diff options
Diffstat (limited to 'src/mesa/drivers/dri')
24 files changed, 766 insertions, 406 deletions
diff --git a/src/mesa/drivers/dri/i915tex/Makefile b/src/mesa/drivers/dri/i915tex/Makefile index 3b3f3f5a3f..b218929dce 100644 --- a/src/mesa/drivers/dri/i915tex/Makefile +++ b/src/mesa/drivers/dri/i915tex/Makefile @@ -60,7 +60,8 @@ C_SOURCES = \ ASM_SOURCES = -DRIVER_DEFINES = -I../intel +DRIVER_DEFINES = -I../intel $(shell pkg-config libdrm --atleast-version=2.3.1 \ + && echo "-DDRM_VBLANK_FLIP=DRM_VBLANK_FLIP") include ../Makefile.template diff --git a/src/mesa/drivers/dri/i915tex/i915_tex_layout.c b/src/mesa/drivers/dri/i915tex/i915_tex_layout.c index c844f5351d..2e1600cfdf 100644 --- a/src/mesa/drivers/dri/i915tex/i915_tex_layout.c +++ b/src/mesa/drivers/dri/i915tex/i915_tex_layout.c @@ -190,6 +190,9 @@ i945_miptree_layout(struct intel_mipmap_tree * mt) case GL_TEXTURE_CUBE_MAP:{ const GLuint dim = mt->width0; GLuint face; + GLuint lvlWidth = mt->width0, lvlHeight = mt->height0; + + assert(lvlWidth == lvlHeight); /* cubemap images are square */ /* Depending on the size of the largest images, pitch can be * determined either by the old-style packing of cubemap faces, @@ -204,11 +207,13 @@ i945_miptree_layout(struct intel_mipmap_tree * mt) /* Set all the levels to effectively occupy the whole rectangular region. */ - for (level = mt->first_level; level <= mt->last_level; level++) + for (level = mt->first_level; level <= mt->last_level; level++) { intel_miptree_set_level_info(mt, level, 6, 0, 0, - mt->pitch, mt->total_height, 1); - + lvlWidth, lvlHeight, 1); + lvlWidth /= 2; + lvlHeight /= 2; + } for (face = 0; face < 6; face++) { diff --git a/src/mesa/drivers/dri/i915tex/intel_blit.c b/src/mesa/drivers/dri/i915tex/intel_blit.c index 550669ab0c..dbe4ba2ac5 100644 --- a/src/mesa/drivers/dri/i915tex/intel_blit.c +++ b/src/mesa/drivers/dri/i915tex/intel_blit.c @@ -55,8 +55,6 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, struct intel_context *intel; const intelScreenPrivate *intelScreen; - GLboolean missed_target; - int64_t ust; DBG("%s\n", __FUNCTION__); @@ -68,41 +66,6 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv, intelScreen = intel->intelScreen; - if (!rect && !intel->swap_scheduled && intelScreen->drmMinor >= 6 && - !(intel->vblank_flags & VBLANK_FLAG_NO_IRQ) && - intelScreen->current_rotation == 0) { - unsigned int interval = driGetVBlankInterval(dPriv, intel->vblank_flags); - unsigned int target; - drm_i915_vblank_swap_t swap; - - swap.drawable = dPriv->hHWDrawable; - swap.seqtype = DRM_VBLANK_ABSOLUTE; - target = swap.sequence = intel->vbl_seq + interval; - - if (intel->vblank_flags & VBLANK_FLAG_SYNC) { - swap.seqtype |= DRM_VBLANK_NEXTONMISS; - } else if (interval == 0) { - goto noschedule; - } - - if ( intel->vblank_flags & VBLANK_FLAG_SECONDARY ) { - swap.seqtype |= DRM_VBLANK_SECONDARY; - } - - intel_batchbuffer_flush(intel->batch); - - if (!drmCommandWriteRead(intel->driFd, DRM_I915_VBLANK_SWAP, &swap, - sizeof(swap))) { - intel->swap_scheduled = 1; - intel->vbl_seq = swap.sequence; - swap.sequence -= target; - missed_target = swap.sequence > 0 && swap.sequence <= (1 << 23); - } - } else { - intel->swap_scheduled = 0; - } -noschedule: - if (intel->last_swap_fence) { driFenceFinish(intel->last_swap_fence, DRM_FENCE_TYPE_EXE, GL_TRUE); driFenceUnReference(intel->last_swap_fence); @@ -111,122 +74,88 @@ noschedule: intel->last_swap_fence = intel->first_swap_fence; intel->first_swap_fence = NULL; - if (!intel->swap_scheduled) { - if (!rect) { - driWaitForVBlank(dPriv, &intel->vbl_seq, intel->vblank_flags, - &missed_target); + /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets + * should work regardless. + */ + LOCK_HARDWARE(intel); + + if (dPriv && dPriv->numClipRects) { + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + const struct intel_region *frontRegion + = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); + const struct intel_region *backRegion + = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); + const int nbox = dPriv->numClipRects; + const drm_clip_rect_t *pbox = dPriv->pClipRects; + const int pitch = frontRegion->pitch; + const int cpp = frontRegion->cpp; + int BR13, CMD; + int i; + + ASSERT(intel_fb); + ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */ + ASSERT(frontRegion); + ASSERT(backRegion); + ASSERT(frontRegion->pitch == backRegion->pitch); + ASSERT(frontRegion->cpp == backRegion->cpp); + + if (cpp == 2) { + BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24); + CMD = XY_SRC_COPY_BLT_CMD; + } + else { + BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25); + CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | + XY_SRC_COPY_BLT_WRITE_RGB); } + for (i = 0; i < nbox; i++, pbox++) { + drm_clip_rect_t box; - /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets - * should work regardless. - */ - LOCK_HARDWARE(intel); - - if (intel->driDrawable && intel->driDrawable->numClipRects) { - const intelScreenPrivate *intelScreen = intel->intelScreen; - struct gl_framebuffer *fb - = (struct gl_framebuffer *) dPriv->driverPrivate; - const struct intel_region *frontRegion - = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); - const struct intel_region *backRegion - = intel_get_rb_region(fb, BUFFER_BACK_LEFT); - const int nbox = dPriv->numClipRects; - const drm_clip_rect_t *pbox = dPriv->pClipRects; - const int pitch = frontRegion->pitch; - const int cpp = frontRegion->cpp; - int BR13, CMD; - int i; - - ASSERT(fb); - ASSERT(fb->Name == 0); /* Not a user-created FBO */ - ASSERT(frontRegion); - ASSERT(backRegion); - ASSERT(frontRegion->pitch == backRegion->pitch); - ASSERT(frontRegion->cpp == backRegion->cpp); - - if (cpp == 2) { - BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24); - CMD = XY_SRC_COPY_BLT_CMD; - } - else { - BR13 = (pitch * cpp) | (0xCC << 16) | (1 << 24) | (1 << 25); - CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | - XY_SRC_COPY_BLT_WRITE_RGB); - } + if (pbox->x1 > pbox->x2 || + pbox->y1 > pbox->y2 || + pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height) + continue; - for (i = 0; i < nbox; i++, pbox++) { - drm_clip_rect_t box; + box = *pbox; - if (pbox->x1 > pbox->x2 || - pbox->y1 > pbox->y2 || - pbox->x2 > intelScreen->width || pbox->y2 > intelScreen->height) - continue; + if (rect) { + if (rect->x1 > box.x1) + box.x1 = rect->x1; + if (rect->y1 > box.y1) + box.y1 = rect->y1; + if (rect->x2 < box.x2) + box.x2 = rect->x2; + if (rect->y2 < box.y2) + box.y2 = rect->y2; - box = *pbox; - - if (rect) { - if (rect->x1 > box.x1) - box.x1 = rect->x1; - if (rect->y1 > box.y1) - box.y1 = rect->y1; - if (rect->x2 < box.x2) - box.x2 = rect->x2; - if (rect->y2 < box.y2) - box.y2 = rect->y2; - - if (box.x1 > box.x2 || box.y1 > box.y2) - continue; - } - - BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH(CMD); - OUT_BATCH(BR13); - OUT_BATCH((pbox->y1 << 16) | pbox->x1); - OUT_BATCH((pbox->y2 << 16) | pbox->x2); - - if (intel->sarea->pf_current_page == 0) - OUT_RELOC(frontRegion->buffer, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, - DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0); - else - OUT_RELOC(backRegion->buffer, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, - DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0); - OUT_BATCH((pbox->y1 << 16) | pbox->x1); - OUT_BATCH(BR13 & 0xffff); - - if (intel->sarea->pf_current_page == 0) - OUT_RELOC(backRegion->buffer, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, - DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0); - else - OUT_RELOC(frontRegion->buffer, - DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, - DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0); - - ADVANCE_BATCH(); + if (box.x1 > box.x2 || box.y1 > box.y2) + continue; } - if (intel->first_swap_fence) - driFenceUnReference(intel->first_swap_fence); - intel->first_swap_fence = intel_batchbuffer_flush(intel->batch); - driFenceReference(intel->first_swap_fence); - } + BEGIN_BATCH(8, INTEL_BATCH_NO_CLIPRECTS); + OUT_BATCH(CMD); + OUT_BATCH(BR13); + OUT_BATCH((pbox->y1 << 16) | pbox->x1); + OUT_BATCH((pbox->y2 << 16) | pbox->x2); - UNLOCK_HARDWARE(intel); - } + OUT_RELOC(frontRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, + DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, 0); + OUT_BATCH((pbox->y1 << 16) | pbox->x1); + OUT_BATCH(BR13 & 0xffff); + OUT_RELOC(backRegion->buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_READ, + DRM_BO_MASK_MEM | DRM_BO_FLAG_READ, 0); - if (!rect) { - intel->swap_count++; - (*dri_interface->getUST) (&ust); - if (missed_target) { - intel->swap_missed_count++; - intel->swap_missed_ust = ust - intel->swap_ust; + ADVANCE_BATCH(); } - intel->swap_ust = ust; + if (intel->first_swap_fence) + driFenceUnReference(intel->first_swap_fence); + intel->first_swap_fence = intel_batchbuffer_flush(intel->batch); + driFenceReference(intel->first_swap_fence); } + + UNLOCK_HARDWARE(intel); } @@ -406,6 +335,7 @@ void intelClearWithBlit(GLcontext * ctx, GLbitfield mask) { struct intel_context *intel = intel_context(ctx); + struct gl_framebuffer *fb = ctx->DrawBuffer; GLuint clear_depth; GLbitfield skipBuffers = 0; BATCH_LOCALS; @@ -417,7 +347,7 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) */ clear_depth = 0; if (mask & BUFFER_BIT_DEPTH) { - clear_depth = (GLuint) (ctx->DrawBuffer->_DepthMax * ctx->Depth.Clear); + clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); } if (mask & BUFFER_BIT_STENCIL) { clear_depth |= (ctx->Stencil.Clear & 0xff) << 24; @@ -440,12 +370,12 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) int i; /* Get clear bounds after locking */ - cx = ctx->DrawBuffer->_Xmin; - cy = ctx->DrawBuffer->_Ymin; - cw = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; - ch = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; + cx = fb->_Xmin; + cy = fb->_Ymin; + cw = fb->_Xmax - cx; + ch = fb->_Ymax - cy; - if (intel->ctx.DrawBuffer->Name == 0) { + if (fb->Name == 0) { /* clearing a window */ /* flip top to bottom */ @@ -453,16 +383,6 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch; clear.x2 = clear.x1 + cw; clear.y2 = clear.y1 + ch; - - /* adjust for page flipping */ - if (intel->sarea->pf_current_page == 1) { - const GLuint tmp = mask; - mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); - if (tmp & BUFFER_BIT_FRONT_LEFT) - mask |= BUFFER_BIT_BACK_LEFT; - if (tmp & BUFFER_BIT_BACK_LEFT) - mask |= BUFFER_BIT_FRONT_LEFT; - } } else { /* clearing FBO */ @@ -480,8 +400,7 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) drm_clip_rect_t b; GLuint buf; GLuint clearMask = mask; /* use copy, since we modify it below */ - GLboolean all = (cw == ctx->DrawBuffer->Width && - ch == ctx->DrawBuffer->Height); + GLboolean all = (cw == fb->Width && ch == fb->Height); if (!all) { intel_intersect_cliprects(&b, &clear, box); @@ -499,11 +418,10 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) const GLbitfield bufBit = 1 << buf; if ((clearMask & bufBit) && !(bufBit & skipBuffers)) { /* OK, clear this renderbuffer */ - const struct intel_renderbuffer *irb - = intel_renderbuffer(ctx->DrawBuffer-> - Attachment[buf].Renderbuffer); + struct intel_region *irb_region = + intel_get_rb_region(fb, buf); struct _DriBufferObject *write_buffer = - intel_region_buffer(intel->intelScreen, irb->region, + intel_region_buffer(intel->intelScreen, irb_region, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); @@ -511,16 +429,15 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) GLint pitch, cpp; GLuint BR13, CMD; - ASSERT(irb); - ASSERT(irb->region); + ASSERT(irb_region); - pitch = irb->region->pitch; - cpp = irb->region->cpp; + pitch = irb_region->pitch; + cpp = irb_region->cpp; DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, - irb->region->buffer, (pitch * cpp), - irb->region->draw_offset, + irb_region->buffer, (pitch * cpp), + irb_region->draw_offset, b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1); @@ -558,6 +475,8 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n", buf, irb->Base.Name); */ + intel_wait_flips(intel, INTEL_BATCH_NO_CLIPRECTS); + BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS); OUT_BATCH(CMD); OUT_BATCH(BR13); @@ -565,7 +484,7 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) OUT_BATCH((b.y2 << 16) | b.x2); OUT_RELOC(write_buffer, DRM_BO_FLAG_MEM_TT | DRM_BO_FLAG_WRITE, DRM_BO_MASK_MEM | DRM_BO_FLAG_WRITE, - irb->region->draw_offset); + irb_region->draw_offset); OUT_BATCH(clearVal); ADVANCE_BATCH(); clearMask &= ~bufBit; /* turn off bit, for faster loop exit */ diff --git a/src/mesa/drivers/dri/i915tex/intel_buffers.c b/src/mesa/drivers/dri/i915tex/intel_buffers.c index 1ded0b5417..45fd2fa8de 100644 --- a/src/mesa/drivers/dri/i915tex/intel_buffers.c +++ b/src/mesa/drivers/dri/i915tex/intel_buffers.c @@ -34,6 +34,7 @@ #include "intel_tris.h" #include "intel_regions.h" #include "intel_batchbuffer.h" +#include "intel_reg.h" #include "context.h" #include "utils.h" #include "drirenderbuffer.h" @@ -42,6 +43,23 @@ #include "vblank.h" +/* This block can be removed when libdrm >= 2.3.1 is required */ + +#ifndef DRM_VBLANK_FLIP + +#define DRM_VBLANK_FLIP 0x8000000 + +typedef struct drm_i915_flip { + int pipes; +} drm_i915_flip_t; + +#undef DRM_IOCTL_I915_FLIP +#define DRM_IOCTL_I915_FLIP DRM_IOW(DRM_COMMAND_BASE + DRM_I915_FLIP, \ + drm_i915_flip_t) + +#endif + + /** * XXX move this into a new dri/common/cliprects.c file. */ @@ -155,11 +173,14 @@ static void intelSetBackClipRects(struct intel_context *intel) { __DRIdrawablePrivate *dPriv = intel->driDrawable; + struct intel_framebuffer *intel_fb; if (!dPriv) return; - if (intel->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0) { + intel_fb = dPriv->driverPrivate; + + if (intel_fb->pf_active || dPriv->numBackClipRects == 0) { /* use the front clip rects */ intel->numClipRects = dPriv->numClipRects; intel->pClipRects = dPriv->pClipRects; @@ -185,7 +206,7 @@ intelWindowMoved(struct intel_context *intel) { GLcontext *ctx = &intel->ctx; __DRIdrawablePrivate *dPriv = intel->driDrawable; - GLframebuffer *drawFb = (GLframebuffer *) dPriv->driverPrivate; + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; if (!intel->ctx.DrawBuffer) { /* when would this happen? -BP */ @@ -197,7 +218,7 @@ intelWindowMoved(struct intel_context *intel) } else { /* drawing to a window */ - switch (drawFb->_ColorDrawBufferMask[0]) { + switch (intel_fb->Base._ColorDrawBufferMask[0]) { case BUFFER_BIT_FRONT_LEFT: intelSetFrontClipRects(intel); break; @@ -210,10 +231,6 @@ intelWindowMoved(struct intel_context *intel) } } - /* Update Mesa's notion of window size */ - driUpdateFramebufferSize(ctx, dPriv); - drawFb->Initialized = GL_TRUE; /* XXX remove someday */ - if (intel->intelScreen->driScrnPriv->ddxMinor >= 7) { drmI830Sarea *sarea = intel->sarea; drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w, @@ -226,22 +243,110 @@ intelWindowMoved(struct intel_context *intel) .y2 = sarea->pipeB_y + sarea->pipeB_h }; GLint areaA = driIntersectArea( drw_rect, pipeA_rect ); GLint areaB = driIntersectArea( drw_rect, pipeB_rect ); - GLuint flags = intel->vblank_flags; + GLuint flags = intel_fb->vblank_flags; + GLboolean pf_active; + GLint pf_pipes; + /* Update page flipping info + */ + pf_pipes = 0; + + if (areaA > 0) + pf_pipes |= 1; + + if (areaB > 0) + pf_pipes |= 2; + + intel_fb->pf_current_page = (intel->sarea->pf_current_page >> + (intel_fb->pf_pipes & 0x2)) & 0x3; + + intel_fb->pf_num_pages = intel->intelScreen->third.handle ? 3 : 2; + + pf_active = pf_pipes && (pf_pipes & intel->sarea->pf_active) == pf_pipes; + + if (INTEL_DEBUG & DEBUG_LOCK) + if (pf_active != intel_fb->pf_active) + _mesa_printf("%s - Page flipping %sactive\n", __progname, + pf_active ? "" : "in"); + + if (pf_active) { + /* Sync pages between pipes if we're flipping on both at the same time */ + if (pf_pipes == 0x3 && pf_pipes != intel_fb->pf_pipes && + (intel->sarea->pf_current_page & 0x3) != + (((intel->sarea->pf_current_page) >> 2) & 0x3)) { + drm_i915_flip_t flip; + + if (intel_fb->pf_current_page == + (intel->sarea->pf_current_page & 0x3)) { + /* XXX: This is ugly, but emitting two flips 'in a row' can cause + * lockups for unknown reasons. + */ + intel->sarea->pf_current_page = + intel->sarea->pf_current_page & 0x3; + intel->sarea->pf_current_page |= + ((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) % + intel_fb->pf_num_pages) << 2; + + flip.pipes = 0x2; + } else { + intel->sarea->pf_current_page = + intel->sarea->pf_current_page & (0x3 << 2); + intel->sarea->pf_current_page |= + (intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) % + intel_fb->pf_num_pages; + + flip.pipes = 0x1; + } + + drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip)); + } + + intel_fb->pf_pipes = pf_pipes; + } + + intel_fb->pf_active = pf_active; + intel_flip_renderbuffers(intel_fb); + intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer); + + /* Update vblank info + */ if (areaB > areaA || (areaA == areaB && areaB > 0)) { - flags = intel->vblank_flags | VBLANK_FLAG_SECONDARY; + flags = intel_fb->vblank_flags | VBLANK_FLAG_SECONDARY; } else { - flags = intel->vblank_flags & ~VBLANK_FLAG_SECONDARY; + flags = intel_fb->vblank_flags & ~VBLANK_FLAG_SECONDARY; } - if (flags != intel->vblank_flags) { - intel->vblank_flags = flags; - driGetCurrentVBlank(dPriv, intel->vblank_flags, &intel->vbl_seq); + if (flags != intel_fb->vblank_flags) { + drmVBlank vbl; + int i; + + vbl.request.type = DRM_VBLANK_ABSOLUTE; + + if ( intel_fb->vblank_flags & VBLANK_FLAG_SECONDARY ) { + vbl.request.type |= DRM_VBLANK_SECONDARY; + } + + for (i = 0; i < intel_fb->pf_num_pages; i++) { + vbl.request.sequence = intel_fb->color_rb[i]->vbl_pending; + drmWaitVBlank(intel->driFd, &vbl); + } + + intel_fb->vblank_flags = flags; + driGetCurrentVBlank(dPriv, intel_fb->vblank_flags, &intel_fb->vbl_seq); + intel_fb->vbl_waited = intel_fb->vbl_seq; + + for (i = 0; i < intel_fb->pf_num_pages; i++) { + intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited; + } } } else { - intel->vblank_flags &= ~VBLANK_FLAG_SECONDARY; + intel_fb->vblank_flags &= ~VBLANK_FLAG_SECONDARY; } + /* Update Mesa's notion of window size */ + driUpdateFramebufferSize(ctx, dPriv); + intel_fb->Base.Initialized = GL_TRUE; /* XXX remove someday */ + /* Update hardware scissor */ ctx->Driver.Scissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, ctx->Scissor.Width, ctx->Scissor.Height); @@ -259,6 +364,7 @@ static void intelClearWithTris(struct intel_context *intel, GLbitfield mask) { GLcontext *ctx = &intel->ctx; + struct gl_framebuffer *fb = ctx->DrawBuffer; drm_clip_rect_t clear; if (INTEL_DEBUG & DEBUG_BLIT) @@ -274,10 +380,10 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask) intel->vtbl.install_meta_state(intel); /* Get