & 0x000000ff) + 2; + if (len != 8) + fprintf(out, "Bad count in XY_SRC_COPY_BLT\n"); + if (count < 8) + BUFFER_FAIL(count, len, "XY_SRC_COPY_BLT"); + + switch ((data[1] >> 24) & 0x3) { + case 0: + format="8"; + break; + case 1: + format="565"; + break; + case 2: + format="1555"; + break; + case 3: + format="8888"; + break; + } + + instr_out(data, hw_offset, 1, "format %s, dst pitch %d, " + "clipping %sabled\n", format, + (short)(data[1] & 0xffff), + data[1] & (1 << 30) ? "en" : "dis"); + instr_out(data, hw_offset, 2, "dst (%d,%d)\n", + data[2] & 0xffff, data[2] >> 16); + instr_out(data, hw_offset, 3, "dst (%d,%d)\n", + data[3] & 0xffff, data[3] >> 16); + instr_out(data, hw_offset, 4, "dst offset 0x%08x\n", data[4]); + instr_out(data, hw_offset, 5, "src (%d,%d)\n", + data[5] & 0xffff, data[5] >> 16); + instr_out(data, hw_offset, 6, "src pitch %d\n", + (short)(data[6] & 0xffff)); + instr_out(data, hw_offset, 7, "src offset 0x%08x\n", data[7]); + return len; + } + + for (opcode = 0; opcode < sizeof(opcodes_2d) / sizeof(opcodes_2d[0]); + opcode++) { + if ((data[0] & 0x1fc00000) >> 22 == opcodes_2d[opcode].opcode) { + unsigned int i; + + len = 1; + instr_out(data, hw_offset, 0, "%s\n", opcodes_2d[opcode].name); + if (opcodes_2d[opcode].max_len > 1) { + len = (data[0] & 0x000000ff) + 2; + if (len < opcodes_2d[opcode].min_len || + len > opcodes_2d[opcode].max_len) + { + fprintf(out, "Bad count in %s\n", opcodes_2d[opcode].name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_2d[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + + return len; + } + } + + instr_out(data, hw_offset, 0, "2D UNKNOWN\n"); + (*failures)++; + return 1; +} + +static int +decode_3d_1c(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + switch ((data[0] & 0x00f80000) >> 19) { + case 0x11: + instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n"); + return 1; + case 0x10: + instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n"); + return 1; + case 0x01: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_COORD_SET_I830\n"); + return 1; + case 0x0a: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_CUBE_I830\n"); + return 1; + case 0x05: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_TEX_STREAM_I830\n"); + return 1; + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + (*failures)++; + return 1; +} + +/** Sets the string dstname to describe the destination of the PS instruction */ +static void +i915_get_instruction_dst(const uint32_t *data, int i, char *dstname, int do_mask) +{ + uint32_t a0 = data[i]; + int dst_nr = (a0 >> 14) & 0xf; + char dstmask[8]; + char *sat; + + if (do_mask) { + if (((a0 >> 10) & 0xf) == 0xf) { + dstmask[0] = 0; + } else { + int dstmask_index = 0; + + dstmask[dstmask_index++] = '.'; + if (a0 & (1 << 10)) + dstmask[dstmask_index++] = 'x'; + if (a0 & (1 << 11)) + dstmask[dstmask_index++] = 'y'; + if (a0 & (1 << 12)) + dstmask[dstmask_index++] = 'z'; + if (a0 & (1 << 13)) + dstmask[dstmask_index++] = 'w'; + dstmask[dstmask_index++] = 0; + } + + if (a0 & (1 << 22)) + sat = ".sat"; + else + sat = ""; + } else { + dstmask[0] = 0; + sat = ""; + } + + switch ((a0 >> 19) & 0x7) { + case 0: + if (dst_nr > 15) + fprintf(out, "bad destination reg R%d\n", dst_nr); + sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat); + break; + case 4: + if (dst_nr > 0) + fprintf(out, "bad destination reg oC%d\n", dst_nr); + sprintf(dstname, "oC%s%s", dstmask, sat); + break; + case 5: + if (dst_nr > 0) + fprintf(out, "bad destination reg oD%d\n", dst_nr); + sprintf(dstname, "oD%s%s", dstmask, sat); + break; + case 6: + if (dst_nr > 2) + fprintf(out, "bad destination reg U%d\n", dst_nr); + sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat); + break; + default: + sprintf(dstname, "RESERVED"); + break; + } +} + +static char * +i915_get_channel_swizzle(uint32_t select) +{ + switch (select & 0x7) { + case 0: + return (select & 8) ? "-x" : "x"; + case 1: + return (select & 8) ? "-y" : "y"; + case 2: + return (select & 8) ? "-z" : "z"; + case 3: + return (select & 8) ? "-w" : "w"; + case 4: + return (select & 8) ? "-0" : "0"; + case 5: + return (select & 8) ? "-1" : "1"; + default: + return (select & 8) ? "-bad" : "bad"; + } +} + +static void +i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name) +{ + switch (src_type) { + case 0: + sprintf(name, "R%d", src_nr); + if (src_nr > 15) + fprintf(out, "bad src reg %s\n", name); + break; + case 1: + if (src_nr < 8) + sprintf(name, "T%d", src_nr); + else if (src_nr == 8) + sprintf(name, "DIFFUSE"); + else if (src_nr == 9) + sprintf(name, "SPECULAR"); + else if (src_nr == 10) + sprintf(name, "FOG"); + else { + fprintf(out, "bad src reg T%d\n", src_nr); + sprintf(name, "RESERVED"); + } + break; + case 2: + sprintf(name, "C%d", src_nr); + if (src_nr > 31) + fprintf(out, "bad src reg %s\n", name); + break; + case 4: + sprintf(name, "oC"); + if (src_nr > 0) + fprintf(out, "bad src reg oC%d\n", src_nr); + break; + case 5: + sprintf(name, "oD"); + if (src_nr > 0) + fprintf(out, "bad src reg oD%d\n", src_nr); + break; + case 6: + sprintf(name, "U%d", src_nr); + if (src_nr > 2) + fprintf(out, "bad src reg %s\n", name); + break; + default: + fprintf(out, "bad src reg type %d\n", src_type); + sprintf(name, "RESERVED"); + break; + } +} + +static void +i915_get_instruction_src0(const uint32_t *data, int i, char *srcname) +{ + uint32_t a0 = data[i]; + uint32_t a1 = data[i + 1]; + int src_nr = (a0 >> 2) & 0x1f; + char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf); + char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf); + char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf); + char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_src1(const uint32_t *data, int i, char *srcname) +{ + uint32_t a1 = data[i + 1]; + uint32_t a2 = data[i + 2]; + int src_nr = (a1 >> 8) & 0x1f; + char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf); + char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf); + char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf); + char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_src2(const uint32_t *data, int i, char *srcname) +{ + uint32_t a2 = data[i + 2]; + int src_nr = (a2 >> 16) & 0x1f; + char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf); + char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf); + char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf); + char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf); + char swizzle[100]; + + i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname); + sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w); + if (strcmp(swizzle, ".xyzw") != 0) + strcat(srcname, swizzle); +} + +static void +i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name) +{ + switch (src_type) { + case 0: + sprintf(name, "R%d", src_nr); + if (src_nr > 15) + fprintf(out, "bad src reg %s\n", name); + break; + case 1: + if (src_nr < 8) + sprintf(name, "T%d", src_nr); + else if (src_nr == 8) + sprintf(name, "DIFFUSE"); + else if (src_nr == 9) + sprintf(name, "SPECULAR"); + else if (src_nr == 10) + sprintf(name, "FOG"); + else { + fprintf(out, "bad src reg T%d\n", src_nr); + sprintf(name, "RESERVED"); + } + break; + case 4: + sprintf(name, "oC"); + if (src_nr > 0) + fprintf(out, "bad src reg oC%d\n", src_nr); + break; + case 5: + sprintf(name, "oD"); + if (src_nr > 0) + fprintf(out, "bad src reg oD%d\n", src_nr); + break; + default: + fprintf(out, "bad src reg type %d\n", src_type); + sprintf(name, "RESERVED"); + break; + } +} + +static void +i915_decode_alu1(const uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix, char *op_name) +{ + char dst[100], src0[100]; + + i915_get_instruction_dst(data, i, dst, 1); + i915_get_instruction_src0(data, i, src0); + + instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix, + op_name, dst, src0); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_alu2(const uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix, char *op_name) +{ + char dst[100], src0[100], src1[100]; + + i915_get_instruction_dst(data, i, dst, 1); + i915_get_instruction_src0(data, i, src0); + i915_get_instruction_src1(data, i, src1); + + instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix, + op_name, dst, src0, src1); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_alu3(const uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix, char *op_name) +{ + char dst[100], src0[100], src1[100], src2[100]; + + i915_get_instruction_dst(data, i, dst, 1); + i915_get_instruction_src0(data, i, src0); + i915_get_instruction_src1(data, i, src1); + i915_get_instruction_src2(data, i, src2); + + instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix, + op_name, dst, src0, src1, src2); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_tex(const uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix, + char *tex_name) +{ + uint32_t t0 = data[i]; + uint32_t t1 = data[i + 1]; + char dst_name[100]; + char addr_name[100]; + int sampler_nr; + + i915_get_instruction_dst(data, i, dst_name, 0); + i915_get_instruction_addr((t1 >> 24) & 0x7, + (t1 >> 17) & 0xf, + addr_name); + sampler_nr = t0 & 0xf; + + instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix, + tex_name, dst_name, sampler_nr, addr_name); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); +} + +static void +i915_decode_dcl(const uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix) +{ + uint32_t d0 = data[i]; + char *sampletype; + int dcl_nr = (d0 >> 14) & 0xf; + char *dcl_x = d0 & (1 << 10) ? "x" : ""; + char *dcl_y = d0 & (1 << 11) ? "y" : ""; + char *dcl_z = d0 & (1 << 12) ? "z" : ""; + char *dcl_w = d0 & (1 << 13) ? "w" : ""; + char dcl_mask[10]; + + switch ((d0 >> 19) & 0x3) { + case 1: + sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w); + if (strcmp(dcl_mask, ".") == 0) + fprintf(out, "bad (empty) dcl mask\n"); + + if (dcl_nr > 10) + fprintf(out, "bad T%d dcl register number\n", dcl_nr); + if (dcl_nr < 8) { + if (strcmp(dcl_mask, ".x") != 0 && + strcmp(dcl_mask, ".xy") != 0 && + strcmp(dcl_mask, ".xz") != 0 && + strcmp(dcl_mask, ".w") != 0 && + strcmp(dcl_mask, ".xyzw") != 0) { + fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, dcl_mask); + } + instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n", instr_prefix, + dcl_nr, dcl_mask); + } else { + if (strcmp(dcl_mask, ".xz") == 0) + fprintf(out, "errataed bad dcl mask %s\n", dcl_mask); + else if (strcmp(dcl_mask, ".xw") == 0) + fprintf(out, "errataed bad dcl mask %s\n", dcl_mask); + else if (strcmp(dcl_mask, ".xzw") == 0) + fprintf(out, "errataed bad dcl mask %s\n", dcl_mask); + + if (dcl_nr == 8) { + instr_out(data, hw_offset, i++, "%s: DCL DIFFUSE%s\n", instr_prefix, + dcl_mask); + } else if (dcl_nr == 9) { + instr_out(data, hw_offset, i++, "%s: