diff options
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_tex_sample.c')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_tex_sample.c | 72 |
1 files changed, 36 insertions, 36 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index d7680ffa81..58a95d13e1 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -51,7 +51,7 @@ * Also note, FRAC(x) doesn't truly return the fractional part of x for x < 0. * Instead, if x < 0 then FRAC(x) = 1 - true_frac(x). */ -#define FRAC(f) ((f) - ifloor(f)) +#define FRAC(f) ((f) - util_ifloor(f)) /** @@ -100,7 +100,7 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size) case PIPE_TEX_WRAP_REPEAT: /* s limited to [0,1) */ /* i limited to [0,size-1] */ - i = ifloor(s * size); + i = util_ifloor(s * size); i = REMAINDER(i, size); return i; case PIPE_TEX_WRAP_CLAMP: @@ -111,7 +111,7 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size) else if (s >= 1.0F) i = size - 1; else - i = ifloor(s * size); + i = util_ifloor(s * size); return i; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: { @@ -124,7 +124,7 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size) else if (s > max) i = size - 1; else - i = ifloor(s * size); + i = util_ifloor(s * size); } return i; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: @@ -138,14 +138,14 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size) else if (s >= max) i = size; else - i = ifloor(s * size); + i = util_ifloor(s * size); } return i; case PIPE_TEX_WRAP_MIRROR_REPEAT: { const float min = 1.0F / (2.0F * size); const float max = 1.0F - min; - const int flr = ifloor(s); + const int flr = util_ifloor(s); float u; if (flr & 1) u = 1.0F - (s - (float) flr); @@ -156,20 +156,20 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size) else if (u > max) i = size - 1; else - i = ifloor(u * size); + i = util_ifloor(u * size); } return i; case PIPE_TEX_WRAP_MIRROR_CLAMP: { /* s limited to [0,1] */ /* i limited to [0,size-1] */ - const float u = FABSF(s); + const float u = fabsf(s); if (u <= 0.0F) i = 0; else if (u >= 1.0F) i = size - 1; else - i = ifloor(u * size); + i = util_ifloor(u * size); } return i; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: @@ -178,13 +178,13 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size) /* i limited to [0, size-1] */ const float min = 1.0F / (2.0F * size); const float max = 1.0F - min; - const float u = FABSF(s); + const float u = fabsf(s); if (u < min) i = 0; else if (u > max) i = size - 1; else - i = ifloor(u * size); + i = util_ifloor(u * size); } return i; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: @@ -193,13 +193,13 @@ nearest_texcoord(unsigned wrapMode, float s, unsigned size) /* i limited to [0, size-1] */ const float min = -1.0F / (2.0F * size); const float max = 1.0F - min; - const float u = FABSF(s); + const float u = fabsf(s); if (u < min) i = -1; else if (u > max) i = size; else - i = ifloor(u * size); + i = util_ifloor(u * size); } return i; default: @@ -226,7 +226,7 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size, switch (wrapMode) { case PIPE_TEX_WRAP_REPEAT: u = s * size - 0.5F; - *i0 = REMAINDER(ifloor(u), size); + *i0 = REMAINDER(util_ifloor(u), size); *i1 = REMAINDER(*i0 + 1, size); break; case PIPE_TEX_WRAP_CLAMP: @@ -237,7 +237,7 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size, else u = s * size; u -= 0.5F; - *i0 = ifloor(u); + *i0 = util_ifloor(u); *i1 = *i0 + 1; break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: @@ -248,7 +248,7 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size, else u = s * size; u -= 0.5F; - *i0 = ifloor(u); + *i0 = util_ifloor(u); *i1 = *i0 + 1; if (*i0 < 0) *i0 = 0; @@ -266,19 +266,19 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size, else