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-rw-r--r--src/mesa/pipe/softpipe/sp_surface.c264
1 files changed, 116 insertions, 148 deletions
diff --git a/src/mesa/pipe/softpipe/sp_surface.c b/src/mesa/pipe/softpipe/sp_surface.c
index 852aeeeed1..054e4188e9 100644
--- a/src/mesa/pipe/softpipe/sp_surface.c
+++ b/src/mesa/pipe/softpipe/sp_surface.c
@@ -36,120 +36,130 @@
/**
* Softpipe surface functions.
* Basically, create surface of a particular type, then plug in default
- * read/write_quad functions.
+ * read/write_quad and get/put_tile() functions.
* Note that these quad funcs assume the buffer/region is in a linear
- * layout with Y=0=bottom.
- * If we had swizzled/AOS buffers the read/write functions could be
+ * layout with Y=0=top.
+ * If we had swizzled/AOS buffers the read/write quad functions could be
* simplified a lot....
*/
-#if 000 /* OLD... should be recycled... */
-static void rgba8_read_quad_f( struct softpipe_surface *gs,
- GLint x, GLint y,
- GLfloat (*rgba)[NUM_CHANNELS] )
-{
- GLuint i, j, k = 0;
-
- for (i = 0; i < 2; i++) {
- for (j = 0; j < 2; j++, k++) {
- GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4;
- rgba[k][0] = ptr[0] * (1.0 / 255.0);
- rgba[k][1] = ptr[1] * (1.0 / 255.0);
- rgba[k][2] = ptr[2] * (1.0 / 255.0);
- rgba[k][3] = ptr[3] * (1.0 / 255.0);
- }
- }
-}
-static void rgba8_read_quad_f_swz( struct softpipe_surface *gs,
- GLint x, GLint y,
- GLfloat (*rrrr)[QUAD_SIZE] )
-{
- GLuint i, j, k = 0;
-
- for (i = 0; i < 2; i++) {
- for (j = 0; j < 2; j++, k++) {
- GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4;
- rrrr[0][k] = ptr[0] * (1.0 / 255.0);
- rrrr[1][k] = ptr[1] * (1.0 / 255.0);
- rrrr[2][k] = ptr[2] * (1.0 / 255.0);
- rrrr[3][k] = ptr[3] * (1.0 / 255.0);
- }
- }
-}
+/*** PIPE_FORMAT_U_A8_R8_G8_B8 ***/
-static void rgba8_write_quad_f( struct softpipe_surface *gs,
- GLint x, GLint y,
- GLfloat (*rgba)[NUM_CHANNELS] )
+static void
+a8r8g8b8_read_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y,
+ GLfloat (*rrrr)[QUAD_SIZE])
{
- GLuint i, j, k = 0;
-
- for (i = 0; i < 2; i++) {
- for (j = 0; j < 2; j++, k++) {
- GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4;
- ptr[0] = rgba[k][0] * 255.0;
- ptr[1] = rgba[k][1] * 255.0;
- ptr[2] = rgba[k][2] * 255.0;
- ptr[3] = rgba[k][3] * 255.0;
+ const GLuint *src
+ = ((const GLuint *) (sps->surface.region->map + sps->surface.offset))
+ + y * sps->surface.region->pitch + x;
+ GLuint i, j;
+
+ assert(sps->surface.format == PIPE_FORMAT_U_A8_R8_G8_B8);
+ assert(x < sps->surface.width - 1);
+ assert(y < sps->surface.height - 1);
+
+ for (i = 0; i < 2; i++) { /* loop over pixel row */
+ for (j = 0; j < 2; j++) { /* loop over pixel column */
+ const GLuint p = src[j];
+ rrrr[0][i * 2 + j] = UBYTE_TO_FLOAT((p >> 16) & 0xff); /*R*/
+ rrrr[1][i * 2 + j] = UBYTE_TO_FLOAT((p >> 8) & 0xff); /*G*/
+ rrrr[2][i * 2 + j] = UBYTE_TO_FLOAT((p ) & 0xff); /*B*/
+ rrrr[3][i * 2 + j] = UBYTE_TO_FLOAT((p >> 24) & 0xff); /*A*/
}
+ src += sps->surface.region->pitch;
}
}
-static void rgba8_write_quad_f_swz( struct softpipe_surface *gs,
- GLint x, GLint y,
- GLfloat (*rrrr)[QUAD_SIZE] )
+static void
+a8r8g8b8_write_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y,
+ GLfloat (*rrrr)[QUAD_SIZE])
{
- GLuint i, j, k = 0;
-
- for (i = 0; i < 2; i++) {
- for (j = 0; j < 2; j++, k++) {
- GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4;
