diff options
Diffstat (limited to 'src/gallium/drivers/r300/r300_state_derived.c')
-rw-r--r-- | src/gallium/drivers/r300/r300_state_derived.c | 60 |
1 files changed, 49 insertions, 11 deletions
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index cd969d633b..29bc701a86 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -134,6 +134,16 @@ static void r300_vertex_psc(struct r300_context* r300) uint16_t type, swizzle; enum pipe_format format; unsigned i; + int identity[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}; + int* stream_tab; + + /* If TCL is bypassed, map vertex streams to equivalent VS output + * locations. */ + if (r300->rs_state->enable_vte) { + stream_tab = identity; + } else { + stream_tab = r300->vs->stream_loc_notcl; + } /* Vertex shaders have no semantics on their inputs, * so PSC should just route stuff based on the vertex elements, @@ -147,10 +157,10 @@ static void r300_vertex_psc(struct r300_context* r300) format = r300->vertex_element[i].src_format; type = r300_translate_vertex_data_type(format) | - (i << R300_DST_VEC_LOC_SHIFT); + (stream_tab[i] << R300_DST_VEC_LOC_SHIFT); swizzle = r300_translate_vertex_data_swizzle(format); - if (i % 2) { + if (i & 1) { vformat->vap_prog_stream_cntl[i >> 1] |= type << 16; vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; } else { @@ -159,7 +169,6 @@ static void r300_vertex_psc(struct r300_context* r300) } } - assert(i <= 15); /* Set the last vector in the PSC. */ @@ -178,7 +187,7 @@ static void r300_swtcl_vertex_psc(struct r300_context* r300) uint16_t type, swizzle; enum pipe_format format; unsigned i, attrib_count; - int* vs_output_tab = r300->vs->output_stream_loc_swtcl; + int* vs_output_tab = r300->vs->stream_loc_notcl; /* For each Draw attribute, route it to the fragment shader according * to the vs_output_tab. */ @@ -462,6 +471,29 @@ static void r300_update_derived_shader_state(struct r300_context* r300) r300->dirty_state |= R300_NEW_RS_BLOCK; } +static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa) +{ + /* We are interested only in the cases when a new depth or stencil value + * can be written and changed. */ + + /* We might optionally check for [Z func: never] and inspect the stencil + * state in a similar fashion, but it's not terribly important. */ + return (dsa->z_buffer_control & R300_Z_WRITE_ENABLE) || + (dsa->stencil_ref_mask & R300_STENCILWRITEMASK_MASK) || + ((dsa->z_buffer_control & R500_STENCIL_REFMASK_FRONT_BACK) && + (dsa->stencil_ref_bf & R300_STENCILWRITEMASK_MASK)); +} + +static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa) +{ + /* We are interested only in the cases when alpha testing can kill + * a fragment. */ + uint32_t af = dsa->alpha_function; + + return (af & R300_FG_ALPHA_FUNC_ENABLE) && + (af & R300_FG_ALPHA_FUNC_ALWAYS) != R300_FG_ALPHA_FUNC_ALWAYS; +} + static void r300_update_ztop(struct r300_context* r300) { r300->ztop_state.z_buffer_top = R300_ZTOP_ENABLE; @@ -478,19 +510,25 @@ static void r300_update_ztop(struct r300_context* r300) * The docs claim that for the first three cases, if no ZS writes happen, * then ZTOP can be used. * + * (3) will never apply since we do not support chroma-keyed operations. + * (4) will need to be re-examined (and this comment updated) if/when + * Hyper-Z becomes supported. + * * Additionally, the following conditions require disabled ZTOP: - * ~) Depth writes in fragment shader - * ~) Outstanding occlusion queries + * 5) Depth writes in fragment shader + * 6) Outstanding occlusion queries * * ~C. */ - if (r300->dsa_state->alpha_function) { - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300->fs->info.uses_kill) { + + /* ZS writes */ + if (r300_dsa_writes_depth_stencil(r300->dsa_state) && + (r300_dsa_alpha_test_enabled(r300->dsa_state) || /* (1) */ + r300->fs->info.uses_kill)) { /* (2) */ r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300_fragment_shader_writes_depth(r300->fs)) { + } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */ r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300->query_current) { + } else if (r300->query_current) { /* (6) */ r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; } } |