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-rw-r--r--src/mesa/swrast/s_accum.c6
-rw-r--r--src/mesa/swrast/s_blend.c24
-rw-r--r--src/mesa/swrast/s_drawpix.c4
-rw-r--r--src/mesa/swrast/s_texture.c12
-rw-r--r--src/mesa/swrast/s_triangle.c4
5 files changed, 29 insertions, 21 deletions
diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c
index 0b8c611f6c..0c1fdbe929 100644
--- a/src/mesa/swrast/s_accum.c
+++ b/src/mesa/swrast/s_accum.c
@@ -1,4 +1,4 @@
-/* $Id: s_accum.c,v 1.6 2001/03/07 05:06:12 brianp Exp $ */
+/* $Id: s_accum.c,v 1.7 2001/03/08 15:23:46 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -476,7 +476,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
if (ctx->DrawBuffer->UseSoftwareAlphaBuffers
&& ctx->Color.ColorMask[ACOMP]) {
_mesa_write_alpha_span(ctx, width, xpos, ypos,
- (CONST GLubyte (*)[4]) rgba, NULL);
+ (CONST GLchan (*)[4]) rgba, NULL);
}
ypos++;
}
@@ -508,7 +508,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
if (ctx->DrawBuffer->UseSoftwareAlphaBuffers
&& ctx->Color.ColorMask[ACOMP]) {
_mesa_write_alpha_span(ctx, width, xpos, ypos,
- (CONST GLubyte (*)[4]) rgba, NULL);
+ (CONST GLchan (*)[4]) rgba, NULL);
}
ypos++;
}
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c
index bf23a870ab..d22616e36b 100644
--- a/src/mesa/swrast/s_blend.c
+++ b/src/mesa/swrast/s_blend.c
@@ -1,4 +1,4 @@
-/* $Id: s_blend.c,v 1.4 2001/03/03 21:11:33 brianp Exp $ */
+/* $Id: s_blend.c,v 1.5 2001/03/08 15:23:46 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -98,12 +98,20 @@ blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],
const GLint b = DIV255(rgba[i][BCOMP] * t + dest[i][BCOMP] * s);
const GLint a = DIV255(rgba[i][ACOMP] * t + dest[i][ACOMP] * s);
#undef DIV255
-#else
- const GLint s = CHAN_MAX - t;
- const GLint r = (rgba[i][RCOMP] * t + dest[i][RCOMP] * s) / CHAN_MAX;
- const GLint g = (rgba[i][GCOMP] * t + dest[i][GCOMP] * s) / CHAN_MAX;
- const GLint b = (rgba[i][BCOMP] * t + dest[i][BCOMP] * s) / CHAN_MAX;
- const GLint a = (rgba[i][ACOMP] * t + dest[i][ACOMP] * s) / CHAN_MAX;
+#elif CHAN_BITS == 16
+ const GLfloat tt = (GLfloat) t / CHAN_MAXF;
+ const GLfloat s = 1.0 - tt;
+ const GLint r = (GLint) (rgba[i][RCOMP] * tt + dest[i][RCOMP] * s);
+ const GLint g = (GLint) (rgba[i][GCOMP] * tt + dest[i][GCOMP] * s);
+ const GLint b = (GLint) (rgba[i][BCOMP] * tt + dest[i][BCOMP] * s);
+ const GLint a = (GLint) (rgba[i][ACOMP] * tt + dest[i][ACOMP] * s);
+#else /* CHAN_BITS == 32 */
+ const GLfloat tt = (GLfloat) t / CHAN_MAXF;
+ const GLfloat s = 1.0 - tt;
+ const GLfloat r = rgba[i][RCOMP] * tt + dest[i][RCOMP] * s;
+ const GLfloat g = rgba[i][GCOMP] * tt + dest[i][GCOMP] * s;
+ const GLfloat b = rgba[i][BCOMP] * tt + dest[i][BCOMP] * s;
+ const GLfloat a = rgba[i][ACOMP] * tt + dest[i][ACOMP] * s;
#endif
#endif
ASSERT(r <= CHAN_MAX);
@@ -625,7 +633,7 @@ _mesa_blend_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
_mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest );
SWRAST_CONTEXT(ctx)->BlendFunc( ctx, n, mask, rgba,
- (const GLchan (*)[4])dest );
+ (const GLchan (*)[4]) dest );
}
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 0943d31047..1e03fa903e 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -1,4 +1,4 @@
-/* $Id: s_drawpix.c,v 1.12 2001/03/07 05:06:12 brianp Exp $ */
+/* $Id: s_drawpix.c,v 1.13 2001/03/08 15:23:46 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -268,7 +268,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
GLint row;
for (row=0; row<drawHeight; row++) {
_mesa_write_zoomed_rgb_span(ctx, drawWidth, destX, destY,
- zSpan, 0, (GLchan (*)[3]) src, zoomY0);
+ zSpan, 0, (CONST GLchan (*)[3]) src, zoomY0);
src += rowLength * 3;
destY++;
}
diff --git a/src/mesa/swrast/s_texture.c b/src/mesa/swrast/s_texture.c
index 7b1b4e94e3..3a0da6e253 100644
--- a/src/mesa/swrast/s_texture.c
+++ b/src/mesa/swrast/s_texture.c
@@ -1,4 +1,4 @@
-/* $Id: s_texture.c,v 1.14 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: s_texture.c,v 1.15 2001/03/08 15:23:46 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -76,7 +76,7 @@
if (wrapMode == GL_CLAMP_TO_EDGE) { \
if (I0 < 0) \
I0 = 0; \
- if (I1 >= SIZE) \
+ if (I1 >= (GLint) SIZE) \
I1 = SIZE - 1; \
} \
} \
@@ -2441,10 +2441,10 @@ sample_depth_texture(const GLcontext *ctx,
j1 += texImage->Border;
}
else {
- if (i0 < 0 || i0 >= width) useBorderTexel |= I0BIT;
- if (i1 < 0 || i1 >= width) useBorderTexel |= I1BIT;
- if (j0 < 0 || j0 >= height) useBorderTexel |= J0BIT;
- if (j1 < 0 || j1 >= height) useBorderTexel |= J1BIT;
+ if (i0 < 0 || i0 >= (GLint) width) useBorderTexel |= I0BIT;
+ if (i1 < 0 || i1 >= (GLint) width) useBorderTexel |= I1BIT;
+ if (j0 < 0 || j0 >= (GLint) height) useBorderTexel |= J0BIT;
+ if (j1 < 0 || j1 >= (GLint) height) useBorderTexel |= J1BIT;
}
/* get four depth samples from the texture */
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 2baa2b5d29..58609b0f40 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -1,4 +1,4 @@
-/* $Id: s_triangle.c,v 1.15 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: s_triangle.c,v 1.16 2001/03/08 15:23:46 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -413,7 +413,7 @@ static void affine_textured_triangle( GLcontext *ctx,
return; \
} \
tbytesline = obj->Image[b]->Width * comp; \
- tsize = theight * tbytesline;
+ tsize = obj->Image[b]->Height * tbytesline;
/* Instead of defining a function for each mode, a test is done