Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
Need to remove the 'nil' components before swizzling a swizzle
|
|
|
|
(cherry picked from commit 9bc9e0ecb0fb2069b2c123e665eb2118e358098f which
was lost in a merge)
|
|
should fix fd.o 14441
(cherry-picked from commit d4244683a61f66cfb78408a37cf2587587847f96 which was
lost in a merge)
|
|
|
|
|
|
|
|
We were sometimes referencing an invalid vertex.
Fixes progs/trivial/line-clip.c test among others.
|
|
|
|
|
|
(bug #16852, #16853)
|
|
|
|
Surfaces are always in y=0=top raster order so the caller should invert
the Y coordinate if needed; don't do it in sp_surface_copy().
Fixes a glCopyTexture regression.
|
|
|
|
|
|
Examine the currently bound color buffer's format to see if there's a good
format/type match.
|
|
|
|
|
|
|
|
|
|
They are often left in memory mapped files, and are not part of the XML
accept chars anyway.
|
|
|
|
|
|
|
|
|
|
Unused uniforms are no longer included in the active uniforms list.
|
|
Is there some kind of git hook we could use to keep me from committing
after like 10PM or so?
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This uses fog HW instead of fragment programs.
If it breaks you, let me know!
|
|
|
|
|
|
indirect addressing used.
|
|
|
|
|
|
|
|
|
|
|
|
|