DCL SPECULAR%s\n", instr_prefix, + dcl_mask); + } else if (dcl_nr == 10) { + instr_out(data, hw_offset, i++, "%s: DCL FOG%s\n", instr_prefix, + dcl_mask); + } + } + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + case 3: + switch ((d0 >> 22) & 0x3) { + case 0: + sampletype = "2D"; + break; + case 1: + sampletype = "CUBE"; + break; + case 2: + sampletype = "3D"; + break; + default: + sampletype = "RESERVED"; + break; + } + if (dcl_nr > 15) + fprintf(out, "bad S%d dcl register number\n", dcl_nr); + instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n", instr_prefix, + dcl_nr, sampletype); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + default: + instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n", instr_prefix, dcl_nr); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + } +} + +static void +i915_decode_instruction(const uint32_t *data, uint32_t hw_offset, + int i, char *instr_prefix) +{ + switch ((data[i] >> 24) & 0x1f) { + case 0x0: + instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + case 0x01: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD"); + break; + case 0x02: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV"); + break; + case 0x03: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL"); + break; + case 0x04: + i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD"); + break; + case 0x05: + i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD"); + break; + case 0x06: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3"); + break; + case 0x07: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4"); + break; + case 0x08: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC"); + break; + case 0x09: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP"); + break; + case 0x0a: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ"); + break; + case 0x0b: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP"); + break; + case 0x0c: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG"); + break; + case 0x0d: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP"); + break; + case 0x0e: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN"); + break; + case 0x0f: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX"); + break; + case 0x10: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR"); + break; + case 0x11: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD"); + break; + case 0x12: + i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC"); + break; + case 0x13: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE"); + break; + case 0x14: + i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT"); + break; + case 0x15: + i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD"); + break; + case 0x16: + i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP"); + break; + case 0x17: + i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB"); + break; + case 0x19: + i915_decode_dcl(data, hw_offset, i, instr_prefix); + break; + default: + instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + instr_out(data, hw_offset, i++, "%s\n", instr_prefix); + break; + } +} + +static int +decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830) +{ + unsigned int len, i, c, opcode, word, map, sampler, instr; + char *format; + + struct { + uint32_t opcode; + int i830_only; + int min_len; + int max_len; + char *name; + } opcodes_3d_1d[] = { + { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" }, + { 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" }, + { 0x9c, 0, 1, 1, "3DSTATE_CLEAR_PARAMETERS" }, + { 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" }, + { 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" }, + { 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" }, + { 0x98, 0, 2, 2, "3DSTATE_DEFAULT_Z" }, + { 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" }, + { 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" }, + { 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" }, + { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" }, + { 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" }, + { 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" }, + { 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" }, + { 0x8f, 0, 2, 16, "3DSTATE_MAP_PALLETE_LOAD_32" }, + { 0x81, 0, 3, 3, "3DSTATE_SCISSOR_RECTANGLE" }, + { 0x83, 0, 2, 2, "3DSTATE_SPAN_STIPPLE" }, + { 0x8c, 1, 2, 2, "3DSTATE_MAP_COORD_TRANSFORM_I830" }, + { 0x8b, 1, 2, 2, "3DSTATE_MAP_VERTEX_TRANSFORM_I830" }, + { 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" }, + { 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" }, + { 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" }, + }; + + switch ((data[0] & 0x00ff0000) >> 16) { + case 0x07: + /* This instruction is unusual. A 0 length means just 1 DWORD instead of + * 2. The 0 length is specified in one place to be unsupported, but + * stated to be required in another, and 0 length LOAD_INDIRECTs appear + * to cause no harm at least. + */ + instr_out(data, hw_offset, 0, "3DSTATE_LOAD_INDIRECT\n"); + len = (data[0] & 0x000000ff) + 1; + i = 1; + if (data[0] & (0x01 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "SIS.0\n"); + instr_out(data, hw_offset, i++, "SIS.1\n"); + } + if (data[0] & (0x02 << 8)) { + if (i + 1 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "DIS.0\n"); + } + if (data[0] & (0x04 