clear bounds after locking */ - cx = ctx->DrawBuffer->_Xmin; - cy = ctx->DrawBuffer->_Ymin; - ch = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; - cw = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; + cx = fb->_Xmin; + cy = fb->_Ymin; + ch = fb->_Ymax - cx; + cw = fb->_Xmax - cy; /* note: regardless of 'all', cx, cy, cw, ch are now correct */ clear.x1 = cx; @@ -291,9 +397,9 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask) if (mask & (BUFFER_BIT_BACK_LEFT | BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH)) { struct intel_region *backRegion = - intel_get_rb_region(ctx->DrawBuffer, BUFFER_BACK_LEFT); + intel_get_rb_region(fb, BUFFER_BACK_LEFT); struct intel_region *depthRegion = - intel_get_rb_region(ctx->DrawBuffer, BUFFER_DEPTH); + intel_get_rb_region(fb, BUFFER_DEPTH); const GLuint clearColor = (backRegion && backRegion->cpp == 4) ? intel->ClearColor8888 : intel->ClearColor565; @@ -330,8 +436,7 @@ intelClearWithTris(struct intel_context *intel, GLbitfield mask) const GLuint bufBit = 1 << buf; if (mask & bufBit) { struct intel_renderbuffer *irbColor = - intel_renderbuffer(ctx->DrawBuffer-> - Attachment[buf].Renderbuffer); + intel_renderbuffer(fb->Attachment[buf].Renderbuffer); GLuint color = (irbColor->region->cpp == 4) ? intel->ClearColor8888 : intel->ClearColor565; @@ -372,6 +477,7 @@ intelRotateWindow(struct intel_context *intel, { intelScreenPrivate *screen = intel->intelScreen; drm_clip_rect_t fullRect; + struct intel_framebuffer *intel_fb; struct intel_region *src; const drm_clip_rect_t *clipRects; int numClipRects; @@ -421,16 +527,18 @@ intelRotateWindow(struct intel_context *intel, intel->vtbl.meta_draw_region(intel, screen->rotated_region, NULL); /* ? */ - if (srcBuf == BUFFER_BIT_FRONT_LEFT) { - src = intel->intelScreen->front_region; - clipRects = dPriv->pClipRects; - numClipRects = dPriv->numClipRects; - } - else { - src = intel->intelScreen->back_region; + intel_fb = dPriv->driverPrivate; + + if ((srcBuf == BUFFER_BIT_BACK_LEFT && !intel_fb->pf_active)) { + src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT); clipRects = dPriv->pBackClipRects; numClipRects = dPriv->numBackClipRects; } + else { + src = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT); + clipRects = dPriv->pClipRects; + numClipRects = dPriv->numClipRects; + } if (src->cpp == 4) { format = GL_BGRA; @@ -516,6 +624,7 @@ intelClear(GLcontext *ctx, GLbitfield mask) GLbitfield tri_mask = 0; GLbitfield blit_mask = 0; GLbitfield swrast_mask = 0; + struct gl_framebuffer *fb = ctx->DrawBuffer; GLuint i; if (0) @@ -535,7 +644,7 @@ intelClear(GLcontext *ctx, GLbitfield mask) /* HW stencil */ if (mask & BUFFER_BIT_STENCIL) { const struct intel_region *stencilRegion - = intel_get_rb_region(ctx->DrawBuffer, BUFFER_STENCIL); + = intel_get_rb_region(fb, BUFFER_STENCIL); if (stencilRegion) { /* have hw stencil */ if ((ctx->Stencil.WriteMask[0] & 0xff) != 0xff) { @@ -564,7 +673,7 @@ intelClear(GLcontext *ctx, GLbitfield mask) for (i = 0; i < BUFFER_COUNT; i++) { GLuint bufBit = 1 << i; if ((blit_mask | tri_mask) & bufBit) { - if (!ctx->DrawBuffer->Attachment[i].Renderbuffer->ClassID) { + if (!fb->Attachment[i].Renderbuffer->ClassID) { blit_mask &= ~bufBit; tri_mask &= ~bufBit; swrast_mask |= bufBit; @@ -586,15 +695,43 @@ intelClear(GLcontext *ctx, GLbitfield mask) } +/* Emit wait for pending flips */ +void +intel_wait_flips(struct intel_context *intel, GLuint batch_flags) +{ + struct intel_framebuffer *intel_fb = + (struct intel_framebuffer *) intel->ctx.DrawBuffer; + struct intel_renderbuffer *intel_rb = + intel_get_renderbuffer(&intel_fb->Base, + intel_fb->Base._ColorDrawBufferMask[0] == + BUFFER_BIT_FRONT_LEFT ? BUFFER_FRONT_LEFT : + BUFFER_BACK_LEFT); + + if (intel_fb->Base.Name == 0 && intel_rb->pf_pending == intel_fb->pf_seq) { + GLint pf_pipes = intel_fb->pf_pipes; + BATCH_LOCALS; + + /* Wait for pending flips to take effect */ + BEGIN_BATCH(2, batch_flags); + OUT_BATCH(pf_pipes & 0x1 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_A_FLIP) + : 0); + OUT_BATCH(pf_pipes & 0x2 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_B_FLIP) + : 0); + ADVANCE_BATCH(); + + intel_rb->pf_pending--; + } +} + /* Flip the front & back buffers */ -static void +static GLboolean intelPageFlip(const __DRIdrawablePrivate * dPriv) { -#if 0 struct intel_context *intel; - int tmp, ret; + int ret; + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; if (INTEL_DEBUG & DEBUG_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); @@ -605,28 +742,45 @@ intelPageFlip(const __DRIdrawablePrivate * dPriv) intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate; + if (intel->intelScreen->drmMinor < 9) + return GL_FALSE; + intelFlush(&intel->ctx); + + ret = 0; + LOCK_HARDWARE(intel); - if (dPriv->pClipRects) { - *(drm_clip_rect_t *) intel->sarea->boxes = dPriv->pClipRects[0]; - intel->sarea->nbox = 1; - } + if (dPriv->numClipRects && intel_fb->pf_active) { + drm_i915_flip_t flip; - ret = drmCommandNone(intel->driFd, DRM_I830_FLIP); - if (ret) { - fprintf(stderr, "%s: %d\n", __FUNCTION__, ret); - UNLOCK_HARDWARE(intel); - exit(1); + flip.pipes = intel_fb->pf_pipes; + + ret = drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip)); } - tmp = intel->sarea->last_enqueue; - intelRefillBatchLocked(intel); UNLOCK_HARDWARE(intel); + if (ret || !intel_fb->pf_active) + return GL_FALSE; - intelSetDrawBuffer(&intel->ctx, intel->ctx.Color.DriverDrawBuffer); -#endif + if (!dPriv->numClipRects) { + usleep(10000); /* throttle invisible client 10ms */ + } + + intel_fb->pf_current_page = (intel->sarea->pf_current_page >> + (intel_fb->pf_pipes & 0x2)) & 0x3; + + if (dPriv->numClipRects != 0) { + intel_get_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT)->pf_pending = + intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->pf_pending = + ++intel_fb->pf_seq; + } + + intel_flip_renderbuffers(intel_fb); + intel_draw_buffer(&intel->ctx, &intel_fb->Base); + + return GL_TRUE; } #if 0 @@ -641,7 +795,7 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv) if (ctx && ctx->DrawBuffer == fb) { _mesa_notifySwapBuffers(ctx); /* flush pending rendering */ } - if (0 /*intel->doPageFlip */ ) { /* doPageFlip is never set !!! */ + if (intel->doPageFlip) { intelPageFlip(dPriv); } else { @@ -657,6 +811,83 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv) #else /* Trunk version: */ + +static GLboolean +intelScheduleSwap(const __DRIdrawablePrivate * dPriv, GLboolean *missed_target) +{ + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + unsigned int interval = driGetVBlankInterval(dPriv, intel_fb->vblank_flags); + struct intel_context *intel = + intelScreenContext(dPriv->driScreenPriv->private); + const intelScreenPrivate *intelScreen = intel->intelScreen; + unsigned int target; + drm_i915_vblank_swap_t swap; + GLboolean ret; + + if ((intel_fb->vblank_flags & VBLANK_FLAG_NO_IRQ) || + intelScreen->current_rotation != 0 || + intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6)) + return GL_FALSE; + + swap.seqtype = DRM_VBLANK_ABSOLUTE; + + if (intel_fb->vblank_flags & VBLANK_FLAG_SYNC) { + swap.seqtype |= DRM_VBLANK_NEXTONMISS; + } else if (interval == 0) { + return GL_FALSE; + } + + swap.drawable = dPriv->hHWDrawable; + target = swap.sequence = intel_fb->vbl_seq + interval; + + if ( intel_fb->vblank_flags & VBLANK_FLAG_SECONDARY ) { + swap.seqtype |= DRM_VBLANK_SECONDARY; + } + + LOCK_HARDWARE(intel); + + intel_batchbuffer_flush(intel->batch); + + if ( intel_fb->pf_active ) { + swap.seqtype |= DRM_VBLANK_FLIP; + + intel_fb->pf_current_page = (((intel->sarea->pf_current_page >> + (intel_fb->pf_pipes & 0x2)) & 0x3) + 1) % + intel_fb->pf_num_pages; + } + + if (!drmCommandWriteRead(intel->driFd, DRM_I915_VBLANK_SWAP, &swap, + sizeof(swap))) { + intel_fb->vbl_seq = swap.sequence; + swap.sequence -= target; + *missed_target = swap.sequence > 0 && swap.sequence <= (1 << 23); + + intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->vbl_pending = + intel_get_renderbuffer(&intel_fb->Base, + BUFFER_FRONT_LEFT)->vbl_pending = + intel_fb->vbl_seq; + + if (swap.seqtype & DRM_VBLANK_FLIP) { + intel_flip_renderbuffers(intel_fb); + intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer); + } + + ret = GL_TRUE; + } else { + if (swap.seqtype & DRM_VBLANK_FLIP) { + intel_fb->pf_current_page = ((intel->sarea->pf_current_page >> + (intel_fb->pf_pipes & 0x2)) & 0x3) % + intel_fb->pf_num_pages; + } + + ret = GL_FALSE; + } + + UNLOCK_HARDWARE(intel); + + return ret; +} + void intelSwapBuffers(__DRIdrawablePrivate * dPriv) { @@ -671,16 +902,34 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv) if (ctx->Visual.doubleBufferMode) { intelScreenPrivate *screen = intel->intelScreen; - _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ - if (0 /*intel->doPageFlip */ ) { /* doPageFlip is never set !!! */ - intelPageFlip(dPriv); - } - else { - intelCopyBuffer(dPriv, NULL); - } - if (screen->current_rotation != 0) { - intelRotateWindow(intel, dPriv, BUFFER_BIT_FRONT_LEFT); - } + GLboolean missed_target; + struct intel_framebuffer *intel_fb = dPriv->driverPrivate; + int64_t ust; + + _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */ + + if (screen->current_rotation != 0 || + !intelScheduleSwap(dPriv, &missed_target)) { + driWaitForVBlank(dPriv, &intel_fb->vbl_seq, intel_fb->vblank_flags, + &missed_target); + + if (screen->current_rotation != 0 || !intelPageFlip(dPriv)) { + intelCopyBuffer(dPriv, NULL); + } + + if (screen->current_rotation != 0) { + intelRotateWindow(intel, dPriv, BUFFER_BIT_FRONT_LEFT); + } + } + + intel_fb->swap_count++; + (*dri_interface->getUST) (&ust); + if (missed_target) { + intel_fb->swap_missed_count++; + intel_fb->swap_missed_ust = ust - intel_fb->swap_ust; + } + + intel_fb->swap_ust = ust; } } else { @@ -788,10 +1037,6 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) */ if (fb->Name == 0) { /* drawing to window system buffer */ - if (intel->sarea->pf_current_page == 1) { - /* page flipped back/front */ - front ^= 1; - } if (front) { intelSetFrontClipRects(intel); colorRegion = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); diff --git a/src/mesa/drivers/dri/i915tex/intel_buffers.h b/src/mesa/drivers/dri/i915tex/intel_buffers.h index 0faf055347..3b686cb5c1 100644 --- a/src/mesa/drivers/dri/i915tex/intel_buffers.h +++ b/src/mesa/drivers/dri/i915tex/intel_buffers.h @@ -30,6 +30,7 @@ struct intel_context; +struct intel_framebuffer; extern GLboolean @@ -41,6 +42,8 @@ extern struct intel_region *intel_readbuf_region(struct intel_context *intel); extern struct intel_region *intel_drawbuf_region(struct intel_context *intel); +extern void intel_wait_flips(struct intel_context *intel, GLuint batch_flags); + extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv); extern void intelWindowMoved(struct intel_context *intel); diff --git a/src/mesa/drivers/dri/i915tex/intel_context.c b/src/mesa/drivers/dri/i915tex/intel_context.c index a5ce08b170..5c2cdf0c7d 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.c +++ b/src/mesa/drivers/dri/i915tex/intel_context.c @@ -59,6 +59,7 @@ #include "intel_buffer_objects.h" #include "intel_fbo.h" +#include "drirenderbuffer.h" #include "vblank.h" #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ @@ -442,10 +443,6 @@ intelInitContext(struct intel_context *intel, intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); - intel->vblank_flags = (intel->intelScreen->irq_active != 0) - ? driGetDefaultVBlankFlags(&intel->optionCache) : VBLANK_FLAG_NO_IRQ; - - (*dri_interface->getUST) (&intel->swap_ust); _math_matrix_ctr(&intel->ViewportMatrix); /* Disable imaging extension until convolution is working in @@ -550,27 +547,30 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, if (driContextPriv) { struct intel_context *intel = (struct intel_context *) driContextPriv->driverPrivate; - GLframebuffer *drawFb = (GLframebuffer *) driDrawPriv->driverPrivate; + struct intel_framebuffer *intel_fb = + (struct intel_framebuffer *) driDrawPriv->driverPrivate; GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate; /* XXX FBO temporary fix-ups! */ /* if the renderbuffers don't have regions, init them from the context */ { - struct intel_renderbuffer *irbFront - = intel_get_renderbuffer(drawFb, BUFFER_FRONT_LEFT); - struct intel_renderbuffer *irbBack - = intel_get_renderbuffer(drawFb, BUFFER_BACK_LEFT); struct intel_renderbuffer *irbDepth - = intel_get_renderbuffer(drawFb, BUFFER_DEPTH); + = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH); struct intel_renderbuffer *irbStencil - = intel_get_renderbuffer(drawFb, BUFFER_STENCIL); + = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL); - if (irbFront && !irbFront->region) { - intel_region_reference(&irbFront->region, intel->intelScreen->front_region); + if (intel_fb->color_rb[0] && !intel_fb->color_rb[0]->region) { + intel_region_reference(&intel_fb->color_rb[0]->region, + intel->intelScreen->front_region); + } + if (intel_fb->color_rb[1] && !intel_fb->color_rb[1]->region) { + intel_region_reference(&intel_fb->color_rb[1]->region, + intel->intelScreen->back_region); } - if (irbBack && !irbBack->region) { - intel_region_reference(&irbBack->region, intel->intelScreen->back_region); + if (intel_fb->color_rb[2] && !intel_fb->color_rb[2]->region) { + intel_region_reference(&intel_fb->color_rb[2]->region, + intel->intelScreen->third_region); } if (irbDepth && !irbDepth->region) { intel_region_reference(&irbDepth->region, intel->intelScreen->depth_region); @@ -580,29 +580,34 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, } } - /* set initial GLframebuffer size to match window, if needed */ - if (drawFb->Width == 0 && driDrawPriv->w) { - _mesa_resize_framebuffer(&intel->ctx, drawFb, + /* set GLframebuffer size to match window, if needed */ + if (intel_fb->Base.Width != driDrawPriv->w) { + _mesa_resize_framebuffer(&intel->ctx, &intel_fb->Base, driDrawPriv->w, driDrawPriv->h); } - if (readFb->Width == 0 && driReadPriv->w) { + if (readFb->Width != driReadPriv->w) { _mesa_resize_framebuffer(&intel->ctx, readFb, driReadPriv->w, driReadPriv->h); } - _mesa_make_current(&intel->ctx, drawFb, readFb); + _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb); /* The drawbuffer won't always be updated by _mesa_make_current: */ - if (intel->ctx.DrawBuffer == drawFb) { + if (intel->ctx.DrawBuffer == &intel_fb->Base) { if (intel->driDrawable != driDrawPriv) { - driDrawableInitVBlank(driDrawPriv, intel->vblank_flags, &intel->vbl_seq); + intel_fb->vblank_flags = (intel->intelScreen->irq_active != 0) + ? driGetDefaultVBlankFlags(&intel->optionCache) + : VBLANK_FLAG_NO_IRQ; + (*dri_interface->getUST) (&intel_fb->swap_ust); + driDrawableInitVBlank(driDrawPriv, intel_fb->vblank_flags, + &intel_fb->vbl_seq); intel->driDrawable = driDrawPriv; intelWindowMoved(intel); } - intel_draw_buffer(&intel->ctx, drawFb); + intel_draw_buffer(&intel->ctx, &intel_fb->Base); } } else { @@ -683,7 +688,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags) intel->current_rotation = sarea->rotation; } - /* Drawable changed? */ if (dPriv && intel->lastStamp != dPriv->lastStamp) { @@ -693,24 +697,40 @@ intelContendedLock(struct intel_context *intel, GLuint flags) } + /* Lock the hardware and validate our state. */ void LOCK_HARDWARE( struct intel_context *intel ) { char __ret=0; - + struct intel_framebuffer *intel_fb = NULL; + struct intel_renderbuffer *intel_rb = NULL; _glthread_LOCK_MUTEX(lockMutex); assert(!intel->locked); - if (intel->swap_scheduled) { + if (intel->driDrawable) { + intel_fb = intel->driDrawable->driverPrivate; + + if (intel_fb) + intel_rb = + intel_get_renderbuffer(&intel_fb->Base, + intel_fb->Base._ColorDrawBufferMask[0] == + BUFFER_BIT_FRONT_LEFT ? BUFFER_FRONT_LEFT : + BUFFER_BACK_LEFT); + } + + if (intel_rb && (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) { drmVBlank vbl; + vbl.request.type = DRM_VBLANK_ABSOLUTE; - if ( intel->vblank_flags & VBLANK_FLAG_SECONDARY ) { + + if ( intel_fb->vblank_flags & VBLANK_FLAG_SECONDARY ) { vbl.request.type |= DRM_VBLANK_SECONDARY; } - vbl.request.sequence = intel->vbl_seq; + + vbl.request.sequence = intel_rb->vbl_pending; drmWaitVBlank(intel->driFd, &vbl); - intel->swap_scheduled = 0; + intel_fb->vbl_waited = vbl.reply.sequence; } DRM_CAS(intel->driHwLock, intel->hHWContext, diff --git a/src/mesa/drivers/dri/i915tex/intel_context.h b/src/mesa/drivers/dri/i915tex/intel_context.h index 96b911501f..44c20af7f8 100644 --- a/src/mesa/drivers/dri/i915tex/intel_context.h +++ b/src/mesa/drivers/dri/i915tex/intel_context.h @@ -274,19 +274,6 @@ struct intel_context */ driOptionCache optionCache; - /* VBI - */ - GLuint vbl_seq; - GLuint vblank_flags; - - int64_t swap_ust; - int64_t swap_missed_ust; - - GLuint swap_count; - GLuint swap_missed_count; - - GLuint swap_scheduled; - /* Rotation. Need to match that of the * current screen. */ @@ -294,7 +281,6 @@ struct intel_context int width; int height; int current_rotation; - }; /* These are functions now: diff --git a/src/mesa/drivers/dri/i915tex/intel_fbo.c b/src/mesa/drivers/dri/i915tex/intel_fbo.c index ab0e569bd9..8d43055382 100644 --- a/src/mesa/drivers/dri/i915tex/intel_fbo.c +++ b/src/mesa/drivers/dri/i915tex/intel_fbo.c @@ -75,11 +75,35 @@ intel_get_renderbuffer(struct gl_framebuffer *fb, GLuint attIndex) } +void +intel_flip_renderbuffers(struct intel_framebuffer *intel_fb) +{ + int current_page = intel_fb->pf_current_page; + int next_page = (current_page + 1) % intel_fb->pf_num_pages; + + if (intel_fb->color_rb[current_page] && + intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer != + &intel_fb->color_rb[current_page]->Base) { + _mesa_remove_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, + &intel_fb->color_rb[current_page]->Base); + } + + if (intel_fb->color_rb[next_page] && + intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer != + &intel_fb->color_rb[next_page]->Base) { + _mesa_remove_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, + &intel_fb->color_rb[next_page]->Base); + } +} + + struct intel_region * intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex) { - struct intel_renderbuffer *irb - = intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer); + struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex); + if (irb) return irb->region; else @@ -94,7 +118,9 @@ intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex) static struct gl_framebuffer * intel_new_framebuffer(GLcontext * ctx, GLuint name) { - /* there's no intel_framebuffer at this time, just use Mesa's class */ + /* Only drawable state in intel_framebuffer at this time, just use Mesa's + * class + */ return _mesa_new_framebuffer(ctx, name); } @@ -271,10 +297,24 @@ static GLboolean intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { + struct intel_context *intel = intel_context(ctx); + struct intel_framebuffer *intel_fb; + ASSERT(rb->Name == 0); rb->Width = width; rb->Height = height; rb->_ActualFormat = internalFormat; + + if (intel && intel->driDrawable && + (intel_fb = intel->driDrawable->driverPrivate) && + intel_fb->pf_num_pages == 3 && + rb == &intel_fb->color_rb[intel_fb->pf_current_page]->Base && + (rb = &intel_fb->color_rb[(intel_fb->pf_current_page + 2) % 3]->Base)) { + rb->Width = width; + rb->Height = height; + rb->_ActualFormat = internalFormat; + } + return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i915tex/intel_fbo.h b/src/mesa/drivers/dri/i915tex/intel_fbo.h index 221f09b39a..963f5e706f 100644 --- a/src/mesa/drivers/dri/i915tex/intel_fbo.h +++ b/src/mesa/drivers/dri/i915tex/intel_fbo.h @@ -32,6 +32,35 @@ struct intel_context; struct intel_region; +/** + * Intel framebuffer, derived from gl_framebuffer. + */ +struct intel_framebuffer +{ + struct gl_framebuffer Base; + + struct intel_renderbuffer *color_rb[3]; + + /* Drawable page flipping state */ + GLboolean pf_active; + GLuint pf_seq; + GLint pf_pipes; + GLint pf_current_page; + GLint pf_num_pages; + + /* VBI + */ + GLuint vbl_seq; + GLuint vblank_flags; + GLuint vbl_waited; + + int64_t swap_ust; + int64_t swap_missed_ust; + + GLuint swap_count; + GLuint swap_missed_count; +}; + /** * Intel renderbuffer, derived from gl_renderbuffer. @@ -49,6 +78,10 @@ struct intel_renderbuffer GLuint PairedDepth; /**< only used if this is a depth renderbuffer */ GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */ + + GLuint pf_pending; /**< sequence number of pending flip */ + + GLuint vbl_pending; /**< vblank sequence number of pending flip */ }; @@ -69,6 +102,8 @@ extern struct intel_renderbuffer *intel_get_renderbuffer(struct gl_framebuffer *fb, GLuint attIndex); +extern void intel_flip_renderbuffers(struct intel_framebuffer *intel_fb); + /* XXX make inline or macro */ extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb, diff --git a/src/mesa/drivers/dri/i915tex/intel_reg.h b/src/mesa/drivers/dri/i915tex/intel_reg.h index 1ec153266c..7828ba6ad3 100644 --- a/src/mesa/drivers/dri/i915tex/intel_reg.h +++ b/src/mesa/drivers/dri/i915tex/intel_reg.h @@ -81,4 +81,8 @@ #define XY_SRC_COPY_BLT_WRITE_ALPHA (1<<21) #define XY_SRC_COPY_BLT_WRITE_RGB (1<<20) +#define MI_WAIT_FOR_EVENT ((0x3<<23)) +#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6) +#define MI_WAIT_FOR_PLANE_A_FLIP (1<<2) + #endif diff --git a/src/mesa/drivers/dri/i915tex/intel_screen.c b/src/mesa/drivers/dri/i915tex/intel_screen.c index ac83254593..a6342046b5 100644 --- a/src/mesa/drivers/dri/i915tex/intel_screen.c +++ b/src/mesa/drivers/dri/i915tex/intel_screen.c @@ -98,6 +98,18 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv) return GL_FALSE; } + if (intelScreen->third.handle) { + if (0) + _mesa_printf("Third 0x%08x ", intelScreen->third.handle); + if (drmMap(sPriv->fd, + intelScreen->third.handle, + intelScreen->third.size, + (drmAddress *) & intelScreen->third.map) != 0) { + intelUnmapScreenRegions(intelScreen); + return GL_FALSE; + } + } + if (0) _mesa_printf("Depth 0x%08x ", intelScreen->depth.handle); if (drmMap(sPriv->fd, @@ -119,9 +131,9 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv) } #endif if (0) - printf("Mappings: front: %p back: %p depth: %p tex: %p\n", + printf("Mappings: front: %p back: %p third: %p depth: %p tex: %p\n", intelScreen->front.map, - intelScreen->back.map, + intelScreen->back.map, intelScreen->third.map, intelScreen->depth.map, intelScreen->tex.map); return GL_TRUE; } @@ -191,6 +203,18 @@ intel_recreate_static_regions(intelScreenPrivate *intelScreen) intelScreen->back.pitch / intelScreen->cpp, intelScreen->height); + if (intelScreen->third.handle) { + intelScreen->third_region = + intel_recreate_static(intelScreen, + intelScreen->third_region, + DRM_BO_FLAG_MEM_TT, + intelScreen->third.offset, + intelScreen->third.map, + intelScreen->cpp, + intelScreen->third.pitch / intelScreen->cpp, + intelScreen->height); + } + /* Still assuming front.cpp == depth.cpp */ intelScreen->depth_region = @@ -240,6 +264,13 @@ intelUnmapScreenRegions(intelScreenPrivate * intelScreen) #endif intelScreen->back.map = NULL; } + if (intelScreen->third.map) { +#if REALLY_UNMAP + if (drmUnmap(intelScreen->third.map, intelScreen->third.size) != 0) + printf("drmUnmap third failed!\n"); +#endif + intelScreen->third.map = NULL; + } if (intelScreen->depth.map) { #if REALLY_UNMAP drmUnmap(intelScreen->depth.map, intelScreen->depth.size); @@ -325,6 +356,13 @@ intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen, intelScreen->back.handle = sarea->back_handle; intelScreen->back.size = sarea->back_size; + if (intelScreen->driScrnPriv->ddxMinor >= 8) { + intelScreen->third.offset = sarea->third_offset; + intelScreen->third.pitch = sarea->pitch * intelScreen->cpp; + intelScreen->third.handle = sarea->third_handle; + intelScreen->third.size = sarea->third_size; + } + intelScreen->depth.offset = sarea->depth_offset; intelScreen->depth.pitch = sarea->pitch * intelScreen->cpp; intelScreen->depth.handle = sarea->depth_handle; @@ -541,31 +579,49 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, mesaVis->depthBits != 24); GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8); - struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); + + if (!intel_fb) + return GL_FALSE; + + _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); /* setup the hardware-based renderbuffers */ { - struct intel_renderbuffer *frontRb + intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat, screen->width, screen->height, screen->front.offset, screen->front.pitch, screen->cpp, screen->front.map); - intel_set_span_functions(&frontRb->Base); - _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + intel_set_span_functions(&intel_fb->color_rb[0]->Base); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT, + &intel_fb->color_rb[0]->Base); } if (mesaVis->doubleBufferMode) { - struct intel_renderbuffer *backRb + intel_fb->color_rb[1] = intel_create_renderbuffer(rgbFormat, screen->width, screen->height, screen->back.offset, screen->back.pitch, screen->cpp, screen->back.map); - intel_set_span_functions(&backRb->Base); - _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + intel_set_span_functions(&intel_fb->color_rb[1]->Base); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT, + &intel_fb->color_rb[1]->Base); + + if (screen->third.handle) { + intel_fb->color_rb[2] + = intel_create_renderbuffer(rgbFormat, + screen->width, screen->height, + screen->third.offset, + screen->third.pitch, + screen->cpp, + screen->third.map); + intel_set_span_functions(&intel_fb->color_rb[2]->Base); + } } if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) { @@ -579,8 +635,10 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, screen->depth.map); intel_set_span_functions(&depthStencilRb->Base); /* note: bind RB to two attachment points */ - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, + &depthStencilRb->Base); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_STENCIL, + &depthStencilRb->Base); } else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ @@ -592,17 +650,19 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, screen->cpp, /* 2! */ screen->depth.map); intel_set_span_functions(&depthRb->Base); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } /* now add any/all software-based renderbuffers we may need */ - _mesa_add_soft_renderbuffers(fb, GL_FALSE, /* never sw color */ - GL_FALSE, /* never sw depth */ - swStencil, mesaVis->accumRedBits > 0, GL_FALSE, /* never sw alpha */ - GL_FALSE /* never sw aux */ ); - driDrawPriv->driverPrivate = (void *) fb; - - return (driDrawPriv->driverPrivate != NULL); + _mesa_add_soft_renderbuffers(&intel_fb->Base, + GL_FALSE, /* never sw color */ + GL_FALSE, /* never sw depth */ + swStencil, mesaVis->accumRedBits > 0, + GL_FALSE, /* never sw alpha */ + GL_FALSE /* never sw aux */ ); + driDrawPriv->driverPrivate = (void *) intel_fb; + + return GL_TRUE; } } @@ -619,21 +679,20 @@ intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv) static int intelGetSwapInfo(__DRIdrawablePrivate * dPriv, __DRIswapInfo * sInfo) { - struct intel_context *intel; + struct intel_framebuffer *intel_fb; - if ((dPriv == NULL) || (dPriv->driContextPriv == NULL) - || (dPriv->driContextPriv->driverPrivate == NULL) + if ((dPriv == NULL) || (dPriv->driverPrivate == NULL) || (sInfo == NULL)) { return -1; } - intel = dPriv->driContextPriv->driverPrivate; - sInfo->swap_count = intel->swap_count; - sInfo->swap_ust = intel->swap_ust; - sInfo->swap_missed_count = intel->swap_missed_count; + intel_fb = dPriv->driverPrivate; + sInfo->swap_count = intel_fb->swap_count; + sInfo->swap_ust = intel_fb->swap_ust; + sInfo->swap_missed_count = intel_fb->swap_missed_count; sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0) - ? driCalculateSwapUsage(dPriv, 0, intel->swap_missed_ust) + ? driCalculateSwapUsage(dPriv, 0, intel_fb->swap_missed_ust) : 0.0; return 0; diff --git a/src/mesa/drivers/dri/i915tex/intel_screen.h b/src/mesa/drivers/dri/i915tex/intel_screen.h index 17698773f3..05e2f1f2ea 100644 --- a/src/mesa/drivers/dri/i915tex/intel_screen.h +++ b/src/mesa/drivers/dri/i915tex/intel_screen.h @@ -51,12 +51,14 @@ typedef struct { intelRegion front; intelRegion back; + intelRegion