- ptr[0] = rrrr[0][k] * 255.0;
- ptr[1] = rrrr[1][k] * 255.0;
- ptr[2] = rrrr[2][k] * 255.0;
- ptr[3] = rrrr[3][k] * 255.0;
+ GLuint *dst
+ = ((GLuint *) (sps->surface.region->map + sps->surface.offset))
+ + y * sps->surface.region->pitch + x;
+ GLuint i, j;
+
+ assert(sps->surface.format == PIPE_FORMAT_U_A8_R8_G8_B8);
+
+ for (i = 0; i < 2; i++) { /* loop over pixel row */
+ for (j = 0; j < 2; j++) { /* loop over pixel column */
+ GLubyte r, g, b, a;
+ UNCLAMPED_FLOAT_TO_UBYTE(r, rrrr[0][i * 2 + j]); /*R*/
+ UNCLAMPED_FLOAT_TO_UBYTE(g, rrrr[1][i * 2 + j]); /*G*/
+ UNCLAMPED_FLOAT_TO_UBYTE(b, rrrr[2][i * 2 + j]); /*B*/
+ UNCLAMPED_FLOAT_TO_UBYTE(a, rrrr[3][i * 2 + j]); /*A*/
+ dst[j] = (a << 24) | (r << 16) | (g << 8) | b;
}
+ dst += sps->surface.region->pitch;
}
}
-static void rgba8_read_quad_ub( struct softpipe_surface *gs,
- GLint x, GLint y,
- GLubyte (*rgba)[NUM_CHANNELS] )
+static void
+a8r8g8b8_get_tile(struct pipe_surface *ps,
+ GLuint x, GLuint y, GLuint w, GLuint h, GLfloat *p)
{
- GLuint i, j, k = 0;
-
- for (i = 0; i < 2; i++) {
- for (j = 0; j < 2; j++, k++) {
- GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4;
- rgba[k][0] = ptr[0];
- rgba[k][1] = ptr[1];
- rgba[k][2] = ptr[2];
- rgba[k][3] = ptr[3];
+ const GLuint *src
+ = ((const GLuint *) (ps->region->map + ps->offset))
+ + y * ps->region->pitch + x;
+ GLuint i, j;
+
+ assert(ps->format == PIPE_FORMAT_U_A8_R8_G8_B8);
+
+#if 0
+ assert(x + w <= ps->width);
+ assert(y + h <= ps->height);
+#else
+ /* temp hack */
+ if (x + w > ps->width)
+ w = ps->width - x;
+ if (y + h > ps->height)
+ h = ps->height -y;
+#endif
+ for (i = 0; i < h; i++) {
+ for (j = 0; j < w; j++) {
+ const GLuint pixel = src[j];
+ p[0] = UBYTE_TO_FLOAT((pixel >> 16) & 0xff);
+ p[1] = UBYTE_TO_FLOAT((pixel >> 8) & 0xff);
+ p[2] = UBYTE_TO_FLOAT((pixel >> 0) & 0xff);
+ p[3] = UBYTE_TO_FLOAT((pixel >> 24) & 0xff);
+ p += 4;
}
+ src += ps->region->pitch;
}
}
-static void rgba8_write_quad_ub( struct softpipe_surface *gs,
- GLint x, GLint y,
- GLubyte (*rgba)[NUM_CHANNELS] )
+
+/*** PIPE_FORMAT_U_A1_R5_G5_B5 ***/
+
+static void
+a1r5g5b5_get_tile(struct pipe_surface *ps,
+ GLuint x, GLuint y, GLuint w, GLuint h, GLfloat *p)
{
- GLuint i, j, k = 0;
-
- for (i = 0; i < 2; i++) {
- for (j = 0; j < 2; j++, k++) {
- GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4;
- ptr[0] = rgba[k][0];
- ptr[1] = rgba[k][1];
- ptr[2] = rgba[k][2];
- ptr[3] = rgba[k][3];
+ const GLushort *src
+ = ((const GLushort *) (ps->region->map + ps->offset))
+ + y * ps->region->pitch + x;
+ GLuint i, j;
+
+ assert(ps->format == PIPE_FORMAT_U_A1_R5_G5_B5);
+
+ for (i = 0; i < h; i++) {
+ for (j = 0; j < w; j++) {
+ const GLushort pixel = src[j];
+ p[0] = ((pixel >> 10) & 0x1f) * (1.0 / 31);
+ p[1] = ((pixel >> 5) & 0x1f) * (1.0 / 31);
+ p[2] = ((pixel ) & 0x1f) * (1.0 / 31);
+ p[3] = ((pixel >> 15) );
+ p += 4;
}
+ src += ps->region->pitch;
}
}
-#endif
+/*** PIPE_FORMAT_U_Z16 ***/
static void
z16_read_quad_z(struct softpipe_surface *sps,
@@ -184,6 +194,9 @@ z16_write_quad_z(struct softpipe_surface *sps,
dst[1] = zzzz[3];
}
+
+/*** PIPE_FORMAT_U_Z32 ***/
+
static void
z32_read_quad_z(struct softpipe_surface *sps,
GLint x, GLint y, GLuint zzzz[QUAD_SIZE])
@@ -215,6 +228,9 @@ z32_write_quad_z(struct softpipe_surface *sps,
dst[1] = zzzz[3];
}
+
+/*** PIPE_FORMAT_S8_Z24 ***/
+
