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-rw-r--r--src/mesa/pipe/i965simple/brw_misc_state.c486
1 files changed, 0 insertions, 486 deletions
diff --git a/src/mesa/pipe/i965simple/brw_misc_state.c b/src/mesa/pipe/i965simple/brw_misc_state.c
deleted file mode 100644
index 925049ecc1..0000000000
--- a/src/mesa/pipe/i965simple/brw_misc_state.c
+++ /dev/null
@@ -1,486 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "brw_batch.h"
-#include "brw_context.h"
-#include "brw_state.h"
-#include "brw_defines.h"
-
-
-
-
-
-/***********************************************************************
- * Blend color
- */
-
-static void upload_blend_constant_color(struct brw_context *brw)
-{
- struct brw_blend_constant_color bcc;
-
- memset(&bcc, 0, sizeof(bcc));
- bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR;
- bcc.header.length = sizeof(bcc)/4-2;
- bcc.blend_constant_color[0] = brw->attribs.BlendColor.color[0];
- bcc.blend_constant_color[1] = brw->attribs.BlendColor.color[1];
- bcc.blend_constant_color[2] = brw->attribs.BlendColor.color[2];
- bcc.blend_constant_color[3] = brw->attribs.BlendColor.color[3];
-
- BRW_CACHED_BATCH_STRUCT(brw, &bcc);
-}
-
-
-const struct brw_tracked_state brw_blend_constant_color = {
- .dirty = {
- .brw = BRW_NEW_BLEND,
- .cache = 0
- },
- .update = upload_blend_constant_color
-};
-
-
-/***********************************************************************
- * Drawing rectangle
- */
-static void upload_drawing_rect(struct brw_context *brw)
-{
- struct brw_drawrect bdr;
-
- memset(&bdr, 0, sizeof(bdr));
- bdr.header.opcode = CMD_DRAW_RECT;
- bdr.header.length = sizeof(bdr)/4 - 2;
- bdr.xmin = 0;
- bdr.ymin = 0;
- bdr.xmax = brw->attribs.FrameBuffer.cbufs[0]->width;
- bdr.ymax = brw->attribs.FrameBuffer.cbufs[0]->height;
- bdr.xorg = 0;
- bdr.yorg = 0;
-
- /* Can't use BRW_CACHED_BATCH_STRUCT because this is also emitted
- * uncached in brw_draw.c:
- */
- BRW_BATCH_STRUCT(brw, &bdr);
-}
-
-const struct brw_tracked_state brw_drawing_rect = {
- .dirty = {
- .brw = BRW_NEW_SCENE,
- .cache = 0
- },
- .update = upload_drawing_rect
-};
-
-/**
- * Upload the binding table pointers, which point each stage's array of surface
- * state pointers.
- *
- * The binding table pointers are relative to the surface state base address,
- * which is the BRW_SS_POOL cache buffer.
- */
-static void upload_binding_table_pointers(struct brw_context *brw)
-{
- struct brw_binding_table_pointers btp;
- memset(&btp, 0, sizeof(btp));
-
- btp.header.opcode = CMD_BINDING_TABLE_PTRS;
- btp.header.length = sizeof(btp)/4 - 2;
- btp.vs = 0;
- btp.gs = 0;
- btp.clp = 0;
- btp.sf = 0;
- btp.wm = brw->wm.bind_ss_offset;
-
- BRW_CACHED_BATCH_STRUCT(brw, &btp);
-}
-
-const struct brw_tracked_state brw_binding_table_pointers = {
- .dirty = {
- .brw = 0,
- .cache = CACHE_NEW_SURF_BIND
- },
- .update = upload_binding_table_pointers,
-};
-
-
-/**
- * Upload pointers to the per-stage state.
- *
- * The state pointers in this packet are all relative to the general state
- * base address set by CMD_STATE_BASE_ADDRESS, which is the BRW_GS_POOL buffer.
- */
-static void upload_pipelined_state_pointers(struct brw_context *brw )
-{
- struct brw_pipelined_state_pointers psp;
- memset(&psp, 0, sizeof(psp));
-
- psp.header.opcode = CMD_PIPELINED_STATE_POINTERS;
- psp.header.length = sizeof(psp)/4 - 2;
-
- psp.vs.offset = brw->vs.state_gs_offset >> 5;
- psp.sf.offset = brw->sf.state_gs_offset >> 5;
- psp.wm.offset = brw->wm.state_gs_offset >> 5;
- psp.cc.offset = brw->cc.state_gs_offset >> 5;
-
- /* GS gets turned on and off regularly. Need to re-emit URB fence
- * after this occurs.
