diff options
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r-- | src/mesa/vbo/vbo.h | 6 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 158 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_draw.c | 1 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_rebase.c | 1 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 1 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_split_copy.c | 1 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_split_inplace.c | 1 |
7 files changed, 94 insertions, 75 deletions
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 5362226c2f..5986e93576 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -69,6 +69,7 @@ typedef void (*vbo_draw_func)( GLcontext *ctx, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, GLuint min_index, GLuint max_index ); @@ -112,7 +113,10 @@ void vbo_rebase_prims( GLcontext *ctx, GLuint min_index, GLuint max_index, vbo_draw_func draw ); - +void +vbo_get_minmax_index(GLcontext *ctx, const struct _mesa_prim *prim, + const struct _mesa_index_buffer *ib, + GLuint *min_index, GLuint *max_index); void vbo_use_buffer_objects(GLcontext *ctx); diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index f4b9b2f744..4fb4845f6b 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -41,15 +41,29 @@ /** * Compute min and max elements for glDraw[Range]Elements() calls. */ -static void -get_minmax_index(GLuint count, GLuint type, const GLvoid *indices, - GLuint *min_index, GLuint *max_index) +void +vbo_get_minmax_index(GLcontext *ctx, + const struct _mesa_prim *prim, + const struct _mesa_index_buffer *ib, + GLuint *min_index, GLuint *max_index) { GLuint i; + GLsizei count = prim->count; + const void *indices; + + if (ib->obj->Name) { + const GLvoid *map = ctx->Driver.MapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, + ib->obj); + indices = ADD_POINTERS(map, ib->ptr); + } else { + indices = ib->ptr; + } - switch(type) { + switch (ib->type) { case GL_UNSIGNED_INT: { - const GLuint *ui_indices = (const GLuint *)indices; + const GLuint *ui_indices = (const GLuint *)ib->ptr; GLuint max_ui = ui_indices[count-1]; GLuint min_ui = ui_indices[0]; for (i = 0; i < count; i++) { @@ -88,6 +102,12 @@ get_minmax_index(GLuint count, GLuint type, const GLvoid *indices, assert(0); break; } + + if (ib->obj->Name != 0) { + ctx->Driver.UnmapBuffer(ctx, + GL_ELEMENT_ARRAY_BUFFER_ARB, + ib->obj); + } } @@ -500,7 +520,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) prim[0].indexed = 0; vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL, - start, start + count - 1 ); + GL_TRUE, start, start + count - 1 ); #if 0 print_draw_arrays(ctx, exec, mode, start, count); @@ -566,53 +586,19 @@ dump_element_buffer(GLcontext *ctx, GLenum type) ctx->Array.ElementArrayBufferObj); } - -static void GLAPIENTRY -vbo_exec_DrawRangeElements(GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, const GLvoid *indices) +/* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */ +static void +vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode, + GLboolean index_bounds_valid, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices) { - GET_CURRENT_CONTEXT(ctx); struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; struct _mesa_index_buffer ib; struct _mesa_prim prim[1]; - if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, - type, indices )) - return; - - if (end >= ctx->Array.ArrayObj->_MaxElement) { - /* the max element is out of bounds of one or more enabled arrays */ - _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " - "type 0x%x, indices=%p)\n" - "\tindex=%u is out of bounds (max=%u) " - "Element Buffer %u (size %d)", - start, end, count, type, indices, end, - ctx->Array.ArrayObj->_MaxElement - 1, - ctx->Array.ElementArrayBufferObj->Name, - ctx->Array.ElementArrayBufferObj->Size); - - if (0) - dump_element_buffer(ctx, type); - - if (0) - _mesa_print_arrays(ctx); - return; - } - else if (0) { - _mesa_printf("glDraw[Range]Elements" - "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n", - start, end, type, count, - ctx->Array.ElementArrayBufferObj->Name); - } - -#if 0 - check_draw_elements_data(ctx, count, type, indices); -#else - (void) check_draw_elements_data; -#endif - FLUSH_CURRENT( ctx, 0 ); if (ctx->NewState) @@ -623,13 +609,13 @@ vbo_exec_DrawRangeElements(GLenum mode, return; } - bind_arrays( ctx ); - if (ctx->NewState) _mesa_update_state( ctx ); + bind_arrays( ctx ); + ib.count = count; - ib.type = type; + ib.type = type; ib.obj = ctx->Array.ElementArrayBufferObj; ib.ptr = indices; @@ -673,44 +659,68 @@ vbo_exec_DrawRangeElements(GLenum mode, * for the latter case elsewhere. */ - vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib, start, end ); + vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib, + index_bounds_valid, start, end ); } - static void GLAPIENTRY -vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices) +vbo_exec_DrawRangeElements(GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, const GLvoid *indices) { GET_CURRENT_CONTEXT(ctx); - GLuint min_index = 0; - GLuint max_index = 0; - if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) + if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, + type, indices )) return; - if (!vbo_validate_shaders(ctx)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawElements(bad shader)"); + if (end >= ctx->Array.ArrayObj->_MaxElement) { + /* the max element is out of bounds of one or more enabled arrays */ + _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " + "type 0x%x, indices=%p)\n" + "\tindex=%u is out of bounds (max=%u) " + "Element Buffer %u (size %d)", + start, end, count, type, indices, end, + ctx->Array.ArrayObj->_MaxElement - 1, + ctx->Array.ElementArrayBufferObj->Name, + ctx->Array.ElementArrayBufferObj->Size); + + if (0) + dump_element_buffer(ctx, type); + + if (0) + _mesa_print_arrays(ctx); return; } + else if (0) { + _mesa_printf("glDraw[Range]Elements" + "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n", + start, end, type, count, + ctx->Array.ElementArrayBufferObj->Name); + } - if (ctx->Array.ElementArrayBufferObj->Name) { - const GLvoid *map = ctx->Driver.MapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - GL_READ_ONLY, - ctx->Array.ElementArrayBufferObj); +#if 0 + check_draw_elements_data(ctx, count, type, indices); +#else + (void) check_draw_elements_data; +#endif + + vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end, + count, type, indices); +} - get_minmax_index(count, type, ADD_POINTERS(map, indices), - &min_index, &max_index); - ctx->Driver.UnmapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - ctx->Array.ElementArrayBufferObj); - } - else { - get_minmax_index(count, type, indices, &min_index, &max_index); - } +static void GLAPIENTRY +vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) + return; - vbo_exec_DrawRangeElements(mode, min_index, max_index, count, type, indices); + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices); } diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 18419928b2..a988424d21 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -378,6 +378,7 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ) exec->vtx.prim, exec->vtx.prim_count, NULL, + GL_TRUE, 0, exec->vtx.vert_count - 1); diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index ea87dede64..3bf7ef580f 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -208,6 +208,7 @@ void vbo_rebase_prims( GLcontext *ctx, prim, nr_prims, ib, + GL_TRUE, 0, max_index - min_index ); diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index 5110648c28..d834fa1f2e 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -279,6 +279,7 @@ void vbo_save_playback_vertex_list( GLcontext *ctx, void *data ) node->prim, node->prim_count, NULL, + GL_TRUE, 0, /* Node is a VBO, so this is ok */ node->count - 1); } diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index d7ffebf607..3f8a222805 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -194,6 +194,7 @@ flush( struct copy_context *copy ) copy->dstprim, copy->dstprim_nr, ©->dstib, + GL_TRUE, 0, copy->dstbuf_nr ); diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c index 9628227e7c..da84eaa6ea 100644 --- a/src/mesa/vbo/vbo_split_inplace.c +++ b/src/mesa/vbo/vbo_split_inplace.c @@ -85,6 +85,7 @@ static void flush_vertex( struct split_context *split ) split->dstprim, split->dstprim_nr, NULL, + GL_TRUE, min_index, max_index); |