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "SSB.0\n"); + instr_out(data, hw_offset, i++, "SSB.1\n"); + } + if (data[0] & (0x08 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "MSB.0\n"); + instr_out(data, hw_offset, i++, "MSB.1\n"); + } + if (data[0] & (0x10 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "PSP.0\n"); + instr_out(data, hw_offset, i++, "PSP.1\n"); + } + if (data[0] & (0x20 << 8)) { + if (i + 2 >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_INDIRECT"); + instr_out(data, hw_offset, i++, "PSC.0\n"); + instr_out(data, hw_offset, i++, "PSC.1\n"); + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n"); + (*failures)++; + return len; + } + return len; + case 0x04: + instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n"); + len = (data[0] & 0x0000000f) + 2; + i = 1; + for (word = 0; word <= 7; word++) { + if (data[0] & (1 << (4 + word))) { + if (i >= count) + BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1"); + + /* save vertex state for decode */ + if (word == 2) { + saved_s2_set = 1; + saved_s2 = data[i]; + } + if (word == 4) { + saved_s4_set = 1; + saved_s4 = data[i]; + } + + instr_out(data, hw_offset, i++, "S%d\n", word); + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n"); + (*failures)++; + } + return len; + case 0x00: + instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n"); + len = (data[0] & 0x0000003f) + 2; + instr_out(data, hw_offset, 1, "mask\n"); + + i = 2; + for (map = 0; map <= 15; map++) { + if (data[1] & (1 << map)) { + if (i + 3 >= count) + BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE"); + instr_out(data, hw_offset, i++, "map %d MS2\n", map); + instr_out(data, hw_offset, i++, "map %d MS3\n", map); + instr_out(data, hw_offset, i++, "map %d MS4\n", map); + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_MAP_STATE\n"); + (*failures)++; + return len; + } + return len; + case 0x06: + instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_CONSTANTS\n"); + len = (data[0] & 0x000000ff) + 2; + + i = 2; + for (c = 0; c <= 31; c++) { + if (data[1] & (1 << c)) { + if (i + 4 >= count) + BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_CONSTANTS"); + instr_out(data, hw_offset, i, "C%d.X = %f\n", + c, int_as_float(data[i])); + i++; + instr_out(data, hw_offset, i, "C%d.Y = %f\n", + c, int_as_float(data[i])); + i++; + instr_out(data, hw_offset, i, "C%d.Z = %f\n", + c, int_as_float(data[i])); + i++; + instr_out(data, hw_offset, i, "C%d.W = %f\n", + c, int_as_float(data[i])); + i++; + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_CONSTANTS\n"); + (*failures)++; + } + return len; + case 0x05: + instr_out(data, hw_offset, 0, "3DSTATE_PIXEL_SHADER_PROGRAM\n"); + len = (data[0] & 0x000000ff) + 2; + if ((len - 1) % 3 != 0 || len > 370) { + fprintf(out, "Bad count in 3DSTATE_PIXEL_SHADER_PROGRAM\n"); + (*failures)++; + } + i = 1; + for (instr = 0; instr < (len - 1) / 3; instr++) { + char instr_prefix[10]; + + if (i + 3 >= count) + BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_PROGRAM"); + sprintf(instr_prefix, "PS%03d", instr); + i915_decode_instruction(data, hw_offset, i, instr_prefix); + i += 3; + } + return len; + case 0x01: + if (i830) + break; + instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n"); + instr_out(data, hw_offset, 1, "mask\n"); + len = (data[0] & 0x0000003f) + 2; + i = 2; + for (sampler = 0; sampler <= 15; sampler++) { + if (data[1] & (1 << sampler)) { + if (i + 3 >= count) + BUFFER_FAIL(count, len, "3DSTATE_SAMPLER_STATE"); + instr_out(data, hw_offset, i++, "sampler %d SS2\n", + sampler); + instr_out(data, hw_offset, i++, "sampler %d SS3\n", + sampler); + instr_out(data, hw_offset, i++, "sampler %d SS4\n", + sampler); + } + } + if (len != i) { + fprintf(out, "Bad count in 3DSTATE_SAMPLER_STATE\n"); + (*failures)++; + } + return len; + case 0x85: + len = (data[0] & 0x0000000f) + 2; + + if (len != 2) + fprintf(out, "Bad count in 3DSTATE_DEST_BUFFER_VARIABLES\n"); + if (count < 2) + BUFFER_FAIL(count, len, "3DSTATE_DEST_BUFFER_VARIABLES"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DEST_BUFFER_VARIABLES\n"); + + switch ((data[1] >> 8) & 0xf) { + case 0x0: format = "g8"; break; + case 0x1: format = "x1r5g5b5"; break; + case 0x2: format = "r5g6b5"; break; + case 0x3: format = "a8r8g8b8"; break; + case 0x4: format = "ycrcb_swapy"; break; + case 0x5: format = "ycrcb_normal"; break; + case 0x6: format = "ycrcb_swapuv"; break; + case 0x7: format = "ycrcb_swapuvy"; break; + case 0x8: format = "a4r4g4b4"; break; + case 0x9: format = "a1r5g5b5"; break; + case 0xa: format = "a2r10g10b10"; break; + default: format = "BAD"; break; + } + instr_out(data, hw_offset, 1, "%s format, early Z %sabled\n", + format, + (data[1] & (1 << 31)) ? "en" : "dis"); + return len; + } + + for (opcode = 0; opcode < sizeof(opcodes_3d_1d) / sizeof(opcodes_3d_1d[0]); + opcode++) + { + if (opcodes_3d_1d[opcode].i830_only && !i830) + continue; + + if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) { + len = 1; + + instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name); + if (opcodes_3d_1d[opcode].max_len > 1) { + len = (data[0] & 0x0000ffff) + 2; + if (len < opcodes_3d_1d[opcode].min_len || + len > opcodes_3d_1d[opcode].max_len) + { + fprintf(out, "Bad count in %s\n", + opcodes_3d_1d[opcode].name); + (*failures)++; + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_3d_1d[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + (*failures)++; + return 1; +} + +static int +decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset, + int *failures) +{ + char immediate = (data[0] & (1 << 23)) == 0; + unsigned int len, i; + char *primtype; + + switch ((data[0] >> 18) & 0xf) { + case 0x0: primtype = "TRILIST"; break; + case 0x1: primtype = "TRISTRIP"; break; + case 0x2: primtype = "TRISTRIP_REVERSE"; break; + case 0x3: primtype = "TRIFAN"; break; + case 0x4: primtype = "POLYGON"; break; + case 0x5: primtype = "LINELIST"; break; + case 0x6: primtype = "LINESTRIP"; break; + case 0x7: primtype = "RECTLIST"; break; + case 0x8: primtype = "POINTLIST"; break; + case 0x9: primtype = "DIB"; break; + case 0xa: primtype = "CLEAR_RECT"; break; + default: primtype = "unknown"; break; + } + + /* XXX: 3DPRIM_DIB not supported */ + if (immediate) { + len = (data[0] & 0x0003ffff) + 2; + instr_out(data, hw_offset, 0, "3DPRIMITIVE inline %s\n", primtype); + if (count < len) + BUFFER_FAIL(count, len, "3DPRIMITIVE inline"); + if (!saved_s2_set || !saved_s4_set) { + fprintf(out, "unknown vertex format\n"); + for (i = 1; i < len; i++) { + instr_out(data, hw_offset, i, + " vertex data (%f float)\n", + int_as_float(data[i])); + } + } else { + unsigned int vertex = 0; + for (i = 1; i < len;) { + unsigned int tc; + +#define VERTEX_OUT(fmt, ...) do { \ + if (i < len) \ + instr_out(data, hw_offset, i, " V%d."fmt"\n", vertex, __VA_ARGS__); \ + else \ + fprintf(out, " missing data in V%d\n", vertex); \ + i++; \ +} while (0) + + VERTEX_OUT("X = %f", int_as_float(data[i])); + VERTEX_OUT("Y = %f", int_as_float(data[i])); + switch (saved_s4 >> 6 & 0x7) { + case 0x1: + VERTEX_OUT("Z = %f", int_as_float(data[i])); + break; + case 0x2: + VERTEX_OUT("Z = %f", int_as_float(data[i])); + VERTEX_OUT("W = %f", int_as_float(data[i])); + break; + case 0x3: + break; + case 0x4: + VERTEX_OUT("W = %f", int_as_float(data[i])); + break; + default: + fprintf(out, "bad S4 position mask\n"); + } + + if (saved_s4 & (1 << 10)) { + VERTEX_OUT("color = (A=0x%02x, R=0x%02x, G=0x%02x, " + "B=0x%02x)", + data[i] >> 24, + (data[i] >> 16) & 0xff, + (data[i] >> 8) & 0xff, + data[i] & 0xff); + } + if (saved_s4 & (1 << 11)) { + VERTEX_OUT("spec = (A=0x%02x, R=0x%02x, G=0x%02x, " + "B=0x%02x)", + data[i] >> 24, + (data[i] >> 16) & 0xff, + (data[i] >> 8) & 0xff, + data[i] & 0xff); + } + if (saved_s4 & (1 << 12)) + VERTEX_OUT("width = 0x%08x)", data[i]); + + for (tc = 0; tc <= 7; tc++) { + switch ((saved_s2 >> (tc * 4)) & 0xf) { + case 0x0: + VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i])); + break; + case 0x1: + VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i])); + break; + case 0x2: + VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Y = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.Z = %f", tc, int_as_float(data[i])); + VERTEX_OUT("T%d.W = %f", tc, int_as_float(data[i])); + break; + case 0x3: + VERTEX_OUT("T%d.X = %f", tc, int_as_float(data[i])); + break; + case 0x4: + VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]); + break; + case 0x5: + VERTEX_OUT("T%d.XY = 0x%08x half-float", tc, data[i]); + VERTEX_OUT("T%d.ZW = 0x%08x half-float", tc, data[i]); + break; + case 0xf: + break; + default: + fprintf(out, "bad S2.T%d format\n", tc); + } + } + vertex++; + } + } + } else { + /* indirect vertices */ + len = data[0] & 0x0000ffff; /* index count */ + if (data[0] & (1 << 17)) { + /* random vertex access */ + if (count < (len + 1) / 2 + 1) { + BUFFER_FAIL(count, (len + 1) / 2 + 1, + "3DPRIMITIVE random indirect"); + } + instr_out(data, hw_offset, 0, + "3DPRIMITIVE random indirect %s (%d)\n", primtype, len); + if (len == 0) { + /* vertex indices continue until 0xffff is found */ + for (i = 1; i < count; i++) { + if ((data[i] & 0xffff) == 0xffff) { + instr_out(data, hw_offset, i, + " indices: (terminator)\n"); + return i; + } else if ((data[i] >> 16) == 0xffff) { + instr_out(data, hw_offset, i, + " indices: 0x%04x, " + "(terminator)\n", + data[i] & 0xffff); + return i; + } else { + instr_out(data, hw_offset, i, + " indices: 0x%04x, 0x%04x\n", + data[i] & 0xffff, data[i] >> 16); + } + } + fprintf(out, + "3DPRIMITIVE: no terminator found in index buffer\n"); + (*failures)++; + return count; + } else { + /* fixed size vertex index buffer */ + for (i = 0; i < len; i += 2) { + if (i * 2 == len - 1) { + instr_out(data, hw_offset, i, + " indices: 0x%04x\n", + data[i] & 0xffff); + } else { + instr_out(data, hw_offset, i, + " indices: 0x%04x, 0x%04x\n", + data[i] & 0xffff, data[i] >> 16); + } + } + } + return (len + 1) / 2 + 1; + } else { + /* sequential vertex access */ + if (count < 2) + BUFFER_FAIL(count, 2, "3DPRIMITIVE seq indirect"); + instr_out(data, hw_offset, 0, + "3DPRIMITIVE sequential indirect %s, %d starting from " + "%d\n", primtype, len, data[1] & 0xffff); + instr_out(data, hw_offset, 1, " start\n"); + return 2; + } + } + + return len; +} + +static int +decode_3d(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_3d[] = { + { 0x06, 1, 1, "3DSTATE_ANTI_ALIASING" }, + { 0x08, 1, 1, "3DSTATE_BACKFACE_STENCIL_OPS" }, + { 0x09, 1, 1, "3DSTATE_BACKFACE_STENCIL_MASKS" }, + { 0x16, 1, 1, "3DSTATE_COORD_SET_BINDINGS" }, + { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, + { 0x0b, 1, 1, "3DSTATE_INDEPENDENT_ALPHA_BLEND" }, + { 0x0d, 1, 1, "3DSTATE_MODES_4" }, + { 0x0c, 1, 