diff options
Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_texstate.c')
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_texstate.c | 117 |
1 files changed, 80 insertions, 37 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index ae02ec4b63..3f9a2f4ac1 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -32,12 +32,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * Keith Whitwell <keith@tungstengraphics.com> */ -#include "glheader.h" -#include "imports.h" -#include "context.h" -#include "macros.h" -#include "texformat.h" -#include "enums.h" +#include "main/glheader.h" +#include "main/imports.h" +#include "main/context.h" +#include "main/macros.h" +#include "main/texformat.h" +#include "main/texobj.h" +#include "main/enums.h" #include "r200_context.h" #include "r200_state.h" @@ -70,12 +71,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define _INVALID(f) \ [ MESA_FORMAT_ ## f ] = { 0xffffffff, 0 } #define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5) \ - && (tx_table_le[f].format != 0xffffffff) ) + && (tx_table_be[f].format != 0xffffffff) ) -static const struct { +struct tx_table { GLuint format, filter; -} -tx_table_be[] = +}; + +static const struct tx_table tx_table_be[] = { [ MESA_FORMAT_RGBA8888 ] = { R200_TXFORMAT_ABGR8888 | R200_TXFORMAT_ALPHA_IN_MAP, 0 }, _ALPHA_REV(RGBA8888), @@ -104,16 +106,13 @@ tx_table_be[] = _ALPHA(RGBA_DXT5), }; -static const struct { - GLuint format, filter; -} -tx_table_le[] = +static const struct tx_table tx_table_le[] = { _ALPHA(RGBA8888), [ MESA_FORMAT_RGBA8888_REV ] = { R200_TXFORMAT_ABGR8888 | R200_TXFORMAT_ALPHA_IN_MAP, 0 }, _ALPHA(ARGB8888), _ALPHA_REV(ARGB8888), - _INVALID(RGB888), + [ MESA_FORMAT_RGB888 ] = { R200_TXFORMAT_ARGB8888, 0 }, _COLOR(RGB565), _COLOR_REV(RGB565), _ALPHA(ARGB4444), @@ -160,30 +159,26 @@ static void r200SetTexImages( r200ContextPtr rmesa, GLint i, texelBytes; GLint numLevels; GLint log2Width, log2Height, log2Depth; - const GLuint ui = 1; - const GLubyte littleEndian = *((const GLubyte *) &ui); /* Set the hardware texture format */ + if ( !t->image_override ) { + if ( VALID_FORMAT( baseImage->TexFormat->MesaFormat ) ) { + const struct tx_table *table = _mesa_little_endian() ? tx_table_le : + tx_table_be; - t->pp_txformat &= ~(R200_TXFORMAT_FORMAT_MASK | - R200_TXFORMAT_ALPHA_IN_MAP); - t->pp_txfilter &= ~R200_YUV_TO_RGB; + t->pp_txformat &= ~(R200_TXFORMAT_FORMAT_MASK | + R200_TXFORMAT_ALPHA_IN_MAP); + t->pp_txfilter &= ~R200_YUV_TO_RGB; - if ( VALID_FORMAT( baseImage->TexFormat->MesaFormat ) ) { - if (littleEndian) { - t->pp_txformat |= tx_table_le[ baseImage->TexFormat->MesaFormat ].format; - t->pp_txfilter |= tx_table_le[ baseImage->TexFormat->MesaFormat ].filter; + t->pp_txformat |= table[ baseImage->TexFormat->MesaFormat ].format; + t->pp_txfilter |= table[ baseImage->TexFormat->MesaFormat ].filter; } else { - t->pp_txformat |= tx_table_be[ baseImage->TexFormat->MesaFormat ].format; - t->pp_txfilter |= tx_table_be[ baseImage->TexFormat->MesaFormat ].filter; + _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); + return; } } - else { - _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); - return; - } texelBytes = baseImage->TexFormat->TexelBytes; @@ -380,11 +375,13 @@ static void r200SetTexImages( r200ContextPtr rmesa, * requires 64-byte aligned pitches, and we may/may not need the * blitter. NPOT only! */ - if (baseImage->IsCompressed) - t->pp_txpitch = (tObj->Image[0][t->base.firstLevel]->Width + 63) & ~(63); - else - t->pp_txpitch = ((tObj->Image[0][t->base.firstLevel]->Width * texelBytes) + 63) & ~(63); - t->pp_txpitch -= 32; + if ( !t->image_override ) { + if (baseImage->IsCompressed) + t->pp_txpitch = (tObj->Image[0][t->base.firstLevel]->Width + 63) & ~(63); + else + t->pp_txpitch = ((tObj->Image[0][t->base.firstLevel]->Width * texelBytes) + 63) & ~(63); + t->pp_txpitch -= 32; + } t->dirty_state = TEX_ALL; @@ -979,6 +976,44 @@ static GLboolean r200UpdateTextureEnv( GLcontext *ctx, int unit, int slot, GLuin return GL_TRUE; } +void r200SetTexOffset(__DRIcontext * pDRICtx, GLint texname, + unsigned long long offset, GLint depth, GLuint pitch) +{ + r200ContextPtr rmesa = pDRICtx->driverPrivate; + struct gl_texture_object *tObj = + _mesa_lookup_texture(rmesa->glCtx, texname); + r200TexObjPtr t; + + if (!tObj) + return; + + t = (r200TexObjPtr) tObj->DriverData; + + t->image_override = GL_TRUE; + + if (!offset) + return; + + t->pp_txoffset = offset; + t->pp_txpitch = pitch - 32; + + switch (depth) { + case 32: + t->pp_txformat = tx_table_le[MESA_FORMAT_ARGB8888].format; + t->pp_txfilter |= tx_table_le[MESA_FORMAT_ARGB8888].filter; + break; + case 24: + default: + t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format; + t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB888].filter; + break; + case 16: + t->pp_txformat = tx_table_le[MESA_FORMAT_RGB565].format; + t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB565].filter; + break; + } +} + #define REF_COLOR 1 #define REF_ALPHA 2 @@ -1560,7 +1595,7 @@ static GLboolean enable_tex_2d( GLcontext *ctx, int unit ) R200_FIREVERTICES( rmesa ); r200SetTexImages( rmesa, tObj ); r200UploadTexImages( rmesa, (r200TexObjPtr) tObj->DriverData, 0 ); - if ( !t->base.memBlock ) + if ( !t->base.memBlock && !t->image_override ) return GL_FALSE; } @@ -1668,7 +1703,9 @@ static GLboolean enable_tex_rect( GLcontext *ctx, int unit ) R200_FIREVERTICES( rmesa ); r200SetTexImages( rmesa, tObj ); r200UploadTexImages( rmesa, (r200TexObjPtr) tObj->DriverData, 0 ); - if ( !t->base.memBlock && !rmesa->prefer_gart_client_texturing ) + if ( !t->base.memBlock && + !t->image_override && + !rmesa->prefer_gart_client_texturing ) return GL_FALSE; } @@ -1778,6 +1815,12 @@ void r200UpdateTextureState( GLcontext *ctx ) GLboolean ok; GLuint dbg; + /* NOTE: must not manipulate rmesa->state.texture.unit[].unitneeded or + rmesa->state.envneeded before a R200_STATECHANGE (or R200_NEWPRIM) since + we use these to determine if we want to emit the corresponding state + atoms. */ + R200_NEWPRIM( rmesa ); + if (ctx->ATIFragmentShader._Enabled) { GLuint i; for (i = 0; i < R200_MAX_TEXTURE_UNITS; i++) { |