diff options
Diffstat (limited to 'src/mesa/drivers/dri/gamma/gamma_state.c')
-rw-r--r-- | src/mesa/drivers/dri/gamma/gamma_state.c | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c index a0690f64d0..9e7626a6fd 100644 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ b/src/mesa/drivers/dri/gamma/gamma_state.c @@ -44,9 +44,9 @@ static void gammaUpdateAlphaMode( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t a = gmesa->AlphaTestMode; - u_int32_t b = gmesa->AlphaBlendMode; - u_int32_t f = gmesa->AB_FBReadMode_Save = 0; + uint32_t a = gmesa->AlphaTestMode; + uint32_t b = gmesa->AlphaBlendMode; + uint32_t f = gmesa->AB_FBReadMode_Save = 0; GLubyte refByte = (GLint) (ctx->Color.AlphaRef * 255.0); a &= ~(AT_CompareMask | AT_RefValueMask); @@ -418,10 +418,10 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask ) static void gammaUpdateZMode( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t z = gmesa->DepthMode; - u_int32_t delta = gmesa->DeltaMode; - u_int32_t window = gmesa->Window; - u_int32_t lbread = gmesa->LBReadMode; + uint32_t z = gmesa->DepthMode; + uint32_t delta = gmesa->DeltaMode; + uint32_t window = gmesa->Window; + uint32_t lbread = gmesa->LBReadMode; z &= ~DM_CompareMask; @@ -537,9 +537,9 @@ static void gammaDDFlush( GLcontext *ctx ) static void gammaUpdateFogAttrib( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t f = gmesa->FogMode; - u_int32_t g = gmesa->GeometryMode; - u_int32_t d = gmesa->DeltaMode; + uint32_t f = gmesa->FogMode; + uint32_t g = gmesa->GeometryMode; + uint32_t d = gmesa->DeltaMode; if (ctx->Fog.Enabled) { f |= FogModeEnable; @@ -635,7 +635,7 @@ static void gammaDDPointSize( GLcontext *ctx, GLfloat size ) static void gammaUpdatePolygon( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t g = gmesa->GeometryMode; + uint32_t g = gmesa->GeometryMode; g &= ~(GM_PolyOffsetFillEnable | GM_PolyOffsetPointEnable | GM_PolyOffsetLineEnable); @@ -753,7 +753,7 @@ static void gammaDDScissor( GLcontext *ctx, static void gammaUpdateCull( GLcontext *ctx ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t g = gmesa->GeometryMode; + uint32_t g = gmesa->GeometryMode; g &= ~(GM_PolyCullMask | GM_FFMask); @@ -973,8 +973,8 @@ static void gammaDDLightModelfv( GLcontext *ctx, GLenum pname, static void gammaDDShadeModel( GLcontext *ctx, GLenum mode ) { gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - u_int32_t g = gmesa->GeometryMode; - u_int32_t c = gmesa->ColorDDAMode; + uint32_t g = gmesa->GeometryMode; + uint32_t c = gmesa->ColorDDAMode; g &= ~GM_ShadingMask; c &= ~ColorDDAShadingMask; @@ -1241,7 +1241,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_DITHER: do { - u_int32_t d = gmesa->DitherMode; + uint32_t d = gmesa->DitherMode; FLUSH_BATCH( gmesa ); if ( state ) { @@ -1273,7 +1273,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) #if ENABLELIGHTING case GL_LIGHTING: do { - u_int32_t l = gmesa->LightingMode; + uint32_t l = gmesa->LightingMode; FLUSH_BATCH( gmesa ); if ( state ) { @@ -1291,7 +1291,7 @@ static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_COLOR_MATERIAL: do { - u_int32_t m = gmesa->MaterialMode; + uint32_t m = gmesa->MaterialMode; FLUSH_BATCH( gmesa ); if ( state ) { |