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Diffstat (limited to 'src/mesa/main/enable.c')
-rw-r--r--src/mesa/main/enable.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index a106731769..1cc8446592 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -194,7 +194,7 @@ _mesa_DisableClientState( GLenum cap )
* Helper function to enable or disable a texture target.
*/
static GLboolean
-enable_texture(GLcontext *ctx, GLboolean state, GLuint bit)
+enable_texture(GLcontext *ctx, GLboolean state, GLbitfield bit)
{
const GLuint curr = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr];
@@ -981,7 +981,7 @@ _mesa_Disable( GLenum cap )
* Helper function to determine whether a texture target is enabled.
*/
static GLboolean
-is_texture_enabled(GLcontext *ctx, GLuint bit)
+is_texture_enabled(GLcontext *ctx, GLbitfield bit)
{
const struct gl_texture_unit *const texUnit =
&ctx->Texture.Unit[ctx->Texture.CurrentUnit];
@@ -1109,7 +1109,7 @@ _mesa_IsEnabled( GLenum cap )
case GL_TEXTURE_2D:
return is_texture_enabled(ctx, TEXTURE_2D_BIT);
case GL_TEXTURE_3D:
- return is_texture_enabled(ctx, TEXTURE_2D_BIT);
+ return is_texture_enabled(ctx, TEXTURE_3D_BIT);
case GL_TEXTURE_GEN_Q:
{
const struct gl_texture_unit *texUnit;