summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2006-03-01Fix glGet with enums which are used not only in NV_vertex_program, but other ↵Roland Scheidegger
extensions too (ARB_vertex_program, ARB_fragment_program, NV_fragment_program), if no support for NV_vertex_program is present. While here, fix return value if enum is used which is not supported by the exposed extensions (GL_INVALID_ENUM instead of GL_INVALID_VALUE). Fix some compile-time #ifs depending on NV_vertex/fragment_program which should also be dependant on ARB_vertex/fragment_program. See bug #6070
2006-03-01No need for _mesa_save_error() to be public.Brian Paul
glVertexAttrib() w/ bad index should generate GL_INVALID_VALUE, not GL_INVALID_ENUM. Misc clean-ups.
2006-03-01added BlitFramebuffer() supportBrian Paul
2006-03-01New comments. Use tuples () instead of lists [] in a few places.Brian Paul
2006-03-01added Flush in glXCopyContext()Brian Paul
2006-03-01updated commentBrian Paul
2006-03-01Added glBlitFramebufferEXT function.Brian Paul
2006-03-01remove temporary tokens, more error checks for blit functionBrian Paul
2006-03-01added s_blit.cBrian Paul
2006-03-01_swrast_blit_framebuffer() functionBrian Paul
2006-03-01GL_EXT_framebuffer_blit tokens/functionsBrian Paul
2006-02-28Free temps when possibleAapo Tahkola
2006-02-28Dont let (possibly) undefined z component reach hw as its unusedAapo Tahkola
2006-02-28No need to call *_FIREVERTICES twice.Aapo Tahkola
2006-02-28Fix aliasing bug (Benjamin Herrenschmidt)Aapo Tahkola
2006-02-28Allow error checking to look for presence of either of two extensions.Brian Paul
See bug 6070.
2006-02-28only run shader on active fragments in the spanBrian Paul
2006-02-28check if active fragment shader for deferred texturing/shadingBrian Paul
2006-02-28check for active shader, set FRAGPROG_BIT in raster maskBrian Paul
2006-02-27silence a bunch of warningsBrian Paul
2006-02-27More GLSL code:Michal Krol
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
2006-02-26re-formated with indent.Brian Paul
2006-02-26Remove need to initialize the InstSize[] array elements by just storingBrian Paul
the instruction size in _mesa_alloc_instruction().
2006-02-26display list clean-upsBrian Paul
2006-02-25Add all pci ids known by ddx to radeon dri driver. Remove the entries not ↵Roland Scheidegger
known by ddx (probably secondary ids, non-existant cards and similar). Add rs400 to the family enum, and configure the rv410 like a 2 quad chip (?)
2006-02-24fix broken _mesa_copy_context() for GL_LIGHTING_BITBrian Paul
2006-02-24need to check for _NEW_BUFFERS in xmesa_update_state()Brian Paul
2006-02-24Fix _mesa_copy_texture_state() so that we copy texture object bindings,Brian Paul
not the actual contents of texture objects. This makes glXCopyContext() work properly.
2006-02-24EXT_framebuffer_object (Dave Reveman)Brian Paul
2006-02-23include inttypes.h if __osf__ defined (Randall Hand)Brian Paul
2006-02-23update Blender linkBrian Paul
2006-02-22add some #includes, fix some prototypes (bug 5992)Brian Paul
2006-02-22include proper header file, remove local extern declarationsBrian Paul
2006-02-22add missing prototypes, use _slang_ prefix on non-static functionsBrian Paul
2006-02-22silence a variety of compiler warningsBrian Paul
2006-02-22updated GLUT linkBrian Paul
2006-02-21More GLSL code:Michal Krol
- uniforms (only GetLocation, Uniform1f and Uniform4fv for now for demos); - fix bugs and optimize array size handling; - 2D texture sampling (needs Enable(TEXTURE_2D) to work); - decrease built-in library assembly size by 30%.
2006-02-21 Committing in .Jouk Jansen
Update OpenVMS makefiles Modified Files: Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2006-02-19Added xcb dri config file.Jeremy Kolb
2006-02-19Remove old linux-x86-xcb (didn't do anything).Jeremy Kolb
Removed reference to linux-x86-xcb and added linux-dri-xcb in Makefile.
2006-02-18More GLSL code.Michal Krol
- general constructors allowed; - implement noise functions (from Stefan Gustavson - thanks!) - cosmetic stuff.
2006-02-17Fix STENCIL_WRITE_MASK defn for bug 5902Keith Whitwell
2006-02-16Skip ARL while we dont implement it. Fix broken nv vps but do it with ↵Aapo Tahkola
software for now.
2006-02-16Reinstate vertex format after a rasterization fallback for both r200 and ↵Roland Scheidegger
radeon driver when a tcl fallback is active, fixes a blender issue with non-tcl hw (bug #5601)
2006-02-15Include dix-config.h if HAVE_DIX_CONFIG_H is defined. This will be used by theEric Anholt
X Server to get things like _XSERVER64 (for X headers) and NO_LIBCWRAPPER defined consistently when its builds Mesa internally.
2006-02-15Set NumInstructions (bug 5864)Brian Paul
2006-02-15Fix a few warnings:Brian Paul
- nested comments (use #if 0 / #endif instead) - missing default clause in switch statements - use of possibly undefined variables
2006-02-15Add support for forward function declarations.Michal Krol
2006-02-15Add fragment shader execute entry.Michal Krol
2006-02-15Add s_arbshader.c, s_arbshader.h.Michal Krol