diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_context.h')
-rw-r--r-- | src/gallium/drivers/r300/r300_context.h | 29 |
1 files changed, 21 insertions, 8 deletions
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index f954ba7f9a..232530b7dc 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -25,6 +25,8 @@ #include "draw/draw_vertex.h" +#include "util/u_blitter.h" + #include "pipe/p_context.h" #include "pipe/p_inlines.h" @@ -89,14 +91,28 @@ struct r300_rs_block { }; struct r300_sampler_state { + struct pipe_sampler_state state; + uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ + + /* Min/max LOD must be clamped to [0, last_level], thus + * it's dependent on a currently bound texture */ + unsigned min_lod, max_lod; +}; + +struct r300_scissor_regs { + uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ + uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ + + /* Whether everything is culled by scissoring. */ + boolean empty_area; }; struct r300_scissor_state { - uint32_t scissor_top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ - uint32_t scissor_bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ + struct r300_scissor_regs framebuffer; + struct r300_scissor_regs scissor; }; struct r300_texture_state { @@ -219,11 +235,6 @@ struct r300_texture { struct r300_vertex_info { /* Parent class */ struct vertex_info vinfo; - /* Map of vertex attributes into PVS memory for HW TCL, - * or GA memory for SW TCL. */ - int vs_tab[16]; - /* Map of rasterizer attributes from GB through RS to US. */ - int fs_tab[16]; /* R300_VAP_PROG_STREAK_CNTL_[0-7] */ uint32_t vap_prog_stream_cntl[8]; @@ -238,9 +249,11 @@ struct r300_context { struct pipe_context context; /* The interface to the windowing system, etc. */ - struct r300_winsys* winsys; + struct radeon_winsys* winsys; /* Draw module. Used mostly for SW TCL. */ struct draw_context* draw; + /* Accelerated blit support. */ + struct blitter_context* blitter; /* Vertex buffer for rendering. */ struct pipe_buffer* vbo; |