diff options
Diffstat (limited to 'src/mesa')
83 files changed, 2523 insertions, 2511 deletions
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index ca069e35f0..305f71c28d 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -6,716 +6,716 @@ struct _glapi_table { - void (*NewList)(GLuint list, GLenum mode); /* 0 */ - void (*EndList)(void); /* 1 */ - void (*CallList)(GLuint list); /* 2 */ - void (*CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ - void (*DeleteLists)(GLuint list, GLsizei range); /* 4 */ - GLuint (*GenLists)(GLsizei range); /* 5 */ - void (*ListBase)(GLuint base); /* 6 */ - void (*Begin)(GLenum mode); /* 7 */ - void (*Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ - void (*Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ - void (*Color3bv)(const GLbyte * v); /* 10 */ - void (*Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ - void (*Color3dv)(const GLdouble * v); /* 12 */ - void (*Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ - void (*Color3fv)(const GLfloat * v); /* 14 */ - void (*Color3i)(GLint red, GLint green, GLint blue); /* 15 */ - void (*Color3iv)(const GLint * v); /* 16 */ - void (*Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ - void (*Color3sv)(const GLshort * v); /* 18 */ - void (*Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ - void (*Color3ubv)(const GLubyte * v); /* 20 */ - void (*Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ - void (*Color3uiv)(const GLuint * v); /* 22 */ - void (*Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ - void (*Color3usv)(const GLushort * v); /* 24 */ - void (*Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ - void (*Color4bv)(const GLbyte * v); /* 26 */ - void (*Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ - void (*Color4dv)(const GLdouble * v); /* 28 */ - void (*Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ - void (*Color4fv)(const GLfloat * v); /* 30 */ - void (*Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ - void (*Color4iv)(const GLint * v); /* 32 */ - void (*Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ - void (*Color4sv)(const GLshort * v); /* 34 */ - void (*Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ - void (*Color4ubv)(const GLubyte * v); /* 36 */ - void (*Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ - void (*Color4uiv)(const GLuint * v); /* 38 */ - void (*Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ - void (*Color4usv)(const GLushort * v); /* 40 */ - void (*EdgeFlag)(GLboolean flag); /* 41 */ - void (*EdgeFlagv)(const GLboolean * flag); /* 42 */ - void (*End)(void); /* 43 */ - void (*Indexd)(GLdouble c); /* 44 */ - void (*Indexdv)(const GLdouble * c); /* 45 */ - void (*Indexf)(GLfloat c); /* 46 */ - void (*Indexfv)(const GLfloat * c); /* 47 */ - void (*Indexi)(GLint c); /* 48 */ - void (*Indexiv)(const GLint * c); /* 49 */ - void (*Indexs)(GLshort c); /* 50 */ - void (*Indexsv)(const GLshort * c); /* 51 */ - void (*Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ - void (*Normal3bv)(const GLbyte * v); /* 53 */ - void (*Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ - void (*Normal3dv)(const GLdouble * v); /* 55 */ - void (*Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ - void (*Normal3fv)(const GLfloat * v); /* 57 */ - void (*Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ - void (*Normal3iv)(const GLint * v); /* 59 */ - void (*Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ - void (*Normal3sv)(const GLshort * v); /* 61 */ - void (*RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ - void (*RasterPos2dv)(const GLdouble * v); /* 63 */ - void (*RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ - void (*RasterPos2fv)(const GLfloat * v); /* 65 */ - void (*RasterPos2i)(GLint x, GLint y); /* 66 */ - void (*RasterPos2iv)(const GLint * v); /* 67 */ - void (*RasterPos2s)(GLshort x, GLshort y); /* 68 */ - void (*RasterPos2sv)(const GLshort * v); /* 69 */ - void (*RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ - void (*RasterPos3dv)(const GLdouble * v); /* 71 */ - void (*RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ - void (*RasterPos3fv)(const GLfloat * v); /* 73 */ - void (*RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ - void (*RasterPos3iv)(const GLint * v); /* 75 */ - void (*RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ - void (*RasterPos3sv)(const GLshort * v); /* 77 */ - void (*RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ - void (*RasterPos4dv)(const GLdouble * v); /* 79 */ - void (*RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ - void (*RasterPos4fv)(const GLfloat * v); /* 81 */ - void (*RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ - void (*RasterPos4iv)(const GLint * v); /* 83 */ - void (*RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ - void (*RasterPos4sv)(const GLshort * v); /* 85 */ - void (*Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ - void (*Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ - void (*Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ - void (*Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ - void (*Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ - void (*Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ - void (*Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ - void (*Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ - void (*TexCoord1d)(GLdouble s); /* 94 */ - void (*TexCoord1dv)(const GLdouble * v); /* 95 */ - void (*TexCoord1f)(GLfloat s); /* 96 */ - void (*TexCoord1fv)(const GLfloat * v); /* 97 */ - void (*TexCoord1i)(GLint s); /* 98 */ - void (*TexCoord1iv)(const GLint * v); /* 99 */ - void (*TexCoord1s)(GLshort s); /* 100 */ - void (*TexCoord1sv)(const GLshort * v); /* 101 */ - void (*TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ - void (*TexCoord2dv)(const GLdouble * v); /* 103 */ - void (*TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ - void (*TexCoord2fv)(const GLfloat * v); /* 105 */ - void (*TexCoord2i)(GLint s, GLint t); /* 106 */ - void (*TexCoord2iv)(const GLint * v); /* 107 */ - void (*TexCoord2s)(GLshort s, GLshort t); /* 108 */ - void (*TexCoord2sv)(const GLshort * v); /* 109 */ - void (*TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ - void (*TexCoord3dv)(const GLdouble * v); /* 111 */ - void (*TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ - void (*TexCoord3fv)(const GLfloat * v); /* 113 */ - void (*TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ - void (*TexCoord3iv)(const GLint * v); /* 115 */ - void (*TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ - void (*TexCoord3sv)(const GLshort * v); /* 117 */ - void (*TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ - void (*TexCoord4dv)(const GLdouble * v); /* 119 */ - void (*TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ - void (*TexCoord4fv)(const GLfloat * v); /* 121 */ - void (*TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ - void (*TexCoord4iv)(const GLint * v); /* 123 */ - void (*TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ - void (*TexCoord4sv)(const GLshort * v); /* 125 */ - void (*Vertex2d)(GLdouble x, GLdouble y); /* 126 */ - void (*Vertex2dv)(const GLdouble * v); /* 127 */ - void (*Vertex2f)(GLfloat x, GLfloat y); /* 128 */ - void (*Vertex2fv)(const GLfloat * v); /* 129 */ - void (*Vertex2i)(GLint x, GLint y); /* 130 */ - void (*Vertex2iv)(const GLint * v); /* 131 */ - void (*Vertex2s)(GLshort x, GLshort y); /* 132 */ - void (*Vertex2sv)(const GLshort * v); /* 133 */ - void (*Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ - void (*Vertex3dv)(const GLdouble * v); /* 135 */ - void (*Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ - void (*Vertex3fv)(const GLfloat * v); /* 137 */ - void (*Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ - void (*Vertex3iv)(const GLint * v); /* 139 */ - void (*Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ - void (*Vertex3sv)(const GLshort * v); /* 141 */ - void (*Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ - void (*Vertex4dv)(const GLdouble * v); /* 143 */ - void (*Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ - void (*Vertex4fv)(const GLfloat * v); /* 145 */ - void (*Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ - void (*Vertex4iv)(const GLint * v); /* 147 */ - void (*Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ - void (*Vertex4sv)(const GLshort * v); /* 149 */ - void (*ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ - void (*ColorMaterial)(GLenum face, GLenum mode); /* 151 */ - void (*CullFace)(GLenum mode); /* 152 */ - void (*Fogf)(GLenum pname, GLfloat param); /* 153 */ - void (*Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ - void (*Fogi)(GLenum pname, GLint param); /* 155 */ - void (*Fogiv)(GLenum pname, const GLint * params); /* 156 */ - void (*FrontFace)(GLenum mode); /* 157 */ - void (*Hint)(GLenum target, GLenum mode); /* 158 */ - void (*Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ - void (*Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ - void (*Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ - void (*Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ - void (*LightModelf)(GLenum pname, GLfloat param); /* 163 */ - void (*LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ - void (*LightModeli)(GLenum pname, GLint param); /* 165 */ - void (*LightModeliv)(GLenum pname, const GLint * params); /* 166 */ - void (*LineStipple)(GLint factor, GLushort pattern); /* 167 */ - void (*LineWidth)(GLfloat width); /* 168 */ - void (*Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ - void (*Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ - void (*Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ - void (*Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ - void (*PointSize)(GLfloat size); /* 173 */ - void (*PolygonMode)(GLenum face, GLenum mode); /* 174 */ - void (*PolygonStipple)(const GLubyte * mask); /* 175 */ - void (*Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ - void (*ShadeModel)(GLenum mode); /* 177 */ - void (*TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ - void (*TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ - void (*TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ - void (*TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ - void (*TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ - void (*TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ - void (*TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ - void (*TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ - void (*TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ - void (*TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ - void (*TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ - void (*TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ - void (*TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ - void (*TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ - void (*TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ - void (*TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ - void (*FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ - void (*SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ - GLint (*RenderMode)(GLenum mode); /* 196 */ - void (*InitNames)(void); /* 197 */ - void (*LoadName)(GLuint name); /* 198 */ - void (*PassThrough)(GLfloat token); /* 199 */ - void (*PopName)(void); /* 200 */ - void (*PushName)(GLuint name); /* 201 */ - void (*DrawBuffer)(GLenum mode); /* 202 */ - void (*Clear)(GLbitfield mask); /* 203 */ - void (*ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ - void (*ClearIndex)(GLfloat c); /* 205 */ - void (*ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ - void (*ClearStencil)(GLint s); /* 207 */ - void (*ClearDepth)(GLclampd depth); /* 208 */ - void (*StencilMask)(GLuint mask); /* 209 */ - void (*ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ - void (*DepthMask)(GLboolean flag); /* 211 */ - void (*IndexMask)(GLuint mask); /* 212 */ - void (*Accum)(GLenum op, GLfloat value); /* 213 */ - void (*Disable)(GLenum cap); /* 214 */ - void (*Enable)(GLenum cap); /* 215 */ - void (*Finish)(void); /* 216 */ - void (*Flush)(void); /* 217 */ - void (*PopAttrib)(void); /* 218 */ - void (*PushAttrib)(GLbitfield mask); /* 219 */ - void (*Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ - void (*Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ - void (*Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ - void (*Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ - void (*MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ - void (*MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ - void (*MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ - void (*MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ - void (*EvalCoord1d)(GLdouble u); /* 228 */ - void (*EvalCoord1dv)(const GLdouble * u); /* 229 */ - void (*EvalCoord1f)(GLfloat u); /* 230 */ - void (*EvalCoord1fv)(const GLfloat * u); /* 231 */ - void (*EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ - void (*EvalCoord2dv)(const GLdouble * u); /* 233 */ - void (*EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ - void (*EvalCoord2fv)(const GLfloat * u); /* 235 */ - void (*EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ - void (*EvalPoint1)(GLint i); /* 237 */ - void (*EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ - void (*EvalPoint2)(GLint i, GLint j); /* 239 */ - void (*AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ - void (*BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ - void (*LogicOp)(GLenum opcode); /* 242 */ - void (*StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ - void (*StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ - void (*DepthFunc)(GLenum func); /* 245 */ - void (*PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ - void (*PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ - void (*PixelTransferi)(GLenum pname, GLint param); /* 248 */ - void (*PixelStoref)(GLenum pname, GLfloat param); /* 249 */ - void (*PixelStorei)(GLenum pname, GLint param); /* 250 */ - void (*PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ - void (*PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ - void (*PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ - void (*ReadBuffer)(GLenum mode); /* 254 */ - void (*CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ - void (*ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ - void (*DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ - void (*GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ - void (*GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ - void (*GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ - GLenum (*GetError)(void); /* 261 */ - void (*GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ - void (*GetIntegerv)(GLenum pname, GLint * params); /* 263 */ - void (*GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ - void (*GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ - void (*GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ - void (*GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ - void (*GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ - void (*GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ - void (*GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ - void (*GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ - void (*GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ - void (*GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ - void (*GetPolygonStipple)(GLubyte * mask); /* 274 */ - const GLubyte * (*GetString)(GLenum name); /* 275 */ - void (*GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ - void (*GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ - void (*GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ - void (*GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ - void (*GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ - void (*GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ - void (*GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ - void (*GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ - void (*GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ - void (*GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ - GLboolean (*IsEnabled)(GLenum cap); /* 286 */ - GLboolean (*IsList)(GLuint list); /* 287 */ - void (*DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ - void (*Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ - void (*LoadIdentity)(void); /* 290 */ - void (*LoadMatrixf)(const GLfloat * m); /* 291 */ - void (*LoadMatrixd)(const GLdouble * m); /* 292 */ - void (*MatrixMode)(GLenum mode); /* 293 */ - void (*MultMatrixf)(const GLfloat * m); /* 294 */ - void (*MultMatrixd)(const GLdouble * m); /* 295 */ - void (*Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ - void (*PopMatrix)(void); /* 297 */ - void (*PushMatrix)(void); /* 298 */ - void (*Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ - void (*Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ - void (*Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ - void (*Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ - void (*Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ - void (*Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ - void (*Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ - void (*ArrayElement)(GLint i); /* 306 */ - void (*BindTexture)(GLenum target, GLuint texture); /* 307 */ - void (*ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ - void (*DisableClientState)(GLenum array); /* 309 */ - void (*DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ - void (*DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ - void (*EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ - void (*EnableClientState)(GLenum array); /* 313 */ - void (*IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ - void (*Indexub)(GLubyte c); /* 315 */ - void (*Indexubv)(const GLubyte * c); /* 316 */ - void (*InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ - void (*NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ - void (*PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ - void (*TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ - void (*VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ - GLboolean (*AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ - void (*CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ - void (*CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ - void (*CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ - void (*CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ - void (*DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ - void (*GenTextures)(GLsizei n, GLuint * textures); /* 328 */ - void (*GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ - GLboolean (*IsTexture)(GLuint texture); /* 330 */ - void (*PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ - void (*TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ - void (*TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ - void (*PopClientAttrib)(void); /* 334 */ - void (*PushClientAttrib)(GLbitfield mask); /* 335 */ - void (*BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ - void (*BlendEquation)(GLenum mode); /* 337 */ - void (*DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ - void (*ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ - void (*ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ - void (*ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ - void (*CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ - void (*GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ - void (*GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ - void (*GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ - void (*ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ - void (*CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ - void (*ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ - void (*ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ - void (*ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ - void (*ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ - void (*ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ - void (*ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ - void (*CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ - void (*CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ - void (*GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ - void (*GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ - void (*GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ - void (*GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ - void (*SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ - void (*GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ - void (*GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ - void (*GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ - void (*GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ - void (*GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ - void (*GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ - void (*Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ - void (*Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ - void (*ResetHistogram)(GLenum target); /* 369 */ - void (*ResetMinmax)(GLenum target); /* 370 */ - void (*TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ - void (*TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ - void (*CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ - void (*ActiveTextureARB)(GLenum texture); /* 374 */ - void (*ClientActiveTextureARB)(GLenum texture); /* 375 */ - void (*MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ - void (*MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ - void (*MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ - void (*MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ - void (*MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ - void (*MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ - void (*MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ - void (*MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ - void (*MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ - void (*MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ - void (*MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ - void (*MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ - void (*MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ - void (*MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ - void (*MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ - void (*MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ - void (*MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ - void (*MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ - void (*MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ - void (*MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ - void (*MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ - void (*MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ - void (*MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ - void (*MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ - void (*MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ - void (*MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ - void (*MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ - void (*MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ - void (*MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ - void (*MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ - void (*MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ - void (*MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ - void (*LoadTransposeMatrixfARB)(const GLfloat * m); /* 408 */ - void (*LoadTransposeMatrixdARB)(const GLdouble * m); /* 409 */ - void (*MultTransposeMatrixfARB)(const GLfloat * m); /* 410 */ - void (*MultTransposeMatrixdARB)(const GLdouble * m); /* 411 */ - void (*SampleCoverageARB)(GLclampf value, GLboolean invert); /* 412 */ - void (*__unused413)(void); /* 413 */ - void (*PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 414 */ - void (*GetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat * weights); /* 415 */ - void (*TexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights); /* 416 */ - void (*GetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 417 */ - void (*GetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 418 */ - void (*GetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 419 */ - void (*GetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 420 */ - void (*GetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 421 */ - void (*GetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 422 */ - void (*GetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 423 */ - void (*GetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 424 */ - void (*GetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 425 */ - void (*GetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 426 */ - void (*GetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 427 */ - void (*GetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat * params); /* 428 */ - void (*GetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint * params); /* 429 */ - void (*PixelTexGenSGIX)(GLenum mode); /* 430 */ - void (*PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 431 */ - void (*PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 432 */ - void (*PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 433 */ - void (*PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 434 */ - void (*GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 435 */ - void (*GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 436 */ - void (*TexImage4DSGIS)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 437 */ - void (*TexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels); /* 438 */ - GLboolean (*AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 439 */ - void (*GenTexturesEXT)(GLsizei n, GLuint * textures); /* 440 */ - GLboolean (*IsTextureEXT)(GLuint texture); /* 441 */ - void (*DetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); /* 442 */ - void (*GetDetailTexFuncSGIS)(GLenum target, GLfloat * points); /* 443 */ - void (*SharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); /* 444 */ - void (*GetSharpenTexFuncSGIS)(GLenum target, GLfloat * points); /* 445 */ - void (*SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 446 */ - void (*SamplePatternSGIS)(GLenum pattern); /* 447 */ - void (*ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 448 */ - void (*EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 449 */ - void (*IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 450 */ - void (*NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 451 */ - void (*TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 452 */ - void (*VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 453 */ - void (*SpriteParameterfSGIX)(GLenum pname, GLfloat param); /* 454 */ - void (*SpriteParameterfvSGIX)(GLenum pname, const GLfloat * params); /* 455 */ - void (*SpriteParameteriSGIX)(GLenum pname, GLint param); /* 456 */ - void (*SpriteParameterivSGIX)(GLenum pname, const GLint * params); /* 457 */ - void (*PointParameterfEXT)(GLenum pname, GLfloat param); /* 458 */ - void (*PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 459 */ - GLint (*GetInstrumentsSGIX)(void); /* 460 */ - void (*InstrumentsBufferSGIX)(GLsizei size, GLint * buffer); /* 461 */ - GLint (*PollInstrumentsSGIX)(GLint * marker_p); /* 462 */ - void (*ReadInstrumentsSGIX)(GLint marker); /* 463 */ - void (*StartInstrumentsSGIX)(void); /* 464 */ - void (*StopInstrumentsSGIX)(GLint marker); /* 465 */ - void (*FrameZoomSGIX)(GLint factor); /* 466 */ - void (*TagSampleBufferSGIX)(void); /* 467 */ - void (*ReferencePlaneSGIX)(const GLdouble * equation); /* 468 */ - void (*FlushRasterSGIX)(void); /* 469 */ - void (*GetListParameterfvSGIX)(GLuint list, GLenum pname, GLfloat * params); /* 470 */ - void (*GetListParameterivSGIX)(GLuint list, GLenum pname, GLint * params); /* 471 */ - void (*ListParameterfSGIX)(GLuint list, GLenum pname, GLfloat param); /* 472 */ - void (*ListParameterfvSGIX)(GLuint list, GLenum pname, const GLfloat * params); /* 473 */ - void (*ListParameteriSGIX)(GLuint list, GLenum pname, GLint param); /* 474 */ - void (*ListParameterivSGIX)(GLuint list, GLenum pname, const GLint * params); /* 475 */ - void (*FragmentColorMaterialSGIX)(GLenum face, GLenum mode); /* 476 */ - void (*FragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param); /* 477 */ - void (*FragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params); /* 478 */ - void (*FragmentLightiSGIX)(GLenum light, GLenum pname, GLint param); /* 479 */ - void (*FragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params); /* 480 */ - void (*FragmentLightModelfSGIX)(GLenum pname, GLfloat param); /* 481 */ - void (*FragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params); /* 482 */ - void (*FragmentLightModeliSGIX)(GLenum pname, GLint param); /* 483 */ - void (*FragmentLightModelivSGIX)(GLenum pname, const GLint * params); /* 484 */ - void (*FragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param); /* 485 */ - void (*FragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params); /* 486 */ - void (*FragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param); /* 487 */ - void (*FragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params); /* 488 */ - void (*GetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params); /* 489 */ - void (*GetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params); /* 490 */ - void (*GetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params); /* 491 */ - void (*GetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params); /* 492 */ - void (*LightEnviSGIX)(GLenum pname, GLint param); /* 493 */ - void (*VertexWeightfEXT)(GLfloat weight); /* 494 */ - void (*VertexWeightfvEXT)(const GLfloat * weight); /* 495 */ - void (*VertexWeightPointerEXT)(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 496 */ - void (*FlushVertexArrayRangeNV)(void); /* 497 */ - void (*VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 498 */ - void (*CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 499 */ - void (*CombinerParameterfNV)(GLenum pname, GLfloat param); /* 500 */ - void (*CombinerParameterivNV)(GLenum pname, const GLint * params); /* 501 */ - void (*CombinerParameteriNV)(GLenum pname, GLint param); /* 502 */ - void (*CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 503 */ - void (*CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 504 */ - void (*FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 505 */ - void (*GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 506 */ - void (*GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 507 */ - void (*GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 508 */ - void (*GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 509 */ - void (*GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 510 */ - void (*GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 511 */ - void (*ResizeBuffersMESA)(void); /* 512 */ - void (*WindowPos2dMESA)(GLdouble x, GLdouble y); /* 513 */ - void (*WindowPos2dvMESA)(const GLdouble * v); /* 514 */ - void (*WindowPos2fMESA)(GLfloat x, GLfloat y); /* 515 */ - void (*WindowPos2fvMESA)(const GLfloat * v); /* 516 */ - void (*WindowPos2iMESA)(GLint x, GLint y); /* 517 */ - void (*WindowPos2ivMESA)(const GLint * v); /* 518 */ - void (*WindowPos2sMESA)(GLshort x, GLshort y); /* 519 */ - void (*WindowPos2svMESA)(const GLshort * v); /* 520 */ - void (*WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 521 */ - void (*WindowPos3dvMESA)(const GLdouble * v); /* 522 */ - void (*WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 523 */ - void (*WindowPos3fvMESA)(const GLfloat * v); /* 524 */ - void (*WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 525 */ - void (*WindowPos3ivMESA)(const GLint * v); /* 526 */ - void (*WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 527 */ - void (*WindowPos3svMESA)(const GLshort * v); /* 528 */ - void (*WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 529 */ - void (*WindowPos4dvMESA)(const GLdouble * v); /* 530 */ - void (*WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 531 */ - void (*WindowPos4fvMESA)(const GLfloat * v); /* 532 */ - void (*WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 533 */ - void (*WindowPos4ivMESA)(const GLint * v); /* 534 */ - void (*WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 535 */ - void (*WindowPos4svMESA)(const GLshort * v); /* 536 */ - void (*BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 537 */ - void (*IndexMaterialEXT)(GLenum face, GLenum mode); /* 538 */ - void (*IndexFuncEXT)(GLenum func, GLclampf ref); /* 539 */ - void (*LockArraysEXT)(GLint first, GLsizei count); /* 540 */ - void (*UnlockArraysEXT)(void); /* 541 */ - void (*CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 542 */ - void (*CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 543 */ - void (*HintPGI)(GLenum target, GLint mode); /* 544 */ - void (*FogCoordfEXT)(GLfloat coord); /* 545 */ - void (*FogCoordfvEXT)(const GLfloat * coord); /* 546 */ - void (*FogCoorddEXT)(GLdouble coord); /* 547 */ - void (*FogCoorddvEXT)(const GLdouble * coord); /* 548 */ - void (*FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 549 */ - void (*GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * data); /* 550 */ - void (*GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 551 */ - void (*GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 552 */ - void (*TbufferMask3DFX)(GLuint mask); /* 553 */ - void (*CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 554 */ - void (*CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 555 */ - void (*CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 556 */ - void (*CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 557 */ - void (*CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 558 */ - void (*CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 559 */ - void (*GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 560 */ - void (*SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 561 */ - void (*SecondaryColor3bvEXT)(const GLbyte * v); /* 562 */ - void (*SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 563 */ - void (*SecondaryColor3dvEXT)(const GLdouble * v); /* 564 */ - void (*SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 565 */ - void (*SecondaryColor3fvEXT)(const GLfloat * v); /* 566 */ - void (*SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 567 */ - void (*SecondaryColor3ivEXT)(const GLint * v); /* 568 */ - void (*SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 569 */ - void (*SecondaryColor3svEXT)(const GLshort * v); /* 570 */ - void (*SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 571 */ - void (*SecondaryColor3ubvEXT)(const GLubyte * v); /* 572 */ - void (*SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 573 */ - void (*SecondaryColor3uivEXT)(const GLuint * v); /* 574 */ - void (*SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 575 */ - void (*SecondaryColor3usvEXT)(const GLushort * v); /* 576 */ - void (*SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 577 */ - GLboolean (*AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 578 */ - void (*BindProgramNV)(GLenum target, GLuint id); /* 579 */ - void (*DeleteProgramsNV)(GLsizei n, const GLuint * ids); /* 580 */ - void (*ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 581 */ - void (*GenProgramsNV)(GLsizei n, GLuint * ids); /* 582 */ - void (*GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 583 */ - void (*GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 584 */ - void (*GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 585 */ - void (*GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 586 */ - void (*GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 587 */ - void (*GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 588 */ - void (*GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 589 */ - void (*GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 590 */ - void (*GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 591 */ - GLboolean (*IsProgramNV)(GLuint id); /* 592 */ - void (*LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 593 */ - void (*ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 594 */ - void (*ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params); /* 595 */ - void (*ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 596 */ - void (*ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params); /* 597 */ - void (*ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 598 */ - void (*ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 599 */ - void (*RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 600 */ - void (*TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 601 */ - void (*VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 602 */ - void (*VertexAttrib1dNV)(GLuint index, GLdouble x); /* 603 */ - void (*VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 604 */ - void (*VertexAttrib1fNV)(GLuint index, GLfloat x); /* 605 */ - void (*VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 606 */ - void (*VertexAttrib1sNV)(GLuint index, GLshort x); /* 607 */ - void (*VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 608 */ - void (*VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 609 */ - void (*VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 610 */ - void (*VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 611 */ - void (*VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 612 */ - void (*VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 613 */ - void (*VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 614 */ - void (*VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 615 */ - void (*VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 616 */ - void (*VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 617 */ - void (*VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 618 */ - void (*VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 619 */ - void (*VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 620 */ - void (*VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 621 */ - void (*VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 622 */ - void (*VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 623 */ - void (*VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 624 */ - void (*VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 625 */ - void (*VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 626 */ - void (*VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 627 */ - void (*VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 628 */ - void (*VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 629 */ - void (*VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 630 */ - void (*VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 631 */ - void (*VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 632 */ - void (*VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 633 */ - void (*VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 634 */ - void (*VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 635 */ - void (*VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 636 */ - void (*VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 637 */ - void (*VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 638 */ - void (*VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 639 */ - void (*VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 640 */ - void (*VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 641 */ - void (*PointParameteriNV)(GLenum pname, GLint params); /* 642 */ - void (*PointParameterivNV)(GLenum pname, const GLint * params); /* 643 */ - void (*MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 644 */ - void (*MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 645 */ - void (*ActiveStencilFaceEXT)(GLenum face); /* 646 */ - void (*DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 647 */ - void (*GenFencesNV)(GLsizei n, GLuint * fences); /* 648 */ - GLboolean (*IsFenceNV)(GLuint fence); /* 649 */ - GLboolean (*TestFenceNV)(GLuint fence); /* 650 */ - void (*GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 651 */ - void (*FinishFenceNV)(GLuint fence); /* 652 */ - void (*SetFenceNV)(GLuint fence, GLenum condition); /* 653 */ - void (*VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 654 */ - void (*VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 655 */ - void (*VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 656 */ - void (*VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 657 */ - void (*VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 658 */ - void (*VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 659 */ - void (*VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 660 */ - void (*VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 661 */ - void (*VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 662 */ - void (*VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 663 */ - void (*VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 664 */ - void (*EnableVertexAttribArrayARB)(GLuint index); /* 665 */ - void (*DisableVertexAttribArrayARB)(GLuint index); /* 666 */ - void (*ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 667 */ - void (*ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 668 */ - void (*ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 669 */ - void (*ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 670 */ - void (*ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 671 */ - void (*ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 672 */ - void (*ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 673 */ - void (*ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 674 */ - void (*ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 675 */ - void (*GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 676 */ - void (*GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 677 */ - void (*GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 678 */ - void (*GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 679 */ - void (*GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 680 */ - void (*GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 681 */ - void (*ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 682 */ - void (*ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 683 */ - void (*ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 684 */ - void (*ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 685 */ - void (*GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 686 */ - void (*GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 687 */ - void (*BindBufferARB)(GLenum target, GLuint buffer); /* 688 */ - void (*BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 689 */ - void (*BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 690 */ - void (*DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 691 */ - void (*GenBuffersARB)(GLsizei n, GLuint * buffer); /* 692 */ - void (*GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 693 */ - void (*GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 694 */ - void (*GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); /* 695 */ - GLboolean (*IsBufferARB)(GLuint buffer); /* 696 */ - void * (*MapBufferARB)(GLenum target, GLenum access); /* 697 */ - GLboolean (*UnmapBufferARB)(GLenum target); /* 698 */ - void (*DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 699 */ - void (*GenQueriesARB)(GLsizei n, GLuint * ids); /* 700 */ - void (*DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 701 */ - GLboolean (*IsQueryARB)(GLuint id); /* 702 */ - void (*BeginQueryARB)(GLenum