diff options
Diffstat (limited to 'src/mesa/pipe/i965simple/brw_misc_state.c')
-rw-r--r-- | src/mesa/pipe/i965simple/brw_misc_state.c | 486 |
1 files changed, 0 insertions, 486 deletions
diff --git a/src/mesa/pipe/i965simple/brw_misc_state.c b/src/mesa/pipe/i965simple/brw_misc_state.c deleted file mode 100644 index 925049ecc1..0000000000 --- a/src/mesa/pipe/i965simple/brw_misc_state.c +++ /dev/null @@ -1,486 +0,0 @@ -/* - Copyright (C) Intel Corp. 2006. All Rights Reserved. - Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to - develop this 3D driver. - - Permission is hereby granted, free of charge, to any person obtaining - a copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sublicense, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial - portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - - **********************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "brw_batch.h" -#include "brw_context.h" -#include "brw_state.h" -#include "brw_defines.h" - - - - - -/*********************************************************************** - * Blend color - */ - -static void upload_blend_constant_color(struct brw_context *brw) -{ - struct brw_blend_constant_color bcc; - - memset(&bcc, 0, sizeof(bcc)); - bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR; - bcc.header.length = sizeof(bcc)/4-2; - bcc.blend_constant_color[0] = brw->attribs.BlendColor.color[0]; - bcc.blend_constant_color[1] = brw->attribs.BlendColor.color[1]; - bcc.blend_constant_color[2] = brw->attribs.BlendColor.color[2]; - bcc.blend_constant_color[3] = brw->attribs.BlendColor.color[3]; - - BRW_CACHED_BATCH_STRUCT(brw, &bcc); -} - - -const struct brw_tracked_state brw_blend_constant_color = { - .dirty = { - .brw = BRW_NEW_BLEND, - .cache = 0 - }, - .update = upload_blend_constant_color -}; - - -/*********************************************************************** - * Drawing rectangle - */ -static void upload_drawing_rect(struct brw_context *brw) -{ - struct brw_drawrect bdr; - - memset(&bdr, 0, sizeof(bdr)); - bdr.header.opcode = CMD_DRAW_RECT; - bdr.header.length = sizeof(bdr)/4 - 2; - bdr.xmin = 0; - bdr.ymin = 0; - bdr.xmax = brw->attribs.FrameBuffer.cbufs[0]->width; - bdr.ymax = brw->attribs.FrameBuffer.cbufs[0]->height; - bdr.xorg = 0; - bdr.yorg = 0; - - /* Can't use BRW_CACHED_BATCH_STRUCT because this is also emitted - * uncached in brw_draw.c: - */ - BRW_BATCH_STRUCT(brw, &bdr); -} - -const struct brw_tracked_state brw_drawing_rect = { - .dirty = { - .brw = BRW_NEW_SCENE, - .cache = 0 - }, - .update = upload_drawing_rect -}; - -/** - * Upload the binding table pointers, which point each stage's array of surface - * state pointers. - * - * The binding table pointers are relative to the surface state base address, - * which is the BRW_SS_POOL cache buffer. - */ -static void upload_binding_table_pointers(struct brw_context *brw) -{ - struct brw_binding_table_pointers btp; - memset(&btp, 0, sizeof(btp)); - - btp.header.opcode = CMD_BINDING_TABLE_PTRS; - btp.header.length = sizeof(btp)/4 - 2; - btp.vs = 0; - btp.gs = 0; - btp.clp = 0; - btp.sf = 0; - btp.wm = brw->wm.bind_ss_offset; - - BRW_CACHED_BATCH_STRUCT(brw, &btp); -} - -const struct brw_tracked_state brw_binding_table_pointers = { - .dirty = { - .brw = 0, - .cache = CACHE_NEW_SURF_BIND - }, - .update = upload_binding_table_pointers, -}; - - -/** - * Upload pointers to the per-stage state. - * - * The state pointers in this packet are all relative to the general state - * base address set by CMD_STATE_BASE_ADDRESS, which is the BRW_GS_POOL buffer. - */ -static void upload_pipelined_state_pointers(struct brw_context *brw ) -{ - struct brw_pipelined_state_pointers psp; - memset(&psp, 0, sizeof(psp)); - - psp.header.opcode = CMD_PIPELINED_STATE_POINTERS; - psp.header.length = sizeof(psp)/4 - 2; - - psp.vs.offset = brw->vs.state_gs_offset >> 5; - psp.sf.offset = brw->sf.state_gs_offset >> 5; - psp.wm.offset = brw->wm.state_gs_offset >> 5; - psp.cc.offset = brw->cc.state_gs_offset >> 5; - - /* GS gets turned on and off regularly. Need to re-emit URB fence - * after this occurs. - */ - if (brw->gs.prog_active) { - psp.gs.offset = brw->gs.state_gs_offset >> 5; - psp.gs.enable = 1; - } - - if (0) { - psp.clp.offset = brw->clip.state_gs_offset >> 5; - psp.clp.enable = 1; - } - - - if (BRW_CACHED_BATCH_STRUCT(brw, &psp)) - brw->state.dirty.brw |= BRW_NEW_PSP; -} - -const struct brw_tracked_state brw_pipelined_state_pointers = { - .dirty = { - .brw = 0, - .cache = (CACHE_NEW_VS_UNIT | - CACHE_NEW_GS_UNIT | - CACHE_NEW_GS_PROG | - CACHE_NEW_CLIP_UNIT | - CACHE_NEW_SF_UNIT | - CACHE_NEW_WM_UNIT | - CACHE_NEW_CC_UNIT) - }, - .update = upload_pipelined_state_pointers -}; - -static void upload_psp_urb_cbs(struct brw_context *brw ) -{ - upload_pipelined_state_pointers(brw); - brw_upload_urb_fence(brw); - brw_upload_constant_buffer_state(brw); -} - - -const struct brw_tracked_state brw_psp_urb_cbs = { - .dirty = { - .brw = BRW_NEW_URB_FENCE, - .cache = (CACHE_NEW_VS_UNIT | - CACHE_NEW_GS_UNIT | - CACHE_NEW_GS_PROG | - CACHE_NEW_CLIP_UNIT | - CACHE_NEW_SF_UNIT | - CACHE_NEW_WM_UNIT | - CACHE_NEW_CC_UNIT) - }, - .update = upload_psp_urb_cbs -}; - -/** - * Upload the depthbuffer offset and format. - * - * We have to do this per state validation as we need to emit the relocation - * in the batch buffer. - */ -static void upload_depthbuffer(struct brw_context *brw) -{ - struct pipe_surface *depth_surface = brw->attribs.FrameBuffer.zsbuf; - - BEGIN_BATCH(5, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (5 - 2)); - if (depth_surface == NULL) { - OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) | - (BRW_SURFACE_NULL << 29)); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(0); - } else { - unsigned int format; - - switch (depth_surface->cpp) { - case 2: - format = BRW_DEPTHFORMAT_D16_UNORM; - break; - case 4: - if (depth_surface->format == PIPE_FORMAT_Z32_FLOAT) - format = BRW_DEPTHFORMAT_D32_FLOAT; - else - format = BRW_DEPTHFORMAT_D24_UNORM_S8_UINT; - break; - default: - assert(0); - return; - } - - OUT_BATCH(((depth_surface->pitch * depth_surface->cpp) - 1) | - (format << 18) | - (BRW_TILEWALK_YMAJOR << 26) | -// (depth_surface->region->tiled << 27) | - (BRW_SURFACE_2D << 29)); - OUT_RELOC(depth_surface->buffer, - PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE, 0); - OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) | - ((depth_surface->pitch - 1) << 6) | - ((depth_surface->height - 1) << 19)); - OUT_BATCH(0); - } - ADVANCE_BATCH(); -} - -const struct brw_tracked_state brw_depthbuffer = { - .dirty = { - .brw = BRW_NEW_SCENE, - .cache = 0 - }, - .update = upload_depthbuffer, -}; - - - - -/*********************************************************************** - * Polygon stipple packet - */ - -static void upload_polygon_stipple(struct brw_context *brw) -{ - struct brw_polygon_stipple bps; - unsigned i; - - memset(&bps, 0, sizeof(bps)); - bps.header.opcode = CMD_POLY_STIPPLE_PATTERN; - bps.header.length = sizeof(bps)/4-2; - - /* XXX: state tracker should send *all* state down initially! - */ - if (brw->attribs.PolygonStipple) - for (i = 0; i < 32; i++) - bps.stipple[i] = brw->attribs.PolygonStipple->stipple[31 - i]; /* invert */ - - BRW_CACHED_BATCH_STRUCT(brw, &bps); -} - -const struct brw_tracked_state brw_polygon_stipple = { - .dirty = { - .brw = BRW_NEW_STIPPLE, - .cache = 0 - }, - .update = upload_polygon_stipple -}; - - -/*********************************************************************** - * Line stipple packet - */ - -static void upload_line_stipple(struct brw_context *brw) -{ - struct brw_line_stipple bls; - float tmp; - int tmpi; - - memset(&bls, 0, sizeof(bls)); - bls.header.opcode = CMD_LINE_STIPPLE_PATTERN; - bls.header.length = sizeof(bls)/4 - 2; - - bls.bits0.pattern = brw->attribs.Raster->line_stipple_pattern; - bls.bits1.repeat_count = brw->attribs.Raster->line_stipple_factor; - - tmp = 1.0 / (float) brw->attribs.Raster->line_stipple_factor; - tmpi = tmp * (1<<13); - - - bls.bits1.inverse_repeat_count = tmpi; - - BRW_CACHED_BATCH_STRUCT(brw, &bls); -} - -const struct brw_tracked_state brw_line_stipple = { - .dirty = { - .brw = BRW_NEW_STIPPLE, - .cache = 0 - }, - .update = upload_line_stipple -}; - - -/*********************************************************************** - * Misc constant state packets - */ - -static void upload_pipe_control(struct brw_context *brw) -{ - struct brw_pipe_control pc; - - return; - - memset(&pc, 0, sizeof(pc)); - - pc.header.opcode = CMD_PIPE_CONTROL; - pc.header.length = sizeof(pc)/4 - 2; - pc.header.post_sync_operation = PIPE_CONTROL_NOWRITE; - - pc.header.instruction_state_cache_flush_enable = 1; - - pc.bits1.dest_addr_type = PIPE_CONTROL_GTTWRITE_GLOBAL; - - BRW_BATCH_STRUCT(brw, &pc); -} - -const struct brw_tracked_state brw_pipe_control = { - .dirty = { - .brw = BRW_NEW_SCENE, - .cache = 0 - }, - .update = upload_pipe_control -}; - - -/*********************************************************************** - * Misc invarient state packets - */ - -static void upload_invarient_state( struct brw_context *brw ) -{ - { - struct brw_mi_flush flush; - - memset(&flush, 0, sizeof(flush)); - flush.opcode = CMD_MI_FLUSH; - flush.flags = BRW_FLUSH_STATE_CACHE | BRW_FLUSH_READ_CACHE; - BRW_BATCH_STRUCT(brw, &flush); - } - - { - /* 0x61040000 Pipeline Select */ - /* PipelineSelect : 0 */ - struct brw_pipeline_select ps; - - memset(&ps, 0, sizeof(ps)); - ps.header.opcode = CMD_PIPELINE_SELECT; - ps.header.pipeline_select = 0; - BRW_BATCH_STRUCT(brw, &ps); - } - - { - struct brw_global_depth_offset_clamp gdo; - memset(&gdo, 0, sizeof(gdo)); - - /* Disable depth offset clamping. - */ - gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP; - gdo.header.length = sizeof(gdo)/4 - 2; - gdo.depth_offset_clamp = 0.0; - - BRW_BATCH_STRUCT(brw, &gdo); - } - - - /* 0x61020000 State Instruction Pointer */ - { - struct brw_system_instruction_pointer sip; - memset(&sip, 0, sizeof(sip)); - - sip.header.opcode = CMD_STATE_INSN_POINTER; - sip.header.length = 0; - sip.bits0.pad = 0; - sip.bits0.system_instruction_pointer = 0; - BRW_BATCH_STRUCT(brw, &sip); - } - - - { - struct brw_vf_statistics vfs; - memset(&vfs, 0, sizeof(vfs)); - - vfs.opcode = CMD_VF_STATISTICS; - if (BRW_DEBUG & DEBUG_STATS) - vfs.statistics_enable = 1; - - BRW_BATCH_STRUCT(brw, &vfs); - } - - - { - struct brw_polygon_stipple_offset bpso; - - memset(&bpso, 0, sizeof(bpso)); - bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET; - bpso.header.length = sizeof(bpso)/4-2; - bpso.bits0.x_offset = 0; - bpso.bits0.y_offset = 0; - - BRW_BATCH_STRUCT(brw, &bpso); - } -} - -const struct brw_tracked_state brw_invarient_state = { - .dirty = { - .brw = BRW_NEW_SCENE, - .cache = 0 - }, - .update = upload_invarient_state -}; - -/** - * Define the base addresses which some state is referenced from. - * - * This allows us to avoid having to emit relocations in many places for - * cached state, and instead emit pointers inside of large, mostly-static - * state pools. This comes at the expense of memory, and more expensive cache - * misses. - */ -static void upload_state_base_address( struct brw_context *brw ) -{ - /* Output the structure (brw_state_base_address) directly to the - * batchbuffer, so we can emit relocations inline. - */ - BEGIN_BATCH(6, INTEL_BATCH_NO_CLIPRECTS); - OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (6 - 2)); - OUT_RELOC(brw->pool[BRW_GS_POOL].buffer, - PIPE_BUFFER_USAGE_GPU_READ, - 1); /* General state base address */ - OUT_RELOC(brw->pool[BRW_SS_POOL].buffer, - PIPE_BUFFER_USAGE_GPU_READ, - 1); /* Surface state base address */ - OUT_BATCH(1); /* Indirect object base address */ - OUT_BATCH(1); /* General state upper bound */ - OUT_BATCH(1); /* Indirect object upper bound */ - ADVANCE_BATCH(); -} - - -const struct brw_tracked_state brw_state_base_address = { - .dirty = { - .brw = BRW_NEW_SCENE, - .cache = 0 - }, - .update = upload_state_base_address -}; |