Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
of potential problems
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
macro
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1. normal, shadowed rendering
2. display depth texture image
3. display depth texture mapped onto scene
4. render grayscale scene where gray level = distance from light source
|
|
|
|
Added context/drawbuffer visual config sanity checking in _mesa_make_current2().
Added some 'const' keywords.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Renamed gl_*() functions as _mesa_*().
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|