target, GLuint id); /* 703 */ - void (*EndQueryARB)(GLenum target); /* 704 */ - void (*GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 705 */ - void (*GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 706 */ - void (*GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 707 */ - void (*MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 708 */ - void (*MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 709 */ + void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ + void (GLAPIENTRYP EndList)(void); /* 1 */ + void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ + void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ + void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ + GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ + void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ + void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ + void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ + void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ + void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ + void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ + void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ + void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ + void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ + void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ + void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ + void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ + void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ + void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ + void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ + void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ + void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ + void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ + void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ + void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ + void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ + void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ + void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ + void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ + void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ + void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ + void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ + void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ + void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ + void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ + void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ + void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ + void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ + void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ + void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ + void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ + void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ + void (GLAPIENTRYP End)(void); /* 43 */ + void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ + void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ + void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ + void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ + void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ + void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ + void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ + void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ + void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ + void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ + void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ + void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ + void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ + void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ + void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ + void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ + void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ + void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ + void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ + void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ + void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ + void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ + void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ + void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ + void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ + void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ + void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ + void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ + void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ + void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ + void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ + void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ + void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ + void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ + void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ + void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ + void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ + void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ + void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ + void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ + void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ + void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ + void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ + void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ + void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ + void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ + void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ + void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ + void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ + void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ + void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ + void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ + void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ + void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ + void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ + void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ + void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ + void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ + void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ + void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ + void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ + void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ + void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ + void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ + void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ + void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ + void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ + void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ + void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ + void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ + void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ + void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ + void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ + void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ + void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ + void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ + void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ + void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ + void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ + void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ + void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ + void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ + void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ + void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ + void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ + void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ + void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ + void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ + void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ + void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ + void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ + void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ + void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ + void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ + void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ + void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ + void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ + void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ + void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ + void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ + void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ + void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ + void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ + void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ + void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ + void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ + void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ + void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ + void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ + void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ + void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ + void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ + void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ + void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ + void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ + void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ + void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ + void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ + void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ + void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ + void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ + void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ + void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ + void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ + void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ + void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ + void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ + void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ + void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ + void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ + void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ + void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ + void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ + void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ + void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ + void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ + void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ + void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ + void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ + void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ + void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ + void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ + void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ + void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ + void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ + void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ + void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ + void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ + void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ + void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ + void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ + void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ + GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ + void (GLAPIENTRYP InitNames)(void); /* 197 */ + void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ + void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ + void (GLAPIENTRYP PopName)(void); /* 200 */ + void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ + void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ + void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ + void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ + void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ + void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ + void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ + void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ + void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ + void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ + void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ + void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ + void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ + void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ + void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ + void (GLAPIENTRYP Finish)(void); /* 216 */ + void (GLAPIENTRYP Flush)(void); /* 217 */ + void (GLAPIENTRYP PopAttrib)(void); /* 218 */ + void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ + void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ + void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ + void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ + void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ + void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ + void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ + void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ + void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ + void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ + void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ + void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ + void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ + void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ + void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ + void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ + void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ + void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ + void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ + void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ + void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ + void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ + void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ + void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ + void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ + void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ + void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ + void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ + void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ + void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ + void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ + void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ + void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ + void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ + void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ + void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ + void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ + void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ + void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ + void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ + void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ + void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ + GLenum (GLAPIENTRYP GetError)(void); /* 261 */ + void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ + void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ + void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ + void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ + void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ + void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ + void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ + void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ + void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ + void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ + void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ + void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ + void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ + const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ + void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ + void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ + void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ + void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ + void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ + void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ + void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ + void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ + void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ + void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ + GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ + GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ + void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ + void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ + void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ + void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ + void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ + void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ + void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ + void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ + void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ + void (GLAPIENTRYP PopMatrix)(void); /* 297 */ + void (GLAPIENTRYP PushMatrix)(void); /* 298 */ + void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ + void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ + void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ + void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ + void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ + void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ + void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ + void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ + void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ + void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ + void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ + void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ + void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ + void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ + void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ + void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ + void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ + void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ + void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ + void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ + void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ + void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ + void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ + GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ + void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ + void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ + void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ + void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ + void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ + void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ + void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ + GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ + void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ + void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ + void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ + void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ + void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ + void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ + void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ + void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ + void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ + void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ + void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ + void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ + void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ + void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ + void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ + void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ + void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ + void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ + void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ + void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ + void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ + void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ + void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ + void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ + void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ + void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ + void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ + void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ + void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ + void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ + void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ + void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ + void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ + void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ + void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ + void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ + void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ + void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ + void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ + void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ + void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ + void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ + void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ + void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */ + void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */ + void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ + void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ + void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ + void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ + void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ + void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ + void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ + void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ + void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ + void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ + void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ + void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ + void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ + void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ + void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ + void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ + void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ + void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ + void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ + void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ + void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ + void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ + void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ + void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ + void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ + void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ + void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ + void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ + void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ + void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ + void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ + void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ + void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 408 */ + void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 409 */ + void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 410 */ + void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 411 */ + void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 412 */ + void (GLAPIENTRYP __unused413)(void); /* 413 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 414 */ + void (GLAPIENTRYP GetTexFilterFuncSGIS)(GLenum target, GLenum filter, GLfloat * weights); /* 415 */ + void (GLAPIENTRYP TexFilterFuncSGIS)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights); /* 416 */ + void (GLAPIENTRYP GetHistogramEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 417 */ + void (GLAPIENTRYP GetHistogramParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 418 */ + void (GLAPIENTRYP GetHistogramParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 419 */ + void (GLAPIENTRYP GetMinmaxEXT)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 420 */ + void (GLAPIENTRYP GetMinmaxParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 421 */ + void (GLAPIENTRYP GetMinmaxParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 422 */ + void (GLAPIENTRYP GetConvolutionFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 423 */ + void (GLAPIENTRYP GetConvolutionParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 424 */ + void (GLAPIENTRYP GetConvolutionParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 425 */ + void (GLAPIENTRYP GetSeparableFilterEXT)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 426 */ + void (GLAPIENTRYP GetColorTableSGI)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 427 */ + void (GLAPIENTRYP GetColorTableParameterfvSGI)(GLenum target, GLenum pname, GLfloat * params); /* 428 */ + void (GLAPIENTRYP GetColorTableParameterivSGI)(GLenum target, GLenum pname, GLint * params); /* 429 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 430 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 431 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 432 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 433 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 434 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 435 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 436 */ + void (GLAPIENTRYP TexImage4DSGIS)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 437 */ + void (GLAPIENTRYP TexSubImage4DSGIS)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid * pixels); /* 438 */ + GLboolean (GLAPIENTRYP AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 439 */ + void (GLAPIENTRYP GenTexturesEXT)(GLsizei n, GLuint * textures); /* 440 */ + GLboolean (GLAPIENTRYP IsTextureEXT)(GLuint texture); /* 441 */ + void (GLAPIENTRYP DetailTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); /* 442 */ + void (GLAPIENTRYP GetDetailTexFuncSGIS)(GLenum target, GLfloat * points); /* 443 */ + void (GLAPIENTRYP SharpenTexFuncSGIS)(GLenum target, GLsizei n, const GLfloat * points); /* 444 */ + void (GLAPIENTRYP GetSharpenTexFuncSGIS)(GLenum target, GLfloat * points); /* 445 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 446 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 447 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 448 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 449 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 450 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 451 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 452 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 453 */ + void (GLAPIENTRYP SpriteParameterfSGIX)(GLenum pname, GLfloat param); /* 454 */ + void (GLAPIENTRYP SpriteParameterfvSGIX)(GLenum pname, const GLfloat * params); /* 455 */ + void (GLAPIENTRYP SpriteParameteriSGIX)(GLenum pname, GLint param); /* 456 */ + void (GLAPIENTRYP SpriteParameterivSGIX)(GLenum pname, const GLint * params); /* 457 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 458 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 459 */ + GLint (GLAPIENTRYP GetInstrumentsSGIX)(void); /* 460 */ + void (GLAPIENTRYP InstrumentsBufferSGIX)(GLsizei size, GLint * buffer); /* 461 */ + GLint (GLAPIENTRYP PollInstrumentsSGIX)(GLint * marker_p); /* 462 */ + void (GLAPIENTRYP ReadInstrumentsSGIX)(GLint marker); /* 463 */ + void (GLAPIENTRYP StartInstrumentsSGIX)(void); /* 464 */ + void (GLAPIENTRYP StopInstrumentsSGIX)(GLint marker); /* 465 */ + void (GLAPIENTRYP FrameZoomSGIX)(GLint factor); /* 466 */ + void (GLAPIENTRYP TagSampleBufferSGIX)(void); /* 467 */ + void (GLAPIENTRYP ReferencePlaneSGIX)(const GLdouble * equation); /* 468 */ + void (GLAPIENTRYP FlushRasterSGIX)(void); /* 469 */ + void (GLAPIENTRYP GetListParameterfvSGIX)(GLuint list, GLenum pname, GLfloat * params); /* 470 */ + void (GLAPIENTRYP GetListParameterivSGIX)(GLuint list, GLenum pname, GLint * params); /* 471 */ + void (GLAPIENTRYP ListParameterfSGIX)(GLuint list, GLenum pname, GLfloat param); /* 472 */ + void (GLAPIENTRYP ListParameterfvSGIX)(GLuint list, GLenum pname, const GLfloat * params); /* 473 */ + void (GLAPIENTRYP ListParameteriSGIX)(GLuint list, GLenum pname, GLint param); /* 474 */ + void (GLAPIENTRYP ListParameterivSGIX)(GLuint list, GLenum pname, const GLint * params); /* 475 */ + void (GLAPIENTRYP FragmentColorMaterialSGIX)(GLenum face, GLenum mode); /* 476 */ + void (GLAPIENTRYP FragmentLightfSGIX)(GLenum light, GLenum pname, GLfloat param); /* 477 */ + void (GLAPIENTRYP FragmentLightfvSGIX)(GLenum light, GLenum pname, const GLfloat * params); /* 478 */ + void (GLAPIENTRYP FragmentLightiSGIX)(GLenum light, GLenum pname, GLint param); /* 479 */ + void (GLAPIENTRYP FragmentLightivSGIX)(GLenum light, GLenum pname, const GLint * params); /* 480 */ + void (GLAPIENTRYP FragmentLightModelfSGIX)(GLenum pname, GLfloat param); /* 481 */ + void (GLAPIENTRYP FragmentLightModelfvSGIX)(GLenum pname, const GLfloat * params); /* 482 */ + void (GLAPIENTRYP FragmentLightModeliSGIX)(GLenum pname, GLint param); /* 483 */ + void (GLAPIENTRYP FragmentLightModelivSGIX)(GLenum pname, const GLint * params); /* 484 */ + void (GLAPIENTRYP FragmentMaterialfSGIX)(GLenum face, GLenum pname, GLfloat param); /* 485 */ + void (GLAPIENTRYP FragmentMaterialfvSGIX)(GLenum face, GLenum pname, const GLfloat * params); /* 486 */ + void (GLAPIENTRYP FragmentMaterialiSGIX)(GLenum face, GLenum pname, GLint param); /* 487 */ + void (GLAPIENTRYP FragmentMaterialivSGIX)(GLenum face, GLenum pname, const GLint * params); /* 488 */ + void (GLAPIENTRYP GetFragmentLightfvSGIX)(GLenum light, GLenum pname, GLfloat * params); /* 489 */ + void (GLAPIENTRYP GetFragmentLightivSGIX)(GLenum light, GLenum pname, GLint * params); /* 490 */ + void (GLAPIENTRYP GetFragmentMaterialfvSGIX)(GLenum face, GLenum pname, GLfloat * params); /* 491 */ + void (GLAPIENTRYP GetFragmentMaterialivSGIX)(GLenum face, GLenum pname, GLint * params); /* 492 */ + void (GLAPIENTRYP LightEnviSGIX)(GLenum pname, GLint param); /* 493 */ + void (GLAPIENTRYP VertexWeightfEXT)(GLfloat weight); /* 494 */ + void (GLAPIENTRYP VertexWeightfvEXT)(const GLfloat * weight); /* 495 */ + void (GLAPIENTRYP VertexWeightPointerEXT)(GLsizei size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 496 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 497 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 498 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 499 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 500 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 501 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 502 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 503 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 504 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 505 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 506 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 507 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 508 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 509 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 510 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 511 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 512 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 513 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 514 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 515 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 516 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 517 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 518 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 519 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 520 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 521 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 522 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 523 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 524 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 525 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 526 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 527 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 528 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 529 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 530 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 531 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 532 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 533 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 534 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 535 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 536 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 537 */ + void (GLAPIENTRYP IndexMaterialEXT)(GLenum face, GLenum mode); /* 538 */ + void (GLAPIENTRYP IndexFuncEXT)(GLenum func, GLclampf ref); /* 539 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 540 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 541 */ + void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 542 */ + void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 543 */ + void (GLAPIENTRYP HintPGI)(GLenum target, GLint mode); /* 544 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 545 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 546 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 547 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 548 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 549 */ + void (GLAPIENTRYP GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * data); /* 550 */ + void (GLAPIENTRYP GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 551 */ + void (GLAPIENTRYP GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params); /* 552 */ + void (GLAPIENTRYP TbufferMask3DFX)(GLuint mask); /* 553 */ + void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 554 */ + void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 555 */ + void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 556 */ + void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 557 */ + void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 558 */ + void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 559 */ + void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 560 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 561 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 562 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 563 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 564 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 565 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 566 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 567 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 568 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 569 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 570 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 571 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 572 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 573 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 574 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 575 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 576 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 577 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 578 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint id); /* 579 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * ids); /* 580 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 581 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * ids); /* 582 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 583 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 584 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 585 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 586 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 587 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 588 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 589 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 590 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 591 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint id); /* 592 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 593 */ + void (GLAPIENTRYP ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 594 */ + void (GLAPIENTRYP ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params); /* 595 */ + void (GLAPIENTRYP ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 596 */ + void (GLAPIENTRYP ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params); /* 597 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 598 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 599 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 600 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 601 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 602 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 603 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 604 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 605 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 606 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 607 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 608 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 609 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 610 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 611 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 612 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 613 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 614 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 615 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 616 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 617 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 618 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 619 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 620 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 621 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 622 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 623 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 624 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 625 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 626 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 627 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 628 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 629 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 630 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 631 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 632 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 633 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 634 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 635 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 636 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 637 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 638 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 639 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 640 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 641 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint params); /* 642 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 643 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 644 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 645 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 646 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 647 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 648 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 649 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 650 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 651 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 652 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 653 */ + void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 654 */ + void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 655 */ + void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 656 */ + void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 657 */ + void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 658 */ + void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 659 */ + void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 660 */ + void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 661 */ + void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 662 */ + void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 663 */ + void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 664 */ + void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 665 */ + void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 666 */ + void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 667 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 668 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 669 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 670 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 671 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 672 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 673 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 674 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 675 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 676 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 677 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 678 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 679 */ + void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 680 */ + void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 681 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 682 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 683 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 684 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 685 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 686 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 687 */ + void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 688 */ + void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 689 */ + void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 690 */ + void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 691 */ + void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 692 */ + void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 693 */ + void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 694 */ + void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); /* 695 */ + GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 696 */ + void * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 697 */ + GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 698 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 699 */ + void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 700 */ + void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 701 */ + GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 702 */ + void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 703 */ + void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 704 */ + void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 705 */ + void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 706 */ + void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 707 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 708 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 709 */ }; #endif diff --git a/src/mesa/glapi/gltable.py b/src/mesa/glapi/gltable.py index 54dacb18d2..0cfa5efd6d 100644 --- a/src/mesa/glapi/gltable.py +++ b/src/mesa/glapi/gltable.py @@ -1,6 +1,6 @@ #!