diff options
Diffstat (limited to 'src/mesa/drivers/dri/i915tex')
-rw-r--r-- | src/mesa/drivers/dri/i915tex/Makefile | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/i915_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/i915_vtbl.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_buffers.c | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_context.c | 69 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_fbo.c | 18 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_fbo.h | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915tex/intel_surface.c | 259 |
8 files changed, 339 insertions, 33 deletions
diff --git a/src/mesa/drivers/dri/i915tex/Makefile b/src/mesa/drivers/dri/i915tex/Makefile index b218929dce..827acc0c46 100644 --- a/src/mesa/drivers/dri/i915tex/Makefile +++ b/src/mesa/drivers/dri/i915tex/Makefile @@ -48,6 +48,7 @@ DRIVER_SOURCES = \ intel_screen.c \ intel_span.c \ intel_state.c \ + intel_surface.c \ intel_tris.c \ intel_fbo.c \ intel_depthstencil.c \ diff --git a/src/mesa/drivers/dri/i915tex/i915_context.c b/src/mesa/drivers/dri/i915tex/i915_context.c index 49e30141e4..b6d004b258 100644 --- a/src/mesa/drivers/dri/i915tex/i915_context.c +++ b/src/mesa/drivers/dri/i915tex/i915_context.c @@ -71,6 +71,8 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state) _tnl_invalidate_vertex_state(ctx, new_state); intel_context(ctx)->NewGLState |= new_state; + st_invalidate_state(ctx, new_state); + /* Todo: gather state values under which tracked parameters become * invalidated, add callbacks for things like * ProgramLocalParameters, etc. diff --git a/src/mesa/drivers/dri/i915tex/i915_vtbl.c b/src/mesa/drivers/dri/i915tex/i915_vtbl.c index 13ca9aee6b..cc74ceae18 100644 --- a/src/mesa/drivers/dri/i915tex/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915tex/i915_vtbl.c @@ -66,6 +66,7 @@ i915_reduced_primitive_state(struct intel_context *intel, GLenum rprim) st1 &= ~ST1_ENABLE; switch (rprim) { + case GL_QUADS: /* from RASTERIZE(GL_QUADS) in t_dd_tritemp.h */ case GL_TRIANGLES: if (intel->ctx.Polygon.StippleFlag && intel->hw_stipple) st1 |= ST1_ENABLE; diff --git a/src/mesa/drivers/dri/i915tex/intel_buffers.c b/src/mesa/drivers/dri/i915tex/intel_buffers.c index 4b2a4acaf9..72c7b5ae45 100644 --- a/src/mesa/drivers/dri/i915tex/intel_buffers.c +++ b/src/mesa/drivers/dri/i915tex/intel_buffers.c @@ -250,7 +250,8 @@ intelWindowMoved(struct intel_context *intel) flags = intel_fb->vblank_flags & ~VBLANK_FLAG_SECONDARY; } - if (flags != intel_fb->vblank_flags) { + if (flags != intel_fb->vblank_flags && intel_fb->vblank_flags && + !(intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ)) { drmVBlank vbl; int i; @@ -261,7 +262,9 @@ intelWindowMoved(struct intel_context *intel) } for (i = 0; i < intel_fb->pf_num_pages; i++) { - if (!intel_fb->color_rb[i]) + if (!intel_fb->color_rb[i] || + (intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <= + (1<<23)) continue; vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; @@ -583,8 +586,9 @@ intelScheduleSwap(const __DRIdrawablePrivate * dPriv, GLboolean *missed_target) drm_i915_vblank_swap_t swap; GLboolean ret; - if ((intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) || - intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6)) + if (!intel_fb->vblank_flags || + (intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) || + intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6)) return GL_FALSE; swap.seqtype = DRM_VBLANK_ABSOLUTE; diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c index f032c97dfb..5ab919ecb6 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.c +++ b/src/mesa/drivers/dri/i915tex/intel_context.c @@ -60,6 +60,10 @@ #include "intel_buffer_objects.h" #include "intel_fbo.h" +#include "pipe/softpipe/sp_context.h" +#include "state_tracker/st_public.h" + + #include "drirenderbuffer.h" #include "vblank.h" #include "utils.h" @@ -257,6 +261,9 @@ intelInvalidateState(GLcontext * ctx, GLuint new_state) _vbo_InvalidateState(ctx, new_state); _tnl_InvalidateState(ctx, new_state); _tnl_invalidate_vertex_state(ctx, new_state); + + st_invalidate_state( ctx, new_state ); + intel_context(ctx)->NewGLState |= new_state; } @@ -504,6 +511,11 @@ intelInitContext(struct intel_context *intel, FALLBACK(intel, INTEL_FALLBACK_USER, 1); } + + st_create_context( &intel->ctx, + softpipe_create() ); + + return GL_TRUE; } @@ -605,12 +617,23 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, if (intel->ctx.DrawBuffer == &intel_fb->Base) { if (intel->driDrawable != driDrawPriv) { - intel_fb->vblank_flags = (intel->intelScreen->irq_active != 0) - ? driGetDefaultVBlankFlags(&intel->optionCache) - : VBLANK_FLAG_NO_IRQ; - (*dri_interface->getUST) (&intel_fb->swap_ust); - driDrawableInitVBlank(driDrawPriv, intel_fb->vblank_flags, - &intel_fb->vbl_seq); + if (driDrawPriv->pdraw->swap_interval == (unsigned)-1) { + int i; + + intel_fb->vblank_flags = (intel->intelScreen->irq_active != 0) + ? driGetDefaultVBlankFlags(&intel->optionCache) + : VBLANK_FLAG_NO_IRQ; + + (*dri_interface->getUST) (&intel_fb->swap_ust); + driDrawableInitVBlank(driDrawPriv, intel_fb->vblank_flags, + &intel_fb->vbl_seq); + intel_fb->vbl_waited = intel_fb->vbl_seq; + + for (i = 0; i < 2; i++) { + if (intel_fb->color_rb[i]) + intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_seq; + } + } } } @@ -660,37 +683,27 @@ intelContendedLock(struct intel_context *intel, GLuint flags) if (sarea->width != intel->width || sarea->height != intel->height || sarea->rotation != intel->current_rotation) { - - void *batchMap = intel->batch->map; - + int numClipRects = intel->numClipRects; + /* * FIXME: Really only need to do this when drawing to a * common back- or front buffer. */ /* - * This will drop the outstanding batchbuffer on the floor + * This will essentially drop the outstanding batchbuffer on the floor. */ + intel->numClipRects = 0; - if (batchMap != NULL) { - driBOUnmap(intel->batch->buffer); - intel->batch->map = NULL; - } - - intel_batchbuffer_reset(intel->batch); + if (intel->Fallback) + _swrast_flush(&intel->ctx); - if (batchMap == NULL) { - driBOUnmap(intel->batch->buffer); - intel->batch->map = NULL; - } + INTEL_FIREVERTICES(intel); - /* lose all primitives */ - intel->prim.primitive = ~0; - intel->prim.start_ptr = 0; - intel->prim.flush = 0; + if (intel->batch->map != intel->batch->ptr) + intel_batchbuffer_flush(intel->batch); - /* re-emit all state */ - intel->vtbl.lost_hardware(intel); + intel->numClipRects = numClipRects; /* force window update */ intel->lastStamp = 0; @@ -724,7 +737,9 @@ void LOCK_HARDWARE( struct intel_context *intel ) BUFFER_BACK_LEFT); } - if (intel_rb && (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) { + if (intel_rb && intel_fb->vblank_flags && + !(intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) && + (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) { drmVBlank vbl; vbl.request.type = DRM_VBLANK_ABSOLUTE; diff --git a/src/mesa/drivers/dri/i915tex/intel_fbo.c b/src/mesa/drivers/dri/i915tex/intel_fbo.c index 04ca5ae8ba..559788f20a 100644 --- a/src/mesa/drivers/dri/i915tex/intel_fbo.c +++ b/src/mesa/drivers/dri/i915tex/intel_fbo.c @@ -291,6 +291,12 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->Width = width; rb->Height = height; +#if 1 + /* update the surface's size too */ + rb->surface->width = width; + rb->surface->height = height; +#endif + /* This sets the Get/PutRow/Value functions */ intel_set_span_functions(&irb->Base); @@ -362,7 +368,9 @@ intel_new_renderbuffer_fb(GLuint intFormat) irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; break; default: - assert(0); + _mesa_problem(NULL, + "Unexpected intFormat in intel_create_renderbuffer"); + return NULL; } /* intel-specific methods */ @@ -371,7 +379,10 @@ intel_new_renderbuffer_fb(GLuint intFormat) irb->Base.GetPointer = intel_get_pointer; /* span routines set in alloc_storage function */ - return irb; + irb->Base.surface = intel_new_surface(intFormat); + irb->Base.surface->rb = irb; + + return &irb->Base; } /** @@ -399,6 +410,9 @@ intel_new_renderbuffer(GLcontext * ctx, GLuint name) irb->Base.GetPointer = intel_get_pointer; /* span routines set in