diff options
Diffstat (limited to 'src/gallium/drivers/r300')
26 files changed, 736 insertions, 458 deletions
diff --git a/src/gallium/drivers/r300/Makefile b/src/gallium/drivers/r300/Makefile index d13bb7a36b..afddcb161f 100644 --- a/src/gallium/drivers/r300/Makefile +++ b/src/gallium/drivers/r300/Makefile @@ -4,8 +4,8 @@ include $(TOP)/configs/current LIBNAME = r300 C_SOURCES = \ + r300_blit.c \ r300_chipset.c \ - r300_clear.c \ r300_context.c \ r300_debug.c \ r300_emit.c \ @@ -17,13 +17,13 @@ C_SOURCES = \ r300_state.c \ r300_state_derived.c \ r300_state_invariant.c \ - r300_vbo.c \ r300_vs.c \ r300_texture.c \ r300_tgsi_to_rc.c LIBRARY_INCLUDES = \ - -I$(TOP)/src/mesa/drivers/dri/r300/compiler + -I$(TOP)/src/mesa/drivers/dri/r300/compiler \ + -I$(TOP)/src/gallium/winsys/drm/radeon/core COMPILER_ARCHIVE = $(TOP)/src/mesa/drivers/dri/r300/compiler/libr300compiler.a @@ -35,4 +35,4 @@ include ../../Makefile.template .PHONY : $(COMPILER_ARCHIVE) $(COMPILER_ARCHIVE): - cd $(TOP)/src/mesa/drivers/dri/r300/compiler; make + $(MAKE) -C $(TOP)/src/mesa/drivers/dri/r300/compiler diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript index 97989040d2..0d2de17be9 100644 --- a/src/gallium/drivers/r300/SConscript +++ b/src/gallium/drivers/r300/SConscript @@ -9,8 +9,8 @@ env.Append(CPPPATH = ['#/src/mesa/drivers/dri/r300/compiler', '#/include', '#/sr r300 = env.ConvenienceLibrary( target = 'r300', source = [ + 'r300_blit.c', 'r300_chipset.c', - 'r300_clear.c', 'r300_context.c', 'r300_debug.c', 'r300_emit.c', diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c new file mode 100644 index 0000000000..ffe066d536 --- /dev/null +++ b/src/gallium/drivers/r300/r300_blit.c @@ -0,0 +1,130 @@ +/* + * Copyright 2009 Marek Olšák <maraeo@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "r300_blit.h" +#include "r300_context.h" + +#include "util/u_rect.h" + +static void r300_blitter_save_states(struct r300_context* r300) +{ + util_blitter_save_blend(r300->blitter, r300->blend_state); + util_blitter_save_depth_stencil_alpha(r300->blitter, r300->dsa_state); + util_blitter_save_rasterizer(r300->blitter, r300->rs_state); + util_blitter_save_fragment_shader(r300->blitter, r300->fs); + util_blitter_save_vertex_shader(r300->blitter, r300->vs); +} + +/* Clear currently bound buffers. */ +void r300_clear(struct pipe_context* pipe, + unsigned buffers, + const float* rgba, + double depth, + unsigned stencil) +{ + /* XXX Implement fastfill. + * + * If fastfill is enabled, a few facts should be considered: + * + * 1) Zbuffer must be micro-tiled and whole microtiles must be + * written. + * + * 2) ZB_DEPTHCLEARVALUE is used to clear a zbuffer and Z Mask must be + * equal to 0. + * + * 3) RB3D_COLOR_CLEAR_VALUE is used to clear a colorbuffer and + * RB3D_COLOR_CHANNEL_MASK must be equal to 0. + * + * 4) ZB_CB_CLEAR can be used to make the ZB units help in clearing + * the colorbuffer. The color clear value is supplied through both + * RB3D_COLOR_CLEAR_VALUE and ZB_DEPTHCLEARVALUE, and the colorbuffer + * must be set in ZB_DEPTHOFFSET and ZB_DEPTHPITCH in addition to + * RB3D_COLOROFFSET and RB3D_COLORPITCH. It's obvious that the zbuffer + * will not be cleared and multiple render targets cannot be cleared + * this way either. + * + * 5) For 16-bit integer buffering, compression causes a hung with one or + * two samples and should not be used. + * + * 6) Fastfill must not be used if reading of compressed Z data is disabled + * and writing of compressed Z data is enabled (RD/WR_COMP_ENABLE), + * i.e. it cannot be used to compress the zbuffer. + * (what the hell does that mean and how does it fit in clearing + * the buffers?) + * + * - Marek + */ + + struct r300_context* r300 = r300_context(pipe); + + r300_blitter_save_states(r300); + + util_blitter_clear(r300->blitter, + r300->framebuffer_state.width, + r300->framebuffer_state.height, + r300->framebuffer_state.nr_cbufs, + buffers, rgba, depth, stencil); +} + +/* Copy a block of pixels from one surface to another. */ +void r300_surface_copy(struct pipe_context* pipe, + struct pipe_surface* dst, + unsigned dstx, unsigned dsty, + struct pipe_surface* src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height) +{ + struct r300_context* r300 = r300_context(pipe); + + /* Yeah we have to save all those states to ensure this blitter operation + * is really transparent. The states will be restored by the blitter once + * copying is done. */ + r300_blitter_save_states(r300); + util_blitter_save_framebuffer(r300->blitter, &r300->framebuffer_state); + + util_blitter_save_fragment_sampler_states( + r300->blitter, r300->sampler_count, (void**)r300->sampler_states); + + util_blitter_save_fragment_sampler_textures( + r300->blitter, r300->texture_count, + (struct pipe_texture**)r300->textures); + + /* Do a copy */ + util_blitter_copy(r300->blitter, + dst, dstx, dsty, src, srcx, srcy, width, height, TRUE); +} + +/* Fill a region of a surface with a constant value. */ +void r300_surface_fill(struct pipe_context* pipe, + struct pipe_surface* dst, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + unsigned value) +{ + struct r300_context* r300 = r300_context(pipe); + + r300_blitter_save_states(r300); + util_blitter_save_framebuffer(r300->blitter, &r300->framebuffer_state); + + util_blitter_fill(r300->blitter, + dst, dstx, dsty, width, height, value); +} diff --git a/src/gallium/drivers/r300/r300_clear.h b/src/gallium/drivers/r300/r300_blit.h index b8fcdf273c..029e4f98e7 100644 --- a/src/gallium/drivers/r300/r300_clear.h +++ b/src/gallium/drivers/r300/r300_blit.h @@ -1,5 +1,5 @@ /* - * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2008 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -20,10 +20,11 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ -#ifndef R300_CLEAR_H -#define R300_CLEAR_H +#ifndef R300_BLIT_H +#define R300_BLIT_H struct pipe_context; +struct pipe_surface; void r300_clear(struct pipe_context* pipe, unsigned buffers, @@ -31,4 +32,17 @@ void r300_clear(struct pipe_context* pipe, double depth, unsigned stencil); -#endif /* R300_CLEAR_H */ +void r300_surface_copy(struct pipe_context* pipe, + struct pipe_surface* dst, + unsigned dstx, unsigned dsty, + struct pipe_surface* src, + unsigned srcx, unsigned srcy, + unsigned width, unsigned height); + +void r300_surface_fill(struct pipe_context* pipe, + struct pipe_surface* dst, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + unsigned value); + +#endif /* R300_BLIT_H */ diff --git a/src/gallium/drivers/r300/r300_clear.c b/src/gallium/drivers/r300/r300_clear.c deleted file mode 100644 index 02d6d504fc..0000000000 --- a/src/gallium/drivers/r300/r300_clear.c +++ /dev/null @@ -1,38 +0,0 @@ -/* - * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -#include "r300_clear.h" -#include "r300_context.h" - -#include "util/u_clear.h" - -/* Clears currently bound buffers. */ -void r300_clear(struct pipe_context* pipe, - unsigned buffers, - const float* rgba, - double depth, - unsigned stencil) -{ - /* XXX we can and should do one clear if both color and zs are set */ - util_clear(pipe, &r300_context(pipe)->framebuffer_state, - buffers, rgba, depth, stencil); -} diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 769733b6dd..d5c2d63d39 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -28,7 +28,7 @@ #include "util/u_memory.h" #include "util/u_simple_list.h" -#include "r300_clear.h" +#include "r300_blit.h" #include "r300_context.h" #include "r300_flush.h" #include "r300_query.h" @@ -36,6 +36,7 @@ #include "r300_screen.h" #include "r300_state_derived.h" #include "r300_state_invariant.h" +#include "r300_texture.h" #include "r300_winsys.h" static enum pipe_error r300_clear_hash_table(void* key, void* value, @@ -51,6 +52,8 @@ static void r300_destroy_context(struct pipe_context* context) struct r300_context* r300 = r300_context(context); struct r300_query* query, * temp; + util_blitter_destroy(r300->blitter); + util_hash_table_foreach(r300->shader_hash_table, r300_clear_hash_table, NULL); util_hash_table_destroy(r300->shader_hash_table); @@ -105,7 +108,7 @@ static void r300_flush_cb(void *data) } struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct r300_winsys* r300_winsys) + struct radeon_winsys* radeon_winsys) { struct r300_context* r300 = CALLOC_STRUCT(r300_context); struct r300_screen* r300screen = r300_screen(screen); @@ -113,9 +116,9 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, if (!r300) return NULL; - r300->winsys = r300_winsys; + r300->winsys = radeon_winsys; - r300->context.winsys = (struct