diff options
Diffstat (limited to 'src/mesa/drivers/dri/r300/compiler/r500_fragprog.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/compiler/r500_fragprog.c | 449 |
1 files changed, 449 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c new file mode 100644 index 0000000000..7e2faed690 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c @@ -0,0 +1,449 @@ +/* + * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "r500_fragprog.h" + +#include "../r300_reg.h" + +static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu) +{ + struct prog_src_register reg = { 0, }; + + reg.File = PROGRAM_STATE_VAR; + reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu); + reg.Swizzle = SWIZZLE_WWWW; + return reg; +} + +/** + * Transform TEX, TXP, TXB, and KIL instructions in the following way: + * - implement texture compare (shadow extensions) + * - extract non-native source / destination operands + */ +GLboolean r500_transform_TEX( + struct radeon_compiler * c, + struct rc_instruction * inst, + void* data) +{ + struct r300_fragment_program_compiler *compiler = + (struct r300_fragment_program_compiler*)data; + + if (inst->I.Opcode != OPCODE_TEX && + inst->I.Opcode != OPCODE_TXB && + inst->I.Opcode != OPCODE_TXP && + inst->I.Opcode != OPCODE_KIL) + return GL_FALSE; + + /* ARB_shadow & EXT_shadow_funcs */ + if (inst->I.Opcode != OPCODE_KIL && + c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) { + GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; + + if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { + inst->I.Opcode = OPCODE_MOV; + + if (comparefunc == GL_ALWAYS) { + inst->I.SrcReg[0].File = PROGRAM_BUILTIN; + inst->I.SrcReg[0].Swizzle = SWIZZLE_1111; + } else { + inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit); + } + + return GL_TRUE; + } else { + GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; + GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode; + struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst); + struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp); + struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad); + int pass, fail; + + inst_rcp->I.Opcode = OPCODE_RCP; + inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; + inst_rcp->I.DstReg.Index = rc_find_free_temporary(c); + inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; + inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; + + inst_cmp->I.DstReg = inst->I.DstReg; + inst->I.DstReg.File = PROGRAM_TEMPORARY; + inst->I.DstReg.Index = rc_find_free_temporary(c); + inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + + inst_mad->I.Opcode = OPCODE_MAD; + inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mad->I.DstReg.Index = rc_find_free_temporary(c); + inst_mad->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ; + inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY; + inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index; + inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; + inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY; + inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index; + if (depthmode == 0) /* GL_LUMINANCE */ + inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); + else if (depthmode == 2) /* GL_ALPHA */ + inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW; + + /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: + * r < tex <=> -tex+r < 0 + * r >= tex <=> not (-tex+r < 0 */ + if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) + inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW; + else + inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW; + + inst_cmp->I.Opcode = OPCODE_CMP; + /* DstReg has been filled out above */ + inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index; + + if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { + pass = 1; + fail = 2; + } else { + pass = 2; + fail = 1; + } + + inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN; + inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111; + inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit); + } + } + + /* Cannot write texture to output registers */ + if (inst->I.Opcode != OPCODE_KIL && inst->I.DstReg.File != PROGRAM_TEMPORARY) { + struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst); + + inst_mov->I.Opcode = OPCODE_MOV; + inst_mov->I.DstReg = inst->I.DstReg; + inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c); + + inst->I.DstReg.File = PROGRAM_TEMPORARY; + inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; + inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + } + + /* Cannot read texture coordinate from constants file */ + if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) { + struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); + + inst_mov->I.Opcode = OPCODE_MOV; + inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; + inst_mov->I.DstReg.Index = rc_find_free_temporary(c); + inst_mov->I.SrcReg[0] = inst->I.SrcReg[0]; + + reset_srcreg(&inst->I.SrcReg[0]); + inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; + inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index; + } + + return GL_TRUE; +} + +GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) +{ + GLuint relevant; + int i; + + if (opcode == OPCODE_TEX || + opcode == OPCODE_TXB || + opcode == OPCODE_TXP || + opcode == OPCODE_KIL) { + if (reg.Abs) + return GL_FALSE; + + if (opcode == OPCODE_KIL && (reg.Swizzle != SWIZZLE_NOOP || reg.Negate != NEGATE_NONE)) + return GL_FALSE; + + if (reg.Negate) + reg.Negate ^= NEGATE_XYZW; + + for(i = 0; i < 4; ++i) { + GLuint swz = GET_SWZ(reg.Swizzle, i); + if (swz == SWIZZLE_NIL) { + reg.Negate &= ~(1 << i); + continue; + } + if (swz >= 4) + return GL_FALSE; + } + + if (reg.Negate) + return GL_FALSE; + + return GL_TRUE; + } else if (opcode == OPCODE_DDX || opcode == OPCODE_DDY) { + /* DDX/MDH and DDY/MDV explicitly ignore incoming swizzles; + * if it doesn't fit perfectly into a .xyzw case... */ + if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs && !reg.Negate) + return GL_TRUE; + + return GL_FALSE; + } else { + /* ALU instructions support almost everything */ + if (reg.Abs) + return GL_TRUE; + + relevant = 0; + for(i = 0; i < 3; ++i) { + GLuint swz = GET_SWZ(reg.Swizzle, i); + if (swz != SWIZZLE_NIL && swz != SWIZZLE_ZERO) + relevant |= 1 << i; + } + if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant)) + return GL_FALSE; + + return GL_TRUE; + } +} + +/** + * Implement a MOV with a potentially non-native swizzle. + * + * The only thing we *cannot* do in an ALU instruction is per-component + * negation. Therefore, we split the MOV into two instructions when necessary. + */ +void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src) +{ + GLuint negatebase[2] = { 0, 0 }; + int i; + + for(i = 0; i < 4; ++i) { + GLuint swz = GET_SWZ(src.Swizzle, i); + if (swz == SWIZZLE_NIL) + continue; + negatebase[GET_BIT(src.Negate, i)] |= 1 << i; + } + + for(i = 0; i <= 1; ++i) { + if (!negatebase[i]) + continue; + + struct rc_instruction *inst = rc_insert_new_instruction(s->Compiler, s->IP->Prev); + inst->I.Opcode = OPCODE_MOV; + inst->I.DstReg = dst; + inst->I.DstReg.WriteMask = negatebase[i]; + inst->I.SrcReg[0] = src; + inst->I.SrcReg[0].Negate = (i == 0) ? NEGATE_NONE : NEGATE_XYZW; + } +} + + +static char *toswiz(int swiz_val) { + switch(swiz_val) { + case 0: return "R"; + case 1: return "G"; + case 2: return "B"; + case 3: return "A"; + case 4: return "0"; + case 5: return "1/2"; + case 6: return "1"; + case 7: return "U"; + } + return NULL; +} + +static char *toop(int op_val) +{ + char *str = NULL; + switch (op_val) { + case 0: str = "MAD"; break; + case 1: str = "DP3"; break; + case 2: str = "DP4"; break; + case 3: str = "D2A"; break; + case 4: str = "MIN"; break; + case 5: str = "MAX"; break; + case 6: str = "Reserved"; break; + case 7: str = "CND"; break; + case 8: str = "CMP"; break; + case 9: str = "FRC"; break; + case 10: str = "SOP"; break; + case 11: str = "MDH"; break; + case 12: str = "MDV"; break; + } + return str; +} + +static char *to_alpha_op(int op_val) +{ + char *str = NULL; + switch (op_val) { + case 0: str = "MAD"; break; + case 1: str = "DP"; break; + case 2: str = "MIN"; break; + case 3: str = "MAX"; break; + case 4: str = "Reserved"; break; + case 5: str = "CND"; break; + case 6: str = "CMP"; break; + case 7: str = "FRC"; break; + case 8: str = "EX2"; break; + case 9: str = "LN2"; break; + case 10: str = "RCP"; break; + case 11: str = "RSQ"; break; + case 12: str = "SIN"; break; + case 13: str = "COS"; break; + case 14: str = "MDH"; break; + case 15: str = "MDV"; break; + } + return str; +} + +static char *to_mask(int val) +{ + char *str = NULL; + switch(val) { + case 0: str = "NONE"; break; + case 1: str = "R"; break; + case 2: str = "G"; break; + case 3: str = "RG"; break; + case 