diff options
Diffstat (limited to 'src/mesa/drivers/dri/r300/compiler/r300_fragprog.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/compiler/r300_fragprog.c | 170 |
1 files changed, 85 insertions, 85 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c index 6c9fba4914..aa69b0fc72 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c @@ -27,17 +27,17 @@ #include "r300_fragprog.h" -#include "shader/prog_parameter.h" +#include <stdio.h> #include "../r300_reg.h" -static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu) +static struct rc_src_register shadow_ambient(struct radeon_compiler * c, int tmu) { - struct prog_src_register reg = { 0, }; + struct rc_src_register reg = { 0, }; - reg.File = PROGRAM_STATE_VAR; + reg.File = RC_FILE_CONSTANT; reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu); - reg.Swizzle = SWIZZLE_WWWW; + reg.Swizzle = RC_SWIZZLE_WWWW; return reg; } @@ -47,7 +47,7 @@ static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int t * - extract operand swizzles * - introduce a temporary register when write masks are needed */ -GLboolean r300_transform_TEX( +int r300_transform_TEX( struct radeon_compiler * c, struct rc_instruction* inst, void* data) @@ -55,77 +55,77 @@ GLboolean r300_transform_TEX( struct r300_fragment_program_compiler *compiler = (struct r300_fragment_program_compiler*)data; - if (inst->I.Opcode != OPCODE_TEX && - inst->I.Opcode != OPCODE_TXB && - inst->I.Opcode != OPCODE_TXP && - inst->I.Opcode != OPCODE_KIL) - return GL_FALSE; + if (inst->U.I.Opcode != RC_OPCODE_TEX && + inst->U.I.Opcode != RC_OPCODE_TXB && + inst->U.I.Opcode != RC_OPCODE_TXP && + inst->U.I.Opcode != RC_OPCODE_KIL) + return 0; /* ARB_shadow & EXT_shadow_funcs */ - if (inst->I.Opcode != OPCODE_KIL && - c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) { - GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; + if (inst->U.I.Opcode != RC_OPCODE_KIL && + c->Program.ShadowSamplers & (1 << inst->U.I.TexSrcUnit)) { + rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func; - if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { - inst->I.Opcode = OPCODE_MOV; + if (comparefunc == RC_COMPARE_FUNC_NEVER || comparefunc == RC_COMPARE_FUNC_ALWAYS) { + inst->U.I.Opcode = RC_OPCODE_MOV; - if (comparefunc == GL_ALWAYS) { - inst->I.SrcReg[0].File = PROGRAM_BUILTIN; - inst->I.SrcReg[0].Swizzle = SWIZZLE_1111; + if (comparefunc == RC_COMPARE_FUNC_ALWAYS) { + inst->U.I.SrcReg[0].File = RC_FILE_NONE; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111; } else { - inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit); + inst->U.I.SrcReg[0] = shadow_ambient(c, inst->U.I.TexSrcUnit); } - return GL_TRUE; + return 1; } else { - GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; - GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode; + rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func; + unsigned int depthmode = compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_mode; struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst); struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp); struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad); int pass, fail; - inst_rcp->I.Opcode = OPCODE_RCP; - inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; - inst_rcp->I.DstReg.Index = rc_find_free_temporary(c); - inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; - inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; - - inst_cmp->I.DstReg = inst->I.DstReg; - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = rc_find_free_temporary(c); - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; - - inst_mad->I.Opcode = OPCODE_MAD; - inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mad->I.DstReg.Index = rc_find_free_temporary(c); - inst_mad->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ; - inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY; - inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index; - inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; - inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY; - inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index; + inst_rcp->U.I.Opcode = RC_OPCODE_RCP; + inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_rcp->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W; + inst_rcp->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW; + + inst_cmp->U.I.DstReg = inst->U.I.DstReg; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = rc_find_free_temporary(c); + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + + inst_mad->U.I.Opcode = RC_OPCODE_MAD; + inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mad->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mad->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_mad->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_ZZZZ; + inst_mad->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; + inst_mad->U.I.SrcReg[1].Index = inst_rcp->U.I.DstReg.Index; + inst_mad->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; + inst_mad->U.I.SrcReg[2].File = RC_FILE_TEMPORARY; + inst_mad->U.I.SrcReg[2].Index = inst->U.I.DstReg.Index; if (depthmode == 0) /* GL_LUMINANCE */ - inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); + inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_Z); else if (depthmode == 2) /* GL_ALPHA */ - inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW; + inst_mad->U.I.SrcReg[2].Swizzle = RC_SWIZZLE_WWWW; /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: * r < tex <=> -tex+r < 0 * r >= tex <=> not (-tex+r < 0 */ - if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) - inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW; + if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL) + inst_mad->U.I.SrcReg[2].Negate = inst_mad->U.I.SrcReg[2].Negate ^ RC_MASK_XYZW; else - inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW; + inst_mad->U.I.SrcReg[0].Negate = inst_mad->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW; - inst_cmp->I.Opcode = OPCODE_CMP; + inst_cmp->U.I.Opcode = RC_OPCODE_CMP; /* DstReg has been filled out above */ - inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index; + inst_cmp->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_cmp->U.I.SrcReg[0].Index = inst_mad->U.I.DstReg.Index; - if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { + if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER) { pass = 1; fail = 2; } else { @@ -133,9 +133,9 @@ GLboolean r300_transform_TEX( fail = 1; } - inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN; - inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111; - inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit); + inst_cmp->U.I.SrcReg[pass].File = RC_FILE_NONE; + inst_cmp->U.I.SrcReg[pass].Swizzle = RC_SWIZZLE_1111; + inst_cmp->U.I.SrcReg[fail] = shadow_ambient(c, inst->U.I.TexSrcUnit); } } @@ -143,52 +143,52 @@ GLboolean r300_transform_TEX( * instead of [0..Width]x[0..Height]. * Add a scaling instruction. */ - if (inst->I.Opcode != OPCODE_KIL && inst->I.TexSrcTarget == TEXTURE_RECT_INDEX) { + if (inst->U.I.Opcode != RC_OPCODE_KIL && inst->U.I.TexSrcTarget == RC_TEXTURE_RECT) { struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst->Prev); - inst_mul->I.Opcode = OPCODE_MUL; - inst_mul->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mul->I.DstReg.Index = rc_find_free_temporary(c); - inst_mul->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_mul->I.SrcReg[1].File = PROGRAM_STATE_VAR; - inst_mul->I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_TEXRECT_FACTOR, inst->I.TexSrcUnit); + inst_mul->U.I.Opcode = RC_OPCODE_MUL; + inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mul->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mul->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_mul->U.I.SrcReg[1].File = RC_FILE_CONSTANT; + inst_mul->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_TEXRECT_FACTOR, inst->U.I.TexSrcUnit); - reset_srcreg(&inst->I.SrcReg[0]); - inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[0].Index = inst_mul->I.DstReg.Index; + reset_srcreg(&inst->U.I.SrcReg[0]); + inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[0].Index = inst_mul->U.I.DstReg.Index; } /* Cannot write texture to output registers or with masks */ - if (inst->I.Opcode != OPCODE_KIL && - (inst->I.DstReg.File != PROGRAM_TEMPORARY || inst->I.DstReg.WriteMask != WRITEMASK_XYZW)) { + if (inst->U.I.Opcode != RC_OPCODE_KIL && + (inst->U.I.DstReg.File != RC_FILE_TEMPORARY || inst->U.I.DstReg.WriteMask != RC_MASK_XYZW)) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg = inst->I.DstReg; - inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c); + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg = inst->U.I.DstReg; + inst_mov->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_mov->U.I.SrcReg[0].Index = rc_find_free_temporary(c); - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; } /* Cannot read texture coordinate from constants file */ - if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) { + if (inst->U.I.SrcReg[0].File != RC_FILE_TEMPORARY && inst->U.I.SrcReg[0].File != RC_FILE_INPUT) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mov->I.DstReg.Index = rc_find_free_temporary(c); - inst_mov->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mov->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; - reset_srcreg(&inst->I.SrcReg[0]); - inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index; + reset_srcreg(&inst->U.I.SrcReg[0]); + inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[0].Index = inst_mov->U.I.DstReg.Index; } - return GL_TRUE; + return 1; } /* just some random things... */ |