diff options
Diffstat (limited to 'src/mesa/pipe')
-rw-r--r-- | src/mesa/pipe/draw/draw_clip.c | 35 | ||||
-rw-r--r-- | src/mesa/pipe/draw/draw_context.h | 32 | ||||
-rw-r--r-- | src/mesa/pipe/draw/draw_cull.c | 21 | ||||
-rw-r--r-- | src/mesa/pipe/draw/draw_flatshade.c | 31 | ||||
-rw-r--r-- | src/mesa/pipe/draw/draw_offset.c | 24 | ||||
-rw-r--r-- | src/mesa/pipe/draw/draw_private.h | 138 | ||||
-rw-r--r-- | src/mesa/pipe/draw/draw_twoside.c | 24 | ||||
-rw-r--r-- | src/mesa/pipe/draw/draw_unfilled.c | 17 | ||||
-rw-r--r-- | src/mesa/pipe/draw/draw_vb.c | 92 | ||||
-rw-r--r-- | src/mesa/pipe/p_state.h | 2 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.c | 74 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_context.h | 27 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_headers.h | 21 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_prim_setup.c | 54 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_prim_setup.h | 6 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_state_blend.c | 2 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_state_clip.c | 32 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_state_derived.c | 16 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_state_sampler.c | 2 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_state_setup.c | 30 |
20 files changed, 355 insertions, 325 deletions
diff --git a/src/mesa/pipe/draw/draw_clip.c b/src/mesa/pipe/draw/draw_clip.c index 304c43c3f4..10a6c1b823 100644 --- a/src/mesa/pipe/draw/draw_clip.c +++ b/src/mesa/pipe/draw/draw_clip.c @@ -28,18 +28,18 @@ /* Authors: Keith Whitwell <keith@tungstengraphics.com> */ -#include "imports.h" -#include "macros.h" +#include "main/macros.h" +#include "draw_private.h" -#include "sp_context.h" -#include "sp_prim.h" struct clipper { - struct prim_stage stage; + struct prim_stage stage; /**< base class */ GLuint active_user_planes; + GLfloat (*plane)[4]; }; + /* This is a bit confusing: */ static INLINE struct clipper *clipper_stage( struct prim_stage *stage ) @@ -75,7 +75,7 @@ static void interp( struct clipper *clip, const struct vertex_header *out, const struct vertex_header *in ) { - const GLuint nr_attrs = clip->stage.softpipe->nr_attrs; + const GLuint nr_attrs = clip->stage.draw->nr_attrs; GLuint j; /* Vertex header. @@ -96,8 +96,8 @@ static void interp( struct clipper *clip, */ { const GLfloat *pos = dst->clip; - const GLfloat *scale = clip->stage.softpipe->viewport.scale; - const GLfloat *trans = clip->stage.softpipe->viewport.translate; + const GLfloat *scale = clip->stage.draw->viewport.scale; + const GLfloat *trans = clip->stage.draw->viewport.translate; GLfloat oow; oow = 1.0 / pos[3]; @@ -225,7 +225,7 @@ do_clip_tri( struct prim_stage *stage, while (clipmask && n >= 3) { GLuint plane_idx = ffs(clipmask)-1; - const GLfloat *plane = clipper->stage.softpipe->plane[plane_idx]; + const GLfloat *plane = clipper->plane[plane_idx]; struct vertex_header *vert_prev = inlist[0]; GLfloat dp_prev = dot4( vert_prev->clip, plane ); GLuint outcount = 0; @@ -314,7 +314,7 @@ do_clip_line( struct prim_stage *stage, while (clipmask) { GLuint plane_idx = ffs(clipmask)-1; - const GLfloat *plane = clipper->stage.softpipe->plane[plane_idx]; + const GLfloat *plane = clipper->plane[plane_idx]; clipmask &= ~(1<<plane_idx); @@ -353,7 +353,7 @@ do_clip_line( struct prim_stage *stage, static void clip_begin( struct prim_stage *stage ) { struct clipper *clipper = clipper_stage(stage); - GLuint nr = stage->softpipe->nr_planes; + GLuint nr = stage->draw->nr_planes; /* Hacky bitmask to use when we hit CLIP_USER_BIT: */ @@ -379,6 +379,7 @@ clip_line( struct prim_stage *stage, header->v[1]->clipmask); if (clipmask == 0) { + /* no clipping needed */ stage->next->line( stage->next, header ); } else if ((header->v[0]->clipmask & @@ -397,6 +398,7 @@ clip_tri( struct prim_stage *stage, header->v[2]->clipmask); if (clipmask == 0) { + /* no clipping needed */ stage->next->tri( stage->next, header ); } else if ((header->v[0]->clipmask & @@ -406,24 +408,31 @@ clip_tri( struct prim_stage *stage, } } + static void clip_end( struct prim_stage *stage ) { stage->next->end( stage->next ); } -struct prim_stage *prim_clip( struct softpipe_context *softpipe ) +/** + * Allocate a new clipper stage. + * \return pointer to new stage object + */ +struct prim_stage *prim_clip( struct draw_context *draw ) { struct clipper *clipper = CALLOC_STRUCT(clipper); prim_alloc_tmps( &clipper->stage, MAX_CLIPPED_VERTICES ); - clipper->stage.softpipe = softpipe; + clipper->stage.draw = draw; clipper->stage.begin = clip_begin; clipper->stage.point = clip_point; clipper->stage.line = clip_line; clipper->stage.tri = clip_tri; clipper->stage.end = clip_end; + clipper->plane = draw->plane; + return &clipper->stage; } diff --git a/src/mesa/pipe/draw/draw_context.h b/src/mesa/pipe/draw/draw_context.h index a138f812fa..85f2ace75f 100644 --- a/src/mesa/pipe/draw/draw_context.h +++ b/src/mesa/pipe/draw/draw_context.h @@ -26,25 +26,42 @@ * **************************************************************************/ +/** + * \brief Public interface into the drawing module. + */ + /* Authors: Keith Whitwell <keith@tungstengraphics.com> */ -#ifndef