/usr/bin/env python -# $Id: gltable.py,v 1.3 2001/11/18 22:42:57 brianp Exp $ +# $Id: gltable.py,v 1.4 2003/10/21 22:22:18 kendallb Exp $ # Mesa 3-D graphics library # Version: 4.1 @@ -77,7 +77,7 @@ def PrintRecords(): pass prevk = int(k) (name, returnType, argList) = records[k] - print ' %s (*%s)(%s); /* %d */' % (returnType, name, argList, k) + print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (returnType, name, argList, k) #endef diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index 3ca7d27f83..74ea4dc629 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -32,7 +32,7 @@ #include "mtypes.h" -void +void GLAPIENTRY _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { GLfloat tmp[4]; @@ -53,7 +53,7 @@ _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) /* Should really be a driver-supplied function? */ -void +void GLAPIENTRY _mesa_Accum( GLenum op, GLfloat value ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h index 625d0bfd61..ce92688a5b 100644 --- a/src/mesa/main/accum.h +++ b/src/mesa/main/accum.h @@ -42,11 +42,11 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_Accum( GLenum op, GLfloat value ); -extern void +extern void GLAPIENTRY _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); extern void diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index 010a49399a..a2dc3c6c6b 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -73,7 +73,7 @@ #define SECONDARYCOLORF(a,b,c) _glapi_Dispatch->SecondaryColor3fEXT(a,b,c) -static void +static void GLAPIENTRY loopback_Color3b( GLbyte red, GLbyte green, GLbyte blue ) { GLubyte col[4]; @@ -84,7 +84,7 @@ loopback_Color3b( GLbyte red, GLbyte green, GLbyte blue ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3d( GLdouble red, GLdouble green, GLdouble blue ) { GLubyte col[4]; @@ -98,7 +98,7 @@ loopback_Color3d( GLdouble red, GLdouble green, GLdouble blue ) COLORUBV( col ); } -static void +static void GLAPIENTRY loopback_Color3i( GLint red, GLint green, GLint blue ) { GLubyte col[4]; @@ -109,7 +109,7 @@ loopback_Color3i( GLint red, GLint green, GLint blue ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3s( GLshort red, GLshort green, GLshort blue ) { GLubyte col[4]; @@ -120,7 +120,7 @@ loopback_Color3s( GLshort red, GLshort green, GLshort blue ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3ui( GLuint red, GLuint green, GLuint blue ) { GLubyte col[4]; @@ -131,7 +131,7 @@ loopback_Color3ui( GLuint red, GLuint green, GLuint blue ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3us( GLushort red, GLushort green, GLushort blue ) { GLubyte col[4]; @@ -142,7 +142,7 @@ loopback_Color3us( GLushort red, GLushort green, GLushort blue ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) { GLubyte col[4]; @@ -153,7 +153,7 @@ loopback_Color4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) { GLubyte col[4]; @@ -168,7 +168,7 @@ loopback_Color4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) COLORUBV( col ); } -static void +static void GLAPIENTRY loopback_Color4i( GLint red, GLint green, GLint blue, GLint alpha ) { GLubyte col[4]; @@ -179,7 +179,7 @@ loopback_Color4i( GLint red, GLint green, GLint blue, GLint alpha ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ) { @@ -191,7 +191,7 @@ loopback_Color4s( GLshort red, GLshort green, GLshort blue, COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) { GLubyte col[4]; @@ -202,7 +202,7 @@ loopback_Color4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ) { @@ -214,7 +214,7 @@ loopback_Color4us( GLushort red, GLushort green, GLushort blue, COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3bv( const GLbyte *v ) { GLubyte col[4]; @@ -225,7 +225,7 @@ loopback_Color3bv( const GLbyte *v ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3dv( const GLdouble *v ) { GLubyte col[4]; @@ -239,7 +239,7 @@ loopback_Color3dv( const GLdouble *v ) COLORUBV( col ); } -static void +static void GLAPIENTRY loopback_Color3iv( const GLint *v ) { GLubyte col[4]; @@ -250,7 +250,7 @@ loopback_Color3iv( const GLint *v ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3sv( const GLshort *v ) { GLubyte col[4]; @@ -261,7 +261,7 @@ loopback_Color3sv( const GLshort *v ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3uiv( const GLuint *v ) { GLubyte col[4]; @@ -272,7 +272,7 @@ loopback_Color3uiv( const GLuint *v ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3usv( const GLushort *v ) { GLubyte col[4]; @@ -284,7 +284,7 @@ loopback_Color3usv( const GLushort *v ) } -static void +static void GLAPIENTRY loopback_Color4bv( const GLbyte *v ) { GLubyte col[4]; @@ -295,7 +295,7 @@ loopback_Color4bv( const GLbyte *v ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4dv( const GLdouble *v ) { GLubyte col[4]; @@ -310,7 +310,7 @@ loopback_Color4dv( const GLdouble *v ) COLORUBV( col ); } -static void +static void GLAPIENTRY loopback_Color4iv( const GLint *v ) { GLubyte col[4]; @@ -321,7 +321,7 @@ loopback_Color4iv( const GLint *v ) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4sv( const GLshort *v) { GLubyte col[4]; @@ -332,7 +332,7 @@ loopback_Color4sv( const GLshort *v) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4uiv( const GLuint *v) { GLubyte col[4]; @@ -343,7 +343,7 @@ loopback_Color4uiv( const GLuint *v) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color4usv( const GLushort *v) { GLubyte col[4]; @@ -354,7 +354,7 @@ loopback_Color4usv( const GLushort *v) COLORUBV(col); } -static void +static void GLAPIENTRY loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue ) { COLORF( BYTE_TO_FLOAT(red), @@ -363,34 +363,34 @@ loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue ) 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3d_f( GLdouble red, GLdouble green, GLdouble blue ) { COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3i_f( GLint red, GLint green, GLint blue ) { COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green), INT_TO_FLOAT(blue), 1.0); } -static void +static void GLAPIENTRY loopback_Color3s_f( GLshort red, GLshort green, GLshort blue ) { COLORF( SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green), SHORT_TO_FLOAT(blue), 1.0); } -static void +static void GLAPIENTRY loopback_Color3ui_f( GLuint red, GLuint green, GLuint blue ) { COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green), UINT_TO_FLOAT(blue), 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3us_f( GLushort red, GLushort green, GLushort blue ) { COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green), @@ -398,41 +398,41 @@ loopback_Color3us_f( GLushort red, GLushort green, GLushort blue ) } -static void +static void GLAPIENTRY loopback_Color3bv_f( const GLbyte *v ) { COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]), 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3dv_f( const GLdouble *v ) { COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3iv_f( const GLint *v ) { COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3]) ); } -static void +static void GLAPIENTRY loopback_Color3sv_f( const GLshort *v ) { COLORF( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]), 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3uiv_f( const GLuint *v ) { COLORF( UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), UINT_TO_FLOAT(v[2]), 1.0 ); } -static void +static void GLAPIENTRY loopback_Color3usv_f( const GLushort *v ) { COLORF( USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), @@ -440,7 +440,7 @@ loopback_Color3usv_f( const GLushort *v ) } -static void +static void GLAPIENTRY loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) { @@ -448,21 +448,21 @@ loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue, BYTE_TO_FLOAT(blue), BYTE_TO_FLOAT(alpha) ); } -static void +static void GLAPIENTRY loopback_Color4d_f( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) { COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, (GLfloat) alpha ); } -static void +static void GLAPIENTRY loopback_Color4i_f( GLint red, GLint green, GLint blue, GLint alpha ) { COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green), INT_TO_FLOAT(blue), INT_TO_FLOAT(alpha) ); } -static void +static void GLAPIENTRY loopback_Color4s_f( GLshort red, GLshort green, GLshort blue, GLshort alpha ) { @@ -470,14 +470,14 @@ loopback_Color4s_f( GLshort red, GLshort green, GLshort blue, SHORT_TO_FLOAT(blue), SHORT_TO_FLOAT(alpha) ); } -static void +static void GLAPIENTRY loopback_Color4ui_f( GLuint red, GLuint green, GLuint blue, GLuint alpha ) { COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green), UINT_TO_FLOAT(blue), UINT_TO_FLOAT(alpha) ); } -static void +static void GLAPIENTRY loopback_Color4us_f( GLushort red, GLushort green, GLushort blue, GLushort alpha ) { COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green), @@ -485,7 +485,7 @@ loopback_Color4us_f( GLushort red, GLushort green, GLushort blue, GLushort alpha } -static void +static void GLAPIENTRY loopback_Color4iv_f( const GLint *v ) { COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), @@ -493,21 +493,21 @@ loopback_Color4iv_f( const GLint *v ) } -static void +static void GLAPIENTRY loopback_Color4bv_f( const GLbyte *v ) { COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3]) ); } -static void +static void GLAPIENTRY loopback_Color4dv_f( const GLdouble *v ) { COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_Color4sv_f( const GLshort *v) { COLORF( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), @@ -515,577 +515,577 @@ loopback_Color4sv_f( const GLshort *v) } -static void +static void GLAPIENTRY loopback_Color4uiv_f( const GLuint *v) { COLORF( UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), UINT_TO_FLOAT(v[2]), UINT_TO_FLOAT(v[3]) ); } -static void +static void GLAPIENTRY loopback_Color4usv_f( const GLushort *v) { COLORF( USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3]) ); } -static void +static void GLAPIENTRY loopback_FogCoorddEXT( GLdouble d ) { FOGCOORDF( (GLfloat) d ); } -static void +static void GLAPIENTRY loopback_FogCoorddvEXT( const GLdouble *v ) { FOGCOORDF( (GLfloat) *v ); } -static void +static void GLAPIENTRY loopback_Indexd( GLdouble c ) { INDEX( (GLint) c ); } -static void +static void GLAPIENTRY loopback_Indexf( GLfloat c ) { INDEX( (GLuint) (GLint) c ); } -static void +static void GLAPIENTRY loopback_Indexs( GLshort c ) { INDEX( (GLint) c ); } -static void +static void GLAPIENTRY loopback_Indexub( GLubyte c ) { INDEX( (GLint) c ); } -static void +static void GLAPIENTRY loopback_Indexdv( const GLdouble *c ) { INDEX( (GLint) (GLint) *c ); } -static void +static void GLAPIENTRY loopback_Indexfv( const GLfloat *c ) { INDEX( (GLint) (GLint) *c ); } -static void +static void GLAPIENTRY loopback_Indexiv( const GLint *c ) { INDEX( *c ); } -static void +static void GLAPIENTRY loopback_Indexsv( const GLshort *c ) { INDEX( (GLint) *c ); } -static void +static void GLAPIENTRY loopback_Indexubv( const GLubyte *c ) { INDEX( (GLint) *c ); } -static void +static void GLAPIENTRY loopback_Normal3b( GLbyte nx, GLbyte ny, GLbyte nz ) { NORMAL( BYTE_TO_FLOAT(nx), BYTE_TO_FLOAT(ny), BYTE_TO_FLOAT(nz) ); } -static void +static void GLAPIENTRY loopback_Normal3d( GLdouble nx, GLdouble ny, GLdouble nz ) { NORMAL((GLfloat) nx, (GLfloat) ny, (GLfloat) nz); } -static void +static void GLAPIENTRY loopback_Normal3i( GLint nx, GLint ny, GLint nz ) { NORMAL( INT_TO_FLOAT(nx), INT_TO_FLOAT(ny), INT_TO_FLOAT(nz) ); } -static void +static void GLAPIENTRY loopback_Normal3s( GLshort nx, GLshort ny, GLshort nz ) { NORMAL( SHORT_TO_FLOAT(nx), SHORT_TO_FLOAT(ny), SHORT_TO_FLOAT(nz) ); } -static void +static void GLAPIENTRY loopback_Normal3bv( const GLbyte *v ) { NORMAL( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]) ); } -static void +static void GLAPIENTRY loopback_Normal3dv( const GLdouble *v ) { NORMAL( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_Normal3iv( const GLint *v ) { NORMAL( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]) ); } -static void +static void GLAPIENTRY loopback_Normal3sv( const GLshort *v ) { NORMAL( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]) ); } -static void +static void GLAPIENTRY loopback_TexCoord1d( GLdouble s ) { TEXCOORD1((GLfloat) s); } -static void +static void GLAPIENTRY loopback_TexCoord1i( GLint s ) { TEXCOORD1((GLfloat) s); } -static void +static void GLAPIENTRY loopback_TexCoord1s( GLshort s ) { TEXCOORD1((GLfloat) s); } -static void +static void GLAPIENTRY loopback_TexCoord2d( GLdouble s, GLdouble t ) { TEXCOORD2((GLfloat) s,(GLfloat) t); } -static void +static void GLAPIENTRY loopback_TexCoord2s( GLshort s, GLshort t ) { TEXCOORD2((GLfloat) s,(GLfloat) t); } -static void +static void GLAPIENTRY loopback_TexCoord2i( GLint s, GLint t ) { TEXCOORD2((GLfloat) s,(GLfloat) t); } -static void +static void GLAPIENTRY loopback_TexCoord3d( GLdouble s, GLdouble t, GLdouble r ) { TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r); } -static void +static void GLAPIENTRY loopback_TexCoord3i( GLint s, GLint t, GLint r ) { TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r); } -static void +static void GLAPIENTRY loopback_TexCoord3s( GLshort s, GLshort t, GLshort r ) { TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r); } -static void +static void GLAPIENTRY loopback_TexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q); } -static void +static void GLAPIENTRY loopback_TexCoord4i( GLint s, GLint t, GLint r, GLint q ) { TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q); } -static void +static void GLAPIENTRY loopback_TexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ) { TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q); } -static void +static void GLAPIENTRY loopback_TexCoord1dv( const GLdouble *v ) { TEXCOORD1((GLfloat) v[0]); } -static void +static void GLAPIENTRY loopback_TexCoord1iv( const GLint *v ) { TEXCOORD1((GLfloat) v[0]); } -static void +static void GLAPIENTRY loopback_TexCoord1sv( const GLshort *v ) { TEXCOORD1((GLfloat) v[0]); } -static void +static void GLAPIENTRY loopback_TexCoord2dv( const GLdouble *v ) { TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]); } -static void +static void GLAPIENTRY loopback_TexCoord2iv( const GLint *v ) { TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]); } -static void +static void GLAPIENTRY loopback_TexCoord2sv( const GLshort *v ) { TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]); } -static void +static void GLAPIENTRY loopback_TexCoord3dv( const GLdouble *v ) { TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]); } -static void +static void GLAPIENTRY loopback_TexCoord3iv( const GLint *v ) { TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]); } -static void +static void GLAPIENTRY loopback_TexCoord3sv( const GLshort *v ) { TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]); } -static void +static void GLAPIENTRY loopback_TexCoord4dv( const GLdouble *v ) { TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_TexCoord4iv( const GLint *v ) { TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_TexCoord4sv( const GLshort *v ) { TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_Vertex2d( GLdouble x, GLdouble y ) { VERTEX2( (GLfloat) x, (GLfloat) y ); } -static void +static void GLAPIENTRY loopback_Vertex2i( GLint x, GLint y ) { VERTEX2( (GLfloat) x, (GLfloat) y ); } -static void +static void GLAPIENTRY loopback_Vertex2s( GLshort x, GLshort y ) { VERTEX2( (GLfloat) x, (GLfloat) y ); } -static void +static void GLAPIENTRY loopback_Vertex3d( GLdouble x, GLdouble y, GLdouble z ) { VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z ); } -static void +static void GLAPIENTRY loopback_Vertex3i( GLint x, GLint y, GLint z ) { VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z ); } -static void +static void GLAPIENTRY loopback_Vertex3s( GLshort x, GLshort y, GLshort z ) { VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z ); } -static void +static void GLAPIENTRY loopback_Vertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w ); } -static void +static void GLAPIENTRY loopback_Vertex4i( GLint x, GLint y, GLint z, GLint w ) { VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w ); } -static void +static void GLAPIENTRY loopback_Vertex4s( GLshort x, GLshort y, GLshort z, GLshort w ) { VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w ); } -static void +static void GLAPIENTRY loopback_Vertex2dv( const GLdouble *v ) { VERTEX2( (GLfloat) v[0], (GLfloat) v[1] ); } -static void +static void GLAPIENTRY loopback_Vertex2iv( const GLint *v ) { VERTEX2( (GLfloat) v[0], (GLfloat) v[1] ); } -static void +static void GLAPIENTRY loopback_Vertex2sv( const GLshort *v ) { VERTEX2( (GLfloat) v[0], (GLfloat) v[1] ); } -static void +static void GLAPIENTRY loopback_Vertex3dv( const GLdouble *v ) { VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_Vertex3iv( const GLint *v ) { VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_Vertex3sv( const GLshort *v ) { VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_Vertex4dv( const GLdouble *v ) { VERTEX4( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_Vertex4iv( const GLint *v ) { VERTEX4( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_Vertex4sv( const GLshort *v ) { VERTEX4( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord1dARB(GLenum target, GLdouble s) { MULTI_TEXCOORD1( target, (GLfloat) s ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord1dvARB(GLenum target, const GLdouble *v) { MULTI_TEXCOORD1( target, (GLfloat) v[0] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord1iARB(GLenum target, GLint s) { MULTI_TEXCOORD1( target, (GLfloat) s ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord1ivARB(GLenum target, const GLint *v) { MULTI_TEXCOORD1( target, (GLfloat) v[0] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord1sARB(GLenum target, GLshort s) { MULTI_TEXCOORD1( target, (GLfloat) s ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord1svARB(GLenum target, const GLshort *v) { MULTI_TEXCOORD1( target, (GLfloat) v[0] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) { MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord2dvARB(GLenum target, const GLdouble *v) { MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord2iARB(GLenum target, GLint s, GLint t) { MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord2ivARB(GLenum target, const GLint *v) { MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) { MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord2svARB(GLenum target, const GLshort *v) { MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r) { MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord3dvARB(GLenum target, const GLdouble *v) { MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) { MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord3ivARB(GLenum target, const GLint *v) { MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r) { MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord3svARB(GLenum target, const GLshort *v) { MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t, (GLfloat) r, (GLfloat) q ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord4dvARB(GLenum target, const GLdouble *v) { MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q) { MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t, (GLfloat) r, (GLfloat) q ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord4ivARB(GLenum target, const GLint *v) { MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) { MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t, (GLfloat) r, (GLfloat) q ); } -static void +static void GLAPIENTRY loopback_MultiTexCoord4svARB(GLenum target, const GLshort *v) { MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } -static void +static void GLAPIENTRY loopback_EvalCoord2dv( const GLdouble *u ) { EVALCOORD2( (GLfloat) u[0], (GLfloat) u[1] ); } -static void +static void GLAPIENTRY loopback_EvalCoord2fv( const GLfloat *u ) { EVALCOORD2( u[0], u[1] ); } -static void +static void GLAPIENTRY loopback_EvalCoord2d( GLdouble u, GLdouble v ) { EVALCOORD2( (GLfloat) u, (GLfloat) v ); } -static void +static void GLAPIENTRY loopback_EvalCoord1dv( const GLdouble *u ) { EVALCOORD1( (GLfloat) *u ); } -static void +static void GLAPIENTRY loopback_EvalCoord1fv( const GLfloat *u ) { EVALCOORD1( (GLfloat) *u ); } -static void +static void GLAPIENTRY loopback_EvalCoord1d( GLdouble u ) { EVALCOORD1( (GLfloat) u ); } -static void +static void GLAPIENTRY loopback_Materialf( GLenum face, GLenum pname, GLfloat param ) { GLfloat fparam[4]; @@ -1093,14 +1093,14 @@ loopback_Materialf( GLenum face, GLenum pname, GLfloat param ) MATERIALFV( face, pname, fparam ); } -static void +static void GLAPIENTRY loopback_Materiali(GLenum face, GLenum pname, GLint param ) { GLfloat p = (GLfloat) param; MATERIALFV(face, pname, &p); } -static void +static void GLAPIENTRY loopback_Materialiv(GLenum face, GLenum pname, const GLint *params ) { GLfloat fparam[4]; @@ -1130,49 +1130,49 @@ loopback_Materialiv(GLenum face, GLenum pname, const GLint *params ) } -static void +static void GLAPIENTRY loopback_Rectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) { RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2); } -static void +static void GLAPIENTRY loopback_Rectdv(const GLdouble *v1, const GLdouble *v2) { RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]); } -static void +static void GLAPIENTRY loopback_Rectfv(const GLfloat *v1, const GLfloat *v2) { RECTF(v1[0], v1[1], v2[0], v2[1]); } -static void +static void GLAPIENTRY loopback_Recti(GLint x1, GLint y1, GLint x2, GLint y2) { RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2); } -static void +static void GLAPIENTRY loopback_Rectiv(const GLint *v1, const GLint *v2) { RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]); } -static void +static void GLAPIENTRY loopback_Rects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) { RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2); } -static void +static void GLAPIENTRY loopback_Rectsv(const GLshort *v1, const GLshort *v2) { RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]); } -static void +static void GLAPIENTRY loopback_SecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) { SECONDARYCOLORUB( BYTE_TO_UBYTE(red), @@ -1180,7 +1180,7 @@ loopback_SecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) BYTE_TO_UBYTE(blue) ); } -static void +static void GLAPIENTRY loopback_SecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) { GLubyte col[3]; @@ -1193,7 +1193,7 @@ loopback_SecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) SECONDARYCOLORUB( col[0], col[1], col[2] ); } -static void +static void GLAPIENTRY loopback_SecondaryColor3iEXT( GLint red, GLint green, GLint blue ) { SECONDARYCOLORUB( INT_TO_UBYTE(red), @@ -1201,7 +1201,7 @@ loopback_SecondaryColor3iEXT( GLint red, GLint green, GLint blue ) INT_TO_UBYTE(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) { SECONDARYCOLORUB(SHORT_TO_UBYTE(red), @@ -1209,7 +1209,7 @@ loopback_SecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) SHORT_TO_UBYTE(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) { SECONDARYCOLORUB(UINT_TO_UBYTE(red), @@ -1217,7 +1217,7 @@ loopback_SecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) UINT_TO_UBYTE(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) { SECONDARYCOLORUB(USHORT_TO_UBYTE(red), @@ -1225,7 +1225,7 @@ loopback_SecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) USHORT_TO_UBYTE(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3bvEXT( const GLbyte *v ) { const GLfloat a = BYTE_TO_FLOAT(v[0]); @@ -1234,7 +1234,7 @@ loopback_SecondaryColor3bvEXT( const GLbyte *v ) SECONDARYCOLORF(a,b,c); } -static void +static void GLAPIENTRY loopback_SecondaryColor3dvEXT( const GLdouble *v ) { GLubyte col[3]; @@ -1247,7 +1247,7 @@ loopback_SecondaryColor3dvEXT( const GLdouble *v ) SECONDARYCOLORUB( col[0], col[1], col[2] ); } -static void +static void GLAPIENTRY loopback_SecondaryColor3ivEXT( const GLint *v ) { SECONDARYCOLORUB(INT_TO_UBYTE(v[0]), @@ -1255,7 +1255,7 @@ loopback_SecondaryColor3ivEXT( const GLint *v ) INT_TO_UBYTE(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3svEXT( const GLshort *v ) { SECONDARYCOLORUB(SHORT_TO_UBYTE(v[0]), @@ -1263,7 +1263,7 @@ loopback_SecondaryColor3svEXT( const GLshort *v ) SHORT_TO_UBYTE(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3uivEXT( const GLuint *v ) { SECONDARYCOLORUB(UINT_TO_UBYTE(v[0]), @@ -1271,7 +1271,7 @@ loopback_SecondaryColor3uivEXT( const GLuint *v ) UINT_TO_UBYTE(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3usvEXT( const GLushort *v ) { SECONDARYCOLORUB(USHORT_TO_UBYTE(v[0]), @@ -1280,7 +1280,7 @@ loopback_SecondaryColor3usvEXT( const GLushort *v ) } -static void +static void GLAPIENTRY loopback_SecondaryColor3bEXT_f( GLbyte red, GLbyte green, GLbyte blue ) { SECONDARYCOLORF( BYTE_TO_FLOAT(red), @@ -1288,13 +1288,13 @@ loopback_SecondaryColor3bEXT_f( GLbyte red, GLbyte green, GLbyte blue ) BYTE_TO_FLOAT(blue) ); } -static void +static void GLAPIENTRY loopback_SecondaryColor3dEXT_f( GLdouble red, GLdouble green, GLdouble blue ) { SECONDARYCOLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue ); } -static void +static void GLAPIENTRY loopback_SecondaryColor3iEXT_f( GLint red, GLint green, GLint blue ) { SECONDARYCOLORF( INT_TO_FLOAT(red), @@ -1302,7 +1302,7 @@ loopback_SecondaryColor3iEXT_f( GLint red, GLint green, GLint blue ) INT_TO_FLOAT(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3sEXT_f( GLshort red, GLshort green, GLshort blue ) { SECONDARYCOLORF(SHORT_TO_FLOAT(red), @@ -1310,7 +1310,7 @@ loopback_SecondaryColor3sEXT_f( GLshort red, GLshort green, GLshort blue ) SHORT_TO_FLOAT(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3uiEXT_f( GLuint red, GLuint green, GLuint blue ) { SECONDARYCOLORF(UINT_TO_FLOAT(red), @@ -1318,7 +1318,7 @@ loopback_SecondaryColor3uiEXT_f( GLuint red, GLuint green, GLuint blue ) UINT_TO_FLOAT(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3usEXT_f( GLushort red, GLushort green, GLushort blue ) { SECONDARYCOLORF(USHORT_TO_FLOAT(red), @@ -1326,7 +1326,7 @@ loopback_SecondaryColor3usEXT_f( GLushort red, GLushort green, GLushort blue ) USHORT_TO_FLOAT(blue)); } -static void +static void GLAPIENTRY loopback_SecondaryColor3bvEXT_f( const GLbyte *v ) { SECONDARYCOLORF(BYTE_TO_FLOAT(v[0]), @@ -1334,12 +1334,12 @@ loopback_SecondaryColor3bvEXT_f( const GLbyte *v ) BYTE_TO_FLOAT(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3dvEXT_f( const GLdouble *v ) { SECONDARYCOLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] ); } -static void +static void GLAPIENTRY loopback_SecondaryColor3ivEXT_f( const GLint *v ) { SECONDARYCOLORF(INT_TO_FLOAT(v[0]), @@ -1347,7 +1347,7 @@ loopback_SecondaryColor3ivEXT_f( const GLint *v ) INT_TO_FLOAT(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3svEXT_f( const GLshort *v ) { SECONDARYCOLORF(SHORT_TO_FLOAT(v[0]), @@ -1355,7 +1355,7 @@ loopback_SecondaryColor3svEXT_f( const GLshort *v ) SHORT_TO_FLOAT(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3uivEXT_f( const GLuint *v ) { SECONDARYCOLORF(UINT_TO_FLOAT(v[0]), @@ -1363,7 +1363,7 @@ loopback_SecondaryColor3uivEXT_f( const GLuint *v ) UINT_TO_FLOAT(v[2])); } -static void +static void GLAPIENTRY loopback_SecondaryColor3usvEXT_f( const GLushort *v ) { SECONDARYCOLORF(USHORT_TO_FLOAT(v[0]), @@ -1376,153 +1376,153 @@ loopback_SecondaryColor3usvEXT_f( const GLushort *v ) * GL_NV_vertex_program */ -static void +static void GLAPIENTRY loopback_VertexAttrib1sNV(GLuint index, GLshort x) { ATTRIB(index, (GLfloat) x, 0.0F, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib1fNV(GLuint index, GLfloat x) { ATTRIB(index, x, 0.0F, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib1dNV(GLuint index, GLdouble x) { ATTRIB(index, (GLfloat) x, 0.0F, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib2sNV(GLuint index, GLshort x, GLshort y) { ATTRIB(index, (GLfloat) x, y, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { ATTRIB(index, (GLfloat) x, y, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) { ATTRIB(index, (GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) { ATTRIB(index, (GLfloat) x, y, z, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) { ATTRIB(index, x, y, z, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z) { ATTRIB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { ATTRIB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void +static void GLAPIENTRY loopback_VertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { ATTRIB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void +static void GLAPIENTRY loopback_VertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { ATTRIB(index, UBYTE_TO_FLOAT(x), UBYTE_TO_FLOAT(y), UBYTE_TO_FLOAT(z), UBYTE_TO_FLOAT(w)); } -static void +static void GLAPIENTRY loopback_VertexAttrib1svNV(GLuint index, const GLshort *v) { ATTRIB(index, (GLfloat) v[0], 0.0F, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib1fvNV(GLuint index, const GLfloat *v) { ATTRIB(index, v[0], 0.0F, 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib1dvNV(GLuint index, const GLdouble *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib2svNV(GLuint index, const GLshort *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib2fvNV(GLuint index, const GLfloat *v) { ATTRIB(index, v[0], v[1], 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib2dvNV(GLuint index, const GLdouble *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib3svNV(GLuint index, const GLshort *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib3fvNV(GLuint index, const GLfloat *v) { ATTRIB(index, v[0], v[1], v[2], 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib3dvNV(GLuint index, const GLdouble *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void +static void GLAPIENTRY loopback_VertexAttrib4svNV(GLuint index, const GLshort *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat)v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4fvNV(GLuint index, const GLfloat *v) { ATTRIB(index, v[0], v[1], v[2], v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4dvNV(GLuint index, const GLdouble *v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4ubvNV(GLuint index, const GLubyte *v) { ATTRIB(index, UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]), @@ -1530,7 +1530,7 @@ loopback_VertexAttrib4ubvNV(GLuint index, const GLubyte *v) } -static void +static void GLAPIENTRY loopback_VertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v) { GLint i; @@ -1538,7 +1538,7 @@ loopback_VertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v) loopback_VertexAttrib1svNV(index + i, v + i); } -static void +static void GLAPIENTRY loopback_VertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v) { GLint i; @@ -1546,7 +1546,7 @@ loopback_VertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v) loopback_VertexAttrib1fvNV(index + i, v + i); } -static void +static void GLAPIENTRY loopback_VertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v) { GLint i; @@ -1554,7 +1554,7 @@ loopback_VertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v) loopback_VertexAttrib1dvNV(index + i, v + i); } -static void +static void GLAPIENTRY loopback_VertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v) { GLint i; @@ -1562,7 +1562,7 @@ loopback_VertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v) loopback_VertexAttrib2svNV(index + i, v + 2 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v) { GLint i; @@ -1570,7 +1570,7 @@ loopback_VertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v) loopback_VertexAttrib2fvNV(index + i, v + 2 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v) { GLint i; @@ -1578,7 +1578,7 @@ loopback_VertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v) loopback_VertexAttrib2dvNV(index + i, v + 2 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v) { GLint i; @@ -1586,7 +1586,7 @@ loopback_VertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v) loopback_VertexAttrib3svNV(index + i, v + 3 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v) { GLint i; @@ -1594,7 +1594,7 @@ loopback_VertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v) loopback_VertexAttrib3fvNV(index + i, v + 3 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v) { GLint i; @@ -1602,7 +1602,7 @@ loopback_VertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v) loopback_VertexAttrib3dvNV(index + i, v + 3 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v) { GLint i; @@ -1610,7 +1610,7 @@ loopback_VertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v) loopback_VertexAttrib4svNV(index + i, v + 4 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v) { GLint i; @@ -1618,7 +1618,7 @@ loopback_VertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v) loopback_VertexAttrib4fvNV(index + i, v + 4 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v) { GLint i; @@ -1626,7 +1626,7 @@ loopback_VertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v) loopback_VertexAttrib4dvNV(index + i, v + 4 * i); } -static void +static void GLAPIENTRY loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) { GLint i; @@ -1639,65 +1639,65 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) * GL_ARB_vertex_program */ -static void +static void GLAPIENTRY loopback_VertexAttrib4bvARB(GLuint index, const GLbyte * v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4ivARB(GLuint index, const GLint * v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4ubvARB(GLuint index, const GLubyte * v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4usvARB(GLuint index, const GLushort * v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4uivARB(GLuint index, const GLuint * v) { ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void +static void GLAPIENTRY loopback_VertexAttrib4NbvARB(GLuint index, const GLbyte * v) { ATTRIB(index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3])); } -static void +static void GLAPIENTRY loopback_VertexAttrib4NsvARB(GLuint index, const GLshort * v) { ATTRIB(index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]), SHORT_TO_FLOAT(v[3])); } -static void +static void GLAPIENTRY loopback_VertexAttrib4NivARB(GLuint index, const GLint * v) { ATTRIB(index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3])); } -static void +static void GLAPIENTRY loopback_VertexAttrib4NusvARB(GLuint index, const GLushort * v) { ATTRIB(index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3])); } -static void +static void GLAPIENTRY loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v) { ATTRIB(index, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), diff --git a/src/mesa/main/arbprogram.c b/src/mesa/main/arbprogram.c index 8ebae9d7da..5102758656 100644 --- a/src/mesa/main/arbprogram.c +++ b/src/mesa/main/arbprogram.c @@ -44,7 +44,7 @@ #include "nvvertprog.h" -void +void GLAPIENTRY _mesa_EnableVertexAttribArrayARB(GLuint index) { GET_CURRENT_CONTEXT(ctx); @@ -62,7 +62,7 @@ _mesa_EnableVertexAttribArrayARB(GLuint index) } -void +void GLAPIENTRY _mesa_DisableVertexAttribArrayARB(GLuint index) { GET_CURRENT_CONTEXT(ctx); @@ -80,7 +80,7 @@ _mesa_DisableVertexAttribArrayARB(GLuint index) } -void +void GLAPIENTRY _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params) { GLfloat fparams[4]; @@ -99,7 +99,7 @@ _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params) } -void +void GLAPIENTRY _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -143,7 +143,7 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) } -void +void GLAPIENTRY _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params) { GLfloat fparams[4]; @@ -162,7 +162,7 @@ _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer) { GET_CURRENT_CONTEXT(ctx); @@ -182,7 +182,7 @@ _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer) } -void +void GLAPIENTRY _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string) { @@ -215,7 +215,7 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, } -void +void GLAPIENTRY _mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { @@ -224,7 +224,7 @@ _mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index, } -void +void GLAPIENTRY _mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { @@ -234,7 +234,7 @@ _mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index, } -void +void GLAPIENTRY _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -264,7 +264,7 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, } -void +void GLAPIENTRY _mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { @@ -273,7 +273,7 @@ _mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index, } -void +void GLAPIENTRY _mesa_GetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params) { @@ -290,7 +290,7 @@ _mesa_GetProgramEnvParameterdvARB(GLenum target, GLuint index, } -void +void GLAPIENTRY _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params) { @@ -325,7 +325,7 @@ _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index, /** * Note, this function is also used by the GL_NV_fragment_program extension. */ -void +void GLAPIENTRY _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -367,7 +367,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index, /** * Note, this function is also used by the GL_NV_fragment_program extension. */ -void +void GLAPIENTRY _mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { @@ -379,7 +379,7 @@ _mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index, /** * Note, this function is also used by the GL_NV_fragment_program extension. */ -void +void GLAPIENTRY _mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) @@ -392,7 +392,7 @@ _mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index, /** * Note, this function is also used by the GL_NV_fragment_program extension. */ -void +void GLAPIENTRY _mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { @@ -405,7 +405,7 @@ _mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index, /** * Note, this function is also used by the GL_NV_fragment_program extension. */ -void +void GLAPIENTRY _mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params) { @@ -450,7 +450,7 @@ _mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index, /** * Note, this function is also used by the GL_NV_fragment_program extension. */ -void +void GLAPIENTRY _mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params) { @@ -463,7 +463,7 @@ _mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index, } -void +void GLAPIENTRY _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params) { struct program *prog; @@ -670,7 +670,7 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string) { struct program *prog; diff --git a/src/mesa/main/arbprogram.h b/src/mesa/main/arbprogram.h index 8bfb180bac..e1b99ab686 100644 --- a/src/mesa/main/arbprogram.h +++ b/src/mesa/main/arbprogram.h @@ -27,101 +27,101 @@ #define ARBPROGRAM_H -extern void +extern void GLAPIENTRY _mesa_EnableVertexAttribArrayARB(GLuint index); -extern void +extern void GLAPIENTRY _mesa_DisableVertexAttribArrayARB(GLuint index); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer); -extern void +extern void GLAPIENTRY _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string); -extern void +extern void GLAPIENTRY _mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void +extern void GLAPIENTRY _mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void +extern void GLAPIENTRY _mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void +extern void GLAPIENTRY _mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void +extern void GLAPIENTRY _mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string); diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 198bb34cbb..62d968a32f 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -65,7 +65,7 @@ new_attrib_node( GLbitfield kind ) } -void +void GLAPIENTRY _mesa_PushAttrib(GLbitfield mask) { struct gl_attrib_node *newnode; @@ -783,7 +783,7 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib) * We could at least check if the value to restore equals the current value * and then skip the Mesa call. */ -void +void GLAPIENTRY _mesa_PopAttrib(void) { struct gl_attrib_node *attr, *next; @@ -1138,7 +1138,7 @@ _mesa_PopAttrib(void) #define GL_CLIENT_UNPACK_BIT (1<<21) -void +void GLAPIENTRY _mesa_PushClientAttrib(GLbitfield mask) { struct gl_attrib_node *newnode; @@ -1190,7 +1190,7 @@ _mesa_PushClientAttrib(GLbitfield mask) -void +void GLAPIENTRY _mesa_PopClientAttrib(void) { struct gl_attrib_node *attr, *next; diff --git a/src/mesa/main/attrib.h b/src/mesa/main/attrib.h index 8267624637..09d75196b2 100644 --- a/src/mesa/main/attrib.h +++ b/src/mesa/main/attrib.h @@ -43,16 +43,16 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_PushAttrib( GLbitfield mask ); -extern void +extern void GLAPIENTRY _mesa_PopAttrib( void ); -extern void +extern void GLAPIENTRY _mesa_PushClientAttrib( GLbitfield mask ); -extern void +extern void GLAPIENTRY _mesa_PopClientAttrib( void ); extern void diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index dad5184dd9..e3cdbffcd1 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -50,7 +50,7 @@ * flushes the vertices and notifies the driver via * dd_function_table::BlendFunc callback. */ -void +void GLAPIENTRY _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) { @@ -144,7 +144,7 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) * On a change, flush the vertices and notify the driver via * dd_function_table::BlendFuncSeparate. */ -void +void GLAPIENTRY _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ) { @@ -285,7 +285,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, /* This is really an extension function! */ -void +void GLAPIENTRY _mesa_BlendEquation( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -358,7 +358,7 @@ _mesa_BlendEquation( GLenum mode ) * change, flushes the vertices and notifies the driver via * dd_function_table::BlendColor callback. */ -void +void GLAPIENTRY _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { GLfloat tmp[4]; @@ -391,7 +391,7 @@ _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) * On a change, flushes the vertices and notifies the driver via * dd_function_table::AlphaFunc callback. */ -void +void GLAPIENTRY _mesa_AlphaFunc( GLenum func, GLclampf ref ) { GET_CURRENT_CONTEXT(ctx); @@ -436,7 +436,7 @@ gl_colorbuffer_attrib::LogicOp. * On a change, flushes the vertices and notifies the driver via the * dd_function_table::LogicOpcode callback. */ -void +void GLAPIENTRY _mesa_LogicOp( GLenum opcode ) { GET_CURRENT_CONTEXT(ctx); @@ -476,7 +476,7 @@ _mesa_LogicOp( GLenum opcode ) } #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_IndexMask( GLuint mask ) { GET_CURRENT_CONTEXT(ctx); @@ -508,7 +508,7 @@ _mesa_IndexMask( GLuint mask ) * change, flushes the vertices and notifies the driver via the * dd_function_table::ColorMask callback. */ -void +void GLAPIENTRY _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index