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Diffstat (limited to 'src/mesa/drivers/dri/i830/i830_screen.h')
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diff --git a/src/mesa/drivers/dri/i830/i830_screen.h b/src/mesa/drivers/dri/i830/i830_screen.h
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+++ b/src/mesa/drivers/dri/i830/i830_screen.h
@@ -0,0 +1,107 @@
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Adapted for use on the I830M:
+ * Jeff Hartmann <jhartmann@2d3d.com>
+ */
+
+#ifndef _I830_INIT_H_
+#define _I830_INIT_H_
+
+#include <sys/time.h>
+#include "dri_util.h"
+
+
+typedef struct {
+ drmHandle handle;
+ drmSize size;
+ char *map;
+} i830Region, *i830RegionPtr;
+
+typedef struct
+{
+
+ i830Region front;
+ i830Region back;
+ i830Region depth;
+ i830Region tex;
+
+ int deviceID;
+ int width;
+ int height;
+ int mem;
+
+ int cpp; /* for front and back buffers */
+ int bitsPerPixel;
+
+ int fbFormat;
+ int fbOffset;
+ int fbStride;
+
+ int backOffset;
+ int depthOffset;
+
+ int backPitch;
+ int backPitchBits;
+
+ int textureOffset;
+ int textureSize;
+ int logTextureGranularity;
+
+ __DRIscreenPrivate *driScrnPriv;
+ drmBufMapPtr bufs;
+ int use_copy_buf;
+ unsigned int sarea_priv_offset;
+
+ int drmMinor;
+ int irq_active;
+}i830ScreenPrivate;
+
+
+extern GLboolean
+i830CreateContext( const __GLcontextModes *mesaVis,
+ __DRIcontextPrivate *driContextPriv,
+ void *sharedContextPrivate );
+
+extern void
+i830DestroyContext(__DRIcontextPrivate *driContextPriv);
+
+extern GLboolean
+i830UnbindContext(__DRIcontextPrivate *driContextPriv);
+
+extern GLboolean
+i830MakeCurrent(__DRIcontextPrivate *driContextPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ __DRIdrawablePrivate *driReadPriv);
+
+extern void
+i830SwapBuffers(__DRIdrawablePrivate *driDrawPriv);
+
+#endif