third; intelRegion rotated; intelRegion depth; intelRegion tex; struct intel_region *front_region; struct intel_region *back_region; + struct intel_region *third_region; struct intel_region *depth_region; struct intel_region *rotated_region; diff --git a/src/mesa/drivers/dri/i915tex/intel_tris.c b/src/mesa/drivers/dri/i915tex/intel_tris.c index 1ba49d8f6e..5fe3d4561f 100644 --- a/src/mesa/drivers/dri/i915tex/intel_tris.c +++ b/src/mesa/drivers/dri/i915tex/intel_tris.c @@ -43,6 +43,7 @@ #include "intel_context.h" #include "intel_tris.h" #include "intel_batchbuffer.h" +#include "intel_buffers.h" #include "intel_reg.h" #include "intel_span.h" #include "intel_tex.h" @@ -102,6 +103,8 @@ intelStartInlinePrimitive(struct intel_context *intel, /* _mesa_printf("%s *", __progname); */ + intel_wait_flips(intel, batch_flags); + /* Emit a slot which will be filled with the inline primitive * command later. */ diff --git a/src/mesa/drivers/dri/i915tex/server/i830_common.h b/src/mesa/drivers/dri/i915tex/server/i830_common.h index 06f28ed19a..d4d58886ce 100644 --- a/src/mesa/drivers/dri/i915tex/server/i830_common.h +++ b/src/mesa/drivers/dri/i915tex/server/i830_common.h @@ -129,6 +129,12 @@ typedef struct { int pipeB_y; int pipeB_w; int pipeB_h; + + /* Triple buffering */ + drm_handle_t third_handle; + int third_offset; + int third_size; + unsigned int third_tiled; } drmI830Sarea; /* Flags for perf_boxes diff --git a/src/mesa/drivers/dri/i965/brw_vs_tnl.c b/src/mesa/drivers/dri/i965/brw_vs_tnl.c index 0d61092247..c05a9b5ea1 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_tnl.c +++ b/src/mesa/drivers/dri/i965/brw_vs_tnl.c @@ -988,7 +988,14 @@ static void build_lighting( struct tnl_program *p ) */ VPpli = register_param3(p, STATE_LIGHT, i, STATE_POSITION_NORMALIZED); - half = register_param3(p, STATE_LIGHT, i, STATE_HALF); + if (p->state->light_local_viewer) { + struct ureg eye_hat = get_eye_position_normalized(p); + half = get_temp(p); + emit_op2(p, OPCODE_SUB, half, 0, VPpli, eye_hat); + emit_normalize_vec3(p, half, half); + } else { + half = register_param3(p, STATE_LIGHT, i, STATE_HALF); + } } else { struct ureg Ppli = register_param3(p, STATE_LIGHT, i, diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c index 7af9f1e3c2..67b5aa4f8a 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fifo.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_fifo.c @@ -38,6 +38,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "nouveau_object.h" #include "nouveau_sync.h" +#ifdef NOUVEAU_RING_DEBUG +int nouveau_fifo_remaining=0; +#endif + #define RING_SKIPS 8 diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fifo.h b/src/mesa/drivers/dri/nouveau/nouveau_fifo.h index 490089f71a..23325dcea5 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fifo.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_fifo.h @@ -74,17 +74,33 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifdef NOUVEAU_RING_DEBUG +extern int nouveau_fifo_remaining; + #define OUT_RINGp(ptr,sz) do { \ uint32_t* p=(uint32_t*)(ptr); \ int i; printf("OUT_RINGp: (size 0x%x dwords)\n",sz); for(i=0;i<sz;i++) printf(" 0x%08x %f\n", *(p+i), *((float*)(p+i))); \ +nouveau_fifo_remaining-=sz; \ }while(0) #define OUT_RING(n) do { \ printf("OUT_RINGn: 0x%08x (%s)\n", n, __func__); \ + nouveau_fifo_remaining--; \ }while(0) #define OUT_RINGf(n) do { \ printf("OUT_RINGf: %.04f (%s)\n", n, __func__); \ + nouveau_fifo_remaining--; \ +}while(0) + +#define BEGIN_RING_SIZE(subchannel,tag,size) do { \ + if (nouveau_fifo_remaining!=0) \ + printf("RING ERROR : remaining %d\n",nouveau_fifo_remaining); \ + nouveau_state_cache_flush(nmesa); \ + if (nmesa->fifo.free <= (size)) \ + WAIT_RING(nmesa,(size)); \ + OUT_RING( ((size)<<18) | ((subchannel) << 13) | (tag)); \ + nmesa->fifo.free -= ((size) + 1); \ + nouveau_fifo_remaining=size; \ }while(0) #else @@ -110,8 +126,6 @@ if (NOUVEAU_RING_TRACE) \ *((float*)(nmesa->fifo.buffer+nmesa->fifo.current++))=(n); \ }while(0) -#endif - #define BEGIN_RING_SIZE(subchannel,tag,size) do { \ nouveau_state_cache_flush(nmesa); \ if (nmesa->fifo.free <= (size)) \ @@ -120,6 +134,8 @@ if (NOUVEAU_RING_TRACE) \ nmesa->fifo.free -= ((size) + 1); \ }while(0) +#endif + extern void WAIT_RING(nouveauContextPtr nmesa,u_int32_t size); extern void nouveau_state_cache_flush(nouveauContextPtr nmesa); extern void nouveau_state_cache_init(nouveauContextPtr nmesa); diff --git a/src/mesa/drivers/dri/nouveau/nv04_state.c b/src/mesa/drivers/dri/nouveau/nv04_state.c index 4129ecc50e..25df3d2a62 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state.c @@ -455,35 +455,37 @@ static GLboolean nv04BindBuffers(nouveauContextPtr nmesa, int num_color, nouveau_renderbuffer *depth) { GLuint x, y, w, h; + uint32_t depth_pitch=(depth?depth->pitch:0+15)&~15+16; + if (depth_pitch<256) depth_pitch=256; w = color[0]->mesa.Width; h = color[0]->mesa.Height; x = nmesa->drawX; y = nmesa->drawY; + BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); + if (color[0]->mesa._ActualFormat == GL_RGBA8) + OUT_RING(0x108/*A8R8G8B8*/); + else + OUT_RING(0x103/*R5G6B5*/); + /* FIXME pitches have to be aligned ! */ BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_PITCH, 2); - OUT_RING(color[0]->pitch|(depth?(depth->pitch<<16):0)); + OUT_RING(color[0]->pitch|(depth_pitch<<16)); OUT_RING(color[0]->offset); - if (depth) { BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, 1); OUT_RING(depth->offset); } - BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL, 2); - OUT_RING((w<<16)|x); - OUT_RING((h<<16)|y); +// BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL, 2); +// OUT_RING((w<<16)|x); +// OUT_RING((h<<16)|y); - /* FIXME not sure... */ - BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_CLIP_SIZE, 1); - OUT_RING((h<<16)|w); - BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); - if (color[0]->mesa._ActualFormat == GL_RGBA8) - OUT_RING(108/*A8R8G8B8*/); - else - OUT_RING(103/*R5G6B5*/); + /* FIXME not sure... */ +/* BEGIN_RING_SIZE(NvSubCtxSurf3D, NV04_CONTEXT_SURFACES_3D_CLIP_SIZE, 1); + OUT_RING((h<<16)|w);*/ return GL_TRUE; } diff --git a/src/mesa/drivers/dri/nouveau/nv04_swtcl.c b/src/mesa/drivers/dri/nouveau/nv04_swtcl.c index 9b5332b77a..cb072e0bdb 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_swtcl.c +++ b/src/mesa/drivers/dri/nouveau/nv04_swtcl.c @@ -473,6 +473,7 @@ static inline void nv04OutputVertexFormat(struct nouveau_context* nmesa) /* * Tell t_vertex about the vertex format */ + nmesa->vertex_attr_count = 0; RENDERINPUTS_COPY(index, nmesa->render_inputs_bitset); // SX SY SZ INVW @@ -503,7 +504,7 @@ static inline void nv04OutputVertexFormat(struct nouveau_context* nmesa) nmesa->vertex_size=_tnl_install_attrs( ctx, nmesa->vertex_attrs, nmesa->vertex_attr_count, - ctx->Viewport._WindowMap.m, 0 ); + nmesa->viewport.m, 0 ); } diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 2c7b5aa011..89725447f1 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -291,14 +291,14 @@ void r300InitCmdBuf(r300ContextPtr r300) /* Initialize state atoms */ ALLOC_STATE( vpt, always, R300_VPT_CMDSIZE, "vpt", 0 ); r300->hw.vpt.cmd[R300_VPT_CMD_0] = cmdpacket0(R300_SE_VPORT_XSCALE, 6); - ALLOC_STATE( unk2080, always, 2, "unk2080", 0 ); - r300->hw.unk2080.cmd[0] = cmdpacket0(R300_VAP_CNTL, 1); + ALLOC_STATE( vap_cntl, always, 2, "vap_cntl", 0 ); + r300->hw.vap_cntl.cmd[0] = cmdpacket0(R300_VAP_CNTL, 1); ALLOC_STATE( vte, always, 3, "vte", 0 ); r300->hw.vte.cmd[0] = cmdpacket0(R300_SE_VTE_CNTL, 2); ALLOC_STATE( unk2134, always, 3, "unk2134", 0 ); r300->hw.unk2134.cmd[0] = cmdpacket0(0x2134, 2); - ALLOC_STATE( unk2140, always, 2, "unk2140", 0 ); - r300->hw.unk2140.cmd[0] = cmdpacket0(R300_VAP_CNTL_STATUS, 1); + ALLOC_STATE( vap_cntl_status, always, 2, "vap_cntl_status", 0 ); + r300->hw.vap_cntl_status.cmd[0] = cmdpacket0(R300_VAP_CNTL_STATUS, 1); ALLOC_STATE( vir[0], variable, R300_VIR_CMDSIZE, "vir/0", 0 ); r300->hw.vir[0].cmd[R300_VIR_CMD_0] = cmdpacket0(R300_VAP_INPUT_ROUTE_0_0, 1); ALLOC_STATE( vir[1], variable, R300_VIR_CMDSIZE, "vir/1", 1 ); @@ -335,18 +335,18 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.lcntl.cmd[0] = cmdpacket0(R300_RE_LINE_CNT, 1); ALLOC_STATE( unk4260, always, 4, "unk4260", 0 ); r300->hw.unk4260.cmd[0] = cmdpacket0(0x4260, 3); - ALLOC_STATE( unk4274, always, 5, "unk4274", 0 ); - r300->hw.unk4274.cmd[0] = cmdpacket0(R300_RE_SHADE, 4); - ALLOC_STATE( unk4288, always, 4, "unk4288", 0 ); - r300->hw.unk4288.cmd[0] = cmdpacket0(R300_RE_POLYGON_MODE, 3); + ALLOC_STATE( shade, always, 5, "shade", 0 ); + r300->hw.shade.cmd[0] = cmdpacket0(R300_RE_SHADE, 4); + ALLOC_STATE( polygon_mode, always, 4, "unk4288", 0 ); + r300->hw.polygon_mode.cmd[0] = cmdpacket0(R300_RE_POLYGON_MODE, 3); ALLOC_STATE( fogp, always, 3, "fogp", 0 ); r300->hw.fogp.cmd[0] = cmdpacket0(R300_RE_FOG_SCALE, 2); - ALLOC_STATE( unk42A0, always, 2, "unk42A0", 0 ); - r300->hw.unk42A0.cmd[0] = cmdpacket0(0x42A0, 1); + ALLOC_STATE( zbias_cntl, always, 2, "zbias_cntl", 0 ); + r300->hw.zbias_cntl.cmd[0] = cmdpacket0(R300_RE_ZBIAS_CNTL, 1); ALLOC_STATE( zbs, always, R300_ZBS_CMDSIZE, "zbs", 0 ); r300->hw.zbs.cmd[R300_ZBS_CMD_0] = cmdpacket0(R300_RE_ZBIAS_T_FACTOR, 4); - ALLOC_STATE( unk42B4, always, 2, "unk42B4", 0 ); - r300->hw.unk42B4.cmd[0] = cmdpacket0(R300_RE_OCCLUSION_CNTL, 1); + ALLOC_STATE( occlusion_cntl, always, 2, "occlusion_cntl", 0 ); + r300->hw.occlusion_cntl.cmd[0] = cmdpacket0(R300_RE_OCCLUSION_CNTL, 