diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_state.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index c9507ae193..0143e228c4 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -421,6 +421,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state) struct r300_context* r300 = r300_context(pipe); struct r300_rs_state* rs = (struct r300_rs_state*)state; + draw_flush(r300->draw); draw_set_rasterizer_state(r300->draw, &rs->rs); r300->rs_state = rs; @@ -528,7 +529,6 @@ static void r300_set_scissor_state(struct pipe_context* pipe, const struct pipe_scissor_state* state) { struct r300_context* r300 = r300_context(pipe); - draw_flush(r300->draw); if (r300_screen(r300->context.screen)->caps->is_r500) { r300->scissor_state->scissor_top_left = @@ -555,19 +555,24 @@ static void r300_set_viewport_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); + draw_flush(r300->draw); + if (r300_screen(r300->context.screen)->caps->has_tcl) { /* Do the transform in HW. */ r300->viewport_state->vte_control = R300_VTX_W0_FMT; if (state->scale[0] != 1.0f) { + assert(state->scale[0] != 0.0f); r300->viewport_state->xscale = state->scale[0]; r300->viewport_state->vte_control |= R300_VPORT_X_SCALE_ENA; } if (state->scale[1] != 1.0f) { + assert(state->scale[1] != 0.0f); r300->viewport_state->yscale = state->scale[1]; r300->viewport_state->vte_control |= R300_VPORT_Y_SCALE_ENA; } if (state->scale[2] != 1.0f) { + assert(state->scale[2] != 0.0f); r300->viewport_state->zscale = state->scale[2]; r300->viewport_state->vte_control |= R300_VPORT_Z_SCALE_ENA; } @@ -642,6 +647,8 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) { struct r300_context* r300 = r300_context(pipe); + draw_flush(r300->draw); + if (r300_screen(pipe->screen)->caps->has_tcl) { struct r300_vertex_shader* vs = (struct r300_vertex_shader*)shader; |