pipe_winsys*)r300_winsys; + r300->context.winsys = (struct pipe_winsys*)radeon_winsys; r300->context.screen = screen; r300_init_debug(r300); @@ -123,6 +126,8 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->context.destroy = r300_destroy_context; r300->context.clear = r300_clear; + r300->context.surface_copy = r300_surface_copy; + r300->context.surface_fill = r300_surface_fill; if (r300screen->caps->has_tcl) { r300->context.draw_arrays = r300_draw_arrays; @@ -174,5 +179,8 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, r300->winsys->set_flush_cb(r300->winsys, r300_flush_cb, r300); r300->dirty_state = R300_NEW_KITCHEN_SINK; r300->dirty_hw++; + + r300->blitter = util_blitter_create(&r300->context); + return &r300->context; } diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index 39c0914cff..232530b7dc 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -25,6 +25,8 @@ #include "draw/draw_vertex.h" +#include "util/u_blitter.h" + #include "pipe/p_context.h" #include "pipe/p_inlines.h" @@ -89,6 +91,8 @@ struct r300_rs_block { }; struct r300_sampler_state { + struct pipe_sampler_state state; + uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */ uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */ uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */ @@ -98,9 +102,17 @@ struct r300_sampler_state { unsigned min_lod, max_lod; }; +struct r300_scissor_regs { + uint32_t top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ + uint32_t bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ + + /* Whether everything is culled by scissoring. */ + boolean empty_area; +}; + struct r300_scissor_state { - uint32_t scissor_top_left; /* R300_SC_SCISSORS_TL: 0x43e0 */ - uint32_t scissor_bottom_right; /* R300_SC_SCISSORS_BR: 0x43e4 */ + struct r300_scissor_regs framebuffer; + struct r300_scissor_regs scissor; }; struct r300_texture_state { @@ -237,9 +249,11 @@ struct r300_context { struct pipe_context context; /* The interface to the windowing system, etc. */ - struct r300_winsys* winsys; + struct radeon_winsys* winsys; /* Draw module. Used mostly for SW TCL. */ struct draw_context* draw; + /* Accelerated blit support. */ + struct blitter_context* blitter; /* Vertex buffer for rendering. */ struct pipe_buffer* vbo; diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h index 86ba91db52..d142fee050 100644 --- a/src/gallium/drivers/r300/r300_cs.h +++ b/src/gallium/drivers/r300/r300_cs.h @@ -26,7 +26,8 @@ #include "util/u_math.h" #include "r300_reg.h" -#include "r300_winsys.h" + +#include "radeon_winsys.h" /* Yes, I know macros are ugly. However, they are much prettier than the code * that they neatly hide away, and don't have the cost of function setup,so @@ -50,11 +51,11 @@ #define CS_LOCALS(context) \ struct r300_context* const cs_context_copy = (context); \ - struct r300_winsys* cs_winsys = cs_context_copy->winsys; \ + struct radeon_winsys* cs_winsys = cs_context_copy->winsys; \ int cs_count = 0; #define CHECK_CS(size) \ - cs_winsys->check_cs(cs_winsys, (size)) + assert(cs_winsys->check_cs(cs_winsys, (size))) #define BEGIN_CS(size) do { \ CHECK_CS(size); \ @@ -114,6 +115,15 @@ cs_count -= 3; \ } while (0) +#define OUT_CS_RELOC_NO_OFFSET(bo, rd, wd, flags) do { \ + DBG(cs_context_copy, DBG_CS, "r300: writing relocation for buffer %p, " \ + "domains (%d, %d, %d)\n", \ + bo, rd, wd, flags); \ + assert(bo); \ + cs_winsys->write_cs_reloc(cs_winsys, bo, rd, wd, flags); \ + cs_count -= 2; \ +} while (0) + #define END_CS do { \ if (VERY_VERBOSE_CS) { \ DBG(cs_context_copy, DBG_CS, "r300: END_CS in %s (%s:%d)\n", __FUNCTION__, \ diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 98a39390bf..199ce3a945 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -1,5 +1,6 @@ /* * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * Copyright 2009 Marek Olšák <maraeo@gmail.com> * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -22,6 +23,7 @@ /* r300_emit: Functions for emitting state. */ +#include "util/u_format.h" #include "util/u_math.h" #include "r300_context.h" @@ -40,9 +42,16 @@ void r300_emit_blend_state(struct r300_context* r300, CS_LOCALS(r300); BEGIN_CS(8); OUT_CS_REG_SEQ(R300_RB3D_CBLEND, 3); - OUT_CS(blend->blend_control); - OUT_CS(blend->alpha_blend_control); - OUT_CS(blend->color_channel_mask); + if (r300->framebuffer_state.nr_cbufs) { + OUT_CS(blend->blend_control); + OUT_CS(blend->alpha_blend_control); + OUT_CS(blend->color_channel_mask); + } else { + OUT_CS(0); + OUT_CS(0); + OUT_CS(0); + /* XXX also disable fastfill here once it's supported */ + } OUT_CS_REG(R300_RB3D_ROPCNTL, blend->rop); OUT_CS_REG(R300_RB3D_DITHER_CTL, blend->dither); END_CS; @@ -149,6 +158,13 @@ static const float * get_shader_constant( vec[1] = 1.0 / tex->height0; break; + /* Texture compare-fail value. */ + /* XXX Since Gallium doesn't support GL_ARB_shadow_ambient, + * this is always (0,0,0,0). */ + case RC_STATE_SHADOW_AMBIENT: + vec[3] = 0; + break; + default: debug_printf("r300: Implementation error: " "Unknown RC_CONSTANT type %d\n", constant->u.State[0]); @@ -276,7 +292,7 @@ void r500_emit_fragment_program_code(struct r300_context* r300, BEGIN_CS(13 + ((code->inst_end + 1) * 6)); - OUT_CS_REG(R500_US_CONFIG, 0); + OUT_CS_REG(R500_US_CONFIG, R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO); OUT_CS_REG(R500_US_PIXSIZE, code->max_temp_idx); OUT_CS_REG(R500_US_CODE_RANGE, R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(code->inst_end)); @@ -330,7 +346,13 @@ void r300_emit_fb_state(struct r300_context* r300, int i; CS_LOCALS(r300); - BEGIN_CS((10 * fb->nr_cbufs) + (fb->zsbuf ? 10 : 0) + 4); + /* Shouldn't fail unless there is a bug in the state tracker. */ + assert(fb->nr_cbufs <= 4); + + BEGIN_CS((10 * fb->nr_cbufs) + (2 * (4 - fb->nr_cbufs)) + + (fb->zsbuf ? 10 : 0) + 6); + + /* Flush and free renderbuffer caches. */ OUT_CS_REG(R300_RB3D_DSTCACHE_CTLSTAT, R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS | R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D); @@ -338,6 +360,10 @@ void r300_emit_fb_state(struct r300_context* r300, R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE | R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE); + /* Set the number of colorbuffers. */ + OUT_CS_REG(R300_RB3D_CCTL, R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs)); + + /* Set up colorbuffers. */ for (i = 0; i < fb->nr_cbufs; i++) { surf = fb->cbufs[i]; tex = (struct r300_texture*)surf->texture; @@ -355,6 +381,12 @@ void r300_emit_fb_state(struct r300_context* r300, r300_translate_out_fmt(surf->format)); } + /* Disable unused colorbuffers. */ + for (; i < 4; i++) { + OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), R300_US_OUT_FMT_UNUSED); + } + + /* Set up a zbuffer. */ if (fb->zsbuf) { surf = fb->zsbuf; tex = (struct r300_texture*)surf->texture; @@ -382,8 +414,6 @@ static void r300_emit_query_start(struct r300_context *r300) if (!query) return; - /* XXX This will almost certainly not return good results - * for overlapping queries. */ BEGIN_CS(4); if (caps->family == CHIP_FAMILY_RV530) { OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL); @@ -565,18 +595,28 @@ void r300_emit_rs_block_state(struct r300_context* r300, END_CS; } -void r300_emit_scissor_state(struct r300_context* r300, - struct r300_scissor_state* scissor) +static void r300_emit_scissor_regs(struct r300_context* r300, + struct r300_scissor_regs* scissor) { CS_LOCALS(r300); BEGIN_CS(3); OUT_CS_REG_SEQ(R300_SC_SCISSORS_TL, 2); - OUT_CS(scissor->scissor_top_left); - OUT_CS(scissor->scissor_bottom_right); + OUT_CS(scissor->top_left); + OUT_CS(scissor->bottom_right); END_CS; } +void r300_emit_scissor_state(struct r300_context* r300, + struct r300_scissor_state* scissor) +{ + if (r300->rs_state->rs.scissor) { + r300_emit_scissor_regs(r300, &scissor->scissor); + } else { + r300_emit_scissor_regs(r300, &scissor->framebuffer); + } +} + void r300_emit_texture(struct r300_context* r300, struct r300_sampler_state* sampler, struct r300_texture* tex, @@ -615,50 +655,68 @@ void r300_emit_texture(struct r300_context* r300, END_CS; } -/* XXX I can't read this and that's not good */ -void r300_emit_aos(struct r300_context* r300, unsigned offset) +static boolean r300_validate_aos(struct r300_context *r300) { struct pipe_vertex_buffer *vbuf = r300->vertex_buffer; struct pipe_vertex_element *velem = r300->vertex_element; - CS_LOCALS(r300); int i; - unsigned aos_count = r300->vertex_element_count; + /* Check if formats and strides are aligned to the size of DWORD. */ + for (i = 0; i < r300->vertex_element_count; i++) { + if (vbuf[velem[i].vertex_buffer_index].stride % 4 != 0 || + util_format_get_blocksize(velem[i].src_format) % 4 != 0) { + return FALSE; + } + } + return TRUE; +} + +void r300_emit_aos(struct r300_context* r300, unsigned offset) +{ + struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer; + struct pipe_vertex_element *velem = r300->vertex_element; + int i; + unsigned size1, size2, aos_count = r300->vertex_element_count; unsigned packet_size = (aos_count * 3 + 1) / 2; + CS_LOCALS(r300); + + /* XXX Move this checking to a more approriate place. */ + if (!r300_validate_aos(r300)) { + /* XXX We should fallback using Draw. */ + assert(0); + } + BEGIN_CS(2 + packet_size + aos_count * 2); OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size); OUT_CS(aos_count); + for (i = 0; i < aos_count - 1; i += 2) { - int buf_num1 = velem[i].vertex_buffer_index; - int buf_num2 = velem[i+1].vertex_buffer_index; - assert(vbuf[buf_num1].stride % 4 == 0 && pf_get_size(velem[i].src_format) % 4 == 0); - assert(vbuf[buf_num2].stride % 4 == 0 && pf_get_size(velem[i+1].src_format) % 4 == 0); - OUT_CS((pf_get_size(velem[i].src_format) >> 2) | (vbuf[buf_num1].stride << 6) | - (pf_get_size(velem[i+1].src_format) << 14) | (vbuf[buf_num2].stride << 22)); - OUT_CS(vbuf[buf_num1].buffer_offset + velem[i].src_offset + - offset * vbuf[buf_num1].stride); - OUT_CS(vbuf[buf_num2].buffer_offset + velem[i+1].src_offset + - offset * vbuf[buf_num2].stride); + vb1 = &vbuf[velem[i].vertex_buffer_index]; + vb2 = &vbuf[velem[i+1].vertex_buffer_index]; + size1 = util_format_get_blocksize(velem[i].src_format); + size2 = util_format_get_blocksize(velem[i+1].src_format); + + OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) | + R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride)); + OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride); + OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride); } + if (aos_count & 1) { - int buf_num = velem[i].vertex_buffer_index; - assert(vbuf[buf_num].stride % 4 == 0 && pf_get_size(velem[i].src_format) % 4 == 0); - OUT_CS((pf_get_size(velem[i].src_format) >> 2) | (vbuf[buf_num].stride << 6)); - OUT_CS(vbuf[buf_num].buffer_offset + velem[i].src_offset + - offset * vbuf[buf_num].stride); + vb1 = &vbuf[velem[i].vertex_buffer_index]; + size1 = util_format_get_blocksize(velem[i].src_format); + + OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride)); + OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride); } - /* XXX bare CS reloc */ for (i = 0; i < aos_count; i++) { - cs_winsys->write_cs_reloc(cs_winsys, - vbuf[velem[i].vertex_buffer_index].buffer, - RADEON_GEM_DOMAIN_GTT, - 0, - 0); - cs_count -= 2; + OUT_CS_RELOC_NO_OFFSET(vbuf[velem[i].vertex_buffer_index].buffer, + RADEON_GEM_DOMAIN_GTT, 0, 0); } END_CS; } + #if 0 void r300_emit_draw_packet(struct r300_context* r300) { @@ -833,10 +891,21 @@ void r300_emit_viewport_state(struct r300_context* r300, void r300_emit_texture_count(struct r300_context* r300) { + uint32_t tx_enable = 0; + int i; CS_LOCALS(r300); + /* Notice that texture_count and sampler_count are just sizes + * of the respective arrays. We still have to check for the individual + * elements. */ + for (i = 0; i < MIN2(r300->sampler_count, r300->texture_count); i++) { + if (r300->textures[i]) { + tx_enable |= 1 << i; + } + } + BEGIN_CS(2); - OUT_CS_REG(R300_TX_ENABLE, (1 << r300->texture_count) - 1); + OUT_CS_REG(R300_TX_ENABLE, tx_enable); END_CS; } @@ -871,10 +940,17 @@ void r300_emit_dirty_state(struct r300_context* r300) return; } + /* Check size of CS. */ + /* Make sure we have at least 8*1024 spare dwords. */ + /* XXX It would be nice to know the number of dwords we really need to + * XXX emit. */ + if (!r300->winsys->check_cs(r300->winsys, 8*1024)) { + r300->context.flush(&r300->context, 0, NULL); + } + /* Clean out BOs. */ r300->winsys->reset_bos(r300->winsys); - /* XXX check size */ validate: /* Color buffers... */ for (i = 0; i < r300->framebuffer_state.nr_cbufs; i++) { @@ -961,18 +1037,20 @@ validate: if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER) { if (r300screen->caps->is_r500) { - r500_emit_fragment_program_code(r300, &r300->fs->code); + r500_emit_fragment_program_code(r300, &r300->fs->shader->code); } else { - r300_emit_fragment_program_code(r300, &r300->fs->code); + r300_emit_fragment_program_code(r300, &r300->fs->shader->code); } r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER; } if (r300->dirty_state & R300_NEW_FRAGMENT_SHADER_CONSTANTS) { if (r300screen->caps->is_r500) { - r500_emit_fs_constant_buffer(r300, &r300->fs->code.constants); + r500_emit_fs_constant_buffer(r300, + &r300->fs->shader->code.constants); } else { - r300_emit_fs_constant_buffer(r300, &r300->fs->code.constants); + r300_emit_fs_constant_buffer(r300, + &r300->fs->shader->code.constants); } r300->dirty_state &= ~R300_NEW_FRAGMENT_SHADER_CONSTANTS; } diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 79b01bb4dc..4e1b61ca40 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -22,6 +22,9 @@ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#include "util/u_math.h" +#include "util/u_memory.h" + #include "tgsi/tgsi_dump.h" #include "r300_context.h" @@ -33,8 +36,8 @@ #include "radeon_compiler.h" /* Convert info about FS input semantics to r300_shader_semantics. */ -static void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, - struct r300_shader_semantics* fs_inputs) +void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, + struct r300_shader_semantics* fs_inputs) { int i; unsigned index; @@ -66,7 +69,6 @@ static void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, } } - static void find_output_registers(struct r300_fragment_program_compiler * compiler, struct r300_fragment_shader * fs) { @@ -95,7 +97,7 @@ static void allocate_hardware_inputs( void * mydata) { struct r300_shader_semantics* inputs = - &((struct r300_fragment_shader*)c->UserData)->inputs; + (struct r300_shader_semantics*)c->UserData; int i, reg = 0; /* Allocate input registers. */ @@ -114,31 +116,45 @@ static void allocate_hardware_inputs( } } -void r300_translate_fragment_shader(struct r300_context* r300, - struct r300_fragment_shader* fs) +static void get_compare_state( + struct r300_context* r300, + struct r300_fragment_program_external_state* state, + unsigned shadow_samplers) +{ + memset(state, 0, sizeof(*state)); + + for (int i = 0; i < r300->sampler_count; i++) { + struct r300_sampler_state* s = r300->sampler_states[i]; + + if (s && s->state.compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { + /* XXX Gallium doesn't provide us with any information regarding + * this mode, so we are screwed. I'm setting 0 = LUMINANCE. */ + state->unit[i].depth_texture_mode = 0; + + /* Fortunately, no need to translate this. */ + state->unit[i].texture_compare_func = s->state.compare_func; + } + } +} + +static void r300_translate_fragment_shader( + struct r300_context* r300, + struct r300_fragment_shader_code* shader) { + struct r300_fragment_shader* fs = r300->fs; struct r300_fragment_program_compiler compiler; struct tgsi_to_rc ttr; - /* Initialize. */ - r300_shader_read_fs_inputs(&fs->info, &fs->inputs); - /* Setup the compiler. */ memset(&compiler, 0, sizeof(compiler)); rc_init(&compiler.Base); compiler.Base.Debug = DBG_ON(r300, DBG_FP); - compiler.code = &fs->code; + compiler.code = &shader->code; + compiler.state = shader->compare_state; compiler.is_r500 = r300_screen(r300->context.screen)->caps->is_r500; compiler.AllocateHwInputs = &allocate_hardware_inputs; - compiler.UserData = fs; - - /* XXX: Program compilation depends on texture compare modes, - * which are sampler state. Therefore, programs need to be recompiled - * depending on this state as in the classic Mesa driver. - * - * This is not yet handled correctly. - */ + compiler.UserData = &fs->inputs; find_output_registers(&compiler, fs); @@ -153,6 +169,8 @@ void r300_translate_fragment_shader(struct r300_context* r300, r300_tgsi_to_rc(&ttr, fs->state.tokens); + fs->shadow_samplers = compiler.Base.Program.ShadowSamplers; + /* Invoke the compiler */ r3xx_compile_fragment_program(&compiler); if (compiler.Base.Error) { @@ -164,5 +182,51 @@ void r300_translate_fragment_shader(struct r300_context* r300, /* And, finally... */ rc_destroy(&compiler.Base); - fs->translated = TRUE; +} + +boolean r300_pick_fragment_shader(struct r300_context* r300) +{ + struct r300_fragment_shader* fs = r300->fs; + struct r300_fragment_program_external_state state; + struct r300_fragment_shader_code* ptr; + + if (!fs->first) { + /* Build the fragment shader for the first time. */ + fs->first = fs->shader = CALLOC_STRUCT(r300_fragment_shader_code); + + /* BTW shadow samplers will be known after the first translation, + * therefore we set ~0, which means it should look at all sampler + * states. This choice doesn't have any impact on the correctness. */ + get_compare_state(r300, &fs->shader->compare_state, ~0); + r300_translate_fragment_shader(r300, fs->shader); + return TRUE; + + } else if (fs->shadow_samplers) { + get_compare_state(r300, &state, fs->shadow_samplers); + + /* Check if the currently-bound shader has been compiled + * with the texture-compare state we need. */ + if (memcmp(&fs->shader->compare_state, &state, sizeof(state)) != 0) { + /* Search for the right shader. */ + ptr = fs->first; + while (ptr) { + if (memcmp(&ptr->compare_state, &state, sizeof(state)) == 0) { + fs->shader = ptr; + return TRUE; + } + ptr = ptr->next; + } + + /* Not found, gotta compile a new one. */ + ptr = CALLOC_STRUCT(r300_fragment_shader_code); + ptr->next = fs->first; + fs->first = fs->shader = ptr; + + ptr->compare_state = state; + r300_translate_fragment_shader(r300, ptr); + return TRUE; + } + } + + return FALSE; } diff --git a/src/gallium/drivers/r300/r300_fs.h b/src/gallium/drivers/r300/r300_fs.h index 630e2d0c8a..40ce874353 100644 --- a/src/gallium/drivers/r300/r300_fs.h +++ b/src/gallium/drivers/r300/r300_fs.h @@ -30,6 +30,13 @@ #include "radeon_code.h" #include "r300_shader_semantics.h" +struct r300_fragment_shader_code { + struct r300_fragment_program_external_state compare_state; + struct rX00_fragment_program_code code; + + struct r300_fragment_shader_code* next; +}; + struct r300_fragment_shader { /* Parent class */ struct pipe_shader_state state; @@ -37,21 +44,28 @@ struct r300_fragment_shader { struct tgsi_shader_info info; struct r300_shader_semantics inputs; - /* Has this shader been translated yet? */ - boolean translated; + /* Bits 0-15: TRUE if it's a shadow sampler, FALSE otherwise. */ + unsigned shadow_samplers; - /* Compiled code */ - struct rX00_fragment_program_code code; + /* Currently-bound fragment shader. */ + struct r300_fragment_shader_code* shader; + + /* List of the same shaders compiled with different texture-compare + * states. */ + struct r300_fragment_shader_code* first; }; +void r300_shader_read_fs_inputs(struct tgsi_shader_info* info, + struct r300_shader_semantics* fs_inputs); -void r300_translate_fragment_shader(struct r300_context* r300, - struct r300_fragment_shader* fs); +/* Return TRUE if the shader was switched and should be re-emitted. */ +boolean r300_pick_fragment_shader(struct r300_context* r300); -static inline boolean r300_fragment_shader_writes_depth(struct r300_fragment_shader *fs) +static INLINE boolean r300_fragment_shader_writes_depth(struct r300_fragment_shader *fs) { if (!fs) - return FALSE; - return (fs->code.writes_depth) ? TRUE : FALSE; + return FALSE; + return (fs->shader->code.writes_depth) ? TRUE : FALSE; } + #endif /* R300_FS_H */ diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h index 85b1ea568a..d8d08fbe26 100644 --- a/src/gallium/drivers/r300/r300_reg.h +++ b/src/gallium/drivers/r300/r300_reg.h @@ -2145,6 +2145,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /* Unpipelined. */ #define R300_RB3D_CCTL 0x4e00 +# define R300_RB3D_CCTL_NUM_MULTIWRITES(x) (MAX2(((x)-1), 0) << 5) # define R300_RB3D_CCTL_NUM_MULTIWRITES_1_BUFFER (0 << 5) # define R300_RB3D_CCTL_NUM_MULTIWRITES_2_BUFFERS (1 << 5) # define R300_RB3D_CCTL_NUM_MULTIWRITES_3_BUFFERS (2 << 5) @@ -3293,6 +3294,11 @@ enum { */ #define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 +# define R300_VBPNTR_SIZE0(x) ((x) >> 2) +# define R300_VBPNTR_STRIDE0(x) (((x) >> 2) << 8) +# define R300_VBPNTR_SIZE1(x) (((x) >> 2) << 16) +# define R300_VBPNTR_STRIDE1(x) (((x) >> 2) << 24) + #define R300_PACKET3_INDX_BUFFER 0x00003300 # define R300_INDX_BUFFER_DST_SHIFT 0 # define R300_INDX_BUFFER_SKIP_SHIFT 16 diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 4c5fb405c6..2d70ec2ac9 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -37,7 +37,6 @@ #include "r300_reg.h" #include "r300_render.h" #include "r300_state_derived.h" -#include "r300_vbo.h" /* r300_render: Vertex and index buffer primitive emission. */ #define R300_MAX_VBO_SIZE (1024 * 1024) @@ -70,14 +69,67 @@ uint32_t r300_translate_primitive(unsigned prim) } } +static boolean r300_nothing_to_draw(struct r300_context *r300) +{ + return r300->rs_state->rs.scissor && + r300->scissor_state->scissor.empty_area; +} + +static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300, + unsigned mode) +{ + uint32_t color_control = r300->rs_state->color_control; + + /* By default (see r300_state.c:r300_create_rs_state) color_control is + * initialized to provoking the first vertex. + * + * Triangle fans must be reduced to the second vertex, not the first, in + * Gallium flatshade-first mode, as per the GL spec. + * (http://www.opengl.org/registry/specs/ARB/provoking_vertex.txt) + * + * Quads never provoke correctly in flatshade-first mode. The first + * vertex is never considered as provoking, so only the second, third, + * and fourth vertices can be selected, and both "third" and "last" modes + * select the fourth vertex. This is probably due to D3D lacking quads. + * + * Similarly, polygons reduce to the first, not the last, vertex, when in + * "last" mode, and all other modes start from the second vertex. + * + * ~ C. + */ + + if (r300->rs_state->rs.flatshade_first) { + switch (mode) { + case PIPE_PRIM_TRIANGLE_FAN: + color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND; + break; + case PIPE_PRIM_QUADS: + case PIPE_PRIM_QUAD_STRIP: + case PIPE_PRIM_POLYGON: + color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; + break; + default: + color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST; + break; + } + } else { + color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; + } + + return color_control; +} + static void r300_emit_draw_arrays(struct r300_context *r300, unsigned mode, unsigned count) { CS_LOCALS(r300); - BEGIN_CS(4); - OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count); + BEGIN_CS(8); + OUT_CS_REG(R300_GA_COLOR_CONTROL, + r300_provoking_vertex_fixes(r300, mode)); + OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0); + OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, count - 1); OUT_CS_PKT3(R300_PACKET3_3D_DRAW_VBUF_2, 0); OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (count << 16) | r300_translate_primitive(mode)); @@ -102,7 +154,10 @@ static void r300_emit_draw_elements(struct r300_context *r300, assert((start * indexSize) % 4 == 0); assert(offset_dwords == 0); - BEGIN_CS(10); + BEGIN_CS(14); + OUT_CS_REG(R300_GA_COLOR_CONTROL, + r300_provoking_vertex_fixes(r300, mode)); + OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, minIndex); OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, maxIndex); OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0); if (indexSize == 4) { @@ -177,13 +232,24 @@ boolean r300_draw_range_elements(struct pipe_context* pipe, return FALSE; } + if (r300_nothing_to_draw(r300)) { + return TRUE; + } + r300_update_derived_state(r300); if (!r300_setup_vertex_buffers(r300)) { return FALSE; } - setup_index_buffer(r300, indexBuffer, indexSize); + if (!r300->winsys->add_buffer(r300->winsys, indexBuffer, + RADEON_GEM_DOMAIN_GTT, 0)) { + return FALSE; + } + + if (!r300->winsys->validate(r300->winsys)) { + return FALSE; + } r300_emit_dirty_state(r300); @@ -218,6 +284,10 @@ boolean r300_draw_arrays(struct pipe_context* pipe, unsigned mode, return FALSE; } + if (r300_nothing_to_draw(r300)) { + return TRUE; + } + r300_update_derived_state(r300); if (!r300_setup_vertex_buffers(r300)) { @@ -251,6 +321,10 @@ boolean r300_swtcl_draw_arrays(struct pipe_context* pipe, return FALSE; } + if (r300_nothing_to_draw(r300)) { + return TRUE; + } + for (i = 0; i < r300->vertex_buffer_count; i++) { void* buf = pipe_buffer_map(pipe->screen, r300->vertex_buffer[i].buffer, @@ -292,6 +366,10 @@ boolean r300_swtcl_draw_range_elements(struct pipe_context* pipe, return FALSE; } + if (r300_nothing_to_draw(r300)) { + return TRUE; + } + for (i = 0; i < r300->vertex_buffer_count; i++) { void* buf = pipe_buffer_map(pipe->screen, r300->vertex_buffer[i].buffer, diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 390b63007e..2a8667d483 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -21,13 +21,15 @@ * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "pipe/p_inlines.