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-rw-r--r--src/mesa/SConscript335
1 files changed, 335 insertions, 0 deletions
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
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+++ b/src/mesa/SConscript
@@ -0,0 +1,335 @@
+#######################################################################
+# SConscript for Mesa
+
+
+Import('*')
+
+if env['platform'] != 'winddk':
+
+ env = env.Clone()
+
+ env.Append(CPPPATH = [
+ '#/src/mesa',
+ ])
+
+ if gcc:
+ env.Append(CFLAGS = [
+ '-std=c99',
+ ])
+
+ #
+ # Source files
+ #
+
+ main_sources = [
+ 'main/api_arrayelt.c',
+ 'main/api_exec.c',
+ 'main/api_loopback.c',
+ 'main/api_noop.c',
+ 'main/api_validate.c',
+ 'main/accum.c',
+ 'main/attrib.c',
+ 'main/arrayobj.c',
+ 'main/blend.c',
+ 'main/bufferobj.c',
+ 'main/buffers.c',
+ 'main/clear.c',
+ 'main/clip.c',
+ 'main/colortab.c',
+ 'main/context.c',
+ 'main/convolve.c',
+ 'main/debug.c',
+ 'main/depth.c',
+ 'main/depthstencil.c',
+ 'main/dlist.c',
+ 'main/drawpix.c',
+ 'main/enable.c',
+ 'main/enums.c',
+ 'main/eval.c',
+ 'main/execmem.c',
+ 'main/extensions.c',
+ 'main/fbobject.c',
+ 'main/feedback.c',
+ 'main/ffvertex_prog.c',
+ 'main/fog.c',
+ 'main/framebuffer.c',
+ 'main/get.c',
+ 'main/getstring.c',
+ 'main/hash.c',
+ 'main/hint.c',
+ 'main/histogram.c',
+ 'main/image.c',
+ 'main/imports.c',
+ 'main/light.c',
+ 'main/lines.c',
+ 'main/matrix.c',
+ 'main/mipmap.c',
+ 'main/mm.c',
+ 'main/multisample.c',
+ 'main/pixel.c',
+ 'main/pixelstore.c',
+ 'main/points.c',
+ 'main/polygon.c',
+ 'main/queryobj.c',
+ 'main/rastpos.c',
+ 'main/rbadaptors.c',
+ 'main/readpix.c',
+ 'main/renderbuffer.c',
+ 'main/scissor.c',
+ 'main/shaders.c',
+ 'main/state.c',
+ 'main/stencil.c',
+ 'main/texcompress.c',
+ 'main/texcompress_s3tc.c',
+ 'main/texcompress_fxt1.c',
+ 'main/texenv.c',
+ 'main/texenvprogram.c',
+ 'main/texformat.c',
+ 'main/texgen.c',
+ 'main/teximage.c',
+ 'main/texobj.c',
+ 'main/texparam.c',
+ 'main/texrender.c',
+ 'main/texstate.c',
+ 'main/texstore.c',
+ 'main/varray.c',
+ 'main/vtxfmt.c',
+ ]
+
+ math_sources = [
+ 'math/m_debug_clip.c',
+ 'math/m_debug_norm.c',
+ 'math/m_debug_xform.c',
+ 'math/m_eval.c',
+ 'math/m_matrix.c',
+ 'math/m_translate.c',
+ 'math/m_vector.c',
+ 'math/m_xform.c',
+ ]
+
+ vbo_sources = [
+ 'vbo/vbo_context.c',
+ 'vbo/vbo_exec.c',
+ 'vbo/vbo_exec_api.c',
+ 'vbo/vbo_exec_array.c',
+ 'vbo/vbo_exec_draw.c',
+ 'vbo/vbo_exec_eval.c',
+ 'vbo/vbo_rebase.c',
+ 'vbo/vbo_split.c',
+ 'vbo/vbo_split_copy.c',
+ 'vbo/vbo_split_inplace.c',