G_DRAW_H -#define G_DRAW_H + +#ifndef DRAW_CONTEXT_H +#define DRAW_CONTEXT_H + #include "glheader.h" #include "pipe/p_state.h" +struct vertex_buffer; struct draw_context; +struct prim_stage; + -struct draw_context *draw_create( struct softpipe_context *softpipe ); +struct draw_context *draw_create( void ); void draw_destroy( struct draw_context *draw ); -void draw_set_viewport( struct draw_context *draw, - const GLfloat *scale, - const GLfloat *translate ); +void draw_set_viewport_state( struct draw_context *draw, + const struct pipe_viewport_state *viewport ); + +void draw_set_clip_state( struct draw_context *pipe, + const struct pipe_clip_state *clip ); + +void draw_set_setup_state( struct draw_context *draw, + const struct pipe_setup_state *setup ); + +void draw_set_setup_stage( struct draw_context *draw, + struct prim_stage *stage ); void draw_set_vertex_attributes( struct draw_context *draw, const GLuint *attrs, @@ -53,4 +70,5 @@ void draw_set_vertex_attributes( struct draw_context *draw, void draw_vb(struct draw_context *draw, struct vertex_buffer *VB ); -#endif + +#endif /* DRAW_CONTEXT_H */ diff --git a/src/mesa/pipe/draw/draw_cull.c b/src/mesa/pipe/draw/draw_cull.c index 63099fbee0..d27d33a40d 100644 --- a/src/mesa/pipe/draw/draw_cull.c +++ b/src/mesa/pipe/draw/draw_cull.c @@ -27,11 +27,10 @@ /* Authors: Keith Whitwell <keith@tungstengraphics.com> */ -#include "imports.h" +#include "main/imports.h" #include "pipe/p_defines.h" -#include "sp_context.h" -#include "sp_prim.h" +#include "draw_private.h" @@ -52,7 +51,7 @@ static void cull_begin( struct prim_stage *stage ) { struct cull_stage *cull = cull_stage(stage); - cull->mode = stage->softpipe->setup.cull_mode; + cull->mode = stage->draw->setup.cull_mode; stage->next->begin( stage->next ); } @@ -76,10 +75,13 @@ static void cull_tri( struct prim_stage *stage, _mesa_printf("%s %f\n", __FUNCTION__, header->det ); if (header->det != 0) { + /* non-zero area */ GLuint mode = (header->det < 0) ? PIPE_WINDING_CW : PIPE_WINDING_CCW; - if ((mode & cull_stage(stage)->mode) == 0) + if ((mode & cull_stage(stage)->mode) == 0) { + /* triangle is not culled, pass to next stage */ stage->next->tri( stage->next, header ); + } } } @@ -97,18 +99,23 @@ static void cull_point( struct prim_stage *stage, stage->next->point( stage->next, header ); } + static void cull_end( struct prim_stage *stage ) { stage->next->end( stage->next ); } -struct prim_stage *prim_cull( struct softpipe_context *softpipe ) + +/** + * Create a new polygon culling stage. + */ +struct prim_stage *prim_cull( struct draw_context *draw ) { struct cull_stage *cull = CALLOC_STRUCT(cull_stage); prim_alloc_tmps( &cull->stage, 0 ); - cull->stage.softpipe = softpipe; + cull->stage.draw = draw; cull->stage.next = NULL; cull->stage.begin = cull_begin; cull->stage.point = cull_point; diff --git a/src/mesa/pipe/draw/draw_flatshade.c b/src/mesa/pipe/draw/draw_flatshade.c index 3a7d9de466..004b5bdc96 100644 --- a/src/mesa/pipe/draw/draw_flatshade.c +++ b/src/mesa/pipe/draw/draw_flatshade.c @@ -27,12 +27,9 @@ /* Authors: Keith Whitwell <keith@tungstengraphics.com> */ -#include "imports.h" -#include "vf/vf.h" - -#include "sp_context.h" -#include "sp_prim.h" +#include "main/imports.h" +#include "draw_private.h" struct flatshade_stage { @@ -67,11 +64,12 @@ static INLINE void copy_attr( GLuint attr, } } -static void copy_colors( struct prim_stage *stage, - struct vertex_header *dst, - const struct vertex_header *src ) + +static INLINE void copy_colors( struct prim_stage *stage, + struct vertex_header *dst, + const struct vertex_header *src ) { - struct flatshade_stage *flatshade = flatshade_stage(stage); + const struct flatshade_stage *flatshade = flatshade_stage(stage); const GLuint *lookup = flatshade->lookup; copy_attr( lookup[VF_ATTRIB_COLOR0], dst, src ); @@ -81,8 +79,8 @@ static void copy_colors( struct prim_stage *stage, } - -/* Flatshade tri. Required for clipping and when unfilled tris are +/** + * Flatshade tri. Required for clipping and when unfilled tris are * active, otherwise handled by hardware. */ static void flatshade_tri( struct prim_stage *stage, @@ -102,7 +100,8 @@ static void flatshade_tri( struct prim_stage *stage, } -/* Flatshade line. Required for clipping. +/** + * Flatshade line. Required for clipping. */ static void flatshade_line( struct prim_stage *stage, struct prim_header *header ) @@ -124,18 +123,20 @@ static void flatshade_point( struct prim_stage *stage, stage->next->point( stage->next, header ); } + static void flatshade_end( struct prim_stage *stage ) { stage->next->end( stage->next ); } -struct prim_stage *prim_flatshade( struct softpipe_context *softpipe ) + +struct prim_stage *prim_flatshade( struct draw_context *draw ) { struct flatshade_stage *flatshade = CALLOC_STRUCT(flatshade_stage); prim_alloc_tmps( &flatshade->stage, 2 ); - flatshade->stage.softpipe = softpipe; + flatshade->stage.draw = draw; flatshade->stage.next = NULL; flatshade->stage.begin = flatshade_begin; flatshade->stage.point = flatshade_point; @@ -143,7 +144,7 @@ struct prim_stage *prim_flatshade( struct softpipe_context *softpipe ) flatshade->stage.tri = flatshade_tri; flatshade->stage.end = flatshade_end; - flatshade->lookup = softpipe->vf_attr_to_slot; + flatshade->lookup = draw->vf_attr_to_slot; return &flatshade->stage; } diff --git a/src/mesa/pipe/draw/draw_offset.c b/src/mesa/pipe/draw/draw_offset.c index 5fd6ac911a..0fa8cf29d3 100644 --- a/src/mesa/pipe/draw/draw_offset.c +++ b/src/mesa/pipe/draw/draw_offset.c @@ -27,11 +27,10 @@ /* Authors: Keith Whitwell <keith@tungstengraphics.com> */ -#include "imports.h" -#include "macros.h" -#include "sp_context.h" -#include "sp_prim.h" +#include "main/imports.h" +#include "main/macros.h" +#include "draw_private.h" @@ -56,14 +55,15 @@ static void offset_begin( struct prim_stage *stage ) { struct offset_stage *offset = offset_stage(stage); - offset->units = stage->softpipe->setup.offset_units; - offset->scale = stage->softpipe->setup.offset_scale; + offset->units = stage->draw->setup.offset_units; + offset->scale = stage->draw->setup.offset_scale; stage->next->begin( stage->next ); } -/* Offset tri. Some hardware can handle this, but not usually when +/** + * Offset tri Z. Some hardware can handle this, but not usually when * doing unfilled rendering. */ static void do_offset_tri( struct prim_stage *stage, @@ -92,8 +92,8 @@ static void do_offset_tri( struct prim_stage *stage, GLfloat bc = b * inv_det; GLfloat zoffset; - if ( ac < 0.0f ) ac = -ac; - if ( bc < 0.0f ) bc = -bc; + ac = FABSF(ac); + bc = FABSF(bc); zoffset = offset->units + MAX2( ac, bc ) * offset->scale; @@ -115,7 +115,7 @@ static void offset_tri( struct prim_stage *stage, tmp.v[1] = dup_vert(stage, header->v[1], 1); tmp.v[2] = dup_vert(stage, header->v[2], 2); - do_offset_tri( stage->next, &tmp ); + do_offset_tri( stage, &tmp ); } @@ -139,13 +139,13 @@ static void offset_end( struct prim_stage *stage ) stage->next->end( stage->next ); } -struct prim_stage *prim_offset( struct softpipe_context *softpipe ) +struct prim_stage *prim_offset( struct draw_context *draw ) { struct offset_stage *offset = CALLOC_STRUCT(offset_stage); prim_alloc_tmps( &offset->stage, 3 ); - offset->stage.softpipe = softpipe; + offset->stage.draw = draw; offset->stage.next = NULL; offset->stage.begin = offset_begin; offset->stage.point = offset_point; diff --git a/src/mesa/pipe/draw/draw_private.h b/src/mesa/pipe/draw/draw_private.h index b6cbaae085..ac25628a08 100644 --- a/src/mesa/pipe/draw/draw_private.h +++ b/src/mesa/pipe/draw/draw_private.h @@ -25,32 +25,63 @@ * **************************************************************************/ -/* Authors: Keith Whitwell <keith@tungstengraphics.com> +/** + * Private data structures, etc for the draw module. */ -#ifndef G_PRIM_H -#define G_PRIM_H -#include "glheader.h" -#include "sp_headers.h" +/** + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + * Brian Paul + */ + -struct softpipe_context; +#ifndef DRAW_PRIVATE_H +#define DRAW_PRIVATE_H -struct prim_stage *prim_setup( struct softpipe_context *context ); -struct prim_stage *prim_unfilled( struct softpipe_context *context ); -struct prim_stage *prim_twoside( struct softpipe_context *context ); -struct prim_stage *prim_offset( struct softpipe_context *context ); -struct prim_stage *prim_clip( struct softpipe_context *context ); -struct prim_stage *prim_flatshade( struct softpipe_context *context ); -struct prim_stage *prim_cull( struct softpipe_context *context ); +#include "main/glheader.h" +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include "vf/vf.h" -/* Internal structs and helpers for the primitive clip/setup pipeline: + +/** + * Basic vertex info. + * Carry some useful information around with the vertices in the prim pipe. */ -struct prim_stage { - struct softpipe_context *softpipe; +struct vertex_header { + GLuint clipmask:12; + GLuint edgeflag:1; + GLuint pad:19; - struct prim_stage *next; + GLfloat clip[4]; + + GLfloat data[][4]; /* Note variable size */ +}; + + +/** + * Basic info for a point/line/triangle primitive. + */ +struct prim_header { + GLfloat det; /**< front/back face determinant */ + struct vertex_header *v[3]; /**< 1 to 3 vertex pointers */ +}; + + + +struct draw_context; + +/** + * Base class for all primitive drawing stages. + */ +struct prim_stage +{ + struct draw_context *draw; /**< parent context */ + + struct prim_stage *next; /**< next stage in pipeline */ struct vertex_header **tmp; GLuint nr_tmps; @@ -70,8 +101,72 @@ struct prim_stage { }; +/** + * Private context for the drawing module. + */ +struct draw_context +{ + struct { + struct prim_stage *first; /**< one of the following */ + + /* stages (in logical order) */ + struct prim_stage *flatshade; + struct prim_stage *clip; + struct prim_stage *cull; + struct prim_stage *twoside; + struct prim_stage *offset; + struct prim_stage *unfilled; + struct prim_stage *setup; /* aka render/rasterize */ + } pipeline; + + /* pipe state that we need: */ + struct pipe_setup_state setup; + struct pipe_viewport_state viewport; + + /* Clip derived state: + */ + GLfloat plane[12][4]; + GLuint nr_planes; + + GLuint vf_attr_to_slot[PIPE_ATTRIB_MAX]; + + struct vf_attr_map attrs[VF_ATTRIB_MAX]; + GLuint nr_attrs; + GLuint vertex_size; /**< in bytes */ + struct vertex_fetch *vf; + + GLubyte *verts; + GLuint nr_vertices; + GLboolean in_vb; + + GLenum