diff options
Diffstat (limited to 'src/mesa/drivers/dri/i915pipe/intel_surface.c')
-rw-r--r-- | src/mesa/drivers/dri/i915pipe/intel_surface.c | 259 |
1 files changed, 259 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i915pipe/intel_surface.c b/src/mesa/drivers/dri/i915pipe/intel_surface.c new file mode 100644 index 0000000000..043c5aa5fe --- /dev/null +++ b/src/mesa/drivers/dri/i915pipe/intel_surface.c @@ -0,0 +1,259 @@ +#include "glheader.h" +#include "context.h" +#include "framebuffer.h" +#include "renderbuffer.h" +#include "utils.h" +#include "main/macros.h" + + +#include "intel_screen.h" + +#include "intel_context.h" +#include "intel_buffers.h" +#include "intel_regions.h" +#include "intel_span.h" +#include "intel_fbo.h" + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/softpipe/sp_surface.h" + + +/* + * XXX a lof of this is a temporary kludge + */ + +/** + * Note: the arithmetic/addressing in these functions is a little + * tricky since we need to invert the Y axis. + */ + + +static void +read_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y, + GLfloat (*rrrr)[QUAD_SIZE]) +{ + const GLint bytesPerRow = sps->surface.stride * sps->surface.cpp; + const GLint invY = sps->surface.height - y - 1; + const GLubyte *src = sps->surface.ptr + invY * bytesPerRow + x * sps->surface.cpp; + GLfloat *dst = (GLfloat *) rrrr; + GLubyte temp[16]; + GLuint j; + + assert(sps->surface.format == PIPE_FORMAT_U_A8_R8_G8_B8); + + memcpy(temp + 8, src, 8); + memcpy(temp + 0, src + bytesPerRow, 8); + + for (j = 0; j < 4; j++) { + dst[0 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 2]); /*R*/ + dst[1 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 1]); /*G*/ + dst[2 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 0]); /*B*/ + dst[3 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 3]); /*A*/ + } +} + + +static void +write_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y, + GLfloat (*rrrr)[QUAD_SIZE]) +{ + const GLfloat *src = (const GLfloat *) rrrr; + const GLint bytesPerRow = sps->surface.stride * sps->surface.cpp; + const GLint invY = sps->surface.height - y - 1; + GLubyte *dst = sps->surface.ptr + invY * bytesPerRow + x * sps->surface.cpp; + GLubyte temp[16]; + GLuint j; + + assert(sps->surface.format == PIPE_FORMAT_U_A8_R8_G8_B8); + + for (j = 0; j < 4; j++) { + UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 2], src[0 * 4 + j]); /*R*/ + UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 1], src[1 * 4 + j]); /*G*/ + UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 0], src[2 * 4 + j]); /*B*/ + UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 3], src[3 * 4 + j]); /*A*/ + } + + memcpy(dst, temp + 8, 8); + memcpy(dst + bytesPerRow, temp + 0, 8); +} + + + +static void +read_quad_z24(struct softpipe_surface *sps, + GLint x, GLint y, GLuint zzzz[QUAD_SIZE]) +{ + static const GLuint mask = 0xffffff; + const GLint invY = sps->surface.height - y - 1; + const GLuint *src + = (GLuint *) (sps->surface.ptr + + (invY * sps->surface.stride + x) * sps->surface.cpp); + + assert(sps->surface.format == PIPE_FORMAT_Z24_S8); + + /* extract lower three bytes */ + zzzz[0] = src[0] & mask; + zzzz[1] = src[1] & mask; + zzzz[2] = src[-sps->surface.stride] & mask; + zzzz[3] = src[-sps->surface.stride + 1] & mask; +} + +static void +write_quad_z24(struct softpipe_surface *sps, + GLint x, GLint y, const GLuint zzzz[QUAD_SIZE]) +{ + static const GLuint mask = 0xff000000; + const GLint invY = sps->surface.height - y - 1; + GLuint *dst + = (GLuint *) (sps->surface.ptr + + (invY * sps->surface.stride + x) * sps->surface.cpp); + + assert(sps->surface.format == PIPE_FORMAT_Z24_S8); + + /* write lower three bytes */ + dst[0] = (dst[0] & mask) | zzzz[0]; + dst[1] = (dst[1] & mask) | zzzz[1]; + dst -= sps->surface.stride; + dst[0] = (dst[0] & mask) | zzzz[2]; + dst[1] = (dst[1] & mask) | zzzz[3]; +} + + +static void +read_quad_stencil(struct softpipe_surface *sps, + GLint x, GLint y, GLubyte ssss[QUAD_SIZE]) +{ + const GLint invY = sps->surface.height - y - 1; + const GLuint *src = (const GLuint *) (sps->surface.ptr + + (invY * sps->surface.stride + x) * sps->surface.cpp); + + assert(sps->surface.format == PIPE_FORMAT_Z24_S8); + + /* extract high byte */ + ssss[0] = src[0] >> 24; + ssss[1] = src[1] >> 24; + ssss[2] = src[-sps->surface.width] >> 24; + ssss[3] = src[-sps->surface.width + 1] >> 24; +} + +static void +write_quad_stencil(struct softpipe_surface *sps, + GLint x, GLint y, const GLubyte ssss[QUAD_SIZE]) +{ + static const GLuint mask = 0x00ffffff; + const GLint invY = sps->surface.height - y - 1; + GLuint *dst = (GLuint *) (sps->surface.ptr + + (invY * sps->surface.stride + x) * sps->surface.cpp); + + assert(sps->surface.format == PIPE_FORMAT_Z24_S8); + + /* write high byte */ + dst[0] = (dst[0] & mask) | (ssss[0] << 24); + dst[1] = (dst[1] & mask) | (ssss[1] << 24); + dst -= sps->surface.stride; + dst[0] = (dst[0] & mask) | (ssss[2] << 24); + dst[1] = (dst[1] & mask) | (ssss[3] << 24); +} + + +static void * +map_surface_buffer(struct pipe_buffer *pb, GLuint access_mode) +{ + struct softpipe_surface *sps = (struct softpipe_surface *) pb; + struct intel_renderbuffer *irb = (struct intel_renderbuffer *) sps->surface.rb; + assert(access_mode == PIPE_MAP_READ_WRITE); + + /*LOCK_HARDWARE(intel);*/ + + if (irb->region) { + GET_CURRENT_CONTEXT(ctx); + struct intel_context *intel = intel_context(ctx); +#if 0 + intelFinish(&intel->ctx); /* XXX need this? */ +#endif + intel_region_map(intel->intelScreen, irb->region); + } + pb->ptr = irb->region->map; + + sps->surface.stride = irb->region->pitch; + sps->surface.cpp = irb->region->cpp; + sps->surface.ptr = irb->region->map; + + return pb->ptr; +} + + +static void +unmap_surface_buffer(struct pipe_buffer *pb) +{ + struct softpipe_surface *sps = (struct softpipe_surface *) pb; + struct intel_renderbuffer *irb = (struct intel_renderbuffer *) sps->surface.rb; + + if (irb->region) { + GET_CURRENT_CONTEXT(ctx); + struct intel_context *intel = intel_context(ctx); + intel_region_unmap(intel->intelScreen, irb->region); + } + pb->ptr = NULL; + + sps->surface.stride = 0; + sps->surface.cpp = 0; + sps->surface.ptr = NULL; + + /*UNLOCK_HARDWARE(intel);*/ +} + + +struct pipe_surface * +intel_new_surface(GLuint intFormat) +{ + struct softpipe_surface *sps = CALLOC_STRUCT(softpipe_surface); + if (!sps) + return NULL; + + sps->surface.width = 0; /* set in intel_alloc_renderbuffer_storage() */ + sps->surface.height = 0; + + if (intFormat == GL_RGBA8) { + sps->surface.format = PIPE_FORMAT_U_A8_R8_G8_B8; + sps->read_quad_f_swz = read_quad_f_swz; + sps->write_quad_f_swz = write_quad_f_swz; + } + else if (intFormat == GL_RGB5) { + sps->surface.format = PIPE_FORMAT_U_R5_G6_B5; + + } + else if (intFormat == GL_DEPTH_COMPONENT16) { + sps->surface.format = PIPE_FORMAT_U_Z16; + + } + else if (intFormat == GL_DEPTH24_STENCIL8_EXT) { + sps->surface.format = PIPE_FORMAT_Z24_S8; + sps->read_quad_z = read_quad_z24; + sps->write_quad_z = write_quad_z24; + sps->read_quad_stencil = read_quad_stencil; + sps->write_quad_stencil = write_quad_stencil; + } + else { + /* TBD / unknown */ + + } + + sps->surface.buffer.map = map_surface_buffer; + sps->surface.buffer.unmap = unmap_surface_buffer; + + return &sps->surface; +} + + + +struct pipe_surface * +xmesa_get_stencil_surface(GLcontext *ctx) +{ + /* XXX fix */ + return NULL; +} + + + |