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Mesa
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My Mesa repository
Thomas White
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2009-01-09
docs: import 7.2 relnotes, start on 7.3 relnotes
Brian Paul
2009-01-09
glsl: fix broken +=, -=, *=, /= operators
Brian Paul
2009-01-09
mesa: fix off-by-one bug in _mesa_delete_instructions()
Brian Paul
2009-01-09
i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.
Eric Anholt
2009-01-09
i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.
Eric Anholt
2009-01-09
mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.
Eric Anholt
2009-01-09
i965: Remove dead brw_vs_tnl.c
Eric Anholt
2009-01-09
i965: allow gl_FragData[0] usage when there's only one color buffer
Brian Paul
2009-01-09
mesa: additional case in file_string()
Brian Paul
2009-01-09
glsl: pass GLcontext::Extension info down into GLSL preprocessor
Brian Paul
2009-01-09
glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY
Brian Paul
2009-01-09
glsl: check that the fragment shader does not write both gl_FragColor and gl_...
Brian Paul
2009-01-09
i965: init dst reg RelAddr field to zero
Brian Paul
2009-01-09
i965: Note when we drop saturate mode on the floor in a VP.
Eric Anholt
2009-01-09
i965: Add support for LRP in VPs.
Eric Anholt
2009-01-09
glsl: disable some unused functions (but don't remove just yet)
Brian Paul
2009-01-09
glsl: also unroll loops with variable declarations such as "for (int i = 0; ..."
Brian Paul
2009-01-09
glsl: remove dead code
Brian Paul
2009-01-09
mesa: OSMesa Makefile fixes (use LIB_DIR)
Brian Paul
2009-01-09
glsl: loop unroll adjustments
Brian Paul
2009-01-09
glsl: implement loop unrolling for simple 'for' loops
Brian Paul
2009-01-09
mesa: Move var declaration to top of scope.
Brian Paul
2009-01-08
glut: Unlist file.
José Fonseca
2009-01-08
gdi: Add newline at end of file.
José Fonseca
2009-01-08
gallium: Replace uint64 by standard uint64_t.
José Fonseca
2009-01-08
draw: Predeclare struct.
José Fonseca
2009-01-08
Merge commit 'origin/gallium-0.1' into gallium-0.2
José Fonseca
2009-01-08
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-08
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian Paul
2009-01-08
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2009-01-08
mesa: Move var declaration to top of scope.
José Fonseca
2009-01-08
wgl: Do not provide DllMain inside the state tracker.
José Fonseca
2009-01-08
gdi: Fix warning.
José Fonseca
2009-01-08
wgl: Ensure public symbols get the proper DLL linkage attributes.
José Fonseca
2009-01-08
glut: Fix build.
José Fonseca
2009-01-08
mesa: Ensure gl* symbols are marked as dllexport on windows.
José Fonseca
2009-01-08
scons: Choose the appropriate MSVC CRT.
José Fonseca
2009-01-08
mesa: Use explicit casts when precision is lost.
José Fonseca
2009-01-08
mesa: Fix windows build when UNICODE is defined.
José Fonseca
2009-01-07
mesa: Add _mesa_snprintf.
José Fonseca
2009-01-06
add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file
Brian Paul
2009-01-06
mesa: fix GL_DEPTH_CLEAR_VALUE casting
Brian Paul
2009-01-06
mesa: fix cast/conversion for optional code
Brian
2009-01-06
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul
2009-01-06
mesa: pass ctx to link_uniform_vars() to fix build error
Brian Paul
2009-01-06
mesa: Move var declaration to top of scope.
José Fonseca
2009-01-06
wgl: Do not provide DllMain inside the state tracker.
José Fonseca
2009-01-06
gdi: Fix warning.
José Fonseca
2009-01-06
wgl: Ensure public symbols get the proper DLL linkage attributes.
José Fonseca
2009-01-06
glut: Fix build.
José Fonseca
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