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-rw-r--r--src/mesa/shader/slang/slang_builtin.c2
-rw-r--r--src/mesa/shader/slang/slang_codegen.c2
-rw-r--r--src/mesa/shader/slang/slang_emit.c9
-rw-r--r--src/mesa/shader/slang/slang_ir.h9
4 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index 7f4290b91f..2e4687afc5 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -348,7 +348,7 @@ _slang_alloc_statevar(slang_ir_node *n,
GLuint swizzle;
if (n->Opcode == IR_FIELD) {
- field = n->Target;
+ field = n->Field;
n = n->Children[0];
}
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index fb3bab4f3f..6d6b15f403 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -2077,7 +2077,7 @@ _slang_gen_field(slang_assemble_ctx * A, slang_operation *oper)
n = new_node1(IR_FIELD, base);
if (n) {
- n->Target = (char *) oper->a_id;
+ n->Field = (char *) oper->a_id;
n->Store = _slang_new_ir_storage(base->Store->File,
base->Store->Index,
size);
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 6b950debf4..764b5f6138 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -285,14 +285,14 @@ slang_print_ir(const slang_ir_node *n, int indent)
slang_print_ir(n->Children[0], indent + 3);
break;
case IR_JUMP:
- printf("JUMP %s\n", n->Target);
+ printf("JUMP %s\n", n->Label->Name);
break;
case IR_CJUMP0:
- printf("CJUMP0 %s\n", n->Target);
+ printf("CJUMP0 %s\n", n->Label->Name);
slang_print_ir(n->Children[0], indent+3);
break;
case IR_CJUMP1:
- printf("CJUMP1 %s\n", n->Target);
+ printf("CJUMP1 %s\n", n->Label->Name);
slang_print_ir(n->Children[0], indent+3);
break;
@@ -365,7 +365,7 @@ slang_print_ir(const slang_ir_node *n, int indent)
(void*) n->Store);
break;
case IR_FIELD:
- printf("FIELD %s of\n", n->Target);
+ printf("FIELD %s of\n", n->Field);
slang_print_ir(n->Children[0], indent+3);
break;
case IR_FLOAT:
@@ -842,7 +842,6 @@ emit_negation(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog)
storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask);
storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Store);
inst->SrcReg[0].NegateBase = NEGATE_XYZW;
- inst->Comment = n->Comment;
return inst;
}
diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h
index ba8b613112..cd1f606012 100644
--- a/src/mesa/shader/slang/slang_ir.h
+++ b/src/mesa/shader/slang/slang_ir.h
@@ -147,13 +147,14 @@ typedef struct slang_ir_node_
{
slang_ir_opcode Opcode;
struct slang_ir_node_ *Children[3];
- const char *Comment;
- const char *Target; /**< Branch target string */
+ slang_ir_storage *Store; /**< location of result of this operation */
+ GLint InstLocation; /**< Location of instruction emitted for this node */
+
+ /** special fields depending on Opcode: */
+ const char *Field; /**< If Opcode == IR_FIELD */
GLuint Writemask; /**< If Opcode == IR_MOVE */
GLfloat Value[4]; /**< If Opcode == IR_FLOAT */
slang_variable *Var; /**< If Opcode == IR_VAR or IR_VAR_DECL */
- slang_ir_storage *Store; /**< location of result of this operation */
- GLint InstLocation; /**< Location of instruction emitted for this node */
struct slang_ir_node_ *BranchNode; /**< Used for branching instructions */
slang_label *Label; /**< Used for branches */
} slang_ir_node;