+ 'vbo/vbo_save.c',
+ 'vbo/vbo_save_api.c',
+ 'vbo/vbo_save_draw.c',
+ 'vbo/vbo_save_loopback.c',
+ ]
+
+ vf_sources = [
+ 'vf/vf.c',
+ 'vf/vf_generic.c',
+ 'vf/vf_sse.c',
+ ]
+
+ statetracker_sources = [
+ 'state_tracker/st_atom.c',
+ 'state_tracker/st_atom_blend.c',
+ 'state_tracker/st_atom_clip.c',
+ 'state_tracker/st_atom_constbuf.c',
+ 'state_tracker/st_atom_depth.c',
+ 'state_tracker/st_atom_framebuffer.c',
+ 'state_tracker/st_atom_pixeltransfer.c',
+ 'state_tracker/st_atom_sampler.c',
+ 'state_tracker/st_atom_scissor.c',
+ 'state_tracker/st_atom_shader.c',
+ 'state_tracker/st_atom_rasterizer.c',
+ 'state_tracker/st_atom_stipple.c',
+ 'state_tracker/st_atom_texture.c',
+ 'state_tracker/st_atom_viewport.c',
+ 'state_tracker/st_cb_accum.c',
+ 'state_tracker/st_cb_bitmap.c',
+ 'state_tracker/st_cb_blit.c',
+ 'state_tracker/st_cb_bufferobjects.c',
+ 'state_tracker/st_cb_clear.c',
+ 'state_tracker/st_cb_flush.c',
+ 'state_tracker/st_cb_drawpixels.c',
+ 'state_tracker/st_cb_fbo.c',
+ 'state_tracker/st_cb_get.c',
+ 'state_tracker/st_cb_feedback.c',
+ 'state_tracker/st_cb_program.c',
+ 'state_tracker/st_cb_queryobj.c',
+ 'state_tracker/st_cb_rasterpos.c',
+ 'state_tracker/st_cb_readpixels.c',
+ 'state_tracker/st_cb_strings.c',
+ 'state_tracker/st_cb_texture.c',
+ 'state_tracker/st_context.c',
+ 'state_tracker/st_debug.c',
+ 'state_tracker/st_draw.c',
+ 'state_tracker/st_extensions.c',
+ 'state_tracker/st_format.c',
+ 'state_tracker/st_framebuffer.c',
+ 'state_tracker/st_gen_mipmap.c',
+ 'state_tracker/st_mesa_to_tgsi.c',
+ 'state_tracker/st_program.c',
+ 'state_tracker/st_texture.c',
+ ]
+
+ shader_sources = [
+ 'shader/arbprogparse.c',
+ 'shader/arbprogram.c',
+ 'shader/atifragshader.c',
+ 'shader/grammar/grammar_mesa.c',
+ 'shader/nvfragparse.c',
+ 'shader/nvprogram.c',
+ 'shader/nvvertparse.c',
+ 'shader/program.c',
+ 'shader/prog_cache.c',
+ 'shader/prog_debug.c',
+ 'shader/prog_execute.c',
+ 'shader/prog_instruction.c',
+ 'shader/prog_parameter.c',
+ 'shader/prog_print.c',
+ 'shader/prog_statevars.c',
+ 'shader/prog_uniform.c',
+ 'shader/programopt.c',
+ 'shader/shader_api.c',
+ ]
+
+ slang_sources = [
+ 'shader/slang/slang_builtin.c',
+ 'shader/slang/slang_codegen.c',
+ 'shader/slang/slang_compile.c',
+ 'shader/slang/slang_compile_function.c',
+ 'shader/slang/slang_compile_operation.c',
+ 'shader/slang/slang_compile_struct.c',
+ 'shader/slang/slang_compile_variable.c',
+ 'shader/slang/slang_emit.c',
+ 'shader/slang/slang_ir.c',
+ 'shader/slang/slang_label.c',
+ 'shader/slang/slang_library_noise.c',
