index
:
Mesa
glamo
glamo-old
My Mesa repository
Thomas White
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2009-11-04
nv50: fix shader emit_tex for cube textures
Christoph Bumiller
2009-11-04
nv50: add abs-modifier for emit_minmax
Christoph Bumiller
2009-11-04
nv50: add 3d texture tiling and mip-mapping
Christoph Bumiller
2009-11-03
mesa: (GLint64) casts in get.c to silence Visual Studio warnings
Brian Paul
2009-11-03
docs: fix 7.6 build with Visual Studio
Brian Paul
2009-11-03
windows: updated VC8 project file
Karl Schultz
2009-11-03
windows: remove old entrypoints from mesa.def file
Karl Schultz
2009-11-03
mesa: added GLAPIENTRY keywords for sync object functions
Karl Schultz
2009-11-03
progs/util: Fix memory leak if fail to load/compile shader
Vinson Lee
2009-11-03
llvmpipe: Sanitise shader semantic and interpolator handling.
Michal Krol
2009-11-03
llvmpipe: remove old prim_setup draw stage
Keith Whitwell
2009-11-03
llvmpipe: Respect gl_rasterization_rules in primitive setup.
José Fonseca
2009-11-03
python/retrace: Cope with null constant buffers.
José Fonseca
2009-11-03
python/retrace: Add missing colon.
José Fonseca
2009-11-03
progs/tests: debug code for getting texture component sizes
Brian Paul
2009-11-03
tgsi: Up tgsi_exec's control flow nesting to 32.
Michal Krol
2009-11-03
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-11-03
mesa: clean-up, remove some flushing in FBO functions
Brian Paul
2009-11-03
mesa: fix indentation
Brian Paul
2009-11-03
mesa: clean-up formatting
Brian Paul
2009-11-03
mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()
Brian Paul
2009-11-03
mesa: use FLUSH_VERTICES() in _mesa_drawbuffers()
Brian Paul
2009-11-03
mesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers()
Brian Paul
2009-11-03
mesa: use ffs() to shorten loop in _mesa_drawbuffers()
Brian Paul
2009-11-03
mesa: added assertion, another comment
Brian Paul
2009-11-03
intel: avoid unnecessary front buffer flushing/updating
Brian Paul
2009-11-03
st/mesa: clip pixels in draw_stencil_pixels to avoid crash
Marek Olšák
2009-11-03
st/mesa: don't use util_blit_pixels_writemask() for depth or depth/stencil
Brian Paul
2009-11-03
st/mesa: fix tests for depth and depth/stencil texture formats
Brian Paul
2009-11-02
mesa: added comment
Brian Paul
2009-11-02
mesa: use _mesa_get_current_tex_object()
Brian Paul
2009-11-02
mesa: use _mesa_get_current_tex_object()
Brian Paul
2009-11-02
mesa: make _mesa_get_current_tex_objec() public
Brian Paul
2009-11-02
ARB prog parser: Fix a couple issues with previous merge from mesa_7_6_branch
Ian Romanick
2009-11-02
glx: Fix memory leak if XF86DRICreateDrawable() fails
Vinson Lee
2009-11-02
r600: implement LOG op in compiler
Pierre Ossman
2009-11-02
r600: implement EXP op in compiler
Pierre Ossman
2009-11-02
tgsi/ureg: Add negate and swizzle for predicates.
Michal Krol
2009-11-02
mesa: fix incorrect approx bits/channel for fxt1 formats
Brian Paul
2009-11-02
gallium/util: add casts to silence warnings
Brian Paul
2009-11-02
tgsi/ureg: Update for gallium interface changes.
Michal Krol
2009-11-02
tgsi: Update for gallium interface changes.
Michal Krol
2009-11-02
gallium: Cleanup predicate and condition code TGSI tokens.
Michal Krol
2009-11-02
softpipe: Sanitise shader semantic and interpolator handling.
Michal Krol
2009-11-01
nouveau: Assume all texture blankets are linear for now.
Younes Manton
2009-11-01
r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.
Corbin Simpson
2009-11-01
r300g: fix geometry corruptions
Maciej Cencora
2009-11-01
r300g: split constant buffer and shader emittion
Maciej Cencora
2009-11-01
r300g: Adopt osiris' PSC data and swizzle.
Corbin Simpson
2009-11-01
nv50: handle TGSI_SEMANTIC_FACE
Christoph Bumiller
[prev]
[next]