1, "3DSTATE_MODES_5" }, + { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" }, + }; + + switch ((data[0] & 0x1f000000) >> 24) { + case 0x1f: + return decode_3d_primitive(data, count, hw_offset, failures); + case 0x1d: + return decode_3d_1d(data, count, hw_offset, failures, 0); + case 0x1c: + return decode_3d_1c(data, count, hw_offset, failures); + } + + for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); + opcode++) { + if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) { + unsigned int len = 1, i; + + instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); + if (opcodes_3d[opcode].max_len > 1) { + len = (data[0] & 0xff) + 2; + if (len < opcodes_3d[opcode].min_len || + len > opcodes_3d[opcode].max_len) + { + fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + (*failures)++; + return 1; +} + +static const char * +get_965_surfacetype(unsigned int surfacetype) +{ + switch (surfacetype) { + case 0: return "1D"; + case 1: return "2D"; + case 2: return "3D"; + case 3: return "CUBE"; + case 4: return "BUFFER"; + case 7: return "NULL"; + default: return "unknown"; + } +} + +static const char * +get_965_depthformat(unsigned int depthformat) +{ + switch (depthformat) { + case 0: return "s8_z24float"; + case 1: return "z32float"; + case 2: return "z24s8"; + case 5: return "z16"; + default: return "unknown"; + } +} + +static const char * +get_965_element_component(uint32_t data, int component) +{ + uint32_t component_control = (data >> (16 + (3 - component) * 4)) & 0x7; + + switch (component_control) { + case 0: + return "nostore"; + case 1: + switch (component) { + case 0: return "X"; + case 1: return "Y"; + case 2: return "Z"; + case 3: return "W"; + default: return "fail"; + } + case 2: + return "0.0"; + case 3: + return "1.0"; + case 4: + return "0x1"; + case 5: + return "VID"; + default: + return "fail"; + } +} + +static const char * +get_965_prim_type(uint32_t data) +{ + uint32_t primtype = (data >> 10) & 0x1f; + + switch (primtype) { + case 0x01: return "point list"; + case 0x02: return "line list"; + case 0x03: return "line strip"; + case 0x04: return "tri list"; + case 0x05: return "tri strip"; + case 0x06: return "tri fan"; + case 0x07: return "quad list"; + case 0x08: return "quad strip"; + case 0x09: return "line list adj"; + case 0x0a: return "line strip adj"; + case 0x0b: return "tri list adj"; + case 0x0c: return "tri strip adj"; + case 0x0d: return "tri strip reverse"; + case 0x0e: return "polygon"; + case 0x0f: return "rect list"; + case 0x10: return "line loop"; + case 0x11: return "point list bf"; + case 0x12: return "line strip cont"; + case 0x13: return "line strip bf"; + case 0x14: return "line strip cont bf"; + case 0x15: return "tri fan no stipple"; + default: return "fail"; + } +} + +static int +decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode, len; + int i; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_3d[] = { + { 0x6000, 3, 3, "URB_FENCE" }, + { 0x6001, 2, 2, "CS_URB_STATE" }, + { 0x6002, 2, 2, "CONSTANT_BUFFER" }, + { 0x6101, 6, 6, "STATE_BASE_ADDRESS" }, + { 0x6102, 2, 2 , "STATE_SIP" }, + { 0x6104, 1, 1, "3DSTATE_PIPELINE_SELECT" }, + { 0x680b, 1, 1, "3DSTATE_VF_STATISTICS" }, + { 0x6904, 1, 1, "3DSTATE_PIPELINE_SELECT" }, + { 0x7800, 7, 7, "3DSTATE_PIPELINED_POINTERS" }, + { 0x7801, 6, 6, "3DSTATE_BINDING_TABLE_POINTERS" }, + { 0x780b, 1, 1, "3DSTATE_VF_STATISTICS" }, + { 0x7808, 5, 257, "3DSTATE_VERTEX_BUFFERS" }, + { 0x7809, 3, 256, "3DSTATE_VERTEX_ELEMENTS" }, + { 0x780a, 3, 3, "3DSTATE_INDEX_BUFFER" }, + { 0x7900, 4, 4, "3DSTATE_DRAWING_RECTANGLE" }, + { 0x7901, 5, 5, "3DSTATE_CONSTANT_COLOR" }, + { 0x7905, 5, 7, "3DSTATE_DEPTH_BUFFER" }, + { 0x7906, 2, 2, "3DSTATE_POLY_STIPPLE_OFFSET" }, + { 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" }, + { 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" }, + { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" }, + { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" }, + { 0x7b00, 6, 6, "3DPRIMITIVE" }, + }; + + len = (data[0] & 0x0000ffff) + 2; + + switch ((data[0] & 0xffff0000) >> 16) { + case 0x6101: + if (len != 6) + fprintf(out, "Bad count in STATE_BASE_ADDRESS\n"); + if (count < 6) + BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS"); + + instr_out(data, hw_offset, 0, + "STATE_BASE_ADDRESS\n"); + + if (data[1] & 1) { + instr_out(data, hw_offset, 1, "General state at 0x%08x\n", + data[1] & ~1); + } else + instr_out(data, hw_offset, 1, "General state not updated\n"); + + if (data[2] & 1) { + instr_out(data, hw_offset, 2, "Surface state at 0x%08x\n", + data[2] & ~1); + } else + instr_out(data, hw_offset, 2, "Surface state not updated\n"); + + if (data[3] & 1) { + instr_out(data, hw_offset, 3, "Indirect state at 0x%08x\n", + data[3] & ~1); + } else + instr_out(data, hw_offset, 3, "Indirect state not updated\n"); + + if (data[4] & 1) { + instr_out(data, hw_offset, 4, "General state upper bound 0x%08x\n", + data[4] & ~1); + } else + instr_out(data, hw_offset, 4, "General state not updated\n"); + + if (data[5] & 1) { + instr_out(data, hw_offset, 5, "Indirect state upper bound 0x%08x\n", + data[5] & ~1); + } else + instr_out(data, hw_offset, 5, "Indirect state not updated\n"); + + return len; + case 0x7800: + if (len != 7) + fprintf(out, "Bad count in 3DSTATE_PIPELINED_POINTERS\n"); + if (count < 7) + BUFFER_FAIL(count, len, "3DSTATE_PIPELINED_POINTERS"); + + instr_out(data, hw_offset, 