diff options
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.c | 16 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_drawpixels.c | 24 |
2 files changed, 20 insertions, 20 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 9e32ee2eb4..6fa3cbd533 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -494,14 +494,14 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, const GLfloat width = (GLfloat)fb->Width; const GLfloat height = (GLfloat)fb->Height; struct pipe_viewport_state vp; - vp.scale[0] = 0.5 * width; - vp.scale[1] = (GLfloat)(height * (invert ? -0.5 : 0.5)); - vp.scale[2] = 1.0; - vp.scale[3] = 1.0; - vp.translate[0] = (GLfloat)(0.5 * width); - vp.translate[1] = (GLfloat)(0.5 * height); - vp.translate[2] = 0.0; - vp.translate[3] = 0.0; + vp.scale[0] = 0.5f * width; + vp.scale[1] = height * (invert ? -0.5f : 0.5f); + vp.scale[2] = 1.0f; + vp.scale[3] = 1.0f; + vp.translate[0] = 0.5f * width; + vp.translate[1] = 0.5f * height; + vp.translate[2] = 0.0f; + vp.translate[3] = 0.0f; cso_set_viewport(cso, &vp); } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 8fdeb5c380..d8f1d2367c 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -425,12 +425,12 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, const struct gl_framebuffer *fb = st->ctx->DrawBuffer; const GLfloat fb_width = fb->Width; const GLfloat fb_height = fb->Height; - const GLfloat clip_x0 = x0 / fb_width * 2.0 - 1.0; - const GLfloat clip_y0 = y0 / fb_height * 2.0 - 1.0; - const GLfloat clip_x1 = x1 / fb_width * 2.0 - 1.0; - const GLfloat clip_y1 = y1 / fb_height * 2.0 - 1.0; - const GLfloat sLeft = 0.0F, sRight = 1.0F; - const GLfloat tTop = invertTex, tBot = 1.0 - tTop; + const GLfloat clip_x0 = x0 / fb_width * 2.0f - 1.0f; + const GLfloat clip_y0 = y0 / fb_height * 2.0f - 1.0f; + const GLfloat clip_x1 = x1 / fb_width * 2.0f - 1.0f; + const GLfloat clip_y1 = y1 / fb_height * 2.0f - 1.0f; + const GLfloat sLeft = 0.0f, sRight = 1.0f; + const GLfloat tTop = invertTex, tBot = 1.0f - tTop; GLuint tex, i; /* upper-left */ @@ -463,21 +463,21 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, if (color) { for (i = 0; i < 4; i++) { verts[i][0][2] = z; /*Z*/ - verts[i][0][3] = 1.0; /*W*/ + verts[i][0][3] = 1.0f; /*W*/ verts[i][1][0] = color[0]; verts[i][1][1] = color[1]; verts[i][1][2] = color[2]; verts[i][1][3] = color[3]; - verts[i][2][2] = 0.0; /*R*/ - verts[i][2][3] = 1.0; /*Q*/ + verts[i][2][2] = 0.0f; /*R*/ + verts[i][2][3] = 1.0f; /*Q*/ } } else { for (i = 0; i < 4; i++) { verts[i][0][2] = z; /*Z*/ - verts[i][0][3] = 1.0; /*W*/ - verts[i][1][2] = 0.0; /*R*/ - verts[i][1][3] = 1.0; /*Q*/ + verts[i][0][3] = 1.0f; /*W*/ + verts[i][1][2] = 0.0f; /*R*/ + verts[i][1][3] = 1.0f; /*Q*/ } } } |