+ 'shader/slang/slang_link.c',
+ 'shader/slang/slang_log.c',
+ 'shader/slang/slang_mem.c',
+ 'shader/slang/slang_preprocess.c',
+ 'shader/slang/slang_print.c',
+ 'shader/slang/slang_simplify.c',
+ 'shader/slang/slang_storage.c',
+ 'shader/slang/slang_typeinfo.c',
+ 'shader/slang/slang_vartable.c',
+ 'shader/slang/slang_utility.c',
+ ]
+
+ mesa_sources = (
+ main_sources +
+ math_sources +
+ vbo_sources +
+ vf_sources +
+ statetracker_sources +
+ shader_sources +
+ slang_sources
+ )
+
+ glapi_sources = [
+ 'main/dispatch.c',
+ 'glapi/glapi.c',
+ 'glapi/glapi_getproc.c',
+ 'glapi/glthread.c',
+ ]
+
+ #
+ # Assembly sources
+ #
+ if gcc and env['machine'] == 'x86':
+ env.Append(CPPDEFINES = [
+ 'USE_X86_ASM',
+ 'USE_MMX_ASM',
+ 'USE_3DNOW_ASM',
+ 'USE_SSE_ASM',
+ ])
+ mesa_sources += [
+ 'x86/common_x86.c',
+ 'x86/x86.c',
+ 'x86/3dnow.c',
+ 'x86/sse.c',
+ 'x86/common_x86_asm.S',
+ 'x86/x86_xform2.S',
+ 'x86/x86_xform3.S',
+ 'x86/x86_xform4.S',
+ 'x86/x86_cliptest.S',
+ 'x86/mmx_blend.S',
+ 'x86/3dnow_xform1.S',
+ 'x86/3dnow_xform2.S',
+ 'x86/3dnow_xform3.S',
+ 'x86/3dnow_xform4.S',
+ 'x86/3dnow_normal.S',
+ 'x86/sse_xform1.S',
+ 'x86/sse_xform2.S',
+ 'x86/sse_xform3.S',
+ 'x86/sse_xform4.S',
+ 'x86/sse_normal.S',
+ 'x86/read_rgba_span_x86.S',
+ ]
+ glapi_sources += [
+ 'x86/glapi_x86.S',
+ ]
+ elif gcc and env['machine'] == 'x86_64':
+ env.Append(CPPDEFINES = [
+ 'USE_X86_64_ASM',
+ ])
+ mesa_sources += [
+ 'x86-64/x86-64.c',
+ 'x86-64/xform4.S',
+ ]
+ glapi_sources += [
+ 'x86-64/glapi_x86-64.S'
+ ]
+ elif gcc and env['machine'] == 'ppc':
+ mesa_sources += [
+ 'ppc/common_ppc.c',
+ ]
+ glapi_sources += [
+ ]
+ elif gcc and env['machine'] == 'sparc':
+ mesa_sources += [
+ 'sparc/sparc.c',
+ 'sparc/clip.S',
+ 'sparc/norm.S',
+ 'sparc/xform.S',
+ ]
+ glapi_sources += [
+ 'sparc/glapi_sparc.S'
+ ]
+ else:
+ pass
+
+ # Generate matypes.h
+ if gcc and env['machine'] in ('x86', 'x86_64'):
+ # See http://www.scons.org/wiki/UsingCodeGenerators
+ gen_matypes = env.Program(
+ target = 'gen_matypes',
+ source = 'x86/gen_matypes.c',
+ )
+ matypes = env.Command(
+ 'matypes.h',
+ gen_matypes,
+ gen_matypes[0].abspath + ' > $TARGET',
+ )
+ # Add the dir containing the generated header (somewhere inside the
+ # build dir) to the include path
+ env.Append(CPPPATH = [matypes[0].dir])
+
+ #
+ # Libraries
+ #
+
+ mesa = env.ConvenienceLibrary(
+ target = 'mesa',
+ source = mesa_sources,
+ )
+ Export('mesa')
+
+ if not dri:
+ glapi = env.ConvenienceLibrary(
+ target = 'glapi',
+ source = glapi_sources,
+ )
+ Export('glapi')