0, + "3DSTATE_PIPELINED_POINTERS\n"); + instr_out(data, hw_offset, 1, "VS state\n"); + instr_out(data, hw_offset, 2, "GS state\n"); + instr_out(data, hw_offset, 3, "Clip state\n"); + instr_out(data, hw_offset, 4, "SF state\n"); + instr_out(data, hw_offset, 5, "WM state\n"); + instr_out(data, hw_offset, 6, "CC state\n"); + return len; + case 0x7801: + if (len != 6) + fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n"); + if (count < 6) + BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS"); + + instr_out(data, hw_offset, 0, + "3DSTATE_BINDING_TABLE_POINTERS\n"); + instr_out(data, hw_offset, 1, "VS binding table\n"); + instr_out(data, hw_offset, 2, "GS binding table\n"); + instr_out(data, hw_offset, 3, "Clip binding table\n"); + instr_out(data, hw_offset, 4, "SF binding table\n"); + instr_out(data, hw_offset, 5, "WM binding table\n"); + + return len; + + case 0x7808: + len = (data[0] & 0xff) + 2; + if ((len - 1) % 4 != 0) + fprintf(out, "Bad count in 3DSTATE_VERTEX_BUFFERS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VERTEX_BUFFERS"); + instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_BUFFERS\n"); + + for (i = 1; i < len;) { + instr_out(data, hw_offset, i, "buffer %d: %s, pitch %db\n", + data[i] >> 27, + data[i] & (1 << 26) ? "random" : "sequential", + data[i] & 0x07ff); + i++; + instr_out(data, hw_offset, i++, "buffer address\n"); + instr_out(data, hw_offset, i++, "max index\n"); + instr_out(data, hw_offset, i++, "mbz\n"); + } + return len; + + case 0x7809: + len = (data[0] & 0xff) + 2; + if ((len + 1) % 2 != 0) + fprintf(out, "Bad count in 3DSTATE_VERTEX_ELEMENTS\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_VERTEX_ELEMENTS"); + instr_out(data, hw_offset, 0, "3DSTATE_VERTEX_ELEMENTS\n"); + + for (i = 1; i < len;) { + instr_out(data, hw_offset, i, "buffer %d: %svalid, type 0x%04x, " + "src offset 0x%04x bytes\n", + data[i] >> 27, + data[i] & (1 << 26) ? "" : "in", + (data[i] >> 16) & 0x1ff, + data[i] & 0x07ff); + i++; + instr_out(data, hw_offset, i, "(%s, %s, %s, %s), " + "dst offset 0x%02x bytes\n", + get_965_element_component(data[i], 0), + get_965_element_component(data[i], 1), + get_965_element_component(data[i], 2), + get_965_element_component(data[i], 3), + (data[i] & 0xff) * 4); + i++; + } + return len; + + case 0x780a: + len = (data[0] & 0xff) + 2; + if (len != 3) + fprintf(out, "Bad count in 3DSTATE_INDEX_BUFFER\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_INDEX_BUFFER"); + instr_out(data, hw_offset, 0, "3DSTATE_INDEX_BUFFER\n"); + instr_out(data, hw_offset, 1, "beginning buffer address\n"); + instr_out(data, hw_offset, 2, "ending buffer address\n"); + return len; + + case 0x7900: + if (len != 4) + fprintf(out, "Bad count in 3DSTATE_DRAWING_RECTANGLE\n"); + if (count < 4) + BUFFER_FAIL(count, len, "3DSTATE_DRAWING_RECTANGLE"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DRAWING_RECTANGLE\n"); + instr_out(data, hw_offset, 1, "top left: %d,%d\n", + data[1] & 0xffff, + (data[1] >> 16) & 0xffff); + instr_out(data, hw_offset, 2, "bottom right: %d,%d\n", + data[2] & 0xffff, + (data[2] >> 16) & 0xffff); + instr_out(data, hw_offset, 3, "origin: %d,%d\n", + (int)data[3] & 0xffff, + ((int)data[3] >> 16) & 0xffff); + + return len; + + case 0x7905: + if (len != 5 && len != 6) + fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER"); + + instr_out(data, hw_offset, 0, + "3DSTATE_DEPTH_BUFFER\n"); + instr_out(data, hw_offset, 1, "%s, %s, pitch = %d bytes, %stiled\n", + get_965_surfacetype(data[1] >> 29), + get_965_depthformat((data[1] >> 18) & 0x7), + (data[1] & 0x0001ffff) + 1, + data[1] & (1 << 27) ? "" : "not "); + instr_out(data, hw_offset, 2, "depth offset\n"); + instr_out(data, hw_offset, 3, "%dx%d\n", + ((data[3] & 0x0007ffc0) >> 6) + 1, + ((data[3] & 0xfff80000) >> 19) + 1); + instr_out(data, hw_offset, 4, "volume depth\n"); + if (len == 6) + instr_out(data, hw_offset, 5, "\n"); + + return len; + + case 0x7b00: + len = (data[0] & 0xff) + 2; + if (len != 6) + fprintf(out, "Bad count in 3DPRIMITIVE\n"); + if (count < len) + BUFFER_FAIL(count, len, "3DPRIMITIVE"); + + instr_out(data, hw_offset, 0, + "3DPRIMITIVE: %s %s\n", + get_965_prim_type(data[0]), + (data[0] & (1 << 15)) ? "random" : "sequential"); + instr_out(data, hw_offset, 1, "vertex count\n"); + instr_out(data, hw_offset, 2, "start vertex\n"); + instr_out(data, hw_offset, 3, "instance count\n"); + instr_out(data, hw_offset, 4, "start instance\n"); + instr_out(data, hw_offset, 5, "index bias\n"); + return len; + } + + for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); + opcode++) { + if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) { + unsigned int i; + len = 1; + + instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); + if (opcodes_3d[opcode].max_len > 1) { + len = (data[0] & 0xff) + 2; + if (len < opcodes_3d[opcode].min_len || + len > opcodes_3d[opcode].max_len) + { + fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + (*failures)++; + return 1; +} + +static int +decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, int *failures) +{ + unsigned int opcode; + + struct { + uint32_t opcode; + int min_len; + int max_len; + char *name; + } opcodes_3d[] = { + { 0x02, 1, 1, "3DSTATE_MODES_3" }, + { 0x03, 1, 1, "3DSTATE_ENABLES_1"}, + { 0x04, 1, 1, "3DSTATE_ENABLES_2"}, + { 0x05, 1, 1, "3DSTATE_VFT0"}, + { 0x06, 1, 1, "3DSTATE_AA"}, + { 