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_simple_screen.h" #include "r300_context.h" #include "r300_screen.h" #include "r300_texture.h" -#include "r300_winsys.h" + +#include "radeon_winsys.h" /* Return the identifier behind whom the brave coders responsible for this * amalgamation of code, sweat, and duct tape, routinely obscure their names. @@ -140,6 +142,10 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) return 0; case PIPE_CAP_BLEND_EQUATION_SEPARATE: return 1; + case PIPE_CAP_SM3: + return 1; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return 8; default: debug_printf("r300: Implementation error: Bad param %d\n", param); @@ -219,12 +225,18 @@ static boolean check_tex_format(enum pipe_format format, uint32_t usage, /* Z buffer or texture */ case PIPE_FORMAT_Z16_UNORM: + retval = usage & + (PIPE_TEXTURE_USAGE_DEPTH_STENCIL | + PIPE_TEXTURE_USAGE_SAMPLER); + break; + + /* 24bit Z buffer can only be used as a texture on R500. */ case PIPE_FORMAT_Z24X8_UNORM: /* Z buffer with stencil or texture */ case PIPE_FORMAT_Z24S8_UNORM: retval = usage & (PIPE_TEXTURE_USAGE_DEPTH_STENCIL | - PIPE_TEXTURE_USAGE_SAMPLER); + (is_r500 ? PIPE_TEXTURE_USAGE_SAMPLER : 0)); break; /* Definitely unsupported formats. */ @@ -311,14 +323,10 @@ r300_get_tex_transfer(struct pipe_screen *screen, trans = CALLOC_STRUCT(r300_transfer); if (trans) { pipe_texture_reference(&trans->transfer.texture, texture); - trans->transfer.format = texture->format; trans->transfer.x = x; trans->transfer.y = y; trans->transfer.width = w; trans->transfer.height = h; - trans->transfer.block = texture->block; - trans->transfer.nblocksx = texture->nblocksx[level]; - trans->transfer.nblocksy = texture->nblocksy[level]; trans->transfer.stride = r300_texture_get_stride(tex, level); trans->transfer.usage = usage; @@ -344,6 +352,7 @@ static void* r300_transfer_map(struct pipe_screen* screen, { struct r300_texture* tex = (struct r300_texture*)transfer->texture; char* map; + enum pipe_format format = tex->tex.format; map = pipe_buffer_map(screen, tex->buffer, pipe_transfer_buffer_flags(transfer)); @@ -353,8 +362,8 @@ static void* r300_transfer_map(struct pipe_screen* screen, } return map + r300_transfer(transfer)->offset + - transfer->y / transfer->block.height * transfer->stride + - transfer->x / transfer->block.width * transfer->block.size; + transfer->y / util_format_get_blockheight(format) * transfer->stride + + transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); } static void r300_transfer_unmap(struct pipe_screen* screen, @@ -372,7 +381,7 @@ static void r300_destroy_screen(struct pipe_screen* pscreen) FREE(r300screen); } -struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys) +struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys) { struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen); struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities); @@ -380,14 +389,14 @@ struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys) if (!r300screen || !caps) return NULL; - caps->pci_id = r300_winsys->pci_id; - caps->num_frag_pipes = r300_winsys->gb_pipes; - caps->num_z_pipes = r300_winsys->z_pipes; + caps->pci_id = radeon_winsys->pci_id; + caps->num_frag_pipes = radeon_winsys->gb_pipes; + caps->num_z_pipes = radeon_winsys->z_pipes; r300_parse_chipset(caps); r300screen->caps = caps; - r300screen->screen.winsys = (struct pipe_winsys*)r300_winsys; + r300screen->screen.winsys = (struct pipe_winsys*)radeon_winsys; r300screen->screen.destroy = r300_destroy_screen; r300screen->screen.get_name = r300_get_name; r300screen->screen.get_vendor = r300_get_vendor; diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h index 1ce5ff3904..2217988add 100644 --- a/src/gallium/drivers/r300/r300_screen.h +++ b/src/gallium/drivers/r300/r300_screen.h @@ -27,7 +27,7 @@ #include "r300_chipset.h" -struct r300_winsys; +struct radeon_winsys; struct r300_screen { /* Parent class */ @@ -58,6 +58,6 @@ r300_transfer(struct pipe_transfer* transfer) } /* Creates a new r300 screen. */ -struct pipe_screen* r300_create_screen(struct r300_winsys* r300_winsys); +struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys); #endif /* R300_SCREEN_H */ diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 7505353953..8bcd6c5060 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -151,9 +151,10 @@ static void r300_set_blend_color(struct pipe_context* pipe, const struct pipe_blend_color* color) { struct r300_context* r300 = r300_context(pipe); + union util_color uc; - util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, - &r300->blend_color_state->blend_color); + util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc); + r300->blend_color_state->blend_color = uc.ui; /* XXX if FP16 blending is enabled, we should use the FP16 format */ r300->blend_color_state->blend_color_red_alpha = @@ -289,11 +290,37 @@ static void r300_set_edgeflags(struct pipe_context* pipe, /* XXX and even worse, I have no idea WTF the bitfield is */ } +static void r300_set_scissor_regs(const struct pipe_scissor_state* state, + struct r300_scissor_regs *scissor, + boolean is_r500) +{ + if (is_r500) { + scissor->top_left = + (state->minx << R300_SCISSORS_X_SHIFT) | + (state->miny << R300_SCISSORS_Y_SHIFT); + scissor->bottom_right = + ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) | + ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT); + } else { + /* Offset of 1440 in non-R500 chipsets. */ + scissor->top_left = + ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) | + ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT); + scissor->bottom_right = + (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | + (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); + } + + scissor->empty_area = state->minx >= state->maxx || + state->miny >= state->maxy; +} + static void r300_set_framebuffer_state(struct pipe_context* pipe, const struct pipe_framebuffer_state* state) { struct r300_context* r300 = r300_context(pipe); + struct pipe_scissor_state scissor; if (r300->draw) { draw_flush(r300->draw); @@ -301,7 +328,18 @@ static void r300->framebuffer_state = *state; + scissor.minx = scissor.miny = 0; + scissor.maxx = state->width; + scissor.maxy = state->height; + r300_set_scissor_regs(&scissor, &r300->scissor_state->framebuffer, + r300_screen(r300->context.screen)->caps->is_r500); + + /* Don't rely on the order of states being set for the first time. */ + if (!r300->rs_state || !r300->rs_state->rs.scissor) { + r300->dirty_state |= R300_NEW_SCISSOR; + } r300->dirty_state |= R300_NEW_FRAMEBUFFERS; + r300->dirty_state |= R300_NEW_BLEND; } /* Create fragment shader state. */ @@ -317,6 +355,7 @@ static void* r300_create_fs_state(struct pipe_context* pipe, fs->state.tokens = tgsi_dup_tokens(shader->tokens); tgsi_scan_shader(shader->tokens, &fs->info); + r300_shader_read_fs_inputs(&fs->info, &fs->inputs); return (void*)fs; } @@ -330,11 +369,10 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) if (fs == NULL) { r300->fs = NULL; return; - } else if (!fs->translated) { - r300_translate_fragment_shader(r300, fs); } r300->fs = fs; + r300_pick_fragment_shader(r300); r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | R300_NEW_FRAGMENT_SHADER_CONSTANTS; } @@ -343,7 +381,14 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader) static void r300_delete_fs_state(struct pipe_context* pipe, void* shader) { struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader; - rc_constants_destroy(&fs->code.constants); + struct r300_fragment_shader_code *tmp, *ptr = fs->first; + + while (ptr) { + tmp = ptr; + ptr = ptr->next; + rc_constants_destroy(&tmp->code.constants); + FREE(tmp); + } FREE((void*)fs->state.tokens); FREE(shader); } @@ -382,8 +427,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe, if (state->bypass_vs_clip_and_viewport || !r300_screen(pipe->screen)->caps->has_tcl) { rs->vap_control_status |= R300_VAP_TCL_BYPASS; - } else { - rs->rs.bypass_vs_clip_and_viewport = TRUE; } rs->point_size = pack_float_16_6x(state->point_size) | @@ -474,10 +517,6 @@ static void* r300_create_rs_state(struct pipe_context* pipe, rs->color_control = R300_SHADE_MODEL_SMOOTH; } - if (!state->flatshade_first) { - rs->color_control |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; - } - return (void*)rs; } @@ -513,6 +552,9 @@ static void* struct r300_context* r300 = r300_context(pipe); struct r300_sampler_state* sampler = CALLOC_STRUCT(r300_sampler_state); int lod_bias; + union util_color uc; + + sampler->state = *state; sampler->filter0 |= (r300_translate_wrap(state->wrap_s) << R300_TX_WRAP_S_SHIFT) | @@ -534,8 +576,8 @@ static void* sampler->filter1 |= r300_anisotropy(state->max_anisotropy); - util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM, - &sampler->border_color); + util_pack_color(state->border_color, PIPE_FORMAT_A8R8G8B8_UNORM, &uc); + sampler->border_color = uc.ui; /* R500-specific fixups and optimizations */ if (r300_screen(r300->context.screen)->caps->is_r500) { @@ -564,6 +606,20 @@ static void r300_bind_sampler_states(struct pipe_context* pipe, } r300->sampler_count = count; + + /* Pick a fragment shader based on the texture compare state. */ + if (r300->fs && (r300->dirty_state & R300_ANY_NEW_SAMPLERS)) { + if (r300_pick_fragment_shader(r300)) { + r300->dirty_state |= R300_NEW_FRAGMENT_SHADER | + R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } + } +} + +static void r300_lacks_vertex_textures(struct pipe_context* pipe, + unsigned count, + void** states) +{ } static void r300_delete_sampler_state(struct pipe_context* pipe, void* state) @@ -584,8 +640,6 @@ static void r300_set_sampler_textures(struct pipe_context* pipe, return; } - r300->context.flush(&r300->context, 0, NULL); - for (i = 0; i < count; i++) { if (r300->textures[i] != (struct r300_texture*)texture[i]) { pipe_texture_reference((struct pipe_texture**)&r300->textures[i], @@ -617,24 +671,13 @@ static void r300_set_scissor_state(struct pipe_context* pipe, { struct r300_context* r300 = r300_context(pipe); - if (r300_screen(r300->context.screen)->caps->is_r500) { - r300->scissor_state->scissor_top_left = - (state->minx << R300_SCISSORS_X_SHIFT) | - (state->miny << R300_SCISSORS_Y_SHIFT); - r300->scissor_state->scissor_bottom_right = - ((state->maxx - 1) << R300_SCISSORS_X_SHIFT) | - ((state->maxy - 1) << R300_SCISSORS_Y_SHIFT); - } else { - /* Offset of 1440 in non-R500 chipsets. */ - r300->scissor_state->scissor_top_left = - ((state->minx + 1440) << R300_SCISSORS_X_SHIFT) | - ((state->miny + 1440) << R300_SCISSORS_Y_SHIFT); - r300->scissor_state->scissor_bottom_right = - (((state->maxx - 1) + 1440) << R300_SCISSORS_X_SHIFT) | - (((state->maxy - 1) + 1440) << R300_SCISSORS_Y_SHIFT); - } + r300_set_scissor_regs(state, &r300->scissor_state->scissor, + r300_screen(r300->context.screen)->caps->is_r500); - r300->dirty_state |= R300_NEW_SCISSOR; + /* Don't rely on the order of states being set for the first time. */ + if (!r300->rs_state || r300->rs_state->rs.scissor) { + r300->dirty_state |= R300_NEW_SCISSOR; + } } static void r300_set_viewport_state(struct pipe_context* pipe, @@ -823,6 +866,7 @@ void r300_init_state_functions(struct r300_context* r300) r300->context.create_sampler_state = r300_create_sampler_state; r300->context.bind_fragment_sampler_states = r300_bind_sampler_states; + r300->context.bind_vertex_sampler_states = r300_lacks_vertex_textures; r300->context.delete_sampler_state = r300_delete_sampler_state; r300->context.set_fragment_sampler_textures = r300_set_sampler_textures; diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index cd969d633b..29bc701a86 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -134,6 +134,16 @@ static void r300_vertex_psc(struct r300_context* r300) uint16_t type, swizzle; enum pipe_format format; unsigned i; + int identity[16] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15}; + int* stream_tab; + + /* If TCL is bypassed, map vertex streams to equivalent VS output + * locations. */ + if (r300->rs_state->enable_vte) { + stream_tab = identity; + } else { + stream_tab = r300->vs->stream_loc_notcl; + } /* Vertex shaders have no semantics on their inputs, * so PSC should just route stuff based on the vertex elements, @@ -147,10 +157,10 @@ static void r300_vertex_psc(struct r300_context* r300) format = r300->vertex_element[i].src_format; type = r300_translate_vertex_data_type(format) | - (i << R300_DST_VEC_LOC_SHIFT); + (stream_tab[i] << R300_DST_VEC_LOC_SHIFT); swizzle = r300_translate_vertex_data_swizzle(format); - if (i % 2) { + if (i & 1) { vformat->vap_prog_stream_cntl[i >> 1] |= type << 16; vformat->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; } else { @@ -159,7 +169,6 @@ static void r300_vertex_psc(struct r300_context* r300) } } - assert(i <= 15); /* Set the last vector in the PSC. */ @@ -178,7 +187,7 @@ static void r300_swtcl_vertex_psc(struct r300_context* r300) uint16_t type, swizzle; enum pipe_format format; unsigned i, attrib_count; - int* vs_output_tab = r300->vs->output_stream_loc_swtcl; + int* vs_output_tab = r300->vs->stream_loc_notcl; /* For each Draw attribute, route it to the fragment shader according * to the vs_output_tab. */ @@ -462,6 +471,29 @@ static void r300_update_derived_shader_state(struct r300_context* r300) r300->dirty_state |= R300_NEW_RS_BLOCK; } +static boolean r300_dsa_writes_depth_stencil(struct r300_dsa_state* dsa) +{ + /* We are interested only in the cases when a new depth or stencil value + * can be written and changed. */ + + /* We might optionally check for [Z func: never] and inspect the stencil + * state in a similar fashion, but it's not terribly important. */ + return (dsa->z_buffer_control & R300_Z_WRITE_ENABLE) || + (dsa->stencil_ref_mask & R300_STENCILWRITEMASK_MASK) || + ((dsa->z_buffer_control & R500_STENCIL_REFMASK_FRONT_BACK) && + (dsa->stencil_ref_bf & R300_STENCILWRITEMASK_MASK)); +} + +static boolean r300_dsa_alpha_test_enabled(struct r300_dsa_state* dsa) +{ + /* We are interested only in the cases when alpha testing can kill + * a fragment. */ + uint32_t af = dsa->alpha_function; + + return (af & R300_FG_ALPHA_FUNC_ENABLE) && + (af & R300_FG_ALPHA_FUNC_ALWAYS) != R300_FG_ALPHA_FUNC_ALWAYS; +} + static void r300_update_ztop(struct r300_context* r300) { r300->ztop_state.z_buffer_top = R300_ZTOP_ENABLE; @@ -478,19 +510,25 @@ static void r300_update_ztop(struct r300_context* r300) * The docs claim that for the first three cases, if no ZS writes happen, * then ZTOP can be used. * + * (3) will never apply since we do not support chroma-keyed operations. + * (4) will need to be re-examined (and this comment updated) if/when + * Hyper-Z becomes supported. + * * Additionally, the following conditions require disabled ZTOP: - * ~) Depth writes in fragment shader - * ~) Outstanding occlusion queries + * 5) Depth writes in fragment shader + * 6) Outstanding occlusion queries * * ~C. */ - if (r300->dsa_state->alpha_function) { - r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300->fs->info.uses_kill) { + + /* ZS writes */ + if (r300_dsa_writes_depth_stencil(r300->dsa_state) && + (r300_dsa_alpha_test_enabled(r300->dsa_state) || /* (1) */ + r300->fs->info.uses_kill)) { /* (2) */ r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300_fragment_shader_writes_depth(r300->fs)) { + } else if (r300_fragment_shader_writes_depth(r300->fs)) { /* (5) */ r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; - } else if (r300->query_current) { + } else if (r300->query_current) { /* (6) */ r300->ztop_state.z_buffer_top = R300_ZTOP_DISABLE; } } diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h index e6c1cb54da..dbe42edd91 100644 --- a/src/gallium/drivers/r300/r300_state_inlines.h +++ b/src/gallium/drivers/r300/r300_state_inlines.h @@ -28,6 +28,8 @@ #include "pipe/p_format.h" +#include "util/u_format.h" + #include "r300_reg.h" /* Some maths. These should probably find their way to u_math, if needed. */ @@ -443,20 +445,22 @@ static INLINE uint32_t r300_translate_gb_pipes(int pipe_count) static INLINE unsigned pf_component_count(enum pipe_format format) { unsigned count = 0; - if (pf_layout(format) != PIPE_FORMAT_LAYOUT_RGBAZS) { - return count; + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0)) { + count++; } - - if (pf_size_x(format)) { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 1)) { + count++; + } + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 2)) { count++; } - if (pf_size_y(format)) { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 3)) { count++; } - if (pf_size_z(format)) { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) { count++; } - if (pf_size_w(format)) { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) { count++; } @@ -467,19 +471,23 @@ static INLINE unsigned pf_component_count(enum pipe_format format) { static INLINE uint16_t r300_translate_vertex_data_type(enum pipe_format format) { uint32_t result = 0; + const struct util_format_description *desc; unsigned components = pf_component_count(format); - if (pf_layout(format) != PIPE_FORMAT_LAYOUT_RGBAZS) { + desc = util_format_description(format); + + if (desc->layout != UTIL_FORMAT_LAYOUT_ARITH && + desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) { debug_printf("r300: Bad