Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-24 | remove unused MAX_3D_TEXTURE_SIZE, reformattting | Brian | |
2007-07-24 | use consistent indentation | Brian | |
2007-07-24 | check return value of tgsi_parse_init() | Brian | |
2007-07-24 | added PROGRAM_NAMED_PARAM in map_register_file() | Brian | |
2007-07-24 | added GL_FRAGMENT_PROGRAM_NV in st_new_program() | Brian | |
2007-07-24 | Add VF_ATTRIB_VAR0..7 for varying variables. | Brian | |
The demos/fslight.c demo runs now. | |||
2007-07-24 | added PROGRAM_UNIFORM to map_register_file() | Brian | |
2007-07-24 | comments | Brian | |
2007-07-24 | s/GLuint/GLbitfield/ | Brian | |
2007-07-24 | Compute need_z and need_w properly and use the correct ↵ | Brian | |
const/linear/perspective interpolation in shade_quad(). | |||
2007-07-24 | Fix a typo (i << i) that was fouling up the vertex layout info. | Brian | |
2007-07-24 | added missing OPCODE_ARL to TGSI_OPCODES[], added sanity check assertion | Brian | |
2007-07-24 | added code to test per-vertex colors | Brian | |
2007-07-24 | Basic fragment programs run now. | Brian | |
Handling of constants might change. For now, the st_fragment_program struct contains a pipe_constant_buffer (not a pointer). | |||
2007-07-24 | rebuild quad pipeline when framebuffer changes too | Brian | |
2007-07-24 | simple fragment shader test | Brian | |
2007-07-24 | use enabled/linked fragment shader in preference to a fragment program | Brian | |
2007-07-24 | call ctx->Driver.NewProgram() instead of _mesa_new_program() | Brian | |
2007-07-24 | call ctx->Driver.NewProgram() instead of _mesa_new_program() | Brian | |
2007-07-24 | fix logic error, typos | Brian | |
2007-07-24 | Merge branch 'softpipe_0_1_branch' of ↵ | Brian | |
git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch | |||
2007-07-23 | fix GLX_STEREO handling (bug 11705) | Brian | |
2007-07-23 | Execute fs tokens. | michal | |
Fix align128 bug. | |||
2007-07-21 | Fix a number of MINGW32 issues | Zhang | |
2007-07-21 | Remove ctx->Point._Size and ctx->Line._Width. | Brian | |
The clamping for these values depends on whether we're drawing AA or non-AA points, lines. Defer clamping until drawing time. Drivers could compute and keep clamped AA and clamped non-AA values if desired. | |||
2007-07-21 | remove VC6/VC7 project files until updated | Brian | |
2007-07-21 | set the _BaseFormat for window-framebuffers, could hit some assertion otherwise | Roland Scheidegger | |
2007-07-20 | fix bogus recently introduced function param comments | Roland Scheidegger | |
2007-07-20 | fix bogus recently introduced function param comments | Roland Scheidegger | |
2007-07-20 | minor cleanups, disable debugging | Roland Scheidegger | |
2007-07-19 | Trigger tgsi compilation for fragment programs. | Keith Whitwell | |
Not sure the generated program looks correct though... | |||
2007-07-19 | remove some more really old ifdefed out code... | Roland Scheidegger | |
2007-07-19 | fix mesa's handling of fbo's / window fb (again) | Roland Scheidegger | |
Make sure the relevant fields in window fbs get updated at appropriate time (those are NOT the same as fbos!!!), and fix up related code accordingly. This is a bit ugly, but there's a reason the issues section in EXT_fbo is a couple hundred pages long... Hopefully correct now. | |||
2007-07-19 | more fixes for mesa's fbo handling (fixes tests/fbotest1/2) | Roland Scheidegger | |
2007-07-19 | fix up mesa's probably bogus framebuffer updates with different read/write fbs | Roland Scheidegger | |
Conflicts: src/mesa/main/framebuffer.c | |||
2007-07-19 | fix mesa fb binding | Roland Scheidegger | |
Make sure that we bind the right buffer (draw or read) when rebinding the window framebuffer (the api doesn't allow binding different draw and read buffers at the same time, but the default window framebuffer is basically 2 fb objects, one for read, one for write, which can be different). Pass both of these two down the driver api (no driver uses this right now). | |||
2007-07-19 | increase MAX_RELOCS so never run out before batch buffer is full (fixes ↵ | Roland Scheidegger | |
xdemos/shape) | |||
2007-07-19 | more cleanups (looks pretty reasonable now) | Roland Scheidegger | |
remove some already ifdefed out, no longer functional and used code. Don't do our own scissor clipping in the pixeldraw/copy paths, as meas already does that for us... | |||
2007-07-19 | fix drawables not getting freed if context is made current with new drawables | Roland Scheidegger | |
2007-07-18 | fix mesa's handling of fbo's / window fb (again) | Roland Scheidegger | |
Make sure the relevant fields in window fbs get updated at appropriate time (those are NOT the same as fbos!!!), and fix up related code accordingly. This is a bit ugly, but there's a reason the issues section in EXT_fbo is a couple hundred pages long... Hopefully correct now. | |||
2007-07-18 | more fixes for mesa's fbo handling (fixes tests/fbotest1/2) | Roland Scheidegger | |
2007-07-18 | swapbuffers with non-current contexts, cleanups | Roland Scheidegger | |
manywin got broken (when intelPageflip got no longer called). Make sure that intelFlush is getting called when a context gets unbound, to handle later swapbuffer calls on that context's drawable better. Related, fix non-current cliprects getting used on unbound drawables. | |||
2007-07-18 | r300: Oops, made a mistake on commit fb4e071beda6e3b9e68a21bbc7649b6c4733c485. | Oliver McFadden | |
2007-07-18 | r300: Cleaned up vertprog construction. | Oliver McFadden | |
Construct the vertprog instruction in the 4 DWORD parts... DWORD 0: Opcode and Output. DWORD 1: First Argument. DWORD 2: Second Argument. DWORD 3: Third Argument. Allow the opcode translation functions to generate more than one instruction; useful for when an instruction must be emulated. FLR, XPD, etc. | |||
2007-07-18 | r300: Corrected texcoord start when BFC1 is enabled. | Tommy Schultz Lassen | |
2007-07-17 | get rid of checks for old ddx | Roland Scheidegger | |
2007-07-17 | remove some more old stuff | Roland Scheidegger | |
2007-07-17 | get rid of more pageflip/rotation code. | Roland Scheidegger | |
2007-07-17 | fix up mesa's probably bogus framebuffer updates with different read/write fbs | Roland Scheidegger | |
2007-07-17 | fix mesa fb binding | Roland Scheidegger | |
Make sure that we bind the right buffer (draw or read) when rebinding the window framebuffer (the api doesn't allow binding different draw and read buffers at the same time, but the default window framebuffer is basically 2 fb objects, one for read, one for write, which can be different). Pass both of these two down the driver api (no driver uses this right now). |