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" }, + { 0x08, 1, 1, "3DSTATE_MODES_1" }, + { 0x09, 1, 1, "3DSTATE_STENCIL_TEST" }, + { 0x0a, 1, 1, "3DSTATE_VFT1"}, + { 0x0b, 1, 1, "3DSTATE_INDPT_ALPHA_BLEND" }, + { 0x0c, 1, 1, "3DSTATE_MODES_5" }, + { 0x0d, 1, 1, "3DSTATE_MAP_BLEND_OP" }, + { 0x0e, 1, 1, "3DSTATE_MAP_BLEND_ARG" }, + { 0x0f, 1, 1, "3DSTATE_MODES_2" }, + { 0x15, 1, 1, "3DSTATE_FOG_COLOR" }, + { 0x16, 1, 1, "3DSTATE_MODES_4" }, + }; + + switch ((data[0] & 0x1f000000) >> 24) { + case 0x1f: + return decode_3d_primitive(data, count, hw_offset, failures); + case 0x1d: + return decode_3d_1d(data, count, hw_offset, failures, 1); + case 0x1c: + return decode_3d_1c(data, count, hw_offset, failures); + } + + for (opcode = 0; opcode < sizeof(opcodes_3d) / sizeof(opcodes_3d[0]); + opcode++) { + if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) { + unsigned int len = 1, i; + + instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name); + if (opcodes_3d[opcode].max_len > 1) { + len = (data[0] & 0xff) + 2; + if (len < opcodes_3d[opcode].min_len || + len > opcodes_3d[opcode].max_len) + { + fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name); + } + } + + for (i = 1; i < len; i++) { + if (i >= count) + BUFFER_FAIL(count, len, opcodes_3d[opcode].name); + instr_out(data, hw_offset, i, "dword %d\n", i); + } + return len; + } + } + + instr_out(data, hw_offset, 0, "3D UNKNOWN\n"); + (*failures)++; + return 1; +} + +/** + * Decodes an i830-i915 batch buffer, writing the output to stdout. + * + * \param data batch buffer contents + * \param count number of DWORDs to decode in the batch buffer + * \param hw_offset hardware address for the buffer + */ +int +intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid) +{ + int index = 0; + int failures = 0; + + out = stderr; + + while (index < count) { + switch ((data[index] & 0xe0000000) >> 29) { + case 0x0: + index += decode_mi(data + index, count - index, + hw_offset + index * 4, &failures); + break; + case 0x2: + index += decode_2d(data + index, count - index, + hw_offset + index * 4, &failures); + break; + case 0x3: + if (IS_965(devid)) { + index += decode_3d_965(data + index, count - index, + hw_offset + index * 4, &failures); + } else if (IS_9XX(devid)) { + index += decode_3d(data + index, count - index, + hw_offset + index * 4, &failures); + } else { + index += decode_3d_i830(data + index, count - index, + hw_offset + index * 4, &failures); + } + break; + default: + instr_out(data, hw_offset, index, "UNKNOWN\n"); + failures++; + index++; + break; + } + fflush(out); + } + + return failures; +} + +void intel_decode_context_reset(void) +{ + saved_s2_set = 0; + saved_s4_set = 1; +} + diff --git a/src/gallium/drivers/i965/intel_decode.h b/src/gallium/drivers/i965/intel_decode.h new file mode 100644 index 0000000000..7683097b86 --- /dev/null +++ b/src/gallium/drivers/i965/intel_decode.h @@ -0,0 +1,29 @@ +/* + * Copyright © 2007 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +int intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid); +void intel_decode_context_reset(void); diff --git a/src/gallium/drivers/i965/intel_structs.h b/src/gallium/drivers/i965/intel_structs.h new file mode 100644 index 0000000000..522e3bd92c --- /dev/null +++ b/src/gallium/drivers/i965/intel_structs.h @@ -0,0 +1,132 @@ +#ifndef INTEL_STRUCTS_H +#define INTEL_STRUCTS_H + +struct br0 { + GLuint length:8; + GLuint pad0:3; + GLuint dst_tiled:1; + GLuint pad1:8; + GLuint write_rgb:1; + GLuint write_alpha:1; + GLuint opcode:7; + GLuint client:3; +}; + + +struct br13 { + GLint dest_pitch:16; + GLuint rop:8; + GLuint color_depth:2; + GLuint pad1:3; + GLuint mono_source_transparency:1; + GLuint clipping_enable:1; + GLuint pad0:1; +}; + + + +/* This is an attempt to move some of the 2D interaction in this + * driver to using structs for packets rather than a bunch of #defines + * and dwords. + */ +struct xy_color_blit { + struct br0 br0; + struct br13 br13; + + struct { + GLuint dest_x1:16; + GLuint dest_y1:16; + } dw2; + + struct { + GLuint dest_x2:16; + GLuint dest_y2:16; + } dw3; + + GLuint dest_base_addr; + GLuint color; +}; + +struct xy_src_copy_blit { + struct br0 br0; + struct br13 br13; + + struct { + GLuint dest_x1:16; + GLuint dest_y1:16; + } dw2; + + struct { + GLuint dest_x2:16; + GLuint dest_y2:16; + } dw3; + + GLuint dest_base_addr; + + struct { + GLuint src_x1:16; + GLuint src_y1:16; + } dw5; + + struct { + GLint src_pitch:16; + GLuint pad:16; + } dw6; + + GLuint src_base_addr; +}; + +struct xy_setup_blit { + struct br0 br0; + struct br13 br13; + + struct { + GLuint clip_x1:16; + GLuint clip_y1:16; + } dw2; + + struct { + GLuint clip_x2:16; + GLuint clip_y2:16; + } dw3; + + GLuint dest_base_addr; + GLuint background_color; + GLuint foreground_color; + GLuint pattern_base_addr; +}; + + +struct xy_text_immediate_blit { + struct { + GLuint length:8; + GLuint pad2:3; + GLuint dst_tiled:1; + GLuint pad1:4; + GLuint byte_packed:1; + GLuint pad0:5; + GLuint opcode:7; + GLuint client:3; + } dw0; + + struct { + GLuint dest_x1:16; + GLuint dest_y1:16; + } dw1; + + struct { + GLuint dest_x2:16; + GLuint dest_y2:16; + } dw2; + + /* Src bitmap data follows as inline dwords. + */ +}; + + +#define CLIENT_2D 0x2 +#define OPCODE_XY_SETUP_BLT 0x1 +#define OPCODE_XY_COLOR_BLT 0x50 +#define OPCODE_XY_TEXT_IMMEDIATE_BLT 0x31 + +#endif |