alloc_storage function */ + irb->Base.surface = intel_new_surface(0 /*unknown format*/); + irb->Base.surface->rb = irb; + return &irb->Base; } diff --git a/src/mesa/drivers/dri/i915tex/intel_fbo.h b/src/mesa/drivers/dri/i915tex/intel_fbo.h index 762aac594e..7dc3967533 100644 --- a/src/mesa/drivers/dri/i915tex/intel_fbo.h +++ b/src/mesa/drivers/dri/i915tex/intel_fbo.h @@ -29,9 +29,14 @@ #define INTEL_FBO_H +#include "pipe/p_state.h" +#include "pipe/softpipe/sp_surface.h" + + struct intel_context; struct intel_region; + /** * Intel framebuffer, derived from gl_framebuffer. */ @@ -82,6 +87,8 @@ struct intel_renderbuffer GLuint pf_pending; /**< sequence number of pending flip */ GLuint vbl_pending; /**< vblank sequence number of pending flip */ + + struct intel_surface *surface; }; #if 0 @@ -113,5 +120,8 @@ extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb, +extern struct pipe_surface * +intel_new_surface(GLuint intFormat); + #endif /* INTEL_FBO_H */ diff --git a/src/mesa/drivers/dri/i915tex/intel_surface.c b/src/mesa/drivers/dri/i915tex/intel_surface.c new file mode 100644 index 0000000000..043c5aa5fe --- /dev/null +++ b/src/mesa/drivers/dri/i915tex/intel_surface.c @@ -0,0 +1,259 @@ +#include "glheader.h" +#include "context.h" +#include "framebuffer.h" +#include "renderbuffer.h" +#include "utils.h" +#include "main/macros.h" + + +#include "intel_screen.h" + +#include "intel_context.h" +#include "intel_buffers.h" +#include "intel_regions.h" +#include "intel_span.h" +#include "intel_fbo.h" + +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "pipe/softpipe/sp_surface.h" + + +/* + * XXX a lof of this is a temporary kludge + */ + +/** + * Note: the arithmetic/addressing in these functions is a little + * tricky since we need to invert the Y axis. + */ + + +static void +read_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y, + GLfloat (*rrrr)[QUAD_SIZE]) +{ + const GLint bytesPerRow = sps->surface.stride * sps->surface.cpp; + const GLint invY = sps->surface.height - y - 1; + const GLubyte *src = sps->surface.ptr + invY * bytesPerRow + x * sps->surface.cpp; + GLfloat *dst = (GLfloat *) rrrr; + GLubyte temp[16]; + GLuint j; + + assert(sps->surface.format == PIPE_FORMAT_U_A8_R8_G8_B8); + + memcpy(temp + 8, src, 8); + memcpy(temp + 0, src + bytesPerRow, 8); + + for (j = 0; j < 4; j++) { + dst[0 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 2]); /*R*/ + dst[1 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 1]); /*G*/ + dst[2 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 0]); /*B*/ + dst[3 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 3]); /*A*/ + } +} + + +static void +write_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y, + GLfloat (*rrrr)[QUAD_SIZE]) +{ + const GLfloat *src = (const GLfloat *) rrrr; + const GLint bytesPerRow = sps->surface.stride * sps->surface.cpp; + const GLint invY = sps->surface.height - y - 1; + GLubyte *dst = sps->surface.ptr + invY * bytesPerRow + x * sps->surface.cpp; + GLubyte temp[16]; + GLuint j; + + assert(sps->surface.format == PIPE_FORMAT_U_A8_R8_G8_B8); + + for (j = 0; j < 4; j++) { + UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 2], src[0 * 4 + j]); /*R*/ + UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 1], src[1 * 4 + j]); /*G*/ + UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 0], src[2 * 4 + j]); /*B*/ + UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 3], src[3 * 4 + j]); /*A*/ + } + + memcpy(dst, temp + 8, 8); + memcpy(dst + bytesPerRow, temp + 0, 8); +} + + + +static void +read_quad_z24(struct softpipe_surface *sps, + GLint x, GLint y, GLuint zzzz[QUAD_SIZE]) +{ + static const GLuint mask = 0xffffff; + const GLint invY = sps->surface.height - y - 1; + const GLuint *src + = (GLuint *) (sps->surface.ptr + + (invY * sps->surface.stride + x) * sps->surface.cpp); + + assert(sps->surface.format == PIPE_FORMAT_Z24_S8); + + /* extract lower three bytes */ + zzzz[0] = src[0] & mask; + zzzz[1] = src[1] & mask; + zzzz[2] = src[-sps->surface.stride] & mask; + zzzz[3] = src[-sps->surface.stride + 1] & mask; +} + +static