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-rw-r--r--src/mesa/pipe/i965simple/brw_state_cache.c443
1 files changed, 0 insertions, 443 deletions
diff --git a/src/mesa/pipe/i965simple/brw_state_cache.c b/src/mesa/pipe/i965simple/brw_state_cache.c
deleted file mode 100644
index b3a5124461..0000000000
--- a/src/mesa/pipe/i965simple/brw_state_cache.c
+++ /dev/null
@@ -1,443 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "brw_state.h"
-
-#include "brw_wm.h"
-#include "brw_vs.h"
-#include "brw_clip.h"
-#include "brw_sf.h"
-#include "brw_gs.h"
-
-#include "pipe/p_util.h"
-
-
-
-/***********************************************************************
- * Check cache for uploaded version of struct, else upload new one.
- * Fail when memory is exhausted.
- *
- * XXX: FIXME: Currently search is so slow it would be quicker to
- * regenerate the data every time...
- */
-
-static unsigned hash_key( const void *key, unsigned key_size )
-{
- unsigned *ikey = (unsigned *)key;
- unsigned hash = 0, i;
-
- assert(key_size % 4 == 0);
-
- /* I'm sure this can be improved on:
- */
- for (i = 0; i < key_size/4; i++)
- hash ^= ikey[i];
-
- return hash;
-}
-
-static struct brw_cache_item *search_cache( struct brw_cache *cache,
- unsigned hash,
- const void *key,
- unsigned key_size)
-{
- struct brw_cache_item *c;
-
- for (c = cache->items[hash % cache->size]; c; c = c->next) {
- if (c->hash == hash &&
- c->key_size == key_size &&
- memcmp(c->key, key, key_size) == 0)
- return c;
- }
-
- return NULL;
-}
-
-
-static void rehash( struct brw_cache *cache )
-{
- struct brw_cache_item **items;
- struct brw_cache_item *c, *next;
- unsigned size, i;
-
- size = cache->size * 3;
- items = (struct brw_cache_item**) MALLOC(size * sizeof(*items));
- memset(items, 0, size * sizeof(*items));
-
- for (i = 0; i < cache->size; i++)
- for (c = cache->items[i]; c; c = next) {
- next = c->next;
- c->next = items[c->hash % size];
- items[c->hash % size] = c;
- }
-
- FREE(cache->items);
- cache->items = items;
- cache->size = size;
-}
-
-
-boolean brw_search_cache( struct brw_cache *cache,
- const void *key,
- unsigned key_size,
- void *aux_return,
- unsigned *offset_return)
-{
- struct brw_cache_item *item;
- unsigned addr = 0;
- unsigned hash = hash_key(key, key_size);
-
- item = search_cache(cache, hash, key, key_size);
-
- if (item) {
- if (aux_return)
- *(void **)aux_return = (void *)((char *)item->key + item->key_size);
-
- *offset_return = addr = item->offset;
- }
-
- if (item == NULL || addr != cache->last_addr) {
- cache->brw->state.dirty.cache |= 1<<cache->id;
- cache->last_addr = addr;
- }
-
- return item != NULL;
-}
-
-unsigned brw_upload_cache( struct brw_cache *cache,
- const void *key,
- unsigned key_size,
- const void *data,
- unsigned data_size,
- const void *aux,
- void *aux_return )
-{
- unsigned offset;
- struct brw_cache_item *item = CALLOC_STRUCT(brw_cache_item);
- unsigned hash = hash_key(key, key_size);
- void *tmp = MALLOC(key_size + cache->aux_size);
-
- if (!brw_pool_alloc(cache->pool, data_size, 1 << 6, &offset)) {
- /* Should not be possible:
- */
- debug_printf("brw_pool_alloc failed\n");
- exit(1);
- }
-
- memcpy(tmp, key, key_size);
-
- if (cache->aux_size)
- memcpy(tmp+key_size, aux, cache->aux_size);
-
- item->key = tmp;
- item->hash = hash;
- item->key_size = key_size;
- item->offset = offset;
- item->data_size = data_size;
-
- if (++cache->n_items > cache->size * 1.5)
- rehash(cache);
-
- hash %= cache->size;
- item->next = cache->items[hash];
- cache->items[hash] = item;
-
- if (aux_return) {
- assert(cache->aux_size);
- *(void **)aux_return = (void *)((char *)item->key + item->key_size);
- }
-
- if (BRW_DEBUG & DEBUG_STATE)
- debug_printf("upload %s: %d bytes to pool buffer %p offset %x\n",
- cache->name,
- data_size,
- (void*)cache->pool->buffer,
- offset);
-
- /* Copy data to the buffer:
- */
- cache->brw->winsys->buffer_subdata_typed(cache->brw->winsys,
- cache->pool->buffer,
- offset,
- data_size,
- data,
- cache->id);
-
- cache->brw->state.dirty.cache |= 1<<cache->id;
- cache->last_addr = offset;
-
- return offset;
-}
-
-/* This doesn't really work with aux data. Use search/upload instead
- */
-unsigned brw_cache_data_sz(struct brw_cache *cache,
- const void *data,
- unsigned data_size)
-{
- unsigned addr;
-
- if (!brw_search_cache(cache, data, data_size, NULL, &addr)) {
- addr = brw_upload_cache(cache,
- data, data_size,
- data, data_size,
- NULL, NULL);
- }
-
- return addr;
-}
-
-unsigned brw_cache_data(struct brw_cache *cache,
- const void *data)
-{