u = s * size; u -= 0.5F; - *i0 = ifloor(u); + *i0 = util_ifloor(u); *i1 = *i0 + 1; } break; case PIPE_TEX_WRAP_MIRROR_REPEAT: { - const int flr = ifloor(s); + const int flr = util_ifloor(s); if (flr & 1) u = 1.0F - (s - (float) flr); else u = s - (float) flr; u = (u * size) - 0.5F; - *i0 = ifloor(u); + *i0 = util_ifloor(u); *i1 = *i0 + 1; if (*i0 < 0) *i0 = 0; @@ -287,23 +287,23 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size, } break; case PIPE_TEX_WRAP_MIRROR_CLAMP: - u = FABSF(s); + u = fabsf(s); if (u >= 1.0F) u = (float) size; else u *= size; u -= 0.5F; - *i0 = ifloor(u); + *i0 = util_ifloor(u); *i1 = *i0 + 1; break; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - u = FABSF(s); + u = fabsf(s); if (u >= 1.0F) u = (float) size; else u *= size; u -= 0.5F; - *i0 = ifloor(u); + *i0 = util_ifloor(u); *i1 = *i0 + 1; if (*i0 < 0) *i0 = 0; @@ -314,7 +314,7 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size, { const float min = -1.0F / (2.0F * size); const float max = 1.0F - min; - u = FABSF(s); + u = fabsf(s); if (u <= min) u = min * size; else if (u >= max) @@ -322,7 +322,7 @@ linear_texcoord(unsigned wrapMode, float s, unsigned size, else u *= size; u -= 0.5F; - *i0 = ifloor(u); + *i0 = util_ifloor(u); *i1 = *i0 + 1; } break; @@ -343,12 +343,12 @@ nearest_texcoord_unnorm(unsigned wrapMode, float s, unsigned size) int i; switch (wrapMode) { case PIPE_TEX_WRAP_CLAMP: - i = ifloor(s); + i = util_ifloor(s); return CLAMP(i, 0, (int) size-1); case PIPE_TEX_WRAP_CLAMP_TO_EDGE: /* fall-through */ case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - return ifloor( CLAMP(s, 0.5F, (float) size - 0.5F) ); + return util_ifloor( CLAMP(s, 0.5F, (float) size - 0.5F) ); default: assert(0); return 0; @@ -368,7 +368,7 @@ linear_texcoord_unnorm(unsigned wrapMode, float s, unsigned size, case PIPE_TEX_WRAP_CLAMP: /* Not exactly what the spec says, but it matches NVIDIA output */ s = CLAMP(s - 0.5F, 0.0f, (float) size - 1.0f); - *i0 = ifloor(s); + *i0 = util_ifloor(s); *i1 = *i0 + 1; break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: @@ -376,7 +376,7 @@ linear_texcoord_unnorm(unsigned wrapMode, float s, unsigned size, case PIPE_TEX_WRAP_CLAMP_TO_BORDER: s = CLAMP(s, 0.5F, (float) size - 0.5F); s -= 0.5F; - *i0 = ifloor(s); + *i0 = util_ifloor(s); *i1 = *i0 + 1; if (*i1 > (int) size - 1) *i1 = size - 1; @@ -402,7 +402,7 @@ choose_cube_face(float rx, float ry, float rz, float *newS, float *newT) +rz TEXTURE_CUBE_MAP_POSITIVE_Z_EXT +rx -ry rz -rz TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT -rx -ry rz */ - const float arx = FABSF(rx), ary = FABSF(ry), arz = FABSF(rz); + const float arx = fabsf(rx), ary = fabsf(ry), arz = fabsf(rz); unsigned face; float sc, tc, ma; @@ -477,16 +477,16 @@ compute_lambda(struct tgsi_sampler *sampler, { float dsdx = s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]; float dsdy = s[QUAD_TOP_LEFT] - s[QUAD_BOTTOM_LEFT]; - dsdx = FABSF(dsdx); - dsdy = FABSF(dsdy); + dsdx = fabsf(dsdx); + dsdy = fabsf(dsdy); rho = MAX2(dsdx, dsdy) * sampler->texture->width[0]; } if (t) { float dtdx = t[QUAD_BOTTOM_RIGHT] - t[QUAD_BOTTOM_LEFT]; float dtdy = t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]; float max; - dtdx = FABSF(dtdx); - dtdy = FABSF(dtdy); + dtdx = fabsf(dtdx); + dtdy = fabsf(dtdy); max = MAX2(dtdx, dtdy) * sampler->texture->height[0]; rho = MAX2(rho, max); } @@ -494,8 +494,8 @@ compute_lambda(struct tgsi_sampler *sampler, float dpdx = p[QUAD_BOTTOM_RIGHT] - p[QUAD_BOTTOM_LEFT]; float dpdy = p[QUAD_TOP_LEFT] - p[QUAD_BOTTOM_LEFT]; float max; - dpdx = FABSF(dpdx); - dpdy = FABSF(dpdy); + dpdx = fabsf(dpdx); + dpdy = fabsf(dpdy); max = MAX2(dpdx, dpdy) * sampler->texture->depth[0]; rho = MAX2(rho, max); } |