diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_emit.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 62 |
1 files changed, 29 insertions, 33 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 93cf6909a3..7ba56cdc1d 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -110,7 +110,7 @@ void r300_emit_dsa_state(struct r300_context* r300, } void r300_emit_fragment_shader(struct r300_context* r300, - struct r300_fragment_shader* fs) + struct r3xx_fragment_shader* fs) { int i; CS_LOCALS(r300); @@ -142,7 +142,7 @@ void r300_emit_fragment_shader(struct r300_context* r300, } void r500_emit_fragment_shader(struct r300_context* r300, - struct r500_fragment_shader* fs) + struct r5xx_fragment_shader* fs) { int i; struct r300_constant_buffer* constants = @@ -289,18 +289,6 @@ void r300_emit_rs_block_state(struct r300_context* r300, END_CS; } -void r300_emit_sampler(struct r300_context* r300, - struct r300_sampler_state* sampler, unsigned offset) -{ - CS_LOCALS(r300); - - BEGIN_CS(6); - OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), sampler->filter0); - OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1); - OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color); - END_CS; -} - void r300_emit_scissor_state(struct r300_context* r300, struct r300_scissor_state* scissor) { @@ -314,11 +302,17 @@ void r300_emit_scissor_state(struct r300_context* r300, } void r300_emit_texture(struct r300_context* r300, - struct r300_texture* tex, unsigned offset) + struct r300_sampler_state* sampler, + struct r300_texture* tex, + unsigned offset) { CS_LOCALS(r300); - BEGIN_CS(10); + BEGIN_CS(16); + OUT_CS_REG(R300_TX_FILTER0_0 + (offset * 4), sampler->filter0); + OUT_CS_REG(R300_TX_FILTER1_0 + (offset * 4), sampler->filter1); + OUT_CS_REG(R300_TX_BORDER_COLOR_0 + (offset * 4), sampler->border_color); + OUT_CS_REG(R300_TX_FORMAT0_0 + (offset * 4), tex->state.format0); OUT_CS_REG(R300_TX_FORMAT1_0 + (offset * 4), tex->state.format1); OUT_CS_REG(R300_TX_FORMAT2_0 + (offset * 4), tex->state.format2); @@ -570,10 +564,10 @@ validate: if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { if (r300screen->caps->is_r500) { r500_emit_fragment_shader(r300, - (struct r500_fragment_shader*)r300->fs); + (struct r5xx_fragment_shader*)r300->fs); } else { r300_emit_fragment_shader(r300, - (struct r300_fragment_shader*)r300->fs); + (struct r3xx_fragment_shader*)r300->fs); } r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER; } @@ -593,29 +587,27 @@ validate: r300->dirty_state &= ~R300_NEW_RS_BLOCK; } - if (r300->dirty_state & R300_ANY_NEW_SAMPLERS) { - for (i = 0; i < r300->sampler_count; i++) { - if (r300->dirty_state & (R300_NEW_SAMPLER << i)) { - r300_emit_sampler(r300, r300->sampler_states[i], i); - r300->dirty_state &= ~(R300_NEW_SAMPLER << i); - dirty_tex++; - } - } - } - if (r300->dirty_state & R300_NEW_SCISSOR) { r300_emit_scissor_state(r300, r300->scissor_state); r300->dirty_state &= ~R300_NEW_SCISSOR; } - if (r300->dirty_state & R300_ANY_NEW_TEXTURES) { - for (i = 0; i < r300->texture_count; i++) { - if (r300->dirty_state & (R300_NEW_TEXTURE << i)) { - r300_emit_texture(r300, r300->textures[i], i); - r300->dirty_state &= ~(R300_NEW_TEXTURE << i); + /* Samplers and textures are tracked separately but emitted together. */ + if (r300->dirty_state & + (R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES)) { + for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) { + if (r300->dirty_state & + ((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i))) { + r300_emit_texture(r300, + r300->sampler_states[i], + r300->textures[i], + i); + r300->dirty_state &= + ~((R300_NEW_SAMPLER << i) | (R300_NEW_TEXTURE << i)); dirty_tex++; } } + r300->dirty_state &= ~(R300_ANY_NEW_SAMPLERS | R300_ANY_NEW_TEXTURES); } if (r300->dirty_state & R300_NEW_VIEWPORT) { @@ -637,6 +629,10 @@ validate: r300->dirty_state &= ~R300_NEW_VERTEX_SHADER; } + /* XXX + assert(r300->dirty_state == 0); + */ + /* Finally, emit the VBO. */ r300_emit_vertex_buffer(r300); |