diff options
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_texstate.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_texstate.c | 100 |
1 files changed, 50 insertions, 50 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index ed75bdd2c9..11c53d0270 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -48,7 +48,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_state.h" #include "r300_ioctl.h" #include "radeon_ioctl.h" -#include "r300_mipmap_tree.h" +#include "radeon_mipmap_tree.h" #include "r300_tex.h" #include "r300_reg.h" #include "radeon_buffer.h" @@ -145,12 +145,12 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) }, }; const GLuint *format; - r300TexObjPtr t; + radeonTexObjPtr t; if (!tObj) return; - t = r300_tex_obj(tObj); + t = radeon_tex_obj(tObj); switch (tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat) { case MESA_FORMAT_Z16: @@ -172,13 +172,13 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) switch (tObj->DepthMode) { case GL_LUMINANCE: - t->format = format[0]; + t->pp_txformat = format[0]; break; case GL_INTENSITY: - t->format = format[1]; + t->pp_txformat = format[1]; break; case GL_ALPHA: - t->format = format[2]; + t->pp_txformat = format[2]; break; default: /* Error...which should have already been caught by higher @@ -196,7 +196,7 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) * \param rmesa Context pointer * \param t the r300 texture object */ -static void setup_hardware_state(r300ContextPtr rmesa, r300TexObj *t) +static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) { const struct gl_texture_image *firstImage = t->base.Image[0][t->mt->firstLevel]; @@ -206,10 +206,10 @@ static void setup_hardware_state(r300ContextPtr rmesa, r300TexObj *t) if (firstImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) { r300SetDepthTexMode(&t->base); } else { - t->format = tx_table[firstImage->TexFormat->MesaFormat].format; + t->pp_txformat = tx_table[firstImage->TexFormat->MesaFormat].format; } - t->filter |= tx_table[firstImage->TexFormat->MesaFormat].filter; + t->pp_txfilter |= tx_table[firstImage->TexFormat->MesaFormat].filter; } else if (!t->image_override) { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); @@ -219,26 +219,26 @@ static void setup_hardware_state(r300ContextPtr rmesa, r300TexObj *t) t->tile_bits = 0; if (t->base.Target == GL_TEXTURE_CUBE_MAP) - t->format |= R300_TX_FORMAT_CUBIC_MAP; + t->pp_txformat |= R300_TX_FORMAT_CUBIC_MAP; if (t->base.Target == GL_TEXTURE_3D) - t->format |= R300_TX_FORMAT_3D; + t->pp_txformat |= R300_TX_FORMAT_3D; - t->size = (((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT) + t->pp_txsize = (((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT) | ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT)) | ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT); if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) { unsigned int align = (64 / t->mt->bpp) - 1; - t->size |= R300_TX_SIZE_TXPITCH_EN; + t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN; if (!t->image_override) - t->pitch_reg = ((firstImage->Width + align) & ~align) - 1; + t->pp_txpitch = ((firstImage->Width + align) & ~align) - 1; } if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { if (firstImage->Width > 2048) - t->pitch_reg |= R500_TXWIDTH_BIT11; + t->pp_txpitch |= R500_TXWIDTH_BIT11; if (firstImage->Height > 2048) - t->pitch_reg |= R500_TXHEIGHT_BIT11; + t->pp_txpitch |= R500_TXHEIGHT_BIT11; } } @@ -265,9 +265,9 @@ static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcst /** * Ensure that the given image is stored in the given miptree from now on. */ -static void migrate_image_to_miptree(r300_mipmap_tree *mt, r300_texture_image *image, int face, int level) +static void migrate_image_to_miptree(radeon_mipmap_tree *mt, r300_texture_image *image, int face, int level) { - r300_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel]; + radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel]; unsigned char *dest; assert(image->mt != mt); @@ -283,7 +283,7 @@ static void migrate_image_to_miptree(r300_mipmap_tree *mt, r300_texture_image *i * In fact, that memcpy() could be done by the hardware in many * cases, provided that we have a proper memory manager. */ - r300_mipmap_level *srclvl = &image->mt->levels[image->mtlevel]; + radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel]; assert(srclvl->size == dstlvl->size); assert(srclvl->rowstride == dstlvl->rowstride); @@ -294,7 +294,7 @@ static void migrate_image_to_miptree(r300_mipmap_tree *mt, r300_texture_image *i dstlvl->size); radeon_bo_unmap(image->mt->bo); - r300_miptree_unreference(image->mt); + radeon_miptree_unreference(image->mt); } else { uint srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes; @@ -313,7 +313,7 @@ static void migrate_image_to_miptree(r300_mipmap_tree *mt, r300_texture_image *i image->mt = mt; image->mtface = face; image->mtlevel = level; - r300_miptree_reference(image->mt); + radeon_miptree_reference(image->mt); } @@ -325,7 +325,7 @@ static void migrate_image_to_miptree(r300_mipmap_tree *mt, r300_texture_image *i static GLboolean r300_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - r300TexObj *t = r300_tex_obj(texObj); + radeonTexObj *t = radeon_tex_obj(texObj); r300_texture_image *baseimage = get_r300_texture_image(texObj->Image[0][texObj->BaseLevel]); int face, level; @@ -350,19 +350,19 @@ static GLboolean r300_validate_texture(GLcontext * ctx, struct gl_texture_object */ if (baseimage->mt && baseimage->mt != t->mt && - r300_miptree_matches_texture(baseimage->mt, &t->base)) { - r300_miptree_unreference(t->mt); + radeon_miptree_matches_texture(baseimage->mt, &t->base)) { + radeon_miptree_unreference(t->mt); t->mt = baseimage->mt; - r300_miptree_reference(t->mt); - } else if (t->mt && !r300_miptree_matches_texture(t->mt, &t->base)) { - r300_miptree_unreference(t->mt); + radeon_miptree_reference(t->mt); + } else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) { + radeon_miptree_unreference(t->mt); t->mt = 0; } if (!t->mt) { if (RADEON_DEBUG & DEBUG_TEXTURE) fprintf(stderr, " Allocate new miptree\n"); - r300_try_alloc_miptree(rmesa, t, &baseimage->base, 0, texObj->BaseLevel); + radeon_try_alloc_miptree(&rmesa->radeon, t, &baseimage->base, 0, texObj->BaseLevel); if (!t->mt) { _mesa_problem(ctx, "r300_validate_texture failed to alloc miptree"); return GL_FALSE; @@ -421,7 +421,7 @@ void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, r300ContextPtr rmesa = pDRICtx->driverPrivate; struct gl_texture_object *tObj = _mesa_lookup_texture(rmesa->radeon.glCtx, texname); - r300TexObjPtr t = r300_tex_obj(tObj); + radeonTexObjPtr t = radeon_tex_obj(tObj); uint32_t pitch_val; if (!tObj) @@ -433,30 +433,30 @@ void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, return; t->bo = NULL; t->override_offset = offset; - t->pitch_reg &= (1 << 13) -1; + t->pp_txpitch &= (1 << 13) -1; pitch_val = pitch; switch (depth) { case 32: - t->format = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); - t->filter |= tx_table[2].filter; + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); + t->pp_txfilter |= tx_table[2].filter; pitch_val /= 4; break; case 24: default: - t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); - t->filter |= tx_table[4].filter; + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); + t->pp_txfilter |= tx_table[4].filter; pitch_val /= 4; break; case 16: - t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); - t->filter |= tx_table[5].filter; + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); + t->pp_txfilter |= tx_table[5].filter; pitch_val /= 2; break; } pitch_val--; - t->pitch_reg |= pitch_val; + t->pp_txpitch |= pitch_val; } void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) @@ -469,7 +469,7 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) radeonContextPtr radeon; r300ContextPtr rmesa; GLframebuffer *fb; - r300TexObjPtr t; + radeonTexObjPtr t; uint32_t pitch_val; target = GL_TEXTURE_RECTANGLE_ARB; @@ -483,7 +483,7 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0); rImage = get_r300_texture_image(texImage); - t = r300_tex_obj(texObj); + t = radeon_tex_obj(texObj); if (t == NULL) { return; } @@ -514,7 +514,7 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) t->mt = NULL; } if (rImage->mt) { - r300_miptree_unreference(rImage->mt); + radeon_miptree_unreference(rImage->mt); rImage->mt = NULL; } fprintf(stderr,"settexbuf %dx%d@%d\n", rb->width, rb->height, rb->cpp); @@ -527,31 +527,31 @@ void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) t->tile_bits = 0; t->image_override = GL_TRUE; t->override_offset = 0; - t->pitch_reg &= (1 << 13) -1; + t->pp_txpitch &= (1 << 13) -1; pitch_val = rb->pitch; switch (rb->cpp) { case 4: - t->format = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); - t->filter |= tx_table[2].filter; + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); + t->pp_txfilter |= tx_table[2].filter; pitch_val /= 4; break; case 3: default: - t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); - t->filter |= tx_table[4].filter; + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); + t->pp_txfilter |= tx_table[4].filter; pitch_val /= 4; break; case 2: - t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); - t->filter |= tx_table[5].filter; + t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); + t->pp_txfilter |= tx_table[5].filter; pitch_val /= 2; break; } pitch_val--; - t->size = ((rb->width - 1) << R300_TX_WIDTHMASK_SHIFT) | + t->pp_txsize = ((rb->width - 1) << R300_TX_WIDTHMASK_SHIFT) | ((rb->height - 1) << R300_TX_HEIGHTMASK_SHIFT); - t->size |= R300_TX_SIZE_TXPITCH_EN; - t->pitch_reg |= pitch_val; + t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN; + t->pp_txpitch |= pitch_val; t->validated = GL_TRUE; _mesa_unlock_texture(radeon->glCtx, texObj); return; |