prim; /**< GL_POINTS, GL_LINE_STRIP, GL_QUADS, etc */ + + /* Helper for tnl: + */ + GLvector4f header; +}; + + -/* Get a writeable copy of a vertex: +extern struct prim_stage *prim_unfilled( struct draw_context *context ); +extern struct prim_stage *prim_twoside( struct draw_context *context ); +extern struct prim_stage *prim_offset( struct draw_context *context ); +extern struct prim_stage *prim_clip( struct draw_context *context ); +extern struct prim_stage *prim_flatshade( struct draw_context *context ); +extern struct prim_stage *prim_cull( struct draw_context *context ); + + +extern void prim_free_tmps( struct prim_stage *stage ); +extern void prim_alloc_tmps( struct prim_stage *stage, GLuint nr ); + + + +/** + * Get a writeable copy of a vertex. + * \param stage drawing stage info + * \param vert the vertex to copy (source) + * \param idx index into stage's tmp[] array to put the copy (dest) + * \return pointer to the copied vertex */ static INLINE struct vertex_header * dup_vert( struct prim_stage *stage, @@ -79,12 +174,9 @@ dup_vert( struct prim_stage *stage, GLuint idx ) { struct vertex_header *tmp = stage->tmp[idx]; - memcpy(tmp, vert, stage->softpipe->prim.vertex_size ); + memcpy(tmp, vert, stage->draw->vertex_size ); return tmp; } -void prim_free_tmps( struct prim_stage *stage ); -void prim_alloc_tmps( struct prim_stage *stage, GLuint nr ); - -#endif +#endif /* DRAW_PRIVATE_H */ diff --git a/src/mesa/pipe/draw/draw_twoside.c b/src/mesa/pipe/draw/draw_twoside.c index 5e9f218d1e..88e164ec5e 100644 --- a/src/mesa/pipe/draw/draw_twoside.c +++ b/src/mesa/pipe/draw/draw_twoside.c @@ -27,12 +27,10 @@ /* Authors: Keith Whitwell <keith@tungstengraphics.com> */ -#include "imports.h" -#include "vf/vf.h" +#include "main/imports.h" #include "pipe/p_defines.h" -#include "sp_context.h" -#include "sp_prim.h" +#include "draw_private.h" struct twoside_stage { @@ -53,7 +51,7 @@ static void twoside_begin( struct prim_stage *stage ) { struct twoside_stage *twoside = twoside_stage(stage); - twoside->facing = (stage->softpipe->setup.front_winding == PIPE_WINDING_CW) ? -1 : 1; + twoside->facing = (stage->draw->setup.front_winding == PIPE_WINDING_CW) ? -1 : 1; stage->next->begin( stage->next ); } @@ -97,9 +95,11 @@ static void twoside_tri( struct prim_stage *stage, struct twoside_stage *twoside = twoside_stage(stage); if (header->det * twoside->facing < 0) { + /* this is a back-facing triangle */ struct prim_header tmp; tmp.det = header->det; + /* copy back colors to front color slots */ tmp.v[0] = copy_bfc(twoside, header->v[0], 0); tmp.v[1] = copy_bfc(twoside, header->v[1], 1); tmp.v[2] = copy_bfc(twoside, header->v[2], 2); @@ -115,6 +115,7 @@ static void twoside_tri( struct prim_stage *stage, static void twoside_line( struct prim_stage *stage, struct prim_header *header ) { + /* pass-through */ stage->next->line( stage->next, header ); } @@ -122,23 +123,28 @@ static void twoside_line( struct prim_stage *stage, static void twoside_point( struct prim_stage *stage, struct prim_header *header ) { + /* pass-through */ stage->next->point( stage->next, header ); } + static void twoside_end( struct prim_stage *stage ) { + /* pass-through */ stage->next->end( stage->next ); } - -struct prim_stage *prim_twoside( struct softpipe_context *softpipe ) +/** + * Create twoside pipeline stage. + */ +struct prim_stage *prim_twoside( struct draw_context *draw ) { struct twoside_stage *twoside = CALLOC_STRUCT(twoside_stage); prim_alloc_tmps( &twoside->stage, 3 ); - twoside->stage.softpipe = softpipe; + twoside->stage.draw = draw; twoside->stage.next = NULL; twoside->stage.begin = twoside_begin; twoside->stage.point = twoside_point; @@ -146,7 +152,7 @@ struct prim_stage *prim_twoside( struct softpipe_context *softpipe ) twoside->stage.tri = twoside_tri; twoside->stage.end = twoside_end; - twoside->lookup = softpipe->vf_attr_to_slot; + twoside->lookup = draw->vf_attr_to_slot; return &twoside->stage; } diff --git a/src/mesa/pipe/draw/draw_unfilled.c b/src/mesa/pipe/draw/draw_unfilled.c index ab0dab09d4..a1d9d14352 100644 --- a/src/mesa/pipe/draw/draw_unfilled.c +++ b/src/mesa/pipe/draw/draw_unfilled.c @@ -27,11 +27,10 @@ /* Authors: Keith Whitwell <keith@tungstengraphics.com> */ -#include "imports.h" -#include "sp_context.h" -#include "sp_prim.h" +#include "main/imports.h" #include "pipe/p_defines.h" +#include "draw_private.h" struct unfilled_stage { @@ -51,8 +50,8 @@ static void unfilled_begin( struct prim_stage *stage ) { struct unfilled_stage *unfilled = unfilled_stage(stage); - unfilled->mode[0] = stage->softpipe->setup.fill_ccw; - unfilled->mode[1] = stage->softpipe->setup.fill_cw; + unfilled->mode[0] = stage->draw->setup.fill_ccw; + unfilled->mode[1] = stage->draw->setup.fill_cw; stage->next->begin( stage->next ); } @@ -128,14 +127,14 @@ static void unfilled_tri( struct prim_stage *stage, } static void unfilled_line( struct prim_stage *stage, - struct prim_header *header ) + struct prim_header *header ) { stage->next->line( stage->next, header ); } static void unfilled_point( struct prim_stage *stage, - struct prim_header *header ) + struct prim_header *header ) { stage->next->point( stage->next, header ); } @@ -146,13 +145,13 @@ static void unfilled_end( struct