a967937e68..ae96bd46b6 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -36,39 +36,39 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ); -extern void +extern void GLAPIENTRY _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA ); -extern void +extern void GLAPIENTRY _mesa_BlendEquation( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -extern void +extern void GLAPIENTRY _mesa_AlphaFunc( GLenum func, GLclampf ref ); -extern void +extern void GLAPIENTRY _mesa_LogicOp( GLenum opcode ); -extern void +extern void GLAPIENTRY _mesa_IndexMask( GLuint mask ); -extern void +extern void GLAPIENTRY _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); -extern void +extern void _mesa_init_color( GLcontext * ctx ); #endif diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 9304a85348..0f70829ff4 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -367,7 +367,7 @@ _mesa_init_buffer_objects( GLcontext *ctx ) /* API Functions */ /**********************************************************************/ -void +void GLAPIENTRY _mesa_BindBufferARB(GLenum target, GLuint buffer) { GET_CURRENT_CONTEXT(ctx); @@ -436,7 +436,7 @@ _mesa_BindBufferARB(GLenum target, GLuint buffer) * \param n Number of buffer objects to delete. * \param buffer Array of \c n buffer object IDs. */ -void +void GLAPIENTRY _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) { GET_CURRENT_CONTEXT(ctx); @@ -511,7 +511,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) * \param n Number of IDs to generate. * \param buffer Array of \c n locations to store the IDs. */ -void +void GLAPIENTRY _mesa_GenBuffersARB(GLsizei n, GLuint *buffer) { GET_CURRENT_CONTEXT(ctx); @@ -560,7 +560,7 @@ _mesa_GenBuffersARB(GLsizei n, GLuint *buffer) * \return \c GL_TRUE if \c id is the name of a buffer object, * \c GL_FALSE otherwise. */ -GLboolean +GLboolean GLAPIENTRY _mesa_IsBufferARB(GLuint id) { struct gl_buffer_object * bufObj; @@ -578,7 +578,7 @@ _mesa_IsBufferARB(GLuint id) } -void +void GLAPIENTRY _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) { @@ -626,7 +626,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, } -void +void GLAPIENTRY _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) { @@ -651,7 +651,7 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, } -void +void GLAPIENTRY _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data) { @@ -676,7 +676,7 @@ _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, } -void * +void * GLAPIENTRY _mesa_MapBufferARB(GLenum target, GLenum access) { GET_CURRENT_CONTEXT(ctx); @@ -717,7 +717,7 @@ _mesa_MapBufferARB(GLenum target, GLenum access) } -GLboolean +GLboolean GLAPIENTRY _mesa_UnmapBufferARB(GLenum target) { GET_CURRENT_CONTEXT(ctx); @@ -747,7 +747,7 @@ _mesa_UnmapBufferARB(GLenum target) } -void +void GLAPIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -780,7 +780,7 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 70a411bde6..8490e36fc5 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -84,37 +84,37 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access, * API functions */ -extern void +extern void GLAPIENTRY _mesa_BindBufferARB(GLenum target, GLuint buffer); -extern void +extern void GLAPIENTRY _mesa_DeleteBuffersARB(GLsizei n, const GLuint * buffer); -extern void +extern void GLAPIENTRY _mesa_GenBuffersARB(GLsizei n, GLuint * buffer); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_IsBufferARB(GLuint buffer); -extern void +extern void GLAPIENTRY _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); -extern void +extern void GLAPIENTRY _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); -extern void +extern void GLAPIENTRY _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); -extern void * +extern void * GLAPIENTRY _mesa_MapBufferARB(GLenum target, GLenum access); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_UnmapBufferARB(GLenum target); -extern void +extern void GLAPIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params); #endif diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 6c58ed408c..519bfb34b9 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -41,7 +41,7 @@ #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_ClearIndex( GLfloat c ) { GET_CURRENT_CONTEXT(ctx); @@ -75,7 +75,7 @@ _mesa_ClearIndex( GLfloat c ) * change, flushes the vertices and notifies the driver via the * dd_function_table::ClearColor callback. */ -void +void GLAPIENTRY _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { GLfloat tmp[4]; @@ -110,7 +110,7 @@ _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) * etc. If the rasterization mode is set to GL_RENDER then requests the driver * to clear the buffers, via the dd_function_table::Clear callback. */ -void +void GLAPIENTRY _mesa_Clear( GLbitfield mask ) { GET_CURRENT_CONTEXT(ctx); @@ -176,7 +176,7 @@ _mesa_Clear( GLbitfield mask ) * __GLcontextRec::NewState and notifies the driver via the * dd_function_table::DrawBuffer callback. */ -void +void GLAPIENTRY _mesa_DrawBuffer( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -327,7 +327,7 @@ _mesa_DrawBuffer( GLenum mode ) * new pixel state in __GLcontextRec::NewState and notifies the driver via * dd_function_table::ReadBuffer. */ -void +void GLAPIENTRY _mesa_ReadBuffer( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -436,7 +436,7 @@ _mesa_ReadBuffer( GLenum mode ) * \note This function may be called from within Mesa or called by the * user directly (see the GL_MESA_resize_buffers extension). */ -void +void GLAPIENTRY _mesa_ResizeBuffersMESA( void ) { GLcontext *ctx = _mesa_get_current_context(); @@ -488,7 +488,7 @@ _mesa_ResizeBuffersMESA( void ) /* * XXX move somewhere else someday? */ -void +void GLAPIENTRY _mesa_SampleCoverageARB(GLclampf value, GLboolean invert) { GLcontext *ctx = _mesa_get_current_context(); @@ -520,7 +520,7 @@ _mesa_SampleCoverageARB(GLclampf value, GLboolean invert) * change flushes the vertices and notifies the driver via * the dd_function_table::Scissor callback. */ -void +void GLAPIENTRY _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h index 7c992a98ca..83e1b48251 100644 --- a/src/mesa/main/buffers.h +++ b/src/mesa/main/buffers.h @@ -36,29 +36,29 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_ClearIndex( GLfloat c ); -extern void +extern void GLAPIENTRY _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); -extern void +extern void GLAPIENTRY _mesa_Clear( GLbitfield mask ); -extern void +extern void GLAPIENTRY _mesa_DrawBuffer( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_ReadBuffer( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_ResizeBuffersMESA( void ); -extern void +extern void GLAPIENTRY _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ); -extern void +extern void GLAPIENTRY _mesa_SampleCoverageARB(GLclampf value, GLboolean invert); extern void diff --git a/src/mesa/main/clip.c b/src/mesa/main/clip.c index a061980af4..31e6af91bd 100644 --- a/src/mesa/main/clip.c +++ b/src/mesa/main/clip.c @@ -41,7 +41,7 @@ -void +void GLAPIENTRY _mesa_ClipPlane( GLenum plane, const GLdouble *eq ) { GET_CURRENT_CONTEXT(ctx); @@ -98,7 +98,7 @@ _mesa_ClipPlane( GLenum plane, const GLdouble *eq ) } -void +void GLAPIENTRY _mesa_GetClipPlane( GLenum plane, GLdouble *equation ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/clip.h b/src/mesa/main/clip.h index 154e3ce948..9442e86439 100644 --- a/src/mesa/main/clip.h +++ b/src/mesa/main/clip.h @@ -33,8 +33,10 @@ #include "mtypes.h" -extern void _mesa_ClipPlane( GLenum plane, const GLdouble *equation ); +extern void GLAPIENTRY +_mesa_ClipPlane( GLenum plane, const GLdouble *equation ); -extern void _mesa_GetClipPlane( GLenum plane, GLdouble *equation ); +extern void GLAPIENTRY +_mesa_GetClipPlane( GLenum plane, GLdouble *equation ); #endif diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index cc26855726..a44f9a01c5 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -155,7 +155,7 @@ set_component_sizes( struct gl_color_table *table ) -void +void GLAPIENTRY _mesa_ColorTable( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *data ) @@ -439,7 +439,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, -void +void GLAPIENTRY _mesa_ColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ) @@ -637,7 +637,7 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, /* XXX not tested */ -void +void GLAPIENTRY _mesa_CopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { @@ -651,7 +651,7 @@ _mesa_CopyColorTable(GLenum target, GLenum internalformat, /* XXX not tested */ -void +void GLAPIENTRY _mesa_CopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { @@ -663,7 +663,7 @@ _mesa_CopyColorSubTable(GLenum target, GLsizei start, -void +void GLAPIENTRY _mesa_GetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *data ) { @@ -864,7 +864,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, -void +void GLAPIENTRY _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -957,7 +957,7 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) -void +void GLAPIENTRY _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { GLfloat fparams[4]; @@ -980,7 +980,7 @@ _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) -void +void GLAPIENTRY _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -1154,7 +1154,7 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) -void +void GLAPIENTRY _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/colortab.h b/src/mesa/main/colortab.h index 9ccf27693f..4bd16210a0 100644 --- a/src/mesa/main/colortab.h +++ b/src/mesa/main/colortab.h @@ -41,40 +41,40 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_ColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); -extern void +extern void GLAPIENTRY _mesa_ColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table ); -extern void +extern void GLAPIENTRY _mesa_CopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -extern void +extern void GLAPIENTRY _mesa_CopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -extern void +extern void GLAPIENTRY _mesa_GetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *table ); -extern void +extern void GLAPIENTRY _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ); diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index ce3514213b..51abf86072 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1908,7 +1908,7 @@ _mesa_record_error( GLcontext *ctx, GLenum error ) * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the * dd_function_table::Finish driver callback, if not NULL. */ -void +void GLAPIENTRY _mesa_Finish( void ) { GET_CURRENT_CONTEXT(ctx); @@ -1924,7 +1924,7 @@ _mesa_Finish( void ) * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the * dd_function_table::Flush driver callback, if not NULL. */ -void +void GLAPIENTRY _mesa_Flush( void ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 78b2179627..838b7bbcdd 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -249,10 +249,10 @@ extern void _mesa_record_error( GLcontext *ctx, GLenum error ); -extern void +extern void GLAPIENTRY _mesa_Finish( void ); -extern void +extern void GLAPIENTRY _mesa_Flush( void ); /*@}*/ diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index 341d60eacd..b7d2eeb20f 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -101,7 +101,7 @@ base_filter_format( GLenum format ) } -void +void GLAPIENTRY _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) { GLint baseFormat; @@ -174,7 +174,7 @@ _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, G } -void +void GLAPIENTRY _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) { GLint baseFormat; @@ -257,7 +257,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G } -void +void GLAPIENTRY _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) { GET_CURRENT_CONTEXT(ctx); @@ -300,7 +300,7 @@ _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) } -void +void GLAPIENTRY _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -356,7 +356,7 @@ _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) } -void +void GLAPIENTRY _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) { GET_CURRENT_CONTEXT(ctx); @@ -399,7 +399,7 @@ _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) } -void +void GLAPIENTRY _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -468,7 +468,7 @@ _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) } -void +void GLAPIENTRY _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) { GLint baseFormat; @@ -496,7 +496,7 @@ _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLi } -void +void GLAPIENTRY _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) { GLint baseFormat; @@ -529,7 +529,7 @@ _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLi } -void +void GLAPIENTRY _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) { const struct gl_convolution_attrib *filter; @@ -579,7 +579,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *im } -void +void GLAPIENTRY _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -640,7 +640,7 @@ _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) } -void +void GLAPIENTRY _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -710,7 +710,7 @@ _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { const GLint colStart = MAX_CONVOLUTION_WIDTH * 4; @@ -768,7 +768,7 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, } -void +void GLAPIENTRY _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) { const GLint colStart = MAX_CONVOLUTION_WIDTH * 4; diff --git a/src/mesa/main/convolve.h b/src/mesa/main/convolve.h index deac1e2c0b..4505cdae01 100644 --- a/src/mesa/main/convolve.h +++ b/src/mesa/main/convolve.h @@ -32,51 +32,51 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_ConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); -extern void +extern void GLAPIENTRY _mesa_ConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -extern void +extern void GLAPIENTRY _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); -extern void +extern void GLAPIENTRY _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint params); -extern void +extern void GLAPIENTRY _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params); -extern void +extern void GLAPIENTRY _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -extern void +extern void GLAPIENTRY _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -extern void +extern void GLAPIENTRY _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image); -extern void +extern void GLAPIENTRY _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); -extern void +extern void GLAPIENTRY _mesa_SeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index c6760d4ed9..a4aa534510 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -896,66 +896,66 @@ typedef struct { * \name Vertex */ /*@{*/ - void (*ArrayElement)( GLint ); /* NOTE */ - void (*Color3f)( GLfloat, GLfloat, GLfloat ); - void (*Color3fv)( const GLfloat * ); - void (*Color3ub)( GLubyte, GLubyte, GLubyte ); - void (*Color3ubv)( const GLubyte * ); - void (*Color4f)( GLfloat, GLfloat, GLfloat, GLfloat ); - void (*Color4fv)( const GLfloat * ); - void (*Color4ub)( GLubyte, GLubyte, GLubyte, GLubyte ); - void (*Color4ubv)( const GLubyte * ); - void (*EdgeFlag)( GLboolean ); - void (*EdgeFlagv)( const GLboolean * ); - void (*EvalCoord1f)( GLfloat ); /* NOTE */ - void (*EvalCoord1fv)( const GLfloat * ); /* NOTE */ - void (*EvalCoord2f)( GLfloat, GLfloat ); /* NOTE */ - void (*EvalCoord2fv)( const GLfloat * ); /* NOTE */ - void (*EvalPoint1)( GLint ); /* NOTE */ - void (*EvalPoint2)( GLint, GLint ); /* NOTE */ - void (*FogCoordfEXT)( GLfloat ); - void (*FogCoordfvEXT)( const GLfloat * ); - void (*Indexi)( GLint ); - void (*Indexiv)( const GLint * ); - void (*Materialfv)( GLenum face, GLenum pname, const GLfloat * ); /* NOTE */ - void (*MultiTexCoord1fARB)( GLenum, GLfloat ); - void (*MultiTexCoord1fvARB)( GLenum, const GLfloat * ); - void (*MultiTexCoord2fARB)( GLenum, GLfloat, GLfloat ); - void (*MultiTexCoord2fvARB)( GLenum, const GLfloat * ); - void (*MultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat ); - void (*MultiTexCoord3fvARB)( GLenum, const GLfloat * ); - void (*MultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ); - void (*MultiTexCoord4fvARB)( GLenum, const GLfloat * ); - void (*Normal3f)( GLfloat, GLfloat, GLfloat ); - void (*Normal3fv)( const GLfloat * ); - void (*SecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ); - void (*SecondaryColor3fvEXT)( const GLfloat * ); - void (*SecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ); - void (*SecondaryColor3ubvEXT)( const GLubyte * ); - void (*TexCoord1f)( GLfloat ); - void (*TexCoord1fv)( const GLfloat * ); - void (*TexCoord2f)( GLfloat, GLfloat ); - void (*TexCoord2fv)( const GLfloat * ); - void (*TexCoord3f)( GLfloat, GLfloat, GLfloat ); - void (*TexCoord3fv)( const GLfloat * ); - void (*TexCoord4f)( GLfloat, GLfloat, GLfloat, GLfloat ); - void (*TexCoord4fv)( const GLfloat * ); - void (*Vertex2f)( GLfloat, GLfloat ); - void (*Vertex2fv)( const GLfloat * ); - void (*Vertex3f)( GLfloat, GLfloat, GLfloat ); - void (*Vertex3fv)( const GLfloat * ); - void (*Vertex4f)( GLfloat, GLfloat, GLfloat, GLfloat ); - void (*Vertex4fv)( const GLfloat * ); - void (*CallList)( GLuint ); /* NOTE */ - void (*Begin)( GLenum ); - void (*End)( void ); - void (*VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); - void (*VertexAttrib4fvNV)( GLuint index, const GLfloat *v ); + void (GLAPIENTRYP ArrayElement)( GLint ); /* NOTE */ + void (GLAPIENTRYP Color3f)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Color3fv)( const GLfloat * ); + void (GLAPIENTRYP Color3ub)( GLubyte, GLubyte, GLubyte ); + void (GLAPIENTRYP Color3ubv)( const GLubyte * ); + void (GLAPIENTRYP Color4f)( GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Color4fv)( const GLfloat * ); + void (GLAPIENTRYP Color4ub)( GLubyte, GLubyte, GLubyte, GLubyte ); + void (GLAPIENTRYP Color4ubv)( const GLubyte * ); + void (GLAPIENTRYP EdgeFlag)( GLboolean ); + void (GLAPIENTRYP EdgeFlagv)( const GLboolean * ); + void (GLAPIENTRYP EvalCoord1f)( GLfloat ); /* NOTE */ + void (GLAPIENTRYP EvalCoord1fv)( const GLfloat * ); /* NOTE */ + void (GLAPIENTRYP EvalCoord2f)( GLfloat, GLfloat ); /* NOTE */ + void (GLAPIENTRYP EvalCoord2fv)( const GLfloat * ); /* NOTE */ + void (GLAPIENTRYP EvalPoint1)( GLint ); /* NOTE */ + void (GLAPIENTRYP EvalPoint2)( GLint, GLint ); /* NOTE */ + void (GLAPIENTRYP FogCoordfEXT)( GLfloat ); + void (GLAPIENTRYP FogCoordfvEXT)( const GLfloat * ); + void (GLAPIENTRYP Indexi)( GLint ); + void (GLAPIENTRYP Indexiv)( const GLint * ); + void (GLAPIENTRYP Materialfv)( GLenum face, GLenum pname, const GLfloat * ); /* NOTE */ + void (GLAPIENTRYP MultiTexCoord1fARB)( GLenum, GLfloat ); + void (GLAPIENTRYP MultiTexCoord1fvARB)( GLenum, const GLfloat * ); + void (GLAPIENTRYP MultiTexCoord2fARB)( GLenum, GLfloat, GLfloat ); + void (GLAPIENTRYP MultiTexCoord2fvARB)( GLenum, const GLfloat * ); + void (GLAPIENTRYP MultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP MultiTexCoord3fvARB)( GLenum, const GLfloat * ); + void (GLAPIENTRYP MultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP MultiTexCoord4fvARB)( GLenum, const GLfloat * ); + void (GLAPIENTRYP Normal3f)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Normal3fv)( const GLfloat * ); + void (GLAPIENTRYP SecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP SecondaryColor3fvEXT)( const GLfloat * ); + void (GLAPIENTRYP SecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ); + void (GLAPIENTRYP SecondaryColor3ubvEXT)( const GLubyte * ); + void (GLAPIENTRYP TexCoord1f)( GLfloat ); + void (GLAPIENTRYP TexCoord1fv)( const GLfloat * ); + void (GLAPIENTRYP TexCoord2f)( GLfloat, GLfloat ); + void (GLAPIENTRYP TexCoord2fv)( const GLfloat * ); + void (GLAPIENTRYP TexCoord3f)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP TexCoord3fv)( const GLfloat * ); + void (GLAPIENTRYP TexCoord4f)( GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP TexCoord4fv)( const GLfloat * ); + void (GLAPIENTRYP Vertex2f)( GLfloat, GLfloat ); + void (GLAPIENTRYP Vertex2fv)( const GLfloat * ); + void (GLAPIENTRYP Vertex3f)( GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Vertex3fv)( const GLfloat * ); + void (GLAPIENTRYP Vertex4f)( GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Vertex4fv)( const GLfloat * ); + void (GLAPIENTRYP CallList)( GLuint ); /* NOTE */ + void (GLAPIENTRYP Begin)( GLenum ); + void (GLAPIENTRYP End)( void ); + void (GLAPIENTRYP VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); + void (GLAPIENTRYP VertexAttrib4fvNV)( GLuint index, const GLfloat *v ); /*@}*/ /* */ - void (*Rectf)( GLfloat, GLfloat, GLfloat, GLfloat ); + void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat ); /** * \name Array @@ -965,10 +965,10 @@ typedef struct { * its current size natively. */ /*@{*/ - void (*DrawArrays)( GLenum mode, GLint start, GLsizei count ); - void (*DrawElements)( GLenum mode, GLsizei count, GLenum type, + void (GLAPIENTRYP DrawArrays)( GLenum mode, GLint start, GLsizei count ); + void (GLAPIENTRYP DrawElements)( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ); - void (*DrawRangeElements)( GLenum mode, GLuint start, + void (GLAPIENTRYP DrawRangeElements)( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); /*@}*/ @@ -984,8 +984,8 @@ typedef struct { * accelerated vertex formats, eventually... */ /*@{*/ - void (*EvalMesh1)( GLenum mode, GLint i1, GLint i2 ); - void (*EvalMesh2)( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); + void (GLAPIENTRYP EvalMesh1)( GLenum mode, GLint i1, GLint i2 ); + void (GLAPIENTRYP EvalMesh2)( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); /*@}*/ /** diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index 8d61ff4126..eb8c8b821b 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -39,7 +39,7 @@ -void +void GLAPIENTRY _mesa_ClearDepth( GLclampd depth ) { GET_CURRENT_CONTEXT(ctx); @@ -58,7 +58,7 @@ _mesa_ClearDepth( GLclampd depth ) -void +void GLAPIENTRY _mesa_DepthFunc( GLenum func ) { GET_CURRENT_CONTEXT(ctx); @@ -94,7 +94,7 @@ _mesa_DepthFunc( GLenum func ) -void +void GLAPIENTRY _mesa_DepthMask( GLboolean flag ) { GET_CURRENT_CONTEXT(ctx); @@ -120,7 +120,7 @@ _mesa_DepthMask( GLboolean flag ) /* GL_EXT_depth_bounds_test */ -void +void GLAPIENTRY _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h index ce5f28e84d..0532a2e6d1 100644 --- a/src/mesa/main/depth.h +++ b/src/mesa/main/depth.h @@ -37,19 +37,19 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_ClearDepth( GLclampd depth ); -extern void +extern void GLAPIENTRY _mesa_DepthFunc( GLenum func ); -extern void +extern void GLAPIENTRY _mesa_DepthMask( GLboolean flag ); extern void _mesa_init_depth( GLcontext * ctx ); -extern void +extern void GLAPIENTRY _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ); #else diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index 4bda6e1047..87dc64f02d 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -41,7 +41,7 @@ #include "glthread.h" -#if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM)) || defined(__SCITECH_SNAP__) +#if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM)) #if defined(WIN32) #define KEYWORD1 GLAPI diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 6efe5405dc..c654cb6219 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -816,7 +816,7 @@ _mesa_alloc_opcode( GLcontext *ctx, /* * Display List compilation functions */ -static void save_Accum( GLenum op, GLfloat value ) +static void GLAPIENTRY save_Accum( GLenum op, GLfloat value ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -832,7 +832,7 @@ static void save_Accum( GLenum op, GLfloat value ) } -static void save_AlphaFunc( GLenum func, GLclampf ref ) +static void GLAPIENTRY save_AlphaFunc( GLenum func, GLclampf ref ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -848,7 +848,7 @@ static void save_AlphaFunc( GLenum func, GLclampf ref ) } -static void save_BindTexture( GLenum target, GLuint texture ) +static void GLAPIENTRY save_BindTexture( GLenum target, GLuint texture ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -864,7 +864,7 @@ static void save_BindTexture( GLenum target, GLuint texture ) } -static void save_Bitmap( GLsizei width, GLsizei height, +static void GLAPIENTRY save_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *pixels ) @@ -893,7 +893,7 @@ static void save_Bitmap( GLsizei width, GLsizei height, } -static void save_BlendEquation( GLenum mode ) +static void GLAPIENTRY save_BlendEquation( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -908,7 +908,7 @@ static void save_BlendEquation( GLenum mode ) } -static void save_BlendFunc( GLenum sfactor, GLenum dfactor ) +static void GLAPIENTRY save_BlendFunc( GLenum sfactor, GLenum dfactor ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -924,7 +924,7 @@ static void save_BlendFunc( GLenum sfactor, GLenum dfactor ) } -static void save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, +static void GLAPIENTRY save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorA, GLenum dfactorA) { GET_CURRENT_CONTEXT(ctx); @@ -944,7 +944,7 @@ static void save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, } -static void save_BlendColor( GLfloat red, GLfloat green, +static void GLAPIENTRY save_BlendColor( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { GET_CURRENT_CONTEXT(ctx); @@ -963,7 +963,7 @@ static void save_BlendColor( GLfloat red, GLfloat green, } -void _mesa_save_CallList( GLuint list ) +void GLAPIENTRY _mesa_save_CallList( GLuint list ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -980,7 +980,7 @@ void _mesa_save_CallList( GLuint list ) } -void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) +void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) { GET_CURRENT_CONTEXT(ctx); GLint i; @@ -1020,7 +1020,7 @@ void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) } -static void save_Clear( GLbitfield mask ) +static void GLAPIENTRY save_Clear( GLbitfield mask ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1035,7 +1035,7 @@ static void save_Clear( GLbitfield mask ) } -static void save_ClearAccum( GLfloat red, GLfloat green, +static void GLAPIENTRY save_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { GET_CURRENT_CONTEXT(ctx); @@ -1054,7 +1054,7 @@ static void save_ClearAccum( GLfloat red, GLfloat green, } -static void save_ClearColor( GLclampf red, GLclampf green, +static void GLAPIENTRY save_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { GET_CURRENT_CONTEXT(ctx); @@ -1073,7 +1073,7 @@ static void save_ClearColor( GLclampf red, GLclampf green, } -static void save_ClearDepth( GLclampd depth ) +static void GLAPIENTRY save_ClearDepth( GLclampd depth ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1088,7 +1088,7 @@ static void save_ClearDepth( GLclampd depth ) } -static void save_ClearIndex( GLfloat c ) +static void GLAPIENTRY save_ClearIndex( GLfloat c ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1103,7 +1103,7 @@ static void save_ClearIndex( GLfloat c ) } -static void save_ClearStencil( GLint s ) +static void GLAPIENTRY save_ClearStencil( GLint s ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1118,7 +1118,7 @@ static void save_ClearStencil( GLint s ) } -static void save_ClipPlane( GLenum plane, const GLdouble *equ ) +static void GLAPIENTRY save_ClipPlane( GLenum plane, const GLdouble *equ ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1138,7 +1138,7 @@ static void save_ClipPlane( GLenum plane, const GLdouble *equ ) -static void save_ColorMask( GLboolean red, GLboolean green, +static void GLAPIENTRY save_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { GET_CURRENT_CONTEXT(ctx); @@ -1157,7 +1157,7 @@ static void save_ColorMask( GLboolean red, GLboolean green, } -static void save_ColorMaterial( GLenum face, GLenum mode ) +static void GLAPIENTRY save_ColorMaterial( GLenum face, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1175,7 +1175,7 @@ static void save_ColorMaterial( GLenum face, GLenum mode ) } -static void save_ColorTable( GLenum target, GLenum internalFormat, +static void GLAPIENTRY save_ColorTable( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ) { @@ -1214,7 +1214,7 @@ static void save_ColorTable( GLenum target, GLenum internalFormat, -static void +static void GLAPIENTRY save_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -1243,7 +1243,7 @@ save_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) } -static void +static void GLAPIENTRY save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -1273,7 +1273,7 @@ save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) -static void save_ColorSubTable( GLenum target, GLsizei start, GLsizei count, +static void GLAPIENTRY save_ColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table) { @@ -1300,7 +1300,7 @@ static void save_ColorSubTable( GLenum target, GLsizei start, GLsizei count, } -static void +static void GLAPIENTRY save_CopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { @@ -1322,7 +1322,7 @@ save_CopyColorSubTable(GLenum target, GLsizei start, } -static void +static void GLAPIENTRY save_CopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { @@ -1344,7 +1344,7 @@ save_CopyColorTable(GLenum target, GLenum internalformat, } -static void +static void GLAPIENTRY save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *filter) { @@ -1372,7 +1372,7 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, } -static void +static void GLAPIENTRY save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *filter) @@ -1402,7 +1402,7 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, } -static void +static void GLAPIENTRY save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) { GET_CURRENT_CONTEXT(ctx); @@ -1420,7 +1420,7 @@ save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) } -static void +static void GLAPIENTRY save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -1448,7 +1448,7 @@ save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) } -static void +static void GLAPIENTRY save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) { GET_CURRENT_CONTEXT(ctx); @@ -1466,7 +1466,7 @@ save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) } -static void +static void GLAPIENTRY save_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -1494,7 +1494,7 @@ save_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) } -static void +static void GLAPIENTRY save_CopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ) { @@ -1516,7 +1516,7 @@ save_CopyPixels( GLint x, GLint y, -static void +static void GLAPIENTRY save_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { @@ -1540,7 +1540,7 @@ save_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat, } -static void +static void GLAPIENTRY save_CopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, @@ -1568,7 +1568,7 @@ save_CopyTexImage2D( GLenum target, GLint level, -static void +static void GLAPIENTRY save_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) @@ -1591,7 +1591,7 @@ save_CopyTexSubImage1D( GLenum target, GLint level, } -static void +static void GLAPIENTRY save_CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, @@ -1618,7 +1618,7 @@ save_CopyTexSubImage2D( GLenum target, GLint level, } -static void +static void GLAPIENTRY save_CopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, @@ -1647,7 +1647,7 @@ save_CopyTexSubImage3D( GLenum target, GLint level, } -static void save_CullFace( GLenum mode ) +static void GLAPIENTRY save_CullFace( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1662,7 +1662,7 @@ static void save_CullFace( GLenum mode ) } -static void save_DepthFunc( GLenum func ) +static void GLAPIENTRY save_DepthFunc( GLenum func ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1677,7 +1677,7 @@ static void save_DepthFunc( GLenum func ) } -static void save_DepthMask( GLboolean mask ) +static void GLAPIENTRY save_DepthMask( GLboolean mask ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1692,7 +1692,7 @@ static void save_DepthMask( GLboolean mask ) } -static void save_DepthRange( GLclampd nearval, GLclampd farval ) +static void GLAPIENTRY save_DepthRange( GLclampd nearval, GLclampd farval ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1708,7 +1708,7 @@ static void save_DepthRange( GLclampd nearval, GLclampd farval ) } -static void save_Disable( GLenum cap ) +static void GLAPIENTRY save_Disable( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1723,7 +1723,7 @@ static void save_Disable( GLenum cap ) } -static void save_DrawBuffer( GLenum mode ) +static void GLAPIENTRY save_DrawBuffer( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1738,7 +1738,7 @@ static void save_DrawBuffer( GLenum mode ) } -static void save_DrawPixels( GLsizei width, GLsizei height, +static void GLAPIENTRY save_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) { @@ -1765,7 +1765,7 @@ static void save_DrawPixels( GLsizei width, GLsizei height, -static void save_Enable( GLenum cap ) +static void GLAPIENTRY save_Enable( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1781,7 +1781,7 @@ static void save_Enable( GLenum cap ) -void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) +void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1798,7 +1798,7 @@ void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) } -void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) +void GLAPIENTRY _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1819,7 +1819,7 @@ void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) -static void save_Fogfv( GLenum pname, const GLfloat *params ) +static void GLAPIENTRY save_Fogfv( GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1838,13 +1838,13 @@ static void save_Fogfv( GLenum pname, const GLfloat *params ) } -static void save_Fogf( GLenum pname, GLfloat param ) +static void GLAPIENTRY save_Fogf( GLenum pname, GLfloat param ) { save_Fogfv(pname, ¶m); } -static void save_Fogiv(GLenum pname, const GLint *params ) +static void GLAPIENTRY save_Fogiv(GLenum pname, const GLint *params ) { GLfloat p[4]; switch (pname) { @@ -1869,13 +1869,13 @@ static void save_Fogiv(GLenum pname, const GLint *params ) } -static void save_Fogi(GLenum pname, GLint param ) +static void GLAPIENTRY save_Fogi(GLenum pname, GLint param ) { save_Fogiv(pname, ¶m); } -static void save_FrontFace( GLenum mode ) +static void GLAPIENTRY save_FrontFace( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1890,7 +1890,7 @@ static void save_FrontFace( GLenum mode ) } -static void save_Frustum( GLdouble left, GLdouble right, +static void GLAPIENTRY save_Frustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) { @@ -1912,7 +1912,7 @@ static void save_Frustum( GLdouble left, GLdouble right, } -static void save_Hint( GLenum target, GLenum mode ) +static void GLAPIENTRY save_Hint( GLenum target, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1928,7 +1928,7 @@ static void save_Hint( GLenum target, GLenum mode ) } -static void +static void GLAPIENTRY save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink) { GET_CURRENT_CONTEXT(ctx); @@ -1948,7 +1948,7 @@ save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean si } -static void save_IndexMask( GLuint mask ) +static void GLAPIENTRY save_IndexMask( GLuint mask ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -1963,7 +1963,7 @@ static void save_IndexMask( GLuint mask ) } -static void save_InitNames( void ) +static void GLAPIENTRY save_InitNames( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); @@ -1974,7 +1974,7 @@ static void save_InitNames( void ) } -static void save_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) +static void GLAPIENTRY save_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2028,13 +2028,13 @@ static void save_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) } -static void save_Lightf( GLenum light, GLenum pname, GLfloat params ) +static void GLAPIENTRY save_Lightf( GLenum light, GLenum pname, GLfloat params ) { save_Lightfv(light, pname, ¶ms); } -static void save_Lightiv( GLenum light, GLenum pname, const GLint *params ) +static void GLAPIENTRY save_Lightiv( GLenum light, GLenum pname, const GLint *params ) { GLfloat fparam[4]; switch (pname) { @@ -2072,13 +2072,13 @@ static void save_Lightiv( GLenum light, GLenum pname, const GLint *params ) } -static void save_Lighti( GLenum light, GLenum pname, GLint param ) +static void GLAPIENTRY save_Lighti( GLenum light, GLenum pname, GLint param ) { save_Lightiv( light, pname, ¶m ); } -static void save_LightModelfv( GLenum pname, const GLfloat *params ) +static void GLAPIENTRY save_LightModelfv( GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2097,13 +2097,13 @@ static void save_LightModelfv( GLenum pname, const GLfloat *params ) } -static void save_LightModelf( GLenum pname, GLfloat param ) +static void GLAPIENTRY save_LightModelf( GLenum pname, GLfloat param ) { save_LightModelfv(pname, ¶m); } -static void save_LightModeliv( GLenum pname, const GLint *params ) +static void GLAPIENTRY save_LightModeliv( GLenum pname, const GLint *params ) { GLfloat fparam[4]; switch (pname) { @@ -2126,13 +2126,13 @@ static void save_LightModeliv( GLenum pname, const GLint *params ) } -static void save_LightModeli( GLenum pname, GLint param ) +static void GLAPIENTRY save_LightModeli( GLenum pname, GLint param ) { save_LightModeliv(pname, ¶m); } -static void save_LineStipple( GLint factor, GLushort pattern ) +static void GLAPIENTRY save_LineStipple( GLint factor, GLushort pattern ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2148,7 +2148,7 @@ static void save_LineStipple( GLint factor, GLushort pattern ) } -static void save_LineWidth( GLfloat width ) +static void GLAPIENTRY save_LineWidth( GLfloat width ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2163,7 +2163,7 @@ static void save_LineWidth( GLfloat width ) } -static void save_ListBase( GLuint base ) +static void GLAPIENTRY save_ListBase( GLuint base ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2178,7 +2178,7 @@ static void save_ListBase( GLuint base ) } -static void save_LoadIdentity( void ) +static void GLAPIENTRY save_LoadIdentity( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); @@ -2189,7 +2189,7 @@ static void save_LoadIdentity( void ) } -static void save_LoadMatrixf( const GLfloat *m ) +static void GLAPIENTRY save_LoadMatrixf( const GLfloat *m ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2207,7 +2207,7 @@ static void save_LoadMatrixf( const GLfloat *m ) } -static void save_LoadMatrixd( const GLdouble *m ) +static void GLAPIENTRY save_LoadMatrixd( const GLdouble *m ) { GLfloat f[16]; GLint i; @@ -2218,7 +2218,7 @@ static void save_LoadMatrixd( const GLdouble *m ) } -static void save_LoadName( GLuint name ) +static void GLAPIENTRY save_LoadName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2233,7 +2233,7 @@ static void save_LoadName( GLuint name ) } -static void save_LogicOp( GLenum opcode ) +static void GLAPIENTRY save_LogicOp( GLenum opcode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2248,7 +2248,7 @@ static void save_LogicOp( GLenum opcode ) } -static void save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, +static void GLAPIENTRY save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) { GET_CURRENT_CONTEXT(ctx); @@ -2269,7 +2269,7 @@ static void save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, } } -static void save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, +static void GLAPIENTRY save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) { GET_CURRENT_CONTEXT(ctx); @@ -2291,7 +2291,7 @@ static void save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, } -static void save_Map2d( GLenum target, +static void GLAPIENTRY save_Map2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ) @@ -2323,7 +2323,7 @@ static void save_Map2d( GLenum target, } -static void save_Map2f( GLenum target, +static void GLAPIENTRY save_Map2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points ) @@ -2354,7 +2354,7 @@ static void save_Map2f( GLenum target, } -static void save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) +static void GLAPIENTRY save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2371,13 +2371,13 @@ static void save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) } -static void save_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) +static void GLAPIENTRY save_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) { save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2); } -static void save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, +static void GLAPIENTRY save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) { GET_CURRENT_CONTEXT(ctx); @@ -2399,7 +2399,7 @@ static void save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, -static void save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, +static void GLAPIENTRY save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) { save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2, @@ -2407,7 +2407,7 @@ static void save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, } -static void save_MatrixMode( GLenum mode ) +static void GLAPIENTRY save_MatrixMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2422,7 +2422,7 @@ static void save_MatrixMode( GLenum mode ) } -static void +static void GLAPIENTRY save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) { GET_CURRENT_CONTEXT(ctx); @@ -2441,7 +2441,7 @@ save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) } -static void save_MultMatrixf( const GLfloat *m ) +static void GLAPIENTRY save_MultMatrixf( const GLfloat *m ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2459,7 +2459,7 @@ static void save_MultMatrixf( const GLfloat *m ) } -static void save_MultMatrixd( const GLdouble *m ) +static void GLAPIENTRY save_MultMatrixd( const GLdouble *m ) { GLfloat f[16]; GLint i; @@ -2470,7 +2470,7 @@ static void save_MultMatrixd( const GLdouble *m ) } -static void save_NewList( GLuint list, GLenum mode ) +static void GLAPIENTRY save_NewList( GLuint list, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); /* It's an error to call this function while building a display list */ @@ -2481,7 +2481,7 @@ static void save_NewList( GLuint list, GLenum mode ) -static void save_Ortho( GLdouble left, GLdouble right, +static void GLAPIENTRY save_Ortho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) { @@ -2503,7 +2503,7 @@ static void save_Ortho( GLdouble left, GLdouble right, } -static void +static void GLAPIENTRY save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); @@ -2522,7 +2522,7 @@ save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values ) } -static void +static void GLAPIENTRY save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values ) { GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; @@ -2541,7 +2541,7 @@ save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values ) } -static void +static void GLAPIENTRY save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values) { GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; @@ -2560,7 +2560,7 @@ save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values) } -static void +static void GLAPIENTRY save_PixelTransferf( GLenum pname, GLfloat param ) { GET_CURRENT_CONTEXT(ctx); @@ -2577,14 +2577,14 @@ save_PixelTransferf( GLenum pname, GLfloat param ) } -static void +static void GLAPIENTRY save_PixelTransferi( GLenum pname, GLint param ) { save_PixelTransferf( pname, (GLfloat) param ); } -static void +static void GLAPIENTRY save_PixelZoom( GLfloat xfactor, GLfloat yfactor ) { GET_CURRENT_CONTEXT(ctx); @@ -2601,7 +2601,7 @@ save_PixelZoom( GLfloat xfactor, GLfloat yfactor ) } -static void +static void GLAPIENTRY save_PointParameterfvEXT( GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -2620,25 +2620,25 @@ save_PointParameterfvEXT( GLenum pname, const GLfloat *params ) } -static void save_PointParameterfEXT( GLenum pname, GLfloat param ) +static void GLAPIENTRY save_PointParameterfEXT( GLenum pname, GLfloat param ) { save_PointParameterfvEXT(pname, ¶m); } -static void save_PointParameteriNV( GLenum pname, GLint