- return brw_cache_data_sz(cache, data, cache->key_size);
-}
-
-enum pool_type {
- DW_SURFACE_STATE,
- DW_GENERAL_STATE
-};
-
-static void brw_init_cache( struct brw_context *brw,
- const char *name,
- unsigned id,
- unsigned key_size,
- unsigned aux_size,
- enum pool_type pool_type)
-{
- struct brw_cache *cache = &brw->cache[id];
- cache->brw = brw;
- cache->id = id;
- cache->name = name;
- cache->items = NULL;
-
- cache->size = 7;
- cache->n_items = 0;
- cache->items = (struct brw_cache_item **)
- CALLOC(cache->size, sizeof(struct brw_cache_item));
-
-
- cache->key_size = key_size;
- cache->aux_size = aux_size;
- switch (pool_type) {
- case DW_GENERAL_STATE: cache->pool = &brw->pool[BRW_GS_POOL]; break;
- case DW_SURFACE_STATE: cache->pool = &brw->pool[BRW_SS_POOL]; break;
- default: assert(0); break;
- }
-}
-
-void brw_init_caches( struct brw_context *brw )
-{
-
- brw_init_cache(brw,
- "CC_VP",
- BRW_CC_VP,
- sizeof(struct brw_cc_viewport),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "CC_UNIT",
- BRW_CC_UNIT,
- sizeof(struct brw_cc_unit_state),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "WM_PROG",
- BRW_WM_PROG,
- sizeof(struct brw_wm_prog_key),
- sizeof(struct brw_wm_prog_data),
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "SAMPLER_DEFAULT_COLOR",
- BRW_SAMPLER_DEFAULT_COLOR,
- sizeof(struct brw_sampler_default_color),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "SAMPLER",
- BRW_SAMPLER,
- 0, /* variable key/data size */
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "WM_UNIT",
- BRW_WM_UNIT,
- sizeof(struct brw_wm_unit_state),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "SF_PROG",
- BRW_SF_PROG,
- sizeof(struct brw_sf_prog_key),
- sizeof(struct brw_sf_prog_data),
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "SF_VP",
- BRW_SF_VP,
- sizeof(struct brw_sf_viewport),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "SF_UNIT",
- BRW_SF_UNIT,
- sizeof(struct brw_sf_unit_state),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "VS_UNIT",
- BRW_VS_UNIT,
- sizeof(struct brw_vs_unit_state),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "VS_PROG",
- BRW_VS_PROG,
- sizeof(struct brw_vs_prog_key),
- sizeof(struct brw_vs_prog_data),
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "CLIP_UNIT",
- BRW_CLIP_UNIT,
- sizeof(struct brw_clip_unit_state),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "CLIP_PROG",
- BRW_CLIP_PROG,
- sizeof(struct brw_clip_prog_key),
- sizeof(struct brw_clip_prog_data),
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "GS_UNIT",
- BRW_GS_UNIT,
- sizeof(struct brw_gs_unit_state),
- 0,
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "GS_PROG",
- BRW_GS_PROG,
- sizeof(struct brw_gs_prog_key),
- sizeof(struct brw_gs_prog_data),
- DW_GENERAL_STATE);
-
- brw_init_cache(brw,
- "SS_SURFACE",
- BRW_SS_SURFACE,
- sizeof(struct brw_surface_state),
- 0,
- DW_SURFACE_STATE);
-
- brw_init_cache(brw,
- "SS_SURF_BIND",
- BRW_SS_SURF_BIND,
- sizeof(struct brw_surface_binding_table),
- 0,
- DW_SURFACE_STATE);
-}
-
-
-/* When we lose hardware context, need to invalidate the surface cache
- * as these structs must be explicitly re-uploaded. They are subject
- * to fixup by the memory manager as they contain absolute agp
- * offsets, so we need to ensure there is a fresh version of the
- * struct available to receive the fixup.
- *
- * XXX: Need to ensure that there aren't two versions of a surface or
- * bufferobj with different backing data active in the same buffer at
- * once? Otherwise the cache could confuse them. Maybe better not to
- * cache at all?
- *
- * --> Isn't this the same as saying need to ensure batch is flushed
- * before new data is uploaded to an existing buffer? We
- * already try to make sure of that.
- */
-static void clear_cache( struct brw_cache *cache )
-{
- struct brw_cache_item *c, *next;
- unsigned i;
-
- for (i = 0; i < cache->size; i++) {
- for (c = cache->items[i]; c; c = next) {
- next = c->next;
- free((void *)c->key);
- free(c);
- }
- cache->items[i] = NULL;
- }
-
- cache->n_items = 0;
-}
-
-void brw_clear_all_caches( struct brw_context *brw )
-{
- int i;
-
- if (BRW_DEBUG & DEBUG_STATE)
- debug_printf("%s\n", __FUNCTION__);
-
- for (i = 0; i < BRW_MAX_CACHE; i++)
- clear_cache(&brw->cache[i]);
-
- if (brw->curbe.last_buf) {
- FREE(brw->curbe.last_buf);
- brw->curbe.last_buf = NULL;
- }
-
- brw->state.dirty.brw |= ~0;
- brw->state.dirty.cache |= ~0;
-}
-
-
-
-
-
-void brw_destroy_caches( struct brw_context *brw )
-{
- unsigned i;
-
- for (i = 0; i < BRW_MAX_CACHE; i++)
- clear_cache(&brw->cache[i]);
-}