1); ALLOC_STATE( cul, always, R300_CUL_CMDSIZE, "cul", 0 ); r300->hw.cul.cmd[R300_CUL_CMD_0] = cmdpacket0(R300_RE_CULL_CNTL, 1); ALLOC_STATE( unk42C0, always, 3, "unk42C0", 0 ); @@ -392,8 +392,8 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.bld.cmd[R300_BLD_CMD_0] = cmdpacket0(R300_RB3D_CBLEND, 2); ALLOC_STATE( cmk, always, R300_CMK_CMDSIZE, "cmk", 0 ); r300->hw.cmk.cmd[R300_CMK_CMD_0] = cmdpacket0(R300_RB3D_COLORMASK, 1); - ALLOC_STATE( unk4E10, always, 4, "unk4E10", 0 ); - r300->hw.unk4E10.cmd[0] = cmdpacket0(R300_RB3D_BLEND_COLOR, 3); + ALLOC_STATE( blend_color, always, 4, "blend_color", 0 ); + r300->hw.blend_color.cmd[0] = cmdpacket0(R300_RB3D_BLEND_COLOR, 3); ALLOC_STATE( cb, always, R300_CB_CMDSIZE, "cb", 0 ); r300->hw.cb.cmd[R300_CB_CMD_0] = cmdpacket0(R300_RB3D_COLOROFFSET0, 1); r300->hw.cb.cmd[R300_CB_CMD_1] = cmdpacket0(R300_RB3D_COLORPITCH0, 1); @@ -405,8 +405,8 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.unk4EA0.cmd[0] = cmdpacket0(0x4EA0, 2); ALLOC_STATE( zs, always, R300_ZS_CMDSIZE, "zstencil", 0 ); r300->hw.zs.cmd[R300_ZS_CMD_0] = cmdpacket0(R300_RB3D_ZSTENCIL_CNTL_0, 3); - ALLOC_STATE( unk4F10, always, 5, "unk4F10", 0 ); - r300->hw.unk4F10.cmd[0] = cmdpacket0(R300_RB3D_ZSTENCIL_FORMAT, 4); + ALLOC_STATE( zstencil_format, always, 5, "zstencil_format", 0 ); + r300->hw.zstencil_format.cmd[0] = cmdpacket0(R300_RB3D_ZSTENCIL_FORMAT, 4); ALLOC_STATE( zb, always, R300_ZB_CMDSIZE, "zb", 0 ); r300->hw.zb.cmd[R300_ZB_CMD_0] = cmdpacket0(R300_RB3D_DEPTHOFFSET, 2); ALLOC_STATE( unk4F28, always, 2, "unk4F28", 0 ); @@ -429,8 +429,8 @@ void r300InitCmdBuf(r300ContextPtr r300) ALLOC_STATE( tex.filter, variable, mtu+1, "tex_filter", 0 ); r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER_0, 0); - ALLOC_STATE( tex.unknown1, variable, mtu+1, "tex_unknown1", 0 ); - r300->hw.tex.unknown1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, 0); + ALLOC_STATE( tex.filter_1, variable, mtu+1, "tex_filter_1", 0 ); + r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, 0); ALLOC_STATE( tex.size, variable, mtu+1, "tex_size", 0 ); r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_SIZE_0, 0); @@ -444,8 +444,8 @@ void r300InitCmdBuf(r300ContextPtr r300) ALLOC_STATE( tex.offset, variable, mtu+1, "tex_offset", 0 ); r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_OFFSET_0, 0); - ALLOC_STATE( tex.unknown4, variable, mtu+1, "tex_unknown4", 0 ); - r300->hw.tex.unknown4.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, 0); + ALLOC_STATE( tex.chroma_key, variable, mtu+1, "tex_chroma_key", 0 ); + r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, 0); ALLOC_STATE( tex.border_color, variable, mtu+1, "tex_border_color", 0 ); r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_BORDER_COLOR_0, 0); @@ -456,10 +456,10 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.atomlist.name = "atom-list"; insert_at_tail(&r300->hw.atomlist, &r300->hw.vpt); - insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2080); + insert_at_tail(&r300->hw.atomlist, &r300->hw.vap_cntl); insert_at_tail(&r300->hw.atomlist, &r300->hw.vte); insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2134); - insert_at_tail(&r300->hw.atomlist, &r300->hw.unk2140); + insert_at_tail(&r300->hw.atomlist, &r300->hw.vap_cntl_status); insert_at_tail(&r300->hw.atomlist, &r300->hw.vir[0]); insert_at_tail(&r300->hw.atomlist, &r300->hw.vir[1]); insert_at_tail(&r300->hw.atomlist, &r300->hw.vic); @@ -478,12 +478,12 @@ void r300InitCmdBuf(r300ContextPtr r300) insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4230); insert_at_tail(&r300->hw.atomlist, &r300->hw.lcntl); insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4260); - insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4274); - insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4288); + insert_at_tail(&r300->hw.atomlist, &r300->hw.shade); + insert_at_tail(&r300->hw.atomlist, &r300->hw.polygon_mode); insert_at_tail(&r300->hw.atomlist, &r300->hw.fogp); - insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42A0); + insert_at_tail(&r300->hw.atomlist, &r300->hw.zbias_cntl); insert_at_tail(&r300->hw.atomlist, &r300->hw.zbs); - insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42B4); + insert_at_tail(&r300->hw.atomlist, &r300->hw.occlusion_cntl); insert_at_tail(&r300->hw.atomlist, &r300->hw.cul); insert_at_tail(&r300->hw.atomlist, &r300->hw.unk42C0); insert_at_tail(&r300->hw.atomlist, &r300->hw.rc); @@ -506,13 +506,13 @@ void r300InitCmdBuf(r300ContextPtr r300) insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E00); insert_at_tail(&r300->hw.atomlist, &r300->hw.bld); insert_at_tail(&r300->hw.atomlist, &r300->hw.cmk); - insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E10); + insert_at_tail(&r300->hw.atomlist, &r300->hw.blend_color); insert_at_tail(&r300->hw.atomlist, &r300->hw.cb); insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E50); insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4E88); insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4EA0); insert_at_tail(&r300->hw.atomlist, &r300->hw.zs); - insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F10); + insert_at_tail(&r300->hw.atomlist, &r300->hw.zstencil_format); insert_at_tail(&r300->hw.atomlist, &r300->hw.zb); insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F28); insert_at_tail(&r300->hw.atomlist, &r300->hw.unk4F30); @@ -524,12 +524,12 @@ void r300InitCmdBuf(r300ContextPtr r300) insert_at_tail(&r300->hw.atomlist, &r300->hw.vps); insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.filter); - insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown1); + insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.filter_1); insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.size); insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.format); insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.pitch); insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.offset); - insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.unknown4); + insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.chroma_key); insert_at_tail(&r300->hw.atomlist, &r300->hw.tex.border_color); r300->hw.is_dirty = GL_TRUE; diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index a339b2f9c1..bd9ed6f170 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -180,6 +180,7 @@ struct r300_tex_obj { /* hardware register values */ /* Note that R200 has 8 registers per texture and R300 only 7 */ GLuint filter; + GLuint filter_1; GLuint pitch_reg; GLuint size; /* npot only */ GLuint format; @@ -432,11 +433,11 @@ struct r300_hw_state { int max_state_size; /* in dwords */ struct r300_state_atom vpt; /* viewport (1D98) */ - struct r300_state_atom unk2080; /* (2080) */ + struct r300_state_atom vap_cntl; struct r300_state_atom vof; /* VAP output format register 0x2090 */ struct r300_state_atom vte; /* (20B0) */ struct r300_state_atom unk2134; /* (2134) */ - struct r300_state_atom unk2140; /* (2140) */ + struct r300_state_atom vap_cntl_status; struct r300_state_atom vir[2]; /* vap input route (2150/21E0) */ struct r300_state_atom vic; /* vap input control (2180) */ struct r300_state_atom unk21DC; /* (21DC) */ @@ -452,13 +453,13 @@ struct r300_hw_state { struct r300_state_atom unk4230; /* (4230) */ struct r300_state_atom lcntl; /* line control */ struct r300_state_atom unk4260; /* (4260) */ - struct r300_state_atom unk4274; /* (4274) */ - struct r300_state_atom unk4288; /* (4288) */ + struct r300_state_atom shade; + struct r300_state_atom polygon_mode; struct r300_state_atom fogp; /* fog parameters (4294) */ struct r300_state_atom unk429C; /* (429C) */ - struct r300_state_atom unk42A0; /* (42A0) */ + struct r300_state_atom zbias_cntl; struct r300_state_atom zbs; /* zbias (42A4) */ - struct r300_state_atom unk42B4; /* (42B4) */ + struct r300_state_atom occlusion_cntl; struct r300_state_atom cul; /* cull cntl (42B8) */ struct r300_state_atom unk42C0; /* (42C0) */ struct r300_state_atom rc; /* rs control (4300) */ @@ -478,13 +479,13 @@ struct r300_hw_state { struct r300_state_atom unk4E00; /* (4E00) */ struct r300_state_atom bld; /* blending (4E04) */ struct r300_state_atom cmk; /* colormask (4E0C) */ - struct r300_state_atom unk4E10; /* constant blend color + ??? (4E10) */ + struct r300_state_atom blend_color; /* constant blend color */ struct r300_state_atom cb; /* colorbuffer (4E28) */ struct r300_state_atom unk4E50; /* (4E50) */ struct r300_state_atom unk4E88; /* (4E88) */ struct r300_state_atom unk4EA0; /* (4E88) I saw it only written on RV350 hardware.. */ struct r300_state_atom zs; /* zstencil control (4F00) */ - struct r300_state_atom unk4F10; /* (4F10) */ + struct r300_state_atom zstencil_format; struct r300_state_atom zb; /* z buffer (4F20) */ struct r300_state_atom unk4F28; /* (4F28) */ struct r300_state_atom unk4F30; /* (4F30) */ @@ -501,12 +502,12 @@ struct r300_hw_state { updating the whole thing at once */ struct { struct r300_state_atom filter; - struct r300_state_atom unknown1; + struct r300_state_atom filter_1; struct r300_state_atom size; struct r300_state_atom format; struct r300_state_atom pitch; struct r300_state_atom offset; - struct r300_state_atom unknown4; + struct r300_state_atom chroma_key; struct r300_state_atom border_color; } tex; struct r300_state_atom txe; /* tex enable (4104) */ diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 