void +write_quad_z24(struct softpipe_surface *sps, + GLint x, GLint y, const GLuint zzzz[QUAD_SIZE]) +{ + static const GLuint mask = 0xff000000; + const GLint invY = sps->surface.height - y - 1; + GLuint *dst + = (GLuint *) (sps->surface.ptr + + (invY * sps->surface.stride + x) * sps->surface.cpp); + + assert(sps->surface.format == PIPE_FORMAT_Z24_S8); + + /* write lower three bytes */ + dst[0] = (dst[0] & mask) | zzzz[0]; + dst[1] = (dst[1] & mask) | zzzz[1]; + dst -= sps->surface.stride; + dst[0] = (dst[0] & mask) | zzzz[2]; + dst[1] = (dst[1] & mask) | zzzz[3]; +} + + +static void +read_quad_stencil(struct softpipe_surface *sps, + GLint x, GLint y, GLubyte ssss[QUAD_SIZE]) +{ + const GLint invY = sps->surface.height - y - 1; + const GLuint *src = (const GLuint *) (sps->surface.ptr + + (invY * sps->surface.stride + x) * sps->surface.cpp); + + assert(sps->surface.format == PIPE_FORMAT_Z24_S8); + + /* extract high byte */ + ssss[0] = src[0] >> 24; + ssss[1] = src[1] >> 24; + ssss[2] = src[-sps->surface.width] >> 24; + ssss[3] = src[-sps->surface.width + 1] >> 24; +} + +static void +write_quad_stencil(struct softpipe_surface *sps, + GLint x, GLint y, const GLubyte ssss[QUAD_SIZE]) +{ + static const GLuint mask = 0x00ffffff; + const GLint invY = sps->surface.height - y - 1; + GLuint *dst = (GLuint *) (sps->surface.ptr + + (invY * sps->surface.stride + x) * sps->surface.cpp); + + assert(sps->surface.format == PIPE_FORMAT_Z24_S8); + + /* write high byte */ + dst[0] = (dst[0] & mask) | (ssss[0] << 24); + dst[1] = (dst[1] & mask) | (ssss[1] << 24); + dst -= sps->surface.stride; + dst[0] = (dst[0] & mask) | (ssss[2] << 24); + dst[1] = (dst[1] & mask) | (ssss[3] << 24); +} + + +static void * +map_surface_buffer(struct pipe_buffer *pb, GLuint access_mode) +{ + struct softpipe_surface *sps = (struct softpipe_surface *) pb; + struct intel_renderbuffer *irb = (struct intel_renderbuffer *) sps->surface.rb; + assert(access_mode == PIPE_MAP_READ_WRITE); + + /*LOCK_HARDWARE(intel);*/ + + if (irb->region) { + GET_CURRENT_CONTEXT(ctx); + struct intel_context *intel = intel_context(ctx); +#if 0 + intelFinish(&intel->ctx); /* XXX need this? */ +#endif + intel_region_map(intel->intelScreen, irb->region); + } + pb->ptr = irb->region->map; + + sps->surface.stride = irb->region->pitch; + sps->surface.cpp = irb->region->cpp; + sps->surface.ptr = irb->region->map; + + return pb->ptr; +} + + +static void +unmap_surface_buffer(struct pipe_buffer *pb) +{ + struct softpipe_surface *sps = (struct softpipe_surface *) pb; + struct intel_renderbuffer *irb = (struct intel_renderbuffer *) sps->surface.rb; + + if (irb->region) { + GET_CURRENT_CONTEXT(ctx); + struct intel_context *intel = intel_context(ctx); + intel_region_unmap(intel->intelScreen, irb->region); + } + pb->ptr = NULL; + + sps->surface.stride = 0; + sps->surface.cpp = 0; + sps->surface.ptr = NULL; + + /*UNLOCK_HARDWARE(intel);*/ +} + + +struct pipe_surface * +intel_new_surface(GLuint intFormat) +{ + struct softpipe_surface *sps = CALLOC_STRUCT(softpipe_surface); + if (!sps) + return NULL; + + sps->surface.width = 0; /* set in intel_alloc_renderbuffer_storage() */ + sps->surface.height = 0; + + if (intFormat == GL_RGBA8) { + sps->surface.format = PIPE_FORMAT_U_A8_R8_G8_B8; + sps->read_quad_f_swz = read_quad_f_swz; + sps->write_quad_f_swz = write_quad_f_swz; + } + else if (intFormat == GL_RGB5) { + sps->surface.format = PIPE_FORMAT_U_R5_G6_B5; + + } + else if (intFormat == GL_DEPTH_COMPONENT16) { + sps->surface.format = PIPE_FORMAT_U_Z16; + + } + else if (intFormat == GL_DEPTH24_STENCIL8_EXT) { + sps->surface.format = PIPE_FORMAT_Z24_S8; + sps->read_quad_z = read_quad_z24; + sps->write_quad_z = write_quad_z24; + sps->read_quad_stencil = read_quad_stencil; + sps->write_quad_stencil = write_quad_stencil; + } + else { + /* TBD / unknown */ + + } + + sps->surface.buffer.map = map_surface_buffer; + sps->surface.buffer.unmap = unmap_surface_buffer; + + return &sps->surface; +} + + + +struct pipe_surface * +xmesa_get_stencil_surface(GLcontext *ctx) +{ + /* XXX fix */ + return NULL; +} + + + |