diff options
Diffstat (limited to 'src/mesa/main/matrix.c')
-rw-r--r-- | src/mesa/main/matrix.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index f340b1ecd1..c8f25c0cd5 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -1,4 +1,4 @@ -/* $Id: matrix.c,v 1.15 2000/02/21 23:00:51 brianp Exp $ */ +/* $Id: matrix.c,v 1.16 2000/03/03 17:47:39 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1460,8 +1460,8 @@ gl_Viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ) ctx->Viewport.WindowMap.m[MAT_TX] = ctx->Viewport.WindowMap.m[MAT_SX] + x; ctx->Viewport.WindowMap.m[MAT_SY] = (GLfloat) height / 2.0F; ctx->Viewport.WindowMap.m[MAT_TY] = ctx->Viewport.WindowMap.m[MAT_SY] + y; - ctx->Viewport.WindowMap.m[MAT_SZ] = 0.5 * DEPTH_SCALE; - ctx->Viewport.WindowMap.m[MAT_TZ] = 0.5 * DEPTH_SCALE; + ctx->Viewport.WindowMap.m[MAT_SZ] = 0.5 * ctx->Visual->DepthMaxF; + ctx->Viewport.WindowMap.m[MAT_TZ] = 0.5 * ctx->Visual->DepthMaxF; ctx->Viewport.WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION; ctx->Viewport.WindowMap.type = MATRIX_3D_NO_ROT; @@ -1518,8 +1518,8 @@ _mesa_DepthRange( GLclampd nearval, GLclampd farval ) ctx->Viewport.Near = n; ctx->Viewport.Far = f; - ctx->Viewport.WindowMap.m[MAT_SZ] = DEPTH_SCALE * ((f - n) / 2.0); - ctx->Viewport.WindowMap.m[MAT_TZ] = DEPTH_SCALE * ((f - n) / 2.0 + n); + ctx->Viewport.WindowMap.m[MAT_SZ] = ctx->Visual->DepthMaxF * ((f - n) / 2.0); + ctx->Viewport.WindowMap.m[MAT_TZ] = ctx->Visual->DepthMaxF * ((f - n) / 2.0 + n); ctx->ModelProjectWinMatrixUptodate = GL_FALSE; |