4: str = "B"; break; + case 5: str = "RB"; break; + case 6: str = "GB"; break; + case 7: str = "RGB"; break; + case 8: str = "A"; break; + case 9: str = "AR"; break; + case 10: str = "AG"; break; + case 11: str = "ARG"; break; + case 12: str = "AB"; break; + case 13: str = "ARB"; break; + case 14: str = "AGB"; break; + case 15: str = "ARGB"; break; + } + return str; +} + +static char *to_texop(int val) +{ + switch(val) { + case 0: return "NOP"; + case 1: return "LD"; + case 2: return "TEXKILL"; + case 3: return "PROJ"; + case 4: return "LODBIAS"; + case 5: return "LOD"; + case 6: return "DXDY"; + } + return NULL; +} + +void r500FragmentProgramDump(struct rX00_fragment_program_code *c) +{ + struct r500_fragment_program_code *code = &c->code.r500; + fprintf(stderr, "R500 Fragment Program:\n--------\n"); + + int n; + uint32_t inst; + uint32_t inst0; + char *str = NULL; + + for (n = 0; n < code->inst_end+1; n++) { + inst0 = inst = code->inst[n].inst0; + fprintf(stderr,"%d\t0:CMN_INST 0x%08x:", n, inst); + switch(inst & 0x3) { + case R500_INST_TYPE_ALU: str = "ALU"; break; + case R500_INST_TYPE_OUT: str = "OUT"; break; + case R500_INST_TYPE_FC: str = "FC"; break; + case R500_INST_TYPE_TEX: str = "TEX"; break; + }; + fprintf(stderr,"%s %s %s %s %s ", str, + inst & R500_INST_TEX_SEM_WAIT ? "TEX_WAIT" : "", + inst & R500_INST_LAST ? "LAST" : "", + inst & R500_INST_NOP ? "NOP" : "", + inst & R500_INST_ALU_WAIT ? "ALU WAIT" : ""); + fprintf(stderr,"wmask: %s omask: %s\n", to_mask((inst >> 11) & 0xf), + to_mask((inst >> 15) & 0xf)); + + switch(inst0 & 0x3) { + case 0: + case 1: + fprintf(stderr,"\t1:RGB_ADDR 0x%08x:", code->inst[n].inst1); + inst = code->inst[n].inst1; + + fprintf(stderr,"Addr0: %d%c, Addr1: %d%c, Addr2: %d%c, srcp:%d\n", + inst & 0xff, (inst & (1<<8)) ? 'c' : 't', + (inst >> 10) & 0xff, (inst & (1<<18)) ? 'c' : 't', + (inst >> 20) & 0xff, (inst & (1<<28)) ? 'c' : 't', + (inst >> 30)); + + fprintf(stderr,"\t2:ALPHA_ADDR 0x%08x:", code->inst[n].inst2); + inst = code->inst[n].inst2; + fprintf(stderr,"Addr0: %d%c, Addr1: %d%c, Addr2: %d%c, srcp:%d\n", + inst & 0xff, (inst & (1<<8)) ? 'c' : 't', + (inst >> 10) & 0xff, (inst & (1<<18)) ? 'c' : 't', + (inst >> 20) & 0xff, (inst & (1<<28)) ? 'c' : 't', + (inst >> 30)); + fprintf(stderr,"\t3 RGB_INST: 0x%08x:", code->inst[n].inst3); + inst = code->inst[n].inst3; + fprintf(stderr,"rgb_A_src:%d %s/%s/%s %d rgb_B_src:%d %s/%s/%s %d\n", + (inst) & 0x3, toswiz((inst >> 2) & 0x7), toswiz((inst >> 5) & 0x7), toswiz((inst >> 8) & 0x7), + (inst >> 11) & 0x3, + (inst >> 13) & 0x3, toswiz((inst >> 15) & 0x7), toswiz((inst >> 18) & 0x7), toswiz((inst >> 21) & 0x7), + (inst >> 24) & 0x3); + + + fprintf(stderr,"\t4 ALPHA_INST:0x%08x:", code->inst[n].inst4); + inst = code->inst[n].inst4; + fprintf(stderr,"%s dest:%d%s alp_A_src:%d %s %d alp_B_src:%d %s %d w:%d\n", to_alpha_op(inst & 0xf), + (inst >> 4) & 0x7f, inst & (1<<11) ? "(rel)":"", + (inst >> 12) & 0x3, toswiz((inst >> 14) & 0x7), (inst >> 17) & 0x3, + (inst >> 19) & 0x3, toswiz((inst >> 21) & 0x7), (inst >> 24) & 0x3, + (inst >> 31) & 0x1); + + fprintf(stderr,"\t5 RGBA_INST: 0x%08x:", code->inst[n].inst5); + inst = code->inst[n].inst5; + fprintf(stderr,"%s dest:%d%s rgb_C_src:%d %s/%s/%s %d alp_C_src:%d %s %d\n", toop(inst & 0xf), + (inst >> 4) & 0x7f, inst & (1<<11) ? "(rel)":"", + (inst >> 12) & 0x3, toswiz((inst >> 14) & 0x7), toswiz((inst >> 17) & 0x7), toswiz((inst >> 20) & 0x7), + (inst >> 23) & 0x3, + (inst >> 25) & 0x3, toswiz((inst >> 27) & 0x7), (inst >> 30) & 0x3); + break; + case 2: + break; + case 3: + inst = code->inst[n].inst1; + fprintf(stderr,"\t1:TEX_INST: 0x%08x: id: %d op:%s, %s, %s %s\n", inst, (inst >> 16) & 0xf, + to_texop((inst >> 22) & 0x7), (inst & (1<<25)) ? "ACQ" : "", + (inst & (1<<26)) ? "IGNUNC" : "", (inst & (1<<27)) ? "UNSCALED" : "SCALED"); + inst = code->inst[n].inst2; + fprintf(stderr,"\t2:TEX_ADDR: 0x%08x: src: %d%s %s/%s/%s/%s dst: %d%s %s/%s/%s/%s\n", inst, + inst & 127, inst & (1<<7) ? "(rel)" : "", + toswiz((inst >> 8) & 0x3), toswiz((inst >> 10) & 0x3), + toswiz((inst >> 12) & 0x3), toswiz((inst >> 14) & 0x3), + (inst >> 16) & 127, inst & (1<<23) ? "(rel)" : "", + toswiz((inst >> 24) & 0x3), toswiz((inst >> 26) & 0x3), + toswiz((inst >> 28) & 0x3), toswiz((inst >> 30) & 0x3)); + + fprintf(stderr,"\t3:TEX_DXDY: 0x%08x\n", code->inst[n].inst3); + break; + } + fprintf(stderr,"\n"); + } + +} |