- */
- if (brw->gs.prog_active) {
- psp.gs.offset = brw->gs.state_gs_offset >> 5;
- psp.gs.enable = 1;
- }
-
- if (0) {
- psp.clp.offset = brw->clip.state_gs_offset >> 5;
- psp.clp.enable = 1;
- }
-
-
- if (BRW_CACHED_BATCH_STRUCT(brw, &psp))
- brw->state.dirty.brw |= BRW_NEW_PSP;
-}
-
-const struct brw_tracked_state brw_pipelined_state_pointers = {
- .dirty = {
- .brw = 0,
- .cache = (CACHE_NEW_VS_UNIT |
- CACHE_NEW_GS_UNIT |
- CACHE_NEW_GS_PROG |
- CACHE_NEW_CLIP_UNIT |
- CACHE_NEW_SF_UNIT |
- CACHE_NEW_WM_UNIT |
- CACHE_NEW_CC_UNIT)
- },
- .update = upload_pipelined_state_pointers
-};
-
-static void upload_psp_urb_cbs(struct brw_context *brw )
-{
- upload_pipelined_state_pointers(brw);
- brw_upload_urb_fence(brw);
- brw_upload_constant_buffer_state(brw);
-}
-
-
-const struct brw_tracked_state brw_psp_urb_cbs = {
- .dirty = {
- .brw = BRW_NEW_URB_FENCE,
- .cache = (CACHE_NEW_VS_UNIT |
- CACHE_NEW_GS_UNIT |
- CACHE_NEW_GS_PROG |
- CACHE_NEW_CLIP_UNIT |
- CACHE_NEW_SF_UNIT |
- CACHE_NEW_WM_UNIT |
- CACHE_NEW_CC_UNIT)
- },
- .update = upload_psp_urb_cbs
-};
-
-/**
- * Upload the depthbuffer offset and format.
- *
- * We have to do this per state validation as we need to emit the relocation
- * in the batch buffer.
- */
-static void upload_depthbuffer(struct brw_context *brw)
-{
- struct pipe_surface *depth_surface = brw->attribs.FrameBuffer.zsbuf;
-
- BEGIN_BATCH(5, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (5 - 2));
- if (depth_surface == NULL) {
- OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
- (BRW_SURFACE_NULL << 29));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- } else {
- unsigned int format;
-
- switch (depth_surface->cpp) {
- case 2:
- format = BRW_DEPTHFORMAT_D16_UNORM;
- break;
- case 4:
- if (depth_surface->format == PIPE_FORMAT_Z32_FLOAT)
- format = BRW_DEPTHFORMAT_D32_FLOAT;
- else
- format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT;
- break;
- default:
- assert(0);
- return;
- }
-
- OUT_BATCH(((depth_surface->pitch * depth_surface->cpp) - 1) |
- (format << 18) |
- (BRW_TILEWALK_YMAJOR << 26) |
-// (depth_surface->region->tiled << 27) |
- (BRW_SURFACE_2D << 29));
- OUT_RELOC(depth_surface->buffer,
- PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE, 0);
- OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
- ((depth_surface->pitch - 1) << 6) |
- ((depth_surface->height - 1) << 19));
- OUT_BATCH(0);
- }
- ADVANCE_BATCH();
-}
-
-const struct brw_tracked_state brw_depthbuffer = {
- .dirty = {
- .brw = BRW_NEW_SCENE,
- .cache = 0
- },
- .update = upload_depthbuffer,
-};
-
-
-
-
-/***********************************************************************
- * Polygon stipple packet
- */
-
-static void upload_polygon_stipple(struct brw_context *brw)
-{
- struct brw_polygon_stipple bps;
- unsigned i;
-
- memset(&bps, 0, sizeof(bps));
- bps.header.opcode = CMD_POLY_STIPPLE_PATTERN;
- bps.header.length = sizeof(bps)/4-2;
-
- /* XXX: state tracker should send *all* state down initially!