format %s in %s:%d\n", pf_name(format), __FUNCTION__, __LINE__); assert(0); } - switch (pf_type(format)) { + switch (desc->channel[0].type) { /* Half-floats, floats, doubles */ - case PIPE_FORMAT_TYPE_FLOAT: - switch (pf_size_x(format)) { - case 4: + case UTIL_FORMAT_TYPE_FLOAT: + switch (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0)) { + case 32: result = R300_DATA_TYPE_FLOAT_1 + (components - 1); break; default: @@ -488,19 +496,15 @@ r300_translate_vertex_data_type(enum pipe_format format) { assert(0); } break; - /* Normalized unsigned ints */ - case PIPE_FORMAT_TYPE_UNORM: - /* Normalized signed ints */ - case PIPE_FORMAT_TYPE_SNORM: - /* Non-normalized unsigned ints */ - case PIPE_FORMAT_TYPE_USCALED: - /* Non-normalized signed ints */ - case PIPE_FORMAT_TYPE_SSCALED: - switch (pf_size_x(format)) { - case 1: + /* Unsigned ints */ + case UTIL_FORMAT_TYPE_UNSIGNED: + /* Signed ints */ + case UTIL_FORMAT_TYPE_SIGNED: + switch (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0)) { + case 8: result = R300_DATA_TYPE_BYTE; break; - case 2: + case 16: if (components > 2) { result = R300_DATA_TYPE_SHORT_4; } else { @@ -510,8 +514,8 @@ r300_translate_vertex_data_type(enum pipe_format format) { default: debug_printf("r300: Bad format %s in %s:%d\n", pf_name(format), __FUNCTION__, __LINE__); - debug_printf("r300: pf_size_x(format) == %d\n", - pf_size_x(format)); + debug_printf("r300: util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) == %d\n", + util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0)); assert(0); } break; @@ -521,12 +525,11 @@ r300_translate_vertex_data_type(enum pipe_format format) { assert(0); } - if (pf_type(format) == PIPE_FORMAT_TYPE_SSCALED) { + if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) { result |= R300_SIGNED; - } else if (pf_type(format) == PIPE_FORMAT_TYPE_UNORM) { + } + if (desc->channel[0].normalized) { result |= R300_NORMALIZE; - } else if (pf_type(format) == PIPE_FORMAT_TYPE_SNORM) { - result |= (R300_SIGNED | R300_NORMALIZE); } return result; @@ -534,17 +537,21 @@ r300_translate_vertex_data_type(enum pipe_format format) { static INLINE uint16_t r300_translate_vertex_data_swizzle(enum pipe_format format) { + const struct util_format_description *desc = util_format_description(format); + + assert(format); - if (pf_layout(format) != PIPE_FORMAT_LAYOUT_RGBAZS) { + if (desc->layout != UTIL_FORMAT_LAYOUT_ARITH && + desc->layout != UTIL_FORMAT_LAYOUT_ARRAY) { debug_printf("r300: Bad format %s in %s:%d\n", pf_name(format), __FUNCTION__, __LINE__); return 0; } - return ((pf_swizzle_x(format) << R300_SWIZZLE_SELECT_X_SHIFT) | - (pf_swizzle_y(format) << R300_SWIZZLE_SELECT_Y_SHIFT) | - (pf_swizzle_z(format) << R300_SWIZZLE_SELECT_Z_SHIFT) | - (pf_swizzle_w(format) << R300_SWIZZLE_SELECT_W_SHIFT) | + return ((desc->swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) | + (desc->swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) | + (desc->swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) | + (desc->swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT) | (0xf << R300_WRITE_ENA_SHIFT)); } diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c index 46d1cb39b5..bcd4c030f9 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.c +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -43,7 +43,7 @@ void r300_emit_invariant_state(struct r300_context* r300) struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; CS_LOCALS(r300); - BEGIN_CS(24 + (caps->has_tcl ? 2: 0)); + BEGIN_CS(20 + (caps->has_tcl ? 2: 0)); /*** Graphics Backend (GB) ***/ /* Various GB enables */ @@ -70,9 +70,6 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_US_W_FMT, 0x0); /*** VAP ***/ - /* Max and min vertex index clamp. */ - OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0); - OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xffffff); /* Sign/normalize control */ OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO); /* TCL-only stuff */ @@ -84,15 +81,11 @@ void r300_emit_invariant_state(struct r300_context* r300) END_CS; /* XXX unsorted stuff from surface_fill */ - BEGIN_CS(56 + (caps->has_tcl ? 5 : 0) + (caps->is_r500 ? 4 : 0)); - /* Flush PVS. */ - OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); + BEGIN_CS(44 + (caps->has_tcl ? 7 : 0) + (caps->is_r500 ? 4 : 0)); - OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA | - R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA | - R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA | - R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT); if (caps->has_tcl) { + /*Flushing PVS is required before the VAP_GB registers can be changed*/ + OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0); OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4); OUT_CS_32F(1.0); OUT_CS_32F(1.0); @@ -123,19 +116,15 @@ void r300_emit_invariant_state(struct r300_context* r300) OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000); OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C); OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); - OUT_CS_REG(R300_RB3D_CCTL, 0x00000000); OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000); if (caps->is_r500) { OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000); OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF); } - OUT_CS_REG(R300_ZB_FORMAT, 0x00000002); - OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003); OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000); OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000); OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000); OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000); - OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F); /* XXX */ OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa); diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index 093a21ebe2..9a96206a4d 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -22,6 +22,7 @@ #include "pipe/p_screen.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -105,7 +106,7 @@ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level) return 0; } - return align(pf_get_stride(&tex->tex.block, u_minify(tex->tex.width0, level)), 32); + return align(util_format_get_stride(tex->tex.format, u_minify(tex->tex.width0, level)), 32); } static void r300_setup_miptree(struct r300_texture* tex) @@ -115,11 +116,10 @@ static void r300_setup_miptree(struct r300_texture* tex) int i; for (i = 0; i <= base->last_level; i++) { - base->nblocksx[i] = pf_get_nblocksx(&base->block, u_minify(base->width0, i)); - base->nblocksy[i] = pf_get_nblocksy(&base->block, u_minify(base->height0, i)); + unsigned nblocksy = util_format_get_nblocksy(base->format, u_minify(base->height0, i)); stride = r300_texture_get_stride(tex, i); - layer_size = stride * base->nblocksy[i]; + layer_size = stride * nblocksy; if (base->target == PIPE_TEXTURE_CUBE) size = layer_size * 6; @@ -129,7 +129,7 @@ static void r300_setup_miptree(struct r300_texture* tex) tex->offset[i] = align(tex->size, 32); tex->size = tex->offset[i] + size; tex->layer_size[i] = layer_size; - tex->pitch[i] = stride / base->block.size; + tex->pitch[i] = stride / util_format_get_blocksize(base->format); debug_printf("r300: Texture miptree: Level %d " "(%dx%dx%d px, pitch %d bytes)\n", @@ -245,7 +245,7 @@ static struct pipe_texture* tex->tex.screen = screen; tex->stride_override = *stride; - tex->pitch[0] = *stride / base->block.size; + tex->pitch[0] = *stride / util_format_get_blocksize(base->format); r300_setup_flags(tex); r300_setup_texture_state(tex, r300_screen(screen)->caps->is_r500); @@ -283,7 +283,6 @@ r300_video_surface_create(struct pipe_screen *screen, template.width0 = util_next_power_of_two(width); template.height0 = util_next_power_of_two(height); template.depth0 = 1; - pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c index 9fb2de2403..096cdb20bb 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c @@ -212,7 +212,8 @@ static void transform_srcreg( dst->Negate = src->Register.Negate ? RC_MASK_XYZW : 0; } -static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_texture src) +static void transform_texture(struct rc_instruction * dst, struct tgsi_instruction_texture src, + uint32_t *shadowSamplers) { switch(src.Texture) { case TGSI_TEXTURE_1D: @@ -233,14 +234,17 @@ static void transform_texture(struct rc_instruction * dst, struct tgsi_instructi case TGSI_TEXTURE_SHADOW1D: dst->U.I.TexSrcTarget = RC_TEXTURE_1D; dst->U.I.TexShadow = 1; + *shadowSamplers |= 1 << dst->U.I.TexSrcUnit; break; case TGSI_TEXTURE_SHADOW2D: dst->U.I.TexSrcTarget = RC_TEXTURE_2D; dst->U.I.TexShadow = 1; + *shadowSamplers |= 1 << dst->U.I.TexSrcUnit; break; case TGSI_TEXTURE_SHADOWRECT: dst->U.I.TexSrcTarget = RC_TEXTURE_RECT; dst->U.I.TexShadow = 1; + *shadowSamplers |= 1 << dst->U.I.TexSrcUnit; break; } } @@ -269,7 +273,8 @@ static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_inst /* Texturing. */ if (src->Instruction.Texture) - transform_texture(dst, src->Texture); + transform_texture(dst, src->Texture, + &ttr->compiler->Program.ShadowSamplers); } static void handle_immediate(struct tgsi_to_rc * ttr, struct tgsi_full_immediate * imm) diff --git a/src/gallium/drivers/r300/r300_vbo.c b/src/gallium/drivers/r300/r300_vbo.c deleted file mode 100644 index 6ebaf715dc..0000000000 --- a/src/gallium/drivers/r300/r300_vbo.c +++ /dev/null @@ -1,86 +0,0 @@ -/* - * Copyright 2009 Maciej Cencora <m.cencora@gmail.