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-rw-r--r--src/gallium/drivers/r300/r300_flush.c1
-rw-r--r--src/gallium/drivers/r300/r300_state_derived.c2
2 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index 14a08241fc..4282357521 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -39,6 +39,7 @@ static void r300_flush(struct pipe_context* pipe,
struct r300_query *query;
CS_LOCALS(r300);
+ (void) cs_count;
/* We probably need to flush Draw, but we may have been called from
* within Draw. This feels kludgy, but it might be the best thing.
*
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 7166694edf..55430a9ad6 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -464,7 +464,7 @@ static void r300_update_rs_block(struct r300_context* r300,
/* Update the vertex format. */
static void r300_update_derived_shader_state(struct r300_context* r300)
{
- struct r300_screen* r300screen = r300_screen(r300->context.screen);
+ /* struct r300_screen* r300screen = r300_screen(r300->context.screen); */
struct r300_vertex_info* vformat;
struct r300_rs_block* rs_block;
int i;