- */
- if (brw->attribs.PolygonStipple)
- for (i = 0; i < 32; i++)
- bps.stipple[i] = brw->attribs.PolygonStipple->stipple[31 - i]; /* invert */
-
- BRW_CACHED_BATCH_STRUCT(brw, &bps);
-}
-
-const struct brw_tracked_state brw_polygon_stipple = {
- .dirty = {
- .brw = BRW_NEW_STIPPLE,
- .cache = 0
- },
- .update = upload_polygon_stipple
-};
-
-
-/***********************************************************************
- * Line stipple packet
- */
-
-static void upload_line_stipple(struct brw_context *brw)
-{
- struct brw_line_stipple bls;
- float tmp;
- int tmpi;
-
- memset(&bls, 0, sizeof(bls));
- bls.header.opcode = CMD_LINE_STIPPLE_PATTERN;
- bls.header.length = sizeof(bls)/4 - 2;
-
- bls.bits0.pattern = brw->attribs.Raster->line_stipple_pattern;
- bls.bits1.repeat_count = brw->attribs.Raster->line_stipple_factor;
-
- tmp = 1.0 / (float) brw->attribs.Raster->line_stipple_factor;
- tmpi = tmp * (1<<13);
-
-
- bls.bits1.inverse_repeat_count = tmpi;
-
- BRW_CACHED_BATCH_STRUCT(brw, &bls);
-}
-
-const struct brw_tracked_state brw_line_stipple = {
- .dirty = {
- .brw = BRW_NEW_STIPPLE,
- .cache = 0
- },
- .update = upload_line_stipple
-};
-
-
-/***********************************************************************
- * Misc constant state packets
- */
-
-static void upload_pipe_control(struct brw_context *brw)
-{
- struct brw_pipe_control pc;
-
- return;
-
- memset(&pc, 0, sizeof(pc));
-
- pc.header.opcode = CMD_PIPE_CONTROL;
- pc.header.length = sizeof(pc)/4 - 2;
- pc.header.post_sync_operation = PIPE_CONTROL_NOWRITE;
-
- pc.header.instruction_state_cache_flush_enable = 1;
-
- pc.bits1.dest_addr_type = PIPE_CONTROL_GTTWRITE_GLOBAL;
-
- BRW_BATCH_STRUCT(brw, &pc);
-}
-
-const struct brw_tracked_state brw_pipe_control = {
- .dirty = {
- .brw = BRW_NEW_SCENE,
- .cache = 0
- },
- .update = upload_pipe_control
-};
-
-
-/***********************************************************************
- * Misc invarient state packets
- */
-
-static void upload_invarient_state( struct brw_context *brw )
-{
- {
- struct brw_mi_flush flush;
-
- memset(&flush, 0, sizeof(flush));
- flush.opcode = CMD_MI_FLUSH;
- flush.flags = BRW_FLUSH_STATE_CACHE | BRW_FLUSH_READ_CACHE;
- BRW_BATCH_STRUCT(brw, &flush);
- }
-
- {
- /* 0x61040000 Pipeline Select */
- /* PipelineSelect : 0 */
- struct brw_pipeline_select ps;
-
- memset(&ps, 0, sizeof(ps));
- ps.header.opcode = CMD_PIPELINE_SELECT;
- ps.header.pipeline_select = 0;
- BRW_BATCH_STRUCT(brw, &ps);
- }
-
- {
- struct brw_global_depth_offset_clamp gdo;
- memset(&gdo, 0, sizeof(gdo));
-
- /* Disable depth offset clamping.
- */
- gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP;
- gdo.header.length = sizeof(gdo)/4 - 2;
- gdo.depth_offset_clamp = 0.0;
-
- BRW_BATCH_STRUCT(brw, &gdo);
- }
-
-
- /* 0x61020000 State Instruction Pointer */
- {
- struct brw_system_instruction_pointer sip;
- memset(&sip, 0, sizeof(sip));
-
- sip.header.opcode = CMD_STATE_INSN_POINTER;
- sip.header.length = 0;
- sip.bits0.pad = 0;
- sip.bits0.system_instruction_pointer = 0;
- BRW_BATCH_STRUCT(brw, &sip);
- }
-
-
- {
- struct brw_vf_statistics vfs;
- memset(&vfs, 0, sizeof(vfs));
-
- vfs.opcode = CMD_VF_STATISTICS;
- if (BRW_DEBUG & DEBUG_STATS)
- vfs.statistics_enable = 1;
-
- BRW_BATCH_STRUCT(brw, &vfs);
- }
-
-
- {
- struct brw_polygon_stipple_offset bpso;
-
- memset(&bpso, 0, sizeof(bpso));
- bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
- bpso.header.length = sizeof(bpso)/4-2;
- bpso.bits0.x_offset = 0;
- bpso.bits0.y_offset = 0;
-
- BRW_BATCH_STRUCT(brw, &bpso);
- }
-}
-
-const struct brw_tracked_state brw_invarient_state = {
- .dirty = {
- .brw = BRW_NEW_SCENE,
- .cache = 0
- },
- .update = upload_invarient_state
-};
-
-/**
- * Define the base addresses which some state is referenced from.
- *
- * This allows us to avoid having to emit relocations in many places for
- * cached state, and instead emit pointers inside of large, mostly-static
- * state pools. This comes at the expense of memory, and more expensive cache
- * misses.
- */
-static void upload_state_base_address( struct brw_context *brw )
-{
- /* Output the structure (brw_state_base_address) directly to the
- * batchbuffer, so we can emit relocations inline.
- */
- BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS);
- OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2));
- OUT_RELOC(brw->pool[BRW_GS_POOL].buffer,
- PIPE_BUFFER_USAGE_GPU_READ,
- 1); /* General state base address */
- OUT_RELOC(brw->pool[BRW_SS_POOL].buffer,
- PIPE_BUFFER_USAGE_GPU_READ,
- 1); /* Surface state base address */
- OUT_BATCH(1); /* Indirect object base address */
- OUT_BATCH(1); /* General state upper bound */
- OUT_BATCH(1); /* Indirect object upper bound */
- ADVANCE_BATCH();
-}
-
-
-const struct brw_tracked_state brw_state_base_address = {
- .dirty = {
- .brw = BRW_NEW_SCENE,
- .cache = 0
- },
- .update = upload_state_base_address
-};