prim_stage *stage ) stage->next->end( stage->next ); } -struct prim_stage *prim_unfilled( struct softpipe_context *softpipe ) +struct prim_stage *prim_unfilled( struct draw_context *draw ) { struct unfilled_stage *unfilled = CALLOC_STRUCT(unfilled_stage); prim_alloc_tmps( &unfilled->stage, 0 ); - unfilled->stage.softpipe = softpipe; + unfilled->stage.draw = draw; unfilled->stage.next = NULL; unfilled->stage.tmp = NULL; unfilled->stage.begin = unfilled_begin; diff --git a/src/mesa/pipe/draw/draw_vb.c b/src/mesa/pipe/draw/draw_vb.c index 3fc30dd203..66573a93fe 100644 --- a/src/mesa/pipe/draw/draw_vb.c +++ b/src/mesa/pipe/draw/draw_vb.c @@ -31,41 +31,22 @@ */ #include "imports.h" +#include "macros.h" #include "tnl/t_context.h" #include "vf/vf.h" -#include "sp_context.h" -#include "sp_prim.h" -#include "sp_headers.h" -#include "sp_draw.h" +#include "pipe/softpipe/sp_context.h" +#include "pipe/softpipe/sp_headers.h" +#include "draw_private.h" +#include "draw_context.h" + /* This file is a temporary set of hooks to allow us to use the tnl/ * and vf/ modules until we have replacements in pipe. */ -struct draw_context -{ - struct softpipe_context *softpipe; - - struct vf_attr_map attrs[VF_ATTRIB_MAX]; - GLuint nr_attrs; - GLuint vertex_size; - struct vertex_fetch *vf; - - GLubyte *verts; - GLuint nr_vertices; - GLboolean in_vb; - - GLenum prim; - - /* Helper for tnl: - */ - GLvector4f header; -}; - - static struct vertex_header *get_vertex( struct draw_context *pipe, GLuint i ) { @@ -80,7 +61,7 @@ static void draw_allocate_vertices( struct draw_context *draw, draw->nr_vertices = nr_vertices; draw->verts = MALLOC( nr_vertices * draw->vertex_size ); - draw->softpipe->prim.first->begin( draw->softpipe->prim.first ); + draw->pipeline.first->begin( draw->pipeline.first ); } static void draw_set_prim( struct draw_context *draw, @@ -149,7 +130,7 @@ static void draw_indexed_prim( struct draw_context *draw, const GLuint *elts, GLuint count ) { - struct prim_stage * const first = draw->softpipe->prim.first; + struct prim_stage * const first = draw->pipeline.first; struct prim_header prim; GLuint i; @@ -299,7 +280,7 @@ static void draw_prim( struct draw_context *draw, GLuint start, GLuint count ) { - struct prim_stage * const first = draw->softpipe->prim.first; + struct prim_stage * const first = draw->pipeline.first; struct prim_header prim; GLuint i; @@ -442,7 +423,7 @@ static void draw_prim( struct draw_context *draw, static void draw_release_vertices( struct draw_context *draw ) { - draw->softpipe->prim.first->end( draw->softpipe->prim.first ); + draw->pipeline.first->end( draw->pipeline.first ); FREE(draw->verts); draw->verts = NULL; @@ -636,35 +617,6 @@ void draw_vb(struct draw_context *draw, draw->in_vb = 0; } -void draw_set_viewport( struct draw_context *draw, - const GLfloat *scale, - const GLfloat *translate ) -{ - assert(!draw->in_vb); - vf_set_vp_scale_translate( draw->vf, scale, translate ); -} - - - -struct draw_context *draw_create( struct softpipe_context *softpipe ) -{ - struct draw_context *draw = CALLOC_STRUCT( draw_context ); - draw->softpipe = softpipe; - draw->vf = vf_create( GL_TRUE ); - - return draw; -} - - -void draw_destroy( struct draw_context *draw ) -{ - if (draw->header.storage) - ALIGN_FREE( draw->header.storage ); - - vf_destroy( draw->vf ); - - FREE( draw ); -} #define EMIT_ATTR( ATTR, STYLE ) \ do { \ @@ -695,3 +647,27 @@ void draw_set_vertex_attributes( struct draw_context *draw, } +#define MAX_VERTEX_SIZE ((2 + FRAG_ATTRIB_MAX) * 4 * sizeof(GLfloat)) + +void prim_alloc_tmps( struct prim_stage *stage, GLuint nr ) +{ + stage->nr_tmps = nr; + + if (nr) { + GLubyte *store = MALLOC(MAX_VERTEX_SIZE * nr); + GLuint i; + + stage->tmp = MALLOC(sizeof(struct vertex_header *) * nr); + + for (i = 0; i < nr; i++) + stage->tmp[i] = (struct vertex_header *)(store + i * MAX_VERTEX_SIZE); + } +} + +void prim_free_tmps( struct prim_stage *stage ) +{ + if (stage->tmp) { + FREE(stage->tmp[0]); + FREE(stage->tmp); + } +} diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index 9b4b336654..581ea5ddd8 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -48,6 +48,8 @@ #define PIPE_MAX_SAMPLERS 8 #define PIPE_MAX_CLIP_PLANES 6 #define PIPE_MAX_CONSTANT 32 +#define PIPE_ATTRIB_MAX 32 + /* fwd decl */ diff --git a/src/mesa/pipe/softpipe/sp_context.c b/src/mesa/pipe/softpipe/sp_context.c index 6bd1d9f16e..9becab4918 100644 --- a/src/mesa/pipe/softpipe/sp_context.c +++ b/src/mesa/pipe/softpipe/sp_context.c @@ -29,14 +29,14 @@ * Keith Whitwell <keith@tungstengraphics.com> */ -#include "imports.h" -#include "macros.h" - +#include "main/imports.h" +#include "main/macros.h" +#include "pipe/draw/draw_context.h" #include "sp_context.h" #include "sp_clear.h" -#include "sp_prim.h" #include "sp_state.h" -#include "sp_draw.h" +#include "sp_prim_setup.h" + static void softpipe_destroy( struct pipe_context *pipe ) { @@ -44,7 +44,7 @@ static void softpipe_destroy( struct pipe_context *pipe ) draw_destroy( softpipe->draw ); - FREE( softpipe ); + free( softpipe ); } @@ -59,6 +59,7 @@ static void softpipe_draw_vb( struct pipe_context *pipe, draw_vb( softpipe->draw, VB ); } + struct pipe_context *softpipe_create( void ) { struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context); @@ -81,64 +82,17 @@ struct pipe_context *softpipe_create( void ) softpipe->pipe.draw_vb = softpipe_draw_vb; softpipe->pipe.clear = softpipe_clear; - - softpipe->prim.setup = prim_setup( softpipe ); - softpipe->prim.unfilled = prim_unfilled( softpipe ); - softpipe->prim.twoside = prim_twoside( softpipe ); - softpipe->prim.offset = prim_offset( softpipe ); - softpipe->prim.clip = prim_clip( softpipe ); - softpipe->prim.flatshade = prim_flatshade( softpipe ); - softpipe->prim.cull = prim_cull( softpipe ); - + softpipe->quad.shade = sp_quad_shade_stage(softpipe); + softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe); softpipe->quad.blend = sp_quad_blend_stage(softpipe); softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); - softpipe->quad.shade = sp_quad_shade_stage(softpipe); softpipe->quad.output = sp_quad_output_stage(softpipe); - softpipe->draw = draw_create( softpipe ); - - ASSIGN_4V( softpipe->plane[0], -1, 0, 0, 1 ); - ASSIGN_4V( softpipe->plane[1], 1, 0, 0, 1 ); - ASSIGN_4V( softpipe->plane[2], 0, -1, 0, 1 ); - ASSIGN_4V( softpipe->plane[3], 0, 1, 0, 1 ); - ASSIGN_4V( softpipe->plane[4], 0, 0, 1, 1 ); /* yes these are correct */ - ASSIGN_4V( softpipe->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */ - softpipe->nr_planes = 6; + /* + * Create drawing context and plug our render/setup stage into it. + */ + softpipe->draw = draw_create(); + draw_set_setup_stage(softpipe->draw, prim_setup(softpipe)); return &softpipe->pipe; } - - - - - - -#define MAX_VERTEX_SIZE ((2 + FRAG_ATTRIB_MAX) * 4 * sizeof(GLfloat)) - -void prim_alloc_tmps( struct prim_stage *stage, GLuint nr ) -{ - stage->nr_tmps = nr; - - if (nr) { - GLubyte *store = MALLOC(MAX_VERTEX_SIZE * nr); - GLuint i; - - stage->tmp = MALLOC(sizeof(struct vertex_header *) * nr); - - for (i = 0; i < nr; i++) - stage->tmp[i] = (struct vertex_header *)(store + i * MAX_VERTEX_SIZE); - } -} - -void prim_free_tmps( struct prim_stage *stage ) -{ - if (stage->tmp) { - FREE(stage->tmp[0]); - FREE(stage->tmp); - } -} - - - - - diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h index 40688208e0..0c082978bd 100644 --- a/src/mesa/pipe/softpipe/sp_context.h +++ b/src/mesa/pipe/softpipe/sp_context.h @@ -55,7 +55,6 @@ enum interp_mode { #define G_NEW_SETUP 0x2 #define G_NEW_FS 0x4 #define G_NEW_BLEND 0x8 -#define G_NEW_POINT 0x10 #define G_NEW_CLIP 0x20 #define G_NEW_SCISSOR 0x40 #define G_NEW_STIPPLE 0x80 @@ -66,12 +65,9 @@ enum interp_mode { #define G_NEW_TEXTURE 0x1000 -#define PIPE_ATTRIB_MAX 32 - struct softpipe_context { struct pipe_context pipe; - /* The most recent drawing state as set by the driver: */ struct pipe_alpha_test_state alpha_test; @@ -90,11 +86,6 @@ struct softpipe_context { struct pipe_viewport_state viewport; GLuint dirty; - /* Clip derived state: - */ - GLfloat plane[12][4]; - GLuint nr_planes; - /* Setup derived state. TODO: this should be passed in the program * tokens as parameters to DECL instructions. * @@ -119,24 +110,6 @@ struct softpipe_context { */ GLubyte stipple_masks[16][16]; - - /* The software clipper/setup engine. - */ - struct { - struct prim_stage *setup; - struct prim_stage *unfilled; - struct prim_stage *twoside; - struct prim_stage *clip; - struct prim_stage *flatshade; - struct prim_stage *offset; - struct prim_stage *cull; - - struct prim_stage *first; - - GLenum prim; - GLuint vertex_size; - } prim; - /* * Software quad rendering pipeline */ diff --git a/src/mesa/pipe/softpipe/sp_headers.h b/src/mesa/pipe/softpipe/sp_headers.h index 96ff52a453..561597d9e2 100644 --- a/src/mesa/pipe/softpipe/sp_headers.h +++ b/src/mesa/pipe/softpipe/sp_headers.h @@ -34,27 +34,6 @@ #define PRIM_LINE 2 #define PRIM_TRI 3 -struct prim_header { - GLfloat det; - struct vertex_header *v[3]; -}; - -/* Carry some useful information around with the vertices in the prim - * pipe. - */ -struct vertex_header { - GLuint clipmask:12; - GLuint edgeflag:1; - GLuint pad:19; - - GLfloat clip[4]; - - GLfloat data[][4]; /* Note variable size */ -}; - - - - /* The rasterizer generates 2x2 quads of fragment and feeds them to * the current fp_machine (see below). diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.c b/src/mesa/pipe/softpipe/sp_prim_setup.c index 3f4602feb0..ea10ef53a0 100644 --- a/src/mesa/pipe/softpipe/sp_prim_setup.c +++ b/src/mesa/pipe/softpipe/sp_prim_setup.c @@ -32,8 +32,10 @@ #include "macros.h" #include "sp_context.h" -#include "sp_prim.h" +#include "sp_headers.h" +#include "pipe/draw/draw_private.h" #include "sp_quad.h" +#include "sp_prim_setup.h" @@ -66,7 +68,10 @@ struct edge { * Also used for line drawing (taking some liberties). */ struct setup_stage { - struct prim_stage stage; /**< This must be first */ + struct prim_stage stage; /**< This must be first (base class) */ + + /*XXX NEW */ + struct softpipe_context *softpipe; /* Vertices are just an array of floats making up each attribute in * turn. Currently fixed at 4 floats, but should change in time. @@ -119,7 +124,9 @@ static inline GLint block( GLint x ) static void setup_begin( struct prim_stage *stage ) { - setup_stage(stage)->quad.nr_attrs = stage->softpipe->nr_frag_attrs; + struct setup_stage *setup = setup_stage(stage); + + setup->quad.nr_attrs = setup->softpipe->nr_frag_attrs; } @@ -133,7 +140,7 @@ static void run_shader_block( struct setup_stage *setup, setup->quad.y0 = y; setup->quad.mask = mask; - quad_emit(setup->stage.softpipe, &setup->quad); + quad_emit(setup->/*stage.