69bc994cf6..7bc832c871 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -571,6 +571,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. * Some of the tests indicate that fgl has a fallback implementation of zbias * via pixel shaders. */ +#define R300_RE_ZBIAS_CNTL 0x42A0 /* GUESS */ #define R300_RE_ZBIAS_T_FACTOR 0x42A4 #define R300_RE_ZBIAS_T_CONSTANT 0x42A8 #define R300_RE_ZBIAS_W_FACTOR 0x42AC diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 0e33e51ef3..895c2ff43c 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -69,14 +69,14 @@ static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4]) GLubyte color[4]; r300ContextPtr rmesa = R300_CONTEXT(ctx); - R300_STATECHANGE(rmesa, unk4E10); + R300_STATECHANGE(rmesa, blend_color); CLAMPED_FLOAT_TO_UBYTE(color[0], cf[0]); CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]); CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]); CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]); - rmesa->hw.unk4E10.cmd[1] = r300PackColor(4, color[3], color[0], + rmesa->hw.blend_color.cmd[1] = r300PackColor(4, color[3], color[0], color[1], color[2]); } @@ -335,17 +335,17 @@ static void update_early_z(GLcontext *ctx) */ r300ContextPtr r300 = R300_CONTEXT(ctx); - R300_STATECHANGE(r300, unk4F10); + R300_STATECHANGE(r300, zstencil_format); if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS) /* disable early Z */ - r300->hw.unk4F10.cmd[2] = R300_EARLY_Z_DISABLE; + r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE; else { if (ctx->Depth.Test && ctx->Depth.Func != GL_NEVER) /* enable early Z */ - r300->hw.unk4F10.cmd[2] = R300_EARLY_Z_ENABLE; + r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_ENABLE; else /* disable early Z */ - r300->hw.unk4F10.cmd[2] = R300_EARLY_Z_DISABLE; + r300->hw.zstencil_format.cmd[2] = R300_EARLY_Z_DISABLE; } } @@ -531,11 +531,11 @@ static void r300Enable(GLcontext* ctx, GLenum cap, GLboolean state) break; case GL_POLYGON_OFFSET_FILL: - R300_STATECHANGE(r300, unk42B4); + R300_STATECHANGE(r300, occlusion_cntl); if(state){ - r300->hw.unk42B4.cmd[1] |= (3<<0); + r300->hw.occlusion_cntl.cmd[1] |= (3<<0); } else { - r300->hw.unk42B4.cmd[1] &= ~(3<<0); + r300->hw.occlusion_cntl.cmd[1] &= ~(3<<0); } break; default: @@ -589,9 +589,9 @@ static void r300UpdatePolygonMode(GLcontext *ctx) } } - if (r300->hw.unk4288.cmd[1] != hw_mode) { - R300_STATECHANGE(r300, unk4288); - r300->hw.unk4288.cmd[1] = hw_mode; + if (r300->hw.polygon_mode.cmd[1] != hw_mode) { + R300_STATECHANGE(r300, polygon_mode); + r300->hw.polygon_mode.cmd[1] = hw_mode; } } @@ -830,13 +830,13 @@ static void r300ShadeModel(GLcontext * ctx, GLenum mode) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - R300_STATECHANGE(rmesa, unk4274); + R300_STATECHANGE(rmesa, shade); switch (mode) { case GL_FLAT: - rmesa->hw.unk4274.cmd[2] = R300_RE_SHADE_MODEL_FLAT; + rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_FLAT; break; case GL_SMOOTH: - rmesa->hw.unk4274.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH; + rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH; break; default: return; @@ -1217,12 +1217,12 @@ void r300_setup_textures(GLcontext *ctx) R300_STATECHANGE(r300, txe); R300_STATECHANGE(r300, tex.filter); - R300_STATECHANGE(r300, tex.unknown1); + R300_STATECHANGE(r300, tex.filter_1); R300_STATECHANGE(r300, tex.size); R300_STATECHANGE(r300, tex.format); R300_STATECHANGE(r300, tex.pitch); R300_STATECHANGE(r300, tex.offset); - R300_STATECHANGE(r300, tex.unknown4); + R300_STATECHANGE(r300, tex.chroma_key); R300_STATECHANGE(r300, tex.border_color); r300->hw.txe.cmd[R300_TXE_ENABLE]=0x0; @@ -1259,7 +1259,7 @@ void r300_setup_textures(GLcontext *ctx) r300->hw.tex.filter.cmd[R300_TEX_VALUE_0 + hw_tmu] = gen_fixed_filter(t->filter) | (hw_tmu << 28); /* Currently disabled! */ - r300->hw.tex.unknown1.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; //0x20501f80; + r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; //0x20501f80; r300->hw.tex.size.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->size; r300->hw.tex.format.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->format; r300->hw.tex.pitch.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->pitch_reg; @@ -1273,7 +1273,7 @@ void r300_setup_textures(GLcontext *ctx) WARN_ONCE("micro tiling enabled!\n"); } - r300->hw.tex.unknown4.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; + r300->hw.tex.chroma_key.cmd[R300_TEX_VALUE_0 + hw_tmu] = 0x0; r300->hw.tex.border_color.cmd[R300_TEX_VALUE_0 + hw_tmu] = t->pp_border_color; last_hw_tmu = hw_tmu; @@ -1283,12 +1283,12 @@ void r300_setup_textures(GLcontext *ctx) } r300->hw.tex.filter.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER_0, last_hw_tmu + 1); - r300->hw.tex.unknown1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, last_hw_tmu + 1); + r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FILTER1_0, last_hw_tmu + 1); r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_SIZE_0, last_hw_tmu + 1); r300->hw.tex.format.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FORMAT_0, last_hw_tmu + 1); r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_PITCH_0, last_hw_tmu + 1); r300->hw.tex.offset.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_OFFSET_0, last_hw_tmu + 1); - r300->hw.tex.unknown4.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, last_hw_tmu + 1); + r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_CHROMA_KEY_0, last_hw_tmu + 1); r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_BORDER_COLOR_0, last_hw_tmu + 1); @@ -1973,7 +1973,7 @@ void r300ResetHwState(r300ContextPtr r300) /* Initialize magic registers TODO : learn what they really do, or get rid of those we don't have to touch */ - r300->hw.unk2080.cmd[1] = 0x0030045A; //0x0030065a /* Dangerous */ + r300->hw.vap_cntl.cmd[1] = 0x0030045A; //0x0030065a /* Dangerous */ r300->hw.vte.cmd[1] = R300_VPORT_X_SCALE_ENA | R300_VPORT_X_OFFSET_ENA @@ -1987,9 +1987,9 @@ void r300ResetHwState(r300ContextPtr r300) r300->hw.unk2134.cmd[1] = 0x00FFFFFF; r300->hw.unk2134.cmd[2] = 0x00000000; if (_mesa_little_endian()) - r300->hw.unk2140.cmd[1] = 0x00000000; + r300->hw.vap_cntl_status.cmd[1] = 0x00000000; else - r300->hw.unk2140.cmd[1] = 0x00000002; + r300->hw.vap_cntl_status.cmd[1] = 0x00000002; #if 0 /* Done in setup routing */ ((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->packet0.count = 1; @@ -2080,16 +2080,16 @@ void r300ResetHwState(r300ContextPtr r300) r300->hw.unk4260.cmd[2] = r300PackFloat32(0.0); r300->hw.unk4260.cmd[3] = r300PackFloat32(1.0); - r300->hw.unk4274.cmd[1] = 0x00000002; + r300->hw.shade.cmd[1] = 0x00000002; r300ShadeModel(ctx, ctx->Light.ShadeModel); - r300->hw.unk4274.cmd[3] = 0x00000000; - r300->hw.unk4274.cmd[4] = 0x00000000; + r300->hw.shade.cmd[3] = 0x00000000; + r300->hw.shade.cmd[4] = 0x00000000; r300PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode); r300PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode); - r300->hw.unk4288.cmd[2] = 0x00000001; - r300->hw.unk4288.cmd[3] = 0x00000000; - r300->hw.unk42A0.cmd[1] = 0x00000000; + r300->hw.polygon_mode.cmd[2] = 0x00000001; + r300->hw.polygon_mode.cmd[3] = 0x00000000; + r300->hw.zbias_cntl.cmd[1] = 0x00000000; r300PolygonOffset(ctx, ctx->Polygon.OffsetFactor, ctx->Polygon.OffsetUnits); r300Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill); @@ -2147,8 +2147,8 @@ void r300ResetHwState(r300ContextPtr r300) #endif r300BlendColor(ctx, ctx->Color.BlendColor); - r300->hw.unk4E10.cmd[2] = 0; - r300->hw.unk4E10.cmd[3] = 0; + r300->hw.blend_color.cmd[2] = 0; + r300->hw.blend_color.cmd[3] = 0; /* Again, r300ClearBuffer uses this */ r300->hw.cb.cmd[R300_CB_OFFSET] = r300->radeon.state.color.drawOffset + @@ -2180,10 +2180,10 @@ void r300ResetHwState(r300ContextPtr r300) switch (ctx->Visual.depthBits) { case 16: - r300->hw.unk4F10.cmd[1] = R300_DEPTH_FORMAT_16BIT_INT_Z; + r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_16BIT_INT_Z; break; case 24: - r300->hw.unk4F10.cmd[1] = R300_DEPTH_FORMAT_24BIT_INT_Z; + r300->hw.zstencil_format.cmd[1] = R300_DEPTH_FORMAT_24BIT_INT_Z; break; default: fprintf(stderr, "Error: Unsupported depth %d... exiting\n", @@ -2192,10 +2192,10 @@ void r300ResetHwState(r300ContextPtr r300) } /* z compress? */ - //r300->hw.unk4F10.cmd[1] |= R300_DEPTH_FORMAT_UNK32; + //r300->hw.zstencil_format.cmd[1] |= R300_DEPTH_FORMAT_UNK32; - r300->hw.unk4F10.cmd[3] = 0x00000003; - r300->hw.unk4F10.cmd[4] = 0x00000000; + r300->hw.zstencil_format.cmd[3] = 0x00000003; + r300->hw.zstencil_format.cmd[4] = 0x00000000; r300->hw.zb.cmd[R300_ZB_OFFSET] = r300->radeon.radeonScreen->depthOffset + diff --git a/src/mesa/drivers/dri/r300/radeon_context.c b/src/mesa/drivers/dri/r300/radeon_context.c index d66f1dc49e..66d1b153b3 100644 --- a/src/mesa/drivers/dri/r300/radeon_context.c +++ b/src/mesa/drivers/dri/r300/radeon_context.c @@ -273,15 +273,15 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv, &radeon->vbl_seq); } + radeon->dri.readable = driReadPriv; + if (radeon->dri.drawable != driDrawPriv || - radeon->dri.readable != driReadPriv) { + radeon->lastStamp != driDrawPriv->lastStamp) { radeon->dri.drawable = driDrawPriv; - radeon->dri.readable = driReadPriv; + radeonSetCliprects(radeon); r300UpdateWindow(radeon->glCtx); r300UpdateViewportOffset(radeon->glCtx); - - radeonSetCliprects(radeon); } _mesa_make_current(radeon->glCtx, |