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Diffstat (limited to 'src/mesa/shader/slang/slang_storage.h')
-rw-r--r-- | src/mesa/shader/slang/slang_storage.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/slang/slang_storage.h b/src/mesa/shader/slang/slang_storage.h index 4537223d81..532ea638ee 100644 --- a/src/mesa/shader/slang/slang_storage.h +++ b/src/mesa/shader/slang/slang_storage.h @@ -56,7 +56,7 @@ typedef enum slang_storage_type_ * elements. They are also required to support indirect addressing. That is, if B references * first data slot in the array, S is the size of the data slot and I is the integral index that * is not known at compile time, B+I*S references I-th data slot. - *
+ * * This structure is also used to break down built-in data types that are not supported directly. * Vectors, like vec3, are constructed from arrays of their basic types. Matrices are formed of * an array of column vectors, which are in turn processed as other vectors. |