diff options
Diffstat (limited to 'src/gallium/state_trackers/python/retrace/interpreter.py')
-rwxr-xr-x | src/gallium/state_trackers/python/retrace/interpreter.py | 29 |
1 files changed, 16 insertions, 13 deletions
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py index 348f2e4368..2487af6bd1 100755 --- a/src/gallium/state_trackers/python/retrace/interpreter.py +++ b/src/gallium/state_trackers/python/retrace/interpreter.py @@ -99,7 +99,6 @@ struct_factories = { "pipe_stencil_state": gallium.Stencil, "pipe_alpha_state": gallium.Alpha, "pipe_depth_stencil_alpha_state": gallium.DepthStencilAlpha, - "pipe_format_block": gallium.FormatBlock, #"pipe_framebuffer_state": gallium.Framebuffer, "pipe_poly_stipple": gallium.PolyStipple, "pipe_rasterizer_state": gallium.Rasterizer, @@ -279,9 +278,9 @@ class Screen(Object): def texture_create(self, templat): return self.real.texture_create( format = templat.format, - width = templat.width[0], - height = templat.height[0], - depth = templat.depth[0], + width = templat.width, + height = templat.height, + depth = templat.depth, last_level = templat.last_level, target = templat.target, tex_usage = templat.tex_usage, @@ -307,7 +306,7 @@ class Screen(Object): def surface_write(self, surface, data, stride, size): if surface is None: return - assert surface.nblocksy * stride == size +# assert surface.nblocksy * stride == size surface.put_tile_raw(0, 0, surface.width, surface.height, data, stride) def get_tex_transfer(self, texture, face, level, zslice, usage, x, y, w, h): @@ -388,9 +387,13 @@ class Context(Object): def delete_sampler_state(self, state): pass - def bind_sampler_states(self, num_states, states): + def bind_vertex_sampler_states(self, num_states, states): for i in range(num_states): - self.real.set_sampler(i, states[i]) + self.real.set_vertex_sampler(i, states[i]) + + def bind_fragment_sampler_states(self, num_states, states): + for i in range(num_states): + self.real.set_fragment_sampler(i, states[i]) def create_rasterizer_state(self, state): return state @@ -486,9 +489,13 @@ class Context(Object): def set_viewport_state(self, state): self.real.set_viewport(state) - def set_sampler_textures(self, num_textures, textures): + def set_fragment_sampler_textures(self, num_textures, textures): + for i in range(num_textures): + self.real.set_fragment_sampler_texture(i, textures[i]) + + def set_vertex_sampler_textures(self, num_textures, textures): for i in range(num_textures): - self.real.set_sampler_texture(i, textures[i]) + self.real.set_vertex_sampler_texture(i, textures[i]) def set_vertex_buffers(self, num_buffers, buffers): self.vbufs = buffers[0:num_buffers] @@ -508,10 +515,6 @@ class Context(Object): self.real.set_vertex_element(i, elements[i]) self.real.set_vertex_elements(num_elements) - def set_edgeflags(self, bitfield): - # FIXME - pass - def dump_vertices(self, start, count): if not self.interpreter.verbosity(2): return |