param ) +static void GLAPIENTRY save_PointParameteriNV( GLenum pname, GLint param ) { GLfloat p = (GLfloat) param; save_PointParameterfvEXT(pname, &p); } -static void save_PointParameterivNV( GLenum pname, const GLint *param ) +static void GLAPIENTRY save_PointParameterivNV( GLenum pname, const GLint *param ) { GLfloat p = (GLfloat) param[0]; save_PointParameterfvEXT(pname, &p); } -static void save_PointSize( GLfloat size ) +static void GLAPIENTRY save_PointSize( GLfloat size ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2653,7 +2653,7 @@ static void save_PointSize( GLfloat size ) } -static void save_PolygonMode( GLenum face, GLenum mode ) +static void GLAPIENTRY save_PolygonMode( GLenum face, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2672,7 +2672,7 @@ static void save_PolygonMode( GLenum face, GLenum mode ) /* * Polygon stipple must have been upacked already! */ -static void save_PolygonStipple( const GLubyte *pattern ) +static void GLAPIENTRY save_PolygonStipple( const GLubyte *pattern ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2690,7 +2690,7 @@ static void save_PolygonStipple( const GLubyte *pattern ) } -static void save_PolygonOffset( GLfloat factor, GLfloat units ) +static void GLAPIENTRY save_PolygonOffset( GLfloat factor, GLfloat units ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2706,14 +2706,14 @@ static void save_PolygonOffset( GLfloat factor, GLfloat units ) } -static void save_PolygonOffsetEXT( GLfloat factor, GLfloat bias ) +static void GLAPIENTRY save_PolygonOffsetEXT( GLfloat factor, GLfloat bias ) { GET_CURRENT_CONTEXT(ctx); save_PolygonOffset(factor, ctx->DepthMaxF * bias); } -static void save_PopAttrib( void ) +static void GLAPIENTRY save_PopAttrib( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); @@ -2724,7 +2724,7 @@ static void save_PopAttrib( void ) } -static void save_PopMatrix( void ) +static void GLAPIENTRY save_PopMatrix( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); @@ -2736,7 +2736,7 @@ static void save_PopMatrix( void ) } -static void save_PopName( void ) +static void GLAPIENTRY save_PopName( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); @@ -2747,7 +2747,7 @@ static void save_PopName( void ) } -static void save_PrioritizeTextures( GLsizei num, const GLuint *textures, +static void GLAPIENTRY save_PrioritizeTextures( GLsizei num, const GLuint *textures, const GLclampf *priorities ) { GET_CURRENT_CONTEXT(ctx); @@ -2768,7 +2768,7 @@ static void save_PrioritizeTextures( GLsizei num, const GLuint *textures, } -static void save_PushAttrib( GLbitfield mask ) +static void GLAPIENTRY save_PushAttrib( GLbitfield mask ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2784,7 +2784,7 @@ static void save_PushAttrib( GLbitfield mask ) } -static void save_PushMatrix( void ) +static void GLAPIENTRY save_PushMatrix( void ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); @@ -2795,7 +2795,7 @@ static void save_PushMatrix( void ) } -static void save_PushName( GLuint name ) +static void GLAPIENTRY save_PushName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2810,7 +2810,7 @@ static void save_PushName( GLuint name ) } -static void save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2828,125 +2828,125 @@ static void save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) } } -static void save_RasterPos2d(GLdouble x, GLdouble y) +static void GLAPIENTRY save_RasterPos2d(GLdouble x, GLdouble y) { save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void save_RasterPos2f(GLfloat x, GLfloat y) +static void GLAPIENTRY save_RasterPos2f(GLfloat x, GLfloat y) { save_RasterPos4f(x, y, 0.0F, 1.0F); } -static void save_RasterPos2i(GLint x, GLint y) +static void GLAPIENTRY save_RasterPos2i(GLint x, GLint y) { save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void save_RasterPos2s(GLshort x, GLshort y) +static void GLAPIENTRY save_RasterPos2s(GLshort x, GLshort y) { save_RasterPos4f(x, y, 0.0F, 1.0F); } -static void save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) +static void GLAPIENTRY save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) { save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) +static void GLAPIENTRY save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) { save_RasterPos4f(x, y, z, 1.0F); } -static void save_RasterPos3i(GLint x, GLint y, GLint z) +static void GLAPIENTRY save_RasterPos3i(GLint x, GLint y, GLint z) { save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void save_RasterPos3s(GLshort x, GLshort y, GLshort z) +static void GLAPIENTRY save_RasterPos3s(GLshort x, GLshort y, GLshort z) { save_RasterPos4f(x, y, z, 1.0F); } -static void save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +static void GLAPIENTRY save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void save_RasterPos4i(GLint x, GLint y, GLint z, GLint w) +static void GLAPIENTRY save_RasterPos4i(GLint x, GLint y, GLint z, GLint w) { save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) +static void GLAPIENTRY save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { save_RasterPos4f(x, y, z, w); } -static void save_RasterPos2dv(const GLdouble *v) +static void GLAPIENTRY save_RasterPos2dv(const GLdouble *v) { save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void save_RasterPos2fv(const GLfloat *v) +static void GLAPIENTRY save_RasterPos2fv(const GLfloat *v) { save_RasterPos4f(v[0], v[1], 0.0F, 1.0F); } -static void save_RasterPos2iv(const GLint *v) +static void GLAPIENTRY save_RasterPos2iv(const GLint *v) { save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void save_RasterPos2sv(const GLshort *v) +static void GLAPIENTRY save_RasterPos2sv(const GLshort *v) { save_RasterPos4f(v[0], v[1], 0.0F, 1.0F); } -static void save_RasterPos3dv(const GLdouble *v) +static void GLAPIENTRY save_RasterPos3dv(const GLdouble *v) { save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void save_RasterPos3fv(const GLfloat *v) +static void GLAPIENTRY save_RasterPos3fv(const GLfloat *v) { save_RasterPos4f(v[0], v[1], v[2], 1.0F); } -static void save_RasterPos3iv(const GLint *v) +static void GLAPIENTRY save_RasterPos3iv(const GLint *v) { save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void save_RasterPos3sv(const GLshort *v) +static void GLAPIENTRY save_RasterPos3sv(const GLshort *v) { save_RasterPos4f(v[0], v[1], v[2], 1.0F); } -static void save_RasterPos4dv(const GLdouble *v) +static void GLAPIENTRY save_RasterPos4dv(const GLdouble *v) { save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void save_RasterPos4fv(const GLfloat *v) +static void GLAPIENTRY save_RasterPos4fv(const GLfloat *v) { save_RasterPos4f(v[0], v[1], v[2], v[3]); } -static void save_RasterPos4iv(const GLint *v) +static void GLAPIENTRY save_RasterPos4iv(const GLint *v) { save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void save_RasterPos4sv(const GLshort *v) +static void GLAPIENTRY save_RasterPos4sv(const GLshort *v) { save_RasterPos4f(v[0], v[1], v[2], v[3]); } -static void save_PassThrough( GLfloat token ) +static void GLAPIENTRY save_PassThrough( GLfloat token ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2961,7 +2961,7 @@ static void save_PassThrough( GLfloat token ) } -static void save_ReadBuffer( GLenum mode ) +static void GLAPIENTRY save_ReadBuffer( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -2976,7 +2976,7 @@ static void save_ReadBuffer( GLenum mode ) } -static void +static void GLAPIENTRY save_ResetHistogram(GLenum target) { GET_CURRENT_CONTEXT(ctx); @@ -2992,7 +2992,7 @@ save_ResetHistogram(GLenum target) } -static void +static void GLAPIENTRY save_ResetMinmax(GLenum target) { GET_CURRENT_CONTEXT(ctx); @@ -3008,7 +3008,7 @@ save_ResetMinmax(GLenum target) } -static void save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3026,13 +3026,13 @@ static void save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) } -static void save_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) +static void GLAPIENTRY save_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z); } -static void save_Scalef( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY save_Scalef( GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3049,13 +3049,13 @@ static void save_Scalef( GLfloat x, GLfloat y, GLfloat z ) } -static void save_Scaled( GLdouble x, GLdouble y, GLdouble z ) +static void GLAPIENTRY save_Scaled( GLdouble x, GLdouble y, GLdouble z ) { save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z); } -static void save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) +static void GLAPIENTRY save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3073,7 +3073,7 @@ static void save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) } -static void save_ShadeModel( GLenum mode ) +static void GLAPIENTRY save_ShadeModel( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3088,7 +3088,7 @@ static void save_ShadeModel( GLenum mode ) } -static void save_StencilFunc( GLenum func, GLint ref, GLuint mask ) +static void GLAPIENTRY save_StencilFunc( GLenum func, GLint ref, GLuint mask ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3105,7 +3105,7 @@ static void save_StencilFunc( GLenum func, GLint ref, GLuint mask ) } -static void save_StencilMask( GLuint mask ) +static void GLAPIENTRY save_StencilMask( GLuint mask ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3120,7 +3120,7 @@ static void save_StencilMask( GLuint mask ) } -static void save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ) +static void GLAPIENTRY save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3137,7 +3137,7 @@ static void save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ) } -static void save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params ) +static void GLAPIENTRY save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3157,13 +3157,13 @@ static void save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params ) } -static void save_TexEnvf( GLenum target, GLenum pname, GLfloat param ) +static void GLAPIENTRY save_TexEnvf( GLenum target, GLenum pname, GLfloat param ) { save_TexEnvfv( target, pname, ¶m ); } -static void save_TexEnvi( GLenum target, GLenum pname, GLint param ) +static void GLAPIENTRY save_TexEnvi( GLenum target, GLenum pname, GLint param ) { GLfloat p[4]; p[0] = (GLfloat) param; @@ -3172,7 +3172,7 @@ static void save_TexEnvi( GLenum target, GLenum pname, GLint param ) } -static void save_TexEnviv( GLenum target, GLenum pname, const GLint *param ) +static void GLAPIENTRY save_TexEnviv( GLenum target, GLenum pname, const GLint *param ) { GLfloat p[4]; p[0] = INT_TO_FLOAT( param[0] ); @@ -3183,7 +3183,7 @@ static void save_TexEnviv( GLenum target, GLenum pname, const GLint *param ) } -static void save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) +static void GLAPIENTRY save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3203,7 +3203,7 @@ static void save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) } -static void save_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) +static void GLAPIENTRY save_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) { GLfloat p[4]; p[0] = (GLfloat) params[0]; @@ -3214,14 +3214,14 @@ static void save_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) } -static void save_TexGend(GLenum coord, GLenum pname, GLdouble param ) +static void GLAPIENTRY save_TexGend(GLenum coord, GLenum pname, GLdouble param ) { GLfloat p = (GLfloat) param; save_TexGenfv( coord, pname, &p ); } -static void save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) +static void GLAPIENTRY save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) { GLfloat p[4]; p[0] = (GLfloat) params[0]; @@ -3232,19 +3232,19 @@ static void save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) } -static void save_TexGenf( GLenum coord, GLenum pname, GLfloat param ) +static void GLAPIENTRY save_TexGenf( GLenum coord, GLenum pname, GLfloat param ) { save_TexGenfv(coord, pname, ¶m); } -static void save_TexGeni( GLenum coord, GLenum pname, GLint param ) +static void GLAPIENTRY save_TexGeni( GLenum coord, GLenum pname, GLint param ) { save_TexGeniv( coord, pname, ¶m ); } -static void save_TexParameterfv( GLenum target, +static void GLAPIENTRY save_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -3265,13 +3265,13 @@ static void save_TexParameterfv( GLenum target, } -static void save_TexParameterf( GLenum target, GLenum pname, GLfloat param ) +static void GLAPIENTRY save_TexParameterf( GLenum target, GLenum pname, GLfloat param ) { save_TexParameterfv(target, pname, ¶m); } -static void save_TexParameteri( GLenum target, GLenum pname, GLint param ) +static void GLAPIENTRY save_TexParameteri( GLenum target, GLenum pname, GLint param ) { GLfloat fparam[4]; fparam[0] = (GLfloat) param; @@ -3280,7 +3280,7 @@ static void save_TexParameteri( GLenum target, GLenum pname, GLint param ) } -static void save_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) +static void GLAPIENTRY save_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) { GLfloat fparam[4]; fparam[0] = (GLfloat) params[0]; @@ -3289,7 +3289,7 @@ static void save_TexParameteriv( GLenum target, GLenum pname, const GLint *param } -static void save_TexImage1D( GLenum target, +static void GLAPIENTRY save_TexImage1D( GLenum target, GLint level, GLint components, GLsizei width, GLint border, GLenum format, GLenum type, @@ -3328,7 +3328,7 @@ static void save_TexImage1D( GLenum target, } -static void save_TexImage2D( GLenum target, +static void GLAPIENTRY save_TexImage2D( GLenum target, GLint level, GLint components, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, @@ -3368,7 +3368,7 @@ static void save_TexImage2D( GLenum target, } -static void save_TexImage3D( GLenum target, +static void GLAPIENTRY save_TexImage3D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, @@ -3410,7 +3410,7 @@ static void save_TexImage3D( GLenum target, } -static void save_TexSubImage1D( GLenum target, GLint level, GLint xoffset, +static void GLAPIENTRY save_TexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels ) { @@ -3439,7 +3439,7 @@ static void save_TexSubImage1D( GLenum target, GLint level, GLint xoffset, } -static void save_TexSubImage2D( GLenum target, GLint level, +static void GLAPIENTRY save_TexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, @@ -3472,7 +3472,7 @@ static void save_TexSubImage2D( GLenum target, GLint level, } -static void save_TexSubImage3D( GLenum target, GLint level, +static void GLAPIENTRY save_TexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset,GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, @@ -3508,7 +3508,7 @@ static void save_TexSubImage3D( GLenum target, GLint level, } -static void save_Translatef( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY save_Translatef( GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3525,14 +3525,14 @@ static void save_Translatef( GLfloat x, GLfloat y, GLfloat z ) } -static void save_Translated( GLdouble x, GLdouble y, GLdouble z ) +static void GLAPIENTRY save_Translated( GLdouble x, GLdouble y, GLdouble z ) { save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z); } -static void save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) +static void GLAPIENTRY save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3550,7 +3550,7 @@ static void save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) } -static void save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3568,119 +3568,119 @@ static void save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) } } -static void save_WindowPos2dMESA(GLdouble x, GLdouble y) +static void GLAPIENTRY save_WindowPos2dMESA(GLdouble x, GLdouble y) { save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void save_WindowPos2fMESA(GLfloat x, GLfloat y) +static void GLAPIENTRY save_WindowPos2fMESA(GLfloat x, GLfloat y) { save_WindowPos4fMESA(x, y, 0.0F, 1.0F); } -static void save_WindowPos2iMESA(GLint x, GLint y) +static void GLAPIENTRY save_WindowPos2iMESA(GLint x, GLint y) { save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -static void save_WindowPos2sMESA(GLshort x, GLshort y) +static void GLAPIENTRY save_WindowPos2sMESA(GLshort x, GLshort y) { save_WindowPos4fMESA(x, y, 0.0F, 1.0F); } -static void save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) +static void GLAPIENTRY save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) { save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) +static void GLAPIENTRY save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) { save_WindowPos4fMESA(x, y, z, 1.0F); } -static void save_WindowPos3iMESA(GLint x, GLint y, GLint z) +static void GLAPIENTRY save_WindowPos3iMESA(GLint x, GLint y, GLint z) { save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -static void save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z) +static void GLAPIENTRY save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z) { save_WindowPos4fMESA(x, y, z, 1.0F); } -static void save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +static void GLAPIENTRY save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) +static void GLAPIENTRY save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) { save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -static void save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) +static void GLAPIENTRY save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) { save_WindowPos4fMESA(x, y, z, w); } -static void save_WindowPos2dvMESA(const GLdouble *v) +static void GLAPIENTRY save_WindowPos2dvMESA(const GLdouble *v) { save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void save_WindowPos2fvMESA(const GLfloat *v) +static void GLAPIENTRY save_WindowPos2fvMESA(const GLfloat *v) { save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F); } -static void save_WindowPos2ivMESA(const GLint *v) +static void GLAPIENTRY save_WindowPos2ivMESA(const GLint *v) { save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -static void save_WindowPos2svMESA(const GLshort *v) +static void GLAPIENTRY save_WindowPos2svMESA(const GLshort *v) { save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F); } -static void save_WindowPos3dvMESA(const GLdouble *v) +static void GLAPIENTRY save_WindowPos3dvMESA(const GLdouble *v) { save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void save_WindowPos3fvMESA(const GLfloat *v) +static void GLAPIENTRY save_WindowPos3fvMESA(const GLfloat *v) { save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F); } -static void save_WindowPos3ivMESA(const GLint *v) +static void GLAPIENTRY save_WindowPos3ivMESA(const GLint *v) { save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -static void save_WindowPos3svMESA(const GLshort *v) +static void GLAPIENTRY save_WindowPos3svMESA(const GLshort *v) { save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F); } -static void save_WindowPos4dvMESA(const GLdouble *v) +static void GLAPIENTRY save_WindowPos4dvMESA(const GLdouble *v) { save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void save_WindowPos4fvMESA(const GLfloat *v) +static void GLAPIENTRY save_WindowPos4fvMESA(const GLfloat *v) { save_WindowPos4fMESA(v[0], v[1], v[2], v[3]); } -static void save_WindowPos4ivMESA(const GLint *v) +static void GLAPIENTRY save_WindowPos4ivMESA(const GLint *v) { save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -static void save_WindowPos4svMESA(const GLshort *v) +static void GLAPIENTRY save_WindowPos4svMESA(const GLshort *v) { save_WindowPos4fMESA(v[0], v[1], v[2], v[3]); } @@ -3688,7 +3688,7 @@ static void save_WindowPos4svMESA(const GLshort *v) /* GL_ARB_multitexture */ -static void save_ActiveTextureARB( GLenum target ) +static void GLAPIENTRY save_ActiveTextureARB( GLenum target ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -3705,7 +3705,7 @@ static void save_ActiveTextureARB( GLenum target ) /* GL_ARB_transpose_matrix */ -static void save_LoadTransposeMatrixdARB( const GLdouble m[16] ) +static void GLAPIENTRY save_LoadTransposeMatrixdARB( const GLdouble m[16] ) { GLfloat tm[16]; _math_transposefd(tm, m); @@ -3713,7 +3713,7 @@ static void save_LoadTransposeMatrixdARB( const GLdouble m[16] ) } -static void save_LoadTransposeMatrixfARB( const GLfloat m[16] ) +static void GLAPIENTRY save_LoadTransposeMatrixfARB( const GLfloat m[16] ) { GLfloat tm[16]; _math_transposef(tm, m); @@ -3721,7 +3721,7 @@ static void save_LoadTransposeMatrixfARB( const GLfloat m[16] ) } -static void +static void GLAPIENTRY save_MultTransposeMatrixdARB( const GLdouble m[16] ) { GLfloat tm[16]; @@ -3730,7 +3730,7 @@ save_MultTransposeMatrixdARB( const GLdouble m[16] ) } -static void +static void GLAPIENTRY save_MultTransposeMatrixfARB( const GLfloat m[16] ) { GLfloat tm[16]; @@ -3739,7 +3739,7 @@ save_MultTransposeMatrixfARB( const GLfloat m[16] ) } -static void +static void GLAPIENTRY save_PixelTexGenSGIX(GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -3756,7 +3756,7 @@ save_PixelTexGenSGIX(GLenum mode) /* GL_ARB_texture_compression */ -static void +static void GLAPIENTRY save_CompressedTexImage1DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, @@ -3800,7 +3800,7 @@ save_CompressedTexImage1DARB(GLenum target, GLint level, } -static void +static void GLAPIENTRY save_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, @@ -3845,7 +3845,7 @@ save_CompressedTexImage2DARB(GLenum target, GLint level, } -static void +static void GLAPIENTRY save_CompressedTexImage3DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, @@ -3891,7 +3891,7 @@ save_CompressedTexImage3DARB(GLenum target, GLint level, } -static void +static void GLAPIENTRY save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) @@ -3929,7 +3929,7 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, } -static void +static void GLAPIENTRY save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, @@ -3970,7 +3970,7 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, } -static void +static void GLAPIENTRY save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, @@ -4014,7 +4014,7 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, /* GL_ARB_multisample */ -static void +static void GLAPIENTRY save_SampleCoverageARB(GLclampf value, GLboolean invert) { GET_CURRENT_CONTEXT(ctx); @@ -4033,7 +4033,7 @@ save_SampleCoverageARB(GLclampf value, GLboolean invert) /* GL_SGIS_pixel_texture */ -static void +static void GLAPIENTRY save_PixelTexGenParameteriSGIS(GLenum target, GLint value) { GET_CURRENT_CONTEXT(ctx); @@ -4050,21 +4050,21 @@ save_PixelTexGenParameteriSGIS(GLenum target, GLint value) } -static void +static void GLAPIENTRY save_PixelTexGenParameterfSGIS(GLenum target, GLfloat value) { save_PixelTexGenParameteriSGIS(target, (GLint) value); } -static void +static void GLAPIENTRY save_PixelTexGenParameterivSGIS(GLenum target, const GLint *value) { save_PixelTexGenParameteriSGIS(target, *value); } -static void +static void GLAPIENTRY save_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value) { save_PixelTexGenParameteriSGIS(target, (GLint) *value); @@ -4075,7 +4075,7 @@ save_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value) * GL_NV_vertex_program */ #if FEATURE_NV_vertex_program -static void +static void GLAPIENTRY save_BindProgramNV(GLenum target, GLuint id) { GET_CURRENT_CONTEXT(ctx); @@ -4091,7 +4091,7 @@ save_BindProgramNV(GLenum target, GLuint id) } } -static void +static void GLAPIENTRY save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -4112,7 +4112,7 @@ save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) } -static void +static void GLAPIENTRY save_ProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) @@ -4135,7 +4135,7 @@ save_ProgramParameter4fNV(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params) { save_ProgramParameter4fNV(target, index, params[0], params[1], @@ -4143,7 +4143,7 @@ save_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params) } -static void +static void GLAPIENTRY save_ProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) @@ -4153,7 +4153,7 @@ save_ProgramParameter4dNV(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble *params) { @@ -4163,7 +4163,7 @@ save_ProgramParameter4dvNV(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params) { @@ -4174,7 +4174,7 @@ save_ProgramParameters4dvNV(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params) { @@ -4185,7 +4185,7 @@ save_ProgramParameters4fvNV(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { @@ -4214,7 +4214,7 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, } -static void +static void GLAPIENTRY save_RequestResidentProgramsNV(GLsizei num, const GLuint *ids) { GET_CURRENT_CONTEXT(ctx); @@ -4237,7 +4237,7 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint *ids) } -static void +static void GLAPIENTRY save_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { @@ -4262,7 +4262,7 @@ save_TrackMatrixNV(GLenum target, GLuint address, * GL_NV_fragment_program */ #if FEATURE_NV_fragment_program -static void +static void GLAPIENTRY save_ProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -4284,7 +4284,7 @@ save_ProgramLocalParameter4fARB(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { @@ -4306,7 +4306,7 @@ save_ProgramLocalParameter4fvARB(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) @@ -4329,7 +4329,7 @@ save_ProgramLocalParameter4dARB(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { @@ -4350,7 +4350,7 @@ save_ProgramLocalParameter4dvARB(GLenum target, GLuint index, } } -static void +static void GLAPIENTRY save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -4380,7 +4380,7 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, } -static void +static void GLAPIENTRY save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const float v[]) { @@ -4388,7 +4388,7 @@ save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, } -static void +static void GLAPIENTRY save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { @@ -4397,7 +4397,7 @@ save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, } -static void +static void GLAPIENTRY save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const double v[]) { @@ -4411,7 +4411,7 @@ save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, /* GL_EXT_stencil_two_side */ -static void save_ActiveStencilFaceEXT( GLenum face ) +static void GLAPIENTRY save_ActiveStencilFaceEXT( GLenum face ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -4427,7 +4427,7 @@ static void save_ActiveStencilFaceEXT( GLenum face ) /* GL_EXT_depth_bounds_test */ -static void save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) +static void GLAPIENTRY save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -4446,7 +4446,7 @@ static void save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ) #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program -static void +static void GLAPIENTRY save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid *string) { @@ -4475,7 +4475,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, } -static void +static void GLAPIENTRY save_ProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -4497,7 +4497,7 @@ save_ProgramEnvParameter4fARB(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { @@ -4506,7 +4506,7 @@ save_ProgramEnvParameter4fvARB(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { @@ -4518,7 +4518,7 @@ save_ProgramEnvParameter4dARB(GLenum target, GLuint index, } -static void +static void GLAPIENTRY save_ProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { @@ -4590,7 +4590,7 @@ islist(GLcontext *ctx, GLuint list) * the absolute list number, not relative to ListBase. * \param list - display list number */ -static void +static void GLAPIENTRY execute_list( GLcontext *ctx, GLuint list ) { Node *n; @@ -5332,7 +5332,7 @@ execute_list( GLcontext *ctx, GLuint list ) /* * Test if a display list number is valid. */ -GLboolean +GLboolean GLAPIENTRY _mesa_IsList( GLuint list ) { GET_CURRENT_CONTEXT(ctx); @@ -5345,7 +5345,7 @@ _mesa_IsList( GLuint list ) /* * Delete a sequence of consecutive display lists. */ -void +void GLAPIENTRY _mesa_DeleteLists( GLuint list, GLsizei range ) { GET_CURRENT_CONTEXT(ctx); @@ -5368,7 +5368,7 @@ _mesa_DeleteLists( GLuint list, GLsizei range ) * Return a display list number, n, such that lists n through n+range-1 * are free. */ -GLuint +GLuint GLAPIENTRY _mesa_GenLists(GLsizei range ) { GET_CURRENT_CONTEXT(ctx); @@ -5408,7 +5408,7 @@ _mesa_GenLists(GLsizei range ) /* * Begin a new display list. */ -void +void GLAPIENTRY _mesa_NewList( GLuint list, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -5456,7 +5456,7 @@ _mesa_NewList( GLuint list, GLenum mode ) * ASSERT_OUTSIDE_BEGIN_END strong enough to really guarentee that * we are outside begin/end calls? */ -void +void GLAPIENTRY _mesa_EndList( void ) { GET_CURRENT_CONTEXT(ctx); @@ -5496,7 +5496,7 @@ _mesa_EndList( void ) -void +void GLAPIENTRY _mesa_CallList( GLuint list ) { GLboolean save_compile_flag; @@ -5535,7 +5535,7 @@ _mesa_CallList( GLuint list ) /* * Execute glCallLists: call multiple display lists. */ -void +void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) { GET_CURRENT_CONTEXT(ctx); @@ -5589,7 +5589,7 @@ _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) /* * Set the offset added to list numbers in glCallLists. */ -void +void GLAPIENTRY _mesa_ListBase( GLuint base ) { GET_CURRENT_CONTEXT(ctx); @@ -5601,182 +5601,182 @@ _mesa_ListBase( GLuint base ) /* Can no longer assume ctx->Exec->Func is equal to _mesa_Func. */ -static void exec_Finish( void ) +static void GLAPIENTRY exec_Finish( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->Finish(); } -static void exec_Flush( void ) +static void GLAPIENTRY exec_Flush( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->Flush( ); } -static void exec_GetBooleanv( GLenum pname, GLboolean *params ) +static void GLAPIENTRY exec_GetBooleanv( GLenum pname, GLboolean *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetBooleanv( pname, params ); } -static void exec_GetClipPlane( GLenum plane, GLdouble *equation ) +static void GLAPIENTRY exec_GetClipPlane( GLenum plane, GLdouble *equation ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetClipPlane( plane, equation ); } -static void exec_GetDoublev( GLenum pname, GLdouble *params ) +static void GLAPIENTRY exec_GetDoublev( GLenum pname, GLdouble *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetDoublev( pname, params ); } -static GLenum exec_GetError( void ) +static GLenum GLAPIENTRY exec_GetError( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); return ctx->Exec->GetError( ); } -static void exec_GetFloatv( GLenum pname, GLfloat *params ) +static void GLAPIENTRY exec_GetFloatv( GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetFloatv( pname, params ); } -static void exec_GetIntegerv( GLenum pname, GLint *params ) +static void GLAPIENTRY exec_GetIntegerv( GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetIntegerv( pname, params ); } -static void exec_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) +static void GLAPIENTRY exec_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetLightfv( light, pname, params ); } -static void exec_GetLightiv( GLenum light, GLenum pname, GLint *params ) +static void GLAPIENTRY exec_GetLightiv( GLenum light, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetLightiv( light, pname, params ); } -static void exec_GetMapdv( GLenum target, GLenum query, GLdouble *v ) +static void GLAPIENTRY exec_GetMapdv( GLenum target, GLenum query, GLdouble *v ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetMapdv( target, query, v ); } -static void exec_GetMapfv( GLenum target, GLenum query, GLfloat *v ) +static void GLAPIENTRY exec_GetMapfv( GLenum target, GLenum query, GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetMapfv( target, query, v ); } -static void exec_GetMapiv( GLenum target, GLenum query, GLint *v ) +static void GLAPIENTRY exec_GetMapiv( GLenum target, GLenum query, GLint *v ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetMapiv( target, query, v ); } -static void exec_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) +static void GLAPIENTRY exec_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetMaterialfv( face, pname, params ); } -static void exec_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) +static void GLAPIENTRY exec_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetMaterialiv( face, pname, params ); } -static void exec_GetPixelMapfv( GLenum map, GLfloat *values ) +static void GLAPIENTRY exec_GetPixelMapfv( GLenum map, GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPixelMapfv( map, values ); } -static void exec_GetPixelMapuiv( GLenum map, GLuint *values ) +static void GLAPIENTRY exec_GetPixelMapuiv( GLenum map, GLuint *values ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPixelMapuiv( map, values ); } -static void exec_GetPixelMapusv( GLenum map, GLushort *values ) +static void GLAPIENTRY exec_GetPixelMapusv( GLenum map, GLushort *values ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPixelMapusv( map, values ); } -static void exec_GetPolygonStipple( GLubyte *dest ) +static void GLAPIENTRY exec_GetPolygonStipple( GLubyte *dest ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPolygonStipple( dest ); } -static const GLubyte *exec_GetString( GLenum name ) +static const GLubyte * GLAPIENTRY exec_GetString( GLenum name ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); return ctx->Exec->GetString( name ); } -static void exec_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) +static void GLAPIENTRY exec_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetTexEnvfv( target, pname, params ); } -static void exec_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) +static void GLAPIENTRY exec_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetTexEnviv( target, pname, params ); } -static void exec_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) +static void GLAPIENTRY exec_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetTexGendv( coord, pname, params ); } -static void exec_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) +static void GLAPIENTRY exec_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetTexGenfv( coord, pname, params ); } -static void exec_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) +static void GLAPIENTRY exec_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetTexGeniv( coord, pname, params ); } -static void exec_GetTexImage( GLenum target, GLint level, GLenum format, +static void GLAPIENTRY exec_GetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ) { GET_CURRENT_CONTEXT(ctx); @@ -5784,7 +5784,7 @@ static void exec_GetTexImage( GLenum target, GLint level, GLenum format, ctx->Exec->GetTexImage( target, level, format, type, pixels ); } -static void exec_GetTexLevelParameterfv( GLenum target, GLint level, +static void GLAPIENTRY exec_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -5792,7 +5792,7 @@ static void exec_GetTexLevelParameterfv( GLenum target, GLint level, ctx->Exec->GetTexLevelParameterfv( target, level, pname, params ); } -static void exec_GetTexLevelParameteriv( GLenum target, GLint level, +static void GLAPIENTRY exec_GetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -5800,7 +5800,7 @@ static void exec_GetTexLevelParameteriv( GLenum target, GLint level, ctx->Exec->GetTexLevelParameteriv( target, level, pname, params ); } -static void exec_GetTexParameterfv( GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -5808,35 +5808,35 @@ static void exec_GetTexParameterfv( GLenum target, GLenum pname, ctx->Exec->GetTexParameterfv( target, pname, params ); } -static void exec_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) +static void GLAPIENTRY exec_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetTexParameteriv( target, pname, params ); } -static GLboolean exec_IsEnabled( GLenum cap ) +static GLboolean GLAPIENTRY exec_IsEnabled( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); return ctx->Exec->IsEnabled( cap ); } -static void exec_PixelStoref( GLenum pname, GLfloat param ) +static void GLAPIENTRY exec_PixelStoref( GLenum pname, GLfloat param ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->PixelStoref( pname, param ); } -static void exec_PixelStorei( GLenum pname, GLint param ) +static void GLAPIENTRY exec_PixelStorei( GLenum pname, GLint param ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->PixelStorei( pname, param ); } -static void exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, +static void GLAPIENTRY exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) { GET_CURRENT_CONTEXT(ctx); @@ -5844,28 +5844,28 @@ static void exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, ctx->Exec->ReadPixels( x, y, width, height, format, type, pixels ); } -static GLint exec_RenderMode( GLenum mode ) +static GLint GLAPIENTRY exec_RenderMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); return ctx->Exec->RenderMode( mode ); } -static void exec_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) +static void GLAPIENTRY exec_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->FeedbackBuffer( size, type, buffer ); } -static void exec_SelectBuffer( GLsizei size, GLuint *buffer ) +static void GLAPIENTRY exec_SelectBuffer( GLsizei size, GLuint *buffer ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->SelectBuffer( size, buffer ); } -static GLboolean exec_AreTexturesResident(GLsizei n, const GLuint *texName, +static GLboolean GLAPIENTRY exec_AreTexturesResident(GLsizei n, const GLuint *texName, GLboolean *residences) { GET_CURRENT_CONTEXT(ctx); @@ -5873,7 +5873,7 @@ static GLboolean exec_AreTexturesResident(GLsizei n, const GLuint *texName, return ctx->Exec->AreTexturesResident( n, texName, residences); } -static void exec_ColorPointer(GLint size, GLenum type, GLsizei stride, +static void GLAPIENTRY exec_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -5881,56 +5881,56 @@ static void exec_ColorPointer(GLint size, GLenum type, GLsizei stride, ctx->Exec->ColorPointer( size, type, stride, ptr); } -static void exec_DeleteTextures( GLsizei n, const GLuint *texName) +static void GLAPIENTRY exec_DeleteTextures( GLsizei n, const GLuint *texName) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->DeleteTextures( n, texName); } -static void exec_DisableClientState( GLenum cap ) +static void GLAPIENTRY exec_DisableClientState( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->DisableClientState( cap ); } -static void exec_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr) +static void GLAPIENTRY exec_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->EdgeFlagPointer( stride, vptr); } -static void exec_EnableClientState( GLenum cap ) +static void GLAPIENTRY exec_EnableClientState( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->EnableClientState( cap ); } -static void exec_GenTextures( GLsizei n, GLuint *texName ) +static void GLAPIENTRY exec_GenTextures( GLsizei n, GLuint *texName ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GenTextures( n, texName ); } -static void exec_GetPointerv( GLenum pname, GLvoid **params ) +static void GLAPIENTRY exec_GetPointerv( GLenum pname, GLvoid **params ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPointerv( pname, params ); } -static void exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) +static void GLAPIENTRY exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->IndexPointer( type, stride, ptr); } -static void exec_InterleavedArrays(GLenum format, GLsizei stride, +static void GLAPIENTRY exec_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) { GET_CURRENT_CONTEXT(ctx); @@ -5938,35 +5938,35 @@ static void exec_InterleavedArrays(GLenum format, GLsizei stride, ctx->Exec->InterleavedArrays( format, stride, pointer); } -static GLboolean exec_IsTexture( GLuint texture ) +static GLboolean GLAPIENTRY exec_IsTexture( GLuint texture ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); return ctx->Exec->IsTexture( texture ); } -static void exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) +static void GLAPIENTRY exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->NormalPointer( type, stride, ptr ); } -static void exec_PopClientAttrib(void) +static void GLAPIENTRY exec_PopClientAttrib(void) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->PopClientAttrib(); } -static void exec_PushClientAttrib(GLbitfield mask) +static void GLAPIENTRY exec_PushClientAttrib(GLbitfield mask) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->PushClientAttrib( mask); } -static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride, +static void GLAPIENTRY exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -5974,7 +5974,7 @@ static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride, ctx->Exec->TexCoordPointer( size, type, stride, ptr); } -static void exec_GetCompressedTexImageARB(GLenum target, GLint level, +static void GLAPIENTRY exec_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) { GET_CURRENT_CONTEXT(ctx); @@ -5982,7 +5982,7 @@ static void exec_GetCompressedTexImageARB(GLenum target, GLint level, ctx->Exec->GetCompressedTexImageARB( target, level, img); } -static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride, +static void GLAPIENTRY exec_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -5990,7 +5990,7 @@ static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride, ctx->Exec->VertexPointer( size, type, stride, ptr); } -static void exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, +static void GLAPIENTRY exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) { GET_CURRENT_CONTEXT(ctx); @@ -5998,7 +5998,7 @@ static void exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, ctx->Exec->CopyConvolutionFilter1D( target, internalFormat, x, y, width); } -static void exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, +static void GLAPIENTRY exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) { @@ -6008,7 +6008,7 @@ static void exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, height); } -static void exec_GetColorTable( GLenum target, GLenum format, +static void GLAPIENTRY exec_GetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *data ) { GET_CURRENT_CONTEXT(ctx); @@ -6016,7 +6016,7 @@ static void exec_GetColorTable( GLenum target, GLenum format, ctx->Exec->GetColorTable( target, format, type, data ); } -static void exec_GetColorTableParameterfv( GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -6024,7 +6024,7 @@ static void exec_GetColorTableParameterfv( GLenum target, GLenum pname, ctx->Exec->GetColorTableParameterfv( target, pname, params ); } -static void exec_GetColorTableParameteriv( GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -6032,7 +6032,7 @@ static void exec_GetColorTableParameteriv( GLenum target, GLenum pname, ctx->Exec->GetColorTableParameteriv( target, pname, params ); } -static void exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, +static void GLAPIENTRY exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) { GET_CURRENT_CONTEXT(ctx); @@ -6040,7 +6040,7 @@ static void exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, ctx->Exec->GetConvolutionFilter( target, format, type, image); } -static void exec_GetConvolutionParameterfv(GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -6048,7 +6048,7 @@ static void exec_GetConvolutionParameterfv(GLenum target, GLenum pname, ctx->Exec->GetConvolutionParameterfv( target, pname, params); } -static void exec_GetConvolutionParameteriv(GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -6056,7 +6056,7 @@ static void exec_GetConvolutionParameteriv(GLenum target, GLenum pname, ctx->Exec->GetConvolutionParameteriv( target, pname, params); } -static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format, +static void GLAPIENTRY exec_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -6064,7 +6064,7 @@ static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format, ctx->Exec->GetHistogram( target, reset, format, type, values); } -static void