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* r300_vbo: Various helpers for emitting vertex buffers. Needs cleanup, - * refactoring, etc. */ - -#include "r300_vbo.h" - -#include "pipe/p_format.h" - -#include "r300_cs.h" -#include "r300_context.h" -#include "r300_state_inlines.h" -#include "r300_reg.h" -#include "r300_winsys.h" - -static INLINE int get_buffer_offset(struct r300_context *r300, - unsigned int buf_nr, - unsigned int elem_offset) -{ - return r300->vertex_buffer[buf_nr].buffer_offset + elem_offset; -} -#if 0 -/* XXX not called at all */ -static void setup_vertex_buffers(struct r300_context *r300) -{ - struct pipe_vertex_element *vert_elem; - int i; - - for (i = 0; i < r300->aos_count; i++) - { - vert_elem = &r300->vertex_element[i]; - /* XXX use translate module to convert the data */ - if (!format_is_supported(vert_elem->src_format, - vert_elem->nr_components)) { - assert(0); - /* - struct pipe_buffer *buf; - const unsigned int max_index = r300->vertex_buffers[vert_elem->vertex_buffer_index].max_index; - buf = pipe_buffer_create(r300->context.screen, 4, usage, vert_elem->nr_components * max_index * sizeof(float)); - */ - } - - if (get_buffer_offset(r300, - vert_elem->vertex_buffer_index, - vert_elem->src_offset) % 4) { - /* XXX need to align buffer */ - assert(0); - } - } -} -#endif -/* XXX these shouldn't be asserts since we can work around bad indexbufs */ -void setup_index_buffer(struct r300_context *r300, - struct pipe_buffer* indexBuffer, - unsigned indexSize) -{ - if (!r300->winsys->add_buffer(r300->winsys, indexBuffer, - RADEON_GEM_DOMAIN_GTT, 0)) { - assert(0); - } - - if (!r300->winsys->validate(r300->winsys)) { - assert(0); - } -} diff --git a/src/gallium/drivers/r300/r300_vbo.h b/src/gallium/drivers/r300/r300_vbo.h deleted file mode 100644 index 7afa75899c..0000000000 --- a/src/gallium/drivers/r300/r300_vbo.h +++ /dev/null @@ -1,36 +0,0 @@ -/* - * Copyright 2009 Maciej Cencora <m.cencora@gmail.com> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef R300_VBO_H -#define R300_VBO_H - -struct r300_context; -struct pipe_buffer; - -void setup_vertex_attributes(struct r300_context *r300); - -void setup_index_buffer(struct r300_context *r300, - struct pipe_buffer* indexBuffer, - unsigned indexSize); - -#endif diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index 31248346bc..fa207c939c 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -143,35 +143,33 @@ static void r300_shader_vap_output_fmt( assert(gen_count <= 8); } -/* Set VS output stream locations for SWTCL. */ -static void r300_stream_locations_swtcl( +/* Sets up stream mapping to equivalent VS outputs if TCL is bypassed + * or isn't present. */ +static void r300_stream_locations_notcl( struct r300_shader_semantics* vs_outputs, - int* output_stream_loc) + int* stream_loc) { int i, tabi = 0, gen_count; - /* XXX Check whether the numbers (0, 1, 2+i, etc.) are correct. - * These should go to VAP_PROG_STREAM_CNTL/DST_VEC_LOC. */ - /* Position. */ - output_stream_loc[tabi++] = 0; + stream_loc[tabi++] = 0; /* Point size. */ if (vs_outputs->psize != ATTR_UNUSED) { - output_stream_loc[tabi++] = 1; + stream_loc[tabi++] = 1; } /* Colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { if (vs_outputs->color[i] != ATTR_UNUSED) { - output_stream_loc[tabi++] = 2 + i; + stream_loc[tabi++] = 2 + i; } } /* Back-face colors. */ for (i = 0; i < ATTR_COLOR_COUNT; i++) { if (vs_outputs->bcolor[i] != ATTR_UNUSED) { - output_stream_loc[tabi++] = 4 + i; + stream_loc[tabi++] = 4 + i; } } @@ -180,7 +178,7 @@ static void r300_stream_locations_swtcl( for (i = 0; i < ATTR_GENERIC_COUNT; i++) { if (vs_outputs->bcolor[i] != ATTR_UNUSED) { assert(tabi < 16); - output_stream_loc[tabi++] = 6 + gen_count; + stream_loc[tabi++] = 6 + gen_count; gen_count++; } } @@ -188,7 +186,7 @@ static void r300_stream_locations_swtcl( /* Fog coordinates. */ if (vs_outputs->fog != ATTR_UNUSED) { assert(tabi < 16); - output_stream_loc[tabi++] = 6 + gen_count; + stream_loc[tabi++] = 6 + gen_count; gen_count++; } @@ -196,7 +194,7 @@ static void r300_stream_locations_swtcl( assert(gen_count <= 8); for (; tabi < 16;) { - output_stream_loc[tabi++] = -1; + stream_loc[tabi++] = -1; } } @@ -254,10 +252,7 @@ void r300_translate_vertex_shader(struct r300_context* r300, /* Initialize. */ r300_shader_read_vs_outputs(&vs->info, &vs->outputs); r300_shader_vap_output_fmt(&vs->outputs, vs->hwfmt); - - if (!r300_screen(r300->context.screen)->caps->has_tcl) { - r300_stream_locations_swtcl(&vs->outputs, vs->output_stream_loc_swtcl); - } + r300_stream_locations_notcl(&vs->outputs, vs->stream_loc_notcl); /* Setup the compiler */ rc_init(&compiler.Base); @@ -283,7 +278,7 @@ void r300_translate_vertex_shader(struct r300_context* r300, /* Invoke the compiler */ r3xx_compile_vertex_program(&compiler); if (compiler.Base.Error) { - /* XXX Fail gracefully */ + /* XXX We should fallback using Draw. */ fprintf(stderr, "r300 VP: Compiler error\n"); abort(); } diff --git a/src/gallium/drivers/r300/r300_vs.h b/src/gallium/drivers/r300/r300_vs.h index 283dd5a9e8..67e9db5366 100644 --- a/src/gallium/drivers/r300/r300_vs.h +++ b/src/gallium/drivers/r300/r300_vs.h @@ -38,9 +38,11 @@ struct r300_vertex_shader { struct tgsi_shader_info info; struct r300_shader_semantics outputs; - int output_stream_loc_swtcl[16]; uint hwfmt[4]; + /* Stream locations for SWTCL or if TCL is bypassed. */ + int stream_loc_notcl[16]; + /* Has this shader been translated yet? */ boolean translated; diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h index 864a6146b2..1ae6de70fe 100644 --- a/src/gallium/drivers/r300/r300_winsys.h +++ b/src/gallium/drivers/r300/r300_winsys.h @@ -35,76 +35,10 @@ extern "C" { #include "pipe/p_state.h" #include "pipe/internal/p_winsys_screen.h" -struct r300_winsys { - /* Parent class */ - struct pipe_winsys base; - - /* Opaque Radeon-specific winsys object. */ - void* radeon_winsys; - - /* PCI ID */ - uint32_t pci_id; - - /* GB pipe count */ - uint32_t gb_pipes; - - /* Z pipe count (rv530 only) */ - uint32_t z_pipes; - - /* GART size. */ - uint32_t gart_size; - - /* VRAM size. */ - uint32_t vram_size; - - /* Add a pipe_buffer to the list of buffer objects to validate. */ - boolean (*add_buffer)(struct r300_winsys* winsys, - struct pipe_buffer* pbuffer, - uint32_t rd, - uint32_t wd); - - /* Revalidate all currently setup pipe_buffers. - * Returns TRUE if a flush is required. */ - boolean (*validate)(struct r300_winsys* winsys); - - /* Check to see if there's room for commands. */ - boolean (*check_cs)(struct r300_winsys* winsys, int size); - - /* Start a command emit. */ - void (*begin_cs)(struct r300_winsys* winsys, - int size, - const char* file, - const char* function, - int line); - - /* Write a dword to the command buffer. */ - void (*write_cs_dword)(struct r300_winsys* winsys, uint32_t dword); - - /* Write a relocated dword to the command buffer. */ - void (*write_cs_reloc)(struct r300_winsys* winsys, - struct pipe_buffer* bo, - uint32_t rd, - uint32_t wd, - uint32_t flags); - - /* Finish a command emit. */ - void (*end_cs)(struct r300_winsys* winsys, - const char* file, - const char* function, - int line); - - /* Flush the CS. */ - void (*flush_cs)(struct r300_winsys* winsys); - - /* winsys flush - callback from winsys when flush required */ - void (*set_flush_cb)(struct r300_winsys *winsys, - void (*flush_cb)(void *), void *data); - - void (*reset_bos)(struct r300_winsys *winsys); -}; +#include "radeon_winsys.h" struct pipe_context* r300_create_context(struct pipe_screen* screen, - struct r300_winsys* r300_winsys); + struct radeon_winsys* radeon_winsys); boolean r300_get_texture_buffer(struct pipe_texture* texture, struct pipe_buffer** buffer, |