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-rw-r--r--src/mesa/main/blend.c10
-rw-r--r--src/mesa/main/dlist.c9
2 files changed, 9 insertions, 10 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 742247f8e2..4d4a897141 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -46,19 +46,11 @@
* \param dfactor destination factor operator.
*
* \sa glBlendFunc, glBlendFuncSeparateEXT
- *
- * Swizzles the inputs and calls \c glBlendFuncSeparateEXT. This is done
- * using the \c CurrentDispatch table in the context, so this same function
- * can be used while compiling display lists. Therefore, there is no need
- * for the display list code to save and restore this function.
*/
void GLAPIENTRY
_mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
{
- GET_CURRENT_CONTEXT(ctx);
-
- (*ctx->CurrentDispatch->BlendFuncSeparateEXT)( sfactor, dfactor,
- sfactor, dfactor );
+ _mesa_BlendFuncSeparateEXT(sfactor, dfactor, sfactor, dfactor);
}
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index fd48c55df7..216af9b38b 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -929,6 +929,13 @@ save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
static void GLAPIENTRY
+save_BlendFunc(GLenum srcfactor, GLenum dstfactor)
+{
+ save_BlendFuncSeparate(srcfactor, dstfactor, srcfactor, dstfactor);
+}
+
+
+static void GLAPIENTRY
save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
GET_CURRENT_CONTEXT(ctx);
@@ -7663,7 +7670,7 @@ _mesa_init_dlist_table(struct _glapi_table *table)
SET_Accum(table, save_Accum);
SET_AlphaFunc(table, save_AlphaFunc);
SET_Bitmap(table, save_Bitmap);
- SET_BlendFunc(table, _mesa_BlendFunc); /* loops-back to BlendFuncSeparate */
+ SET_BlendFunc(table, _save_BlendFunc);
SET_CallList(table, _mesa_save_CallList);
SET_CallLists(table, _mesa_save_CallLists);
SET_Clear(table, save_Clear);