*/softpipe, &setup->quad); } @@ -387,7 +394,7 @@ static void tri_persp_coeff( struct setup_stage *setup, */ static void setup_tri_coefficients( struct setup_stage *setup ) { - const enum interp_mode *interp = setup->stage.softpipe->interp; + const enum interp_mode *interp = setup->/*stage.*/softpipe->interp; GLuint slot, j; /* z and w are done by linear interpolation: @@ -462,15 +469,15 @@ static void subtriangle( struct setup_stage *setup, /* scissor y: */ - if (setup->stage.softpipe->setup.scissor) { + if (setup->/*stage.*/softpipe->setup.scissor) { start_y = sy; finish_y = start_y + lines; - if (start_y < setup->stage.softpipe->scissor.miny) - start_y = setup->stage.softpipe->scissor.miny; + if (start_y < setup->/*stage.*/softpipe->scissor.miny) + start_y = setup->/*stage.*/softpipe->scissor.miny; - if (finish_y > setup->stage.softpipe->scissor.maxy) - finish_y = setup->stage.softpipe->scissor.maxy; + if (finish_y > setup->/*stage.*/softpipe->scissor.maxy) + finish_y = setup->/*stage.*/softpipe->scissor.maxy; start_y -= sy; finish_y -= sy; @@ -495,12 +502,12 @@ static void subtriangle( struct setup_stage *setup, /* scissor x: */ - if (setup->stage.softpipe->setup.scissor) { - if (left < setup->stage.softpipe->scissor.minx) - left = setup->stage.softpipe->scissor.minx; + if (setup->/*stage.*/softpipe->setup.scissor) { + if (left < setup->/*stage.*/softpipe->scissor.minx) + left = setup->/*stage.*/softpipe->scissor.minx; - if (right > setup->stage.softpipe->scissor.maxx) - right = setup->stage.softpipe->scissor.maxx; + if (right > setup->/*stage.*/softpipe->scissor.maxx) + right = setup->/*stage.*/softpipe->scissor.maxx; } if (left < right) { @@ -604,7 +611,7 @@ line_persp_coeff(struct setup_stage *setup, GLuint slot, GLuint i) static INLINE void setup_line_coefficients(struct setup_stage *setup, struct prim_header *prim) { - const enum interp_mode *interp = setup->stage.softpipe->interp; + const enum interp_mode *interp = setup->/*stage.*/softpipe->interp; GLuint slot, j; /* use setup->vmin, vmax to point to vertices */ @@ -664,7 +671,7 @@ plot(struct setup_stage *setup, GLint x, GLint y) /* flush prev quad, start new quad */ if (setup->quad.x0 != -1) - quad_emit(setup->stage.softpipe, &setup->quad); + quad_emit(setup->/*stage.*/softpipe, &setup->quad); setup->quad.x0 = quadX; setup->quad.y0 = quadY; @@ -767,7 +774,7 @@ setup_line(struct prim_stage *stage, struct prim_header *prim) /* draw final quad */ if (setup->quad.mask) { - quad_emit(setup->stage.softpipe, &setup->quad); + quad_emit(setup->/*stage.*/softpipe, &setup->quad); } } @@ -782,8 +789,8 @@ setup_point(struct prim_stage *stage, struct prim_header *prim) { struct setup_stage *setup = setup_stage( stage ); /*XXX this should be a vertex attrib! */ - GLfloat halfSize = 0.5 * setup->stage.softpipe->setup.point_size; - GLboolean round = setup->stage.softpipe->setup.point_smooth; + GLfloat halfSize = 0.5 * setup->/*stage.*/softpipe->setup.point_size; + GLboolean round = setup->/*stage.*/softpipe->setup.point_smooth; const struct vertex_header *v0 = prim->v[0]; const GLfloat x = v0->data[FRAG_ATTRIB_WPOS][0]; const GLfloat y = v0->data[FRAG_ATTRIB_WPOS][1]; @@ -822,7 +829,7 @@ setup_point(struct prim_stage *stage, struct prim_header *prim) setup->quad.x0 = x - ix; setup->quad.y0 = y - iy; setup->quad.mask = (1 << ix) << (2 * iy); - quad_emit(setup->stage.softpipe, &setup->quad); + quad_emit(setup->/*stage.*/softpipe, &setup->quad); } else { const GLint ixmin = block((GLint) (x - halfSize)); @@ -882,7 +889,7 @@ setup_point(struct prim_stage *stage, struct prim_header *prim) if (setup->quad.mask) { setup->quad.x0 = ix; setup->quad.y0 = iy; - quad_emit( setup->stage.softpipe, &setup->quad ); + quad_emit( setup->/*stage.*/softpipe, &setup->quad ); } } } @@ -900,7 +907,8 @@ struct prim_stage *prim_setup( struct softpipe_context *softpipe ) { struct setup_stage *setup = CALLOC_STRUCT(setup_stage); - setup->stage.softpipe = softpipe; + setup->softpipe = softpipe; + setup->stage.draw = softpipe->draw; setup->stage.begin = setup_begin; setup->stage.point = setup_point; setup->stage.line = setup_line; diff --git a/src/mesa/pipe/softpipe/sp_prim_setup.h b/src/mesa/pipe/softpipe/sp_prim_setup.h index 40a70c543e..4d26c05458 100644 --- a/src/mesa/pipe/softpipe/sp_prim_setup.h +++ b/src/mesa/pipe/softpipe/sp_prim_setup.h @@ -37,11 +37,16 @@ #include "glheader.h" #include "imports.h" +#if 0 #include "s_tri_public.h" +#endif #include "s_context.h" +extern struct prim_stage *prim_setup( struct softpipe_context *softpipe ); + +#if 0 /* UNUSED? */ struct tri_context; struct fp_context; struct be_context; @@ -119,3 +124,4 @@ void tri_rasterize_spans( struct tri_context *tri ); #endif #endif +#endif diff --git a/src/mesa/pipe/softpipe/sp_state_blend.c b/src/mesa/pipe/softpipe/sp_state_blend.c index 6ca42e8a01..e0ff549d70 100644 --- a/src/mesa/pipe/softpipe/sp_state_blend.c +++ b/src/mesa/pipe/softpipe/sp_state_blend.c @@ -31,8 +31,6 @@ #include "sp_context.h" #include "sp_state.h" -#include "sp_draw.h" - void softpipe_set_blend_state( struct pipe_context *pipe, diff --git a/src/mesa/pipe/softpipe/sp_state_clip.c b/src/mesa/pipe/softpipe/sp_state_clip.c index c907550019..3b69d3e7a7 100644 --- a/src/mesa/pipe/softpipe/sp_state_clip.c +++ b/src/mesa/pipe/softpipe/sp_state_clip.c @@ -31,8 +31,7 @@ #include "sp_context.h" #include "sp_state.h" -#include "sp_draw.h" - +#include "pipe/draw/draw_context.h" void softpipe_set_clip_state( struct pipe_context *pipe, @@ -40,10 +39,8 @@ void softpipe_set_clip_state( struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); - memcpy(&softpipe->plane[6], clip->ucp, clip->nr * sizeof(clip->ucp[0])); - - softpipe->nr_planes = 6 + clip->nr; - softpipe->dirty |= G_NEW_CLIP; + /* pass the clip state to the draw module */ + draw_set_clip_state(softpipe->draw, clip); } @@ -57,13 +54,32 @@ void softpipe_set_viewport_state( struct pipe_context *pipe, struct softpipe_context *softpipe = softpipe_context(pipe); softpipe->viewport = *viewport; /* struct copy */ + softpipe->dirty |= G_NEW_VIEWPORT; + + /* pass the viewport info to the draw module */ + draw_set_viewport_state(softpipe->draw, viewport); /* Using tnl/ and vf/ modules is temporary while getting started. * Full pipe will have vertex shader, vertex fetch of its own. */ - draw_set_viewport( softpipe->draw, viewport->scale, viewport->translate ); - softpipe->dirty |= G_NEW_VIEWPORT; } +void softpipe_set_scissor_state( struct pipe_context *pipe, + const struct pipe_scissor_state *scissor ) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + + memcpy( &softpipe->scissor, scissor, sizeof(*scissor) ); + softpipe->dirty |= G_NEW_SCISSOR; +} + + +void softpipe_set_polygon_stipple( struct pipe_context *pipe, + const struct pipe_poly_stipple *stipple ) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + memcpy( &softpipe->poly_stipple, stipple, sizeof(*stipple) ); + softpipe->dirty |= G_NEW_STIPPLE; +} diff --git a/src/mesa/pipe/softpipe/sp_state_derived.c b/src/mesa/pipe/softpipe/sp_state_derived.c index 5aee4be6b8..4454dd9ba9 100644 --- a/src/mesa/pipe/softpipe/sp_state_derived.c +++ b/src/mesa/pipe/softpipe/sp_state_derived.c @@ -25,17 +25,17 @@ * **************************************************************************/ -#include "glheader.h" -#include "macros.h" -#include "enums.h" -#include "program.h" +#include "main/glheader.h" +#include "main/macros.h" +#include "main/enums.h" +#include "shader/program.h" #include "vf/vf.h" - +#include "pipe/draw/draw_context.h" #include "sp_context.h" -#include "sp_draw.h" #include "sp_state.h" + #define EMIT_ATTR( ATTR, FRAG_ATTR, INTERP ) \ do { \ slot_to_vf_attr[softpipe->nr_attrs] = ATTR; \ @@ -77,8 +77,8 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe ) softpipe->nr_attrs = 0; memset(slot_to_vf_attr, 0, sizeof(slot_to_vf_attr)); - memset(softpipe->fp_attr_to_slot, 0, sizeof(softpipe->vf_attr_to_slot)); - memset(softpipe->vf_attr_to_slot, 0, sizeof(softpipe->fp_attr_to_slot)); + memset(softpipe->fp_attr_to_slot, 0, sizeof(softpipe->fp_attr_to_slot)); + memset(softpipe->vf_attr_to_slot, 0, sizeof(softpipe->vf_attr_to_slot)); /* TODO - Figure out if we need to do perspective divide, etc. */ diff --git a/src/mesa/pipe/softpipe/sp_state_sampler.c b/src/mesa/pipe/softpipe/sp_state_sampler.c index 060e2c8c98..62ff5c50b8 100644 --- a/src/mesa/pipe/softpipe/sp_state_sampler.c +++ b/src/mesa/pipe/softpipe/sp_state_sampler.c @@ -28,11 +28,11 @@ /* Authors: * Brian Paul */ + #include "imports.h" #include "sp_context.h" #include "sp_state.h" -#include "sp_draw.h" diff --git a/src/mesa/pipe/softpipe/sp_state_setup.c b/src/mesa/pipe/softpipe/sp_state_setup.c index 55803aeac5..2dea49c86d 100644 --- a/src/mesa/pipe/softpipe/sp_state_setup.c +++ b/src/mesa/pipe/softpipe/sp_state_setup.c @@ -28,11 +28,10 @@ #include "pipe/p_defines.h" #include "sp_context.h" #include "sp_state.h" -#include "sp_prim.h" - - +#include "pipe/draw/draw_context.h" +#if 0 static void validate_prim_pipe( struct softpipe_context *softpipe ) { struct prim_stage *next = softpipe->prim.setup; @@ -87,6 +86,7 @@ static void validate_prim_pipe( struct softpipe_context *softpipe ) softpipe->prim.first = next; } +#endif @@ -95,29 +95,15 @@ void softpipe_set_setup_state( struct pipe_context *pipe, { struct softpipe_context *softpipe = softpipe_context(pipe); + /* pass-through to draw module */ + draw_set_setup_state(softpipe->draw, setup); + memcpy( &softpipe->setup, setup, sizeof(*setup) ); +#if 0 validate_prim_pipe( softpipe ); +#endif softpipe->dirty |= G_NEW_SETUP; } - -void softpipe_set_scissor_state( struct pipe_context *pipe, - const struct pipe_scissor_state *scissor ) -{ - struct softpipe_context *softpipe = softpipe_context(pipe); - - memcpy( &softpipe->scissor, scissor, sizeof(*scissor) ); - softpipe->dirty |= G_NEW_SCISSOR; -} - - -void softpipe_set_polygon_stipple( struct pipe_context *pipe, - const struct pipe_poly_stipple *stipple ) -{ - struct softpipe_context *softpipe = softpipe_context(pipe); - - memcpy( &softpipe->poly_stipple, stipple, sizeof(*stipple) ); - softpipe->dirty |= G_NEW_STIPPLE; -} |