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2007-07-24remove unused MAX_3D_TEXTURE_SIZE, reformatttingBrian
2007-07-24use consistent indentationBrian
2007-07-24check return value of tgsi_parse_init()Brian
2007-07-24added PROGRAM_NAMED_PARAM in map_register_file()Brian
2007-07-24added GL_FRAGMENT_PROGRAM_NV in st_new_program()Brian
2007-07-24Add VF_ATTRIB_VAR0..7 for varying variables.Brian
The demos/fslight.c demo runs now.
2007-07-24added PROGRAM_UNIFORM to map_register_file()Brian
2007-07-24commentsBrian
2007-07-24s/GLuint/GLbitfield/Brian
2007-07-24Compute need_z and need_w properly and use the correct ↵Brian
const/linear/perspective interpolation in shade_quad().
2007-07-24Fix a typo (i << i) that was fouling up the vertex layout info.Brian
2007-07-24added missing OPCODE_ARL to TGSI_OPCODES[], added sanity check assertionBrian
2007-07-24added code to test per-vertex colorsBrian
2007-07-24Basic fragment programs run now.Brian
Handling of constants might change. For now, the st_fragment_program struct contains a pipe_constant_buffer (not a pointer).
2007-07-24rebuild quad pipeline when framebuffer changes tooBrian
2007-07-24simple fragment shader testBrian
2007-07-24use enabled/linked fragment shader in preference to a fragment programBrian
2007-07-24call ctx->Driver.NewProgram() instead of _mesa_new_program()Brian
2007-07-24call ctx->Driver.NewProgram() instead of _mesa_new_program()Brian
2007-07-24fix logic error, typosBrian
2007-07-24Merge branch 'softpipe_0_1_branch' of ↵Brian
git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
2007-07-23fix GLX_STEREO handling (bug 11705)Brian
2007-07-23Execute fs tokens.michal
Fix align128 bug.
2007-07-21Fix a number of MINGW32 issuesZhang
2007-07-21Remove ctx->Point._Size and ctx->Line._Width.Brian
The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired.
2007-07-21remove VC6/VC7 project files until updatedBrian
2007-07-21set the _BaseFormat for window-framebuffers, could hit some assertion otherwiseRoland Scheidegger
2007-07-20fix bogus recently introduced function param commentsRoland Scheidegger
2007-07-20fix bogus recently introduced function param commentsRoland Scheidegger
2007-07-20minor cleanups, disable debuggingRoland Scheidegger
2007-07-19Trigger tgsi compilation for fragment programs.Keith Whitwell
Not sure the generated program looks correct though...
2007-07-19remove some more really old ifdefed out code...Roland Scheidegger
2007-07-19fix mesa's handling of fbo's / window fb (again)Roland Scheidegger
Make sure the relevant fields in window fbs get updated at appropriate time (those are NOT the same as fbos!!!), and fix up related code accordingly. This is a bit ugly, but there's a reason the issues section in EXT_fbo is a couple hundred pages long... Hopefully correct now.
2007-07-19more fixes for mesa's fbo handling (fixes tests/fbotest1/2)Roland Scheidegger
2007-07-19fix up mesa's probably bogus framebuffer updates with different read/write fbsRoland Scheidegger
Conflicts: src/mesa/main/framebuffer.c
2007-07-19fix mesa fb bindingRoland Scheidegger
Make sure that we bind the right buffer (draw or read) when rebinding the window framebuffer (the api doesn't allow binding different draw and read buffers at the same time, but the default window framebuffer is basically 2 fb objects, one for read, one for write, which can be different). Pass both of these two down the driver api (no driver uses this right now).
2007-07-19increase MAX_RELOCS so never run out before batch buffer is full (fixes ↵Roland Scheidegger
xdemos/shape)
2007-07-19more cleanups (looks pretty reasonable now)Roland Scheidegger
remove some already ifdefed out, no longer functional and used code. Don't do our own scissor clipping in the pixeldraw/copy paths, as meas already does that for us...
2007-07-19fix drawables not getting freed if context is made current with new drawablesRoland Scheidegger
2007-07-18fix mesa's handling of fbo's / window fb (again)Roland Scheidegger
Make sure the relevant fields in window fbs get updated at appropriate time (those are NOT the same as fbos!!!), and fix up related code accordingly. This is a bit ugly, but there's a reason the issues section in EXT_fbo is a couple hundred pages long... Hopefully correct now.
2007-07-18more fixes for mesa's fbo handling (fixes tests/fbotest1/2)Roland Scheidegger
2007-07-18swapbuffers with non-current contexts, cleanupsRoland Scheidegger
manywin got broken (when intelPageflip got no longer called). Make sure that intelFlush is getting called when a context gets unbound, to handle later swapbuffer calls on that context's drawable better. Related, fix non-current cliprects getting used on unbound drawables.
2007-07-18r300: Oops, made a mistake on commit fb4e071beda6e3b9e68a21bbc7649b6c4733c485.Oliver McFadden
2007-07-18r300: Cleaned up vertprog construction.Oliver McFadden
Construct the vertprog instruction in the 4 DWORD parts... DWORD 0: Opcode and Output. DWORD 1: First Argument. DWORD 2: Second Argument. DWORD 3: Third Argument. Allow the opcode translation functions to generate more than one instruction; useful for when an instruction must be emulated. FLR, XPD, etc.
2007-07-18r300: Corrected texcoord start when BFC1 is enabled.Tommy Schultz Lassen
2007-07-17get rid of checks for old ddxRoland Scheidegger
2007-07-17remove some more old stuffRoland Scheidegger
2007-07-17get rid of more pageflip/rotation code.Roland Scheidegger
2007-07-17fix up mesa's probably bogus framebuffer updates with different read/write fbsRoland Scheidegger
2007-07-17fix mesa fb bindingRoland Scheidegger
Make sure that we bind the right buffer (draw or read) when rebinding the window framebuffer (the api doesn't allow binding different draw and read buffers at the same time, but the default window framebuffer is basically 2 fb objects, one for read, one for write, which can be different). Pass both of these two down the driver api (no driver uses this right now).