exec_GetHistogramParameterfv(GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -6072,7 +6072,7 @@ static void exec_GetHistogramParameterfv(GLenum target, GLenum pname, ctx->Exec->GetHistogramParameterfv( target, pname, params); } -static void exec_GetHistogramParameteriv(GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -6080,7 +6080,7 @@ static void exec_GetHistogramParameteriv(GLenum target, GLenum pname, ctx->Exec->GetHistogramParameteriv( target, pname, params); } -static void exec_GetMinmax(GLenum target, GLboolean reset, GLenum format, +static void GLAPIENTRY exec_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -6088,7 +6088,7 @@ static void exec_GetMinmax(GLenum target, GLboolean reset, GLenum format, ctx->Exec->GetMinmax( target, reset, format, type, values); } -static void exec_GetMinmaxParameterfv(GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -6096,7 +6096,7 @@ static void exec_GetMinmaxParameterfv(GLenum target, GLenum pname, ctx->Exec->GetMinmaxParameterfv( target, pname, params); } -static void exec_GetMinmaxParameteriv(GLenum target, GLenum pname, +static void GLAPIENTRY exec_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -6104,7 +6104,7 @@ static void exec_GetMinmaxParameteriv(GLenum target, GLenum pname, ctx->Exec->GetMinmaxParameteriv( target, pname, params); } -static void exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type, +static void GLAPIENTRY exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { GET_CURRENT_CONTEXT(ctx); @@ -6112,7 +6112,7 @@ static void exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type, ctx->Exec->GetSeparableFilter( target, format, type, row, column, span); } -static void exec_SeparableFilter2D(GLenum target, GLenum internalFormat, +static void GLAPIENTRY exec_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) @@ -6123,21 +6123,21 @@ static void exec_SeparableFilter2D(GLenum target, GLenum internalFormat, type, row, column); } -static void exec_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value) +static void GLAPIENTRY exec_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPixelTexGenParameterivSGIS( target, value); } -static void exec_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value) +static void GLAPIENTRY exec_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->GetPixelTexGenParameterfvSGIS( target, value); } -static void exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, +static void GLAPIENTRY exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6145,7 +6145,7 @@ static void exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, ctx->Exec->ColorPointerEXT( size, type, stride, count, ptr); } -static void exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, +static void GLAPIENTRY exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6153,7 +6153,7 @@ static void exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, ctx->Exec->EdgeFlagPointerEXT( stride, count, ptr); } -static void exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, +static void GLAPIENTRY exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6161,7 +6161,7 @@ static void exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, ctx->Exec->IndexPointerEXT( type, stride, count, ptr); } -static void exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, +static void GLAPIENTRY exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6169,7 +6169,7 @@ static void exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, ctx->Exec->NormalPointerEXT( type, stride, count, ptr); } -static void exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, +static void GLAPIENTRY exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6177,7 +6177,7 @@ static void exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, ctx->Exec->TexCoordPointerEXT( size, type, stride, count, ptr); } -static void exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, +static void GLAPIENTRY exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6185,21 +6185,21 @@ static void exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, ctx->Exec->VertexPointerEXT( size, type, stride, count, ptr); } -static void exec_LockArraysEXT(GLint first, GLsizei count) +static void GLAPIENTRY exec_LockArraysEXT(GLint first, GLsizei count) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->LockArraysEXT( first, count); } -static void exec_UnlockArraysEXT( void ) +static void GLAPIENTRY exec_UnlockArraysEXT( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->UnlockArraysEXT( ); } -static void exec_ResizeBuffersMESA( void ) +static void GLAPIENTRY exec_ResizeBuffersMESA( void ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); @@ -6207,14 +6207,14 @@ static void exec_ResizeBuffersMESA( void ) } -static void exec_ClientActiveTextureARB( GLenum target ) +static void GLAPIENTRY exec_ClientActiveTextureARB( GLenum target ) { GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); ctx->Exec->ClientActiveTextureARB(target); } -static void exec_SecondaryColorPointerEXT(GLint size, GLenum type, +static void GLAPIENTRY exec_SecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6222,7 +6222,7 @@ static void exec_SecondaryColorPointerEXT(GLint size, GLenum type, ctx->Exec->SecondaryColorPointerEXT( size, type, stride, ptr); } -static void exec_FogCoordPointerEXT(GLenum type, GLsizei stride, +static void GLAPIENTRY exec_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -6231,7 +6231,7 @@ static void exec_FogCoordPointerEXT(GLenum type, GLsizei stride, } /* GL_EXT_multi_draw_arrays */ -static void exec_MultiDrawArraysEXT(GLenum mode, GLint *first, +static void GLAPIENTRY exec_MultiDrawArraysEXT(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) { GET_CURRENT_CONTEXT(ctx); @@ -6240,7 +6240,7 @@ static void exec_MultiDrawArraysEXT(GLenum mode, GLint *first, } /* GL_EXT_multi_draw_arrays */ -static void exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, +static void GLAPIENTRY exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) { @@ -6250,7 +6250,7 @@ static void exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, } /* GL_IBM_multimode_draw_arrays */ -static void exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first, +static void GLAPIENTRY exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) { @@ -6260,7 +6260,7 @@ static void exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first, } /* GL_IBM_multimode_draw_arrays */ -static void exec_MultiModeDrawElementsIBM(const GLenum *mode, +static void GLAPIENTRY exec_MultiModeDrawElementsIBM(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, @@ -6804,7 +6804,7 @@ static const char *enum_string( GLenum k ) * Print the commands in a display list. For debugging only. * TODO: many commands aren't handled yet. */ -static void print_list( GLcontext *ctx, GLuint list ) +static void GLAPIENTRY print_list( GLcontext *ctx, GLuint list ) { Node *n; GLboolean done; diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h index 945cebbaab..ec2430eed6 100644 --- a/src/mesa/main/dlist.h +++ b/src/mesa/main/dlist.h @@ -42,21 +42,21 @@ extern void _mesa_init_lists( void ); extern void _mesa_destroy_list( GLcontext *ctx, GLuint list ); -extern void _mesa_CallList( GLuint list ); +extern void GLAPIENTRY _mesa_CallList( GLuint list ); -extern void _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); +extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); -extern void _mesa_DeleteLists( GLuint list, GLsizei range ); +extern void GLAPIENTRY _mesa_DeleteLists( GLuint list, GLsizei range ); -extern void _mesa_EndList( void ); +extern void GLAPIENTRY _mesa_EndList( void ); -extern GLuint _mesa_GenLists( GLsizei range ); +extern GLuint GLAPIENTRY _mesa_GenLists( GLsizei range ); -extern GLboolean _mesa_IsList( GLuint list ); +extern GLboolean GLAPIENTRY _mesa_IsList( GLuint list ); -extern void _mesa_ListBase( GLuint base ); +extern void GLAPIENTRY _mesa_ListBase( GLuint base ); -extern void _mesa_NewList( GLuint list, GLenum mode ); +extern void GLAPIENTRY _mesa_NewList( GLuint list, GLenum mode ); extern void _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize ); @@ -73,11 +73,11 @@ extern int _mesa_alloc_opcode( GLcontext *ctx, GLuint sz, void (*destroy)( GLcontext *, void * ), void (*print)( GLcontext *, void * ) ); -extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, +extern void GLAPIENTRY _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); -extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); -extern void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); -extern void _mesa_save_CallList( GLuint list ); +extern void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); +extern void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); +extern void GLAPIENTRY _mesa_save_CallList( GLuint list ); extern void _mesa_init_display_list( GLcontext * ctx ); #else diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index b9b472492b..12b9f2930d 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -38,7 +38,7 @@ /* * Execute glDrawPixels */ -void +void GLAPIENTRY _mesa_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) { @@ -87,7 +87,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, } } -void +void GLAPIENTRY _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLenum type ) { @@ -139,7 +139,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, -void +void GLAPIENTRY _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) { @@ -168,7 +168,7 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, -void +void GLAPIENTRY _mesa_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ) @@ -232,7 +232,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height, * Z-compositing. Normally, this operation requires two glDrawPixels * calls with stencil testing. */ -void +void GLAPIENTRY _mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height, GLenum colorFormat, GLenum colorType, const GLvoid *colors, diff --git a/src/mesa/main/drawpix.h b/src/mesa/main/drawpix.h index 478767af4b..2a2d7de8d8 100644 --- a/src/mesa/main/drawpix.h +++ b/src/mesa/main/drawpix.h @@ -31,22 +31,22 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLenum type ); -extern void +extern void GLAPIENTRY _mesa_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ); diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 8cb84d55d6..f882f94fd2 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -156,7 +156,7 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state ) * Get's the current context, assures that we're outside glBegin()/glEnd() and * calls client_state(). */ -void +void GLAPIENTRY _mesa_EnableClientState( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); @@ -175,7 +175,7 @@ _mesa_EnableClientState( GLenum cap ) * Get's the current context, assures that we're outside glBegin()/glEnd() and * calls client_state(). */ -void +void GLAPIENTRY _mesa_DisableClientState( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); @@ -1009,7 +1009,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) * Get's the current context, assures that we're outside glBegin()/glEnd() and * calls _mesa_set_enable(). */ -void +void GLAPIENTRY _mesa_Enable( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); @@ -1029,7 +1029,7 @@ _mesa_Enable( GLenum cap ) * Get's the current context, assures that we're outside glBegin()/glEnd() and * calls _mesa_set_enable(). */ -void +void GLAPIENTRY _mesa_Disable( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); @@ -1056,7 +1056,7 @@ _mesa_Disable( GLenum cap ) * For the capabilities associated with extensions verifies that those * extensions are effectively present before reporting. */ -GLboolean +GLboolean GLAPIENTRY _mesa_IsEnabled( GLenum cap ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h index eeafb2dddd..25c90b0275 100644 --- a/src/mesa/main/enable.h +++ b/src/mesa/main/enable.h @@ -38,19 +38,19 @@ extern void _mesa_set_enable( GLcontext* ctx, GLenum cap, GLboolean state ); -extern void +extern void GLAPIENTRY _mesa_Disable( GLenum cap ); -extern void +extern void GLAPIENTRY _mesa_Enable( GLenum cap ); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_IsEnabled( GLenum cap ); -extern void +extern void GLAPIENTRY _mesa_EnableClientState( GLenum cap ); -extern void +extern void GLAPIENTRY _mesa_DisableClientState( GLenum cap ); diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c index 314ecf0491..3f89f9c1ea 100644 --- a/src/mesa/main/eval.c +++ b/src/mesa/main/eval.c @@ -417,7 +417,7 @@ map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, -void +void GLAPIENTRY _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ) { @@ -425,7 +425,7 @@ _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, } -void +void GLAPIENTRY _mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ) { @@ -516,7 +516,7 @@ map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, } -void +void GLAPIENTRY _mesa_Map2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, @@ -527,7 +527,7 @@ _mesa_Map2f( GLenum target, } -void +void GLAPIENTRY _mesa_Map2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, @@ -539,7 +539,7 @@ _mesa_Map2d( GLenum target, -void +void GLAPIENTRY _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ) { GET_CURRENT_CONTEXT(ctx); @@ -604,7 +604,7 @@ _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ) } -void +void GLAPIENTRY _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); @@ -669,7 +669,7 @@ _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ) } -void +void GLAPIENTRY _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ) { GET_CURRENT_CONTEXT(ctx); @@ -735,7 +735,7 @@ _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ) -void +void GLAPIENTRY _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) { GET_CURRENT_CONTEXT(ctx); @@ -753,14 +753,14 @@ _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) } -void +void GLAPIENTRY _mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) { _mesa_MapGrid1f( un, (GLfloat) u1, (GLfloat) u2 ); } -void +void GLAPIENTRY _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) { @@ -788,7 +788,7 @@ _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, } -void +void GLAPIENTRY _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) { diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h index 525835c7d5..b3ff0a96f8 100644 --- a/src/mesa/main/eval.h +++ b/src/mesa/main/eval.h @@ -72,47 +72,47 @@ extern GLfloat *_mesa_copy_map_points2d(GLenum target, -extern void +extern void GLAPIENTRY _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ); -extern void +extern void GLAPIENTRY _mesa_Map2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points ); -extern void +extern void GLAPIENTRY _mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ); -extern void +extern void GLAPIENTRY _mesa_Map2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ); -extern void +extern void GLAPIENTRY _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); -extern void +extern void GLAPIENTRY _mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); -extern void +extern void GLAPIENTRY _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ); -extern void +extern void GLAPIENTRY _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ); -extern void +extern void GLAPIENTRY _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ); -extern void +extern void GLAPIENTRY _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ); -extern void +extern void GLAPIENTRY _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ); #else diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index 731fdf86bb..106f34300a 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -48,7 +48,7 @@ -void +void GLAPIENTRY _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) { GET_CURRENT_CONTEXT(ctx); @@ -102,7 +102,7 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) } -void +void GLAPIENTRY _mesa_PassThrough( GLfloat token ) { GET_CURRENT_CONTEXT(ctx); @@ -171,7 +171,7 @@ void _mesa_feedback_vertex( GLcontext *ctx, * Verifies we're not in selection mode, flushes the vertices and initialize * the fields in __GLcontextRec::Select with the given buffer. */ -void +void GLAPIENTRY _mesa_SelectBuffer( GLsizei size, GLuint *buffer ) { GET_CURRENT_CONTEXT(ctx); @@ -273,7 +273,7 @@ static void write_hit_record( GLcontext *ctx ) * the hit record data in gl_selection. Marks new render mode in * __GLcontextRec::NewState. */ -void +void GLAPIENTRY _mesa_InitNames( void ) { GET_CURRENT_CONTEXT(ctx); @@ -304,7 +304,7 @@ _mesa_InitNames( void ) * * sa __GLcontextRec::Select. */ -void +void GLAPIENTRY _mesa_LoadName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); @@ -343,7 +343,7 @@ _mesa_LoadName( GLuint name ) * * sa __GLcontextRec::Select. */ -void +void GLAPIENTRY _mesa_PushName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); @@ -374,7 +374,7 @@ _mesa_PushName( GLuint name ) * * sa __GLcontextRec::Select. */ -void +void GLAPIENTRY _mesa_PopName( void ) { GET_CURRENT_CONTEXT(ctx); @@ -417,7 +417,7 @@ _mesa_PopName( void ) * __GLcontextRec::RenderMode and notifies the driver via the * dd_function_table::RenderMode callback. */ -GLint +GLint GLAPIENTRY _mesa_RenderMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h index e1f47030c9..bbd27e3a97 100644 --- a/src/mesa/main/feedback.h +++ b/src/mesa/main/feedback.h @@ -54,28 +54,28 @@ extern void _mesa_feedback_vertex( GLcontext *ctx, extern void _mesa_update_hitflag( GLcontext *ctx, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_PassThrough( GLfloat token ); -extern void +extern void GLAPIENTRY _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); -extern void +extern void GLAPIENTRY _mesa_SelectBuffer( GLsizei size, GLuint *buffer ); -extern void +extern void GLAPIENTRY _mesa_InitNames( void ); -extern void +extern void GLAPIENTRY _mesa_LoadName( GLuint name ); -extern void +extern void GLAPIENTRY _mesa_PushName( GLuint name ); -extern void +extern void GLAPIENTRY _mesa_PopName( void ); -extern GLint +extern GLint GLAPIENTRY _mesa_RenderMode( GLenum mode ); diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c index b7f967ed67..d3b8a923aa 100644 --- a/src/mesa/main/fog.c +++ b/src/mesa/main/fog.c @@ -31,14 +31,14 @@ -void +void GLAPIENTRY _mesa_Fogf(GLenum pname, GLfloat param) { _mesa_Fogfv(pname, ¶m); } -void +void GLAPIENTRY _mesa_Fogi(GLenum pname, GLint param ) { GLfloat fparam = (GLfloat) param; @@ -46,7 +46,7 @@ _mesa_Fogi(GLenum pname, GLint param ) } -void +void GLAPIENTRY _mesa_Fogiv(GLenum pname, const GLint *params ) { GLfloat p[4]; @@ -73,7 +73,7 @@ _mesa_Fogiv(GLenum pname, const GLint *params ) } -void +void GLAPIENTRY _mesa_Fogfv( GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/fog.h b/src/mesa/main/fog.h index 4a0417545b..a14d19cdb3 100644 --- a/src/mesa/main/fog.h +++ b/src/mesa/main/fog.h @@ -42,16 +42,16 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_Fogf(GLenum pname, GLfloat param); -extern void +extern void GLAPIENTRY _mesa_Fogi(GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_Fogfv(GLenum pname, const GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_Fogiv(GLenum pname, const GLint *params ); extern void _mesa_init_fog( GLcontext * ctx ); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 6d988408d7..d2d5b7892e 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -133,7 +133,7 @@ pixel_texgen_mode(const GLcontext *ctx) * otherwise gets the specified parameter from the current context, converting * it value into GLboolean. */ -void +void GLAPIENTRY _mesa_GetBooleanv( GLenum pname, GLboolean *params ) { GET_CURRENT_CONTEXT(ctx); @@ -1676,7 +1676,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) * otherwise gets the specified parameter from the current context, converting * it value into GLdouble. */ -void +void GLAPIENTRY _mesa_GetDoublev( GLenum pname, GLdouble *params ) { GET_CURRENT_CONTEXT(ctx); @@ -3213,7 +3213,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) * otherwise gets the specified parameter from the current context, converting * it value into GLfloat. */ -void +void GLAPIENTRY _mesa_GetFloatv( GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -4726,7 +4726,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) * otherwise gets the specified parameter from the current context, converting * it value into GLinteger. */ -void +void GLAPIENTRY _mesa_GetIntegerv( GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -6276,7 +6276,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) * Tries to get the specified pointer via dd_function_table::GetPointerv, * otherwise gets the specified pointer from the current context. */ -void +void GLAPIENTRY _mesa_GetPointerv( GLenum pname, GLvoid **params ) { GET_CURRENT_CONTEXT(ctx); @@ -6371,7 +6371,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) * Tries to get the string from dd_function_table::GetString, otherwise returns * the hardcoded strings. */ -const GLubyte * +const GLubyte * GLAPIENTRY _mesa_GetString( GLenum name ) { GET_CURRENT_CONTEXT(ctx); @@ -6466,7 +6466,7 @@ _mesa_GetString( GLenum name ) * * Returns __GLcontextRec::ErrorValue. */ -GLenum +GLenum GLAPIENTRY _mesa_GetError( void ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h index 5c7a81e151..9b47b230a9 100644 --- a/src/mesa/main/get.h +++ b/src/mesa/main/get.h @@ -35,25 +35,25 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_GetBooleanv( GLenum pname, GLboolean *params ); -extern void +extern void GLAPIENTRY _mesa_GetDoublev( GLenum pname, GLdouble *params ); -extern void +extern void GLAPIENTRY _mesa_GetFloatv( GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetIntegerv( GLenum pname, GLint *params ); -extern void +extern void GLAPIENTRY _mesa_GetPointerv( GLenum pname, GLvoid **params ); -extern const GLubyte * +extern const GLubyte * GLAPIENTRY _mesa_GetString( GLenum name ); -extern GLenum +extern GLenum GLAPIENTRY _mesa_GetError( void ); #endif diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c index 5af819194a..23ab1e6d0e 100644 --- a/src/mesa/main/hint.c +++ b/src/mesa/main/hint.c @@ -32,7 +32,7 @@ -void +void GLAPIENTRY _mesa_Hint( GLenum target, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/hint.h b/src/mesa/main/hint.h index 57f3823fcf..bfc3887107 100644 --- a/src/mesa/main/hint.h +++ b/src/mesa/main/hint.h @@ -41,7 +41,7 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_Hint( GLenum target, GLenum mode ); extern void diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index ea2c465e43..f390a2dade 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -662,7 +662,7 @@ base_histogram_format( GLenum format ) */ -void +void GLAPIENTRY _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -729,7 +729,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo } -void +void GLAPIENTRY _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -792,7 +792,7 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, G } -void +void GLAPIENTRY _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -839,7 +839,7 @@ _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) } -void +void GLAPIENTRY _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -886,7 +886,7 @@ _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -912,7 +912,7 @@ _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) } -void +void GLAPIENTRY _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -938,7 +938,7 @@ _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink) { GLuint i; @@ -1021,7 +1021,7 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s } -void +void GLAPIENTRY _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) { GET_CURRENT_CONTEXT(ctx); @@ -1049,7 +1049,7 @@ _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) } -void +void GLAPIENTRY _mesa_ResetHistogram(GLenum target) { GLuint i; @@ -1077,7 +1077,7 @@ _mesa_ResetHistogram(GLenum target) } -void +void GLAPIENTRY _mesa_ResetMinmax(GLenum target) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/histogram.h b/src/mesa/main/histogram.h index 548e0ba383..67ddce01cf 100644 --- a/src/mesa/main/histogram.h +++ b/src/mesa/main/histogram.h @@ -48,25 +48,35 @@ extern void _mesa_update_histogram(GLcontext *ctx, GLuint n, const GLfloat rgba[][4]); -extern void _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); +extern void GLAPIENTRY +_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); -extern void _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +extern void GLAPIENTRY +_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); -extern void _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params); +extern void GLAPIENTRY +_mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params); -extern void _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params); +extern void GLAPIENTRY +_mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params); -extern void _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params); +extern void GLAPIENTRY +_mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params); -extern void _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params); +extern void GLAPIENTRY +_mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params); -extern void _mesa_Histogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +extern void GLAPIENTRY +_mesa_Histogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -extern void _mesa_Minmax(GLenum target, GLenum internalformat, GLboolean sink); +extern void GLAPIENTRY +_mesa_Minmax(GLenum target, GLenum internalformat, GLboolean sink); -extern void _mesa_ResetHistogram(GLenum target); +extern void GLAPIENTRY +_mesa_ResetHistogram(GLenum target); -extern void _mesa_ResetMinmax(GLenum target); +extern void GLAPIENTRY +_mesa_ResetMinmax(GLenum target); extern void _mesa_update_minmax(GLcontext *ctx, GLuint n, const GLfloat rgba[][4]); diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 5d47313568..4febf6faaa 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -34,7 +34,7 @@ #include "math/m_matrix.h" -void +void GLAPIENTRY _mesa_ShadeModel( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -59,14 +59,14 @@ _mesa_ShadeModel( GLenum mode ) } -void +void GLAPIENTRY _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ) { _mesa_Lightfv( light, pname, ¶m ); } -void +void GLAPIENTRY _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -192,14 +192,14 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) } -void +void GLAPIENTRY _mesa_Lighti( GLenum light, GLenum pname, GLint param ) { _mesa_Lightiv( light, pname, ¶m ); } -void +void GLAPIENTRY _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ) { GLfloat fparam[4]; @@ -241,7 +241,7 @@ _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ) -void +void GLAPIENTRY _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -291,7 +291,7 @@ _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ) } -void +void GLAPIENTRY _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -361,7 +361,7 @@ _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ) /**********************************************************************/ -void +void GLAPIENTRY _mesa_LightModelfv( GLenum pname, const GLfloat *params ) { GLenum newenum; @@ -428,7 +428,7 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) } -void +void GLAPIENTRY _mesa_LightModeliv( GLenum pname, const GLint *params ) { GLfloat fparam[4]; @@ -453,14 +453,14 @@ _mesa_LightModeliv( GLenum pname, const GLint *params ) } -void +void GLAPIENTRY _mesa_LightModeli( GLenum pname, GLint param ) { _mesa_LightModeliv( pname, ¶m ); } -void +void GLAPIENTRY _mesa_LightModelf( GLenum pname, GLfloat param ) { _mesa_LightModelfv( pname, ¶m ); @@ -649,7 +649,7 @@ _mesa_update_color_material( GLcontext *ctx, const GLfloat color[4] ) } -void +void GLAPIENTRY _mesa_ColorMaterial( GLenum face, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -687,7 +687,7 @@ _mesa_ColorMaterial( GLenum face, GLenum mode ) } -void +void GLAPIENTRY _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -733,7 +733,7 @@ _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) } -void +void GLAPIENTRY _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h index 1eb7f56985..1f19019450 100644 --- a/src/mesa/main/light.h +++ b/src/mesa/main/light.h @@ -34,47 +34,47 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_ShadeModel( GLenum mode ); #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_ColorMaterial( GLenum face, GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params ); -extern void +extern void GLAPIENTRY _mesa_Lighti( GLenum light, GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_LightModelf( GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_LightModelfv( GLenum pname, const GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_LightModeli( GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_LightModeliv( GLenum pname, const GLint *params ); -extern void +extern void GLAPIENTRY _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params ); -extern void +extern void GLAPIENTRY _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params ); diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c index 27f778a394..122a27f480 100644 --- a/src/mesa/main/lines.c +++ b/src/mesa/main/lines.c @@ -50,7 +50,7 @@ * width is different from one. Notifies the driver via the * dd_function_table::LineWidth callback. */ -void +void GLAPIENTRY _mesa_LineWidth( GLfloat width ) { GET_CURRENT_CONTEXT(ctx); @@ -93,7 +93,7 @@ _mesa_LineWidth( GLfloat width ) * change flushes the vertices and notifies the driver via * the dd_function_table::LineStipple callback. */ -void +void GLAPIENTRY _mesa_LineStipple( GLint factor, GLushort pattern ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/lines.h b/src/mesa/main/lines.h index 7305a98647..5a47e9858d 100644 --- a/src/mesa/main/lines.h +++ b/src/mesa/main/lines.h @@ -36,13 +36,13 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_LineWidth( GLfloat width ); -extern void +extern void GLAPIENTRY _mesa_LineStipple( GLint factor, GLushort pattern ); -extern void +extern void GLAPIENTRY _mesa_init_line( GLcontext * ctx ); #endif diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index fcb63f53f2..e449ee3462 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -44,45 +44,45 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256]; #define UBYTE_TO_FLOAT(u) _mesa_ubyte_to_float_color_tab[(unsigned int)(u)] /** Convert GLfloat in [0.0,1.0] to GLubyte in [0,255] */ -#define FLOAT_TO_UBYTE(X) ((GLubyte) (GLint) ((X) * 255.0F)) +#define FLOAT_TO_UBYTE(X) ((GLubyte) (GLint) ((X) * 255.0F)) /** Convert GLbyte in [-128,127] to GLfloat in [-1.0,1.0] */ -#define BYTE_TO_FLOAT(B) ((2.0F * (B) + 1.0F) * (1.0F/255.0F)) +#define BYTE_TO_FLOAT(B) ((2.0F * (B) + 1.0F) * (1.0F/255.0F)) /** Convert GLfloat in [-1.0,1.0] to GLbyte in [-128,127] */ -#define FLOAT_TO_BYTE(X) ( (((GLint) (255.0F * (X))) - 1) / 2 ) +#define FLOAT_TO_BYTE(X) ( (((GLint) (255.0F * (X))) - 1) / 2 ) /** Convert GLushort in [0,65536] to GLfloat in [0.0,1.0] */ -#define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F)) +#define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F)) /** Convert GLfloat in [0.0,1.0] to GLushort in [0,65536] */ -#define FLOAT_TO_USHORT(X) ((GLushort) (GLint) ((X) * 65535.0F)) +#define FLOAT_TO_USHORT(X) ((GLushort) (GLint) ((X) * 65535.0F)) /** Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0] */ -#define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)) +#define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)) /** Convert GLfloat in [0.0,1.0] to GLshort in [-32768,32767] */ -#define FLOAT_TO_SHORT(X) ( (((GLint) (65535.0F * (X))) - 1) / 2 ) +#define FLOAT_TO_SHORT(X) ( (((GLint) (65535.0F * (X))) - 1) / 2 ) /** Convert GLuint in [0,4294967295] to GLfloat in [0.0,1.0] */ -#define UINT_TO_FLOAT(U) ((GLfloat) (U) * (1.0F / 4294967295.0F)) +#define UINT_TO_FLOAT(U) ((GLfloat) (U) * (1.0F / 4294967295.0F)) /** Convert GLfloat in [0.0,1.0] to GLuint in [0,4294967295] */ -#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0)) +#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0)) /** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0] */ -#define INT_TO_FLOAT(I) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0F)) +#define INT_TO_FLOAT(I) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0F)) /** Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647] */ /* causes overflow: -#define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0F * (X))) - 1) / 2 ) +#define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0F * (X))) - 1) / 2 ) */ /* a close approximation: */ -#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) ) +#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) ) #define BYTE_TO_UBYTE(b) ((GLubyte) ((b) < 0 ? 0 : (GLubyte) (b))) @@ -122,13 +122,13 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256]; /*@{*/ /** Zero */ -#define ZERO_4V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = (DST)[3] = 0 +#define ZERO_4V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = (DST)[3] = 0 /** Test for equality */ -#define TEST_EQ_4V(a,b) ((a)[0] == (b)[0] && \ - (a)[1] == (b)[1] && \ - (a)[2] == (b)[2] && \ - (a)[3] == (b)[3]) +#define TEST_EQ_4V(a,b) ((a)[0] == (b)[0] && \ + (a)[1] == (b)[1] && \ + (a)[2] == (b)[2] && \ + (a)[3] == (b)[3]) /** Test for equality (unsigned bytes) */ #if defined(__i386__) @@ -138,149 +138,148 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256]; #endif /** Copy a 4-element vector */ -#define COPY_4V( DST, SRC ) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ - (DST)[2] = (SRC)[2]; \ - (DST)[3] = (SRC)[3]; \ +#define COPY_4V( DST, SRC ) \ +do { \ + (DST)[0] = (SRC)[0]; \ + (DST)[1] = (SRC)[1]; \ + (DST)[2] = (SRC)[2]; \ + (DST)[3] = (SRC)[3]; \ } while (0) /** Copy a 4-element vector with cast */ -#define COPY_4V_CAST( DST, SRC, CAST ) \ -do { \ - (DST)[0] = (CAST)(SRC)[0]; \ - (DST)[1] = (CAST)(SRC)[1]; \ - (DST)[2] = (CAST)(SRC)[2]; \ - (DST)[3] = (CAST)(SRC)[3]; \ +#define COPY_4V_CAST( DST, SRC, CAST ) \ +do { \ + (DST)[0] = (CAST)(SRC)[0]; \ + (DST)[1] = (CAST)(SRC)[1]; \ + (DST)[2] = (CAST)(SRC)[2]; \ + (DST)[3] = (CAST)(SRC)[3]; \ } while (0) /** Copy a 4-element unsigned byte vector */ #if defined(__i386__) -#define COPY_4UBV(DST, SRC) \ -do { \ - *((GLuint*)(DST)) = *((GLuint*)(SRC)); \ +#define COPY_4UBV(DST, SRC) \ +do { \ + *((GLuint*)(DST)) = *((GLuint*)(SRC)); \ } while (0) #else /* The GLuint cast might fail if DST or SRC are not dword-aligned (RISC) */ -#define COPY_4UBV(DST, SRC) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ - (DST)[2] = (SRC)[2]; \ - (DST)[3] = (SRC)[3]; \ +#define COPY_4UBV(DST, SRC) \ +do { \ + (DST)[0] = (SRC)[0]; \ + (DST)[1] = (SRC)[1]; \ + (DST)[2] = (SRC)[2]; \ + (DST)[3] = (SRC)[3]; \ } while (0) #endif -/** Copy a 4-element float vector */ -#define COPY_4FV( DST, SRC ) \ -do { \ - const GLfloat *_tmp = (SRC); \ - (DST)[0] = _tmp[0]; \ - (DST)[1] = _tmp[1]; \ - (DST)[2] = _tmp[2]; \ - (DST)[3] = _tmp[3]; \ +/** Copy a 4-element float vector (Use COPY_FLOAT to avoid loading FPU) */ +#define COPY_4FV( DST, SRC ) \ +do { \ + COPY_FLOAT((DST)[0], (SRC)[0]); \ + COPY_FLOAT((DST)[1], (SRC)[1]); \ + COPY_FLOAT((DST)[2], (SRC)[2]); \ + COPY_FLOAT((DST)[3], (SRC)[3]); \ } while (0) /** Copy \p SZ elements into a 4-element vector */ -#define COPY_SZ_4V(DST, SZ, SRC) \ -do { \ - switch (SZ) { \ - case 4: (DST)[3] = (SRC)[3]; \ - case 3: (DST)[2] = (SRC)[2]; \ - case 2: (DST)[1] = (SRC)[1]; \ - case 1: (DST)[0] = (SRC)[0]; \ - } \ +#define COPY_SZ_4V(DST, SZ, SRC) \ +do { \ + switch (SZ) { \ + case 4: (DST)[3] = (SRC)[3]; \ + case 3: (DST)[2] = (SRC)[2]; \ + case 2: (DST)[1] = (SRC)[1]; \ + case 1: (DST)[0] = (SRC)[0]; \ + } \ } while(0) /** Copy \p SZ elements into a homegeneous (4-element) vector, giving * default values to the remaining */ -#define COPY_CLEAN_4V(DST, SZ, SRC) \ -do { \ - ASSIGN_4V( DST, 0, 0, 0, 1 ); \ - COPY_SZ_4V( DST, SZ, SRC ); \ +#define COPY_CLEAN_4V(DST, SZ, SRC) \ +do { \ + ASSIGN_4V( DST, 0, 0, 0, 1 ); \ + COPY_SZ_4V( DST, SZ, SRC ); \ } while (0) /** Subtraction */ -#define SUB_4V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ - (DST)[3] = (SRCA)[3] - (SRCB)[3]; \ +#define SUB_4V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ + (DST)[3] = (SRCA)[3] - (SRCB)[3]; \ } while (0) /** Addition */ -#define ADD_4V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ - (DST)[3] = (SRCA)[3] + (SRCB)[3]; \ +#define ADD_4V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ + (DST)[3] = (SRCA)[3] + (SRCB)[3]; \ } while (0) /** Element-wise multiplication */ -#define SCALE_4V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ - (DST)[3] = (SRCA)[3] * (SRCB)[3]; \ +#define SCALE_4V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ + (DST)[3] = (SRCA)[3] * (SRCB)[3]; \ } while (0) /** In-place addition */ -#define ACC_4V( DST, SRC ) \ -do { \ - (DST)[0] += (SRC)[0]; \ - (DST)[1] += (SRC)[1]; \ - (DST)[2] += (SRC)[2]; \ - (DST)[3] += (SRC)[3]; \ +#define ACC_4V( DST, SRC ) \ +do { \ + (DST)[0] += (SRC)[0]; \ + (DST)[1] += (SRC)[1]; \ + (DST)[2] += (SRC)[2]; \ + (DST)[3] += (SRC)[3]; \ } while (0) /** Element-wise multiplication and addition */ -#define ACC_SCALE_4V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] += (SRCA)[2] * (SRCB)[2]; \ - (DST)[3] += (SRCA)[3] * (SRCB)[3]; \ +#define ACC_SCALE_4V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ + (DST)[2] += (SRCA)[2] * (SRCB)[2]; \ + (DST)[3] += (SRCA)[3] * (SRCB)[3]; \ } while (0) /** In-place scalar multiplication and addition */ -#define ACC_SCALE_SCALAR_4V( DST, S, SRCB ) \ -do { \ - (DST)[0] += S * (SRCB)[0]; \ - (DST)[1] += S * (SRCB)[1]; \ - (DST)[2] += S * (SRCB)[2]; \ - (DST)[3] += S * (SRCB)[3]; \ +#define ACC_SCALE_SCALAR_4V( DST, S, SRCB ) \ +do { \ + (DST)[0] += S * (SRCB)[0]; \ + (DST)[1] += S * (SRCB)[1]; \ + (DST)[2] += S * (SRCB)[2]; \ + (DST)[3] += S * (SRCB)[3]; \ } while (0) /** Scalar multiplication */ -#define SCALE_SCALAR_4V( DST, S, SRCB ) \ -do { \ - (DST)[0] = S * (SRCB)[0]; \ - (DST)[1] = S * (SRCB)[1]; \ - (DST)[2] = S * (SRCB)[2]; \ - (DST)[3] = S * (SRCB)[3]; \ +#define SCALE_SCALAR_4V( DST, S, SRCB ) \ +do { \ + (DST)[0] = S * (SRCB)[0]; \ + (DST)[1] = S * (SRCB)[1]; \ + (DST)[2] = S * (SRCB)[2]; \ + (DST)[3] = S * (SRCB)[3]; \ } while (0) /** In-place scalar multiplication */ -#define SELF_SCALE_SCALAR_4V( DST, S ) \ -do { \ - (DST)[0] *= S; \ - (DST)[1] *= S; \ - (DST)[2] *= S; \ - (DST)[3] *= S; \ +#define SELF_SCALE_SCALAR_4V( DST, S ) \ +do { \ + (DST)[0] *= S; \ + (DST)[1] *= S; \ + (DST)[2] *= S; \ + (DST)[3] *= S; \ } while (0) /** Assignment */ -#define ASSIGN_4V( V, V0, V1, V2, V3 ) \ -do { \ - V[0] = V0; \ - V[1] = V1; \ - V[2] = V2; \ - V[3] = V3; \ +#define ASSIGN_4V( V, V0, V1, V2, V3 ) \ +do { \ + V[0] = V0; \ + V[1] = V1; \ + V[2] = V2; \ + V[3] = V3; \ } while(0) /*@}*/ @@ -291,124 +290,124 @@ do { \ /*@{*/ /** Zero */ -#define ZERO_3V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = 0 +#define ZERO_3V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = 0 /** Test for equality */ -#define TEST_EQ_3V(a,b) ((a)[0] == (b)[0] && \ - (a)[1] == (b)[1] && \ - (a)[2] == (b)[2]) +#define TEST_EQ_3V(a,b) ((a)[0] == (b)[0] && \ + (a)[1] == (b)[1] && \ + (a)[2] == (b)[2]) /** Copy a 3-element vector */ -#define COPY_3V( DST, SRC ) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ - (DST)[2] = (SRC)[2]; \ +#define COPY_3V( DST, SRC ) \ +do { \ + (DST)[0] = (SRC)[0]; \ + (DST)[1] = (SRC)[1]; \ + (DST)[2] = (SRC)[2]; \ } while (0) /** Copy a 3-element vector with cast */ -#define COPY_3V_CAST( DST, SRC, CAST ) \ -do { \ - (DST)[0] = (CAST)(SRC)[0]; \ - (DST)[1] = (CAST)(SRC)[1]; \ - (DST)[2] = (CAST)(SRC)[2]; \ +#define COPY_3V_CAST( DST, SRC, CAST ) \ +do { \ + (DST)[0] = (CAST)(SRC)[0]; \ + (DST)[1] = (CAST)(SRC)[1]; \ + (DST)[2] = (CAST)(SRC)[2]; \ } while (0) /** Copy a 3-element float vector */ -#define COPY_3FV( DST, SRC ) \ -do { \ - const GLfloat *_tmp = (SRC); \ - (DST)[0] = _tmp[0]; \ - (DST)[1] = _tmp[1]; \ - (DST)[2] = _tmp[2]; \ +#define COPY_3FV( DST, SRC ) \ +do { \ + const GLfloat *_tmp = (SRC); \ + (DST)[0] = _tmp[0]; \ + (DST)[1] = _tmp[1]; \ + (DST)[2] = _tmp[2]; \ } while (0) /** Subtraction */ -#define SUB_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ +#define SUB_3V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] - (SRCB)[2]; \ } while (0) /** Addition */ -#define ADD_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ +#define ADD_3V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] + (SRCB)[2]; \ } while (0) /** In-place scalar multiplication */ -#define SCALE_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ +#define SCALE_3V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ + (DST)[2] = (SRCA)[2] * (SRCB)[2]; \ } while (0) /** In-place element-wise multiplication */ -#define SELF_SCALE_3V( DST, SRC ) \ -do { \ - (DST)[0] *= (SRC)[0]; \ - (DST)[1] *= (SRC)[1]; \ - (DST)[2] *= (SRC)[2]; \ +#define SELF_SCALE_3V( DST, SRC ) \ +do { \ + (DST)[0] *= (SRC)[0]; \ + (DST)[1] *= (SRC)[1]; \ + (DST)[2] *= (SRC)[2]; \ } while (0) /** In-place addition */ -#define ACC_3V( DST, SRC ) \ -do { \ - (DST)[0] += (SRC)[0]; \ - (DST)[1] += (SRC)[1]; \ - (DST)[2] += (SRC)[2]; \ +#define ACC_3V( DST, SRC ) \ +do { \ + (DST)[0] += (SRC)[0]; \ + (DST)[1] += (SRC)[1]; \ + (DST)[2] += (SRC)[2]; \ } while (0) /** Element-wise multiplication and addition */ -#define ACC_SCALE_3V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ - (DST)[2] += (SRCA)[2] * (SRCB)[2]; \ +#define ACC_SCALE_3V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ + (DST)[2] += (SRCA)[2] * (SRCB)[2]; \ } while (0) /** Scalar multiplication */ -#define SCALE_SCALAR_3V( DST, S, SRCB ) \ -do { \ - (DST)[0] = S * (SRCB)[0]; \ - (DST)[1] = S * (SRCB)[1]; \ - (DST)[2] = S * (SRCB)[2]; \ +#define SCALE_SCALAR_3V( DST, S, SRCB ) \ +do { \ + (DST)[0] = S * (SRCB)[0]; \ + (DST)[1] = S * (SRCB)[1]; \ + (DST)[2] = S * (SRCB)[2]; \ } while (0) /** In-place scalar multiplication and addition */ -#define ACC_SCALE_SCALAR_3V( DST, S, SRCB ) \ -do { \ - (DST)[0] += S * (SRCB)[0]; \ - (DST)[1] += S * (SRCB)[1]; \ - (DST)[2] += S * (SRCB)[2]; \ +#define ACC_SCALE_SCALAR_3V( DST, S, SRCB ) \ +do { \ + (DST)[0] += S * (SRCB)[0]; \ + (DST)[1] += S * (SRCB)[1]; \ + (DST)[2] += S * (SRCB)[2]; \ } while (0) /** In-place scalar multiplication */ -#define SELF_SCALE_SCALAR_3V( DST, S ) \ -do { \ - (DST)[0] *= S; \ - (DST)[1] *= S; \ - (DST)[2] *= S; \ +#define SELF_SCALE_SCALAR_3V( DST, S ) \ +do { \ + (DST)[0] *= S; \ + (DST)[1] *= S; \ + (DST)[2] *= S; \ } while (0) /** In-place scalar addition */ -#define ACC_SCALAR_3V( DST, S ) \ -do { \ - (DST)[0] += S; \ - (DST)[1] += S; \ - (DST)[2] += S; \ +#define ACC_SCALAR_3V( DST, S ) \ +do { \ + (DST)[0] += S; \ + (DST)[1] += S; \ + (DST)[2] += S; \ } while (0) /** Assignment */ -#define ASSIGN_3V( V, V0, V1, V2 ) \ -do { \ - V[0] = V0; \ - V[1] = V1; \ - V[2] = V2; \ +#define ASSIGN_3V( V, V0, V1, V2 ) \ +do { \ + V[0] = V0; \ + V[1] = V1; \ + V[2] = V2; \ } while(0) /*@}*/ @@ -419,91 +418,91 @@ do { \ /*@{*/ /** Zero */ -#define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0 +#define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0 /** Copy a 2-element vector */ -#define COPY_2V( DST, SRC ) \ -do { \ - (DST)[0] = (SRC)[0]; \ - (DST)[1] = (SRC)[1]; \ +#define COPY_2V( DST, SRC ) \ +do { \ + (DST)[0] = (SRC)[0]; \ + (DST)[1] = (SRC)[1]; \ } while (0) /** Copy a 2-element vector with cast */ -#define COPY_2V_CAST( DST, SRC, CAST ) \ -do { \ - (DST)[0] = (CAST)(SRC)[0]; \ - (DST)[1] = (CAST)(SRC)[1]; \ +#define COPY_2V_CAST( DST, SRC, CAST ) \ +do { \ + (DST)[0] = (CAST)(SRC)[0]; \ + (DST)[1] = (CAST)(SRC)[1]; \ } while (0) /** Copy a 2-element float vector */ -#define COPY_2FV( DST, SRC ) \ -do { \ - const GLfloat *_tmp = (SRC); \ - (DST)[0] = _tmp[0]; \ - (DST)[1] = _tmp[1]; \ +#define COPY_2FV( DST, SRC ) \ +do { \ + const GLfloat *_tmp = (SRC); \ + (DST)[0] = _tmp[0]; \ + (DST)[1] = _tmp[1]; \ } while (0) /** Subtraction */ -#define SUB_2V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ +#define SUB_2V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] - (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] - (SRCB)[1]; \ } while (0) /** Addition */ -#define ADD_2V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ +#define ADD_2V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] + (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] + (SRCB)[1]; \ } while (0) /** In-place scalar multiplication */ -#define SCALE_2V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ +#define SCALE_2V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] = (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] = (SRCA)[1] * (SRCB)[1]; \ } while (0) /** In-place addition */ -#define ACC_2V( DST, SRC ) \ -do { \ - (DST)[0] += (SRC)[0]; \ - (DST)[1] += (SRC)[1]; \ +#define ACC_2V( DST, SRC ) \ +do { \ + (DST)[0] += (SRC)[0]; \ + (DST)[1] += (SRC)[1]; \ } while (0) /** Element-wise multiplication and addition */ -#define ACC_SCALE_2V( DST, SRCA, SRCB ) \ -do { \ - (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ - (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ +#define ACC_SCALE_2V( DST, SRCA, SRCB ) \ +do { \ + (DST)[0] += (SRCA)[0] * (SRCB)[0]; \ + (DST)[1] += (SRCA)[1] * (SRCB)[1]; \ } while (0) /** Scalar multiplication */ -#define SCALE_SCALAR_2V( DST, S, SRCB ) \ -do { \ - (DST)[0] = S * (SRCB)[0]; \ - (DST)[1] = S * (SRCB)[1]; \ +#define SCALE_SCALAR_2V( DST, S, SRCB ) \ +do { \ + (DST)[0] = S * (SRCB)[0]; \ + (DST)[1] = S * (SRCB)[1]; \ } while (0) /** In-place scalar multiplication and addition */ -#define ACC_SCALE_SCALAR_2V( DST, S, SRCB ) \ -do { \ - (DST)[0] += S * (SRCB)[0]; \ - (DST)[1] += S * (SRCB)[1]; \ +#define ACC_SCALE_SCALAR_2V( DST, S, SRCB ) \ +do { \ + (DST)[0] += S * (SRCB)[0]; \ + (DST)[1] += S * (SRCB)[1]; \ } while (0) /** In-place scalar multiplication */ -#define SELF_SCALE_SCALAR_2V( DST, S ) \ -do { \ - (DST)[0] *= S; \ - (DST)[1] *= S; \ +#define SELF_SCALE_SCALAR_2V( DST, S ) \ +do { \ + (DST)[0] *= S; \ + (DST)[1] *= S; \ } while (0) /** In-place scalar addition */ -#define ACC_SCALAR_2V( DST, S ) \ -do { \ - (DST)[0] += S; \ - (DST)[1] += S; \ +#define ACC_SCALAR_2V( DST, S ) \ +do { \ + (DST)[0] += S; \ + (DST)[1] += S; \ } while (0) @@ -514,79 +513,79 @@ do { \ * \note \p OUT argument is evaluated twice! * \note Be wary of using *coord++ as an argument to any of these macros! */ -#define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT))) +#define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT))) /* Can do better with integer math */ -#define INTERP_UB( t, dstub, outub, inub ) \ -do { \ - GLfloat inf = UBYTE_TO_FLOAT( inub ); \ - GLfloat outf = UBYTE_TO_FLOAT( outub ); \ - GLfloat dstf = LINTERP( t, outf, inf ); \ - UNCLAMPED_FLOAT_TO_UBYTE( dstub, dstf ); \ +#define INTERP_UB( t, dstub, outub, inub ) \ +do { \ + GLfloat inf = UBYTE_TO_FLOAT( inub ); \ + GLfloat outf = UBYTE_TO_FLOAT( outub ); \ + GLfloat dstf = LINTERP( t, outf, inf ); \ + UNCLAMPED_FLOAT_TO_UBYTE( dstub, dstf ); \ } while (0) -#define INTERP_CHAN( t, dstc, outc, inc ) \ -do { \ - GLfloat inf = CHAN_TO_FLOAT( inc ); \ - GLfloat outf = CHAN_TO_FLOAT( outc ); \ - GLfloat dstf = LINTERP( t, outf, inf ); \ - UNCLAMPED_FLOAT_TO_CHAN( dstc, dstf ); \ +#define INTERP_CHAN( t, dstc, outc, inc ) \ +do { \ + GLfloat inf = CHAN_TO_FLOAT( inc ); \ + GLfloat outf = CHAN_TO_FLOAT( outc ); \ + GLfloat dstf = LINTERP( t, outf, inf ); \ + UNCLAMPED_FLOAT_TO_CHAN( dstc, dstf ); \ } while (0) -#define INTERP_UI( t, dstui, outui, inui ) \ +#define INTERP_UI( t, dstui, outui, inui ) \ dstui = (GLuint) (GLint) LINTERP( (t), (GLfloat) (outui), (GLfloat) (inui) ) -#define INTERP_F( t, dstf, outf, inf ) \ +#define INTERP_F( t, dstf, outf, inf ) \ dstf = LINTERP( t, outf, inf ) -#define INTERP_4F( t, dst, out, in ) \ -do { \ - dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \ - dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \ - dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \ - dst[3] = LINTERP( (t), (out)[3], (in)[3] ); \ +#define INTERP_4F( t, dst, out, in ) \ +do { \ + dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \ + dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \ + dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \ + dst[3] = LINTERP( (t), (out)[3], (in)[3] ); \ } while (0) -#define INTERP_3F( t, dst, out, in ) \ -do { \ - dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \ - dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \ - dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \ +#define INTERP_3F( t, dst, out, in ) \ +do { \ + dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \ + dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \ + dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \ } while (0) -#define INTERP_4CHAN( t, dst, out, in ) \ -do { \ - INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \ - INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \ - INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \ - INTERP_CHAN( (t), (dst)[3], (out)[3], (in)[3] ); \ +#define INTERP_4CHAN( t, dst, out, in ) \ +do { \ + INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \ + INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \ + INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \ + INTERP_CHAN( (t), (dst)[3], (out)[3], (in)[3] ); \ } while (0) -#define INTERP_3CHAN( t, dst, out, in ) \ -do { \ - INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \ - INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \ - INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \ +#define INTERP_3CHAN( t, dst, out, in ) \ +do { \ + INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \ + INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \ + INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \ } while (0) -#define INTERP_SZ( t, vec, to, out, in, sz ) \ -do { \ - switch (sz) { \ - case 4: vec[to][3] = LINTERP( (t), (vec)[out][3], (vec)[in][3] ); \ - case 3: vec[to][2] = LINTERP( (t), (vec)[out][2], (vec)[in][2] ); \ - case 2: vec[to][1] = LINTERP( (t), (vec)[out][1], (vec)[in][1] ); \ - case 1: vec[to][0] = LINTERP( (t), (vec)[out][0], (vec)[in][0] ); \ - } \ +#define INTERP_SZ( t, vec, to, out, in, sz ) \ +do { \ + switch (sz) { \ + case 4: vec[to][3] = LINTERP( (t), (vec)[out][3], (vec)[in][3] ); \ + case 3: vec[to][2] = LINTERP( (t), (vec)[out][2], (vec)[in][2] ); \ + case 2: vec[to][1] = LINTERP( (t), (vec)[out][1], (vec)[in][1] ); \ + case 1: vec[to][0] = LINTERP( (t), (vec)[out][0], (vec)[in][0] ); \ + } \ } while(0) /** Assign scalers to short vectors */ -#define ASSIGN_2V( V, V0, V1 ) \ -do { \ - V[0] = V0; \ - V[1] = V1; \ +#define ASSIGN_2V( V, V0, V1 ) \ +do { \ + V[0] = V0; \ + V[1] = V1; \ } while(0) /*@}*/ @@ -616,31 +615,31 @@ do { \ /** Dot product of two 4-element vectors */ #define DOT4( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + \ - (a)[2]*(b)[2] + (a)[3]*(b)[3] ) + (a)[2]*(b)[2] + (a)[3]*(b)[3] ) /** Dot product of two 4-element vectors */ #define DOT4V(v,a,b,c,d) (v[0]*(a) + v[1]*(b) + v[2]*(c) + v[3]*(d)) /** Cross product of two 3-element vectors */ -#define CROSS3(n, u, v) \ -do { \ - (n)[0] = (u)[1]*(v)[2] - (u)[2]*(v)[1]; \ - (n)[1] = (u)[2]*(v)[0] - (u)[0]*(v)[2]; \ - (n)[2] = (u)[0]*(v)[1] - (u)[1]*(v)[0]; \ +#define CROSS3(n, u, v) \ +do { \ + (n)[0] = (u)[1]*(v)[2] - (u)[2]*(v)[1]; \ + (n)[1] = (u)[2]*(v)[0] - (u)[0]*(v)[2]; \ + (n)[2] = (u)[0]*(v)[1] - (u)[1]*(v)[0]; \ } while (0) /* Normalize a 3-element vector to unit length. */ -#define NORMALIZE_3FV( V ) \ -do { \ - GLfloat len = (GLfloat) LEN_SQUARED_3FV(V); \ - if (len) { \ - len = INV_SQRTF(len); \ - (V)[0] = (GLfloat) ((V)[0] * len); \ - (V)[1] = (GLfloat) ((V)[1] * len); \ - (V)[2] = (GLfloat) ((V)[2] * len); \ - } \ +#define NORMALIZE_3FV( V ) \ +do { \ + GLfloat len = (GLfloat) LEN_SQUARED_3FV(V); \ + if (len) { \ + len = INV_SQRTF(len); \ + (V)[0] = (GLfloat) ((V)[0] * len); \ + (V)[1] = (GLfloat) ((V)[1] * len); \ + (V)[2] = (GLfloat) ((V)[2] * len); \ + } \ } while(0) #define LEN_3FV( V ) (SQRTF((V)[0]*(V)[0]+(V)[1]*(V)[1]+(V)[2]*(V)[2])) diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index e74e1728e7..76ca28451f 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -61,7 +61,7 @@ * the top matrix of the current matrix stack and sets * __GLcontextRec::NewState. */ -void +void GLAPIENTRY _mesa_Frustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) @@ -103,7 +103,7 @@ _mesa_Frustum( GLdouble left, GLdouble right, * the top matrix of the current matrix stack and sets * __GLcontextRec::NewState. */ -void +void GLAPIENTRY _mesa_Ortho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) @@ -142,7 +142,7 @@ _mesa_Ortho( GLdouble left, GLdouble right, * __GLcontextRec::CurrentStack and gl_transform_attrib::MatrixMode with the * specified matrix stack. */ -void +void GLAPIENTRY _mesa_MatrixMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -222,7 +222,7 @@ _mesa_MatrixMode( GLenum mode ) * matrix in the stack. Marks __GLcontextRec::NewState with the stack dirty * flag. */ -void +void GLAPIENTRY _mesa_PushMatrix( void ) { GET_CURRENT_CONTEXT(ctx); @@ -254,7 +254,7 @@ _mesa_PushMatrix( void ) * moves the stack head down. Marks __GLcontextRec::NewState with the dirty * stack flag. */ -void +void GLAPIENTRY _mesa_PopMatrix( void ) { GET_CURRENT_CONTEXT(ctx); @@ -284,7 +284,7 @@ _mesa_PopMatrix( void ) * matrix in the current stack. Marks __GLcontextRec::NewState with the stack * dirty flag. */ -void +void GLAPIENTRY _mesa_LoadIdentity( void ) { GET_CURRENT_CONTEXT(ctx); @@ -309,7 +309,7 @@ _mesa_LoadIdentity( void ) * in the current stack and the given matrix. Marks __GLcontextRec::NewState * with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_LoadMatrixf( const GLfloat *m ) { GET_CURRENT_CONTEXT(ctx); @@ -339,7 +339,7 @@ _mesa_LoadMatrixf( const GLfloat *m ) * matrix in the current stack and the given matrix. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_MultMatrixf( const GLfloat *m ) { GET_CURRENT_CONTEXT(ctx); @@ -371,7 +371,7 @@ _mesa_MultMatrixf( const GLfloat *m ) * matrix in the current stack and the given parameters. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -396,7 +396,7 @@ _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) * matrix in the current stack and the given parameters. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -419,7 +419,7 @@ _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ) * matrix in the current stack and the given parameters. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -430,7 +430,7 @@ _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ) #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_LoadMatrixd( const GLdouble *m ) { GLint i; @@ -441,7 +441,7 @@ _mesa_LoadMatrixd( const GLdouble *m ) _mesa_LoadMatrixf(f); } -void +void GLAPIENTRY _mesa_MultMatrixd( const GLdouble *m ) { GLint i; @@ -453,21 +453,21 @@ _mesa_MultMatrixd( const GLdouble *m ) } -void +void GLAPIENTRY _mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { _mesa_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z); } -void +void GLAPIENTRY _mesa_Scaled( GLdouble x, GLdouble y, GLdouble z ) { _mesa_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z); } -void +void GLAPIENTRY _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ) { _mesa_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z); @@ -476,7 +476,7 @@ _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ) #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_LoadTransposeMatrixfARB( const GLfloat *m ) { GLfloat tm[16]; @@ -486,7 +486,7 @@ _mesa_LoadTransposeMatrixfARB( const GLfloat *m ) } -void +void GLAPIENTRY _mesa_LoadTransposeMatrixdARB( const GLdouble *m ) { GLfloat tm[16]; @@ -496,7 +496,7 @@ _mesa_LoadTransposeMatrixdARB( const GLdouble *m ) } -void +void GLAPIENTRY _mesa_MultTransposeMatrixfARB( const GLfloat *m ) { GLfloat tm[16]; @@ -506,7 +506,7 @@ _mesa_MultTransposeMatrixfARB( const GLfloat *m ) } -void +void GLAPIENTRY _mesa_MultTransposeMatrixdARB( const GLdouble *m ) { GLfloat tm[16]; @@ -528,7 +528,7 @@ _mesa_MultTransposeMatrixdARB( const GLdouble *m ) * Flushes the vertices and calls _mesa_set_viewport() with the given * parameters. */ -void +void GLAPIENTRY _mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) { GET_CURRENT_CONTEXT(ctx); @@ -625,7 +625,7 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_DepthRange( GLclampd nearval, GLclampd farval ) { /* diff --git a/src/mesa/main/matrix.h b/src/mesa/main/matrix.h index b81ab84844..38769867a7 100644 --- a/src/mesa/main/matrix.h +++ b/src/mesa/main/matrix.h @@ -35,77 +35,77 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_Frustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ); -extern void +extern void GLAPIENTRY _mesa_Ortho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ); -extern void +extern void GLAPIENTRY _mesa_PushMatrix( void ); -extern void +extern void GLAPIENTRY _mesa_PopMatrix( void ); -extern void +extern void GLAPIENTRY _mesa_LoadIdentity( void ); -extern void +extern void GLAPIENTRY _mesa_LoadMatrixf( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_LoadMatrixd( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_MatrixMode( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_MultMatrixf( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_MultMatrixd( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); -extern void +extern void GLAPIENTRY _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_Scaled( GLdouble x, GLdouble y, GLdouble z ); -extern void +extern void GLAPIENTRY _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void GLAPIENTRY _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ); -extern void +extern void GLAPIENTRY _mesa_LoadTransposeMatrixfARB( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_LoadTransposeMatrixdARB( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_MultTransposeMatrixfARB( const GLfloat *m ); -extern void +extern void GLAPIENTRY _mesa_MultTransposeMatrixdARB( const GLdouble *m ); -extern void +extern void GLAPIENTRY _mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ); -extern void +extern void _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ); -extern void +extern void GLAPIENTRY _mesa_DepthRange( GLclampd nearval, GLclampd farval ); diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c index 2fb2077287..e51a8c24b1 100644 --- a/src/mesa/main/nvprogram.c +++ b/src/mesa/main/nvprogram.c @@ -49,7 +49,7 @@ * Execute a vertex state program. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) { struct vertex_program *vprog; @@ -81,7 +81,7 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -GLboolean _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, +GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences) { GLint i, j; @@ -128,7 +128,7 @@ GLboolean _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, * Request that a set of programs be resident in hardware. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids) { GLint i; @@ -166,7 +166,7 @@ _mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params) { @@ -201,7 +201,7 @@ _mesa_GetProgramParameterfvNV(GLenum target, GLuint index, * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params) { @@ -236,7 +236,7 @@ _mesa_GetProgramParameterdvNV(GLenum target, GLuint index, * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params) { struct program *prog; @@ -273,7 +273,7 @@ _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { struct program *prog; @@ -307,7 +307,7 @@ _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params) { @@ -349,7 +349,7 @@ _mesa_GetTrackMatrixivNV(GLenum target, GLuint address, * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) { GET_CURRENT_CONTEXT(ctx); @@ -385,7 +385,7 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -421,7 +421,7 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -468,7 +468,7 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) * \note Not compiled into display lists. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer) { GET_CURRENT_CONTEXT(ctx); @@ -493,7 +493,7 @@ _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer) * Load/parse/compile a program. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { @@ -555,7 +555,7 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, * Set a program parameter register. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { @@ -568,7 +568,7 @@ _mesa_ProgramParameter4dNV(GLenum target, GLuint index, * Set a program parameter register. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble *params) { @@ -582,7 +582,7 @@ _mesa_ProgramParameter4dvNV(GLenum target, GLuint index, * Set a program parameter register. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -609,7 +609,7 @@ _mesa_ProgramParameter4fNV(GLenum target, GLuint index, * Set a program parameter register. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params) { @@ -623,7 +623,7 @@ _mesa_ProgramParameter4fvNV(GLenum target, GLuint index, * Set a sequence of program parameter registers. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params) { @@ -655,7 +655,7 @@ _mesa_ProgramParameters4dvNV(GLenum target, GLuint index, * Set a sequence of program parameter registers. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params) { @@ -685,7 +685,7 @@ _mesa_ProgramParameters4fvNV(GLenum target, GLuint index, * Setup tracking of matrices into program parameter registers. * \note Called from the GL API dispatcher. */ -void +void GLAPIENTRY _mesa_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { @@ -743,7 +743,7 @@ _mesa_TrackMatrixNV(GLenum target, GLuint address, } -void +void GLAPIENTRY _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -779,7 +779,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, } -void +void GLAPIENTRY _mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const float v[]) { @@ -787,7 +787,7 @@ _mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, } -void +void GLAPIENTRY _mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { @@ -796,7 +796,7 @@ _mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, } -void +void GLAPIENTRY _mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const double v[]) { @@ -806,7 +806,7 @@ _mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, } -void +void GLAPIENTRY _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) { @@ -844,7 +844,7 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, } -void +void GLAPIENTRY _mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) { diff --git a/src/mesa/main/nvprogram.h b/src/mesa/main/nvprogram.h index f505a84ab8..dcea7727e0 100644 --- a/src/mesa/main/nvprogram.h +++ b/src/mesa/main/nvprogram.h @@ -30,88 +30,88 @@ #define NVPROGRAM_H -extern void +extern void GLAPIENTRY _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences); -extern void +extern void GLAPIENTRY _mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids); -extern void +extern void GLAPIENTRY _mesa_GetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program); -extern void +extern void GLAPIENTRY _mesa_GetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer); -extern void +extern void GLAPIENTRY _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program); -extern void +extern void GLAPIENTRY _mesa_ProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void +extern void GLAPIENTRY _mesa_ProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_ProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void +extern void GLAPIENTRY _mesa_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params); -extern void +extern void GLAPIENTRY _mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); -extern void +extern void GLAPIENTRY _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void +extern void GLAPIENTRY _mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const float v[]); -extern void +extern void GLAPIENTRY _mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void +extern void GLAPIENTRY _mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const double v[]); -extern void +extern void GLAPIENTRY _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); -extern void +extern void GLAPIENTRY _mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); diff --git a/src/mesa/main/occlude.c b/src/mesa/main/occlude.c index 871beb9e54..1285874ef6 100644 --- a/src/mesa/main/occlude.c +++ b/src/mesa/main/occlude.c @@ -97,7 +97,7 @@ delete_query_object(struct occlusion_query *q) } -void +void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids) { GET_CURRENT_CONTEXT(ctx); @@ -131,7 +131,7 @@ _mesa_GenQueriesARB(GLsizei n, GLuint *ids) } -void +void GLAPIENTRY _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) { GET_CURRENT_CONTEXT(ctx); @@ -161,7 +161,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) } -GLboolean +GLboolean GLAPIENTRY _mesa_IsQueryARB(GLuint id) { GET_CURRENT_CONTEXT(ctx); @@ -174,7 +174,7 @@ _mesa_IsQueryARB(GLuint id) } -void +void GLAPIENTRY _mesa_BeginQueryARB(GLenum target, GLuint id) { GET_CURRENT_CONTEXT(ctx); @@ -216,7 +216,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) } -void +void GLAPIENTRY _mesa_EndQueryARB(GLenum target) { GET_CURRENT_CONTEXT(ctx); @@ -245,7 +245,7 @@ _mesa_EndQueryARB(GLenum target) } -void +void GLAPIENTRY _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -270,7 +270,7 @@ _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -299,7 +299,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) } -void +void GLAPIENTRY _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/occlude.h b/src/mesa/main/occlude.h index e837dd72eb..5696463aec 100644 --- a/src/mesa/main/occlude.h +++ b/src/mesa/main/occlude.h @@ -30,28 +30,28 @@ extern void _mesa_init_occlude(GLcontext *ctx); -extern void +extern void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids); -extern void +extern void GLAPIENTRY _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_IsQueryARB(GLuint id); -extern void +extern void GLAPIENTRY _mesa_BeginQueryARB(GLenum target, GLuint id); -extern void +extern void GLAPIENTRY _mesa_EndQueryARB(GLenum target); -extern void +extern void GLAPIENTRY _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params); -extern void +extern void GLAPIENTRY _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params); diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index e0c792b4f1..61c7e570da 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -38,7 +38,7 @@ -void +void GLAPIENTRY _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ) { GET_CURRENT_CONTEXT(ctx); @@ -59,7 +59,7 @@ _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ) /**********************************************************************/ -void +void GLAPIENTRY _mesa_PixelStorei( GLenum pname, GLint param ) { /* NOTE: this call can't be compiled into the display list */ @@ -240,7 +240,7 @@ _mesa_PixelStorei( GLenum pname, GLint param ) } -void +void GLAPIENTRY _mesa_PixelStoref( GLenum pname, GLfloat param ) { _mesa_PixelStorei( pname, (GLint) param ); @@ -254,7 +254,7 @@ _mesa_PixelStoref( GLenum pname, GLfloat param ) -void +void GLAPIENTRY _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) { GLint i; @@ -352,7 +352,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) -void +void GLAPIENTRY _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) { const GLint n = MIN2(mapsize, MAX_PIXEL_MAP_TABLE); @@ -373,7 +373,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) -void +void GLAPIENTRY _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) { const GLint n = MIN2(mapsize, MAX_PIXEL_MAP_TABLE); @@ -394,7 +394,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) -void +void GLAPIENTRY _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); @@ -442,7 +442,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) } -void +void GLAPIENTRY _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) { GET_CURRENT_CONTEXT(ctx); @@ -502,7 +502,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) } -void +void GLAPIENTRY _mesa_GetPixelMapusv( GLenum map, GLushort *values ) { GET_CURRENT_CONTEXT(ctx); @@ -576,7 +576,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) * Implements glPixelTransfer[fi] whether called immediately or from a * display list. */ -void +void GLAPIENTRY _mesa_PixelTransferf( GLenum pname, GLfloat param ) { GET_CURRENT_CONTEXT(ctx); @@ -770,7 +770,7 @@ _mesa_PixelTransferf( GLenum pname, GLfloat param ) } -void +void GLAPIENTRY _mesa_PixelTransferi( GLenum pname, GLint param ) { _mesa_PixelTransferf( pname, (GLfloat) param ); diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index e41d6b1d83..a3efcf5666 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -38,37 +38,38 @@ /** \name API functions */ /*@*/ -extern void +extern void GLAPIENTRY _mesa_GetPixelMapfv( GLenum map, GLfloat *values ); -extern void +extern void GLAPIENTRY _mesa_GetPixelMapuiv( GLenum map, GLuint *values ); -extern void +extern void GLAPIENTRY _mesa_GetPixelMapusv( GLenum map, GLushort *values ); -extern void +extern void GLAPIENTRY _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ); -extern void +extern void GLAPIENTRY _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ); -extern void +extern void GLAPIENTRY _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ); -extern void +extern void GLAPIENTRY _mesa_PixelStoref( GLenum pname, GLfloat param ); -extern void + +extern void GLAPIENTRY _mesa_PixelStorei( GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_PixelTransferf( GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_PixelTransferi( GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ); /*@}*/ diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index 466be5712b..cbb91554a1 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -49,7 +49,7 @@ * size is different from one. Notifies the driver via * the dd_function_table::PointSize callback. */ -void +void GLAPIENTRY _mesa_PointSize( GLfloat size ) { GET_CURRENT_CONTEXT(ctx); @@ -84,7 +84,7 @@ _mesa_PointSize( GLfloat size ) /* * Added by GL_NV_point_sprite */ -void +void GLAPIENTRY _mesa_PointParameteriNV( GLenum pname, GLint param ) { const GLfloat value = (GLfloat) param; @@ -95,7 +95,7 @@ _mesa_PointParameteriNV( GLenum pname, GLint param ) /* * Added by GL_NV_point_sprite */ -void +void GLAPIENTRY _mesa_PointParameterivNV( GLenum pname, const GLint *params ) { const GLfloat value = (GLfloat) params[0]; @@ -107,7 +107,7 @@ _mesa_PointParameterivNV( GLenum pname, const GLint *params ) /* * Same for both GL_EXT_point_parameters and GL_ARB_point_parameters. */ -void +void GLAPIENTRY _mesa_PointParameterfEXT( GLenum pname, GLfloat param) { _mesa_PointParameterfvEXT(pname, ¶m); @@ -118,7 +118,7 @@ _mesa_PointParameterfEXT( GLenum pname, GLfloat param) /* * Same for both GL_EXT_point_parameters and GL_ARB_point_parameters. */ -void +void GLAPIENTRY _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/points.h b/src/mesa/main/points.h index 7a4a77caa9..16513c3ec6 100644 --- a/src/mesa/main/points.h +++ b/src/mesa/main/points.h @@ -35,19 +35,19 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_PointSize( GLfloat size ); -extern void +extern void GLAPIENTRY _mesa_PointParameteriNV( GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_PointParameterivNV( GLenum pname, const GLint *params ); -extern void +extern void GLAPIENTRY _mesa_PointParameterfEXT( GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params ); extern void diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c index 1051c8ce17..192c40516f 100644 --- a/src/mesa/main/polygon.c +++ b/src/mesa/main/polygon.c @@ -49,7 +49,7 @@ * change, flushes the vertices and notifies the driver via * the dd_function_table::CullFace callback. */ -void +void GLAPIENTRY _mesa_CullFace( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -85,7 +85,7 @@ _mesa_CullFace( GLenum mode ) * flushes the vertices and notifies the driver via * the dd_function_table::FrontFace callback. */ -void +void GLAPIENTRY _mesa_FrontFace( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -124,7 +124,7 @@ _mesa_FrontFace( GLenum mode ) * gl_polygon_attrib::BackMode. On change flushes the vertices and notifies the * driver via the dd_function_table::PolygonMode callback. */ -void +void GLAPIENTRY _mesa_PolygonMode( GLenum face, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -177,7 +177,7 @@ _mesa_PolygonMode( GLenum face, GLenum mode ) #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_PolygonStipple( const GLubyte *pattern ) { GET_CURRENT_CONTEXT(ctx); @@ -195,7 +195,7 @@ _mesa_PolygonStipple( const GLubyte *pattern ) -void +void GLAPIENTRY _mesa_GetPolygonStipple( GLubyte *dest ) { GET_CURRENT_CONTEXT(ctx); @@ -208,7 +208,7 @@ _mesa_GetPolygonStipple( GLubyte *dest ) } -void +void GLAPIENTRY _mesa_PolygonOffset( GLfloat factor, GLfloat units ) { GET_CURRENT_CONTEXT(ctx); @@ -231,7 +231,7 @@ _mesa_PolygonOffset( GLfloat factor, GLfloat units ) -void +void GLAPIENTRY _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/polygon.h b/src/mesa/main/polygon.h index ec0735b108..ef2fd0e92d 100644 --- a/src/mesa/main/polygon.h +++ b/src/mesa/main/polygon.h @@ -35,28 +35,28 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_CullFace( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_FrontFace( GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_PolygonMode( GLenum face, GLenum mode ); -extern void +extern void GLAPIENTRY _mesa_PolygonOffset( GLfloat factor, GLfloat units ); -extern void +extern void GLAPIENTRY _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias ); -extern void +extern void GLAPIENTRY _mesa_PolygonStipple( const GLubyte *mask ); -extern void +extern void GLAPIENTRY _mesa_GetPolygonStipple( GLubyte *mask ); -extern void +extern void _mesa_update_polygon( GLcontext *ctx ); extern void diff --git a/src/mesa/main/program.c b/src/mesa/main/program.c index e07a4a0a6a..4231b22015 100644 --- a/src/mesa/main/program.c +++ b/src/mesa/main/program.c @@ -894,7 +894,7 @@ _mesa_BindProgram(GLenum target, GLuint id) * \note Not compiled into display lists. * \note Called by both glDeleteProgramsNV and glDeleteProgramsARB. */ -void +void GLAPIENTRY _mesa_DeletePrograms(GLsizei n, const GLuint *ids) { GLint i; diff --git a/src/mesa/main/program.h b/src/mesa/main/program.h index ac107d9e37..23807746a6 100644 --- a/src/mesa/main/program.h +++ b/src/mesa/main/program.h @@ -206,16 +206,16 @@ _mesa_load_state_parameters(GLcontext *ctx, * API functions */ -extern void +extern void GLAPIENTRY _mesa_BindProgram(GLenum target, GLuint id); -extern void +extern void GLAPIENTRY _mesa_DeletePrograms(GLsizei n, const GLuint *ids); -extern void +extern void GLAPIENTRY _mesa_GenPrograms(GLsizei n, GLuint *ids); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_IsProgram(GLuint id); diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index 7e39ddc416..dfd404e400 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -411,70 +411,70 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2d(GLdouble x, GLdouble y) { _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2f(GLfloat x, GLfloat y) { _mesa_RasterPos4f(x, y, 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2i(GLint x, GLint y) { _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2s(GLshort x, GLshort y) { _mesa_RasterPos4f(x, y, 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) { _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) { _mesa_RasterPos4f(x, y, z, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3i(GLint x, GLint y, GLint z) { _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3s(GLshort x, GLshort y, GLshort z) { _mesa_RasterPos4f(x, y, z, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } /** Calls raster_pos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { GET_CURRENT_CONTEXT(ctx); @@ -482,77 +482,77 @@ _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w) { _mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { _mesa_RasterPos4f(x, y, z, w); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2dv(const GLdouble *v) { _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2fv(const GLfloat *v) { _mesa_RasterPos4f(v[0], v[1], 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2iv(const GLint *v) { _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos2sv(const GLshort *v) { _mesa_RasterPos4f(v[0], v[1], 0.0F, 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3dv(const GLdouble *v) { _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3fv(const GLfloat *v) { _mesa_RasterPos4f(v[0], v[1], v[2], 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3iv(const GLint *v) { _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos3sv(const GLshort *v) { _mesa_RasterPos4f(v[0], v[1], v[2], 1.0F); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4dv(const GLdouble *v) { _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], @@ -560,14 +560,14 @@ _mesa_RasterPos4dv(const GLdouble *v) } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4fv(const GLfloat *v) { _mesa_RasterPos4f(v[0], v[1], v[2], v[3]); } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4iv(const GLint *v) { _mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], @@ -575,7 +575,7 @@ _mesa_RasterPos4iv(const GLint *v) } /** Calls _mesa_RasterPos4f() */ -void +void GLAPIENTRY _mesa_RasterPos4sv(const GLshort *v) { _mesa_RasterPos4f(v[0], v[1], v[2], v[3]); @@ -664,147 +664,147 @@ window_pos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) } -void +void GLAPIENTRY _mesa_WindowPos2dMESA(GLdouble x, GLdouble y) { window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos2fMESA(GLfloat x, GLfloat y) { window_pos4f(x, y, 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos2iMESA(GLint x, GLint y) { window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos2sMESA(GLshort x, GLshort y) { window_pos4f(x, y, 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) { window_pos4f(x, y, z, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3iMESA(GLint x, GLint y, GLint z) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z) { window_pos4f(x, y, z, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -void +void GLAPIENTRY _mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { window_pos4f(x, y, z, w); } -void +void GLAPIENTRY _mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -void +void GLAPIENTRY _mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) { window_pos4f(x, y, z, w); } -void +void GLAPIENTRY _mesa_WindowPos2dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos2fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos2ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos2svMESA(const GLshort *v) { window_pos4f(v[0], v[1], 0.0F, 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], v[2], 1.0); } -void +void GLAPIENTRY _mesa_WindowPos3ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos3svMESA(const GLshort *v) { window_pos4f(v[0], v[1], v[2], 1.0F); } -void +void GLAPIENTRY _mesa_WindowPos4dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -void +void GLAPIENTRY _mesa_WindowPos4fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], v[2], v[3]); } -void +void GLAPIENTRY _mesa_WindowPos4ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -void +void GLAPIENTRY _mesa_WindowPos4svMESA(const GLshort *v) { window_pos4f(v[0], v[1], v[2], v[3]); diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h index ae7278c470..363f86ad87 100644 --- a/src/mesa/main/rastpos.h +++ b/src/mesa/main/rastpos.h @@ -35,76 +35,76 @@ #include "glheader.h" -extern void +extern void GLAPIENTRY _mesa_RasterPos2d(GLdouble x, GLdouble y); -extern void +extern void GLAPIENTRY _mesa_RasterPos2f(GLfloat x, GLfloat y); -extern void +extern void GLAPIENTRY _mesa_RasterPos2i(GLint x, GLint y); -extern void +extern void GLAPIENTRY _mesa_RasterPos2s(GLshort x, GLshort y); -extern void +extern void GLAPIENTRY _mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z); -extern void +extern void GLAPIENTRY _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z); -extern void +extern void GLAPIENTRY _mesa_RasterPos3i(GLint x, GLint y, GLint z); -extern void +extern void GLAPIENTRY _mesa_RasterPos3s(GLshort x, GLshort y, GLshort z); -extern void +extern void GLAPIENTRY _mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void +extern void GLAPIENTRY _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void +extern void GLAPIENTRY _mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w); -extern void +extern void GLAPIENTRY _mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); -extern void +extern void GLAPIENTRY _mesa_RasterPos2dv(const GLdouble *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos2fv(const GLfloat *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos2iv(const GLint *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos2sv(const GLshort *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos3dv(const GLdouble *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos3fv(const GLfloat *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos3iv(const GLint *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos3sv(const GLshort *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos4dv(const GLdouble *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos4fv(const GLfloat *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos4iv(const GLint *v); -extern void +extern void GLAPIENTRY _mesa_RasterPos4sv(const GLshort *v); @@ -113,76 +113,76 @@ _mesa_RasterPos4sv(const GLshort *v); /**********************************************************************/ /*@{*/ -extern void +extern void GLAPIENTRY _mesa_WindowPos2dMESA(GLdouble x, GLdouble y); -extern void +extern void GLAPIENTRY _mesa_WindowPos2fMESA(GLfloat x, GLfloat y); -extern void +extern void GLAPIENTRY _mesa_WindowPos2iMESA(GLint x, GLint y); -extern void +extern void GLAPIENTRY _mesa_WindowPos2sMESA(GLshort x, GLshort y); -extern void +extern void GLAPIENTRY _mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); -extern void +extern void GLAPIENTRY _mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); -extern void +extern void GLAPIENTRY _mesa_WindowPos3iMESA(GLint x, GLint y, GLint z); -extern void +extern void GLAPIENTRY _mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z); -extern void +extern void GLAPIENTRY _mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern void +extern void GLAPIENTRY _mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern void +extern void GLAPIENTRY _mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w); -extern void +extern void GLAPIENTRY _mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w); -extern void +extern void GLAPIENTRY _mesa_WindowPos2dvMESA(const GLdouble *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos2fvMESA(const GLfloat *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos2ivMESA(const GLint *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos2svMESA(const GLshort *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos3dvMESA(const GLdouble *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos3fvMESA(const GLfloat *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos3ivMESA(const GLint *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos3svMESA(const GLshort *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos4dvMESA(const GLdouble *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos4fvMESA(const GLfloat *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos4ivMESA(const GLint *v); -extern void +extern void GLAPIENTRY _mesa_WindowPos4svMESA(const GLshort *v); extern void diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index bcfe383790..8c89e8cc13 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -49,7 +49,7 @@ * flushes the vertices and notifies the driver via * the dd_function_table::ClearStencil callback. */ -void +void GLAPIENTRY _mesa_ClearStencil( GLint s ) { GET_CURRENT_CONTEXT(ctx); @@ -80,7 +80,7 @@ _mesa_ClearStencil( GLint s ) * __GLcontextRec::Stencil. On change flushes the vertices and notifies the * driver via the dd_function_table::StencilFunc callback. */ -void +void GLAPIENTRY _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) { GET_CURRENT_CONTEXT(ctx); @@ -133,7 +133,7 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ) * Updates gl_stencil_attrib::WriteMask. On change flushes the vertices and * notifies the driver via the dd_function_table::StencilMask callback. */ -void +void GLAPIENTRY _mesa_StencilMask( GLuint mask ) { GET_CURRENT_CONTEXT(ctx); @@ -166,7 +166,7 @@ _mesa_StencilMask( GLuint mask ) * __GLcontextRec::Stencil. On change flushes the vertices and notifies the * driver via the dd_function_table::StencilOp callback. */ -void +void GLAPIENTRY _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { GET_CURRENT_CONTEXT(ctx); @@ -246,7 +246,7 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) #if _HAVE_FULL_GL /* GL_EXT_stencil_two_side */ -void +void GLAPIENTRY _mesa_ActiveStencilFaceEXT(GLenum face) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h index cf645608f8..5620d14c73 100644 --- a/src/mesa/main/stencil.h +++ b/src/mesa/main/stencil.h @@ -35,27 +35,27 @@ #include "mtypes.h" -extern void +extern void GLAPIENTRY _mesa_ClearStencil( GLint s ); -extern void +extern void GLAPIENTRY _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ); -extern void +extern void GLAPIENTRY _mesa_StencilMask( GLuint mask ); -extern void +extern void GLAPIENTRY _mesa_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ); -extern void +extern void GLAPIENTRY _mesa_ActiveStencilFaceEXT(GLenum face); -extern void +extern void _mesa_init_stencil( GLcontext * ctx ); #endif diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index e10b75b0b3..cf199ddf4d 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1756,7 +1756,7 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions, * \param type pixel data type. * \param pixels pixel data. */ -void +void GLAPIENTRY _mesa_GetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ) { @@ -1895,7 +1895,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, /* * Called from the API. Note that width includes the border. */ -void +void GLAPIENTRY _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) @@ -1984,7 +1984,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, } -void +void GLAPIENTRY _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, @@ -2089,7 +2089,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, * Called by the API or display list executor. * Note that width and height include the border. */ -void +void GLAPIENTRY _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, @@ -2170,7 +2170,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, } -void +void GLAPIENTRY _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, @@ -2182,7 +2182,7 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, -void +void GLAPIENTRY _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, @@ -2227,7 +2227,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, } -void +void GLAPIENTRY _mesa_TexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, @@ -2276,7 +2276,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, -void +void GLAPIENTRY _mesa_TexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, @@ -2321,7 +2321,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level, -void +void GLAPIENTRY _mesa_CopyTexImage1D( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, @@ -2381,7 +2381,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, -void +void GLAPIENTRY _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) @@ -2441,7 +2441,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, -void +void GLAPIENTRY _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { @@ -2477,7 +2477,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, -void +void GLAPIENTRY _mesa_CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) @@ -2516,7 +2516,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, -void +void GLAPIENTRY _mesa_CopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) @@ -2733,7 +2733,7 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, -void +void GLAPIENTRY _mesa_CompressedTexImage1DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLint border, GLsizei imageSize, @@ -2812,7 +2812,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, } -void +void GLAPIENTRY _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, @@ -2896,7 +2896,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, } -void +void GLAPIENTRY _mesa_CompressedTexImage3DARB(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, @@ -2976,7 +2976,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, } -void +void GLAPIENTRY _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) @@ -3024,7 +3024,7 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, } -void +void GLAPIENTRY _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, @@ -3074,7 +3074,7 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, } -void +void GLAPIENTRY _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, @@ -3126,7 +3126,7 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, } -void +void GLAPIENTRY _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) { const struct gl_texture_unit *texUnit; diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index e90cd71705..699b4e6bdf 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -97,44 +97,44 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, /** \name API entry point functions */ /*@{*/ -extern void +extern void GLAPIENTRY _mesa_TexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_TexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_TexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_GetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_TexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, @@ -142,7 +142,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_TexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, @@ -150,48 +150,48 @@ _mesa_TexSubImage3D( GLenum target, GLint level, const GLvoid *pixels ); -extern void +extern void GLAPIENTRY _mesa_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ); -extern void +extern void GLAPIENTRY _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ); -extern void +extern void GLAPIENTRY _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ); -extern void +extern void GLAPIENTRY _mesa_CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ); -extern void +extern void GLAPIENTRY _mesa_CopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); -extern void +extern void GLAPIENTRY _mesa_CompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); -extern void +extern void GLAPIENTRY _mesa_CompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); -extern void +extern void GLAPIENTRY _mesa_CompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, @@ -202,24 +202,24 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, #define _mesa_CompressedTexSubImage2DARB _mesa_CompressedTexSubImage2DAR #define _mesa_CompressedTexSubImage3DARB _mesa_CompressedTexSubImage3DAR #endif -extern void +extern void GLAPIENTRY _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); -extern void +extern void GLAPIENTRY _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); -extern void +extern void GLAPIENTRY _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); -extern void +extern void GLAPIENTRY _mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img); /*@}*/ diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 08c59a0854..10fff64676 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -603,7 +603,7 @@ _glthread_DECLARE_STATIC_MUTEX(GenTexturesLock); * to find a block of free texture IDs which are stored in \p texName. * Corresponding empty texture objects are also generated. */ -void +void GLAPIENTRY _mesa_GenTextures( GLsizei n, GLuint *texName ) { GET_CURRENT_CONTEXT(ctx); @@ -655,7 +655,7 @@ _mesa_GenTextures( GLsizei n, GLuint *texName ) * it and decrementing the reference count if so. If the texture reference * count is zero, delete its object. */ -void +void GLAPIENTRY _mesa_DeleteTextures( GLsizei n, const GLuint *texName) { GET_CURRENT_CONTEXT(ctx); @@ -744,7 +744,7 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *texName) * calls dd_function_table::BindTexture. Decrements the old texture reference * count and deletes it if it reaches zero. */ -void +void GLAPIENTRY _mesa_BindTexture( GLenum target, GLuint texName ) { GET_CURRENT_CONTEXT(ctx); @@ -900,7 +900,7 @@ _mesa_BindTexture( GLenum target, GLuint texName ) * Looks up each texture in the hash, clamps the corresponding priority between * 0.0 and 1.0, and calls dd_function_table::PrioritizeTexture. */ -void +void GLAPIENTRY _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, const GLclampf *priorities ) { @@ -945,7 +945,7 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, * Looks up each texture in the hash and calls * dd_function_table::IsTextureResident. */ -GLboolean +GLboolean GLAPIENTRY _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, GLboolean *residences) { @@ -1006,7 +1006,7 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, * * Calls _mesa_HashLookup(). */ -GLboolean +GLboolean GLAPIENTRY _mesa_IsTexture( GLuint texture ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index f7e8e690c4..c5cce28c37 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -72,28 +72,28 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, */ /*@{*/ -extern void +extern void GLAPIENTRY _mesa_GenTextures( GLsizei n, GLuint *textures ); -extern void +extern void GLAPIENTRY _mesa_DeleteTextures( GLsizei n, const GLuint *textures ); -extern void +extern void GLAPIENTRY _mesa_BindTexture( GLenum target, GLuint texture ); -extern void +extern void GLAPIENTRY _mesa_PrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities ); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_AreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences ); -extern GLboolean +extern GLboolean GLAPIENTRY _mesa_IsTexture( GLuint texture ); /*@}*/ diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 95009a23a5..0cfddc1576 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -151,7 +151,7 @@ _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ) /**********************************************************************/ -void +void GLAPIENTRY _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) { GET_CURRENT_CONTEXT(ctx); @@ -580,7 +580,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) } -void +void GLAPIENTRY _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ) { _mesa_TexEnvfv( target, pname, ¶m ); @@ -588,7 +588,7 @@ _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ) -void +void GLAPIENTRY _mesa_TexEnvi( GLenum target, GLenum pname, GLint param ) { GLfloat p[4]; @@ -598,7 +598,7 @@ _mesa_TexEnvi( GLenum target, GLenum pname, GLint param ) } -void +void GLAPIENTRY _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ) { GLfloat p[4]; @@ -616,7 +616,7 @@ _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ) } -void +void GLAPIENTRY _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -827,7 +827,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) } -void +void GLAPIENTRY _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -1078,14 +1078,14 @@ _mesa_validate_texture_wrap_mode(GLcontext * ctx, } -void +void GLAPIENTRY _mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ) { _mesa_TexParameterfv(target, pname, ¶m); } -void +void GLAPIENTRY _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -1404,7 +1404,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) } -void +void GLAPIENTRY _mesa_TexParameteri( GLenum target, GLenum pname, GLint param ) { GLfloat fparam[4]; @@ -1417,7 +1417,7 @@ _mesa_TexParameteri( GLenum target, GLenum pname, GLint param ) } -void +void GLAPIENTRY _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) { GLfloat fparam[4]; @@ -1438,7 +1438,7 @@ _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) } -void +void GLAPIENTRY _mesa_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ) { @@ -1480,7 +1480,7 @@ tex_image_dimensions(GLcontext *ctx, GLenum target) } -void +void GLAPIENTRY _mesa_GetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ) { @@ -1656,7 +1656,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, -void +void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -1780,7 +1780,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) } -void +void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -1917,7 +1917,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) /**********************************************************************/ #if FEATURE_texgen -void +void GLAPIENTRY _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -2156,7 +2156,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) } -void +void GLAPIENTRY _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) { GLfloat p[4]; @@ -2173,7 +2173,7 @@ _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) } -void +void GLAPIENTRY _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) { GLfloat p = (GLfloat) param; @@ -2181,7 +2181,7 @@ _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) } -void +void GLAPIENTRY _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) { GLfloat p[4]; @@ -2198,14 +2198,14 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) } -void +void GLAPIENTRY _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) { _mesa_TexGenfv(coord, pname, ¶m); } -void +void GLAPIENTRY _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) { _mesa_TexGeniv( coord, pname, ¶m ); @@ -2213,7 +2213,7 @@ _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) -void +void GLAPIENTRY _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) { GET_CURRENT_CONTEXT(ctx); @@ -2290,7 +2290,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) -void +void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -2367,7 +2367,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) -void +void GLAPIENTRY _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -2468,7 +2468,7 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) #endif /* GL_ARB_multitexture */ -void +void GLAPIENTRY _mesa_ActiveTextureARB( GLenum target ) { GET_CURRENT_CONTEXT(ctx); @@ -2503,7 +2503,7 @@ _mesa_ActiveTextureARB( GLenum target ) /* GL_ARB_multitexture */ -void +void GLAPIENTRY _mesa_ClientActiveTextureARB( GLenum target ) { GET_CURRENT_CONTEXT(ctx); @@ -2525,7 +2525,7 @@ _mesa_ClientActiveTextureARB( GLenum target ) /* Pixel Texgen Extensions */ /**********************************************************************/ -void +void GLAPIENTRY _mesa_PixelTexGenSGIX(GLenum mode) { GLenum newRgbSource, newAlphaSource; @@ -2564,21 +2564,21 @@ _mesa_PixelTexGenSGIX(GLenum mode) } -void +void GLAPIENTRY _mesa_PixelTexGenParameterfSGIS(GLenum target, GLfloat value) { _mesa_PixelTexGenParameteriSGIS(target, (GLint) value); } -void +void GLAPIENTRY _mesa_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value) { _mesa_PixelTexGenParameteriSGIS(target, (GLint) *value); } -void +void GLAPIENTRY _mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value) { GET_CURRENT_CONTEXT(ctx); @@ -2609,14 +2609,14 @@ _mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value) } -void +void GLAPIENTRY _mesa_PixelTexGenParameterivSGIS(GLenum target, const GLint *value) { _mesa_PixelTexGenParameteriSGIS(target, *value); } -void +void GLAPIENTRY _mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value) { GET_CURRENT_CONTEXT(ctx); @@ -2634,7 +2634,7 @@ _mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value) } -void +void GLAPIENTRY _mesa_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h index d2cde7b326..7cc3d2c19c 100644 --- a/src/mesa/main/texstate.h +++ b/src/mesa/main/texstate.h @@ -47,89 +47,89 @@ _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ); */ /*@{*/ -extern void +extern void GLAPIENTRY _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ); -extern void +extern void GLAPIENTRY _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ); -extern void +extern void GLAPIENTRY _mesa_TexEnvi( GLenum target, GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ); -extern void +extern void GLAPIENTRY _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_TexParameteri( GLenum target, GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ); -extern void +extern void GLAPIENTRY _mesa_TexGend( GLenum coord, GLenum pname, GLdouble param ); -extern void +extern void GLAPIENTRY _mesa_TexGendv( GLenum coord, GLenum pname, const GLdouble *params ); -extern void +extern void GLAPIENTRY _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); -extern void +extern void GLAPIENTRY _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); -extern void +extern void GLAPIENTRY _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); -extern void +extern void GLAPIENTRY _mesa_TexGeniv( GLenum coord, GLenum pname, const GLint *params ); /* * GL_ARB_multitexture */ -extern void +extern void GLAPIENTRY _mesa_ActiveTextureARB( GLenum target ); -extern void +extern void GLAPIENTRY _mesa_ClientActiveTextureARB( GLenum target ); @@ -137,37 +137,37 @@ _mesa_ClientActiveTextureARB( GLenum target ); * Pixel Texture Extensions */ -extern void +extern void GLAPIENTRY _mesa_PixelTexGenSGIX(GLenum mode); -extern void +extern void GLAPIENTRY _mesa_PixelTexGenParameterfSGIS(GLenum target, GLfloat value); #ifdef VMS #define _mesa_PixelTexGenParameterfvSGIS _mesa_PixelTexGenParameterfv #endif -extern void +extern void GLAPIENTRY _mesa_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value); -extern void +extern void GLAPIENTRY _mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value); #ifdef VMS #define _mesa_PixelTexGenParameterivSGIS _mesa_PixelTexGenParameteriv #endif -extern void +extern void GLAPIENTRY _mesa_PixelTexGenParameterivSGIS(GLenum target, const GLint *value); #ifdef VMS #define _mesa_GetPixelTexGenParameterfvSGIS _mesa_GetPixelTexGenParameterfv #endif -extern void +extern void GLAPIENTRY _mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value); #ifdef VMS #define _mesa_GetPixelTexGenParameterivSGIS _mesa_GetPixelTexGenParameteriv #endif -extern void +extern void GLAPIENTRY _mesa_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value); /*@}*/ diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index fb410540b6..c03415fdcf 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -34,7 +34,7 @@ #include "varray.h" -void +void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -90,7 +90,7 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) } -void +void GLAPIENTRY _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { GET_CURRENT_CONTEXT(ctx); @@ -143,7 +143,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) } -void +void GLAPIENTRY _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -210,7 +210,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) } -void +void GLAPIENTRY _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -251,7 +251,7 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) } -void +void GLAPIENTRY _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -301,7 +301,7 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) } -void +void GLAPIENTRY _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { @@ -369,7 +369,7 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, } -void +void GLAPIENTRY _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { @@ -427,7 +427,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, } -void +void GLAPIENTRY _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr) { GET_CURRENT_CONTEXT(ctx); @@ -453,7 +453,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr) #if FEATURE_NV_vertex_program -void +void GLAPIENTRY _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { @@ -519,7 +519,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, #if FEATURE_ARB_vertex_program -void +void GLAPIENTRY _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr) @@ -601,7 +601,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, #endif -void +void GLAPIENTRY _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { @@ -610,7 +610,7 @@ _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, } -void +void GLAPIENTRY _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { @@ -619,7 +619,7 @@ _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, } -void +void GLAPIENTRY _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { @@ -628,7 +628,7 @@ _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, } -void +void GLAPIENTRY _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { @@ -637,7 +637,7 @@ _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, } -void +void GLAPIENTRY _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr) { @@ -646,7 +646,7 @@ _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, } -void +void GLAPIENTRY _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) { (void) count; @@ -654,7 +654,7 @@ _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) } -void +void GLAPIENTRY _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) { GET_CURRENT_CONTEXT(ctx); @@ -849,7 +849,7 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) } -void +void GLAPIENTRY _mesa_LockArraysEXT(GLint first, GLsizei count) { GET_CURRENT_CONTEXT(ctx); @@ -876,7 +876,7 @@ _mesa_LockArraysEXT(GLint first, GLsizei count) } -void +void GLAPIENTRY _mesa_UnlockArraysEXT( void ) { GET_CURRENT_CONTEXT(ctx); @@ -897,7 +897,7 @@ _mesa_UnlockArraysEXT( void ) /* GL_EXT_multi_draw_arrays */ /* Somebody forgot to spec the first and count parameters as const! <sigh> */ -void +void GLAPIENTRY _mesa_MultiDrawArraysEXT( GLenum mode, GLint *first, GLsizei *count, GLsizei primcount ) { @@ -915,7 +915,7 @@ _mesa_MultiDrawArraysEXT( GLenum mode, GLint *first, /* GL_EXT_multi_draw_arrays */ -void +void GLAPIENTRY _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount ) { @@ -939,7 +939,7 @@ _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type, /* GL_IBM_multimode_draw_arrays */ -void +void GLAPIENTRY _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride ) @@ -959,7 +959,7 @@ _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, /* GL_IBM_multimode_draw_arrays */ -void +void GLAPIENTRY _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride ) @@ -984,7 +984,7 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, /***** Initialization *****/ /**********************************************************************/ -void +void _mesa_init_varray( GLcontext * ctx ) { GLuint i; diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index d81213f358..3589735f68 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -41,107 +41,107 @@ #if _HAVE_FULL_GL -extern void +extern void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_UnlockArraysEXT( void ); -extern void +extern void GLAPIENTRY _mesa_LockArraysEXT(GLint first, GLsizei count); -extern void +extern void GLAPIENTRY _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr); -extern void +extern void GLAPIENTRY _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); -extern void +extern void GLAPIENTRY _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); -extern void +extern void GLAPIENTRY _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); -extern void +extern void GLAPIENTRY _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer); -extern void +extern void GLAPIENTRY _mesa_MultiDrawArraysEXT( GLenum mode, GLint *first, GLsizei *count, GLsizei primcount ); -extern void +extern void GLAPIENTRY _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount ); -extern void +extern void GLAPIENTRY _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride ); -extern void +extern void GLAPIENTRY _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride ); diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index 3f4a9cefed..204b2991de 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -30,346 +30,346 @@ #define PRE_LOOPBACK( FUNC ) #endif -static void TAG(ArrayElement)( GLint i ) +static void GLAPIENTRY TAG(ArrayElement)( GLint i ) { PRE_LOOPBACK( ArrayElement ); _glapi_Dispatch->ArrayElement( i ); } -static void TAG(Color3f)( GLfloat r, GLfloat g, GLfloat b ) +static void GLAPIENTRY TAG(Color3f)( GLfloat r, GLfloat g, GLfloat b ) { PRE_LOOPBACK( Color3f ); _glapi_Dispatch->Color3f( r, g, b ); } -static void TAG(Color3fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(Color3fv)( const GLfloat *v ) { PRE_LOOPBACK( Color3fv ); _glapi_Dispatch->Color3fv( v ); } -static void TAG(Color3ub)( GLubyte r, GLubyte g, GLubyte b ) +static void GLAPIENTRY TAG(Color3ub)( GLubyte r, GLubyte g, GLubyte b ) { PRE_LOOPBACK( Color3ub ); _glapi_Dispatch->Color3ub( r, g, b ); } -static void TAG(Color3ubv)( const GLubyte *v ) +static void GLAPIENTRY TAG(Color3ubv)( const GLubyte *v ) { PRE_LOOPBACK( Color3ubv ); _glapi_Dispatch->Color3ubv( v ); } -static void TAG(Color4f)( GLfloat r, GLfloat g, GLfloat b, GLfloat a ) +static void GLAPIENTRY TAG(Color4f)( GLfloat r, GLfloat g, GLfloat b, GLfloat a ) { PRE_LOOPBACK( Color4f ); _glapi_Dispatch->Color4f( r, g, b, a ); } -static void TAG(Color4fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(Color4fv)( const GLfloat *v ) { PRE_LOOPBACK( Color4fv ); _glapi_Dispatch->Color4fv( v ); } -static void TAG(Color4ub)( GLubyte r, GLubyte g, GLubyte b, GLubyte a ) +static void GLAPIENTRY TAG(Color4ub)( GLubyte r, GLubyte g, GLubyte b, GLubyte a ) { PRE_LOOPBACK( Color4ub ); _glapi_Dispatch->Color4ub( r, g, b, a ); } -static void TAG(Color4ubv)( const GLubyte *v ) +static void GLAPIENTRY TAG(Color4ubv)( const GLubyte *v ) { PRE_LOOPBACK( Color4ubv ); _glapi_Dispatch->Color4ubv( v ); } -static void TAG(EdgeFlag)( GLboolean e ) +static void GLAPIENTRY TAG(EdgeFlag)( GLboolean e ) { PRE_LOOPBACK( EdgeFlag ); _glapi_Dispatch->EdgeFlag( e ); } -static void TAG(EdgeFlagv)( const GLboolean *v ) +static void GLAPIENTRY TAG(EdgeFlagv)( const GLboolean *v ) { PRE_LOOPBACK( EdgeFlagv ); _glapi_Dispatch->EdgeFlagv( v ); } -static void TAG(EvalCoord1f)( GLfloat s ) +static void GLAPIENTRY TAG(EvalCoord1f)( GLfloat s ) { PRE_LOOPBACK( EvalCoord1f ); _glapi_Dispatch->EvalCoord1f( s ); } -static void TAG(EvalCoord1fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(EvalCoord1fv)( const GLfloat *v ) { PRE_LOOPBACK( EvalCoord1fv ); _glapi_Dispatch->EvalCoord1fv( v ); } -static void TAG(EvalCoord2f)( GLfloat s, GLfloat t ) +static void GLAPIENTRY TAG(EvalCoord2f)( GLfloat s, GLfloat t ) { PRE_LOOPBACK( EvalCoord2f ); _glapi_Dispatch->EvalCoord2f( s, t ); } -static void TAG(EvalCoord2fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(EvalCoord2fv)( const GLfloat *v ) { PRE_LOOPBACK( EvalCoord2fv ); _glapi_Dispatch->EvalCoord2fv( v ); } -static void TAG(EvalPoint1)( GLint i ) +static void GLAPIENTRY TAG(EvalPoint1)( GLint i ) { PRE_LOOPBACK( EvalPoint1 ); _glapi_Dispatch->EvalPoint1( i ); } -static void TAG(EvalPoint2)( GLint i, GLint j ) +static void GLAPIENTRY TAG(EvalPoint2)( GLint i, GLint j ) { PRE_LOOPBACK( EvalPoint2 ); _glapi_Dispatch->EvalPoint2( i, j ); } -static void TAG(FogCoordfEXT)( GLfloat f ) +static void GLAPIENTRY TAG(FogCoordfEXT)( GLfloat f ) { PRE_LOOPBACK( FogCoordfEXT ); _glapi_Dispatch->FogCoordfEXT( f ); } -static void TAG(FogCoordfvEXT)( const GLfloat *v ) +static void GLAPIENTRY TAG(FogCoordfvEXT)( const GLfloat *v ) { PRE_LOOPBACK( FogCoordfvEXT ); _glapi_Dispatch->FogCoordfvEXT( v ); } -static void TAG(Indexi)( GLint i ) +static void GLAPIENTRY TAG(Indexi)( GLint i ) { PRE_LOOPBACK( Indexi ); _glapi_Dispatch->Indexi( i ); } -static void TAG(Indexiv)( const GLint *v ) +static void GLAPIENTRY TAG(Indexiv)( const GLint *v ) { PRE_LOOPBACK( Indexiv ); _glapi_Dispatch->Indexiv( v ); } -static void TAG(Materialfv)( GLenum face, GLenum pname, const GLfloat *v ) +static void GLAPIENTRY TAG(Materialfv)( GLenum face, GLenum pname, const GLfloat *v ) { PRE_LOOPBACK( Materialfv ); _glapi_Dispatch->Materialfv( face, pname, v ); } -static void TAG(MultiTexCoord1fARB)( GLenum target, GLfloat a ) +static void GLAPIENTRY TAG(MultiTexCoord1fARB)( GLenum target, GLfloat a ) { PRE_LOOPBACK( MultiTexCoord1fARB ); _glapi_Dispatch->MultiTexCoord1fARB( target, a ); } -static void TAG(MultiTexCoord1fvARB)( GLenum target, const GLfloat *tc ) +static void GLAPIENTRY TAG(MultiTexCoord1fvARB)( GLenum target, const GLfloat *tc ) { PRE_LOOPBACK( MultiTexCoord1fvARB ); _glapi_Dispatch->MultiTexCoord1fvARB( target, tc ); } -static void TAG(MultiTexCoord2fARB)( GLenum target, GLfloat s, GLfloat t ) +static void GLAPIENTRY TAG(MultiTexCoord2fARB)( GLenum target, GLfloat s, GLfloat t ) { PRE_LOOPBACK( MultiTexCoord2fARB ); _glapi_Dispatch->MultiTexCoord2fARB( target, s, t ); } -static void TAG(MultiTexCoord2fvARB)( GLenum target, const GLfloat *tc ) +static void GLAPIENTRY TAG(MultiTexCoord2fvARB)( GLenum target, const GLfloat *tc ) { PRE_LOOPBACK( MultiTexCoord2fvARB ); _glapi_Dispatch->MultiTexCoord2fvARB( target, tc ); } -static void TAG(MultiTexCoord3fARB)( GLenum target, GLfloat s, +static void GLAPIENTRY TAG(MultiTexCoord3fARB)( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { PRE_LOOPBACK( MultiTexCoord3fARB ); _glapi_Dispatch->MultiTexCoord3fARB( target, s, t, r ); } -static void TAG(MultiTexCoord3fvARB)( GLenum target, const GLfloat *tc ) +static void GLAPIENTRY TAG(MultiTexCoord3fvARB)( GLenum target, const GLfloat *tc ) { PRE_LOOPBACK( MultiTexCoord3fvARB ); _glapi_Dispatch->MultiTexCoord3fvARB( target, tc ); } -static void TAG(MultiTexCoord4fARB)( GLenum target, GLfloat s, +static void GLAPIENTRY TAG(MultiTexCoord4fARB)( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { PRE_LOOPBACK( MultiTexCoord4fARB ); _glapi_Dispatch->MultiTexCoord4fARB( target, s, t, r, q ); } -static void TAG(MultiTexCoord4fvARB)( GLenum target, const GLfloat *tc ) +static void GLAPIENTRY TAG(MultiTexCoord4fvARB)( GLenum target, const GLfloat *tc ) { PRE_LOOPBACK( MultiTexCoord4fvARB ); _glapi_Dispatch->MultiTexCoord4fvARB( target, tc ); } -static void TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z ) { PRE_LOOPBACK( Normal3f ); _glapi_Dispatch->Normal3f( x, y, z ); } -static void TAG(Normal3fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(Normal3fv)( const GLfloat *v ) { PRE_LOOPBACK( Normal3fv ); _glapi_Dispatch->Normal3fv( v ); } -static void TAG(SecondaryColor3fEXT)( GLfloat r, GLfloat g, GLfloat b ) +static void GLAPIENTRY TAG(SecondaryColor3fEXT)( GLfloat r, GLfloat g, GLfloat b ) { PRE_LOOPBACK( SecondaryColor3fEXT ); _glapi_Dispatch->SecondaryColor3fEXT( r, g, b ); } -static void TAG(SecondaryColor3fvEXT)( const GLfloat *v ) +static void GLAPIENTRY TAG(SecondaryColor3fvEXT)( const GLfloat *v ) { PRE_LOOPBACK( SecondaryColor3fvEXT ); _glapi_Dispatch->SecondaryColor3fvEXT( v ); } -static void TAG(SecondaryColor3ubEXT)( GLubyte r, GLubyte g, GLubyte b ) +static void GLAPIENTRY TAG(SecondaryColor3ubEXT)( GLubyte r, GLubyte g, GLubyte b ) { PRE_LOOPBACK( SecondaryColor3ubEXT ); _glapi_Dispatch->SecondaryColor3ubEXT( r, g, b ); } -static void TAG(SecondaryColor3ubvEXT)( const GLubyte *v ) +static void GLAPIENTRY TAG(SecondaryColor3ubvEXT)( const GLubyte *v ) { PRE_LOOPBACK( SecondaryColor3ubvEXT ); _glapi_Dispatch->SecondaryColor3ubvEXT( v ); } -static void TAG(TexCoord1f)( GLfloat s ) +static void GLAPIENTRY TAG(TexCoord1f)( GLfloat s ) { PRE_LOOPBACK( TexCoord1f ); _glapi_Dispatch->TexCoord1f( s ); } -static void TAG(TexCoord1fv)( const GLfloat *tc ) +static void GLAPIENTRY TAG(TexCoord1fv)( const GLfloat *tc ) { PRE_LOOPBACK( TexCoord1fv ); _glapi_Dispatch->TexCoord1fv( tc ); } -static void TAG(TexCoord2f)( GLfloat s, GLfloat t ) +static void GLAPIENTRY TAG(TexCoord2f)( GLfloat s, GLfloat t ) { PRE_LOOPBACK( TexCoord2f ); _glapi_Dispatch->TexCoord2f( s, t ); } -static void TAG(TexCoord2fv)( const GLfloat *tc ) +static void GLAPIENTRY TAG(TexCoord2fv)( const GLfloat *tc ) { PRE_LOOPBACK( TexCoord2fv ); _glapi_Dispatch->TexCoord2fv( tc ); } -static void TAG(TexCoord3f)( GLfloat s, GLfloat t, GLfloat r ) +static void GLAPIENTRY TAG(TexCoord3f)( GLfloat s, GLfloat t, GLfloat r ) { PRE_LOOPBACK( TexCoord3f ); _glapi_Dispatch->TexCoord3f( s, t, r ); } -static void TAG(TexCoord3fv)( const GLfloat *tc ) +static void GLAPIENTRY TAG(TexCoord3fv)( const GLfloat *tc ) { PRE_LOOPBACK( TexCoord3fv ); _glapi_Dispatch->TexCoord3fv( tc ); } -static void TAG(TexCoord4f)( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) +static void GLAPIENTRY TAG(TexCoord4f)( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { PRE_LOOPBACK( TexCoord4f ); _glapi_Dispatch->TexCoord4f( s, t, r, q ); } -static void TAG(TexCoord4fv)( const GLfloat *tc ) +static void GLAPIENTRY TAG(TexCoord4fv)( const GLfloat *tc ) { PRE_LOOPBACK( TexCoord4fv ); _glapi_Dispatch->TexCoord4fv( tc ); } -static void TAG(Vertex2f)( GLfloat x, GLfloat y ) +static void GLAPIENTRY TAG(Vertex2f)( GLfloat x, GLfloat y ) { PRE_LOOPBACK( Vertex2f ); _glapi_Dispatch->Vertex2f( x, y ); } -static void TAG(Vertex2fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(Vertex2fv)( const GLfloat *v ) { PRE_LOOPBACK( Vertex2fv ); _glapi_Dispatch->Vertex2fv( v ); } -static void TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z ) { PRE_LOOPBACK( Vertex3f ); _glapi_Dispatch->Vertex3f( x, y, z ); } -static void TAG(Vertex3fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(Vertex3fv)( const GLfloat *v ) { PRE_LOOPBACK( Vertex3fv ); _glapi_Dispatch->Vertex3fv( v ); } -static void TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { PRE_LOOPBACK( Vertex4f ); _glapi_Dispatch->Vertex4f( x, y, z, w ); } -static void TAG(Vertex4fv)( const GLfloat *v ) +static void GLAPIENTRY TAG(Vertex4fv)( const GLfloat *v ) { PRE_LOOPBACK( Vertex4fv ); _glapi_Dispatch->Vertex4fv( v ); } -static void TAG(CallList)( GLuint i ) +static void GLAPIENTRY TAG(CallList)( GLuint i ) { PRE_LOOPBACK( CallList ); _glapi_Dispatch->CallList( i ); } -static void TAG(Begin)( GLenum mode ) +static void GLAPIENTRY TAG(Begin)( GLenum mode ) { PRE_LOOPBACK( Begin ); _glapi_Dispatch->Begin( mode ); } -static void TAG(End)( void ) +static void GLAPIENTRY TAG(End)( void ) { PRE_LOOPBACK( End ); _glapi_Dispatch->End(); } -static void TAG(Rectf)( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) +static void GLAPIENTRY TAG(Rectf)( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) { PRE_LOOPBACK( Rectf ); _glapi_Dispatch->Rectf( x1, y1, x2, y2 ); } -static void TAG(DrawArrays)( GLenum mode, GLint start, GLsizei count ) +static void GLAPIENTRY TAG(DrawArrays)( GLenum mode, GLint start, GLsizei count ) { PRE_LOOPBACK( DrawArrays ); _glapi_Dispatch->DrawArrays( mode, start, count ); } -static void TAG(DrawElements)( GLenum mode, GLsizei count, GLenum type, +static void GLAPIENTRY TAG(DrawElements)( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ) { PRE_LOOPBACK( DrawElements ); _glapi_Dispatch->DrawElements( mode, count, type, indices ); } -static void TAG(DrawRangeElements)( GLenum mode, GLuint start, +static void GLAPIENTRY TAG(DrawRangeElements)( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ) { @@ -377,26 +377,26 @@ static void TAG(DrawRangeElements)( GLenum mode, GLuint start, _glapi_Dispatch->DrawRangeElements( mode, start, end, count, type, indices ); } -static void TAG(EvalMesh1)( GLenum mode, GLint i1, GLint i2 ) +static void GLAPIENTRY TAG(EvalMesh1)( GLenum mode, GLint i1, GLint i2 ) { PRE_LOOPBACK( EvalMesh1 ); _glapi_Dispatch->EvalMesh1( mode, i1, i2 ); } -static void TAG(EvalMesh2)( GLenum mode, GLint i1, GLint i2, +static void GLAPIENTRY TAG(EvalMesh2)( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { PRE_LOOPBACK( EvalMesh2 ); _glapi_Dispatch->EvalMesh2( mode, i1, i2, j1, j2 ); } -static void TAG(VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY TAG(VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { PRE_LOOPBACK( VertexAttrib4fNV ); _glapi_Dispatch->VertexAttrib4fNV( index, x, y, z, w ); } -static void TAG(VertexAttrib4fvNV)( GLuint index, const GLfloat *v ) +static void GLAPIENTRY TAG(VertexAttrib4fvNV)( GLuint index, const GLfloat *v ) { PRE_LOOPBACK( VertexAttrib4fvNV ); _glapi_Dispatch->VertexAttrib4fvNV( index, v ); diff --git a/src/mesa/tnl/t_array_api.c b/src/mesa/tnl/t_array_api.c index 229371fc0a..85fada8c28 100644 --- a/src/mesa/tnl/t_array_api.c +++ b/src/mesa/tnl/t_array_api.c @@ -117,7 +117,7 @@ static void _tnl_draw_range_elements( GLcontext *ctx, GLenum mode, /** * Called via the GL API dispatcher. */ -void +void GLAPIENTRY _tnl_DrawArrays(GLenum mode, GLint start, GLsizei count) { GET_CURRENT_CONTEXT(ctx); @@ -255,7 +255,7 @@ _tnl_DrawArrays(GLenum mode, GLint start, GLsizei count) /** * Called via the GL API dispatcher. */ -void +void GLAPIENTRY _tnl_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) @@ -329,7 +329,7 @@ _tnl_DrawRangeElements(GLenum mode, /** * Called via the GL API dispatcher. */ -void +void GLAPIENTRY _tnl_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { diff --git a/src/mesa/tnl/t_array_api.h b/src/mesa/tnl/t_array_api.h index c26112bef5..61d1f696b0 100644 --- a/src/mesa/tnl/t_array_api.h +++ b/src/mesa/tnl/t_array_api.h @@ -30,12 +30,12 @@ #include "t_context.h" -extern void _tnl_DrawArrays(GLenum mode, GLint first, GLsizei count); +extern void GLAPIENTRY _tnl_DrawArrays(GLenum mode, GLint first, GLsizei count); -extern void _tnl_DrawElements(GLenum mode, GLsizei count, GLenum type, +extern void GLAPIENTRY _tnl_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -extern void _tnl_DrawRangeElements(GLenum mode, GLuint start, +extern void GLAPIENTRY _tnl_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); diff --git a/src/mesa/tnl/t_eval_api.c b/src/mesa/tnl/t_eval_api.c index 294f1b742c..5e68d7c891 100644 --- a/src/mesa/tnl/t_eval_api.c +++ b/src/mesa/tnl/t_eval_api.c @@ -51,7 +51,7 @@ * map(1,2)_vertex is disabled, and to purge those vertices from * the vb. */ -void +void GLAPIENTRY _tnl_exec_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) { GET_CURRENT_CONTEXT(ctx); @@ -139,7 +139,7 @@ _tnl_exec_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) -void +void GLAPIENTRY _tnl_exec_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/tnl/t_eval_api.h b/src/mesa/tnl/t_eval_api.h index 0ac6c0b147..a24b121b81 100644 --- a/src/mesa/tnl/t_eval_api.h +++ b/src/mesa/tnl/t_eval_api.h @@ -33,9 +33,9 @@ /* Use _mesa_save_EvalMesh{1,2} to save these to display lists. */ -extern void _tnl_exec_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); +extern void GLAPIENTRY _tnl_exec_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); -extern void _tnl_exec_EvalMesh2( GLenum mode, GLint i1, GLint i2, +extern void GLAPIENTRY _tnl_exec_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); void _tnl_eval_init( GLcontext *ctx ); diff --git a/src/mesa/tnl/t_imm_api.c b/src/mesa/tnl/t_imm_api.c index c0dcb1863c..b4e67d8f02 100644 --- a/src/mesa/tnl/t_imm_api.c +++ b/src/mesa/tnl/t_imm_api.c @@ -99,7 +99,7 @@ void _tnl_flush_vertices( GLcontext *ctx, GLuint flags ) } -void +void GLAPIENTRY _tnl_save_Begin( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -177,7 +177,7 @@ _tnl_save_Begin( GLenum mode ) } -void +void GLAPIENTRY _tnl_Begin( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -382,7 +382,7 @@ _tnl_end_ctx( GLcontext *ctx ) _tnl_flush_immediate( ctx, IM ); } -void +void GLAPIENTRY _tnl_End(void) { GET_CURRENT_CONTEXT(ctx); @@ -427,13 +427,13 @@ _tnl_End(void) IM->Flag[count] |= VERT_BIT_COLOR0; \ } -static void +static void GLAPIENTRY _tnl_Color3f( GLfloat red, GLfloat green, GLfloat blue ) { COLOR( red, green, blue, 1.0 ); } -static void +static void GLAPIENTRY _tnl_Color3ub( GLubyte red, GLubyte green, GLubyte blue ) { COLOR(UBYTE_TO_FLOAT(red), @@ -442,13 +442,13 @@ _tnl_Color3ub( GLubyte red, GLubyte green, GLubyte blue ) 1.0); } -static void +static void GLAPIENTRY _tnl_Color4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { COLOR( red, green, blue, alpha ); } -static void +static void GLAPIENTRY _tnl_Color4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) { COLOR(UBYTE_TO_FLOAT(red), @@ -457,13 +457,13 @@ _tnl_Color4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) UBYTE_TO_FLOAT(alpha)); } -static void +static void GLAPIENTRY _tnl_Color3fv( const GLfloat *v ) { COLOR( v[0], v[1], v[2], 1.0 ); } -static void +static void GLAPIENTRY _tnl_Color3ubv( const GLubyte *v ) { COLOR(UBYTE_TO_FLOAT(v[0]), @@ -472,13 +472,13 @@ _tnl_Color3ubv( const GLubyte *v ) 1.0 ); } -static void +static void GLAPIENTRY _tnl_Color4fv( const GLfloat *v ) { COLOR( v[0], v[1], v[2], v[3] ); } -static void +static void GLAPIENTRY _tnl_Color4ubv( const GLubyte *v) { COLOR(UBYTE_TO_FLOAT(v[0]), @@ -502,13 +502,13 @@ _tnl_Color4ubv( const GLubyte *v) IM->Flag[count] |= VERT_BIT_COLOR1; \ } -static void +static void GLAPIENTRY _tnl_SecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) { SECONDARY_COLOR( red, green, blue ); } -static void +static void GLAPIENTRY _tnl_SecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) { SECONDARY_COLOR(UBYTE_TO_FLOAT(red), @@ -516,13 +516,13 @@ _tnl_SecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) UBYTE_TO_FLOAT(blue)); } -static void +static void GLAPIENTRY _tnl_SecondaryColor3fvEXT( const GLfloat *v ) { SECONDARY_COLOR( v[0], v[1], v[2] ); } -static void +static void GLAPIENTRY _tnl_SecondaryColor3ubvEXT( const GLubyte *v ) { SECONDARY_COLOR(UBYTE_TO_FLOAT(v[0]), @@ -531,7 +531,7 @@ _tnl_SecondaryColor3ubvEXT( const GLubyte *v ) } -static void +static void GLAPIENTRY _tnl_EdgeFlag( GLboolean flag ) { GLuint count; @@ -542,7 +542,7 @@ _tnl_EdgeFlag( GLboolean flag ) } -static void +static void GLAPIENTRY _tnl_EdgeFlagv( const GLboolean *flag ) { GLuint count; @@ -553,7 +553,7 @@ _tnl_EdgeFlagv( const GLboolean *flag ) } -static void +static void GLAPIENTRY _tnl_FogCoordfEXT( GLfloat f ) { GET_IMMEDIATE; @@ -563,7 +563,7 @@ _tnl_FogCoordfEXT( GLfloat f ) IM->Flag[count] |= VERT_BIT_FOG; } -static void +static void GLAPIENTRY _tnl_FogCoordfvEXT( const GLfloat *v ) { GET_IMMEDIATE; @@ -574,7 +574,7 @@ _tnl_FogCoordfvEXT( const GLfloat *v ) } -static void +static void GLAPIENTRY _tnl_Indexi( GLint c ) { GLuint count; @@ -585,7 +585,7 @@ _tnl_Indexi( GLint c ) } -static void +static void GLAPIENTRY _tnl_Indexiv( const GLint *c ) { GLuint count; @@ -624,14 +624,14 @@ _tnl_Indexiv( const GLint *c ) #define NORMALF NORMAL #endif -static void +static void GLAPIENTRY _tnl_Normal3f( GLfloat nx, GLfloat ny, GLfloat nz ) { NORMALF(nx, ny, nz); } -static void +static void GLAPIENTRY _tnl_Normal3fv( const GLfloat *v ) { NORMALF( v[0], v[1], v[2] ); @@ -703,51 +703,51 @@ _tnl_Normal3fv( const GLfloat *v ) #define TEXCOORD2F TEXCOORD2 #endif -static void +static void GLAPIENTRY _tnl_TexCoord1f( GLfloat s ) { TEXCOORD1(s); } -static void +static void GLAPIENTRY _tnl_TexCoord2f( GLfloat s, GLfloat t ) { TEXCOORD2F(s, t); } -static void +static void GLAPIENTRY _tnl_TexCoord3f( GLfloat s, GLfloat t, GLfloat r ) { TEXCOORD3(s, t, r); } -static void +static void GLAPIENTRY _tnl_TexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { TEXCOORD4(s, t, r, q) } -static void +static void GLAPIENTRY _tnl_TexCoord1fv( const GLfloat *v ) { TEXCOORD1(v[0]); } -static void +static void GLAPIENTRY _tnl_TexCoord2fv( const GLfloat *v ) { TEXCOORD2F(v[0], v[1]); } -static void +static void GLAPIENTRY _tnl_TexCoord3fv( const GLfloat *v ) { TEXCOORD3(v[0], v[1], v[2]); } -static void +static void GLAPIENTRY _tnl_TexCoord4fv( const GLfloat *v ) { TEXCOORD4(v[0], v[1], v[2], v[3]); @@ -845,41 +845,41 @@ _tnl_TexCoord4fv( const GLfloat *v ) -static void +static void GLAPIENTRY _tnl_Vertex2f( GLfloat x, GLfloat y ) { GET_IMMEDIATE; VERTEX2F( IM, x, y ); } -static void +static void GLAPIENTRY _tnl_Vertex3f( GLfloat x, GLfloat y, GLfloat z ) { GET_IMMEDIATE; VERTEX3F( IM, x, y, z ); } -static void +static void GLAPIENTRY _tnl_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { GET_IMMEDIATE; VERTEX4F( IM, x, y, z, w ); } -static void +static void GLAPIENTRY _tnl_Vertex2fv( const GLfloat *v ) { GET_IMMEDIATE; VERTEX2F( IM, v[0], v[1] ); } -static void +static void GLAPIENTRY _tnl_Vertex3fv( const GLfloat *v ) { GET_IMMEDIATE; VERTEX3F( IM, v[0], v[1], v[2] ); } -static void +static void GLAPIENTRY _tnl_Vertex4fv( const GLfloat *v ) { GET_IMMEDIATE; @@ -978,49 +978,49 @@ _tnl_Vertex4fv( const GLfloat *v ) #define MULTI_TEXCOORD2F MULTI_TEXCOORD2 #endif -static void +static void GLAPIENTRY _tnl_MultiTexCoord1fARB(GLenum target, GLfloat s) { MULTI_TEXCOORD1( target, s ); } -static void +static void GLAPIENTRY _tnl_MultiTexCoord1fvARB(GLenum target, const GLfloat *v) { MULTI_TEXCOORD1( target, v[0] ); } -static void +static void GLAPIENTRY _tnl_MultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) { MULTI_TEXCOORD2F( target, s, t ); } -static void +static void GLAPIENTRY _tnl_MultiTexCoord2fvARB(GLenum target, const GLfloat *v) { MULTI_TEXCOORD2F( target, v[0], v[1] ); } -static void +static void GLAPIENTRY _tnl_MultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) { MULTI_TEXCOORD3( target, s, t, r ); } -static void +static void GLAPIENTRY _tnl_MultiTexCoord3fvARB(GLenum target, const GLfloat *v) { MULTI_TEXCOORD3( target, v[0], v[1], v[2] ); } -static void +static void GLAPIENTRY _tnl_MultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { MULTI_TEXCOORD4( target, s, t, r, q ); } -static void +static void GLAPIENTRY _tnl_MultiTexCoord4fvARB(GLenum target, const GLfloat *v) { MULTI_TEXCOORD4( target, v[0], v[1], v[2], v[3] ); @@ -1082,28 +1082,28 @@ _tnl_MultiTexCoord4fvARB(GLenum target, const GLfloat *v) _tnl_flush_immediate( NULL, IM ); \ } -static void +static void GLAPIENTRY _tnl_EvalCoord1f( GLfloat u ) { GET_IMMEDIATE; EVALCOORD1( IM, u ); } -static void +static void GLAPIENTRY _tnl_EvalCoord1fv( const GLfloat *u ) { GET_IMMEDIATE; EVALCOORD1( IM, (GLfloat) *u ); } -static void +static void GLAPIENTRY _tnl_EvalCoord2f( GLfloat u, GLfloat v ) { GET_IMMEDIATE; EVALCOORD2( IM, u, v ); } -static void +static void GLAPIENTRY _tnl_EvalCoord2fv( const GLfloat *u ) { GET_IMMEDIATE; @@ -1111,7 +1111,7 @@ _tnl_EvalCoord2fv( const GLfloat *u ) } -static void +static void GLAPIENTRY _tnl_EvalPoint1( GLint i ) { GET_IMMEDIATE; @@ -1119,7 +1119,7 @@ _tnl_EvalPoint1( GLint i ) } -static void +static void GLAPIENTRY _tnl_EvalPoint2( GLint i, GLint j ) { GET_IMMEDIATE; @@ -1143,7 +1143,7 @@ _tnl_EvalPoint2( GLint i, GLint j ) } -static void +static void GLAPIENTRY _tnl_ArrayElement( GLint i ) { GET_IMMEDIATE; @@ -1181,7 +1181,7 @@ _tnl_eval_coord2f( GLcontext *CC, GLfloat u, GLfloat v ) * NV_vertex_program */ -static void +static void GLAPIENTRY _tnl_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { if (index < VERT_ATTRIB_MAX) { @@ -1204,7 +1204,7 @@ _tnl_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w } } -static void +static void GLAPIENTRY _tnl_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) { if (index < VERT_ATTRIB_MAX) { @@ -1233,7 +1233,7 @@ _tnl_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) * vertices can now participate in the same immediate as regular ones, * even in most display lists. */ -static void +static void GLAPIENTRY _tnl_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) { GET_CURRENT_CONTEXT(ctx); @@ -1247,7 +1247,7 @@ _tnl_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) } } -static void +static void GLAPIENTRY _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/tnl/t_imm_api.h b/src/mesa/tnl/t_imm_api.h index a6a06235c7..a61b0d0228 100644 --- a/src/mesa/tnl/t_imm_api.h +++ b/src/mesa/tnl/t_imm_api.h @@ -31,12 +31,12 @@ #include "t_context.h" -extern void _tnl_save_Begin( GLenum mode ); -extern void _tnl_Begin( GLenum mode ); +extern void GLAPIENTRY _tnl_save_Begin( GLenum mode ); +extern void GLAPIENTRY _tnl_Begin( GLenum mode ); -extern void _tnl_Begin( GLenum mode ); +extern void GLAPIENTRY _tnl_Begin( GLenum mode ); -extern void _tnl_End(void); +extern void GLAPIENTRY _tnl_End(void); /* TNL-private internal functions for building higher-level operations: |