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AgeCommit message (Collapse)Author
2008-04-19draw: rename pipeline files to draw_pipe_*Keith Whitwell
2008-04-19cell: don't need to trim primsKeith Whitwell
2008-04-19softpipe: don't need to trim primsKeith Whitwell
2008-04-19draw: sort makefile sourcesKeith Whitwell
2008-04-19draw: rename draw_vertex_shader.c -> draw_vs.cKeith Whitwell
2008-04-19draw: remove draw_debug.cKeith Whitwell
2008-04-19draw: make draw_pt_fetch_emit use translate facilityKeith Whitwell
2008-04-19draw: remove more dead data structuresKeith Whitwell
2008-04-19draw: remove dead data structuresKeith Whitwell
2008-04-18draw: remove draw_vertex_fetch.cKeith Whitwell
2008-04-18draw: remove old draw_vertex_shader_queue_flush functionKeith Whitwell
2008-04-18draw: remove old vertex_shader->run() functionsKeith Whitwell
2008-04-18draw: remove draw_vertex_cache.cKeith Whitwell
2008-04-18draw: remove draw_prim.cKeith Whitwell
2008-04-18draw: switch over to draw_pt paths, will remove old code shortlyKeith Whitwell
2008-04-18draw: remove draw_vf code, use translate insteadKeith Whitwell
2008-04-18translate: missing fileKeith Whitwell
2008-04-18gallium: get rid of unnecessary surface mappingBrian Paul
2008-04-18gallium: a few commentsBrian Paul
2008-04-18gallium: implement recip sqrt() with C code for now.Brian Paul
Some conformance lighting tests fail with the SSE rsqrt instruction.
2008-04-18draw: remove fetch_pipeline middle end -- just use the general pathKeith Whitwell
2008-04-18translate: add sse version based on old draw_vf_sse.cKeith Whitwell
2008-04-18rtasm: add x86_imulKeith Whitwell
2008-04-18tgsi: add const qualifier to tokens on sse emitKeith Whitwell
2008-04-18softpipe: fix const-related compiler warningsKeith Whitwell
2008-04-18gallium: reorder libs so that translate can see rtasmKeith Whitwell
2008-04-18rtasm: add a couple more insns, clean up x86_mulKeith Whitwell
2008-04-18gallium: Always pass colour clear value to driver as A8R8G8B8.Michel Dänzer
2008-04-18gallium: Add missing files to scons.José Fonseca
2008-04-18draw: split off all the extra functionality in the vertex shaderKeith Whitwell
This will at least allow us to make the initial gains to get decent vertex performance much more quickly & with higher confidence of getting it right. At some later point can look again at code-generating all the fetch/cliptest/viewport extras in the same block as the vertex shader. For now, just need to get some decent baseline performance.
2008-04-17gallium: tweak x/ybias valuesBrian Paul
2008-04-17gallium: add missing pipe_surface_unmap() callBrian Paul
2008-04-17gallium: plug in a select_destroy() function (fixes segfault on exit)Brian Paul
2008-04-17gallium: assert that we're not deleting the currently bound shaderBrian Paul
2008-04-17gallium: reorder some of the destroy context codeBrian Paul
2008-04-17gallium: Add new file to scons build.Michel Dänzer
2008-04-17draw: move hw vertex emit to a new moduleKeith Whitwell
2008-04-17draw: don't always run pipeline if clippingKeith Whitwell
2008-04-17draw: add vertex shader run_linear functionKeith Whitwell
2008-04-17tsgi: make Consts constKeith Whitwell
2008-04-17draw: add commentKeith Whitwell
2008-04-17draw: keep record of number of active vertex buffersKeith Whitwell
2008-04-17draw: remove misleading commentsKeith Whitwell
2008-04-16gallium: implement RGBA pixel maps in the pixel transfer fragment programBrian Paul
2008-04-16gallium: added util_pack_color_ub()Brian Paul
2008-04-16gallium: make choose_format() non-static: st_choose_format()Brian Paul
2008-04-16gallium: finish-up and fix support for GL_COLOR matrix on pixel xfer pathBrian Paul
2008-04-16mesa: added internal post color matrix scale/bias varsBrian Paul
2008-04-17gallium: Use debug_get_bool_option for controlling assert failure behaviour.José Fonseca
Add GALLIUM_ABORT_ON_ASSERT=no to C:\gallium.cfg instead.
2008-04-16draw: allow pt paths to run without a vbuf render stageKeith Whitwell