static void
s8z24_read_quad_z(struct softpipe_surface *sps,
GLint x, GLint y, GLuint zzzz[QUAD_SIZE])
@@ -225,6 +241,7 @@ s8z24_read_quad_z(struct softpipe_surface *sps,
assert(sps->surface.format == PIPE_FORMAT_S8_Z24);
+ /* extract lower three bytes */
zzzz[0] = src[0] & mask;
zzzz[1] = src[1] & mask;
src += sps->surface.region->pitch;
@@ -282,6 +299,8 @@ s8z24_write_quad_stencil(struct softpipe_surface *sps,
}
+/*** PIPE_FORMAT_U_S8 ***/
+
static void
s8_read_quad_stencil(struct softpipe_surface *sps,
GLint x, GLint y, GLubyte ssss[QUAD_SIZE])
@@ -315,63 +334,17 @@ s8_write_quad_stencil(struct softpipe_surface *sps,
}
-
-static void
-a8r8g8b8_get_tile(struct pipe_surface *ps,
- GLuint x, GLuint y, GLuint w, GLuint h, GLfloat *p)
-{
- const GLuint *src
- = ((const GLuint *) (ps->region->map + ps->offset))
- + y * ps->region->pitch + x;
- GLuint i, j;
-#if 0
- assert(x + w <= ps->width);
- assert(y + h <= ps->height);
-#else
- /* temp hack */
- if (x + w > ps->width)
- w = ps->width - x;
- if (y + h > ps->height)
- h = ps->height -y;
-#endif
- for (i = 0; i < h; i++) {
- for (j = 0; j < w; j++) {
- p[0] = UBYTE_TO_FLOAT((src[j] >> 16) & 0xff);
- p[1] = UBYTE_TO_FLOAT((src[j] >> 8) & 0xff);
- p[2] = UBYTE_TO_FLOAT((src[j] >> 0) & 0xff);
- p[3] = UBYTE_TO_FLOAT((src[j] >> 24) & 0xff);
- p += 4;
- }
- src += ps->region->pitch;
- }
-}
-
-
-static void
-a1r5g5b5_get_tile(struct pipe_surface *ps,
- GLuint x, GLuint y, GLuint w, GLuint h, GLfloat *p)
-{
- const GLushort *src
- = ((const GLushort *) (ps->region->map + ps->offset))
- + y * ps->region->pitch + x;
- GLuint i, j;
- for (i = 0; i < h; i++) {
- for (j = 0; j < w; j++) {
- p[0] = ((src[j] >> 10) & 0x1f) * (1.0 / 31);
- p[1] = ((src[j] >> 5) & 0x1f) * (1.0 / 31);
- p[2] = ((src[j] ) & 0x1f) * (1.0 / 31);
- p[3] = src[j] >> 15;
- p += 4;
- }
- src += ps->region->pitch;
- }
-}
-
-
void
softpipe_init_surface_funcs(struct softpipe_surface *sps)
{
switch (sps->surface.format) {
+ case PIPE_FORMAT_U_A8_R8_G8_B8:
+ sps->read_quad_f_swz = a8r8g8b8_read_quad_f_swz;
+ sps->write_quad_f_swz = a8r8g8b8_write_quad_f_swz;
+ sps->surface.get_tile = a8r8g8b8_get_tile;
+ case PIPE_FORMAT_U_A1_R5_G5_B5:
+ sps->surface.get_tile = a1r5g5b5_get_tile;
+ break;
case PIPE_FORMAT_U_Z16:
sps->read_quad_z = z16_read_quad_z;
sps->write_quad_z = z16_write_quad_z;
@@ -390,27 +363,22 @@ softpipe_init_surface_funcs(struct softpipe_surface *sps)
sps->read_quad_stencil = s8_read_quad_stencil;
sps->write_quad_stencil = s8_write_quad_stencil;
break;
- case PIPE_FORMAT_U_A8_R8_G8_B8:
- sps->surface.get_tile = a8r8g8b8_get_tile;
- break;
- case PIPE_FORMAT_U_A1_R5_G5_B5:
- sps->surface.get_tile = a1r5g5b5_get_tile;
- break;
default:
assert(0);
- ;
}
}
static struct pipe_surface *
-sp_surface_alloc(struct pipe_context *pipe, GLenum format)
+softpipe_surface_alloc(struct pipe_context *pipe, GLuint pipeFormat)
{
struct softpipe_surface *sps = CALLOC_STRUCT(softpipe_surface);
if (!sps)
return NULL;
- sps->surface.format = format;
+ assert(pipeFormat < PIPE_FORMAT_COUNT);
+
+ sps->surface.format = pipeFormat;
sps->surface.refcount = 1;
softpipe_init_surface_funcs(sps);
@@ -462,5 +430,5 @@ softpipe_get_tex_surface(struct pipe_context *pipe,
void
sp_init_surface_functions(struct softpipe_context *sp)
{
- sp->pipe.surface_alloc = sp_surface_alloc;
+ sp->pipe.surface_alloc = softpipe_surface_alloc;
}